text stringlengths 0 616 |
|---|
# returns System.Boolean |
pass |
def get_LastRestock(): |
# returns System.DateTime |
pass |
def set_LastRestock(value): |
# returns System.Void |
pass |
def get_RestockDelay(): |
# returns System.TimeSpan |
pass |
def Restock(): |
# returns System.Void |
pass |
class Server.IPoint2D: |
X = None |
Y = None |
def get_X(): |
# returns System.Int32 |
pass |
def get_Y(): |
# returns System.Int32 |
pass |
class Server.IPoint3D: |
Z = None |
def get_Z(): |
# returns System.Int32 |
pass |
class Server.ICarvable: |
def Carve(from, item): |
# returns System.Boolean |
pass |
class Server.IWeapon: |
MaxRange = None |
def get_MaxRange(): |
# returns System.Int32 |
pass |
def OnBeforeSwing(attacker, damageable): |
# returns System.Void |
pass |
def OnSwing(attacker, damageable): |
# returns System.TimeSpan |
pass |
def GetStatusDamage(from, min, max): |
# returns System.Void |
pass |
def GetDelay(attacker): |
# returns System.TimeSpan |
pass |
class Server.IHued: |
HuedItemID = None |
def get_HuedItemID(): |
# returns System.Int32 |
pass |
class Server.ISpell: |
ID = None |
IsCasting = None |
def get_ID(): |
# returns System.Int32 |
pass |
def get_IsCasting(): |
# returns System.Boolean |
pass |
def OnCasterHurt(): |
# returns System.Void |
pass |
def OnCasterKilled(): |
# returns System.Void |
pass |
def OnConnectionChanged(): |
# returns System.Void |
pass |
def OnCasterMoving(d): |
# returns System.Boolean |
pass |
def CheckMovement(caster): |
# returns System.Boolean |
pass |
def OnCasterEquiping(item): |
# returns System.Boolean |
pass |
def OnCasterUsingObject(o): |
# returns System.Boolean |
pass |
def OnCastInTown(r): |
# returns System.Boolean |
pass |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.