id int64 393k 2.82B | repo stringclasses 68
values | title stringlengths 1 936 | body stringlengths 0 256k ⌀ | labels stringlengths 2 508 | priority stringclasses 3
values | severity stringclasses 3
values |
|---|---|---|---|---|---|---|
1,946,649,047 | go | html/template: reserved character "()" in href attribute is autoescaped. | <!--
Please answer these questions before submitting your issue. Thanks!
-->
I think reservedcharacters percent encoding is not performed according to the RFC 3986 spec.
### What version of Go are you using (`go version`)?
1.21
### What did you do?
<!--
If possible, provide a recipe for reproducing the er... | Security,NeedsInvestigation | low | Critical |
1,946,675,540 | flutter | Add basic control over column widths of PaginatedDataTables by adding a parameter like columnWidths as in the Table widget. | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Use case
Create a pagable table with predictably different space requirements in the column... | c: new feature,f: material design,c: proposal,P3,team-design,triaged-design | low | Critical |
1,946,719,362 | next.js | InternalError: too much recursion on Firefox | ### Link to the code that reproduces this issue
https://github.com/toptal-dave/nextjs-too-much-recursion
### To Reproduce
1. Install depedencies.
2. Run the `dev` task.
3. Open http://localhost:3000 in Firefox (I'm using 118.0.2, which should be latest)
### Current vs. Expected behavior
Following the s... | create-next-app,bug | low | Critical |
1,946,741,531 | flutter | Provide a way of getting the flutter clock in Dart | I am currently working on collecting app performance data of online users, specifically the fps and jank data for each route(page).
The specific method involves adding a callback using` SchedulerBinding.instance?.addTimingsCallback(_computeFps) `and retrieving the **vsyncStartTime** of each frame using `curFrame.ti... | c: new feature,framework,engine,P2,team-engine,triaged-engine | low | Major |
1,946,748,586 | PowerToys | Inconsistent Names when Viewed in Task Manager | ### Microsoft PowerToys version
0.74.1
### Installation method
GitHub
### Running as admin
No
### Area(s) with issue?
General
### Steps to reproduce
1. Have Crop And Lock and Always On Top enabled, along with any other PowerToys.
2. Open task manager.
3. Sort by name alphabetically.
4. Scroll down to 'Power... | Issue-Bug,Area-Build,Cost-Small,Status-Reproducible,Product-CropAndLock | low | Minor |
1,946,829,492 | stable-diffusion-webui | AttributeError: 'ImageDraw' object has no attribute 'multiline_textsize'[Bug]: | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
Thank you for your excellent work!

Multiple images canno... | bug-report | low | Critical |
1,946,850,759 | vscode | Terminal profile default discovery isn't working as expected | Type: <b>Bug</b>
I have followed the instructions to install fish with homebrew on my Apple Silicon mac. Fish is the default shell in any terminal and added to /etc/shells.
When starting VS Code and opening a terminal, it chooses zsh as my default. Even with forced `defaultProfile.osx` settings and overridden `pr... | bug,help wanted,macos,linux,terminal-profiles | low | Critical |
1,946,898,728 | vscode | Diffing: Try to identify added lines | 
[Playground Repro](https://microsoft.github.io/monaco-editor/playground.html?source=v0.45.0-dev-20231017#XQAAAAJbAwAAAAAAAABBqQkHQ5NjdMjwa-jY7SIQ9S7DNlzs5W-mwj0fe1ZCDRFc9ws9XQE0SJE1jc2VKxhaLFIw9vEWSxW3yscw4JAxRgmSatbNyrN... | feature-request,diff-editor | low | Minor |
1,946,919,947 | godot | Advanced mesh import dialogue missing parameter tooltips | ### Godot version
4.2beta1
### System information
Godot v4.2.beta1 - macOS 13.6.0 - Vulkan (Mobile) - integrated Apple M2 Pro - Apple M2 Pro (10 Threads)
### Issue description
When trying to fix some mesh importing issues (looks like this issue https://github.com/godotengine/godot/issues/83240) I encountered an is... | bug,topic:editor,topic:3d | low | Critical |
1,946,951,233 | vscode | The `vscode.proposed.findTextInFiles.d.ts` proposal isn't self-contained | It occurred to me that you cannot consume the `src/vscode-dts/vscode.proposed.findTextInFiles.d.ts` proposal without also consuming the `src/vscode-dts/vscode.proposed.textSearchProvider.d.ts` proposal. That's because the `TextSearchQuery` is re-used. This isn't good and while we have the proposals we should copy the `... | bug,search,confirmed | low | Minor |
1,946,978,156 | godot | LightmapGI ignores ambient light when using the Scene environment mode | ### Godot version
v4.1.1.stable.mono.official [bd6af8e0e]
### System information
Godot v4.1.1.stable.mono - macOS 14.0.0 - Vulkan (Forward+) - integrated Apple M1 Pro - Apple M1 Pro (10 Threads)
### Issue description
The `LightmapGI` node does not seem to pick up on ambient light set in the environment.
... | bug,topic:rendering,confirmed,topic:3d | low | Major |
1,946,990,260 | Python | Error at `web_programming\instagram_crawler.py` | ### Repository commit
ac3bd1032c02ff5c2f6eb16f2bf5a1b24d106d1c
### Python version (python --version)
3.12.0
### Dependencies version (pip freeze)
beautifulsoup4==4.12.2
certifi==2023.7.22
charset-normalizer==3.3.0
colorama==0.4.6
contourpy==1.1.1
coverage==7.3.2
cycler==0.12.1
fake-useragent==1.3.0
fonttoo... | bug | low | Critical |
1,947,030,063 | transformers | Support reverse_prompt | ### Feature request
Add a simple option to provide a stopping criteria in the generate method. This option could also be a stopping criteria.
### Motivation
Llama.cpp supports an option `--reverse-prompt`. It is very useful for chat models to stop at words like "USER:".
### Your contribution
This is how ... | WIP | low | Major |
1,947,058,782 | vscode | Diffing: Improve Shifting | ## Description

## Playground Example
[Monaco Editor Playground Repro](https://microsoft.github.io/monaco-editor/playground.html?source=v0.45.0-dev-20231017#XQAAAAJeBgAAAAAAAABBqQkHQ5NjdMeMm-jY7SIQ9S7DNlzs5W-mwj0fe1Z... | feature-request,diff-editor | low | Critical |
1,947,067,285 | next.js | i18n domains does not match subdomaints | ### Link to the code that reproduces this issue
https://github.com/pavelglac/next-i18n-domains
### To Reproduce
next.config.js:
```javascript
i18n: {
locales: ['en', 'cs'],
defaultLocale: 'en',
localeDetection: false,
domains: [
{
domain: 'example.com',
defaultLocal... | bug | low | Minor |
1,947,113,099 | angular | i18n: support JSON nested translation files | ### Which @angular/* package(s) are relevant/related to the feature request?
_No response_
### Description
Right now, i18n supports JSON source files (fantastic, loving it).
One thing that is giving us a lot of extra work is that nested JSON does not seem to be supported.
Example: right now we have to flatten ... | feature,area: i18n,feature: insufficient votes | low | Major |
1,947,148,772 | material-ui | [material-ui][Tabs] How to make the scrollable button arrow transparent? | ### What's the problem? 🤔
I want to make the backgroundcolor of the arrow in the tab transparent so that I can see behind it the text hidden but I can't do it. I was able to change the color to any other color for example red, but not to set the color to transparent.
### What are the requirements? ❓
I have to make ... | support: question,component: tabs,package: material-ui | low | Minor |
1,947,216,178 | godot | ProjectSettings.SaveCustom doesn't write default values | ### Godot version
4.2.beta1.mono
### System information
Godot v4.2.beta1.mono - Windows 10.0.19045 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 3070 (NVIDIA; 31.0.15.3758) - AMD Ryzen 9 3900X 12-Core Processor (24 Threads)
### Issue description
If when using ProjectSettings.SaveCustom() to write a value to a s... | bug,discussion,topic:core | low | Major |
1,947,314,097 | godot | Creating a PhysicsBody node with collision on a thread and adding it to the tree prints out an error | ### Godot version
4.1.2
### System information
MacOS Ventura 13.1 M1 with forward+
### Issue description
Say you want to generate a chunk with `area2D` on thread, you'll have to instance a chunk `node`and area2D scenes. ). And then add it to the chunk `node` with `add_child`. When you do that, you get th... | discussion,topic:core,documentation | low | Critical |
1,947,314,472 | pytorch | nonnull error | ### 🐛 Describe the bug
It is impossible to identify the error, it is only known that it is a very serious error that prevents compilation.
```
[ 95%] Building CXX object test_api/CMakeFiles/test_api.dir/dataloader.cpp.o
En el fichero incluido desde /usr/include/c++/12.1.0/memory:63,
desde $DIRT... | needs reproduction,module: build,triaged | low | Critical |
1,947,371,197 | next.js | Default locale without preffix - NEXT 13 APP ROUTER | ### Link to the code that reproduces this issue
https://github.com/mbaldas/default-locale-issue
### To Reproduce
1. Start the application - `npm run dev`
2. Go to http://localhost:3000/en/test-router/slugish-url and verify that runs fine
3. Go to http://localhost:3000/fr/test-router/slugish-url and verify that run... | bug | low | Major |
1,947,371,905 | stable-diffusion-webui | [Bug]: installation failed on macos sonoma | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What happened?
installation failes running `./webui.sh`
### Steps to reproduce the problem
1. clone AUTOMATIC1111
2. download a model and add it to the correct folder
3. run `./w... | bug-report | low | Critical |
1,947,401,214 | rust | rustc panic on docs build - thread 'rustc' panicked at 'forcing query with already existing `DepNode` | The compiler fails 100% of the time on this branch: https://github.com/hoprnet/hoprnet/pull/5637
### Code
100% replicable in the branch.
### Meta
`rustc` from nix environment (local nix env generated rustc version)
`rustc --version --verbose`:
```
rustc 1.72.1 (d5c2e9c34 2023-09-13)
binary: rustc
com... | I-ICE,T-compiler,C-bug | low | Critical |
1,947,451,123 | next.js | renderErrorToHTML hangs forever in dev mode | ### Link to the code that reproduces this issue
https://github.com/mikknarusk/next-custom-server-error-demo
### To Reproduce
1. install deps with `yarn`
2. start custom server `yarn dev`
3. navigate to `http://localhost:3000/error`
### Current vs. Expected behavior
http://localhost:3000/error should be able to r... | bug,Runtime | low | Critical |
1,947,463,834 | vscode | VS Code Crashes from attempts to sign in | <!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- 🕮 Read our guide about submitting issues: https://github.com/microsoft/vscode/wiki/Submitting-Bugs-and-Suggestions -->
<!-- 🔎 Search existing issues to avoid cr... | bug,freeze-slow-crash-leak,linux,secret-storage,keychain | medium | Critical |
1,947,484,626 | kubernetes | Unable to mount configMap below readOnly emptyDir | ### What happened?
ConfigMap, DownwardAPI, and Secret volumes can be mounted within each other since #60342. However, when I try to do the same with a read-only emptyDir, the container fails to start, and `runc` returns an error: `read-only file system: unknown`.
For example, this pod creates, but the container f... | kind/bug,sig/storage,lifecycle/stale,triage/needs-information,needs-triage | medium | Critical |
1,947,493,442 | angular | Add `notificationCloses` to `SwPush` | ### Which @angular/* package(s) are relevant/related to the feature request?
service-worker
### Description
Angular official [documentation page](https://angular.io/guide/service-worker-notifications) says:
> When using the Angular service worker, push notification interactions are handled using the [SwPush](... | area: service-worker | low | Minor |
1,947,543,350 | godot | 2D Game freezes when `get_tree().quit()` is requested after exporting to android 11 (vivo Y12) with both Mobile and Compatibility renderer | ### Godot version
GODOT 4.2 BETA 1
### System information
Windows 10 , Exported to android 11 , with Both Mobile and Compatibility
### Issue description
Hi ,
**About Devices and system:**
Godot 4.2 beta 1 on windows 10 , exported 2d game to android 11 , Tried with Mobile and Compatibility both
... | bug,platform:android,topic:porting,needs testing | low | Major |
1,947,553,702 | PowerToys | Num Lock(under Keyboard Management) is not working as expected for my Numpad Keyboard | ### Microsoft PowerToys version
0.74.1
### Installation method
Microsoft Store
### Running as admin
Yes
### Area(s) with issue?
Keyboard Manager
### Steps to reproduce
I use a numpad keyboard with 18 keys. I wanted to remap Num Lock as Right (Right Arrow keys). But it is just disabling or enabling my Numpad ke... | Issue-Bug,Needs-Triage | low | Minor |
1,947,576,886 | rust | Rust 1.73.0 fails to build on powerpc-unknown-freebsd (regression from 1.72.0) | This is FreeBSD 14.0-RC1 on powerpc (powerpc64 and powerpc64le build and work fine).
1.72.0 builds fine, but 1.73.0:
```
Checking core v0.0.0 (/wrkdirs/usr/ports/lang/rust/work/rustc-1.73.0-src/library/core)
Running `CARGO=/wrkdirs/usr/ports/lang/rust/work/bootstrap/bin/cargo CARGO_CRATE_NAME=core CARGO_MA... | P-medium,O-freebsd,C-bug,regression-untriaged | low | Critical |
1,947,590,318 | PowerToys | Color picker by default on Windows? | ### Description of the new feature / enhancement
This suite of tools is very useful in a lot of cases.
We are nearly in 2024, but we still do not have a color picker by default on Windows by example...
It would totally make sense to include PowerToys by default on Windows - to avoid a custom install in a corpora... | Product-Color Picker | low | Minor |
1,947,594,599 | material-ui | [material-ui][ButtonGroup] Renders incorrectly when rendering conditionally from custom component. | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Steps to reproduce 🕹
Link to live example:
https://codesandbox.io/s/hopeful-rubin-yskwss?file=/src/App.js
### Current behavior 😯
Single button rendered without right border.
### Expected beh... | component: ButtonGroup,ready to take,regression | low | Critical |
1,947,674,808 | kubernetes | Why eventf API of go-client requires polling | Hello All,
I am referring this code and line
https://github.com/kubernetes/kubernetes/blob/master/test/integration/events/events_test.go#L76
First I would like to thank to author for adding this example. This piece of code is really helpful to develop more complicated solution based on k8s `go-client`. But I hav... | area/test,kind/feature,sig/testing,needs-triage | low | Major |
1,947,741,727 | react-native | Quickly scrolling to the top of ScrollViews on Android 14 can result in negative offsets | ### Description
On Android 14, quickly scrolling to the top of a ScrollView can result in a negative offset. See snack and attached video.
This bug is still present without the code to display the offset.
https://github.com/facebook/react-native/assets/25408153/2815525e-7bbe-46a1-8b16-ae6f28c74318
### React... | Issue: Author Provided Repro,Platform: Android,Component: ScrollView | low | Critical |
1,947,806,636 | rust | SLS support in `rustc` (target features or dedicated flags) | Currently:
```sh
-Ctarget-feature="+harden-sls-ijmp"
-Ctarget-feature="+harden-sls-ret"
```
seems to work as expected, but the features are unknown, and so since 1.61 they emit a warning:
```txt
warning: unknown feature specified for `-Ctarget-feature`: `harden-sls-ijmp`
|
= note: it is still passed ... | A-codegen,T-compiler,C-feature-request,PG-exploit-mitigations | low | Minor |
1,947,806,731 | rust | Retpoline support in `rustc` (target features or dedicated flags) | Currently:
```sh
-Ctarget-feature="+retpoline-external-thunk"
-Ctarget-feature="+retpoline-indirect-branches"
-Ctarget-feature="+retpoline-indirect-calls"
```
seems to work as expected, but the features are unknown, and so since 1.61 they emit a warning:
```txt
warning: unknown feature specified for `-Cta... | A-codegen,T-compiler,C-feature-request,PG-exploit-mitigations | low | Major |
1,947,809,888 | pytorch | torch.compile x autograd.Function: Make the backward strict mode less srict | ## Issue description
Today, when Dynamo sees an autograd.Function, it traces both the forward() and backward(). Once it has proved safety for both of these APIs, we put a call to the autograd.Function.apply into the generated FX graph.
We trace the backward() underneath a "strict mode". That is, we ban accesses t... | module: autograd,triaged,oncall: pt2,module: dynamo,module: pt2-dispatcher,dynamo-autograd-function | low | Minor |
1,947,813,797 | rust | Tracking Issue for `-Zfunction-return` | This is a tracking issue for the `-Zfunction-return` flag for x86.
### About tracking issues
Tracking issues are used to record the overall progress of implementation.
They are also used as hubs connecting to other relevant issues, e.g., bugs or open design questions.
A tracking issue is however *not* meant for... | A-codegen,T-compiler,C-tracking-issue,PG-exploit-mitigations | low | Critical |
1,947,844,516 | rust | Missing Markdown links on not explicitly exported types used via alias | Sorry for the mouthful of a title. The issue is best illustrated by example, so here we go:
```bash
cargo init baz --lib
cd baz
cat > src/output.rs <<'EOF'
#[derive(Clone, Debug)]
pub struct Output<M> {
/// A [`std::vec::Vec`].
pub output: Vec<M>,
}
EOF
cat > src/lib.rs <<'EOF'
mod output;
pub ... | T-rustdoc,C-bug,A-rustdoc-ui | low | Critical |
1,947,877,935 | youtube-dl | Crunchyroll not working | <!--
######################################################################
WARNING!
IGNORING THE FOLLOWING TEMPLATE WILL RESULT IN ISSUE CLOSED AS INCOMPLETE
######################################################################
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## Checklist
<!--
Carefully read and work through this check lis... | broken-IE | low | Critical |
1,947,884,446 | godot | Godot is unable to convert to a typed array when assigning to an exported property (and `set` fails silently) | ### Godot version
Godot 4.0 up to master at the time of writing
### System information
Windows 10
### Issue description
Godot will convert a typed array to an array, or to a packed array when assigning to properties. And also will convert packed arrays and typed arrays to untyped arrays when assigning to propertie... | bug,topic:gdscript,needs testing | low | Critical |
1,947,944,263 | neovim | Force Read Undo File from beginning: Bring forth `:rundo!` | ### Problem
When using "unlimited" persistent undo we generally have in the undofile the full logical information of the last version of a file (at least up to the last time I opened it in vim).
Some `git` (and other) mishaps can delete the file or revert it to a different version which according to the **public ... | enhancement,has:vim-patch,editor-state | low | Major |
1,948,007,110 | godot | Singleton created in GDExtension don't recieve any events: _input, _physics_process, _process, _ready, etc don't work | ### Godot version
v4.1.2.stable.official [399c9dc39]
### System information
Godot v4.1.2.stable - Windows 10.0.19045 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 650 (NVIDIA; 30.0.14.7430) - 13th Gen Intel(R) Core(TM) i5-13400 (16 Threads)
### Issue description
Singleton created by memnew in GDExtens... | documentation,topic:gdextension | low | Major |
1,948,042,748 | flutter | Android: keyboard opens when focusing on button while moving with "tab" | Internal: b/371244390
### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Open a page that contains a textfield
2. Use ... | a: text input,platform-android,engine,f: focus,has reproducible steps,P2,customer: chalk (g3),team-android,triaged-android,found in release: 3.13,found in release: 3.16 | low | Critical |
1,948,094,069 | go | net/http: readRequest fails to handle URIs ending with space characters | <!--
Please answer these questions before submitting your issue. Thanks!
-->
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.20.2 windows/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What operating system and processor architectu... | NeedsDecision | low | Critical |
1,948,096,561 | stable-diffusion-webui | [Feature Request]: API - set prompt_styles | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
Right now the API allows a **GET** _/sdapi/v1/prompt-styles_ so extensions can see what styles were saved in the Web UI. However, there's no **POST** equivalent, s... | enhancement | low | Minor |
1,948,148,106 | flutter | [flutter_tools] SocketException: Write failed (OS Error: Broken pipe, errno = 32) | on beta/3.16.0-0.2.pre
Command flutter run -d <APP_ID>
```
SocketException: Write failed (OS Error: Broken pipe, errno = 32), port = 0
at _NativeSocket.write(socket_patch.dart:1246)
at _RawSocket.write(socket_patch.dart:2004)
at _Socket._write(socket_patch.dart:2479)
at _SocketStreamConsumer.write(socket_patch... | P2,team-tool,triaged-tool | low | Critical |
1,948,173,087 | go | x/build: add LUCI plan9-amd64 builder | - Hostname: plan9-amd64
- Certificate Request: [plan9-amd64.csr.txt](https://github.com/golang/go/files/12951050/plan9-amd64.csr.txt)
| OS-Plan9,Builders,NeedsInvestigation,new-builder,arch-amd64 | low | Major |
1,948,198,320 | flutter | [flutter_tools] NPE during building NativeAssets | on command: flutter assemble -dTargetPlatform=ios ...
beta/3.16.0-0.2.pre
```
_TypeError: Null check operator used on a null value
at NativeAssets.build(native_assets.dart:92)
at <asynchronous gap>(async)
at _BuildInstance._invokeInternal(build_system.dart:853)
at <asynchronous gap>(async)
at Future.wait.<ano... | P2,team-tool,triaged-tool | low | Critical |
1,948,244,446 | tauri | [bug] MacOS Universal apps prompt multiple times for same permission | ### Describe the bug
When using the App (or DMG) build from the MacOS Universal App target, I'm prompted repeatedly for the same (microphone) permission.
On the single architecture versions, you are prompted single once.
Also the single architecture versions don't prompt when the app is launched again, wherea... | type: bug,platform: macOS,status: needs triage | low | Critical |
1,948,244,542 | godot | Multithreaded import causes core dumps | ### Godot version
v4.2.beta.custom_build [fd33c7b32]
### System information
Linux
### Issue description
I'm working on a tool based on Godot Editor. I have a bunch of import scripts, which are responsible for doing conversion from foreign (and custom) data formats, into Godot-compatible formats (scenes, ... | bug,topic:editor,needs testing,topic:import,crash | low | Critical |
1,948,286,287 | godot | App crash since 4.2-dev4 | ### Godot version
4.2-dev4 (or 4.2-beta1)
### System information
macOS 13.4 - Godot v4.2-beta1 - Vulkan (Forward+)
### Issue description
There are two crashes:
```
libc++abi: terminating due to uncaught exception of type std::__1::system_error: mutex lock failed: Invalid argument
```
and
```
handle_crash... | bug,platform:macos,needs testing,topic:dotnet,crash | low | Critical |
1,948,293,171 | yt-dlp | [xhamster] An extractor error has occurred. (caused by KeyError('videoModel')) | ### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field
### Checklist
- [X] I'm reporting that yt-dlp is broken on a **supported** site
- [X] I've verified that I'm running yt-dlp version **2023.10.13** ([update instructions... | NSFW,site-bug,patch-available | medium | Critical |
1,948,314,723 | godot | `RichTextLabel::_find_click_in_line` is needlessly O(N^2) | ### Godot version
4.2.beta1 a574c0296b
### System information
Godot v4.2.beta (a574c0296) - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3090 (NVIDIA; 31.0.15.3713) - Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (16 Threads)
### Issue description
`_find_click_in_line` is doing a conv... | bug,topic:gui,performance | low | Major |
1,948,378,148 | material-ui | [docs] Thank you for the support of Ukraine | ### Duplicates
- [X] I have searched the existing issues
### Related page
https://mui.com/
### Kind of issue
Other
### Issue description
This is just a post of appreciation!
I am from Ukraine, and I use Material UI in my projects a lot. Thank you for such a great tool.
The war is still going on. It is hard t... | support: docs-feedback | low | Major |
1,948,396,725 | flutter | Expose `OverlayPortal`'s declarative API | Currently `OverlayPortal`'s declarative API is hidden behind the imperative `OverlayPortalController.open()` and `OverlayPortalController.close()` API. We couldn't find a declarative API that we could all agree on to describe the z-order of an `Overlay`'s render children. Under the hood, the `OverlayPortalController.op... | c: new feature,framework,P3,team-framework,triaged-framework | low | Minor |
1,948,478,121 | pytorch | torch.compile of simple loop takes 34 seconds | ### 🐛 Describe the bug
I'm converting some numpy code, basically it's this for loop. It takes 30 seconds to compile.
Is it too much to ask to make it faster? :)
Works great otherwise!
```
for step_idx in range(num_steps):
X = hsqrt * np.random.randn(B, d)
losses = np.einsum("BD,BD->B... | triaged,needs design,months,oncall: pt2,module: startup-tracing-compile,module: higher order operators,module: pt2-dispatcher | low | Critical |
1,948,513,596 | neovim | Snippet API roadmap | The following is a draft (nothing is set in stone) of the implemented and upcoming features for snippets:
- [X] Use LPEG for snippet parsing: https://github.com/neovim/neovim/pull/25352
- [x] Basic snippet expansion: Keeping track of placeholders, moving between them, `TM_x` variable replacement: https://github.com... | enhancement,lsp,snippet | medium | Critical |
1,948,613,670 | flutter | fontWeight affects variable font even with FontVariation | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
1. Add a `fontFamily` that uses a variable weight font to a `Text... | framework,a: typography,has reproducible steps,P3,team-engine,triaged-engine,found in release: 3.13,found in release: 3.16 | low | Critical |
1,948,667,053 | rust | Reading from and writing to the Windows console should be lossy | The Windows console works with text whereas our `Read` and `Write` traits deal with arbitrary bytes. We currently use the Unicode Windows APIs and assume the bytes are in fact UTF-8. If they're not then we return an error. Similarly we expect that the input from the console will be actual Unicode text (I'd be surprise... | O-windows,T-libs-api,A-io | low | Critical |
1,948,673,421 | pytorch | [ONNX][dynamo] Failed to export cumsum with dtype=float16 | ### 🐛 Describe the bug
This is exposed by the test case: `test_output_match` in test/onnx/test_fx_op_consistency.py. When export cumsum with inputs of dtype=torch.float16 to an ONNX graph, it will get the following error:
`onnxruntime.capi.onnxruntime_pybind11_state.RuntimeException: [ONNXRuntimeError] : 6 : RUNTI... | module: onnx,triaged,module: half | low | Critical |
1,948,709,243 | PowerToys | GUI zone selector feature enhancement for FancyZones | ### Description of the new feature / enhancement
FancyZones is great. The biggest issue I have is that with an ultrawide monitor, it's a real drag to have to drag a window from one end of the screen to the drop zone on the other end.
I propose an enhancement to add a GUI zone selector that uses FancyZones' existing... | FancyZones-Editor,Product-FancyZones,Needs-Triage | low | Minor |
1,948,739,126 | godot | RichTextLabel paragraph line separation messing up when resizing window due to oversampling | Godot Version: 4.1.2 Stable
OS: Mac OS Sonoma
Hello, I found this same error while using Godot 4.1.2 Stable, I don't know if I'm doing something wrong on my part but I wanted to share it in case this is an actual bug.
I'm using RichTextLabel
Oversapling is on, stretch mode set to canvas_items
I'm running Go... | bug,topic:gui | low | Critical |
1,948,773,425 | rust | E0109 is out of date | ### Code
```Rust
fn main() {
let _ = Option::<_>::None::<()>;
type Alias<T> = Option<T>;
let _ = Alias::None::<()>;
}
// Followed by running `rustc --explain E0109`
```
### Current output
```Shell
[Bottom of `rustc --explain E0109`]
Note that generic arguments for `enum` variant constructors go ... | T-compiler,A-docs,C-bug,A-error-codes | low | Critical |
1,948,782,804 | PowerToys | Add an ime display next to the mouse pointer | ### Description of the new feature / enhancement
Displays the current ime status next to the mouse pointer, such as the input language. It can display several seconds, then fade out.(Like the old Microsoft ime in Win8) Display when change windows, change ime...
### Scenario when this would be used?
When coding... | Idea-New PowerToy,Needs-Triage | low | Minor |
1,948,789,793 | flutter | [in_app_purchase] (Documentation) queryProductDetails return double subscription for each id in android | ### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### Steps to reproduce
On Google Play Store, we have three subscription package with ID A, B, C... | platform-android,d: examples,p: in_app_purchase,package,P3,team-android,triaged-android | medium | Critical |
1,948,801,076 | flutter | Author tool migration to update existing Linux runners to add application shutdown handler | In https://github.com/flutter/flutter/pull/136780, @robert-ancell landed a tweak to the template that registers a no-op application shutdown handler so that Flutter developers are aware where they should add any code to be executed on application shutdown.
While it isn't strictly necessary to update older projects t... | tool,platform-linux,a: desktop,P3,p: flutter_migrate,team-linux,triaged-linux | low | Minor |
1,948,861,752 | stable-diffusion-webui | [Feature Request]: support ScaleCrafter | ### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
source: https://github.com/YingqingHe/ScaleCrafter
ScaleCrafter is a new research that using a modified res block and cfg formula can extend t2i output size bey... | enhancement,extension-request | low | Minor |
1,948,870,005 | godot | X compose key on Linux types extra characters in editor | ### Godot version
v4.1.2.stable.arch_linux
### System information
Godot v4.1.2.stable unknown - Arch Linux #1 ZEN SMP PREEMPT_DYNAMIC Sat, 23 Sep 2023 22:54:46 +0000 - Tty - Vulkan (Forward+) - dedicated AMD Radeon R9 Fury Series (RADV FIJI) () - Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (16 Threads)
### Iss... | bug,platform:linuxbsd,topic:input | low | Major |
1,948,892,391 | PowerToys | Awake - keep awake until expiration is not accessible with system tray right click | ### Microsoft PowerToys version
0.74.1
### Installation method
PowerToys auto-update
### Running as admin
Yes
### Area(s) with issue?
Awake
### Steps to reproduce

this keep awake until expiration is always gr... | Idea-Enhancement,Product-Awake | low | Major |
1,949,030,495 | deno | `deno cache`causes `Too many open files` error | `ulimit -n 128 && deno cache --importmap=import_map.json <filename>` causes `too many open files` error. The project includes npm dependencies.
Deno runtime needs to respect system's ulimit. | bug | low | Critical |
1,949,033,441 | opencv | java opencv_imgproc.getPerspectiveTransform mat;A fatal error has been detected by the Java Runtime Environment | ### System Information
OpenCV java version: 4.6.0
Operating System / Platform: win 10
JAVA version: jdk 8 Java(TM) SE Runtime Environment (8.0_144-b01) (build 1.8.0_144-b01)
### Detailed description
```
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc000... | bug,category: imgproc,category: java bindings | low | Critical |
1,949,052,532 | godot | Scene file invalid/corrupt on circular dependencies | ### Godot version
4.1.1
### System information
Windows 11
### Issue description
When reopening a project that has circular dependencies between scene/script files, one of the scene files fails to load with the following error message:
](https://codesandbox.io/s/antd-reproduction-template-forked-8kxs6q?file=/index.js:294-311)
### Steps to reproduce
1. set html fontsize in style.css:
```css
html {
/* 16px for 1440px screen width */
fon... | 💡 Feature Request,Inactive | low | Critical |
1,949,136,320 | ollama | Bring back the EMBED feature in the Modelfile | I appreciate the effort keeping the codebase simple, Ollama is second to none in its elegance. But this was quick work removing the feature within a week without much debate if and how people use it, and is it really not valuable, or maybe it's a fantastic feature on second thought. I am going to miss this feature a lo... | feature request,feedback wanted | medium | Critical |
1,949,150,419 | TypeScript | No error when using arrow function as right operand of `instanceof` | ### 🔎 Search Terms
unsound, instanceof, instance, object, types, error
### 🕗 Version & Regression Information
- This is unsound error
- All versions in playground have this bug
### ⏯ Playground Link
https://www.typescriptlang.org/play?#code/MYewdgziA2CmB00QHMAUAVAngB1gUQCcCQCACAS0gBcBDMYWEAM1NVQEpSBeAPlIGZ27I... | Suggestion,Awaiting More Feedback | low | Critical |
1,949,151,887 | puppeteer | [Feature]: Umbrella bug for Device Request Prompt / Web Bluetooth API | ### Feature description
BiDi spec: https://github.com/w3c/webdriver-bidi/pull/523
Chromium mapper issue: https://github.com/GoogleChromeLabs/chromium-bidi/issues/1455
Web Bluetooth spec: https://github.com/WebBluetoothCG/web-bluetooth/issues/613 | feature | low | Critical |
1,949,196,764 | flutter | [webview_flutter_android] crashes on NPE in onConsoleMessage | ### Is there an existing issue for this?
- [X] I have searched the [existing package issues](https://github.com/flutter/flutter/issues?q=is%3Aopen+is%3Aissue+label%3Apackage)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)
### What package does this bug report belong to?
... | c: crash,platform-android,p: webview,package,P2,needs repro info,team-android,triaged-android | low | Critical |
1,949,199,700 | godot | PhysicsDirectSpaceState3D.intersect_shape is limited to 2048 results | ### Godot version
4.2 beta, dce1aab174369e9124507f4614fc007301df52e7
### System information
Godot v4.2.beta (dce1aab17) - Ubuntu 22.04.1 LTS 22.04 - X11 - Vulkan (Forward+) - dedicated AMD RADV NAVY_FLOUNDER () - AMD Ryzen 9 3900X 12-Core Processor (24 Threads)
### Issue description
It's impossible to perform a ph... | discussion,documentation,topic:physics | low | Minor |
1,949,221,018 | godot | `take_over_path` and extending the same named class twice | ### Godot version
v4.1.2.stable.official [399c9dc39]
v4.2.beta1.official [b1371806a]
### System information
Godot v4.1.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 31.0.15.3699) - AMD Ryzen 7 5800X 8-Core Processor (16 Threads)
### Issue description
```g... | bug,topic:gdscript,confirmed,crash | low | Critical |
1,949,230,731 | pytorch | yolov5_train | ### 🐛 Describe the bug
File "D:\anaconda\envs\pytorch\lib\site-packages\torch\_tensor.py", line 487, in backward
torch.autograd.backward(
File "D:\anaconda\envs\pytorch\lib\site-packages\torch\autograd\__init__.py", line 197, in backward
Variable._execution_engine.run_backward( # Calls into the C++ eng... | feature,module: cuda,triaged,module: determinism | low | Critical |
1,949,234,753 | next.js | parsedUrl param in custom server is not read upgrading to Next 13 | ### Link to the code that reproduces this issue
https://codesandbox.io/p/sandbox/next-js-test-nwqxp2?file=%2Fserver.js%3A18%2C7-24%2C9
### To Reproduce
1. Navigate to `/api/hello?foo=1`
2. Look at the json response
### Current vs. Expected behavior
I changed the response of the page `/pages/api/hello.ts` to outpu... | bug | low | Minor |
1,949,273,688 | storybook | [Bug]: cannot add multiple argTypes for single prop | ### Describe the bug
Hello, I checked https://storybook.js.org/docs/react/essentials/controls#conditional-controls for info about conditionals and found I can use something like this:
hasError: {
if: {arg: "isDisabled", truthy: false}
},
How can I define multiple conditionals? I tried this but it d... | feature request,addon: controls | low | Critical |
1,949,277,688 | godot | Calls order dependency for some of the node types | ### Godot version
v4.1.2.stable.official [399c9dc39]
### System information
Godot v4.1.2.stable - Windows 10.0.22621 - Vulkan (Mobile)
### Issue description
There is a difference between `Area2D` and `AnimatableBody2D`. For scene with enemy `Area2D` firing bullet using the code
```
func _on_timer_timeout():
va... | bug,topic:physics,topic:2d | low | Critical |
1,949,290,340 | material-ui | [material-ui][Select] No visible highlight when focus is on another Element | ### Duplicates
- [X] I have searched the existing issues
### Latest version
- [X] I have tested the latest version
### Steps to reproduce 🕹
Link to live example:
https://react-tgv59j-vsvdvu.stackblitz.io
 - Intel(R) UHD Graphics 615 (Intel Corporation; 31.0.101.2115) - Intel(R) Core(TM) i3-10100Y CPU @ 1.30GHz (4 Threads)
### Issue description
The theme scaling property does not get... | bug,confirmed,topic:gui | low | Major |
1,949,383,172 | godot | HTML5 Stuck with the loading circle in iphone | ### Godot version
4.2.beta 1
### System information
Mobile
### Issue description
I'm not sure this is related to the other HTML 5 issues here.
But when i run a browser game exported with godot, im getting stuck at the screen you see below.
I have tried browsers like Safari, Chrome, Edge no luck on the Iphone 13 ... | bug,discussion,platform:web,platform:ios,topic:porting,confirmed | low | Major |
1,949,387,351 | godot | Connecting a signal to a method with default arguments with binds to a subclass with the Connect dialog fails | ### Godot version
4.2b1
### System information
Linux/Manjaro
### Issue description
Given three classes: Class A (extends Node, has a signal with one argument), Class B (extends Node, has a method with two arguments one of which is optional), and Class C (extends Class B), attempting to connect Class A's... | bug,topic:editor,confirmed | low | Critical |
1,949,462,201 | rust | could not compile `tinyvec_macros` (lib) | <!--
Thank you for finding an Internal Compiler Error! 🧊 If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
how to create smaller examples.
http://blog.pnkfx.org/blog/2019/11/18/rust-bug-minimization-patterns/
-->
### Code
```
use std::env;
extern ... | O-windows,I-ICE,T-compiler,C-bug,T-libs,O-windows-7 | low | Critical |
1,949,493,301 | youtube-dl | support setting location of config-file via environment-variable |
## Checklist
- [x] I'm reporting a feature request
- [x] I've verified that I'm running youtube-dl version **2021.12.17**
- [x] I've searched the bugtracker for similar feature requests including closed ones
## Description
I install youtube-dl in a virtualenv with a local config-file.
I can use the cl... | request | low | Critical |
1,949,519,898 | rust | Mutual infinite recursion between TryFrom/TryInto is not detected | <!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->
I tried this code:
```rust
pub struct NfcUid(pub [u8; 7]);
impl TryFrom<Vec<u8>> for NfcUid {
type Error = TryFromSliceError;
fn try_fro... | A-diagnostics,T-compiler,C-bug | low | Critical |
1,949,540,320 | pytorch | test_learnable_forward_per_channel fails due to integer overflow | ### 🐛 Describe the bug
`test_quantization.py` fails in `test_learnable_forward_per_channel` due to an integer overflow in the kernel code.
```
AssertionError: False is not true : Expected kernel forward function to have results match the reference forward function
Falsifying example: test_learnable_forward_per_c... | oncall: quantization,triaged | low | Critical |
1,949,588,386 | transformers | Add quantization_config in AutoModelForCausalLM.from_config() | ### Feature request
Add quantization_config feature to AutoModelForCausalLM from config .
I am trying to pretrain a model from scratch and use bits and bytes so that It can be trained on less computation expensive machines.
Below is my quantization config :
```
bnb_config = BitsAndBytesConfig(
load_in_4b... | Feature request,Quantization | medium | Critical |
1,949,618,701 | excalidraw | rewrite `App` class instance fields methods to class methods | Class instance fields are copied for every editor instance which might affect memory/GC in multi-instance scenarios, and potentially even in single-instance if we instantiate often (e.g. when changing scenes often). | refactor | low | Minor |
1,949,655,019 | PowerToys | Pinch-To-Zoom gesture on Desktop (or External Keyboard/Mouse setups) | ### Description of the new feature / enhancement
According to [Computer Hope](https://www.computerhope.com/jargon/p/pinch-to-zoom.htm), Pinch-to-zoom is defined as:
> the multi-touch gesture that zooms in or out of the displayed content on a device with a touch screen. To use pinch-to-zoom, touch two fingers on the... | Needs-Triage | low | Major |
1,949,675,013 | go | encoding/binary: can't compare NativeEndian with LittleEndian/BigEndian | TL;DR: `binary.NativeEndian == binary.BigEndian` doesn't work.
Follow-up on #57237.
### What version of Go are you using (`go version`)?
<pre>
$ go version
go version go1.21.3 darwin/amd64
</pre>
### Does this issue reproduce with the latest release?
Yes.
### What did you do?
https://go.dev/play... | NeedsInvestigation | low | Minor |
1,949,804,995 | TypeScript | Unable to invoke an arrow function with an assertion predicate | ### 🔎 Search Terms
arrow function, assertion, predicate, 2775
### 🕗 Version & Regression Information
- This is the behavior in every version I tried
### ⏯ Playground Link
https://tsplay.dev/w8QLpN
### 💻 Code
```ts
type A = { x: number };
type B = A & { y: number };
const foo = (a: A):... | Suggestion,In Discussion | low | Critical |
1,949,913,858 | pytorch | multi_head_attention_forward generates different values on MPS compared to CPU | ### 🐛 Describe the bug
`multi_head_attention_forward` will generate different values on MPS compared to CPU with same inputs.
I don't have a MPS machine to reproduce this issue. You can refer to https://github.com/pytorch/pytorch/actions/runs/6561612634/job/17822025576.
`scaled_dot_product_attention` should have ... | triaged,module: correctness (silent),module: mps | low | Critical |
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