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import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraShakerNewMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraShakerNewMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraShakerNewMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraShakerNewMP1.py
0.64232
0.260883
CameraShakerNewMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TextPane(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TextPane]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TextPane( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TextPane.py
0.602062
0.262157
TextPane.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MaterialVariableDriverMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MaterialVariableDriverMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MaterialVariableDriverMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MaterialVariableDriverMP1.py
0.601008
0.255384
MaterialVariableDriverMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureThunderDamage(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureThunderDamage]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureThunderDamage( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureThunderDamage.py
0.606615
0.258045
CreatureThunderDamage.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SubtitleSequence(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SubtitleSequence]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SubtitleSequence( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SubtitleSequence.py
0.612773
0.264435
SubtitleSequence.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ChozoGhostMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ChozoGhostMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ChozoGhostMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ChozoGhostMP1.py
0.606382
0.265041
ChozoGhostMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BallTriggerMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BallTriggerMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BallTriggerMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BallTriggerMP1.py
0.613815
0.262192
BallTriggerMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FSMController(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FSMController]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FSMController( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FSMController.py
0.606615
0.258501
FSMController.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FogShape(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FogShape]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FogShape( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FogShape.py
0.614741
0.264269
FogShape.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FlickerBatMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FlickerBatMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FlickerBatMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FlickerBatMP1.py
0.605333
0.248796
FlickerBatMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureActionBroadcaster(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureActionBroadcaster]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureActionBroadcaster( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureActionBroadcaster.py
0.616936
0.263682
CreatureActionBroadcaster.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RadialDamageMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RadialDamageMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RadialDamageMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RadialDamageMP1.py
0.604866
0.258601
RadialDamageMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ObjectTeleport(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ObjectTeleport]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ObjectTeleport( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ObjectTeleport.py
0.607314
0.254996
ObjectTeleport.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AnimationRateModifier(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnimationRateModifier]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AnimationRateModifier( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimationRateModifier.py
0.61115
0.258946
AnimationRateModifier.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TriggerProgressionVolume(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TriggerProgressionVolume]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TriggerProgressionVolume( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TriggerProgressionVolume.py
0.606964
0.264026
TriggerProgressionVolume.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MetroidBetaMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MetroidBetaMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MetroidBetaMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MetroidBetaMP1.py
0.605682
0.268636
MetroidBetaMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MIDINoteEmitter(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MIDINoteEmitter]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MIDINoteEmitter( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MIDINoteEmitter.py
0.60743
0.249162
MIDINoteEmitter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FlaahgraRendererMP1Runtime(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FlaahgraRendererMP1Runtime]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FlaahgraRendererMP1Runtime( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FlaahgraRendererMP1Runtime.py
0.606149
0.258116
FlaahgraRendererMP1Runtime.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class UIRelay(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[UIRelay]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return UIRelay( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/UIRelay.py
0.605799
0.255529
UIRelay.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MazeNodeMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MazeNodeMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MazeNodeMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MazeNodeMP1.py
0.601945
0.270718
MazeNodeMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TouchSet(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TouchSet]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TouchSet( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TouchSet.py
0.603932
0.260178
TouchSet.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GrapplePointMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GrapplePointMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GrapplePointMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GrapplePointMP1.py
0.607081
0.259087
GrapplePointMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ProxyPlayerMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ProxyPlayerMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ProxyPlayerMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ProxyPlayerMP1.py
0.59843
0.25611
ProxyPlayerMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RealToRealMap(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RealToRealMap]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RealToRealMap( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RealToRealMap.py
0.609292
0.271741
RealToRealMap.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class NavigationMesh(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[NavigationMesh]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return NavigationMesh( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NavigationMesh.py
0.610802
0.266244
NavigationMesh.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PlayerSpawnPoint_InputMacroRelay(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PlayerSpawnPoint_InputMacroRelay]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PlayerSpawnPoint_InputMacroRelay( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PlayerSpawnPoint_InputMacroRelay.py
0.613352
0.267289
PlayerSpawnPoint_InputMacroRelay.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import retro_data_structures.enums.prime_remastered as enums from retro_data_structures.properties.prime_remastered.core.AssetId import AssetId, default_asset_id import uuid @dataclasses.dataclass() class HUDMemoMP1(BaseProperty): unk_int_1: int = dataclasses.field(default=1077936128) memo_type: enums.MemoType = dataclasses.field(default=enums.MemoType.StatusMessage) guid_1: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) unk_bool_1: bool = dataclasses.field(default=True) unk_int_3: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} num_properties_offset = data.tell() data.write(b'\x00\x00') # 0 properties num_properties_written = 0 if self.unk_int_1 != default_override.get('unk_int_1', 1077936128): num_properties_written += 1 data.write(b'\xd0\xb4)\xf4') # 0xf429b4d0 data.write(b'\x04\x00') # size data.write(struct.pack('<l', self.unk_int_1)) if self.memo_type != default_override.get('memo_type', enums.MemoType.StatusMessage): num_properties_written += 1 data.write(b'\xfd=\x1f\x1e') # 0x1e1f3dfd data.write(b'\x04\x00') # size self.memo_type.to_stream(data) if self.guid_1 != default_override.get('guid_1', default_asset_id): num_properties_written += 1 data.write(b'\x18\xd1\x86\xd7') # 0xd786d118 data.write(b'\x10\x00') # size data.write(self.guid_1.bytes_le) if self.unk_bool_1 != default_override.get('unk_bool_1', True): num_properties_written += 1 data.write(b'\xcf\xc9<\xe7') # 0xe73cc9cf data.write(b'\x01\x00') # size data.write(struct.pack('<?', self.unk_bool_1)) if self.unk_int_3 != default_override.get('unk_int_3', 0): num_properties_written += 1 data.write(b'\x95s\xe1V') # 0x56e17395 data.write(b'\x04\x00') # size data.write(struct.pack('<l', self.unk_int_3)) if num_properties_written != 0: struct_end_offset = data.tell() data.seek(num_properties_offset) data.write(struct.pack("<H", num_properties_written)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( unk_int_1=data['unk_int_1'], memo_type=enums.MemoType.from_json(data['memo_type']), guid_1=uuid.UUID(data['guid_1']), unk_bool_1=data['unk_bool_1'], unk_int_3=data['unk_int_3'], ) def to_json(self) -> dict: return { 'unk_int_1': self.unk_int_1, 'memo_type': self.memo_type.to_json(), 'guid_1': str(self.guid_1), 'unk_bool_1': self.unk_bool_1, 'unk_int_3': self.unk_int_3, } def _decode_unk_int_1(data: typing.BinaryIO, property_size: int): return struct.unpack('<l', data.read(4))[0] def _decode_memo_type(data: typing.BinaryIO, property_size: int): return enums.MemoType.from_stream(data) def _decode_guid_1(data: typing.BinaryIO, property_size: int): return uuid.UUID(bytes_le=data.read(16)) def _decode_unk_bool_1(data: typing.BinaryIO, property_size: int): return struct.unpack('<?', data.read(1))[0] def _decode_unk_int_3(data: typing.BinaryIO, property_size: int): return struct.unpack('<l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0xf429b4d0: ('unk_int_1', _decode_unk_int_1), 0x1e1f3dfd: ('memo_type', _decode_memo_type), 0xd786d118: ('guid_1', _decode_guid_1), 0xe73cc9cf: ('unk_bool_1', _decode_unk_bool_1), 0x56e17395: ('unk_int_3', _decode_unk_int_3), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/HUDMemoMP1.py
0.524638
0.236263
HUDMemoMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class WallCrawlerSwarmMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[WallCrawlerSwarmMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return WallCrawlerSwarmMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/WallCrawlerSwarmMP1.py
0.615666
0.250603
WallCrawlerSwarmMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class EnumToRealMap(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[EnumToRealMap]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return EnumToRealMap( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/EnumToRealMap.py
0.60778
0.262487
EnumToRealMap.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty from retro_data_structures.properties.prime_remastered.archetypes.Vector3f import Vector3f @dataclasses.dataclass() class EntityProperties(BaseProperty): unk_bool_1: bool = dataclasses.field(default=False) unk_bool_2: bool = dataclasses.field(default=False) position: Vector3f = dataclasses.field(default_factory=Vector3f) rotation: Vector3f = dataclasses.field(default_factory=Vector3f) scale: Vector3f = dataclasses.field(default_factory=Vector3f) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_size = None # Atomic unk_bool_1 = struct.unpack('<?', data.read(1))[0] unk_bool_2 = struct.unpack('<?', data.read(1))[0] position = Vector3f.from_stream(data, property_size) rotation = Vector3f.from_stream(data, property_size) scale = Vector3f.from_stream(data, property_size) return cls(unk_bool_1, unk_bool_2, position, rotation, scale) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack('<?', self.unk_bool_1)) data.write(struct.pack('<?', self.unk_bool_2)) self.position.to_stream(data) self.rotation.to_stream(data) self.scale.to_stream(data) @classmethod def from_json(cls, data: dict): return cls( unk_bool_1=data['unk_bool_1'], unk_bool_2=data['unk_bool_2'], position=Vector3f.from_json(data['position']), rotation=Vector3f.from_json(data['rotation']), scale=Vector3f.from_json(data['scale']), ) def to_json(self) -> dict: return { 'unk_bool_1': self.unk_bool_1, 'unk_bool_2': self.unk_bool_2, 'position': self.position.to_json(), 'rotation': self.rotation.to_json(), 'scale': self.scale.to_json(), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/EntityProperties.py
0.783988
0.357904
EntityProperties.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ResetObject(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ResetObject]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ResetObject( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ResetObject.py
0.606032
0.262877
ResetObject.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CounterPhaseResponder(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CounterPhaseResponder]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CounterPhaseResponder( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CounterPhaseResponder.py
0.605099
0.250134
CounterPhaseResponder.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class NavigationMeshHint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[NavigationMeshHint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return NavigationMeshHint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NavigationMeshHint.py
0.608245
0.258864
NavigationMeshHint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FreeCameraMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FreeCameraMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FreeCameraMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FreeCameraMP1.py
0.644673
0.258542
FreeCameraMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControlCommandMappingDebugMenuBoolean(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlCommandMappingDebugMenuBoolean]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControlCommandMappingDebugMenuBoolean( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingDebugMenuBoolean.py
0.585101
0.240641
ControlCommandMappingDebugMenuBoolean.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ProjectileIntersectionHint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ProjectileIntersectionHint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ProjectileIntersectionHint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ProjectileIntersectionHint.py
0.601359
0.261685
ProjectileIntersectionHint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class WarWaspMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[WarWaspMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return WarWaspMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/WarWaspMP1.py
0.600657
0.256995
WarWaspMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class InputMacroPlayer(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[InputMacroPlayer]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return InputMacroPlayer( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/InputMacroPlayer.py
0.599837
0.259573
InputMacroPlayer.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CoverPoint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CoverPoint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CoverPoint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CoverPoint.py
0.614972
0.270709
CoverPoint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ActorIceDarkenerMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ActorIceDarkenerMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ActorIceDarkenerMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ActorIceDarkenerMP1.py
0.613005
0.250179
ActorIceDarkenerMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraShakerOldMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraShakerOldMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraShakerOldMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraShakerOldMP1.py
0.637482
0.260648
CameraShakerOldMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AIPostOwner(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AIPostOwner]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AIPostOwner( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AIPostOwner.py
0.603932
0.25887
AIPostOwner.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AudioSampler(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioSampler]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AudioSampler( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioSampler.py
0.609757
0.267899
AudioSampler.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BombMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BombMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BombMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BombMP1.py
0.599954
0.259878
BombMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CharacterPrimitives(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CharacterPrimitives]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CharacterPrimitives( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CharacterPrimitives.py
0.634317
0.262204
CharacterPrimitives.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SoundMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SoundMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SoundMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SoundMP1.py
0.603698
0.260972
SoundMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CounterAdapter(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CounterAdapter]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CounterAdapter( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CounterAdapter.py
0.608129
0.255767
CounterAdapter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AudioBusPhaseResponder(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioBusPhaseResponder]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AudioBusPhaseResponder( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioBusPhaseResponder.py
0.601945
0.256337
AudioBusPhaseResponder.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MIDIResponderChordMaker(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MIDIResponderChordMaker]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MIDIResponderChordMaker( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MIDIResponderChordMaker.py
0.614278
0.240284
MIDIResponderChordMaker.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RealValueRelay(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RealValueRelay]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RealValueRelay( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RealValueRelay.py
0.608594
0.260225
RealValueRelay.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControllerMotionDriver(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControllerMotionDriver]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControllerMotionDriver( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControllerMotionDriver.py
0.607081
0.254335
ControllerMotionDriver.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class WaterMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[WaterMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return WaterMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/WaterMP1.py
0.605449
0.262139
WaterMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureRangedCombatBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureRangedCombatBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureRangedCombatBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureRangedCombatBehavior.py
0.616936
0.253549
CreatureRangedCombatBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PhazonHealingNoduleMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PhazonHealingNoduleMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PhazonHealingNoduleMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PhazonHealingNoduleMP1.py
0.61451
0.250466
PhazonHealingNoduleMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraWaterStateProxyMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraWaterStateProxyMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraWaterStateProxyMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraWaterStateProxyMP1.py
0.641759
0.266423
CameraWaterStateProxyMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ElitePirateMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ElitePirateMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ElitePirateMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ElitePirateMP1.py
0.600774
0.257748
ElitePirateMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RumbleEffectMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RumbleEffectMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RumbleEffectMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RumbleEffectMP1.py
0.604632
0.26757
RumbleEffectMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PathCameraMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PathCameraMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PathCameraMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PathCameraMP1.py
0.652574
0.271294
PathCameraMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ElitePirateGrenadeLauncherMP1Runtime(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ElitePirateGrenadeLauncherMP1Runtime]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ElitePirateGrenadeLauncherMP1Runtime( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ElitePirateGrenadeLauncherMP1Runtime.py
0.58747
0.254729
ElitePirateGrenadeLauncherMP1Runtime.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraPredictiveYawHint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraPredictiveYawHint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraPredictiveYawHint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraPredictiveYawHint.py
0.647798
0.265589
CameraPredictiveYawHint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BoostPad(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BoostPad]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BoostPad( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BoostPad.py
0.624637
0.258121
BoostPad.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AnimatedSprite(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnimatedSprite]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AnimatedSprite( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimatedSprite.py
0.609292
0.26405
AnimatedSprite.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class WorldLightFaderMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[WorldLightFaderMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return WorldLightFaderMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/WorldLightFaderMP1.py
0.613237
0.267336
WorldLightFaderMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SaveSlot(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SaveSlot]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SaveSlot( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SaveSlot.py
0.608361
0.261531
SaveSlot.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BlackboardPhaseRelayWriter(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BlackboardPhaseRelayWriter]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BlackboardPhaseRelayWriter( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BlackboardPhaseRelayWriter.py
0.60964
0.247476
BlackboardPhaseRelayWriter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GenericAimTarget(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GenericAimTarget]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GenericAimTarget( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GenericAimTarget.py
0.603581
0.259028
GenericAimTarget.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DeathCameraEffectMP1Runtime(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DeathCameraEffectMP1Runtime]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DeathCameraEffectMP1Runtime( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DeathCameraEffectMP1Runtime.py
0.654232
0.264857
DeathCameraEffectMP1Runtime.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ColorModifier(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ColorModifier]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ColorModifier( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ColorModifier.py
0.651133
0.251993
ColorModifier.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PlayerSpawnTeleporter(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PlayerSpawnTeleporter]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PlayerSpawnTeleporter( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PlayerSpawnTeleporter.py
0.617628
0.259708
PlayerSpawnTeleporter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class NavigationAreaLink(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[NavigationAreaLink]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return NavigationAreaLink( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NavigationAreaLink.py
0.608245
0.257083
NavigationAreaLink.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Drivable(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Drivable]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Drivable( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Drivable.py
0.608594
0.267026
Drivable.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AnimationController(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnimationController]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AnimationController( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimationController.py
0.61555
0.25481
AnimationController.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Render(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Render]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Render( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Render.py
0.617397
0.264786
Render.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GroupSpawn(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GroupSpawn]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GroupSpawn( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GroupSpawn.py
0.604516
0.262487
GroupSpawn.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PeriodicAdditiveAnimationDriver(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PeriodicAdditiveAnimationDriver]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PeriodicAdditiveAnimationDriver( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PeriodicAdditiveAnimationDriver.py
0.63624
0.257164
PeriodicAdditiveAnimationDriver.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SpankWeedMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SpankWeedMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SpankWeedMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SpankWeedMP1.py
0.605216
0.269545
SpankWeedMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureAiming(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureAiming]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureAiming( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureAiming.py
0.603465
0.271526
CreatureAiming.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class JellyZapMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[JellyZapMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return JellyZapMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/JellyZapMP1.py
0.605099
0.265488
JellyZapMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RelayRandom(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RelayRandom]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RelayRandom( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RelayRandom.py
0.608361
0.258976
RelayRandom.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RelayFrameDelay(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RelayFrameDelay]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RelayFrameDelay( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RelayFrameDelay.py
0.605566
0.260401
RelayFrameDelay.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class LineOfSight(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[LineOfSight]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return LineOfSight( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LineOfSight.py
0.607663
0.26006
LineOfSight.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BroadcastGlobal(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BroadcastGlobal]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BroadcastGlobal( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BroadcastGlobal.py
0.612426
0.245017
BroadcastGlobal.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GameFlowRelay(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GameFlowRelay]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GameFlowRelay( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GameFlowRelay.py
0.604282
0.268968
GameFlowRelay.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class VolumetricFogRegion(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[VolumetricFogRegion]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return VolumetricFogRegion( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/VolumetricFogRegion.py
0.621311
0.269106
VolumetricFogRegion.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MIDIResponderSampler(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MIDIResponderSampler]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MIDIResponderSampler( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MIDIResponderSampler.py
0.602646
0.250855
MIDIResponderSampler.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureMovement(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureMovement]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureMovement( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureMovement.py
0.600305
0.263386
CreatureMovement.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ToneData(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ToneData]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ToneData( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ToneData.py
0.606732
0.259949
ToneData.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class UIWidget(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[UIWidget]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return UIWidget( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/UIWidget.py
0.605099
0.253942
UIWidget.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class LiquidVolume(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[LiquidVolume]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return LiquidVolume( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LiquidVolume.py
0.615088
0.259063
LiquidVolume.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureWaitAtPositionBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureWaitAtPositionBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureWaitAtPositionBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureWaitAtPositionBehavior.py
0.606964
0.269242
CreatureWaitAtPositionBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Backlight(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Backlight]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Backlight( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Backlight.py
0.620852
0.263516
Backlight.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RoomOcclusionOverrideMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RoomOcclusionOverrideMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RoomOcclusionOverrideMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RoomOcclusionOverrideMP1.py
0.61115
0.258853
RoomOcclusionOverrideMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Pickup(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Pickup]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Pickup( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Pickup.py
0.609292
0.258894
Pickup.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraManager(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraManager]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraManager( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraManager.py
0.639511
0.262304
CameraManager.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ImpulseDriver(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ImpulseDriver]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ImpulseDriver( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ImpulseDriver.py
0.607896
0.25745
ImpulseDriver.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class EffectVariableDriver(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[EffectVariableDriver]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return EffectVariableDriver( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/EffectVariableDriver.py
0.612194
0.257771
EffectVariableDriver.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ActorMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ActorMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ActorMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ActorMP1.py
0.61115
0.255112
ActorMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ActorKeyframe(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ActorKeyframe]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ActorKeyframe( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ActorKeyframe.py
0.614163
0.25503
ActorKeyframe.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TriggerMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TriggerMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TriggerMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TriggerMP1.py
0.602296
0.257048
TriggerMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TeamAiMgrMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TeamAiMgrMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TeamAiMgrMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TeamAiMgrMP1.py
0.593374
0.263191
TeamAiMgrMP1.py
pypi