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metadata
license: apache-2.0
task_categories:
  - text-generation
language:
  - en
tags:
  - assembly
  - c
  - leetcode
  - compiler
  - code
size_categories:
  - 10K<n<100K

LeetCode Assembly Dataset

441 LeetCode problems solved in C, compiled to assembly across 4 architectures, 2 compilers, and 4 optimization levels using GCC and Clang via the Godbolt Compiler Explorer API.

Dataset Summary

Stat Value
Total rows 14,112
Unique problems 441
Architectures x86-64, AArch64, MIPS64, RISC-V 64
Compilers GCC 15.2, Clang 21.1.0
Optimization levels -O0, -O1, -O2, -O3
Compilation success rate 100%
Difficulty split Easy: 98, Medium: 259, Hard: 84

Each problem has 32 assembly variants (4 architectures x 2 compilers x 4 optimization levels), making this useful for studying how the same algorithm compiles differently across ISAs, compilers, and optimization settings.

Key Insights

  • -O3 often produces more code than -O0, not less. Across all architectures, -O3 output is 37-73% larger on average due to aggressive inlining and loop unrolling.
  • -O1 consistently produces the most compact assembly across all four architectures.
  • Recursive tree problems see extreme -O3 blowup. The top 10 largest O3-vs-O0 ratios are all binary tree problems. Worst case: Longest Univalue Path goes from 90 lines (O0) to 3,809 lines (O3) -- a 42x increase.
  • Iterative and math problems shrink dramatically at -O3. Flip String to Monotone Increasing drops from 89 to 8 lines (91% reduction). Nim Game compiles down to just 4 lines.
  • AArch64 produces the most compact assembly at -O2 (avg 153 lines), followed by x86-64 (170), RISC-V (170), and MIPS64 (236). MIPS is 39% more verbose than AArch64.
  • Hard problems produce 2x more assembly than Easy problems at -O2 on x86-64 (247 vs 121 avg lines). Algorithmic complexity maps directly to code size.
  • The largest output is LFU Cache (1,121 lines at -O0 on x86-64), a complex doubly-linked list plus hash table implementation.
  • The smallest output is Nim Game at -O3 (4 lines on x86-64) -- the entire solution optimizes to a single bitwise AND.

Use Cases

  • Training or evaluating models on C-to-assembly translation
  • Studying how optimization levels affect generated code
  • Compiler behavior research

Schema

Column Type Description
id int Unique row identifier (0-14111)
problem_id int LeetCode problem number
problem_title string Problem name (e.g. "Two Sum")
difficulty string Easy, Medium, or Hard
c_source string Complete C source code
architecture string Target ISA: x86-64, aarch64, mips64, riscv64
optimization string Optimization flag: -O0, -O1, -O2, -O3
compiler string Compiler version used (e.g. x86-64 gcc 15.2, x86-64 clang 21.1.0)
assembly string Compiled assembly output

Usage

from datasets import load_dataset

ds = load_dataset("ronantakizawa/leetcode-assembly", split="train")

# Get all x86-64 GCC assembly at -O2
x86_gcc_O2 = ds.filter(lambda r: r["architecture"] == "x86-64" and r["compiler"].startswith("x86-64 gcc") and r["optimization"] == "-O2")

# Compare GCC vs Clang for the same problem
two_sum = ds.filter(lambda r: r["problem_id"] == 1 and r["architecture"] == "x86-64" and r["optimization"] == "-O2")
for row in two_sum:
    print(f"--- {row['compiler']} ---")
    print(row["assembly"][:200])
    print()

Sources

C solutions were collected from three open-source GitHub repositories of pure-C LeetCode solutions:

After deduplication, 441 unique problems remained. Solutions are self-contained C files using only the standard library (no C++ STL), producing clean and readable assembly output.