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# returns System.Int32 |
pass |
def CompareTo(other): |
# returns System.Int32 |
pass |
def CompareTo(other): |
# returns System.Int32 |
pass |
def get_TempFlags(): |
# returns System.Int32 |
pass |
def set_TempFlags(value): |
# returns System.Void |
pass |
def get_SavedFlags(): |
# returns System.Int32 |
pass |
def set_SavedFlags(value): |
# returns System.Void |
pass |
def get_HeldBy(): |
# returns Server.Mobile |
pass |
def set_HeldBy(value): |
# returns System.Void |
pass |
def get_GridLocation(): |
# returns System.Byte |
pass |
def set_GridLocation(value): |
# returns System.Void |
pass |
def GetExpandFlags(): |
# returns Server.ExpandFlag |
pass |
def LookupItems(): |
# returns System.Collections.Generic.List`1[[Server.Item, Server, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null]] |
pass |
def AcquireItems(): |
# returns System.Collections.Generic.List`1[[Server.Item, Server, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null]] |
pass |
def GetBounce(): |
# returns Server.BounceInfo |
pass |
def RecordBounce(from, parentstack): |
# returns System.Void |
pass |
def ClearBounce(): |
# returns System.Void |
pass |
def OnHelpRequest(from): |
# returns System.Void |
pass |
def AllowSecureTrade(from, to, newOwner, accepted): |
# returns System.Boolean |
pass |
def OnSecureTrade(from, to, newOwner, accepted): |
# returns System.Void |
pass |
def CheckPropertyConfliction(m): |
# returns System.Boolean |
pass |
def SendPropertiesTo(from): |
# returns System.Void |
pass |
def AddNameProperty(list): |
# returns System.Void |
pass |
def AddLootTypeProperty(list): |
# returns System.Void |
pass |
def AddResistanceProperties(list): |
# returns System.Void |
pass |
def AddNameProperties(list): |
# returns System.Void |
pass |
def AddCraftedProperties(list): |
# returns System.Void |
pass |
def AddUsesRemainingProperties(list): |
# returns System.Void |
pass |
def AddWeightProperty(list): |
# returns System.Void |
pass |
def AddQuestItemProperty(list): |
# returns System.Void |
pass |
def AddSecureProperty(list): |
# returns System.Void |
pass |
def AddLockedDownProperty(list): |
# returns System.Void |
pass |
def AddBlessedForProperty(list, m): |
# returns System.Void |
pass |
def AddItemSocketProperties(list): |
# returns System.Void |
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