code stringlengths 114 1.05M | path stringlengths 3 312 | quality_prob float64 0.5 0.99 | learning_prob float64 0.2 1 | filename stringlengths 3 168 | kind stringclasses 1
value |
|---|---|---|---|---|---|
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AudioPluginEffect(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioPluginEffect]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AudioPluginEffect(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioPluginEffect.py | 0.609757 | 0.257847 | AudioPluginEffect.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CameraHint(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraHint]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CameraHint(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraHint.py | 0.644001 | 0.261968 | CameraHint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class SoundFilterModifier(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SoundFilterModifier]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return SoundFilterModifier(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SoundFilterModifier.py | 0.606732 | 0.25466 | SoundFilterModifier.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class Playlist(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Playlist]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return Playlist(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Playlist.py | 0.599602 | 0.259937 | Playlist.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class Counter(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Counter]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return Counter(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Counter.py | 0.607197 | 0.258016 | Counter.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AddActorEntityFlag(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AddActorEntityFlag]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AddActorEntityFlag(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AddActorEntityFlag.py | 0.60871 | 0.251751 | AddActorEntityFlag.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class PlayerActorMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PlayerActorMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return PlayerActorMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PlayerActorMP1.py | 0.61451 | 0.2551 | PlayerActorMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class DynamicControlScriptedRealDefinition(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DynamicControlScriptedRealDefinition]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return DynamicControlScriptedRealDefinition(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DynamicControlScriptedRealDefinition.py | 0.625552 | 0.254567 | DynamicControlScriptedRealDefinition.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class BlackboardRealNumberWriter(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BlackboardRealNumberWriter]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return BlackboardRealNumberWriter(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BlackboardRealNumberWriter.py | 0.605333 | 0.253526 | BlackboardRealNumberWriter.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class SurfaceGenerator(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SurfaceGenerator]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return SurfaceGenerator(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SurfaceGenerator.py | 0.623835 | 0.265012 | SurfaceGenerator.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ScriptedMotion(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ScriptedMotion]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return ScriptedMotion(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ScriptedMotion.py | 0.606732 | 0.266894 | ScriptedMotion.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureArmor(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureArmor]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreatureArmor(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureArmor.py | 0.603932 | 0.272073 | CreatureArmor.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CinematicActor(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CinematicActor]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CinematicActor(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CinematicActor.py | 0.610221 | 0.251797 | CinematicActor.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AnimatedMeterPhaseResponder(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnimatedMeterPhaseResponder]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AnimatedMeterPhaseResponder(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimatedMeterPhaseResponder.py | 0.617167 | 0.258086 | AnimatedMeterPhaseResponder.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class MusicData(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MusicData]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return MusicData(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MusicData.py | 0.603815 | 0.262233 | MusicData.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AIGeneratorSelector(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AIGeneratorSelector]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AIGeneratorSelector(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AIGeneratorSelector.py | 0.602997 | 0.252177 | AIGeneratorSelector.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ContraptionMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ContraptionMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return ContraptionMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ContraptionMP1.py | 0.602062 | 0.258812 | ContraptionMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureWanderBehavior(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureWanderBehavior]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreatureWanderBehavior(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureWanderBehavior.py | 0.607197 | 0.260854 | CreatureWanderBehavior.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CameraAdditiveFOV(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraAdditiveFOV]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CameraAdditiveFOV(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraAdditiveFOV.py | 0.641198 | 0.270549 | CameraAdditiveFOV.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureDeployActionBehavior(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureDeployActionBehavior]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreatureDeployActionBehavior(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureDeployActionBehavior.py | 0.61115 | 0.255634 | CreatureDeployActionBehavior.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureHurlBehavior(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureHurlBehavior]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreatureHurlBehavior(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureHurlBehavior.py | 0.604282 | 0.256023 | CreatureHurlBehavior.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AITeleportProxy(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AITeleportProxy]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AITeleportProxy(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AITeleportProxy.py | 0.603114 | 0.263919 | AITeleportProxy.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class PathMovementMagnetizationPoint(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PathMovementMagnetizationPoint]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return PathMovementMagnetizationPoint(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PathMovementMagnetizationPoint.py | 0.620622 | 0.275957 | PathMovementMagnetizationPoint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class RipperMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RipperMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return RipperMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RipperMP1.py | 0.601945 | 0.266972 | RipperMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CameraHintMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraHintMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CameraHintMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraHintMP1.py | 0.636127 | 0.26228 | CameraHintMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class Scoring(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Scoring]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return Scoring(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Scoring.py | 0.610453 | 0.268785 | Scoring.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ShockWaveMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ShockWaveMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return ShockWaveMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ShockWaveMP1.py | 0.604749 | 0.263268 | ShockWaveMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class VisorFlareMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[VisorFlareMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return VisorFlareMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/VisorFlareMP1.py | 0.612773 | 0.265321 | VisorFlareMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class EnvFxDensityControllerMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[EnvFxDensityControllerMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return EnvFxDensityControllerMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/EnvFxDensityControllerMP1.py | 0.635675 | 0.253884 | EnvFxDensityControllerMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class TouchableTrigger(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TouchableTrigger]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return TouchableTrigger(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TouchableTrigger.py | 0.604983 | 0.256483 | TouchableTrigger.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class MusicStateController(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MusicStateController]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return MusicStateController(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MusicStateController.py | 0.600657 | 0.25174 | MusicStateController.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class IncandescenceModulator(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[IncandescenceModulator]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return IncandescenceModulator(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/IncandescenceModulator.py | 0.599602 | 0.265006 | IncandescenceModulator.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class DamageEffectMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DamageEffectMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return DamageEffectMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DamageEffectMP1.py | 0.608478 | 0.264382 | DamageEffectMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureIceDamage(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureIceDamage]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreatureIceDamage(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureIceDamage.py | 0.602997 | 0.262151 | CreatureIceDamage.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CameraShaker(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraShaker]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CameraShaker(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraShaker.py | 0.644784 | 0.263991 | CameraShaker.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class WanderPoint(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[WanderPoint]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return WanderPoint(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/WanderPoint.py | 0.61057 | 0.268983 | WanderPoint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class FirstPersonCameraMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FirstPersonCameraMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return FirstPersonCameraMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FirstPersonCameraMP1.py | 0.654674 | 0.265791 | FirstPersonCameraMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class WaveBusterMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[WaveBusterMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return WaveBusterMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/WaveBusterMP1.py | 0.603465 | 0.267983 | WaveBusterMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ShockWave(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ShockWave]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return ShockWave(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ShockWave.py | 0.607314 | 0.260736 | ShockWave.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CameraTarget(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraTarget]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CameraTarget(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraTarget.py | 0.643665 | 0.265083 | CameraTarget.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class GameFlowProxy(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GameFlowProxy]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return GameFlowProxy(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GameFlowProxy.py | 0.608012 | 0.270375 | GameFlowProxy.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class DestroyableRockMP1Runtime(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DestroyableRockMP1Runtime]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return DestroyableRockMP1Runtime(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DestroyableRockMP1Runtime.py | 0.608594 | 0.257409 | DestroyableRockMP1Runtime.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class SimpleSoundPhaseResponder(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SimpleSoundPhaseResponder]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return SimpleSoundPhaseResponder(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SimpleSoundPhaseResponder.py | 0.605916 | 0.258332 | SimpleSoundPhaseResponder.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ActorKeyframeMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ActorKeyframeMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return ActorKeyframeMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ActorKeyframeMP1.py | 0.608594 | 0.258332 | ActorKeyframeMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class POIRoomController(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[POIRoomController]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return POIRoomController(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/POIRoomController.py | 0.603815 | 0.252338 | POIRoomController.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class TryclopsMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TryclopsMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return TryclopsMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TryclopsMP1.py | 0.598664 | 0.25811 | TryclopsMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AudioOcclusionVolume(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioOcclusionVolume]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AudioOcclusionVolume(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioOcclusionVolume.py | 0.606498 | 0.270285 | AudioOcclusionVolume.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AttackManagerTest(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AttackManagerTest]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AttackManagerTest(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AttackManagerTest.py | 0.601242 | 0.267074 | AttackManagerTest.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class BGMHint(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BGMHint]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return BGMHint(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BGMHint.py | 0.607197 | 0.255721 | BGMHint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ScorableTarget(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ScorableTarget]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return ScorableTarget(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ScorableTarget.py | 0.605916 | 0.257964 | ScorableTarget.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class RelayConditional(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RelayConditional]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return RelayConditional(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RelayConditional.py | 0.608245 | 0.259567 | RelayConditional.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ControllerAnalogInputDriver(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControllerAnalogInputDriver]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return ControllerAnalogInputDriver(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControllerAnalogInputDriver.py | 0.601711 | 0.254486 | ControllerAnalogInputDriver.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureMeleeCombatBehavior(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureMeleeCombatBehavior]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreatureMeleeCombatBehavior(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureMeleeCombatBehavior.py | 0.614972 | 0.248477 | CreatureMeleeCombatBehavior.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CameraBlurKeyframeMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraBlurKeyframeMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CameraBlurKeyframeMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraBlurKeyframeMP1.py | 0.644896 | 0.262996 | CameraBlurKeyframeMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AudioEmitter(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioEmitter]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AudioEmitter(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioEmitter.py | 0.61115 | 0.263973 | AudioEmitter.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ControlSchemeAccessor(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlSchemeAccessor]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return ControlSchemeAccessor(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlSchemeAccessor.py | 0.610221 | 0.255628 | ControlSchemeAccessor.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class RelayChoreography(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RelayChoreography]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return RelayChoreography(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RelayChoreography.py | 0.606498 | 0.259415 | RelayChoreography.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AnimationGridController(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnimationGridController]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AnimationGridController(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimationGridController.py | 0.614857 | 0.259726 | AnimationGridController.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class DamageableTriggerMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DamageableTriggerMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return DamageableTriggerMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DamageableTriggerMP1.py | 0.603348 | 0.261844 | DamageableTriggerMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class Label(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Label]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return Label(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Label.py | 0.610221 | 0.269293 | Label.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class TimerMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TimerMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return TimerMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TimerMP1.py | 0.613468 | 0.256564 | TimerMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class EffectMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[EffectMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return EffectMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/EffectMP1.py | 0.613931 | 0.263736 | EffectMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class HeatDistortionHint(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[HeatDistortionHint]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return HeatDistortionHint(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/HeatDistortionHint.py | 0.619126 | 0.258548 | HeatDistortionHint.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class SpiderBallWaypointMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SpiderBallWaypointMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return SpiderBallWaypointMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SpiderBallWaypointMP1.py | 0.606265 | 0.26195 | SpiderBallWaypointMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class RuleSetManager(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RuleSetManager]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return RuleSetManager(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RuleSetManager.py | 0.600774 | 0.257345 | RuleSetManager.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AreaOcclusionModifierMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AreaOcclusionModifierMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AreaOcclusionModifierMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AreaOcclusionModifierMP1.py | 0.617628 | 0.26354 | AreaOcclusionModifierMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class Tonemap(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Tonemap]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return Tonemap(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Tonemap.py | 0.608245 | 0.265702 | Tonemap.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CinematicStateProxyMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CinematicStateProxyMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CinematicStateProxyMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CinematicStateProxyMP1.py | 0.600657 | 0.258028 | CinematicStateProxyMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class GraphicalTransition(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GraphicalTransition]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return GraphicalTransition(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GraphicalTransition.py | 0.618896 | 0.262198 | GraphicalTransition.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ControlCommandMappingNot(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlCommandMappingNot]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return ControlCommandMappingNot(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingNot.py | 0.604516 | 0.253849 | ControlCommandMappingNot.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureContextInteractionBehavior(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureContextInteractionBehavior]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreatureContextInteractionBehavior(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureContextInteractionBehavior.py | 0.61173 | 0.254984 | CreatureContextInteractionBehavior.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AudioOutputEffects(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioOutputEffects]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AudioOutputEffects(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioOutputEffects.py | 0.618665 | 0.257467 | AudioOutputEffects.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class OmegaPirateMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[OmegaPirateMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return OmegaPirateMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/OmegaPirateMP1.py | 0.614047 | 0.261443 | OmegaPirateMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class ControlCommandMappingNegativeOne(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlCommandMappingNegativeOne]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return ControlCommandMappingNegativeOne(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingNegativeOne.py | 0.614741 | 0.257467 | ControlCommandMappingNegativeOne.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class SetInventory(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SetInventory]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return SetInventory(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SetInventory.py | 0.612426 | 0.271188 | SetInventory.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class BouncyGrenadeMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BouncyGrenadeMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return BouncyGrenadeMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BouncyGrenadeMP1.py | 0.61682 | 0.274312 | BouncyGrenadeMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class PlayerDeathFall(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PlayerDeathFall]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return PlayerDeathFall(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PlayerDeathFall.py | 0.614857 | 0.260113 | PlayerDeathFall.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class RelayOriginatorFilter(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RelayOriginatorFilter]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return RelayOriginatorFilter(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RelayOriginatorFilter.py | 0.609757 | 0.256815 | RelayOriginatorFilter.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class Cinematic(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Cinematic]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return Cinematic(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Cinematic.py | 0.606265 | 0.259233 | Cinematic.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CoverPointMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CoverPointMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CoverPointMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CoverPointMP1.py | 0.609059 | 0.271086 | CoverPointMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class EndGame(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[EndGame]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return EndGame(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/EndGame.py | 0.606382 | 0.263002 | EndGame.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class BallCameraMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BallCameraMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return BallCameraMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BallCameraMP1.py | 0.652463 | 0.269521 | BallCameraMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class Generator(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Generator]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return Generator(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Generator.py | 0.626353 | 0.259075 | Generator.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class TriggerDamage(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TriggerDamage]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return TriggerDamage(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TriggerDamage.py | 0.605216 | 0.253503 | TriggerDamage.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureFallBehavior(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureFallBehavior]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreatureFallBehavior(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureFallBehavior.py | 0.607663 | 0.257065 | CreatureFallBehavior.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class TriggerLogic(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TriggerLogic]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return TriggerLogic(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TriggerLogic.py | 0.605099 | 0.258976 | TriggerLogic.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreaturePositioning(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreaturePositioning]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreaturePositioning(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreaturePositioning.py | 0.607081 | 0.272251 | CreaturePositioning.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class WindWaker(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[WindWaker]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return WindWaker(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/WindWaker.py | 0.608361 | 0.263765 | WindWaker.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class AThardusRockProjectileMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AThardusRockProjectileMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return AThardusRockProjectileMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AThardusRockProjectileMP1.py | 0.615435 | 0.26283 | AThardusRockProjectileMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class VisorFlareMP1Runtime(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[VisorFlareMP1Runtime]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return VisorFlareMP1Runtime(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/VisorFlareMP1Runtime.py | 0.617282 | 0.261856 | VisorFlareMP1Runtime.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class TerrainAlignment(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TerrainAlignment]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return TerrainAlignment(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TerrainAlignment.py | 0.608245 | 0.255042 | TerrainAlignment.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class SoundVolumeModifier(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SoundVolumeModifier]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return SoundVolumeModifier(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SoundVolumeModifier.py | 0.606265 | 0.254972 | SoundVolumeModifier.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureSecondaryAnimation(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureSecondaryAnimation]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreatureSecondaryAnimation(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureSecondaryAnimation.py | 0.618089 | 0.258958 | CreatureSecondaryAnimation.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureProneBehavior(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureProneBehavior]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreatureProneBehavior(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureProneBehavior.py | 0.60778 | 0.256704 | CreatureProneBehavior.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CollisionActorMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CollisionActorMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CollisionActorMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CollisionActorMP1.py | 0.604516 | 0.261844 | CollisionActorMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class MIDINoteAdaptor(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MIDINoteAdaptor]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return MIDINoteAdaptor(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MIDINoteAdaptor.py | 0.608245 | 0.252096 | MIDINoteAdaptor.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CreatureSplineFollowBehavior(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureSplineFollowBehavior]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CreatureSplineFollowBehavior(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureSplineFollowBehavior.py | 0.612889 | 0.253815 | CreatureSplineFollowBehavior.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class CameraFilterKeyframeMP1(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraFilterKeyframeMP1]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return CameraFilterKeyframeMP1(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraFilterKeyframeMP1.py | 0.644449 | 0.267743 | CameraFilterKeyframeMP1.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class TimerAnimationGridParamProvider(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TimerAnimationGridParamProvider]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return TimerAnimationGridParamProvider(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TimerAnimationGridParamProvider.py | 0.624294 | 0.255831 | TimerAnimationGridParamProvider.py | pypi |
import dataclasses
import struct
import typing
from retro_data_structures.game_check import Game
from retro_data_structures.properties.base_property import BaseProperty
import base64
@dataclasses.dataclass()
class TimerProgression(BaseProperty):
unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict)
@classmethod
def game(cls) -> Game:
return Game.PRIME_REMASTER
@classmethod
def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None):
property_count = struct.unpack("<H", data.read(2))[0]
if default_override is None and (result := _fast_decode(data, property_count)) is not None:
return result
present_fields = default_override or {}
present_fields["unknown_properties"] = {}
for _ in range(property_count):
property_id, property_size = struct.unpack("<LH", data.read(6))
start = data.tell()
try:
property_name, decoder = _property_decoder[property_id]
present_fields[property_name] = decoder(data, property_size)
except KeyError:
present_fields["unknown_properties"][property_id] = data.read(property_size)
assert data.tell() - start == property_size
return cls(**present_fields)
def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None):
default_override = default_override or {}
data.write(struct.pack("<H", 0 + len(self.unknown_properties)))
for property_id, property_data in self.unknown_properties.items():
data.write(struct.pack("<LH", property_id, len(property_data)))
data.write(property_data)
@classmethod
def from_json(cls, data: dict):
return cls(
unknown_properties={
int(property_id, 16): base64.b64decode(property_data)
for property_id, property_data in data["unknown_properties"].items()
},
)
def to_json(self) -> dict:
return {
'unknown_properties': {
hex(property_id): base64.b64encode(property_data)
for property_id, property_data in self.unknown_properties.items()
}
}
_FAST_FORMAT = None
_FAST_IDS = ()
def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TimerProgression]:
if property_count != 0:
return None
global _FAST_FORMAT
if _FAST_FORMAT is None:
_FAST_FORMAT = struct.Struct('<')
before = data.tell()
dec = _FAST_FORMAT.unpack(data.read(0))
if () != _FAST_IDS:
data.seek(before)
return None
return TimerProgression(
)
_property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = {
} | /retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TimerProgression.py | 0.61659 | 0.260384 | TimerProgression.py | pypi |
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