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Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/food/dessert_deneelian_fizz_pudding.lua
1
3477
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_food_dessert_deneelian_fizz_pudding = object_draft_schematic_food_shared_dessert_deneelian_fizz_pudding:new { templateType = DRAFTSCHEMATIC, customObjectName = "Deneelian Fizz Pudding", craftingToolTab = 4, -- (See DraftSchematicObjectTemplate.h) complexity = 15, size = 1, xpType = "crafting_food_general", xp = 200, assemblySkill = "food_assembly", experimentingSkill = "food_experimentation", customizationSkill = "food_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_food_ingredients_n", "craft_food_ingredients_n", "craft_food_ingredients_n", "craft_food_ingredients_n", "craft_food_ingredients_n"}, ingredientTitleNames = {"carbosyrup", "milk", "first_gelatin", "second_gelatin", "additive"}, ingredientSlotType = {1, 0, 0, 0, 3}, resourceTypes = {"object/tangible/component/food/shared_ingredient_carbosyrup.iff", "milk", "bone", "hide_leathery", "object/tangible/food/crafted/additive/shared_additive_heavy.iff"}, resourceQuantities = {4, 10, 20, 20, 1}, contribution = {100, 100, 100, 100, 100}, targetTemplate = "object/tangible/food/crafted/dessert_deneelian_fizz_pudding.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_food_dessert_deneelian_fizz_pudding, "object/draft_schematic/food/dessert_deneelian_fizz_pudding.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/instrument/organ_max_rebo.lua
3
2224
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_instrument_organ_max_rebo = object_tangible_instrument_shared_organ_max_rebo:new { } ObjectTemplates:addTemplate(object_tangible_instrument_organ_max_rebo, "object/tangible/instrument/organ_max_rebo.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/screenplays/quest_tasks/patrol.lua
1
4724
local ObjectManager = require("managers.object.object_manager") local QuestManager = require("managers.quest.quest_manager") local Logger = require("utils.logger") Patrol = Task:new { -- Task properties taskName = "", -- Patrol properties waypointName = "", numPoints = 0, areaSize = 0, originX = 0, originY = 0, forceSpawn = false, onPlayerKilled = nil, onEnteredActiveArea = nil } function Patrol:setupPatrolPoints(pCreature) local playerID = SceneObject(pCreature):getObjectID() local radius = 1024 -- Default radius local curQuest = QuestManager.getCurrentQuestID(pCreature) local pQuest = getQuestInfo(curQuest) if (pQuest ~= nil) then local questRadius = LuaQuestInfo(pQuest):getQuestParameter() if (questRadius ~= "" and questRadius ~= nil) then radius = tonumber(questRadius) end end for i = 1, self.numPoints, 1 do local offsetX = getRandomNumber(-75, 75) local offsetY = getRandomNumber(-75, 75) local offsetTheta = getRandomNumber(-2, 2) local theta = (i * 45 + offsetTheta) * 0.0175; local x = (self.originX + offsetX) + (radius * math.cos(theta)) local y = (self.originY + offsetY) + (radius * math.sin(theta)) local planetName = SceneObject(pCreature):getZoneName() local spawnPoint = getSpawnPoint(planetName, x, y, 0, 200, self.forceSpawn) local pActiveArea = spawnActiveArea(planetName, "object/active_area.iff", spawnPoint[1], spawnPoint[2], spawnPoint[3], self.areaSize, 0) if (pActiveArea == nil) then return nil end local areaID = SceneObject(pActiveArea):getObjectID() writeData(areaID .. self.taskName .. "ownerID", playerID) writeData(areaID .. self.taskName .. "waypointNum", i) writeData(playerID .. self.taskName .. "waypointNum" .. i, areaID) createObserver(ENTEREDAREA, self.taskName, "handleEnteredAreaEvent", pActiveArea) local pGhost = CreatureObject(pCreature):getPlayerObject() if (pGhost ~= nil) then local waypointID = PlayerObject(pGhost):addWaypoint(planetName, self.waypointName, "", spawnPoint[1], spawnPoint[3], WAYPOINTYELLOW, true, true, 0, 0) writeData(areaID .. self.taskName .. "waypointID", waypointID) end end end function Patrol:handleEnteredAreaEvent(pActiveArea, pCreature) if pActiveArea == nil or not SceneObject(pCreature):isPlayerCreature() then return 0 end local areaID = SceneObject(pActiveArea):getObjectID() local ownerID = readData(areaID .. self.taskName .. "ownerID") if ownerID == SceneObject(pCreature):getObjectID() then local wpNum = readData(areaID .. self.taskName .. "waypointNum") self:destroyWaypoint(pCreature, wpNum) local wpDone = readData(ownerID .. ":patrolWaypointsReached") + 1 writeData(ownerID .. ":patrolWaypointsReached", wpDone) self:onEnteredActiveArea(pCreature, pActiveArea) SceneObject(pActiveArea):destroyObjectFromWorld() return 1 end return 0 end function Patrol:destroyWaypoint(pCreature, num) local playerID = SceneObject(pCreature):getObjectID() local areaID = readData(playerID .. self.taskName .. "waypointNum" .. num) local waypointNum = readData(areaID .. self.taskName .. "waypointNum") local waypointID = readData(areaID .. self.taskName .. "waypointID") local pGhost = CreatureObject(pCreature):getPlayerObject() if (pGhost ~= nil) then PlayerObject(pGhost):removeWaypoint(waypointID, true) end local pActiveArea = getSceneObject(areaID) if (pActiveArea ~= nil) then SceneObject(pActiveArea):destroyObjectFromWorld() end deleteData(playerID .. self.taskName .. "waypointNum" .. waypointNum) deleteData(areaID .. self.taskName .. "waypointID") deleteData(areaID .. self.taskName .. "waypointNum") deleteData(areaID .. self.taskName .. "ownerID") end function Patrol:waypointCleanup(pCreature) for i = 1, self.numPoints, 1 do self:destroyWaypoint(pCreature, i) end end function Patrol:failPatrol(pCreature) self:waypointCleanup(pCreature) local playerID = SceneObject(pCreature):getObjectID() deleteData(playerID .. ":patrolWaypointsReached") writeData(playerID .. ":failedPatrol", 1) return true end function Patrol:taskStart(pCreature) self:setupPatrolPoints(pCreature) createObserver(OBJECTDESTRUCTION, self.taskName, "playerKilled", pCreature) end function Patrol:playerKilled(pCreature, pKiller, nothing) if (pCreature == nil) then return 0 end self:callFunctionIfNotNil(self.onPlayerKilled, false, pCreature) return 0 end function Patrol:taskFinish(pCreature) local playerID = SceneObject(pCreature):getObjectID() deleteData(playerID .. ":patrolWaypointsReached") deleteData(playerID .. ":failedPatrol") dropObserver(OBJECTDESTRUCTION, self.taskName, "playerKilled", pCreature) self:waypointCleanup(pCreature) return true end return Patrol
agpl-3.0
elijah513/SOHU-DBProxy
tests/suite/base/t/lm3.lua
4
1033
--[[ $%BEGINLICENSE%$ Copyright (c) 2007, 2010, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] function read_query (packet) if packet:byte() ~= proxy.COM_QUERY then return end local query = packet:sub(2) if query == 'select 1000' then return proxy.global.simple_dataset('result','one thousand') end end function read_query_result(inj) end
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/weapon_capacitor/cap_corellian_cruiser_grade_cap5.lua
3
2384
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_weapon_capacitor_cap_corellian_cruiser_grade_cap5 = object_tangible_ship_components_weapon_capacitor_shared_cap_corellian_cruiser_grade_cap5:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_weapon_capacitor_cap_corellian_cruiser_grade_cap5, "object/tangible/ship/components/weapon_capacitor/cap_corellian_cruiser_grade_cap5.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/crafting/station/space_station.lua
3
3833
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_crafting_station_space_station = object_tangible_crafting_station_shared_space_station:new { templateType = CRAFTINGSTATION, playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/wookiee_male.iff", "object/creature/player/wookiee_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff" }, customizationOptions = {}, customizationDefaults = {}, stationType = 5, complexityLevel = 100, numberExperimentalProperties = {1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "CD"}, experimentalWeights = {1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "exp_effectiveness"}, experimentalSubGroupTitles = {"null", "null", "hitpoints", "usemodifier"}, experimentalMin = {0, 0, 1000, -15}, experimentalMax = {0, 0, 1000, 15}, experimentalCombineType = {0, 0, 4, 1}, experimentalPrecision = {0, 0, 0, 0}, experimentalCombineType = {1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_tangible_crafting_station_space_station, "object/tangible/crafting/station/space_station.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/poi/yavin4_imperial_patrol_medium1.lua
2
2282
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_poi_yavin4_imperial_patrol_medium1 = object_building_poi_shared_yavin4_imperial_patrol_medium1:new { gameObjectType = 531, } ObjectTemplates:addTemplate(object_building_poi_yavin4_imperial_patrol_medium1, "object/building/poi/yavin4_imperial_patrol_medium1.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/weapon/melee/sword/base/crafted_sword_base.lua
2
2290
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_weapon_melee_sword_base_crafted_sword_base = object_weapon_melee_sword_base_shared_crafted_sword_base:new { weaponType = ONEHANDMELEEWEAPON, } ObjectTemplates:addTemplate(object_weapon_melee_sword_base_crafted_sword_base, "object/weapon/melee/sword/base/crafted_sword_base.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/droid_interface/ddi_sds_imperial_4.lua
3
2324
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_droid_interface_ddi_sds_imperial_4 = object_tangible_ship_components_droid_interface_shared_ddi_sds_imperial_4:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_droid_interface_ddi_sds_imperial_4, "object/tangible/ship/components/droid_interface/ddi_sds_imperial_4.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/structure/naboo/arbor_long_s02.lua
3
2236
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_naboo_arbor_long_s02 = object_static_structure_naboo_shared_arbor_long_s02:new { } ObjectTemplates:addTemplate(object_static_structure_naboo_arbor_long_s02, "object/static/structure/naboo/arbor_long_s02.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/hair/human/hair_human_male_s14.lua
3
2244
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_hair_human_hair_human_male_s14 = object_tangible_hair_human_shared_hair_human_male_s14:new { } ObjectTemplates:addTemplate(object_tangible_hair_human_hair_human_male_s14, "object/tangible/hair/human/hair_human_male_s14.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/structure/interior/lair_cave_large_interior_with_nest_perlek.lua
1
2427
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_structure_interior_lair_cave_large_interior_with_nest_perlek = object_tangible_lair_structure_interior_shared_lair_cave_large_interior_with_nest_perlek:new { objectMenuComponent = "LairMenuComponent", } ObjectTemplates:addTemplate(object_tangible_lair_structure_interior_lair_cave_large_interior_with_nest_perlek, "object/tangible/lair/structure/interior/lair_cave_large_interior_with_nest_perlek.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/shirt/shirt_s13.lua
3
4604
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_shirt_shirt_s13 = object_tangible_wearables_shirt_shared_shirt_s13:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff", "object/mobile/vendor/aqualish_female.iff", "object/mobile/vendor/aqualish_male.iff", "object/mobile/vendor/bith_female.iff", "object/mobile/vendor/bith_male.iff", "object/mobile/vendor/bothan_female.iff", "object/mobile/vendor/bothan_male.iff", "object/mobile/vendor/devaronian_male.iff", "object/mobile/vendor/gran_male.iff", "object/mobile/vendor/human_female.iff", "object/mobile/vendor/human_male.iff", "object/mobile/vendor/ishi_tib_male.iff", "object/mobile/vendor/moncal_female.iff", "object/mobile/vendor/moncal_male.iff", "object/mobile/vendor/nikto_male.iff", "object/mobile/vendor/quarren_male.iff", "object/mobile/vendor/rodian_female.iff", "object/mobile/vendor/rodian_male.iff", "object/mobile/vendor/sullustan_female.iff", "object/mobile/vendor/sullustan_male.iff", "object/mobile/vendor/trandoshan_female.iff", "object/mobile/vendor/trandoshan_male.iff", "object/mobile/vendor/twilek_female.iff", "object/mobile/vendor/twilek_male.iff", "object/mobile/vendor/weequay_male.iff", "object/mobile/vendor/zabrak_female.iff", "object/mobile/vendor/zabrak_male.iff" }, numberExperimentalProperties = {1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "XX"}, experimentalWeights = {1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints"}, experimentalMin = {0, 0, 0, 1000}, experimentalMax = {0, 0, 0, 1000}, experimentalPrecision = {0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 4}, } ObjectTemplates:addTemplate(object_tangible_wearables_shirt_shirt_s13, "object/tangible/wearables/shirt/shirt_s13.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/quest/coa/coa3_imperial_research_captain.lua
1
1262
coa3_imperial_research_captain = Creature:new { objectName = "@mob/creature_names:crackdown_imperial_army_captain", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "imperial", faction = "imperial", level = 45, chanceHit = 0.46, damageMin = 365, damageMax = 440, baseXp = 4461, baseHAM = 9600, baseHAMmax = 11800, armor = 0, resists = {0,35,0,0,0,0,0,0,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = PACK + HERD + KILLER, optionsBitmask = AIENABLED, diet = HERBIVORE, templates = {"object/mobile/dressed_imperial_captain_m.iff"}, lootGroups = { { groups = { {group = "junk", chance = 5000000}, {group = "rifles", chance = 1000000}, {group = "pistols", chance = 1000000}, {group = "melee_weapons", chance = 1000000}, {group = "carbines", chance = 1000000}, {group = "wearables_common", chance = 1000000} } } }, weapons = {"rebel_weapons_heavy"}, conversationTemplate = "", attacks = merge(commandomaster,marksmanmaster,brawlermaster) } CreatureTemplates:addCreatureTemplate(coa3_imperial_research_captain, "coa3_imperial_research_captain")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/commands/initializeComponent.lua
4
2150
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 InitializeComponentCommand = { name = "initializecomponent", } AddCommand(InitializeComponentCommand)
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_commando_trainer_trandoshan_male_01.lua
1
2333
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_commando_trainer_trandoshan_male_01 = object_mobile_shared_dressed_commando_trainer_trandoshan_male_01:new { objectMenuComponent = "TrainerMenuComponent" } ObjectTemplates:addTemplate(object_mobile_dressed_commando_trainer_trandoshan_male_01, "object/mobile/dressed_commando_trainer_trandoshan_male_01.iff")
agpl-3.0
ouyangruoxue/pokerServer
server/lua/api/html/client_management/banner_edit.lua
1
1228
--[[ banner的渲染文件 ]] local template = require "resty.template" local reqArgs = require "common.request_args" local responeData = require"common.api_data_help" local cjson = require "cjson" local session =require "resty.session".open() local currentRequestArgs = reqArgs.new() local args = currentRequestArgs.getArgs() local db = require "db.banner.banner_db_operation" local bannerDbOp = db.new() local temp={} if args.id_pk and args.id_pk~="" then temp.id_pk=args.id_pk end local dbres,err = bannerDbOp.getOneFromBannerSql_web(temp) if not dbres or type(dbres) ~= "table" then local result = responeData.new_failed({},err) ngx.print(cjson.encode(result)) return end -- session必须开启缓存才能够使用,为了便捷开发,先不判断,而是直接跳转到index页面 -- if args.token == session.data.token then -- -- 从登陆跳过来,带了token才能跳转到html/index.html界面 -- local address="/html/index.html" -- local model={} -- template.render(address,model) -- else -- result = responeData.new_failed({},err) -- end local address="/html/client_management/banner_edit.html" banner_edit_data=dbres local model={banner_edit_data} template.render(address,model)
mit
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/deed/corellia/player_house_deed/serverobjects.lua
3
2307
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/deed/corellia/player_house_deed/corellia_house_large_deed.lua") includeFile("tangible/deed/corellia/player_house_deed/corellia_house_medium_deed.lua") includeFile("tangible/deed/corellia/player_house_deed/corellia_house_small_deed.lua")
agpl-3.0
NeuroRoboticTech/AnimatLabPublicSource
Libraries/AnimatSim/Projects_VisualStudio/Projects.lua
1
1095
project "AnimatSim" language "C++" kind "SharedLib" files { "../*.h", "../*.cpp"} includedirs { "../../../include", "../../StdUtils", "../../../../3rdParty/boost_1_54_0" } libdirs { "../../../lib", "../../../../3rdParty/boost_1_54_0/lib" } configuration { "Debug or Debug_Double", "windows" } defines { "WIN32", "_DEBUG", "_WINDOWS", "_USRDLL", "ANIMATLIBRARY_EXPORTS", "_CRT_SECURE_NO_WARNINGS" } flags { "Symbols", "SEH" } targetdir ("Debug") targetname ("AnimatSim_vc10D") postbuildcommands { "Copy $(OutDir)AnimatSim_vc10D.lib ..\\..\\..\\lib\\AnimatSim_vc10D.lib", "Copy $(TargetPath) ..\\..\\..\\bin" } configuration { "Release or Release_Double", "windows" } defines { "WIN32", "NDEBUG", "_WINDOWS", "_USRDLL", "ANIMATLIBRARY_EXPORTS" } flags { "Optimize", "SEH" } targetdir ("Release") targetname ("AnimatSim_vc10") postbuildcommands { "Copy $(OutDir)AnimatSim_vc10.lib ..\\..\\..\\lib\\AnimatSim_vc10.lib", "Copy $(TargetPath) ..\\..\\..\\bin" }
bsd-3-clause
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_rebel_lieutenant_general_twilek_female_01.lua
3
2312
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_rebel_lieutenant_general_twilek_female_01 = object_mobile_shared_dressed_rebel_lieutenant_general_twilek_female_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_rebel_lieutenant_general_twilek_female_01, "object/mobile/dressed_rebel_lieutenant_general_twilek_female_01.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/chemistry/medpack_poison_health_c.lua
1
3713
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_chemistry_medpack_poison_health_c = object_draft_schematic_chemistry_shared_medpack_poison_health_c:new { templateType = DRAFTSCHEMATIC, customObjectName = "Health Poison Delivery Unit - C", craftingToolTab = 64, -- (See DraftSchematicObjectTemplate.h) complexity = 35, size = 3, xpType = "crafting_bio_engineer_creature", xp = 100, assemblySkill = "bio_engineer_assembly", experimentingSkill = "bio_engineer_experimentation", customizationSkill = "bio_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_chemical_ingredients_n", "craft_chemical_ingredients_n", "craft_chemical_ingredients_n", "craft_chemical_ingredients_n", "craft_chemical_ingredients_n", "craft_chemical_ingredients_n"}, ingredientTitleNames = {"body_shell", "organic_element", "inorganic_element", "delivery_medium", "drug_duration_compound", "drug_strength_compound"}, ingredientSlotType = {0, 0, 0, 1, 1, 1}, resourceTypes = {"metal_nonferrous", "vegetable_fungi", "fuel_petrochem_liquid", "object/tangible/component/chemistry/shared_dispersal_mechanism.iff", "object/tangible/component/chemistry/shared_resilience_compound.iff", "object/tangible/component/chemistry/shared_infection_amplifier.iff"}, resourceQuantities = {8, 20, 20, 1, 2, 2}, contribution = {100, 100, 100, 100, 100, 100}, targetTemplate = "object/tangible/medicine/crafted/medpack_poison_health_c.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_chemistry_medpack_poison_health_c, "object/draft_schematic/chemistry/medpack_poison_health_c.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/hair/zabrak/objects.lua
3
77448
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_hair_zabrak_shared_hair_zabrak_female_s01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s01.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s01.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3692198825, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s01, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s01.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s02.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s02.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 117822270, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s02, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s02.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s03.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s03.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1309193395, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s03, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s03.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s04.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s04.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3052117927, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s04, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s04.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s05.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s05.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4242995242, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s05, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s05.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s06 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s06.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s06.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 670126269, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s06, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s06.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s07 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s07.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s07.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1862022960, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s07, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s07.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s08 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s08.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s08.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3572898594, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s08, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s08.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s09 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s09.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s09.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2650504367, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s09, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s09.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s10 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s10.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s10.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2385973596, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s10, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s10.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s11 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s11.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s11.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3342497489, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s11, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s11.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s12 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s12.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s12.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 472768070, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s12, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s12.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s13 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s13.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s13.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1428208075, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s13, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s13.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s14 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s14.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s14.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2932052703, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s14, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s14.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s15 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s15.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s15.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3889100114, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s15, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s15.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s16 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s16.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s16.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1020878277, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s16, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s16.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s17 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s17.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s17.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1976842824, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s17, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s17.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s18 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s18.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s18.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3487438426, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s18, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s18.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s19 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s19.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s19.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2262004183, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s19, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s19.iff") object_tangible_hair_zabrak_shared_hair_zabrak_female_s20 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_female_s20.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_f_hair_s20.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2739865300, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_female_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_female_s20, "object/tangible/hair/zabrak/shared_hair_zabrak_female_s20.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s01 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s01.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s01.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3250935101, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s01, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s01.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s02 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s02.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s02.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 450035114, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s02, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s02.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s03 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s03.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s03.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1407162919, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s03, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s03.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s04 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s04.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s04.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2822549811, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s04, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s04.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s05 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s05.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s05.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3778139838, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s05, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s05.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s06 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s06.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s06.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 975601193, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s06, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s06.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s07 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s07.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s07.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1932204452, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s07, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s07.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s08 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s08.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s08.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3374396854, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s08, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s08.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s09 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s09.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s09.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2150388283, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s09, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s09.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s10 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s10.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s10.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2480947144, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s10, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s10.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s11 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s11.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s11.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3672987717, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s11, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s11.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s12 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s12.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s12.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 33222866, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s12, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s12.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s13 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s13.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s13.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1224185695, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s13, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s13.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s14 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s14.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s14.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3004480587, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s14, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s14.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s15 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s15.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s15.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4195998662, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s15, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s15.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s16 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s16.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s16.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 554595153, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s16, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s16.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s17 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s17.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s17.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1745032412, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s17, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s17.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s18 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s18.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s18.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3523819726, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s18, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s18.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s19 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s19.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s19.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2600755011, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s19, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s19.iff") object_tangible_hair_zabrak_shared_hair_zabrak_male_s20 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/zabrak/shared_hair_zabrak_male_s20.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/zab_m_hair_s20.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3197642816, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_base.iff", "object/tangible/hair/zabrak/base/shared_hair_zabrak_male_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_zabrak_shared_hair_zabrak_male_s20, "object/tangible/hair/zabrak/shared_hair_zabrak_male_s20.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_disable_sidequest_droid.lua
3
2240
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_disable_sidequest_droid = object_mobile_shared_dressed_disable_sidequest_droid:new { } ObjectTemplates:addTemplate(object_mobile_dressed_disable_sidequest_droid, "object/mobile/dressed_disable_sidequest_droid.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/ship/blacksun_medium_s04_tier5.lua
3
2208
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_ship_blacksun_medium_s04_tier5 = object_ship_shared_blacksun_medium_s04_tier5:new { } ObjectTemplates:addTemplate(object_ship_blacksun_medium_s04_tier5, "object/ship/blacksun_medium_s04_tier5.iff")
agpl-3.0
sprunk/Zero-K
LuaRules/Configs/icon_generator.lua
1
10208
-- $Id: icon_generator.lua 4354 2009-04-11 14:32:28Z licho $ ----------------------------------------------------------------------- ----------------------------------------------------------------------- -- -- Icon Generator Config File -- --// Info if (info) then local ratios = {["5to4"]=(4/5)} --{["16to10"]=(10/16), ["1to1"]=(1/1), ["5to4"]=(4/5)} --, ["4to3"]=(3/4)} local resolutions = {{64,64}} --{{128,128},{64,64}} local schemes = {""} return schemes,resolutions,ratios end ----------------------------------------------------------------------- ----------------------------------------------------------------------- --// filename ext imageExt = ".png" --// render into a fbo in 4x size renderScale = 4 --// faction colors (check (and needs) LuaRules/factions.lua) factionTeams = { arm = 0, --// arm core = 1, --// core chicken = 2, --// chicken unknown = 2, --// unknown } factionColors = { arm = {0.05, 0.96, 0.95}, --// arm core = {0.05, 0.96, 0.95}, --// core chicken = {1.0,0.8,0.2}, --// chicken unknown = {0.05, 0.96, 0.95}, --// unknown } ----------------------------------------------------------------------- ----------------------------------------------------------------------- --// render options textured textured = (scheme~="bw") lightAmbient = {1.1,1.1,1.1} lightDiffuse = {0.4,0.4,0.4} lightPos = {-0.2,0.4,0.5} --// Ambient Occlusion & Outline settings aoPower = ((scheme=="bw") and 1.5) or 1 aoContrast = ((scheme=="bw") and 2.5) or 1 aoTolerance = 0 olContrast = ((scheme=="bw") and 5) or 10 olTolerance = 0 --// halo (white) halo = false --(scheme~="bw") ----------------------------------------------------------------------- ----------------------------------------------------------------------- --// backgrounds background = true local function Greater30(a) return a>30; end local function GreaterEq15(a) return a>=15; end local function GreaterZero(a) return a>0; end local function GreaterEqZero(a) return a>=0; end local function GreaterFour(a) return a>4; end local function LessEqZero(a) return a<=0; end local function IsCoreOrChicken(a) if a then return a.chicken else return false end end local function IsHover(a) return a and a.name and string.find(a.name, "hover") ~= nil end backgrounds = { --// stuff that needs hardcoding {check={name="shipcarrier"}, texture="LuaRules/Images/IconGenBkgs/bg_water.png"}, --[[terraforms {check={name="rampup"}, texture="LuaRules/Images/IconGenBkgs/rampup.png"}, {check={name="rampdown"}, texture="LuaRules/Images/IconGenBkgs/rampdown.png"}, {check={name="levelterra"}, texture="LuaRules/Images/IconGenBkgs/level.png"}, {check={name="armblock"}, texture="LuaRules/Images/IconGenBkgs/block.png"}, {check={name="corblock"}, texture="LuaRules/Images/IconGenBkgs/block.png"}, {check={name="armtrench"}, texture="LuaRules/Images/IconGenBkgs/trench.png"}, {check={name="cortrench"}, texture="LuaRules/Images/IconGenBkgs/trench.png"}, ]]-- --//air {check={canFly=true}, texture="LuaRules/Images/IconGenBkgs/bg_air.png"}, --//hovers {check={factions=IsCoreOrChicken,moveDef=IsHover}, texture="LuaRules/Images/IconGenBkgs/bg_hover_rock.png"}, {check={moveDef=IsHover}, texture="LuaRules/Images/IconGenBkgs/bg_hover.png"}, --//subs {check={waterline=GreaterEq15,minWaterDepth=GreaterZero}, texture="LuaRules/Images/IconGenBkgs/bg_underwater.png"}, {check={floatOnWater=false,minWaterDepth=GreaterFour}, texture="LuaRules/Images/IconGenBkgs/bg_underwater.png"}, --//sea {check={floatOnWater=true,minWaterDepth=GreaterZero}, texture="LuaRules/Images/IconGenBkgs/bg_water.png"}, --//amphibous {check={factions=IsCoreOrChicken,maxWaterDepth=Greater30,minWaterDepth=LessEqZero}, texture="LuaRules/Images/IconGenBkgs/bg_amphibous_rock.png"}, {check={maxWaterDepth=Greater30,minWaterDepth=LessEqZero}, texture="LuaRules/Images/IconGenBkgs/bg_amphibous.png"}, --//ground {check={factions=IsCoreOrChicken}, texture="LuaRules/Images/IconGenBkgs/bg_ground_rock.png"}, {check={}, texture="LuaRules/Images/IconGenBkgs/bg_ground.png"}, } ----------------------------------------------------------------------- ----------------------------------------------------------------------- --// default settings for rendering --//zoom := used to make all model icons same in size (DON'T USE, it is just for auto-configuration!) --//offset := used to center the model in the fbo (not in the final icon!) (DON'T USE, it is just for auto-configuration!) --//rot := facing direction --//angle := topdown angle of the camera (0 degree = frontal, 90 degree = topdown) --//clamp := clip everything beneath it (hide underground stuff) --//scale := render the model x times as large and then scale down, to replaces missing AA support of FBOs (and fix rendering of very tine structures like antennas etc.)) --//unfold := unit needs cob to unfolds --//move := send moving cob events (works only with unfold) --//attack := send attack cob events (works only with unfold) --//shotangle := vertical aiming, useful for arties etc. (works only with unfold+attack) --//wait := wait that time in gameframes before taking the screenshot (default 300) (works only with unfold) --//border := free space around the final icon (in percent/100) --//empty := empty model (used for fake units in CA) --//attempts := number of tries to scale the model to fit in the icon defaults = {border=0.05, angle=45, rot="right", clamp=-10000, scale=1.5, empty=false, attempts=10, wait=120, zoom=1.0, offset={0,0,0},}; ----------------------------------------------------------------------- ----------------------------------------------------------------------- --// per unitdef settings unitConfigs = { [UnitDefNames.staticradar.id] = { scale = 3, rot = 200, clamp = 10, }, [UnitDefNames.staticjammer.id] = { rot = -45, }, [UnitDefNames.staticnuke.id] = { clamp = 0, }, [UnitDefNames.hoverraid.id] = { clamp = 0, }, [UnitDefNames.turretmissile.id] = { clamp = 2, }, [UnitDefNames.turretheavylaser.id] = { clamp = 2, }, [UnitDefNames.vehscout.id] = { border = 0.156, }, [UnitDefNames.gunshipbomb.id] = { border = 0.156, }, [UnitDefNames.gunshipemp.id] = { border = 0.125, }, [UnitDefNames.vehraid.id] = { border = 0.125, }, [UnitDefNames.spiderscout.id] = { border = 0.125, }, [UnitDefNames.jumpsumo.id] = { unfold = true, }, [UnitDefNames.jumpraid.id] = { unfold = true, }, [UnitDefNames.shieldskirm.id] = { unfold = true, }, [UnitDefNames.shieldshield.id] = { unfold = true, }, [UnitDefNames.staticshield.id] = { unfold = true, }, [UnitDefNames.tankarty.id] = { unfold = true, attack = true, shotangle = 45, wait = 120, }, [UnitDefNames.shieldraid.id] = { unfold = true, attack = true, wait = 120, }, [UnitDefNames.turretgauss.id] = { unfold = true, attack = true, wait = 50, }, [UnitDefNames.spiderantiheavy.id] = { unfold = true, }, [UnitDefNames.turretantiheavy.id] = { unfold = true, }, [UnitDefNames.staticheavyradar.id] = { unfold = true, wait = 225, }, [UnitDefNames.energysolar.id] = { unfold = true, }, [UnitDefNames.cloaksnipe.id] = { -- unfold = true, -- attack = true, }, [UnitDefNames.cloakassault.id] = { unfold = true, attack = true, }, [UnitDefNames.hoverdepthcharge.id] = { unfold = true, }, [UnitDefNames.cloakjammer.id] = { unfold = true, wait = 100, }, [UnitDefNames.staticmex.id] = { clamp = 0, unfold = true, wait = 600, }, [UnitDefNames.turretheavy.id] = { unfold = true, }, [UnitDefNames.gunshipkrow.id] = { unfold = true, }, [UnitDefNames.chickenf.id] = { unfold = true, wait = 190, }, [UnitDefNames.chicken_pigeon.id] = { border = 0.11, }, [UnitDefNames.chicken_dodo.id] = { border = defaults.border, }, [UnitDefNames.chickenbroodqueen.id] = { rot = 29, angle = 10, unfold = false, }, [UnitDefNames.striderdetriment.id] = { rot = 20, angle = 10, }, [UnitDefNames.striderbantha.id] = { rot = 28, angle = 10, unfold = true, }, [UnitDefNames.striderdante.id] = { rot = 28, angle = 10, }, [UnitDefNames.nebula.id] = { rot = 28, angle = 10, }, [UnitDefNames.turretaaheavy.id] = { rot = 30, angle = 30, }, [UnitDefNames.spiderassault.id] = { unfold = true, }, [UnitDefNames.amphlaunch.id] = { unfold = true, }, [UnitDefNames.spidercon.id] = { scale = 3, attempts = 10, }, [UnitDefNames.commrecon1.id] = { unfold = true, --attack = true, }, [UnitDefNames.commsupport1.id] = { unfold = true, --attack = true, }, [UnitDefNames.zenith.id] = { wait = 50, }, [UnitDefNames.fakeunit.id] = { empty = true, }, [UnitDefNames.fakeunit_aatarget.id] = { empty = true, }, [UnitDefNames.fakeunit_los.id] = { empty = true, }, [UnitDefNames.wolverine_mine.id] = { unfold = true, wait = 60, }, [UnitDefNames.hovercon.id] = { unfold = true, wait = 60, }, } for i=1,#UnitDefs do if (UnitDefs[i].canFly) then if (unitConfigs[i]) then if (unitConfigs[i].unfold ~= false) then unitConfigs[i].unfold = true unitConfigs[i].move = true end else unitConfigs[i] = {unfold = true, move = true} end elseif (UnitDefs[i].canKamikaze) then if (unitConfigs[i]) then if (not unitConfigs[i].border) then unitConfigs[i].border = 0.156 end else unitConfigs[i] = {border = 0.156} end end end
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/installation/battlefield/destructible/imperial_gate_house.lua
3
2316
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_installation_battlefield_destructible_imperial_gate_house = object_installation_battlefield_destructible_shared_imperial_gate_house:new { } ObjectTemplates:addTemplate(object_installation_battlefield_destructible_imperial_gate_house, "object/installation/battlefield/destructible/imperial_gate_house.iff")
agpl-3.0
njamster/awesome-atop
modules/systray.lua
1
1087
local base = require("awesome-atop.base") local position = require("awesome-atop.position") local beautiful = require("beautiful") systray = { mt = {} } local function new(screen) beautiful.bg_systray = "#28DF84" local container = base({ screen = screen, width = 40, height = 40, border_width = 3, border_color = "#000000", }, { x = function(self) return position.left(self, 40) end, y = function(self) return position.top(self, 45-self.height/2) end }) container.widget = wibox.widget.systray(true) awesome.connect_signal("systray::update", function() local icon_size = container.height local number_of_elements = awesome.systray() local spacing = beautiful.systray_icon_spacing or 0 container.width = math.max(number_of_elements * icon_size - spacing, icon_size) end) return container end function systray.mt.__call(_, ...) return new(...) end return setmetatable(systray, systray.mt) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4
gpl-2.0
dkpsystem/DKPProfiler
DKPProfiler.lua
2
26377
DKPProfiler = {}; DKPProfilerCharInfo = {}; DKPProfilerGuildBank = {}; DKPProfilerBankTabTime = {}; DKPProfilerAchCat = {}; BankOpenedOnce = false; local DKPPVersion = "0.707 (2015-08-05)"; function DKPProfiler_OnLoad(this) --his:RegisterEvent("CHAT_MSG_WHISPER"); --this:RegisterEvent("PLAYER_ENTERING_WORLD"); SlashCmdList["DKPProfiler"] = DKPProfiler_SlashHandler; SLASH_DKPProfiler1 = "/dkpp"; SLASH_DKPProfiler2 = "/gbk"; this:RegisterEvent("SPELLS_CHANGED"); this:RegisterEvent("BANKFRAME_OPENED"); this:RegisterEvent("GUILDBANKFRAME_OPENED"); this:RegisterEvent("GUILDBANK_UPDATE_TABS"); this:RegisterEvent("GUILDBANKBAGSLOTS_CHANGED"); this:RegisterEvent("PLAYERBANKSLOTS_CHANGED"); this:RegisterEvent("BAG_UPDATE"); this:RegisterEvent("TRADE_SKILL_SHOW"); this:RegisterEvent("CRAFT_SHOW"); this:RegisterEvent("CRAFT_UPDATE"); this:RegisterEvent("TRADE_SKILL_UPDATE"); this:RegisterEvent("CHARACTER_POINTS_CHANGED"); this:RegisterEvent("CONFIRM_TALENT_WIPE"); this:RegisterEvent("CHAT_MSG_SKILL"); this:RegisterEvent("PLAYER_ENTERING_WORLD"); this:RegisterEvent("CHAT_MSG_MONEY"); this:RegisterEvent("UPDATE_FACTION"); this:RegisterEvent("QUEST_WATCH_UPDATE"); this:RegisterEvent("QUEST_FINISHED"); this:RegisterEvent("QUEST_COMPLETE"); this:RegisterEvent("QUEST_PROGRESS"); this:RegisterEvent("ARENA_TEAM_UPDATE"); this:RegisterEvent("ACHIEVEMENT_EARNED"); this:RegisterEvent("ARCHAEOLOGY_TOGGLE"); this:RegisterEvent("ARENA_TEAM_ROSTER_UPDATE"); DEFAULT_CHAT_FRAME:AddMessage("DKP Profiler (from DKPSystem.com) Version "..DKPPVersion.." loaded. "); DEFAULT_CHAT_FRAME:AddMessage("DKP Profiler will attempt to profile your character while you play, but typing |c00ffff00/dkpp|r will manually initiate a snapshot of the data available to the DKPProfiler mod"); end function DKPPinitialize() if(DKPProfilerCharInfo == nil) then DKPProfilerCharInfo = {}; end if DKPProfiler == nil then DKPProfiler = {}; end end function DKPProfiler_OnEvent(self,event,...) local arg1 = ...; --GRSSPrint("Event: "..event); if (event == "BANKFRAME_OPENED") then BankOpenedOnce = true; elseif (event == "GUILDBANKFRAME_OPENED") then DKPPRefreshAllBankTabs(); DKPPAverageItemLevel(); elseif (event == "GUILDBANK_UPDATE_TABS" or event=="GUILDBANKBAGSLOTS_CHANGED") then DKPPStoreGuildBankItems(); elseif (event == "TRADE_SKILL_SHOW" or event == "TRADE_SKILL_UPDATE") then DKPPGetCurrentTradeSkill(); DKPPGetTalents(); DKPPGetQuests(); elseif (event == "ACHIEVEMENT_EARNED") then DKPPGetAchievements(); DKPPGetGold(); elseif (event == "CHAT_MSG_SKILL") then DKPPGetTalents(); elseif (event == "SPELLS_CHANGED") then DKPPInitializeTradeSkills(); elseif (event == "ADDON_LOADED") then DKPPinitialize(); DKPPGetPvP(); DKPPGetTalents(); DKPPGetGold(); DKPPStorePlayerItems(); DKPPInitializeTradeSkills(); elseif (event == "QUEST_WATCH_UPDATE" or event=="QUEST_FINISHED" or event=="QUEST_COMPLETE" or event=="QUEST_PROGRESS") then DKPPGetQuests(); elseif (event == "CHARACTER_POINTS_CHANGED" or event=="CONFIRM_TALENT_WIPE" or event=="PLAYER_ENTERING_WORLD") then DKPPGetTalents(); elseif (event == "UPDATE_FACTION") then DKPPGetReputations(); elseif (event == "CHAT_MSG_MONEY") then DKPPGetGold(); elseif (event == "ARENA_TEAM_UPDATE" or event=="ARENA_TEAM_ROSTER_UPDATE") then DKPPGetPvP(); elseif (event == "ARCHAEOLOGY_TOGGLE") then DKPPGetArchaeology(); end if (event=="GUILDBANKFRAME_OPENED" or (BankOpenedOnce==true and (event == "BANKFRAME_OPENED" or (event == "PLAYERBANKSLOTS_CHANGED" and arg1 == nil) or (event == "BAG_UPDATE" and arg1 >= 6 and arg1 <= 10)))) then DKPPGetTalents(); DKPPGetPvP(); DKPPGetQuests(); DKPPPurgeResistance(); if(event == "BANKFRAME_OPENED") then DKPPStorePlayerItems(); DKPPStoreBankItems(); elseif(event == "GUILDBANKFRAME_OPENED") then DKPPStoreGuildBankGold(); end DKPPGetGold(); end end function DKPPRefreshAllBankTabs() local i; for i = 1,GetNumGuildBankTabs() do QueryGuildBankTab(i); end end function DKPPPurgeResistance() local player = UnitName("player"); if(DKPProfilerCharInfo[player] == nil) then DKPProfilerCharInfo[player] = {}; end DKPProfilerCharInfo[player].resistances = {}; end function DKPProfiler_SlashHandler(msg) DEFAULT_CHAT_FRAME:AddMessage("DKP Profiler Version "..DKPPVersion); DKPPGetTalents(); DKPPGetPvP(); DKPPGetQuests(); DKPPPurgeResistance(); DKPPStorePlayerItems(); DKPPGetGold(); DKPPGetAchievements(); DKPPInitializeTradeSkills(); end function DKPPGetAchievements() local player = UnitName("player"); if(DKPProfilerCharInfo[player] == nil) then DKPPRofilerCharInfo[player] = {}; end DKPProfilerCharInfo[player].achievements = {}; local cats = GetCategoryList(); local cat,ach,achs; local achi = 1; local achpoints,comp,desc; local catrec = {}; DKPProfilerAchCat = {}; for i,catid in pairs(cats) do cat,parentcatid = GetCategoryInfo(catid); DKPProfilerAchCat[catid] = { ["category"] = cat, ["parentcatid"] = parentcatid }; --DKPPPrint("ach cat"..catid); local numach = GetCategoryNumAchievements(catid); --DKPPPrint("ok"); for ii = 1,numach do local numdone = 0; achid,ach,achpoints,comp,M,D,Y,desc = GetAchievementInfo(catid,ii); catrec = {}; catrec.catid = catid; catrec.ach = ach; catrec.description = desc; catrec.completed = comp; catrec.crit = {}; catrec.points = achpoints; local numcrit = GetAchievementNumCriteria(achid); for iii = 1,numcrit do local crit,_,critcomp = GetAchievementCriteriaInfo(achid,iii); if critcomp == false then catrec.crit[iii] = crit; else numdone = numdone + 1; catrec.crit[iii] = "<strike>"..crit.."</strike>"; end end if numcrit == 0 then catrec.progress = nil; else catrec.progress = numdone.."/"..numcrit; end if comp == true then catrec.date = M.."/"..D.."/"..(Y+2000); end if comp or numdone>0 then DKPProfilerCharInfo[player].achievements[achi] = catrec; achi = achi + 1; end end end end function DKPPGetReputations() local faction,repstr, lvl, i, standingid,header,top,bot,mylvl,mymax,cat,counter; local player = UnitName("player"); counter = 0; DKPPinitialize(); if(DKPProfilerCharInfo[player] == nil) then DKPProfilerCharInfo[player] = {}; end if GetNumFactions() > 0 then DKPProfilerCharInfo[player].factions = {}; for i = 1,GetNumFactions() do faction,_,standingid,bot,top,lvl,_,_,header = GetFactionInfo(i); if header == nil and faction~=nil then mylvl = lvl-bot; mymax = top-bot; DKPProfilerCharInfo[player].factions[counter] = {}; DKPProfilerCharInfo[player].factions[counter].category = cat; DKPProfilerCharInfo[player].factions[counter].faction = faction; DKPProfilerCharInfo[player].factions[counter].standinglabel=getglobal("FACTION_STANDING_LABEL"..standingid); DKPProfilerCharInfo[player].factions[counter].standingid=standingid; DKPProfilerCharInfo[player].factions[counter].level=mylvl; DKPProfilerCharInfo[player].factions[counter].maxlvl=mymax; counter = counter + 1; else cat = faction; end end end end function DKPPGetQuests() local player = UnitName("player"); counter = 0; DKPPinitialize(); if(DKPProfilerCharInfo[player] == nil) then DKPProfilerCharInfo[player] = {}; end DKPProfilerCharInfo[player].quests = {}; local i=1; local headername = ""; local questTitle = ""; while (questTitle ~= nil and i < 80) do questTitle, level, tag, suggestedGroup, header, collapsed, completed = GetQuestLogTitle(i); if (not header) then DKPProfilerCharInfo[player].quests[counter] = {}; DKPProfilerCharInfo[player].quests[counter].title = questTitle; DKPProfilerCharInfo[player].quests[counter].tag = tag; DKPProfilerCharInfo[player].quests[counter].header = headername; DKPProfilerCharInfo[player].quests[counter].completed = completed; DKPProfilerCharInfo[player].quests[counter].objectives = {}; --local numobj = GetNumQuestLogLeaderBoards(i); --number of objectives local o = 1; local desc,done; desc = "dgdsgdfgdghfdhfdghf"; while desc~=nil and desc~="" and o<10 do desc,_,done = GetQuestLogLeaderBoard(o,i); if(desc) then DKPProfilerCharInfo[player].quests[counter].objectives[o] = {}; DKPProfilerCharInfo[player].quests[counter].objectives[o].text = desc; DKPProfilerCharInfo[player].quests[counter].objectives[o].done = done; end o = o + 1; end counter = counter + 1 else headername = questTitle; end i = i + 1; end end function DKPPAverageItemLevel() local player = UnitName("player") local total,count,k=0,0 for i=1,18 do k=GetInventoryItemLink(player,i) if i~=4 and k then total=total+select(4,GetItemInfo(k)) count=count+1 end end if count > 0 then local AvgItemLevel = total/count; if DKPProfilerCharInfo[player] ~= nil then DKPProfilerCharInfo[player].avgitemlevel = AvgItemLevel; DKPPStoreMetricHistory("avgitemlevel",AvgItemLevel); end end end function DKPPGetGold() local c = GetMoney(); local g,s,level,race,class,apoints; g = math.floor(c/10000); c = c - (g*10000); s = math.floor(c/100); c = c - (s*100); local player = UnitName("player"); if(DKPProfilerCharInfo[player] == nil) then DKPProfilerCharInfo[player] = {}; end local moneystring = g.." Gold, "..s.." Silver,"..c.." Copper"; DKPProfilerCharInfo[player].money = moneystring; DKPPStoreMetricHistory("money",math.floor(GetMoney()/10000)); level = UnitLevel("player"); race = UnitRace("player"); class = UnitClass("player"); apoints = GetTotalAchievementPoints(); DKPProfilerCharInfo[player].achpoints = apoints; DKPPStoreMetricHistory("achpoints",apoints); DKPPAverageItemLevel(); if level~=nil then DKPProfilerCharInfo[player].level = level; DKPPStoreMetricHistory("level",level); end if race~=nil then DKPProfilerCharInfo[player].race = race end if class~=nil then DKPProfilerCharInfo[player].class = class; end DKPProfilerCharInfo[player].realm = GetRealmName(); end function DKPPGetTalents() local player = UnitName("player"); if(DKPProfilerCharInfo[player] == nil) then DKPProfilerCharInfo[player] = {}; end DKPProfilerCharInfo[player].talents = {}; Groups = GetNumSpecGroups(); for i = 1, Groups do DKPProfilerCharInfo[player].talents[i] = DKPPGetTalents_Specific(i); end end function DKPPGetWebsiteClassKey() local class = UnitClass("player"); local ClassKeys = { ["Death Knight"] = "d", ["Druid"] = "U", ["Hunter"] = "Y", ["Mage"] = "e", ["Monk"] = "f", ["Paladin"] = "b", ["Priest"] = "X", ["Rogue"] = "c", ["Shaman"] = "W", ["Warlock"] = "V", ["Warrior"] = "Z" }; return ClassKeys[class]; end function DKPPGetTalents_Specific(GroupNum) local tab,tabname,talentname,column,selected, i; local talentstring = DKPPGetWebsiteClassKey() .. "!"; local tt = {}; if GetTalentInfo(1,nil,GroupNum)~=nil then tt.Talents = {}; for i = 1, GetNumTalents(GroupNum) do talentname,_,tier,column,selected = GetTalentInfo(i,nil,GroupNum); if selected then tt.Talents[tier] = {}; tt.Talents[tier].name = talentname; talentstring = talentstring .. (column-1); end end end local currentSpec = GetSpecialization(nil,nil,GroupNum); local currentSpecName = currentSpec and select(2, GetSpecializationInfo(currentSpec)) or "None"; tt.Specialization = currentSpecName; tt.Glyphs = DKPPGetTalents_Glyphs(GroupNum); tt.talentstring = talentstring; return tt; end function DKPPGetTalents_Glyphs(GroupNum) local glyphs = {}; local max = GetNumGlyphSockets(); for i = 1,max do enabled = GetGlyphSocketInfo(i,GroupNum); if enabled then local link = GetGlyphLink(i,GroupNum); if link ~= "" then local item = DKPPNameFromLink(link,true) --GRSSPrint(item); glyphs[i] = item; end end end return glyphs; end function DKPPInitializeTradeSkills() local player = UnitName("player"); local profs = {GetProfessions()}; if DKPProfilerCharInfo[player].professions == nil then DKPProfilerCharInfo[player].professions = {}; end local usedprofs = {}; for i,profindex in pairs(profs) do if profindex ~= nil then --DKPPPrint("Prof:"..profindex); local profname,_,level = GetProfessionInfo(profindex); usedprofs[profname] = profname; if DKPProfilerCharInfo[player].professions[profname]==nil then DKPProfilerCharInfo[player].professions[profname] = {}; end DKPProfilerCharInfo[player].professions[profname].lvl = level; --DKPPPrint("Prof:"..profindex..":"..profname..":"..level); DKPPStoreMetricHistory("Profession: "..profname,level); end end for profname,profinfo in pairs(DKPProfilerCharInfo[player].professions) do if usedprofs[profname] == nil then DKPProfilerCharInfo[player].professions[profname] = nil end end end function DKPPGetArchaeology() local player = UnitName("player"); local profname = "Archaeology"; if DKPProfilerCharInfo[player].professions[profname]==nil then DKPProfilerCharInfo[player].professions[profname] = {}; end if DKPProfilerCharInfo[player].professions[profname].skills==nil then DKPProfilerCharInfo[player].professions[profname].skills = {}; end local rarities = {}; local races = GetNumArchaeologyRaces(); for r=1,races do local arts = GetNumArtifactsByRace(r); for a = 2,arts do local item,_,rarity = GetArtifactInfoByRace(r,a); DKPProfilerCharInfo[player].professions[profname].skills[item] = item; end end end function DKPPGetCurrentTradeSkill() DKPPInitializeTradeSkills(); local profname, lvl, max = GetTradeSkillLine(); local linked,linkedplayer = IsTradeSkillLinked(); if linked then --do nothing --TODO: Add tracking for guildies? else local player = UnitName("player"); if profname ~= nil and profname ~= "UNKNOWN" then if DKPProfilerCharInfo[player].professions == nil then DKPProfilerCharInfo[player].professions = {}; end if DKPProfilerCharInfo[player].professions[profname]==nil then DKPProfilerCharInfo[player].professions[profname] = {}; end if DKPProfilerCharInfo[player].professions[profname].skills == nil then DKPProfilerCharInfo[player].professions[profname].skills = {}; end DKPProfilerCharInfo[player].professions[profname].level = lvl; DKPPStoreMetricHistory("Profession: "..profname,lvl); local i, name, type; for i = 1,GetNumTradeSkills() do name, type, _, _ = GetTradeSkillInfo(i); if(type ~= "header")then DKPProfilerCharInfo[player].professions[profname].skills[name]=name; end end end end end function DKPPGetPvP() local player = UnitName("player"); local realm = GetRealmName(); if(DKPProfilerCharInfo[player] == nil) then DKPProfilerCharInfo[player] = {}; end if(DKPProfilerCharInfo[player].pvp == nil) then DKPProfilerCharInfo[player].pvp = {}; end DKPProfilerCharInfo[player].pvp.arena = {}; --[[ --Arena teams currently disabled. local team,size,rating,played,wins; for i = 1,3 do team,size,rating,_,_,wins,played = GetArenaTeam(i); if size ~= nil and size>0 then num = GetNumArenaTeamMembers(i); local players = {}; for mi = 1,num do pname,_,plevel,pclass,_,_,_,pplayed,pwins,prating = GetArenaTeamRosterInfo(i,mi); players[mi] = { ["name"]=pname, ["class"]=pclass, ["won"]=pwins, ["played"]=pplayed, ["rating"]=prating, }; end DKPProfilerCharInfo[player].pvp.arena[i] = { ["teamname"] = team, ["size"] = size, ["rating"] = rating, ["players"] = players, ["wins"] = wins, ["played"] = played }; DKPPStoreMetricHistory(size.."v"..size..": "..team,rating); end end --]] local hk,dk,rank,rankid; hk, dk = GetPVPLifetimeStats(); rankid = GetCurrentTitle(); if rank ~= nil then rank = GetTitleName(rankid); else rank = nil; end DKPProfilerCharInfo[player].pvp.rankid = rankid; DKPProfilerCharInfo[player].pvp.rank = rank; DKPProfilerCharInfo[player].pvp.LifetimeHKs = hk; DKPProfilerCharInfo[player].pvp.LifetimeDKs = dk; _,ValorPoints = GetCurrencyInfo(396); _,HonorPoints = GetCurrencyInfo(392); _,ConquestPoints = GetCurrencyInfo(390) _,JusticePoints = GetCurrencyInfo(395); _,DKPProfilerCharInfo[player].pvp.ValorPoints = ValorPoints; _,DKPProfilerCharInfo[player].pvp.HonorPoints = HonorPoints; _,DKPProfilerCharInfo[player].pvp.ConquestPoints = ConquestPoints; _,DKPProfilerCharInfo[player].pvp.JusticePoints = JusticePoints; DKPPStoreMetricHistory("Valor Points",ValorPoints); DKPPStoreMetricHistory("Honor Points",HonorPoints); DKPPStoreMetricHistory("Conquest Points",ConquestPoints); DKPPStoreMetricHistory("Justice Points",JusticePoints); local Realm, Players -- Old GearScore (3.0) if GS_Data ~= nil and GS_Data[realm] ~= nil and GS_Data[realm].Players ~= nil then Players = GS_Data[realm].Players if Players[player] ~= nil and Players[player].GearScore ~= nil then local gs = GearScore; DKPProfilerCharInfo[player].gearscore = Players[player].GearScore; DKPPStoreMetricHistory("gearscore",GearScore); end end --New GearScore (4.0) if TenTonHammer_Database ~= nil and TenTonHammer_Database[realm]~=nil and TenTonHammer_Database[realm][player]~=nil then GSString = TenTonHammer_Database[realm][player]; local a = {}; for v in string.gmatch(GSString, "[^:]+") do tinsert(a, v); end local GearScore, RaidScore, PVEScore, PVPScore = a[2], a[3], a[4], a[5]; DKPProfilerCharInfo[player].gearscore = GearScore; DKPPStoreMetricHistory("gearscore",GearScore); end end function PurgeNecessarySkills() local player = UnitName("player"); local skill,v; for skill in pairs(DKPProfilerCharInfo[player].professions) do --DKPPPrint("Attempting to Purge: "..skill); if (IsMySkill(skill)==0) then --DKPPPrint("purging "..skill); DKPProfilerCharInfo[player].professions[skill] = nil; end end end function DKPPPrint(msg) DEFAULT_CHAT_FRAME:AddMessage("DKPP: "..msg); end function DKPPPrintAll() --DKPPPrint("Printing it"); local i, v; local player = UnitName("player"); for i, v in ipairs(DKPProfiler[player]["Bank"]) do DKPPPrint("Bank: " .. i .. " x " .. v) end for i, v in ipairs(DKPProfiler[player]["Bags"]) do DKPPPrint("Bags: " .. i .. " x " .. v) end end function DKPPNameFromLink(link,ItemNameOnly) local quality; local s,e=string.find(link,"%[.*]"); local itemname = string.sub(link,s+1,e-1); if ItemNameOnly then return itemname; else s,e = string.find(link,"item:%d+:%d+:%d+:%d+"); local itemid = string.sub(link,s,e); local _,_,quality,_,itype,isubtype = GetItemInfo(itemid); if(quality == nil) then quality = 1; end return quality..":::"..itemname; end end --StoredPlace can be: "Bank","Bags","Player" for Bank, Player's Bags, and Currently Equipped function DKPPStoreBag(BagNum,StoredPlace) local items,name,itemtype,itemsubtype,equiploc,ttlevel; local player = UnitName("player"); local i; local qty,quality,itemstring; local s,e; --DKPPPrint("Bag: "..BagNum); items = GetContainerNumSlots(BagNum); if (items) then for i = 1, items do link = GetContainerItemLink(BagNum, i); _, qty = GetContainerItemInfo(BagNum, i); if( link ) then --DKPPPrint("Doing Item: "..link); --name,quality = DKPPNameFromLink(link); name,_,quality,_,level,itemtype,itemsubtype,_,equiploc = GetItemInfo(link); class,ttlevel = DKPPGetClassAndLevelOfItem(BagNum,i); local totalitem = name; if class~=nil and string.len(class)>0 then totalitem=totalitem..";;"..class; end if ttlevel~=nil and string.len(ttlevel)>0 then totalitem=totalitem..";;"..ttlevel; end if (DKPProfiler[player][StoredPlace][totalitem]==nil or type(DKPProfiler[player][StoredPlace][totalitem])~="table") then DKPProfiler[player][StoredPlace][totalitem]={}; if(qty==0) then qty=1; end DKPProfiler[player][StoredPlace][totalitem].qty=qty; DKPProfiler[player][StoredPlace][totalitem].quality=quality; if(level>0) then DKPProfiler[player][StoredPlace][totalitem].level=level; end DKPProfiler[player][StoredPlace][totalitem].itemtype=itemtype; DKPProfiler[player][StoredPlace][totalitem].itemsubtype=itemsubtype; DKPProfiler[player][StoredPlace][totalitem].equiploc=getglobal(equiploc); DKPProfiler[player][StoredPlace][totalitem].itemclasses=class; else DKPProfiler[player][StoredPlace][totalitem].qty=DKPProfiler[player][StoredPlace][totalitem].qty+qty; end end end end end function DKPPStorePlayer() local StoredPlace="Player"; local player=UnitName("player"); local classlvl,ttlevel; local i, link, name, s, e for i = 0,19 do link = GetInventoryItemLink("player", i); if (link) then --name = DKPPNameFromLink(link); name,_,quality,_,level,itemtype,itemsubtype,_,equiploc = GetItemInfo(link); class,ttlevel = DKPPGetClassAndLevelOfItem("player",i); local totalitem = name; if class ~= nil and string.len(class)>0 then totalitem=totalitem..";;"..class end if ttlevel ~= nil and string.len(ttlevel)>0 then totalitem=totalitem..";;"..ttlevel; end DKPProfiler[player][StoredPlace][totalitem]={}; DKPProfiler[player][StoredPlace][totalitem].qty=qty; DKPProfiler[player][StoredPlace][totalitem].quality=quality; if(level>0) then DKPProfiler[player][StoredPlace][totalitem].level=level; end DKPProfiler[player][StoredPlace][totalitem].itemtype=itemtype; DKPProfiler[player][StoredPlace][totalitem].itemsubtype=itemsubtype; DKPProfiler[player][StoredPlace][totalitem].itemclasses=class; DKPProfiler[player][StoredPlace][totalitem].equiploc=getglobal(equiploc); end end end function DKPPStoreBankItems() local StoredPlace="Bank"; local player = UnitName("player"); local i; DKPProfiler[player][StoredPlace]={}; DKPPStoreBag(BANK_CONTAINER,StoredPlace); for i = 5,10 do DKPPStoreBag(i,StoredPlace); end end function DKPPStorePlayerItems() local i; local player=UnitName("player"); local StoredPlace="Bags"; DKPPinitialize(); if(DKPProfiler[player]==nil) then DKPProfiler[player]={}; end DKPProfiler[player]["Player"]={}; DKPPStorePlayer(); DKPProfiler[player]["Bags"]={}; for i = 0,4 do DKPPStoreBag(i,StoredPlace); end DKPPStoreBag(-2,StoredPlace); end function B(t) if( t == nil) then return "[Blank]"; else return t; end end function DKPPStoreGuildBankItems() local name; local qty; local tabs; local i,j,items; tabs = GetNumGuildBankTabs(); local CurTime = GetTime(); for i = 1,tabs do if DKPProfilerBankTabTime[i] == nil or CurTime > DKPProfilerBankTabTime[i] + 0.5 then --DKPPPrint("Loading Tab: "..i); DKPProfilerGuildBank[i] = {}; name = GetGuildBankTabInfo(i); DKPProfilerGuildBank[i].name = name; DKPProfilerGuildBank[i].items = {}; TotalItems = 0 for j = 1,98 do _,qty = GetGuildBankItemInfo(i,j); item = GetGuildBankItemLink(i,j); if(item~=nil) then TotalItems = TotalItems + 1; name,_,quality,_,level,itemtype,itemsubtype,_,equiploc = GetItemInfo(item); class,ttlevel = DKPPGetClassAndLevelOfBankItem(i,j); local totalitem = name; if class ~= nil and string.len(class)>0 then totalitem=totalitem..";;"..class end if ttlevel ~= nil and string.len(ttlevel)>0 then totalitem=totalitem..";;"..ttlevel; end if (DKPProfilerGuildBank[i].items[totalitem]==nil or type(DKPProfilerGuildBank[i].items[totalitem])~="table") then DKPProfilerGuildBank[i].items[totalitem]={}; DKPProfilerGuildBank[i].items[totalitem].qty=qty; DKPProfilerGuildBank[i].items[totalitem].quality=quality; if(level>0) then DKPProfilerGuildBank[i].items[totalitem].level=level; end DKPProfilerGuildBank[i].items[totalitem].itemtype=itemtype; DKPProfilerGuildBank[i].items[totalitem].itemsubtype=itemsubtype; DKPProfilerGuildBank[i].items[totalitem].itemclasses=class; DKPProfilerGuildBank[i].items[totalitem].equiploc=getglobal(equiploc); else DKPProfilerGuildBank[i].items[totalitem].qty=DKPProfilerGuildBank[i].items[totalitem].qty+qty; end end end if TotalItems > 0 then DKPProfilerBankTabTime[i] = CurTime; end else --DKPPPrint("Tab "..i.." Loaded Recently: skipping"); end end end function DKPPStoreGuildBankGold() end function DKPPNumNilZero(v) v = tonumber(v); if v == nil then v = 0 end return v; end function DKPPGetClassAndLevelOfBankItem(tab,slot) local class,level=nil,nil; DKPPKTooltip:ClearLines(); DKPPKTooltip:SetGuildBankItem(tab,slot); local textadd=""; --DKPPPrint(DKPPKTooltip:NumLines()); for i = 1,30 do local left = getglobal("DKPPKTooltipTextLeft"..i); local text; if left ~= nil then text = left:GetText(); if text~=nil then _,_,c = string.find(text,"Classes:%s*(.+)%s*"); if c~=nil then class = c; else _,_,l = string.find(text,"(Level%s%d*)"); if l~=nil then level = l; end end end end end return class,level; end function DKPPGetClassAndLevelOfItem(bag,slot) local class,level=nil,nil; DKPPKTooltip:ClearLines(); if(bag=="player") then DKPPKTooltip:SetInventoryItem("player",slot); else DKPPKTooltip:SetBagItem(bag,slot); end local textadd=""; --DKPPPrint(DKPPKTooltip:NumLines()); for i = 1,30 do local left = getglobal("DKPPKTooltipTextLeft"..i); local text; if left ~= nil then text = left:GetText(); if text~=nil then _,_,c = string.find(text,"Classes:%s*(.+)%s*"); if c~=nil then class = c; else _,_,l = string.find(text,"(Level%s%d*)"); if l~=nil then level = l; end end end end end return class,level; end function DKPPStoreMetricHistory(Metric,Value) local player=UnitName("player"); --DKPPPrint("player: "..player); if DKPProfilerCharInfo[player]==nil then DKPProfilerCharInfo[player]={}; end if DKPProfilerCharInfo[player].history == nil then DKPProfilerCharInfo[player].history = {}; end if DKPProfilerCharInfo[player].history[Metric] == nil then DKPProfilerCharInfo[player].history[Metric] = {}; end Date = date("%Y-%m-%d"); --DKPPPrint("Storing Metric '" .. Metric .. "' (" .. Date .."): "); DKPProfilerCharInfo[player].history[Metric][Date] = Value; end
mit
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/lok/marooned_pirate_captain.lua
1
1442
marooned_pirate_captain = Creature:new { objectName = "@mob/creature_names:marooned_pirate_captain", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "pirate", faction = "pirate", level = 24, chanceHit = 0.35, damageMin = 210, damageMax = 220, baseXp = 2543, baseHAM = 5900, baseHAMmax = 7200, armor = 0, resists = {20,20,10,40,-1,40,10,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK + KILLER, optionsBitmask = AIENABLED, diet = HERBIVORE, templates = { "object/mobile/dressed_marooned_pirate_captain_hum_m.iff", "object/mobile/dressed_marooned_pirate_captain_nikto_m.iff", "object/mobile/dressed_marooned_pirate_captain_tran_m.iff", "object/mobile/dressed_marooned_pirate_captain_wee_m.iff" }, lootGroups = { { groups = { {group = "junk", chance = 3000000}, {group = "wearables_common", chance = 2000000}, {group = "loot_kit_parts", chance = 2000000}, {group = "tailor_components", chance = 1000000}, {group = "rifles", chance = 2000000} } } }, weapons = {"pirate_weapons_heavy"}, conversationTemplate = "", reactionStf = "@npc_reaction/slang", attacks = merge(brawlermaster,marksmanmaster) } CreatureTemplates:addCreatureTemplate(marooned_pirate_captain, "marooned_pirate_captain")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/military/military_base_shed_imperial_style_01.lua
3
2308
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_military_military_base_shed_imperial_style_01 = object_building_military_shared_military_base_shed_imperial_style_01:new { } ObjectTemplates:addTemplate(object_building_military_military_base_shed_imperial_style_01, "object/building/military/military_base_shed_imperial_style_01.iff")
agpl-3.0
stephendade/ardupilot
libraries/AP_Scripting/applets/SmartAudio.lua
24
3510
-------------------------------------------------- -------------------------------------------------- --------- VTX LUA for SMARTAUDIO 2.0 ------------- ------------based on work by---------------------- ---------Craig Fitches 07/07/2020 ---------------- -------------Mods by H. Wurzburg ----------------- ------------clean up by Peter Hall---------------- -----------------HARDWARE------------------ -- tested on CUAVv5Nano and TX8111 VTX -- Prerequisites ---------------------------------- -- 1. Only works in Ardupilot 4.1dev or later -- 2. FC with 2MB cache for LUA Scripting -- 3. Currently only works with SmartAudio 2.0 ------------ Instructions ------------------------ -- 1. Set an unused Serial port in Ardupilot to protocol 28 (scripting) and option 4 (half-duplex) -- 2. Setup an rc channel's RXc_OPTION to 300 for changing power and SCR_USER1 parameter for initial power upon boot ---------and set to -1 for unchanged, 0 (PitMode),1,2,3, or 4 for power level (1 lowest,4 maximum) -- 3. Attach the UART's TX for the Serial port chosen above to the VTX's SmartAudio input -- init local variables local startup_pwr = param:get('SCR_USER1') local scripting_rc = rc:find_channel_for_option(300) local port = serial:find_serial(0) local _current_power = -1 -- hexadecimal smart audio 2.0 commands local power_commands = {} power_commands[1] = { {0x00,0x00,0xAA,0x55,0x0B,0x01,0x01,0xF8,0x00}, "VTX Pit Mode" } power_commands[2] = { {0x00,0x00,0xAA,0x55,0x05,0x01,0x00,0x6B,0x00}, "VTX PWR LOW" } -- SMARTAUDIO_V2_COMMAND_POWER_0 power_commands[3] = { {0x00,0x00,0xAA,0x55,0x05,0x01,0x01,0xBE,0x00}, "VTX PWR MED" } -- SMARTAUDIO_V2_COMMAND_POWER_1 power_commands[4] = { {0x00,0x00,0xAA,0x55,0x05,0x01,0x02,0x14,0x00}, "VTX PWR HIGH" } -- SMARTAUDIO_V2_COMMAND_POWER_2 power_commands[5] = { {0x00,0x00,0xAA,0x55,0x05,0x01,0x03,0xC1,0x00}, "VTX PWR MAX" } -- SMARTAUDIO_V2_COMMAND_POWER_3 -- return a power level from 1 to 5 as set with a switch function get_power() input = scripting_rc:norm_input() -- - 1 to 1 input = (input + 1) * 2 -- 0 to 4 return math.floor(input+0.5) + 1 -- integer 1 to 5 end -- set the power in the range 1 to 5 function setPower(power) if power == _current_power then return end updateSerial(power_commands[power][1]) gcs:send_text(4, power_commands[power][2]) _current_power = power end -- write output to the serial port function updateSerial(value) for count = 1, #value do port:write(value[count]) end end ---- main update --- function update() setPower(get_power()) return update, 500 end -- initialization function init() -- check if setup properly if not port then gcs:send_text(0, "SmartAudio: No Scripting Serial Port") return end if not scripting_rc then gcs:send_text(0, "SmartAudio: No RC option for scripting") return end port:begin(4800) -- Set initial power after boot based on SCR_USER1 if startup_pwr then -- make sure we found the param if startup_pwr >= 0 and startup_pwr < 5 then setPower(math.floor(startup_pwr) + 1) -- set the current power local to that requested by the rc in -- this prevents instantly changing the power from the startup value _current_power = get_power() end end return update, 500 end return init, 2000 --Wait 2 sec before initializing, gives time for RC in to come good in SITL, also gives a better chance to see errors
gpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/space/weapon/missile/objects.lua
3
67648
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_draft_schematic_space_weapon_missile_shared_basic_chaff_launcher = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_basic_chaff_launcher.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3598298958, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_basic_chaff_launcher, "object/draft_schematic/space/weapon/missile/shared_basic_chaff_launcher.iff") object_draft_schematic_space_weapon_missile_shared_basic_chaff_pack = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_basic_chaff_pack.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2098216050, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_basic_chaff_pack, "object/draft_schematic/space/weapon/missile/shared_basic_chaff_pack.iff") object_draft_schematic_space_weapon_missile_shared_basic_launcher = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_basic_launcher.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1802841048, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_basic_launcher, "object/draft_schematic/space/weapon/missile/shared_basic_launcher.iff") object_draft_schematic_space_weapon_missile_shared_basic_missile_pack = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_basic_missile_pack.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 126586241, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_basic_missile_pack, "object/draft_schematic/space/weapon/missile/shared_basic_missile_pack.iff") object_draft_schematic_space_weapon_missile_shared_countermeasure_chaff_launcher = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_countermeasure_chaff_launcher.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1669199220, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_countermeasure_chaff_launcher, "object/draft_schematic/space/weapon/missile/shared_countermeasure_chaff_launcher.iff") object_draft_schematic_space_weapon_missile_shared_countermeasure_chaff_pack = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_countermeasure_chaff_pack.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 967427990, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_countermeasure_chaff_pack, "object/draft_schematic/space/weapon/missile/shared_countermeasure_chaff_pack.iff") object_draft_schematic_space_weapon_missile_shared_countermeasure_confuser_launcher = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_countermeasure_confuser_launcher.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1010014254, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_countermeasure_confuser_launcher, "object/draft_schematic/space/weapon/missile/shared_countermeasure_confuser_launcher.iff") object_draft_schematic_space_weapon_missile_shared_countermeasure_confuser_pack = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_countermeasure_confuser_pack.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1096963488, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_countermeasure_confuser_pack, "object/draft_schematic/space/weapon/missile/shared_countermeasure_confuser_pack.iff") object_draft_schematic_space_weapon_missile_shared_countermeasure_decoy_launcher = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_countermeasure_decoy_launcher.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3889493337, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_countermeasure_decoy_launcher, "object/draft_schematic/space/weapon/missile/shared_countermeasure_decoy_launcher.iff") object_draft_schematic_space_weapon_missile_shared_countermeasure_decoy_pack = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_countermeasure_decoy_pack.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1710067156, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_countermeasure_decoy_pack, "object/draft_schematic/space/weapon/missile/shared_countermeasure_decoy_pack.iff") object_draft_schematic_space_weapon_missile_shared_countermeasure_em_launcher = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_countermeasure_em_launcher.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2736033559, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_countermeasure_em_launcher, "object/draft_schematic/space/weapon/missile/shared_countermeasure_em_launcher.iff") object_draft_schematic_space_weapon_missile_shared_countermeasure_em_pack = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_countermeasure_em_pack.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3044761439, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_countermeasure_em_pack, "object/draft_schematic/space/weapon/missile/shared_countermeasure_em_pack.iff") object_draft_schematic_space_weapon_missile_shared_countermeasure_microchaff_launcher = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_countermeasure_microchaff_launcher.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1406628129, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_countermeasure_microchaff_launcher, "object/draft_schematic/space/weapon/missile/shared_countermeasure_microchaff_launcher.iff") object_draft_schematic_space_weapon_missile_shared_countermeasure_microchaff_pack = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_countermeasure_microchaff_pack.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3491272814, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_countermeasure_microchaff_pack, "object/draft_schematic/space/weapon/missile/shared_countermeasure_microchaff_pack.iff") object_draft_schematic_space_weapon_missile_shared_wpn_concussion_missile_mk1 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_concussion_missile_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 4275827372, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_concussion_missile_mk1, "object/draft_schematic/space/weapon/missile/shared_wpn_concussion_missile_mk1.iff") object_draft_schematic_space_weapon_missile_shared_wpn_concussion_missile_mk2 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_concussion_missile_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 634149435, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_concussion_missile_mk2, "object/draft_schematic/space/weapon/missile/shared_wpn_concussion_missile_mk2.iff") object_draft_schematic_space_weapon_missile_shared_wpn_concussion_missile_mk3 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_concussion_missile_mk3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1824603574, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_concussion_missile_mk3, "object/draft_schematic/space/weapon/missile/shared_wpn_concussion_missile_mk3.iff") object_draft_schematic_space_weapon_missile_shared_wpn_imagerec_missile_mk1 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_imagerec_missile_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2093977497, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_imagerec_missile_mk1, "object/draft_schematic/space/weapon/missile/shared_wpn_imagerec_missile_mk1.iff") object_draft_schematic_space_weapon_missile_shared_wpn_imagerec_missile_mk2 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_imagerec_missile_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2815960846, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_imagerec_missile_mk2, "object/draft_schematic/space/weapon/missile/shared_wpn_imagerec_missile_mk2.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_concussion_mk1 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_concussion_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1043274696, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_concussion_mk1, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_concussion_mk1.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_concussion_mk2 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_concussion_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3845698399, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_concussion_mk2, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_concussion_mk2.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_concussion_mk3 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_concussion_mk3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2889209042, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_concussion_mk3, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_concussion_mk3.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_imagerec_mk1 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_imagerec_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 650835732, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_imagerec_mk1, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_imagerec_mk1.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_imagerec_mk2 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_imagerec_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 4259143555, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_imagerec_mk2, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_imagerec_mk2.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_proton_mk1 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_proton_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3316343727, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_proton_mk1, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_proton_mk1.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_proton_mk2 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_proton_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 515689272, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_proton_mk2, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_proton_mk2.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_proton_mk3 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_proton_mk3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1471261877, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_proton_mk3, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_proton_mk3.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_proton_mk4 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_proton_mk4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2891089825, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_proton_mk4, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_proton_mk4.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_seismic_mk1 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_seismic_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3651288032, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_seismic_mk1, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_seismic_mk1.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_seismic_mk2 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_seismic_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 45454199, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_seismic_mk2, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_seismic_mk2.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_seismic_mk3 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_seismic_mk3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1270412538, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_seismic_mk3, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_seismic_mk3.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_spacebomb_mk1 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_spacebomb_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3784031794, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_spacebomb_mk1, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_spacebomb_mk1.iff") object_draft_schematic_space_weapon_missile_shared_wpn_launcher_spacebomb_mk2 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_spacebomb_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 983307941, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_launcher_spacebomb_mk2, "object/draft_schematic/space/weapon/missile/shared_wpn_launcher_spacebomb_mk2.iff") object_draft_schematic_space_weapon_missile_shared_wpn_proton_missile_mk1 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_proton_missile_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 681902817, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_proton_missile_mk1, "object/draft_schematic/space/weapon/missile/shared_wpn_proton_missile_mk1.iff") object_draft_schematic_space_weapon_missile_shared_wpn_proton_missile_mk2 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_proton_missile_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 4088572534, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_proton_missile_mk2, "object/draft_schematic/space/weapon/missile/shared_wpn_proton_missile_mk2.iff") object_draft_schematic_space_weapon_missile_shared_wpn_proton_missile_mk3 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_proton_missile_mk3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3133132283, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_proton_missile_mk3, "object/draft_schematic/space/weapon/missile/shared_wpn_proton_missile_mk3.iff") object_draft_schematic_space_weapon_missile_shared_wpn_proton_missile_mk4 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_proton_missile_mk4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1096607471, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_proton_missile_mk4, "object/draft_schematic/space/weapon/missile/shared_wpn_proton_missile_mk4.iff") object_draft_schematic_space_weapon_missile_shared_wpn_seismic_missile_mk1 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_seismic_missile_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3507837660, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_seismic_missile_mk1, "object/draft_schematic/space/weapon/missile/shared_wpn_seismic_missile_mk1.iff") object_draft_schematic_space_weapon_missile_shared_wpn_seismic_missile_mk2 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_seismic_missile_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 167965259, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_seismic_missile_mk2, "object/draft_schematic/space/weapon/missile/shared_wpn_seismic_missile_mk2.iff") object_draft_schematic_space_weapon_missile_shared_wpn_seismic_missile_mk3 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_seismic_missile_mk3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1125094854, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_seismic_missile_mk3, "object/draft_schematic/space/weapon/missile/shared_wpn_seismic_missile_mk3.iff") object_draft_schematic_space_weapon_missile_shared_wpn_spacebomb_missile_mk1 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_spacebomb_missile_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2352553481, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_spacebomb_missile_mk1, "object/draft_schematic/space/weapon/missile/shared_wpn_spacebomb_missile_mk1.iff") object_draft_schematic_space_weapon_missile_shared_wpn_spacebomb_missile_mk2 = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/space/weapon/missile/shared_wpn_spacebomb_missile_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1462679198, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_space_weapon_missile_shared_wpn_spacebomb_missile_mk2, "object/draft_schematic/space/weapon/missile/shared_wpn_spacebomb_missile_mk2.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/bantha/lair_bantha.lua
1
2259
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_bantha_lair_bantha = object_tangible_lair_bantha_shared_lair_bantha:new { objectMenuComponent = "LairMenuComponent", } ObjectTemplates:addTemplate(object_tangible_lair_bantha_lair_bantha, "object/tangible/lair/bantha/lair_bantha.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/camp/camp_chair_s2.lua
3
2196
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_camp_camp_chair_s2 = object_tangible_camp_shared_camp_chair_s2:new { } ObjectTemplates:addTemplate(object_tangible_camp_camp_chair_s2, "object/tangible/camp/camp_chair_s2.iff")
agpl-3.0
SbssTeam/Quick-v2
plugins/mod.lua
1
10156
do local function check_member(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then local username = v.username data[tostring(msg.to.id)] = { moderators = {[tostring(member_id)] = username}, settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'no', lock_photo = 'no', lock_member = 'no' } } save_data(_config.moderation.data, data) return send_large_msg(receiver, 'You are moderator for group') end end end local function automodadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member,{receiver=receiver, data=data, msg = msg}) else if data[tostring(msg.to.id)] then return 'Group have already moderator list' end if msg.from.username then username = msg.from.username else username = msg.from.print_name end -- create data array in moderation.json data[tostring(msg.to.id)] = { moderators ={[tostring(msg.from.id)] = username}, settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'no', lock_photo = 'no', lock_member = 'no' } } save_data(_config.moderation.data, data) return 'User @'..username..' set to moderator list' end end local function modadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You are NOT GLOBAL ADMIN" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then return 'Group have already moderator list' end -- create data array in moderation.json data[tostring(msg.to.id)] = { moderators ={}, settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'no', lock_photo = 'no', lock_member = 'no' } } save_data(_config.moderation.data, data) return 'Moderator list added' end local function modrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You are NOT GLOBAL ADMIN" end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if not data[tostring(msg.to.id)] then return 'Group have not moderator list' end data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return 'Moderator list removed' end local function promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Moderator list added') end if data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, '@'..member_username..' is already moderator') end data[group]['moderators'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' set to moderator list') end local function demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group have not moderator list') end if not data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, '@'..member_username..' is not moderator') end data[group]['moderators'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' remove from moderator list') end local function admin_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, '@'..member_username..' is already GLOBAL ADMIN') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' set to GLOBAL ADMIN list') end local function admin_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, '@'..member_username..' is not GLOBAL ADMIN') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' remove from GLOBAL ADMIN list') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No @'..member..' in group' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'modset' then return promote(receiver, member_username, member_id) elseif mod_cmd == 'moddem' then return demote(receiver, member_username, member_id) elseif mod_cmd == 'adminset' then return admin_promote(receiver, member_username, member_id) elseif mod_cmd == 'admindem' then return admin_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function modlist(msg) local data = load_data(_config.moderation.data) if not data[tostring(msg.to.id)] then return 'Group have not moderator list' end -- determine if table is empty if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in group' end local message = '' .. string.gsub(msg.to.print_name, '_', ' ') .. ' Moderator list:\n______________________________\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do message = message .. '> @'..v..' (' ..k.. ') \n' end return message end local function admin_list(msg) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if next(data['admins']) == nil then --fix way return 'No GLOBAL ADMIN available' end local message = 'Quick Guard Bot GLOBAL ADMINS:\n______________________________\n' for k,v in pairs(data['admins']) do message = message .. '>> @'.. v ..' ('..k..') \n' end return message end function run(msg, matches) if matches[1] == 'debug' then return debugs(msg) end if not is_chat_msg(msg) then return "Only work in group" end local mod_cmd = matches[1] local receiver = get_receiver(msg) if matches[1] == 'modadd' then return modadd(msg) end if matches[1] == 'modrem' then return modrem(msg) end if matches[1] == 'modset' and matches[2] then if not is_momod(msg) then return "GLOBAL ADMIN and moderator can set moderator" end local member = string.gsub(matches[2], "@", "") chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'moddem' and matches[2] then if not is_momod(msg) then return "GLOBAL ADMIN and moderator can demote moderator" end if string.gsub(matches[2], "@", "") == msg.from.username then return "can not demote yourself" end local member = string.gsub(matches[2], "@", "") chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'modlist' then return modlist(msg) end if matches[1] == 'adminset' then if not is_admin(msg) then return "Only SUDO can set GLOBAL ADMIN" end local member = string.gsub(matches[2], "@", "") chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'admindem' then if not is_admin(msg) then return "Only SUDO can demote GLOBAL ADMIN" end local member = string.gsub(matches[2], "@", "") chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'adminlist' then if not is_admin(msg) then return 'You are NOT GLOBAL ADMIN' end return admin_list(msg) end if matches[1] == 'chat_add_user' and msg.action.user.id == our_id then return automodadd(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 then return automodadd(msg) end end return { description = "Robot and Group Moderation System", usage = { moderator = { "/modlist : moderator list", "/modset (@user) : set moderator", "/moddem (@user) : remove moderator", }, admin = { "/modadd : add moderation list", "/modrem : remove moderation list", "/adminlist : global admin list", "/adminset (@user) : set global admin", "/admindem (@user) : remove global admin", }, sudo = { "/adminset (@user) : set global admin", "/admindem (@user) : remove global admin", }, }, patterns = { "^[!/](modadd)$", "^[!/](modrem)$", "^[!/](modset) (.*)$", "^[!/](moddem) (.*)$", "^[!/](modlist)$", "^[!/](adminset) (.*)$", -- sudoers only "^[!/](admindem) (.*)$", -- sudoers only "^[!/](adminlist)$", "^!!tgservice (chat_add_user)$", "^!!tgservice (chat_created)$", }, run = run, } end
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/weapon/component/projectile_rifle_barrel.lua
1
3188
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_weapon_component_projectile_rifle_barrel = object_draft_schematic_weapon_component_shared_projectile_rifle_barrel:new { templateType = DRAFTSCHEMATIC, customObjectName = "Projectile Rifle Barrel", craftingToolTab = 1, -- (See DraftSchematicObjectTemplate.h) complexity = 5, size = 1, xpType = "crafting_weapons_general", xp = 90, assemblySkill = "weapon_assembly", experimentingSkill = "weapon_experimentation", customizationSkill = "weapon_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_weapon_ingredients_n", "craft_weapon_ingredients_n"}, ingredientTitleNames = {"lining", "bore"}, ingredientSlotType = {0, 0}, resourceTypes = {"steel", "metal"}, resourceQuantities = {31, 15}, contribution = {100, 100}, targetTemplate = "object/tangible/component/weapon/projectile_rifle_barrel.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_weapon_component_projectile_rifle_barrel, "object/draft_schematic/weapon/component/projectile_rifle_barrel.iff")
agpl-3.0
Echoes91/mobs
dirtmonster.lua
1
1063
-- Dirt Monster by PilzAdam mobs:register_mob("mobs:dirt_monster", { type = "monster", passive = false, attack_type = "dogfight", reach = 2, damage = 2, hp_min = 3, hp_max = 27, armor = 100, collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4}, visual = "mesh", mesh = "mobs_stone_monster.b3d", textures = { {"mobs_dirt_monster.png"}, }, blood_texture = "default_dirt.png", makes_footstep_sound = true, sounds = { random = "mobs_dirtmonster", }, view_range = 15, walk_velocity = 1, run_velocity = 3, jump = true, drops = { {name = "default:dirt", chance = 1, min = 3, max = 5}, }, water_damage = 1, lava_damage = 5, light_damage = 2, animation = { speed_normal = 15, speed_run = 15, stand_start = 0, stand_end = 14, walk_start = 15, walk_end = 38, run_start = 40, run_end = 63, punch_start = 40, punch_end = 63, }, }) mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass", "ethereal:gray_dirt"}, 5, 0, 7000, 1, 31000) mobs:register_egg("mobs:dirt_monster", "Dirt Monster", "default_dirt.png", 1)
mit
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/attachment/weapon/yt1300_radar_s01_0.lua
3
2288
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_attachment_weapon_yt1300_radar_s01_0 = object_tangible_ship_attachment_weapon_shared_yt1300_radar_s01_0:new { } ObjectTemplates:addTemplate(object_tangible_ship_attachment_weapon_yt1300_radar_s01_0, "object/tangible/ship/attachment/weapon/yt1300_radar_s01_0.iff")
agpl-3.0
mretegan/crispy
crispy/quanty/templates/4d_Td_RIXS_2p4d.lua
1
23999
-------------------------------------------------------------------------------- -- Quanty input file generated using Crispy. If you use this file please cite -- the following reference: http://dx.doi.org/10.5281/zenodo.1008184. -- -- elements: 4d -- symmetry: Td -- experiment: RIXS -- edge: L2,3-N4,5 (2p4d) -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Set the verbosity of the calculation. For increased verbosity use the values -- 0x00FF or 0xFFFF. -------------------------------------------------------------------------------- Verbosity($Verbosity) -------------------------------------------------------------------------------- -- Define the parameters of the calculation. -------------------------------------------------------------------------------- Temperature = $Temperature -- Temperature (Kelvin). NPsis = $NPsis -- Number of states to consider in the spectra calculation. NPsisAuto = $NPsisAuto -- Determine the number of state automatically. NConfigurations = $NConfigurations -- Number of configurations. -- X-axis parameters. Emin1 = $XEmin -- Minimum value of the energy range (eV). Emax1 = $XEmax -- Maximum value of the energy range (eV). NPoints1 = $XNPoints -- Number of points of the spectra. ZeroShift1 = $XZeroShift -- Shift that brings the edge or line energy to approximately zero (eV). ExperimentalShift1 = $XExperimentalShift -- Experimental edge or line energy (eV). Gaussian1 = $XGaussian -- Gaussian FWHM (eV). Gamma1 = $XGamma -- Lorentzian FWHM used in the spectra calculation (eV). WaveVector = $XWaveVector -- Wave vector. Ev = $XFirstPolarization -- Vertical polarization. Eh = $XSecondPolarization -- Horizontal polarization. -- Y-axis parameters. Emin2 = $YEmin -- Minimum value of the energy range (eV). Emax2 = $YEmax -- Maximum value of the energy range (eV). NPoints2 = $YNPoints -- Number of points of the spectra. ZeroShift2 = $YZeroShift -- Shift that brings the edge or line energy to approximately zero (eV). ExperimentalShift2 = $YExperimentalShift -- Experimental edge or line energy (eV). Gaussian2 = $YGaussian -- Gaussian FWHM (eV). Gamma2 = $YGamma -- Lorentzian FWHM used in the spectra calculation (eV). WaveVector = $YWaveVector -- Wave vector. Ev = $YFirstPolarization -- Vertical polarization. Eh = $YSecondPolarization -- Horizontal polarization. SpectraToCalculate = $SpectraToCalculate -- Types of spectra to calculate. DenseBorder = $DenseBorder -- Number of determinants where we switch from dense methods to sparse methods. ShiftSpectra = $ShiftSpectra -- If enabled, shift the spectra in the experimental energy range. Prefix = "$Prefix" -- File name prefix. -------------------------------------------------------------------------------- -- Toggle the Hamiltonian terms. -------------------------------------------------------------------------------- AtomicTerm = $AtomicTerm CrystalFieldTerm = $CrystalFieldTerm MagneticFieldTerm = $MagneticFieldTerm ExchangeFieldTerm = $ExchangeFieldTerm -------------------------------------------------------------------------------- -- Define the number of electrons, shells, etc. -------------------------------------------------------------------------------- NBosons = 0 NFermions = 16 NElectrons_2p = 6 NElectrons_4d = $NElectrons_4d IndexDn_2p = {0, 2, 4} IndexUp_2p = {1, 3, 5} IndexDn_4d = {6, 8, 10, 12, 14} IndexUp_4d = {7, 9, 11, 13, 15} -------------------------------------------------------------------------------- -- Initialize the Hamiltonians. -------------------------------------------------------------------------------- H_i = 0 H_m = 0 H_f = 0 -------------------------------------------------------------------------------- -- Define the atomic term. -------------------------------------------------------------------------------- N_2p = NewOperator("Number", NFermions, IndexUp_2p, IndexUp_2p, {1, 1, 1}) + NewOperator("Number", NFermions, IndexDn_2p, IndexDn_2p, {1, 1, 1}) N_4d = NewOperator("Number", NFermions, IndexUp_4d, IndexUp_4d, {1, 1, 1, 1, 1}) + NewOperator("Number", NFermions, IndexDn_4d, IndexDn_4d, {1, 1, 1, 1, 1}) if AtomicTerm then F0_4d_4d = NewOperator("U", NFermions, IndexUp_4d, IndexDn_4d, {1, 0, 0}) F2_4d_4d = NewOperator("U", NFermions, IndexUp_4d, IndexDn_4d, {0, 1, 0}) F4_4d_4d = NewOperator("U", NFermions, IndexUp_4d, IndexDn_4d, {0, 0, 1}) F0_2p_4d = NewOperator("U", NFermions, IndexUp_2p, IndexDn_2p, IndexUp_4d, IndexDn_4d, {1, 0}, {0, 0}) F2_2p_4d = NewOperator("U", NFermions, IndexUp_2p, IndexDn_2p, IndexUp_4d, IndexDn_4d, {0, 1}, {0, 0}) G1_2p_4d = NewOperator("U", NFermions, IndexUp_2p, IndexDn_2p, IndexUp_4d, IndexDn_4d, {0, 0}, {1, 0}) G3_2p_4d = NewOperator("U", NFermions, IndexUp_2p, IndexDn_2p, IndexUp_4d, IndexDn_4d, {0, 0}, {0, 1}) U_4d_4d_i = $U(4d,4d)_i_value F2_4d_4d_i = $F2(4d,4d)_i_value * $F2(4d,4d)_i_scaleFactor F4_4d_4d_i = $F4(4d,4d)_i_value * $F4(4d,4d)_i_scaleFactor F0_4d_4d_i = U_4d_4d_i + 2 / 63 * F2_4d_4d_i + 2 / 63 * F4_4d_4d_i U_4d_4d_m = $U(4d,4d)_m_value F2_4d_4d_m = $F2(4d,4d)_m_value * $F2(4d,4d)_m_scaleFactor F4_4d_4d_m = $F4(4d,4d)_m_value * $F4(4d,4d)_m_scaleFactor F0_4d_4d_m = U_4d_4d_m + 2 / 63 * F2_4d_4d_m + 2 / 63 * F4_4d_4d_m U_2p_4d_m = $U(2p,4d)_m_value F2_2p_4d_m = $F2(2p,4d)_m_value * $F2(2p,4d)_m_scaleFactor G1_2p_4d_m = $G1(2p,4d)_m_value * $G1(2p,4d)_m_scaleFactor G3_2p_4d_m = $G3(2p,4d)_m_value * $G3(2p,4d)_m_scaleFactor F0_2p_4d_m = U_2p_4d_m + 1 / 15 * G1_2p_4d_m + 3 / 70 * G3_2p_4d_m U_4d_4d_f = $U(4d,4d)_f_value F2_4d_4d_f = $F2(4d,4d)_f_value * $F2(4d,4d)_f_scaleFactor F4_4d_4d_f = $F4(4d,4d)_f_value * $F4(4d,4d)_f_scaleFactor F0_4d_4d_f = U_4d_4d_f + 2 / 63 * F2_4d_4d_f + 2 / 63 * F4_4d_4d_f H_i = H_i + Chop( F0_4d_4d_i * F0_4d_4d + F2_4d_4d_i * F2_4d_4d + F4_4d_4d_i * F4_4d_4d) H_m = H_m + Chop( F0_4d_4d_m * F0_4d_4d + F2_4d_4d_m * F2_4d_4d + F4_4d_4d_m * F4_4d_4d + F0_2p_4d_m * F0_2p_4d + F2_2p_4d_m * F2_2p_4d + G1_2p_4d_m * G1_2p_4d + G3_2p_4d_m * G3_2p_4d) H_f = H_f + Chop( F0_4d_4d_f * F0_4d_4d + F2_4d_4d_f * F2_4d_4d + F4_4d_4d_f * F4_4d_4d) ldots_4d = NewOperator("ldots", NFermions, IndexUp_4d, IndexDn_4d) ldots_2p = NewOperator("ldots", NFermions, IndexUp_2p, IndexDn_2p) zeta_4d_i = $zeta(4d)_i_value * $zeta(4d)_i_scaleFactor zeta_4d_m = $zeta(4d)_m_value * $zeta(4d)_m_scaleFactor zeta_2p_m = $zeta(2p)_m_value * $zeta(2p)_m_scaleFactor zeta_4d_f = $zeta(4d)_f_value * $zeta(4d)_f_scaleFactor H_i = H_i + Chop( zeta_4d_i * ldots_4d) H_m = H_m + Chop( zeta_4d_m * ldots_4d + zeta_2p_m * ldots_2p) H_f = H_f + Chop( zeta_4d_f * ldots_4d) end -------------------------------------------------------------------------------- -- Define the crystal field term. -------------------------------------------------------------------------------- if CrystalFieldTerm then -- PotentialExpandedOnClm("Td", 2, {Ee, Et2}) -- tenDq_4d = NewOperator("CF", NFermions, IndexUp_4d, IndexDn_4d, PotentialExpandedOnClm("Td", 2, {-0.6, 0.4})) Akm = {{4, 0, -2.1}, {4, -4, -1.5 * sqrt(0.7)}, {4, 4, -1.5 * sqrt(0.7)}} tenDq_4d = NewOperator("CF", NFermions, IndexUp_4d, IndexDn_4d, Akm) tenDq_4d_i = $10Dq(4d)_i_value io.write("Diagonal values of the initial crystal field Hamiltonian:\n") io.write("================\n") io.write("Irrep. E\n") io.write("================\n") io.write(string.format("e %8.3f\n", -0.6 * tenDq_4d_i)) io.write(string.format("t2 %8.3f\n", 0.4 * tenDq_4d_i)) io.write("================\n") io.write("\n") tenDq_4d_m = $10Dq(4d)_m_value tenDq_4d_f = $10Dq(4d)_f_value H_i = H_i + Chop( tenDq_4d_i * tenDq_4d) H_m = H_m + Chop( tenDq_4d_m * tenDq_4d) H_f = H_f + Chop( tenDq_4d_f * tenDq_4d) end -------------------------------------------------------------------------------- -- Define the magnetic field and exchange field terms. -------------------------------------------------------------------------------- Sx_4d = NewOperator("Sx", NFermions, IndexUp_4d, IndexDn_4d) Sy_4d = NewOperator("Sy", NFermions, IndexUp_4d, IndexDn_4d) Sz_4d = NewOperator("Sz", NFermions, IndexUp_4d, IndexDn_4d) Ssqr_4d = NewOperator("Ssqr", NFermions, IndexUp_4d, IndexDn_4d) Splus_4d = NewOperator("Splus", NFermions, IndexUp_4d, IndexDn_4d) Smin_4d = NewOperator("Smin", NFermions, IndexUp_4d, IndexDn_4d) Lx_4d = NewOperator("Lx", NFermions, IndexUp_4d, IndexDn_4d) Ly_4d = NewOperator("Ly", NFermions, IndexUp_4d, IndexDn_4d) Lz_4d = NewOperator("Lz", NFermions, IndexUp_4d, IndexDn_4d) Lsqr_4d = NewOperator("Lsqr", NFermions, IndexUp_4d, IndexDn_4d) Lplus_4d = NewOperator("Lplus", NFermions, IndexUp_4d, IndexDn_4d) Lmin_4d = NewOperator("Lmin", NFermions, IndexUp_4d, IndexDn_4d) Jx_4d = NewOperator("Jx", NFermions, IndexUp_4d, IndexDn_4d) Jy_4d = NewOperator("Jy", NFermions, IndexUp_4d, IndexDn_4d) Jz_4d = NewOperator("Jz", NFermions, IndexUp_4d, IndexDn_4d) Jsqr_4d = NewOperator("Jsqr", NFermions, IndexUp_4d, IndexDn_4d) Jplus_4d = NewOperator("Jplus", NFermions, IndexUp_4d, IndexDn_4d) Jmin_4d = NewOperator("Jmin", NFermions, IndexUp_4d, IndexDn_4d) Tx_4d = NewOperator("Tx", NFermions, IndexUp_4d, IndexDn_4d) Ty_4d = NewOperator("Ty", NFermions, IndexUp_4d, IndexDn_4d) Tz_4d = NewOperator("Tz", NFermions, IndexUp_4d, IndexDn_4d) Sx = Sx_4d Sy = Sy_4d Sz = Sz_4d Lx = Lx_4d Ly = Ly_4d Lz = Lz_4d Jx = Jx_4d Jy = Jy_4d Jz = Jz_4d Tx = Tx_4d Ty = Ty_4d Tz = Tz_4d Ssqr = Sx * Sx + Sy * Sy + Sz * Sz Lsqr = Lx * Lx + Ly * Ly + Lz * Lz Jsqr = Jx * Jx + Jy * Jy + Jz * Jz if MagneticFieldTerm then -- The values are in eV, and not Tesla. To convert from Tesla to eV multiply -- the value with EnergyUnits.Tesla.value. Bx_i = $Bx_i_value By_i = $By_i_value Bz_i = $Bz_i_value Bx_m = $Bx_m_value By_m = $By_m_value Bz_m = $Bz_m_value Bx_f = $Bx_f_value By_f = $By_f_value Bz_f = $Bz_f_value H_i = H_i + Chop( Bx_i * (2 * Sx + Lx) + By_i * (2 * Sy + Ly) + Bz_i * (2 * Sz + Lz)) H_m = H_m + Chop( Bx_m * (2 * Sx + Lx) + By_m * (2 * Sy + Ly) + Bz_m * (2 * Sz + Lz)) H_f = H_f + Chop( Bx_f * (2 * Sx + Lx) + By_f * (2 * Sy + Ly) + Bz_f * (2 * Sz + Lz)) end if ExchangeFieldTerm then Hx_i = $Hx_i_value Hy_i = $Hy_i_value Hz_i = $Hz_i_value Hx_m = $Hx_m_value Hy_m = $Hy_m_value Hz_m = $Hz_m_value Hx_f = $Hx_f_value Hy_f = $Hy_f_value Hz_f = $Hz_f_value H_i = H_i + Chop( Hx_i * Sx + Hy_i * Sy + Hz_i * Sz) H_m = H_m + Chop( Hx_m * Sx + Hy_m * Sy + Hz_m * Sz) H_f = H_f + Chop( Hx_f * Sx + Hy_f * Sy + Hz_f * Sz) end -------------------------------------------------------------------------------- -- Define the restrictions and set the number of initial states. -------------------------------------------------------------------------------- InitialRestrictions = {NFermions, NBosons, {"111111 0000000000", NElectrons_2p, NElectrons_2p}, {"000000 1111111111", NElectrons_4d, NElectrons_4d}} IntermediateRestrictions = {NFermions, NBosons, {"111111 0000000000", NElectrons_2p - 1, NElectrons_2p - 1}, {"000000 1111111111", NElectrons_4d + 1, NElectrons_4d + 1}} FinalRestrictions = InitialRestrictions CalculationRestrictions = nil -------------------------------------------------------------------------------- -- Define some helper functions. -------------------------------------------------------------------------------- function MatrixToOperator(Matrix, StartIndex) -- Transform a matrix to an operator. local Operator = 0 for i = 1, #Matrix do for j = 1, #Matrix do local Weight = Matrix[i][j] Operator = Operator + NewOperator("Number", #Matrix + StartIndex, i + StartIndex - 1, j + StartIndex - 1) * Weight end end Operator.Chop() return Operator end function ValueInTable(Value, Table) -- Check if a value is in a table. for _, v in ipairs(Table) do if Value == v then return true end end return false end function GetSpectrum(G, Ids, dZ, NOperators, NPsis) -- Extract the spectrum corresponding to the operators identified using the -- Ids argument. The returned spectrum is a weighted sum, where the weights -- are the Boltzmann probabilities. -- -- @param G userdata: Spectrum object as returned by the functions defined in Quanty, i.e. one spectrum -- for each operator and each wavefunction. -- @param Ids table: Indexes of the operators that are considered in the returned spectrum. -- @param dZ table: Boltzmann prefactors for each of the spectrum in the spectra object. -- @param NOperators number: Number of transition operators. -- @param NPsis number: Number of wavefunctions. if not (type(Ids) == "table") then Ids = {Ids} end local Id = 1 local dZs = {} for i = 1, NOperators do for _ = 1, NPsis do if ValueInTable(i, Ids) then table.insert(dZs, dZ[Id]) else table.insert(dZs, 0) end Id = Id + 1 end end return Spectra.Sum(G, dZs) end function SaveSpectrum(G, Filename, Gaussian, Lorentzian, Pcl) if Pcl == nil then Pcl = 1 end G = -1 / math.pi / Pcl * G G.Broaden(Gaussian, Lorentzian) G.Print({{"file", Filename .. ".spec"}}) end function CalculateT(Basis, Eps, K) -- Calculate the transition operator in the basis of tesseral harmonics for -- an arbitrary polarization and wave-vector (for quadrupole operators). -- -- @param Basis table: Operators forming the basis. -- @param Eps table: Cartesian components of the polarization vector. -- @param K table: Cartesian components of the wave-vector. if #Basis == 3 then -- The basis for the dipolar operators must be in the order x, y, z. T = Eps[1] * Basis[1] + Eps[2] * Basis[2] + Eps[3] * Basis[3] elseif #Basis == 5 then -- The basis for the quadrupolar operators must be in the order xy, xz, yz, x2y2, z2. T = (Eps[1] * K[2] + Eps[2] * K[1]) / math.sqrt(3) * Basis[1] + (Eps[1] * K[3] + Eps[3] * K[1]) / math.sqrt(3) * Basis[2] + (Eps[2] * K[3] + Eps[3] * K[2]) / math.sqrt(3) * Basis[3] + (Eps[1] * K[1] - Eps[2] * K[2]) / math.sqrt(3) * Basis[4] + (Eps[3] * K[3]) * Basis[5] end return Chop(T) end function DotProduct(a, b) return Chop(a[1] * b[1] + a[2] * b[2] + a[3] * b[3]) end function WavefunctionsAndBoltzmannFactors(H, NPsis, NPsisAuto, Temperature, Threshold, StartRestrictions, CalculationRestrictions) -- Calculate the wavefunctions and Boltzmann factors of a Hamiltonian. -- -- @param H userdata: Hamiltonian for which to calculate the wavefunctions. -- @param NPsis number: The number of wavefunctions. -- @param NPsisAuto boolean: Determine automatically the number of wavefunctions that are populated at the specified -- temperature and within the threshold. -- @param Temperature number: The temperature in eV. -- @param Threshold number: Threshold used to determine the number of wavefunction in the automatic procedure. -- @param StartRestrictions table: Occupancy restrictions at the start of the calculation. -- @param CalculationRestrictions table: Occupancy restrictions used during the calculation. -- @return table: The calculated wavefunctions. -- @return table: The calculated Boltzmann factors. if Threshold == nil then Threshold = 1e-8 end local dZ = {} local Z = 0 local Psis if NPsisAuto == true and NPsis ~= 1 then NPsis = 4 local NPsisIncrement = 8 local NPsisIsConverged = false while not NPsisIsConverged do if CalculationRestrictions == nil then Psis = Eigensystem(H, StartRestrictions, NPsis) else Psis = Eigensystem(H, StartRestrictions, NPsis, {{"restrictions", CalculationRestrictions}}) end if not (type(Psis) == "table") then Psis = {Psis} end if E_gs == nil then E_gs = Psis[1] * H * Psis[1] end Z = 0 for i, Psi in ipairs(Psis) do local E = Psi * H * Psi if math.abs(E - E_gs) < Threshold ^ 2 then dZ[i] = 1 else dZ[i] = math.exp(-(E - E_gs) / Temperature) end Z = Z + dZ[i] if dZ[i] / Z < Threshold then i = i - 1 NPsisIsConverged = true NPsis = i Psis = {unpack(Psis, 1, i)} dZ = {unpack(dZ, 1, i)} break end end if NPsisIsConverged then break else NPsis = NPsis + NPsisIncrement end end else if CalculationRestrictions == nil then Psis = Eigensystem(H, StartRestrictions, NPsis) else Psis = Eigensystem(H, StartRestrictions, NPsis, {{"restrictions", CalculationRestrictions}}) end if not (type(Psis) == "table") then Psis = {Psis} end local E_gs = Psis[1] * H * Psis[1] Z = 0 for i, psi in ipairs(Psis) do local E = psi * H * psi if math.abs(E - E_gs) < Threshold ^ 2 then dZ[i] = 1 else dZ[i] = math.exp(-(E - E_gs) / Temperature) end Z = Z + dZ[i] end end -- Normalize the Boltzmann factors to unity. for i in ipairs(dZ) do dZ[i] = dZ[i] / Z end return Psis, dZ end function PrintHamiltonianAnalysis(Psis, Operators, dZ, Header, Footer) io.write(Header) for i, Psi in ipairs(Psis) do io.write(string.format("%5d", i)) for j, Operator in ipairs(Operators) do if j == 1 then io.write(string.format("%12.6f", Complex.Re(Psi * Operator * Psi))) elseif Operator == "dZ" then io.write(string.format("%12.2e", dZ[i])) else io.write(string.format("%10.4f", Complex.Re(Psi * Operator * Psi))) end end io.write("\n") end io.write(Footer) end function CalculateEnergyDifference(H1, H1Restrictions, H2, H2Restrictions) -- Calculate the energy difference between the lowest eigenstates of the two -- Hamiltonians. -- -- @param H1 userdata: The first Hamiltonian. -- @param H1Restrictions table: Restrictions of the occupation numbers for H1. -- @param H2 userdata: The second Hamiltonian. -- @param H2Restrictions table: Restrictions of the occupation numbers for H2. local E1 = 0.0 local E2 = 0.0 if H1 ~= nil and H1Restrictions ~= nil then Psis1, _ = WavefunctionsAndBoltzmannFactors(H1, 1, false, 0, nil, H1Restrictions, nil) E1 = Psis1[1] * H1 * Psis1[1] end if H2 ~= nil and H2Restrictions ~= nil then Psis2, _ = WavefunctionsAndBoltzmannFactors(H2, 1, false, 0, nil, H2Restrictions, nil) E2 = Psis2[1] * H2 * Psis2[1] end return E1 - E2 end -------------------------------------------------------------------------------- -- Analyze the initial Hamiltonian. -------------------------------------------------------------------------------- Temperature = Temperature * EnergyUnits.Kelvin.value Sk = DotProduct(WaveVector, {Sx, Sy, Sz}) Lk = DotProduct(WaveVector, {Lx, Ly, Lz}) Jk = DotProduct(WaveVector, {Jx, Jy, Jz}) Tk = DotProduct(WaveVector, {Tx, Ty, Tz}) Operators = {H_i, Ssqr, Lsqr, Jsqr, Sk, Lk, Jk, Tk, ldots_4d, N_2p, N_4d, "dZ"} Header = "Analysis of the %s Hamiltonian:\n" Header = Header .. "=================================================================================================================================\n" Header = Header .. "State E <S^2> <L^2> <J^2> <Sk> <Lk> <Jk> <Tk> <l.s> <N_2p> <N_4d> dZ\n" Header = Header .. "=================================================================================================================================\n" Footer = '=================================================================================================================================\n' local Psis_i, dZ_i = WavefunctionsAndBoltzmannFactors(H_i, NPsis, NPsisAuto, Temperature, nil, InitialRestrictions, CalculationRestrictions) PrintHamiltonianAnalysis(Psis_i, Operators, dZ_i, string.format(Header, "initial"), Footer) -- Stop the calculation if no spectra need to be calculated. if next(SpectraToCalculate) == nil then return end -------------------------------------------------------------------------------- -- Calculate and save the spectra. -------------------------------------------------------------------------------- local t = math.sqrt(1 / 2) Tx_2p_4d = NewOperator("CF", NFermions, IndexUp_4d, IndexDn_4d, IndexUp_2p, IndexDn_2p, {{1, -1, t }, {1, 1, -t }}) Ty_2p_4d = NewOperator("CF", NFermions, IndexUp_4d, IndexDn_4d, IndexUp_2p, IndexDn_2p, {{1, -1, t * I}, {1, 1, t * I}}) Tz_2p_4d = NewOperator("CF", NFermions, IndexUp_4d, IndexDn_4d, IndexUp_2p, IndexDn_2p, {{1, 0, 1 } }) Tx_4d_2p = NewOperator("CF", NFermions, IndexUp_2p, IndexDn_2p, IndexUp_4d, IndexDn_4d, {{1, -1, t }, {1, 1, -t }}) Ty_4d_2p = NewOperator("CF", NFermions, IndexUp_2p, IndexDn_2p, IndexUp_4d, IndexDn_4d, {{1, -1, t * I}, {1, 1, t * I}}) Tz_4d_2p = NewOperator("CF", NFermions, IndexUp_2p, IndexDn_2p, IndexUp_4d, IndexDn_4d, {{1, 0, 1 } }) T_2p_4d = {Tx_2p_4d, Ty_2p_4d, Tz_2p_4d} T_4d_2p = {Tx_4d_2p, Ty_4d_2p, Tz_4d_2p} if ShiftSpectra then Emin1 = Emin1 - (ZeroShift1 + ExperimentalShift1) Emax1 = Emax1 - (ZeroShift1 + ExperimentalShift1) Emin2 = Emin2 - (ZeroShift2 + ExperimentalShift2) Emax2 = Emax2 - (ZeroShift2 + ExperimentalShift2) end if CalculationRestrictions == nil then G = CreateResonantSpectra(H_m, H_f, T_2p_4d, T_4d_2p, Psis_i, {{"Emin1", Emin1}, {"Emax1", Emax1}, {"NE1", NPoints1}, {"Gamma1", Gamma1}, {"Emin2", Emin2}, {"Emax2", Emax2}, {"NE2", NPoints2}, {"Gamma2", Gamma2}, {"DenseBorder", DenseBorder}}) else G = CreateResonantSpectra(H_m, H_f, T_2p_4d, T_4d_2p, Psis_i, {{"Emin1", Emin1}, {"Emax1", Emax1}, {"NE1", NPoints1}, {"Gamma1", Gamma1}, {"Emin2", Emin2}, {"Emax2", Emax2}, {"NE2", NPoints2}, {"Gamma2", Gamma2}, {"Restrictions1", CalculationRestrictions}, {"Restrictions2", CalculationRestrictions}, {"DenseBorder", DenseBorder}}) end Giso = 0 Shift = 0 for i = 1, #Psis_i do for j = 1, #T_2p_4d * #T_4d_2p do Indexes = {} for k = 1, NPoints1 + 1 do table.insert(Indexes, k + Shift) end Giso = Giso + Spectra.Element(G, Indexes) * dZ_i[i] Shift = Shift + NPoints1 + 1 end end -- The Gaussian broadening is done using the same value for the two dimensions. Gaussian = math.min(Gaussian1, Gaussian2) if Gaussian ~= 0 then Giso.Broaden(Gaussian, 0.0) end Giso = -1 / math.pi * Giso Giso.Print({{"file", Prefix .. "_iso.spec"}})
mit
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/ithorian/ith_necklace_s05.lua
3
2848
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_ithorian_ith_necklace_s05 = object_tangible_wearables_ithorian_shared_ith_necklace_s05:new { playerRaces = { "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/mobile/vendor/ithorian_female.iff", "object/mobile/vendor/ithorian_male.iff" }, numberExperimentalProperties = {1, 1, 1}, experimentalProperties = {"XX", "XX", "XX"}, experimentalWeights = {1, 1, 1}, experimentalGroupTitles = {"null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "hitpoints"}, experimentalMin = {0, 0, 1000}, experimentalMax = {0, 0, 1000}, experimentalPrecision = {0, 0, 0}, experimentalCombineType = {0, 0, 4}, } ObjectTemplates:addTemplate(object_tangible_wearables_ithorian_ith_necklace_s05, "object/tangible/wearables/ithorian/ith_necklace_s05.iff")
agpl-3.0
TeleCU/cna2
plugins/time.lua
94
3004
-- Implement a command !time [area] which uses -- 2 Google APIs to get the desired result: -- 1. Geocoding to get from area to a lat/long pair -- 2. Timezone to get the local time in that lat/long location -- Globals -- If you have a google api key for the geocoding/timezone api api_key = nil base_api = "https://maps.googleapis.com/maps/api" dateFormat = "%A %d %B - %H:%M:%S" -- Need the utc time for the google api function utctime() return os.time(os.date("!*t")) end -- Use the geocoding api to get the lattitude and longitude with accuracy specifier -- CHECKME: this seems to work without a key?? function get_latlong(area) local api = base_api .. "/geocode/json?" local parameters = "address=".. (URL.escape(area) or "") if api_key ~= nil then parameters = parameters .. "&key="..api_key end -- Do the request local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) if (data.status == "ZERO_RESULTS") then return nil end if (data.status == "OK") then -- Get the data lat = data.results[1].geometry.location.lat lng = data.results[1].geometry.location.lng acc = data.results[1].geometry.location_type types= data.results[1].types return lat,lng,acc,types end end -- Use timezone api to get the time in the lat, -- Note: this needs an API key function get_time(lat,lng) local api = base_api .. "/timezone/json?" -- Get a timestamp (server time is relevant here) local timestamp = utctime() local parameters = "location=" .. URL.escape(lat) .. "," .. URL.escape(lng) .. "&timestamp="..URL.escape(timestamp) if api_key ~=nil then parameters = parameters .. "&key="..api_key end local res,code = https.request(api..parameters) if code ~= 200 then return nil end local data = json:decode(res) if (data.status == "ZERO_RESULTS") then return nil end if (data.status == "OK") then -- Construct what we want -- The local time in the location is: -- timestamp + rawOffset + dstOffset local localTime = timestamp + data.rawOffset + data.dstOffset return localTime, data.timeZoneId end return localTime end function getformattedLocalTime(area) if area == nil then return "The time in nowhere is never" end lat,lng,acc = get_latlong(area) if lat == nil and lng == nil then return 'It seems that in "'..area..'" they do not have a concept of time.' end local localTime, timeZoneId = get_time(lat,lng) return "The local time in "..timeZoneId.." is: ".. os.date(dateFormat,localTime) end function run(msg, matches) return getformattedLocalTime(matches[1]) end return { description = "Displays the local time in an area", usage = "!time [area]: Displays the local time in that area", patterns = {"^!time (.*)$"}, run = run } --Copyright and edit; @behroozyaghi --Persian Translate; @behroozyaghi --ch : @nod32team --کپی بدون ذکر منبع حرام است
gpl-2.0
mehdimax/mega
plugins/all.lua
184
4452
do local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(chat_id) local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'Chat stats:\n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end local function get_group_type(target) local data = load_data(_config.moderation.data) local group_type = data[tostring(target)]['group_type'] if not group_type or group_type == nil then return 'No group type available.\nUse /type in the group to set type.' end return group_type end local function get_description(target) local data = load_data(_config.moderation.data) local data_cat = 'description' if not data[tostring(target)][data_cat] then return 'No description available.' end local about = data[tostring(target)][data_cat] return about end local function get_rules(target) local data = load_data(_config.moderation.data) local data_cat = 'rules' if not data[tostring(target)][data_cat] then return 'No rules available.' end local rules = data[tostring(target)][data_cat] return rules end local function modlist(target) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] or not data[tostring(groups)][tostring(target)] then return 'Group is not added or is Realm.' end if next(data[tostring(target)]['moderators']) == nil then return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators :\n' for k,v in pairs(data[tostring(target)]['moderators']) do message = message ..i..' - @'..v..' [' ..k.. '] \n' i = i + 1 end return message end local function get_link(target) local data = load_data(_config.moderation.data) local group_link = data[tostring(target)]['settings']['set_link'] if not group_link or group_link == nil then return "No link" end return "Group link:\n"..group_link end local function all(msg,target,receiver) local data = load_data(_config.moderation.data) if not data[tostring(target)] then return end local text = "All the things I know about this group\n\n" local group_type = get_group_type(target) text = text.."Group Type: \n"..group_type if group_type == "Group" or group_type == "Realm" then local settings = show_group_settingsmod(msg,target) text = text.."\n\n"..settings elseif group_type == "SuperGroup" then local settings = show_supergroup_settingsmod(msg,target) text = text..'\n\n'..settings end local rules = get_rules(target) text = text.."\n\nRules: \n"..rules local description = get_description(target) text = text.."\n\nAbout: \n"..description local modlist = modlist(target) text = text.."\n\nMods: \n"..modlist local link = get_link(target) text = text.."\n\nLink: \n"..link local stats = chat_stats(target) text = text.."\n\n"..stats local mutes_list = mutes_list(target) text = text.."\n\n"..mutes_list local muted_user_list = muted_user_list(target) text = text.."\n\n"..muted_user_list local ban_list = ban_list(target) text = text.."\n\n"..ban_list local file = io.open("./groups/all/"..target.."all.txt", "w") file:write(text) file:flush() file:close() send_document(receiver,"./groups/all/"..target.."all.txt", ok_cb, false) return end local function run(msg, matches) if matches[1] == "all" and matches[2] and is_owner2(msg.from.id, matches[2]) then local receiver = get_receiver(msg) local target = matches[2] return all(msg,target,receiver) end if not is_owner(msg) then return end if matches[1] == "all" and not matches[2] then local receiver = get_receiver(msg) return all(msg,msg.to.id,receiver) end end return { patterns = { "^[#!/](all)$", "^[#!/](all) (%d+)$" }, run = run } end
gpl-2.0
sprunk/Zero-K
units/gunshipheavyskirm.lua
1
3749
unitDef = { unitname = [[gunshipheavyskirm]], name = [[Nimbus]], description = [[Fire Support Gunship]], acceleration = 0.2, brakeRate = 0.16, buildCostMetal = 760, builder = false, buildPic = [[gunshipheavyskirm.png]], canFly = true, canGuard = true, canMove = true, canPatrol = true, canSubmerge = false, category = [[GUNSHIP]], collide = true, collisionVolumeOffsets = [[0 0 -5]], collisionVolumeScales = [[40 20 60]], collisionVolumeType = [[box]], corpse = [[DEAD]], cruiseAlt = 240, customParams = { airstrafecontrol = [[0]], modelradius = [[10]], }, explodeAs = [[GUNSHIPEX]], floater = true, footprintX = 3, footprintZ = 3, hoverAttack = true, iconType = [[heavygunshipskirm]], idleAutoHeal = 5, idleTime = 1800, maneuverleashlength = [[1280]], maxDamage = 2800, maxVelocity = 3.3, minCloakDistance = 75, noAutoFire = false, noChaseCategory = [[TERRAFORM SATELLITE SUB]], objectName = [[stingray.s3o]], script = [[gunshipheavyskirm.lua]], selfDestructAs = [[GUNSHIPEX]], sfxtypes = { explosiongenerators = { [[custom:brawlermuzzle]], [[custom:emg_shells_m]], }, }, sightDistance = 600, turnRate = 600, workerTime = 0, weapons = { { def = [[EMG]], mainDir = [[0 0 1]], maxAngleDif = 70, onlyTargetCategory = [[SWIM LAND SHIP SINK TURRET FLOAT GUNSHIP FIXEDWING HOVER]], }, }, weaponDefs = { EMG = { name = [[Heavy Pulse MG]], areaOfEffect = 40, avoidFeature = false, burnBlow = true, burst = 4, burstrate = 0.1, collideFriendly = false, craterBoost = 0.15, craterMult = 0.3, customparams = { combatrange = 650, light_camera_height = 2000, light_color = [[0.9 0.84 0.45]], light_ground_height = 120, }, damage = { default = 19.3, subs = 1.0, }, edgeEffectiveness = 0.5, explosionGenerator = [[custom:EMG_HIT_HE]], firestarter = 70, impulseBoost = 0, impulseFactor = 0.2, interceptedByShieldType = 1, myGravity = 0.15, noSelfDamage = true, range = 600, reloadtime = 0.433, rgbColor = [[1 0.95 0.5]], soundHit = [[weapon/cannon/emg_hit]], soundStart = [[weapon/cannon/brawler_emg]], sprayAngle = 1400, tolerance = 2000, turret = true, weaponTimer = 1, weaponType = [[Cannon]], weaponVelocity = 420, }, }, featureDefs = { DEAD = { blocking = true, featureDead = [[HEAP]], footprintX = 2, footprintZ = 2, object = [[brawler_d.s3o]], }, HEAP = { blocking = false, footprintX = 2, footprintZ = 2, object = [[debris2x2c.s3o]], }, }, } return lowerkeys({ gunshipheavyskirm = unitDef })
gpl-2.0
jk3064/lups
lups/ParticleClasses/StaticParticles.lua
1
11273
-- $Id: StaticParticles.lua 3345 2008-12-02 00:03:50Z jk $ ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- local StaticParticles = {} StaticParticles.__index = StaticParticles local billShader,sizeUniform,frameUniform local colormapUniform,colorsUniform = {},0 ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function StaticParticles.GetInfo() return { name = "StaticParticles", backup = "", --// backup class, if this class doesn't work (old cards,ati's,etc.) desc = "", layer = 0, --// extreme simply z-ordering :x --// gfx requirement fbo = false, shader = true, rtt = false, ctt = false, } end StaticParticles.Default = { particles = {}, dlist = 0, --// visibility check los = true, airLos = true, radar = false, emitVector = {0,1,0}, pos = {0,0,0}, --// start pos partpos = "0,0,0", --// particle relative start pos (can contain lua code!) layer = 0, life = 0, lifeSpread = 0, rot2Speed = 0, --// global effect rotation size = 0, sizeSpread = 0, sizeGrowth = 0, colormap = { {0, 0, 0, 0} }, --//max 12 entries srcBlend = GL.ONE, dstBlend = GL.ONE_MINUS_SRC_ALPHA, alphaTest = 0, --FIXME texture = '', count = 1, repeatEffect = false, --can be a number,too } ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- --// speed ups local abs = math.abs local sqrt = math.sqrt local rand = math.random local twopi= 2*math.pi local cos = math.cos local sin = math.sin local min = math.min local spGetUnitLosState = Spring.GetUnitLosState local spGetPositionLosState = Spring.GetPositionLosState local spGetUnitViewPosition = Spring.GetUnitViewPosition local spIsSphereInView = Spring.IsSphereInView local spGetUnitRadius = Spring.GetUnitRadius local spGetProjectilePosition = Spring.GetProjectilePosition local glTexture = gl.Texture local glBlending = gl.Blending local glUniform = gl.Uniform local glUniformInt = gl.UniformInt local glPushMatrix = gl.PushMatrix local glPopMatrix = gl.PopMatrix local glTranslate = gl.Translate local glCallList = gl.CallList local glRotate = gl.Rotate local glColor = gl.Color local glBeginEnd = gl.BeginEnd local GL_QUADS = GL.QUADS local glMultiTexCoord= gl.MultiTexCoord local glVertex = gl.Vertex ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function StaticParticles:CreateParticleAttributes(partpos,n) local life, pos, size; size = rand()*self.sizeSpread life = self.life + rand()*self.lifeSpread local part = {size=self.size+size,life=life,i=n} pos = { ProcessParamCode(partpos, part) } return life, size, pos[1],pos[2],pos[3]; end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- local lasttexture = nil function StaticParticles:BeginDraw() gl.UseShader(billShader) lasttexture = nil end function StaticParticles:EndDraw() glTexture(false) glBlending(GL.SRC_ALPHA, GL.ONE_MINUS_SRC_ALPHA) gl.UseShader(0) end function StaticParticles:Draw() if (lasttexture ~= self.texture) then glTexture(self.texture) lasttexture = self.texture end glBlending(self.srcBlend,self.dstBlend) glUniform(sizeUniform,self.usize) glUniform(frameUniform,self.frame) glPushMatrix() glTranslate(self.pos[1],self.pos[2],self.pos[3]) glRotate(90,self.emitVector[1],self.emitVector[2],self.emitVector[3]) glRotate(self.rot2Speed*self.frame,0,1,0) glCallList(self.dlist) glPopMatrix() end local function DrawParticleForDList(size,life,x,y,z,colors) glMultiTexCoord(0,x,y,z,1.0) glMultiTexCoord(1,size,colors/life) glVertex(-0.5,-0.5,0,0) glVertex( 0.5,-0.5,1,0) glVertex( 0.5, 0.5,1,1) glVertex(-0.5, 0.5,0,1) end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function StaticParticles:Initialize() billShader = gl.CreateShader({ vertex = [[ uniform float size; uniform float frame; uniform vec4 colormap[12]; uniform int colors; varying vec2 texCoord; void main() { #define pos gl_MultiTexCoord0 #define csize gl_MultiTexCoord1.x #define clrslife gl_MultiTexCoord1.y #define texcoord gl_Vertex.pq #define billboardpos gl_Vertex.xy #define pos gl_MultiTexCoord0 #define csize gl_MultiTexCoord1.x #define clrslife gl_MultiTexCoord1.y #define texcoord gl_Vertex.pq #define billboardpos gl_Vertex.xy float cpos = frame*clrslife; int ipos1 = int(cpos); float psize = csize + size; if (ipos1>colors || psize<=0.0) { // paste dead particles offscreen, this way we don't dump the fragment shader with it const vec4 offscreen = vec4(-2000.0,-2000.0,-2000.0,-2000.0); gl_Position = offscreen; }else{ int ipos2 = ipos1+1; if (ipos2>colors) ipos2 = colors; gl_FrontColor = mix(colormap[ipos1],colormap[ipos2],fract(cpos)); // calc vertex position gl_Position = gl_ModelViewMatrix * pos; // offset vertex from center of the polygon gl_Position.xy += billboardpos * psize; // end gl_Position = gl_ProjectionMatrix * gl_Position; texCoord = texcoord; } } ]], fragment = [[ uniform sampler2D tex0; varying vec2 texCoord; void main() { gl_FragColor = texture2D(tex0,texCoord) * gl_Color; } ]], uniformInt = { tex0 = 0, }, uniform = { frame = 0, size = 0, }, }) if (billShader==nil) then print(PRIO_MAJOR,"LUPS->StaticParticles: Critical Shader Error: " ..gl.GetShaderLog()) return false end sizeUniform = gl.GetUniformLocation(billShader,"size") frameUniform = gl.GetUniformLocation(billShader,"frame") colorsUniform = gl.GetUniformLocation(billShader,"colors") for i=1,12 do colormapUniform[i] = gl.GetUniformLocation(billShader,"colormap["..(i-1).."]") end end function StaticParticles:Finalize() gl.DeleteShader(billShader) end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function StaticParticles:Update(n) self.frame = self.frame + n self.usize = self.usize + n*self.sizeGrowth end -- used if repeatEffect=true; function StaticParticles:ReInitialize() self.usize = self.size self.frame = 0 self.dieGameFrame = self.dieGameFrame + self.life + self.lifeSpread end function StaticParticles:CreateParticle() local maxSpawnRadius = 0 self.ncolors = #self.colormap-1 local partposCode = ParseParamString(self.partpos) self.dlist = gl.CreateList(function() glUniformInt(colorsUniform, self.ncolors) for i=1,min(self.ncolors+1,12) do local color = self.colormap[i] glUniform( colormapUniform[i] , color[1], color[2], color[3], color[4] ) end gl.BeginEnd(GL.QUADS, function() for i=1,self.count do local life,size,x,y,z = self:CreateParticleAttributes(partposCode,i-1) DrawParticleForDList(size,life, x,y,z, -- relative start pos self.ncolors) local spawnDist = sqrt(x*x+y*y+z*z) if (spawnDist>maxSpawnRadius) then maxSpawnRadius=spawnDist end end end) end) self.usize = self.size self.frame = 0 self.firstGameFrame = Spring.GetGameFrame() self.dieGameFrame = self.firstGameFrame + self.life + self.lifeSpread --// visibility check vars self.radius = self.size + self.sizeSpread + maxSpawnRadius + 100 self.sphereGrowth = self.sizeGrowth end function StaticParticles:Destroy() for _,part in ipairs(self.particles) do gl.DeleteList(part.dlist) end --gl.DeleteTexture(self.texture) end function StaticParticles:Visible() local radius = self.radius + self.frame*(self.sphereGrowth) --FIXME: frame is only updated on Update() local posX,posY,posZ = self.pos[1],self.pos[2],self.pos[3] local losState if (self.unit and not self.worldspace) then losState = (spGetUnitLosState(self.unit, LocalAllyTeamID) or {}).los or false local ux,uy,uz = spGetUnitViewPosition(self.unit) posX,posY,posZ = posX+ux,posY+uy,posZ+uz radius = radius + spGetUnitRadius(self.unit) elseif (self.projectile and not self.worldspace) then local px,py,pz = spGetProjectilePosition(self.projectile) posX,posY,posZ = posX+px,posY+py,posZ+pz end if (losState==nil) then if (self.radar) then losState = IsPosInRadar(posX,posY,posZ, LocalAllyTeamID) end if ((not losState) and self.airLos) then losState = IsPosInAirLos(posX,posY,posZ, LocalAllyTeamID) end if ((not losState) and self.los) then losState = IsPosInLos(posX,posY,posZ, LocalAllyTeamID) end end return (losState)and(spIsSphereInView(posX,posY,posZ,radius)) end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- function StaticParticles.Create(Options) local newObject = MergeTable(Options, StaticParticles.Default) setmetatable(newObject,StaticParticles) --// make handle lookup newObject:CreateParticle() return newObject end ----------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------- return StaticParticles
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/dress/dress_s18.lua
3
4604
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_dress_dress_s18 = object_tangible_wearables_dress_shared_dress_s18:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff", "object/mobile/vendor/aqualish_female.iff", "object/mobile/vendor/aqualish_male.iff", "object/mobile/vendor/bith_female.iff", "object/mobile/vendor/bith_male.iff", "object/mobile/vendor/bothan_female.iff", "object/mobile/vendor/bothan_male.iff", "object/mobile/vendor/devaronian_male.iff", "object/mobile/vendor/gran_male.iff", "object/mobile/vendor/human_female.iff", "object/mobile/vendor/human_male.iff", "object/mobile/vendor/ishi_tib_male.iff", "object/mobile/vendor/moncal_female.iff", "object/mobile/vendor/moncal_male.iff", "object/mobile/vendor/nikto_male.iff", "object/mobile/vendor/quarren_male.iff", "object/mobile/vendor/rodian_female.iff", "object/mobile/vendor/rodian_male.iff", "object/mobile/vendor/sullustan_female.iff", "object/mobile/vendor/sullustan_male.iff", "object/mobile/vendor/trandoshan_female.iff", "object/mobile/vendor/trandoshan_male.iff", "object/mobile/vendor/twilek_female.iff", "object/mobile/vendor/twilek_male.iff", "object/mobile/vendor/weequay_male.iff", "object/mobile/vendor/zabrak_female.iff", "object/mobile/vendor/zabrak_male.iff" }, numberExperimentalProperties = {1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "XX"}, experimentalWeights = {1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints"}, experimentalMin = {0, 0, 0, 1000}, experimentalMax = {0, 0, 0, 1000}, experimentalPrecision = {0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 4}, } ObjectTemplates:addTemplate(object_tangible_wearables_dress_dress_s18, "object/tangible/wearables/dress/dress_s18.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/droid/component/data_storage_module_2.lua
1
3348
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_droid_component_data_storage_module_2 = object_draft_schematic_droid_component_shared_data_storage_module_2:new { templateType = DRAFTSCHEMATIC, customObjectName = "Level 2 Droid Data Module", craftingToolTab = 32, -- (See DraftSchematicObjectTemplate.h) complexity = 17, size = 2, xpType = "crafting_droid_general", xp = 50, assemblySkill = "droid_assembly", experimentingSkill = "droid_experimentation", customizationSkill = "droid_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n"}, ingredientTitleNames = {"module_frame", "contaminent_neutralization_medium", "thermal_shielding", "data_storage_matrix"}, ingredientSlotType = {0, 0, 0, 0}, resourceTypes = {"copper", "gas_inert", "ore", "metal"}, resourceQuantities = {9, 4, 4, 7}, contribution = {100, 100, 100, 100}, targetTemplate = "object/tangible/component/droid/data_storage_module_2.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_droid_component_data_storage_module_2, "object/draft_schematic/droid/component/data_storage_module_2.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/ship/yt1300.lua
3
2132
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_ship_yt1300 = object_ship_shared_yt1300:new { } ObjectTemplates:addTemplate(object_ship_yt1300, "object/ship/yt1300.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/ship/spacestation_rebel.lua
3
2180
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_ship_spacestation_rebel = object_ship_shared_spacestation_rebel:new { } ObjectTemplates:addTemplate(object_ship_spacestation_rebel, "object/ship/spacestation_rebel.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/loot/quest/schematic_apron_s01_quest_03.lua
1
2588
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_loot_quest_schematic_apron_s01_quest_03 = object_tangible_loot_quest_shared_schematic_apron_s01_quest_03:new { templateType = LOOTSCHEMATIC, objectMenuComponent = "LootSchematicMenuComponent", attributeListComponent = "LootSchematicAttributeListComponent", requiredSkill = "crafting_tailor_field_03", targetDraftSchematic = "object/draft_schematic/clothing/clothing_apron_field_01_quest_03.iff", targetUseCount = 3 } ObjectTemplates:addTemplate(object_tangible_loot_quest_schematic_apron_s01_quest_03, "object/tangible/loot/quest/schematic_apron_s01_quest_03.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/droid/droid_r3_advanced.lua
1
3829
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_droid_droid_r3_advanced = object_draft_schematic_droid_shared_droid_r3_advanced:new { templateType = DRAFTSCHEMATIC, customObjectName = "Deed for: R3 Droid, Advanced Model", craftingToolTab = 32, -- (See DraftSchematicObjectTemplate.h) complexity = 45, size = 1, xpType = "crafting_droid_general", xp = 560, assemblySkill = "droid_assembly", experimentingSkill = "droid_experimentation", customizationSkill = "droid_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n", "craft_droid_ingredients_n"}, ingredientTitleNames = {"old_shell_reinforcement", "upgrade_electronics_bay", "base_chassis", "general_droid_module_package", "general_droid_module_package2", "droid_defensive_module", "droid_defensive_module2"}, ingredientSlotType = {0, 0, 1, 3, 3, 3, 3}, resourceTypes = {"chemical", "chemical", "object/tangible/component/droid/shared_r3_droid_chassis.iff", "object/tangible/component/droid/shared_combat_socket_bank.iff", "object/tangible/component/droid/shared_combat_socket_bank.iff", "object/tangible/component/droid/shared_defensive_module_base.iff", "object/tangible/component/droid/shared_defensive_module_base.iff"}, resourceQuantities = {90, 190, 1, 1, 1, 1, 1}, contribution = {100, 100, 100, 100, 100, 100, 100}, targetTemplate = "object/tangible/deed/pet_deed/deed_r3_advanced_basic.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_droid_droid_r3_advanced, "object/draft_schematic/droid/droid_r3_advanced.iff")
agpl-3.0
sprunk/Zero-K
units/jumpraid.lua
1
5292
unitDef = { unitname = [[jumpraid]], name = [[Pyro]], description = [[Raider/Riot Jumper]], acceleration = 0.4, brakeRate = 1.2, buildCostMetal = 220, builder = false, buildPic = [[jumpraid.png]], canGuard = true, canMove = true, canPatrol = true, category = [[LAND FIREPROOF]], selectionVolumeOffsets = [[0 0 0]], selectionVolumeScales = [[30 30 30]], selectionVolumeType = [[ellipsoid]], corpse = [[DEAD]], customParams = { canjump = 1, jump_range = 400, jump_speed = 6, jump_reload = 10, jump_from_midair = 1, fireproof = [[1]], stats_show_death_explosion = 1, }, explodeAs = [[PYRO_DEATH]], footprintX = 2, footprintZ = 2, iconType = [[jumpjetraider]], idleAutoHeal = 5, idleTime = 1800, leaveTracks = true, maxDamage = 620, maxSlope = 36, maxVelocity = 3, maxWaterDepth = 22, minCloakDistance = 75, movementClass = [[KBOT2]], noAutoFire = false, noChaseCategory = [[FIXEDWING GUNSHIP SUB]], objectName = [[m-5.s3o]], script = [[jumpraid.lua]], selfDestructAs = [[PYRO_DEATH]], selfDestructCountdown = 5, sfxtypes = { explosiongenerators = { [[custom:PILOT]], [[custom:PILOT2]], [[custom:RAIDMUZZLE]], [[custom:VINDIBACK]], }, }, sightDistance = 420, trackOffset = 0, trackStrength = 8, trackStretch = 1, trackType = [[ComTrack]], trackWidth = 22, turnRate = 1800, upright = true, workerTime = 0, weapons = { { def = [[FLAMETHROWER]], badTargetCategory = [[FIREPROOF]], onlyTargetCategory = [[SWIM LAND SINK TURRET FLOAT SHIP HOVER GUNSHIP FIXEDWING]], }, }, weaponDefs = { FLAMETHROWER = { name = [[Flamethrower]], areaOfEffect = 64, avoidGround = false, avoidFeature = false, avoidFriendly = true, collideFeature = false, collideGround = false, coreThickness = 0, craterBoost = 0, craterMult = 0, cegTag = [[flamer]], customParams = { flamethrower = [[1]], setunitsonfire = "1", burnchance = "0.4", -- Per-impact burntime = [[450]], light_camera_height = 2800, light_color = [[0.6 0.39 0.18]], light_radius = 260, light_fade_time = 10, light_beam_mult_frames = 5, light_beam_mult = 5, combatrange = 280, }, damage = { default = 8.5, subs = 0.01, }, duration = 0.01, explosionGenerator = [[custom:SMOKE]], fallOffRate = 1, fireStarter = 100, heightMod = 1, impulseBoost = 0, impulseFactor = 0, intensity = 0.3, interceptedByShieldType = 1, noExplode = true, noSelfDamage = true, range = 260, reloadtime = 0.133, rgbColor = [[1 1 1]], soundStart = [[weapon/flamethrower]], soundTrigger = true, texture1 = [[flame]], thickness = 0, tolerance = 5000, turret = true, weaponType = [[LaserCannon]], weaponVelocity = 800, }, PYRO_DEATH = { name = [[Napalm Blast]], areaofeffect = 256, craterboost = 1, cratermult = 3.5, customparams = { setunitsonfire = "1", burnchance = "1", burntime = 60, area_damage = 1, area_damage_radius = 128, area_damage_dps = 20, area_damage_duration = 13.3, }, damage = { default = 50, }, edgeeffectiveness = 0.5, explosionGenerator = [[custom:napalm_pyro]], impulseboost = 0, impulsefactor = 0, soundhit = [[explosion/ex_med3]], }, }, featureDefs = { DEAD = { blocking = false, featureDead = [[HEAP]], footprintX = 2, footprintZ = 2, object = [[m-5_dead.s3o]], }, HEAP = { blocking = false, footprintX = 2, footprintZ = 2, object = [[debris2x2c.s3o]], }, }, } return lowerkeys({ jumpraid = unitDef })
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/crafted/reactor/objects.lua
3
56197
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_ship_crafted_reactor_shared_advanced_fusion_core = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_advanced_fusion_core.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:advanced_fusion_core", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:advanced_fusion_core", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2957310385, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_advanced_fusion_core, "object/tangible/ship/crafted/reactor/shared_advanced_fusion_core.iff") object_tangible_ship_crafted_reactor_shared_advanced_power_distributor = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_advanced_power_distributor.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:advanced_power_distributor", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:advanced_power_distributor", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4065301062, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_advanced_power_distributor, "object/tangible/ship/crafted/reactor/shared_advanced_power_distributor.iff") object_tangible_ship_crafted_reactor_shared_base_reactor = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_base_reactor.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/cmp_xwing_cowl_neg_s02.apt", arrangementDescriptorFilename = "", certificationsRequired = {"cert_ordnance_level1"}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@base_reactor:base", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@base_reactor:base", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4073763603, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_component_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_base_reactor, "object/tangible/ship/crafted/reactor/shared_base_reactor.iff") object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:base_reactor_subcomponent", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:base_reactor_subcomponent", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2892822392, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent, "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff") object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent_mk1 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:base_reactor_subcomponent_mk1", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:base_reactor_subcomponent_mk1", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3936392569, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk3.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk2.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent_mk1, "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk1.iff") object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent_mk2 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:base_reactor_subcomponent_mk2", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:base_reactor_subcomponent_mk2", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 834092526, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk3.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent_mk2, "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk2.iff") object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent_mk3 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:base_reactor_subcomponent_mk3", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:base_reactor_subcomponent_mk3", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2025478755, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent_mk3, "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk3.iff") object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent_mk4 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:base_reactor_subcomponent_mk4", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:base_reactor_subcomponent_mk4", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2203677047, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent_mk4, "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff") object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent_mk5 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:base_reactor_subcomponent_mk5", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:base_reactor_subcomponent_mk5", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3394508538, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_base_reactor_subcomponent_mk5, "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff") object_tangible_ship_crafted_reactor_shared_basic_reactor = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_basic_reactor.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/cmp_xwing_cowl_neg_s02.apt", arrangementDescriptorFilename = "", certificationsRequired = {"cert_ordnance_level1"}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_n:base_reactor", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:base_reactor", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1900869763, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_component_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_basic_reactor, "object/tangible/ship/crafted/reactor/shared_basic_reactor.iff") object_tangible_ship_crafted_reactor_shared_fusion_reactor_mk1 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_fusion_reactor_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {"cert_ordnance_level1"}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:fusion_reactor_mk1", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:fusion_reactor_mk1", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3172827767, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_component_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_fusion_reactor_mk1, "object/tangible/ship/crafted/reactor/shared_fusion_reactor_mk1.iff") object_tangible_ship_crafted_reactor_shared_fusion_reactor_mk2 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_fusion_reactor_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {"cert_ordnance_level3"}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:fusion_reactor_mk2", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:fusion_reactor_mk2", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1711942368, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_component_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_fusion_reactor_mk2, "object/tangible/ship/crafted/reactor/shared_fusion_reactor_mk2.iff") object_tangible_ship_crafted_reactor_shared_fusion_reactor_mk3 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_fusion_reactor_mk3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {"cert_ordnance_level5"}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:fusion_reactor_mk3", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:fusion_reactor_mk3", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 789007725, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_component_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_fusion_reactor_mk3, "object/tangible/ship/crafted/reactor/shared_fusion_reactor_mk3.iff") object_tangible_ship_crafted_reactor_shared_fusion_reactor_mk4 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_fusion_reactor_mk4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {"cert_ordnance_level7"}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:fusion_reactor_mk4", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:fusion_reactor_mk4", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3571738233, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_component_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_fusion_reactor_mk4, "object/tangible/ship/crafted/reactor/shared_fusion_reactor_mk4.iff") object_tangible_ship_crafted_reactor_shared_fusion_reactor_mk5 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_fusion_reactor_mk5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {"cert_ordnance_level9"}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:fusion_reactor_mk5", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:fusion_reactor_mk5", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2649293300, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_component_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_fusion_reactor_mk5, "object/tangible/ship/crafted/reactor/shared_fusion_reactor_mk5.iff") object_tangible_ship_crafted_reactor_shared_reactor_limiter_mk1 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_reactor_limiter_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:reactor_limiter_mk1", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:reactor_limiter_mk1", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 118151162, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk3.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk2.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk1.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_reactor_limiter_mk1, "object/tangible/ship/crafted/reactor/shared_reactor_limiter_mk1.iff") object_tangible_ship_crafted_reactor_shared_reactor_limiter_mk2 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_reactor_limiter_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:reactor_limiter_mk2", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:reactor_limiter_mk2", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3692920685, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk3.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk2.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_reactor_limiter_mk2, "object/tangible/ship/crafted/reactor/shared_reactor_limiter_mk2.iff") object_tangible_ship_crafted_reactor_shared_reactor_limiter_mk3 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_reactor_limiter_mk3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:reactor_limiter_mk3", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:reactor_limiter_mk3", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2500860128, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk3.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_reactor_limiter_mk3, "object/tangible/ship/crafted/reactor/shared_reactor_limiter_mk3.iff") object_tangible_ship_crafted_reactor_shared_reactor_limiter_mk4 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_reactor_limiter_mk4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:reactor_limiter_mk4", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:reactor_limiter_mk4", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1861432308, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_reactor_limiter_mk4, "object/tangible/ship/crafted/reactor/shared_reactor_limiter_mk4.iff") object_tangible_ship_crafted_reactor_shared_reactor_limiter_mk5 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_reactor_limiter_mk5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:reactor_limiter_mk5", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:reactor_limiter_mk5", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 670979193, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_reactor_limiter_mk5, "object/tangible/ship/crafted/reactor/shared_reactor_limiter_mk5.iff") object_tangible_ship_crafted_reactor_shared_reactor_overcharger_mk1 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_reactor_overcharger_mk1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:reactor_overcharger_mk1", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:reactor_overcharger_mk1", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1124351052, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk3.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk2.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk1.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_reactor_overcharger_mk1, "object/tangible/ship/crafted/reactor/shared_reactor_overcharger_mk1.iff") object_tangible_ship_crafted_reactor_shared_reactor_overcharger_mk2 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_reactor_overcharger_mk2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:reactor_overcharger_mk2", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:reactor_overcharger_mk2", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2551420123, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk3.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk2.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_reactor_overcharger_mk2, "object/tangible/ship/crafted/reactor/shared_reactor_overcharger_mk2.iff") object_tangible_ship_crafted_reactor_shared_reactor_overcharger_mk3 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_reactor_overcharger_mk3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:reactor_overcharger_mk3", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:reactor_overcharger_mk3", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3508466518, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk3.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_reactor_overcharger_mk3, "object/tangible/ship/crafted/reactor/shared_reactor_overcharger_mk3.iff") object_tangible_ship_crafted_reactor_shared_reactor_overcharger_mk4 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_reactor_overcharger_mk4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:reactor_overcharger_mk4", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:reactor_overcharger_mk4", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 721279042, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk4.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_reactor_overcharger_mk4, "object/tangible/ship/crafted/reactor/shared_reactor_overcharger_mk4.iff") object_tangible_ship_crafted_reactor_shared_reactor_overcharger_mk5 = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_reactor_overcharger_mk5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:reactor_overcharger_mk5", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:reactor_overcharger_mk5", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1676722127, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent.iff", "object/tangible/ship/crafted/reactor/shared_base_reactor_subcomponent_mk5.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_reactor_overcharger_mk5, "object/tangible/ship/crafted/reactor/shared_reactor_overcharger_mk5.iff") object_tangible_ship_crafted_reactor_shared_standard_fusion_core = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_standard_fusion_core.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:standard_fusion_core", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:standard_fusion_core", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3532622984, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_standard_fusion_core, "object/tangible/ship/crafted/reactor/shared_standard_fusion_core.iff") object_tangible_ship_crafted_reactor_shared_standard_power_distributor = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/ship/crafted/reactor/shared_standard_power_distributor.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ship_component_reactor_s01.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 1073741825, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@space_crafting_d:standard_power_distributor", gameObjectType = 1073741825, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@space_crafting_n:standard_power_distributor", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2827748660, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/ship/components/base/shared_ship_subcomponent_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_ship_crafted_reactor_shared_standard_power_distributor, "object/tangible/ship/crafted/reactor/shared_standard_power_distributor.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/loot/dungeon/corellian_corvette/rebel_assassin_filler02.lua
2
2357
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_loot_dungeon_corellian_corvette_rebel_assassin_filler02 = object_tangible_loot_dungeon_corellian_corvette_shared_rebel_assassin_filler02:new { noTrade = 1, } ObjectTemplates:addTemplate(object_tangible_loot_dungeon_corellian_corvette_rebel_assassin_filler02, "object/tangible/loot/dungeon/corellian_corvette/rebel_assassin_filler02.iff")
agpl-3.0
sprunk/Zero-K
LuaUI/Widgets/chili/Controls/label.lua
8
2940
--// ============================================================================= --- Label module --- Label fields. -- Inherits from Control. -- @see control.Control -- @table Label -- @string[opt = "left"] align alignment -- @string[opt = "linecenter"] valign vertical alignment -- @string[opt = "no text"] caption text to be displayed Label = Control:Inherit{ classname = "label", defaultWidth = 70, defaultHeight = 20, padding = {0, 0, 0, 0}, autosize = true, autoObeyLineHeight = true, --// (needs autosize) if true, autosize will obey the lineHeight (- > texts with the same line count will have the same height) align = "left", valign = "linecenter", --// usefull too "ascender" caption = "no text", noFont = false, } local this = Label local inherited = this.inherited --// ============================================================================= function Label:New(obj) obj = inherited.New(self, obj) obj:SetCaption(obj.caption) return obj end --// ============================================================================= --- Set the label caption -- @string newcaption new caption to be set function Label:SetCaption(newcaption) if (self.caption == newcaption) then return end self.caption = newcaption self:UpdateLayout() self:Invalidate() end function Label:UpdateLayout() local font = self.font if (self.autosize) then self._caption = self.caption local w = font:GetTextWidth(self.caption); local h, d, numLines = font:GetTextHeight(self.caption); h = h + 1 if (self.autoObeyLineHeight) then h = math.ceil(numLines * font:GetLineHeight()) else h = math.ceil(h-d) end if font.shadow then w = w + 2 + font.size * 0.1 h = h + 2 + font.size * 0.1 elseif font.outline then w = w + 2 + font.size * font.outlineWidth h = h + 2 + font.size * font.outlineWidth end local x = self.x local y = self.y if self.valign == "center" then y = math.round(y + (self.height - h) * 0.5) elseif self.valign == "bottom" then y = y + self.height - h elseif self.valign == "top" then else end if self.align == "left" then elseif self.align == "right" then x = x + self.width - w elseif self.align == "center" then x = math.round(x + (self.width - w) * 0.5) end self:_UpdateConstraints(x, y, w, h) else self._caption = font:WrapText(self.caption, self.width, self.height) end end --// ============================================================================= function Label:DrawControl() local font = self.font font:DrawInBox(self._caption, 0, 0, self.width, self.height, self.align, self.valign) if (self.debug) then gl.Color(0, 1, 0, 0.5) gl.PolygonMode(GL.FRONT_AND_BACK, GL.LINE) gl.LineWidth(2) gl.Rect(0, 0, self.width, self.height) gl.LineWidth(1) gl.PolygonMode(GL.FRONT_AND_BACK, GL.FILL) end end --// =============================================================================
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/weapon/wpn_taim_kx9.lua
3
2264
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_weapon_wpn_taim_kx9 = object_tangible_ship_components_weapon_shared_wpn_taim_kx9:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_weapon_wpn_taim_kx9, "object/tangible/ship/components/weapon/wpn_taim_kx9.iff")
agpl-3.0
sousoux/luvit
tests/test-dns.lua
2
3742
--[[ Copyright 2012 The Luvit Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] require("helper") local dns = require('dns') local net = require('net') local resolveCbHappened dns.resolve4('luvit.io') dns.resolve6('luvit.io') dns.reverse('8.8.8.8') dns.resolveMx('luvit.io') dns.resolveNs('luvit.io') dns.resolveSrv('_jabber._tcp.google.com') dns.resolveCname('api.luvit.io') dns.resolveTxt('google.com') dns.resolve4('luvit.io', function(err, addresses) resolveCbHappened = 1 assert(type(err) == 'nil') assert(type(addresses) == 'table') assert(#addresses > 0) end) dns.resolve6('ipv6.google.com', function(err, addresses) assert(type(err) == 'nil') assert(type(addresses) == 'table') assert(#addresses > 0) end) dns.lookup('google.com', function(err, addresses) assert(type(err) == 'nil') assert(type(addresses) == 'string') end) dns.reverse('8.8.8.8', function(err, addresses) assert(type(err) == 'nil') assert(type(addresses) == 'table') for i=1,#addresses do assert(type(addresses[i]) == 'string') end end) dns.reverse('2001:4860:4860::8888', function(err, addresses) assert(type(err) == 'nil') assert(type(addresses) == 'table') for i=1,#addresses do assert(type(addresses[i]) == 'string') end end) dns.reverse('bogus ip', function(err, addresses) assert(type(err) ~= 'nil') assert(type(addresses) == 'nil') end) dns.resolveMx('rackspace.com', function(err, addresses) assert(type(err) == 'nil') assert(type(addresses) == 'table') for i=1,#addresses do assert(addresses[i].priority) assert(addresses[i].exchange) end end) dns.resolveNs('luvit.io', function(err, addresses) assert(type(err) == 'nil') assert(type(addresses) == 'table') for i=1,#addresses do assert(type(addresses[i]) == 'string') end end) dns.resolveSrv('_jabber._tcp.google.com', function(err, addresses) assert(type(err) == 'nil') assert(type(addresses) == 'table') for i=1,#addresses do assert(type(addresses[i].name) == 'string') assert(type(addresses[i].port) == 'number') assert(type(addresses[i].priority) == 'number') assert(type(addresses[i].weight) == 'number') end end) dns.resolveCname('ghs.google.com', function(err, names) assert(type(err) == 'nil') assert(type(names) == 'table') assert(#names == 1) end) dns.resolveTxt('google.com', function(err, records) assert(type(err) == 'nil') assert(type(records) == 'table') for i=1,#records do assert(type(records[i]) == 'string') end end) dns.lookup('::1', function(err, ip, family) assert(type(err) == 'nil') assert(type(ip) == 'string') assert(type(family) == 'number') end) process:on('exit', function() assert(resolveCbHappened ~= nil) end) assert(net.isIP('127.0.0.1') == 4) assert(net.isIP('::1') == 6) assert(net.isIP('bogus_ip') == 0) assert(net.isIPv4('127.0.0.1') == 4) assert(net.isIPv4('::1') == 0) assert(net.isIPv6('127.0.0.1') == 0) assert(net.isIPv6('::1') == 6) -- Test the deprecated function prototypes assert(dns.isIP('127.0.0.1') == 4) assert(dns.isIP('::1') == 6) assert(dns.isIP('bogus_ip') == 0) assert(dns.isIPv4('127.0.0.1') == 4) assert(dns.isIPv4('::1') == 0) assert(dns.isIPv6('127.0.0.1') == 0) assert(dns.isIPv6('::1') == 6)
apache-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/clothing/clothing_bandolier_field_03.lua
1
3564
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_clothing_clothing_bandolier_field_03 = object_draft_schematic_clothing_shared_clothing_bandolier_field_03:new { templateType = DRAFTSCHEMATIC, customObjectName = "Two-Strap Bandolier", craftingToolTab = 8, -- (See DraftSchematicObjectTemplate.h) complexity = 20, size = 2, xpType = "crafting_clothing_general", xp = 110, assemblySkill = "clothing_assembly", experimentingSkill = "clothing_experimentation", customizationSkill = "clothing_customization", customizationOptions = {2}, customizationStringNames = {"/private/index_color_1"}, customizationDefaults = {0}, ingredientTemplateNames = {"craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n"}, ingredientTitleNames = {"utility_pocket", "load_bearing_harness", "steel_interstructure", "steel_crossframe", "reinforcement"}, ingredientSlotType = {1, 0, 0, 0, 1}, resourceTypes = {"object/tangible/component/clothing/shared_cargo_pocket.iff", "fiberplast", "metal", "metal", "object/tangible/component/clothing/shared_reinforced_fiber_panels.iff"}, resourceQuantities = {1, 20, 15, 10, 1}, contribution = {100, 100, 100, 100, 100}, targetTemplate = "object/tangible/wearables/bandolier/bandolier_s03.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_clothing_clothing_bandolier_field_03, "object/draft_schematic/clothing/clothing_bandolier_field_03.iff")
agpl-3.0
telecerner/fuker-bot
libs/serpent.lua
656
7877
local n, v = "serpent", 0.28 -- (C) 2012-15 Paul Kulchenko; MIT License local c, d = "Paul Kulchenko", "Lua serializer and pretty printer" local snum = {[tostring(1/0)]='1/0 --[[math.huge]]',[tostring(-1/0)]='-1/0 --[[-math.huge]]',[tostring(0/0)]='0/0'} local badtype = {thread = true, userdata = true, cdata = true} local keyword, globals, G = {}, {}, (_G or _ENV) for _,k in ipairs({'and', 'break', 'do', 'else', 'elseif', 'end', 'false', 'for', 'function', 'goto', 'if', 'in', 'local', 'nil', 'not', 'or', 'repeat', 'return', 'then', 'true', 'until', 'while'}) do keyword[k] = true end for k,v in pairs(G) do globals[v] = k end -- build func to name mapping for _,g in ipairs({'coroutine', 'debug', 'io', 'math', 'string', 'table', 'os'}) do for k,v in pairs(G[g] or {}) do globals[v] = g..'.'..k end end local function s(t, opts) local name, indent, fatal, maxnum = opts.name, opts.indent, opts.fatal, opts.maxnum local sparse, custom, huge = opts.sparse, opts.custom, not opts.nohuge local space, maxl = (opts.compact and '' or ' '), (opts.maxlevel or math.huge) local iname, comm = '_'..(name or ''), opts.comment and (tonumber(opts.comment) or math.huge) local seen, sref, syms, symn = {}, {'local '..iname..'={}'}, {}, 0 local function gensym(val) return '_'..(tostring(tostring(val)):gsub("[^%w]",""):gsub("(%d%w+)", -- tostring(val) is needed because __tostring may return a non-string value function(s) if not syms[s] then symn = symn+1; syms[s] = symn end return tostring(syms[s]) end)) end local function safestr(s) return type(s) == "number" and tostring(huge and snum[tostring(s)] or s) or type(s) ~= "string" and tostring(s) -- escape NEWLINE/010 and EOF/026 or ("%q"):format(s):gsub("\010","n"):gsub("\026","\\026") end local function comment(s,l) return comm and (l or 0) < comm and ' --[['..tostring(s)..']]' or '' end local function globerr(s,l) return globals[s] and globals[s]..comment(s,l) or not fatal and safestr(select(2, pcall(tostring, s))) or error("Can't serialize "..tostring(s)) end local function safename(path, name) -- generates foo.bar, foo[3], or foo['b a r'] local n = name == nil and '' or name local plain = type(n) == "string" and n:match("^[%l%u_][%w_]*$") and not keyword[n] local safe = plain and n or '['..safestr(n)..']' return (path or '')..(plain and path and '.' or '')..safe, safe end local alphanumsort = type(opts.sortkeys) == 'function' and opts.sortkeys or function(k, o, n) -- k=keys, o=originaltable, n=padding local maxn, to = tonumber(n) or 12, {number = 'a', string = 'b'} local function padnum(d) return ("%0"..tostring(maxn).."d"):format(tonumber(d)) end table.sort(k, function(a,b) -- sort numeric keys first: k[key] is not nil for numerical keys return (k[a] ~= nil and 0 or to[type(a)] or 'z')..(tostring(a):gsub("%d+",padnum)) < (k[b] ~= nil and 0 or to[type(b)] or 'z')..(tostring(b):gsub("%d+",padnum)) end) end local function val2str(t, name, indent, insref, path, plainindex, level) local ttype, level, mt = type(t), (level or 0), getmetatable(t) local spath, sname = safename(path, name) local tag = plainindex and ((type(name) == "number") and '' or name..space..'='..space) or (name ~= nil and sname..space..'='..space or '') if seen[t] then -- already seen this element sref[#sref+1] = spath..space..'='..space..seen[t] return tag..'nil'..comment('ref', level) end if type(mt) == 'table' and (mt.__serialize or mt.__tostring) then -- knows how to serialize itself seen[t] = insref or spath if mt.__serialize then t = mt.__serialize(t) else t = tostring(t) end ttype = type(t) end -- new value falls through to be serialized if ttype == "table" then if level >= maxl then return tag..'{}'..comment('max', level) end seen[t] = insref or spath if next(t) == nil then return tag..'{}'..comment(t, level) end -- table empty local maxn, o, out = math.min(#t, maxnum or #t), {}, {} for key = 1, maxn do o[key] = key end if not maxnum or #o < maxnum then local n = #o -- n = n + 1; o[n] is much faster than o[#o+1] on large tables for key in pairs(t) do if o[key] ~= key then n = n + 1; o[n] = key end end end if maxnum and #o > maxnum then o[maxnum+1] = nil end if opts.sortkeys and #o > maxn then alphanumsort(o, t, opts.sortkeys) end local sparse = sparse and #o > maxn -- disable sparsness if only numeric keys (shorter output) for n, key in ipairs(o) do local value, ktype, plainindex = t[key], type(key), n <= maxn and not sparse if opts.valignore and opts.valignore[value] -- skip ignored values; do nothing or opts.keyallow and not opts.keyallow[key] or opts.valtypeignore and opts.valtypeignore[type(value)] -- skipping ignored value types or sparse and value == nil then -- skipping nils; do nothing elseif ktype == 'table' or ktype == 'function' or badtype[ktype] then if not seen[key] and not globals[key] then sref[#sref+1] = 'placeholder' local sname = safename(iname, gensym(key)) -- iname is table for local variables sref[#sref] = val2str(key,sname,indent,sname,iname,true) end sref[#sref+1] = 'placeholder' local path = seen[t]..'['..tostring(seen[key] or globals[key] or gensym(key))..']' sref[#sref] = path..space..'='..space..tostring(seen[value] or val2str(value,nil,indent,path)) else out[#out+1] = val2str(value,key,indent,insref,seen[t],plainindex,level+1) end end local prefix = string.rep(indent or '', level) local head = indent and '{\n'..prefix..indent or '{' local body = table.concat(out, ','..(indent and '\n'..prefix..indent or space)) local tail = indent and "\n"..prefix..'}' or '}' return (custom and custom(tag,head,body,tail) or tag..head..body..tail)..comment(t, level) elseif badtype[ttype] then seen[t] = insref or spath return tag..globerr(t, level) elseif ttype == 'function' then seen[t] = insref or spath local ok, res = pcall(string.dump, t) local func = ok and ((opts.nocode and "function() --[[..skipped..]] end" or "((loadstring or load)("..safestr(res)..",'@serialized'))")..comment(t, level)) return tag..(func or globerr(t, level)) else return tag..safestr(t) end -- handle all other types end local sepr = indent and "\n" or ";"..space local body = val2str(t, name, indent) -- this call also populates sref local tail = #sref>1 and table.concat(sref, sepr)..sepr or '' local warn = opts.comment and #sref>1 and space.."--[[incomplete output with shared/self-references skipped]]" or '' return not name and body..warn or "do local "..body..sepr..tail.."return "..name..sepr.."end" end local function deserialize(data, opts) local env = (opts and opts.safe == false) and G or setmetatable({}, { __index = function(t,k) return t end, __call = function(t,...) error("cannot call functions") end }) local f, res = (loadstring or load)('return '..data, nil, nil, env) if not f then f, res = (loadstring or load)(data, nil, nil, env) end if not f then return f, res end if setfenv then setfenv(f, env) end return pcall(f) end local function merge(a, b) if b then for k,v in pairs(b) do a[k] = v end end; return a; end return { _NAME = n, _COPYRIGHT = c, _DESCRIPTION = d, _VERSION = v, serialize = s, load = deserialize, dump = function(a, opts) return s(a, merge({name = '_', compact = true, sparse = true}, opts)) end, line = function(a, opts) return s(a, merge({sortkeys = true, comment = true}, opts)) end, block = function(a, opts) return s(a, merge({indent = ' ', sortkeys = true, comment = true}, opts)) end }
gpl-2.0
motoschifo/mame
3rdparty/genie/tests/actions/vstudio/sln2005/dependencies.lua
47
1320
-- -- tests/actions/vstudio/sln2005/dependencies.lua -- Validate generation of Visual Studio 2005+ solution project dependencies. -- Copyright (c) 2009-2011 Jason Perkins and the Premake project -- T.vstudio_sln2005_dependencies = { } local suite = T.vstudio_sln2005_dependencies local sln2005 = premake.vstudio.sln2005 -- -- Setup -- local sln, prj1, prj2 function suite.setup() _ACTION = "vs2005" sln, prj1 = test.createsolution() uuid "AE61726D-187C-E440-BD07-2556188A6565" prj2 = test.createproject(sln) uuid "2151E83B-997F-4A9D-955D-380157E88C31" links "MyProject" end local function prepare(language) prj1.language = language prj2.language = language premake.bake.buildconfigs() prj1 = premake.solution.getproject(sln, 1) prj2 = premake.solution.getproject(sln, 2) sln2005.projectdependencies(prj2) end -- -- Tests -- function suite.On2005_Cpp() prepare("C++") test.capture [[ ProjectSection(ProjectDependencies) = postProject {AE61726D-187C-E440-BD07-2556188A6565} = {AE61726D-187C-E440-BD07-2556188A6565} EndProjectSection ]] end function suite.On2005_Cs() prepare("C#") test.capture [[ ProjectSection(ProjectDependencies) = postProject {AE61726D-187C-E440-BD07-2556188A6565} = {AE61726D-187C-E440-BD07-2556188A6565} EndProjectSection ]] end
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/clothing/clothing_armor_ubese_boots.lua
1
3951
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_clothing_clothing_armor_ubese_boots = object_draft_schematic_clothing_shared_clothing_armor_ubese_boots:new { templateType = DRAFTSCHEMATIC, customObjectName = "Ubese Armor Boots", craftingToolTab = 2, -- (See DraftSchematicObjectTemplate.h) complexity = 35, size = 4, xpType = "crafting_clothing_armor", xp = 270, assemblySkill = "armor_assembly", experimentingSkill = "armor_experimentation", customizationSkill = "armor_customization", customizationOptions = {34, 2}, customizationStringNames = {"/private/index_color_0", "/private/index_color_1"}, customizationDefaults = {0, 0}, ingredientTemplateNames = {"craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n"}, ingredientTitleNames = {"auxilary_coverage", "body", "liner", "hardware_and_attachments", "binding_and_reinforcement", "padding", "armor", "load_bearing_harness", "reinforcement"}, ingredientSlotType = {0, 0, 0, 0, 0, 0, 1, 1, 1}, resourceTypes = {"iron", "steel", "hide_leathery", "steel_neutronium", "petrochem_inert_polymer", "hide_wooly", "object/tangible/component/armor/shared_armor_segment_composite.iff", "object/tangible/component/clothing/shared_fiberplast_panel.iff", "object/tangible/component/clothing/shared_reinforced_fiber_panels.iff"}, resourceQuantities = {30, 30, 30, 15, 15, 15, 1, 1, 1}, contribution = {100, 100, 100, 100, 100, 100, 100, 100, 100}, targetTemplate = "object/tangible/wearables/armor/ubese/armor_ubese_boots.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_clothing_clothing_armor_ubese_boots, "object/draft_schematic/clothing/clothing_armor_ubese_boots.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/component/item/electronic_power_conditioner.lua
3
2743
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_component_item_electronic_power_conditioner = object_tangible_component_item_shared_electronic_power_conditioner:new { numberExperimentalProperties = {1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "UT", "OQ"}, experimentalWeights = {1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "exp_durability", "exp_effectiveness"}, experimentalSubGroupTitles = {"null", "null", "hitpoints", "usemodifier"}, experimentalMin = {0, 0, 100, -5}, experimentalMax = {0, 0, 150, 5}, experimentalPrecision = {0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 1}, } ObjectTemplates:addTemplate(object_tangible_component_item_electronic_power_conditioner, "object/tangible/component/item/electronic_power_conditioner.iff")
agpl-3.0
AHXR/Dreamstride-YGOPro-
script/c90000006.lua
1
1868
--Dreamstride - Unconscious Beast function c90000006.initial_effect(c) --revive local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(90000006,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_GRAVE) e1:SetCost(c90000006.cost) e1:SetTarget(c90000006.target) e1:SetOperation(c90000006.operation) c:RegisterEffect(e1) end ---------------------------------------------------------------------------- function c90000006.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function c90000006.filter(c,e,tp) return c:IsRace(RACE_FAIRY) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c90000006.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c90000006.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c90000006.filter,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c90000006.filter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler(),e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c90000006.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then Duel.SpecialSummonComplete() -- Cannot special summon for thew rest of the turn. local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e3:SetReset(RESET_PHASE+PHASE_END) e3:SetTargetRange(1,0) Duel.RegisterEffect(e3,tp) end end
gpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/base/poi_all_lair_garbage_large_fog_green.lua
1
2351
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_base_poi_all_lair_garbage_large_fog_green = object_tangible_lair_base_shared_poi_all_lair_garbage_large_fog_green:new { objectMenuComponent = "LairMenuComponent", } ObjectTemplates:addTemplate(object_tangible_lair_base_poi_all_lair_garbage_large_fog_green, "object/tangible/lair/base/poi_all_lair_garbage_large_fog_green.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/blurrg/lair_blurrg_forest.lua
1
2287
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_blurrg_lair_blurrg_forest = object_tangible_lair_blurrg_shared_lair_blurrg_forest:new { objectMenuComponent = "LairMenuComponent", } ObjectTemplates:addTemplate(object_tangible_lair_blurrg_lair_blurrg_forest, "object/tangible/lair/blurrg/lair_blurrg_forest.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/structure/general/poi_tato_farm_64x64_s01.lua
3
2280
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_general_poi_tato_farm_64x64_s01 = object_static_structure_general_shared_poi_tato_farm_64x64_s01:new { } ObjectTemplates:addTemplate(object_static_structure_general_poi_tato_farm_64x64_s01, "object/static/structure/general/poi_tato_farm_64x64_s01.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/faction/rebel/fbase_rebel_rifleman_extreme.lua
1
1676
fbase_rebel_rifleman_extreme = Creature:new { objectName = "@mob/creature_names:fbase_rebel_rifleman_extreme", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "rebel", faction = "rebel", level = 152, chanceHit = 6.2, damageMin = 905, damageMax = 1520, baseXp = 15200, baseHAM = 70000, baseHAMmax = 109000, armor = 2, resists = {30,30,30,130,30,130,-1,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = PACK, optionsBitmask = AIENABLED, diet = HERBIVORE, templates = { "object/mobile/dressed_rebel_trooper_bith_m_01.iff", "object/mobile/dressed_rebel_trooper_human_female_01.iff", "object/mobile/dressed_rebel_trooper_human_male_01.iff", "object/mobile/dressed_rebel_trooper_sullustan_male_01.iff", "object/mobile/dressed_rebel_trooper_twk_female_01.iff", "object/mobile/dressed_rebel_trooper_twk_male_01.iff"}, lootGroups = { { groups = { {group = "color_crystals", chance = 200000}, {group = "junk", chance = 6000000}, {group = "weapons_all", chance = 1250000}, {group = "armor_all", chance = 1250000}, {group = "clothing_attachments", chance = 150000}, {group = "armor_attachments", chance = 150000}, {group = "wearables_all", chance = 1000000} } } }, weapons = {"rebel_weapons_medium"}, conversationTemplate = "", reactionStf = "@npc_reaction/military", attacks = merge(brawlermaster,marksmanmaster,riflemanmaster,pistoleermaster) } CreatureTemplates:addCreatureTemplate(fbase_rebel_rifleman_extreme, "fbase_rebel_rifleman_extreme")
agpl-3.0
beauli/kong
spec/03-plugins/006-statsd/01-log_spec.lua
3
6517
local helpers = require "spec.helpers" local UDP_PORT = 20000 describe("Plugin: statsd (log)", function() local client setup(function() assert(helpers.start_kong()) client = helpers.proxy_client() local api1 = assert(helpers.dao.apis:insert { request_host = "logging1.com", upstream_url = "http://mockbin.com" }) local api2 = assert(helpers.dao.apis:insert { request_host = "logging2.com", upstream_url = "http://mockbin.com" }) local api3 = assert(helpers.dao.apis:insert { request_host = "logging3.com", upstream_url = "http://mockbin.com" }) local api4 = assert(helpers.dao.apis:insert { request_host = "logging4.com", upstream_url = "http://mockbin.com" }) local api5 = assert(helpers.dao.apis:insert { request_host = "logging5.com", upstream_url = "http://mockbin.com" }) local api6 = assert(helpers.dao.apis:insert { request_host = "logging6.com", upstream_url = "http://mockbin.com" }) local api7 = assert(helpers.dao.apis:insert { request_host = "logging7.com", upstream_url = "http://mockbin.com" }) assert(helpers.dao.plugins:insert { api_id = api1.id, name = "statsd", config = { host = "127.0.0.1", port = UDP_PORT } }) assert(helpers.dao.plugins:insert { api_id = api2.id, name = "statsd", config = { host = "127.0.0.1", port = UDP_PORT, metrics = {"latency"} } }) assert(helpers.dao.plugins:insert { api_id = api3.id, name = "statsd", config = { host = "127.0.0.1", port = UDP_PORT, metrics = {"status_count"} } }) assert(helpers.dao.plugins:insert { api_id = api4.id, name = "statsd", config = { host = "127.0.0.1", port = UDP_PORT, metrics = {"request_size"} } }) assert(helpers.dao.plugins:insert { api_id = api5.id, name = "statsd", config = { host = "127.0.0.1", port = UDP_PORT, metrics = {"request_count"} } }) assert(helpers.dao.plugins:insert { api_id = api6.id, name = "statsd", config = { host = "127.0.0.1", port = UDP_PORT, metrics = {"response_size"} } }) assert(helpers.dao.plugins:insert { api_id = api7.id, name = "statsd", config = { host = "127.0.0.1", port = UDP_PORT, metrics = {"upstream_latency"} } }) end) teardown(function() if client then client:close() end helpers.stop_kong() end) it("logs over UDP with default metrics", function() local threads = require "llthreads2.ex" local thread = threads.new({ function(port) local socket = require "socket" local server = assert(socket.udp()) server:settimeout(1) server:setoption("reuseaddr", true) server:setsockname("127.0.0.1", port) local metrics = {} for i = 1, 7 do metrics[#metrics+1] = server:receive() end server:close() return metrics end }, UDP_PORT) thread:start() local response = assert(client:send { method = "GET", path = "/request", headers = { host = "logging1.com" } }) assert.res_status(200, response) local ok, metrics = thread:join() assert.True(ok) assert.contains("kong.logging1_com.request.count:1|c", metrics) assert.contains("kong%.logging1_com%.latency:%d+|g", metrics, true) assert.contains("kong.logging1_com.request.size:98|g", metrics) assert.contains("kong.logging1_com.request.status.200:1|c", metrics) assert.contains("kong%.logging1_com%.response%.size:%d+|g", metrics, true) assert.contains("kong%.logging1_com%.upstream_latency:%d+|g", metrics, true) end) describe("metrics", function() it("request_count", function() local thread = helpers.udp_server(UDP_PORT) local response = assert(client:send { method = "GET", path = "/request", headers = { host = "logging5.com" } }) assert.res_status(200, response) local ok, res = thread:join() assert.True(ok) assert.equal("kong.logging5_com.request.count:1|c", res) end) it("status_count", function() local thread = helpers.udp_server(UDP_PORT) local response = assert(client:send { method = "GET", path = "/request", headers = { host = "logging3.com" } }) assert.res_status(200, response) local ok, res = thread:join() assert.True(ok) assert.equal("kong.logging3_com.request.status.200:1|c", res) end) it("request_size", function() local thread = helpers.udp_server(UDP_PORT) local response = assert(client:send { method = "GET", path = "/request", headers = { host = "logging4.com" } }) assert.res_status(200, response) local ok, res = thread:join() assert.True(ok) assert.matches("kong.logging4_com.request.size:%d+|g", res) end) it("latency", function() local thread = helpers.udp_server(UDP_PORT) local response = assert(client:send { method = "GET", path = "/request", headers = { host = "logging2.com" } }) assert.res_status(200, response) local ok, res = thread:join() assert.True(ok) assert.matches("kong.logging2_com.latency:.*|g", res) end) it("response_size", function() local thread = helpers.udp_server(UDP_PORT) local response = assert(client:send { method = "GET", path = "/request", headers = { host = "logging6.com" } }) assert.res_status(200, response) local ok, res = thread:join() assert.True(ok) assert.matches("kong.logging6_com.response.size:%d+|g", res) end) it("upstream_latency", function() local thread = helpers.udp_server(UDP_PORT) local response = assert(client:send { method = "GET", path = "/request", headers = { host = "logging7.com" } }) assert.res_status(200, response) local ok, res = thread:join() assert.True(ok) assert.matches("kong.logging7_com.upstream_latency:.*|g", res) end) end) end)
apache-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/necklace/necklace_nyax.lua
3
4211
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_necklace_necklace_nyax = object_tangible_wearables_necklace_shared_necklace_nyax:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff", "object/mobile/vendor/aqualish_female.iff", "object/mobile/vendor/aqualish_male.iff", "object/mobile/vendor/bith_female.iff", "object/mobile/vendor/bith_male.iff", "object/mobile/vendor/bothan_female.iff", "object/mobile/vendor/bothan_male.iff", "object/mobile/vendor/devaronian_male.iff", "object/mobile/vendor/gran_male.iff", "object/mobile/vendor/human_female.iff", "object/mobile/vendor/human_male.iff", "object/mobile/vendor/ishi_tib_male.iff", "object/mobile/vendor/moncal_female.iff", "object/mobile/vendor/moncal_male.iff", "object/mobile/vendor/nikto_male.iff", "object/mobile/vendor/quarren_male.iff", "object/mobile/vendor/rodian_female.iff", "object/mobile/vendor/rodian_male.iff", "object/mobile/vendor/sullustan_female.iff", "object/mobile/vendor/sullustan_male.iff", "object/mobile/vendor/trandoshan_female.iff", "object/mobile/vendor/trandoshan_male.iff", "object/mobile/vendor/twilek_female.iff", "object/mobile/vendor/twilek_male.iff", "object/mobile/vendor/weequay_male.iff", "object/mobile/vendor/zabrak_female.iff", "object/mobile/vendor/zabrak_male.iff" }, } ObjectTemplates:addTemplate(object_tangible_wearables_necklace_necklace_nyax, "object/tangible/wearables/necklace/necklace_nyax.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/base/lair_base_nest_tree_lg_light.lua
1
2319
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_base_lair_base_nest_tree_lg_light = object_tangible_lair_base_shared_lair_base_nest_tree_lg_light:new { objectMenuComponent = "LairMenuComponent", } ObjectTemplates:addTemplate(object_tangible_lair_base_lair_base_nest_tree_lg_light, "object/tangible/lair/base/lair_base_nest_tree_lg_light.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/talus/trandoshan_sif_02.lua
1
1268
trandoshan_sif_02 = Creature:new { objectName = "@mob/creature_names:trandoshan_sif", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "sif", faction = "sif", level = 43, chanceHit = 0.46, damageMin = 360, damageMax = 430, baseXp = 4279, baseHAM = 9500, baseHAMmax = 11700, armor = 0, resists = {20,20,10,25,35,10,10,10,0}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK + KILLER + STALKER, optionsBitmask = AIENABLED, diet = HERBIVORE, templates = {"object/mobile/dressed_talus_sif_mercenary_trand_02.iff"}, lootGroups = { { groups = { {group = "junk", chance = 5000000}, {group = "rifles", chance = 1000000}, {group = "pistols", chance = 1000000}, {group = "melee_weapons", chance = 1000000}, {group = "carbines", chance = 1000000}, {group = "wearables_common", chance = 1000000} } } }, weapons = {"sif_weapons"}, conversationTemplate = "", reactionStf = "@npc_reaction/military", attacks = merge(brawlermaster,fencermaster,swordsmanmaster) } CreatureTemplates:addCreatureTemplate(trandoshan_sif_02, "trandoshan_sif_02")
agpl-3.0
sprunk/Zero-K
LuaUI/Widgets/chili_old/Controls/treeviewnode.lua
8
7993
--//============================================================================= TreeViewNode = Control:Inherit{ classname = "treeviewnode", padding = {16,0,0,0}, autosize = true, caption = "node", expanded = true, root = false, nodes = {}, treeview = nil, _nodes_hidden = {}, OnSelectChange = {}, OnCollapse = {}, OnExpand = {}, OnDraw = {}, } local this = TreeViewNode local inherited = this.inherited --//============================================================================= function TreeViewNode:New(obj) if (obj.root) then obj.padding = {0,0,0,0} end assert(obj.treeview) obj.treeview = MakeWeakLink(obj.treeview) obj = inherited.New(self,obj) return obj end function TreeViewNode:SetParent(obj) obj = UnlinkSafe(obj) local typ = type(obj) if (typ ~= "table") then self.treeview = nil --FIXME code below in this file doesn't check for nil! end inherited.SetParent(self, obj) end function TreeViewNode:AddChild(obj, isNode) if (isNode~=false) then self.nodes[#self.nodes+1] = MakeWeakLink(obj) end if self.parent and self.parent.RequestRealign then self.parent:RequestRealign() end return inherited.AddChild(self,obj) end function TreeViewNode:RemoveChild(obj) local result = inherited.RemoveChild(self,obj) local nodes = self.nodes for i=1,#nodes do if CompareLinks(nodes[i],obj) then table.remove(nodes, i) return result end end return result end function TreeViewNode:ClearChildren() local caption if not(self.root) then caption = self.children[1] self.children[1] = self.children[#self.children] self.children[#self.children] = nil end local collapsed = not self.expanded self:Expand() inherited.ClearChildren(self) if (collapsed) then self:Collapse() end if not(self.root) then self.children[1] = caption end end TreeViewNode.Clear = TreeViewNode.ClearChildren --//============================================================================= function TreeViewNode:Add(item) local newnode if (type(item) == "string") then local lbl = TextBox:New{text = item; width = "100%"; padding = {2,3,2,2}; minHeight = self.minHeight;} newnode = TreeViewNode:New{caption = item; treeview = self.treeview; minHeight = self.minHeight; expanded = self.expanded;} newnode:AddChild(lbl, false) self:AddChild(newnode) elseif (IsObject(item)) then newnode = TreeViewNode:New{caption = ""; treeview = self.treeview; minHeight = self.minHeight; expanded = self.expanded;} newnode:AddChild(item, false) self:AddChild(newnode) end return newnode end function TreeViewNode:Select() if (self.root)or(not self.treeview) then return end if (not CompareLinks(self.treeview.selected,self)) then --// treeview itself calls node:OnSelectChange ! self.treeview:Select(self) end end function TreeViewNode:Toggle() if (self.root)or(not self.treeview) then return end if (self.expanded) then self:Collapse() else self:Expand() end end function TreeViewNode:Expand() if (self.root)or(not self.treeview) then return end self:CallListeners(self.OnExpand) self.expanded = true self.treeview:RequestRealign() for i=#self._nodes_hidden, 1, -1 do local c = self._nodes_hidden[i] self.children[#self.children + 1] = c end for i=#self._nodes_hidden, 1, -1 do self._nodes_hidden[i] = nil end end function TreeViewNode:Collapse() if (self.root)or(not self.treeview) then return end self:CallListeners(self.OnCollapse) self.expanded = false self.treeview:RequestRealign() for i=#self.children, 2, -1 do local c = self.children[i] self.children[i] = nil self._nodes_hidden[#self._nodes_hidden + 1] = c end end --//============================================================================= function TreeViewNode:GetNodeByCaption(caption) for i=1,#self.nodes do local n = self.nodes[i] if (n.caption == caption) then return n end local result = n:GetNodeByCaption(caption) if (result) then return result end end end function TreeViewNode:GetNodeByIndex(index, _i) for i=1,#self.nodes do _i = _i + 1 if (_i == index) then return self.nodes[i] end local result = self.nodes[i]:GetNodeByIndex(index, _i) if (IsNumber(result)) then _i = result else return result end end return _i end --//============================================================================= function TreeViewNode:UpdateLayout() local clientWidth = self.clientWidth local children = self.children if (not self.expanded)and(not self.root) then if (children[1]) then local c = children[1] c:_UpdateConstraints(0, 0, clientWidth) c:Realign() self:Resize(nil, c.height, true, true) else self:Resize(nil, 10, true, true) end return true end local y = 0 for i=1, #children do local c = children[i] c:_UpdateConstraints(0, y, clientWidth) c:Realign() y = y + c.height end self:Resize(nil, y, true, true) return true end --//============================================================================= function TreeViewNode:_InNodeButton(x,y) if (self.root) then return false end if (x>=self.padding[1]) then return false end local nodeTop = (self.children[1].height - self.padding[1])*0.5 return (nodeTop<=y)and(y-nodeTop<self.padding[1]) end function TreeViewNode:HitTest(x,y, ...) local obj = inherited.HitTest(self,x,y, ...) if (obj) then return obj end --if (self:_InNodeButton(x,y)) then return self --end end function TreeViewNode:MouseDown(x,y, ...) if (self.root) then return inherited.MouseDown(self, x, y, ...) end --//FIXME this function is needed to recv MouseClick -> fail if (self:_InNodeButton(x,y)) then return self end if (x>=self.padding[1])then --[[ FIXME inherited.MouseDown should be executed before Select()! local obj = inherited.MouseDown(self, x, y, ...) return obj --]] if (y < self.padding[2]+self.children[1].height) then self:Select() end local obj = inherited.MouseDown(self, x, y, ...) return obj end end function TreeViewNode:MouseClick(x,y, ...) if (self.root) then return inherited.MouseClick(self, x, y, ...) end if (self:_InNodeButton(x,y)) then self:Toggle() return self end local obj = inherited.MouseClick(self, x, y, ...) return obj end function TreeViewNode:MouseDblClick(x,y, ...) --//FIXME doesn't get called, related to the FIXME above! if (self.root) then return inherited.MouseDblClick(self, x, y, ...) end local obj = inherited.MouseDblClick(self, x, y, ...) if (not obj) then self:Toggle() obj = self end return obj end --//============================================================================= function TreeViewNode:DrawNode() if (self.treeview) then self.treeview.DrawNode(self) end end function TreeViewNode:DrawNodeTree() if (self.treeview) then self.treeview.DrawNodeTree(self) end end function TreeViewNode:DrawControl() if (self.root) then return end local dontDraw = self:CallListeners(self.OnDraw, self) if (not dontDraw) then self:DrawNode() end self:DrawNodeTree() end function TreeViewNode:DrawChildren() if not (self.expanded or self.root) then self:_DrawInClientArea(self.children[1].Draw,self.children[1]) return end if (next(self.children)) then self:_DrawChildrenInClientArea('Draw') end end function TreeViewNode:DrawChildrenForList() if not (self.expanded or self.root) then self:_DrawInClientArea(self.children[1].DrawForList,self.children[1]) return end if (next(self.children)) then self:_DrawChildrenInClientArea('DrawForList') end end --//=============================================================================
gpl-2.0
aircross/OpenWrt-Firefly-LuCI
modules/base/luasrc/i18n.lua
77
3182
--[[ LuCI - Internationalisation Description: A very minimalistic but yet effective internationalisation module FileId: $Id$ License: Copyright 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ]]-- --- LuCI translation library. module("luci.i18n", package.seeall) require("luci.util") local tparser = require "luci.template.parser" table = {} i18ndir = luci.util.libpath() .. "/i18n/" loaded = {} context = luci.util.threadlocal() default = "en" --- Clear the translation table. function clear() end --- Load a translation and copy its data into the translation table. -- @param file Language file -- @param lang Two-letter language code -- @param force Force reload even if already loaded (optional) -- @return Success status function load(file, lang, force) end --- Load a translation file using the default translation language. -- Alternatively load the translation of the fallback language. -- @param file Language file -- @param force Force reload even if already loaded (optional) function loadc(file, force) end --- Set the context default translation language. -- @param lang Two-letter language code function setlanguage(lang) context.lang = lang:gsub("_", "-") context.parent = (context.lang:match("^([a-z][a-z])_")) if not tparser.load_catalog(context.lang, i18ndir) then if context.parent then tparser.load_catalog(context.parent, i18ndir) return context.parent end end return context.lang end --- Return the translated value for a specific translation key. -- @param key Default translation text -- @return Translated string function translate(key) return tparser.translate(key) or key end --- Return the translated value for a specific translation key and use it as sprintf pattern. -- @param key Default translation text -- @param ... Format parameters -- @return Translated and formatted string function translatef(key, ...) return tostring(translate(key)):format(...) end --- Return the translated value for a specific translation key -- and ensure that the returned value is a Lua string value. -- This is the same as calling <code>tostring(translate(...))</code> -- @param key Default translation text -- @return Translated string function string(key) return tostring(translate(key)) end --- Return the translated value for a specific translation key and use it as sprintf pattern. -- Ensure that the returned value is a Lua string value. -- This is the same as calling <code>tostring(translatef(...))</code> -- @param key Default translation text -- @param ... Format parameters -- @return Translated and formatted string function stringf(key, ...) return tostring(translate(key)):format(...) end
apache-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/furniture/cheap/armoire_s01.lua
3
2671
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_furniture_cheap_armoire_s01 = object_tangible_furniture_cheap_shared_armoire_s01:new { numberExperimentalProperties = {1, 1, 1, 2}, experimentalProperties = {"XX", "XX", "XX", "DR", "OQ"}, experimentalWeights = {1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "exp_quality"}, experimentalSubGroupTitles = {"null", "null", "hitpoints", "quality"}, experimentalMin = {0, 0, 1000, 1}, experimentalMax = {0, 0, 1000, 100}, experimentalPrecision = {0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 1}, } ObjectTemplates:addTemplate(object_tangible_furniture_cheap_armoire_s01, "object/tangible/furniture/cheap/armoire_s01.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/clothing/clothing_hat_chef_02.lua
1
3368
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_clothing_clothing_hat_chef_02 = object_draft_schematic_clothing_shared_clothing_hat_chef_02:new { templateType = DRAFTSCHEMATIC, customObjectName = "Bake Master\'s Cap", craftingToolTab = 8, -- (See DraftSchematicObjectTemplate.h) complexity = 19, size = 3, xpType = "crafting_clothing_general", xp = 50, assemblySkill = "clothing_assembly", experimentingSkill = "clothing_experimentation", customizationSkill = "clothing_customization", customizationOptions = {2}, customizationStringNames = {"/private/index_color_1"}, customizationDefaults = {0}, ingredientTemplateNames = {"craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n"}, ingredientTitleNames = {"shell", "binding_and_weatherproofing", "liner"}, ingredientSlotType = {1, 0, 1}, resourceTypes = {"object/tangible/component/clothing/shared_fiberplast_panel.iff", "petrochem_inert", "object/tangible/component/clothing/shared_synthetic_cloth.iff"}, resourceQuantities = {3, 20, 1}, contribution = {100, 100, 100}, targetTemplate = "object/tangible/wearables/hat/hat_chef_s02.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_clothing_clothing_hat_chef_02, "object/draft_schematic/clothing/clothing_hat_chef_02.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/attachment/engine/blacksun_heavy_engine_s01.lua
3
2316
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_attachment_engine_blacksun_heavy_engine_s01 = object_tangible_ship_attachment_engine_shared_blacksun_heavy_engine_s01:new { } ObjectTemplates:addTemplate(object_tangible_ship_attachment_engine_blacksun_heavy_engine_s01, "object/tangible/ship/attachment/engine/blacksun_heavy_engine_s01.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/dice/eqp_twenty_sided_dice_set.lua
1
2944
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_dice_eqp_twenty_sided_dice_set = object_tangible_dice_shared_eqp_twenty_sided_dice_set:new { templateType = DICE, objectMenuComponent = "DiceMenuComponent", sides = 20, sidesText = "twenty", selfSingleResult = "roll_one_self", othersSingleResult = "roll_one_other", selfManyResult = "roll_many_self", othersManyResult = "roll_many_other", numberExperimentalProperties = {1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "CD"}, experimentalWeights = {1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "exp_effectiveness"}, experimentalSubGroupTitles = {"null", "null", "hitpoints", "usemodifier"}, experimentalMin = {0, 0, 1000, -15}, experimentalMax = {0, 0, 1000, 15}, experimentalPrecision = {0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 1}, } ObjectTemplates:addTemplate(object_tangible_dice_eqp_twenty_sided_dice_set, "object/tangible/dice/eqp_twenty_sided_dice_set.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_mozo_bondog.lua
3
2192
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_mozo_bondog = object_mobile_shared_dressed_mozo_bondog:new { } ObjectTemplates:addTemplate(object_mobile_dressed_mozo_bondog, "object/mobile/dressed_mozo_bondog.iff")
agpl-3.0
hfjgjfg/teamadmin
plugins/Feedback.lua
49
1048
do function run(msg, matches) local fuse = '#DearAdmin😜 we have recived a new feedback just now : #newfeedback \n\nID▶️ : ' .. msg.from.id .. '\n\nName▶ : ' .. msg.from.print_name ..'\n\nusername▶️ :@ ' .. msg.from.username ..'\n\n🅿️♏️ :\n\n\n' .. matches[1] local fuses = '!printf user#id' .. msg.from.id local text = matches[1] bannedidone = string.find(msg.from.id, '123') bannedidtwo =string.find(msg.from.id, '465') bannedidthree =string.find(msg.from.id, '678') print(msg.to.id) if bannedidone or bannedidtwo or bannedidthree then --for banned people return 'You are banned to send a feedback' else local sends0 = send_msg('chat#70690378', fuse, ok_cb, false) return 'your feedback succesfully recived to @creed_is_dead and Team😜!' end end return { description = "Feedback", usage = "!feedback : send maseage to admins with bot", patterns = { "^![Ff]eedback (.*)$" }, run = run } end
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/item/item_meat_kabob.lua
3
2196
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_item_item_meat_kabob = object_static_item_shared_item_meat_kabob:new { } ObjectTemplates:addTemplate(object_static_item_item_meat_kabob, "object/static/item/item_meat_kabob.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/corellia/salon_corellia.lua
3
2267
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_corellia_salon_corellia = object_building_corellia_shared_salon_corellia:new { gameObjectType = 530, planetMapCategory = "salon" } ObjectTemplates:addTemplate(object_building_corellia_salon_corellia, "object/building/corellia/salon_corellia.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/bio_engineer/dna_template/dna_template_fambaa.lua
3
2332
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_bio_engineer_dna_template_dna_template_fambaa = object_draft_schematic_bio_engineer_dna_template_shared_dna_template_fambaa:new { } ObjectTemplates:addTemplate(object_draft_schematic_bio_engineer_dna_template_dna_template_fambaa, "object/draft_schematic/bio_engineer/dna_template/dna_template_fambaa.iff")
agpl-3.0
dopcn/hammerspoon
extensions/mjomatic/init.lua
18
4683
--- === hs.mjomatic === --- --- tmuxomatic-like window management local mjomatic = {} local alert = require 'hs.alert' local application = require 'hs.application' local screen = require 'hs.screen' local gridh local gridw local function resizetogrid(window, coords) -- alert.show(string.format('move window %q to %d,%d-%d,%d', window:title(), coords.r1, coords.c1, coords.r2, coords.c2), 20) -- collect screen dimensions local frame = screen.mainScreen():fullFrame() local framew = screen.mainScreen():frame() local h = framew.h local w = frame.w local x = framew.x local y = framew.y -- alert.show(string.format('screen dimensions %d,%d at %d,%d', h, w, x, y)) local hdelta = h / gridh local wdelta = w / gridw -- alert.show('hdelta='..hdelta, 5) -- alert.show('wdelta='..wdelta, 5) local newframe = {} newframe.x = (coords.c1-1) * wdelta + x newframe.y = (coords.r1-1) * hdelta + y newframe.h = (coords.r2-coords.r1+1) * hdelta newframe.w = (coords.c2-coords.c1+1) * wdelta window:setFrame(newframe) -- alert.show(string.format('new frame for %q is %d*%d at %d,%d', window:title(), newframe.w, newframe.h, newframe.x, newframe.y), 20) end --- hs.mjomatic.go(cfg) --- Function --- Applies a configuration to the currently open windows --- --- Parameters: --- * cfg - A table containing a series of strings, representing the desired window layout --- --- Returns: --- * None --- --- Notes: --- * An example use: --- --- ~~~lua --- mjomatic.go({ --- "CCCCCCCCCCCCCiiiiiiiiiii # <-- The windowgram, it defines the shapes and positions of windows", --- "CCCCCCCCCCCCCiiiiiiiiiii", --- "SSSSSSSSSSSSSiiiiiiiiiii", --- "SSSSSSSSSSSSSYYYYYYYYYYY", --- "SSSSSSSSSSSSSYYYYYYYYYYY", --- "", --- "C Google Chrome # <-- window C has application():title() 'Google Chrome'", --- "i iTerm", --- "Y YoruFukurou", --- "S Sublime Text 2"}) --- ~~~ function mjomatic.go(cfg) -- alert.show('mjomatic is go') local grid = {} local map = {} local target = grid -- FIXME move gsub stuff to separate function (iterator wrapper around io.lines?) -- then do parsing in two loops so we don't need to muck about with target -- and do some parsing inline for i,l in ipairs(cfg) do l = l:gsub('#.*','') -- strip comments l = l:gsub('%s*$','') -- strip trailing whitespace -- alert.show(l) if l:len() == 0 then if #grid > 0 then if target == grid then target = map elseif #map > 0 then error('config has more than two chunks') end end else table.insert(target, l) end end -- alert.show('grid size '..#grid) -- alert.show('map size '..#map) gridh = #grid gridw = nil local windows = {} local titlemap = {} for i, v in ipairs(map) do local key = v:sub(1,1) local title = v:sub(3) -- alert.show(string.format('%s=%s', key, title)) titlemap[title] = key end for row, v in ipairs(grid) do if gridw then if gridw ~= v:len() then error('inconsistent grid width') end else gridw=v:len() end for column = 1, #v do local char = v:sub(column, column) if not windows[char] then -- new window, create it with size 1x1 windows[char] = {r1=row, c1=column, r2=row, c2=column} else -- expand it windows[char].r2=row windows[char].c2=column end end end -- alert.show('grid h='..gridh..' w='..gridw) -- alert.show('windows:') for char, window in pairs(windows) do -- alert.show(string.format('window %s: top left %d,%d bottom right %d,%d', char, window.r1, window.c1, window.r2, window.c2)) end for title, key in pairs(titlemap) do -- alert.show(string.format("title %s key %s", title, key)) if not windows[key] then error(string.format('no window found for application %s (%s)', title, key)) end local app = application.get(title) local window = app and app:mainWindow() -- alert.show(string.format('application title for %q is %q, main window %q', title, app:title(), window:title())) if window then resizetogrid(window, windows[key]) else alert.show(string.format('application %s has no main window', app:title())) end end end return mjomatic
mit
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/medicine/pet/serverobjects.lua
3
3322
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/medicine/pet/droid_damage_kit_a.lua") includeFile("tangible/medicine/pet/droid_damage_kit_b.lua") includeFile("tangible/medicine/pet/droid_damage_kit_c.lua") includeFile("tangible/medicine/pet/droid_damage_kit_d.lua") includeFile("tangible/medicine/pet/droid_stimpack_a.lua") includeFile("tangible/medicine/pet/droid_stimpack_b.lua") includeFile("tangible/medicine/pet/droid_stimpack_c.lua") includeFile("tangible/medicine/pet/droid_stimpack_d.lua") includeFile("tangible/medicine/pet/droid_vitapack_a.lua") includeFile("tangible/medicine/pet/droid_vitapack_b.lua") includeFile("tangible/medicine/pet/droid_vitapack_c.lua") includeFile("tangible/medicine/pet/droid_wound_kit_a.lua") includeFile("tangible/medicine/pet/droid_wound_kit_b.lua") includeFile("tangible/medicine/pet/droid_wound_kit_c.lua") includeFile("tangible/medicine/pet/droid_wound_kit_d.lua") includeFile("tangible/medicine/pet/pet_stimpack_a.lua") includeFile("tangible/medicine/pet/pet_stimpack_b.lua") includeFile("tangible/medicine/pet/pet_stimpack_c.lua") includeFile("tangible/medicine/pet/pet_stimpack_d.lua") includeFile("tangible/medicine/pet/pet_vitapack_a.lua") includeFile("tangible/medicine/pet/pet_vitapack_b.lua") includeFile("tangible/medicine/pet/pet_vitapack_c.lua")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_jazeen_thurmm.lua
3
2200
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_jazeen_thurmm = object_mobile_shared_dressed_jazeen_thurmm:new { } ObjectTemplates:addTemplate(object_mobile_dressed_jazeen_thurmm, "object/mobile/dressed_jazeen_thurmm.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/npc/tatooine_special/sarlacc.lua
1
2281
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_npc_tatooine_special_sarlacc = object_tangible_npc_tatooine_special_shared_sarlacc:new { objectMenuComponent = "SarlaccMenuComponent" } ObjectTemplates:addTemplate(object_tangible_npc_tatooine_special_sarlacc, "object/tangible/npc/tatooine_special/sarlacc.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/clothing/clothing_armor_ithorian_sentinel_bracer_r.lua
1
4001
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_clothing_clothing_armor_ithorian_sentinel_bracer_r = object_draft_schematic_clothing_shared_clothing_armor_ithorian_sentinel_bracer_r:new { templateType = DRAFTSCHEMATIC, customObjectName = "Ithorian Sentinel Bracer (Right)", craftingToolTab = 2, -- (See DraftSchematicObjectTemplate.h) complexity = 45, size = 4, xpType = "crafting_clothing_armor", xp = 420, assemblySkill = "armor_assembly", experimentingSkill = "armor_experimentation", customizationSkill = "armor_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n"}, ingredientTitleNames = {"auxilary_coverage", "body", "liner", "hardware_and_attachments", "binding_and_reinforcement", "padding", "armor", "load_bearing_harness", "reinforcement"}, ingredientSlotType = {0, 0, 0, 0, 0, 0, 1, 1, 1}, resourceTypes = {"ore_intrusive", "fuel_petrochem_solid_known", "fiberplast_naboo", "aluminum", "copper_beyrllius", "hide_wooly", "object/tangible/component/armor/shared_armor_segment_composite.iff", "object/tangible/component/clothing/shared_synthetic_cloth.iff", "object/tangible/component/clothing/shared_reinforced_fiber_panels.iff"}, resourceQuantities = {50, 50, 25, 30, 20, 20, 1, 1, 1}, contribution = {100, 100, 100, 100, 100, 100, 100, 100, 100}, targetTemplate = "object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bracer_r.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_clothing_clothing_armor_ithorian_sentinel_bracer_r, "object/draft_schematic/clothing/clothing_armor_ithorian_sentinel_bracer_r.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/armor/arm_koensayr_promotional_b9_durasteel.lua
3
2360
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_armor_arm_koensayr_promotional_b9_durasteel = object_tangible_ship_components_armor_shared_arm_koensayr_promotional_b9_durasteel:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_armor_arm_koensayr_promotional_b9_durasteel, "object/tangible/ship/components/armor/arm_koensayr_promotional_b9_durasteel.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/structure/tatooine/skeleton_greater_krayt_head.lua
3
2300
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_tatooine_skeleton_greater_krayt_head = object_static_structure_tatooine_shared_skeleton_greater_krayt_head:new { } ObjectTemplates:addTemplate(object_static_structure_tatooine_skeleton_greater_krayt_head, "object/static/structure/tatooine/skeleton_greater_krayt_head.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_selonian_m_11.lua
3
2200
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_selonian_m_11 = object_mobile_shared_dressed_selonian_m_11:new { } ObjectTemplates:addTemplate(object_mobile_dressed_selonian_m_11, "object/mobile/dressed_selonian_m_11.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/component/droid/struct_maint_module_base.lua
3
2284
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_component_droid_struct_maint_module_base = object_tangible_component_droid_shared_struct_maint_module_base:new { } ObjectTemplates:addTemplate(object_tangible_component_droid_struct_maint_module_base, "object/tangible/component/droid/struct_maint_module_base.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/queen_merek_harvester.lua
3
2200
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_queen_merek_harvester = object_mobile_shared_queen_merek_harvester:new { } ObjectTemplates:addTemplate(object_mobile_queen_merek_harvester, "object/mobile/queen_merek_harvester.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/particle/particle_geyser_01_l0.lua
3
2236
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_particle_particle_geyser_01_l0 = object_static_particle_shared_particle_geyser_01_l0:new { } ObjectTemplates:addTemplate(object_static_particle_particle_geyser_01_l0, "object/static/particle/particle_geyser_01_l0.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/droid_interface/ddi_hk_mk4.lua
3
2292
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_droid_interface_ddi_hk_mk4 = object_tangible_ship_components_droid_interface_shared_ddi_hk_mk4:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_droid_interface_ddi_hk_mk4, "object/tangible/ship/components/droid_interface/ddi_hk_mk4.iff")
agpl-3.0
sprunk/Zero-K
LuaUI/Headers/allyteam_selection_utilities.lua
2
1678
local function GetLeftRightAllyTeamIDs() if Spring.Utilities.Gametype.isFFA() or Spring.Utilities.Gametype.isSandbox() then -- not 2 teams: unhandled by spec panels return {} end local myAllyTeamID = 0 -- FIXME Spring.GetLocalAllyTeamID() local enemyAllyTeamID = 1 -- FIXME assumes teams are 0 and 1 local myTeamID = Spring.GetTeamList(myAllyTeamID)[1] -- FIXME Spring.GetLocalTeamID() local myBoxID = Spring.GetTeamRulesParam(myTeamID, "start_box_id") if not myBoxID then -- can start anywhere --[[ FIXME: since allyteam is hardcoded to 0 this can also mean we're in in allyteam 1+ and just can't read allyteam 0's box, but since currently this func's result is only really used by specs so it's not apparent ]] return {0, 1} end local myBoxRepresentativeSpotX = Spring.GetGameRulesParam("startpos_x_" .. myBoxID .. "_1") local comparisonX if Spring.GetGameRulesParam("shuffleMode") == "allshuffle" and Spring.GetGameRulesParam("startbox_max_n") > 1 then -- there are multiple boxes the enemy can be in so just look where we are on the map -- FIXME 1: if fullview spec, should just compare to enemy box directly -- FIXME 2: else it should compare to the remaining boxes, not the map center comparisonX = Game.mapSizeX / 2 else local enemyBoxID = 1 - myBoxID -- FIXME: assumes boxIDs are 0 and 1 and that there are at least 2 boxes comparisonX = Spring.GetGameRulesParam("startpos_x_" .. enemyBoxID .. "_1") end if (not myBoxRepresentativeSpotX) or (myBoxRepresentativeSpotX <= comparisonX) then return {myAllyTeamID, enemyAllyTeamID} else return {enemyAllyTeamID, myAllyTeamID} end end return GetLeftRightAllyTeamIDs
gpl-2.0
sprunk/Zero-K
LuaUI/Widgets/chili/simple examples/Widgets/gui_simplewindow.lua
1
3666
function widget:GetInfo() return { name = "chilli example", desc = "example chilli code", author = "smoth", date = "8/26/10", license = "none", layer = 0, enabled = false -- loaded by default? } end local windows = {} local Window local ScrollPanel local Chili local lab local tx = "Many of your fathers and brothers have perished valiantly in the face of a contemptible enemy. We must never forget what the Federation has done to our people! My brother, Garma Zabi, has shown us these virtues through our own valiant sacrifice. By focusing our anger and sorrow, we are finally in a position where victory is within our grasp, and once again, our most cherished nation will flourish. Victory is the greatest tribute we can pay those who sacrifice their lives for us! Rise, our people, Rise! Take your sorrow and turn it into anger! Zeon thirsts for the strength of its people! SIEG ZEON!!! SIEG ZEON!!! SIEG ZEON!!" local btn local scrollpanel1 local redlabel local bluelabel local scrolllabel function widget:Shutdown() for i = 1, #windows do (windows[i]):Dispose() end end function widget:Initialize() if (not WG.Chili) then widgetHandler:RemoveWidget() return end Chili = WG.Chili Window = Chili.Window ScrollPanel = Chili.ScrollPanel local screen0 = Chili.Screen0 blockOfText = Chili.TextBox:New{ x = 5, y = 10, width = '50%', align = "left", valign = "ascender", --itemPadding = {5, 5, 5, 5}, --itemMargin = {1, 1, 1, 1}, text = tx, fontOutline = true, } scrollabel1 = Chili.Label:New{ x = '51%', y = '10%', width = 150, height = 15, valign = "ascender", caption = "I AM A RED LABEL!", fontsize = 13, autosize = false, textColor = {1, 0.1, 0.1, 0.9}, anchors = {left = true, bottom = true, right = true}, } scrollabel2 = Chili.Label:New{ x = '51%', y = '40%', width = 150, height = 15, valign = "ascender", caption = "I AM A GREEN LABEL!", fontsize = 13, autosize = false, textColor = {0.1, 1, 0.1, 0.9}, anchors = {left = true, bottom = true, right = true}, } scrollpanel1 = ScrollPanel:New{ x = 0, y = 50, bottom = 0, right = 6, horizontalScrollbar = false, verticalSmartScroll = true, disableChildrenHitTest = true, children = { blockOfText, scrollabel1, scrollabel2, }, } btn = Chili.Button:New{ x = 5, y = 25, width = 15, height = 15, caption = "O", anchors = {top = true, right = true}, textColor = {1, 1, 1, 0.9}, backgroundColor = {0.1, 1, 0.1, 0.9}, -- OnClick = {function() window1:Dispose() end}, } redlabel = Chili.Label:New{ x = 5, y = 8, width = 150, height = 15, valign = "ascender", caption = "I AM A RED LABEL!", fontsize = 13, autosize = false, textColor = {1, 0.1, 0.1, 0.9}, anchors = {left = true, bottom = true, right = true}, } window0 = Chili.Window:New{ dockable = true, parent = screen0, caption = "Window name", draggable = true, resizable = true, dragUseGrip = true, clientWidth = 400, clientHeight = 150, backgroundColor = {0.8, 0.8, 0.8, 0.9}, children = { -- to nest this way, table has to come BEFORE the parent or it won't show scrollpanel1, btn, redlabel, }, } windows[#windows + 1] = window0 bluelabel = Chili.Label:New{ parent = window0, --can nest this way as well, has to come AFTER parent or it won't see the parent x = 160, y = 8, width = 150, height = 15, valign = "ascender", caption = "I AM A BLUE LABEL!", fontsize = 13, autosize = false, textColor = {0.1, 0.1, 1, 0.9}, anchors = {left = true, bottom = true, right = true}, } end
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/deed/pet_deed/sharnaff_deed.lua
2
2748
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_deed_pet_deed_sharnaff_deed = object_tangible_deed_pet_deed_shared_sharnaff_deed:new { templateType = PETDEED, numberExperimentalProperties = {1, 1}, experimentalProperties = {"XX", "XX"}, experimentalWeights = {1, 1}, experimentalGroupTitles = {"null", "null"}, experimentalSubGroupTitles = {"null", "null"}, experimentalMin = {0, 0}, experimentalMax = {0, 0}, experimentalPrecision = {0, 0}, experimentalCombineType = {0, 0}, generatedObjectTemplate = "mobile/pet/sharnaff_be.iff", controlDeviceObjectTemplate = "object/intangible/pet/sharnaff_hue.iff", mobileTemplate = "sharnaff_be", } ObjectTemplates:addTemplate(object_tangible_deed_pet_deed_sharnaff_deed, "object/tangible/deed/pet_deed/sharnaff_deed.iff")
agpl-3.0
Geigerkind/DPSMate
DPSMate_AbsorbsTaken/DPSMate_Details_AbsorbsTakenTotal.lua
2
18933
DPSMate.Modules.DetailsAbsorbsTakenTotal = {} local g, g2 = nil,nil local curKey = 1 local db, cbt = {}, 0 local buttons = {} local ColorTable={} local _G = getglobal local tinsert = table.insert local tremove = table.remove local strformat = string.format local toggle = false local totSumTable = {} local totMax = 0 local totTime = 0 function DPSMate.Modules.DetailsAbsorbsTakenTotal:UpdateDetails(obj, key) curKey = key db, cbt = DPSMate:GetMode(key) buttons = {} ColorTable={ {0.95,0.90,0.5}, {0.0,0.9,0.0}, {0.0,0.0,1.0}, {1.0,1.0,0.0}, {1.0,0.0,1.0}, {0.0,1.0,1.0}, {1.0,1.0,1.0}, {0.5,0.0,0.0}, {0.0,0.5,0.0}, {0.0,0.0,0.5}, {0.5,0.5,0.0}, {0.5,0.0,0.5}, {0.0,0.5,0.5}, {0.5,0.5,0.5}, {0.75,0.25,0.25}, {0.25,0.75,0.25}, {0.25,0.25,0.75}, {0.75,0.75,0.25}, {0.75,0.25,0.75}, {0.25,0.75,0.75}, {1.0,0.5,0.0}, {0.0,0.5,1.0}, {1.0,0.0,0.5}, {0.5,1.0,0.0}, {0.5,0.0,1.0}, {0.0,1.0,0.5}, {0.0,0.25,0.5}, {0.25,0,0.5}, {0.5,0.25,0.0}, {0.5,0.0,0.25}, {0.5,0.75,0.0}, {0.5,0.0,0.75}, {0.0,0.75,0.5}, {0.75,0.0,0.5}, } if not g then g=DPSMate.Options.graph:CreateGraphLine("ABSORBSTTTLineGraph",DPSMate_Details_AbsorbsTakenTotal_DiagramLine,"CENTER","CENTER",0,0,740,220) g2=DPSMate.Options.graph:CreateStackedGraph("ABSORBSTTTStackedGraph",DPSMate_Details_AbsorbsTakenTotal_DiagramLine,"CENTER","CENTER",0,0,850,220) g2:SetGridColor({0.5,0.5,0.5,0.5}) g2:SetAxisDrawing(true,true) g2:SetAxisColor({1.0,1.0,1.0,1.0}) g2:SetAutoScale(true) g2:SetYLabels(true, false) g2:SetXLabels(true) g2:Hide() end DPSMate_Details_AbsorbsTakenTotal_PlayerList_CB:SetChecked(false) DPSMate_Details_AbsorbsTakenTotal_PlayerList_CB.act = false DPSMate_Details_AbsorbsTakenTotal_Title:SetText(DPSMate.L["absorbstakensum"]) self:LoadTable() self:LoadLegendButtons() if toggle then self:UpdateStackedGraph() else self:UpdateLineGraph() end DPSMate_Details_AbsorbsTakenTotal:Show() DPSMate_Details_AbsorbsTakenTotal:SetScale((DPSMateSettings["targetscale"] or 0.58)/UIParent:GetScale()) end function DPSMate.Modules.DetailsAbsorbsTakenTotal:UpdateLineGraph() g:ResetData() g:SetGridColor({0.5,0.5,0.5,0.5}) g:SetAxisDrawing(true,true) g:SetAxisColor({1.0,1.0,1.0,1.0}) g:SetAutoScale(true) g:SetYLabels(true, false) g:SetXLabels(true) g2:Hide() DPSMate_Details_AbsorbsTakenTotal_DiagramLine:SetWidth(770) DPSMate_Details_AbsorbsTakenTotal_DiagramLegend:Show() g:Show() toggle=false self:AddTotalDataSeries() local Max = totMax for cat, val in pairs(buttons) do g:AddDataSeries(val[3], {val[1], {}}, {}) local temp = DPSMate:GetMaxValue(val[3], 2) if temp>Max then Max = temp end end g:SetGridSpacing(totTime/10,Max/7) end function DPSMate.Modules.DetailsAbsorbsTakenTotal:UpdateStackedGraph() g:Hide() DPSMate_Details_AbsorbsTakenTotal_DiagramLine:SetWidth(870) DPSMate_Details_AbsorbsTakenTotal_DiagramLegend:Hide() local Data1 = {} local label = {} local maxX, maxY = 0,0 local p = {} for cat, val in db do local tarname = DPSMate:GetUserById(cat) local temp = {} if DPSMate:ApplyFilter(curKey, tarname) then for qq, uu in val do local ownername = DPSMate:GetUserById(qq) for ca, va in uu["i"] do local i, dmg = 1, 5 if DPSMateDamageTaken[1][cat] then if DPSMateDamageTaken[1][cat][va[2]] then if DPSMateDamageTaken[1][cat][va[2]][va[3]] then dmg = DPSMateDamageTaken[1][cat][va[2]][va[3]][14] if dmg>DPSMate.DB.FixedShieldAmounts[DPSMate:GetAbilityById(va[5])] then dmg = DPSMate.DB.FixedShieldAmounts[DPSMate:GetAbilityById(va[5])] end end end end if dmg==5 or dmg==0 then dmg = ceil((1/15)*((DPSMateUser[ownername][8] or 60)/60)*DPSMate.DB.FixedShieldAmounts[DPSMate:GetAbilityById(va[5])]*0.33) end if va[4] then dmg = dmg + va[4] end if dmg>0 then local i = 1 while true do if not temp[i] then tinsert(temp, i, {va[1], dmg}) break elseif va[1]<=temp[i][1] then tinsert(temp, i, {va[1], dmg}) break end i=i+1 end end end end tinsert(label, 1, tarname) tinsert(Data1, 1, temp) end end for cat, val in p do if maxY<val then maxY = val end end g2:ResetData() g2:SetGridSpacing(maxX/7,(maxY/2)/14) g2:AddDataSeries(Data1,{1.0,0.0,0.0,0.8}, {}, label) g2:Show() toggle=true end function DPSMate.Modules.DetailsAbsorbsTakenTotal:ToggleMode() if toggle then self:UpdateLineGraph() toggle=false else self:UpdateStackedGraph() toggle=true end end function DPSMate.Modules.DetailsAbsorbsTakenTotal:GetSummarizedTable(arr) return DPSMate.Sync:GetSummarizedTable(arr) end function DPSMate.Modules.DetailsAbsorbsTakenTotal:CreateGraphTable() local lines = {} for i=1, 8 do -- Horizontal lines[i] = DPSMate.Options.graph:DrawLine(DPSMate_Details_AbsorbsTakenTotal_PlayerList, 10, 270-i*30, 860, 270-i*30, 20, {0.5,0.5,0.5,0.5}, "BACKGROUND") lines[i]:Show() end -- Vertical lines[9] = DPSMate.Options.graph:DrawLine(DPSMate_Details_AbsorbsTakenTotal_PlayerList, 40, 260, 40, 10, 20, {0.5,0.5,0.5,0.5}, "BACKGROUND") lines[9]:Show() lines[10] = DPSMate.Options.graph:DrawLine(DPSMate_Details_AbsorbsTakenTotal_PlayerList, 170, 260, 170, 10, 20, {0.5,0.5,0.5,0.5}, "BACKGROUND") lines[10]:Show() lines[11] = DPSMate.Options.graph:DrawLine(DPSMate_Details_AbsorbsTakenTotal_PlayerList, 510, 260, 510, 10, 20, {0.5,0.5,0.5,0.5}, "BACKGROUND") lines[11]:Show() lines[12] = DPSMate.Options.graph:DrawLine(DPSMate_Details_AbsorbsTakenTotal_PlayerList, 570, 260, 570, 10, 20, {0.5,0.5,0.5,0.5}, "BACKGROUND") lines[12]:Show() lines[13] = DPSMate.Options.graph:DrawLine(DPSMate_Details_AbsorbsTakenTotal_PlayerList, 630, 260, 630, 10, 20, {0.5,0.5,0.5,0.5}, "BACKGROUND") lines[13]:Show() lines[14] = DPSMate.Options.graph:DrawLine(DPSMate_Details_AbsorbsTakenTotal_PlayerList, 690, 260, 690, 10, 20, {0.5,0.5,0.5,0.5}, "BACKGROUND") lines[14]:Show() lines[15] = DPSMate.Options.graph:DrawLine(DPSMate_Details_AbsorbsTakenTotal_PlayerList, 750, 260, 750, 10, 20, {0.5,0.5,0.5,0.5}, "BACKGROUND") lines[15]:Show() lines[16] = DPSMate.Options.graph:DrawLine(DPSMate_Details_AbsorbsTakenTotal_PlayerList, 810, 260, 810, 10, 20, {0.5,0.5,0.5,0.5}, "BACKGROUND") lines[16]:Show() end function DPSMate.Modules.DetailsAbsorbsTakenTotal:AddTotalDataSeries() local sumTable, newArr = {[0]=0}, {} local temp = {} local tempDat = {} for cat, val in db do local user = DPSMate:GetUserById(cat) if DPSMate:ApplyFilter(curKey, user) then tempDat[user] = true for qq, uu in val do local ownername = DPSMate:GetUserById(qq) for ca, va in uu["i"] do local i, dmg = 1, 5 if DPSMateDamageTaken[1][cat] then if DPSMateDamageTaken[1][cat][va[2]] then if DPSMateDamageTaken[1][cat][va[2]][va[3]] then dmg = DPSMateDamageTaken[1][cat][va[2]][va[3]][14] if dmg>DPSMate.DB.FixedShieldAmounts[DPSMate:GetAbilityById(va[5])] then dmg = DPSMate.DB.FixedShieldAmounts[DPSMate:GetAbilityById(va[5])] end end end end if dmg==5 or dmg==0 then dmg = ceil((1/15)*((DPSMateUser[ownername][8] or 60)/60)*DPSMate.DB.FixedShieldAmounts[DPSMate:GetAbilityById(va[5])]*0.33) end if va[4] then dmg = dmg + va[4] end if dmg>0 then if sumTable[va[1]] then sumTable[va[1]] = sumTable[va[1]] + dmg else sumTable[va[1]] = dmg end end end end end end local tl = DPSMate:TableLength(tempDat) tl = ceil(tl-0.3*tl) temp = nil for cat, val in sumTable do local i=1 while true do if (not newArr[i]) then tinsert(newArr, i, {cat, val/tl}) break end if cat<newArr[i][1] then tinsert(newArr, i, {cat, val/tl}) break end i=i+1 end end totSumTable = self:GetSummarizedTable(newArr) totMax = DPSMate:GetMaxValue(totSumTable, 2) totTime = DPSMate:GetMaxValue(totSumTable, 1) g:SetXAxis(0,totTime) g:SetYAxis(0,totMax) g:SetGridSpacing(totTime/10,totMax/7) g:AddDataSeries(totSumTable,{{1.0,0.0,0.0,0.8}, {1.0,1.0,0.0,0.8}}, {}) end function DPSMate.Modules.DetailsAbsorbsTakenTotal:GetTableValues() local arr, total = {}, 0 local temp = {} for cat, val in db do -- 28 Target local PerPlayerAbsorb = 0 local abAbsorb = {} local totHits = 0 local tarname = DPSMate:GetUserById(cat) if DPSMate:ApplyFilter(curKey, tarname) then for ca, va in pairs(val) do -- 28 Owner local ownername = DPSMate:GetUserById(ca) local PerOwnerAbsorb = 0 for c, v in pairs(va) do -- Power Word: Shield if c~="i" then local shieldname = DPSMate:GetAbilityById(c) local PerAbilityAbsorb = 0 for ce, ve in pairs(v) do -- 1 local PerShieldAbsorb = 0 for cet, vel in pairs(ve) do if cet~="i" then local totalHits = 0 for qq,ss in vel do totalHits = totalHits + ss end for qq,ss in vel do local p = 5 if DPSMateDamageTaken[1][cat] then if DPSMateDamageTaken[1][cat][cet] then if DPSMateDamageTaken[1][cat][cet][qq] then if DPSMateDamageTaken[1][cat][cet][qq][14]~=0 then p=ceil(DPSMateDamageTaken[1][cat][cet][qq][14]) end end end elseif DPSMateEDT[1][cat] then if DPSMateEDT[1][cat][cet] then if DPSMateEDT[1][cat][cet][qq] then if DPSMateEDT[1][cat][cet][qq][4]~=0 then p=ceil((DPSMateEDT[1][cat][cet][qq][4]+DPSMateEDT[1][cat][cet][qq][8])/2) end end end end if p>DPSMate.DB.FixedShieldAmounts[shieldname] then p = DPSMate.DB.FixedShieldAmounts[shieldname] end if p==5 or p==0 then p = ceil((1/totalHits)*((DPSMateUser[ownername][8] or 60)/60)*DPSMate.DB.FixedShieldAmounts[shieldname]*0.33) end PerShieldAbsorb=PerShieldAbsorb+ss*p end totHits = totHits + totalHits end end if ve["i"][1]==1 then PerShieldAbsorb=PerShieldAbsorb+ve["i"][2] end PerAbilityAbsorb = PerAbilityAbsorb+PerShieldAbsorb end PerOwnerAbsorb = PerOwnerAbsorb+PerAbilityAbsorb if abAbsorb[DPSMate.DB.ShieldFlags[shieldname] or 0] then abAbsorb[DPSMate.DB.ShieldFlags[shieldname] or 0] = abAbsorb[DPSMate.DB.ShieldFlags[shieldname] or 0] + PerAbilityAbsorb else abAbsorb[DPSMate.DB.ShieldFlags[shieldname] or 0] = PerAbilityAbsorb end end end PerPlayerAbsorb = PerPlayerAbsorb+PerOwnerAbsorb end if PerPlayerAbsorb>0 then if temp[tarname] then temp[tarname][2] = temp[tarname][2] + PerPlayerAbsorb temp[tarname][3] = temp[tarname][3] + ((abAbsorb[0] or 0)+(abAbsorb[1] or 0)) temp[tarname][4] = temp[tarname][4] + (abAbsorb[3] or 0) temp[tarname][5] = temp[tarname][5] + (abAbsorb[2] or 0) temp[tarname][6] = temp[tarname][6] + (abAbsorb[4] or 0) temp[tarname][7] = temp[tarname][7] + (abAbsorb[5] or 0) temp[tarname][8] = temp[tarname][8] + (abAbsorb[6] or 0) temp[tarname][9] = temp[tarname][9] + (abAbsorb[7] or 0) else temp[tarname] = {tarname, PerPlayerAbsorb, (abAbsorb[0] or 0)+(abAbsorb[1] or 0), abAbsorb[3] or 0, abAbsorb[2] or 0, abAbsorb[4] or 0, abAbsorb[5] or 0, abAbsorb[6] or 0, abAbsorb[7] or 0} end end end end for ca, va in temp do if va then tinsert(arr, va) total = total + va[2] end end temp = nil local newArr = {} for cat, val in arr do local i = 1 while true do if (not newArr[i]) then tinsert(newArr, i, val) break else if newArr[i][2] < val[2] then tinsert(newArr, i, val) break end end i=i+1 end end return newArr, total end function DPSMate.Modules.DetailsAbsorbsTakenTotal:CheckButtonCheckAll(obj) if obj.act then obj.act = false for i=1, 30 do local ob = _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..i) if ob.user then self:RemoveLinesButton(ob.user, ob) _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..i.."_CB"):SetChecked(obj.act) end end else obj.act = true for i=1, 30 do local ob = _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..i) if ob.user then self:RemoveLinesButton(ob.user, ob) self:AddLinesButton(ob.user, ob) _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..i.."_CB"):SetChecked(obj.act) end end end end function DPSMate.Modules.DetailsAbsorbsTakenTotal:SortLineTable(uid) local newArr = {} for cat, val in db[uid] do local ownername = DPSMate:GetUserById(cat) for ca, va in val["i"] do local i, dmg = 1, 5 if DPSMateDamageTaken[1][cat] then if DPSMateDamageTaken[1][cat][va[2]] then if DPSMateDamageTaken[1][cat][va[2]][va[3]] then dmg = DPSMateDamageTaken[1][cat][va[2]][va[3]][14] if dmg>DPSMate.DB.FixedShieldAmounts[DPSMate:GetAbilityById(va[5])] then dmg = DPSMate.DB.FixedShieldAmounts[DPSMate:GetAbilityById(va[5])] end end end end if dmg==5 or dmg==0 then dmg = ceil((1/15)*((DPSMateUser[ownername][8] or 60)/60)*DPSMate.DB.FixedShieldAmounts[DPSMate:GetAbilityById(va[5])]*0.33) end if va[4] then dmg = dmg + va[4] end if dmg>0 then while true do if (not newArr[i]) then tinsert(newArr, i, {va[1], dmg}) break else if newArr[i][1] > va[1] then tinsert(newArr, i, {va[1], dmg}) break end end i=i+1 end end end end return newArr end function DPSMate.Modules.DetailsAbsorbsTakenTotal:AddLinesButton(uid, obj) local sumTable = self:SortLineTable(uid) sumTable = self:GetSummarizedTable(sumTable) local Max = DPSMate:GetMaxValue(sumTable, 2) if Max > totMax then g:SetGridSpacing(totTime/10,Max/7) end g:AddDataSeries(sumTable, {ColorTable[1], {}}, {}) tinsert(buttons, {ColorTable[1], uid, sumTable}) tremove(ColorTable, 1) g2:Hide() DPSMate_Details_AbsorbsTakenTotal_DiagramLine:SetWidth(770) DPSMate_Details_AbsorbsTakenTotal_DiagramLegend:Show() g:Show() toggle=false obj.act = true self:LoadLegendButtons() end function DPSMate.Modules.DetailsAbsorbsTakenTotal:RemoveLinesButton(uid, obj) obj.act = false g:ResetData() for cat, val in pairs(buttons) do if val[2]==uid then tinsert(ColorTable, 1, val[1]) tremove(buttons, cat) break end end local Max = totMax g:AddDataSeries(totSumTable,{{1.0,0.0,0.0,0.8}, {1.0,1.0,0.0,0.8}}, {}) for cat, val in pairs(buttons) do g:AddDataSeries(val[3], {val[1], {}}, {}) local temp = DPSMate:GetMaxValue(val[3], 2) if temp>Max then Max = temp end end g:SetGridSpacing(totTime/10,Max/7) g2:Hide() DPSMate_Details_AbsorbsTakenTotal_DiagramLine:SetWidth(770) DPSMate_Details_AbsorbsTakenTotal_DiagramLegend:Show() g:Show() toggle = false self:LoadLegendButtons() end function DPSMate.Modules.DetailsAbsorbsTakenTotal:LoadLegendButtons() for i=1, 30 do _G("DPSMate_Details_AbsorbsTakenTotal_DiagramLegend_Child_C"..i):Hide() end for cat, val in buttons do local name = DPSMate:GetUserById(val[2]) local font = _G("DPSMate_Details_AbsorbsTakenTotal_DiagramLegend_Child_C"..cat.."_Font") font:SetText(name) font:SetTextColor(DPSMate:GetClassColor(DPSMateUser[name][2])) _G("DPSMate_Details_AbsorbsTakenTotal_DiagramLegend_Child_C"..cat.."_SwatchBg"):SetTexture(val[1][1],val[1][2],val[1][3],1) _G("DPSMate_Details_AbsorbsTakenTotal_DiagramLegend_Child_C"..cat):Show() end end function DPSMate.Modules.DetailsAbsorbsTakenTotal:RoundToH(val) if val>100 then return 100 end return val end function DPSMate.Modules.DetailsAbsorbsTakenTotal:CompareVal(x,y) if x>y then return y end return x end function DPSMate.Modules.DetailsAbsorbsTakenTotal:LoadTable() local arr, total = self:GetTableValues() local i = 0 for i=1, 30 do _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..i):Hide() _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..i.."_CB"):SetChecked(false) _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..i.."_CB").act = false end for cat, val in arr do if DPSMateUser[val[1]][4] then i=i+1 else if (cat-i)>30 then break end local r,g,b = DPSMate:GetClassColor(DPSMateUser[val[1]][2]) _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child"):SetHeight((cat-i)*30) _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_Name"):SetText(val[1]) _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_Name"):SetTextColor(r,g,b) _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_Amount"):SetText(val[2]) _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_StatusBar"):SetValue(100*val[2]/arr[1][2]) _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_StatusBar"):SetStatusBarColor(r,g,b, 1) _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_AmountPerc"):SetText(strformat("%.1f", 100*val[2]/total).."%") _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_All"):SetText(strformat("%.1f", 100*val[3]/val[2]).."%") _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_FIR"):SetText(strformat("%.1f", 100*val[4]/val[2]).."%") _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_FRR"):SetText(strformat("%.1f", 100*val[5]/val[2]).."%") _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_NAR"):SetText(strformat("%.1f", 100*val[6]/val[2]).."%") _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_SHR"):SetText(strformat("%.1f", 100*val[7]/val[2]).."%") _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i).."_ARR"):SetText(strformat("%.1f", 100*val[8]/val[2]).."%") _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i)).user = val[1] _G("DPSMate_Details_AbsorbsTakenTotal_PlayerList_Child_R"..(cat-i)):Show() end end end function DPSMate.Modules.DetailsAbsorbsTakenTotal:ShowTooltip(user, obj) local a,b,c = DPSMate.Modules.AbsorbsTaken:EvalTable(DPSMateUser[user], curKey) local pet = "" GameTooltip:SetOwner(obj, "TOPLEFT") GameTooltip:AddLine(user.."'s "..strlower(DPSMate.L["absorbeddmg"]), 1,1,1) for i=1, DPSMateSettings["subviewrows"] do if not a[i] then break end GameTooltip:AddDoubleLine(i..". "..DPSMate:GetUserById(a[i]),c[i][1].." ("..strformat("%2.f", 100*c[i][1]/b).."%)",1,1,1,1,1,1) for p=1, 3 do if not c[i][2][p] then break end GameTooltip:AddDoubleLine(" "..p..". "..DPSMate:GetAbilityById(c[i][2][p]),c[i][3][p][1].." ("..strformat("%.2f", 100*c[i][3][p][1]/c[i][1]).."%)",0.5,0.5,0.5,0.5,0.5,0.5) end end GameTooltip:Show() end
gpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/armor/marine/armor_marine_chest_plate.lua
1
5852
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_armor_marine_armor_marine_chest_plate = object_tangible_wearables_armor_marine_shared_armor_marine_chest_plate:new { templateType = ARMOROBJECT, faction = "Rebel", playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff", "object/mobile/vendor/aqualish_female.iff", "object/mobile/vendor/aqualish_male.iff", "object/mobile/vendor/bith_female.iff", "object/mobile/vendor/bith_male.iff", "object/mobile/vendor/bothan_female.iff", "object/mobile/vendor/bothan_male.iff", "object/mobile/vendor/devaronian_male.iff", "object/mobile/vendor/gran_male.iff", "object/mobile/vendor/human_female.iff", "object/mobile/vendor/human_male.iff", "object/mobile/vendor/ishi_tib_male.iff", "object/mobile/vendor/moncal_female.iff", "object/mobile/vendor/moncal_male.iff", "object/mobile/vendor/nikto_male.iff", "object/mobile/vendor/quarren_male.iff", "object/mobile/vendor/rodian_female.iff", "object/mobile/vendor/rodian_male.iff", "object/mobile/vendor/sullustan_female.iff", "object/mobile/vendor/sullustan_male.iff", "object/mobile/vendor/trandoshan_female.iff", "object/mobile/vendor/trandoshan_male.iff", "object/mobile/vendor/twilek_female.iff", "object/mobile/vendor/twilek_male.iff", "object/mobile/vendor/weequay_male.iff", "object/mobile/vendor/zabrak_female.iff", "object/mobile/vendor/zabrak_male.iff" }, objectMenuComponent = "ArmorObjectMenuComponent", vulnerability = BLAST + ELECTRICITY + HEAT + COLD + ACID + LIGHTSABER, specialResists = STUN, -- These are default Blue Frog stats healthEncumbrance = 300, actionEncumbrance = 150, mindEncumbrance = 100, maxCondition = 30000, -- LIGHT, MEDIUM, HEAVY rating = LIGHT, kinetic = 50, energy = 50, electricity = 0, stun = 50, blast = 20, heat = 10, cold = 10, acid = 0, lightSaber = 0, numberExperimentalProperties = {1, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1}, experimentalProperties = {"XX", "XX", "XX", "XX", "OQ", "SR", "OQ", "UT", "MA", "OQ", "MA", "OQ", "MA", "OQ", "XX", "XX", "OQ", "SR", "XX"}, experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "exp_durability", "exp_quality", "exp_resistance", "exp_durability", "exp_durability", "exp_durability", "null", "null", "exp_resistance", "null"}, experimentalSubGroupTitles = {"null", "null", "sockets", "hit_points", "armor_effectiveness", "armor_integrity", "armor_health_encumbrance", "armor_action_encumbrance", "armor_mind_encumbrance", "armor_rating", "armor_special_type", "armor_special_effectiveness", "armor_special_integrity"}, experimentalMin = {0, 0, 0, 1000, 1, 30000, 300, 150, 100, 1, 0, 0, 0}, experimentalMax = {0, 0, 0, 1000, 40, 50000, 100, 40, 15, 1, 0, 0, 0}, experimentalPrecision = {0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 1, 1, 1, 1, 1, 1, 4, 4, 4, 1}, } ObjectTemplates:addTemplate(object_tangible_wearables_armor_marine_armor_marine_chest_plate, "object/tangible/wearables/armor/marine/armor_marine_chest_plate.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/item/item_container_armor.lua
3
2216
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_item_item_container_armor = object_static_item_shared_item_container_armor:new { } ObjectTemplates:addTemplate(object_static_item_item_container_armor, "object/static/item/item_container_armor.iff")
agpl-3.0
fire/Urho3D-1
Source/ThirdParty/toluapp/src/bin/lua/declaration.lua
24
15117
-- tolua: declaration class -- Written by Waldemar Celes -- TeCGraf/PUC-Rio -- Jul 1998 -- $Id: $ -- This code is free software; you can redistribute it and/or modify it. -- The software provided hereunder is on an "as is" basis, and -- the author has no obligation to provide maintenance, support, updates, -- enhancements, or modifications. -- Modified by Yao Wei Tjong for Urho3D -- Declaration class -- Represents variable, function, or argument declaration. -- Stores the following fields: -- mod = type modifiers -- type = type -- ptr = "*" or "&", if representing a pointer or a reference -- name = name -- dim = dimension, if a vector -- def = default value, if any (only for arguments) -- ret = "*" or "&", if value is to be returned (only for arguments) classDeclaration = { mod = '', type = '', ptr = '', name = '', dim = '', ret = '', def = '' } classDeclaration.__index = classDeclaration setmetatable(classDeclaration,classFeature) -- Create an unique variable name function create_varname () if not _varnumber then _varnumber = 0 end _varnumber = _varnumber + 1 return "tolua_var_".._varnumber end -- Check declaration name -- It also identifies default values function classDeclaration:checkname () if strsub(self.name,1,1) == '[' and not findtype(self.type) then self.name = self.type..self.name local m = split(self.mod,'%s%s*') self.type = m[m.n] self.mod = concat(m,1,m.n-1) end local t = split(self.name,'=') if t.n==2 then self.name = t[1] self.def = find_enum_var(t[t.n]) end local b,e,d = strfind(self.name,"%[(.-)%]") if b then self.name = strsub(self.name,1,b-1) self.dim = find_enum_var(d) end if self.type ~= '' and self.type ~= 'void' and self.name == '' then self.name = create_varname() elseif self.kind=='var' then if self.type=='' and self.name~='' then self.type = self.type..self.name self.name = create_varname() elseif findtype(self.name) then if self.type=='' then self.type = self.name else self.type = self.type..' '..self.name end self.name = create_varname() end end -- adjust type of string if self.type == 'char' and self.dim ~= '' then self.type = 'char*' end if self.kind and self.kind == 'var' then self.name = string.gsub(self.name, ":.*$", "") -- ??? end end -- Check declaration type -- Substitutes typedef's. function classDeclaration:checktype () -- check if there is a pointer to basic type local basic = isbasic(self.type) if self.kind == 'func' and basic=='number' and string.find(self.ptr, "%*") then self.type = '_userdata' self.ptr = "" end if basic and self.ptr~='' then self.ret = self.ptr self.ptr = nil if isbasic(self.type) == 'number' then self.return_userdata = true end end -- check if there is array to be returned if self.dim~='' and self.ret~='' then error('#invalid parameter: cannot return an array of values') end -- restore 'void*' and 'string*' if self.type == '_userdata' then self.type = 'void*' elseif self.type == '_cstring' then self.type = 'char*' elseif self.type == '_lstate' then self.type = 'lua_State*' end -- resolve types inside the templates if self.type then self.type = resolve_template_types(self.type) end -- -- -- if returning value, automatically set default value -- if self.ret ~= '' and self.def == '' then -- self.def = '0' -- end -- end function resolve_template_types(type) if isbasic(type) then return type end local b,_,m = string.find(type, "(%b<>)") if b then m = split_c_tokens(string.sub(m, 2, -2), ",") for i=1, table.getn(m) do m[i] = string.gsub(m[i],"%s*([%*&])", "%1") if not isbasic(m[i]) then if not isenum(m[i]) then _, m[i] = applytypedef("", m[i]) end m[i] = findtype(m[i]) or m[i] m[i] = resolve_template_types(m[i]) end end local b,i type,b,i = break_template(type) --print("concat is ",concat(m, 1, m.n)) local template_part = "<"..concat(m, 1, m.n, ",")..">" type = rebuild_template(type, b, template_part) type = string.gsub(type, ">>", "> >") end return type end function break_template(s) local b,e,timpl = string.find(s, "(%b<>)") if timpl then s = string.gsub(s, "%b<>", "") return s, b, timpl else return s, 0, nil end end function rebuild_template(s, b, timpl) if b == 0 then return s end return string.sub(s, 1, b-1)..timpl..string.sub(s, b, -1) end -- Print method function classDeclaration:print (ident,close) print(ident.."Declaration{") print(ident.." mod = '"..self.mod.."',") print(ident.." type = '"..self.type.."',") print(ident.." ptr = '"..self.ptr.."',") print(ident.." name = '"..self.name.."',") print(ident.." dim = '"..self.dim.."',") print(ident.." def = '"..self.def.."',") print(ident.." ret = '"..self.ret.."',") print(ident.."}"..close) end -- check if array of values are returned to Lua function classDeclaration:requirecollection (t) if self.mod ~= 'const' and self.dim and self.dim ~= '' and not isbasic(self.type) and self.ptr == '' and self:check_public_access() then local type = gsub(self.type,"%s*const%s+","") t[type] = "tolua_collect_" .. clean_template(type) return true end return false end -- declare tag function classDeclaration:decltype () self.type = typevar(self.type) if strfind(self.mod,'const') then self.type = 'const '..self.type self.mod = gsub(self.mod,'const%s*','') end end -- output type checking function classDeclaration:outchecktype (narg) local def local t = isbasic(self.type) if self.def~='' then def = 1 else def = 0 end if self.dim ~= '' then --if t=='string' then -- return 'tolua_isstringarray(tolua_S,'..narg..','..def..',&tolua_err)' --else return '!tolua_istable(tolua_S,'..narg..',0,&tolua_err)' --end elseif t then return '!tolua_is'..t..'(tolua_S,'..narg..','..def..',&tolua_err)' else local is_func = get_is_function(self.type) if self.ptr == '&' or self.ptr == '' then return '(tolua_isvaluenil(tolua_S,'..narg..',&tolua_err) || !'..is_func..'(tolua_S,'..narg..',"'..self.type..'",'..def..',&tolua_err))' else return '!'..is_func..'(tolua_S,'..narg..',"'..self.type..'",'..def..',&tolua_err)' end end end function classDeclaration:builddeclaration (narg, cplusplus) local array = self.dim ~= '' and tonumber(self.dim)==nil local line = "" local ptr = '' local mod local type = self.type local nctype = gsub(self.type,'const%s+','') if self.dim ~= '' then type = gsub(self.type,'const%s+','') -- eliminates const modifier for arrays end if self.ptr~='' and not isbasic(type) then ptr = '*' end line = concatparam(line," ",self.mod,type,ptr) if array then line = concatparam(line,'*') end line = concatparam(line,self.name) if self.dim ~= '' then if tonumber(self.dim)~=nil then line = concatparam(line,'[',self.dim,'];') else if cplusplus then line = concatparam(line,' = Mtolua_new_dim(',type,ptr,', '..self.dim..');') else line = concatparam(line,' = (',type,ptr,'*)', 'malloc((',self.dim,')*sizeof(',type,ptr,'));') end end else local t = isbasic(type) line = concatparam(line,' = ') if t == 'state' then line = concatparam(line, 'tolua_S;') else --print("t is "..tostring(t)..", ptr is "..tostring(self.ptr)) if t == 'number' and string.find(self.ptr, "%*") then t = 'userdata' end if not t and ptr=='' then line = concatparam(line,'*') end line = concatparam(line,'((',self.mod,type) if not t then line = concatparam(line,'*') end line = concatparam(line,') ') if isenum(nctype) then line = concatparam(line,'(int) ') end local def = 0 if self.def ~= '' then def = self.def if (ptr == '' or self.ptr == '&') and not t then def = "(void*)&(const "..type..")"..def end end if t then line = concatparam(line,'tolua_to'..t,'(tolua_S,',narg,',',def,'));') else local to_func = get_to_function(type) line = concatparam(line,to_func..'(tolua_S,',narg,',',def,'));') end end end return line end -- Declare variable function classDeclaration:declare (narg) if self.dim ~= '' and tonumber(self.dim)==nil then output('#ifdef __cplusplus\n') output(self:builddeclaration(narg,true)) output('#else\n') output(self:builddeclaration(narg,false)) output('#endif\n') else output(self:builddeclaration(narg,false)) end end -- Get parameter value function classDeclaration:getarray (narg) if self.dim ~= '' then local type = gsub(self.type,'const ','') output(' {') output('#ifndef TOLUA_RELEASE\n') local def; if self.def~='' then def=1 else def=0 end local t = isbasic(type) if (t) then output(' if (!tolua_is'..t..'array(tolua_S,',narg,',',self.dim,',',def,',&tolua_err))') else output(' if (!tolua_isusertypearray(tolua_S,',narg,',"',type,'",',self.dim,',',def,',&tolua_err))') end output(' goto tolua_lerror;') output(' else\n') output('#endif\n') output(' {') output(' int i;') output(' for(i=0; i<'..self.dim..';i++)') local t = isbasic(type) local ptr = '' if self.ptr~='' then ptr = '*' end output(' ',self.name..'[i] = ') if not t and ptr=='' then output('*') end output('((',type) if not t then output('*') end output(') ') local def = 0 if self.def ~= '' then def = self.def end if t then output('tolua_tofield'..t..'(tolua_S,',narg,',i+1,',def,'));') else output('tolua_tofieldusertype(tolua_S,',narg,',i+1,',def,'));') end output(' }') output(' }') end end -- Get parameter value function classDeclaration:setarray (narg) if not strfind(self.type,'const%s+') and self.dim ~= '' then local type = gsub(self.type,'const ','') output(' {') output(' int i;') output(' for(i=0; i<'..self.dim..';i++)') local t,ct = isbasic(type) if t then output(' tolua_pushfield'..t..'(tolua_S,',narg,',i+1,(',ct,')',self.name,'[i]);') else if self.ptr == '' then output(' {') output('#ifdef __cplusplus\n') output(' void* tolua_obj = Mtolua_new((',type,')(',self.name,'[i]));') output(' tolua_pushfieldusertype_and_takeownership(tolua_S,',narg,',i+1,tolua_obj,"',type,'");') output('#else\n') output(' void* tolua_obj = tolua_copy(tolua_S,(void*)&',self.name,'[i],sizeof(',type,'));') output(' tolua_pushfieldusertype(tolua_S,',narg,',i+1,tolua_obj,"',type,'");') output('#endif\n') output(' }') else output(' tolua_pushfieldusertype(tolua_S,',narg,',i+1,(void*)',self.name,'[i],"',type,'");') end end output(' }') end end -- Free dynamically allocated array function classDeclaration:freearray () if self.dim ~= '' and tonumber(self.dim)==nil then output('#ifdef __cplusplus\n') output(' Mtolua_delete_dim(',self.name,');') output('#else\n') output(' free(',self.name,');') output('#endif\n') end end -- Pass parameter function classDeclaration:passpar () if self.ptr=='&' and not isbasic(self.type) then output('*'..self.name) elseif self.ret=='*' then output('&'..self.name) else output(self.name) end end -- Return parameter value function classDeclaration:retvalue () if self.ret ~= '' then local t,ct = isbasic(self.type) if t and t~='' then output(' tolua_push'..t..'(tolua_S,(',ct,')'..self.name..');') else local push_func = get_push_function(self.type) output(' ',push_func,'(tolua_S,(void*)'..self.name..',"',self.type,'");') end return 1 end return 0 end -- Internal constructor function _Declaration (t) setmetatable(t,classDeclaration) t:buildnames() t:checkname() t:checktype() local ft = findtype(t.type) or t.type if not isenum(ft) then t.mod, t.type = applytypedef(t.mod, ft) end if t.kind=="var" and (string.find(t.mod, "tolua_property%s") or string.find(t.mod, "tolua_property$")) then t.mod = string.gsub(t.mod, "tolua_property", "tolua_property__"..get_property_type()) end return t end -- Constructor -- Expects the string declaration. -- The kind of declaration can be "var" or "func". function Declaration (s,kind,is_parameter) -- eliminate spaces if default value is provided s = gsub(s,"%s*=%s*","=") s = gsub(s, "%s*<", "<") local defb,tmpdef defb,_,tmpdef = string.find(s, "(=.*)$") if defb then s = string.gsub(s, "=.*$", "") else tmpdef = '' end if kind == "var" then -- check the form: void if s == '' or s == 'void' then return _Declaration{type = 'void', kind = kind, is_parameter = is_parameter} end end -- check the form: mod type*& name local t = split_c_tokens(s,'%*%s*&') if t.n == 2 then if kind == 'func' then error("#invalid function return type: "..s) end --local m = split(t[1],'%s%s*') local m = split_c_tokens(t[1],'%s+') return _Declaration{ name = t[2]..tmpdef, ptr = '*', ret = '&', --type = rebuild_template(m[m.n], tb, timpl), type = m[m.n], mod = concat(m,1,m.n-1), is_parameter = is_parameter, kind = kind } end -- check the form: mod type** name t = split_c_tokens(s,'%*%s*%*') if t.n == 2 then if kind == 'func' then error("#invalid function return type: "..s) end --local m = split(t[1],'%s%s*') local m = split_c_tokens(t[1],'%s+') return _Declaration{ name = t[2]..tmpdef, ptr = '*', ret = '*', --type = rebuild_template(m[m.n], tb, timpl), type = m[m.n], mod = concat(m,1,m.n-1), is_parameter = is_parameter, kind = kind } end -- check the form: mod type& name t = split_c_tokens(s,'&') if t.n == 2 then --local m = split(t[1],'%s%s*') local m = split_c_tokens(t[1],'%s+') return _Declaration{ name = t[2]..tmpdef, ptr = '&', --type = rebuild_template(m[m.n], tb, timpl), type = m[m.n], mod = concat(m,1,m.n-1), is_parameter = is_parameter, kind = kind } end -- Urho3D: comply with stricter escape sequence -- check the form: mod type* name local s1 = gsub(s,"(%b\\[\\])",function (n) return gsub(n,'%*','\1') end) t = split_c_tokens(s1,'%*') if t.n == 2 then t[2] = gsub(t[2],'\1','%*') -- restore * in dimension expression --local m = split(t[1],'%s%s*') local m = split_c_tokens(t[1],'%s+') return _Declaration{ name = t[2]..tmpdef, ptr = '*', type = m[m.n], --type = rebuild_template(m[m.n], tb, timpl), mod = concat(m,1,m.n-1) , is_parameter = is_parameter, kind = kind } end if kind == 'var' then -- check the form: mod type name --t = split(s,'%s%s*') t = split_c_tokens(s,'%s+') local v if findtype(t[t.n]) then v = create_varname() else v = t[t.n]; t.n = t.n-1 end return _Declaration{ name = v..tmpdef, --type = rebuild_template(t[t.n], tb, timpl), type = t[t.n], mod = concat(t,1,t.n-1), is_parameter = is_parameter, kind = kind } else -- kind == "func" -- check the form: mod type name --t = split(s,'%s%s*') t = split_c_tokens(s,'%s+') local v = t[t.n] -- last word is the function name local tp,md if t.n>1 then tp = t[t.n-1] md = concat(t,1,t.n-2) end --if tp then tp = rebuild_template(tp, tb, timpl) end return _Declaration{ name = v, type = tp, mod = md, is_parameter = is_parameter, kind = kind } end end
mit