text stringlengths 0 616 |
|---|
# returns System.Void |
pass |
def add_TameCreature(value): |
# returns System.Void |
pass |
def remove_TameCreature(value): |
# returns System.Void |
pass |
def add_ValidVendorPurchase(value): |
# returns System.Void |
pass |
def remove_ValidVendorPurchase(value): |
# returns System.Void |
pass |
def add_ValidVendorSell(value): |
# returns System.Void |
pass |
def remove_ValidVendorSell(value): |
# returns System.Void |
pass |
def add_CorpseLoot(value): |
# returns System.Void |
pass |
def remove_CorpseLoot(value): |
# returns System.Void |
pass |
def add_RepairItem(value): |
# returns System.Void |
pass |
def remove_RepairItem(value): |
# returns System.Void |
pass |
def add_AlterItem(value): |
# returns System.Void |
pass |
def remove_AlterItem(value): |
# returns System.Void |
pass |
def add_PlacePlayerVendor(value): |
# returns System.Void |
pass |
def remove_PlacePlayerVendor(value): |
# returns System.Void |
pass |
def add_FameChange(value): |
# returns System.Void |
pass |
def remove_FameChange(value): |
# returns System.Void |
pass |
def add_KarmaChange(value): |
# returns System.Void |
pass |
def remove_KarmaChange(value): |
# returns System.Void |
pass |
def add_VirtueLevelChange(value): |
# returns System.Void |
pass |
def remove_VirtueLevelChange(value): |
# returns System.Void |
pass |
def add_PlayerMurdered(value): |
# returns System.Void |
pass |
def remove_PlayerMurdered(value): |
# returns System.Void |
pass |
def add_AccountGoldChange(value): |
# returns System.Void |
pass |
def remove_AccountGoldChange(value): |
# returns System.Void |
pass |
def add_ContainerDroppedTo(value): |
# returns System.Void |
pass |
def remove_ContainerDroppedTo(value): |
# returns System.Void |
pass |
def add_TeleportMovement(value): |
# returns System.Void |
pass |
def remove_TeleportMovement(value): |
# returns System.Void |
pass |
def add_MultiDesign(value): |
# returns System.Void |
pass |
def remove_MultiDesign(value): |
# returns System.Void |
pass |
def InvokeOnItemObtained(e): |
# returns System.Void |
pass |
def InvokeCheckEquipItem(e): |
# returns System.Void |
pass |
def InvokeContextMenu(e): |
# returns System.Void |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.