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import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FlyingPirateMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FlyingPirateMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FlyingPirateMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FlyingPirateMP1.py
0.60288
0.261354
FlyingPirateMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class UIMenu(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[UIMenu]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return UIMenu( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/UIMenu.py
0.603698
0.253653
UIMenu.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Credits(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Credits]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Credits( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Credits.py
0.607081
0.262765
Credits.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class LogicGate(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[LogicGate]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return LogicGate( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LogicGate.py
0.60743
0.265743
LogicGate.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FishCloudMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FishCloudMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FishCloudMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FishCloudMP1.py
0.602296
0.26019
FishCloudMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RhythmMatcher(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RhythmMatcher]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RhythmMatcher( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RhythmMatcher.py
0.633524
0.271152
RhythmMatcher.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CinematicMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CinematicMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CinematicMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CinematicMP1.py
0.604749
0.261667
CinematicMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class UIButton(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[UIButton]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return UIButton( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/UIButton.py
0.605799
0.254497
UIButton.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SnakeWeedSwarmMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SnakeWeedSwarmMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SnakeWeedSwarmMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SnakeWeedSwarmMP1.py
0.620162
0.265511
SnakeWeedSwarmMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ScriptedJumpData(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ScriptedJumpData]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ScriptedJumpData( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ScriptedJumpData.py
0.601242
0.278248
ScriptedJumpData.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Beam(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Beam]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Beam( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Beam.py
0.608129
0.270149
Beam.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BloomEffect(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BloomEffect]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BloomEffect( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BloomEffect.py
0.618435
0.265476
BloomEffect.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GameFlowHub(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GameFlowHub]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GameFlowHub( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GameFlowHub.py
0.607081
0.274333
GameFlowHub.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GlobalStateMonitor(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GlobalStateMonitor]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GlobalStateMonitor( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GlobalStateMonitor.py
0.606032
0.260554
GlobalStateMonitor.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureCoverCombatBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureCoverCombatBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureCoverCombatBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureCoverCombatBehavior.py
0.619241
0.251085
CreatureCoverCombatBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AnimationVariableReal(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnimationVariableReal]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AnimationVariableReal( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimationVariableReal.py
0.613931
0.25839
AnimationVariableReal.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MIDIRetronome(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MIDIRetronome]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MIDIRetronome( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MIDIRetronome.py
0.604049
0.255274
MIDIRetronome.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraTargetPlayer(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraTargetPlayer]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraTargetPlayer( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraTargetPlayer.py
0.641198
0.258121
CameraTargetPlayer.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AtomicAlphaMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AtomicAlphaMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AtomicAlphaMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AtomicAlphaMP1.py
0.632162
0.263582
AtomicAlphaMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FishCloudModifierMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FishCloudModifierMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FishCloudModifierMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FishCloudModifierMP1.py
0.604165
0.251889
FishCloudModifierMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FakePlayerControls(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FakePlayerControls]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FakePlayerControls( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FakePlayerControls.py
0.59972
0.24504
FakePlayerControls.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureProjectileLauncher(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureProjectileLauncher]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureProjectileLauncher( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureProjectileLauncher.py
0.601359
0.258706
CreatureProjectileLauncher.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DynamicLoadManager(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DynamicLoadManager]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DynamicLoadManager( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DynamicLoadManager.py
0.623377
0.257077
DynamicLoadManager.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ActionControlPoint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ActionControlPoint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ActionControlPoint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ActionControlPoint.py
0.612078
0.261791
ActionControlPoint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SplineMotionPhaseResponder(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SplineMotionPhaseResponder]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SplineMotionPhaseResponder( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SplineMotionPhaseResponder.py
0.608943
0.252073
SplineMotionPhaseResponder.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SplineMotion(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SplineMotion]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SplineMotion( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SplineMotion.py
0.610105
0.258379
SplineMotion.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TriggerForce(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TriggerForce]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TriggerForce( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TriggerForce.py
0.608943
0.251993
TriggerForce.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RumbleEmitter(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RumbleEmitter]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RumbleEmitter( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RumbleEmitter.py
0.609757
0.264887
RumbleEmitter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ColorSampler(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ColorSampler]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ColorSampler( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ColorSampler.py
0.653348
0.26341
ColorSampler.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RoomController(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RoomController]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RoomController( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RoomController.py
0.605799
0.251728
RoomController.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AiJumpPointMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AiJumpPointMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AiJumpPointMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AiJumpPointMP1.py
0.600657
0.276192
AiJumpPointMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Skybox(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Skybox]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Skybox( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Skybox.py
0.622918
0.264216
Skybox.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SettingsMenuManager(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SettingsMenuManager]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SettingsMenuManager( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SettingsMenuManager.py
0.578091
0.242049
SettingsMenuManager.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureSecondaryActions(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureSecondaryActions]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureSecondaryActions( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureSecondaryActions.py
0.604282
0.259532
CreatureSecondaryActions.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SpawnPointMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SpawnPointMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SpawnPointMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SpawnPointMP1.py
0.601594
0.27005
SpawnPointMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class EnvironmentVarQuery(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[EnvironmentVarQuery]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return EnvironmentVarQuery( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/EnvironmentVarQuery.py
0.609524
0.258736
EnvironmentVarQuery.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PlayerEventListener(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PlayerEventListener]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PlayerEventListener( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PlayerEventListener.py
0.615897
0.257152
PlayerEventListener.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControllerActionMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControllerActionMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControllerActionMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControllerActionMP1.py
0.604749
0.26046
ControllerActionMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ScreenCoverageTrigger(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ScreenCoverageTrigger]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ScreenCoverageTrigger( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ScreenCoverageTrigger.py
0.611266
0.253884
ScreenCoverageTrigger.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class StreamedAudioMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[StreamedAudioMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return StreamedAudioMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/StreamedAudioMP1.py
0.603581
0.268528
StreamedAudioMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CinematicSkipHandler(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CinematicSkipHandler]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CinematicSkipHandler( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CinematicSkipHandler.py
0.606382
0.25801
CinematicSkipHandler.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TimerSequencePhaseResponder(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TimerSequencePhaseResponder]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TimerSequencePhaseResponder( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TimerSequencePhaseResponder.py
0.616359
0.257252
TimerSequencePhaseResponder.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SpindleCameraMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SpindleCameraMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SpindleCameraMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SpindleCameraMP1.py
0.646795
0.26895
SpindleCameraMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreaturePatrolBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreaturePatrolBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreaturePatrolBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreaturePatrolBehavior.py
0.604866
0.256686
CreaturePatrolBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AudioObstructionOcclusionOverride(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioObstructionOcclusionOverride]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AudioObstructionOcclusionOverride( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioObstructionOcclusionOverride.py
0.623721
0.263682
AudioObstructionOcclusionOverride.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class NavigationPathPointOffMeshLink(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[NavigationPathPointOffMeshLink]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return NavigationPathPointOffMeshLink( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NavigationPathPointOffMeshLink.py
0.613121
0.26938
NavigationPathPointOffMeshLink.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControlCommandMappingsDefinition(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlCommandMappingsDefinition]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControlCommandMappingsDefinition( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingsDefinition.py
0.604516
0.250844
ControlCommandMappingsDefinition.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControlCommandMappingNegate(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlCommandMappingNegate]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControlCommandMappingNegate( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingNegate.py
0.606149
0.258361
ControlCommandMappingNegate.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Projectile(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Projectile]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Projectile( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Projectile.py
0.607081
0.265577
Projectile.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AABoxMagnet(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AABoxMagnet]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AABoxMagnet( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AABoxMagnet.py
0.606149
0.261466
AABoxMagnet.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MetroidPrimeStage2MP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MetroidPrimeStage2MP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MetroidPrimeStage2MP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MetroidPrimeStage2MP1.py
0.610686
0.26547
MetroidPrimeStage2MP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SoundPitchModifier(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SoundPitchModifier]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SoundPitchModifier( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SoundPitchModifier.py
0.602179
0.258747
SoundPitchModifier.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TimeDilation(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TimeDilation]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TimeDilation( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TimeDilation.py
0.613237
0.266996
TimeDilation.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FSMHotSwapper(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FSMHotSwapper]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FSMHotSwapper( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FSMHotSwapper.py
0.605216
0.264394
FSMHotSwapper.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class VolumetricFogHint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[VolumetricFogHint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return VolumetricFogHint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/VolumetricFogHint.py
0.617167
0.261207
VolumetricFogHint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraProxy(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraProxy]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraProxy( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraProxy.py
0.644001
0.265089
CameraProxy.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SwitchMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SwitchMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SwitchMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SwitchMP1.py
0.617051
0.26129
SwitchMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DebugMenuItemsDefinition(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DebugMenuItemsDefinition]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DebugMenuItemsDefinition( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DebugMenuItemsDefinition.py
0.575707
0.241937
DebugMenuItemsDefinition.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RippleMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RippleMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RippleMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RippleMP1.py
0.607314
0.260825
RippleMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ThermalHeatFaderMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ThermalHeatFaderMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ThermalHeatFaderMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ThermalHeatFaderMP1.py
0.630457
0.259444
ThermalHeatFaderMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SimpleShadow(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SimpleShadow]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SimpleShadow( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SimpleShadow.py
0.609757
0.259837
SimpleShadow.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SniperPoint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SniperPoint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SniperPoint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SniperPoint.py
0.609408
0.270053
SniperPoint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class LoadUnitController(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[LoadUnitController]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return LoadUnitController( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LoadUnitController.py
0.648244
0.255593
LoadUnitController.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ModCon(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ModCon]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ModCon( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ModCon.py
0.608129
0.258162
ModCon.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureHealth(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureHealth]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureHealth( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureHealth.py
0.605916
0.266065
CreatureHealth.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FlameThrowerMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FlameThrowerMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FlameThrowerMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FlameThrowerMP1.py
0.61057
0.256745
FlameThrowerMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PickupDropper(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PickupDropper]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PickupDropper( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PickupDropper.py
0.605916
0.263451
PickupDropper.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureTargeting(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureTargeting]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureTargeting( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureTargeting.py
0.604399
0.264281
CreatureTargeting.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Occlusion(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Occlusion]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Occlusion( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Occlusion.py
0.610221
0.26338
Occlusion.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DistanceCompareGroup(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DistanceCompareGroup]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DistanceCompareGroup( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DistanceCompareGroup.py
0.622574
0.261632
DistanceCompareGroup.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ElectroMagneticPulseMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ElectroMagneticPulseMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ElectroMagneticPulseMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ElectroMagneticPulseMP1.py
0.631935
0.26699
ElectroMagneticPulseMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import retro_data_structures.enums.prime_remastered as enums from retro_data_structures.properties.prime_remastered.archetypes.ActorInformationMP1 import ActorInformationMP1 from retro_data_structures.properties.prime_remastered.archetypes.AnimSetMP1 import AnimSetMP1 from retro_data_structures.properties.prime_remastered.archetypes.MapInfoMP1 import MapInfoMP1 from retro_data_structures.properties.prime_remastered.archetypes.VectorMP1 import VectorMP1 from retro_data_structures.properties.prime_remastered.core.AssetId import AssetId, default_asset_id import uuid @dataclasses.dataclass() class PickupMP1(BaseProperty): collision_scale: VectorMP1 = dataclasses.field(default_factory=VectorMP1) scan_collision_offset: VectorMP1 = dataclasses.field(default_factory=VectorMP1) item: enums.PlayerItem = dataclasses.field(default=enums.PlayerItem.PowerBeam) capacity: int = dataclasses.field(default=1) amount: int = dataclasses.field(default=1) drop_rate: float = dataclasses.field(default=100.0) life_time: float = dataclasses.field(default=0.0) fade_length: float = dataclasses.field(default=0.0) guid_1: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) animation_parameters: AnimSetMP1 = dataclasses.field(default_factory=AnimSetMP1) spawn_delay: float = dataclasses.field(default=0.0) guid_2: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) unk_vec_3: VectorMP1 = dataclasses.field(default_factory=VectorMP1) map_info: MapInfoMP1 = dataclasses.field(default_factory=MapInfoMP1) actor_info: ActorInformationMP1 = dataclasses.field(default_factory=ActorInformationMP1) unk_bool_1: bool = dataclasses.field(default=False) unk_bool_2: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} num_properties_offset = data.tell() data.write(b'\x08\x00') # 8 properties num_properties_written = 8 data.write(b'\xc6\x9e\xe3p') # 0x70e39ec6 before = data.tell() data.write(b'\x00\x00') # size placeholder self.collision_scale.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack("<H", after - before - 2)) data.seek(after) data.write(b'DHd-') # 0x2d644844 before = data.tell() data.write(b'\x00\x00') # size placeholder self.scan_collision_offset.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack("<H", after - before - 2)) data.seek(after) data.write(b'\xee\x94\x97\xc7') # 0xc79794ee data.write(b'\x04\x00') # size self.item.to_stream(data) if self.capacity != default_override.get('capacity', 1): num_properties_written += 1 data.write(b'\xd5\x91\xbev') # 0x76be91d5 data.write(b'\x04\x00') # size data.write(struct.pack('<l', self.capacity)) if self.amount != default_override.get('amount', 1): num_properties_written += 1 data.write(b'\xf6\xd2\xdb\x9f') # 0x9fdbd2f6 data.write(b'\x04\x00') # size data.write(struct.pack('<l', self.amount)) if self.drop_rate != default_override.get('drop_rate', 100.0): num_properties_written += 1 data.write(b'\xd2I\xf3\xfc') # 0xfcf349d2 data.write(b'\x04\x00') # size data.write(struct.pack('<f', self.drop_rate)) if self.life_time != default_override.get('life_time', 0.0): num_properties_written += 1 data.write(b'}\xaf*\x7f') # 0x7f2aaf7d data.write(b'\x04\x00') # size data.write(struct.pack('<f', self.life_time)) if self.fade_length != default_override.get('fade_length', 0.0): num_properties_written += 1 data.write(b'+\x0f\x93\xef') # 0xef930f2b data.write(b'\x04\x00') # size data.write(struct.pack('<f', self.fade_length)) if self.guid_1 != default_override.get('guid_1', default_asset_id): num_properties_written += 1 data.write(b'\xb3\x9c\xe2\xbc') # 0xbce29cb3 data.write(b'\x10\x00') # size data.write(self.guid_1.bytes_le) data.write(b'\xb1\x11\xd9\x19') # 0x19d911b1 before = data.tell() data.write(b'\x00\x00') # size placeholder self.animation_parameters.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack("<H", after - before - 2)) data.seek(after) if self.spawn_delay != default_override.get('spawn_delay', 0.0): num_properties_written += 1 data.write(b'\xff^\x9f>') # 0x3e9f5eff data.write(b'\x04\x00') # size data.write(struct.pack('<f', self.spawn_delay)) data.write(b'\x8e}\xa0\xe2') # 0xe2a07d8e data.write(b'\x10\x00') # size data.write(self.guid_2.bytes_le) data.write(b'\x8aC?\x85') # 0x853f438a before = data.tell() data.write(b'\x00\x00') # size placeholder self.unk_vec_3.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack("<H", after - before - 2)) data.seek(after) data.write(b'\x0b\xa88\xba') # 0xba38a80b before = data.tell() data.write(b'\x00\x00') # size placeholder self.map_info.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack("<H", after - before - 2)) data.seek(after) data.write(b'\xb6\xd4\xf9h') # 0x68f9d4b6 before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_info.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack("<H", after - before - 2)) data.seek(after) if self.unk_bool_1 != default_override.get('unk_bool_1', False): num_properties_written += 1 data.write(b'\xf2\xe2q\xbd') # 0xbd71e2f2 data.write(b'\x01\x00') # size data.write(struct.pack('<?', self.unk_bool_1)) if self.unk_bool_2 != default_override.get('unk_bool_2', False): num_properties_written += 1 data.write(b'n\\\x16\xf2') # 0xf2165c6e data.write(b'\x01\x00') # size data.write(struct.pack('<?', self.unk_bool_2)) if num_properties_written != 8: struct_end_offset = data.tell() data.seek(num_properties_offset) data.write(struct.pack("<H", num_properties_written)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( collision_scale=VectorMP1.from_json(data['collision_scale']), scan_collision_offset=VectorMP1.from_json(data['scan_collision_offset']), item=enums.PlayerItem.from_json(data['item']), capacity=data['capacity'], amount=data['amount'], drop_rate=data['drop_rate'], life_time=data['life_time'], fade_length=data['fade_length'], guid_1=uuid.UUID(data['guid_1']), animation_parameters=AnimSetMP1.from_json(data['animation_parameters']), spawn_delay=data['spawn_delay'], guid_2=uuid.UUID(data['guid_2']), unk_vec_3=VectorMP1.from_json(data['unk_vec_3']), map_info=MapInfoMP1.from_json(data['map_info']), actor_info=ActorInformationMP1.from_json(data['actor_info']), unk_bool_1=data['unk_bool_1'], unk_bool_2=data['unk_bool_2'], ) def to_json(self) -> dict: return { 'collision_scale': self.collision_scale.to_json(), 'scan_collision_offset': self.scan_collision_offset.to_json(), 'item': self.item.to_json(), 'capacity': self.capacity, 'amount': self.amount, 'drop_rate': self.drop_rate, 'life_time': self.life_time, 'fade_length': self.fade_length, 'guid_1': str(self.guid_1), 'animation_parameters': self.animation_parameters.to_json(), 'spawn_delay': self.spawn_delay, 'guid_2': str(self.guid_2), 'unk_vec_3': self.unk_vec_3.to_json(), 'map_info': self.map_info.to_json(), 'actor_info': self.actor_info.to_json(), 'unk_bool_1': self.unk_bool_1, 'unk_bool_2': self.unk_bool_2, } def _decode_collision_scale(data: typing.BinaryIO, property_size: int): return VectorMP1.from_stream(data, property_size) def _decode_scan_collision_offset(data: typing.BinaryIO, property_size: int): return VectorMP1.from_stream(data, property_size) def _decode_item(data: typing.BinaryIO, property_size: int): return enums.PlayerItem.from_stream(data) def _decode_capacity(data: typing.BinaryIO, property_size: int): return struct.unpack('<l', data.read(4))[0] def _decode_amount(data: typing.BinaryIO, property_size: int): return struct.unpack('<l', data.read(4))[0] def _decode_drop_rate(data: typing.BinaryIO, property_size: int): return struct.unpack('<f', data.read(4))[0] def _decode_life_time(data: typing.BinaryIO, property_size: int): return struct.unpack('<f', data.read(4))[0] def _decode_fade_length(data: typing.BinaryIO, property_size: int): return struct.unpack('<f', data.read(4))[0] def _decode_guid_1(data: typing.BinaryIO, property_size: int): return uuid.UUID(bytes_le=data.read(16)) def _decode_animation_parameters(data: typing.BinaryIO, property_size: int): return AnimSetMP1.from_stream(data, property_size) def _decode_spawn_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('<f', data.read(4))[0] def _decode_guid_2(data: typing.BinaryIO, property_size: int): return uuid.UUID(bytes_le=data.read(16)) def _decode_unk_vec_3(data: typing.BinaryIO, property_size: int): return VectorMP1.from_stream(data, property_size) def _decode_map_info(data: typing.BinaryIO, property_size: int): return MapInfoMP1.from_stream(data, property_size) def _decode_actor_info(data: typing.BinaryIO, property_size: int): return ActorInformationMP1.from_stream(data, property_size) def _decode_unk_bool_1(data: typing.BinaryIO, property_size: int): return struct.unpack('<?', data.read(1))[0] def _decode_unk_bool_2(data: typing.BinaryIO, property_size: int): return struct.unpack('<?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x70e39ec6: ('collision_scale', _decode_collision_scale), 0x2d644844: ('scan_collision_offset', _decode_scan_collision_offset), 0xc79794ee: ('item', _decode_item), 0x76be91d5: ('capacity', _decode_capacity), 0x9fdbd2f6: ('amount', _decode_amount), 0xfcf349d2: ('drop_rate', _decode_drop_rate), 0x7f2aaf7d: ('life_time', _decode_life_time), 0xef930f2b: ('fade_length', _decode_fade_length), 0xbce29cb3: ('guid_1', _decode_guid_1), 0x19d911b1: ('animation_parameters', _decode_animation_parameters), 0x3e9f5eff: ('spawn_delay', _decode_spawn_delay), 0xe2a07d8e: ('guid_2', _decode_guid_2), 0x853f438a: ('unk_vec_3', _decode_unk_vec_3), 0xba38a80b: ('map_info', _decode_map_info), 0x68f9d4b6: ('actor_info', _decode_actor_info), 0xbd71e2f2: ('unk_bool_1', _decode_unk_bool_1), 0xf2165c6e: ('unk_bool_2', _decode_unk_bool_2), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PickupMP1.py
0.503662
0.263518
PickupMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class LightShafts(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[LightShafts]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return LightShafts( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LightShafts.py
0.610453
0.263694
LightShafts.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ReflectionProbe(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ReflectionProbe]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ReflectionProbe( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ReflectionProbe.py
0.605099
0.261962
ReflectionProbe.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RoomSettings(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RoomSettings]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RoomSettings( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RoomSettings.py
0.606848
0.25318
RoomSettings.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Reactivator(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Reactivator]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Reactivator( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Reactivator.py
0.607896
0.260448
Reactivator.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SamplerVoiceBankData(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SamplerVoiceBankData]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SamplerVoiceBankData( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SamplerVoiceBankData.py
0.603581
0.268576
SamplerVoiceBankData.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TimerStopwatch(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TimerStopwatch]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TimerStopwatch( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TimerStopwatch.py
0.614047
0.254
TimerStopwatch.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DistanceFogMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DistanceFogMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DistanceFogMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DistanceFogMP1.py
0.616936
0.267881
DistanceFogMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BlackboardPhaseRelay(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BlackboardPhaseRelay]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BlackboardPhaseRelay( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BlackboardPhaseRelay.py
0.606615
0.254277
BlackboardPhaseRelay.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ColorModulateMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ColorModulateMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ColorModulateMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ColorModulateMP1.py
0.643441
0.261307
ColorModulateMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraMP1.py
0.642208
0.265958
CameraMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MIDIReceiver(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MIDIReceiver]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MIDIReceiver( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MIDIReceiver.py
0.61115
0.248717
MIDIReceiver.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GeneratorMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GeneratorMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GeneratorMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GeneratorMP1.py
0.619011
0.257724
GeneratorMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class UISlider(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[UISlider]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return UISlider( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/UISlider.py
0.598312
0.266196
UISlider.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PatternMatcher(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PatternMatcher]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PatternMatcher( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PatternMatcher.py
0.642881
0.271967
PatternMatcher.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class WaypointMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[WaypointMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return WaypointMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/WaypointMP1.py
0.606498
0.264382
WaypointMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty from retro_data_structures.properties.prime_remastered.archetypes.AnimSetMP1 import AnimSetMP1 from retro_data_structures.properties.prime_remastered.archetypes.VectorMP1 import VectorMP1 from retro_data_structures.properties.prime_remastered.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.prime_remastered.core.PooledString import PooledString import uuid @dataclasses.dataclass() class WorldTeleporterTooMP1(BaseProperty): world: AssetId = dataclasses.field(metadata={'asset_types': ['ROOM']}, default=default_asset_id) area: AssetId = dataclasses.field(metadata={'asset_types': ['ROOM']}, default=default_asset_id) animation_information: AnimSetMP1 = dataclasses.field(default_factory=AnimSetMP1) player_scale: VectorMP1 = dataclasses.field(default_factory=VectorMP1) platform: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) platform_scale: VectorMP1 = dataclasses.field(default_factory=VectorMP1) shaft_scale: VectorMP1 = dataclasses.field(default_factory=VectorMP1) unk_str: PooledString = dataclasses.field(default_factory=PooledString) unk_bool1: bool = dataclasses.field(default=True) sound: AssetId = dataclasses.field(metadata={'asset_types': ['CAUD']}, default=default_asset_id) volume: int = dataclasses.field(default=127) upward_elevator: bool = dataclasses.field(default=False) text: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) pan: int = dataclasses.field(default=64) unk_bool2: bool = dataclasses.field(default=False) char_fade_in_time: float = dataclasses.field(default=0.009999999776482582) chars_per_second: float = dataclasses.field(default=8.0) delay_before_show: float = dataclasses.field(default=0.0) show_text_instead_of_cutscene: bool = dataclasses.field(default=False) unk_float1: float = dataclasses.field(default=0.0) unk_float2: float = dataclasses.field(default=2.0) unk_float3: float = dataclasses.field(default=3.0) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} num_properties_offset = data.tell() data.write(b'\x06\x00') # 6 properties num_properties_written = 6 data.write(b'\x7fQ\x9a\xd4') # 0xd49a517f data.write(b'\x10\x00') # size data.write(self.world.bytes_le) data.write(b'l\xfb_\x9a') # 0x9a5ffb6c data.write(b'\x10\x00') # size data.write(self.area.bytes_le) data.write(b'r\xee\xeaj') # 0x6aeaee72 before = data.tell() data.write(b'\x00\x00') # size placeholder self.animation_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack("<H", after - before - 2)) data.seek(after) data.write(b'yfS\xc2') # 0xc2536679 before = data.tell() data.write(b'\x00\x00') # size placeholder self.player_scale.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack("<H", after - before - 2)) data.seek(after) if self.platform != default_override.get('platform', default_asset_id): num_properties_written += 1 data.write(b'\x8e\x1f\xb3\xa7') # 0xa7b31f8e data.write(b'\x10\x00') # size data.write(self.platform.bytes_le) data.write(b'!\xe8\xb5O') # 0x4fb5e821 before = data.tell() data.write(b'\x00\x00') # size placeholder self.platform_scale.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack("<H", after - before - 2)) data.seek(after) data.write(b'*\xe6:\xbb') # 0xbb3ae62a before = data.tell() data.write(b'\x00\x00') # size placeholder self.shaft_scale.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack("<H", after - before - 2)) data.seek(after) if self.unk_str != default_override.get('unk_str', PooledString()): num_properties_written += 1 data.write(b',N\xd5\xb8') # 0xb8d54e2c before = data.tell() data.write(b'\x00\x00') # size placeholder self.unk_str.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack("<H", after - before - 2)) data.seek(after) if self.unk_bool1 != default_override.get('unk_bool1', True): num_properties_written += 1 data.write(b'\t\x1c\x93\xa6') # 0xa6931c09 data.write(b'\x01\x00') # size data.write(struct.pack('<?', self.unk_bool1)) if self.sound != default_override.get('sound', default_asset_id): num_properties_written += 1 data.write(b'#\xbb\x07T') # 0x5407bb23 data.write(b'\x10\x00') # size data.write(self.sound.bytes_le) if self.volume != default_override.get('volume', 127): num_properties_written += 1 data.write(b'pR\x95\x82') # 0x82955270 data.write(b'\x04\x00') # size data.write(struct.pack('<l', self.volume)) if self.upward_elevator != default_override.get('upward_elevator', False): num_properties_written += 1 data.write(b'\xa7>\xfa\x03') # 0x3fa3ea7 data.write(b'\x01\x00') # size data.write(struct.pack('<?', self.upward_elevator)) if self.text != default_override.get('text', default_asset_id): num_properties_written += 1 data.write(b'\xe83\x0b\x98') # 0x980b33e8 data.write(b'\x10\x00') # size data.write(self.text.bytes_le) if self.pan != default_override.get('pan', 64): num_properties_written += 1 data.write(b'\xff5\x8c\x83') # 0x838c35ff data.write(b'\x04\x00') # size data.write(struct.pack('<l', self.pan)) if self.unk_bool2 != default_override.get('unk_bool2', False): num_properties_written += 1 data.write(b'\xad;.\x95') # 0x952e3bad data.write(b'\x01\x00') # size data.write(struct.pack('<?', self.unk_bool2)) if self.char_fade_in_time != default_override.get('char_fade_in_time', 0.009999999776482582): num_properties_written += 1 data.write(b'\x9d\xf0XU') # 0x5558f09d data.write(b'\x04\x00') # size data.write(struct.pack('<f', self.char_fade_in_time)) if self.chars_per_second != default_override.get('chars_per_second', 8.0): num_properties_written += 1 data.write(b'\xe9h\xfc\xee') # 0xeefc68e9 data.write(b'\x04\x00') # size data.write(struct.pack('<f', self.chars_per_second)) if self.delay_before_show != default_override.get('delay_before_show', 0.0): num_properties_written += 1 data.write(b'\r\xd96\xa9') # 0xa936d90d data.write(b'\x04\x00') # size data.write(struct.pack('<f', self.delay_before_show)) if self.show_text_instead_of_cutscene != default_override.get('show_text_instead_of_cutscene', False): num_properties_written += 1 data.write(b'\x03\xa0h\x1b') # 0x1b68a003 data.write(b'\x01\x00') # size data.write(struct.pack('<?', self.show_text_instead_of_cutscene)) if self.unk_float1 != default_override.get('unk_float1', 0.0): num_properties_written += 1 data.write(b'Ku\xb5S') # 0x53b5754b data.write(b'\x04\x00') # size data.write(struct.pack('<f', self.unk_float1)) if self.unk_float2 != default_override.get('unk_float2', 2.0): num_properties_written += 1 data.write(b'\xd4Gs\x97') # 0x977347d4 data.write(b'\x04\x00') # size data.write(struct.pack('<f', self.unk_float2)) if self.unk_float3 != default_override.get('unk_float3', 3.0): num_properties_written += 1 data.write(b'\x03\xe85\xdc') # 0xdc35e803 data.write(b'\x04\x00') # size data.write(struct.pack('<f', self.unk_float3)) if num_properties_written != 6: struct_end_offset = data.tell() data.seek(num_properties_offset) data.write(struct.pack("<H", num_properties_written)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( world=uuid.UUID(data['world']), area=uuid.UUID(data['area']), animation_information=AnimSetMP1.from_json(data['animation_information']), player_scale=VectorMP1.from_json(data['player_scale']), platform=uuid.UUID(data['platform']), platform_scale=VectorMP1.from_json(data['platform_scale']), shaft_scale=VectorMP1.from_json(data['shaft_scale']), unk_str=PooledString.from_json(data['unk_str']), unk_bool1=data['unk_bool1'], sound=uuid.UUID(data['sound']), volume=data['volume'], upward_elevator=data['upward_elevator'], text=uuid.UUID(data['text']), pan=data['pan'], unk_bool2=data['unk_bool2'], char_fade_in_time=data['char_fade_in_time'], chars_per_second=data['chars_per_second'], delay_before_show=data['delay_before_show'], show_text_instead_of_cutscene=data['show_text_instead_of_cutscene'], unk_float1=data['unk_float1'], unk_float2=data['unk_float2'], unk_float3=data['unk_float3'], ) def to_json(self) -> dict: return { 'world': str(self.world), 'area': str(self.area), 'animation_information': self.animation_information.to_json(), 'player_scale': self.player_scale.to_json(), 'platform': str(self.platform), 'platform_scale': self.platform_scale.to_json(), 'shaft_scale': self.shaft_scale.to_json(), 'unk_str': self.unk_str.to_json(), 'unk_bool1': self.unk_bool1, 'sound': str(self.sound), 'volume': self.volume, 'upward_elevator': self.upward_elevator, 'text': str(self.text), 'pan': self.pan, 'unk_bool2': self.unk_bool2, 'char_fade_in_time': self.char_fade_in_time, 'chars_per_second': self.chars_per_second, 'delay_before_show': self.delay_before_show, 'show_text_instead_of_cutscene': self.show_text_instead_of_cutscene, 'unk_float1': self.unk_float1, 'unk_float2': self.unk_float2, 'unk_float3': self.unk_float3, } def _decode_world(data: typing.BinaryIO, property_size: int): return uuid.UUID(bytes_le=data.read(16)) def _decode_area(data: typing.BinaryIO, property_size: int): return uuid.UUID(bytes_le=data.read(16)) def _decode_animation_information(data: typing.BinaryIO, property_size: int): return AnimSetMP1.from_stream(data, property_size) def _decode_player_scale(data: typing.BinaryIO, property_size: int): return VectorMP1.from_stream(data, property_size) def _decode_platform(data: typing.BinaryIO, property_size: int): return uuid.UUID(bytes_le=data.read(16)) def _decode_platform_scale(data: typing.BinaryIO, property_size: int): return VectorMP1.from_stream(data, property_size) def _decode_shaft_scale(data: typing.BinaryIO, property_size: int): return VectorMP1.from_stream(data, property_size) def _decode_unk_str(data: typing.BinaryIO, property_size: int): return PooledString.from_stream(data, property_size) def _decode_unk_bool1(data: typing.BinaryIO, property_size: int): return struct.unpack('<?', data.read(1))[0] def _decode_sound(data: typing.BinaryIO, property_size: int): return uuid.UUID(bytes_le=data.read(16)) def _decode_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('<l', data.read(4))[0] def _decode_upward_elevator(data: typing.BinaryIO, property_size: int): return struct.unpack('<?', data.read(1))[0] def _decode_text(data: typing.BinaryIO, property_size: int): return uuid.UUID(bytes_le=data.read(16)) def _decode_pan(data: typing.BinaryIO, property_size: int): return struct.unpack('<l', data.read(4))[0] def _decode_unk_bool2(data: typing.BinaryIO, property_size: int): return struct.unpack('<?', data.read(1))[0] def _decode_char_fade_in_time(data: typing.BinaryIO, property_size: int): return struct.unpack('<f', data.read(4))[0] def _decode_chars_per_second(data: typing.BinaryIO, property_size: int): return struct.unpack('<f', data.read(4))[0] def _decode_delay_before_show(data: typing.BinaryIO, property_size: int): return struct.unpack('<f', data.read(4))[0] def _decode_show_text_instead_of_cutscene(data: typing.BinaryIO, property_size: int): return struct.unpack('<?', data.read(1))[0] def _decode_unk_float1(data: typing.BinaryIO, property_size: int): return struct.unpack('<f', data.read(4))[0] def _decode_unk_float2(data: typing.BinaryIO, property_size: int): return struct.unpack('<f', data.read(4))[0] def _decode_unk_float3(data: typing.BinaryIO, property_size: int): return struct.unpack('<f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0xd49a517f: ('world', _decode_world), 0x9a5ffb6c: ('area', _decode_area), 0x6aeaee72: ('animation_information', _decode_animation_information), 0xc2536679: ('player_scale', _decode_player_scale), 0xa7b31f8e: ('platform', _decode_platform), 0x4fb5e821: ('platform_scale', _decode_platform_scale), 0xbb3ae62a: ('shaft_scale', _decode_shaft_scale), 0xb8d54e2c: ('unk_str', _decode_unk_str), 0xa6931c09: ('unk_bool1', _decode_unk_bool1), 0x5407bb23: ('sound', _decode_sound), 0x82955270: ('volume', _decode_volume), 0x3fa3ea7: ('upward_elevator', _decode_upward_elevator), 0x980b33e8: ('text', _decode_text), 0x838c35ff: ('pan', _decode_pan), 0x952e3bad: ('unk_bool2', _decode_unk_bool2), 0x5558f09d: ('char_fade_in_time', _decode_char_fade_in_time), 0xeefc68e9: ('chars_per_second', _decode_chars_per_second), 0xa936d90d: ('delay_before_show', _decode_delay_before_show), 0x1b68a003: ('show_text_instead_of_cutscene', _decode_show_text_instead_of_cutscene), 0x53b5754b: ('unk_float1', _decode_unk_float1), 0x977347d4: ('unk_float2', _decode_unk_float2), 0xdc35e803: ('unk_float3', _decode_unk_float3), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/WorldTeleporterTooMP1.py
0.476092
0.290201
WorldTeleporterTooMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class InventoryTextPane(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[InventoryTextPane]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return InventoryTextPane( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/InventoryTextPane.py
0.604282
0.25517
InventoryTextPane.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class LightDynamic(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[LightDynamic]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return LightDynamic( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LightDynamic.py
0.640074
0.261095
LightDynamic.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BakedLightingPriorityModifierMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BakedLightingPriorityModifierMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BakedLightingPriorityModifierMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BakedLightingPriorityModifierMP1.py
0.63341
0.260901
BakedLightingPriorityModifierMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ReloadSetLoader(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ReloadSetLoader]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ReloadSetLoader( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ReloadSetLoader.py
0.601828
0.260337
ReloadSetLoader.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PlatformMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PlatformMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PlatformMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PlatformMP1.py
0.607663
0.263665
PlatformMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AiTarget(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AiTarget]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AiTarget( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AiTarget.py
0.600657
0.259034
AiTarget.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AudioSamplerProxy(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioSamplerProxy]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AudioSamplerProxy( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioSamplerProxy.py
0.606498
0.267205
AudioSamplerProxy.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FlaahgraPlantsMP1Runtime(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FlaahgraPlantsMP1Runtime]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FlaahgraPlantsMP1Runtime( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FlaahgraPlantsMP1Runtime.py
0.612426
0.265714
FlaahgraPlantsMP1Runtime.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MIDISequence(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MIDISequence]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MIDISequence( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MIDISequence.py
0.606032
0.261732
MIDISequence.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RelayAttackTypePayload(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RelayAttackTypePayload]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RelayAttackTypePayload( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RelayAttackTypePayload.py
0.606032
0.262836
RelayAttackTypePayload.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MetroidPrimeRelayMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MetroidPrimeRelayMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MetroidPrimeRelayMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MetroidPrimeRelayMP1.py
0.610802
0.260642
MetroidPrimeRelayMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureNavigateBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureNavigateBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureNavigateBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureNavigateBehavior.py
0.605916
0.252419
CreatureNavigateBehavior.py
pypi