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extreme01/extreme
plugins/plugins.lua
62
5964
do -- Returns the key (index) in the config.enabled_plugins table local function plugin_enabled( name ) for k,v in pairs(_config.enabled_plugins) do if name == v then return k end end -- If not found return false end -- Returns true if file exists in plugins folder local function plugin_exists( name ) for k,v in pairs(plugins_names()) do if name..'.lua' == v then return true end end return false end local function list_all_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") text = text..nsum..'> '..status..' '..v..'\n' end end local text = text..'\n______________________________\nNumber of all tools: '..nsum..'\nEnable tools= '..nact..' and Disables= '..nsum-nact return text end local function list_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") text = text..status..' '..v..'\n' end end local text = text..'\n___________________________\nAll tools= '..nsum..' ,Enable items= '..nact return text end local function reload_plugins( ) plugins = {} load_plugins() return list_plugins(true) end local function enable_plugin( plugin_name ) print('checking if '..plugin_name..' exists') -- Check if plugin is enabled if plugin_enabled(plugin_name) then return plugin_name..' is enabled' end -- Checks if plugin exists if plugin_exists(plugin_name) then -- Add to the config table table.insert(_config.enabled_plugins, plugin_name) print(plugin_name..' added to _config table') save_config() -- Reload the plugins return reload_plugins( ) else return plugin_name..' does not exists' end end local function disable_plugin( name, chat ) -- Check if plugins exists if not plugin_exists(name) then return name..' does not exists' end local k = plugin_enabled(name) -- Check if plugin is enabled if not k then return name..' not enabled' end -- Disable and reload table.remove(_config.enabled_plugins, k) save_config( ) return reload_plugins(true) end local function disable_plugin_on_chat(receiver, plugin) if not plugin_exists(plugin) then return "Plugin doesn't exists" end if not _config.disabled_plugin_on_chat then _config.disabled_plugin_on_chat = {} end if not _config.disabled_plugin_on_chat[receiver] then _config.disabled_plugin_on_chat[receiver] = {} end _config.disabled_plugin_on_chat[receiver][plugin] = true save_config() return plugin..' disabled in group' end local function reenable_plugin_on_chat(receiver, plugin) if not _config.disabled_plugin_on_chat then return 'There aren\'t any disabled plugins' end if not _config.disabled_plugin_on_chat[receiver] then return 'There aren\'t any disabled plugins for this chat' end if not _config.disabled_plugin_on_chat[receiver][plugin] then return 'This plugin is not disabled' end _config.disabled_plugin_on_chat[receiver][plugin] = false save_config() return plugin..' enabled again' end local function run(msg, matches) -- Show the available plugins if matches[1] == '[!/]plugins' and is_sudo(msg) then --after changed to moderator mode, set only sudo return list_all_plugins() end -- Re-enable a plugin for this chat if matches[1] == '+' and matches[3] == 'gp' then local receiver = get_receiver(msg) local plugin = matches[2] print(""..plugin..' enabled in group') return reenable_plugin_on_chat(receiver, plugin) end -- Enable a plugin if matches[1] == '+' and is_sudo(msg) then --after changed to moderator mode, set only sudo local plugin_name = matches[2] print("enable: "..matches[2]) return enable_plugin(plugin_name) end -- Disable a plugin on a chat if matches[1] == '-' and matches[3] == 'gp' then local plugin = matches[2] local receiver = get_receiver(msg) print(""..plugin..' disabled in group') return disable_plugin_on_chat(receiver, plugin) end -- Disable a plugin if matches[1] == '-' and is_sudo(msg) then --after changed to moderator mode, set only sudo if matches[2] == 'plugins' then return 'This plugin can\'t be disabled' end print("disable: "..matches[2]) return disable_plugin(matches[2]) end -- Reload all the plugins! if matches[1] == '@' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true) end end return { description = "Plugin Manager", usage = { moderator = { "/plugins - (name) gp : disable item in group", "/plugins + (name) gp : enable item in group", }, sudo = { "/plugins : plugins list", "/plugins + (name) : enable bot item", "/plugins - (name) : disable bot item", "/plugins @ : reloads plugins" }, }, patterns = { "^[!/]plugins$", "^[!/]plugins? (+) ([%w_%.%-]+)$", "^[!/]plugins? (-) ([%w_%.%-]+)$", "^[!/]plugins? (+) ([%w_%.%-]+) (gp)", "^[!/]plugins? (-) ([%w_%.%-]+) (gp)", "^[!/]plugins? (@)$" }, run = run, moderated = true, -- set to moderator mode --privileged = true } end
gpl-2.0
fgielow/devenserver
data/actions/scripts/quests/arenareward.lua
2
3691
function onUse(player, item, fromPosition, target, toPosition, isHotkey) if item.actionid >= 42361 and item.actionid <= 42365 then if player:getStorageValue(42361) ~= 1 then if item.actionid == 42361 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a present.') local reward = player:addItem(1990, 1) reward:addItem(7372, 1) reward:addItem(6569, 10) reward:addItem(6574, 1) reward:addItem(2114, 1) elseif item.actionid == 42362 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a blacksteel sword.') player:addItem(7406, 1) elseif item.actionid == 42363 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a headchopper.') player:addItem(7380, 1) elseif item.actionid == 42364 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found an orcish maul.') player:addItem(7392, 1) elseif item.actionid == 42365 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a fur backpack.') local reward = player:addItem(7342, 1) reward:addItem(7365, 100) reward:addItem(7364, 100) end player:setStorageValue(42361, 1) else player:sendTextMessage(MESSAGE_INFO_DESCR, "It is empty.") end elseif item.actionid >= 42371 and item.actionid <= 42375 then if player:getStorageValue(42371) ~= 1 then if item.actionid == 42371 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a present.') local reward = player:addItem(1990,1) reward:addItem(7372, 1) reward:addItem(6569, 10) reward:addItem(6574, 1) reward:addItem(7183, 1) elseif item.actionid == 42372 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a mystic blade.') player:addItem(7384,1) elseif item.actionid == 42373 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a heroic axe.') player:addItem(7389,1) elseif item.actionid == 42374 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a cranial basher.') player:addItem(7415,1) elseif item.actionid == 42375 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a fur backpack.') local reward = player:addItem(7342,1) reward:addItem(7365, 100) reward:addItem(2547, 100) reward:addItem(2547, 100) reward:addItem(2311, 50) reward:addItem(2304, 50) end player:setStorageValue(42371, 1) else player:sendTextMessage(MESSAGE_INFO_DESCR, "It is empty.") end elseif item.actionid >= 42381 and item.actionid <= 42385 then if player:getStorageValue(42381) ~= 1 then if item.actionid == 42381 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a present.') local reward = player:addItem(1990, 1) reward:addItem(7372, 1) reward:addItem(6569, 10) reward:addItem(6574, 1) reward:addItem(6568, 1) elseif item.actionid == 42382 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a blessed sceptre.') player:addItem(7429, 1) elseif item.actionid == 42383 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a royal axe.') player:addItem(7434, 1) elseif item.actionid == 42384 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found the justice seeker.') player:addItem(7390, 1) elseif item.actionid == 42385 then player:sendTextMessage(MESSAGE_INFO_DESCR, 'You found a fur backpack.') local reward = player:addItem(7342, 1) reward:addItem(2273, 50) reward:addItem(2268, 50) reward:addItem(7443, 1) reward:addItem(7440, 1) reward:addItem(6529, 100) end player:setStorageValue(42381, 1) player:setStorageValue(42356, 1) else player:sendTextMessage(MESSAGE_INFO_DESCR, "It is empty.") end end return true end
gpl-2.0
Squ34k3rZ/SamsBday
cocos2d/external/lua/luajit/src/dynasm/dasm_mips.lua
74
28080
------------------------------------------------------------------------------ -- DynASM MIPS module. -- -- Copyright (C) 2005-2013 Mike Pall. All rights reserved. -- See dynasm.lua for full copyright notice. ------------------------------------------------------------------------------ -- Module information: local _info = { arch = "mips", description = "DynASM MIPS module", version = "1.3.0", vernum = 10300, release = "2012-01-23", author = "Mike Pall", license = "MIT", } -- Exported glue functions for the arch-specific module. local _M = { _info = _info } -- Cache library functions. local type, tonumber, pairs, ipairs = type, tonumber, pairs, ipairs local assert, setmetatable = assert, setmetatable local _s = string local sub, format, byte, char = _s.sub, _s.format, _s.byte, _s.char local match, gmatch = _s.match, _s.gmatch local concat, sort = table.concat, table.sort local bit = bit or require("bit") local band, shl, sar, tohex = bit.band, bit.lshift, bit.arshift, bit.tohex -- Inherited tables and callbacks. local g_opt, g_arch local wline, werror, wfatal, wwarn -- Action name list. -- CHECK: Keep this in sync with the C code! local action_names = { "STOP", "SECTION", "ESC", "REL_EXT", "ALIGN", "REL_LG", "LABEL_LG", "REL_PC", "LABEL_PC", "IMM", } -- Maximum number of section buffer positions for dasm_put(). -- CHECK: Keep this in sync with the C code! local maxsecpos = 25 -- Keep this low, to avoid excessively long C lines. -- Action name -> action number. local map_action = {} for n,name in ipairs(action_names) do map_action[name] = n-1 end -- Action list buffer. local actlist = {} -- Argument list for next dasm_put(). Start with offset 0 into action list. local actargs = { 0 } -- Current number of section buffer positions for dasm_put(). local secpos = 1 ------------------------------------------------------------------------------ -- Dump action names and numbers. local function dumpactions(out) out:write("DynASM encoding engine action codes:\n") for n,name in ipairs(action_names) do local num = map_action[name] out:write(format(" %-10s %02X %d\n", name, num, num)) end out:write("\n") end -- Write action list buffer as a huge static C array. local function writeactions(out, name) local nn = #actlist if nn == 0 then nn = 1; actlist[0] = map_action.STOP end out:write("static const unsigned int ", name, "[", nn, "] = {\n") for i = 1,nn-1 do assert(out:write("0x", tohex(actlist[i]), ",\n")) end assert(out:write("0x", tohex(actlist[nn]), "\n};\n\n")) end ------------------------------------------------------------------------------ -- Add word to action list. local function wputxw(n) assert(n >= 0 and n <= 0xffffffff and n % 1 == 0, "word out of range") actlist[#actlist+1] = n end -- Add action to list with optional arg. Advance buffer pos, too. local function waction(action, val, a, num) local w = assert(map_action[action], "bad action name `"..action.."'") wputxw(0xff000000 + w * 0x10000 + (val or 0)) if a then actargs[#actargs+1] = a end if a or num then secpos = secpos + (num or 1) end end -- Flush action list (intervening C code or buffer pos overflow). local function wflush(term) if #actlist == actargs[1] then return end -- Nothing to flush. if not term then waction("STOP") end -- Terminate action list. wline(format("dasm_put(Dst, %s);", concat(actargs, ", ")), true) actargs = { #actlist } -- Actionlist offset is 1st arg to next dasm_put(). secpos = 1 -- The actionlist offset occupies a buffer position, too. end -- Put escaped word. local function wputw(n) if n >= 0xff000000 then waction("ESC") end wputxw(n) end -- Reserve position for word. local function wpos() local pos = #actlist+1 actlist[pos] = "" return pos end -- Store word to reserved position. local function wputpos(pos, n) assert(n >= 0 and n <= 0xffffffff and n % 1 == 0, "word out of range") actlist[pos] = n end ------------------------------------------------------------------------------ -- Global label name -> global label number. With auto assignment on 1st use. local next_global = 20 local map_global = setmetatable({}, { __index = function(t, name) if not match(name, "^[%a_][%w_]*$") then werror("bad global label") end local n = next_global if n > 2047 then werror("too many global labels") end next_global = n + 1 t[name] = n return n end}) -- Dump global labels. local function dumpglobals(out, lvl) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("Global labels:\n") for i=20,next_global-1 do out:write(format(" %s\n", t[i])) end out:write("\n") end -- Write global label enum. local function writeglobals(out, prefix) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("enum {\n") for i=20,next_global-1 do out:write(" ", prefix, t[i], ",\n") end out:write(" ", prefix, "_MAX\n};\n") end -- Write global label names. local function writeglobalnames(out, name) local t = {} for name, n in pairs(map_global) do t[n] = name end out:write("static const char *const ", name, "[] = {\n") for i=20,next_global-1 do out:write(" \"", t[i], "\",\n") end out:write(" (const char *)0\n};\n") end ------------------------------------------------------------------------------ -- Extern label name -> extern label number. With auto assignment on 1st use. local next_extern = 0 local map_extern_ = {} local map_extern = setmetatable({}, { __index = function(t, name) -- No restrictions on the name for now. local n = next_extern if n > 2047 then werror("too many extern labels") end next_extern = n + 1 t[name] = n map_extern_[n] = name return n end}) -- Dump extern labels. local function dumpexterns(out, lvl) out:write("Extern labels:\n") for i=0,next_extern-1 do out:write(format(" %s\n", map_extern_[i])) end out:write("\n") end -- Write extern label names. local function writeexternnames(out, name) out:write("static const char *const ", name, "[] = {\n") for i=0,next_extern-1 do out:write(" \"", map_extern_[i], "\",\n") end out:write(" (const char *)0\n};\n") end ------------------------------------------------------------------------------ -- Arch-specific maps. local map_archdef = { sp="r29", ra="r31" } -- Ext. register name -> int. name. local map_type = {} -- Type name -> { ctype, reg } local ctypenum = 0 -- Type number (for Dt... macros). -- Reverse defines for registers. function _M.revdef(s) if s == "r29" then return "sp" elseif s == "r31" then return "ra" end return s end ------------------------------------------------------------------------------ -- Template strings for MIPS instructions. local map_op = { -- First-level opcodes. j_1 = "08000000J", jal_1 = "0c000000J", b_1 = "10000000B", beqz_2 = "10000000SB", beq_3 = "10000000STB", bnez_2 = "14000000SB", bne_3 = "14000000STB", blez_2 = "18000000SB", bgtz_2 = "1c000000SB", addi_3 = "20000000TSI", li_2 = "24000000TI", addiu_3 = "24000000TSI", slti_3 = "28000000TSI", sltiu_3 = "2c000000TSI", andi_3 = "30000000TSU", lu_2 = "34000000TU", ori_3 = "34000000TSU", xori_3 = "38000000TSU", lui_2 = "3c000000TU", beqzl_2 = "50000000SB", beql_3 = "50000000STB", bnezl_2 = "54000000SB", bnel_3 = "54000000STB", blezl_2 = "58000000SB", bgtzl_2 = "5c000000SB", lb_2 = "80000000TO", lh_2 = "84000000TO", lwl_2 = "88000000TO", lw_2 = "8c000000TO", lbu_2 = "90000000TO", lhu_2 = "94000000TO", lwr_2 = "98000000TO", sb_2 = "a0000000TO", sh_2 = "a4000000TO", swl_2 = "a8000000TO", sw_2 = "ac000000TO", swr_2 = "b8000000TO", cache_2 = "bc000000NO", ll_2 = "c0000000TO", lwc1_2 = "c4000000HO", pref_2 = "cc000000NO", ldc1_2 = "d4000000HO", sc_2 = "e0000000TO", swc1_2 = "e4000000HO", sdc1_2 = "f4000000HO", -- Opcode SPECIAL. nop_0 = "00000000", sll_3 = "00000000DTA", movf_2 = "00000001DS", movf_3 = "00000001DSC", movt_2 = "00010001DS", movt_3 = "00010001DSC", srl_3 = "00000002DTA", rotr_3 = "00200002DTA", sra_3 = "00000003DTA", sllv_3 = "00000004DTS", srlv_3 = "00000006DTS", rotrv_3 = "00000046DTS", srav_3 = "00000007DTS", jr_1 = "00000008S", jalr_1 = "0000f809S", jalr_2 = "00000009DS", movz_3 = "0000000aDST", movn_3 = "0000000bDST", syscall_0 = "0000000c", syscall_1 = "0000000cY", break_0 = "0000000d", break_1 = "0000000dY", sync_0 = "0000000f", mfhi_1 = "00000010D", mthi_1 = "00000011S", mflo_1 = "00000012D", mtlo_1 = "00000013S", mult_2 = "00000018ST", multu_2 = "00000019ST", div_2 = "0000001aST", divu_2 = "0000001bST", add_3 = "00000020DST", move_2 = "00000021DS", addu_3 = "00000021DST", sub_3 = "00000022DST", negu_2 = "00000023DT", subu_3 = "00000023DST", and_3 = "00000024DST", or_3 = "00000025DST", xor_3 = "00000026DST", not_2 = "00000027DS", nor_3 = "00000027DST", slt_3 = "0000002aDST", sltu_3 = "0000002bDST", tge_2 = "00000030ST", tge_3 = "00000030STZ", tgeu_2 = "00000031ST", tgeu_3 = "00000031STZ", tlt_2 = "00000032ST", tlt_3 = "00000032STZ", tltu_2 = "00000033ST", tltu_3 = "00000033STZ", teq_2 = "00000034ST", teq_3 = "00000034STZ", tne_2 = "00000036ST", tne_3 = "00000036STZ", -- Opcode REGIMM. bltz_2 = "04000000SB", bgez_2 = "04010000SB", bltzl_2 = "04020000SB", bgezl_2 = "04030000SB", tgei_2 = "04080000SI", tgeiu_2 = "04090000SI", tlti_2 = "040a0000SI", tltiu_2 = "040b0000SI", teqi_2 = "040c0000SI", tnei_2 = "040e0000SI", bltzal_2 = "04100000SB", bal_1 = "04110000B", bgezal_2 = "04110000SB", bltzall_2 = "04120000SB", bgezall_2 = "04130000SB", synci_1 = "041f0000O", -- Opcode SPECIAL2. madd_2 = "70000000ST", maddu_2 = "70000001ST", mul_3 = "70000002DST", msub_2 = "70000004ST", msubu_2 = "70000005ST", clz_2 = "70000020DS=", clo_2 = "70000021DS=", sdbbp_0 = "7000003f", sdbbp_1 = "7000003fY", -- Opcode SPECIAL3. ext_4 = "7c000000TSAM", -- Note: last arg is msbd = size-1 ins_4 = "7c000004TSAM", -- Note: last arg is msb = pos+size-1 wsbh_2 = "7c0000a0DT", seb_2 = "7c000420DT", seh_2 = "7c000620DT", rdhwr_2 = "7c00003bTD", -- Opcode COP0. mfc0_2 = "40000000TD", mfc0_3 = "40000000TDW", mtc0_2 = "40800000TD", mtc0_3 = "40800000TDW", rdpgpr_2 = "41400000DT", di_0 = "41606000", di_1 = "41606000T", ei_0 = "41606020", ei_1 = "41606020T", wrpgpr_2 = "41c00000DT", tlbr_0 = "42000001", tlbwi_0 = "42000002", tlbwr_0 = "42000006", tlbp_0 = "42000008", eret_0 = "42000018", deret_0 = "4200001f", wait_0 = "42000020", -- Opcode COP1. mfc1_2 = "44000000TG", cfc1_2 = "44400000TG", mfhc1_2 = "44600000TG", mtc1_2 = "44800000TG", ctc1_2 = "44c00000TG", mthc1_2 = "44e00000TG", bc1f_1 = "45000000B", bc1f_2 = "45000000CB", bc1t_1 = "45010000B", bc1t_2 = "45010000CB", bc1fl_1 = "45020000B", bc1fl_2 = "45020000CB", bc1tl_1 = "45030000B", bc1tl_2 = "45030000CB", ["add.s_3"] = "46000000FGH", ["sub.s_3"] = "46000001FGH", ["mul.s_3"] = "46000002FGH", ["div.s_3"] = "46000003FGH", ["sqrt.s_2"] = "46000004FG", ["abs.s_2"] = "46000005FG", ["mov.s_2"] = "46000006FG", ["neg.s_2"] = "46000007FG", ["round.l.s_2"] = "46000008FG", ["trunc.l.s_2"] = "46000009FG", ["ceil.l.s_2"] = "4600000aFG", ["floor.l.s_2"] = "4600000bFG", ["round.w.s_2"] = "4600000cFG", ["trunc.w.s_2"] = "4600000dFG", ["ceil.w.s_2"] = "4600000eFG", ["floor.w.s_2"] = "4600000fFG", ["movf.s_2"] = "46000011FG", ["movf.s_3"] = "46000011FGC", ["movt.s_2"] = "46010011FG", ["movt.s_3"] = "46010011FGC", ["movz.s_3"] = "46000012FGT", ["movn.s_3"] = "46000013FGT", ["recip.s_2"] = "46000015FG", ["rsqrt.s_2"] = "46000016FG", ["cvt.d.s_2"] = "46000021FG", ["cvt.w.s_2"] = "46000024FG", ["cvt.l.s_2"] = "46000025FG", ["cvt.ps.s_3"] = "46000026FGH", ["c.f.s_2"] = "46000030GH", ["c.f.s_3"] = "46000030VGH", ["c.un.s_2"] = "46000031GH", ["c.un.s_3"] = "46000031VGH", ["c.eq.s_2"] = "46000032GH", ["c.eq.s_3"] = "46000032VGH", ["c.ueq.s_2"] = "46000033GH", ["c.ueq.s_3"] = "46000033VGH", ["c.olt.s_2"] = "46000034GH", ["c.olt.s_3"] = "46000034VGH", ["c.ult.s_2"] = "46000035GH", ["c.ult.s_3"] = "46000035VGH", ["c.ole.s_2"] = "46000036GH", ["c.ole.s_3"] = "46000036VGH", ["c.ule.s_2"] = "46000037GH", ["c.ule.s_3"] = "46000037VGH", ["c.sf.s_2"] = "46000038GH", ["c.sf.s_3"] = "46000038VGH", ["c.ngle.s_2"] = "46000039GH", ["c.ngle.s_3"] = "46000039VGH", ["c.seq.s_2"] = "4600003aGH", ["c.seq.s_3"] = "4600003aVGH", ["c.ngl.s_2"] = "4600003bGH", ["c.ngl.s_3"] = "4600003bVGH", ["c.lt.s_2"] = "4600003cGH", ["c.lt.s_3"] = "4600003cVGH", ["c.nge.s_2"] = "4600003dGH", ["c.nge.s_3"] = "4600003dVGH", ["c.le.s_2"] = "4600003eGH", ["c.le.s_3"] = "4600003eVGH", ["c.ngt.s_2"] = "4600003fGH", ["c.ngt.s_3"] = "4600003fVGH", ["add.d_3"] = "46200000FGH", ["sub.d_3"] = "46200001FGH", ["mul.d_3"] = "46200002FGH", ["div.d_3"] = "46200003FGH", ["sqrt.d_2"] = "46200004FG", ["abs.d_2"] = "46200005FG", ["mov.d_2"] = "46200006FG", ["neg.d_2"] = "46200007FG", ["round.l.d_2"] = "46200008FG", ["trunc.l.d_2"] = "46200009FG", ["ceil.l.d_2"] = "4620000aFG", ["floor.l.d_2"] = "4620000bFG", ["round.w.d_2"] = "4620000cFG", ["trunc.w.d_2"] = "4620000dFG", ["ceil.w.d_2"] = "4620000eFG", ["floor.w.d_2"] = "4620000fFG", ["movf.d_2"] = "46200011FG", ["movf.d_3"] = "46200011FGC", ["movt.d_2"] = "46210011FG", ["movt.d_3"] = "46210011FGC", ["movz.d_3"] = "46200012FGT", ["movn.d_3"] = "46200013FGT", ["recip.d_2"] = "46200015FG", ["rsqrt.d_2"] = "46200016FG", ["cvt.s.d_2"] = "46200020FG", ["cvt.w.d_2"] = "46200024FG", ["cvt.l.d_2"] = "46200025FG", ["c.f.d_2"] = "46200030GH", ["c.f.d_3"] = "46200030VGH", ["c.un.d_2"] = "46200031GH", ["c.un.d_3"] = "46200031VGH", ["c.eq.d_2"] = "46200032GH", ["c.eq.d_3"] = "46200032VGH", ["c.ueq.d_2"] = "46200033GH", ["c.ueq.d_3"] = "46200033VGH", ["c.olt.d_2"] = "46200034GH", ["c.olt.d_3"] = "46200034VGH", ["c.ult.d_2"] = "46200035GH", ["c.ult.d_3"] = "46200035VGH", ["c.ole.d_2"] = "46200036GH", ["c.ole.d_3"] = "46200036VGH", ["c.ule.d_2"] = "46200037GH", ["c.ule.d_3"] = "46200037VGH", ["c.sf.d_2"] = "46200038GH", ["c.sf.d_3"] = "46200038VGH", ["c.ngle.d_2"] = "46200039GH", ["c.ngle.d_3"] = "46200039VGH", ["c.seq.d_2"] = "4620003aGH", ["c.seq.d_3"] = "4620003aVGH", ["c.ngl.d_2"] = "4620003bGH", ["c.ngl.d_3"] = "4620003bVGH", ["c.lt.d_2"] = "4620003cGH", ["c.lt.d_3"] = "4620003cVGH", ["c.nge.d_2"] = "4620003dGH", ["c.nge.d_3"] = "4620003dVGH", ["c.le.d_2"] = "4620003eGH", ["c.le.d_3"] = "4620003eVGH", ["c.ngt.d_2"] = "4620003fGH", ["c.ngt.d_3"] = "4620003fVGH", ["add.ps_3"] = "46c00000FGH", ["sub.ps_3"] = "46c00001FGH", ["mul.ps_3"] = "46c00002FGH", ["abs.ps_2"] = "46c00005FG", ["mov.ps_2"] = "46c00006FG", ["neg.ps_2"] = "46c00007FG", ["movf.ps_2"] = "46c00011FG", ["movf.ps_3"] = "46c00011FGC", ["movt.ps_2"] = "46c10011FG", ["movt.ps_3"] = "46c10011FGC", ["movz.ps_3"] = "46c00012FGT", ["movn.ps_3"] = "46c00013FGT", ["cvt.s.pu_2"] = "46c00020FG", ["cvt.s.pl_2"] = "46c00028FG", ["pll.ps_3"] = "46c0002cFGH", ["plu.ps_3"] = "46c0002dFGH", ["pul.ps_3"] = "46c0002eFGH", ["puu.ps_3"] = "46c0002fFGH", ["c.f.ps_2"] = "46c00030GH", ["c.f.ps_3"] = "46c00030VGH", ["c.un.ps_2"] = "46c00031GH", ["c.un.ps_3"] = "46c00031VGH", ["c.eq.ps_2"] = "46c00032GH", ["c.eq.ps_3"] = "46c00032VGH", ["c.ueq.ps_2"] = "46c00033GH", ["c.ueq.ps_3"] = "46c00033VGH", ["c.olt.ps_2"] = "46c00034GH", ["c.olt.ps_3"] = "46c00034VGH", ["c.ult.ps_2"] = "46c00035GH", ["c.ult.ps_3"] = "46c00035VGH", ["c.ole.ps_2"] = "46c00036GH", ["c.ole.ps_3"] = "46c00036VGH", ["c.ule.ps_2"] = "46c00037GH", ["c.ule.ps_3"] = "46c00037VGH", ["c.sf.ps_2"] = "46c00038GH", ["c.sf.ps_3"] = "46c00038VGH", ["c.ngle.ps_2"] = "46c00039GH", ["c.ngle.ps_3"] = "46c00039VGH", ["c.seq.ps_2"] = "46c0003aGH", ["c.seq.ps_3"] = "46c0003aVGH", ["c.ngl.ps_2"] = "46c0003bGH", ["c.ngl.ps_3"] = "46c0003bVGH", ["c.lt.ps_2"] = "46c0003cGH", ["c.lt.ps_3"] = "46c0003cVGH", ["c.nge.ps_2"] = "46c0003dGH", ["c.nge.ps_3"] = "46c0003dVGH", ["c.le.ps_2"] = "46c0003eGH", ["c.le.ps_3"] = "46c0003eVGH", ["c.ngt.ps_2"] = "46c0003fGH", ["c.ngt.ps_3"] = "46c0003fVGH", ["cvt.s.w_2"] = "46800020FG", ["cvt.d.w_2"] = "46800021FG", ["cvt.s.l_2"] = "46a00020FG", ["cvt.d.l_2"] = "46a00021FG", -- Opcode COP1X. lwxc1_2 = "4c000000FX", ldxc1_2 = "4c000001FX", luxc1_2 = "4c000005FX", swxc1_2 = "4c000008FX", sdxc1_2 = "4c000009FX", suxc1_2 = "4c00000dFX", prefx_2 = "4c00000fMX", ["alnv.ps_4"] = "4c00001eFGHS", ["madd.s_4"] = "4c000020FRGH", ["madd.d_4"] = "4c000021FRGH", ["madd.ps_4"] = "4c000026FRGH", ["msub.s_4"] = "4c000028FRGH", ["msub.d_4"] = "4c000029FRGH", ["msub.ps_4"] = "4c00002eFRGH", ["nmadd.s_4"] = "4c000030FRGH", ["nmadd.d_4"] = "4c000031FRGH", ["nmadd.ps_4"] = "4c000036FRGH", ["nmsub.s_4"] = "4c000038FRGH", ["nmsub.d_4"] = "4c000039FRGH", ["nmsub.ps_4"] = "4c00003eFRGH", } ------------------------------------------------------------------------------ local function parse_gpr(expr) local tname, ovreg = match(expr, "^([%w_]+):(r[1-3]?[0-9])$") local tp = map_type[tname or expr] if tp then local reg = ovreg or tp.reg if not reg then werror("type `"..(tname or expr).."' needs a register override") end expr = reg end local r = match(expr, "^r([1-3]?[0-9])$") if r then r = tonumber(r) if r <= 31 then return r, tp end end werror("bad register name `"..expr.."'") end local function parse_fpr(expr) local r = match(expr, "^f([1-3]?[0-9])$") if r then r = tonumber(r) if r <= 31 then return r end end werror("bad register name `"..expr.."'") end local function parse_imm(imm, bits, shift, scale, signed) local n = tonumber(imm) if n then local m = sar(n, scale) if shl(m, scale) == n then if signed then local s = sar(m, bits-1) if s == 0 then return shl(m, shift) elseif s == -1 then return shl(m + shl(1, bits), shift) end else if sar(m, bits) == 0 then return shl(m, shift) end end end werror("out of range immediate `"..imm.."'") elseif match(imm, "^[rf]([1-3]?[0-9])$") or match(imm, "^([%w_]+):([rf][1-3]?[0-9])$") then werror("expected immediate operand, got register") else waction("IMM", (signed and 32768 or 0)+scale*1024+bits*32+shift, imm) return 0 end end local function parse_disp(disp) local imm, reg = match(disp, "^(.*)%(([%w_:]+)%)$") if imm then local r = shl(parse_gpr(reg), 21) local extname = match(imm, "^extern%s+(%S+)$") if extname then waction("REL_EXT", map_extern[extname], nil, 1) return r else return r + parse_imm(imm, 16, 0, 0, true) end end local reg, tailr = match(disp, "^([%w_:]+)%s*(.*)$") if reg and tailr ~= "" then local r, tp = parse_gpr(reg) if tp then waction("IMM", 32768+16*32, format(tp.ctypefmt, tailr)) return shl(r, 21) end end werror("bad displacement `"..disp.."'") end local function parse_index(idx) local rt, rs = match(idx, "^(.*)%(([%w_:]+)%)$") if rt then rt = parse_gpr(rt) rs = parse_gpr(rs) return shl(rt, 16) + shl(rs, 21) end werror("bad index `"..idx.."'") end local function parse_label(label, def) local prefix = sub(label, 1, 2) -- =>label (pc label reference) if prefix == "=>" then return "PC", 0, sub(label, 3) end -- ->name (global label reference) if prefix == "->" then return "LG", map_global[sub(label, 3)] end if def then -- [1-9] (local label definition) if match(label, "^[1-9]$") then return "LG", 10+tonumber(label) end else -- [<>][1-9] (local label reference) local dir, lnum = match(label, "^([<>])([1-9])$") if dir then -- Fwd: 1-9, Bkwd: 11-19. return "LG", lnum + (dir == ">" and 0 or 10) end -- extern label (extern label reference) local extname = match(label, "^extern%s+(%S+)$") if extname then return "EXT", map_extern[extname] end end werror("bad label `"..label.."'") end ------------------------------------------------------------------------------ -- Handle opcodes defined with template strings. map_op[".template__"] = function(params, template, nparams) if not params then return sub(template, 9) end local op = tonumber(sub(template, 1, 8), 16) local n = 1 -- Limit number of section buffer positions used by a single dasm_put(). -- A single opcode needs a maximum of 2 positions (ins/ext). if secpos+2 > maxsecpos then wflush() end local pos = wpos() -- Process each character. for p in gmatch(sub(template, 9), ".") do if p == "D" then op = op + shl(parse_gpr(params[n]), 11); n = n + 1 elseif p == "T" then op = op + shl(parse_gpr(params[n]), 16); n = n + 1 elseif p == "S" then op = op + shl(parse_gpr(params[n]), 21); n = n + 1 elseif p == "F" then op = op + shl(parse_fpr(params[n]), 6); n = n + 1 elseif p == "G" then op = op + shl(parse_fpr(params[n]), 11); n = n + 1 elseif p == "H" then op = op + shl(parse_fpr(params[n]), 16); n = n + 1 elseif p == "R" then op = op + shl(parse_fpr(params[n]), 21); n = n + 1 elseif p == "I" then op = op + parse_imm(params[n], 16, 0, 0, true); n = n + 1 elseif p == "U" then op = op + parse_imm(params[n], 16, 0, 0, false); n = n + 1 elseif p == "O" then op = op + parse_disp(params[n]); n = n + 1 elseif p == "X" then op = op + parse_index(params[n]); n = n + 1 elseif p == "B" or p == "J" then local mode, n, s = parse_label(params[n], false) if p == "B" then n = n + 2048 end waction("REL_"..mode, n, s, 1) n = n + 1 elseif p == "A" then op = op + parse_imm(params[n], 5, 6, 0, false); n = n + 1 elseif p == "M" then op = op + parse_imm(params[n], 5, 11, 0, false); n = n + 1 elseif p == "N" then op = op + parse_imm(params[n], 5, 16, 0, false); n = n + 1 elseif p == "C" then op = op + parse_imm(params[n], 3, 18, 0, false); n = n + 1 elseif p == "V" then op = op + parse_imm(params[n], 3, 8, 0, false); n = n + 1 elseif p == "W" then op = op + parse_imm(params[n], 3, 0, 0, false); n = n + 1 elseif p == "Y" then op = op + parse_imm(params[n], 20, 6, 0, false); n = n + 1 elseif p == "Z" then op = op + parse_imm(params[n], 10, 6, 0, false); n = n + 1 elseif p == "=" then op = op + shl(band(op, 0xf800), 5) -- Copy D to T for clz, clo. else assert(false) end end wputpos(pos, op) end ------------------------------------------------------------------------------ -- Pseudo-opcode to mark the position where the action list is to be emitted. map_op[".actionlist_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeactions(out, name) end) end -- Pseudo-opcode to mark the position where the global enum is to be emitted. map_op[".globals_1"] = function(params) if not params then return "prefix" end local prefix = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeglobals(out, prefix) end) end -- Pseudo-opcode to mark the position where the global names are to be emitted. map_op[".globalnames_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeglobalnames(out, name) end) end -- Pseudo-opcode to mark the position where the extern names are to be emitted. map_op[".externnames_1"] = function(params) if not params then return "cvar" end local name = params[1] -- No syntax check. You get to keep the pieces. wline(function(out) writeexternnames(out, name) end) end ------------------------------------------------------------------------------ -- Label pseudo-opcode (converted from trailing colon form). map_op[".label_1"] = function(params) if not params then return "[1-9] | ->global | =>pcexpr" end if secpos+1 > maxsecpos then wflush() end local mode, n, s = parse_label(params[1], true) if mode == "EXT" then werror("bad label definition") end waction("LABEL_"..mode, n, s, 1) end ------------------------------------------------------------------------------ -- Pseudo-opcodes for data storage. map_op[".long_*"] = function(params) if not params then return "imm..." end for _,p in ipairs(params) do local n = tonumber(p) if not n then werror("bad immediate `"..p.."'") end if n < 0 then n = n + 2^32 end wputw(n) if secpos+2 > maxsecpos then wflush() end end end -- Alignment pseudo-opcode. map_op[".align_1"] = function(params) if not params then return "numpow2" end if secpos+1 > maxsecpos then wflush() end local align = tonumber(params[1]) if align then local x = align -- Must be a power of 2 in the range (2 ... 256). for i=1,8 do x = x / 2 if x == 1 then waction("ALIGN", align-1, nil, 1) -- Action byte is 2**n-1. return end end end werror("bad alignment") end ------------------------------------------------------------------------------ -- Pseudo-opcode for (primitive) type definitions (map to C types). map_op[".type_3"] = function(params, nparams) if not params then return nparams == 2 and "name, ctype" or "name, ctype, reg" end local name, ctype, reg = params[1], params[2], params[3] if not match(name, "^[%a_][%w_]*$") then werror("bad type name `"..name.."'") end local tp = map_type[name] if tp then werror("duplicate type `"..name.."'") end -- Add #type to defines. A bit unclean to put it in map_archdef. map_archdef["#"..name] = "sizeof("..ctype..")" -- Add new type and emit shortcut define. local num = ctypenum + 1 map_type[name] = { ctype = ctype, ctypefmt = format("Dt%X(%%s)", num), reg = reg, } wline(format("#define Dt%X(_V) (int)(ptrdiff_t)&(((%s *)0)_V)", num, ctype)) ctypenum = num end map_op[".type_2"] = map_op[".type_3"] -- Dump type definitions. local function dumptypes(out, lvl) local t = {} for name in pairs(map_type) do t[#t+1] = name end sort(t) out:write("Type definitions:\n") for _,name in ipairs(t) do local tp = map_type[name] local reg = tp.reg or "" out:write(format(" %-20s %-20s %s\n", name, tp.ctype, reg)) end out:write("\n") end ------------------------------------------------------------------------------ -- Set the current section. function _M.section(num) waction("SECTION", num) wflush(true) -- SECTION is a terminal action. end ------------------------------------------------------------------------------ -- Dump architecture description. function _M.dumparch(out) out:write(format("DynASM %s version %s, released %s\n\n", _info.arch, _info.version, _info.release)) dumpactions(out) end -- Dump all user defined elements. function _M.dumpdef(out, lvl) dumptypes(out, lvl) dumpglobals(out, lvl) dumpexterns(out, lvl) end ------------------------------------------------------------------------------ -- Pass callbacks from/to the DynASM core. function _M.passcb(wl, we, wf, ww) wline, werror, wfatal, wwarn = wl, we, wf, ww return wflush end -- Setup the arch-specific module. function _M.setup(arch, opt) g_arch, g_opt = arch, opt end -- Merge the core maps and the arch-specific maps. function _M.mergemaps(map_coreop, map_def) setmetatable(map_op, { __index = map_coreop }) setmetatable(map_def, { __index = map_archdef }) return map_op, map_def end return _M ------------------------------------------------------------------------------
mit
dacrybabysuck/darkstar
scripts/zones/Valkurm_Dunes/npcs/qm3.lua
9
1421
----------------------------------- -- Area: Valkurm Dunes -- NPC: qm3 (???) -- Involved In Quest: Yomi Okuri -- !pos -767 -4 192 103 ----------------------------------- local ID = require("scripts/zones/Valkurm_Dunes/IDs"); require("scripts/globals/keyitems"); function onTrade(player,npc,trade) end; function onTrigger(player,npc) local cstime = VanadielHour(); if (player:hasKeyItem(dsp.ki.YOMOTSU_HIRASAKA) and (cstime > 18 or cstime < 5) and not GetMobByID(ID.mob.DOMAN):isSpawned() and not GetMobByID(ID.mob.ONRYO):isSpawned()) then if (player:getCharVar("OkuriNMKilled") >= 1 and player:needToZone()) then player:delKeyItem(dsp.ki.YOMOTSU_HIRASAKA); player:addKeyItem(dsp.ki.FADED_YOMOTSU_HIRASAKA); player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.FADED_YOMOTSU_HIRASAKA); player:setCharVar("OkuriNMKilled",0); else player:startEvent(10); end else player:messageSpecial(ID.text.NOTHING_OUT_OF_ORDINARY); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 10 and option == 1) then player:needToZone(true); -- If you zone, you will need to repeat the fight. player:setCharVar("OkuriNMKilled",0); SpawnMob(ID.mob.DOMAN):updateClaim(player); SpawnMob(ID.mob.ONRYO):updateClaim(player); end end;
gpl-3.0
Suprcheese/Red-Alerts
config.lua
1
1680
-- Choose which announcer voice you would like. Your options are: -- -- "CommandAndConquer" - the original C&C from 1995. -- "RedAlert" - C&C: Red Alert from 1996 -- "TiberianSunEVA" - C&C: Tiberian Sun EVA -- "TiberianSunCABAL" - C&C: Tiberian Sun CABAL -- "SFX_daydev" - non-verbal sound notifications (probably, not very good) voiceStyle = "CommandAndConquer" -- This controls the minimum time between consecutive voiced alerts. -- The value is measured in gameticks; there are 60 ticks per second, so the default 300 ticks would be 5 seconds. minTicksBetweenAlerts = 300 -- Here you can enable/disable each category of alerts -- Note that "Structure destroyed" plays when a building-type entity is destroyed, while "Unit lost" plays when a non-structure entity such as a combat robot is destroyed. lowPowerWarning = true playerJoinedGameAlert = true unitLostAlert = true structureDestroyedAlert = true -- Choose whether or not to show the "Dismiss Low Power Warning?" dialog. showSnoozePopup = true -- This is how many seconds the Low Power warning will be suppressed when you choose to dismiss it. snoozeSeconds = 60 -- This table enumerates all entity-types that are considered "units" and trigger the "Unit Lost" voice clip when destroyed, rather than "Structure Destroyed". unitEntityTypes = {} unitEntityTypes["unit"] = true unitEntityTypes["car"] = true unitEntityTypes["cargo-wagon"] = true unitEntityTypes["combat-robot"] = true unitEntityTypes["construction-robot"] = true unitEntityTypes["logistic-robot"] = true unitEntityTypes["locomotive"] = true unitEntityTypes["player"] = true
mit
arsjac/DotaClassic
game/dota_addons/dotaclassic/scripts/vscripts/meteor.lua
1
6616
--adapted by arsjac from original code by: --[[ ============================================================================================================ Author: Rook Date: April 06, 2015 Called when Chaos Meteor is cast. Additional parameters: keys.LandTime, keys.TravelSpeed, keys.VisionDistance, keys.EndVisionDuration, and keys.BurnDuration ================================================================================================================= ]] function meteor_datadriven_on_spell_start(keys) local ability = keys.ability local ability_level = ability:GetLevel() - 1 local caster_point = keys.caster:GetAbsOrigin() local target_point = keys.target_points[1] local caster_point_temp = Vector(caster_point.x, caster_point.y, 0) local target_point_temp = Vector(target_point.x, target_point.y, 0) local point_difference_normalized = (target_point_temp - caster_point_temp):Normalized() local velocity_per_second = point_difference_normalized * keys.TravelSpeed local travel_distance = 100 keys.caster:EmitSound("Hero_Invoker.ChaosMeteor.Cast") keys.caster:EmitSound("Hero_Invoker.ChaosMeteor.Loop") --Create a particle effect consisting of the meteor falling from the sky and landing at the target point. local meteor_fly_original_point = (target_point - (velocity_per_second * keys.LandTime)) + Vector (0, 0, 1000) --Start the meteor in the air in a place where it'll be moving the same speed when flying and when rolling. local chaos_meteor_fly_particle_effect = ParticleManager:CreateParticle("particles/units/heroes/hero_invoker/invoker_chaos_meteor_fly.vpcf", PATTACH_ABSORIGIN, keys.caster) ParticleManager:SetParticleControl(chaos_meteor_fly_particle_effect, 0, meteor_fly_original_point) ParticleManager:SetParticleControl(chaos_meteor_fly_particle_effect, 1, target_point) ParticleManager:SetParticleControl(chaos_meteor_fly_particle_effect, 2, Vector(1.3, 0, 0)) --Spawn the rolling meteor after the delay. Timers:CreateTimer({ endTime = keys.LandTime, callback = function() --Create a dummy unit will follow the path of the meteor, providing flying vision, sound, damage, etc. local chaos_meteor_dummy_unit = CreateUnitByName("npc_dummy_unit", target_point, false, nil, nil, keys.caster:GetTeam()) chaos_meteor_dummy_unit:AddAbility("meteor_datadriven") local chaos_meteor_unit_ability = chaos_meteor_dummy_unit:FindAbilityByName("meteor_datadriven") if chaos_meteor_unit_ability ~= nil then chaos_meteor_unit_ability:SetLevel(1) chaos_meteor_unit_ability:ApplyDataDrivenModifier(chaos_meteor_dummy_unit, chaos_meteor_dummy_unit, "meteor_datadriven_unit_ability", {duration = -1}) end keys.caster:StopSound("Hero_Invoker.ChaosMeteor.Loop") chaos_meteor_dummy_unit:EmitSound("Hero_Invoker.ChaosMeteor.Impact") chaos_meteor_dummy_unit:EmitSound("Hero_Invoker.ChaosMeteor.Loop") --Emit a sound that will follow the meteor. --IMPACT local area_of_effect = ability:GetLevelSpecialValueFor("area_of_effect", ability_level) local meteor_damage = ability:GetLevelSpecialValueFor("meteor_damage", ability_level) local target_teams = ability:GetAbilityTargetTeam() local target_types = ability:GetAbilityTargetType() local target_flags = ability:GetAbilityTargetFlags() local found_targets = FindUnitsInRadius(keys.caster:GetTeamNumber(), target_point, nil, area_of_effect, target_teams, target_types, target_flags, FIND_CLOSEST, false) local damage_table = {} damage_table.attacker = keys.caster damage_table.ability = ability damage_table.damage_type = ability:GetAbilityDamageType() damage_table.damage = meteor_damage for _, unit in pairs(found_targets) do damage_table.victim = unit ApplyDamage(damage_table) end -- chaos_meteor_dummy_unit:SetDayTimeVisionRange(keys.VisionDistance) chaos_meteor_dummy_unit:SetNightTimeVisionRange(keys.VisionDistance) chaos_meteor_dummy_unit.invoker_chaos_meteor_parent_caster = keys.caster local chaos_meteor_duration = travel_distance / keys.TravelSpeed local chaos_meteor_velocity_per_frame = velocity_per_second * .03 --It would seem that the Chaos Meteor projectile needs to be attached to a particle in order to move and roll and such. local projectile_information = { EffectName = "particles/units/heroes/hero_invoker/invoker_chaos_meteor.vpcf", Ability = chaos_meteor_unit_ability, vSpawnOrigin = target_point, fDistance = travel_distance, fStartRadius = 0, fEndRadius = 0, Source = chaos_meteor_dummy_unit, bHasFrontalCone = false, iMoveSpeed = keys.TravelSpeed, bReplaceExisting = false, bProvidesVision = true, iVisionTeamNumber = keys.caster:GetTeam(), iVisionRadius = keys.VisionDistance, bDrawsOnMinimap = false, bVisibleToEnemies = true, iUnitTargetTeam = DOTA_UNIT_TARGET_TEAM_NONE, iUnitTargetFlags = DOTA_UNIT_TARGET_FLAG_NONE, iUnitTargetType = DOTA_UNIT_TARGET_NONE , fExpireTime = GameRules:GetGameTime() + chaos_meteor_duration + keys.EndVisionDuration, } projectile_information.vVelocity = velocity_per_second local chaos_meteor_projectile = ProjectileManager:CreateLinearProjectile(projectile_information) -- chaos_meteor_unit_ability:ApplyDataDrivenModifier(chaos_meteor_dummy_unit, chaos_meteor_dummy_unit, "modifier_invoker_chaos_meteor_datadriven_main_damage", nil) --Adjust the dummy unit's position every frame. local endTime = GameRules:GetGameTime() + chaos_meteor_duration Timers:CreateTimer({ callback = function() chaos_meteor_dummy_unit:SetAbsOrigin(chaos_meteor_dummy_unit:GetAbsOrigin() + chaos_meteor_velocity_per_frame) if GameRules:GetGameTime() > endTime then --Stop the sound, particle, and damage when the meteor disappears. chaos_meteor_dummy_unit:StopSound("Hero_Invoker.ChaosMeteor.Loop") chaos_meteor_dummy_unit:StopSound("Hero_Invoker.ChaosMeteor.Destroy") -- chaos_meteor_dummy_unit:RemoveModifierByName("modifier_invoker_chaos_meteor_datadriven_main_damage") --Have the dummy unit linger in the position the meteor ended up in, in order to provide vision. Timers:CreateTimer({ endTime = keys.EndVisionDuration, callback = function() chaos_meteor_dummy_unit:SetDayTimeVisionRange(0) chaos_meteor_dummy_unit:SetNightTimeVisionRange(0) chaos_meteor_dummy_unit:RemoveSelf() end }) return else return .03 end end }) end }) end
gpl-3.0
cmusatyalab/openface
training/util.lua
8
2973
-- Source: https://github.com/soumith/imagenet-multiGPU.torch/blob/master/util.lua local ffi=require 'ffi' ------ Some FFI stuff used to pass storages between threads ------------------ ffi.cdef[[ void THFloatStorage_free(THFloatStorage *self); void THLongStorage_free(THLongStorage *self); ]] local function setFloatStorage(tensor, storage_p) assert(storage_p and storage_p ~= 0, "FloatStorage is NULL pointer"); local cstorage = ffi.cast('THFloatStorage*', torch.pointer(tensor:storage())) if cstorage ~= nil then ffi.C['THFloatStorage_free'](cstorage) end local storage = ffi.cast('THFloatStorage*', storage_p) tensor:cdata().storage = storage end local function setLongStorage(tensor, storage_p) assert(storage_p and storage_p ~= 0, "LongStorage is NULL pointer"); local cstorage = ffi.cast('THLongStorage*', torch.pointer(tensor:storage())) if cstorage ~= nil then ffi.C['THLongStorage_free'](cstorage) end local storage = ffi.cast('THLongStorage*', storage_p) tensor:cdata().storage = storage end function sendTensor(inputs) local size = inputs:size() local ttype = inputs:type() local i_stg = tonumber(ffi.cast('intptr_t', torch.pointer(inputs:storage()))) inputs:cdata().storage = nil return {i_stg, size, ttype} end function receiveTensor(obj, buffer) local pointer = obj[1] local size = obj[2] local ttype = obj[3] if buffer then buffer:resize(size) assert(buffer:type() == ttype, 'Buffer is wrong type') else buffer = torch[ttype].new():resize(size) end if ttype == 'torch.FloatTensor' then setFloatStorage(buffer, pointer) elseif ttype == 'torch.LongTensor' then setLongStorage(buffer, pointer) else error('Unknown type') end return buffer end --Reduce the memory consumption by model by sharing the buffers function optimizeNet( model, inputSize ) local optnet_loaded, optnet = pcall(require,'optnet') if optnet_loaded then local opts = {inplace=true, mode='training', removeGradParams=false} local input = torch.rand(2,3,inputSize,inputSize) if opt.cuda then input = input:cuda() end optnet.optimizeMemory(model, input, opts) else print("'optnet' package not found, install it to reduce the memory consumption.") print("Repo: https://github.com/fmassa/optimize-net") end end function makeDataParallel(model, nGPU) -- Wrap the model with DataParallelTable, if using more than one GPU if nGPU > 1 then local gpus = torch.range(1, nGPU):totable() local fastest, benchmark = cudnn.fastest, cudnn.benchmark local dpt = nn.DataParallelTable(1, true, true) :add(model, gpus) :threads(function() require ("dpnn") local cudnn = require 'cudnn' cudnn.fastest, cudnn.benchmark = fastest, benchmark end) dpt.gradInput = nil model = dpt:cuda() end return model end
apache-2.0
ralucah/splay-daemon-lua5.2
settings.lua
1
2722
--[[ Splay ### v1.2 ### Copyright 2006-2011 http://www.splay-project.org ]] --[[ This file is part of Splay. Splay is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Splay is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Splayd. If not, see <http://www.gnu.org/licenses/>. ]] -- Splayd settings, can't be changed by Controller -- Controller will ask for them. -- Default values are in splayd.lua --[[ DO YOUR SETTINGS CHANGE HERE ]]-- splayd.settings.key = "local" -- received at the registration splayd.settings.name = "my name" splayd.settings.controller.ip = "localhost" splayd.settings.controller.port = 11000 -- Set wether you want to be able to support native libs splayd.settings.protocol = "grid" -- all sizes are in bytes splayd.settings.job.max_number = 16 splayd.settings.job.max_mem = 12 * 1024 * 1024 -- 12 Mo splayd.settings.job.disk.max_size = 1024 * 1024 * 1024 -- 1 Go splayd.settings.job.disk.max_files = 1024 splayd.settings.job.disk.max_file_descriptors = 64 splayd.settings.job.network.max_send = 1024 * 1024 * 1024 splayd.settings.job.network.max_receive = 1024 * 1024 * 1024 splayd.settings.job.network.max_sockets = 64 splayd.settings.job.network.max_ports = 2 splayd.settings.job.network.start_port = 22000 splayd.settings.job.network.end_port = 32000 -- Information about your connection (or your limitations) -- Enforce them with trickle or other tools splayd.settings.network.send_speed = 1024 * 1024 splayd.settings.network.receive_speed = 1024 * 1024 --[[ NOTES ABOUT LIMITATIONS The network.max_send and network.max_receive settings don't directly limit your bandwith. They only avoid a job to do something weird. But when a job finish, it can be quickly replaced by a new one. And each one will have again the same limitations. So, jobs can use a lot of bandwith if their lifetime is short. The true way to protect you is using an external bandwith management (QoS) like 'trickle' on unixes that permit you to set limits. Then, put the speed limitations you have choosed in network.send_speed and network.receive_speed. CPU limitations are not enforced by splayd, but you can give a low priority to the process using the 'nice' command. --]] print("Edit settings.lua and comment out or remove these 2 lines...") os.exit()
gpl-3.0
mehrpouya81/gamermir
plugins/invite.lua
10
2350
--[[ Invite other user to the chat group. Use !invite 1234567890 (where 1234567890 is id_number) to invite a user by id_number. This is the most reliable method. Use !invite @username to invite a user by @username. Less reliable. Some users don't have @username. Use !invite Type print_name Here to invite a user by print_name. Unreliable. Avoid if possible. ]]-- do -- Think it's kind of useless. Just to suppress '*** lua: attempt to call a nil value' local function callback(extra, success, result) if success == 1 and extra ~= false then return extra.text else return send_large_msg(chat, "Can't invite user to this group.") end end local function resolve_username(extra, success, result) if success == 1 then chat_add_user(extra.chat, 'user#id'..result.id, callback, false) return extra.text else return send_large_msg(extra.chat, "Can't invite user to this group.") end end local function action_by_reply(extra, success, result) if success == 1 then chat_add_user('chat#id'..result.to.id, 'user#id'..result.from.id, callback, false) else return send_large_msg('chat#id'..result.to.id, "Can't invite user to this group.") end end local function run(msg, matches) local receiver = get_receiver(msg) local text = "Add: "..matches[1].." to "..receiver if is_chat_msg(msg) then if msg.reply_id and msg.text == "!invite" then msgr = get_message(msg.reply_id, action_by_reply, {msg=msg}) end if string.match(matches[1], '^%d+$') then chat_add_user(receiver, 'user#id'..matches[1], callback, {chat=receiver, text=text}) elseif string.match(matches[1], '^@.+$') then msgr = res_user(string.gsub(matches[1], '@', ''), resolve_username, {chat=receiver, text=text}) else chat_add_user(receiver, string.gsub(matches[1], ' ', '_'), callback, {chat=receiver, text=text}) end else return 'This isnt a chat group!' end end return { description = 'Invite other user to the chat group.', usage = { -- Need space in front of this, so bot won't consider it as a command ' !invite [id|user_name|name]' }, patterns = { "^!invite$", "^!invite (.*)$", "^!invite (%d+)$" }, run = run, moderated = true } end
gpl-2.0
dcourtois/premake-core
src/base/string.lua
16
1838
-- -- string.lua -- Additions to Lua's built-in string functions. -- Copyright (c) 2002-2013 Jason Perkins and the Premake project -- -- -- Capitalize the first letter of the string. -- function string.capitalized(self) return self:gsub("^%l", string.upper) end -- -- Returns true if the string has a match for the plain specified pattern -- function string.contains(s, match) return string.find(s, match, 1, true) ~= nil end -- -- Returns an array of strings, each of which is a substring of s -- formed by splitting on boundaries formed by `pattern`. -- function string.explode(s, pattern, plain, maxTokens) if (pattern == '') then return false end local pos = 0 local arr = { } for st,sp in function() return s:find(pattern, pos, plain) end do table.insert(arr, s:sub(pos, st-1)) pos = sp + 1 if maxTokens ~= nil and maxTokens > 0 then maxTokens = maxTokens - 1 if maxTokens == 0 then break end end end table.insert(arr, s:sub(pos)) return arr end -- -- Find the last instance of a pattern in a string. -- function string.findlast(s, pattern, plain) local curr = 0 repeat local next = s:find(pattern, curr + 1, plain) if (next) then curr = next end until (not next) if (curr > 0) then return curr end end -- -- Returns the number of lines of text contained by the string. -- function string.lines(s) local trailing, n = s:gsub('.-\n', '') if #trailing > 0 then n = n + 1 end return n end --- -- Return a plural version of a string. --- function string:plural() if self:endswith("y") then return self:sub(1, #self - 1) .. "ies" else return self .. "s" end end --- -- Returns the string escaped for Lua patterns. --- function string.escapepattern(s) return s:gsub("[%(%)%.%%%+%-%*%?%[%]%^%$]", "%%%0") end
bsd-3-clause
dacrybabysuck/darkstar
scripts/globals/spells/silencega.lua
12
1342
----------------------------------------- -- Spell: Silence ----------------------------------------- require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/msg") ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0 end function onSpellCast(caster,target,spell) local effectType = dsp.effect.SILENCE if (target:hasStatusEffect(effectType)) then spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT) -- no effect return effectType end --Pull base stats. local dMND = (caster:getStat(dsp.mod.MND) - target:getStat(dsp.mod.MND)) --Duration, including resistance. May need more research. local duration = 120 --Resist local params = {} params.diff = nil params.attribute = dsp.mod.MND params.skillType = 35 params.bonus = 0 params.effect = dsp.effect.SILENCE local resist = applyResistanceEffect(caster, target, spell, params) if (resist >= 0.5) then --Do it! if (target:addStatusEffect(effectType,1,0,duration * resist)) then spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS) else spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT) -- no effect end else spell:setMsg(dsp.msg.basic.MAGIC_RESIST) end return effectType end
gpl-3.0
AbolDalton/Abolbot
plugins/setbye.lua
7
2274
do local function run(msg, matches, callback, extra) local data = load_data(_config.moderation.data) local rules = data[tostring(msg.to.id)]['rules'] local about = data[tostring(msg.to.id)]['description'] local hash = 'group:'..msg.to.id local group_bye = redis:hget(hash,'bye') if matches[1] == 'delbye' and not matches[2] and is_owner(msg) then redis:hdel(hash,'welcome') return 'Bye Text Cleaned' end local url , res = http.request('http://api.gpmod.ir/time/') if res ~= 200 then return "No connection" end local jdat = json:decode(url) if matches[1] == 'setbye' and is_owner(msg) then redis:hset(hash,'bye',matches[2]) return 'Bye Text Changed To : ✋\n'..matches[2] end if matches[1] == 'chat_del_user' and msg.service then group_bye = string.gsub(group_bye, '{gpname}', msg.to.title) group_bye = string.gsub(group_bye, '{firstname}', ""..(msg.action.user.first_name or '').."") group_bye = string.gsub(group_bye, '{lastname}', ""..(msg.action.user.last_name or '').."") group_bye = string.gsub(group_bye, '{username}', "@"..(msg.action.user.username or '').."") group_bye = string.gsub(group_bye, '{fatime}', ""..(jdat.FAtime).."") group_bye = string.gsub(group_bye, '{entime}', ""..(jdat.ENtime).."") group_bye = string.gsub(group_bye, '{fadate}', ""..(jdat.FAdate).."") group_bye = string.gsub(group_bye, '{endate}', ""..(jdat.ENdate).."") group_bye = string.gsub(group_bye, '{نام گروه}', msg.to.title) group_bye = string.gsub(group_bye, '{نام اول}', ""..(msg.action.user.first_name or '').."") group_bye = string.gsub(group_bye, '{نام آخر}', ""..(msg.action.user.last_name or '').."") group_bye = string.gsub(group_bye, '{نام کاربری}', "@"..(msg.action.user.username or '').."") group_bye = string.gsub(group_bye, '{ساعت فارسی}', ""..(jdat.FAtime).."") group_bye = string.gsub(group_bye, '{ساعت انگلیسی}', ""..(jdat.ENtime).."") group_bye = string.gsub(group_bye, '{تاریخ فارسی}', ""..(jdat.FAdate).."") group_bye = string.gsub(group_bye, '{تاریخ انگلیسی}', ""..(jdat.ENdate).."") end return group_bye end return { patterns = { "^[!#/](setbye) +(.*)$", "^[!#/](delbye)$", "^!!tgservice (chat_del_user)$", }, run = run } end
gpl-2.0
dacrybabysuck/darkstar
scripts/zones/Crawlers_Nest/mobs/Aqrabuamelu.lua
11
1468
----------------------------------- -- Area: Crawlers' Nest -- NM: Aqrabuamelu ----------------------------------- require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/msg") ----------------------------------- function onMobInitialize(mob) mob:setMobMod(dsp.mobMod.AUTO_SPIKES, 1) mob:addStatusEffect(dsp.effect.ICE_SPIKES, 45, 0, 0) mob:getStatusEffect(dsp.effect.ICE_SPIKES):setFlag(dsp.effectFlag.DEATH) end function onSpikesDamage(mob, target, damage) local INT_diff = mob:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT) if INT_diff > 20 then INT_diff = 20 + (INT_diff - 20) * 0.5 -- INT above 20 is half as effective. end local dmg = (damage + INT_diff) * 0.5 -- INT adjustment and base damage averaged together. local params = {} params.bonusmab = 0 params.includemab = false dmg = addBonusesAbility(mob, dsp.magic.ele.ICE, target, dmg, params) dmg = dmg * applyResistanceAddEffect(mob, target, dsp.magic.ele.ICE, 0) dmg = adjustForTarget(target, dmg, dsp.magic.ele.ICE) dmg = finalMagicNonSpellAdjustments(mob, target, dsp.magic.ele.ICE, dmg) if dmg < 0 then dmg = 0 end return dsp.subEffect.ICE_SPIKES, dsp.msg.basic.SPIKES_EFFECT_DMG, dmg end function onMobDeath(mob, player, isKiller) end function onMobDespawn(mob) UpdateNMSpawnPoint(mob:getID()) mob:setRespawnTime(math.random(7200, 7800)) -- 120 to 130 min end
gpl-3.0
NielsH/FindYourHealers
Libs/GeminiGUI/examples/Demo/GeminiGUI.lua
6
46270
----------------------------------------------------------------------------------------------------------------------- -- GeminiGUI -- Formerly DaiGUI -- @author daihenka -- GUI Widget Creation Library for WildStar. ----------------------------------------------------------------------------------------------------------------------- local MAJOR, MINOR = "Gemini:GUI-1.0", 3 local Lib = Apollo.GetPackage("Gemini:GUI-1.0") and Apollo.GetPackage("Gemini:GUI-1.0").tPackage or {} if Lib and (Lib._VERSION or 0) >= MINOR then return -- no upgrade is needed end local assert, tostring, error, pcall = assert, tostring, error, pcall local getmetatable, setmetatable, rawset, rawget, pairs = getmetatable, setmetatable, rawset, rawget, pairs local type, next = type, next Lib._VERSION = MINOR Lib.WidgetRegistry = Lib.WidgetRegistry or {} Lib.WidgetVersions = Lib.WidgetVersions or {} -- local upvalues local WidgetRegistry = Lib.WidgetRegistry local WidgetVersions = Lib.WidgetVersions -- Create a widget prototype object -- @param strType (Optional) Widget type. If not provided it will look at tOptions for -- a WidgetType value. If no widget type is found, defaults to "Window". -- @param tOptions Options table for the widget (see below usages) -- @returns (table) Widget Prototype Object -- -- @usage -- local btnProto = GeminiGUI:Create("PushButton", { -- AnchorCenter = { 100, 30 }, -- Text = "Push Me", -- Events = { ButtonSignal = function() Print("You pushed me!") end }, -- }) -- local wndBtn = btnProto:GetInstance() -- -- @usage #2 -- local myEventHandler = { OnClick = function() Print("You pushed me!") end } -- -- local btnProto = GeminiGUI:Create({ -- WidgetType = "PushButton", -- AnchorCenter = { 100, 30 }, -- Text = "Push Me", -- Events = { ButtonSignal = "OnClick" }, -- }) -- local wndBtn = btnProto:GetInstance(myEventHandler) function Lib:Create(strType, tOptions) -- check if passed a function to generate the tOptions if type(strType) == "function" then tOptions = strType() strType = tOptions.WidgetType or "Window" elseif type(strType) == "string" and type(tOptions) == "function" then tOptions = tOptions() strType = strType or tOptions.WidgetType or "Window" -- check if passed a table without a strType elseif type(strType) == "table" then tOptions = strType strType = tOptions.WidgetType or "Window" end if type(strType) ~= "string" then error(("Usage: Create([strType,] tOptions): 'strType' - string expected got '%s'."):format(type(strType)), 2) end if type(tOptions) ~= "table" then error(("Usage: Create([strType,] tOptions): 'tOptions' - table expected got '%s'."):format(type(tOptions)), 2) end -- check if tOptions is already a widget prototype if tOptions.__IsGeminiGuiPrototype == true then return tOptions end strType = strType or "Window" -- if not, check if the widget type is valid if WidgetRegistry[strType] then -- create the widget local widget = WidgetRegistry[strType]() widget.WidgetVersion = WidgetVersions[strType] if tOptions ~= nil and type(tOptions) == "table" then widget:SetOptions(tOptions) end widget.__IsGeminiGuiPrototype = true return widget end end -- Register a widget constructor that will return a new prototype of the widget -- @param strType Name of the widget -- @param fnConstructor Widget constructor function -- @param nVersion Version of the widget function Lib:RegisterWidgetType(strType, fnConstructor, nVersion) assert(type(fnConstructor) == "function") assert(type(nVersion) == "number") local oldVersion = WidgetVersions[strType] if oldVersion and oldVersion >= nVersion then return end WidgetVersions[strType] = nVersion WidgetRegistry[strType] = fnConstructor end -- Return the version of the currently registered widget type -- @param strType Name of the widget -- @returns (number) Version of the widget function Lib:GetWidgetVersion(strType) return WidgetVersions[strType] end function Lib:OnLoad() end function Lib:OnDependencyError(strDep, strError) return false end Apollo.RegisterPackage(Lib, MAJOR, MINOR, {}) --[[ Widgets ]]-- local GeminiGUI = Lib --[[ File: widgets/ControlBase.lua ]]-- do GeminiGUI.ControlBase = {} local Control = GeminiGUI.ControlBase local kstrDefaultName = "GeminiGUIControl" local pairs, ipairs, type, unpack, error = pairs, ipairs, type, unpack, error local setmetatable, tostring = setmetatable, tostring local ktAnchorPoints = { TOPLEFT = { 0, 0, 0, 0 }, TOPRIGHT = { 1, 0, 1, 0 }, BOTTOMLEFT = { 0, 1, 0, 1 }, BOTTOMRIGHT = { 1, 1, 1, 1 }, CENTER = { 0.5, 0.5, 0.5, 0.5 }, VCENTER = { 0, 0.5, 0, 0.5 }, HCENTER = { 0.5, 0, 0.5, 0 }, VCENTERRIGHT = { 1, 0.5, 1, 0.5 }, HCENTERBOTTOM = { 0.5, 1, 0.5, 1 }, FILL = { 0, 0, 1, 1 }, HFILL = { 0, 0, 1, 0 }, VFILL = { 0, 0, 0, 1 }, VFILLRIGHT = { 1, 0, 1, 1 }, HFILLBOTTOM = { 0, 1, 1, 1 }, } local function TranslateAnchorPoint(s, tOptions, v) if type(v) == "string" then tOptions.LAnchorPoint, tOptions.TAnchorPoint, tOptions.RAnchorPoint, tOptions.BAnchorPoint = unpack(ktAnchorPoints[v]) elseif type(v) == "table" then tOptions.LAnchorPoint, tOptions.TAnchorPoint, tOptions.RAnchorPoint, tOptions.BAnchorPoint = unpack(v) end end local function SetupWhiteFillMe(self, tOptions, v) if v ~= true then return end tOptions.Picture = true tOptions.Sprite = "ClientSprites:WhiteFill" tOptions.BGColor = "white" end local kSpecialFields = { AnchorOffsets = function(s, tOptions, v) tOptions.LAnchorOffset, tOptions.TAnchorOffset, tOptions.RAnchorOffset, tOptions.BAnchorOffset = unpack(v) end, AnchorPoints = TranslateAnchorPoint, Anchor = TranslateAnchorPoint, IncludeEdgeAnchors = function(s, tOptions, v) if type(v) ~= "string" and (s.options.Name == nil or string.len(s.options.Name) == 0) then error("IncludeEdgeAnchors requires a string or the control name to be set", 2) end local strPrefix = ((type(v) == "string") and v or s.options.Name) tOptions.LeftEdgeControlsAnchor, tOptions.TopEdgeControlsAnchor, tOptions.RightEdgeControlsAnchor, tOptions.BottomEdgeControlsAnchor = strPrefix .. "_Left", strPrefix .. "_Top", strPrefix .. "_Right", strPrefix .. "_Bottom" end, AnchorCenter = function(s, tOptions, v) if type(v) ~= "table" or #v ~= 2 then return end local nWidth, nHeight = unpack(v) tOptions.LAnchorPoint, tOptions.TAnchorPoint, tOptions.RAnchorPoint, tOptions.BAnchorPoint = unpack(ktAnchorPoints["CENTER"]) tOptions.LAnchorOffset, tOptions.TAnchorOffset, tOptions.RAnchorOffset, tOptions.BAnchorOffset = nWidth / 2 * -1, nHeight / 2 * -1, nWidth / 2, nHeight / 2 end, AnchorFill = function(s, tOptions, v) local nPadding = (type(v) == "number") and v or 0 tOptions.LAnchorPoint, tOptions.TAnchorPoint, tOptions.RAnchorPoint, tOptions.BAnchorPoint = unpack(ktAnchorPoints["FILL"]) tOptions.LAnchorOffset, tOptions.TAnchorOffset, tOptions.RAnchorOffset, tOptions.BAnchorOffset = nPadding, nPadding, -nPadding, -nPadding end, PosSize = function(s, tOptions, v) if type(v) ~= "table" or #v ~= 4 then return end local nLeft, nTop, nWidth, nHeight = unpack(v) tOptions.LAnchorPoint, tOptions.TAnchorPoint, tOptions.RAnchorPoint, tOptions.BAnchorPoint = unpack(ktAnchorPoints["TOPLEFT"]) tOptions.LAnchorOffset, tOptions.TAnchorOffset, tOptions.RAnchorOffset, tOptions.BAnchorOffset = nLeft, nTop, nLeft + nWidth, nTop + nHeight end, UserData = function(s, tOptions, v) s:SetData(v) end, LuaData = function(s, tOptions, v) s:SetData(v) end, Events = function(s, tOptions, v) if type(v) == "table" then for strEventName, oHandler in pairs(v) do if type(strEventName) == "number" and type(oHandler) == "table" then -- handle the old style s:AddEvent(unpack(oHandler)) elseif type(strEventName) == "string" and (type(oHandler) == "string" or type(oHandler) == "function") then s:AddEvent(strEventName, oHandler) end end end end, Pixies = function(s, tOptions, v) if type(v) == "table" then for _, tPixie in ipairs(v) do s:AddPixie(tPixie) end end end, Children = function(s, tOptions, v) if type(v) == "table" then for _, tChild in ipairs(v) do local strWidgetType = "Window" if type(tChild.WidgetType) == "string" then strWidgetType = tChild.WidgetType end s:AddChild(GeminiGUI:Create(strWidgetType, tChild)) end end end, } function Control:new(o) o = o or {} o.events = {} o.children = {} o.pixies = {} o.options = {} setmetatable(o, self) self.__index = self return o end -- Set an option on the widget prototype -- @param strOptionName the option name -- @param value the value to set function Control:SetOption(key, value) self.options[key] = value end -- Set multiple options on the widget prototype -- @param tOptions the options table function Control:SetOptions(tOptions) for k,v in pairs(tOptions) do self.options[k] = v end end -- pixie mapping table local ktPixieMapping = { strText = "Text", strFont = "Font", bLine = "Line", fWidth = "Width", strSprite = "Sprite", cr = "BGColor", crText = "TextColor", fRotation = "Rotation", strTextId = "TextId", nTextId = "TextId", loc = { fPoints = "AnchorPoints", nOffsets = "AnchorOffsets" }, flagsText = { DT_CENTER = "DT_CENTER", DT_VCENTER = "DT_VCENTER", DT_RIGHT = "DT_RIGHT", DT_BOTTOM = "DT_BOTTOM", DT_WORDBREAK = "DT_WORDBREAK", DT_SINGLELINE = "DT_SINGLELINE" }, } -- Add a pixie to the widget prototype -- @param tPixie a table with pixie options function Control:AddPixie(tPixie) if tPixie == nil then return end -- in case someone uses the C++ Window:AddPixie() format. Preference to the XML format over the C++ Window:AddPixie() format. for oldKey, newKey in pairs(ktPixieMapping) do if tPixie[oldKey] ~= nil then if type(tPixie[oldKey]) == "table" then for oldKey2, newKey2 in pairs(tPixie[oldKey]) do if tPixie[oldKey][oldKey2] ~= nil then tPixie[newKey2] = tPixie[newKey2] or tPixie[oldKey][oldKey2] end end else tPixie[newKey] = tPixie[newKey] or tPixie[oldKey] end end end if type(tPixie.AnchorOffsets) == "table" then tPixie.LAnchorOffset, tPixie.TAnchorOffset, tPixie.RAnchorOffset, tPixie.BAnchorOffset = unpack(tPixie.AnchorOffsets) tPixie.AnchorOffsets = nil end if tPixie.AnchorPoints ~= nil or tPixie.Anchor ~= nil then local tAnchorPoints = tPixie.AnchorPoints or tPixie.Anchor if type(tAnchorPoints) == "string" then tPixie.LAnchorPoint, tPixie.TAnchorPoint, tPixie.RAnchorPoint, tPixie.BAnchorPoint = unpack(ktAnchorPoints[tAnchorPoints]) else tPixie.LAnchorPoint, tPixie.TAnchorPoint, tPixie.RAnchorPoint, tPixie.BAnchorPoint = unpack(tAnchorPoints) end tPixie.AnchorPoints = nil tPixie.Anchor = nil end if tPixie.AnchorFill ~= nil then tPixie.LAnchorPoint, tPixie.TAnchorPoint, tPixie.RAnchorPoint, tPixie.BAnchorPoint = unpack(ktAnchorPoints["FILL"]) if type(self.options.AnchorFill) == "number" then local nPadding = tPixie.AnchorFill tPixie.LAnchorOffset, tPixie.TAnchorOffset, tPixie.RAnchorOffset, tPixie.BAnchorOffset = nPadding, nPadding, -nPadding, -nPadding elseif type(self.options.AnchorFill) == "boolean" then tPixie.LAnchorOffset, tPixie.TAnchorOffset, tPixie.RAnchorOffset, tPixie.BAnchorOffset = 0,0,0,0 end tPixie.AnchorFill = nil end if type(tPixie.AnchorCenter) == "table" then local nWidth, nHeight = unpack(tPixie.AnchorCenter) tPixie.LAnchorPoint, tPixie.TAnchorPoint, tPixie.RAnchorPoint, tPixie.BAnchorPoint = unpack(ktAnchorPoints["CENTER"]) tPixie.LAnchorOffset, tPixie.TAnchorOffset, tPixie.RAnchorOffset, tPixie.BAnchorOffset = nWidth / 2 * -1, nHeight / 2 * -1, nWidth / 2, nHeight / 2 tPixie.AnchorCenter = nil end if type(tPixie.PosSize) == "table" then local nLeft, nTop, nWidth, nHeight = unpack(tPixie.PosSize) tPixie.LAnchorPoint, tPixie.TAnchorPoint, tPixie.RAnchorPoint, tPixie.BAnchorPoint = unpack(ktAnchorPoints["TOPLEFT"]) tPixie.LAnchorOffset, tPixie.TAnchorOffset, tPixie.RAnchorOffset, tPixie.BAnchorOffset = nLeft, nTop, nLeft + nWidth, nTop + nHeight tPixie.PosSize = nil end tPixie.LAnchorOffset = tPixie.LAnchorOffset or 0 tPixie.RAnchorOffset = tPixie.RAnchorOffset or 0 tPixie.TAnchorOffset = tPixie.TAnchorOffset or 0 tPixie.BAnchorOffset = tPixie.BAnchorOffset or 0 tPixie.LAnchorPoint = tPixie.LAnchorPoint or 0 tPixie.RAnchorPoint = tPixie.RAnchorPoint or 0 tPixie.TAnchorPoint = tPixie.TAnchorPoint or 0 tPixie.BAnchorPoint = tPixie.BAnchorPoint or 0 -- ensure that pixie booleans are properly converted to 1/0 for k,v in pairs(tPixie) do if type(v) == "boolean" then tPixie[k] = v and "1" or "0" end end table.insert(self.pixies, tPixie) end -- Add a child widget prototype to the widget prototype -- @param tChild The child widget to add -- NOTE: Must be a GeminiGUI:Create() blessed prototype function Control:AddChild(tChild) if tChild == nil then return end table.insert(self.children, tChild) end -- Add an event handler to the widget prototype -- @param strName The event name to be handled -- @param strFunction (Optional) The function name on the event handler table -- @param fnInline (Optional) The anonymous function to handle the event -- -- @usage myPrototype:AddEvent("ButtonSignal", "OnButtonClick") -- when the event is fired, it will call OnButtonClick on the event handler table -- @usage myPrototype:AddEvent("ButtonSignal", function() Print("Clicked!") end) -- when the event is fired, the anonymous function will be called function Control:AddEvent(strName, strFunction, fnInline) if type(strFunction) == "function" then fnInline = strFunction strFunction = "On" .. strName .. tostring(fnInline):gsub("function: ", "_") end table.insert(self.events, {strName = strName, strFunction = strFunction, fnInline = fnInline }) end -- Set the data the widget is to store -- @param oData the lua data object function Control:SetData(oData) self.oData = oData end -- Parses the options table for the widget -- Internal use only function Control:ParseOptions() local tOptions = {} for k, fn in pairs(kSpecialFields) do if self.options[k] ~= nil then fn(self, tOptions, self.options[k]) end end for k,v in pairs(self.options) do if not kSpecialFields[k] or k == "WhiteFillMe" then tOptions[k] = v end end SetupWhiteFillMe(self, tOptions, self.options.WhiteFillMe) -- for debug purposes ;) -- if picture hasn't been set but a sprite has been, enable picture if tOptions.Sprite ~= nil and tOptions.Picture == nil then tOptions.Picture = true end for k,v in pairs(tOptions) do if type(v) == "boolean" then tOptions[k] = v and "1" or "0" end end return tOptions end -- Creates an XmlDoc Table of the widget prototype function Control:ToXmlDocTable(bIsForm) local tInlineFunctions = {} local tForm = self:ParseOptions() -- setup defaults and necessary values tForm.__XmlNode = bIsForm and "Form" or "Control" tForm.Font = tForm.Font or "Default" tForm.Template = tForm.Template or "Default" tForm.TooltipType = tForm.TooltipType or "OnCursor" if not tForm.PosX or not tForm.PosY or not tForm.Height or not tForm.Width then tForm.TAnchorOffset = tForm.TAnchorOffset or 0 tForm.LAnchorOffset = tForm.LAnchorOffset or 0 tForm.BAnchorOffset = tForm.BAnchorOffset or 0 tForm.RAnchorOffset = tForm.RAnchorOffset or 0 tForm.BAnchorPoint = tForm.BAnchorPoint or 0 tForm.RAnchorPoint = tForm.RAnchorPoint or 0 tForm.TAnchorPoint = tForm.TAnchorPoint or 0 tForm.LAnchorPoint = tForm.LAnchorPoint or 0 end if self.AddSubclassFields ~= nil and type(self.AddSubclassFields) == "function" then self:AddSubclassFields(tForm) end tForm.Name = tForm.Name or kstrDefaultName tForm.Class = tForm.Class or "Window" local tAliasEvents = {} local tInlineLookup = {} for _, tEvent in ipairs(self.events) do if tEvent.strName and tEvent.strFunction and tEvent.strName ~= "" then if tEvent.strFunction:match("^Event::") then table.insert(tAliasEvents, tEvent) elseif tEvent.strFunction ~= "" then table.insert(tForm, { __XmlNode = "Event", Function = tEvent.strFunction, Name = tEvent.strName }) if tEvent.fnInline ~= nil then tInlineLookup[tEvent.strName] = tEvent.strFunction tInlineFunctions[tEvent.strFunction] = tEvent.fnInline end end end end -- check if an event would like to reference an another event handler's inline function for _, tEvent in ipairs(tAliasEvents) do local strFunctionName = tInlineLookup[tEvent.strFunction:gsub("^Event::", "")] if strFunctionName then table.insert(tForm, { __XmlNode = "Event", Function = strFunctionName, Name = tEvent.strName }) end end for _, tPixie in ipairs(self.pixies) do local tPixieNode = { __XmlNode = "Pixie", } for k,v in pairs(tPixie) do tPixieNode[k] = v end table.insert(tForm, tPixieNode) end for _, tChild in ipairs(self.children) do if tChild.ToXmlDocTable and type(tChild.ToXmlDocTable) == "function" then local tXd, tIf = tChild:ToXmlDocTable() table.insert(tForm, tXd) for k,v in pairs(tIf) do tInlineFunctions[k] = tInlineFunctions[k] or v end end end if self.oData ~= nil then tForm.__GEMINIGUI_LUADATA = self.oData end if bIsForm then tForm = { __XmlNode = "Forms", tForm } end return tForm, tInlineFunctions end -- Collect window name, data and text from the XmlDoc table (recursively) -- and give each window a unique name for it's layer local kstrTempName = "GeminiGUIWindow." local function CollectNameData(tXml, tData, strNamespace) if type(tXml) ~= "table" then return end local nCount = 0 tData = tData or {} strNamespace = strNamespace or "" for i, t in ipairs(tXml) do if t.__XmlNode == "Control" then -- only process controls (aka children) local strName = t.Name local strNS = string.format("%s%s%s", strNamespace, strNamespace:len() > 0 and ":" or "", strName) while (strName or "") == "" or tData[strNS] ~= nil do -- window name already exists at this child depth, rename it temporarily nCount = nCount + 1 strName = "GeminiGUIWindow." .. nCount strNS = string.format("%s%s%s", strNamespace, strNamespace:len() > 0 and ":" or "", strName) end local strFinalName = t.Name or strName -- collect the info for the window/control tData[strNS] = { strNS = strNS, strName = strName, strFinalName = strFinalName, luaData = t.__GEMINIGUI_LUADATA, strText = t.Text, bIsMLWindow = t.Class == "MLWindow" } -- rename the window to the unique layered name t.Name = strName -- clean up XmlDoc table by removing unnecessary elements t.__GEMINIGUI_LUADATA = nil CollectNameData(t, tData, strNS) elseif t.__XmlNode == "Form" or t.__XmlNode == "Forms" then CollectNameData(t, tData, "") end end return tData end -- Process each window and it's children and assign data, AML -- and rename the window back to what the consumer wants. local function FinalizeWindow(wnd, tData) -- collect a list of keys and sort them in order -- of how deep they are overall (# of :) (>^o^)> local tChildOrder = {} for strNS, _ in pairs(tData) do local _, nCount = strNS:gsub(":", "") table.insert(tChildOrder, { strNS, nCount }) end table.sort(tChildOrder, function(a,b) return a[2] > b[2] end) -- process child windows in depth order, setting their data, AML and -- renaming them back to what they are intended to be for i = 1, #tChildOrder do local tWndData = tData[tChildOrder[i][1]] local wndChild = wnd:FindChild(tWndData.strNS) if wndChild then if tWndData.luaData then wndChild:SetData(tWndData.luaData) end if tWndData.bIsMLWindow and tWndData.strText then wndChild:SetAML(tWndData.strText) end if tWndData.strFinalName ~= tWndData.strName then wndChild:SetName(tWndData.strFinalName) end end end end -- Gets an instance of the widget -- @param eventHandler The eventHandler of the widget -- @param wndParent The parent of the widget -- @returns (userdata) The userdata version of the widget function Control:GetInstance(eventHandler, wndParent) eventHandler = eventHandler or {} if type(eventHandler) ~= "table" then error("Usage: EventHandler is not valid. Must be a table.") end local xdt, tInlines = self:ToXmlDocTable(true) for k,v in pairs(tInlines) do eventHandler[k] = eventHandler[k] or v end -- collect names and reassign them to something generic -- collect any lua data and if AML needs to be set local tChildData = CollectNameData(xdt) -- create the XmlDoc and C++ window local xd = XmlDoc.CreateFromTable(xdt) local strFormName = self.options.Name or kstrDefaultName local wnd = Apollo.LoadForm(xd, strFormName, wndParent, eventHandler) if wnd then -- set the lua data and aml followed by name for all child widgets FinalizeWindow(wnd, tChildData) if self.oData then wnd:SetData(self.oData) end else -- Print("GeminiGUI failed to create window") end return wnd end end --[[ File: widgets/Window.lua ]]-- do local WidgetType, Version = "Window", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, Font = "Default", Template = "Default", TooltipType = "OnCursor", } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/Button.lua ]]-- do local WidgetType, Version = "Button", 1 local Button = GeminiGUI.ControlBase:new() local function GetTextTheme(strTheme) return { NormalTextColor = strTheme .. "Normal", PressedTextColor = strTheme .. "Pressed", PressedFlybyTextColor = strTheme .. "PressedFlyby", FlybyTextColor = strTheme .. "Flyby", DisabledTextColor = strTheme .. "Disabled" } end local function GetTextColorTheme(strColor) return { NormalTextColor = strColor, PressedTextColor = strColor, PressedFlybyTextColor = strColor, FlybyTextColor = strColor, DisabledTextColor = strColor } end function Button:SetTextThemeToColor(strColor) self:SetOptions(GetTextColorTheme(strColor)) end function Button:SetTextTheme(strTheme) self:SetOptions(GetTextTheme(strTheme)) end function Button:AddSubclassFields(tForm) if self.options.TextThemeColor ~= nil then local tTheme = GetTextColorTheme(self.options.TextThemeColor) for k,v in pairs(tTheme) do tForm[k] = v end if tForm.TextThemeColor ~= nil then tForm.TextThemeColor = nil end end if self.options.TextTheme ~= nil then local tTheme = GetTextTheme(self.options.TextTheme) for k,v in pairs(tTheme) do tForm[k] = v end if tForm.TextTheme ~= nil then tForm.TextTheme = nil end end end local function Constructor() local ctrl = Button:new() ctrl:SetOptions{ Name = "GeminiGUI" .. WidgetType, Class = WidgetType, ButtonType = "PushButton", RadioGroup = "", Font = "Thick", DT_VCENTER = true, DT_CENTER = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/PushButton.lua ]]-- do local WidgetType, Version = "PushButton", 1 local function Constructor() local btn = GeminiGUI:Create('Button', { Name = "GeminiGUI" .. WidgetType, ButtonType = "PushButton", DT_VCENTER = true, DT_CENTER = true, Base = "CRB_Basekit:kitBtn_Holo", Font = "CRB_InterfaceMedium", }) btn:SetTextTheme("UI_BtnTextHolo") return btn end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/Buzzer.lua ]]-- do local WidgetType, Version = "Buzzer", 1 local function Constructor() local btn = GeminiGUI:Create('Button', { Name = "GeminiGUI" .. WidgetType, ButtonType = "Buzzer", DT_VCENTER = true, DT_CENTER = true, Base = "CRB_Basekit:kitBtn_Holo", Font = "CRB_InterfaceMedium", BuzzerFrequency = 15, }) btn:SetTextTheme("UI_BtnTextHolo") return btn end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/CheckBox.lua ]]-- do local WidgetType, Version = "CheckBox", 1 local function Constructor() local checkbox = GeminiGUI:Create('Button', { Name = "GeminiGUI" .. WidgetType, DrawAsCheckbox = true, DT_CENTER = false, DT_VCENTER = true, ButtonType = "Check", Font = "CRB_InterfaceMedium", Base = "CRB_Basekit:kitBtn_Holo_RadioRound", TextColor = "White", }) return checkbox end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/ActionBarButton.lua ]]-- do local WidgetType, Version = "ActionBarButton", 1 local function Constructor() local btn = GeminiGUI.ControlBase:new() btn:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, Base = "ClientSprites:Button_ActionBarBlank", RelativeToClient = true, IfHoldNoSignal = true, DT_VCENTER = true, DT_CENTER = true, NeverBringToFront = true, WindowSoundTemplate = "ActionBarButton", ProcessRightClick = true, Font = "CRB_InterfaceLarge_O", IgnoreTooltipDelay = true, RechargeBarLAnchorPoint = 1, RechargeBarLAnchorOffset = -8, RechargeBarTAnchorPoint = 0, RechargeBarTAnchorOffset = 4, RechargeBarRAnchorPoint = 1, RechargeBarRAnchorOffset = 4, RechargeBarBAnchorPoint = 1, RechargeBarBAnchorOffset = -14, RechargeBarEmptyColorAttribute = "Black", RechargeBarFullColorAttribute = "ffffffff", RechargeBarEmptyAttribute = "WhiteFill", RechargeBarFullAttribute = "sprStalker_VerticalGooPulse", TooltipType = "DynamicFloater", ShortHotkeyFontAttribute = "CRB_InterfaceLarge_BO", LongHotkeyFontAttribute = "CRB_InterfaceSmall_O", CountFontAttribute = "CRB_InterfaceSmall_O", CooldownFontAttribute = "CRB_HeaderLarge", } return btn end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/TreeControl.lua ]]-- do local WidgetType, Version = "TreeControl", 1 local function Constructor() local wnd = GeminiGUI.ControlBase:new() wnd:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, Font = "CRB_Pixel", Template = "CRB_Hologram", UseTemplateBG = true, Picture = true, Border = true, RelativeToClient = true, } return wnd end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/ComboBox.lua ]]-- do local WidgetType, Version = "ComboBox", 1 local ComboBox = GeminiGUI.ControlBase:new() function ComboBox:AddSubclassFields(tForm) if self.options.UseTheme == true then -- if windowload is set, it will respect that -- apply the theme then call the windowload set -- by the consumer. Otherwise it will setup -- its own windowload event -- todo: probably needs a refactor local windowLoadEvent for k,v in pairs(self.events) do if v.strName == "WindowLoad" then windowLoadEvent = v break end end if windowLoadEvent ~= nil then local strFont = self.options.Font or "CRB_InterfaceMedium" local strBtnBase = self.options.DropdownBtnBase or "Collections_TEMP:sprCollections_TEMP_RightAlignDropdown" local nBtnWidth = self.options.DropdownBtnWidth local fOldWindowLoad = windowLoadEvent.fnInline local strOldWindowLoad = windowLoadEvent.strFunction if windowLoadEvent.fnInline == nil then fOldWindowLoad = windowLoadEvent.strFunction end local fNewWindowLoad = function(self, wndHandler, wndControl) if wndHandler == wndControl then local cbBtnSkin = GeminiGUI:Create({ Class="Button", Base=strBtnBase }):GetInstance() if nBtnWidth then wndControl:GetButton():SetAnchorOffsets(-nBtnWidth,0,0,0) end wndControl:GetButton():ChangeArt(cbBtnSkin) wndControl:GetGrid():SetStyle("AutoHideScroll", true) wndControl:GetGrid():SetStyle("TransitionShowHide", true) wndControl:GetGrid():SetFont(strFont) end if type(fOldWindowLoad) == "function" then fOldWindowLoad(self, wndHandler, wndControl) elseif type(fOldWindowLoad) == "string" and type(self[fOldWindowLoad]) == "function" then self[fOldWindowLoad](self, wndHandler, wndControl) end end windowLoadEvent.fnInline = fNewWindowLoad windowLoadEvent.strFunction = "OnWindowLoad_" .. tostring(windowLoadEvent.fnInline):gsub("function: ", "_") end if tForm.UseTheme ~= nil then tForm.UseTheme = nil end end end local function Constructor() local cbo = ComboBox:new() cbo:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, Font = "CRB_InterfaceMedium", DT_VCENTER = true, RelativeToClient = true, Overlapped = true, AutoSize = true, Template = "HologramControl2", UseTemplateBG = true, Picture = true, Border = true, UseTheme = true, -- DropdownBtnBase = "CRB_Basekit:kitBtn_ScrollHolo_DownLarge", -- DropdownBtnWidth = 20, } return cbo end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/Slider.lua ]]-- do local WidgetType, Version = "SliderBar", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, Template = "CRB_Scroll_HoloLarge", Middle = "CRB_Basekit:kitScrollbase_Horiz_Holo", UseButtons = true, Min = 1, Max = 100, TickAmount = 1, RelativeToClient = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/ProgressBar.lua ]]-- do local WidgetType, Version = "ProgressBar", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, ProgressEmpty = "BlackFill", ProgressFull = "CRB_Raid:sprRaid_ShieldProgBar", UseTemplateBG = true, Template = "CRB_Hologram", Border = true, Picture = true, BarColor = "white", Font = "CRB_InterfaceMedium_BO", UseValues = true, RelativeToClient = true, SetTextToProgress = true, DT_CENTER = true, DT_VCENTER = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/EditBox.lua ]]-- do local WidgetType, Version = "EditBox", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, TabStop = true, Font = "CRB_InterfaceMedium", RelativeToClient = true, DT_VCENTER = true, Template = "HologramControl2", UseTemplateBG = true, Border = true, Picture = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/Grid.lua ]]-- do local WidgetType, Version = "Grid", 1 local Grid = GeminiGUI.ControlBase:new() function Grid:AddColumn(tColumn) self.columns = self.columns or {} tColumn.TextColor = tColumn.TextColor or "White" if tColumn.SimpleSort == nil then tColumn.SimpleSort = true end table.insert(self.columns, tColumn) end function Grid:AddSubclassFields(tForm) if self.options.Columns ~= nil then for i = 1, #self.options.Columns do self:AddColumn(self.options.Columns[i]) end if tForm.Columns ~= nil then tForm.Columns = nil end end if self.columns ~= nil then for i = #self.columns, 1, -1 do local tColumn = self.columns[i] local tNode = { __XmlNode = "Column", } for k,v in pairs(tColumn) do tNode[k] = v end table.insert(tForm, tNode) end end end local function Constructor() local ctrl = Grid:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, IgnoreMouse = true, Template = "CRB_Hologram", UseTemplateBG = true, Picture = true, Border = true, HeaderFont = "CRB_Pixel", HeaderBG = "CRB_Basekit:kitBtn_List_HoloDisabled", HeaderHeight = 26, Font = "CRB_Pixel", CellBGBase = "CRB_Basekit:kitBtn_List_HoloNormal", RowHeight = 26, MultiColumn = true, FocusOnMouseOver = true, SelectWholeRow = true, RelativeToClient = true, VariableHeight = true, HeaderRow = true, TextNormalColor = "white", TextSelectedColor = "ff31fcf6", TextNormalFocusColor = "white", TextSelectedFocusColor = "ff31fcf6", TextDisabledColor = "9d666666", DT_VCENTER = true, VScroll = true, AutoHideScroll = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/MLWindow.lua ]]-- do local WidgetType, Version = "MLWindow", 1 local function Constructor() local ctrl = GeminiGUI:Create("Window", { Class = "MLWindow", Name = "GeminiGUI" .. WidgetType, Font = "CRB_InterfaceSmall", }) return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/TabWindow.lua ]]-- do local WidgetType, Version = "TabWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, Template = "CRB_ChatWindow", Font = "CRB_InterfaceMedium", Moveable = true, Border = true, AutoFadeNC = true, AudoFadeBG = true, Picture = true, Sizable = true, Overlapped = true, DT_CENTER = true, DT_VCENTER = true, UseTemplateBG = true, RelativeToClient = true, TabTextMarginLeft = 10, TabTextMarginRight = 10, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/AbilityItemWindow.lua ]]-- do local WidgetType, Version = "AbilityItemWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, IgnoreTooltipDelay = true, RelativeToClient = true, DT_CENTER = true, DT_VCENTER = true, ListItem = true, IgnoreMouse = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/ActionConfirmButton.lua ]]-- do local WidgetType, Version = "ActionConfirmButton", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, Font = "Default", RelativeToClient = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/BagWindow.lua ]]-- do local WidgetType, Version = "BagWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, SwallowMouseClicks = true, IgnoreTooltipDelay = true, Sprite = "CRB_UIKitSprites:spr_baseframe", Template = "CRB_Normal", NoClip = true, UseTemplateBG = true, NewQuestOverlaySprite = "ClientSprites:sprItem_NewQuest", SquareSize = 50, BoxesPerRow = 5, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/BuffWindow.lua ]]-- do local WidgetType, Version = "BuffWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, NoClip = true, HarmfulBuffs = true, BuffIndex = 1, IgnoreTooltipDelay = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/BuffContainerWindow.lua ]]-- do local WidgetType, Version = "BuffContainerWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, Font = "Default", } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/CashWindow.lua ]]-- do local WidgetType, Version = "CashWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, Font = "CRB_InterfaceSmall", DT_RIGHT = true, RelativeToClient = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/CharacterFrame.lua ]]-- do local WidgetType, Version = "CharacterFrame", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, Overlapped = true, TestAlpha = true, TransitionShowHide = true, SwallowMouseClicks = true, Font = "Default", } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/CostumeWindow.lua ]]-- do local WidgetType, Version = "CostumeWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, Font = "Default", Camera = "Paperdoll", Animated = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/IconButton.lua ]]-- do local WidgetType, Version = "IconButton", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, NoClip = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/ItemSlotWindow.lua ]]-- do local WidgetType, Version = "ItemSlotWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, WhenEmpty = "btn_Armor_HeadNormal", EquipmentSlot = 2, IgnoreTooltipDelay = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/LootWindow.lua ]]-- do local WidgetType, Version = "LootWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, Font = "CRB_InterfaceMedium", SwallowMouseClicks = true, IgnoreTooltipDelay = true, Sprite = "CRB_UIKitSprites:spr_baseframe", Template = "CRB_Normal", NoClip = true, UseTemplateBG = true, NewQuestOverlaySprite = "ClientSprites:sprItem_NewQuest", SquareSize = 50, BoxesPerRow = 3, NewControlDepth = 1, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/MannequinSlotWindow.lua ]]-- do local WidgetType, Version = "MannequinSlotWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, WhenEmpty = "btn_Armor_HeadNormal", EquipmentSlot = 2, IgnoreTooltipDelay = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/MiniMapWindow.lua ]]-- do local WidgetType, Version = "MiniMapWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, Font = "Default", Template = "Default", NewControlDepth = 2, Mask = [[ui\textures\UI_CRB_HUD_MiniMap_Mask.tex]], CircularItems = true, ItemRadius = 0.7, IgnoreMouse = true, MapOrientation = 0, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/ProtostarMapWindow.lua ]]-- do local WidgetType, Version = "ProtostarMapWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, Template = "CRB_Normal", NewControlDepth = 1, SwallowMouseClicks = true, IgnoreTooltipDelay = true, NoClip = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/SendEmailButton.lua ]]-- do local WidgetType, Version = "SendEmailButton", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/TradeCommitButton.lua ]]-- do local WidgetType, Version = "TradeCommitButton", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/WorldFixedWindow.lua ]]-- do local WidgetType, Version = "WorldFixedWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, Font = "Default", Template = "Default", SwallowMouseClicks = true, Overlapped = true, IgnoreMouse = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end --[[ File: widgets/ZoneMapWindow.lua ]]-- do local WidgetType, Version = "ZoneMapWindow", 1 local function Constructor() local ctrl = GeminiGUI.ControlBase:new() ctrl:SetOptions{ Class = WidgetType, Name = "GeminiGUI" .. WidgetType, RelativeToClient = true, Template = "CRB_HologramFramedThick", UseTemplateBG = true, IgnoreTooltipDelay = true, DrawObjectsOnContinent = true, } return ctrl end GeminiGUI:RegisterWidgetType(WidgetType, Constructor, Version) end
gpl-3.0
StewEsho/LudumDare38
levels/descent.lua
1
22015
return { version = "1.1", luaversion = "5.1", tiledversion = "0.18.2", orientation = "orthogonal", renderorder = "right-down", width = 80, height = 75, tilewidth = 64, tileheight = 64, nextobjectid = 1, properties = {}, tilesets = { { name = "Platforms", firstgid = 1, tilewidth = 64, tileheight = 64, spacing = 0, margin = 0, image = "../art/descent/platforms.png", imagewidth = 192, imageheight = 256, tileoffset = { x = 0, y = 0 }, properties = {}, terrains = {}, tilecount = 12, tiles = { { id = 0, properties = { ["category"] = 4, ["isSolid"] = true, ["userData"] = "ground" } }, { id = 1, properties = { ["category"] = 4, ["isSolid"] = true, ["userData"] = "ground" } }, { id = 2, properties = { ["category"] = 4, ["isSolid"] = true, ["userData"] = "ground" } }, { id = 3, properties = { ["category"] = 4, ["isSolid"] = true, ["userData"] = "wall" } }, { id = 4, properties = { ["category"] = 4, ["isSolid"] = false, ["userData"] = "background" } }, { id = 5, properties = { ["category"] = 4, ["isSolid"] = true, ["userData"] = "wall" } }, { id = 6, properties = { ["category"] = 4, ["isSolid"] = true, ["userData"] = "ground" } }, { id = 7, properties = { ["category"] = 4, ["isSolid"] = true, ["userData"] = "ground" } }, { id = 8, properties = { ["category"] = 4, ["isSolid"] = true, ["userData"] = "ground" } }, { id = 9, properties = { ["category"] = 4, ["isSolid"] = true, ["userData"] = "wall" } }, { id = 10, properties = { ["category"] = 5, ["isSolid"] = true, ["userData"] = "goal" } }, { id = 11, properties = { ["category"] = 4, ["isSolid"] = false, ["userData"] = "background" } } } } }, layers = { { type = "tilelayer", name = "Tile Layer 1", x = 0, y = 0, width = 80, height = 75, visible = true, opacity = 1, offsetx = 0, offsety = 0, properties = { ["bgm"] = "music/tense.wav" }, encoding = "lua", data = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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mit
mosy210/shadow-bot
libs/mimetype.lua
3662
2922
-- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types do local mimetype = {} -- TODO: Add more? local types = { ["text/html"] = "html", ["text/css"] = "css", ["text/xml"] = "xml", ["image/gif"] = "gif", ["image/jpeg"] = "jpg", ["application/x-javascript"] = "js", ["application/atom+xml"] = "atom", ["application/rss+xml"] = "rss", ["text/mathml"] = "mml", ["text/plain"] = "txt", ["text/vnd.sun.j2me.app-descriptor"] = "jad", ["text/vnd.wap.wml"] = "wml", ["text/x-component"] = "htc", ["image/png"] = "png", ["image/tiff"] = "tiff", ["image/vnd.wap.wbmp"] = "wbmp", ["image/x-icon"] = "ico", ["image/x-jng"] = "jng", ["image/x-ms-bmp"] = "bmp", ["image/svg+xml"] = "svg", ["image/webp"] = "webp", ["application/java-archive"] = "jar", ["application/mac-binhex40"] = "hqx", ["application/msword"] = "doc", ["application/pdf"] = "pdf", ["application/postscript"] = "ps", ["application/rtf"] = "rtf", ["application/vnd.ms-excel"] = "xls", ["application/vnd.ms-powerpoint"] = "ppt", ["application/vnd.wap.wmlc"] = "wmlc", ["application/vnd.google-earth.kml+xml"] = "kml", ["application/vnd.google-earth.kmz"] = "kmz", ["application/x-7z-compressed"] = "7z", ["application/x-cocoa"] = "cco", ["application/x-java-archive-diff"] = "jardiff", ["application/x-java-jnlp-file"] = "jnlp", ["application/x-makeself"] = "run", ["application/x-perl"] = "pl", ["application/x-pilot"] = "prc", ["application/x-rar-compressed"] = "rar", ["application/x-redhat-package-manager"] = "rpm", ["application/x-sea"] = "sea", ["application/x-shockwave-flash"] = "swf", ["application/x-stuffit"] = "sit", ["application/x-tcl"] = "tcl", ["application/x-x509-ca-cert"] = "crt", ["application/x-xpinstall"] = "xpi", ["application/xhtml+xml"] = "xhtml", ["application/zip"] = "zip", ["application/octet-stream"] = "bin", ["audio/midi"] = "mid", ["audio/mpeg"] = "mp3", ["audio/ogg"] = "ogg", ["audio/x-m4a"] = "m4a", ["audio/x-realaudio"] = "ra", ["video/3gpp"] = "3gpp", ["video/mp4"] = "mp4", ["video/mpeg"] = "mpeg", ["video/quicktime"] = "mov", ["video/webm"] = "webm", ["video/x-flv"] = "flv", ["video/x-m4v"] = "m4v", ["video/x-mng"] = "mng", ["video/x-ms-asf"] = "asf", ["video/x-ms-wmv"] = "wmv", ["video/x-msvideo"] = "avi" } -- Returns the common file extension from a content-type function mimetype.get_mime_extension(content_type) return types[content_type] end -- Returns the mimetype and subtype function mimetype.get_content_type(extension) for k,v in pairs(types) do if v == extension then return k end end end -- Returns the mimetype without the subtype function mimetype.get_content_type_no_sub(extension) for k,v in pairs(types) do if v == extension then -- Before / return k:match('([%w-]+)/') end end end return mimetype end
gpl-2.0
AbolDalton/Abolbot
libs/mimetype.lua
3662
2922
-- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types do local mimetype = {} -- TODO: Add more? local types = { ["text/html"] = "html", ["text/css"] = "css", ["text/xml"] = "xml", ["image/gif"] = "gif", ["image/jpeg"] = "jpg", ["application/x-javascript"] = "js", ["application/atom+xml"] = "atom", ["application/rss+xml"] = "rss", ["text/mathml"] = "mml", ["text/plain"] = "txt", ["text/vnd.sun.j2me.app-descriptor"] = "jad", ["text/vnd.wap.wml"] = "wml", ["text/x-component"] = "htc", ["image/png"] = "png", ["image/tiff"] = "tiff", ["image/vnd.wap.wbmp"] = "wbmp", ["image/x-icon"] = "ico", ["image/x-jng"] = "jng", ["image/x-ms-bmp"] = "bmp", ["image/svg+xml"] = "svg", ["image/webp"] = "webp", ["application/java-archive"] = "jar", ["application/mac-binhex40"] = "hqx", ["application/msword"] = "doc", ["application/pdf"] = "pdf", ["application/postscript"] = "ps", ["application/rtf"] = "rtf", ["application/vnd.ms-excel"] = "xls", ["application/vnd.ms-powerpoint"] = "ppt", ["application/vnd.wap.wmlc"] = "wmlc", ["application/vnd.google-earth.kml+xml"] = "kml", ["application/vnd.google-earth.kmz"] = "kmz", ["application/x-7z-compressed"] = "7z", ["application/x-cocoa"] = "cco", ["application/x-java-archive-diff"] = "jardiff", ["application/x-java-jnlp-file"] = "jnlp", ["application/x-makeself"] = "run", ["application/x-perl"] = "pl", ["application/x-pilot"] = "prc", ["application/x-rar-compressed"] = "rar", ["application/x-redhat-package-manager"] = "rpm", ["application/x-sea"] = "sea", ["application/x-shockwave-flash"] = "swf", ["application/x-stuffit"] = "sit", ["application/x-tcl"] = "tcl", ["application/x-x509-ca-cert"] = "crt", ["application/x-xpinstall"] = "xpi", ["application/xhtml+xml"] = "xhtml", ["application/zip"] = "zip", ["application/octet-stream"] = "bin", ["audio/midi"] = "mid", ["audio/mpeg"] = "mp3", ["audio/ogg"] = "ogg", ["audio/x-m4a"] = "m4a", ["audio/x-realaudio"] = "ra", ["video/3gpp"] = "3gpp", ["video/mp4"] = "mp4", ["video/mpeg"] = "mpeg", ["video/quicktime"] = "mov", ["video/webm"] = "webm", ["video/x-flv"] = "flv", ["video/x-m4v"] = "m4v", ["video/x-mng"] = "mng", ["video/x-ms-asf"] = "asf", ["video/x-ms-wmv"] = "wmv", ["video/x-msvideo"] = "avi" } -- Returns the common file extension from a content-type function mimetype.get_mime_extension(content_type) return types[content_type] end -- Returns the mimetype and subtype function mimetype.get_content_type(extension) for k,v in pairs(types) do if v == extension then return k end end end -- Returns the mimetype without the subtype function mimetype.get_content_type_no_sub(extension) for k,v in pairs(types) do if v == extension then -- Before / return k:match('([%w-]+)/') end end end return mimetype end
gpl-2.0
shahabsaf12/x
libs/mimetype.lua
3662
2922
-- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types do local mimetype = {} -- TODO: Add more? local types = { ["text/html"] = "html", ["text/css"] = "css", ["text/xml"] = "xml", ["image/gif"] = "gif", ["image/jpeg"] = "jpg", ["application/x-javascript"] = "js", ["application/atom+xml"] = "atom", ["application/rss+xml"] = "rss", ["text/mathml"] = "mml", ["text/plain"] = "txt", ["text/vnd.sun.j2me.app-descriptor"] = "jad", ["text/vnd.wap.wml"] = "wml", ["text/x-component"] = "htc", ["image/png"] = "png", ["image/tiff"] = "tiff", ["image/vnd.wap.wbmp"] = "wbmp", ["image/x-icon"] = "ico", ["image/x-jng"] = "jng", ["image/x-ms-bmp"] = "bmp", ["image/svg+xml"] = "svg", ["image/webp"] = "webp", ["application/java-archive"] = "jar", ["application/mac-binhex40"] = "hqx", ["application/msword"] = "doc", ["application/pdf"] = "pdf", ["application/postscript"] = "ps", ["application/rtf"] = "rtf", ["application/vnd.ms-excel"] = "xls", ["application/vnd.ms-powerpoint"] = "ppt", ["application/vnd.wap.wmlc"] = "wmlc", ["application/vnd.google-earth.kml+xml"] = "kml", ["application/vnd.google-earth.kmz"] = "kmz", ["application/x-7z-compressed"] = "7z", ["application/x-cocoa"] = "cco", ["application/x-java-archive-diff"] = "jardiff", ["application/x-java-jnlp-file"] = "jnlp", ["application/x-makeself"] = "run", ["application/x-perl"] = "pl", ["application/x-pilot"] = "prc", ["application/x-rar-compressed"] = "rar", ["application/x-redhat-package-manager"] = "rpm", ["application/x-sea"] = "sea", ["application/x-shockwave-flash"] = "swf", ["application/x-stuffit"] = "sit", ["application/x-tcl"] = "tcl", ["application/x-x509-ca-cert"] = "crt", ["application/x-xpinstall"] = "xpi", ["application/xhtml+xml"] = "xhtml", ["application/zip"] = "zip", ["application/octet-stream"] = "bin", ["audio/midi"] = "mid", ["audio/mpeg"] = "mp3", ["audio/ogg"] = "ogg", ["audio/x-m4a"] = "m4a", ["audio/x-realaudio"] = "ra", ["video/3gpp"] = "3gpp", ["video/mp4"] = "mp4", ["video/mpeg"] = "mpeg", ["video/quicktime"] = "mov", ["video/webm"] = "webm", ["video/x-flv"] = "flv", ["video/x-m4v"] = "m4v", ["video/x-mng"] = "mng", ["video/x-ms-asf"] = "asf", ["video/x-ms-wmv"] = "wmv", ["video/x-msvideo"] = "avi" } -- Returns the common file extension from a content-type function mimetype.get_mime_extension(content_type) return types[content_type] end -- Returns the mimetype and subtype function mimetype.get_content_type(extension) for k,v in pairs(types) do if v == extension then return k end end end -- Returns the mimetype without the subtype function mimetype.get_content_type_no_sub(extension) for k,v in pairs(types) do if v == extension then -- Before / return k:match('([%w-]+)/') end end end return mimetype end
gpl-2.0
ArIaNDeVeLoPeR/IDsearcher
libs/mimetype.lua
3662
2922
-- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types do local mimetype = {} -- TODO: Add more? local types = { ["text/html"] = "html", ["text/css"] = "css", ["text/xml"] = "xml", ["image/gif"] = "gif", ["image/jpeg"] = "jpg", ["application/x-javascript"] = "js", ["application/atom+xml"] = "atom", ["application/rss+xml"] = "rss", ["text/mathml"] = "mml", ["text/plain"] = "txt", ["text/vnd.sun.j2me.app-descriptor"] = "jad", ["text/vnd.wap.wml"] = "wml", ["text/x-component"] = "htc", ["image/png"] = "png", ["image/tiff"] = "tiff", ["image/vnd.wap.wbmp"] = "wbmp", ["image/x-icon"] = "ico", ["image/x-jng"] = "jng", ["image/x-ms-bmp"] = "bmp", ["image/svg+xml"] = "svg", ["image/webp"] = "webp", ["application/java-archive"] = "jar", ["application/mac-binhex40"] = "hqx", ["application/msword"] = "doc", ["application/pdf"] = "pdf", ["application/postscript"] = "ps", ["application/rtf"] = "rtf", ["application/vnd.ms-excel"] = "xls", ["application/vnd.ms-powerpoint"] = "ppt", ["application/vnd.wap.wmlc"] = "wmlc", ["application/vnd.google-earth.kml+xml"] = "kml", ["application/vnd.google-earth.kmz"] = "kmz", ["application/x-7z-compressed"] = "7z", ["application/x-cocoa"] = "cco", ["application/x-java-archive-diff"] = "jardiff", ["application/x-java-jnlp-file"] = "jnlp", ["application/x-makeself"] = "run", ["application/x-perl"] = "pl", ["application/x-pilot"] = "prc", ["application/x-rar-compressed"] = "rar", ["application/x-redhat-package-manager"] = "rpm", ["application/x-sea"] = "sea", ["application/x-shockwave-flash"] = "swf", ["application/x-stuffit"] = "sit", ["application/x-tcl"] = "tcl", ["application/x-x509-ca-cert"] = "crt", ["application/x-xpinstall"] = "xpi", ["application/xhtml+xml"] = "xhtml", ["application/zip"] = "zip", ["application/octet-stream"] = "bin", ["audio/midi"] = "mid", ["audio/mpeg"] = "mp3", ["audio/ogg"] = "ogg", ["audio/x-m4a"] = "m4a", ["audio/x-realaudio"] = "ra", ["video/3gpp"] = "3gpp", ["video/mp4"] = "mp4", ["video/mpeg"] = "mpeg", ["video/quicktime"] = "mov", ["video/webm"] = "webm", ["video/x-flv"] = "flv", ["video/x-m4v"] = "m4v", ["video/x-mng"] = "mng", ["video/x-ms-asf"] = "asf", ["video/x-ms-wmv"] = "wmv", ["video/x-msvideo"] = "avi" } -- Returns the common file extension from a content-type function mimetype.get_mime_extension(content_type) return types[content_type] end -- Returns the mimetype and subtype function mimetype.get_content_type(extension) for k,v in pairs(types) do if v == extension then return k end end end -- Returns the mimetype without the subtype function mimetype.get_content_type_no_sub(extension) for k,v in pairs(types) do if v == extension then -- Before / return k:match('([%w-]+)/') end end end return mimetype end
gpl-2.0
juanchanco/lua-xcb
swig/ft/hello_pango.lua
1
2072
local pango = require("pango") local cairo = require("cairo") local RADIUS = 200 local N_WORDS = 8 local FONT_WITH_MANUAL_SIZE = "Times new roman,Sans" local FONT_SIZE = 36 local DEVICE_DPI = 72 --local TWEAKABLE_SCALE = 0.1 local PANGO_SCALE = 1024 local draw_text = function(cr) --cr:translate (RADIUS, RADIUS) local layout = pango.PangoCairo.createPangoLayout(cr) local text8 = "Ленивый рыжий кот شَدَّة latin العَرَبِية"; layout:setText(text8, -1) local desc = pango.Font.fontDescriptionFromString(FONT_WITH_MANUAL_SIZE) desc:setAbsoluteSize( FONT_SIZE * DEVICE_DPI * PANGO_SCALE / (72.0)) local w,_ = layout:getSize() layout:setFontDescription(desc) cr:setSourceRgb(0.0, 0.0, 0.0) pango.PangoCairo.updatePangoLayout(cr, layout) cr:moveTo (10,10) pango.PangoCairo.showPangoLayout(cr, layout) end local xcb = require("xcb") local conn = xcb.connect() local screen = conn:getSetup():setupRootsIterator().data local window = conn:createWindow({ parent=screen.root, visual=screen.root_visual, x=20, y=20, w=650, h=150, border=10, class = xcb.WindowClass.InputOutput, mask=xcb.CW.BackPixel | xcb.CW.EventMask, value0=screen.white_pixel, value1=xcb.EventMask.Exposure | xcb.EventMask.KeyPress }) conn:mapWindow(window) conn:flush() local visual = cairo.findVisual(conn, screen.root_visual) local surface = cairo.xcbSurfaceCreate(conn, window.id, visual, 650, 150) local cr = surface:cairoCreate() --cr:scale(1 * TWEAKABLE_SCALE, 1 * TWEAKABLE_SCALE) conn:flush() local e = conn:waitForEvent() while (e) do local response_type = e.response_type if (response_type == xcb.EventType.Expose) then cr:setSourceRgb(.9, .9, .9) cr:paint() draw_text (cr) surface:flush() conn:flush() elseif (response_type == xcb.EventType.KeyPress) then break elseif (response_type == 0) then if (e.error_code) then print(string.format("Event error code:%i", e.error_code)) else print("Event error code:null") end end e = conn:waitForEvent() end conn:disconnect()
mit
dacrybabysuck/darkstar
scripts/zones/Northern_San_dOria/npcs/Olbergieut.lua
11
1887
----------------------------------- -- Area: Northern San d'Oria -- NPC: Olbergieut -- Type: Quest NPC -- !pos 91 0 121 231 -- -- Starts and Finishes Quest: Gates of Paradise ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); local ID = require("scripts/zones/Northern_San_dOria/IDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) gates = player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.GATES_TO_PARADISE); if (player:hasKeyItem(dsp.ki.SCRIPTURE_OF_WATER) == true) then player:startEvent(620); elseif (gates == QUEST_ACCEPTED) then player:showText(npc, ID.text.OLBERGIEUT_DIALOG, dsp.ki.SCRIPTURE_OF_WIND); elseif (player:getFameLevel(SANDORIA) >= 2 and gates == QUEST_AVAILABLE) then player:startEvent(619); else player:startEvent(612); end; end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 619 and option == 0) then player:addQuest(SANDORIA, dsp.quest.id.sandoria.GATES_TO_PARADISE); player:addKeyItem(dsp.ki.SCRIPTURE_OF_WIND); player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.SCRIPTURE_OF_WIND); elseif (csid == 620) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED, 13584); else player:completeQuest(SANDORIA,dsp.quest.id.sandoria.GATES_TO_PARADISE); player:addFame(SANDORIA,30); player:addTitle(dsp.title.THE_PIOUS_ONE); player:delKeyItem(dsp.ki.SCRIPTURE_OF_WATER); player:addItem(13584,1); player:messageSpecial(ID.text.ITEM_OBTAINED,13584); end; end; end;
gpl-3.0
dacrybabysuck/darkstar
scripts/globals/items/pear_crepe.lua
11
1177
----------------------------------------- -- ID: 5777 -- Item: Pear Crepe -- Food Effect: 30 Min, All Races ----------------------------------------- -- Intelligence +2 -- MP Healing +2 -- Magic Accuracy +20% (cap 45) -- Magic Defense +1 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,1800,5777) end function onEffectGain(target,effect) target:addMod(dsp.mod.INT, 2) target:addMod(dsp.mod.FOOD_MACCP, 20) target:addMod(dsp.mod.FOOD_MACC_CAP, 45) target:addMod(dsp.mod.MDEF, 1) target:addMod(dsp.mod.MPHEAL, 2) end function onEffectLose(target, effect) target:delMod(dsp.mod.INT, 2) target:delMod(dsp.mod.FOOD_MACCP, 20) target:delMod(dsp.mod.FOOD_MACC_CAP, 45) target:delMod(dsp.mod.MDEF, 1) target:delMod(dsp.mod.MPHEAL, 2) end
gpl-3.0
dacrybabysuck/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Ezura-Romazura.lua
12
1063
----------------------------------- -- Area: Windurst Waters [S] -- NPC: Ezura-Romazura -- Standard Merchant NPC ----------------------------------- local ID = require("scripts/zones/Windurst_Waters_[S]/IDs") require("scripts/globals/shop") ----------------------------------- function onTrade(player,npc,trade) end function onTrigger(player,npc) local stock = { 4771,123750, -- Scroll of Stone V 4781,133110, -- Scroll of Water V 4766,144875, -- Scroll of Aero V 4756,162500, -- Scroll of Fire V 4761,186375, -- Scroll of Blizzard V 4893,168150, -- Scroll of Stoneja 4895,176700, -- Scroll of Waterja 4890,193800, -- Scroll of Firaja 4892,185240, -- Scroll of Aeroja 4863,126000, -- Scroll of Break } player:showText(npc,ID.text.EZURAROMAZURA_SHOP_DIALOG) dsp.shop.general(player, stock) end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
wizardbottttt/powerplus
plugins/spammer.lua
86
65983
local function run(msg) if msg.text == "[!/]killwili" then return "".. [[ kose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack 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bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nkose nanat hack shod left bede\nv ]] end end return { description = "Spamms the group fastly", usage = "!fuck or Fuckgp or Fuck : send 10000 Spams to the group", patterns = { "^[!/]fuck$", "^fuckgp$", "^Fuck$", "^spam$", "^Fuckgp$", }, run = run, privileged = true, pre_process = pre_process }
gpl-2.0
turingbot/B1
plugins/ping.lua
1
1043
local datebase = { "اگه با منی که من آنلاینم 😐❤️ ", "آنلاین بودم وقتی آنلاین بودن مد نبود 😐❤️ ", "گفتم که آنلاینم 😐❤️ ", "کار و زندگی نداری تو گیر میدی به من 😐❤️ ", "عجب گیری کردیم از دست این 😐❤️ ", "چقد بدم بیخیال من شی 😐❤️ ", "عجب داستانی دارم من با تو 😐❤️ ", "خوشت میاد منو اذیت کنی 😐❤️ ", "یه بار دیگه بگی ربات خودت میدونی 😐❤️ ", "من از دست این آدم بیکار لفت بدم بهتره 😐❤️ ", "منو بیخیال بچسب به کار و زندگیت 😐❤️ ", "درد و بلات بخوره تو سر ربات گروه بغلی چیه آخه 😐❤️ ", } local function run(msg, matches) if is_mod(msg) then return datebase[math.random(#datebase)] end end return { patterns = { "^ربات$", "^رباط$", }, run = run }
gpl-3.0
dacrybabysuck/darkstar
scripts/globals/items/pork_cutlet_rice_bowl.lua
11
1782
----------------------------------------- -- ID: 6406 -- Item: pork_cutlet_rice_bowl -- Food Effect: 180Min, All Races ----------------------------------------- -- HP +60 -- MP +60 -- STR +7 -- VIT +3 -- AGI +5 -- INT -7 -- Fire resistance +20 -- Attack +23% (cap 125) -- Ranged Attack +23% (cap 125) -- Store TP +4 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,10800,6406) end function onEffectGain(target,effect) target:addMod(dsp.mod.HP, 60) target:addMod(dsp.mod.MP, 60) target:addMod(dsp.mod.STR, 7) target:addMod(dsp.mod.VIT, 3) target:addMod(dsp.mod.AGI, 5) target:addMod(dsp.mod.INT, -7) target:addMod(dsp.mod.FIRERES, 20) target:addMod(dsp.mod.FOOD_ATTP, 23) target:addMod(dsp.mod.FOOD_ATT_CAP, 125) target:addMod(dsp.mod.FOOD_RATTP, 23) target:addMod(dsp.mod.FOOD_RATT_CAP, 125) target:addMod(dsp.mod.STORETP, 4) end function onEffectLose(target, effect) target:delMod(dsp.mod.HP, 60) target:delMod(dsp.mod.MP, 60) target:delMod(dsp.mod.STR, 7) target:delMod(dsp.mod.VIT, 3) target:delMod(dsp.mod.AGI, 5) target:delMod(dsp.mod.INT, -7) target:delMod(dsp.mod.FIRERES, 20) target:delMod(dsp.mod.FOOD_ATTP, 23) target:delMod(dsp.mod.FOOD_ATT_CAP, 125) target:delMod(dsp.mod.FOOD_RATTP, 23) target:delMod(dsp.mod.FOOD_RATT_CAP, 125) target:delMod(dsp.mod.STORETP, 4) end
gpl-3.0
andeandr100/Crumbled-World
Lua/MapEditor/Tools/ModelPlaceTool.lua
1
7885
require("MapEditor/Tools/Tool.lua") require("MapEditor/Tools/ModelPlaceToolMenu.lua") --this = SceneNode() local firstUpdateOfSelectedModel = false setttings = {} function setModel(panel) toolManager = this:getRootNode():findNodeByTypeTowardsLeafe(NodeId.toolManager) if toolManager then toolManager:setToolScript("MapEditor/Tools/ModelPlaceTool.lua") print("Model: "..panel:getTag():toString().."\n") nextModel = panel:getTag():toString() firstUpdateOfSelectedModel = true end end function updateSettings() selectedConfig = modelPlaceToolMenu.getSelectedConfig() setttings.enableObjectCollision = selectedConfig:get("objectCollision", true):getBool() setttings.enableSpaceCollision = selectedConfig:get("spaceCollision", true):getBool() setttings.enableUseObjectNormal = selectedConfig:get("useNormal", true):getBool() setttings.minRed = selectedConfig:get("minColorRed", 255):getInt() setttings.maxRed = selectedConfig:get("maxColorRed", 255):getInt() setttings.minGreen = selectedConfig:get("minColorGreen", 255):getInt() setttings.maxGreen = selectedConfig:get("maxColorGreen", 255):getInt() setttings.minBlue = selectedConfig:get("minColorBlue", 255):getInt() setttings.maxBlue = selectedConfig:get("maxColorBlue", 255):getInt() setttings.minRotationX = selectedConfig:get("minRotationAroundX", 0):getInt() setttings.maxRotationX = selectedConfig:get("maxRotationAroundX", 0):getInt() setttings.minRotationY = selectedConfig:get("minRotationAroundY", 0):getInt() setttings.maxRotationY = selectedConfig:get("maxRotationAroundY", 0):getInt() setttings.minRotationZ = selectedConfig:get("minRotationAroundZ", 0):getInt() setttings.maxRotationZ = selectedConfig:get("maxRotationAroundZ", 0):getInt() setttings.minScale = selectedConfig:get("minScale", 1.0):getDouble() setttings.maxScale = selectedConfig:get("maxScale", 1.0):getDouble() local numDefaultScript = selectedConfig:get("numDefaultScript", 0):getInt() setttings.defaultScripts = {} for i=1, numDefaultScript do setttings.defaultScripts[i] = selectedConfig:get("defaultScript"..tostring(i), ""):getString() end updateModelState() end function updateModelState() if currentModel then currentModel:setColor( Vec3( math.randomFloat(setttings.minRed, setttings.maxRed)/255, math.randomFloat(setttings.minGreen, setttings.maxGreen)/255, math.randomFloat(setttings.minBlue, setttings.maxBlue)/255 ) ) --currentModelMatrix = currentModel:getLocalMatrix() if setttings.minRotationX ~= 0 or setttings.maxRotationX ~= 0 or setttings.minRotationY ~= 0 or setttings.maxRotationY ~= 0 or setttings.minRotationZ ~= 0 or setttings.maxRotationZ ~= 0 then local rotX = math.degToRad( math.randomFloat(setttings.minRotationX, setttings.maxRotationX) ) local rotY = math.degToRad( math.randomFloat(setttings.minRotationY, setttings.maxRotationY) ) local rotZ = math.degToRad( math.randomFloat(setttings.minRotationZ, setttings.maxRotationZ) ) local cVec = currentModelMatrix:getRotation() --change only rotations that is set between 2 values if setttings.minRotationX ~= 0 or setttings.maxRotationX ~= 0 then cVec.x = rotX end if setttings.minRotationY ~= 0 or setttings.maxRotationY ~= 0 then cVec.y = rotY end if setttings.minRotationZ ~= 0 or setttings.maxRotationZ ~= 0 then cVec.z = rotZ end currentModelMatrix:setRotation(cVec) end --scale will be randomized every time currentModelMatrix:setScale(Vec3(math.randomFloat(setttings.minScale, setttings.maxScale))) currentModel:setLocalMatrix(currentModelMatrix) end end function create() Tool.create() Tool.enableChangeOfSelectedScene = false nextModel = nil currentModel = nil currentModelMatrix = Matrix() useObjectCollision = true --Get billboard for the map editor local mapEditor = Core.getBillboard("MapEditor") --Get the Tool panel local toolPanel = mapEditor:getPanel("ToolPanel") --Get the setting panel local settingPanel = mapEditor:getPanel("SettingPanel") --Load config rootConfig = Config("ToolsSettings") --Get the ligt tool config settings modelInfoConfig = rootConfig:get("ModelInfo") modelPlaceToolMenu = ModelPlaceToolMenu.new(toolPanel, setModel, settingPanel, updateSettings) return true end function changeModel() if nextModel then currentModel = Core.getModel(nextModel) --currentModel = Model() if currentModel then if this:getRootNode() then this:getRootNode():addChild(currentModel) else currentModel = nil end end --Update settings panel, update model rotation and scale modelPlaceToolMenu.setToolSettingsForModel(nextModel) nextModel = nil end end --Called when the tool has been activated function activated() changeModel() currentModelMatrix = Matrix() toolModelSettingsPanel:setVisible(true) Tool.clearSelectedNodes() print("activated\n") --currentFrae = Core.get end --Called when tool is being deactivated function deActivated() if currentModel then if currentModel:getParent() then currentModel:getParent():removeChild(currentModel) end currentModel = nil end toolModelSettingsPanel:setVisible(false) print("Deactivated\n") end --As long as the tool is active update is caled function update() --Check if new model has been requested if nextModel then changeModel() end --Check if there is a selected model if not currentModel then return true end --Do collision check local node, collisionPos, collisionNormal = Tool.getCollision(setttings.enableObjectCollision, setttings.enableSpaceCollision) if node then if firstUpdateOfSelectedModel then firstUpdateOfSelectedModel = false updateModelState() end local ticks = Core.getInput():getMouseWheelTicks() --linux only ticks=={-50,0,50} local rotation = 0 if ticks~=0 then rotation = (ticks>0) and -math.pi/36 or math.pi/36 end --Rotate around local parent y axist local rotMat = Matrix() rotMat:setRotation(Vec3(0,rotation,0)) currentModelMatrix = rotMat * currentModelMatrix if setttings.enableUseObjectNormal then local normalMat = Matrix() local normal = collisionNormal if normal:length() < 0.01 then normal = Vec3(0,1,0) end if math.abs(normal:normalizeV():dot(currentModelMatrix:getRightVec())) > 0.9 then normalMat:createMatrixUp(normal, currentModelMatrix:getAtVec()) else normalMat:createMatrixUp(normal, currentModelMatrix:getRightVec()) end local localMatrix = normalMat * currentModelMatrix localMatrix:setPosition(collisionPos) currentModel:setLocalMatrix(localMatrix ) else local localMatrix = currentModelMatrix localMatrix:setPosition(collisionPos) currentModel:setLocalMatrix(localMatrix ) end --Collision was found show the model currentModel:setVisible(true) --Set the local position to the global position --currentModel:setLocalPosition(collisionPos) if collisionPos:length() < 0.1 then print("No position") end if Core.getInput():getMouseDown(MouseKey.left) then --Create a copy of the model local model = Model(currentModel) --Set script for i=1, #setttings.defaultScripts do model:loadLuaScript(setttings.defaultScripts[i]) end --Convert from global space to local space model:setLocalMatrix( node:getGlobalMatrix():inverseM() * currentModel:getGlobalMatrix() ) --Add model to collision sceneNode node:addChild( model ) --update model, color, rotation and scale updateModelState() end --print("Colision\n") else --No collision was found, hidde the model currentModel:setVisible(false) end --Update basic tool Tool.update() return true end
mit
dacrybabysuck/darkstar
scripts/globals/items/sausage_roll.lua
11
1482
----------------------------------------- -- ID: 4396 -- Item: sausage_roll -- Food Effect: 30Min, All Races ----------------------------------------- -- Health % 6 (cap 160) -- Vitality 3 -- Intelligence -1 -- Attack % 27 -- Attack Cap 30 -- Ranged ATT % 27 -- Ranged ATT Cap 30 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,1800,4396) end function onEffectGain(target, effect) target:addMod(dsp.mod.FOOD_HPP, 6) target:addMod(dsp.mod.FOOD_HP_CAP, 160) target:addMod(dsp.mod.VIT, 3) target:addMod(dsp.mod.INT, -1) target:addMod(dsp.mod.FOOD_ATTP, 27) target:addMod(dsp.mod.FOOD_ATT_CAP, 30) target:addMod(dsp.mod.FOOD_RATTP, 27) target:addMod(dsp.mod.FOOD_RATT_CAP, 30) end function onEffectLose(target, effect) target:delMod(dsp.mod.FOOD_HPP, 6) target:delMod(dsp.mod.FOOD_HP_CAP, 160) target:delMod(dsp.mod.VIT, 3) target:delMod(dsp.mod.INT, -1) target:delMod(dsp.mod.FOOD_ATTP, 27) target:delMod(dsp.mod.FOOD_ATT_CAP, 30) target:delMod(dsp.mod.FOOD_RATTP, 27) target:delMod(dsp.mod.FOOD_RATT_CAP, 30) end
gpl-3.0
sk89q/saitohud
src/SaitoHUD/lua/saitohud/geom.lua
3
6250
-- SaitoHUD -- Copyright (c) 2009-2010 sk89q <http://www.sk89q.com> -- Copyright (c) 2010 BoJaN -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 2 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- -- $Id$ local subclassVector = CreateClientConVar("geom_subclass_vector", "0", true, false) local GEOM = {} SaitoHUD.GEOM = GEOM GEOM.Points = {} GEOM.Lines = {} GEOM.Planes = {} GEOM.Angles = {} --- Makes a dynamic vector class that will update its value every tick -- (if needed). This is used for vectors local to an entity, so that they can -- stay up to date. -- @param constructorFunc Function to construct the object with -- @param updateFunc Function that should return a new Vector or nil -- @return Class table (with a __call) function GEOM.MakeDynamicVectorType() local v = {} local mt = { __call = function(t, ...) local arg = {...} local instance = {} instance._CachedVector = Vector(0, 0, 0) instance._LastUpdate = 0 instance._Update = function(self) if CurTime() - self._LastUpdate ~= 0 then local vec = v.Update(self) if vec then self._CachedVector = vec end end end local mt = {} mt.__index = function(t, key) t:_Update() local r = t._CachedVector[key] if type(r) == 'function' then return function(self, ...) local arg = {...} return self._CachedVector[key](self._CachedVector, unpack(arg)) end end return r end mt.__add = function(a, b) return a._CachedVector.__add(a, b) end mt.__sub = function(a, b) return a._CachedVector.__sub(a, b) end mt.__mul = function(a, b) return a._CachedVector.__mul(a, b) end mt.__div = function(a, b) return a._CachedVector.__div(a, b) end mt.__mod = function(a, b) return a._CachedVector.__mod(a, b) end mt.__pow = function(a, b) return a._CachedVector.__pow(a, b) end setmetatable(instance, mt) v.Initialize(instance, unpack(arg)) return instance end } setmetatable(v, mt) return v end --- Overrides the Vector object so that dynamic vectors can work seamlessly. local function OverrideVectorForDynamic() if not g_GEOMOrigVector then g_GEOMOrigVector = {} end local keys = { 'Cross', 'Distance', 'Dot', 'DotProduct', '__add', '__sub', '__mul', '__div', '__mod', '__pow' } local vecMt = FindMetaTable("Vector") for _, key in pairs(keys) do if not g_GEOMOrigVector[key] then g_GEOMOrigVector[key] = vecMt[key] end vecMt[key] = function(self, ...) local arg = {...} if type(self) == 'table' and self._CachedVector then self = self._CachedVector end if type(arg[1]) == 'table' and arg[1]._CachedVector then arg[1] = arg[1]._CachedVector end return g_GEOMOrigVector[key](self, unpack(arg)) end end MsgN("Vector subclassed for seamless GOEM functionality") end GEOM.EntityRelVector = GEOM.MakeDynamicVectorType() --- Construct a vector that is relative to an entity. -- @param x -- @param y -- @param z -- @param ent Entity function GEOM.EntityRelVector:Initialize(x, y, z, ent) self.LocalVector = ent:WorldToLocal(Vector(x, y, z)) self.Entity = ent end --- Updates the vector. -- @return Vector function GEOM.EntityRelVector:Update() if ValidEntity(self.Entity) then return self.Entity:LocalToWorld(self.LocalVector) end end GEOM.Ray = SaitoHUD.MakeClass() --- Creates a ray (point and direction). -- @param function GEOM.Ray:Initialize(pt1, pt2) self.pt1 = pt1 self.pt2 = pt2 end GEOM.Line = SaitoHUD.MakeClass() --- Creates a line. -- @param function GEOM.Line:Initialize(pt1, pt2) self.pt1 = pt1 self.pt2 = pt2 end function GEOM.Line:__tostring() return tostring(self.pt1) .. " -> " .. tostring(self.pt2) end --- Used to get a built-in point. -- @param key Key -- @return Vector or nil function GEOM.GetBuiltInPoint(key) key = key:lower() if key == "me" then return SaitoHUD.GetRefPos() elseif key == "trace" then local tr = SaitoHUD.GetRefTrace() return tr.HitPos end end --- Used to get a built-in line. -- @param key Key -- @return Line or nil function GEOM.GetBuiltInLine(key) end function GEOM.SetPoint(key, v) GEOM.Points[key] = v end function GEOM.SetLine(key, v) GEOM.Lines[key] = v end function GEOM.SetPlane(key, v) GEOM.Planes[key] = v end function GEOM.SetAngle(key, v) if type(v) == "Angle" then v = v:Forward() end GEOM.Angles[key] = v end --- Returns the projection of a point onto a line segment in 3D space. -- @param line -- @param point -- @return Distance function GEOM.PointLineSegmentProjection(pt, line) local a = line.pt1:Distance(line.pt1)^2 if a == 0 then return line.pt1 end local b = (pt - line.pt1):Dot(line.pt2 - line.pt1) / a if b < 0 then return line.pt1 end if b > 1 then return line.pt2 end return line.pt1 + b * (line.pt2 - line.pt1) end if subclassVector:GetBool() then OverrideVectorForDynamic() end
gpl-2.0
kikito/Algorithm-Implementations
Bresenham_Line/Lua/Yonaba/bresenham_test.lua
27
1097
-- Tests for bresenham.lua local bresenham = require 'bresenham' local total, pass = 0, 0 local function dec(str, len) return #str < len and str .. (('.'):rep(len-#str)) or str:sub(1,len) end local function run(message, f) total = total + 1 local ok, err = pcall(f) if ok then pass = pass + 1 end local status = ok and 'PASSED' or 'FAILED' print(('%02d. %68s: %s'):format(total, dec(message,68), status)) end -- Checks if t1 and t2 arrays are the same local function same(t1, t2) for k,v in ipairs(t1) do if t2[k].x ~= v.x or t2[k].y ~= v.y then return false end end return true end run('Testing Bresenham line marching', function() local expected = {{x = 1, y = 1}, {x = 2, y = 2}, {x = 3, y = 3}, {x = 4, y = 4}, {x = 5, y = 5}} assert(same(bresenham(1, 1, 5, 5), expected)) local expected = {{x = 1, y = 1}, {x = 2, y = 2}, {x = 2, y = 3}, {x = 3, y = 4}} assert(same(bresenham(1, 1, 3, 4), expected)) end) print(('-'):rep(80)) print(('Total : %02d: Pass: %02d - Failed : %02d - Success: %.2f %%') :format(total, pass, total-pass, (pass*100/total)))
mit
dcourtois/premake-core
modules/vstudio/vs2008.lua
14
1387
-- -- vs2008.lua -- Add support for the Visual Studio 2008 project formats. -- Copyright (c) Jason Perkins and the Premake project -- local p = premake p.vstudio.vs2008 = {} local vs2008 = p.vstudio.vs2008 local vstudio = p.vstudio --- -- Define the Visual Studio 2008 export action. --- newaction { -- Metadata for the command line and help system trigger = "vs2008", shortname = "Visual Studio 2008", description = "Generate Visual Studio 2008 project files", -- Visual Studio always uses Windows path and naming conventions targetos = "windows", toolset = "msc-v90", -- The capabilities of this action valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Makefile", "None" }, valid_languages = { "C", "C++", "C#", "F#" }, valid_tools = { cc = { "msc" }, dotnet = { "msnet" }, }, -- Workspace and project generation logic onWorkspace = vstudio.vs2005.generateSolution, onProject = vstudio.vs2005.generateProject, onCleanWorkspace = vstudio.cleanSolution, onCleanProject = vstudio.cleanProject, onCleanTarget = vstudio.cleanTarget, -- This stuff is specific to the Visual Studio exporters vstudio = { csprojSchemaVersion = "2.0", productVersion = "9.0.30729", solutionVersion = "10", versionName = "2008", toolsVersion = "3.5", } }
bsd-3-clause
dcourtois/premake-core
modules/vstudio/tests/cs2005/test_files.lua
14
9178
-- -- tests/actions/vstudio/cs2005/test_files.lua -- Validate generation of <Files/> block in Visual Studio 2005 .csproj -- Copyright (c) 2009-2014 Jason Perkins and the Premake project -- local p = premake local suite = test.declare("vstudio_cs2005_files") local dn2005 = p.vstudio.dotnetbase -- -- Setup -- local wks, prj function suite.setup() p.action.set("vs2005") wks = test.createWorkspace() end local function prepare() prj = test.getproject(wks, 1) dn2005.files(prj) end -- -- Test grouping and nesting -- function suite.SimpleSourceFile() files { "Hello.cs" } prepare() test.capture [[ <Compile Include="Hello.cs" /> ]] end function suite.NestedSourceFile() files { "Src/Hello.cs" } prepare() test.capture [[ <Compile Include="Src\Hello.cs" /> ]] end function suite.PerConfigFile() files { "Hello.cs" } configuration { 'debug' } files { "HelloTwo.cs" } prepare() test.capture [[ <Compile Include="Hello.cs" /> <Compile Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' " Include="HelloTwo.cs" /> ]] end -- -- Test file dependencies -- function suite.resourceDesignerDependency() files { "Resources.resx", "Resources.Designer.cs" } prepare() test.capture [[ <Compile Include="Resources.Designer.cs"> <AutoGen>True</AutoGen> <DependentUpon>Resources.resx</DependentUpon> </Compile> <EmbeddedResource Include="Resources.resx"> <Generator>ResXFileCodeGenerator</Generator> <LastGenOutput>Resources.Designer.cs</LastGenOutput> <SubType>Designer</SubType> </EmbeddedResource> ]] end function suite.publicResourceDesignerDependency() files { "Resources.resx", "Resources.Designer.cs" } resourcegenerator 'public' prepare() test.capture [[ <Compile Include="Resources.Designer.cs"> <AutoGen>True</AutoGen> <DependentUpon>Resources.resx</DependentUpon> </Compile> <EmbeddedResource Include="Resources.resx"> <Generator>PublicResXFileCodeGenerator</Generator> <LastGenOutput>Resources.Designer.cs</LastGenOutput> <SubType>Designer</SubType> </EmbeddedResource> ]] end function suite.settingsDesignerDependency() files { "Properties/Settings.settings", "Properties/Settings.Designer.cs" } prepare() test.capture [[ <Compile Include="Properties\Settings.Designer.cs"> <AutoGen>True</AutoGen> <DependentUpon>Settings.settings</DependentUpon> <DesignTimeSharedInput>True</DesignTimeSharedInput> </Compile> <None Include="Properties\Settings.settings"> <Generator>SettingsSingleFileGenerator</Generator> <LastGenOutput>Settings.Designer.cs</LastGenOutput> </None> ]] end function suite.datasetDesignerDependency() files { "DataSet.xsd", "DataSet.Designer.cs" } prepare() test.capture [[ <Compile Include="DataSet.Designer.cs"> <AutoGen>True</AutoGen> <DesignTime>True</DesignTime> <DependentUpon>DataSet.xsd</DependentUpon> </Compile> <None Include="DataSet.xsd"> <Generator>MSDataSetGenerator</Generator> <LastGenOutput>DataSet.Designer.cs</LastGenOutput> <SubType>Designer</SubType> </None> ]] end function suite.datasetDependencies() files { "DataSet.xsd", "DataSet.xsc", "DataSet.xss" } prepare() test.capture [[ <None Include="DataSet.xsc"> <DependentUpon>DataSet.xsd</DependentUpon> </None> <None Include="DataSet.xsd" /> <None Include="DataSet.xss"> <DependentUpon>DataSet.xsd</DependentUpon> </None> ]] end function suite.textTemplatingDependency() files { "foobar.tt", "foobar.cs" } prepare() test.capture [[ <Compile Include="foobar.cs"> <AutoGen>True</AutoGen> <DesignTime>True</DesignTime> <DependentUpon>foobar.tt</DependentUpon> </Compile> <Content Include="foobar.tt"> <Generator>TextTemplatingFileGenerator</Generator> <LastGenOutput>foobar.cs</LastGenOutput> </Content> ]] end -- -- File associations should always be made relative to the file -- which is doing the associating. -- function suite.resourceDependency_inSubfolder() files { "Forms/TreeListView.resx", "Forms/TreeListView.cs" } prepare() test.capture [[ <Compile Include="Forms\TreeListView.cs" /> <EmbeddedResource Include="Forms\TreeListView.resx"> <DependentUpon>TreeListView.cs</DependentUpon> </EmbeddedResource> ]] end function suite.datasetDependency_inSubfolder() files { "DataSets/DataSet.xsd", "DataSets/DataSet.Designer.cs" } prepare() test.capture [[ <Compile Include="DataSets\DataSet.Designer.cs"> <AutoGen>True</AutoGen> <DesignTime>True</DesignTime> <DependentUpon>DataSet.xsd</DependentUpon> </Compile> <None Include="DataSets\DataSet.xsd"> <Generator>MSDataSetGenerator</Generator> <LastGenOutput>DataSet.Designer.cs</LastGenOutput> <SubType>Designer</SubType> </None> ]] end -- -- Test build actions. -- function suite.copyAction() files { "Hello.txt" } filter "files:**.txt" buildaction "Copy" prepare() test.capture [[ <Content Include="Hello.txt"> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </Content> ]] end function suite.componentAction() files { "Hello.cs" } filter "files:Hello.cs" buildaction "Component" prepare() test.capture [[ <Compile Include="Hello.cs"> <SubType>Component</SubType> </Compile> ]] end function suite.embeddedResourceAction() files { "Hello.ico" } filter "files:*.ico" buildaction "Embed" prepare() test.capture [[ <EmbeddedResource Include="Hello.ico" /> ]] end function suite.formAction() files { "HelloForm.cs" } filter "files:HelloForm.cs" buildaction "Form" prepare() test.capture [[ <Compile Include="HelloForm.cs"> <SubType>Form</SubType> </Compile> ]] end function suite.userControlAction() files { "Hello.cs" } filter "files:Hello.cs" buildaction "UserControl" prepare() test.capture [[ <Compile Include="Hello.cs"> <SubType>UserControl</SubType> </Compile> ]] end function suite.resourceAction() files { "Hello.ico" } filter "files:*.ico" buildaction "Resource" prepare() test.capture [[ <Resource Include="Hello.ico" /> ]] end -- -- Files that exist outside the project folder should be added as -- links, with a relative path. Weird but true. -- function suite.usesLink_onExternalSourceCode() files { "../Hello.cs" } prepare() test.capture [[ <Compile Include="..\Hello.cs"> <Link>Hello.cs</Link> </Compile> ]] end function suite.usesLinkInFolder_onExternalSourceCode() files { "../Src/Hello.cs" } prepare() test.capture [[ <Compile Include="..\Src\Hello.cs"> <Link>Src\Hello.cs</Link> </Compile> ]] end function suite.usesLinkInFolder_onExternalContent() files { "../Resources/Hello.txt" } filter "files:**.txt" buildaction "Copy" prepare() test.capture [[ <Content Include="..\Resources\Hello.txt"> <Link>Resources\Hello.txt</Link> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> </Content> ]] end function suite.usesLinkInFolder_onExternalReference() files { "../Resources/Hello.txt" } prepare() test.capture [[ <None Include="..\Resources\Hello.txt"> <Link>Resources\Hello.txt</Link> </None> ]] end -- -- Files that exist outside the project's folder are allowed to be -- placed into a folder using a virtual path, which is better than -- dropping them at the root. Files within the project folder cannot -- use virtual paths, because Visual Studio won't allow it. -- function suite.usesLinks_onVpath_onLocalSourceFile() files { "Hello.cs" } vpaths { ["Sources"] = "**.cs" } prepare() test.capture [[ <Compile Include="Hello.cs" /> ]] end function suite.usesLinks_onVpath_onExternalSourceFile() files { "../Src/Hello.cs" } vpaths { ["Sources"] = "../**.cs" } prepare() test.capture [[ <Compile Include="..\Src\Hello.cs"> <Link>Sources\Hello.cs</Link> </Compile> ]] end -- -- Check WPF XAML handling. -- function suite.associatesFiles_onXamlForm() files { "MainWindow.xaml", "MainWindow.xaml.cs" } prepare() test.capture [[ <Page Include="MainWindow.xaml"> <Generator>MSBuild:Compile</Generator> <SubType>Designer</SubType> </Page> <Compile Include="MainWindow.xaml.cs"> <DependentUpon>MainWindow.xaml</DependentUpon> <SubType>Code</SubType> </Compile> ]] end function suite.xamlApp_onAppXaml() files { "App.xaml", "App.xaml.cs" } prepare() test.capture [[ <ApplicationDefinition Include="App.xaml"> <Generator>MSBuild:Compile</Generator> <SubType>Designer</SubType> </ApplicationDefinition> <Compile Include="App.xaml.cs"> <DependentUpon>App.xaml</DependentUpon> <SubType>Code</SubType> </Compile> ]] end function suite.xamlApp_onBuildAction() files { "MyApp.xaml", "MyApp.xaml.cs" } filter "files:MyApp.xaml" buildaction "Application" prepare() test.capture [[ <ApplicationDefinition Include="MyApp.xaml"> <Generator>MSBuild:Compile</Generator> <SubType>Designer</SubType> </ApplicationDefinition> <Compile Include="MyApp.xaml.cs"> <DependentUpon>MyApp.xaml</DependentUpon> <SubType>Code</SubType> </Compile> ]] end
bsd-3-clause
andeandr100/Crumbled-World
Lua/Tower/supportManager.lua
1
6858
require("Tower/upgrade.lua") SupportManager = {} function SupportManager.new() local self = {} local upgrade --upgrade = Upgrade.new() local comUnitTable local comUnit = Core.getComUnit() local onChangeCallback -- local PERUNITDAMGINCPERLEVEL = 10 local PERDAMGINCPERLEVEL = 0.10 -- local restartListenerSupport -- local supportLevel = {} -- function: fixLevel -- purpose: To set the correct upgrade level for a specefic upgrade -- upg: The name of the upgrade -- level: What level is should have local function fixLevel(upg,level) print("fixLevel("..upg..","..level..")") local dCount = 0 while upgrade.getLevel(upg)~=level do dCount = dCount + 1 print("upgrade.getLevel("..upg..") = "..upgrade.getLevel(upg)) print("level = "..level) if upgrade.getLevel(upg)>level then upgrade.degrade(upg) else upgrade.upgrade(upg) end if dCount==5 then abort() end end end -- function: updateSupportUpgrades -- purpose: fix all level for all upgrades -- upg: The name of the upgrade local function updateSupportUpgrades(upg) --support if supportLevel[upg] then local maxLevel = 0 for k,v in pairs(supportLevel[upg]) do maxLevel = math.max(maxLevel, v) end fixLevel(upg,maxLevel) end end -- function: handleSupportDamage -- purpose: a help function for calculating who the damge should be attributed to -- upg: The name of the upgrade -- damage: The amount of damage dealt -- return: The amount of damage the tower actual did by it self function self.handleSupportDamage(damage) local tab = {} if supportLevel["supportDamage"] then local maxLevel = 0 for k,v in pairs(supportLevel["supportDamage"]) do if v>maxLevel then tab = {[1]=k} maxLevel = v elseif v==maxLevel then tab[#tab+1] = k end end -- local tDamage = damage*( 1.0/(1.0+(maxLevel*PERDAMGINCPERLEVEL)) ) local sDamage = damage*( (maxLevel*PERDAMGINCPERLEVEL)/(1.0+(maxLevel*PERDAMGINCPERLEVEL)) ) local size = #tab for i=1, size do comUnit:sendTo(tab[i],"dmgDealtMarkOfDeath",tostring(sDamage/size) )--dmgDealtMarkOfDeath only because it already does it, just wrong name end fixLevel("supportDamage",maxLevel) return tDamage end return damage end -- function: handle -- purpose: a help function for handleSupportRange, handleSupportDamage -- upg: The name of the upgrade -- param: the level of the tower -- index: what tower it is from local function handle(upg, param, index) local level = tonumber(param) supportLevel[upg] = supportLevel[upg] or {} supportLevel[upg][index] = level --fix level on all upgrades updateSupportUpgrades(upg) end -- function: handleSupportRange -- purpose: a support tower has been upgraded or sold -- param: the level of the tower -- index: what tower it is from local function handleSupportRange(param,index) handle("supportRange",param,index) if onChangeCallback then onChangeCallback() end end -- function: handleSupportDamage -- purpose: a support tower has been upgraded or sold -- param: the level of the tower -- index: what tower it is from local function handleSupportDamage(param,index) handle("supportDamage",param,index) if onChangeCallback then onChangeCallback() end end -- function: handleSupportBoost -- purpose: a support tower has been upgraded or sold -- param: the level of the tower -- index: what tower it is from local function handleSupportBoost(param,index) if upgrade.getLevel("supportBoost")==0 then upgrade.upgrade("supportBoost") end end -- function: setUpgrade -- purpose: Sets the upgrade class, that will be used -- upg: The class that will be used function self.setUpgrade(upg) upgrade = upg end -- function: addHiddenUpgrades -- purpose: Add the hidden upgrades for the support tower to the upgrade list function self.addHiddenUpgrades() -- restartListenerSupport = Listener("RestartWave") -- restartListenerSupport:registerEvent("restartWave", self.waveRestart) -- if not upgrade then error("The setUpgrade must have been used") else --local function spportBoostDamage() return upgrade.getStats("damage")*(1.0+math.clamp(0.25+(waveCount/100),0.25,0.5)) end upgrade.addUpgrade( { cost = 0, name = "supportBoost", info = "support boost", order = 9, duration = 10, cooldown = 0, icon = 68, hidden = true, stats = { damage = { upgrade.mul, 1.80, ""}, range = { upgrade.mul, 1.15 } } } ) upgrade.addUpgrade( { cost = 0, name = "supportRange", info = "support manager range", icon = 65, order = 7, hidden = true, value1 = 10, stats = { range = { upgrade.mul, 1+(PERDAMGINCPERLEVEL*1) }} } ) upgrade.addUpgrade( { cost = 0, name = "supportRange", info = "support manager range", icon = 65, order = 7, hidden = true, value1 = 20, stats = { range = { upgrade.mul, 1+(PERDAMGINCPERLEVEL*2) }} } ) upgrade.addUpgrade( { cost = 0, name = "supportRange", info = "support manager range", icon = 65, order = 7, hidden = true, value1 = 30, stats = { range = { upgrade.mul, 1+(PERDAMGINCPERLEVEL*3) }} } ) upgrade.addUpgrade( { cost = 0, name = "supportDamage", info = "support manager damage", icon = 64, order = 8, hidden = true, value1 = 10, stats = { damage = { upgrade.mul, 1+(PERDAMGINCPERLEVEL*1) }} } ) upgrade.addUpgrade( { cost = 0, name = "supportDamage", info = "support manager damage", icon = 64, order = 8, hidden = true, value1 = 20, stats = { damage = { upgrade.mul, 1+(PERDAMGINCPERLEVEL*2) }} } ) upgrade.addUpgrade( { cost = 0, name = "supportDamage", info = "support manager damage", icon = 64, order = 8, hidden = true, value1 = 30, stats = { damage = { upgrade.mul, 1+(PERDAMGINCPERLEVEL*3) }} } ) end end -- function: setComUnitTable -- purpose: Sets what comUnitTable will be used function self.setComUnitTable(pcomUnitTable) comUnitTable = pcomUnitTable end -- function: addCallbacks -- purpose: Adds all callbacks that will be used for the support tower function self.addCallbacks() comUnitTable["supportRange"] = handleSupportRange comUnitTable["supportDamage"] = handleSupportDamage comUnitTable["supportBoost"] = handleSupportBoost end function self.addSetCallbackOnChange(func) onChangeCallback = func end function self.restartWave() supportLevel = {} end return self end
mit
gpedro/otclient
modules/gamelib/protocol.lua
4
8464
GameServerOpcodes = { GameServerInitGame = 10, GameServerGMActions = 11, GameServerEnterGame = 15, GameServerLoginError = 20, GameServerLoginAdvice = 21, GameServerLoginWait = 22, GameServerAddCreature = 23, GameServerPingBack = 29, GameServerPing = 30, GameServerChallenge = 31, GameServerDeath = 40, -- all in game opcodes must be greater than 50 GameServerFirstGameOpcode = 50, -- otclient ONLY GameServerExtendedOpcode = 50, -- NOTE: add any custom opcodes in this range -- 51 - 99 -- original tibia ONLY GameServerFullMap = 100, GameServerMapTopRow = 101, GameServerMapRightRow = 102, GameServerMapBottomRow = 103, GameServerMapLeftRow = 104, GameServerUpdateTile = 105, GameServerCreateOnMap = 106, GameServerChangeOnMap = 107, GameServerDeleteOnMap = 108, GameServerMoveCreature = 109, GameServerOpenContainer = 110, GameServerCloseContainer = 111, GameServerCreateContainer = 112, GameServerChangeInContainer = 113, GameServerDeleteInContainer = 114, GameServerSetInventory = 120, GameServerDeleteInventory = 121, GameServerOpenNpcTrade = 122, GameServerPlayerGoods = 123, GameServerCloseNpcTrade = 124, GameServerOwnTrade = 125, GameServerCounterTrade = 126, GameServerCloseTrade = 127, GameServerAmbient = 130, GameServerGraphicalEffect = 131, GameServerTextEffect = 132, GameServerMissleEffect = 133, GameServerMarkCreature = 134, GameServerTrappers = 135, GameServerCreatureHealth = 140, GameServerCreatureLight = 141, GameServerCreatureOutfit = 142, GameServerCreatureSpeed = 143, GameServerCreatureSkull = 144, GameServerCreatureParty = 145, GameServerCreatureUnpass = 146, GameServerEditText = 150, GameServerEditList = 151, GameServerPlayerDataBasic = 159, -- 910 GameServerPlayerData = 160, GameServerPlayerSkills = 161, GameServerPlayerState = 162, GameServerClearTarget = 163, GameServerSpellDelay = 164, --870 GameServerSpellGroupDelay = 165, -- 870 GameServerMultiUseDelay = 166, -- 870 GameServerTalk = 170, GameServerChannels = 171, GameServerOpenChannel = 172, GameServerOpenPrivateChannel = 173, GameServerRuleViolationChannel = 174, GameServerRuleViolationRemove = 175, GameServerRuleViolationCancel = 176, GameServerRuleViolationLock = 177, GameServerOpenOwnChannel = 178, GameServerCloseChannel = 179, GameServerTextMessage = 180, GameServerCancelWalk = 181, GameServerWalkWait = 182, GameServerFloorChangeUp = 190, GameServerFloorChangeDown = 191, GameServerChooseOutfit = 200, GameServerVipAdd = 210, GameServerVipLogin = 211, GameServerVipLogout = 212, GameServerTutorialHint = 220, GameServerAutomapFlag = 221, GameServerQuestLog = 240, GameServerQuestLine = 241, GameServerChannelEvent = 243, -- 910 GameServerItemInfo = 244, -- 910 GameServerPlayerInventory = 245, -- 910 GameServerMarketEnter = 246, -- 944 GameServerMarketLeave = 247, -- 944 GameServerMarketDetail = 248, -- 944 GameServerMarketBrowse = 249, -- 944 GameServerShowModalDialog = 250 -- 960 } ClientOpcodes = { ClientEnterAccount = 1, ClientEnterGame = 10, ClientLeaveGame = 20, ClientPing = 29, ClientPingBack = 30, -- all in game opcodes must be equal or greater than 50 ClientFirstGameOpcode = 50, -- otclient ONLY ClientExtendedOpcode = 50, -- NOTE: add any custom opcodes in this range -- 51 - 99 -- original tibia ONLY ClientAutoWalk = 100, ClientWalkNorth = 101, ClientWalkEast = 102, ClientWalkSouth = 103, ClientWalkWest = 104, ClientStop = 105, ClientWalkNorthEast = 106, ClientWalkSouthEast = 107, ClientWalkSouthWest = 108, ClientWalkNorthWest = 109, ClientTurnNorth = 111, ClientTurnEast = 112, ClientTurnSouth = 113, ClientTurnWest = 114, ClientEquipItem = 119, -- 910 ClientMove = 120, ClientInspectNpcTrade = 121, ClientBuyItem = 122, ClientSellItem = 123, ClientCloseNpcTrade = 124, ClientRequestTrade = 125, ClientInspectTrade = 126, ClientAcceptTrade = 127, ClientRejectTrade = 128, ClientUseItem = 130, ClientUseItemWith = 131, ClientUseOnCreature = 132, ClientRotateItem = 133, ClientCloseContainer = 135, ClientUpContainer = 136, ClientEditText = 137, ClientEditList = 138, ClientLook = 140, ClientTalk = 150, ClientRequestChannels = 151, ClientJoinChannel = 152, ClientLeaveChannel = 153, ClientOpenPrivateChannel = 154, ClientCloseNpcChannel = 158, ClientChangeFightModes = 160, ClientAttack = 161, ClientFollow = 162, ClientInviteToParty = 163, ClientJoinParty = 164, ClientRevokeInvitation = 165, ClientPassLeadership = 166, ClientLeaveParty = 167, ClientShareExperience = 168, ClientDisbandParty = 169, ClientOpenOwnChannel = 170, ClientInviteToOwnChannel = 171, ClientExcludeFromOwnChannel = 172, ClientCancelAttackAndFollow = 190, ClientRefreshContainer = 202, ClientRequestOutfit = 210, ClientChangeOutfit = 211, ClientMount = 212, -- 870 ClientAddVip = 220, ClientRemoveVip = 221, ClientBugReport = 230, ClientRuleViolation = 231, ClientDebugReport = 232, ClientRequestQuestLog = 240, ClientRequestQuestLine = 241, ClientNewRuleViolation = 242, -- 910 ClientRequestItemInfo = 243, -- 910 ClientMarketLeave = 244, -- 944 ClientMarketBrowse = 245, -- 944 ClientMarketCreate = 246, -- 944 ClientMarketCancel = 247, -- 944 ClientMarketAccept = 248, -- 944 ClientAnswerModalDialog = 249 -- 960 }
mit
branden/dcos
packages/adminrouter/extra/src/lib/cache.lua
1
23176
local cjson_safe = require "cjson.safe" local shmlock = require "resty.lock" local http = require "resty.http" local resolver = require "resty.resolver" local util = require "util" -- In order to make caching code testable, these constants need to be -- configurable/exposed through env vars. -- -- Values assigned to these variable need to fufil following condition: -- -- CACHE_FIRST_POLL_DELAY << CACHE_EXPIRATION < CACHE_POLL_PERIOD < CACHE_MAX_AGE_SOFT_LIMIT < CACHE_MAX_AGE_HARD_LIMIT -- -- CACHE_BACKEND_REQUEST_TIMEOUT << CACHE_REFRESH_LOCK_TIMEOUT -- -- Before changing CACHE_POLL_INTERVAL, please check the comment for resolver -- statement configuration in includes/http/master.conf -- -- All are in units of seconds. Below are the defaults: local _CONFIG = {} local env_vars = {CACHE_FIRST_POLL_DELAY = 2, CACHE_POLL_PERIOD = 25, CACHE_EXPIRATION = 20, CACHE_MAX_AGE_SOFT_LIMIT = 75, CACHE_MAX_AGE_HARD_LIMIT = 259200, CACHE_BACKEND_REQUEST_TIMEOUT = 10, CACHE_REFRESH_LOCK_TIMEOUT = 20, } for key, value in pairs(env_vars) do -- yep, we are OK with key==nil, tonumber will just return nil local env_var_val = tonumber(os.getenv(key)) if env_var_val == nil or env_var_val == value then ngx.log(ngx.DEBUG, "Using default ".. key .. " value: `" .. value .. "` seconds") _CONFIG[key] = value else ngx.log(ngx.NOTICE, key .. " overridden by ENV to `" .. env_var_val .. "` seconds") _CONFIG[key] = env_var_val end end local function cache_data(key, value) -- Store key/value pair to SHM cache (shared across workers). -- Return true upon success, false otherwise. -- Expected to run within lock context. local cache = ngx.shared.cache local success, err, forcible = cache:set(key, value) if success then return true end ngx.log( ngx.ERR, "Could not store " .. key .. " to state cache: " .. err ) return false end local function request(url, accept_404_reply, auth_token) local headers = {["User-Agent"] = "Master Admin Router"} if auth_token ~= nil then headers["Authorization"] = "token=" .. auth_token end -- Use cosocket-based HTTP library, as ngx subrequests are not available -- from within this code path (decoupled from nginx' request processing). -- The timeout parameter is given in milliseconds. The `request_uri` -- method takes care of parsing scheme, host, and port from the URL. local httpc = http.new() httpc:set_timeout(_CONFIG.CACHE_BACKEND_REQUEST_TIMEOUT * 1000) local res, err = httpc:request_uri(url, { method="GET", headers=headers, ssl_verify=true }) if not res then return nil, err end if res.status ~= 200 then if accept_404_reply and res.status ~= 404 or not accept_404_reply then return nil, "invalid response status: " .. res.status end end ngx.log( ngx.NOTICE, "Request url: " .. url .. " " .. "Response Body length: " .. string.len(res.body) .. " bytes." ) return res, nil end local function is_ip_per_task(app) return app["ipAddress"] ~= nil and app["ipAddress"] ~= cjson_safe.null end local function is_user_network(app) local container = app["container"] return container and container["type"] == "DOCKER" and container["docker"]["network"] == "USER" end local function fetch_and_store_marathon_apps(auth_token) -- Access Marathon through localhost. ngx.log(ngx.NOTICE, "Cache Marathon app state") local appsRes, err = request(UPSTREAM_MARATHON .. "/v2/apps?embed=apps.tasks&label=DCOS_SERVICE_NAME", false, auth_token) if err then ngx.log(ngx.NOTICE, "Marathon app request failed: " .. err) return end local apps, err = cjson_safe.decode(appsRes.body) if not apps then ngx.log(ngx.WARN, "Cannot decode Marathon apps JSON: " .. err) return end local svcApps = {} for _, app in ipairs(apps["apps"]) do local appId = app["id"] local labels = app["labels"] if not labels then ngx.log(ngx.NOTICE, "Labels not found in app '" .. appId .. "'") goto continue end -- Service name should exist as we asked Marathon for it local svcId = util.normalize_service_name(labels["DCOS_SERVICE_NAME"]) local scheme = labels["DCOS_SERVICE_SCHEME"] if not scheme then ngx.log(ngx.NOTICE, "Cannot find DCOS_SERVICE_SCHEME for app '" .. appId .. "'") goto continue end local portIdx = labels["DCOS_SERVICE_PORT_INDEX"] if not portIdx then ngx.log(ngx.NOTICE, "Cannot find DCOS_SERVICE_PORT_INDEX for app '" .. appId .. "'") goto continue end local portIdx = tonumber(portIdx) if not portIdx then ngx.log(ngx.NOTICE, "Cannot convert port to number for app '" .. appId .. "'") goto continue end -- Lua arrays default starting index is 1 not the 0 of marathon portIdx = portIdx + 1 local tasks = app["tasks"] -- Process only tasks in TASK_RUNNING state. -- From http://lua-users.org/wiki/TablesTutorial: "inside a pairs loop, -- it's safe to reassign existing keys or remove them" for i, t in ipairs(tasks) do if t["state"] ~= "TASK_RUNNING" then table.remove(tasks, i) end end -- next() returns nil if table is empty. local i, task = next(tasks) if i == nil then ngx.log(ngx.NOTICE, "No task in state TASK_RUNNING for app '" .. appId .. "'") goto continue end ngx.log( ngx.NOTICE, "Reading state for appId '" .. appId .. "' from task with id '" .. task["id"] .. "'" ) local host_or_ip = task["host"] --take host by default if is_ip_per_task(app) then ngx.log(ngx.NOTICE, "app '" .. appId .. "' is using ip-per-task") -- override with the ip of the task local task_ip_addresses = task["ipAddresses"] if task_ip_addresses then host_or_ip = task_ip_addresses[1]["ipAddress"] else ngx.log(ngx.NOTICE, "no ip address allocated yet for app '" .. appId .. "'") goto continue end end if not host_or_ip then ngx.log(ngx.NOTICE, "Cannot find host or ip for app '" .. appId .. "'") goto continue end local ports = task["ports"] --task host port mapping by default if is_ip_per_task(app) then ports = {} if is_user_network(app) then -- override with ports from the container's portMappings local port_mappings = app["container"]["docker"]["portMappings"] or app["portDefinitions"] or {} local port_attr = app["container"]["docker"]["portMappings"] and "containerPort" or "port" for _, port_mapping in ipairs(port_mappings) do table.insert(ports, port_mapping[port_attr]) end else --override with the discovery ports local discovery_ports = app["ipAddress"]["discovery"]["ports"] for _, discovery_port in ipairs(discovery_ports) do table.insert(ports, discovery_port["number"]) end end end if not ports then ngx.log(ngx.NOTICE, "Cannot find ports for app '" .. appId .. "'") goto continue end local port = ports[portIdx] if not port then ngx.log(ngx.NOTICE, "Cannot find port at Marathon port index '" .. (portIdx - 1) .. "' for app '" .. appId .. "'") goto continue end local url = scheme .. "://" .. host_or_ip .. ":" .. port svcApps[svcId] = {scheme=scheme, url=url} ::continue:: end svcApps_json = cjson_safe.encode(svcApps) ngx.log(ngx.DEBUG, "Storing Marathon apps data to SHM.") if not cache_data("svcapps", svcApps_json) then ngx.log(ngx.ERR, "Storing marathon apps cache failed") return end ngx.update_time() local time_now = ngx.now() if cache_data("svcapps_last_refresh", time_now) then ngx.log(ngx.INFO, "Marathon apps cache has been successfully updated") end return end function store_leader_data(leader_name, leader_ip) if HOST_IP == 'unknown' or leader_ip == 'unknown' then ngx.log(ngx.ERR, "Private IP address of the host is unknown, aborting cache-entry creation for ".. leader_name .. " leader") mleader = '{"is_local": "unknown", "leader_ip": null}' elseif leader_ip == HOST_IP then mleader = '{"is_local": "yes", "leader_ip": "'.. HOST_IP ..'"}' ngx.log(ngx.INFO, leader_name .. " leader is local") else mleader = '{"is_local": "no", "leader_ip": "'.. leader_ip ..'"}' ngx.log(ngx.INFO, leader_name .. " leader is non-local: `" .. leader_ip .. "`") end ngx.log(ngx.DEBUG, "Storing " .. leader_name .. " leader to SHM") if not cache_data(leader_name .. "_leader", mleader) then ngx.log(ngx.ERR, "Storing " .. leader_name .. " leader cache failed") return end ngx.update_time() local time_now = ngx.now() if cache_data(leader_name .. "_leader_last_refresh", time_now) then ngx.log(ngx.INFO, leader_name .. " leader cache has been successfully updated") end return end local function fetch_generic_leader(leaderAPI_url, leader_name, auth_token) local mleaderRes, err = request(leaderAPI_url, true, auth_token) if err then ngx.log(ngx.WARN, leader_name .. " leader request failed: " .. err) return nil end -- We need to translate 404 reply into a JSON that is easy to process for -- endpoints. I.E.: -- https://mesosphere.github.io/marathon/docs/rest-api.html#get-v2-leader local res_body if mleaderRes.status == 404 then -- Just a hack in order to avoid using gotos - create a substitute JSON -- that can be parsed and processed by normal execution path and at the -- same time passes the information of a missing Marathon leader. ngx.log(ngx.NOTICE, "Using empty " .. leader_name .. " leader JSON") res_body = '{"leader": "unknown:0"}' else res_body = mleaderRes.body end local mleader, err = cjson_safe.decode(res_body) if not mleader then ngx.log(ngx.WARN, "Cannot decode " .. leader_name .. " leader JSON: " .. err) return nil end return mleader['leader']:split(":")[1] end local function fetch_and_store_marathon_leader(auth_token) leader_ip = fetch_generic_leader( UPSTREAM_MARATHON .. "/v2/leader", "marathon", auth_token) if leader_ip ~= nil then store_leader_data("marathon", leader_ip) end end local function fetch_and_store_state_mesos(auth_token) -- Fetch state JSON summary from Mesos. If successful, store to SHM cache. -- Expected to run within lock context. local response, err = request(UPSTREAM_MESOS .. "/master/state-summary", false, auth_token) if err then ngx.log(ngx.NOTICE, "Mesos state request failed: " .. err) return end local raw_state_summary, err = cjson_safe.decode(response.body) if not raw_state_summary then ngx.log(ngx.WARN, "Cannot decode Mesos state-summary JSON: " .. err) return end local parsed_state_summary = {} parsed_state_summary['f_by_id'] = {} parsed_state_summary['f_by_name'] = {} parsed_state_summary['agent_pids'] = {} for _, framework in ipairs(raw_state_summary["frameworks"]) do local f_id = framework["id"] local f_name = util.normalize_service_name(framework["name"]) parsed_state_summary['f_by_id'][f_id] = {} parsed_state_summary['f_by_id'][f_id]['webui_url'] = framework["webui_url"] parsed_state_summary['f_by_id'][f_id]['name'] = f_name parsed_state_summary['f_by_name'][f_name] = {} parsed_state_summary['f_by_name'][f_name]['webui_url'] = framework["webui_url"] end for _, agent in ipairs(raw_state_summary["slaves"]) do a_id = agent["id"] parsed_state_summary['agent_pids'][a_id] = agent["pid"] end local parsed_state_summary_json = cjson_safe.encode(parsed_state_summary) ngx.log(ngx.DEBUG, "Storing parsed Mesos state to SHM.") if not cache_data("mesosstate", parsed_state_summary_json) then ngx.log(ngx.WARN, "Storing parsed Mesos state to cache failed") return end ngx.update_time() local time_now = ngx.now() if cache_data("mesosstate_last_refresh", time_now) then ngx.log(ngx.INFO, "Mesos state cache has been successfully updated") end return end local function fetch_mesos_leader_state() -- Lua forbids jumping over local variables definition, hence we define all -- of them here. local r, err, answers -- We want to use Navstar's dual-dispatch approach and get the response -- as fast as possible from any operational MesosDNS. If we set it to local -- instance, its failure will break this part of the cache as well. -- -- As for the DNS TTL - we're on purpose ignoring it and going with own -- refresh cycle period. Assuming that Navstar and MesosDNS do not do -- caching on their own, we just treat DNS as an interface to obtain -- current mesos leader data. How long we cache it is just an internal -- implementation detail of AR. -- -- Also, see https://github.com/openresty/lua-resty-dns#limitations r, err = resolver:new{ nameservers = {{"198.51.100.1", 53}, {"198.51.100.2", 53}, {"198.51.100.3", 53}}, retrans = 3, -- retransmissions on receive timeout timeout = 2000, -- msec } if not r then ngx.log(ngx.ERR, "Failed to instantiate the resolver: " .. err) return nil end answers, err = r:query("leader.mesos") if not answers then ngx.log(ngx.ERR, "Failed to query the DNS server: " .. err) return nil end if answers.errcode then ngx.log(ngx.ERR, "DNS server returned error code: " .. answers.errcode .. ": " .. answers.errstr) return nil end if util.table_len(answers) == 0 then ngx.log(ngx.ERR, "DNS server did not return anything for leader.mesos") return nil end -- Yes, we are assuming that leader.mesos will always be just one A entry. -- AAAA support is a different thing... return answers[1].address end local function fetch_and_store_mesos_leader() leader_ip = fetch_mesos_leader_state() if leader_ip ~= nil then store_leader_data("mesos", leader_ip) end end local function refresh_needed(ts_name) -- ts_name (str): name of the '*_last_refresh' timestamp to check local cache = ngx.shared.cache local last_fetch_time = cache:get(ts_name) -- Handle the special case of first invocation. if not last_fetch_time then ngx.log(ngx.INFO, "Cache `".. ts_name .. "` empty. Fetching.") return true end ngx.update_time() local cache_age = ngx.now() - last_fetch_time if cache_age > _CONFIG.CACHE_EXPIRATION then ngx.log(ngx.INFO, "Cache `".. ts_name .. "` expired. Refresh.") return true end ngx.log(ngx.DEBUG, "Cache `".. ts_name .. "` populated and fresh. NOOP.") return false end local function refresh_cache(from_timer, auth_token) -- Refresh cache in case when it expired or has not been created yet. -- Use SHM-based lock for synchronizing coroutines across worker processes. -- -- This function can be invoked via two mechanisms: -- -- * Via ngx.timer (in a coroutine), which is triggered -- periodically in all worker processes for performing an -- out-of-band cache refresh (this is the usual mode of operation). -- In that case, perform cache invalidation only if no other timer -- instance currently does so (abort if lock cannot immediately be -- acquired). -- -- * During HTTP request processing, when cache content is -- required for answering the request but the cache was not -- populated yet (i.e. usually early after nginx startup). -- In that case, return from this function only after the cache -- has been populated (block on lock acquisition). -- -- Args: -- from_timer: set to true if invoked from a timer -- Acquire lock. local lock -- In order to avoid deadlocks, we are relying on `exptime` param of -- resty.lock (https://github.com/openresty/lua-resty-lock#new) -- -- It's value is maximum time it may take to fetch data from all the -- backends (ATM 2xMarathon + Mesos) plus an arbitrary two seconds period -- just to be on the safe side. local lock_ttl = 3 * (_CONFIG.CACHE_BACKEND_REQUEST_TIMEOUT + 2) if from_timer then ngx.log(ngx.INFO, "Executing cache refresh triggered by timer") -- Fail immediately if another worker currently holds -- the lock, because a single timer-based update at any -- given time suffices. lock = shmlock:new("shmlocks", {timeout=0, exptime=lock_ttl}) local elapsed, err = lock:lock("cache") if elapsed == nil then ngx.log(ngx.INFO, "Timer-based update is in progress. NOOP.") return end else ngx.log(ngx.INFO, "Executing cache refresh triggered by request") -- Cache content is required for current request -- processing. Wait for lock acquisition, for at -- most 20 seconds. lock = shmlock:new("shmlocks", {timeout=_CONFIG.CACHE_REFRESH_LOCK_TIMEOUT, exptime=lock_ttl }) local elapsed, err = lock:lock("cache") if elapsed == nil then ngx.log(ngx.ERR, "Could not acquire lock: " .. err) -- Leave early (did not make sure that cache is populated). return end end if refresh_needed("mesosstate_last_refresh") then fetch_and_store_state_mesos(auth_token) end if refresh_needed("svcapps_last_refresh") then fetch_and_store_marathon_apps(auth_token) end if refresh_needed("marathon_leader_last_refresh") then fetch_and_store_marathon_leader(auth_token) end if refresh_needed("mesos_leader_last_refresh") then fetch_and_store_mesos_leader() end local ok, err = lock:unlock() if not ok then -- If this fails, an unlock happens automatically via `exptime` lock -- param described earlier. ngx.log(ngx.ERR, "Failed to unlock cache shmlock: " .. err) end end local function periodically_refresh_cache(auth_token) -- This function is invoked from within init_worker_by_lua code. -- ngx.timer.at() can be called here, whereas most of the other ngx.* -- API is not available. timerhandler = function(premature) -- Handler for recursive timer invocation. -- Within a timer callback, plenty of the ngx.* API is available, -- with the exception of e.g. subrequests. As ngx.sleep is also not -- available in the current context, the recommended approach of -- implementing periodic tasks is via recursively defined timers. -- Premature timer execution: worker process tries to shut down. if premature then return end -- Invoke timer business logic. refresh_cache(true, auth_token) -- Register new timer. local ok, err = ngx.timer.at(_CONFIG.CACHE_POLL_PERIOD, timerhandler) if not ok then ngx.log(ngx.ERR, "Failed to create timer: " .. err) else ngx.log(ngx.INFO, "Created recursive timer for cache updating.") end end -- Trigger initial timer, about CACHE_FIRST_POLL_DELAY seconds after -- Nginx startup. local ok, err = ngx.timer.at(_CONFIG.CACHE_FIRST_POLL_DELAY, timerhandler) if not ok then ngx.log(ngx.ERR, "Failed to create timer: " .. err) return else ngx.log(ngx.INFO, "Created initial recursive timer for cache updating.") end end local function get_cache_entry(name, auth_token) local cache = ngx.shared.cache local name_last_refresh = name .. "_last_refresh" -- Handle the special case of very early request - before the first -- timer-based cache refresh local entry_last_refresh = cache:get(name_last_refresh) if entry_last_refresh == nil then refresh_cache(false, auth_token) entry_last_refresh = cache:get(name .. "_last_refresh") if entry_last_refresh == nil then -- Something is really broken, abort! ngx.log(ngx.ERR, "Could not retrieve last refresh time for `" .. name .. "` cache entry") return nil end end -- Check the clock ngx.update_time() local cache_age = ngx.now() - entry_last_refresh -- Cache is too old, we can't use it: if cache_age > _CONFIG.CACHE_MAX_AGE_HARD_LIMIT then ngx.log(ngx.ERR, "Cache entry `" .. name .. "` is too old, aborting request") return nil end -- Cache is stale, but still usable: if cache_age > _CONFIG.CACHE_MAX_AGE_SOFT_LIMIT then ngx.log(ngx.NOTICE, "Cache entry `" .. name .. "` is stale") end local entry_json = cache:get(name) if entry_json == nil then ngx.log(ngx.ERR, "Could not retrieve `" .. name .. "` cache entry from SHM") return nil end local entry, err = cjson_safe.decode(entry_json) if entry == nil then ngx.log(ngx.ERR, "Cannot decode JSON for entry `" .. entry_json .. "`: " .. err) return nil end return entry end -- Expose Admin Router cache interface local _M = {} function _M.init(auth_token) -- At some point auth_token passing will be refactored out in -- favour of service accounts support. local res = {} if auth_token ~= nil then -- auth_token variable is needed by a few functions which are -- nested inside top-level ones. We can either define all the functions -- inside the same lexical block, or we pass it around. Passing it -- around seems cleaner. res.get_cache_entry = function (name) return get_cache_entry(name, auth_token) end res.periodically_refresh_cache = function() return periodically_refresh_cache(auth_token) end else res.get_cache_entry = get_cache_entry res.periodically_refresh_cache = periodically_refresh_cache end return res end return _M
apache-2.0
ovh/overthebox-feeds
luci-mod-admin-full/luasrc/model/cbi/admin_system/fstab.lua
39
5639
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Licensed to the public under the Apache License 2.0. require("luci.tools.webadmin") local fs = require "nixio.fs" local util = require "nixio.util" local tp = require "luci.template.parser" local block = io.popen("block info", "r") local ln, dev, devices = nil, nil, {} repeat ln = block:read("*l") dev = ln and ln:match("^/dev/(.-):") if dev then local e, s, key, val = { } for key, val in ln:gmatch([[(%w+)="(.-)"]]) do e[key:lower()] = val devices[val] = e end s = tonumber((fs.readfile("/sys/class/block/%s/size" % dev))) e.dev = "/dev/%s" % dev e.size = s and math.floor(s / 2048) devices[e.dev] = e end until not ln block:close() m = Map("fstab", translate("Mount Points")) local mounts = luci.sys.mounts() v = m:section(Table, mounts, translate("Mounted file systems")) fs = v:option(DummyValue, "fs", translate("Filesystem")) mp = v:option(DummyValue, "mountpoint", translate("Mount Point")) avail = v:option(DummyValue, "avail", translate("Available")) function avail.cfgvalue(self, section) return luci.tools.webadmin.byte_format( ( tonumber(mounts[section].available) or 0 ) * 1024 ) .. " / " .. luci.tools.webadmin.byte_format( ( tonumber(mounts[section].blocks) or 0 ) * 1024 ) end used = v:option(DummyValue, "used", translate("Used")) function used.cfgvalue(self, section) return ( mounts[section].percent or "0%" ) .. " (" .. luci.tools.webadmin.byte_format( ( tonumber(mounts[section].used) or 0 ) * 1024 ) .. ")" end mount = m:section(TypedSection, "mount", translate("Mount Points"), translate("Mount Points define at which point a memory device will be attached to the filesystem")) mount.anonymous = true mount.addremove = true mount.template = "cbi/tblsection" mount.extedit = luci.dispatcher.build_url("admin/system/fstab/mount/%s") mount.create = function(...) local sid = TypedSection.create(...) if sid then luci.http.redirect(mount.extedit % sid) return end end mount:option(Flag, "enabled", translate("Enabled")).rmempty = false dev = mount:option(DummyValue, "device", translate("Device")) dev.rawhtml = true dev.cfgvalue = function(self, section) local v, e v = m.uci:get("fstab", section, "uuid") e = v and devices[v:lower()] if v and e and e.size then return "UUID: %s (%s, %d MB)" %{ tp.pcdata(v), e.dev, e.size } elseif v and e then return "UUID: %s (%s)" %{ tp.pcdata(v), e.dev } elseif v then return "UUID: %s (<em>%s</em>)" %{ tp.pcdata(v), translate("not present") } end v = m.uci:get("fstab", section, "label") e = v and devices[v] if v and e and e.size then return "Label: %s (%s, %d MB)" %{ tp.pcdata(v), e.dev, e.size } elseif v and e then return "Label: %s (%s)" %{ tp.pcdata(v), e.dev } elseif v then return "Label: %s (<em>%s</em>)" %{ tp.pcdata(v), translate("not present") } end v = Value.cfgvalue(self, section) or "?" e = v and devices[v] if v and e and e.size then return "%s (%d MB)" %{ tp.pcdata(v), e.size } elseif v and e then return tp.pcdata(v) elseif v then return "%s (<em>%s</em>)" %{ tp.pcdata(v), translate("not present") } end end mp = mount:option(DummyValue, "target", translate("Mount Point")) mp.cfgvalue = function(self, section) if m.uci:get("fstab", section, "is_rootfs") == "1" then return "/overlay" else return Value.cfgvalue(self, section) or "?" end end fs = mount:option(DummyValue, "fstype", translate("Filesystem")) fs.cfgvalue = function(self, section) local v, e v = m.uci:get("fstab", section, "uuid") v = v and v:lower() or m.uci:get("fstab", section, "label") v = v or m.uci:get("fstab", section, "device") e = v and devices[v] return e and e.type or m.uci:get("fstab", section, "fstype") or "?" end op = mount:option(DummyValue, "options", translate("Options")) op.cfgvalue = function(self, section) return Value.cfgvalue(self, section) or "defaults" end rf = mount:option(DummyValue, "is_rootfs", translate("Root")) rf.cfgvalue = function(self, section) local target = m.uci:get("fstab", section, "target") if target == "/" then return translate("yes") elseif target == "/overlay" then return translate("overlay") else return translate("no") end end ck = mount:option(DummyValue, "enabled_fsck", translate("Check")) ck.cfgvalue = function(self, section) return Value.cfgvalue(self, section) == "1" and translate("yes") or translate("no") end swap = m:section(TypedSection, "swap", "SWAP", translate("If your physical memory is insufficient unused data can be temporarily swapped to a swap-device resulting in a higher amount of usable <abbr title=\"Random Access Memory\">RAM</abbr>. Be aware that swapping data is a very slow process as the swap-device cannot be accessed with the high datarates of the <abbr title=\"Random Access Memory\">RAM</abbr>.")) swap.anonymous = true swap.addremove = true swap.template = "cbi/tblsection" swap.extedit = luci.dispatcher.build_url("admin/system/fstab/swap/%s") swap.create = function(...) local sid = TypedSection.create(...) if sid then luci.http.redirect(swap.extedit % sid) return end end swap:option(Flag, "enabled", translate("Enabled")).rmempty = false dev = swap:option(DummyValue, "device", translate("Device")) dev.cfgvalue = function(self, section) local v v = m.uci:get("fstab", section, "uuid") if v then return "UUID: %s" % v end v = m.uci:get("fstab", section, "label") if v then return "Label: %s" % v end v = Value.cfgvalue(self, section) or "?" e = v and devices[v] if v and e and e.size then return "%s (%s MB)" % {v, e.size} else return v end end return m
gpl-3.0
andeandr100/Crumbled-World
Lua/Game/spirits.lua
1
5571
SpiritsParticleEffect = { endCrystalSpirit1 = { WallboardParticle = true, airResistance = 0, color = { color1 = {r = 0.65,g = 0.33,b = 0.05,a = 0.25,per = 0,size = 0.025}, color2 = {r = 1.20,g = 1.20,b = 0.15,a = 0.65,per = 0.25,size = 0.05}, color3 = {r = 0.80,g = 0.80,b = 0.80,a = 0.25,per = 1,size = 0.015}, renderPhase = {GL_Blend.SRC_ALPHA, GL_Blend.ONE_MINUS_SRC_ALPHA, GL_Blend.SRC_ALPHA, GL_Blend.ONE} }, emitterSpeedMultiplyer = 1, gravity = 0, lifeTime = { max = 2, min = 1 }, spawn = { OffsetFromGroundPer = 0.0, maxParticles = 12, minParticles = 0, pattern = "sphere", patternData = { max = 1, min = -1 }, spawnDuration = math.huge, spawnRadius = 0.015, spawnRate = 6, spawnSpeed = 0 }, texture = { countX = 1, countY = 2, lengthEqlWidthMul = 1, startX = 0, startY = 0.75, widthX = 0.125, widthY = 0.125 } }, endCrystalSpiritTale1 = { WallboardParticle = true, airResistance = 0, color = { color1 = {r = 1.20,g = 1.20,b = 0.15,a = 0.026,per = 0,size = 0.05}, color2 = {r = 0.80,g = 0.80,b = 0.80,a = 0.013,per = 1,size = 0.015}, renderPhase = {GL_Blend.SRC_ALPHA, GL_Blend.ONE_MINUS_SRC_ALPHA, GL_Blend.SRC_ALPHA, GL_Blend.ONE} }, emitterSpeedMultiplyer = 1, gravity = 0, lifeTime = { max = 0.5,--0.25, min = 0.25--0.125 }, spawn = { OffsetFromGroundPer = 0.0, maxParticles = 50,--50, minParticles = 0, pattern = "sphere", patternData = { max = 1, min = -1 }, spawnDuration = math.huge, spawnRadius = 0.0, spawnRate = 100, spawnSpeed = 0 }, texture = { countX = 1, countY = 1, lengthEqlWidthMul = 1, startX = 0, startY = 0.875, widthX = 0.125, widthY = 0.125 } }, endCrystalSpirit2 = { WallboardParticle = true, airResistance = 0, color = { color1 = {r = 0.05,g = 0.33,b = 0.65,a = 0.25,per = 0,size = 0.025}, color2 = {r = 0.15,g = 1.20,b = 1.20,a = 0.65,per = 0.25,size = 0.05}, color3 = {r = 0.80,g = 0.80,b = 0.80,a = 0.25,per = 1,size = 0.015}, renderPhase = {GL_Blend.SRC_ALPHA, GL_Blend.ONE_MINUS_SRC_ALPHA, GL_Blend.SRC_ALPHA, GL_Blend.ONE} }, emitterSpeedMultiplyer = 1, gravity = 0, lifeTime = { max = 2, min = 1 }, spawn = { OffsetFromGroundPer = 0.0, maxParticles = 12, minParticles = 0, pattern = "sphere", patternData = { max = 1, min = -1 }, spawnDuration = math.huge, spawnRadius = 0.015, spawnRate = 6, spawnSpeed = 0 }, texture = { countX = 1, countY = 2, lengthEqlWidthMul = 1, startX = 0, startY = 0.75, widthX = 0.125, widthY = 0.125 } }, endCrystalSpiritTale2 = { WallboardParticle = true, airResistance = 0, color = { color1 = {r = 0.15,g = 1.20,b = 1.20,a = 0.026,per = 0,size = 0.05}, color2 = {r = 0.80,g = 0.80,b = 0.80,a = 0.013,per = 1,size = 0.015}, renderPhase = {GL_Blend.SRC_ALPHA, GL_Blend.ONE_MINUS_SRC_ALPHA, GL_Blend.SRC_ALPHA, GL_Blend.ONE} }, emitterSpeedMultiplyer = 1, gravity = 0, lifeTime = { max = 0.5,--0.25, min = 0.25--0.125 }, spawn = { OffsetFromGroundPer = 0.0, maxParticles = 50,--50, minParticles = 0, pattern = "sphere", patternData = { max = 1, min = -1 }, spawnDuration = math.huge, spawnRadius = 0.0, spawnRate = 100, spawnSpeed = 0 }, texture = { countX = 1, countY = 1, lengthEqlWidthMul = 1, startX = 0, startY = 0.875, widthX = 0.125, widthY = 0.125 } }, endCrystalSpirit3 = { WallboardParticle = true, airResistance = 0, color = { color1 = {r = 0.65,g = 0.65,b = 0.65,a = 0.25,per = 0,size = 0.025}, color2 = {r = 1.20,g = 1.20,b = 1.20,a = 0.65,per = 0.25,size = 0.05}, color3 = {r = 0.80,g = 0.80,b = 0.80,a = 0.25,per = 1,size = 0.015}, renderPhase = {GL_Blend.SRC_ALPHA, GL_Blend.ONE_MINUS_SRC_ALPHA, GL_Blend.SRC_ALPHA, GL_Blend.ONE} }, emitterSpeedMultiplyer = 1, gravity = 0, lifeTime = { max = 2, min = 1 }, spawn = { OffsetFromGroundPer = 0.0, maxParticles = 12, minParticles = 0, pattern = "sphere", patternData = { max = 1, min = -1 }, spawnDuration = math.huge, spawnRadius = 0.015, spawnRate = 6, spawnSpeed = 0 }, texture = { countX = 1, countY = 2, lengthEqlWidthMul = 1, startX = 0, startY = 0.75, widthX = 0.125, widthY = 0.125 } }, endCrystalSpiritTale3 = { WallboardParticle = true, airResistance = 0, color = { color1 = {r = 1.20,g = 1.20,b = 1.20,a = 0.026,per = 0,size = 0.05}, color2 = {r = 0.80,g = 0.80,b = 0.80,a = 0.013,per = 1,size = 0.015}, renderPhase = {GL_Blend.SRC_ALPHA, GL_Blend.ONE_MINUS_SRC_ALPHA, GL_Blend.SRC_ALPHA, GL_Blend.ONE} }, emitterSpeedMultiplyer = 1, gravity = 0, lifeTime = { max = 0.5,--0.25, min = 0.25--0.125 }, spawn = { OffsetFromGroundPer = 0.0, maxParticles = 50,--50, minParticles = 0, pattern = "sphere", patternData = { max = 1, min = -1 }, spawnDuration = math.huge, spawnRadius = 0.0, spawnRate = 100, spawnSpeed = 0 }, texture = { countX = 1, countY = 1, lengthEqlWidthMul = 1, startX = 0, startY = 0.875, widthX = 0.125, widthY = 0.125 } } }
mit
MrTheSoulz/NerdPack
Libs/DiesalGUI-1.0/Objects/CheckBox.lua
3
5705
-- $Id: CheckBox.lua 60 2016-11-04 01:34:23Z diesal2010 $ local DiesalGUI = LibStub("DiesalGUI-1.0") -- ~~| Libraries |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local DiesalTools = LibStub("DiesalTools-1.0") local DiesalStyle = LibStub("DiesalStyle-1.0") -- ~~| Diesal Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local Colors = DiesalStyle.Colors local HSL, ShadeColor, TintColor = DiesalTools.HSL, DiesalTools.ShadeColor, DiesalTools.TintColor -- ~~| Lua Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local type, tonumber, select = type, tonumber, select local pairs, ipairs, next = pairs, ipairs, next local min, max = math.min, math.max -- ~~| WoW Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local CreateFrame, UIParent, GetCursorPosition = CreateFrame, UIParent, GetCursorPosition local GetScreenWidth, GetScreenHeight = GetScreenWidth, GetScreenHeight local GetSpellInfo, GetBonusBarOffset, GetDodgeChance = GetSpellInfo, GetBonusBarOffset, GetDodgeChance local GetPrimaryTalentTree, GetCombatRatingBonus = GetPrimaryTalentTree, GetCombatRatingBonus -- ~~| Button |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local TYPE = "CheckBox" local VERSION = 1 -- ~~| Button Stylesheets |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local Stylesheet = { ['frame-background'] = { type = 'texture', layer = 'BACKGROUND', color = '000000', alpha = .60, position = -2 }, ['frame-inline'] = { type = 'outline', layer = 'BORDER', color = '000000', alpha = .6, position = -2 }, ['frame-outline'] = { type = 'outline', layer = 'BORDER', color = 'FFFFFF', alpha = .02, position = -1, }, } local checkBoxStyle = { base = { type = 'texture', layer = 'ARTWORK', color = Colors.UI_A400, position = -3, }, disabled = { type = 'texture', color = HSL(Colors.UI_Hue,Colors.UI_Saturation,.35), }, enabled = { type = 'texture', color = Colors.UI_A400, }, } local wireFrame = { ['frame-white'] = { type = 'outline', layer = 'OVERLAY', color = 'ffffff', }, } -- ~~| Button Methods |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local methods = { ['OnAcquire'] = function(self) self:ApplySettings() self:SetStylesheet(Stylesheet) self:Enable() -- self:SetStylesheet(wireFrameSheet) self:Show() end, ['OnRelease'] = function(self) end, ['ApplySettings'] = function(self) local settings = self.settings local frame = self.frame self:SetWidth(settings.width) self:SetHeight(settings.height) end, ["SetChecked"] = function(self,value) self.settings.checked = value self.frame:SetChecked(value) self[self.settings.disabled and "Disable" or "Enable"](self) end, ["GetChecked"] = function(self) return self.settings.checked end, ["Disable"] = function(self) self.settings.disabled = true DiesalStyle:StyleTexture(self.check,checkBoxStyle.disabled) self.frame:Disable() end, ["Enable"] = function(self) self.settings.disabled = false DiesalStyle:StyleTexture(self.check,checkBoxStyle.enabled) self.frame:Enable() end, ["RegisterForClicks"] = function(self,...) self.frame:RegisterForClicks(...) end, } -- ~~| Button Constructor |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local function Constructor() local self = DiesalGUI:CreateObjectBase(TYPE) local frame = CreateFrame('CheckButton', nil, UIParent) self.frame = frame -- ~~ Default Settings ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ self.defaults = { height = 11, width = 11, } -- ~~ Events ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- OnAcquire, OnRelease, OnHeightSet, OnWidthSet -- OnValueChanged, OnEnter, OnLeave, OnDisable, OnEnable -- ~~ Construct ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local check = self:CreateRegion("Texture", 'check', frame) DiesalStyle:StyleTexture(check,checkBoxStyle.base) frame:SetCheckedTexture(check) frame:SetScript('OnClick', function(this,button,...) DiesalGUI:OnMouse(this,button) if not self.settings.disabled then self:SetChecked(not self.settings.checked) if self.settings.checked then PlaySound(856) else PlaySound(857) end self:FireEvent("OnValueChanged", self.settings.checked) end end) frame:SetScript('OnEnter', function(this) self:FireEvent("OnEnter") end) frame:SetScript('OnLeave', function(this) self:FireEvent("OnLeave") end) frame:SetScript("OnDisable", function(this) self:FireEvent("OnDisable") end) frame:SetScript("OnEnable", function(this) self:FireEvent("OnEnable") end) -- ~~ Methods ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ for method, func in pairs(methods) do self[method] = func end -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ return self end DiesalGUI:RegisterObjectConstructor(TYPE,Constructor,VERSION)
mit
Flatlander57/TheImaginedOTClient
modules/corelib/ui/uicombobox.lua
3
3606
-- @docclass UIComboBox = extends(UIWidget) function UIComboBox.create() local combobox = UIComboBox.internalCreate() combobox:setFocusable(false) combobox.options = {} combobox.currentIndex = -1 combobox.mouseScroll = true return combobox end function UIComboBox:clearOptions() self.options = {} self.currentIndex = -1 self:clearText() end function UIComboBox:getOption(text) if not self.options then return nil end for i,v in ipairs(self.options) do if v.text == text then return nil end end end function UIComboBox:setCurrentOption(text) if not self.options then return end for i,v in ipairs(self.options) do if v.text == text and self.currentIndex ~= i then self.currentIndex = i self:setText(text) signalcall(self.onOptionChange, self, text, v.data) return end end end function UIComboBox:setCurrentOptionByData(data) if not self.options then return end for i,v in ipairs(self.options) do if v.data == data and self.currentIndex ~= i then self.currentIndex = i self:setText(v.text) signalcall(self.onOptionChange, self, v.text, v.data) return end end end function UIComboBox:setCurrentIndex(index) if index >= 1 and index <= #self.options then local v = self.options[index] self.currentIndex = index self:setText(v.text) signalcall(self.onOptionChange, self, v.text, v.data) end end function UIComboBox:getCurrentOption() if table.haskey(self.options, self.currentIndex) then return self.options[self.currentIndex] end end function UIComboBox:addOption(text, data) table.insert(self.options, { text = text, data = data }) local index = #self.options if index == 1 then self:setCurrentOption(text) end return index end function UIComboBox:removeOption(text) for i,v in ipairs(self.options) do if v.text == text then table.remove(self.options, i) if self.currentIndex == i then self:setCurrentIndex(1) elseif self.currentIndex > i then self.currentIndex = self.currentIndex - 1 end return end end end function UIComboBox:onMousePress(mousePos, mouseButton) local menu = g_ui.createWidget(self:getStyleName() .. 'PopupMenu') menu:setId(self:getId() .. 'PopupMenu') for i,v in ipairs(self.options) do menu:addOption(v.text, function() self:setCurrentOption(v.text) end) end menu:setWidth(self:getWidth()) menu:display({ x = self:getX(), y = self:getY() + self:getHeight() }) connect(menu, { onDestroy = function() self:setOn(false) end }) self:setOn(true) return true end function UIComboBox:onMouseWheel(mousePos, direction) if not self.mouseScroll then return false end if direction == MouseWheelUp and self.currentIndex > 1 then self:setCurrentIndex(self.currentIndex - 1) elseif direction == MouseWheelDown and self.currentIndex < #self.options then self:setCurrentIndex(self.currentIndex + 1) end return true end function UIComboBox:onStyleApply(styleName, styleNode) if styleNode.options then for k,option in pairs(styleNode.options) do self:addOption(option) end end if styleNode.data then for k,data in pairs(styleNode.data) do local option = self.options[k] if option then option.data = data end end end for name,value in pairs(styleNode) do if name == 'mouse-scroll' then self.mouseScroll = value end end end function UIComboBox:setMouseScroll(scroll) self.mouseScroll = scroll end function UIComboBox:canMouseScroll() return self.mouseScroll end
mit
opensourcechipspark/platform_external_skia
tools/lua/bbh_filter.lua
207
4407
-- bbh_filter.lua -- -- This script outputs info about 'interesting' skp files, -- where the definition of 'interesting' changes but is roughly: -- "Interesting for bounding box hierarchy benchmarks." -- -- Currently, the approach is to output, in equal ammounts, the names of the files that -- have most commands, and the names of the files that use the least popular commands. function count_entries(table) local count = 0 for _,_ in pairs(table) do count = count + 1 end return count end verbCounts = {} function reset_current() -- Data about the skp in transit currentInfo = { fileName = '', verbs = {}, numOps = 0 } end reset_current() numOutputFiles = 10 -- This is per measure. globalInfo = {} -- Saves currentInfo for each file to be used at the end. output = {} -- Stores {fileName, {verb, count}} tables. function tostr(t) local str = "" for k, v in next, t do if #str > 0 then str = str .. ", " end if type(k) == "number" then str = str .. "[" .. k .. "] = " else str = str .. tostring(k) .. " = " end if type(v) == "table" then str = str .. "{ " .. tostr(v) .. " }" else str = str .. tostring(v) end end return str end function sk_scrape_startcanvas(c, fileName) end function sk_scrape_endcanvas(c, fileName) globalInfo[fileName] = currentInfo globalInfo[fileName].fileName = fileName reset_current() end function sk_scrape_accumulate(t) -- dump the params in t, specifically showing the verb first, which we -- then nil out so it doesn't appear in tostr() -- verbCounts[t.verb] = (verbCounts[t.verb] or 0) + 1 currentInfo.verbs[t.verb] = (currentInfo.verbs[t.verb] or 0) + 1 currentInfo.numOps = currentInfo.numOps + 1 t.verb = nil end function sk_scrape_summarize() verbWeights = {} -- {verb, weight}, where 0 < weight <= 1 meta = {} for k,v in pairs(verbCounts) do table.insert(meta, {key=k, value=v}) end table.sort(meta, function (a,b) return a.value > b.value; end) maxValue = meta[1].value io.write("-- ==================\n") io.write("------------------------------------------------------------------ \n") io.write("-- Command\t\t\tNumber of calls\t\tPopularity\n") io.write("------------------------------------------------------------------ \n") for k, v in pairs(meta) do verbWeights[v.key] = v.value / maxValue -- Poor man's formatting: local padding = "\t\t\t" if (#v.key + 3) < 8 then padding = "\t\t\t\t" end if (#v.key + 3) >= 16 then padding = "\t\t" end io.write ("-- ",v.key, padding, v.value, '\t\t\t', verbWeights[v.key], "\n") end meta = {} function calculate_weight(verbs) local weight = 0 for name, count in pairs(verbs) do weight = weight + (1 / verbWeights[name]) * count end return weight end for n, info in pairs(globalInfo) do table.insert(meta, info) end local visitedFiles = {} -- Prints out information in lua readable format function output_with_metric(metric_func, description, numOutputFiles) table.sort(meta, metric_func) print(description) local iter = 0 for i, t in pairs(meta) do if not visitedFiles[t.fileName] then visitedFiles[t.fileName] = true io.write ("{\nname = \"", t.fileName, "\", \nverbs = {\n") for verb,count in pairs(globalInfo[t.fileName].verbs) do io.write(' ', verb, " = ", count, ",\n") end io.write("}\n},\n") iter = iter + 1 if iter >= numOutputFiles then break end end end end output_with_metric( function(a, b) return calculate_weight(a.verbs) > calculate_weight(b.verbs); end, "\n-- ================== skps with calling unpopular commands.", 10) output_with_metric( function(a, b) return a.numOps > b.numOps; end, "\n-- ================== skps with the most calls.", 50) local count = count_entries(visitedFiles) print ("-- Spat", count, "files") end
bsd-3-clause
MrTheSoulz/NerdPack
onload/apis.lua
1
1698
local NeP = NeP local g = NeP.Globals g.Actions = NeP.Actions g.RegisterCommand = NeP.Commands.Register g.Core = NeP.Core g._G = NeP._G g.FakeUnits = NeP.FakeUnits g.Listener = NeP.Listener g.Queue = NeP.Queuer.Add g.Tooltip = NeP.Tooltip g.Protected = NeP.Protected g.Artifact = NeP.Artifact g.DBM = NeP.DBM g.ClassTable = NeP.ClassTable g.Spells = NeP.Spells g.Version = NeP.Version g.Timer = { Add = NeP.Timer.Add, updatePeriod = NeP.Timer.updatePeriod } g.CR = { Add = NeP.CR.Add, GetList = NeP.CR.GetList } g.Debug = { Add = NeP.Debug.Add } g.DSL = { Get = NeP.DSL.Get, Register = NeP.DSL.Register, Parse = NeP.DSL.Parse } g.Library = { Add = NeP.Library.Add, Fetch = NeP.Library.Fetch, Parse = NeP.Library.Parse } g.OM = { Add = NeP.OM.Add, Get = NeP.OM.Get, FindObjectByGuid = NeP.OM.FindObjectByGuid, RemoveObjectByGuid = NeP.OM.RemoveObjectByGuid, } g.Interface = { BuildGUI = NeP.Interface.BuildGUI, Fetch = NeP.Interface.Fetch, GetElement = NeP.Interface.GetElement, Add = NeP.Interface.Add, toggleToggle = NeP.Interface.toggleToggle, AddToggle = NeP.Interface.AddToggle, Alert = NeP.Interface.Alert, Splash = NeP.Interface.Splash } g.ActionLog = { Add = NeP.ActionLog.Add, } g.AddsID = { Add = NeP.AddsID.Add, Eval = NeP.AddsID.Eval, Get = NeP.AddsID.Get } g.Debuffs = { Add = NeP.Debuffs.Add, Eval = NeP.Debuffs.Eval, Get = NeP.Debuffs.Get } g.BossID = { Add = NeP.BossID.Add, Eval = NeP.BossID.Eval, Get = NeP.BossID.Get } g.ByPassMounts = { Add = NeP.ByPassMounts.Add, Eval = NeP.ByPassMounts.Eval, Get = NeP.ByPassMounts.Get } g.Taunts = { Add = NeP.Taunts.Add, ShouldTaunt = NeP.Taunts.ShouldTaunt, Get = NeP.Taunts.Get }
mit
wangxing1517/kubernetes
test/images/echoserver/template.lua
195
17200
-- vendored from https://raw.githubusercontent.com/bungle/lua-resty-template/1f9a5c24fc7572dbf5be0b9f8168cc3984b03d24/lib/resty/template.lua -- only modification: remove / from HTML_ENTITIES to not escape it, and fix the appropriate regex. --[[ Copyright (c) 2014 - 2017 Aapo Talvensaari All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the {organization} nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --]] local setmetatable = setmetatable local loadstring = loadstring local loadchunk local tostring = tostring local setfenv = setfenv local require = require local capture local concat = table.concat local assert = assert local prefix local write = io.write local pcall = pcall local phase local open = io.open local load = load local type = type local dump = string.dump local find = string.find local gsub = string.gsub local byte = string.byte local null local sub = string.sub local ngx = ngx local jit = jit local var local _VERSION = _VERSION local _ENV = _ENV local _G = _G local HTML_ENTITIES = { ["&"] = "&amp;", ["<"] = "&lt;", [">"] = "&gt;", ['"'] = "&quot;", ["'"] = "&#39;", } local CODE_ENTITIES = { ["{"] = "&#123;", ["}"] = "&#125;", ["&"] = "&amp;", ["<"] = "&lt;", [">"] = "&gt;", ['"'] = "&quot;", ["'"] = "&#39;", ["/"] = "&#47;" } local VAR_PHASES local ok, newtab = pcall(require, "table.new") if not ok then newtab = function() return {} end end local caching = true local template = newtab(0, 12) template._VERSION = "1.9" template.cache = {} local function enabled(val) if val == nil then return true end return val == true or (val == "1" or val == "true" or val == "on") end local function trim(s) return gsub(gsub(s, "^%s+", ""), "%s+$", "") end local function rpos(view, s) while s > 0 do local c = sub(view, s, s) if c == " " or c == "\t" or c == "\0" or c == "\x0B" then s = s - 1 else break end end return s end local function escaped(view, s) if s > 1 and sub(view, s - 1, s - 1) == "\\" then if s > 2 and sub(view, s - 2, s - 2) == "\\" then return false, 1 else return true, 1 end end return false, 0 end local function readfile(path) local file = open(path, "rb") if not file then return nil end local content = file:read "*a" file:close() return content end local function loadlua(path) return readfile(path) or path end local function loadngx(path) local vars = VAR_PHASES[phase()] local file, location = path, vars and var.template_location if sub(file, 1) == "/" then file = sub(file, 2) end if location and location ~= "" then if sub(location, -1) == "/" then location = sub(location, 1, -2) end local res = capture(concat{ location, '/', file}) if res.status == 200 then return res.body end end local root = vars and (var.template_root or var.document_root) or prefix if sub(root, -1) == "/" then root = sub(root, 1, -2) end return readfile(concat{ root, "/", file }) or path end do if ngx then VAR_PHASES = { set = true, rewrite = true, access = true, content = true, header_filter = true, body_filter = true, log = true } template.print = ngx.print or write template.load = loadngx prefix, var, capture, null, phase = ngx.config.prefix(), ngx.var, ngx.location.capture, ngx.null, ngx.get_phase if VAR_PHASES[phase()] then caching = enabled(var.template_cache) end else template.print = write template.load = loadlua end if _VERSION == "Lua 5.1" then local context = { __index = function(t, k) return t.context[k] or t.template[k] or _G[k] end } if jit then loadchunk = function(view) return assert(load(view, nil, nil, setmetatable({ template = template }, context))) end else loadchunk = function(view) local func = assert(loadstring(view)) setfenv(func, setmetatable({ template = template }, context)) return func end end else local context = { __index = function(t, k) return t.context[k] or t.template[k] or _ENV[k] end } loadchunk = function(view) return assert(load(view, nil, nil, setmetatable({ template = template }, context))) end end end function template.caching(enable) if enable ~= nil then caching = enable == true end return caching end function template.output(s) if s == nil or s == null then return "" end if type(s) == "function" then return template.output(s()) end return tostring(s) end function template.escape(s, c) if type(s) == "string" then if c then return gsub(s, "[}{\">/<'&]", CODE_ENTITIES) end return gsub(s, "[\"><'&]", HTML_ENTITIES) end return template.output(s) end function template.new(view, layout) assert(view, "view was not provided for template.new(view, layout).") local render, compile = template.render, template.compile if layout then if type(layout) == "table" then return setmetatable({ render = function(self, context) local context = context or self context.blocks = context.blocks or {} context.view = compile(view)(context) layout.blocks = context.blocks or {} layout.view = context.view or "" return layout:render() end }, { __tostring = function(self) local context = self context.blocks = context.blocks or {} context.view = compile(view)(context) layout.blocks = context.blocks or {} layout.view = context.view return tostring(layout) end }) else return setmetatable({ render = function(self, context) local context = context or self context.blocks = context.blocks or {} context.view = compile(view)(context) return render(layout, context) end }, { __tostring = function(self) local context = self context.blocks = context.blocks or {} context.view = compile(view)(context) return compile(layout)(context) end }) end end return setmetatable({ render = function(self, context) return render(view, context or self) end }, { __tostring = function(self) return compile(view)(self) end }) end function template.precompile(view, path, strip) local chunk = dump(template.compile(view), strip ~= false) if path then local file = open(path, "wb") file:write(chunk) file:close() end return chunk end function template.compile(view, key, plain) assert(view, "view was not provided for template.compile(view, key, plain).") if key == "no-cache" then return loadchunk(template.parse(view, plain)), false end key = key or view local cache = template.cache if cache[key] then return cache[key], true end local func = loadchunk(template.parse(view, plain)) if caching then cache[key] = func end return func, false end function template.parse(view, plain) assert(view, "view was not provided for template.parse(view, plain).") if not plain then view = template.load(view) if byte(view, 1, 1) == 27 then return view end end local j = 2 local c = {[[ context=... or {} local function include(v, c) return template.compile(v)(c or context) end local ___,blocks,layout={},blocks or {} ]] } local i, s = 1, find(view, "{", 1, true) while s do local t, p = sub(view, s + 1, s + 1), s + 2 if t == "{" then local e = find(view, "}}", p, true) if e then local z, w = escaped(view, s) if i < s - w then c[j] = "___[#___+1]=[=[\n" c[j+1] = sub(view, i, s - 1 - w) c[j+2] = "]=]\n" j=j+3 end if z then i = s else c[j] = "___[#___+1]=template.escape(" c[j+1] = trim(sub(view, p, e - 1)) c[j+2] = ")\n" j=j+3 s, i = e + 1, e + 2 end end elseif t == "*" then local e = find(view, "*}", p, true) if e then local z, w = escaped(view, s) if i < s - w then c[j] = "___[#___+1]=[=[\n" c[j+1] = sub(view, i, s - 1 - w) c[j+2] = "]=]\n" j=j+3 end if z then i = s else c[j] = "___[#___+1]=template.output(" c[j+1] = trim(sub(view, p, e - 1)) c[j+2] = ")\n" j=j+3 s, i = e + 1, e + 2 end end elseif t == "%" then local e = find(view, "%}", p, true) if e then local z, w = escaped(view, s) if z then if i < s - w then c[j] = "___[#___+1]=[=[\n" c[j+1] = sub(view, i, s - 1 - w) c[j+2] = "]=]\n" j=j+3 end i = s else local n = e + 2 if sub(view, n, n) == "\n" then n = n + 1 end local r = rpos(view, s - 1) if i <= r then c[j] = "___[#___+1]=[=[\n" c[j+1] = sub(view, i, r) c[j+2] = "]=]\n" j=j+3 end c[j] = trim(sub(view, p, e - 1)) c[j+1] = "\n" j=j+2 s, i = n - 1, n end end elseif t == "(" then local e = find(view, ")}", p, true) if e then local z, w = escaped(view, s) if i < s - w then c[j] = "___[#___+1]=[=[\n" c[j+1] = sub(view, i, s - 1 - w) c[j+2] = "]=]\n" j=j+3 end if z then i = s else local f = sub(view, p, e - 1) local x = find(f, ",", 2, true) if x then c[j] = "___[#___+1]=include([=[" c[j+1] = trim(sub(f, 1, x - 1)) c[j+2] = "]=]," c[j+3] = trim(sub(f, x + 1)) c[j+4] = ")\n" j=j+5 else c[j] = "___[#___+1]=include([=[" c[j+1] = trim(f) c[j+2] = "]=])\n" j=j+3 end s, i = e + 1, e + 2 end end elseif t == "[" then local e = find(view, "]}", p, true) if e then local z, w = escaped(view, s) if i < s - w then c[j] = "___[#___+1]=[=[\n" c[j+1] = sub(view, i, s - 1 - w) c[j+2] = "]=]\n" j=j+3 end if z then i = s else c[j] = "___[#___+1]=include(" c[j+1] = trim(sub(view, p, e - 1)) c[j+2] = ")\n" j=j+3 s, i = e + 1, e + 2 end end elseif t == "-" then local e = find(view, "-}", p, true) if e then local x, y = find(view, sub(view, s, e + 1), e + 2, true) if x then local z, w = escaped(view, s) if z then if i < s - w then c[j] = "___[#___+1]=[=[\n" c[j+1] = sub(view, i, s - 1 - w) c[j+2] = "]=]\n" j=j+3 end i = s else y = y + 1 x = x - 1 if sub(view, y, y) == "\n" then y = y + 1 end local b = trim(sub(view, p, e - 1)) if b == "verbatim" or b == "raw" then if i < s - w then c[j] = "___[#___+1]=[=[\n" c[j+1] = sub(view, i, s - 1 - w) c[j+2] = "]=]\n" j=j+3 end c[j] = "___[#___+1]=[=[" c[j+1] = sub(view, e + 2, x) c[j+2] = "]=]\n" j=j+3 else if sub(view, x, x) == "\n" then x = x - 1 end local r = rpos(view, s - 1) if i <= r then c[j] = "___[#___+1]=[=[\n" c[j+1] = sub(view, i, r) c[j+2] = "]=]\n" j=j+3 end c[j] = 'blocks["' c[j+1] = b c[j+2] = '"]=include[=[' c[j+3] = sub(view, e + 2, x) c[j+4] = "]=]\n" j=j+5 end s, i = y - 1, y end end end elseif t == "#" then local e = find(view, "#}", p, true) if e then local z, w = escaped(view, s) if i < s - w then c[j] = "___[#___+1]=[=[\n" c[j+1] = sub(view, i, s - 1 - w) c[j+2] = "]=]\n" j=j+3 end if z then i = s else e = e + 2 if sub(view, e, e) == "\n" then e = e + 1 end s, i = e - 1, e end end end s = find(view, "{", s + 1, true) end s = sub(view, i) if s and s ~= "" then c[j] = "___[#___+1]=[=[\n" c[j+1] = s c[j+2] = "]=]\n" j=j+3 end c[j] = "return layout and include(layout,setmetatable({view=table.concat(___),blocks=blocks},{__index=context})) or table.concat(___)" return concat(c) end function template.render(view, context, key, plain) assert(view, "view was not provided for template.render(view, context, key, plain).") return template.print(template.compile(view, key, plain)(context)) end return template
apache-2.0
dacrybabysuck/darkstar
scripts/zones/Sealions_Den/Zone.lua
9
1216
----------------------------------- -- -- Zone: Sealions_Den (32) -- ----------------------------------- local ID = require("scripts/zones/Sealions_Den/IDs") require("scripts/globals/conquest") require("scripts/globals/missions") ----------------------------------- function onInitialize(zone) end; function onConquestUpdate(zone, updatetype) dsp.conq.onConquestUpdate(zone, updatetype) end; function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(600.101,130.355,797.612,50); end if (player:getCurrentMission(COP) == dsp.mission.id.cop.ONE_TO_BE_FEARED and player:getCharVar("PromathiaStatus")==1) then cs=15; elseif (player:getCurrentMission(COP) == dsp.mission.id.cop.CHAINS_AND_BONDS and player:getCharVar("PromathiaStatus")==2) then cs=14; end return cs; end; function onRegionEnter(player,region) end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 15) then player:setCharVar("PromathiaStatus",2); elseif (csid == 14) then player:setCharVar("PromathiaStatus",3); end end;
gpl-3.0
soveran/stal
stal.lua
2
1594
-- Copyright (c) 2016 Michel Martens local expr = cjson.decode(ARGV[1]) local tr = { SDIFF = "SDIFFSTORE", SINTER = "SINTERSTORE", SUNION = "SUNIONSTORE", ZINTER = "ZINTERSTORE", ZUNION = "ZUNIONSTORE", } local function append(t1, t2) for _, item in ipairs(t2) do table.insert(t1, item) end end local function map(t, f) local nt = {} for k, v in pairs(t) do nt[k] = f(v) end return nt end local compile, convert function compile(expr, ids, ops) return map(expr, function(v) if (type(v) == "table") then return convert(v, ids, ops) else return v end end) end function convert(expr, ids, ops) local tail = {unpack(expr)} local head = table.remove(tail, 1) -- Key where partial results will be stored local id = "stal:" .. #ids -- Keep a reference to clean it up later table.insert(ids, id) -- Translate into command and destination key local op = {tr[head] or head, id} -- Compile the rest recursively append(op, compile(tail, ids, ops)) -- Append the outermost operation table.insert(ops, op) return id end local function solve(expr) local ids = {} local ops = {} local res = nil table.insert(ops, compile(expr, ids, ops)) if (#ops == 1) then return redis.call(unpack(ops[1])) else for _, op in ipairs(ops) do if (#op > 1) then res = redis.call(unpack(op)) end end redis.call("DEL", unpack(ids)) return res end end if redis.replicate_commands then redis.replicate_commands() redis.set_repl(redis.REPL_NONE) end return solve(expr)
mit
dacrybabysuck/darkstar
scripts/globals/weaponskills/scourge.lua
10
2112
----------------------------------- -- Scourge -- Great Sword weapon skill -- Skill level: N/A -- Additional effect: temporarily improves params.critical hit rate. -- params.critical hit rate boost duration is based on TP when the weapon skill is used. 100% TP will give 20 seconds of params.critical hit rate boost this scales linearly to 60 seconds of params.critical hit rate boost at 300% TP. 5 TP = 1 Second of Aftermath. -- Parses show the params.critical hit rate increase from the Scourge Aftermath is between 10% and 15%. -- This weapon skill is only available with the stage 5 relic Great Sword Ragnarok or within Dynamis with the stage 4 Valhalla. -- Aligned with the Light Gorget & Flame Gorget. -- Aligned with the Light Belt & Flame Belt. -- Element: None -- Modifiers: STR:40% VIT:40% -- 100%TP 200%TP 300%TP -- 3.00 3.00 3.00 ----------------------------------- require("scripts/globals/aftermath") require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/weaponskills") ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {} params.numHits = 1 params.ftp100 = 3 params.ftp200 = 3 params.ftp300 = 3 params.str_wsc = 0.0 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.4 params.chr_wsc = 0.4 params.crit100 = 0.0 params.crit200 = 0.0 params.crit300 = 0.0 params.canCrit = false params.acc100 = 0.0 params.acc200 = 0.0 params.acc300 = 0.0 params.atk100 = 1; params.atk200 = 1; params.atk300 = 1; if USE_ADOULIN_WEAPON_SKILL_CHANGES then params.str_wsc = 0.4 params.vit_wsc = 0.4 params.mnd_wsc = 0.0 params.chr_wsc = 0.0 end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar) -- Apply aftermath if damage > 0 then dsp.aftermath.addStatusEffect(player, tp, dsp.slot.MAIN, dsp.aftermath.type.RELIC) end return tpHits, extraHits, criticalHit, damage end
gpl-3.0
pSyChOoOo/TeleSeed
.luarocks/share/lua/5.2/luarocks/make.lua
18
3687
--- Module implementing the LuaRocks "make" command. -- Builds sources in the current directory, but unlike "build", -- it does not fetch sources, etc., assuming everything is -- available in the current directory. --module("luarocks.make", package.seeall) local make = {} package.loaded["luarocks.make"] = make local build = require("luarocks.build") local fs = require("luarocks.fs") local util = require("luarocks.util") local cfg = require("luarocks.cfg") local fetch = require("luarocks.fetch") local pack = require("luarocks.pack") local remove = require("luarocks.remove") local deps = require("luarocks.deps") make.help_summary = "Compile package in current directory using a rockspec." make.help_arguments = "[--pack-binary-rock] [<rockspec>]" make.help = [[ Builds sources in the current directory, but unlike "build", it does not fetch sources, etc., assuming everything is available in the current directory. If no argument is given, look for a rockspec in the current directory. If more than one is found, you must specify which to use, through the command-line. This command is useful as a tool for debugging rockspecs. To install rocks, you'll normally want to use the "install" and "build" commands. See the help on those for details. --pack-binary-rock Do not install rock. Instead, produce a .rock file with the contents of compilation in the current directory. --keep Do not remove previously installed versions of the rock after installing a new one. This behavior can be made permanent by setting keep_other_versions=true in the configuration file. --branch=<name> Override the `source.branch` field in the loaded rockspec. Allows to specify a different branch to fetch. Particularly for SCM rocks. ]] --- Driver function for "make" command. -- @param name string: A local rockspec. -- @return boolean or (nil, string, exitcode): True if build was successful; nil and an -- error message otherwise. exitcode is optionally returned. function make.run(...) local flags, rockspec = util.parse_flags(...) assert(type(rockspec) == "string" or not rockspec) if not rockspec then for file in fs.dir() do if file:match("rockspec$") then if rockspec then return nil, "Please specify which rockspec file to use." else rockspec = file end end end if not rockspec then return nil, "Argument missing: please specify a rockspec to use on current directory." end end if not rockspec:match("rockspec$") then return nil, "Invalid argument: 'make' takes a rockspec as a parameter. "..util.see_help("make") end if flags["pack-binary-rock"] then local rspec, err, errcode = fetch.load_rockspec(rockspec) if not rspec then return nil, err end return pack.pack_binary_rock(rspec.name, rspec.version, build.build_rockspec, rockspec, false, true, deps.get_deps_mode(flags)) else local ok, err = fs.check_command_permissions(flags) if not ok then return nil, err, cfg.errorcodes.PERMISSIONDENIED end ok, err = build.build_rockspec(rockspec, false, true, deps.get_deps_mode(flags)) if not ok then return nil, err end local name, version = ok, err if (not flags["keep"]) and not cfg.keep_other_versions then local ok, err = remove.remove_other_versions(name, version, flags["force"]) if not ok then util.printerr(err) end end return name, version end end return make
gpl-2.0
skogler/GearHelper
libs/LibDataBroker-1.1/LibDataBroker-1.1.lua
12
3229
assert(LibStub, "LibDataBroker-1.1 requires LibStub") assert(LibStub:GetLibrary("CallbackHandler-1.0", true), "LibDataBroker-1.1 requires CallbackHandler-1.0") local lib, oldminor = LibStub:NewLibrary("LibDataBroker-1.1", 4) if not lib then return end oldminor = oldminor or 0 lib.callbacks = lib.callbacks or LibStub:GetLibrary("CallbackHandler-1.0"):New(lib) lib.attributestorage, lib.namestorage, lib.proxystorage = lib.attributestorage or {}, lib.namestorage or {}, lib.proxystorage or {} local attributestorage, namestorage, callbacks = lib.attributestorage, lib.namestorage, lib.callbacks if oldminor < 2 then lib.domt = { __metatable = "access denied", __index = function(self, key) return attributestorage[self] and attributestorage[self][key] end, } end if oldminor < 3 then lib.domt.__newindex = function(self, key, value) if not attributestorage[self] then attributestorage[self] = {} end if attributestorage[self][key] == value then return end attributestorage[self][key] = value local name = namestorage[self] if not name then return end callbacks:Fire("LibDataBroker_AttributeChanged", name, key, value, self) callbacks:Fire("LibDataBroker_AttributeChanged_"..name, name, key, value, self) callbacks:Fire("LibDataBroker_AttributeChanged_"..name.."_"..key, name, key, value, self) callbacks:Fire("LibDataBroker_AttributeChanged__"..key, name, key, value, self) end end if oldminor < 2 then function lib:NewDataObject(name, dataobj) if self.proxystorage[name] then return end if dataobj then assert(type(dataobj) == "table", "Invalid dataobj, must be nil or a table") self.attributestorage[dataobj] = {} for i,v in pairs(dataobj) do self.attributestorage[dataobj][i] = v dataobj[i] = nil end end dataobj = setmetatable(dataobj or {}, self.domt) self.proxystorage[name], self.namestorage[dataobj] = dataobj, name self.callbacks:Fire("LibDataBroker_DataObjectCreated", name, dataobj) return dataobj end end if oldminor < 1 then function lib:DataObjectIterator() return pairs(self.proxystorage) end function lib:GetDataObjectByName(dataobjectname) return self.proxystorage[dataobjectname] end function lib:GetNameByDataObject(dataobject) return self.namestorage[dataobject] end end if oldminor < 4 then local next = pairs(attributestorage) function lib:pairs(dataobject_or_name) local t = type(dataobject_or_name) assert(t == "string" or t == "table", "Usage: ldb:pairs('dataobjectname') or ldb:pairs(dataobject)") local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name assert(attributestorage[dataobj], "Data object not found") return next, attributestorage[dataobj], nil end local ipairs_iter = ipairs(attributestorage) function lib:ipairs(dataobject_or_name) local t = type(dataobject_or_name) assert(t == "string" or t == "table", "Usage: ldb:ipairs('dataobjectname') or ldb:ipairs(dataobject)") local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name assert(attributestorage[dataobj], "Data object not found") return ipairs_iter, attributestorage[dataobj], 0 end end
mit
p00ria/Blacklife-Pouria
plugins/Abjad.lua
2
3981
local numbers = {} numbers['ا'] = 1 numbers['ب'] = 2 numbers['ج'] = 3 numbers['د'] = 4 numbers['ه'] = 5 numbers['و'] = 6 numbers['ز'] = 7 numbers['ح'] = 8 numbers['ط'] = 9 numbers['ی'] = 10 numbers['ک'] = 20 numbers['ل'] = 30 numbers['م'] = 40 numbers['ن'] = 50 numbers['س'] = 60 numbers['ع'] = 70 numbers['ف'] = 80 numbers['ص'] = 90 numbers['ق'] = 100 numbers['ر'] = 200 numbers['ش'] = 300 numbers['ت'] = 400 numbers['ث'] = 500 numbers['خ'] = 600 numbers['ذ'] = 700 numbers['ض'] = 800 numbers['ظ'] = 900 numbers['غ'] = 900 local function convert(text) local text = text:gsub('ژ','ز') local text = text:gsub('گ','ک') local text = text:gsub('چ','ج') local text = text:gsub('پ','ب') local text = text:gsub('ئ','ی') local text = text:gsub('آ','ا') local text = text:gsub('ۀ','ه') local text = text:gsub('ي','ی') local text = text:gsub('ة','ه') local text = text:gsub('ؤ','و') return text end local function abjad(text,num,str) local num = num local text = text if text:match(str) then for word in string.gmatch(text, str) do num = num + numbers[str] end text = text:gsub(str,'') end return text , num end local function run(msg, matches) if not matches[2] or matches[2] == '' then return [[حروف جمل یا به عبارت دیگر حروف ابجد،نام مجموع صور هشتگانه حروف عرب است. این صور ازین قرار است: ابجد – هوز- حطي - کلمن - سعفص - قرشت - ثخذ - ضظغ. ترتيب حروف (مراد،حروف صامت است) درين نسق همان ترتيب عبري آرامي است و اين امر با دلايل ديگر مؤید آنست که عرب الفباي خود را از آنان بوساطت نبطيان اقتباس کرده و شش حرف مخصوص عرب در آخر ترتيب ابجدي قرار داده شده است؛ علاوه برين ترتيب هشت کلمه تذکاريه که مفهومي ندارند با عبري و آرامي در اينکه حروف معرف اعدادند نيز شباهت دارد،از «همزه» تا «ی» نماينده ی 1تا10 ،«ک» تا «ق» نماینده ی 20تا100 و نه حرف آخر معرف 200تا1000 باشد. ابجد تجريد نوشتن (تصوف) ترک خواهش و آرزو کردن و از خودي و مزاحمت خواهش آمدن و از ماسوي الله مجرد گرديدن... ا=1 ک=20 ش=300 ب=2 ل=30 ت=400 ج=3 م=40 ث=500 د=4 ن=50 خ=600 ه=5 س=60 ذ=700 و=6 ع=70 ض=800 ز=7 ف=80 ظ=900 ح=8 ص=90 غ=1000 ط=9 ق=100 ی=10 ر=200 ]] end local text = convert(matches[2]) local num = 0 text , num = abjad(text,num,'ا') text , num = abjad(text,num,'ب') text , num = abjad(text,num,'ج') text , num = abjad(text,num,'د') text , num = abjad(text,num,'ه') text , num = abjad(text,num,'و') text , num = abjad(text,num,'ز') text , num = abjad(text,num,'ح') text , num = abjad(text,num,'ط') text , num = abjad(text,num,'ی') text , num = abjad(text,num,'ک') text , num = abjad(text,num,'ل') text , num = abjad(text,num,'م') text , num = abjad(text,num,'ن') text , num = abjad(text,num,'س') text , num = abjad(text,num,'ع') text , num = abjad(text,num,'ف') text , num = abjad(text,num,'ص') text , num = abjad(text,num,'ق') text , num = abjad(text,num,'ر') text , num = abjad(text,num,'ش') text , num = abjad(text,num,'ت') text , num = abjad(text,num,'ث') text , num = abjad(text,num,'خ') text , num = abjad(text,num,'ذ') text , num = abjad(text,num,'ض') text , num = abjad(text,num,'ظ') text , num = abjad(text,num,'غ') if text ~= '' then return 'فقط زبان فارسی پشتیبانی میشود' end return 'عدد ابجد کبیر : '..num end return { patterns = { "^[!/#]([Aa]bjad) (.*)$", "^[!/#]([Aa]bjad)$" }, run = run }
gpl-2.0
dacrybabysuck/darkstar
scripts/globals/items/moorish_idol.lua
11
1051
----------------------------------------- -- ID: 5121 -- Item: Moorish Idol -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 2 -- Mind -4 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if (target:getRace() ~= dsp.race.MITHRA) then result = dsp.msg.basic.CANNOT_EAT end if (target:getMod(dsp.mod.EAT_RAW_FISH) == 1) then result = 0 end if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,300,5121) end function onEffectGain(target, effect) target:addMod(dsp.mod.DEX, 2) target:addMod(dsp.mod.MND, -4) end function onEffectLose(target, effect) target:delMod(dsp.mod.DEX, 2) target:delMod(dsp.mod.MND, -4) end
gpl-3.0
dacrybabysuck/darkstar
scripts/globals/mobskills/ion_shower.lua
11
1056
--------------------------------------------- -- Ion Shower -- -- Description: Calls forth an ion storm, dealing Lightning damage to all nearby targets. Additional effect: Stun -- Type: Magical -- Utsusemi/Blink absorb: Wipes shadows -- Range: Unknown radial -- Notes: --------------------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/monstertpmoves") --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0 end function onMobWeaponSkill(target, mob, skill) local typeEffect = dsp.effect.STUN MobStatusEffectMove(mob, target, typeEffect, 1, 0, 5) local dmgmod = 1 local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*3.5,dsp.magic.ele.THUNDER,dmgmod,TP_NO_EFFECT) local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.MAGICAL,dsp.damageType.LIGHTNING,MOBPARAM_WIPE_SHADOWS) target:takeDamage(dmg, mob, dsp.attackType.MAGICAL, dsp.damageType.LIGHTNING) return dmg end
gpl-3.0
keviner2004/shoot-em-up
scenes/start.lua
1
9269
local composer = require("composer") local MenuScene = require("scenes.templates.MenuScene") local Sprite = require("Sprite") local logger = require("logger") local gameConfig = require("gameConfig") local sfx = require("sfx") local TAG = "START MENU" local navigator = require("navigator") local dbHelper = require("dbHelper") local facebook = require("facebook") local ScaleText = require("ui.ScaleText") local Title = require("ui.Title") local scene = MenuScene.new() local INDEX_START_1P = 1 local INDEX_START_2P = 2 local INDEX_LEADERBOARD = 3 local INDEX_WHO_ARE_YOU = 4 local INDEX_LOGIN = 5 local TEXT_LOGIN = "Sign in" local TEXT_LOGOUT = "Logout" function scene:init() logger:debug(TAG, "~~~~~~~~~~Init start scene~~~~~~~~~~") navigator:clear() self.menuWidth = math.round(gameConfig.contentWidth*0.8) self.menuHeight = math.round(gameConfig.contentHeight*0.5) if gameConfig.singlePlayerOnly then INDEX_START_1P = 1 INDEX_START_2P = 999 INDEX_LEADERBOARD = 2 INDEX_WHO_ARE_YOU = 3 INDEX_LOGIN = 4 else INDEX_START_1P = 1 INDEX_START_2P = 2 INDEX_LEADERBOARD = 3 INDEX_WHO_ARE_YOU = 4 INDEX_LOGIN = 5 end end function scene:construct() local logo = Sprite["expansion-9"].new("Logo") local versionTxt = ScaleText.new({ text = "Ver."..gameConfig.version, x = 0, y = 0, font = gameConfig.defaultFont, fontSize = 17 }) self.superGroup:insert(logo) self.superGroup:insert(versionTxt) self.logo = logo self.versionTxt = versionTxt self.glassPanel.alpha = 0 end function scene:insertButtons() logger:debug(TAG, "insertButtons") local function blink(btn, show) if not show then alpha = 0.65 else alpha = 1 end transition.to(btn, {time = 300, alpha = alpha, onComplete = function() return blink(btn, not show) end }) end local startButtonText = "~Start~" if not gameConfig.singlePlayerOnly then startButtonText = "~1P~" end local startButton = self:newButton(startButtonText) startButton.buttonView.alpha = 0 startButton.buttonText.size = 30 * gameConfig.scaleFactor startButton.pressSound = "start" startButton.buttonView.isHitTestable = true blink(startButton) self:insertButton(startButton) if not gameConfig.singlePlayerOnly then local secondButton = self:newButton("~2P~") secondButton.buttonView.alpha = 0 secondButton.buttonText.size = 30 * gameConfig.scaleFactor secondButton.pressSound = "start" secondButton.buttonView.isHitTestable = true blink(secondButton) self:insertButton(secondButton) end local userButton = self:createUserButton() local leaderBoardButton = self:createLeaderBoardButton() local loginButton = self:createLoginButton() self:insertButton(leaderBoardButton) self:insertButton(userButton) self:insertButton(loginButton) self.userButton = userButton self.leaderBoardButton = leaderBoardButton self.loginButton = loginButton --[[ function startButton:onTouch(event) --print("!!!!!!!!!!!!") --print("custom: "..event.phase.."/"..event.phase) if event.phase == "ended" then gameConfig.numOfPlayers = 1 --scene:startGame() scene:selectLevel() end end function secondButton:onTouch(event) --print("!!!!!!!!!!!!") --print("custom: "..event.phase.."/"..event.phase) if event.phase == "ended" then gameConfig.numOfPlayers = 2 --scene:startGame() scene:selectLevel() end end --]] end function scene:createUserButton() local button = display.newGroup() --add user icon local userIcon = Sprite["expansion-9"].new("UI/Icons/oneUser") --add user name local userText = ScaleText.new({ text = "", x = 0, y = 0, font = gameConfig.defaultFont, fontSize = 17 }) local gap = 15 userIcon.xScale = 0.5 userIcon.yScale = 0.5 button:insert(userText) button:insert(userIcon) function button:resize() local width = userText.width + userIcon.contentWidth userIcon.x = (userIcon.contentWidth - width)/2 userText.x = userIcon.x + gap + (userIcon.contentWidth + userText.width)/2 end function button:setUserName(text) userText.text = text self:resize() end button:setUserName("Who are you?") return button end function scene:createLoginButton() local button = display.newGroup() local title = Title.new({ text = { font = native.systemFont, fontSize = 20, value = TEXT_LOGIN } }) button:insert(title) --button:insert(text) self.loginTitle = title return button end function scene:createLeaderBoardButton() local button = display.newGroup() --add user icon local icon = Sprite["expansion-9"].new("UI/Icons/leaderBoard") --add user name local text = ScaleText.new({text = "", x = 0, y = 0, font = gameConfig.defaultFont, fontSize = 20}) local gap = 15 button:insert(text) button:insert(icon) function button:resize() local width = text.width + icon.width icon.x = (icon.width - width)/2 text.x = icon.x + gap + (icon.width + text.width)/2 end function button:setText(value) text.text = value self:resize() end button:setText("") return button end function scene:startGame() logger:debug(TAG, "Start the game") --composer.gotoScene("scenes.game") end function scene:selectLevel() navigator:push("scenes.start") composer.showOverlay( "scenes.chapterSelection", { isModal = true, effect = "fromRight", time = 400 }) end function scene:onWillShow( event ) local userName = dbHelper:getInfo("userName") if not userName or userName == "" then userName = "Who are you?" end self.userButton:setUserName(userName) self.logo.x = gameConfig.contentWidth/2 self.logo.y = self.buttons.y - (self.buttons.height + self.logo.height) * 0.5 - gameConfig.contentHeight * 0.05 self.versionTxt.x = self.logo.x self.versionTxt.y = self.logo.y + self.logo.height/2 + self.versionTxt.height/2 self.leaderBoardButton.y = self.leaderBoardButton.y + gameConfig.contentHeight * 0.05 self.userButton.y = self.leaderBoardButton.y + (self.leaderBoardButton.height + self.userButton.height)/2 + gameConfig.contentHeight * 0.05 self.loginButton.y = self.userButton.y + (self.userButton.height + self.loginButton.height)/2 + gameConfig.contentHeight * 0.05 end function scene:updateLoginStatus() if facebook.getCurrentAccessToken() then self.loginTitle:setText(TEXT_LOGOUT) else self.loginTitle:setText(TEXT_LOGIN) end end function scene:onDidShow( event ) --self:alert("Welcome") --auto login local autoLogin = dbHelper:getAutoSignIn() logger:debug(TAG, "check need login to facebook, autoLogin: %s, disable: %s", tostring(autoLogin), tostring((event.params and event.params.action == "disableLogin") or 0)) if autoLogin and not (event.params and event.params.action == "disableLogin") then logger:debug(TAG, "login with facebook") facebook.login(function(status) logger:debug(TAG, "login with status %s", status) if status == facebook.STATUS_LOGIN then self:updateLoginStatus() facebook.getUserInfo(function(info) dbHelper:setLoginType("FB") dbHelper:setUser(info.id or "") end) end end) else self:updateLoginStatus() end end function scene:onWillHide( event ) end function scene:onConfirm(buttonSelectedIndex) logger:debug(TAG, "Select mode %d", buttonSelectedIndex) sfx:play("start") --if name is empty, fore user add it local userName = dbHelper:getUserName() if not userName or userName == "" then logger:warn(TAG, "No user name, force user to create it") self:go("scenes.start", "scenes.whoAreYou") return end if buttonSelectedIndex == INDEX_LOGIN then --sfx:play("start") --LOGIN OR LOGOUT if facebook.getCurrentAccessToken() then --logout facebook.logout(function(status) dbHelper:enableAutoSignIn(false) self:updateLoginStatus() end) else self:go("scenes.start", "scenes.login", { text = userName }) end return end if buttonSelectedIndex == INDEX_WHO_ARE_YOU then --sfx:play("start") self:go("scenes.start", "scenes.whoAreYou", { text = userName }) return end if buttonSelectedIndex == INDEX_LEADERBOARD then --sfx:play("start") self:go("scenes.start", "scenes.leaderBoardSelection") return end if buttonSelectedIndex == INDEX_START_2P then gameConfig.numOfPlayers = 2 elseif buttonSelectedIndex == INDEX_START_1P then gameConfig.numOfPlayers = 1 end self:selectLevel() --self:startGame() end return scene
mit
dacrybabysuck/darkstar
scripts/zones/Lower_Jeuno/npcs/Bki_Tbujhja.lua
9
4220
----------------------------------- -- Area: Lower Jeuno -- NPC: Bki Tbujhja -- Involved in Quest: The Old Monument -- Starts and Finishes Quests: Path of the Bard (just start), The Requiem (BARD AF2) -- !pos -22 0 -60 245 ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/globals/shop"); local ID = require("scripts/zones/Lower_Jeuno/IDs"); ----------------------------------- function onTrade(player,npc,trade) local theRequiem = player:getQuestStatus(JEUNO,dsp.quest.id.jeuno.THE_REQUIEM); -- THE REQUIEM (holy water) if (theRequiem == QUEST_ACCEPTED and player:getCharVar("TheRequiemCS") == 2 and trade:hasItemQty(4154,1) and trade:getItemCount() == 1) then player:startEvent(151); end; end; function onTrigger(player,npc) local aMinstrelInDespair = player:getQuestStatus(JEUNO,dsp.quest.id.jeuno.A_MINSTREL_IN_DESPAIR); local painfulMemory = player:getQuestStatus(JEUNO,dsp.quest.id.jeuno.PAINFUL_MEMORY); local theRequiem = player:getQuestStatus(JEUNO,dsp.quest.id.jeuno.THE_REQUIEM); -- THE OLD MONUMENT if (player:getCharVar("TheOldMonument_Event") == 1) then player:startEvent(181); -- mentions song runes in Buburimu -- PATH OF THE BARD (Bard Flag) elseif (aMinstrelInDespair == QUEST_COMPLETED and player:getCharVar("PathOfTheBard_Event") == 0) then player:startEvent(182); -- mentions song runes in Valkurm -- THE REQUIEM (Bard AF2) elseif (painfulMemory == QUEST_COMPLETED and theRequiem == QUEST_AVAILABLE and player:getMainJob() == dsp.job.BRD and player:getMainLvl() >= AF2_QUEST_LEVEL) then if (player:getCharVar("TheRequiemCS") == 0) then player:startEvent(145); -- Long dialog & Start Quest "The Requiem" else player:startEvent(148); -- Shot dialog & Start Quest "The Requiem" end; elseif (theRequiem == QUEST_ACCEPTED and player:getCharVar("TheRequiemCS") == 2) then player:startEvent(146); -- During Quest "The Requiem" (before trading Holy Water) elseif (theRequiem == QUEST_ACCEPTED and player:getCharVar("TheRequiemCS") == 3 and player:hasKeyItem(dsp.ki.STAR_RING1) == false) then if (math.random(1,2) == 1) then player:startEvent(147); -- oh, did you take the holy water and play the requiem? you must do both! else player:startEvent(149); -- his stone sarcophagus is deep inside the eldieme necropolis. end; elseif (theRequiem == QUEST_ACCEPTED and player:hasKeyItem(dsp.ki.STAR_RING1) == true) then player:startEvent(150); -- Finish Quest "The Requiem" elseif (theRequiem == QUEST_COMPLETED) then player:startEvent(134); -- Standard dialog after "The Requiem" -- DEFAULT DIALOG else player:startEvent(180); end; end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) -- THE OLD MONUMENT if (csid == 181) then player:setCharVar("TheOldMonument_Event",2); -- PATH OF THE BARD elseif (csid == 182) then player:setCharVar("PathOfTheBard_Event",1); -- THE REQUIEM elseif (csid == 145 and option == 0) then player:setCharVar("TheRequiemCS",1); -- player declines quest elseif ((csid == 145 or csid == 148) and option == 1) then player:addQuest(JEUNO,dsp.quest.id.jeuno.THE_REQUIEM); player:setCharVar("TheRequiemCS",2); elseif (csid == 151) then player:setCharVar("TheRequiemCS",3); player:messageSpecial(ID.text.ITEM_OBTAINED,4154); -- Holy Water (just message) player:setCharVar("TheRequiemRandom",math.random(1,5)); -- pick a random sarcophagus elseif (csid == 150) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,14098); else player:addItem(14098); player:messageSpecial(ID.text.ITEM_OBTAINED,14098); -- Choral Slippers player:addFame(JEUNO, 30); player:completeQuest(JEUNO,dsp.quest.id.jeuno.THE_REQUIEM); end; end; end;
gpl-3.0
dacrybabysuck/darkstar
scripts/globals/items/butter_crepe.lua
11
1187
----------------------------------------- -- ID: 5766 -- Item: Butter Crepe -- Food Effect: 30 Min, All Races ----------------------------------------- -- HP +10% (cap 10) -- Magic Accuracy +20% (cap 25) -- Magic Defense +1 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,1800,5766) end function onEffectGain(target,effect) target:addMod(dsp.mod.FOOD_HPP, 10) target:addMod(dsp.mod.FOOD_HP_CAP, 10) target:addMod(dsp.mod.MDEF, 1) target:addMod(dsp.mod.FOOD_MACCP, 20) target:addMod(dsp.mod.FOOD_MACC_CAP, 25) end function onEffectLose(target, effect) target:delMod(dsp.mod.FOOD_HPP, 10) target:delMod(dsp.mod.FOOD_HP_CAP, 10) target:delMod(dsp.mod.MDEF, 1) target:delMod(dsp.mod.FOOD_MACCP, 20) target:delMod(dsp.mod.FOOD_MACC_CAP, 25) end
gpl-3.0
dacrybabysuck/darkstar
scripts/zones/Aht_Urhgan_Whitegate/npcs/Kemha_Flasehp.lua
12
1754
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Kemha Flasehp -- Type: Fishing Normal/Adv. Image Support -- !pos -28.4 -6 -98 50 ----------------------------------- require("scripts/globals/status") require("scripts/globals/crafting") require("scripts/globals/npc_util") local ID = require("scripts/zones/Aht_Urhgan_Whitegate/IDs") ----------------------------------- function onTrade(player,npc,trade) local guildMember = isGuildMember(player,5) if guildMember == 1 then if npcUtil.tradeHas(trade,2184) then if player:hasStatusEffect(dsp.effect.FISHING_IMAGERY) == false then player:confirmTrade() player:startEvent(643,8,0,0,0,188,0,6,0) else npc:showText(npc, ID.text.IMAGE_SUPPORT_ACTIVE) end end end end function onTrigger(player,npc) local guildMember = isGuildMember(player,5) local SkillLevel = player:getSkillLevel(dsp.skill.FISHING) if guildMember == 1 then if player:hasStatusEffect(dsp.effect.FISHING_IMAGERY) == false then player:startEvent(642,8,0,0,511,1,0,0,2184) else player:startEvent(642,8,0,0,511,1,19267,0,2184) end else player:startEvent(642,0,0,0,0,0,0,0,0) -- Standard Dialogue end end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) if csid == 642 and option == 1 then player:messageSpecial(ID.text.IMAGE_SUPPORT,0,0,1) player:addStatusEffect(dsp.effect.FISHING_IMAGERY,1,0,3600) elseif csid == 643 then player:messageSpecial(ID.text.IMAGE_SUPPORT,0,0,0) player:addStatusEffect(dsp.effect.FISHING_IMAGERY,2,0,7200) end end
gpl-3.0
myself1185/self
plugins/member.lua
1
23879
local function is_spromoted(chat_id, user_id) local hash = 'sprom:'..chat_id..':'..user_id local spromoted = redis:get(hash) return spromoted or false end local function kick_user(user_id, chat_id) local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end local function kick_user_chan(user_id, chat_id) local channel = 'channel#id'..chat_id local user = 'user#id'..user_id channel_kick_user(channel, user, ok_cb, true) end local function ban_user(user_id, chat_id) local hash = 'banned:'..chat_id..':'..user_id redis:set(hash, true) kick_user(user_id, chat_id) end local function superban_user(user_id, chat_id) local hash = 'superbanned:'..user_id redis:set(hash, true) kick_user(user_id, chat_id) end local function superban_user_chan(user_id, chat_id) local hash = 'superbanned:'..user_id redis:set(hash, true) kick_user_chan(user_id, chat_id) end local function silent_user(user_id, chat_id) local hash = 'silent:'..chat_id..':'..user_id redis:set(hash, true) end local function is_banned(user_id, chat_id) local hash = 'banned:'..chat_id..':'..user_id local banned = redis:get(hash) return banned or false end local function is_super_banned(user_id) local hash = 'superbanned:'..user_id local superbanned = redis:get(hash) return superbanned or false end local function is_user_silent(user_id, chat_id) local hash = 'silent:'..chat_id..':'..user_id local silent = redis:get(hash) return silent or false end local function pre_process(msg) if msg.action and msg.action.type then local action = msg.action.type if action == 'chat_add_user' or action == 'chat_add_user_link' then local user_id if msg.action.link_issuer then user_id = msg.from.id else user_id = msg.action.user.id end print('Checking invited user '..user_id) local superbanned = is_super_banned(user_id) local banned = is_banned(user_id, msg.to.id) if superbanned or banned then print('User is banned!') if msg.to.type == 'chat' then kick_user(user_id, msg.to.id) end if msg.to.type == 'channel' then kick_user_chan(user_id, msg.to.id) end end end return msg end -- BANNED USER TALKING if msg.to.type == 'chat' then -- For chat local user_id = msg.from.id local chat_id = msg.to.id local superbanned = is_super_banned(user_id) local banned = is_banned(user_id, chat_id) if superbanned then print('SuperBanned user talking!') superban_user(user_id, chat_id) msg.text = '' end if banned then print('Banned user talking!') ban_user(user_id, chat_id) msg.text = '' end end if msg.to.type == 'channel' then -- For supergroup local user_id = msg.from.id local chat_id = msg.to.id if is_user_silent(user_id, chat_id) then -- is user allowed to talk? delete_msg(msg.id, ok_cb, false) return nil end local superbanned = is_super_banned(user_id) local banned = is_banned(user_id, chat_id) if superbanned then print('SuperBanned user talking!') superban_user_chan(user_id, chat_id) msg.text = '' end if banned then print('Banned user talking!') ban_user(user_id, chat_id) msg.text = '' end end return msg end local function username_id(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local member = cb_extra.member local chat_id = string.gsub(receiver,'.+#id', '') local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.peer_id if get_cmd == 'kick' then if member_id == our_id then send_large_msg(receiver, 'Are you kidding?') return nil end local data = load_data(_config.moderation.data) if data[tostring('admins')] then if data[tostring('admins')][tostring(member_id)] then send_large_msg(receiver, 'You can\'t kick admin!') return nil end end if is_spromoted(chat_id, member_id) then return send_large_msg(receiver,'You can\'t kick leader') end return kick_user(member_id, chat_id) end if get_cmd == 'ban' then if member_id == our_id then send_large_msg(receiver, 'Are you kidding?') return nil end local data = load_data(_config.moderation.data) -- FLUX MOD if data[tostring('admins')] then if data[tostring('admins')][tostring(member_id)] then send_large_msg(receiver, 'You can\'t ban admin!') return nil end end if is_spromoted(chat_id, member_id) then return send_large_msg(receiver, 'You can\'t ban leader') end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') return ban_user(member_id, chat_id) end if get_cmd == 'sban' then if member_id == our_id then return nil end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned!') return superban_user(member_id, chat_id) end end end return send_large_msg(receiver, text) end local function channel_username_id(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local chat_id = string.gsub(receiver,'.+#id', '') local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result) do vusername = v.username if vusername == member then member_username = member member_id = v.peer_id if get_cmd == 'kick' then if member_id == our_id then send_large_msg(receiver, 'Are you kidding?') return nil end local data = load_data(_config.moderation.data) -- FLUX MOD if data[tostring('admins')] then if data[tostring('admins')][tostring(member_id)] then send_large_msg(receiver, 'You can\'t kick admin!') return nil end end if is_spromoted(chat_id, member_id) then return send_large_msg(receiver,'You can\'t kick leader') end return kick_user_chan(member_id, chat_id) end if get_cmd == 'ban' then if member_id == our_id then send_large_msg(receiver, 'Are you kidding?') return nil end local data = load_data(_config.moderation.data) if data[tostring('admins')] then if data[tostring('admins')][tostring(member_id)] then send_large_msg(receiver, 'You can\'t ban admin!') return nil end end if is_spromoted(chat_id, member_id) then return send_large_msg(receiver, 'You can\'t ban leader') end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') return ban_user(member_id, chat_id) end if get_cmd == 'sban' then if member_id == our_id then return nil end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned!') return superban_user_chan(member_id, chat_id) end if get_cmd == 'silent' then if member_id == our_id then return nil end local data = load_data(_config.moderation.data) if data[tostring('admins')] then if data[tostring('admins')][tostring(member_id)] then send_large_msg(receiver, 'You can\'t do this to admin!') return nil end end if is_spromoted(chat_id, member_id) then return send_large_msg(receiver, 'You can\'t do this to leader') end send_large_msg(receiver, 'User '..member_id..' not allowed to talk!') return silent_user(member_id, chat_id) end if get_cmd == 'unsilent' then if member_id == our_id then return nil end local data = load_data(_config.moderation.data) if data[tostring('admins')] then if data[tostring('admins')][tostring(member_id)] then send_large_msg(receiver, 'Admin always allowed to talk!') return nil end end local hash = 'silent:'..chat_id..':'..member_id redis:del(hash) return send_large_msg(receiver, 'User '..member_id..' allowed to talk') end end end return send_large_msg(receiver, text) end local function get_msg_callback(extra, success, result) if success ~= 1 then return end local get_cmd = extra.get_cmd local receiver = extra.receiver local user_id = result.from.peer_id local chat_id = string.gsub(receiver,'.+#id', '') if result.from.username then username = '@'..result.from.username else username = string.gsub(result.from.print_name, '_', ' ') end if string.find(receiver,'chat#id.+') then group_type = 'chat' else group_type = 'channel' end if get_cmd == 'kick' then if user_id == our_id then return nil end local data = load_data(_config.moderation.data) if data[tostring('admins')] then if data[tostring('admins')][tostring(user_id)] then return send_large_msg(receiver, 'You can\'t kick admin!') end end if is_spromoted(chat_id, user_id) then print('kick leader') return send_large_msg(receiver,'You can\'t kick leader') end if group_type == 'chat' then return kick_user(user_id, chat_id) else return kick_user_chan(user_id, chat_id) end end if get_cmd == 'ban' then if user_id == our_id then return nil end local data = load_data(_config.moderation.data) -- FLUX MOD if data[tostring('admins')] then if data[tostring('admins')][tostring(user_id)] then return send_large_msg(receiver, 'You can\'t ban admin!') end end if is_spromoted(chat_id, user_id) then return send_large_msg(receiver,'You can\'t ban leader') end send_large_msg(receiver, 'User '..username..' ['..user_id..'] banned') if group_type == 'chat' then return ban_user(user_id, chat_id) else return kick_user_chan(user_id, chat_id) end end if get_cmd == 'unban' then if user_id == our_id then return nil end local hash = 'banned:'..chat_id..':'..user_id redis:del(hash) return send_large_msg(receiver, 'User '..user_id..' unbanned') end if get_cmd == 'sban' then if user_id == our_id then return nil end send_large_msg(receiver, 'User '..username..' ['..user_id..'] globally banned!') return superban_user(member_id, chat_id) end if get_cmd == 'silent' then if user_id == our_id then return nil end local data = load_data(_config.moderation.data) if data[tostring('admins')] then if data[tostring('admins')][tostring(user_id)] then send_large_msg(receiver, 'You can\'t do this to admin!') return nil end end if is_spromoted(chat_id, user_id) then return send_large_msg(receiver, 'You can\'t do this to leader') end send_large_msg(receiver, 'User '..user_id..' not allowed to talk!') return silent_user(user_id, chat_id) end if get_cmd == 'unsilent' then if member_id == our_id then return nil end local data = load_data(_config.moderation.data) if data[tostring('admins')] then if data[tostring('admins')][tostring(user_id)] then send_large_msg(receiver, 'Admin always allowed to talk!') return nil end end local hash = 'silent:'..chat_id..':'..user_id redis:del(hash) return send_large_msg(receiver, 'User '..user_id..' allowed to talk') end end local function run(msg, matches) if matches[1] == 'kickme' then if is_chat_msg(msg) then kick_user(msg.from.id, msg.to.id) elseif is_channel_msg(msg) then kick_user_chan(msg.from.id, msg.to.id) else return end end if not is_momod(msg) then return nil end local receiver = get_receiver(msg) local get_cmd = matches[1] if is_channel_msg(msg) then -- SUPERGROUUUPPPPPPPPPPPP if matches[1] == 'ban' then if not matches[2] and msg.reply_id then get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver}) end if not matches[2] then return end local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if matches[2] == our_id then return end local data = load_data(_config.moderation.data) -- FLUX MOD if data[tostring('admins')] then if data[tostring('admins')][tostring(user_id)] then return 'You can\'t ban admin!' end end if is_spromoted(msg.to.id, matches[2]) and not is_admin(msg) then return 'You can\'t ban leader' end ban_user(user_id, chat_id) send_large_msg(receiver, 'User '..user_id..' banned!') else local member = string.gsub(matches[2], '@', '') channel_get_users(receiver, chanel_username_id, {get_cmd=get_cmd, receiver=receiver, member=member}) end end if matches[1] == 'unban' then if not matches[2] and msg.reply_id then get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver}) end if not matches[2] then return end local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then local hash = 'banned:'..chat_id..':'..user_id redis:del(hash) return 'User '..user_id..' unbanned' else return 'Use user id only' end end if matches[1] == 'sban' and is_admin(msg) then if not matches[2] and msg.reply_id then get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver}) end if not matches[2] then return end local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if matches[2] == our_id then return end local data = load_data(_config.moderation.data) -- FLUX MOD if data[tostring('admins')] then if data[tostring('admins')][tostring(user_id)] then return 'You can\'t ban admin!' end end if is_spromoted(msg.to.id, matches[2]) and not is_admin(msg) then return 'You can\'t ban leader' end ban_user(user_id, chat_id) send_large_msg(receiver, 'User '..user_id..' globally banned!') else local member = string.gsub(matches[2], '@', '') channel_get_users(receiver, chanel_username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member}) end end if matches[1] == 'unsban' then local user_id = matches[2] local chat_id = msg.to.id local hash = 'superbanned:'..user_id redis:del(hash) return 'User '..user_id..' unbanned' end if matches[1] == 'kick' then if not matches[2] and msg.reply_id then get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver}) return end if not matches[2] then return end if string.match(matches[2], '^%d+$') then if matches[2] == our_id and not is_admin(msg) then return end local data = load_data(_config.moderation.data) if data[tostring('admins')] then if data[tostring('admins')][tostring(matches[2])] then return 'You can\'t kick admin!' end end if is_spromoted(msg.to.id, matches[2]) and not is_admin(msg) then return 'You can\'t kick leader' end kick_user_chan(matches[2], msg.to.id) else local member = string.gsub(matches[2], '@', '') channel_get_users(receiver, channel_username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end if matches[1] == 'silent' then if not matches[2] and msg.reply_id then get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver}) return end if not matches[2] then return end if string.match(matches[2], '^%d+$') then if matches[2] == our_id then return end local data = load_data(_config.moderation.data) if data[tostring('admins')] then if data[tostring('admins')][tostring(matches[2])] then return 'You can\'t do this to admin!' end end if is_spromoted(msg.to.id, matches[2]) and not is_admin(msg) then return 'You can\'t do this to leader' end silent_user(matches[2], msg.to.id) send_large_msg(receiver, 'User '..matches[2]..' not allowed to talk!') else local member = string.gsub(matches[2], '@', '') channel_get_users(receiver, channel_username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end if matches[1] == 'unsilent' then if not matches[2] and msg.reply_id then get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver}) return end if not matches[2] then return end if string.match(matches[2], '^%d+$') then if matches[2] == our_id then return end local data = load_data(_config.moderation.data) if data[tostring('admins')] then if data[tostring('admins')][tostring(matches[2])] then return 'Admin always allowed to talk!' end end local hash = 'silent:'..msg.to.id..':'..matches[2] redis:del(hash) return 'User '..user_id..' allowed to talk' else local member = string.gsub(matches[2], '@', '') channel_get_users(receiver, channel_username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if is_chat_msg(msg) then -- CHAAAAAAAAATTTTTTTTTTTTTTTTTTTTTT if matches[1] == 'ban' then if not matches[2] and msg.reply_id then get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver}) end if not matches[2] then return end local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if matches[2] == our_id then return end local data = load_data(_config.moderation.data) -- FLUX MOD if data[tostring('admins')] then if data[tostring('admins')][tostring(user_id)] then return 'You can\'t ban admin!' end end if is_spromoted(msg.to.id, matches[2]) and not is_admin(msg) then return 'You can\'t ban leader' end ban_user(user_id, chat_id) send_large_msg(receiver, 'User '..user_id..' banned!') else local member = string.gsub(matches[2], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, member=member}) end end if matches[1] == 'unban' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then local hash = 'banned:'..chat_id..':'..user_id redis:del(hash) return 'User '..user_id..' unbanned' else return 'Use user id only' end end if matches[1] == 'sban' and is_admin(msg) then if not matches[2] and msg.reply_id then get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver}) end if not matches[2] then return end local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if matches[2] == our_id then return end local data = load_data(_config.moderation.data) -- FLUX MOD if data[tostring('admins')] then if data[tostring('admins')][tostring(user_id)] then return 'You can\'t ban admin!' end end if is_spromoted(msg.to.id, matches[2]) and not is_admin(msg) then return 'You can\'t ban leader' end ban_user(user_id, chat_id) send_large_msg(receiver, 'User '..user_id..' globally banned!') else local member = string.gsub(matches[2], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, member=member}) end end if matches[1] == 'unsban' then local hash = 'superbanned:'..user_id redis:del(hash) return 'User '..user_id..' unbanned' end if matches[1] == 'kick' then if not matches[2] and msg.reply_id then get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver}) return end if not matches[2] then return end if string.match(matches[2], '^%d+$') then if matches[2] == our_id and not is_admin(msg) then return end local data = load_data(_config.moderation.data) if data[tostring('admins')] then if data[tostring('admins')][tostring(matches[2])] then return 'You can\'t kick admin!' end end if is_spromoted(msg.to.id, matches[2]) then if not is_admin(msg) then return 'You can\'t kick leader' end end kick_user(matches[2], msg.to.id) else local member = string.gsub(matches[2], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member}) end end end end return { description = "Plugin to manage bans, kicks and white/black lists.", usage = { user = "!kickme : Exit from group", moderator = { "!ban user <user_id> : Kick user from chat and kicks it if joins chat again", "!ban user <username> : Kick user from chat and kicks it if joins chat again", "!unban (on reply)", "!kick (on reply) : Kick user from chat group by reply", "!ban delete <user_id> : Unban user", "!kick <user_id> : Kick user from chat group by id", "!kick <username> : Kick user from chat group by username", "!kick (on reply) : Kick user from chat group by reply", "!silent (username|id|reply) : make a user silent", }, admin = { "!banallgp user <user_id> : Ban user from all chat by id", "!banallgp user <username> : Ban user from all chat by username", "!banallgp (on reply) : Ban user from all chat by reply", "!banallgp delete <user_id> : Unban user", }, }, patterns = { "^(ban) (.*)$", "^(unban) (.*)$", "^(unban)$", "^(ban)$", "^(sban) (.*)$", "^(unsban) (.*)$", "^(sban)$", "^(kick) (.*)$", "^(kick)$", "^(kickme)$", "^(silent) (.*)$", --only for supergroup "^(silent)$", "^(unsilent) (.*)$", "^(unsilent)$", --till here "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-3.0
simoncozens/lunamark
lunamark/writer/man.lua
4
3084
-- (c) 2009-2011 John MacFarlane. Released under MIT license. -- See the file LICENSE in the source for details. --- Groff man writer for lunamark. -- Extends [lunamark.writer.groff]. -- -- Note: continuation paragraphs in lists are not -- handled properly. local M = {} local groff = require("lunamark.writer.groff") local util = require("lunamark.util") local format = string.format --- Returns a new groff writer. -- For a list of fields, see [lunamark.writer.generic]. function M.new(options) options = options or {} local Man = groff.new(options) local endnotes = {} function Man.link(lab,src,tit) return {lab," (",src,")"} end function Man.image(lab,src,tit) return {"[IMAGE (",lab,")]"} end -- TODO handle continuations properly. -- pandoc does this: -- .IP \[bu] 2 -- one -- .RS 2 -- .PP -- cont -- .RE function Man.paragraph(contents) return {".PP\n",contents} end function Man.bulletlist(items,tight) local buffer = {} for _,item in ipairs(items) do local revitem = item -- we don't want to have .IP then .PP if revitem[1][1] == ".PP\n" then revitem[1][1] = "" end buffer[#buffer + 1] = {".IP \\[bu] 2\n",item} end return util.intersperse(buffer, Man.containersep) end function Man.orderedlist(items,tight,startnum) local buffer = {} local num = startnum or 1 for _,item in ipairs(items) do local revitem = item -- we don't want to have .IP then .PP if revitem[1][1] == ".PP\n" then revitem[1][1] = "" end buffer[#buffer + 1] = {format(".IP \"%d.\" 4\n",num),item} num = num + 1 end return util.intersperse(buffer, Man.containersep) end function Man.blockquote(s) return {".RS\n",s,"\n.RE"} end function Man.verbatim(s) return {".IP\n.nf\n\\f[C]\n",s,".fi"} end Man.fenced_code = Man.verbatim function Man.header(s,level) local hcode = ".SS" if level == 1 then hcode = ".SH" end return {hcode," ",s} end Man.hrule = ".PP\n * * * * *" function Man.note(contents) local num = #endnotes + 1 endnotes[num] = {format(".SS [%d]\n",num),contents} return format('[%d]', num) end function Man.definitionlist(items,tight) local buffer = {} local ds for _,item in ipairs(items) do if tight then ds = util.intersperse(item.definitions,"\n.RS\n.RE\n") buffer[#buffer + 1] = {".TP\n.B ",item.term,"\n",ds,"\n.RS\n.RE"} else ds = util.intersperse(item.definitions,"\n.RS\n.RE\n") buffer[#buffer + 1] = {".TP\n.B ",item.term,"\n.RS\n",ds,"\n.RE"} end end local contents = util.intersperse(buffer,"\n") return contents end function Man.start_document() endnotes = {} return "" end function Man.stop_document() if #endnotes == 0 then return "" else return {"\n.SH NOTES\n", util.intersperse(endnotes, "\n")} end end Man.template = [===[ .TH "$title" "$section" "$date" "$left_footer" "$center_header" $body ]===] return Man end return M
mit
xnyhps/luasec
src/https.lua
4
3983
---------------------------------------------------------------------------- -- LuaSec 0.6a -- Copyright (C) 2009-2015 PUC-Rio -- -- Author: Pablo Musa -- Author: Tomas Guisasola --------------------------------------------------------------------------- local socket = require("socket") local ssl = require("ssl") local ltn12 = require("ltn12") local http = require("socket.http") local url = require("socket.url") local try = socket.try -- -- Module -- local _M = { _VERSION = "0.6a", _COPYRIGHT = "LuaSec 0.6a - Copyright (C) 2009-2015 PUC-Rio", PORT = 443, } -- TLS configuration local cfg = { protocol = "tlsv1", options = "all", verify = "none", } -------------------------------------------------------------------- -- Auxiliar Functions -------------------------------------------------------------------- -- Insert default HTTPS port. local function default_https_port(u) return url.build(url.parse(u, {port = _M.PORT})) end -- Convert an URL to a table according to Luasocket needs. local function urlstring_totable(url, body, result_table) url = { url = default_https_port(url), method = body and "POST" or "GET", sink = ltn12.sink.table(result_table) } if body then url.source = ltn12.source.string(body) url.headers = { ["content-length"] = #body, ["content-type"] = "application/x-www-form-urlencoded", } end return url end -- Forward calls to the real connection object. local function reg(conn) local mt = getmetatable(conn.sock).__index for name, method in pairs(mt) do if type(method) == "function" then conn[name] = function (self, ...) return method(self.sock, ...) end end end end -- Return a function which performs the SSL/TLS connection. local function tcp(params) params = params or {} -- Default settings for k, v in pairs(cfg) do params[k] = params[k] or v end -- Force client mode params.mode = "client" -- 'create' function for LuaSocket return function () local conn = {} conn.sock = try(socket.tcp()) local st = getmetatable(conn.sock).__index.settimeout function conn:settimeout(...) return st(self.sock, ...) end -- Replace TCP's connection function function conn:connect(host, port) try(self.sock:connect(host, port)) self.sock = try(ssl.wrap(self.sock, params)) try(self.sock:dohandshake()) reg(self, getmetatable(self.sock)) return 1 end return conn end end -------------------------------------------------------------------- -- Main Function -------------------------------------------------------------------- -- Make a HTTP request over secure connection. This function receives -- the same parameters of LuaSocket's HTTP module (except 'proxy' and -- 'redirect') plus LuaSec parameters. -- -- @param url mandatory (string or table) -- @param body optional (string) -- @return (string if url == string or 1), code, headers, status -- local function request(url, body) local result_table = {} local stringrequest = type(url) == "string" if stringrequest then url = urlstring_totable(url, body, result_table) else url.url = default_https_port(url.url) end if http.PROXY or url.proxy then return nil, "proxy not supported" elseif url.redirect then return nil, "redirect not supported" elseif url.create then return nil, "create function not permitted" end -- New 'create' function to establish a secure connection url.create = tcp(url) local res, code, headers, status = http.request(url) if res and stringrequest then return table.concat(result_table), code, headers, status end return res, code, headers, status end -------------------------------------------------------------------------------- -- Export module -- _M.request = request return _M
mit
fgielow/devenserver
data/npc/scripts/soft.lua
2
1514
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid if(msgcontains(msg, 'reparar') or msgcontains(msg, 'soft boots')) then selfSay('You want to repair your soft boots worn by 10000 gold coins?', cid) talkState[talkUser] = 1 elseif(msgcontains(msg, 'yes') and talkState[talkUser] == 1) then if(getPlayerItemCount(cid, 10021) >= 1) then if(doPlayerRemoveMoney(cid, 10000) == TRUE) then doPlayerRemoveItem(cid, 10021, 1) doPlayerAddItem(cid, 2640) selfSay('Here you are.', cid) else selfSay('Sorry, come back when you have money.', cid) end else selfSay('Sorry, you do not have this item.', cid) end talkState[talkUser] = 0 elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser]) == TRUE) then talkState[talkUser] = 0 selfSay('Ok then.', cid) end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
gpl-2.0
22333322/i4bot
plugins/isup.lua
741
3095
do local socket = require("socket") local cronned = load_from_file('data/isup.lua') local function save_cron(msg, url, delete) local origin = get_receiver(msg) if not cronned[origin] then cronned[origin] = {} end if not delete then table.insert(cronned[origin], url) else for k,v in pairs(cronned[origin]) do if v == url then table.remove(cronned[origin], k) end end end serialize_to_file(cronned, 'data/isup.lua') return 'Saved!' end local function is_up_socket(ip, port) print('Connect to', ip, port) local c = socket.try(socket.tcp()) c:settimeout(3) local conn = c:connect(ip, port) if not conn then return false else c:close() return true end end local function is_up_http(url) -- Parse URL from input, default to http local parsed_url = URL.parse(url, { scheme = 'http', authority = '' }) -- Fix URLs without subdomain not parsed properly if not parsed_url.host and parsed_url.path then parsed_url.host = parsed_url.path parsed_url.path = "" end -- Re-build URL local url = URL.build(parsed_url) local protocols = { ["https"] = https, ["http"] = http } local options = { url = url, redirect = false, method = "GET" } local response = { protocols[parsed_url.scheme].request(options) } local code = tonumber(response[2]) if code == nil or code >= 400 then return false end return true end local function isup(url) local pattern = '^(%d%d?%d?%.%d%d?%d?%.%d%d?%d?%.%d%d?%d?):?(%d?%d?%d?%d?%d?)$' local ip,port = string.match(url, pattern) local result = nil -- !isup 8.8.8.8:53 if ip then port = port or '80' result = is_up_socket(ip, port) else result = is_up_http(url) end return result end local function cron() for chan, urls in pairs(cronned) do for k,url in pairs(urls) do print('Checking', url) if not isup(url) then local text = url..' looks DOWN from here. 😱' send_msg(chan, text, ok_cb, false) end end end end local function run(msg, matches) if matches[1] == 'cron delete' then if not is_sudo(msg) then return 'This command requires privileged user' end return save_cron(msg, matches[2], true) elseif matches[1] == 'cron' then if not is_sudo(msg) then return 'This command requires privileged user' end return save_cron(msg, matches[2]) elseif isup(matches[1]) then return matches[1]..' looks UP from here. 😃' else return matches[1]..' looks DOWN from here. 😱' end end return { description = "Check if a website or server is up.", usage = { "!isup [host]: Performs a HTTP request or Socket (ip:port) connection", "!isup cron [host]: Every 5mins check if host is up. (Requires privileged user)", "!isup cron delete [host]: Disable checking that host." }, patterns = { "^!isup (cron delete) (.*)$", "^!isup (cron) (.*)$", "^!isup (.*)$", "^!ping (.*)$", "^!ping (cron delete) (.*)$", "^!ping (cron) (.*)$" }, run = run, cron = cron } end
gpl-2.0
dacrybabysuck/darkstar
scripts/commands/setmobflags.lua
22
1334
--------------------------------------------------------------------------------------------------- -- func: setmobflags <flags> <optional MobID> -- desc: Used to manipulate a mob's nameflags for testing. -- MUST either target a mob first or else specify a Mob ID. --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "si" }; function error(player, msg) player:PrintToPlayer(msg); player:PrintToPlayer("!setmobflags <flags> {mob ID}"); end; function onTrigger(player, flags, target) -- validate flags if (flags == nil) then error(player, "You must supply a flags value."); return; end -- validate target local targ; if (target == nil) then targ = player:getCursorTarget(); if (targ == nil or not targ:isMob()) then error(player, "You must either supply a mob ID or target a mob."); return; end else targ = GetMobByID(target); if (targ == nil) then error(player, "Invalid mob ID."); return; end end -- set flags player:setMobFlags(flags, targ:getID()); player:PrintToPlayer( string.format("Set %s %i flags to %i.", targ:getName(), targ:getID(), flags) ); end;
gpl-3.0
fakechris/Atlas
tests/suite/base/t/bug_46141-test.lua
4
1799
--[[ $%BEGINLICENSE%$ Copyright (c) 2009, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] local proto = require("mysql.proto") --- -- Bug #46141 -- -- .prepend() does handle the 3rd optional parameter -- -- which leads to a not-working read_query_result() for queries that -- got prepended to the query-queue -- function read_query(packet) -- pass on everything that is not on the initial connection if packet:byte() ~= proxy.COM_QUERY then proxy.response = { type = proxy.MYSQLD_PACKET_OK } return proxy.PROXY_SEND_RESULT end if packet:sub(2) == "SELECT 1" then proxy.queries:prepend(1, packet, { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY else proxy.response = { type = proxy.MYSQLD_PACKET_ERR, errmsg = "(bug_41991-test) >" .. packet:sub(2) .. "<" } return proxy.PROXY_SEND_RESULT end end function read_query_result(inj) if inj.id == 1 then proxy.response = { type = proxy.MYSQLD_PACKET_OK, resultset = { fields = { { name = "1", type = proxy.MYSQL_TYPE_STRING }, }, rows = { { "2" } } } } return proxy.PROXY_SEND_RESULT end end
gpl-2.0
fetchbot/nodemcu-firmware
lua_modules/email/imap.lua
81
6275
--- -- Working Example: https://www.youtube.com/watch?v=PDxTR_KJLhc -- IMPORTANT: run node.compile("imap.lua") after uploading this script -- to create a compiled module. Then run file.remove("imap.lua") -- @name imap -- @description An IMAP 4rev1 module that can be used to read email. -- Tested on NodeMCU 0.9.5 build 20150213. -- @date March 12, 2015 -- @author Miguel -- GitHub: https://github.com/AllAboutEE -- YouTube: https://www.youtube.com/user/AllAboutEE -- Website: http://AllAboutEE.com -- -- Visit the following URLs to learn more about IMAP: -- "How to test an IMAP server by using telnet" http://www.anta.net/misc/telnet-troubleshooting/imap.shtml -- "RFC 2060 - Internet Message Access Protocol - Version 4rev1" http://www.faqs.org/rfcs/rfc2060.html ------------------------------------------------------------------------------------------------------------- local moduleName = ... local M = {} _G[moduleName] = M local USERNAME = "" local PASSWORD = "" local SERVER = "" local PORT = "" local TAG = "" local DEBUG = false local body = "" -- used to store an email's body / main text local header = "" -- used to store an email's last requested header field e.g. SUBJECT, FROM, DATA etc. local most_recent_num = 1 -- used to store the latest/newest email number/id local response_processed = false -- used to know if the last IMAP response has been processed --- -- @name response_processed -- @returns The response process status of the last IMAP command sent function M.response_processed() return response_processed end --- -- @name display -- @description A generic IMAP response processing function. -- Can disply the IMAP response if DEBUG is set to true. -- Sets the reponse processed variable to true when the string "complete" -- is found in the IMAP reply/response local function display(socket, response) -- If debuggins is enabled print the IMAP response if(DEBUG) then print(response) end -- Some IMAP responses are long enough that they will cause the display -- function to be called several times. One thing is certain, IMAP will replay with -- "<tag> OK <command> complete" when it's done sending data back. if(string.match(response,'complete') ~= nil) then response_processed = true end end --- -- @name config -- @description Initiates the IMAP settings function M.config(username,password,tag,debug) USERNAME = username PASSWORD = password TAG = tag DEBUG = debug end --- -- @name login -- @descrpiton Logs into a new email session function M.login(socket) response_processed = false -- we are sending a new command -- which means that the response for it has not been processed socket:send(TAG .. " LOGIN " .. USERNAME .. " " .. PASSWORD .. "\r\n") socket:on("receive",display) end --- -- @name get_most_recent_num -- @returns The most recent email number. Should only be called after examine() function M.get_most_recent_num() return most_recent_num end --- -- @name set_most_recent_num -- @description Gets the most recent email number from the EXAMINE command. -- i.e. if EXAMINE returns "* 4 EXISTS" this means that there are 4 emails, -- so the latest/newest will be identified by the number 4 local function set_most_recent_num(socket,response) if(DEBUG) then print(response) end local _, _, num = string.find(response,"([0-9]+) EXISTS(\.)") -- the _ and _ keep the index of the string found -- but we don't care about that. if(num~=nil) then most_recent_num = num end if(string.match(response,'complete') ~= nil) then response_processed = true end end --- -- @name examine -- @description IMAP examines the given mailbox/folder. Sends the IMAP EXAMINE command function M.examine(socket,mailbox) response_processed = false socket:send(TAG .. " EXAMINE " .. mailbox .. "\r\n") socket:on("receive",set_most_recent_num) end --- -- @name get_header -- @returns The last fetched header field function M.get_header() return header end --- -- @name set_header -- @description Records the IMAP header field response in a variable -- so that it may be read later local function set_header(socket,response) if(DEBUG) then print(response) end header = header .. response if(string.match(response,'complete') ~= nil) then response_processed = true end end --- -- @name fetch_header -- @description Fetches an emails header field e.g. SUBJECT, FROM, DATE -- @param socket The IMAP socket to use -- @param msg_number The email number to read e.g. 1 will read fetch the latest/newest email -- @param field A header field such as SUBJECT, FROM, or DATE function M.fetch_header(socket,msg_number,field) header = "" -- we are getting a new header so clear this variable response_processed = false socket:send(TAG .. " FETCH " .. msg_number .. " BODY[HEADER.FIELDS (" .. field .. ")]\r\n") socket:on("receive",set_header) end --- -- @name get_body -- @return The last email read's body function M.get_body() return body end --- -- @name set_body -- @description Records the IMAP body response in a variable -- so that it may be read later local function set_body(socket,response) if(DEBUG) then print(response) end body = body .. response if(string.match(response,'complete') ~= nil) then response_processed = true end end --- -- @name fetch_body_plain_text -- @description Sends the IMAP command to fetch a plain text version of the email's body -- @param socket The IMAP socket to use -- @param msg_number The email number to obtain e.g. 1 will obtain the latest email function M.fetch_body_plain_text(socket,msg_number) response_processed = false body = "" -- clear the body variable since we'll be fetching a new email socket:send(TAG .. " FETCH " .. msg_number .. " BODY[1]\r\n") socket:on("receive",set_body) end --- -- @name logout -- @description Sends the IMAP command to logout of the email session function M.logout(socket) response_processed = false socket:send(TAG .. " LOGOUT\r\n") socket:on("receive",display) end
mit
dacrybabysuck/darkstar
scripts/globals/spells/bluemagic/zephyr_mantle.lua
12
1175
----------------------------------------- -- Spell: Zephyr Mantle -- Creates shadow images that each absorb a single attack directed at you -- Spell cost: 31 MP -- Monster Type: Dragons -- Spell Type: Magical (Wind) -- Blue Magic Points: 2 -- Stat Bonus: AGI+2 -- Level: 65 -- Casting Time: 7 seconds -- Recast Time: 60 seconds -- Duration: 5 minutes -- -- Combos: Conserve MP ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0 end function onSpellCast(caster,target,spell) local typeEffect = dsp.effect.BLINK local power = 4 local duration = 300 if (caster:hasStatusEffect(dsp.effect.DIFFUSION)) then local diffMerit = caster:getMerit(dsp.merit.DIFFUSION) if (diffMerit > 0) then duration = duration + (duration/100)* diffMerit end caster:delStatusEffect(dsp.effect.DIFFUSION) end if (target:addStatusEffect(typeEffect,power,0,duration) == false) then spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT) end return typeEffect end
gpl-3.0
cmingjian/skynet
service/service_mgr.lua
8
3860
local skynet = require "skynet" require "skynet.manager" -- import skynet.register local snax = require "skynet.snax" local cmd = {} local service = {} local function request(name, func, ...) local ok, handle = pcall(func, ...) local s = service[name] assert(type(s) == "table") if ok then service[name] = handle else service[name] = tostring(handle) end for _,v in ipairs(s) do skynet.wakeup(v) end if ok then return handle else error(tostring(handle)) end end local function waitfor(name , func, ...) local s = service[name] if type(s) == "number" then return s end local co = coroutine.running() if s == nil then s = {} service[name] = s elseif type(s) == "string" then error(s) end assert(type(s) == "table") if not s.launch and func then s.launch = true return request(name, func, ...) end table.insert(s, co) skynet.wait() s = service[name] if type(s) == "string" then error(s) end assert(type(s) == "number") return s end local function read_name(service_name) if string.byte(service_name) == 64 then -- '@' return string.sub(service_name , 2) else return service_name end end function cmd.LAUNCH(service_name, subname, ...) local realname = read_name(service_name) if realname == "snaxd" then return waitfor(service_name.."."..subname, snax.rawnewservice, subname, ...) else return waitfor(service_name, skynet.newservice, realname, subname, ...) end end function cmd.QUERY(service_name, subname) local realname = read_name(service_name) if realname == "snaxd" then return waitfor(service_name.."."..subname) else return waitfor(service_name) end end local function list_service() local result = {} for k,v in pairs(service) do if type(v) == "string" then v = "Error: " .. v elseif type(v) == "table" then v = "Querying" else v = skynet.address(v) end result[k] = v end return result end local function register_global() function cmd.GLAUNCH(name, ...) local global_name = "@" .. name return cmd.LAUNCH(global_name, ...) end function cmd.GQUERY(name, ...) local global_name = "@" .. name return cmd.QUERY(global_name, ...) end local mgr = {} function cmd.REPORT(m) mgr[m] = true end local function add_list(all, m) local harbor = "@" .. skynet.harbor(m) local result = skynet.call(m, "lua", "LIST") for k,v in pairs(result) do all[k .. harbor] = v end end function cmd.LIST() local result = {} for k in pairs(mgr) do pcall(add_list, result, k) end local l = list_service() for k, v in pairs(l) do result[k] = v end return result end end local function register_local() local function waitfor_remote(cmd, name, ...) local global_name = "@" .. name local local_name if name == "snaxd" then local_name = global_name .. "." .. (...) else local_name = global_name end return waitfor(local_name, skynet.call, "SERVICE", "lua", cmd, global_name, ...) end function cmd.GLAUNCH(...) return waitfor_remote("LAUNCH", ...) end function cmd.GQUERY(...) return waitfor_remote("QUERY", ...) end function cmd.LIST() return list_service() end skynet.call("SERVICE", "lua", "REPORT", skynet.self()) end skynet.start(function() skynet.dispatch("lua", function(session, address, command, ...) local f = cmd[command] if f == nil then skynet.ret(skynet.pack(nil, "Invalid command " .. command)) return end local ok, r = pcall(f, ...) if ok then skynet.ret(skynet.pack(r)) else skynet.ret(skynet.pack(nil, r)) end end) local handle = skynet.localname ".service" if handle then skynet.error(".service is already register by ", skynet.address(handle)) skynet.exit() else skynet.register(".service") end if skynet.getenv "standalone" then skynet.register("SERVICE") register_global() else register_local() end end)
mit
disslove2-bot/MAX-BOT
plugins/groupmanager.lua
5
15183
-- data saved to data/moderation.json do local function gpadd(msg) -- because sudo are always has privilege if not is_sudo(msg) then return nil end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then return 'Group is already added.' end -- create data array in moderation.json data[tostring(msg.to.id)] = { moderators ={}, settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_bots = 'no', lock_name = 'no', lock_photo = 'no', lock_member = 'no', anti_flood = 'no', welcome = 'no' } } save_data(_config.moderation.data, data) return 'Group has been added.' end local function gprem(msg) -- because sudo are always has privilege if not is_sudo(msg) then return nil end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if not data[tostring(msg.to.id)] then return 'Group is not added.' end data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return 'Group has been removed' end local function export_chat_link_callback(extra, success, result) local receiver = extra.receiver local data = extra.data local chat_id = extra.chat_id local group_name = extra.group_name if success == 0 then return send_large_msg(receiver, "Can't generate invite link for this group.\nMake sure you're the admin or sudoer.") end data[tostring(chat_id)]['link'] = result save_data(_config.moderation.data, data) return send_large_msg(receiver,'Newest generated invite link for '..group_name..' is:\n'..result) end local function set_description(msg, data) if not is_sudo(msg) then return "For moderators only!" end local data_cat = 'description' data[tostring(msg.to.id)][data_cat] = deskripsi save_data(_config.moderation.data, data) return 'Set group description to:\n'..deskripsi end local function get_description(msg, data) local data_cat = 'description' if not data[tostring(msg.to.id)][data_cat] then return 'No description available.' end local about = data[tostring(msg.to.id)][data_cat] return string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about end local function set_rules(msg, data) if not is_sudo(msg) then return "For moderators only!" end local data_cat = 'rules' data[tostring(msg.to.id)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'No rules available.' end local rules = data[tostring(msg.to.id)][data_cat] local rules = string.gsub(msg.to.print_name, '_', ' ')..' rules:\n\n'..rules return rules end -- dis/allow APIs bots to enter group. Spam prevention. local function allow_api_bots(msg, data) if not is_sudo(msg) then return "For moderators only!" end local group_bot_lock = data[tostring(msg.to.id)]['settings']['lock_bots'] if group_bot_lock == 'no' then return 'Bots allowed to enter group.' else data[tostring(msg.to.id)]['settings']['lock_bots'] = 'no' save_data(_config.moderation.data, data) return 'Group is open for bots.' end end local function disallow_api_bots(msg, data) if not is_sudo(msg) then return "For moderators only!" end local group_bot_lock = data[tostring(msg.to.id)]['settings']['lock_bots'] if group_bot_lock == 'yes' then return 'Group already locked from bots.' else data[tostring(msg.to.id)]['settings']['lock_bots'] = 'yes' save_data(_config.moderation.data, data) return 'Group is locked from bots.' end end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data) if not is_sudo(msg) then return "For moderators only!" end local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(msg.to.id)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['set_name'] = string.gsub(msg.to.print_name, '_', ' ') save_data(_config.moderation.data, data) return 'Group name has been locked' end end local function unlock_group_name(msg, data) if not is_sudo(msg) then return "For moderators only!" end local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(msg.to.id)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data) if not is_sudo(msg) then return "For moderators only!" end local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(msg.to.id)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data) if not is_sudo(msg) then return "For moderators only!" end local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(msg.to.id)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data) if not is_sudo(msg) then return "For moderators only!" end local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data) if not is_sudo(msg) then return "For moderators only!" end local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(msg.to.id)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'Photo saved!', ok_cb, false) else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end -- show group settings local function show_group_settings(msg, data) if not is_sudo(msg) then return "For moderators only!" end local settings = data[tostring(msg.to.id)]['settings'] local text = "Group settings:\n\nLock group from bot : "..settings.lock_bots .."\nLock group name : "..settings.lock_name .."\nLock group photo : "..settings.lock_photo .."\nLock group member : "..settings.lock_member .."\nFlood protection : "..settings.anti_flood .."\nWelcome service : "..settings.welcome return text end -- media handler. needed by group_photo_lock local function pre_process(msg) if not msg.text and msg.media then msg.text = '['..msg.media.type..']' end return msg end function run(msg, matches) --vardump(msg) if not is_chat_msg(msg) then return "This is not a group chat." end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) -- add a group to be moderated if matches[1] == 'gpadd' then return gpadd(msg) end -- remove group from moderation if matches[1] == 'gprem' then return gprem(msg) end if msg.media and is_chat_msg(msg) and is_sudo(msg) then if msg.media.type == 'photo' and data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' then load_photo(msg.id, set_group_photo, msg) end end end if data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'setabout' and matches[2] then deskripsi = matches[2] return set_description(msg, data) end if matches[1] == 'about' then return get_description(msg, data) end if matches[1] == 'setrules' then rules = matches[2] return set_rules(msg, data) end if matches[1] == 'rules' then return get_rules(msg, data) end -- group link {get|set} if matches[1] == 'link' then local chat = 'chat#id'..msg.to.id if matches[2] == 'get' then if data[tostring(msg.to.id)]['link'] then local about = get_description(msg, data) local link = data[tostring(msg.to.id)]['link'] return about.."\n\n"..link else return "Invite link is not exist.\nTry !link set to generate it." end end if matches[2] == 'set' and is_sudo(msg) then msgr = export_chat_link('chat#id'..msg.to.id, export_chat_link_callback, {receiver=receiver, data=data, chat_id=msg.to.id, group_name=msg.to.print_name}) end end -- lock {bot|name|member|photo} if matches[1] == 'group' and matches[2] == 'lock' then if matches[3] == 'bot' then return disallow_api_bots(msg, data) end if matches[3] == 'name' then return lock_group_name(msg, data) end if matches[3] == 'member' then return lock_group_member(msg, data) end if matches[3] == 'photo' then return lock_group_photo(msg, data) end end -- unlock {bot|name|member|photo} if matches[1] == 'group' and matches[2] == 'unlock' then if matches[3] == 'bot' then return allow_api_bots(msg, data) end if matches[3] == 'name' then return unlock_group_name(msg, data) end if matches[3] == 'member' then return unlock_group_member(msg, data) end if matches[3] == 'photo' then return unlock_group_photo(msg, data) end end -- view group settings if matches[1] == 'group' and matches[2] == 'settings' then return show_group_settings(msg, data) end -- if group name is renamed if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end -- set group name if matches[1] == 'setname' and is_sudo(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) end -- set group photo if matches[1] == 'setphoto' and is_sudo(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'Please send me new group photo now' end -- if a user is added to group if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local group_bot_lock = settings.lock_bots local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' then chat_del_user(chat, user, ok_cb, true) -- no APIs bot are allowed to enter chat group. elseif group_bot_lock == 'yes' and msg.action.user.flags == 4352 then chat_del_user(chat, user, ok_cb, true) elseif group_bot_lock == 'no' or group_member_lock == 'no' then return nil end end -- if group photo is deleted if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then chat_set_photo (receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end -- if group photo is changed if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then chat_set_photo (receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end end end return { description = "Plugin to manage group chat.", usage = { "!about : Read group description", "!group <lock|unlock> bot : {Dis}allow APIs bots", "!group <lock|unlock> member : Lock/unlock group member", "!group <lock|unlock> name : Lock/unlock group name", "!group <lock|unlock> photo : Lock/unlock group photo", "!group settings : Show group settings", "!link <get|set> : Get or revoke invite link", "!rules : Read group rules", "!setabout <description> : Set group description", "!setname <new_name> : Set group name", "!setphoto : Set group photo", "!setrules <rules> : Set group rules" }, patterns = { "^!(about)$", "%[(audio)%]", "%[(document)%]", "^!(gpadd)$", "^!(gprem)$", "^!(group) (lock) (.*)$", "^!(group) (settings)$", "^!(group) (unlock) (.*)$", "^!(link) (.*)$", "%[(photo)%]", "%[(photo)%]", "^!(rules)$", "^!(setabout) (.*)$", "^!(setname) (.*)$", "^!(setphoto)$", "^!(setrules) (.*)$", "^!!tgservice (.+)$", "%[(video)%]" }, run = run, privileged = true, hide = true, pre_process = pre_process } end
gpl-2.0
dacrybabysuck/darkstar
scripts/zones/Bastok_Mines/npcs/Virnage.lua
11
1920
----------------------------------- -- Area: Bastok Mines -- NPC: Virnage -- Starts Quest: Altana's Sorrow -- !pos 0 0 51 234 ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/shop"); require("scripts/globals/quests"); local ID = require("scripts/zones/Bastok_Mines/IDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) AltanaSorrow = player:getQuestStatus(BASTOK,dsp.quest.id.bastok.ALTANA_S_SORROW); if (AltanaSorrow == QUEST_AVAILABLE and player:getFameLevel(BASTOK) >= 4 and player:getMainLvl() >= 10) then player:startEvent(141); -- Start quest "Altana's Sorrow" elseif (AltanaSorrow == QUEST_ACCEPTED) then if (player:hasKeyItem(dsp.ki.BUCKET_OF_DIVINE_PAINT) == true) then player:startEvent(143); -- CS with Bucket of Divine Paint KI elseif (player:hasKeyItem(dsp.ki.LETTER_FROM_VIRNAGE) == true) then --player:showText(npc,ID.text.VIRNAGE_DIALOG_2); player:startEvent(144); -- During quest (after KI) else -- player:showText(npc,ID.text.VIRNAGE_DIALOG_1); player:startEvent(142); -- During quest "Altana's Sorrow" (before KI) end elseif (AltanaSorrow == QUEST_COMPLETED) then player:startEvent(145); -- New standard dialog else player:startEvent(140); -- Standard dialog end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 141 and option == 0) then player:addQuest(BASTOK,dsp.quest.id.bastok.ALTANA_S_SORROW); elseif (csid == 143) then player:delKeyItem(dsp.ki.BUCKET_OF_DIVINE_PAINT); player:addKeyItem(dsp.ki.LETTER_FROM_VIRNAGE); player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.LETTER_FROM_VIRNAGE); end end;
gpl-3.0
dacrybabysuck/darkstar
scripts/zones/Southern_San_dOria/npcs/Miogique.lua
11
1523
----------------------------------- -- Area: Southern San d'Oria -- NPC: Miogique -- Standard Merchant NPC ----------------------------------- local ID = require("scripts/zones/Southern_San_dOria/IDs") require("scripts/globals/npc_util") require("scripts/globals/quests") require("scripts/globals/shop") function onTrade(player,npc,trade) if player:getQuestStatus(SANDORIA, dsp.quest.id.sandoria.FLYERS_FOR_REGINE) == QUEST_ACCEPTED and npcUtil.tradeHas(trade, 532) then player:messageSpecial(ID.text.FLYER_REFUSED) end end function onTrigger(player,npc) local stock = { 12552, 14256, 1, -- Chainmail 12680, 7783, 1, -- Chain Mittens 12672, 23846, 1, -- Gauntlets 12424, 9439, 1, -- Iron Mask 12442, 13179, 2, -- Studded Bandana 12698, 11012, 2, -- Studded Gloves 12570, 20976, 2, -- Studded Vest 12449, 1504, 3, -- Brass Cap 12577, 2286, 3, -- Brass Harness 12705, 1255, 3, -- Brass Mittens 12448, 154, 3, -- Bronze Cap 12576, 576, 3, -- Bronze Harness 12704, 128, 3, -- Bronze Mittens 12440, 396, 3, -- Leather Bandana 12696, 331, 3, -- Leather Gloves 12568, 618, 3, -- Leather Vest } player:showText(npc, ID.text.MIOGIQUE_SHOP_DIALOG) dsp.shop.nation(player, stock, dsp.nation.SANDORIA) end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
Flatlander57/TheImaginedOTClient
modules/game_spelllist/spelllist.lua
1
13272
local SpelllistProfile = 'Default' spelllistWindow = nil spelllistButton = nil spellList = nil nameValueLabel = nil formulaValueLabel = nil vocationValueLabel = nil groupValueLabel = nil typeValueLabel = nil cooldownValueLabel = nil levelValueLabel = nil manaValueLabel = nil premiumValueLabel = nil descriptionValueLabel = nil vocationBoxAny = nil vocationBoxSorcerer = nil vocationBoxDruid = nil vocationBoxPaladin = nil vocationBoxKnight = nil groupBoxAny = nil groupBoxAttack = nil groupBoxHealing = nil groupBoxSupport = nil premiumBoxAny = nil premiumBoxNo = nil premiumBoxYes = nil vocationRadioGroup = nil groupRadioGroup = nil premiumRadioGroup = nil -- consts FILTER_PREMIUM_ANY = 0 FILTER_PREMIUM_NO = 1 FILTER_PREMIUM_YES = 2 FILTER_VOCATION_ANY = 0 FILTER_VOCATION_SORCERER = 1 FILTER_VOCATION_DRUID = 2 FILTER_VOCATION_PALADIN = 3 FILTER_VOCATION_KNIGHT = 4 FILTER_GROUP_ANY = 0 FILTER_GROUP_ATTACK = 1 FILTER_GROUP_HEALING = 2 FILTER_GROUP_SUPPORT = 3 -- Filter Settings local filters = { level = false, vocation = false, vocationId = FILTER_VOCATION_ANY, premium = FILTER_PREMIUM_ANY, groupId = FILTER_GROUP_ANY } function getSpelllistProfile() return SpelllistProfile end function setSpelllistProfile(name) if SpelllistProfile == name then return end if SpelllistSettings[name] and SpellInfo[name] then local oldProfile = SpelllistProfile SpelllistProfile = name changeSpelllistProfile(oldProfile) else perror('Spelllist profile \'' .. name .. '\' could not be set.') end end function online() if g_game.getFeature(GameSpellList) then spelllistButton:show() else spelllistButton:hide() end if g_game.getProtocolVersion() >= 950 then -- Vocation is only send in newer clients spelllistWindow:getChildById('buttonFilterVocation'):setVisible(true) else spelllistWindow:getChildById('buttonFilterVocation'):setVisible(false) end end function offline() resetWindow() end function init() connect(g_game, { onGameStart = online, onGameEnd = offline }) spelllistWindow = g_ui.displayUI('spelllist', modules.game_interface.getRightPanel()) spelllistWindow:hide() spelllistButton = modules.client_topmenu.addRightGameToggleButton('spelllistButton', tr('Spell List'), '/images/topbuttons/spelllist', toggle) spelllistButton:setOn(false) nameValueLabel = spelllistWindow:getChildById('labelNameValue') formulaValueLabel = spelllistWindow:getChildById('labelFormulaValue') vocationValueLabel = spelllistWindow:getChildById('labelVocationValue') groupValueLabel = spelllistWindow:getChildById('labelGroupValue') typeValueLabel = spelllistWindow:getChildById('labelTypeValue') cooldownValueLabel = spelllistWindow:getChildById('labelCooldownValue') levelValueLabel = spelllistWindow:getChildById('labelLevelValue') manaValueLabel = spelllistWindow:getChildById('labelManaValue') premiumValueLabel = spelllistWindow:getChildById('labelPremiumValue') descriptionValueLabel = spelllistWindow:getChildById('labelDescriptionValue') vocationBoxAny = spelllistWindow:getChildById('vocationBoxAny') vocationBoxSorcerer = spelllistWindow:getChildById('vocationBoxSorcerer') vocationBoxDruid = spelllistWindow:getChildById('vocationBoxDruid') vocationBoxPaladin = spelllistWindow:getChildById('vocationBoxPaladin') vocationBoxKnight = spelllistWindow:getChildById('vocationBoxKnight') groupBoxAny = spelllistWindow:getChildById('groupBoxAny') groupBoxAttack = spelllistWindow:getChildById('groupBoxAttack') groupBoxHealing = spelllistWindow:getChildById('groupBoxHealing') groupBoxSupport = spelllistWindow:getChildById('groupBoxSupport') premiumBoxAny = spelllistWindow:getChildById('premiumBoxAny') premiumBoxYes = spelllistWindow:getChildById('premiumBoxYes') premiumBoxNo = spelllistWindow:getChildById('premiumBoxNo') vocationRadioGroup = UIRadioGroup.create() vocationRadioGroup:addWidget(vocationBoxAny) vocationRadioGroup:addWidget(vocationBoxSorcerer) vocationRadioGroup:addWidget(vocationBoxDruid) vocationRadioGroup:addWidget(vocationBoxPaladin) vocationRadioGroup:addWidget(vocationBoxKnight) groupRadioGroup = UIRadioGroup.create() groupRadioGroup:addWidget(groupBoxAny) groupRadioGroup:addWidget(groupBoxAttack) groupRadioGroup:addWidget(groupBoxHealing) groupRadioGroup:addWidget(groupBoxSupport) premiumRadioGroup = UIRadioGroup.create() premiumRadioGroup:addWidget(premiumBoxAny) premiumRadioGroup:addWidget(premiumBoxYes) premiumRadioGroup:addWidget(premiumBoxNo) premiumRadioGroup:selectWidget(premiumBoxAny) vocationRadioGroup:selectWidget(vocationBoxAny) groupRadioGroup:selectWidget(groupBoxAny) vocationRadioGroup.onSelectionChange = toggleFilter groupRadioGroup.onSelectionChange = toggleFilter premiumRadioGroup.onSelectionChange = toggleFilter spellList = spelllistWindow:getChildById('spellList') g_keyboard.bindKeyPress('Down', function() spellList:focusNextChild(KeyboardFocusReason) end, spelllistWindow) g_keyboard.bindKeyPress('Up', function() spellList:focusPreviousChild(KeyboardFocusReason) end, spelllistWindow) initialiseSpelllist() resizeWindow() if g_game.isOnline() then online() end end function terminate() disconnect(g_game, { onGameStart = online, onGameEnd = offline }) disconnect(spellList, { onChildFocusChange = function(self, focusedChild) if focusedChild == nil then return end updateSpellInformation(focusedChild) end }) spelllistWindow:destroy() spelllistButton:destroy() vocationRadioGroup:destroy() groupRadioGroup:destroy() premiumRadioGroup:destroy() end function initialiseSpelllist() for i = 1, #SpelllistSettings[SpelllistProfile].spellOrder do local spell = SpelllistSettings[SpelllistProfile].spellOrder[i] local info = SpellInfo[SpelllistProfile][spell] local tmpLabel = g_ui.createWidget('SpellListLabel', spellList) tmpLabel:setId(spell) tmpLabel:setText(spell .. '\n\'' .. info.words .. '\'') tmpLabel:setPhantom(false) local iconId = tonumber(info.icon) if not iconId and SpellIcons[info.icon] then iconId = SpellIcons[info.icon][1] end if not(iconId) then perror('Spell icon \'' .. info.icon .. '\' not found.') end tmpLabel:setHeight(SpelllistSettings[SpelllistProfile].iconSize.height + 4) tmpLabel:setTextOffset(topoint((SpelllistSettings[SpelllistProfile].iconSize.width + 10) .. ' ' .. (SpelllistSettings[SpelllistProfile].iconSize.height - 32)/2 + 3)) tmpLabel:setImageSource(SpelllistSettings[SpelllistProfile].iconFile) tmpLabel:setImageClip(Spells.getImageClip(iconId, SpelllistProfile)) tmpLabel:setImageSize(tosize(SpelllistSettings[SpelllistProfile].iconSize.width .. ' ' .. SpelllistSettings[SpelllistProfile].iconSize.height)) tmpLabel.onClick = updateSpellInformation end connect(spellList, { onChildFocusChange = function(self, focusedChild) if focusedChild == nil then return end updateSpellInformation(focusedChild) end }) end function changeSpelllistProfile(oldProfile) -- Delete old labels for i = 1, #SpelllistSettings[oldProfile].spellOrder do local spell = SpelllistSettings[oldProfile].spellOrder[i] local tmpLabel = spellList:getChildById(spell) tmpLabel:destroy() end -- Create new spelllist and ajust window initialiseSpelllist() setOptions() resizeWindow() resetWindow() end function updateSpelllist() for i = 1, #SpelllistSettings[SpelllistProfile].spellOrder do local spell = SpelllistSettings[SpelllistProfile].spellOrder[i] local info = SpellInfo[SpelllistProfile][spell] local tmpLabel = spellList:getChildById(spell) local localPlayer = g_game.getLocalPlayer() if (not(filters.level) or info.level <= localPlayer:getLevel()) and (not(filters.vocation) or table.find(info.vocations, localPlayer:getVocation())) and (filters.vocationId == FILTER_VOCATION_ANY or table.find(info.vocations, filters.vocationId) or table.find(info.vocations, filters.vocationId+4)) and (filters.groupId == FILTER_GROUP_ANY or info.group[filters.groupId]) and (filters.premium == FILTER_PREMIUM_ANY or (info.premium and filters.premium == FILTER_PREMIUM_YES) or (not(info.premium) and filters.premium == FILTER_PREMIUM_NO)) then tmpLabel:setVisible(true) else tmpLabel:setVisible(false) end end end function updateSpellInformation(widget) local spell = widget:getId() local name = '' local formula = '' local vocation = '' local group = '' local type = '' local cooldown = '' local level = '' local mana = '' local premium = '' local description = '' if SpellInfo[SpelllistProfile][spell] then local info = SpellInfo[SpelllistProfile][spell] name = spell formula = info.words for i = 1, #info.vocations do local vocationId = info.vocations[i] if vocationId <= 4 or not(table.find(info.vocations, (vocationId-4))) then vocation = vocation .. (vocation:len() == 0 and '' or ', ') .. VocationNames[vocationId] end end cooldown = (info.exhaustion / 1000) .. 's' for groupId, groupName in ipairs(SpellGroups) do if info.group[groupId] then group = group .. (group:len() == 0 and '' or ' / ') .. groupName cooldown = cooldown .. ' / ' .. (info.group[groupId] / 1000) .. 's' end end type = info.type level = info.level mana = info.mana .. ' / ' .. info.soul premium = (info.premium and 'yes' or 'no') description = info.description or '-' end nameValueLabel:setText(name) formulaValueLabel:setText(formula) vocationValueLabel:setText(vocation) groupValueLabel:setText(group) typeValueLabel:setText(type) cooldownValueLabel:setText(cooldown) levelValueLabel:setText(level) manaValueLabel:setText(mana) premiumValueLabel:setText(premium) descriptionValueLabel:setText(description) end function toggle() if spelllistButton:isOn() then spelllistWindow:hide() spelllistButton:setOn(false) else spelllistWindow:show() spelllistButton:setOn(true) end end function toggleFilter(widget, selectedWidget) if widget == vocationRadioGroup then local boxId = selectedWidget:getId() if boxId == 'vocationBoxAny' then filters.vocationId = FILTER_VOCATION_ANY elseif boxId == 'vocationBoxSorcerer' then filters.vocationId = FILTER_VOCATION_SORCERER elseif boxId == 'vocationBoxDruid' then filters.vocationId = FILTER_VOCATION_DRUID elseif boxId == 'vocationBoxPaladin' then filters.vocationId = FILTER_VOCATION_PALADIN elseif boxId == 'vocationBoxKnight' then filters.vocationId = FILTER_VOCATION_KNIGHT end elseif widget == groupRadioGroup then local boxId = selectedWidget:getId() if boxId == 'groupBoxAny' then filters.groupId = FILTER_GROUP_ANY elseif boxId == 'groupBoxAttack' then filters.groupId = FILTER_GROUP_ATTACK elseif boxId == 'groupBoxHealing' then filters.groupId = FILTER_GROUP_HEALING elseif boxId == 'groupBoxSupport' then filters.groupId = FILTER_GROUP_SUPPORT end elseif widget == premiumRadioGroup then local boxId = selectedWidget:getId() if boxId == 'premiumBoxAny' then filters.premium = FILTER_PREMIUM_ANY elseif boxId == 'premiumBoxNo' then filters.premium = FILTER_PREMIUM_NO elseif boxId == 'premiumBoxYes' then filters.premium = FILTER_PREMIUM_YES end else local id = widget:getId() if id == 'buttonFilterLevel' then filters.level = not(filters.level) widget:setOn(filters.level) elseif id == 'buttonFilterVocation' then filters.vocation = not(filters.vocation) widget:setOn(filters.vocation) end end updateSpelllist() end function resizeWindow() spelllistWindow:setWidth(SpelllistSettings['Default'].spellWindowWidth + SpelllistSettings[SpelllistProfile].iconSize.width - 32) spellList:setWidth(SpelllistSettings['Default'].spellListWidth + SpelllistSettings[SpelllistProfile].iconSize.width - 32) end function resetWindow() spelllistWindow:hide() spelllistButton:setOn(false) -- Resetting filters filters.level = false filters.vocation = false local buttonFilterLevel = spelllistWindow:getChildById('buttonFilterLevel') buttonFilterLevel:setOn(filters.level) local buttonFilterVocation = spelllistWindow:getChildById('buttonFilterVocation') buttonFilterVocation:setOn(filters.vocation) vocationRadioGroup:selectWidget(vocationBoxAny) groupRadioGroup:selectWidget(groupBoxAny) premiumRadioGroup:selectWidget(premiumBoxAny) updateSpelllist() end
mit
francoiscote/dotfiles
hammerspoon/.hammerspoon/window-management/grid.lua
1
2843
helpers = require("window-management/helpers") -- SETTINGS ------------------------------------------------------------------------------- local gapSize = 10 local menuGapSize = 0 -- GRID ------------------------------------------------------------------------------- local mainScreen = hs.screen.mainScreen() local frame = nil if menuGapSize > 0 then local max = mainScreen:frame() frame = hs.geometry(0, menuGapSize, max.w, max.h - menuGapSize) end local defaultMargins = gapSize .. 'x' .. gapSize local largeMargins = helpers.getDynamicMargins(0.02, 0.04) local extraLargeMargins = helpers.getDynamicMargins(0.03, 0.07) local hsGrid = hs.grid.setGrid('12x12', mainScreen, frame).setMargins(defaultMargins) local areas = { smallSplit = { secondaryFull = '0,0 4x12', secondaryTop = '0,0 4x5', secondaryBottom = '0,5 4x7', main = '4,0 8x12', }, mediumSplit = { secondaryFull = '0,0 5x12', secondaryTop = '0,0 5x6', secondaryBottom = '0,6 5x6', main = '5,0 7x12', }, evenSplit = { leftFull = '0,0 6x12', leftTop = '0,0 6x5', leftBottom = '0,6 6x5', rightFull = '6,0 6x12', rightTop = '6,0 6x5', rightBottom = '6,6 6x5', }, tripleSplit = { leftFull = '0,0 4x12', leftTop = '0,0 4x6', leftBottom = '0,6 4x6', mainFull = '4,0 4x12', mainTop = '4,0 4x5', mainBottom = '4,5 4x7', rightFull = '8,0 4x12', rightTop = '8,0 4x6', rightBottom = '8,6 4x6', }, custom = { smallLeft = '0,0 4x12', largeLeft = '0,0 8x12', finder = '3,2 4x6', center = '2,1 8x10', browser = '2,0 8x12', largeRight = '4,0 8x12', smallRight = '8,0 4x12' }, customTwitch = { finder = '2,1.5 3x4', spotify = '0.5,0.5 6x7', browser = '1,0 5x8' } } -- FUNCTIONS ----------------------------------------------------------------------------- function setDefaultMargins() hsGrid.setMargins(defaultMargins) end function setLargeMargins() hsGrid.setMargins(largeMargins) end function setExtraLargeMargins() hsGrid.setMargins(extraLargeMargins) end function setWindowsToCell(windows, cell) for i,w in pairs(windows) do hsGrid.set(w, cell) end end function setFilteredWindowsToCell(wf, cell) local windows = wf:getWindows() setWindowsToCell(windows, cell) end function setFocusedWindowToCell(cell) local win = hs.window.focusedWindow() hsGrid.set(win, cell) end -- EXPORT ----------------------------------------------------------------------------- local export = { hsGrid = hsGrid, areas = areas, setDefaultMargins = setDefaultMargins, setLargeMargins = setLargeMargins, setExtraLargeMargins = setExtraLargeMargins, setWindowsToCell = setWindowsToCell, setFilteredWindowsToCell = setFilteredWindowsToCell, setFocusedWindowToCell = setFocusedWindowToCell } return export
mit
dacrybabysuck/darkstar
scripts/zones/Fort_Ghelsba/npcs/_3x1.lua
14
1183
----------------------------------- -- Area: Fort Ghelsba -- NPC: Elevator Lever (lower) -- !pos -0.652 -28.996 100.445 141 ----------------------------------- require("scripts/globals/status") ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) -- local vars to reduce repeat calls.. local lever = npc:getID() local gear = GetNPCByID(lever +2) local bigWinch = GetNPCByID(lever -1) -- Animate lever npc:openDoor(1) -- Animate lever's Gear - do not use openDoor() / closeDoor() here! if gear:getAnimation() == dsp.animation.OPEN_DOOR then gear:setAnimation(dsp.animation.CLOSE_DOOR) else gear:setAnimation(dsp.animation.OPEN_DOOR) end -- Animate bigWinch - do not use openDoor() / closeDoor() here! if bigWinch:getAnimation() == dsp.animation.OPEN_DOOR then bigWinch:setAnimation(dsp.animation.CLOSE_DOOR) else bigWinch:setAnimation(dsp.animation.OPEN_DOOR) end -- Move platform RunElevator(dsp.elevator.FORT_GHELSBA_LIFT) end; function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
CCAAHH/pm
plugins/bot_on_off.lua
292
1641
-- Checks if bot was disabled on specific chat local function is_channel_disabled( receiver ) if not _config.disabled_channels then return false end if _config.disabled_channels[receiver] == nil then return false end return _config.disabled_channels[receiver] end local function enable_channel(receiver) if not _config.disabled_channels then _config.disabled_channels = {} end if _config.disabled_channels[receiver] == nil then return 'Robot is Online' end _config.disabled_channels[receiver] = false save_config() return "Robot is Online" end local function disable_channel( receiver ) if not _config.disabled_channels then _config.disabled_channels = {} end _config.disabled_channels[receiver] = true save_config() return "Robot is Offline" end local function pre_process(msg) local receiver = get_receiver(msg) -- If sender is moderator then re-enable the channel --if is_sudo(msg) then if is_momod(msg) then if msg.text == "[!/]bot on" then enable_channel(receiver) end end if is_channel_disabled(receiver) then msg.text = "" end return msg end local function run(msg, matches) local receiver = get_receiver(msg) -- Enable a channel if matches[1] == 'on' then return enable_channel(receiver) end -- Disable a channel if matches[1] == 'off' then return disable_channel(receiver) end end return { description = "Robot Switch", usage = { "/bot on : enable robot in group", "/bot off : disable robot in group" }, patterns = { "^[!/]bot? (on)", "^[!/]bot? (off)" }, run = run, privileged = true, --moderated = true, pre_process = pre_process }
gpl-2.0
keviner2004/shoot-em-up
sprites/tiles.lua
1
1346
-- -- created with TexturePacker (http://www.codeandweb.com/texturepacker) -- -- $TexturePacker:SmartUpdate:53496ed08f6b65acc16dda6fa974ed8c:c8b1774d0c0e7018596b0041ca2be5c5:f4492607ea55a754477543692c89a688$ -- -- local sheetInfo = require("mysheet") -- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheetInfo:getSheet() ) -- local sprite = display.newSprite( myImageSheet , {frames={sheetInfo:getFrameIndex("sprite")}} ) -- local SheetInfo = {} SheetInfo.sheet = { frames = { { -- black x=1, y=1, width=256, height=256, }, { -- blue x=259, y=1, width=256, height=256, }, { -- darkPurple x=517, y=1, width=256, height=256, }, { -- purple x=775, y=1, width=256, height=256, }, }, sheetContentWidth = 1032, sheetContentHeight = 258 } SheetInfo.frameIndex = { ["black"] = 1, ["blue"] = 2, ["darkPurple"] = 3, ["purple"] = 4, } function SheetInfo:getSheet() return self.sheet; end function SheetInfo:getFrameIndex(name) return self.frameIndex[name]; end return SheetInfo
mit
dacrybabysuck/darkstar
scripts/zones/LaLoff_Amphitheater/bcnms/divine_might.lua
9
2685
----------------------------------- -- Area: LaLoff Amphitheater -- Name: Divine Might --[[ caps: 7d01, 0, 529, 1, 950, 180, 6, 0, 0 --Neo AA HM 7d01, 0, 1400, 5, 1400, 180, 11, 0, 0 --Neo DM 7d01, 1, 405, 1, 1599, 180, 7, 0, 0 -- Neo AA TT 7d01, 1, 378, 3, 903, 180, 8, 0, 0 -- Neo AA MR 7d02, 0, 80, 1, 512, 4, 4, 180 -- Neo DM (lose) ]] ----------------------------------- local ID = require("scripts/zones/LaLoff_Amphitheater/IDs") require("scripts/globals/battlefield") require("scripts/globals/keyitems") require("scripts/globals/missions") require("scripts/globals/quests") ----------------------------------- function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), 1) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() local arg8 = (player:hasCompletedMission(ZILART, dsp.mission.id.zilart.ARK_ANGELS)) and 1 or 0 player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 180, battlefield:getLocalVar("[cs]bit"), arg8) elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002, 0, 0, 0, 0, 0, battlefield:getArea(), 180) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) if csid == 32001 then if player:getQuestStatus(OUTLANDS, dsp.quest.id.outlands.DIVINE_MIGHT) == QUEST_ACCEPTED then player:setCharVar("DivineMight", 2) -- Used to use 2 to track completion, so that's preserved to maintain compatibility for i = dsp.ki.SHARD_OF_APATHY, dsp.ki.SHARD_OF_RAGE do player:addKeyItem(i) player:messageSpecial(ID.text.KEYITEM_OBTAINED, i) end if player:getCurrentMission(ZILART) == dsp.mission.id.zilart.ARK_ANGELS then player:completeMission(ZILART, dsp.mission.id.zilart.ARK_ANGELS) player:addMission(ZILART, dsp.mission.id.zilart.THE_SEALED_SHRINE) player:setCharVar("ZilartStatus", 0) end elseif player:getQuestStatus(OUTLANDS, dsp.quest.id.outlands.DIVINE_MIGHT_REPEAT) == QUEST_ACCEPTED and player:hasKeyItem(dsp.ki.MOONLIGHT_ORE) then player:setCharVar("DivineMight", 2) end end end
gpl-3.0
dacrybabysuck/darkstar
scripts/globals/abilities/pets/magic_mortar.lua
11
1395
--------------------------------------------------- -- Magic Mortar --------------------------------------------------- require("scripts/globals/status") require("scripts/globals/settings") require("scripts/globals/automatonweaponskills") --------------------------------------------------- function onMobSkillCheck(target, automaton, skill) local master = automaton:getMaster() return master:countEffect(dsp.effect.LIGHT_MANEUVER) end function onPetAbility(target, automaton, skill, master, action) local ftp local tp = skill:getTP() if not USE_ADOULIN_WEAPON_SKILL_CHANGES then ftp = 0.5 + ((0.5/3000) * tp) else -- Might be wrong, it may only use max hp in its new form, also it may be able to miss and take defense into account as well if tp >= 3000 then ftp = 2.5 elseif tp >= 2000 then ftp = 1.75 + ((0.75/3000) * tp) else ftp = 1.5 + ((0.25/3000) * tp) end end local hpdamage = (automaton:getMaxHP() - automaton:getHP()) * ftp local skilldamage = automaton:getSkillLevel(dsp.skill.AUTOMATON_MELEE) * ftp local damage = (hpdamage > skilldamage) and hpdamage or skilldamage if damage > 0 then target:addTP(20) automaton:addTP(80) end target:takeDamage(damage, pet, dsp.attackType.MAGICAL, dsp.damageType.LIGHT) return damage end
gpl-3.0
kikito/Algorithm-Implementations
A_Star_Search/Lua/Yonaba/bheap.lua
2
2404
-- Binary Heap data structure implementation -- See: http://www.policyalmanac.org/games/binaryHeaps.htm -- Adapted from: https://github.com/Yonaba/Binary-Heaps local class = require 'class' -- Looks for item in an array local function findIndex(array, item) for k,v in ipairs(array) do if v == item then return k end end end -- Percolates up to restore heap property local function sift_up(bheap, index) if index == 1 then return end local pIndex if index <= 1 then return end if index%2 == 0 then pIndex = index/2 else pIndex = (index-1)/2 end if not bheap._sort(bheap._heap[pIndex], bheap._heap[index]) then bheap._heap[pIndex], bheap._heap[index] = bheap._heap[index], bheap._heap[pIndex] sift_up(bheap, pIndex) end end -- Percolates down to restore heap property local function sift_down(bheap,index) local lfIndex,rtIndex,minIndex lfIndex = 2*index rtIndex = lfIndex + 1 if rtIndex > bheap.size then if lfIndex > bheap.size then return else minIndex = lfIndex end else if bheap._sort(bheap._heap[lfIndex],bheap._heap[rtIndex]) then minIndex = lfIndex else minIndex = rtIndex end end if not bheap._sort(bheap._heap[index],bheap._heap[minIndex]) then bheap._heap[index],bheap._heap[minIndex] = bheap._heap[minIndex],bheap._heap[index] sift_down(bheap,minIndex) end end -- Binary heap class -- Instantiates minHeaps by default local bheap = class() function bheap:initialize() self.size = 0 self._sort = function(a,b) return a < b end self._heap = {} end -- Clears the heap function bheap:clear() self._heap = {} self.size = 0 end -- Checks if the heap is empty function bheap:isEmpty() return (self.size==0) end -- Pushes a new item into the heap function bheap:push(item) self.size = self.size + 1 self._heap[self.size] = item sift_up(self, self.size) end -- Pops the lowest (or highest) best item out of the heap function bheap:pop() local root if self.size > 0 then root = self._heap[1] self._heap[1] = self._heap[self.size] self._heap[self.size] = nil self.size = self.size-1 if self.size > 1 then sift_down(self, 1) end end return root end -- Sorts a specific item in the heap function bheap:sort(item) if self.size <= 1 then return end local i = findIndex(self._heap, item) if i then sift_up(self, i) end end return bheap
mit
dacrybabysuck/darkstar
scripts/globals/mobskills/digest.lua
11
1112
--------------------------------------------- -- Digest -- Deals dark damage to a single target. Additional effect: Drain -- Type: Magical -- Utsusemi/Blink absorb: 1 shadow -- Range: Melee -- Notes: If used against undead, it will simply do damage and not drain HP. --------------------------------------------- require("scripts/globals/monstertpmoves") require("scripts/globals/settings") require("scripts/globals/status") --------------------------------------------- function onMobSkillCheck(target,mob,skill) if (mob:getFamily() == 290) then -- Claret if (mob:checkDistance(target) < 3) then -- Don't use it if he is on his target. return 1 end end return 0 end function onMobWeaponSkill(target, mob, skill) local dmgmod = 1 local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*2.6,dsp.magic.ele.DARK,dmgmod,TP_MAB_BONUS,1) local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.MAGICAL,dsp.damageType.DARK,MOBPARAM_1_SHADOW) skill:setMsg(MobPhysicalDrainMove(mob, target, skill, MOBDRAIN_HP, dmg)) return dmg end
gpl-3.0
dcourtois/premake-core
modules/d/tools/gdc.lua
4
7302
-- -- d/tools/gdc.lua -- Provides GDC-specific configuration strings. -- Copyright (c) 2013-2015 Andrew Gough, Manu Evans, and the Premake project -- local p = premake p.tools.gdc = { } local gdc = p.tools.gdc local project = p.project local config = p.config local d = p.modules.d -- -- Set default tools -- gdc.dc = "gdc" -- -- Returns list of D compiler flags for a configuration. -- gdc.dflags = { architecture = { x86 = "-m32", x86_64 = "-m64", }, flags = { Documentation = "-fdoc", FatalWarnings = "-Werror", GenerateHeader = "-fintfc", GenerateJSON = "-fX", -- Release = "-frelease", RetainPaths = "-op", SymbolsLikeC = "-fdebug-c", UnitTest = "-funittest", Verbose = "-fd-verbose", -- THESE ARE THE DMD ARGS... -- ProfileGC = "-profile=gc", -- StackFrame = "-gs", -- StackStomp = "-gx", -- AllInstantiate = "-allinst", -- BetterC = "-betterC", -- Main = "-main", -- PerformSyntaxCheckOnly = "-o-", ShowTLS = "-fd-vtls", -- ShowGC = "-vgc", -- IgnorePragma = "-ignore", ShowDependencies = "-fdeps", }, boundscheck = { Off = "-fno-bounds-check", -- On = "-boundscheck=on", -- SafeOnly = "-boundscheck=safeonly", }, deprecatedfeatures = { Allow = "-fdeprecated", -- Warn = "-dw", -- Error = "-de", }, floatingpoint = { Fast = "-ffast-math", Strict = "-ffloat-store", }, optimize = { Off = "-O0", On = "-O2 -finline-functions", Debug = "-Og", Full = "-O3 -finline-functions", Size = "-Os -finline-functions", Speed = "-O3 -finline-functions", }, pic = { On = "-fPIC", }, vectorextensions = { AVX = "-mavx", SSE = "-msse", SSE2 = "-msse2", }, warnings = { -- Default = "-w", -- TODO: check this... High = "-Wall", Extra = "-Wall -Wextra", Everything = "-Weverything", }, symbols = { On = "-g", FastLink = "-g", Full = "-g -gf", } } function gdc.getdflags(cfg) local flags = config.mapFlags(cfg, gdc.dflags) if config.isDebugBuild(cfg) then table.insert(flags, "-fdebug") else table.insert(flags, "-frelease") end if cfg.flags.Documentation then if cfg.docname then table.insert(flags, "-fdoc-file=" .. p.quoted(cfg.docname)) end if cfg.docdir then table.insert(flags, "-fdoc-dir=" .. p.quoted(cfg.docdir)) end end if cfg.flags.GenerateHeader then if cfg.headername then table.insert(flags, "-fintfc-file=" .. p.quoted(cfg.headername)) end if cfg.headerdir then table.insert(flags, "-fintfc-dir=" .. p.quoted(cfg.headerdir)) end end return flags end -- -- Decorate versions for the DMD command line. -- function gdc.getversions(versions, level) local result = {} for _, version in ipairs(versions) do table.insert(result, '-fversion=' .. version) end if level then table.insert(result, '-fversion=' .. level) end return result end -- -- Decorate debug constants for the DMD command line. -- function gdc.getdebug(constants, level) local result = {} for _, constant in ipairs(constants) do table.insert(result, '-fdebug=' .. constant) end if level then table.insert(result, '-fdebug=' .. level) end return result end -- -- Decorate import file search paths for the DMD command line. -- function gdc.getimportdirs(cfg, dirs) local result = {} for _, dir in ipairs(dirs) do dir = project.getrelative(cfg.project, dir) table.insert(result, '-I' .. p.quoted(dir)) end return result end -- -- Decorate import file search paths for the DMD command line. -- function gdc.getstringimportdirs(cfg, dirs) local result = {} for _, dir in ipairs(dirs) do dir = project.getrelative(cfg.project, dir) table.insert(result, '-J' .. p.quoted(dir)) end return result end -- -- Returns the target name specific to compiler -- function gdc.gettarget(name) return "-o " .. name end -- -- Return a list of LDFLAGS for a specific configuration. -- gdc.ldflags = { architecture = { x86 = { "-m32" }, x86_64 = { "-m64" }, }, kind = { SharedLib = function(cfg) local r = { iif(cfg.system == p.MACOSX, "-dynamiclib", "-shared") } if cfg.system == "windows" and not cfg.flags.NoImportLib then table.insert(r, '-Wl,--out-implib="' .. cfg.linktarget.relpath .. '"') end return r end, WindowedApp = function(cfg) if cfg.system == p.WINDOWS then return "-mwindows" end end, }, } function gdc.getldflags(cfg) local flags = config.mapFlags(cfg, gdc.ldflags) return flags end -- -- Return a list of decorated additional libraries directories. -- gdc.libraryDirectories = { architecture = { x86 = "-L/usr/lib", x86_64 = "-L/usr/lib64", } } function gdc.getLibraryDirectories(cfg) local flags = config.mapFlags(cfg, gdc.libraryDirectories) -- Scan the list of linked libraries. If any are referenced with -- paths, add those to the list of library search paths for _, dir in ipairs(config.getlinks(cfg, "system", "directory")) do table.insert(flags, '-Wl,-L' .. project.getrelative(cfg.project, dir)) end return flags end -- -- Return the list of libraries to link, decorated with flags as needed. -- function gdc.getlinks(cfg, systemonly) local result = {} local links if not systemonly then links = config.getlinks(cfg, "siblings", "object") for _, link in ipairs(links) do -- skip external project references, since I have no way -- to know the actual output target path if not link.project.external then if link.kind == p.STATICLIB then -- Don't use "-l" flag when linking static libraries; instead use -- path/libname.a to avoid linking a shared library of the same -- name if one is present table.insert(result, "-Wl," .. project.getrelative(cfg.project, link.linktarget.abspath)) else table.insert(result, "-Wl,-l" .. link.linktarget.basename) end end end end -- The "-l" flag is fine for system libraries links = config.getlinks(cfg, "system", "fullpath") for _, link in ipairs(links) do if path.isframework(link) then table.insert(result, "-framework " .. path.getbasename(link)) elseif path.isobjectfile(link) then table.insert(result, "-Wl," .. link) else table.insert(result, "-Wl,-l" .. path.getbasename(link)) end end return result end -- -- Returns makefile-specific configuration rules. -- gdc.makesettings = { } function gdc.getmakesettings(cfg) local settings = config.mapFlags(cfg, gdc.makesettings) return table.concat(settings) end -- -- Retrieves the executable command name for a tool, based on the -- provided configuration and the operating environment. -- -- @param cfg -- The configuration to query. -- @param tool -- The tool to fetch, one of "dc" for the D compiler, or "ar" for the static linker. -- @return -- The executable command name for a tool, or nil if the system's -- default value should be used. -- gdc.tools = { ps3 = { dc = "ppu-lv2-gdc", ar = "ppu-lv2-ar", }, } function gdc.gettoolname(cfg, tool) local names = gdc.tools[cfg.architecture] or gdc.tools[cfg.system] or {} local name = names[tool] return name or gdc[tool] end
bsd-3-clause
tung/doomrl
bin/core/level.lua
2
10040
function level:get_being_table( dlevel, weights, reqs, dmod ) local dmod = dmod or math.clamp( (DIFFICULTY-2)*3, 0, 6 ) local danger = dlevel or self.danger_level local list = weight_table.new() for _,b in ipairs(beings) do if b.weight > 0 and danger+dmod >= b.min_lev and danger <= b.max_lev then if core.proto_reqs_met( b, reqs ) then local weight = core.proto_weight( b, weights ) list:add( b, weight ) end end end for _,bg in ipairs(being_groups) do if bg.weight > 0 and danger+dmod >= bg.min_lev and danger <= bg.max_lev then if core.proto_reqs_met( bg, reqs ) then local weight = core.proto_weight( bg, weights ) list:add( bg ) end end end return list end function level:get_item_table( dlevel, weights, reqs ) local danger = dlevel or self.danger_level local allow_exotic = self.danger_level > DIFFICULTY local allow_unique = self.danger_level > DIFFICULTY+3 local list = weight_table.new() for _,i in ipairs(items) do if i.weight > 0 and danger >= i.level then if (not i.is_exotic or allow_exotic) and (not i.is_unique or allow_unique) then if core.proto_reqs_met( i, reqs ) then local weight = core.proto_weight( i, weights ) if weight > 0 and (not i.is_unique or not player.__props.items_found[i.id]) then list:add( i, weight ) end end end end end return list end function level:flood_monsters( params ) if not params.danger and not params.amount then error("level:flood_monsters expects at least danger or count!") end local flags = params.flags or { EF_NOBEINGS, EF_NOBLOCK, EF_NOHARM, EF_NOSPAWN } local dtotal = params.danger or 100000000 local count = params.amount or 100000000 local reqs = params.reqs if params.no_groups then reqs = reqs or {} reqs.is_group = false end local list if params.list then list = weight_table.new() for k,v in pairs( params.list ) do if type(k) == "string" then list:add( beings[k], v ) else list:add( beings[v] ) end end else list = self:get_being_table( params.level, params.weights, reqs, params.diffmod ) end while (dtotal > 0) and (count > 0) do local bp = list:roll() local where = generator.random_empty_coord( flags, params.area ) if not where then break end if bp.is_group then for _,group in ipairs(bp.beings) do local count = resolverange(group.amount or 1) for i=1,count do self:drop_being( group.being, where ) dtotal = dtotal - beings[group.being].danger count = count - 1 end end else self:drop_being( bp.id, where ) dtotal = dtotal - beings[bp.id].danger count = count - 1 end end end function level:flood_monster( params ) if not params.id or (not params.danger and not params.amount) then error("level:flood_monster expects at least id and danger or count!") end local id = params.id local flags = params.flags or { EF_NOBEINGS, EF_NOBLOCK, EF_NOHARM, EF_NOSPAWN } local dtotal = params.danger or 100000000 local count = params.amount or 100000000 while (dtotal > 0) and (count > 0) do local being = self:drop_being( id, generator.random_empty_coord( flags, params.area ) ) if not being then return end dtotal = dtotal - beings[id].danger count = count - 1 end end function level:flood_items( params ) params = params or {} local amount = params.amount or params local list = self:get_item_table( params.level or level.danger_level, params.weights, params.reqs ) while amount > 0 do local ip = list:roll() if not ( ip.is_unique and self.flags[ LF_UNIQUEITEM ] ) then if ip.is_unique then self.flags[ LF_UNIQUEITEM ] = true end local where = generator.random_empty_coord{ EF_NOITEMS, EF_NOBLOCK, EF_NOHARM, EF_NOSPAWN } self:drop_item( ip.id, where, true ) amount = amount - 1 end end end function level:roll_being( params ) local flags = params.flags or { EF_NOBEINGS, EF_NOBLOCK, EF_NOHARM, EF_NOSPAWN } local reqs = params.reqs or {} reqs.is_group = false local list if params.list then list = weight_table.new() for k,v in pairs( params.list ) do if type(k) == "string" then list:add( beings[k], v ) else list:add( beings[v] ) end end else list = self:get_being_table( params.level, params.weights, reqs, params.diffmod ) end return list:roll().id end function level:roll_item( params ) params = params or {} local reqs = params.reqs local weights = params.weights if self.flags[ LF_UNIQUEITEM ] then reqs = reqs or {} reqs.is_unique = false end if params.type then reqs = reqs or {} reqs.type = params.type end if params.unique_mod or params.special_mod or params.exotic_mod then weights = weights or {} weights[ IF_UNIQUE ] = params.unique_mod weights[ IF_EXOTIC ] = params.exotic_mod weights.is_special = params.special_mod end local list = self:get_item_table( params.level, weights, reqs ) if list:size() == 0 then return nil end local ip = list:roll() if ip.is_unique then self.flags[ LF_UNIQUEITEM ] = true end return ip.id end function level:summon(t,opt) local count = 1 local where = nil local cid = nil local bid = nil local empty = { EF_NOBEINGS, EF_NOBLOCK, EF_NOHARM, EF_NOSPAWN } if type(t) == "string" then bid = t count = opt or 1 elseif type(t) == "table" then bid = t.id or t[1] count = t.count or t[2] or 1 cid = t.cell if cid then empty = { EF_NOBEINGS, EF_NOBLOCK } end where = t.area empty = t.empty or empty else error( "Bad argument #1 passed to summon!" ) end if not bid then error( "Being id not defined for summon!" ) end if count <= 0 then return nil end local last_being = nil local c for i=1,count or 1 do if cid then c = generator.random_empty_coord(empty, cid, where) else c = generator.random_empty_coord(empty, where) end last_being = self:drop_being( bid, c ) end return last_being end -- Overrides LuaMapNode API! function level:drop(iid,count) if type(iid) == "string" then iid = items[iid].nid end local last_item = nil for i=1,count or 1 do last_item = self:drop_item(iid,generator.random_empty_coord{ EF_NOITEMS, EF_NOBLOCK, EF_NOHARM, EF_NOSPAWN }) end return last_item end function level:area_drop(where,iid,count,onfloor) if type(iid) == "string" then iid = items[iid].nid end onfloor = onfloor or false local last_item = nil for i=1,count or 1 do local pos = generator.random_empty_coord( { EF_NOITEMS, EF_NOBLOCK, EF_NOHARM, EF_NOSPAWN }, where ) if not pos then break end last_item = self:drop_item(iid,pos,onfloor) end return last_item end function level:drop_item_ext( item, c ) local id = item if type(id) == "table" then id = id[1] end if type(id) == "string" then id = items[id].nid end local new_item = self:drop_item(id,c) if type(item) == "table" then for k,v in pairs(item) do if type(k) == "string" then new_item[k] = v end end end end function level:drop_being_ext( being, c ) local id = being if type(id) == "table" then id = id[1] end if type(id) == "string" then id = beings[id].nid end local new_being = self:drop_being(id,c) if type(being) == "table" then for k,v in pairs(being) do if type(k) == "string" then new_being[k] = v end end end end function level:try_destroy_item( coord ) local item = self:get_item( coord ) if item and not item.flags[ IF_UNIQUE ] and not item.flags[ IF_NODESTROY ] then item:destroy() end end function level:flood( tile, flood_area ) local hazard = cells[tile].flags[ CF_HAZARD ] local nid = cells[tile].nid for c in flood_area() do local cell_proto = cells[generator.get_cell(c)] if cell_proto.set == CELLSET_FLOORS or cell_proto.flags[ CF_LIQUID ] then generator.set_cell(c,nid) end if hazard then self:try_destroy_item(c) end end self:recalc_fluids() end function level:is_corpse( c ) local cell = cells[ self.map[ c ] ] return cell.id == "corpse" or cell.flags[ CF_CORPSE ] end function level:push_cell(c, target, quiet) local cell_id = self.map[c] local name = cells[ cell_id ].name if not area.FULL:contains(target) then if not quiet then ui.msg( "It doesn't seem to move there." ) end self:play_sound( cell_id .. ".movefail", c ) return false end local cell = cells[cell_id] local target_cell_id = self.map[target] local target_cell = cells[target_cell_id] if target_cell.flags[CF_HAZARD] then if not quiet then ui.msg( "Oh my, how stupid!" ) end self:play_sound( cell_id .. ".move", c ) --self.map[c] = cell.destroyto cell.OnDestroy( c ) return true end if target_cell.set ~= CELLSET_FLOORS then if not quiet then ui.msg( "It doesn't seem to move there." ) end self:play_sound( cell_id .. ".movefail", c ) return false end if not generator.is_empty( target, { EF_NOITEMS, EF_NOBEINGS } ) then if not quiet then ui.msg( "Something's blocking the "..name.."." ) end self:play_sound( cell_id .. ".movefail", c ) return false end self:play_sound( cell_id .. ".move", c ) --TODO: trigger smooth move animation in G-version? local hp_c = self.hp[c] local hp_target = self.hp[target] self.map[c] = target_cell_id self.map[target] = cell_id self.hp[target] = hp_c self.hp[c] = hp_target if not quiet then ui.msg( "You push the "..name.."." ) end return true end function level:beings() return self:children("being") end function level:items() return self:children("item") end function level:beings_in_range( position, range ) return self:children_in_range( position, range, ENTITY_BEING ) end function level:items_in_range( position, range ) return self:children_in_range( position, range, ENTITY_ITEM ) end level.data = setmetatable({}, { __newindex = function (_, k,v) local l = levels[level.id] if not l.data then l.data = {} end l.data[k] = v end, __index = function (_, k,v) local l = levels[level.id] if not l.data then l.data = {} end return l.data[k] end, }) table.merge( level, game_object ) setmetatable( level, getmetatable(game_object) )
gpl-2.0
Dingf/Icewrack
game/dota_addons/icewrack/scripts/vscripts/link_ext_ability.lua
1
31419
--[[ Icewrack Extended Ability Linker ]] --TODO: Investigate whether we can stop the game from generating a dozen CastFilterResult calls --There was a similar problem a while back with modifiers, see http://dev.dota2.com/showthread.php?t=172252&p=1247001&viewfull=1#post1247001 --However we don't have any identifying information this time, as all the calls are the same... --TODO: Implement weather abilities (i.e. make it so that only one weather ability can be active at a time) if not CExtAbilityLinker then CExtAbilityLinker = {} if _VERSION < "Lua 5.2" then bit = require("lib/numberlua") bit32 = bit.bit32 end if IsServer() then require("timer") require("mechanics/modifier_triggers") require("mechanics/skills") require("instance") require("entity_base") end stExtAbilityFlagEnum = { IW_ABILITY_FLAG_ONLY_CAST_OUTSIDE = 1, IW_ABILITY_FLAG_ONLY_CAST_INSIDE = 2, IW_ABILITY_FLAG_ONLY_CAST_AT_DAY = 4, IW_ABILITY_FLAG_ONLY_CAST_AT_NIGHT = 8, IW_ABILITY_FLAG_CAN_TARGET_CORPSES = 16, IW_ABILITY_FLAG_ONLY_TARGET_CORPSES = 32, IW_ABILITY_FLAG_CAN_TARGET_OBJECTS = 64, --TODO: Implement me IW_ABILITY_FLAG_ONLY_TARGET_OBJECTS = 128, --TODO: Implement me IW_ABILITY_FLAG_ONLY_CAST_IN_COMBAT = 256, IW_ABILITY_FLAG_ONLY_CAST_NO_COMBAT = 512, IW_ABILITY_FLAG_DOES_NOT_REQ_VISION = 1024, IW_ABILITY_FLAG_IGNORE_LOS_BLOCKERS = 2048, IW_ABILITY_FLAG_CAN_CAST_IN_TOWN = 4096, --TODO: Implement me IW_ABILITY_FLAG_USES_ATTACK_RANGE = 8192, IW_ABILITY_FLAG_AUTOCAST_ATTACK = 16384, IW_ABILITY_FLAG_TOGGLE_OFF_ON_DEATH = 32768, IW_ABILITY_FLAG_KEYWORD_SPELL = 65536, IW_ABILITY_FLAG_KEYWORD_ATTACK = 131072, IW_ABILITY_FLAG_KEYWORD_SINGLE = 262144, IW_ABILITY_FLAG_KEYWORD_AOE = 524288, IW_ABILITY_FLAG_KEYWORD_WEATHER = 1048576, IW_ABILITY_FLAG_KEYWORD_AURA = 2097152, } for k,v in pairs(stExtAbilityFlagEnum) do _G[k] = v end local stUnitFilterCastErrors = { [UF_FAIL_ANCIENT] = "#dota_hud_error_cant_cast_on_ancient", [UF_FAIL_ATTACK_IMMUNE] = "#dota_hud_error_target_attack_immune", [UF_FAIL_BUILDING] = "#dota_hud_error_cant_cast_on_building", [UF_FAIL_CONSIDERED_HERO] = "#dota_hud_error_cant_cast_on_considered_hero", [UF_FAIL_COURIER] = "#dota_hud_error_cant_cast_on_courier", [UF_FAIL_CREEP] = "#dota_hud_error_cant_cast_on_creep", [UF_FAIL_CUSTOM] = "#dota_hud_error_cant_cast_on_other", [UF_FAIL_DEAD] = "#dota_hud_error_unit_dead", [UF_FAIL_DISABLE_HELP] = "#dota_hud_error_target_has_disable_help", [UF_FAIL_DOMINATED] = "#dota_hud_error_cant_cast_on_dominated", [UF_FAIL_ENEMY] = "#dota_hud_error_cant_cast_on_enemy" , [UF_FAIL_FRIENDLY] = "#dota_hud_error_cant_cast_on_ally", [UF_FAIL_HERO] = "#dota_hud_error_cant_cast_on_hero", [UF_FAIL_ILLUSION] = "#dota_hud_error_cant_cast_on_illusion", [UF_FAIL_INVALID_LOCATION] = "#dota_hud_error_invalid_location", [UF_FAIL_INVISIBLE] = "#dota_hud_error_target_invisible", [UF_FAIL_INVULNERABLE] = "#dota_hud_error_target_invulnerable", [UF_FAIL_IN_FOW] = "#dota_hud_error_cant_target_unexplored", [UF_FAIL_MAGIC_IMMUNE_ALLY] = "#dota_hud_error_target_magic_immune", [UF_FAIL_MAGIC_IMMUNE_ENEMY] = "#dota_hud_error_target_magic_immune", [UF_FAIL_MELEE] = "#dota_hud_error_target_melee", [UF_FAIL_NIGHTMARED] = "#dota_hud_error_target_nightmared", [UF_FAIL_NOT_PLAYER_CONTROLLED] = "#dota_hud_error_cant_cast_not_player_controlled", [UF_FAIL_OTHER] = "#dota_hud_error_cant_cast_on_other", [UF_FAIL_OUT_OF_WORLD] = "#dota_hud_error_target_out_of_world", [UF_FAIL_RANGED] = "#dota_hud_error_target_ranged", [UF_FAIL_SUMMONED] = "#dota_hud_error_cant_cast_on_summoned", } local floor = math.floor function CExtAbilityLinker:GetAbilityFlags() return self._nAbilityFlags or 0 end function CExtAbilityLinker:GetSkillRequirements() return self._nAbilitySkill or 0 end function CExtAbilityLinker:GetBehavior() return self._nAbilityBehavior or self.BaseClass.GetBehavior(self) end function CExtAbilityLinker:GetAbilityTargetTeam() return self._nAbilityTargetTeam or DOTA_UNIT_TARGET_TEAM_NONE end function CExtAbilityLinker:GetAbilityTargetType() return self._nAbilityTargetType or DOTA_UNIT_TARGET_NONE end function CExtAbilityLinker:GetAbilityTargetFlags() return self._nAbilityTargetFlags or DOTA_UNIT_TARGET_FLAG_NONE end function CExtAbilityLinker:GetCastAnimation() if self._tAbilityCastAnimations then local tAnimationTable = self._tAbilityCastAnimations[self:GetCaster():GetUnitName()] if tAnimationTable then self._nLastAnimationIndex = RandomInt(1, #tAnimationTable) return GameActivity_t[tAnimationTable[self._nLastAnimationIndex]] or 0 end end local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.GetCastAnimation if hBaseFunction then return hBaseFunction(self) end end return 0 end function CExtAbilityLinker:GetPlaybackRateOverride() if self._tAbilityPlaybackRates then local tPlaybackTable = self._tAbilityPlaybackRates[self:GetCaster():GetUnitName()] if tPlaybackTable and self._nLastAnimationIndex then return tPlaybackTable[self._nLastAnimationIndex] end end local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.GetPlaybackRateOverride if hBaseFunction then return hBaseFunction(self) end end return 1.0 end function CExtAbilityLinker:GetAOERadius() local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.GetAOERadius if hBaseFunction then return hBaseFunction(self) end end return self._nAbilityAOERadius end function CExtAbilityLinker:GetCastRange(vLocation, hTarget) local hEntity = self:GetCaster() if not vLocation then vLocation = hEntity:GetAbsOrigin() end local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.GetCastRange if hBaseFunction then return hBaseFunction(self, vLocation, hTarget) end end local nAbilityFlags = self:GetAbilityFlags() if bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_USES_ATTACK_RANGE) then return hEntity:GetAttackRange() end return self.BaseClass.GetCastRange(self, vLocation, hTarget) end function CExtAbilityLinker:GetChannelTime() local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.GetChannelTime if hBaseFunction then return hBaseFunction(self) end end return self.BaseClass.GetChannelTime(self) end function CExtAbilityLinker:GetCooldown(nLevel) local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.GetCooldown if hBaseFunction then return hBaseFunction(self, nLevel) end end return self.BaseClass.GetCooldown(self, nLevel) end function CExtAbilityLinker:GetBaseHealthCost(nLevel) local hEntity = self:GetCaster() local fHealthCost = 0 local tBaseFunctions = self._tBaseFunctions if tBaseFunctions and tBaseFunctions.GetHealthCost then fHealthCost = tBaseFunctions.GetHealthCost(self, nLevel) elseif self._tAbilityCosts then local tHealthCosts = self._tAbilityCosts.HealthCost if not nLevel or nLevel == -1 then nLevel = self:GetLevel() end fHealthCost = tHealthCosts[nLevel] or 0 end local nAbilityFlags = self:GetAbilityFlags() if bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_KEYWORD_ATTACK) then local hAttackSource = hEntity:GetCurrentAttackSource() if not hAttackSource then hAttackSource = hEntity end fHealthCost = fHealthCost + hAttackSource:GetBasePropertyValue(IW_PROPERTY_ATTACK_HP_FLAT) end return fHealthCost end function CExtAbilityLinker:GetHealthCost(nLevel) local hEntity = self:GetCaster() return floor(self:GetBaseHealthCost(nLevel) * (1.0 + hEntity:GetPropertyValue(IW_PROPERTY_HP_COST_PCT)/100.0)) end function CExtAbilityLinker:GetBaseManaCost(nLevel) local hEntity = self:GetCaster() local fManaCost = 0 local tBaseFunctions = self._tBaseFunctions if tBaseFunctions and tBaseFunctions.GetManaCost then fManaCost = tBaseFunctions.GetManaCost(self, nLevel) elseif self._tAbilityCosts then local tManaCosts = self._tAbilityCosts.ManaCost if not nLevel or nLevel == -1 then nLevel = self:GetLevel() end fManaCost = tManaCosts[nLevel] or 0 end local nAbilityFlags = self:GetAbilityFlags() if bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_KEYWORD_ATTACK) then local hAttackSource = hEntity:GetCurrentAttackSource() if not hAttackSource then hAttackSource = hEntity end fManaCost = fManaCost + hAttackSource:GetBasePropertyValue(IW_PROPERTY_ATTACK_MP_FLAT) end return fManaCost end function CExtAbilityLinker:GetManaCost(nLevel) local hEntity = self:GetCaster() return floor(self:GetBaseManaCost(nLevel) * (1.0 + hEntity:GetPropertyValue(IW_PROPERTY_MP_COST_PCT)/100.0)) end function CExtAbilityLinker:GetManaUpkeep() local hEntity = self:GetCaster() local fManaUpkeep = self._fManaUpkeep or 0 local tBaseFunctions = self._tBaseFunctions if tBaseFunctions and tBaseFunctions.GetManaUpkeep then fManaUpkeep = tBaseFunctions.GetManaUpkeep(self) end fManaUpkeep = fManaUpkeep * (1.0 + hEntity:GetPropertyValue(IW_PROPERTY_MP_COST_PCT)/100.0) return fManaUpkeep end function CExtAbilityLinker:GetBaseStaminaCost(nLevel) local hEntity = self:GetCaster() local fStaminaCost = 0 local tBaseFunctions = self._tBaseFunctions if tBaseFunctions and tBaseFunctions.GetStaminaCost then fStaminaCost = tBaseFunctions.GetStaminaCost(self, nLevel) elseif self._tAbilityCosts then local tStaminaCosts = self._tAbilityCosts.StaminaCost if not nLevel or nLevel == -1 then nLevel = self:GetLevel() end fStaminaCost = tStaminaCosts[nLevel] or 0 end local nAbilityFlags = self:GetAbilityFlags() if bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_KEYWORD_ATTACK) then local hAttackSource = hEntity:GetCurrentAttackSource() if not hAttackSource then hAttackSource = hEntity end fStaminaCost = fStaminaCost + hAttackSource:GetBasePropertyValue(IW_PROPERTY_ATTACK_SP_FLAT) end return fStaminaCost end function CExtAbilityLinker:GetStaminaCost(nLevel) local hEntity = self:GetCaster() return floor(self:GetBaseStaminaCost(nLevel) * (1.0 + hEntity:GetPropertyValue(IW_PROPERTY_SP_COST_PCT)/100.0)) end function CExtAbilityLinker:GetStaminaUpkeep() local hEntity = self:GetCaster() local fStaminaUpkeep = self._fStaminaUpkeep or 0 local tBaseFunctions = self._tBaseFunctions local nAbilityFlags = self:GetAbilityFlags() if tBaseFunctions and tBaseFunctions.GetStaminaUpkeep then fStaminaUpkeep = tBaseFunctions.GetStaminaUpkeep(self) end fStaminaUpkeep = fStaminaUpkeep * (1.0 + hEntity:GetPropertyValue(IW_PROPERTY_SP_COST_PCT)/100.0) return fStaminaUpkeep end function CExtAbilityLinker:GetGoldCost(nLevel) local tBaseFunctions = self._tBaseFunctions if tBaseFunctions and tBaseFunctions.GetGoldCost then return tBaseFunctions.GetGoldCost(self, nLevel) elseif self._tAbilityCosts then local tGoldCosts = self._tAbilityCosts.GoldCost if not nLevel or nLevel == -1 then nLevel = self:GetLevel() end local fBaseCost = tGoldCosts[nLevel] or 0 return fBaseCost end return 0 end --[[function CExtAbilityLinker:GetIntrinsicModifierName() local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.GetIntrinsicModifierName if hBaseFunction then return hBaseFunction(self) end end return self._szIntrinsicModifierName end]] function CExtAbilityLinker:CheckSkillRequirements(hEntity) if IsServer() then local nAbilitySkill = self:GetSkillRequirements() for i=1,4 do local nLevel = bit32.extract(nAbilitySkill, (i-1)*8, 3) local nSkill = bit32.extract(nAbilitySkill, ((i-1)*8)+3, 5) --TODO: Make this not hardcoded if nSkill ~= 0 and nSkill <= 26 then if hEntity:GetPropertyValue(IW_PROPERTY_SKILL_FIRE + nSkill - 1) < nLevel then return false end end end end return true end function CExtAbilityLinker:IsSkillRequired(nSkill) if IsServer() and stIcewrackSkillValues[nSkill] then local nAbilitySkill = self:GetSkillRequirements() for i=1,4 do if bit32.extract(nAbilitySkill, ((i-1)*8)+3, 5) == nSkill then return true end end end return false end function CExtAbilityLinker:IsWeatherAbility() return bit32.btest(self._nAbilityFlags, IW_ABILITY_FLAG_KEYWORD_WEATHER) end function CExtAbilityLinker:IsFullyCastable() if IsServer() then local hEntity = self:GetCaster() local nAbilityFlags = self:GetAbilityFlags() if not self:IsActivated() then return false, "hidden" elseif self:GetCooldownTimeRemaining() > 0 then return false, "cd" elseif self:GetHealthCost() > hEntity:GetHealth() then return false, "hp" elseif self:GetManaCost() > hEntity:GetMana() then return false, "mp" elseif hEntity.GetStamina and self:GetStaminaCost() > hEntity:GetStamina() then return false, "sp" elseif bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_ONLY_CAST_OUTSIDE) and not GameRules:GetMapInfo():IsOutside() then return false, "outside" elseif bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_ONLY_CAST_INSIDE) and not GameRules:GetMapInfo():IsInside() then return false, "inside" elseif bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_ONLY_CAST_AT_DAY) and not GameRules:IsDaytime() then return false, "day" elseif bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_ONLY_CAST_AT_NIGHT) and GameRules:IsDaytime() then return false, "night" elseif bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_ONLY_CAST_IN_COMBAT) and not GameRules:IsInCombat() then return false, "combat" elseif bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_ONLY_CAST_NO_COMBAT) and GameRules:IsInCombat() then return false, "nocombat" --TODO: Re-enable me after you've finished testing --elseif not bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_CAN_CAST_IN_TOWN) and GameRules:GetMapInfo():IsTown() then -- return false, "town" end return CDOTABaseAbility.IsFullyCastable(self), "other" end return true end function CExtAbilityLinker:EvaluateFlags(vLocation, hTarget) if IsServer() then local nAbilityFlags = self:GetAbilityFlags() if hTarget then if bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_CAN_TARGET_CORPSES) and not bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_ONLY_TARGET_CORPSES) then if not hTarget:IsAlive() then return false end elseif bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_ONLY_TARGET_CORPSES) and hTarget:IsAlive() then return false end end end return true end function CExtAbilityLinker:GetCustomCastErrorFlags(vLocation, hTarget) if IsServer() then local nAbilityFlags = self:GetAbilityFlags() if hTarget then if not bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_CAN_TARGET_CORPSES) and not bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_ONLY_TARGET_CORPSES) then if not hTarget:IsAlive() then return "#iw_error_flag_no_corpse" end elseif bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_ONLY_TARGET_CORPSES) and hTarget:IsAlive() then return "#iw_error_flag_only_corpse" end end end return end function CExtAbilityLinker:EvaluatePrereqs(vLocation, hTarget) if IsServer() and IsInstanceOf(self, CDOTA_Ability_Lua) then local hEntity = self:GetCaster() for k,v in pairs(self._tPrereqCasterModifiers) do if not hEntity:HasModifier(v) then return false end end local nAbilityBehavior = self:GetBehavior() if bit32.btest(nAbilityBehavior, DOTA_ABILITY_BEHAVIOR_UNIT_TARGET) then if hTarget then for k,v in pairs(self._tPrereqTargetModifiers) do if not hTarget:HasModifier(v) then return false end end end end for k,v in pairs(self._tPrereqScripts) do if not v(self, vLocation, hTarget) then return false end end end return true end function CExtAbilityLinker:CastFilterResult(vLocation, hTarget) if not IsServer() then local nAbilityIndex = self:entindex() local nEntityIndex = self:GetCaster():entindex() local tSpellbookNetTable = CustomNetTables:GetTableValue("spellbook", tostring(nEntityIndex)) local tEntityNetTable = CustomNetTables:GetTableValue("entities", tostring(nEntityIndex)) local fStaminaCost = 0 for k,v in pairs(tSpellbookNetTable.Spells) do if v.entindex == nAbilityIndex then fStaminaCost = v.stamina break end end self._bStaminaFailed = false if tEntityNetTable.stamina < fStaminaCost then self._bStaminaFailed = true return UF_FAIL_CUSTOM end elseif IsServer() and not self._bCastFilterLock then local hEntity = self:GetCaster() if not self:IsFullyCastable() then return UF_FAIL_CUSTOM end self._bCastFilterLock = true CTimer(0.03, function() self._bCastFilterLock = nil end) self._bSkillsFailed = false if not self:CheckSkillRequirements(hEntity) then self._bSkillsFailed = true return UF_FAIL_CUSTOM end self._bFlagsFailed = false if not self:EvaluateFlags(vLocation, hTarget) then self._bFlagsFailed = true return UF_FAIL_CUSTOM end self._bPrereqFailed = false if not self:EvaluatePrereqs(vLocation, hTarget) then self._bPrereqFailed = true return UF_FAIL_CUSTOM end self._bEventFailed = false if hEntity:TriggerExtendedEvent(IW_MODIFIER_EVENT_ON_CAST_FILTER) == UF_FAIL_CUSTOM then self._bEventFailed = true return UF_FAIL_CUSTOM end end local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local args = nil local hBaseFunction = nil if vLocation then hBaseFunction = tBaseFunctions.CastFilterResultLocation args = vLocation elseif hTarget then hBaseFunction = tBaseFunctions.CastFilterResultTarget args = hTarget else hBaseFunction = tBaseFunctions.CastFilterResult end if hBaseFunction and type(hBaseFunction) == "function" then return hBaseFunction(self, args) or UF_SUCCESS end end return UF_SUCCESS end function CExtAbilityLinker:GetCustomCastError(vLocation, hTarget) bResult, szMessage = self:IsFullyCastable() if not bResult then return "#iw_error_cast_" .. szMessage end if IsServer() then if self._bSkillsFailed then return "#iw_error_insufficient_skill" end if self._bFlagsFailed then return self:GetCustomCastErrorFlags(vLocation, hTarget) end if self._bPrereqFailed then return "#iw_error_prereq_not_met" end if self._bEventFailed then return self:GetCaster():TriggerExtendedEvent(IW_MODIFIER_EVENT_ON_CAST_ERROR) end else if self._bStaminaFailed then return "#iw_error_cast_sp" end end local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local args = nil local hBaseFunction = nil if vLocation then hBaseFunction = tBaseFunctions.GetCustomCastErrorLocation args = vLocation elseif hTarget then hBaseFunction = tBaseFunctions.GetCustomCastErrorTarget args = hTarget else hBaseFunction = tBaseFunctions.GetCustomCastError end if hBaseFunction and type(hBaseFunction) == "function" then local szErrorString = hBaseFunction(self, args) if szErrorString then return szErrorString end end end return "" end function CExtAbilityLinker:CastFilterResultLocation(vLocation) return self:CastFilterResult(vLocation, nil) end function CExtAbilityLinker:GetCustomCastErrorLocation(vLocation) return self:GetCustomCastError(vLocation, nil) end function CExtAbilityLinker:CastFilterResultTarget(hTarget) local hCaster = self:GetCaster() local nResult = ExtUnitFilter(hCaster, hTarget, self:GetAbilityTargetTeam(), self:GetAbilityTargetType(), self:GetAbilityTargetFlags()) if nResult ~= UF_SUCCESS then return nResult end return self:CastFilterResult(nil, hTarget) end function CExtAbilityLinker:GetCustomCastErrorTarget(hTarget) local hCaster = self:GetCaster() local nResult = ExtUnitFilter(hCaster, hTarget, self:GetAbilityTargetTeam(), self:GetAbilityTargetType(), self:GetAbilityTargetFlags()) if nResult ~= UF_SUCCESS then return stUnitFilterCastErrors[nResult] end return self:GetCustomCastError(nil, hTarget) end function CExtAbilityLinker:OnAbilityLearned(hEntity) self:RemoveModifiers(IW_MODIFIER_ON_LEARN) self:ApplyModifiers(IW_MODIFIER_ON_LEARN, hEntity) local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.OnAbilityLearned if hBaseFunction then return hBaseFunction(self, hEntity) end end end function CExtAbilityLinker:OnAbilityPhaseStart() local hEntity = self:GetCaster() hEntity:TriggerExtendedEvent(IW_MODIFIER_EVENT_ON_PRE_ABILITY_CAST, self) local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.OnAbilityPhaseStart if hBaseFunction then return hBaseFunction(self) end end return true end function CExtAbilityLinker:OnSpellStart() local hEntity = self:GetCaster() local fHealthCost = self:GetHealthCost() if fHealthCost > 0 then local fCurrentHealth = hEntity:GetHealth() if fCurrentHealth > fHealthCost then hEntity:ModifyHealth(fCurrentHealth - fHealthCost, hEntity, true, 0) end end local fStaminaCost = self:GetStaminaCost() if fStaminaCost > 0 and IsValidExtendedEntity(hEntity) then local fCurrentStamina = hEntity:GetStamina() if fCurrentStamina > fStaminaCost then hEntity:SpendStamina(fStaminaCost) end end self:ApplyModifiers(IW_MODIFIER_ON_USE) local hCursorTarget = self:GetCursorTarget() if hCursorTarget and hEntity:IsTargetEnemy(hCursorTarget) then hEntity:SetAttacking(hCursorTarget) end local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.OnSpellStart if hBaseFunction then hBaseFunction(self) end end hEntity:TriggerExtendedEvent(IW_MODIFIER_EVENT_ON_POST_ABILITY_CAST, self) end function CExtAbilityLinker:OnChannelThink(fInterval) local hEntity = self:GetCaster() local fManaUpkeep = self:GetManaUpkeep() * fInterval if fManaUpkeep > 0 then local fEntityMana = hEntity:GetMana() if fManaUpkeep >= fEntityMana then hEntity:SetMana(0) hEntity:Interrupt() else hEntity:SetMana(fEntityMana - fManaUpkeep) end end local fStaminaUpkeep = self:GetStaminaUpkeep() * fInterval if fStaminaUpkeep > 0 then local fEntityStamina = hEntity:GetStamina() if fStaminaUpkeep >= fEntityStamina then hEntity:Interrupt() else hEntity:SpendStamina(fStaminaUpkeep) end end local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.OnChannelThink if hBaseFunction then hBaseFunction(self, fInterval) end end end function CExtAbilityLinker:OnChannelFinish(bInterrupted) self:ApplyModifiers(IW_MODIFIER_ON_CHANNEL_END) if not bInterrupted then self:ApplyModifiers(IW_MODIFIER_ON_CHANNEL_SUCCESS) end local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.OnChannelFinish if hBaseFunction then hBaseFunction(self) end end end local function OnExtAbilityUpkeepThink(self) local hEntity = self:GetCaster() if self:GetToggleState() then local fManaUpkeep = self:GetManaUpkeep()/10.0 if fManaUpkeep > 0 then local fEntityMana = hEntity:GetMana() if fManaUpkeep >= fEntityMana then hEntity:SetMana(0) self:ToggleAbility() return else hEntity:SetMana(fEntityMana - fManaUpkeep) end end local fStaminaUpkeep = self:GetStaminaUpkeep()/10.0 if fStaminaUpkeep > 0 then local fEntityStamina = hEntity:GetStamina() hEntity:SpendStamina(fStaminaUpkeep) if fStaminaUpkeep >= fEntityStamina then self:ToggleAbility() return end end return 0.1 end end function CExtAbilityLinker:OnToggle() if self:GetToggleState() then self:ApplyModifiers(IW_MODIFIER_ON_TOGGLE) if self:GetManaUpkeep() > 0 or self:GetStaminaUpkeep() > 0 then CTimer(0.03, OnExtAbilityUpkeepThink, self) end self:EndCooldown() else self:RemoveModifiers(IW_MODIFIER_ON_TOGGLE) local fCooldownTime = self:GetCooldown(self:GetLevel()) if fCooldownTime > 0 then self:StartCooldown(fCooldownTime) end end local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.OnToggle if hBaseFunction then hBaseFunction(self) end end end function CExtAbilityLinker:OnToggleAutoCast() --Unlike OnToggle(), OnToggleAutoCast() is called when the command is issued, not when the ability changes toggle states if not self:GetAutoCastState() then self:ApplyModifiers(IW_MODIFIER_ON_TOGGLE) if self:GetManaUpkeep() > 0 or self:GetStaminaUpkeep() > 0 then CTimer(0.03, OnExtAbilityUpkeepThink, self) end else self:RemoveModifiers(IW_MODIFIER_ON_TOGGLE) end local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.OnToggleAutoCast if hBaseFunction then hBaseFunction(self) end end end local function OnOwnerDiedToggleThink(self) if self:GetToggleState() then self:ToggleAbility() return 0.03 elseif self:GetAutoCastState() then self:ToggleAutoCast() return 0.03 end end function CExtAbilityLinker:OnOwnerDied() local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.OnOwnerDied if hBaseFunction then hBaseFunction(self) end end local nAbilityFlags = self:GetAbilityFlags() if bit32.btest(nAbilityFlags, IW_ABILITY_FLAG_TOGGLE_OFF_ON_DEATH) then CTimer(0.03, OnOwnerDiedToggleThink, self) end end function CExtAbilityLinker:OnRefreshEntity() local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.OnRefreshEntity if hBaseFunction then hBaseFunction(self) end end end function CExtAbilityLinker:OnAbilityBind(hEntity) if self:CheckSkillRequirements(hEntity) then self:ApplyModifiers(IW_MODIFIER_ON_ACQUIRE, hEntity) local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.OnAbilityBind if hBaseFunction then hBaseFunction(self, hEntity) end end end end function CExtAbilityLinker:OnAbilityUnbind(hEntity) if self:GetToggleState() then self:ToggleAbility() elseif self:GetAutoCastState() then self:ToggleAutoCast() end self:RemoveModifiers(IW_MODIFIER_ON_ACQUIRE, hEntity) local tBaseFunctions = self._tBaseFunctions if tBaseFunctions then local hBaseFunction = tBaseFunctions.OnAbilityUnbind if hBaseFunction then hBaseFunction(self, hEntity) end end end function CExtAbilityLinker:ApplyModifiers(hEntity, nTrigger) --This function should be overriden by the implementing classes (ext_ability, ext_item) LogMessage("Tried to access virtual function CExtAbilityLinker:ApplyModifiers()", LOG_SEVERITY_WARNING) end function CExtAbilityLinker:RemoveModifiers(nTrigger) --This function should be overriden by the implementing classes (ext_ability, ext_item) LogMessage("Tried to access virtual function CExtAbilityLinker:RemoveModifiers()", LOG_SEVERITY_WARNING) end function CExtAbilityLinker:LinkExtAbility(szAbilityName, tBaseTemplate, tExtTemplate) local tContext = getfenv() local szScriptFilename = tExtTemplate.ScriptFile if szScriptFilename then szScriptFilename = string.gsub(szScriptFilename, "\\", "/") szScriptFilename = string.gsub(szScriptFilename, "scripts/vscripts/", "") szScriptFilename = string.gsub(szScriptFilename, ".lua", "") local tSandbox = setmetatable({}, { __index = tContext }) setfenv(1, tSandbox) dofile(szScriptFilename) tContext[szAbilityName] = tSandbox[szAbilityName] setfenv(1, tContext) end if not tContext[szAbilityName] then tContext[szAbilityName] = class({}) end local hExtAbility = tContext[szAbilityName] for k,v in pairs(tBaseTemplate.Modifiers or {}) do LinkLuaModifier(k, "link_ext_modifier", LUA_MODIFIER_MOTION_NONE) end hExtAbility._tBaseFunctions = {} for k,v in pairs(hExtAbility) do if type(hExtAbility[k]) == "function" then hExtAbility._tBaseFunctions[k] = hExtAbility[k] end end ExtendIndexTable(hExtAbility, CExtAbilityLinker) hExtAbility._tPropertyList = {} for k,v in pairs(tExtTemplate.Properties or {}) do if stIcewrackPropertyEnum[k] then if type(v) == "number" then hExtAbility._tPropertyList[k] = v else LogMessage("Unsupported type \"" .. type(v) .. "\" for property \"" .. k .. "\" in ability \"" .. szAbilityName .. "\"", LOG_SEVERITY_WARNING) end else LogMessage("Unknown property \"" .. k .. "\" in ability \"" .. szAbilityName .. "\"", LOG_SEVERITY_WARNING) end end --hExtAbility._szIntrinsicModifierName = tExtTemplate.IntrinsicModifier hExtAbility._nAbilitySkill = tExtTemplate.AbilitySkill or 0 --hExtAbility._nAbilityBehavior = GetFlagValue(tBaseTemplate.AbilityBehavior, DOTA_ABILITY_BEHAVIOR) hExtAbility._nAbilityTargetTeam = DOTA_UNIT_TARGET_TEAM[tBaseTemplate.AbilityUnitTargetTeam] hExtAbility._nAbilityTargetType = GetFlagValue(tBaseTemplate.AbilityUnitTargetType, DOTA_UNIT_TARGET_TYPE) hExtAbility._nAbilityTargetFlags = GetFlagValue(tBaseTemplate.AbilityUnitTargetFlags, DOTA_UNIT_TARGET_FLAGS) hExtAbility._nAbilityFlags = GetFlagValue(tExtTemplate.AbilityFlags, stExtAbilityFlagEnum) hExtAbility._nAbilityAOERadius = tonumber(tBaseTemplate.AbilityAOERadius) or 0 hExtAbility._fManaUpkeep = tExtTemplate.ManaUpkeep or 0 hExtAbility._fStaminaUpkeep = tExtTemplate.StaminaUpkeep or 0 hExtAbility._tAbilityCosts = { HealthCost = {}, ManaCost = {}, StaminaCost = {}, GoldCost = {} } for k,v in pairs(hExtAbility._tAbilityCosts) do local szCostValue = tExtTemplate[k] if szCostValue then for k2 in string.gmatch(tostring(szCostValue), "[-+]*[%d]+[.]*[%d]*") do local fValue = tonumber(k2) if fValue then table.insert(v, fValue) end end end end hExtAbility._tAbilityCastAnimations = {} hExtAbility._tAbilityPlaybackRates = {} if type(tExtTemplate.AbilityCastAnimation) == "table" then for k,v in pairs(tExtTemplate.AbilityCastAnimation) do hExtAbility._tAbilityCastAnimations[k] = {} hExtAbility._tAbilityPlaybackRates[k] = {} for k2,v2 in pairs(v) do table.insert(hExtAbility._tAbilityCastAnimations[k], k2) table.insert(hExtAbility._tAbilityPlaybackRates[k], v2) end end end if IsServer() then local tExtAbilityPrereqs = tExtTemplate.Prequisites or {} hExtAbility._tPrereqCasterModifiers = tExtAbilityPrereqs.CasterModifiers or {} hExtAbility._tPrereqTargetModifiers = tExtAbilityPrereqs.TargetModifiers or {} --TODO: Test this implementation hExtAbility._tPrereqScripts = {} local tPrereqScripts = tExtAbilityPrereqs.Scripts or {} for k,v in pairs(tPrereqScripts) do if v and type(v) == "table" then local szScriptFilename = v.Filename local szScriptFunction = v.Function if szScriptFilename and szScriptFunction then if not pcall(require(szScriptFilename)) then error("[CExtAbility]: Failed to load script file " .. szScriptFilename) end local hScriptFunction = _G[szScriptFunction] if hScriptFunction and type(hScriptFunction) == "function" then table.insert(hAbility._tPrereqScripts, hScriptFunction) end end end end end return hExtAbility end end
mit
aqasaeed/hesamsharr
plugins/banhammer.lua
10
12148
local function pre_process(msg) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat by link if action == 'chat_add_user_link' then local user_id = msg.from.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs kick_user(user_id, msg.to.id) end end -- Check if banned user joins chat if action == 'chat_add_user' then local user_id = msg.action.user.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs kick_user(user_id, msg.to.id) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:incr(banhash) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id local banaddredis = redis:get(banhash) if banaddredis then if tonumber(banaddredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times end if tonumber(banaddredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:set(banhash, 0)-- Reset the Counter end end end if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings'] then if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end end end if msg.action.user.username ~= nil then if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs kick_user(msg.action.user.id, msg.to.id) end end end -- No further checks return msg end -- banned user is talking ! if msg.to.type == 'chat' then local data = load_data(_config.moderation.data) local group = msg.to.id local texttext = 'groups' --if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not --chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false) --return --end local user_id = msg.from.id local chat_id = msg.to.id local banned = is_banned(user_id, chat_id) if banned or is_gbanned(user_id) then -- Check it with redis print('Banned user talking!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs kick_user(user_id, chat_id) msg.text = '' end end return msg end local function username_id(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local chat_id = cb_extra.chat_id local member = cb_extra.member local sender = sender local text = '' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if member_id == our_id then return false end if get_cmd == 'kick' then if sender==member then return send_large_msg(receiver, "You can't kick yourself") end if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "You can't kick mods/owner/admins") end return kick_user(member_id, chat_id) elseif get_cmd == 'ban' then if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "You can't ban mods/owner/admins") end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') return ban_user(member_id, chat_id) elseif get_cmd == 'unban' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') local hash = 'banned:'..chat_id redis:srem(hash, member_id) return 'User '..user_id..' unbanned' elseif get_cmd == 'banall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned') return banall_user(member_id, chat_id) elseif get_cmd == 'unbanall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') return unbanall_user(member_id, chat_id) end end end return send_large_msg(receiver, text) end local function run(msg, matches) if matches[1]:lower() == 'id' then if msg.to.type == "user" then return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id end if type(msg.reply_id) ~= "nil" then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") id = get_message(msg.reply_id,get_message_callback_id, false) elseif matches[1]:lower() == 'id' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id end end local receiver = get_receiver(msg) if matches[1]:lower() == 'kickme' then-- /kickme if msg.to.type == 'chat' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false) end end if not is_momod(msg) then -- Ignore normal users return nil end if matches[1]:lower() == "banlist" then -- Ban list ! local chat_id = msg.to.id if matches[2] and is_admin(msg) then chat_id = matches[2] end return ban_list(chat_id) end if matches[1]:lower() == 'ban' then-- /ban if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,ban_by_reply_admins, false) else msgr = get_message(msg.reply_id,ban_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(tonumber(matches[2]), msg.to.id) then return "you can't ban mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't ban your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) ban_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'ban' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end return end end if matches[1]:lower() == 'unban' then -- /unban if type(msg.reply_id)~="nil" and is_momod(msg) then local msgr = get_message(msg.reply_id,unban_by_reply, false) end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id local targetuser = matches[2] if string.match(targetuser, '^%d+$') then local user_id = targetuser local hash = 'banned:'..chat_id redis:srem(hash, user_id) local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2]) return 'User '..user_id..' unbanned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unban' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'kick' then if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false) else msgr = get_message(msg.reply_id,Kick_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then return "you can't kick mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't kick your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) kick_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'kick' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member, sender=msg.from.id}) end else return 'This isn\'t a chat group' end end if not is_admin(msg) then return end if matches[1]:lower() == 'banall' then -- Global ban if type(msg.reply_id) ~="nil" and is_admin(msg) then return get_message(msg.reply_id,banall_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then local targetuser = matches[2] if string.match(targetuser, '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end banall_user(targetuser) return 'User ['..user_id..' ] globally banned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'banall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'unbanall' then -- Global unban local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end unbanall_user(user_id) return 'User ['..user_id..' ] removed from global ban list' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unbanall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == "gbanlist" then -- Global ban list return banall_list() end end return { patterns = { "^[!/]([Bb]anall) (.*)$", "^[!/]([Bb]anall)$", "^[!/]([Bb]anlist) (.*)$", "^[!/]([Bb]anlist)$", "^[!/]([Gg]banlist)$", "^[!/]([Bb]an) (.*)$", "^[!/]([Kk]ick)$", "^[!/]([Uu]nban) (.*)$", "^[!/]([Uu]nbanall) (.*)$", "^[!/]([Uu]nbanall)$", "^[!/]([Kk]ick) (.*)$", "^[!/]([Kk]ickme)$", "^[!/]([Bb]an)$", "^[!/]([Uu]nban)$", "^[!/]([Ii]d)$", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
aircross/OpenWrt-Firefly-LuCI
applications/luci-statistics/luasrc/model/cbi/luci_statistics/dns.lua
78
1344
--[[ Luci configuration model for statistics - collectd dns plugin configuration (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- require("luci.sys") m = Map("luci_statistics", translate("DNS Plugin Configuration"), translate( "The dns plugin collects detailled statistics about dns " .. "related traffic on selected interfaces." )) -- collectd_dns config section s = m:section( NamedSection, "collectd_dns", "luci_statistics" ) -- collectd_dns.enable enable = s:option( Flag, "enable", translate("Enable this plugin") ) enable.default = 0 -- collectd_dns.interfaces (Interface) interfaces = s:option( MultiValue, "Interfaces", translate("Monitor interfaces") ) interfaces.widget = "select" interfaces.size = 5 interfaces:depends( "enable", 1 ) interfaces:value("any") for k, v in pairs(luci.sys.net.devices()) do interfaces:value(v) end -- collectd_dns.ignoresources (IgnoreSource) ignoresources = s:option( Value, "IgnoreSources", translate("Ignore source addresses") ) ignoresources.default = "127.0.0.1" ignoresources:depends( "enable", 1 ) return m
apache-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/endor/gnarled_donkuwah_spiritmaster.lua
1
1095
gnarled_donkuwah_spiritmaster = Creature:new { objectName = "@mob/creature_names:gnarled_donkuwah_spiritmaster", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "donkuwah_tribe", faction = "donkuwah_tribe", level = 35, chanceHit = 0.41, damageMin = 320, damageMax = 350, baseXp = 3551, baseHAM = 9000, baseHAMmax = 11000, armor = 0, resists = {0,40,0,0,0,-1,0,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK + KILLER, optionsBitmask = AIENABLED, diet = HERBIVORE, templates = { "object/mobile/dulok_male.iff", "object/mobile/dulok_female.iff"}, lootGroups = { { groups = { {group = "donkuwah_common", chance = 10000000} }, lootChance = 1700000 } }, weapons = {"donkuwah_weapons"}, conversationTemplate = "", attacks = merge(fencermaster,brawlermaster) } CreatureTemplates:addCreatureTemplate(gnarled_donkuwah_spiritmaster, "gnarled_donkuwah_spiritmaster")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/medicine/crafted/medpack_enhance_action_a.lua
2
3072
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_medicine_crafted_medpack_enhance_action_a = object_tangible_medicine_crafted_shared_medpack_enhance_action_a:new { gameObjectType = 8238, templateType = ENHANCEPACK, useCount = 10, medicineUse = 5, effectiveness = 100, duration = 1800, attribute = 3, numberExperimentalProperties = {1, 1, 2, 2, 2, 2, 1}, experimentalProperties = {"XX", "XX", "OQ", "PE", "OQ", "UT", "DR", "OQ", "OQ", "PE", "XX"}, experimentalWeights = {1, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1}, experimentalGroupTitles = {"null", "null", "exp_effectiveness", "exp_charges", "exp_effectiveness", "expEaseOfUse", "null"}, experimentalSubGroupTitles = {"null", "null", "power", "charges", "duration", "skillmodmin", "hitpoints"}, experimentalMin = {0, 0, 10, 5, 1200, 60, 1000}, experimentalMax = {0, 0, 100, 10, 3600, 50, 1000}, experimentalPrecision = {0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 1, 1, 1, 1, 4}, } ObjectTemplates:addTemplate(object_tangible_medicine_crafted_medpack_enhance_action_a, "object/tangible/medicine/crafted/medpack_enhance_action_a.iff")
agpl-3.0
motoschifo/mame
plugins/inputmacro/init.lua
12
3651
-- license:BSD-3-Clause -- copyright-holders:Vas Crabb local exports = { name = 'inputmacro', version = '0.0.1', description = 'Input macro plugin', license = 'BSD-3-Clause', author = { name = 'Vas Crabb' } } local inputmacro = exports function inputmacro.startplugin() --[[ Configuration data: * name: display name (string) * binding: activation sequence (input sequence) * bindingcfg: activation sequence configuration (string) * earlycancel: cancel or complete on release (Boolean) * loop: -1 = release, 0 = prolong, >0 = loop to step on hold (integer) * steps: * inputs: * port: port tag (string) * mask: port field mask (integer) * type: port field type (integer) * field: field (I/O port field) * delay: delay before activating inputs in frames (integer) * duration: duration to activate inputs for (integer) Live state: * step: current step (integer or nil) * frame: frame of current step, starting at 1 (integer) ]] local macros = { } local active_inputs = { } local menu local input local function activate_inputs(inputs) for index, input in ipairs(inputs) do if input.field then active_inputs[string.format('%s.%d.%d', input.port, input.mask, input.type)] = input.field end end end local function process_frame() local previous_inputs = active_inputs active_inputs = { } for index, macro in ipairs(macros) do if macro.step then if macro.earlycancel and (not input:seq_pressed(macro.binding)) then -- stop immediately on release if early cancel set macro.step = nil else -- advance frame macro.frame = macro.frame + 1 local step = macro.steps[macro.step] if macro.frame > (step.delay + step.duration) then if macro.step < #macro.steps then -- not the last step, advance step macro.step = macro.step + 1 macro.frame = 1 step = macro.steps[macro.step] elseif not input:seq_pressed(macro.binding) then -- input released and macro completed macro.step = nil step = nil elseif macro.loop > 0 then -- loop to step macro.step = macro.loop macro.frame = 1 elseif macro.loop < 0 then -- release if held step = nil end end if step and (macro.frame > step.delay) then activate_inputs(step.inputs) end end elseif input:seq_pressed(macro.binding) then -- initial activation macro.step = 1 macro.frame = 1 local step = macro.steps[1] if step.delay == 0 then -- no delay on first step, activate inputs activate_inputs(step.inputs) end end end for key, field in pairs(active_inputs) do field:set_value(1) end for key, field in pairs(previous_inputs) do if not active_inputs[key] then field:set_value(0) end end end local function start() input = manager.machine.input local persister = require('inputmacro/inputmacro_persist') macros = persister.load_settings() end local function stop() local persister = require('inputmacro/inputmacro_persist') persister:save_settings(macros) macros = { } active_inputs = { } menu = nil end local function menu_callback(index, event) return menu:handle_event(index, event) end local function menu_populate() if not menu then menu = require('inputmacro/inputmacro_menu') menu:init(macros) end return menu:populate() end emu.register_frame(process_frame) emu.register_prestart(start) emu.register_stop(stop) emu.register_menu(menu_callback, menu_populate, _p('plugin-inputmacro', 'Input Macros')) end return exports
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/particle/particle_test_20.lua
3
2216
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_particle_particle_test_20 = object_static_particle_shared_particle_test_20:new { } ObjectTemplates:addTemplate(object_static_particle_particle_test_20, "object/static/particle/particle_test_20.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/rori/garyns_thief.lua
1
1251
garyns_thief = Creature:new { objectName = "@mob/creature_names:garyn_thief", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "garyn", faction = "garyn", level = 15, chanceHit = 0.31, damageMin = 160, damageMax = 170, baseXp = 831, baseHAM = 2400, baseHAMmax = 3000, armor = 0, resists = {0,0,0,0,0,0,0,0,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK + STALKER, optionsBitmask = AIENABLED, diet = HERBIVORE, templates = { "object/mobile/dressed_garyn_theif_zabrak_male_01.iff", "object/mobile/dressed_garyn_theif_zabrak_female_01.iff"}, lootGroups = { { groups = { {group = "junk", chance = 2000000}, {group = "wearables_common", chance = 2000000}, {group = "pistols", chance = 2000000}, {group = "tailor_components", chance = 2000000}, {group = "loot_kit_parts", chance = 2000000} } } }, weapons = {"pirate_weapons_light"}, conversationTemplate = "", reactionStf = "@npc_reaction/slang", attacks = merge(brawlermid,marksmanmid) } CreatureTemplates:addCreatureTemplate(garyns_thief, "garyns_thief")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/intangible/ship/tieadvanced_pcd.lua
3
2212
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_intangible_ship_tieadvanced_pcd = object_intangible_ship_shared_tieadvanced_pcd:new { } ObjectTemplates:addTemplate(object_intangible_ship_tieadvanced_pcd, "object/intangible/ship/tieadvanced_pcd.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/intangible/pet/nuna_hue.lua
3
2180
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_intangible_pet_nuna_hue = object_intangible_pet_shared_nuna_hue:new { } ObjectTemplates:addTemplate(object_intangible_pet_nuna_hue, "object/intangible/pet/nuna_hue.iff")
agpl-3.0
lo7err/khodemuni
plugins/setrank.lua
40
8897
do local Dev = 122774063 --put your id here(BOT OWNER ID) local function setrank(msg, name, value) -- setrank function local hash = nil if msg.to.type == 'chat' then hash = 'rank:'..msg.to.id..':variables' end if hash then redis:hset(hash, name, value) return send_msg('chat#id'..msg.to.id, 'مقام کاربر ('..name..') به '..value..' تغییر داده شد ', ok_cb, true) end end local function res_user_callback(extra, success, result) -- /info <username> function if success == 1 then if result.username then Username = '@'..result.username else Username = 'ندارد' end local text = 'نام کامل : '..(result.first_name or '')..' '..(result.last_name or '')..'\n' ..'یوزر: '..Username..'\n' ..'ایدی کاربری : '..result.id..'\n\n' local hash = 'rank:'..extra.chat2..':variables' local value = redis:hget(hash, result.id) if not value then if result.id == tonumber(Dev) then text = text..'مقام : مدیر کل ربات (Executive Admin) \n\n' elseif is_admin2(result.id) then text = text..'مقام : ادمین ربات (Admin) \n\n' elseif is_owner2(result.id, extra.chat2) then text = text..'مقام : مدیر کل گروه (Owner) \n\n' elseif is_momod2(result.id, extra.chat2) then text = text..'مقام : مدیر گروه (Moderator) \n\n' else text = text..'مقام : کاربر (Member) \n\n' end else text = text..'مقام : '..value..'\n\n' end local uhash = 'user:'..result.id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..result.id..':'..extra.chat2 user_info_msgs = tonumber(redis:get(um_hash) or 0) text = text..'تعداد پیام های فرستاده شده : '..user_info_msgs..'\n\n' text = text..'SBSS Team' send_msg(extra.receiver, text, ok_cb, true) else send_msg(extra.receiver, extra.user..' نام کاربری مورد نظر یافت نشد.', ok_cb, false) end end local function action_by_id(extra, success, result) -- /info <ID> function if success == 1 then if result.username then Username = '@'..result.username else Username = 'ندارد' end local text = 'نام کامل : '..(result.first_name or '')..' '..(result.last_name or '')..'\n' ..'یوزر: '..Username..'\n' ..'ایدی کاربری : '..result.id..'\n\n' local hash = 'rank:'..extra.chat2..':variables' local value = redis:hget(hash, result.id) if not value then if result.id == tonumber(Dev) then text = text..'مقام : مدیر کل ربات (Executive Admin) \n\n' elseif is_admin2(result.id) then text = text..'مقام : ادمین ربات (Admin) \n\n' elseif is_owner2(result.id, extra.chat2) then text = text..'مقام : مدیر کل گروه (Owner) \n\n' elseif is_momod2(result.id, extra.chat2) then text = text..'مقام : مدیر گروه (Moderator) \n\n' else text = text..'مقام : کاربر (Member) \n\n' end else text = text..'مقام : '..value..'\n\n' end local uhash = 'user:'..result.id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..result.id..':'..extra.chat2 user_info_msgs = tonumber(redis:get(um_hash) or 0) text = text..'تعداد پیام های فرستاده شده : '..user_info_msgs..'\n\n' text = text..'SBSS Team' send_msg(extra.receiver, text, ok_cb, true) else send_msg(extra.receiver, 'ایدی شخص مورد نظر در سیستم ثبت نشده است.\nاز دستور زیر استفاده کنید\n/info @username', ok_cb, false) end end local function action_by_reply(extra, success, result)-- (reply) /info function if result.from.username then Username = '@'..result.from.username else Username = 'ندارد' end local text = 'نام کامل : '..(result.from.first_name or '')..' '..(result.from.last_name or '')..'\n' ..'یوزر: '..Username..'\n' ..'ایدی کاربری : '..result.from.id..'\n\n' local hash = 'rank:'..result.to.id..':variables' local value = redis:hget(hash, result.from.id) if not value then if result.from.id == tonumber(Dev) then text = text..'مقام : مدیر کل ربات (Executive Admin) \n\n' elseif is_admin2(result.from.id) then text = text..'مقام : ادمین ربات (Admin) \n\n' elseif is_owner2(result.from.id, result.to.id) then text = text..'مقام : مدیر کل گروه (Owner) \n\n' elseif is_momod2(result.from.id, result.to.id) then text = text..'مقام : مدیر گروه (Moderator) \n\n' else text = text..'مقام : کاربر (Member) \n\n' end else text = text..'مقام : '..value..'\n\n' end local user_info = {} local uhash = 'user:'..result.from.id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..result.from.id..':'..result.to.id user_info_msgs = tonumber(redis:get(um_hash) or 0) text = text..'تعداد پیام های فرستاده شده : '..user_info_msgs..'\n\n' text = text..'SBSS Team' send_msg(extra.receiver, text, ok_cb, true) end local function action_by_reply2(extra, success, result) local value = extra.value setrank(result, result.from.id, value) end local function run(msg, matches) if matches[1]:lower() == 'setrank' then local hash = 'usecommands:'..msg.from.id..':'..msg.to.id redis:incr(hash) if not is_sudo(msg) then return "Only for Sudo" end local receiver = get_receiver(msg) local Reply = msg.reply_id if msg.reply_id then local value = string.sub(matches[2], 1, 1000) msgr = get_message(msg.reply_id, action_by_reply2, {receiver=receiver, Reply=Reply, value=value}) else local name = string.sub(matches[2], 1, 50) local value = string.sub(matches[3], 1, 1000) local text = setrank(msg, name, value) return text end end if matches[1]:lower() == 'آیدی' and not matches[2] then local receiver = get_receiver(msg) local Reply = msg.reply_id if msg.reply_id then msgr = get_message(msg.reply_id, action_by_reply, {receiver=receiver, Reply=Reply}) else if msg.from.username then Username = '@'..msg.from.username else Username = 'ندارد' end local text = 'نام : '..(msg.from.first_name or 'ندارد')..'\n' local text = text..'فامیل : '..(msg.from.last_name or 'ندارد')..'\n' local text = text..'یوزر : '..Username..'\n' local text = text..'ایدی کاربری : '..msg.from.id..'\n\n' local hash = 'rank:'..msg.to.id..':variables' if hash then local value = redis:hget(hash, msg.from.id) if not value then if msg.from.id == tonumber(Dev) then text = text..'مقام : مدیر کل ربات (Executive Admin) \n\n' elseif is_sudo(msg) then text = text..'مقام : ادمین ربات (Admin) \n\n' elseif is_owner(msg) then text = text..'مقام : مدیر کل گروه (Owner) \n\n' elseif is_momod(msg) then text = text..'مقام : مدیر گروه (Moderator) \n\n' else text = text..'مقام : کاربر (Member) \n\n' end else text = text..'مقام : '..value..'\n' end end local uhash = 'user:'..msg.from.id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..msg.from.id..':'..msg.to.id user_info_msgs = tonumber(redis:get(um_hash) or 0) text = text..'تعداد پیام های فرستاده شده : '..user_info_msgs..'\n\n' if msg.to.type == 'chat' then text = text..'نام گروه : '..msg.to.title..'\n' text = text..'ایدی گروه : '..msg.to.id end text = text..'\n\nSBSS Team' return send_msg(receiver, text, ok_cb, true) end end if matches[1]:lower() == 'info' and matches[2] then local user = matches[2] local chat2 = msg.to.id local receiver = get_receiver(msg) if string.match(user, '^%d+$') then user_info('user#id'..user, action_by_id, {receiver=receiver, user=user, text=text, chat2=chat2}) elseif string.match(user, '^@.+$') then username = string.gsub(user, '@', '') msgr = res_user(username, res_user_callback, {receiver=receiver, user=user, text=text, chat2=chat2}) end end end return { description = 'Know your information or the info of a chat members.', usage = { '!info: Return your info and the chat info if you are in one.', '(Reply)!info: Return info of replied user if used by reply.', '!info <id>: Return the info\'s of the <id>.', '!info @<user_name>: Return the member @<user_name> information from the current chat.', '!setrank <userid> <rank>: change members rank.', '(Reply)!setrank <rank>: change members rank.', }, patterns = { "^(آیدی)$", "^(آیدی) (.*)$", "^[/!]([Ss][Ee][Tt][Rr][Aa][Nn][Kk]) (%d+) (.*)$", "^[/!]([Ss][Ee][Tt][Rr][Aa][Nn][Kk]) (.*)$", }, run = run } end
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/general/cave_02_ice.lua
3
2200
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_general_cave_02_ice = object_building_general_shared_cave_02_ice:new { } ObjectTemplates:addTemplate(object_building_general_cave_02_ice, "object/building/general/cave_02_ice.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/event_perk/dant_imprv_flagpole_s01.lua
1
2418
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_event_perk_dant_imprv_flagpole_s01 = object_tangible_event_perk_shared_dant_imprv_flagpole_s01:new { objectMenuComponent = "EventPerkMenuComponent", dataObjectComponent = "EventPerkDataComponent", attributeListComponent = "EventPerkAttributeListComponent", } ObjectTemplates:addTemplate(object_tangible_event_perk_dant_imprv_flagpole_s01, "object/tangible/event_perk/dant_imprv_flagpole_s01.iff")
agpl-3.0
jbeley/packages
net/mwan3-luci/files/usr/lib/lua/luci/model/cbi/mwan3/mwan3_policy.lua
9
2668
-- ------ extra functions ------ -- function policy_check() -- check to see if any policy names exceed the maximum of 15 characters uci.cursor():foreach("mwan3", "policy", function (section) if string.len(section[".name"]) > 15 then toolong = 1 err_name_list = err_name_list .. section[".name"] .. " " end end ) end function policy_warn() -- display status and warning messages at the top of the page if toolong == 1 then return "<font color=\"ff0000\"><strong>WARNING: Some policies have names exceeding the maximum of 15 characters!</strong></font>" else return "" end end -- ------ policy configuration ------ -- ds = require "luci.dispatcher" sys = require "luci.sys" toolong = 0 err_name_list = " " policy_check() m5 = Map("mwan3", translate("MWAN3 Multi-WAN Policy Configuration"), translate(policy_warn())) m5:append(Template("mwan3/mwan3_config_css")) mwan_policy = m5:section(TypedSection, "policy", translate("Policies"), translate("Policies are profiles grouping one or more members controlling how MWAN3 distributes traffic<br />" .. "Member interfaces with lower metrics are used first. Interfaces with the same metric load-balance<br />" .. "Load-balanced member interfaces distribute more traffic out those with higher weights<br />" .. "Names may contain characters A-Z, a-z, 0-9, _ and no spaces. Names must be 15 characters or less<br />" .. "Policies may not share the same name as configured interfaces, members or rules")) mwan_policy.addremove = true mwan_policy.dynamic = false mwan_policy.sectionhead = "Policy" mwan_policy.sortable = true mwan_policy.template = "cbi/tblsection" mwan_policy.extedit = ds.build_url("admin", "network", "mwan3", "configuration", "policy", "%s") function mwan_policy.create(self, section) TypedSection.create(self, section) m5.uci:save("mwan3") luci.http.redirect(ds.build_url("admin", "network", "mwan3", "configuration", "policy", section)) end use_member = mwan_policy:option(DummyValue, "use_member", translate("Members assigned")) use_member.rawhtml = true function use_member.cfgvalue(self, s) local tab, str = self.map:get(s, "use_member"), "" if tab then for k,v in pairs(tab) do str = str .. v .. "<br />" end return str else return "&#8212;" end end errors = mwan_policy:option(DummyValue, "errors", translate("Errors")) errors.rawhtml = true function errors.cfgvalue(self, s) if not string.find(err_name_list, " " .. s .. " ") then return "" else return "<span title=\"Name exceeds 15 characters\"><img src=\"/luci-static/resources/cbi/reset.gif\" alt=\"error\"></img></span>" end end return m5
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/space/booster/fast_charge_fuel_cell_mk1.lua
1
3328
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_space_booster_fast_charge_fuel_cell_mk1 = object_draft_schematic_space_booster_shared_fast_charge_fuel_cell_mk1:new { templateType = DRAFTSCHEMATIC, customObjectName = "Fast Charge Fuel Cell - Mark I", craftingToolTab = 131072, -- (See DraftSchematicObjectTemplate.h) complexity = 19, size = 1, xpType = "shipwright", xp = 25, assemblySkill = "booster_assembly", experimentingSkill = "booster_experimentation", customizationSkill = "medicine_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n"}, ingredientTitleNames = {"fuel_cell_core", "adv_fuel_cell_enhancer"}, ingredientSlotType = {0, 0}, resourceTypes = {"steel", "gas_reactive_organometallic"}, resourceQuantities = {75, 25}, contribution = {100, 100}, targetTemplate = "object/tangible/ship/crafted/booster/fast_charge_fuel_cell_mk1.iff", additionalTemplates = { "object/tangible/ship/crafted/booster/shared_fast_charge_fuel_cell_mk1.iff", } } ObjectTemplates:addTemplate(object_draft_schematic_space_booster_fast_charge_fuel_cell_mk1, "object/draft_schematic/space/booster/fast_charge_fuel_cell_mk1.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_draya_korbinari.lua
3
2208
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_draya_korbinari = object_mobile_shared_dressed_draya_korbinari:new { } ObjectTemplates:addTemplate(object_mobile_dressed_draya_korbinari, "object/mobile/dressed_draya_korbinari.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/attachment/weapon/bwing_weapon1_s05.lua
3
2284
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_attachment_weapon_bwing_weapon1_s05 = object_tangible_ship_attachment_weapon_shared_bwing_weapon1_s05:new { } ObjectTemplates:addTemplate(object_tangible_ship_attachment_weapon_bwing_weapon1_s05, "object/tangible/ship/attachment/weapon/bwing_weapon1_s05.iff")
agpl-3.0
istayping/istyping
plugins/quotes.lua
651
1630
local quotes_file = './data/quotes.lua' local quotes_table function read_quotes_file() local f = io.open(quotes_file, "r+") if f == nil then print ('Created a new quotes file on '..quotes_file) serialize_to_file({}, quotes_file) else print ('Quotes loaded: '..quotes_file) f:close() end return loadfile (quotes_file)() end function save_quote(msg) local to_id = tostring(msg.to.id) if msg.text:sub(11):isempty() then return "Usage: !addquote quote" end if quotes_table == nil then quotes_table = {} end if quotes_table[to_id] == nil then print ('New quote key to_id: '..to_id) quotes_table[to_id] = {} end local quotes = quotes_table[to_id] quotes[#quotes+1] = msg.text:sub(11) serialize_to_file(quotes_table, quotes_file) return "done!" end function get_quote(msg) local to_id = tostring(msg.to.id) local quotes_phrases quotes_table = read_quotes_file() quotes_phrases = quotes_table[to_id] return quotes_phrases[math.random(1,#quotes_phrases)] end function run(msg, matches) if string.match(msg.text, "!quote$") then return get_quote(msg) elseif string.match(msg.text, "!addquote (.+)$") then quotes_table = read_quotes_file() return save_quote(msg) end end return { description = "Save quote", description = "Quote plugin, you can create and retrieve random quotes", usage = { "!addquote [msg]", "!quote", }, patterns = { "^!addquote (.+)$", "^!quote$", }, run = run }
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/loot/items/armor/bone_armor_bicep_l.lua
4
1129
bone_armor_bicep_l = { minimumLevel = 0, maximumLevel = -1, customObjectName = "Bone Armor Left Bicep", directObjectTemplate = "object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff", craftingValues = { {"armor_rating",1,1,0}, {"energyeffectiveness",10,35,10}, {"armor_effectiveness",4,19,10}, {"armor_integrity",7500, 12500,0}, {"armor_health_encumbrance",6,4,0}, {"armor_action_encumbrance",8,4,0}, {"armor_mind_encumbrance",4,2,0}, }, skillMods = { }, customizationStringNames = {"/private/index_color_0", "/private/index_color_1"}, customizationValues = { {0, 1}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95} }, junkDealerTypeNeeded = JUNKARMOUR, junkMinValue = 25, junkMaxValue = 50 } addLootItemTemplate("bone_armor_bicep_l", bone_armor_bicep_l)
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/structure/general/prp_junk_s5.lua
3
2232
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_general_prp_junk_s5 = object_static_structure_general_shared_prp_junk_s5:new { } ObjectTemplates:addTemplate(object_static_structure_general_prp_junk_s5, "object/static/structure/general/prp_junk_s5.iff")
agpl-3.0
TerraME/terrame
test/packages/depend/tests/Tube.lua
30
1562
------------------------------------------------------------------------------------------- -- TerraME - a software platform for multiple scale spatially-explicit dynamic modeling. -- Copyright (C) 2001-2014 INPE and TerraLAB/UFOP. -- -- This code is part of the TerraME framework. -- This framework is free software; you can redistribute it and/or -- modify it under the terms of the GNU Lesser General Public -- License as published by the Free Software Foundation; either -- version 2.1 of the License, or (at your option) any later version. -- -- You should have received a copy of the GNU Lesser General Public -- License along with this library. -- -- The authors reassure the license terms regarding the warranties. -- They specifically disclaim any warranties, including, but not limited to, -- the implied warranties of merchantability and fitness for a particular purpose. -- The framework provided hereunder is on an "as is" basis, and the authors have no -- obligation to provide maintenance, support, updates, enhancements, or modifications. -- In no event shall INPE and TerraLAB / UFOP be held liable to any party for direct, -- indirect, special, incidental, or consequential damages arising out of the use -- of this library and its documentation. -- -- Authors: Tiago Garcia de Senna Carneiro (tiago@dpi.inpe.br) -- Pedro R. Andrade (pedro.andrade@inpe.br) ------------------------------------------------------------------------------------------- return{ Tube = function(unitTest) local t = Tube{} unitTest:assert(true) end }
lgpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/clothing/clothing_ith_shirt_formal_10.lua
1
3307
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_clothing_clothing_ith_shirt_formal_10 = object_draft_schematic_clothing_shared_clothing_ith_shirt_formal_10:new { templateType = DRAFTSCHEMATIC, customObjectName = "Ithorian Mystic Shirt", craftingToolTab = 8, -- (See DraftSchematicObjectTemplate.h) complexity = 16, size = 4, xpType = "crafting_clothing_general", xp = 100, assemblySkill = "clothing_assembly", experimentingSkill = "clothing_experimentation", customizationSkill = "clothing_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n"}, ingredientTitleNames = {"body", "trim", "binding_and_hardware"}, ingredientSlotType = {0, 1, 0}, resourceTypes = {"fiberplast", "object/tangible/component/clothing/shared_trim.iff", "fiberplast"}, resourceQuantities = {80, 3, 5}, contribution = {100, 100, 100}, targetTemplate = "object/tangible/wearables/ithorian/ith_shirt_s10.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_clothing_clothing_ith_shirt_formal_10, "object/draft_schematic/clothing/clothing_ith_shirt_formal_10.iff")
agpl-3.0