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import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AudioBusDriver(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioBusDriver]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AudioBusDriver( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioBusDriver.py
0.600774
0.255019
AudioBusDriver.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ThardusMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ThardusMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ThardusMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ThardusMP1.py
0.602296
0.258168
ThardusMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControllerAction(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControllerAction]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControllerAction( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControllerAction.py
0.61115
0.259878
ControllerAction.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class LevelDarkener(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[LevelDarkener]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return LevelDarkener( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LevelDarkener.py
0.61231
0.255367
LevelDarkener.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MIDITransmitter(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MIDITransmitter]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MIDITransmitter( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MIDITransmitter.py
0.609408
0.255054
MIDITransmitter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BlackboardBooleanWriter(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BlackboardBooleanWriter]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BlackboardBooleanWriter( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BlackboardBooleanWriter.py
0.617051
0.250821
BlackboardBooleanWriter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class LightStatic(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[LightStatic]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return LightStatic( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/LightStatic.py
0.614047
0.25945
LightStatic.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraPitchVolumeMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraPitchVolumeMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraPitchVolumeMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraPitchVolumeMP1.py
0.645008
0.271077
CameraPitchVolumeMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ActorCollision(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ActorCollision]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ActorCollision( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ActorCollision.py
0.615781
0.253826
ActorCollision.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DSP(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DSP]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DSP( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DSP.py
0.608245
0.263013
DSP.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DynamicActorControl(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DynamicActorControl]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DynamicActorControl( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DynamicActorControl.py
0.631253
0.252534
DynamicActorControl.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AnalogDriver(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnalogDriver]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AnalogDriver( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnalogDriver.py
0.610802
0.255158
AnalogDriver.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class OculusMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[OculusMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return OculusMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/OculusMP1.py
0.606498
0.270694
OculusMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PhazonPoolMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PhazonPoolMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PhazonPoolMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PhazonPoolMP1.py
0.60871
0.256145
PhazonPoolMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class NavigationPathPoint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[NavigationPathPoint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return NavigationPathPoint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NavigationPathPoint.py
0.612194
0.271041
NavigationPathPoint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AudioObstruction(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AudioObstruction]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AudioObstruction( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AudioObstruction.py
0.604049
0.261001
AudioObstruction.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureEvadeBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureEvadeBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureEvadeBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureEvadeBehavior.py
0.60743
0.257048
CreatureEvadeBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SimpleSound(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SimpleSound]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SimpleSound( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SimpleSound.py
0.610221
0.265309
SimpleSound.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TargetableProjectileMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TargetableProjectileMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TargetableProjectileMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TargetableProjectileMP1.py
0.605216
0.261655
TargetableProjectileMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SustainedPlayerDamageMP1Runtime(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SustainedPlayerDamageMP1Runtime]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SustainedPlayerDamageMP1Runtime( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SustainedPlayerDamageMP1Runtime.py
0.615319
0.25326
SustainedPlayerDamageMP1Runtime.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PoisonProjectileMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PoisonProjectileMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PoisonProjectileMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PoisonProjectileMP1.py
0.602296
0.260619
PoisonProjectileMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraOverrideMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraOverrideMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraOverrideMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraOverrideMP1.py
0.645679
0.265113
CameraOverrideMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RelayMemory(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RelayMemory]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RelayMemory( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RelayMemory.py
0.60743
0.257899
RelayMemory.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PlayerInventoryEffects(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PlayerInventoryEffects]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PlayerInventoryEffects( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PlayerInventoryEffects.py
0.627038
0.265018
PlayerInventoryEffects.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RenderClipPlane(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RenderClipPlane]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RenderClipPlane( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RenderClipPlane.py
0.612078
0.268815
RenderClipPlane.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControllerAnalogMovement(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControllerAnalogMovement]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControllerAnalogMovement( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControllerAnalogMovement.py
0.602062
0.258215
ControllerAnalogMovement.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FlaahgraMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FlaahgraMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FlaahgraMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FlaahgraMP1.py
0.596551
0.265749
FlaahgraMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MidiMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MidiMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MidiMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MidiMP1.py
0.594904
0.26481
MidiMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Dock(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Dock]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Dock( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Dock.py
0.607081
0.264323
Dock.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RealNumberPhaseResponder(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RealNumberPhaseResponder]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RealNumberPhaseResponder( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RealNumberPhaseResponder.py
0.609059
0.258952
RealNumberPhaseResponder.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CombatStateProxy(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CombatStateProxy]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CombatStateProxy( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CombatStateProxy.py
0.599837
0.254532
CombatStateProxy.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FSMMessage(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FSMMessage]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FSMMessage( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FSMMessage.py
0.604866
0.259967
FSMMessage.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class IntToRealMap(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[IntToRealMap]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return IntToRealMap( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/IntToRealMap.py
0.605566
0.267199
IntToRealMap.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class TargetingPointMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[TargetingPointMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return TargetingPointMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/TargetingPointMP1.py
0.608594
0.267976
TargetingPointMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Footprint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Footprint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Footprint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Footprint.py
0.581897
0.255303
Footprint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class InputMacroRecorder(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[InputMacroRecorder]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return InputMacroRecorder( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/InputMacroRecorder.py
0.602763
0.262984
InputMacroRecorder.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ScriptHUDBillboardEffectMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ScriptHUDBillboardEffectMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ScriptHUDBillboardEffectMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ScriptHUDBillboardEffectMP1.py
0.616128
0.256477
ScriptHUDBillboardEffectMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class HardwareProxy(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[HardwareProxy]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return HardwareProxy( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/HardwareProxy.py
0.614625
0.251234
HardwareProxy.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MetroidPrimeMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MetroidPrimeMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MetroidPrimeMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MetroidPrimeMP1.py
0.603698
0.26569
MetroidPrimeMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControlCommandMappingAdd(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlCommandMappingAdd]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControlCommandMappingAdd( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingAdd.py
0.603932
0.256442
ControlCommandMappingAdd.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PhazonDriverMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PhazonDriverMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PhazonDriverMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PhazonDriverMP1.py
0.605449
0.252661
PhazonDriverMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class OrbitTarget(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[OrbitTarget]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return OrbitTarget( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/OrbitTarget.py
0.609757
0.258022
OrbitTarget.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ObjectFollow(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ObjectFollow]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ObjectFollow( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ObjectFollow.py
0.607896
0.260008
ObjectFollow.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class HeightfieldSurfaceDescription(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[HeightfieldSurfaceDescription]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return HeightfieldSurfaceDescription( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/HeightfieldSurfaceDescription.py
0.629091
0.266966
HeightfieldSurfaceDescription.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RumbleEffectsDefinition(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RumbleEffectsDefinition]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RumbleEffectsDefinition( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RumbleEffectsDefinition.py
0.615897
0.257473
RumbleEffectsDefinition.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class GameOptionsAccessor(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[GameOptionsAccessor]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return GameOptionsAccessor( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/GameOptionsAccessor.py
0.613121
0.260337
GameOptionsAccessor.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControlSchemesDefinition(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlSchemesDefinition]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControlSchemesDefinition( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlSchemesDefinition.py
0.607547
0.255309
ControlSchemesDefinition.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CameraSystemHint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CameraSystemHint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CameraSystemHint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CameraSystemHint.py
0.643777
0.258034
CameraSystemHint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PlayerTeleport(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PlayerTeleport]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PlayerTeleport( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PlayerTeleport.py
0.617743
0.253884
PlayerTeleport.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BlackboardBoolean(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BlackboardBoolean]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BlackboardBoolean( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BlackboardBoolean.py
0.61832
0.254347
BlackboardBoolean.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ParasiteMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ParasiteMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ParasiteMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ParasiteMP1.py
0.602062
0.262712
ParasiteMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DebugActorMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DebugActorMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DebugActorMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DebugActorMP1.py
0.601008
0.252234
DebugActorMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class MusicSystemTransport(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[MusicSystemTransport]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return MusicSystemTransport( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/MusicSystemTransport.py
0.603815
0.250374
MusicSystemTransport.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ActorKeyframePhaseResponder(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ActorKeyframePhaseResponder]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ActorKeyframePhaseResponder( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ActorKeyframePhaseResponder.py
0.613005
0.248774
ActorKeyframePhaseResponder.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class OriginatorProxy(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[OriginatorProxy]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return OriginatorProxy( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/OriginatorProxy.py
0.60743
0.257112
OriginatorProxy.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class VolumetricFog(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[VolumetricFog]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return VolumetricFog( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/VolumetricFog.py
0.619011
0.265726
VolumetricFog.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PhaseCombinator(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PhaseCombinator]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PhaseCombinator( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PhaseCombinator.py
0.62601
0.255605
PhaseCombinator.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class EnvironmentVarSender(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[EnvironmentVarSender]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return EnvironmentVarSender( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/EnvironmentVarSender.py
0.60964
0.255489
EnvironmentVarSender.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AnchorPoint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnchorPoint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AnchorPoint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnchorPoint.py
0.61855
0.26827
AnchorPoint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreaturePositionLogic_WaypointScripting(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreaturePositionLogic_WaypointScripting]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreaturePositionLogic_WaypointScripting( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreaturePositionLogic_WaypointScripting.py
0.616936
0.26941
CreaturePositionLogic_WaypointScripting.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PlayerMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PlayerMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PlayerMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PlayerMP1.py
0.614278
0.260366
PlayerMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PointOfInterestMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PointOfInterestMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PointOfInterestMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PointOfInterestMP1.py
0.615435
0.267187
PointOfInterestMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureTurnBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureTurnBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureTurnBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureTurnBehavior.py
0.609757
0.256698
CreatureTurnBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RidleyMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RidleyMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RidleyMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RidleyMP1.py
0.603581
0.270766
RidleyMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BurrowerMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BurrowerMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BurrowerMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BurrowerMP1.py
0.600774
0.258279
BurrowerMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class Timer(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[Timer]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return Timer( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/Timer.py
0.615666
0.258244
Timer.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class IntroBossMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[IntroBossMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return IntroBossMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/IntroBossMP1.py
0.602529
0.262836
IntroBossMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AutoExposureHint(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AutoExposureHint]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AutoExposureHint( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AutoExposureHint.py
0.629888
0.249584
AutoExposureHint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class UVTransform(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[UVTransform]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return UVTransform( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/UVTransform.py
0.622115
0.270718
UVTransform.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ElectricBeamProjectileMP1Runtime(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ElectricBeamProjectileMP1Runtime]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ElectricBeamProjectileMP1Runtime( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ElectricBeamProjectileMP1Runtime.py
0.619471
0.273229
ElectricBeamProjectileMP1Runtime.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class VisorGooMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[VisorGooMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return VisorGooMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/VisorGooMP1.py
0.611614
0.267301
VisorGooMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BlackboardRealNumber(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BlackboardRealNumber]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BlackboardRealNumber( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BlackboardRealNumber.py
0.606615
0.257929
BlackboardRealNumber.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class NavigationMeshDock(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[NavigationMeshDock]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return NavigationMeshDock( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NavigationMeshDock.py
0.607081
0.27036
NavigationMeshDock.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ControlCommandMappingNode(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ControlCommandMappingNode]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ControlCommandMappingNode( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ControlCommandMappingNode.py
0.605449
0.262534
ControlCommandMappingNode.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FlaahgraTentacleMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FlaahgraTentacleMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FlaahgraTentacleMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FlaahgraTentacleMP1.py
0.612194
0.267235
FlaahgraTentacleMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class FSMManager(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[FSMManager]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return FSMManager( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/FSMManager.py
0.602062
0.259251
FSMManager.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ChromaticAberration(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ChromaticAberration]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ChromaticAberration( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ChromaticAberration.py
0.614278
0.273256
ChromaticAberration.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class NewFlameThrowerMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[NewFlameThrowerMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return NewFlameThrowerMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/NewFlameThrowerMP1.py
0.614857
0.257211
NewFlameThrowerMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class HUDSuppressor(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[HUDSuppressor]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return HUDSuppressor( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/HUDSuppressor.py
0.623148
0.264732
HUDSuppressor.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureScriptedJumpBehavior(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureScriptedJumpBehavior]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureScriptedJumpBehavior( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureScriptedJumpBehavior.py
0.613815
0.263546
CreatureScriptedJumpBehavior.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class PlayerStateChangeMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[PlayerStateChangeMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return PlayerStateChangeMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/PlayerStateChangeMP1.py
0.608245
0.264323
PlayerStateChangeMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureRules(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureRules]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureRules( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureRules.py
0.605916
0.264673
CreatureRules.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class VoiceEffect(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[VoiceEffect]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return VoiceEffect( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/VoiceEffect.py
0.611266
0.258344
VoiceEffect.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CinematicCameraShot(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CinematicCameraShot]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CinematicCameraShot( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CinematicCameraShot.py
0.649134
0.263546
CinematicCameraShot.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AnimationUserEventRouter(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnimationUserEventRouter]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AnimationUserEventRouter( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimationUserEventRouter.py
0.609757
0.244048
AnimationUserEventRouter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DroneLaserMP1Runtime(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DroneLaserMP1Runtime]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DroneLaserMP1Runtime( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DroneLaserMP1Runtime.py
0.609757
0.253018
DroneLaserMP1Runtime.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AnimationMountRider(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnimationMountRider]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AnimationMountRider( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimationMountRider.py
0.619011
0.26497
AnimationMountRider.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AnimationEventListener(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AnimationEventListener]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AnimationEventListener( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AnimationEventListener.py
0.61451
0.256099
AnimationEventListener.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AdapterManager(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AdapterManager]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AdapterManager( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AdapterManager.py
0.601594
0.25839
AdapterManager.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ToneSelectorScriptDriven(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ToneSelectorScriptDriven]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ToneSelectorScriptDriven( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ToneSelectorScriptDriven.py
0.609175
0.25378
ToneSelectorScriptDriven.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ARepulsorMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ARepulsorMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ARepulsorMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ARepulsorMP1.py
0.605333
0.267516
ARepulsorMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CustomInterpolation(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CustomInterpolation]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CustomInterpolation( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CustomInterpolation.py
0.625438
0.263309
CustomInterpolation.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class BabygothMP1(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[BabygothMP1]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return BabygothMP1( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/BabygothMP1.py
0.60288
0.263345
BabygothMP1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class DetectionPlane(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[DetectionPlane]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return DetectionPlane( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/DetectionPlane.py
0.618896
0.267976
DetectionPlane.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class AIGenerator(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[AIGenerator]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return AIGenerator( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/AIGenerator.py
0.606032
0.255698
AIGenerator.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class ToneSelectorSequence(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[ToneSelectorSequence]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return ToneSelectorSequence( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/ToneSelectorSequence.py
0.607197
0.260695
ToneSelectorSequence.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class RelayProbabilityGameMode(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[RelayProbabilityGameMode]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return RelayProbabilityGameMode( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/RelayProbabilityGameMode.py
0.615435
0.268701
RelayProbabilityGameMode.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class SetAnimVisibilityState(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[SetAnimVisibilityState]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return SetAnimVisibilityState( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/SetAnimVisibilityState.py
0.612657
0.260748
SetAnimVisibilityState.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class WaterRenderVolume(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[WaterRenderVolume]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return WaterRenderVolume( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/WaterRenderVolume.py
0.612078
0.255228
WaterRenderVolume.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseProperty import base64 @dataclasses.dataclass() class CreatureFlinch(BaseProperty): unknown_properties: dict[int, bytes] = dataclasses.field(default_factory=dict) @classmethod def game(cls) -> Game: return Game.PRIME_REMASTER @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): property_count = struct.unpack("<H", data.read(2))[0] if default_override is None and (result := _fast_decode(data, property_count)) is not None: return result present_fields = default_override or {} present_fields["unknown_properties"] = {} for _ in range(property_count): property_id, property_size = struct.unpack("<LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: present_fields["unknown_properties"][property_id] = data.read(property_size) assert data.tell() - start == property_size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(struct.pack("<H", 0 + len(self.unknown_properties))) for property_id, property_data in self.unknown_properties.items(): data.write(struct.pack("<LH", property_id, len(property_data))) data.write(property_data) @classmethod def from_json(cls, data: dict): return cls( unknown_properties={ int(property_id, 16): base64.b64decode(property_data) for property_id, property_data in data["unknown_properties"].items() }, ) def to_json(self) -> dict: return { 'unknown_properties': { hex(property_id): base64.b64encode(property_data) for property_id, property_data in self.unknown_properties.items() } } _FAST_FORMAT = None _FAST_IDS = () def _fast_decode(data: typing.BinaryIO, property_count: int) -> typing.Optional[CreatureFlinch]: if property_count != 0: return None global _FAST_FORMAT if _FAST_FORMAT is None: _FAST_FORMAT = struct.Struct('<') before = data.tell() dec = _FAST_FORMAT.unpack(data.read(0)) if () != _FAST_IDS: data.seek(before) return None return CreatureFlinch( ) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/prime_remastered/objects/CreatureFlinch.py
0.604749
0.266626
CreatureFlinch.py
pypi