text stringlengths 0 234 |
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function Get_Error return League.Strings.Universal_String is |
use type GNAT.Sockets.Error_Type; |
Option : constant GNAT.Sockets.Option_Type := |
GNAT.Sockets.Get_Socket_Option |
(Self.Internal, |
GNAT.Sockets.Socket_Level, |
GNAT.Sockets.Error); |
begin |
if Option.Error = GNAT.Sockets.Success then |
return League.Strings.Empty_Universal_String; |
else |
return League.Strings.To_Universal_String |
(GNAT.Sockets.Error_Type'Wide_Wide_Image (Option.Error)); |
end if; |
end Get_Error; |
Prev : constant Network.Polls.Event_Set := Self.Events; |
-- Active poll events |
Input : constant Network.Polls.Event := Network.Polls.Input; |
Output : constant Network.Polls.Event := Network.Polls.Output; |
Listener : array (Input .. Output) of Network.Connections.Listener_Access |
:= (others => Self.Listener); |
Again : Boolean := True; |
begin |
Self.In_Event := True; |
if Self.Promise.Is_Pending then |
Self.Error := Get_Error; |
if Self.Error.Is_Empty then |
Self.Events := (others => False); -- no events before listener |
Self.Promise.Resolve (Self'Unchecked_Access); |
-- Usually it changes Listener |
if Self.Listener.Assigned then |
if not Self.Events (Polls.Output) then |
Self.Events := not Write_Event; -- We can write now |
Self.Listener.Can_Write; |
else |
Self.Events := (others => True); |
end if; |
end if; |
if Self.Events /= Prev then |
Self.Change_Watch (Self.Events); |
end if; |
else |
Disconnect (Self.Error); |
Self.Promise.Reject (Self.Error); |
end if; |
elsif Self.Is_Closed then |
-- Connection has been closed, but some events arrive after that. |
null; |
else |
pragma Assert (Self.Listener.Assigned); |
pragma Assert (Self.Error.Is_Empty); |
Self.Events := Self.Events and not Events; |
-- Report read event to current listener |
if Events (Input) then -- Have something to read |
Self.Listener.Can_Read; |
-- This can change Self.Events, Self.Listener or close |
end if; |
-- Report write event to current listener |
if Events (Output) |
and not Self.Events (Output) -- Have space to write |
and Self.Listener = Listener (Output) |
and not Self.Is_Closed |
then |
Self.Listener.Can_Write; |
-- This can change Self.Events, Self.Listener or close |
end if; |
-- Now report to changed listener if any |
while Again loop |
Again := False; |
if not Self.Events (Input) -- Can read |
and Self.Listener /= Listener (Input) |
and not Self.Is_Closed |
then |
Listener (Input) := Self.Listener; |
Self.Listener.Can_Read; |
Again := True; |
end if; |
if not Self.Events (Output) -- Can write |
and Self.Listener /= Listener (Output) |
and not Self.Is_Closed |
then |
Listener (Output) := Self.Listener; |
Self.Listener.Can_Write; |
Again := True; |
end if; |
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