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def get_Serial(): |
# returns Server.Serial |
pass |
def get_Location(): |
# returns Server.Point3D |
pass |
def set_Location(value): |
# returns System.Void |
pass |
def get_Map(): |
# returns Server.Map |
pass |
def set_Map(value): |
# returns System.Void |
pass |
def get_X(): |
# returns System.Int32 |
pass |
def get_Y(): |
# returns System.Int32 |
pass |
def get_Z(): |
# returns System.Int32 |
pass |
def get_Deleted(): |
# returns System.Boolean |
pass |
def get_NoMoveHS(): |
# returns System.Boolean |
pass |
def set_NoMoveHS(value): |
# returns System.Void |
pass |
def CompareTo(other): |
# returns System.Int32 |
pass |
def CompareTo(other): |
# returns System.Int32 |
pass |
def CompareTo(other): |
# returns System.Int32 |
pass |
def Delete(): |
# returns System.Void |
pass |
def Equals(obj): |
# returns System.Boolean |
pass |
def GetHashCode(): |
# returns System.Int32 |
pass |
def GetType(): |
# returns System.Type |
pass |
def ToString(): |
# returns System.String |
pass |
class Server.Insensitive: |
Comparer = None |
def get_Comparer(): |
# returns System.Collections.IComparer |
pass |
def Compare(a, b): |
# returns System.Int32 |
pass |
def Equals(a, b): |
# returns System.Boolean |
pass |
def StartsWith(a, b): |
# returns System.Boolean |
pass |
def EndsWith(a, b): |
# returns System.Boolean |
pass |
def Contains(a, b): |
# returns System.Boolean |
pass |
def Equals(obj): |
# returns System.Boolean |
pass |
def GetHashCode(): |
# returns System.Int32 |
pass |
def GetType(): |
# returns System.Type |
pass |
def ToString(): |
# returns System.String |
pass |
class Server.IVendor: |
LastRestock = None |
RestockDelay = None |
def OnBuyItems(from, list): |
# returns System.Boolean |
pass |
def OnSellItems(from, list): |
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