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Can you help me rewrite this code in C# instead of Tcl, keeping it the same logically?
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
using System; using System.Collections.Generic; namespace PriorityQueueExample { class Program { static void Main(string[] args) { var p = new PriorityQueue<string, int>(); p.Enqueue("Clear drains", 3); p.Enqueue("Feed cat", 4); p.Enqueue("Make tea", 5); p.Enqueue("Solve RC tasks", 1); p.Enqueue("Tax return", 2); while (p.TryDequeue(out string task, out int priority)) { Console.WriteLine($"{priority}\t{task}"); } } } }
Convert this Tcl snippet to C++ and keep its semantics consistent.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
#include <iostream> #include <string> #include <queue> #include <utility> int main() { std::priority_queue<std::pair<int, std::string> > pq; pq.push(std::make_pair(3, "Clear drains")); pq.push(std::make_pair(4, "Feed cat")); pq.push(std::make_pair(5, "Make tea")); pq.push(std::make_pair(1, "Solve RC tasks")); pq.push(std::make_pair(2, "Tax return")); while (!pq.empty()) { std::cout << pq.top().first << ", " << pq.top().second << std::endl; pq.pop(); } return 0; }
Produce a language-to-language conversion: from Tcl to C++, same semantics.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
#include <iostream> #include <string> #include <queue> #include <utility> int main() { std::priority_queue<std::pair<int, std::string> > pq; pq.push(std::make_pair(3, "Clear drains")); pq.push(std::make_pair(4, "Feed cat")); pq.push(std::make_pair(5, "Make tea")); pq.push(std::make_pair(1, "Solve RC tasks")); pq.push(std::make_pair(2, "Tax return")); while (!pq.empty()) { std::cout << pq.top().first << ", " << pq.top().second << std::endl; pq.pop(); } return 0; }
Ensure the translated Java code behaves exactly like the original Tcl snippet.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
import java.util.PriorityQueue; class Task implements Comparable<Task> { final int priority; final String name; public Task(int p, String n) { priority = p; name = n; } public String toString() { return priority + ", " + name; } public int compareTo(Task other) { return priority < other.priority ? -1 : priority > other.priority ? 1 : 0; } public static void main(String[] args) { PriorityQueue<Task> pq = new PriorityQueue<Task>(); pq.add(new Task(3, "Clear drains")); pq.add(new Task(4, "Feed cat")); pq.add(new Task(5, "Make tea")); pq.add(new Task(1, "Solve RC tasks")); pq.add(new Task(2, "Tax return")); while (!pq.isEmpty()) System.out.println(pq.remove()); } }
Produce a functionally identical Java code for the snippet given in Tcl.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
import java.util.PriorityQueue; class Task implements Comparable<Task> { final int priority; final String name; public Task(int p, String n) { priority = p; name = n; } public String toString() { return priority + ", " + name; } public int compareTo(Task other) { return priority < other.priority ? -1 : priority > other.priority ? 1 : 0; } public static void main(String[] args) { PriorityQueue<Task> pq = new PriorityQueue<Task>(); pq.add(new Task(3, "Clear drains")); pq.add(new Task(4, "Feed cat")); pq.add(new Task(5, "Make tea")); pq.add(new Task(1, "Solve RC tasks")); pq.add(new Task(2, "Tax return")); while (!pq.isEmpty()) System.out.println(pq.remove()); } }
Write a version of this Tcl function in Python with identical behavior.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
>>> import queue >>> pq = queue.PriorityQueue() >>> for item in ((3, "Clear drains"), (4, "Feed cat"), (5, "Make tea"), (1, "Solve RC tasks"), (2, "Tax return")): pq.put(item) >>> while not pq.empty(): print(pq.get_nowait()) (1, 'Solve RC tasks') (2, 'Tax return') (3, 'Clear drains') (4, 'Feed cat') (5, 'Make tea') >>>
Write a version of this Tcl function in Python with identical behavior.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
>>> import queue >>> pq = queue.PriorityQueue() >>> for item in ((3, "Clear drains"), (4, "Feed cat"), (5, "Make tea"), (1, "Solve RC tasks"), (2, "Tax return")): pq.put(item) >>> while not pq.empty(): print(pq.get_nowait()) (1, 'Solve RC tasks') (2, 'Tax return') (3, 'Clear drains') (4, 'Feed cat') (5, 'Make tea') >>>
Change the programming language of this snippet from Tcl to VB without modifying what it does.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
Type Tuple Priority As Integer Data As String End Type Dim a() As Tuple Dim n As Integer Private Function Left(i As Integer) As Integer Left = 2 * i + 1 End Function Private Function Right(i As Integer) As Integer Right = 2 * i + 2 End Function Private Function Parent(i As Integer) As Integer Parent = (i - 1) \ 2 End Function Private Sub Add(fPriority As Integer, fData As String) n = n + 1 If n > UBound(a) Then ReDim Preserve a(2 * n) a(n - 1).Priority = fPriority a(n - 1).Data = fData bubbleUp (n - 1) End Sub Private Sub Swap(i As Integer, j As Integer) Dim t As Tuple t = a(i) a(i) = a(j) a(j) = t End Sub Private Sub bubbleUp(i As Integer) Dim p As Integer p = Parent(i) Do While i > 0 And a(i).Priority < a(p).Priority Swap i, p i = p p = Parent(i) Loop End Sub Private Function Remove() As Tuple Dim x As Tuple x = a(0) a(0) = a(n - 1) n = n - 1 trickleDown 0 If 3 * n < UBound(a) Then ReDim Preserve a(UBound(a) \ 2) Remove = x End Function Private Sub trickleDown(i As Integer) Dim j As Integer, l As Integer, r As Integer Do j = -1 r = Right(i) If r < n And a(r).Priority < a(i).Priority Then l = Left(i) If a(l).Priority < a(r).Priority Then j = l Else j = r End If Else l = Left(i) If l < n And a(l).Priority < a(i).Priority Then j = l End If If j >= 0 Then Swap i, j i = j Loop While i >= 0 End Sub Public Sub PQ() ReDim a(4) Add 3, "Clear drains" Add 4, "Feed cat" Add 5, "Make tea" Add 1, "Solve RC tasks" Add 2, "Tax return" Dim t As Tuple Do While n > 0 t = Remove Debug.Print t.Priority, t.Data Loop End Sub
Change the following Tcl code into VB without altering its purpose.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
Type Tuple Priority As Integer Data As String End Type Dim a() As Tuple Dim n As Integer Private Function Left(i As Integer) As Integer Left = 2 * i + 1 End Function Private Function Right(i As Integer) As Integer Right = 2 * i + 2 End Function Private Function Parent(i As Integer) As Integer Parent = (i - 1) \ 2 End Function Private Sub Add(fPriority As Integer, fData As String) n = n + 1 If n > UBound(a) Then ReDim Preserve a(2 * n) a(n - 1).Priority = fPriority a(n - 1).Data = fData bubbleUp (n - 1) End Sub Private Sub Swap(i As Integer, j As Integer) Dim t As Tuple t = a(i) a(i) = a(j) a(j) = t End Sub Private Sub bubbleUp(i As Integer) Dim p As Integer p = Parent(i) Do While i > 0 And a(i).Priority < a(p).Priority Swap i, p i = p p = Parent(i) Loop End Sub Private Function Remove() As Tuple Dim x As Tuple x = a(0) a(0) = a(n - 1) n = n - 1 trickleDown 0 If 3 * n < UBound(a) Then ReDim Preserve a(UBound(a) \ 2) Remove = x End Function Private Sub trickleDown(i As Integer) Dim j As Integer, l As Integer, r As Integer Do j = -1 r = Right(i) If r < n And a(r).Priority < a(i).Priority Then l = Left(i) If a(l).Priority < a(r).Priority Then j = l Else j = r End If Else l = Left(i) If l < n And a(l).Priority < a(i).Priority Then j = l End If If j >= 0 Then Swap i, j i = j Loop While i >= 0 End Sub Public Sub PQ() ReDim a(4) Add 3, "Clear drains" Add 4, "Feed cat" Add 5, "Make tea" Add 1, "Solve RC tasks" Add 2, "Tax return" Dim t As Tuple Do While n > 0 t = Remove Debug.Print t.Priority, t.Data Loop End Sub
Keep all operations the same but rewrite the snippet in Go.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
package main import ( "fmt" "container/heap" ) type Task struct { priority int name string } type TaskPQ []Task func (self TaskPQ) Len() int { return len(self) } func (self TaskPQ) Less(i, j int) bool { return self[i].priority < self[j].priority } func (self TaskPQ) Swap(i, j int) { self[i], self[j] = self[j], self[i] } func (self *TaskPQ) Push(x interface{}) { *self = append(*self, x.(Task)) } func (self *TaskPQ) Pop() (popped interface{}) { popped = (*self)[len(*self)-1] *self = (*self)[:len(*self)-1] return } func main() { pq := &TaskPQ{{3, "Clear drains"}, {4, "Feed cat"}, {5, "Make tea"}, {1, "Solve RC tasks"}} heap.Init(pq) heap.Push(pq, Task{2, "Tax return"}) for pq.Len() != 0 { fmt.Println(heap.Pop(pq)) } }
Rewrite the snippet below in Go so it works the same as the original Tcl code.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
package main import ( "fmt" "container/heap" ) type Task struct { priority int name string } type TaskPQ []Task func (self TaskPQ) Len() int { return len(self) } func (self TaskPQ) Less(i, j int) bool { return self[i].priority < self[j].priority } func (self TaskPQ) Swap(i, j int) { self[i], self[j] = self[j], self[i] } func (self *TaskPQ) Push(x interface{}) { *self = append(*self, x.(Task)) } func (self *TaskPQ) Pop() (popped interface{}) { popped = (*self)[len(*self)-1] *self = (*self)[:len(*self)-1] return } func main() { pq := &TaskPQ{{3, "Clear drains"}, {4, "Feed cat"}, {5, "Make tea"}, {1, "Solve RC tasks"}} heap.Init(pq) heap.Push(pq, Task{2, "Tax return"}) for pq.Len() != 0 { fmt.Println(heap.Pop(pq)) } }
Rewrite the snippet below in PHP so it works the same as the original Rust code.
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Ensure the translated PHP code behaves exactly like the original Rust snippet.
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Keep all operations the same but rewrite the snippet in PHP.
with Ada.Containers.Synchronized_Queue_Interfaces; with Ada.Containers.Unbounded_Priority_Queues; with Ada.Strings.Unbounded; with Ada.Text_IO; procedure Priority_Queues is use Ada.Containers; use Ada.Strings.Unbounded; type Queue_Element is record Priority : Natural; Content : Unbounded_String; end record; function Get_Priority (Element : Queue_Element) return Natural is begin return Element.Priority; end Get_Priority; function Before (Left, Right : Natural) return Boolean is begin return Left > Right; end Before; package String_Queues is new Synchronized_Queue_Interfaces (Element_Type => Queue_Element); package String_Priority_Queues is new Unbounded_Priority_Queues (Queue_Interfaces => String_Queues, Queue_Priority => Natural); My_Queue : String_Priority_Queues.Queue; begin My_Queue.Enqueue (New_Item => (Priority => 3, Content => To_Unbounded_String ("Clear drains"))); My_Queue.Enqueue (New_Item => (Priority => 4, Content => To_Unbounded_String ("Feed cat"))); My_Queue.Enqueue (New_Item => (Priority => 5, Content => To_Unbounded_String ("Make tea"))); My_Queue.Enqueue (New_Item => (Priority => 1, Content => To_Unbounded_String ("Solve RC tasks"))); My_Queue.Enqueue (New_Item => (Priority => 2, Content => To_Unbounded_String ("Tax return"))); declare Element : Queue_Element; begin while My_Queue.Current_Use > 0 loop My_Queue.Dequeue (Element => Element); Ada.Text_IO.Put_Line (Natural'Image (Element.Priority) & " => " & To_String (Element.Content)); end loop; end; end Priority_Queues;
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Rewrite the snippet below in PHP so it works the same as the original Ada code.
with Ada.Containers.Synchronized_Queue_Interfaces; with Ada.Containers.Unbounded_Priority_Queues; with Ada.Strings.Unbounded; with Ada.Text_IO; procedure Priority_Queues is use Ada.Containers; use Ada.Strings.Unbounded; type Queue_Element is record Priority : Natural; Content : Unbounded_String; end record; function Get_Priority (Element : Queue_Element) return Natural is begin return Element.Priority; end Get_Priority; function Before (Left, Right : Natural) return Boolean is begin return Left > Right; end Before; package String_Queues is new Synchronized_Queue_Interfaces (Element_Type => Queue_Element); package String_Priority_Queues is new Unbounded_Priority_Queues (Queue_Interfaces => String_Queues, Queue_Priority => Natural); My_Queue : String_Priority_Queues.Queue; begin My_Queue.Enqueue (New_Item => (Priority => 3, Content => To_Unbounded_String ("Clear drains"))); My_Queue.Enqueue (New_Item => (Priority => 4, Content => To_Unbounded_String ("Feed cat"))); My_Queue.Enqueue (New_Item => (Priority => 5, Content => To_Unbounded_String ("Make tea"))); My_Queue.Enqueue (New_Item => (Priority => 1, Content => To_Unbounded_String ("Solve RC tasks"))); My_Queue.Enqueue (New_Item => (Priority => 2, Content => To_Unbounded_String ("Tax return"))); declare Element : Queue_Element; begin while My_Queue.Current_Use > 0 loop My_Queue.Dequeue (Element => Element); Ada.Text_IO.Put_Line (Natural'Image (Element.Priority) & " => " & To_String (Element.Content)); end loop; end; end Priority_Queues;
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Maintain the same structure and functionality when rewriting this code in PHP.
PQ_TopItem(Queue,Task:=""){ TopPriority := PQ_TopPriority(Queue) for T, P in Queue if (P = TopPriority) && ((T=Task)||!Task) return T , Queue.Remove(T) return 0 } PQ_AddTask(Queue,Task,Priority){ for T, P in Queue if (T=Task) || !(Priority && Task) return 0 return Task, Queue[Task] := Priority } PQ_DelTask(Queue, Task){ for T, P in Queue if (T = Task) return Task, Queue.Remove(Task) } PQ_Peek(Queue){ TopPriority := PQ_TopPriority(Queue) for T, P in Queue if (P = TopPriority) PeekList .= (PeekList?"`n":"") "`t" T return PeekList } PQ_Check(Queue,Task){ for T, P in Queue if (T = Task) return P return 0 } PQ_Edit(Queue,Task,Priority){ for T, P in Queue if (T = Task) return Priority, Queue[T]:=Priority return 0 } PQ_View(Queue){ for T, P in Queue Res .= P " : " T "`n" Sort, Res, FMySort return "Priority Queue=`n" Res } MySort(a,b){ RegExMatch(a,"(\d+) : (.*)", x), RegExMatch(b,"(\d+) : (.*)", y) return x1>y1?1:x1<y1?-1: x2>y2?1:x2<y2?-1: 0 } PQ_TopPriority(Queue){ for T, P in Queue TopPriority := TopPriority?TopPriority:P , TopPriority := TopPriority<P?TopPriority:P return, TopPriority }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Generate an equivalent PHP version of this AutoHotKey code.
PQ_TopItem(Queue,Task:=""){ TopPriority := PQ_TopPriority(Queue) for T, P in Queue if (P = TopPriority) && ((T=Task)||!Task) return T , Queue.Remove(T) return 0 } PQ_AddTask(Queue,Task,Priority){ for T, P in Queue if (T=Task) || !(Priority && Task) return 0 return Task, Queue[Task] := Priority } PQ_DelTask(Queue, Task){ for T, P in Queue if (T = Task) return Task, Queue.Remove(Task) } PQ_Peek(Queue){ TopPriority := PQ_TopPriority(Queue) for T, P in Queue if (P = TopPriority) PeekList .= (PeekList?"`n":"") "`t" T return PeekList } PQ_Check(Queue,Task){ for T, P in Queue if (T = Task) return P return 0 } PQ_Edit(Queue,Task,Priority){ for T, P in Queue if (T = Task) return Priority, Queue[T]:=Priority return 0 } PQ_View(Queue){ for T, P in Queue Res .= P " : " T "`n" Sort, Res, FMySort return "Priority Queue=`n" Res } MySort(a,b){ RegExMatch(a,"(\d+) : (.*)", x), RegExMatch(b,"(\d+) : (.*)", y) return x1>y1?1:x1<y1?-1: x2>y2?1:x2<y2?-1: 0 } PQ_TopPriority(Queue){ for T, P in Queue TopPriority := TopPriority?TopPriority:P , TopPriority := TopPriority<P?TopPriority:P return, TopPriority }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Can you help me rewrite this code in PHP instead of Clojure, keeping it the same logically?
user=> (use 'clojure.data.priority-map) user=> (def p (priority-map "Clear drains" 3, "Feed cat" 4, "Make tea" 5, "Solve RC tasks" 1)) #'user/p user=> p {"Solve RC tasks" 1, "Clear drains" 3, "Feed cat" 4, "Make tea" 5} user=> (assoc p "Tax return" 2) {"Solve RC tasks" 1, "Tax return" 2, "Clear drains" 3, "Feed cat" 4, "Make tea" 5} user=> (peek p) ["Solve RC tasks" 1] user=> (into p [["Wax Car" 4]["Paint Fence" 1]["Sand Floor" 3]]) {"Solve RC tasks" 1, "Paint Fence" 1, "Clear drains" 3, "Sand Floor" 3, "Wax Car" 4, "Feed cat" 4, "Make tea" 5}
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Convert this Clojure snippet to PHP and keep its semantics consistent.
user=> (use 'clojure.data.priority-map) user=> (def p (priority-map "Clear drains" 3, "Feed cat" 4, "Make tea" 5, "Solve RC tasks" 1)) #'user/p user=> p {"Solve RC tasks" 1, "Clear drains" 3, "Feed cat" 4, "Make tea" 5} user=> (assoc p "Tax return" 2) {"Solve RC tasks" 1, "Tax return" 2, "Clear drains" 3, "Feed cat" 4, "Make tea" 5} user=> (peek p) ["Solve RC tasks" 1] user=> (into p [["Wax Car" 4]["Paint Fence" 1]["Sand Floor" 3]]) {"Solve RC tasks" 1, "Paint Fence" 1, "Clear drains" 3, "Sand Floor" 3, "Wax Car" 4, "Feed cat" 4, "Make tea" 5}
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Convert this Common_Lisp snippet to PHP and keep its semantics consistent.
(defun make-pq (alist) (sort (copy-alist alist) (lambda (a b) (< (car a) (car b))))) (define-modify-macro insert-pq (pair) (lambda (pq pair) (sort-alist (cons pair pq)))) (define-modify-macro remove-pq-aux () cdr) (defmacro remove-pq (pq) `(let ((aux (copy-alist ,pq))) (REMOVE-PQ-AUX ,pq) (car aux))) (defun insert-pq-non-destructive (pair pq) (sort-alist (cons pair pq))) (defun remove-pq-non-destructive (pq) (cdr pq)) (defparameter a (make-pq '((1 . "Solve RC tasks") (3 . "Clear drains") (2 . "Tax return") (5 . "Make tea")))) (format t "~a~&" a) (insert-pq a '(4 . "Feed cat")) (format t "~a~&" a) (format t "~a~&" (remove-pq a)) (format t "~a~&" a) (format t "~a~&" (remove-pq a)) (format t "~a~&" a)
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Port the following code from Common_Lisp to PHP with equivalent syntax and logic.
(defun make-pq (alist) (sort (copy-alist alist) (lambda (a b) (< (car a) (car b))))) (define-modify-macro insert-pq (pair) (lambda (pq pair) (sort-alist (cons pair pq)))) (define-modify-macro remove-pq-aux () cdr) (defmacro remove-pq (pq) `(let ((aux (copy-alist ,pq))) (REMOVE-PQ-AUX ,pq) (car aux))) (defun insert-pq-non-destructive (pair pq) (sort-alist (cons pair pq))) (defun remove-pq-non-destructive (pq) (cdr pq)) (defparameter a (make-pq '((1 . "Solve RC tasks") (3 . "Clear drains") (2 . "Tax return") (5 . "Make tea")))) (format t "~a~&" a) (insert-pq a '(4 . "Feed cat")) (format t "~a~&" a) (format t "~a~&" (remove-pq a)) (format t "~a~&" a) (format t "~a~&" (remove-pq a)) (format t "~a~&" a)
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Preserve the algorithm and functionality while converting the code from D to PHP.
import std.stdio, std.container, std.array, std.typecons; void main() { alias tuple T; auto heap = heapify([T(3, "Clear drains"), T(4, "Feed cat"), T(5, "Make tea"), T(1, "Solve RC tasks"), T(2, "Tax return")]); while (!heap.empty) { writeln(heap.front); heap.removeFront(); } }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Produce a functionally identical PHP code for the snippet given in D.
import std.stdio, std.container, std.array, std.typecons; void main() { alias tuple T; auto heap = heapify([T(3, "Clear drains"), T(4, "Feed cat"), T(5, "Make tea"), T(1, "Solve RC tasks"), T(2, "Tax return")]); while (!heap.empty) { writeln(heap.front); heap.removeFront(); } }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Transform the following Delphi implementation into PHP, maintaining the same output and logic.
program Priority_queue; uses System.SysUtils, Boost.Generics.Collection; var Queue: TPriorityQueue<String>; begin Queue := TPriorityQueue<String>.Create(['Clear drains', 'Feed cat', 'Make tea', 'Solve RC tasks', 'Tax return'], [3, 4, 5, 1, 2]); while not Queue.IsEmpty do with Queue.DequeueEx do Writeln(Priority, ', ', value); end.
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Convert this Delphi block to PHP, preserving its control flow and logic.
program Priority_queue; uses System.SysUtils, Boost.Generics.Collection; var Queue: TPriorityQueue<String>; begin Queue := TPriorityQueue<String>.Create(['Clear drains', 'Feed cat', 'Make tea', 'Solve RC tasks', 'Tax return'], [3, 4, 5, 1, 2]); while not Queue.IsEmpty do with Queue.DequeueEx do Writeln(Priority, ', ', value); end.
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Rewrite this program in PHP while keeping its functionality equivalent to the Elixir version.
defmodule Priority do def create, do: :gb_trees.empty def insert( element, priority, queue ), do: :gb_trees.enter( priority, element, queue ) def peek( queue ) do {_priority, element, _new_queue} = :gb_trees.take_smallest( queue ) element end def task do items = [{3, "Clear drains"}, {4, "Feed cat"}, {5, "Make tea"}, {1, "Solve RC tasks"}, {2, "Tax return"}] queue = Enum.reduce(items, create, fn({priority, element}, acc) -> insert( element, priority, acc ) end) IO.puts "peek priority: Enum.reduce(1..length(items), queue, fn(_n, q) -> write_top( q ) end) end def top( queue ) do {_priority, element, new_queue} = :gb_trees.take_smallest( queue ) {element, new_queue} end defp write_top( q ) do {element, new_queue} = top( q ) IO.puts "top priority: new_queue end end Priority.task
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Produce a functionally identical PHP code for the snippet given in Elixir.
defmodule Priority do def create, do: :gb_trees.empty def insert( element, priority, queue ), do: :gb_trees.enter( priority, element, queue ) def peek( queue ) do {_priority, element, _new_queue} = :gb_trees.take_smallest( queue ) element end def task do items = [{3, "Clear drains"}, {4, "Feed cat"}, {5, "Make tea"}, {1, "Solve RC tasks"}, {2, "Tax return"}] queue = Enum.reduce(items, create, fn({priority, element}, acc) -> insert( element, priority, acc ) end) IO.puts "peek priority: Enum.reduce(1..length(items), queue, fn(_n, q) -> write_top( q ) end) end def top( queue ) do {_priority, element, new_queue} = :gb_trees.take_smallest( queue ) {element, new_queue} end defp write_top( q ) do {element, new_queue} = top( q ) IO.puts "top priority: new_queue end end Priority.task
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Preserve the algorithm and functionality while converting the code from Erlang to PHP.
-module( priority_queue ). -export( [create/0, insert/3, peek/1, task/0, top/1] ). create() -> gb_trees:empty(). insert( Element, Priority, Queue ) -> gb_trees:enter( Priority, Element, Queue ). peek( Queue ) -> {_Priority, Element, _New_queue} = gb_trees:take_smallest( Queue ), Element. task() -> Items = [{3, "Clear drains"}, {4, "Feed cat"}, {5, "Make tea"}, {1, "Solve RC tasks"}, {2, "Tax return"}], Queue = lists:foldl( fun({Priority, Element}, Acc) -> insert( Element, Priority, Acc ) end, create(), Items ), io:fwrite( "peek priority: ~p~n", [peek( Queue )] ), lists:foldl( fun(_N, Q) -> write_top( Q ) end, Queue, lists:seq(1, erlang:length(Items)) ). top( Queue ) -> {_Priority, Element, New_queue} = gb_trees:take_smallest( Queue ), {Element, New_queue}. write_top( Q ) -> {Element, New_queue} = top( Q ), io:fwrite( "top priority: ~p~n", [Element] ), New_queue.
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Translate the given Erlang code snippet into PHP without altering its behavior.
-module( priority_queue ). -export( [create/0, insert/3, peek/1, task/0, top/1] ). create() -> gb_trees:empty(). insert( Element, Priority, Queue ) -> gb_trees:enter( Priority, Element, Queue ). peek( Queue ) -> {_Priority, Element, _New_queue} = gb_trees:take_smallest( Queue ), Element. task() -> Items = [{3, "Clear drains"}, {4, "Feed cat"}, {5, "Make tea"}, {1, "Solve RC tasks"}, {2, "Tax return"}], Queue = lists:foldl( fun({Priority, Element}, Acc) -> insert( Element, Priority, Acc ) end, create(), Items ), io:fwrite( "peek priority: ~p~n", [peek( Queue )] ), lists:foldl( fun(_N, Q) -> write_top( Q ) end, Queue, lists:seq(1, erlang:length(Items)) ). top( Queue ) -> {_Priority, Element, New_queue} = gb_trees:take_smallest( Queue ), {Element, New_queue}. write_top( Q ) -> {Element, New_queue} = top( Q ), io:fwrite( "top priority: ~p~n", [Element] ), New_queue.
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Keep all operations the same but rewrite the snippet in PHP.
[<RequireQualifiedAccess>] module PriorityQ = type 'a treeElement = struct val k:uint32 val v:'a new(k,v) = { k=k;v=v } end type 'a tree = Node of uint32 * 'a treeElement * 'a tree list type 'a heap = 'a tree list [<CompilationRepresentation(CompilationRepresentationFlags.UseNullAsTrueValue)>] [<NoEquality; NoComparison>] type 'a outerheap = | HeapEmpty | HeapNotEmpty of 'a treeElement * 'a heap let empty = HeapEmpty let isEmpty = function | HeapEmpty -> true | _ -> false let inline private rank (Node(r,_,_)) = r let inline private root (Node(_,x,_)) = x exception Empty_Heap let peekMin = function | HeapEmpty -> None | HeapNotEmpty(min, _) -> Some (min.k, min.v) let rec private findMin heap = match heap with | [] -> raise Empty_Heap | [node] -> root node,[] | topnode::heap' -> let min,subheap = findMin heap' in let rtn = root topnode match subheap with | [] -> if rtn.k > min.k then min,[] else rtn,[] | minnode::heap'' -> let rmn = root minnode if rtn.k <= rmn.k then rtn,heap else rmn,minnode::topnode::heap'' let private mergeTree (Node(r,kv1,ts1) as tree1) (Node (_,kv2,ts2) as tree2) = if kv1.k > kv2.k then Node(r+1u,kv2,tree1::ts2) else Node(r+1u,kv1,tree2::ts1) let rec private insTree (newnode: 'a tree) heap = match heap with | [] -> [newnode] | topnode::heap' -> if (rank newnode) < (rank topnode) then newnode::heap else insTree (mergeTree newnode topnode) heap' let push k v = let kv = treeElement(k,v) in let nn = Node(0u,kv,[]) function | HeapEmpty -> HeapNotEmpty(kv,[nn]) | HeapNotEmpty(min,heap) -> let nmin = if k > min.k then min else kv HeapNotEmpty(nmin,insTree nn heap) let rec private merge' heap1 heap2 = match heap1,heap2 with | _,[] -> heap1 | [],_ -> heap2 | topheap1::heap1',topheap2::heap2' -> match compare (rank topheap1) (rank topheap2) with | -1 -> topheap1::merge' heap1' heap2 | 1 -> topheap2::merge' heap1 heap2' | _ -> insTree (mergeTree topheap1 topheap2) (merge' heap1' heap2') let merge oheap1 oheap2 = match oheap1,oheap2 with | _,HeapEmpty -> oheap1 | HeapEmpty,_ -> oheap2 | HeapNotEmpty(min1,heap1),HeapNotEmpty(min2,heap2) -> let min = if min1.k > min2.k then min2 else min1 HeapNotEmpty(min,merge' heap1 heap2) let rec private removeMinTree = function | [] -> raise Empty_Heap | [node] -> node,[] | t::ts -> let t',ts' = removeMinTree ts if (root t).k <= (root t').k then t,ts else t',t::ts' let deleteMin = function | HeapEmpty -> HeapEmpty | HeapNotEmpty(_,heap) -> match heap with | [] -> HeapEmpty | [Node(_,_,heap')] -> match heap' with | [] -> HeapEmpty | _ -> let min,_ = findMin heap' HeapNotEmpty(min,heap') | _::_ -> let Node(_,_,ts1),ts2 = removeMinTree heap let nheap = merge' (List.rev ts1) ts2 in let min,_ = findMin nheap HeapNotEmpty(min,nheap) let replaceMin k v pq = push k v (deleteMin pq) let fromSeq sq = Seq.fold (fun pq (k, v) -> push k v pq) empty sq let popMin pq = match peekMin pq with | None -> None | Some(kv) -> Some(kv, deleteMin pq) let toSeq pq = Seq.unfold popMin pq let sort sq = sq |> fromSeq |> toSeq let adjust f pq = pq |> toSeq |> Seq.map (fun (k, v) -> f k v) |> fromSeq
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Ensure the translated PHP code behaves exactly like the original F# snippet.
[<RequireQualifiedAccess>] module PriorityQ = type 'a treeElement = struct val k:uint32 val v:'a new(k,v) = { k=k;v=v } end type 'a tree = Node of uint32 * 'a treeElement * 'a tree list type 'a heap = 'a tree list [<CompilationRepresentation(CompilationRepresentationFlags.UseNullAsTrueValue)>] [<NoEquality; NoComparison>] type 'a outerheap = | HeapEmpty | HeapNotEmpty of 'a treeElement * 'a heap let empty = HeapEmpty let isEmpty = function | HeapEmpty -> true | _ -> false let inline private rank (Node(r,_,_)) = r let inline private root (Node(_,x,_)) = x exception Empty_Heap let peekMin = function | HeapEmpty -> None | HeapNotEmpty(min, _) -> Some (min.k, min.v) let rec private findMin heap = match heap with | [] -> raise Empty_Heap | [node] -> root node,[] | topnode::heap' -> let min,subheap = findMin heap' in let rtn = root topnode match subheap with | [] -> if rtn.k > min.k then min,[] else rtn,[] | minnode::heap'' -> let rmn = root minnode if rtn.k <= rmn.k then rtn,heap else rmn,minnode::topnode::heap'' let private mergeTree (Node(r,kv1,ts1) as tree1) (Node (_,kv2,ts2) as tree2) = if kv1.k > kv2.k then Node(r+1u,kv2,tree1::ts2) else Node(r+1u,kv1,tree2::ts1) let rec private insTree (newnode: 'a tree) heap = match heap with | [] -> [newnode] | topnode::heap' -> if (rank newnode) < (rank topnode) then newnode::heap else insTree (mergeTree newnode topnode) heap' let push k v = let kv = treeElement(k,v) in let nn = Node(0u,kv,[]) function | HeapEmpty -> HeapNotEmpty(kv,[nn]) | HeapNotEmpty(min,heap) -> let nmin = if k > min.k then min else kv HeapNotEmpty(nmin,insTree nn heap) let rec private merge' heap1 heap2 = match heap1,heap2 with | _,[] -> heap1 | [],_ -> heap2 | topheap1::heap1',topheap2::heap2' -> match compare (rank topheap1) (rank topheap2) with | -1 -> topheap1::merge' heap1' heap2 | 1 -> topheap2::merge' heap1 heap2' | _ -> insTree (mergeTree topheap1 topheap2) (merge' heap1' heap2') let merge oheap1 oheap2 = match oheap1,oheap2 with | _,HeapEmpty -> oheap1 | HeapEmpty,_ -> oheap2 | HeapNotEmpty(min1,heap1),HeapNotEmpty(min2,heap2) -> let min = if min1.k > min2.k then min2 else min1 HeapNotEmpty(min,merge' heap1 heap2) let rec private removeMinTree = function | [] -> raise Empty_Heap | [node] -> node,[] | t::ts -> let t',ts' = removeMinTree ts if (root t).k <= (root t').k then t,ts else t',t::ts' let deleteMin = function | HeapEmpty -> HeapEmpty | HeapNotEmpty(_,heap) -> match heap with | [] -> HeapEmpty | [Node(_,_,heap')] -> match heap' with | [] -> HeapEmpty | _ -> let min,_ = findMin heap' HeapNotEmpty(min,heap') | _::_ -> let Node(_,_,ts1),ts2 = removeMinTree heap let nheap = merge' (List.rev ts1) ts2 in let min,_ = findMin nheap HeapNotEmpty(min,nheap) let replaceMin k v pq = push k v (deleteMin pq) let fromSeq sq = Seq.fold (fun pq (k, v) -> push k v pq) empty sq let popMin pq = match peekMin pq with | None -> None | Some(kv) -> Some(kv, deleteMin pq) let toSeq pq = Seq.unfold popMin pq let sort sq = sq |> fromSeq |> toSeq let adjust f pq = pq |> toSeq |> Seq.map (fun (k, v) -> f k v) |> fromSeq
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Convert this Factor block to PHP, preserving its control flow and logic.
<min-heap> [ { { 3 "Clear drains" } { 4 "Feed cat" } { 5 "Make tea" } { 1 "Solve RC tasks" } { 2 "Tax return" } } swap heap-push-all ] [ [ print ] slurp-heap ] bi
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Rewrite the snippet below in PHP so it works the same as the original Factor code.
<min-heap> [ { { 3 "Clear drains" } { 4 "Feed cat" } { 5 "Make tea" } { 1 "Solve RC tasks" } { 2 "Tax return" } } swap heap-push-all ] [ [ print ] slurp-heap ] bi
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Ensure the translated PHP code behaves exactly like the original Forth snippet.
#! /usr/bin/gforth 10 CONSTANT INITIAL-CAPACITY : new-queue 2 INITIAL-CAPACITY 3 * + cells allocate throw INITIAL-CAPACITY over ! 0 over cell + ! ; : delete-queue free throw ; : queue-capacity @ ; : queue-size cell + @ ; : resize-queue dup queue-capacity 2 * dup >r 3 * 2 + cells resize throw r> over ! ; : ix->addr 3 * 2 + cells + ; : ix! ix->addr tuck 2 cells + ! tuck cell + ! ! ; : ix@ ix->addr dup @ swap cell + dup @ swap cell + @ ; : ix->priority ix->addr @ ; : ix<->ix -rot over swap 2over swap 2>r 2dup ix@ 2>r >r 2>r swap ix@ 2r> ix! r> 2r> 2r> ix! ; : ix-parent dup 0> IF 1- 2/ THEN ; : ix-left-son 2* 1+ ; : ix-right-son 2* 2 + ; : swap? rot >r 2dup r> tuck swap ix->priority >r tuck swap ix->priority r> > IF -rot ix<->ix true ELSE 2drop drop false THEN ; : ix? swap queue-size < ; : bubble-up 2dup dup ix-parent swap swap? IF ix-parent recurse ELSE 2drop THEN ; : bubble-down 2dup ix-right-son ix? IF 2dup ix-left-son ix->priority >r 2dup ix-right-son ix->priority r> < IF 2dup dup ix-right-son swap? IF ix-right-son recurse ELSE 2drop THEN ELSE 2dup dup ix-left-son swap? IF ix-left-son recurse ELSE 2drop THEN THEN ELSE 2dup ix-left-son ix? IF 2dup dup ix-left-son swap? IF ix-left-son recurse ELSE 2drop THEN ELSE 2drop THEN THEN ; : >queue dup queue-capacity over queue-size = IF resize-queue THEN dup >r dup queue-size ix! r> 1 over cell + +! dup dup queue-size 1- bubble-up ; : queue> dup queue-size 0= IF 1 throw THEN dup 0 ix@ 2>r >r dup >r dup dup queue-size 1- ix@ r> 0 ix! dup cell + -1 swap +! 0 bubble-down r> 2r> ; : drain-queue dup queue-size 0> IF dup queue> rot . ." - " type cr recurse ELSE drop THEN ; new-queue >r 3 s" Clear drains" r> >queue >r 4 s" Feed cat" r> >queue >r 5 s" Make tea" r> >queue >r 1 s" Solve RC tasks" r> >queue >r 2 s" Tax return" r> >queue drain-queue
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Maintain the same structure and functionality when rewriting this code in PHP.
#! /usr/bin/gforth 10 CONSTANT INITIAL-CAPACITY : new-queue 2 INITIAL-CAPACITY 3 * + cells allocate throw INITIAL-CAPACITY over ! 0 over cell + ! ; : delete-queue free throw ; : queue-capacity @ ; : queue-size cell + @ ; : resize-queue dup queue-capacity 2 * dup >r 3 * 2 + cells resize throw r> over ! ; : ix->addr 3 * 2 + cells + ; : ix! ix->addr tuck 2 cells + ! tuck cell + ! ! ; : ix@ ix->addr dup @ swap cell + dup @ swap cell + @ ; : ix->priority ix->addr @ ; : ix<->ix -rot over swap 2over swap 2>r 2dup ix@ 2>r >r 2>r swap ix@ 2r> ix! r> 2r> 2r> ix! ; : ix-parent dup 0> IF 1- 2/ THEN ; : ix-left-son 2* 1+ ; : ix-right-son 2* 2 + ; : swap? rot >r 2dup r> tuck swap ix->priority >r tuck swap ix->priority r> > IF -rot ix<->ix true ELSE 2drop drop false THEN ; : ix? swap queue-size < ; : bubble-up 2dup dup ix-parent swap swap? IF ix-parent recurse ELSE 2drop THEN ; : bubble-down 2dup ix-right-son ix? IF 2dup ix-left-son ix->priority >r 2dup ix-right-son ix->priority r> < IF 2dup dup ix-right-son swap? IF ix-right-son recurse ELSE 2drop THEN ELSE 2dup dup ix-left-son swap? IF ix-left-son recurse ELSE 2drop THEN THEN ELSE 2dup ix-left-son ix? IF 2dup dup ix-left-son swap? IF ix-left-son recurse ELSE 2drop THEN ELSE 2drop THEN THEN ; : >queue dup queue-capacity over queue-size = IF resize-queue THEN dup >r dup queue-size ix! r> 1 over cell + +! dup dup queue-size 1- bubble-up ; : queue> dup queue-size 0= IF 1 throw THEN dup 0 ix@ 2>r >r dup >r dup dup queue-size 1- ix@ r> 0 ix! dup cell + -1 swap +! 0 bubble-down r> 2r> ; : drain-queue dup queue-size 0> IF dup queue> rot . ." - " type cr recurse ELSE drop THEN ; new-queue >r 3 s" Clear drains" r> >queue >r 4 s" Feed cat" r> >queue >r 5 s" Make tea" r> >queue >r 1 s" Solve RC tasks" r> >queue >r 2 s" Tax return" r> >queue drain-queue
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Write the same algorithm in PHP as shown in this Fortran implementation.
module priority_queue_mod implicit none type node character (len=100) :: task integer :: priority end type type queue type(node), allocatable :: buf(:) integer :: n = 0 contains procedure :: top procedure :: enqueue procedure :: siftdown end type contains subroutine siftdown(this, a) class (queue) :: this integer :: a, parent, child associate (x => this%buf) parent = a do while(parent*2 <= this%n) child = parent*2 if (child + 1 <= this%n) then if (x(child+1)%priority > x(child)%priority ) then child = child +1 end if end if if (x(parent)%priority < x(child)%priority) then x([child, parent]) = x([parent, child]) parent = child else exit end if end do end associate end subroutine function top(this) result (res) class(queue) :: this type(node) :: res res = this%buf(1) this%buf(1) = this%buf(this%n) this%n = this%n - 1 call this%siftdown(1) end function subroutine enqueue(this, priority, task) class(queue), intent(inout) :: this integer :: priority character(len=*) :: task type(node) :: x type(node), allocatable :: tmp(:) integer :: i x%priority = priority x%task = task this%n = this%n +1 if (.not.allocated(this%buf)) allocate(this%buf(1)) if (size(this%buf)<this%n) then allocate(tmp(2*size(this%buf))) tmp(1:this%n-1) = this%buf call move_alloc(tmp, this%buf) end if this%buf(this%n) = x i = this%n do i = i / 2 if (i==0) exit call this%siftdown(i) end do end subroutine end module program main use priority_queue_mod type (queue) :: q type (node) :: x call q%enqueue(3, "Clear drains") call q%enqueue(4, "Feed cat") call q%enqueue(5, "Make Tea") call q%enqueue(1, "Solve RC tasks") call q%enqueue(2, "Tax return") do while (q%n >0) x = q%top() print "(g0,a,a)", x%priority, " -> ", trim(x%task) end do end program
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Preserve the algorithm and functionality while converting the code from Fortran to PHP.
module priority_queue_mod implicit none type node character (len=100) :: task integer :: priority end type type queue type(node), allocatable :: buf(:) integer :: n = 0 contains procedure :: top procedure :: enqueue procedure :: siftdown end type contains subroutine siftdown(this, a) class (queue) :: this integer :: a, parent, child associate (x => this%buf) parent = a do while(parent*2 <= this%n) child = parent*2 if (child + 1 <= this%n) then if (x(child+1)%priority > x(child)%priority ) then child = child +1 end if end if if (x(parent)%priority < x(child)%priority) then x([child, parent]) = x([parent, child]) parent = child else exit end if end do end associate end subroutine function top(this) result (res) class(queue) :: this type(node) :: res res = this%buf(1) this%buf(1) = this%buf(this%n) this%n = this%n - 1 call this%siftdown(1) end function subroutine enqueue(this, priority, task) class(queue), intent(inout) :: this integer :: priority character(len=*) :: task type(node) :: x type(node), allocatable :: tmp(:) integer :: i x%priority = priority x%task = task this%n = this%n +1 if (.not.allocated(this%buf)) allocate(this%buf(1)) if (size(this%buf)<this%n) then allocate(tmp(2*size(this%buf))) tmp(1:this%n-1) = this%buf call move_alloc(tmp, this%buf) end if this%buf(this%n) = x i = this%n do i = i / 2 if (i==0) exit call this%siftdown(i) end do end subroutine end module program main use priority_queue_mod type (queue) :: q type (node) :: x call q%enqueue(3, "Clear drains") call q%enqueue(4, "Feed cat") call q%enqueue(5, "Make Tea") call q%enqueue(1, "Solve RC tasks") call q%enqueue(2, "Tax return") do while (q%n >0) x = q%top() print "(g0,a,a)", x%priority, " -> ", trim(x%task) end do end program
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Produce a language-to-language conversion: from Groovy to PHP, same semantics.
import groovy.transform.Canonical @Canonical class Task implements Comparable<Task> { int priority String name int compareTo(Task o) { priority <=> o?.priority } } new PriorityQueue<Task>().with { add new Task(priority: 3, name: 'Clear drains') add new Task(priority: 4, name: 'Feed cat') add new Task(priority: 5, name: 'Make tea') add new Task(priority: 1, name: 'Solve RC tasks') add new Task(priority: 2, name: 'Tax return') while (!empty) { println remove() } }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Produce a language-to-language conversion: from Groovy to PHP, same semantics.
import groovy.transform.Canonical @Canonical class Task implements Comparable<Task> { int priority String name int compareTo(Task o) { priority <=> o?.priority } } new PriorityQueue<Task>().with { add new Task(priority: 3, name: 'Clear drains') add new Task(priority: 4, name: 'Feed cat') add new Task(priority: 5, name: 'Make tea') add new Task(priority: 1, name: 'Solve RC tasks') add new Task(priority: 2, name: 'Tax return') while (!empty) { println remove() } }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Ensure the translated PHP code behaves exactly like the original Haskell snippet.
import Data.PQueue.Prio.Min main = print (toList (fromList [(3, "Clear drains"),(4, "Feed cat"),(5, "Make tea"),(1, "Solve RC tasks"), (2, "Tax return")]))
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Change the programming language of this snippet from Haskell to PHP without modifying what it does.
import Data.PQueue.Prio.Min main = print (toList (fromList [(3, "Clear drains"),(4, "Feed cat"),(5, "Make tea"),(1, "Solve RC tasks"), (2, "Tax return")]))
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Keep all operations the same but rewrite the snippet in PHP.
coclass 'priorityQueue' PRI=: '' QUE=: '' insert=:4 :0 p=. PRI,x q=. QUE,y assert. p -:&$ q assert. 1 = #$q ord=: \: p QUE=: ord { q PRI=: ord { p i.0 0 ) topN=:3 :0 assert y<:#PRI r=. y{.QUE PRI=: y}.PRI QUE=: y}.QUE r )
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Please provide an equivalent version of this J code in PHP.
coclass 'priorityQueue' PRI=: '' QUE=: '' insert=:4 :0 p=. PRI,x q=. QUE,y assert. p -:&$ q assert. 1 = #$q ord=: \: p QUE=: ord { q PRI=: ord { p i.0 0 ) topN=:3 :0 assert y<:#PRI r=. y{.QUE PRI=: y}.PRI QUE=: y}.QUE r )
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Keep all operations the same but rewrite the snippet in PHP.
using Base.Collections test = ["Clear drains" 3; "Feed cat" 4; "Make tea" 5; "Solve RC tasks" 1; "Tax return" 2] task = PriorityQueue(Base.Order.Reverse) for i in 1:size(test)[1] enqueue!(task, test[i,1], test[i,2]) end println("Tasks, completed according to priority:") while !isempty(task) (t, p) = peek(task) dequeue!(task) println(" \"", t, "\" has priority ", p) end
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Change the programming language of this snippet from Julia to PHP without modifying what it does.
using Base.Collections test = ["Clear drains" 3; "Feed cat" 4; "Make tea" 5; "Solve RC tasks" 1; "Tax return" 2] task = PriorityQueue(Base.Order.Reverse) for i in 1:size(test)[1] enqueue!(task, test[i,1], test[i,2]) end println("Tasks, completed according to priority:") while !isempty(task) (t, p) = peek(task) dequeue!(task) println(" \"", t, "\" has priority ", p) end
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Translate this program into PHP but keep the logic exactly as in Lua.
PriorityQueue = { __index = { put = function(self, p, v) local q = self[p] if not q then q = {first = 1, last = 0} self[p] = q end q.last = q.last + 1 q[q.last] = v end, pop = function(self) for p, q in pairs(self) do if q.first <= q.last then local v = q[q.first] q[q.first] = nil q.first = q.first + 1 return p, v else self[p] = nil end end end }, __call = function(cls) return setmetatable({}, cls) end } setmetatable(PriorityQueue, PriorityQueue) pq = PriorityQueue() tasks = { {3, 'Clear drains'}, {4, 'Feed cat'}, {5, 'Make tea'}, {1, 'Solve RC tasks'}, {2, 'Tax return'} } for _, task in ipairs(tasks) do print(string.format("Putting: %d - %s", unpack(task))) pq:put(unpack(task)) end for prio, task in pq.pop, pq do print(string.format("Popped: %d - %s", prio, task)) end
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Write the same algorithm in PHP as shown in this Lua implementation.
PriorityQueue = { __index = { put = function(self, p, v) local q = self[p] if not q then q = {first = 1, last = 0} self[p] = q end q.last = q.last + 1 q[q.last] = v end, pop = function(self) for p, q in pairs(self) do if q.first <= q.last then local v = q[q.first] q[q.first] = nil q.first = q.first + 1 return p, v else self[p] = nil end end end }, __call = function(cls) return setmetatable({}, cls) end } setmetatable(PriorityQueue, PriorityQueue) pq = PriorityQueue() tasks = { {3, 'Clear drains'}, {4, 'Feed cat'}, {5, 'Make tea'}, {1, 'Solve RC tasks'}, {2, 'Tax return'} } for _, task in ipairs(tasks) do print(string.format("Putting: %d - %s", unpack(task))) pq:put(unpack(task)) end for prio, task in pq.pop, pq do print(string.format("Popped: %d - %s", prio, task)) end
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Please provide an equivalent version of this Mathematica code in PHP.
push = Function[{queue, priority, item}, queue = SortBy[Append[queue, {priority, item}], First], HoldFirst]; pop = Function[queue, If[Length@queue == 0, Null, With[{item = queue[[-1, 2]]}, queue = Most@queue; item]], HoldFirst]; peek = Function[queue, If[Length@queue == 0, Null, Max[queue[[All, 1]]]], HoldFirst]; merge = Function[{queue1, queue2}, SortBy[Join[queue1, queue2], First], HoldAll];
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Convert this Mathematica block to PHP, preserving its control flow and logic.
push = Function[{queue, priority, item}, queue = SortBy[Append[queue, {priority, item}], First], HoldFirst]; pop = Function[queue, If[Length@queue == 0, Null, With[{item = queue[[-1, 2]]}, queue = Most@queue; item]], HoldFirst]; peek = Function[queue, If[Length@queue == 0, Null, Max[queue[[All, 1]]]], HoldFirst]; merge = Function[{queue1, queue2}, SortBy[Join[queue1, queue2], First], HoldAll];
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Port the provided Nim code into PHP while preserving the original functionality.
type PriElem[T] = tuple data: T pri: int PriQueue[T] = object buf: seq[PriElem[T]] count: int proc initPriQueue[T](initialSize = 4): PriQueue[T] = result.buf.newSeq(initialSize) result.buf.setLen(1) result.count = 0 proc add[T](q: var PriQueue[T], data: T, pri: int) = var n = q.buf.len var m = n div 2 q.buf.setLen(n + 1) while m > 0 and pri < q.buf[m].pri: q.buf[n] = q.buf[m] n = m m = m div 2 q.buf[n] = (data, pri) q.count = q.buf.len - 1 proc pop[T](q: var PriQueue[T]): PriElem[T] = assert q.buf.len > 1 result = q.buf[1] var qn = q.buf.len - 1 var n = 1 var m = 2 while m < qn: if m + 1 < qn and q.buf[m].pri > q.buf[m+1].pri: inc m if q.buf[qn].pri <= q.buf[m].pri: break q.buf[n] = q.buf[m] n = m m = m * 2 q.buf[n] = q.buf[qn] q.buf.setLen(q.buf.len - 1) q.count = q.buf.len - 1 var p = initPriQueue[string]() p.add("Clear drains", 3) p.add("Feed cat", 4) p.add("Make tea", 5) p.add("Solve RC tasks", 1) p.add("Tax return", 2) while p.count > 0: echo p.pop()
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Ensure the translated PHP code behaves exactly like the original Nim snippet.
type PriElem[T] = tuple data: T pri: int PriQueue[T] = object buf: seq[PriElem[T]] count: int proc initPriQueue[T](initialSize = 4): PriQueue[T] = result.buf.newSeq(initialSize) result.buf.setLen(1) result.count = 0 proc add[T](q: var PriQueue[T], data: T, pri: int) = var n = q.buf.len var m = n div 2 q.buf.setLen(n + 1) while m > 0 and pri < q.buf[m].pri: q.buf[n] = q.buf[m] n = m m = m div 2 q.buf[n] = (data, pri) q.count = q.buf.len - 1 proc pop[T](q: var PriQueue[T]): PriElem[T] = assert q.buf.len > 1 result = q.buf[1] var qn = q.buf.len - 1 var n = 1 var m = 2 while m < qn: if m + 1 < qn and q.buf[m].pri > q.buf[m+1].pri: inc m if q.buf[qn].pri <= q.buf[m].pri: break q.buf[n] = q.buf[m] n = m m = m * 2 q.buf[n] = q.buf[qn] q.buf.setLen(q.buf.len - 1) q.count = q.buf.len - 1 var p = initPriQueue[string]() p.add("Clear drains", 3) p.add("Feed cat", 4) p.add("Make tea", 5) p.add("Solve RC tasks", 1) p.add("Tax return", 2) while p.count > 0: echo p.pop()
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Preserve the algorithm and functionality while converting the code from OCaml to PHP.
module PQ = Base.PriorityQueue let () = let tasks = [ 3, "Clear drains"; 4, "Feed cat"; 5, "Make tea"; 1, "Solve RC tasks"; 2, "Tax return"; ] in let pq = PQ.make (fun (prio1, _) (prio2, _) -> prio1 > prio2) in List.iter (PQ.add pq) tasks; while not (PQ.is_empty pq) do let _, task = PQ.first pq in PQ.remove_first pq; print_endline task done
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Can you help me rewrite this code in PHP instead of OCaml, keeping it the same logically?
module PQ = Base.PriorityQueue let () = let tasks = [ 3, "Clear drains"; 4, "Feed cat"; 5, "Make tea"; 1, "Solve RC tasks"; 2, "Tax return"; ] in let pq = PQ.make (fun (prio1, _) (prio2, _) -> prio1 > prio2) in List.iter (PQ.add pq) tasks; while not (PQ.is_empty pq) do let _, task = PQ.first pq in PQ.remove_first pq; print_endline task done
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Convert this Pascal block to PHP, preserving its control flow and logic.
program PriorityQueueTest; uses Classes; Type TItem = record Priority:Integer; Value:string; end; PItem = ^TItem; TPriorityQueue = class(Tlist) procedure Push(Priority:Integer;Value:string); procedure SortPriority(); function Pop():String; function Empty:Boolean; end; procedure TPriorityQueue.Push(Priority:Integer;Value:string); var Item: PItem; begin new(Item); Item^.Priority := Priority; Item^.Value := Value; inherited Add(Item); SortPriority(); end; procedure TPriorityQueue.SortPriority(); var i,j:Integer; begin if(Count < 2) Then Exit(); for i:= 0 to Count-2 do for j:= i+1 to Count-1 do if ( PItem(Items[i])^.Priority > PItem(Items[j])^.Priority)then Exchange(i,j); end; function TPriorityQueue.Pop():String; begin if count = 0 then Exit(''); result := PItem(First)^.value; Dispose(PItem(First)); Delete(0); end; function TPriorityQueue.Empty:Boolean; begin Result := Count = 0; end; var Queue : TPriorityQueue; begin Queue:= TPriorityQueue.Create(); Queue.Push(3,'Clear drains'); Queue.Push(4,'Feed cat'); Queue.Push(5,'Make tea'); Queue.Push(1,'Solve RC tasks'); Queue.Push(2,'Tax return'); while not Queue.Empty() do writeln(Queue.Pop()); Queue.free; end.
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Translate this program into PHP but keep the logic exactly as in Pascal.
program PriorityQueueTest; uses Classes; Type TItem = record Priority:Integer; Value:string; end; PItem = ^TItem; TPriorityQueue = class(Tlist) procedure Push(Priority:Integer;Value:string); procedure SortPriority(); function Pop():String; function Empty:Boolean; end; procedure TPriorityQueue.Push(Priority:Integer;Value:string); var Item: PItem; begin new(Item); Item^.Priority := Priority; Item^.Value := Value; inherited Add(Item); SortPriority(); end; procedure TPriorityQueue.SortPriority(); var i,j:Integer; begin if(Count < 2) Then Exit(); for i:= 0 to Count-2 do for j:= i+1 to Count-1 do if ( PItem(Items[i])^.Priority > PItem(Items[j])^.Priority)then Exchange(i,j); end; function TPriorityQueue.Pop():String; begin if count = 0 then Exit(''); result := PItem(First)^.value; Dispose(PItem(First)); Delete(0); end; function TPriorityQueue.Empty:Boolean; begin Result := Count = 0; end; var Queue : TPriorityQueue; begin Queue:= TPriorityQueue.Create(); Queue.Push(3,'Clear drains'); Queue.Push(4,'Feed cat'); Queue.Push(5,'Make tea'); Queue.Push(1,'Solve RC tasks'); Queue.Push(2,'Tax return'); while not Queue.Empty() do writeln(Queue.Pop()); Queue.free; end.
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Port the following code from Perl to PHP with equivalent syntax and logic.
use strict; use warnings; use feature 'say'; use Heap::Priority; my $h = Heap::Priority->new; $h->highest_first(); $h->add(@$_) for ["Clear drains", 3], ["Feed cat", 4], ["Make tea", 5], ["Solve RC tasks", 1], ["Tax return", 2]; say while ($_ = $h->pop);
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Generate an equivalent PHP version of this Perl code.
use strict; use warnings; use feature 'say'; use Heap::Priority; my $h = Heap::Priority->new; $h->highest_first(); $h->add(@$_) for ["Clear drains", 3], ["Feed cat", 4], ["Make tea", 5], ["Solve RC tasks", 1], ["Tax return", 2]; say while ($_ = $h->pop);
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Maintain the same structure and functionality when rewriting this code in PHP.
PriorityQueue <- function() { keys <- values <- NULL insert <- function(key, value) { ord <- findInterval(key, keys) keys <<- append(keys, key, ord) values <<- append(values, value, ord) } pop <- function() { head <- list(key=keys[1],value=values[[1]]) values <<- values[-1] keys <<- keys[-1] return(head) } empty <- function() length(keys) == 0 environment() } pq <- PriorityQueue() pq$insert(3, "Clear drains") pq$insert(4, "Feed cat") pq$insert(5, "Make tea") pq$insert(1, "Solve RC tasks") pq$insert(2, "Tax return") while(!pq$empty()) { with(pq$pop(), cat(key,":",value,"\n")) }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Port the provided R code into PHP while preserving the original functionality.
PriorityQueue <- function() { keys <- values <- NULL insert <- function(key, value) { ord <- findInterval(key, keys) keys <<- append(keys, key, ord) values <<- append(values, value, ord) } pop <- function() { head <- list(key=keys[1],value=values[[1]]) values <<- values[-1] keys <<- keys[-1] return(head) } empty <- function() length(keys) == 0 environment() } pq <- PriorityQueue() pq$insert(3, "Clear drains") pq$insert(4, "Feed cat") pq$insert(5, "Make tea") pq$insert(1, "Solve RC tasks") pq$insert(2, "Tax return") while(!pq$empty()) { with(pq$pop(), cat(key,":",value,"\n")) }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Rewrite the snippet below in PHP so it works the same as the original Racket code.
#lang racket (require data/heap) (define pq (make-heap (λ(x y) (<= (second x) (second y))))) (define (insert! x pri) (heap-add! pq (list pri x))) (define (remove-min!) (begin0 (first (heap-min pq)) (heap-remove-min! pq))) (insert! 3 "Clear drains") (insert! 4 "Feed cat") (insert! 5 "Make tea") (insert! 1 "Solve RC tasks") (insert! 2 "Tax return") (remove-min!) (remove-min!) (remove-min!) (remove-min!) (remove-min!)
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Please provide an equivalent version of this Racket code in PHP.
#lang racket (require data/heap) (define pq (make-heap (λ(x y) (<= (second x) (second y))))) (define (insert! x pri) (heap-add! pq (list pri x))) (define (remove-min!) (begin0 (first (heap-min pq)) (heap-remove-min! pq))) (insert! 3 "Clear drains") (insert! 4 "Feed cat") (insert! 5 "Make tea") (insert! 1 "Solve RC tasks") (insert! 2 "Tax return") (remove-min!) (remove-min!) (remove-min!) (remove-min!) (remove-min!)
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Maintain the same structure and functionality when rewriting this code in PHP.
#=0; @.= say '══════ inserting tasks.'; call .ins 3 "Clear drains" call .ins 4 "Feed cat" call .ins 5 "Make tea" call .ins 1 "Solve RC tasks" call .ins 2 "Tax return" call .ins 6 "Relax" call .ins 6 "Enjoy" say '══════ showing tasks.'; call .show say '══════ deletes top task.'; say .del() exit .del: procedure expose @. #; arg p; if p='' then p=.top(); y=@.p; @.p=; return y .ins: procedure expose @. #; #=#+1; @.#=arg(1); return # .show: procedure expose @. #; do j=1 for #; _=@.j; if _\=='' then say _; end; return .top: procedure expose @. #; top=; top#= do j=1 for #; _=word(@.j, 1); if _=='' then iterate if top=='' | _>top then do; top=_; top#=j; end end return top#
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Generate an equivalent PHP version of this REXX code.
#=0; @.= say '══════ inserting tasks.'; call .ins 3 "Clear drains" call .ins 4 "Feed cat" call .ins 5 "Make tea" call .ins 1 "Solve RC tasks" call .ins 2 "Tax return" call .ins 6 "Relax" call .ins 6 "Enjoy" say '══════ showing tasks.'; call .show say '══════ deletes top task.'; say .del() exit .del: procedure expose @. #; arg p; if p='' then p=.top(); y=@.p; @.p=; return y .ins: procedure expose @. #; #=#+1; @.#=arg(1); return # .show: procedure expose @. #; do j=1 for #; _=@.j; if _\=='' then say _; end; return .top: procedure expose @. #; top=; top#= do j=1 for #; _=word(@.j, 1); if _=='' then iterate if top=='' | _>top then do; top=_; top#=j; end end return top#
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Produce a functionally identical PHP code for the snippet given in Ruby.
class PriorityQueueNaive def initialize(data=nil) @q = Hash.new {|h, k| h[k] = []} data.each {|priority, item| @q[priority] << item} if data @priorities = @q.keys.sort end def push(priority, item) @q[priority] << item @priorities = @q.keys.sort end def pop p = @priorities[0] item = @q[p].shift if @q[p].empty? @q.delete(p) @priorities.shift end item end def peek unless empty? @q[@priorities[0]][0] end end def empty? @priorities.empty? end def each @q.each do |priority, items| items.each {|item| yield priority, item} end end def dup @q.each_with_object(self.class.new) do |(priority, items), obj| items.each {|item| obj.push(priority, item)} end end def merge(other) raise TypeError unless self.class == other.class pq = dup other.each {|priority, item| pq.push(priority, item)} pq end def inspect @q.inspect end end test = [ [6, "drink tea"], [3, "Clear drains"], [4, "Feed cat"], [5, "Make tea"], [6, "eat biscuit"], [1, "Solve RC tasks"], [2, "Tax return"], ] pq = PriorityQueueNaive.new test.each {|pr, str| pq.push(pr, str) } until pq.empty? puts pq.pop end puts test2 = test.shift(3) p pq1 = PriorityQueueNaive.new(test) p pq2 = PriorityQueueNaive.new(test2) p pq3 = pq1.merge(pq2) puts "peek : until pq3.empty? puts pq3.pop end puts "peek :
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Translate the given Ruby code snippet into PHP without altering its behavior.
class PriorityQueueNaive def initialize(data=nil) @q = Hash.new {|h, k| h[k] = []} data.each {|priority, item| @q[priority] << item} if data @priorities = @q.keys.sort end def push(priority, item) @q[priority] << item @priorities = @q.keys.sort end def pop p = @priorities[0] item = @q[p].shift if @q[p].empty? @q.delete(p) @priorities.shift end item end def peek unless empty? @q[@priorities[0]][0] end end def empty? @priorities.empty? end def each @q.each do |priority, items| items.each {|item| yield priority, item} end end def dup @q.each_with_object(self.class.new) do |(priority, items), obj| items.each {|item| obj.push(priority, item)} end end def merge(other) raise TypeError unless self.class == other.class pq = dup other.each {|priority, item| pq.push(priority, item)} pq end def inspect @q.inspect end end test = [ [6, "drink tea"], [3, "Clear drains"], [4, "Feed cat"], [5, "Make tea"], [6, "eat biscuit"], [1, "Solve RC tasks"], [2, "Tax return"], ] pq = PriorityQueueNaive.new test.each {|pr, str| pq.push(pr, str) } until pq.empty? puts pq.pop end puts test2 = test.shift(3) p pq1 = PriorityQueueNaive.new(test) p pq2 = PriorityQueueNaive.new(test2) p pq3 = pq1.merge(pq2) puts "peek : until pq3.empty? puts pq3.pop end puts "peek :
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Write a version of this Scala function in PHP with identical behavior.
import java.util.PriorityQueue internal data class Task(val priority: Int, val name: String) : Comparable<Task> { override fun compareTo(other: Task) = when { priority < other.priority -> -1 priority > other.priority -> 1 else -> 0 } } private infix fun String.priority(priority: Int) = Task(priority, this) fun main(args: Array<String>) { val q = PriorityQueue(listOf("Clear drains" priority 3, "Feed cat" priority 4, "Make tea" priority 5, "Solve RC tasks" priority 1, "Tax return" priority 2)) while (q.any()) println(q.remove()) }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Port the provided Scala code into PHP while preserving the original functionality.
import java.util.PriorityQueue internal data class Task(val priority: Int, val name: String) : Comparable<Task> { override fun compareTo(other: Task) = when { priority < other.priority -> -1 priority > other.priority -> 1 else -> 0 } } private infix fun String.priority(priority: Int) = Task(priority, this) fun main(args: Array<String>) { val q = PriorityQueue(listOf("Clear drains" priority 3, "Feed cat" priority 4, "Make tea" priority 5, "Solve RC tasks" priority 1, "Tax return" priority 2)) while (q.any()) println(q.remove()) }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Maintain the same structure and functionality when rewriting this code in PHP.
class Task : Comparable, CustomStringConvertible { var priority : Int var name: String init(priority: Int, name: String) { self.priority = priority self.name = name } var description: String { return "\(priority), \(name)" } } func ==(t1: Task, t2: Task) -> Bool { return t1.priority == t2.priority } func <(t1: Task, t2: Task) -> Bool { return t1.priority < t2.priority } struct TaskPriorityQueue { let heap : CFBinaryHeapRef = { var callBacks = CFBinaryHeapCallBacks(version: 0, retain: { UnsafePointer(Unmanaged<Task>.fromOpaque(COpaquePointer($1)).retain().toOpaque()) }, release: { Unmanaged<Task>.fromOpaque(COpaquePointer($1)).release() }, copyDescription: nil, compare: { (ptr1, ptr2, _) in let t1 : Task = Unmanaged<Task>.fromOpaque(COpaquePointer(ptr1)).takeUnretainedValue() let t2 : Task = Unmanaged<Task>.fromOpaque(COpaquePointer(ptr2)).takeUnretainedValue() return t1 == t2 ? CFComparisonResult.CompareEqualTo : t1 < t2 ? CFComparisonResult.CompareLessThan : CFComparisonResult.CompareGreaterThan }) return CFBinaryHeapCreate(nil, 0, &callBacks, nil) }() var count : Int { return CFBinaryHeapGetCount(heap) } mutating func push(t: Task) { CFBinaryHeapAddValue(heap, UnsafePointer(Unmanaged.passUnretained(t).toOpaque())) } func peek() -> Task { return Unmanaged<Task>.fromOpaque(COpaquePointer(CFBinaryHeapGetMinimum(heap))).takeUnretainedValue() } mutating func pop() -> Task { let result = Unmanaged<Task>.fromOpaque(COpaquePointer(CFBinaryHeapGetMinimum(heap))).takeUnretainedValue() CFBinaryHeapRemoveMinimumValue(heap) return result } } var pq = TaskPriorityQueue() pq.push(Task(priority: 3, name: "Clear drains")) pq.push(Task(priority: 4, name: "Feed cat")) pq.push(Task(priority: 5, name: "Make tea")) pq.push(Task(priority: 1, name: "Solve RC tasks")) pq.push(Task(priority: 2, name: "Tax return")) while pq.count != 0 { print(pq.pop()) }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Write the same code in PHP as shown below in Swift.
class Task : Comparable, CustomStringConvertible { var priority : Int var name: String init(priority: Int, name: String) { self.priority = priority self.name = name } var description: String { return "\(priority), \(name)" } } func ==(t1: Task, t2: Task) -> Bool { return t1.priority == t2.priority } func <(t1: Task, t2: Task) -> Bool { return t1.priority < t2.priority } struct TaskPriorityQueue { let heap : CFBinaryHeapRef = { var callBacks = CFBinaryHeapCallBacks(version: 0, retain: { UnsafePointer(Unmanaged<Task>.fromOpaque(COpaquePointer($1)).retain().toOpaque()) }, release: { Unmanaged<Task>.fromOpaque(COpaquePointer($1)).release() }, copyDescription: nil, compare: { (ptr1, ptr2, _) in let t1 : Task = Unmanaged<Task>.fromOpaque(COpaquePointer(ptr1)).takeUnretainedValue() let t2 : Task = Unmanaged<Task>.fromOpaque(COpaquePointer(ptr2)).takeUnretainedValue() return t1 == t2 ? CFComparisonResult.CompareEqualTo : t1 < t2 ? CFComparisonResult.CompareLessThan : CFComparisonResult.CompareGreaterThan }) return CFBinaryHeapCreate(nil, 0, &callBacks, nil) }() var count : Int { return CFBinaryHeapGetCount(heap) } mutating func push(t: Task) { CFBinaryHeapAddValue(heap, UnsafePointer(Unmanaged.passUnretained(t).toOpaque())) } func peek() -> Task { return Unmanaged<Task>.fromOpaque(COpaquePointer(CFBinaryHeapGetMinimum(heap))).takeUnretainedValue() } mutating func pop() -> Task { let result = Unmanaged<Task>.fromOpaque(COpaquePointer(CFBinaryHeapGetMinimum(heap))).takeUnretainedValue() CFBinaryHeapRemoveMinimumValue(heap) return result } } var pq = TaskPriorityQueue() pq.push(Task(priority: 3, name: "Clear drains")) pq.push(Task(priority: 4, name: "Feed cat")) pq.push(Task(priority: 5, name: "Make tea")) pq.push(Task(priority: 1, name: "Solve RC tasks")) pq.push(Task(priority: 2, name: "Tax return")) while pq.count != 0 { print(pq.pop()) }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Port the following code from Tcl to PHP with equivalent syntax and logic.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Port the following code from Tcl to PHP with equivalent syntax and logic.
package require struct::prioqueue set pq [struct::prioqueue] foreach {priority task} { 3 "Clear drains" 4 "Feed cat" 5 "Make tea" 1 "Solve RC tasks" 2 "Tax return" } { $pq put $task $priority } while {[$pq size]} { puts [$pq get] }
<?php $pq = new SplPriorityQueue; $pq->insert('Clear drains', 3); $pq->insert('Feed cat', 4); $pq->insert('Make tea', 5); $pq->insert('Solve RC tasks', 1); $pq->insert('Tax return', 2); $pq->setExtractFlags(SplPriorityQueue::EXTR_BOTH); while (!$pq->isEmpty()) { print_r($pq->extract()); } ?>
Write the same code in Rust as shown below in C.
#include <stdio.h> #include <stdlib.h> typedef struct { int priority; char *data; } node_t; typedef struct { node_t *nodes; int len; int size; } heap_t; void push (heap_t *h, int priority, char *data) { if (h->len + 1 >= h->size) { h->size = h->size ? h->size * 2 : 4; h->nodes = (node_t *)realloc(h->nodes, h->size * sizeof (node_t)); } int i = h->len + 1; int j = i / 2; while (i > 1 && h->nodes[j].priority > priority) { h->nodes[i] = h->nodes[j]; i = j; j = j / 2; } h->nodes[i].priority = priority; h->nodes[i].data = data; h->len++; } char *pop (heap_t *h) { int i, j, k; if (!h->len) { return NULL; } char *data = h->nodes[1].data; h->nodes[1] = h->nodes[h->len]; h->len--; i = 1; while (i!=h->len+1) { k = h->len+1; j = 2 * i; if (j <= h->len && h->nodes[j].priority < h->nodes[k].priority) { k = j; } if (j + 1 <= h->len && h->nodes[j + 1].priority < h->nodes[k].priority) { k = j + 1; } h->nodes[i] = h->nodes[k]; i = k; } return data; } int main () { heap_t *h = (heap_t *)calloc(1, sizeof (heap_t)); push(h, 3, "Clear drains"); push(h, 4, "Feed cat"); push(h, 5, "Make tea"); push(h, 1, "Solve RC tasks"); push(h, 2, "Tax return"); int i; for (i = 0; i < 5; i++) { printf("%s\n", pop(h)); } return 0; }
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Rewrite this program in Rust while keeping its functionality equivalent to the C++ version.
#include <iostream> #include <string> #include <queue> #include <utility> int main() { std::priority_queue<std::pair<int, std::string> > pq; pq.push(std::make_pair(3, "Clear drains")); pq.push(std::make_pair(4, "Feed cat")); pq.push(std::make_pair(5, "Make tea")); pq.push(std::make_pair(1, "Solve RC tasks")); pq.push(std::make_pair(2, "Tax return")); while (!pq.empty()) { std::cout << pq.top().first << ", " << pq.top().second << std::endl; pq.pop(); } return 0; }
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Produce a functionally identical Rust code for the snippet given in C#.
using System; using System.Collections.Generic; namespace PriorityQueueExample { class Program { static void Main(string[] args) { var p = new PriorityQueue<string, int>(); p.Enqueue("Clear drains", 3); p.Enqueue("Feed cat", 4); p.Enqueue("Make tea", 5); p.Enqueue("Solve RC tasks", 1); p.Enqueue("Tax return", 2); while (p.TryDequeue(out string task, out int priority)) { Console.WriteLine($"{priority}\t{task}"); } } } }
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Transform the following Java implementation into Rust, maintaining the same output and logic.
import java.util.PriorityQueue; class Task implements Comparable<Task> { final int priority; final String name; public Task(int p, String n) { priority = p; name = n; } public String toString() { return priority + ", " + name; } public int compareTo(Task other) { return priority < other.priority ? -1 : priority > other.priority ? 1 : 0; } public static void main(String[] args) { PriorityQueue<Task> pq = new PriorityQueue<Task>(); pq.add(new Task(3, "Clear drains")); pq.add(new Task(4, "Feed cat")); pq.add(new Task(5, "Make tea")); pq.add(new Task(1, "Solve RC tasks")); pq.add(new Task(2, "Tax return")); while (!pq.isEmpty()) System.out.println(pq.remove()); } }
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Change the following Java code into Rust without altering its purpose.
import java.util.PriorityQueue; class Task implements Comparable<Task> { final int priority; final String name; public Task(int p, String n) { priority = p; name = n; } public String toString() { return priority + ", " + name; } public int compareTo(Task other) { return priority < other.priority ? -1 : priority > other.priority ? 1 : 0; } public static void main(String[] args) { PriorityQueue<Task> pq = new PriorityQueue<Task>(); pq.add(new Task(3, "Clear drains")); pq.add(new Task(4, "Feed cat")); pq.add(new Task(5, "Make tea")); pq.add(new Task(1, "Solve RC tasks")); pq.add(new Task(2, "Tax return")); while (!pq.isEmpty()) System.out.println(pq.remove()); } }
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Change the following Go code into Rust without altering its purpose.
package main import ( "fmt" "container/heap" ) type Task struct { priority int name string } type TaskPQ []Task func (self TaskPQ) Len() int { return len(self) } func (self TaskPQ) Less(i, j int) bool { return self[i].priority < self[j].priority } func (self TaskPQ) Swap(i, j int) { self[i], self[j] = self[j], self[i] } func (self *TaskPQ) Push(x interface{}) { *self = append(*self, x.(Task)) } func (self *TaskPQ) Pop() (popped interface{}) { popped = (*self)[len(*self)-1] *self = (*self)[:len(*self)-1] return } func main() { pq := &TaskPQ{{3, "Clear drains"}, {4, "Feed cat"}, {5, "Make tea"}, {1, "Solve RC tasks"}} heap.Init(pq) heap.Push(pq, Task{2, "Tax return"}) for pq.Len() != 0 { fmt.Println(heap.Pop(pq)) } }
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Produce a language-to-language conversion: from Go to Rust, same semantics.
package main import ( "fmt" "container/heap" ) type Task struct { priority int name string } type TaskPQ []Task func (self TaskPQ) Len() int { return len(self) } func (self TaskPQ) Less(i, j int) bool { return self[i].priority < self[j].priority } func (self TaskPQ) Swap(i, j int) { self[i], self[j] = self[j], self[i] } func (self *TaskPQ) Push(x interface{}) { *self = append(*self, x.(Task)) } func (self *TaskPQ) Pop() (popped interface{}) { popped = (*self)[len(*self)-1] *self = (*self)[:len(*self)-1] return } func main() { pq := &TaskPQ{{3, "Clear drains"}, {4, "Feed cat"}, {5, "Make tea"}, {1, "Solve RC tasks"}} heap.Init(pq) heap.Push(pq, Task{2, "Tax return"}) for pq.Len() != 0 { fmt.Println(heap.Pop(pq)) } }
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Rewrite the snippet below in Python so it works the same as the original Rust code.
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
>>> import queue >>> pq = queue.PriorityQueue() >>> for item in ((3, "Clear drains"), (4, "Feed cat"), (5, "Make tea"), (1, "Solve RC tasks"), (2, "Tax return")): pq.put(item) >>> while not pq.empty(): print(pq.get_nowait()) (1, 'Solve RC tasks') (2, 'Tax return') (3, 'Clear drains') (4, 'Feed cat') (5, 'Make tea') >>>
Write the same code in VB as shown below in Rust.
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Type Tuple Priority As Integer Data As String End Type Dim a() As Tuple Dim n As Integer Private Function Left(i As Integer) As Integer Left = 2 * i + 1 End Function Private Function Right(i As Integer) As Integer Right = 2 * i + 2 End Function Private Function Parent(i As Integer) As Integer Parent = (i - 1) \ 2 End Function Private Sub Add(fPriority As Integer, fData As String) n = n + 1 If n > UBound(a) Then ReDim Preserve a(2 * n) a(n - 1).Priority = fPriority a(n - 1).Data = fData bubbleUp (n - 1) End Sub Private Sub Swap(i As Integer, j As Integer) Dim t As Tuple t = a(i) a(i) = a(j) a(j) = t End Sub Private Sub bubbleUp(i As Integer) Dim p As Integer p = Parent(i) Do While i > 0 And a(i).Priority < a(p).Priority Swap i, p i = p p = Parent(i) Loop End Sub Private Function Remove() As Tuple Dim x As Tuple x = a(0) a(0) = a(n - 1) n = n - 1 trickleDown 0 If 3 * n < UBound(a) Then ReDim Preserve a(UBound(a) \ 2) Remove = x End Function Private Sub trickleDown(i As Integer) Dim j As Integer, l As Integer, r As Integer Do j = -1 r = Right(i) If r < n And a(r).Priority < a(i).Priority Then l = Left(i) If a(l).Priority < a(r).Priority Then j = l Else j = r End If Else l = Left(i) If l < n And a(l).Priority < a(i).Priority Then j = l End If If j >= 0 Then Swap i, j i = j Loop While i >= 0 End Sub Public Sub PQ() ReDim a(4) Add 3, "Clear drains" Add 4, "Feed cat" Add 5, "Make tea" Add 1, "Solve RC tasks" Add 2, "Tax return" Dim t As Tuple Do While n > 0 t = Remove Debug.Print t.Priority, t.Data Loop End Sub
Convert this Rust snippet to VB and keep its semantics consistent.
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Type Tuple Priority As Integer Data As String End Type Dim a() As Tuple Dim n As Integer Private Function Left(i As Integer) As Integer Left = 2 * i + 1 End Function Private Function Right(i As Integer) As Integer Right = 2 * i + 2 End Function Private Function Parent(i As Integer) As Integer Parent = (i - 1) \ 2 End Function Private Sub Add(fPriority As Integer, fData As String) n = n + 1 If n > UBound(a) Then ReDim Preserve a(2 * n) a(n - 1).Priority = fPriority a(n - 1).Data = fData bubbleUp (n - 1) End Sub Private Sub Swap(i As Integer, j As Integer) Dim t As Tuple t = a(i) a(i) = a(j) a(j) = t End Sub Private Sub bubbleUp(i As Integer) Dim p As Integer p = Parent(i) Do While i > 0 And a(i).Priority < a(p).Priority Swap i, p i = p p = Parent(i) Loop End Sub Private Function Remove() As Tuple Dim x As Tuple x = a(0) a(0) = a(n - 1) n = n - 1 trickleDown 0 If 3 * n < UBound(a) Then ReDim Preserve a(UBound(a) \ 2) Remove = x End Function Private Sub trickleDown(i As Integer) Dim j As Integer, l As Integer, r As Integer Do j = -1 r = Right(i) If r < n And a(r).Priority < a(i).Priority Then l = Left(i) If a(l).Priority < a(r).Priority Then j = l Else j = r End If Else l = Left(i) If l < n And a(l).Priority < a(i).Priority Then j = l End If If j >= 0 Then Swap i, j i = j Loop While i >= 0 End Sub Public Sub PQ() ReDim a(4) Add 3, "Clear drains" Add 4, "Feed cat" Add 5, "Make tea" Add 1, "Solve RC tasks" Add 2, "Tax return" Dim t As Tuple Do While n > 0 t = Remove Debug.Print t.Priority, t.Data Loop End Sub
Convert the following code from C to Rust, ensuring the logic remains intact.
#include <stdio.h> #include <stdlib.h> typedef struct { int priority; char *data; } node_t; typedef struct { node_t *nodes; int len; int size; } heap_t; void push (heap_t *h, int priority, char *data) { if (h->len + 1 >= h->size) { h->size = h->size ? h->size * 2 : 4; h->nodes = (node_t *)realloc(h->nodes, h->size * sizeof (node_t)); } int i = h->len + 1; int j = i / 2; while (i > 1 && h->nodes[j].priority > priority) { h->nodes[i] = h->nodes[j]; i = j; j = j / 2; } h->nodes[i].priority = priority; h->nodes[i].data = data; h->len++; } char *pop (heap_t *h) { int i, j, k; if (!h->len) { return NULL; } char *data = h->nodes[1].data; h->nodes[1] = h->nodes[h->len]; h->len--; i = 1; while (i!=h->len+1) { k = h->len+1; j = 2 * i; if (j <= h->len && h->nodes[j].priority < h->nodes[k].priority) { k = j; } if (j + 1 <= h->len && h->nodes[j + 1].priority < h->nodes[k].priority) { k = j + 1; } h->nodes[i] = h->nodes[k]; i = k; } return data; } int main () { heap_t *h = (heap_t *)calloc(1, sizeof (heap_t)); push(h, 3, "Clear drains"); push(h, 4, "Feed cat"); push(h, 5, "Make tea"); push(h, 1, "Solve RC tasks"); push(h, 2, "Tax return"); int i; for (i = 0; i < 5; i++) { printf("%s\n", pop(h)); } return 0; }
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Preserve the algorithm and functionality while converting the code from C++ to Rust.
#include <iostream> #include <string> #include <queue> #include <utility> int main() { std::priority_queue<std::pair<int, std::string> > pq; pq.push(std::make_pair(3, "Clear drains")); pq.push(std::make_pair(4, "Feed cat")); pq.push(std::make_pair(5, "Make tea")); pq.push(std::make_pair(1, "Solve RC tasks")); pq.push(std::make_pair(2, "Tax return")); while (!pq.empty()) { std::cout << pq.top().first << ", " << pq.top().second << std::endl; pq.pop(); } return 0; }
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Produce a language-to-language conversion: from C# to Rust, same semantics.
using System; using System.Collections.Generic; namespace PriorityQueueExample { class Program { static void Main(string[] args) { var p = new PriorityQueue<string, int>(); p.Enqueue("Clear drains", 3); p.Enqueue("Feed cat", 4); p.Enqueue("Make tea", 5); p.Enqueue("Solve RC tasks", 1); p.Enqueue("Tax return", 2); while (p.TryDequeue(out string task, out int priority)) { Console.WriteLine($"{priority}\t{task}"); } } } }
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
Convert this Rust block to Python, preserving its control flow and logic.
use std::collections::BinaryHeap; use std::cmp::Ordering; use std::borrow::Cow; #[derive(Eq, PartialEq)] struct Item<'a> { priority: usize, task: Cow<'a, str>, } impl<'a> Item<'a> { fn new<T>(p: usize, t: T) -> Self where T: Into<Cow<'a, str>> { Item { priority: p, task: t.into(), } } } impl<'a> Ord for Item<'a> { fn cmp(&self, other: &Self) -> Ordering { other.priority.cmp(&self.priority) } } impl<'a> PartialOrd for Item<'a> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { Some(self.cmp(other)) } } fn main() { let mut queue = BinaryHeap::with_capacity(5); queue.push(Item::new(3, "Clear drains")); queue.push(Item::new(4, "Feed cat")); queue.push(Item::new(5, "Make tea")); queue.push(Item::new(1, "Solve RC tasks")); queue.push(Item::new(2, "Tax return")); for item in queue { println!("{}", item.task); } }
>>> import queue >>> pq = queue.PriorityQueue() >>> for item in ((3, "Clear drains"), (4, "Feed cat"), (5, "Make tea"), (1, "Solve RC tasks"), (2, "Tax return")): pq.put(item) >>> while not pq.empty(): print(pq.get_nowait()) (1, 'Solve RC tasks') (2, 'Tax return') (3, 'Clear drains') (4, 'Feed cat') (5, 'Make tea') >>>
Generate a C# translation of this Ada snippet without changing its computational steps.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Hailstone { class Program { public static List<int> hs(int n,List<int> seq) { List<int> sequence = seq; sequence.Add(n); if (n == 1) { return sequence; }else{ int newn = (n % 2 == 0) ? n / 2 : (3 * n) + 1; return hs(newn, sequence); } } static void Main(string[] args) { int n = 27; List<int> sequence = hs(n,new List<int>()); Console.WriteLine(sequence.Count + " Elements"); List<int> start = sequence.GetRange(0, 4); List<int> end = sequence.GetRange(sequence.Count - 4, 4); Console.WriteLine("Starting with : " + string.Join(",", start) + " and ending with : " + string.Join(",", end)); int number = 0, longest = 0; for (int i = 1; i < 100000; i++) { int count = (hs(i, new List<int>())).Count; if (count > longest) { longest = count; number = i; } } Console.WriteLine("Number < 100000 with longest Hailstone seq.: " + number + " with length of " + longest); } } }
Please provide an equivalent version of this Ada code in C#.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Hailstone { class Program { public static List<int> hs(int n,List<int> seq) { List<int> sequence = seq; sequence.Add(n); if (n == 1) { return sequence; }else{ int newn = (n % 2 == 0) ? n / 2 : (3 * n) + 1; return hs(newn, sequence); } } static void Main(string[] args) { int n = 27; List<int> sequence = hs(n,new List<int>()); Console.WriteLine(sequence.Count + " Elements"); List<int> start = sequence.GetRange(0, 4); List<int> end = sequence.GetRange(sequence.Count - 4, 4); Console.WriteLine("Starting with : " + string.Join(",", start) + " and ending with : " + string.Join(",", end)); int number = 0, longest = 0; for (int i = 1; i < 100000; i++) { int count = (hs(i, new List<int>())).Count; if (count > longest) { longest = count; number = i; } } Console.WriteLine("Number < 100000 with longest Hailstone seq.: " + number + " with length of " + longest); } } }
Can you help me rewrite this code in C instead of Ada, keeping it the same logically?
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
#include <stdio.h> #include <stdlib.h> int hailstone(int n, int *arry) { int hs = 1; while (n!=1) { hs++; if (arry) *arry++ = n; n = (n&1) ? (3*n+1) : (n/2); } if (arry) *arry++ = n; return hs; } int main() { int j, hmax = 0; int jatmax, n; int *arry; for (j=1; j<100000; j++) { n = hailstone(j, NULL); if (hmax < n) { hmax = n; jatmax = j; } } n = hailstone(27, NULL); arry = malloc(n*sizeof(int)); n = hailstone(27, arry); printf("[ %d, %d, %d, %d, ...., %d, %d, %d, %d] len=%d\n", arry[0],arry[1],arry[2],arry[3], arry[n-4], arry[n-3], arry[n-2], arry[n-1], n); printf("Max %d at j= %d\n", hmax, jatmax); free(arry); return 0; }
Write a version of this Ada function in C with identical behavior.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
#include <stdio.h> #include <stdlib.h> int hailstone(int n, int *arry) { int hs = 1; while (n!=1) { hs++; if (arry) *arry++ = n; n = (n&1) ? (3*n+1) : (n/2); } if (arry) *arry++ = n; return hs; } int main() { int j, hmax = 0; int jatmax, n; int *arry; for (j=1; j<100000; j++) { n = hailstone(j, NULL); if (hmax < n) { hmax = n; jatmax = j; } } n = hailstone(27, NULL); arry = malloc(n*sizeof(int)); n = hailstone(27, arry); printf("[ %d, %d, %d, %d, ...., %d, %d, %d, %d] len=%d\n", arry[0],arry[1],arry[2],arry[3], arry[n-4], arry[n-3], arry[n-2], arry[n-1], n); printf("Max %d at j= %d\n", hmax, jatmax); free(arry); return 0; }
Change the programming language of this snippet from Ada to C++ without modifying what it does.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
#include <iostream> #include <vector> #include <utility> std::vector<int> hailstone(int i) { std::vector<int> v; while(true){ v.push_back(i); if (1 == i) break; i = (i % 2) ? (3 * i + 1) : (i / 2); } return v; } std::pair<int,int> find_longest_hailstone_seq(int n) { std::pair<int, int> maxseq(0, 0); int l; for(int i = 1; i < n; ++i){ l = hailstone(i).size(); if (l > maxseq.second) maxseq = std::make_pair(i, l); } return maxseq; } int main () { std::vector<int> h27; h27 = hailstone(27); int l = h27.size(); std::cout << "length of hailstone(27) is " << l; std::cout << " first four elements of hailstone(27) are "; std::cout << h27[0] << " " << h27[1] << " " << h27[2] << " " << h27[3] << std::endl; std::cout << " last four elements of hailstone(27) are " << h27[l-4] << " " << h27[l-3] << " " << h27[l-2] << " " << h27[l-1] << std::endl; std::pair<int,int> m = find_longest_hailstone_seq(100000); std::cout << "the longest hailstone sequence under 100,000 is " << m.first << " with " << m.second << " elements." <<std::endl; return 0; }
Translate the given Ada code snippet into C++ without altering its behavior.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
#include <iostream> #include <vector> #include <utility> std::vector<int> hailstone(int i) { std::vector<int> v; while(true){ v.push_back(i); if (1 == i) break; i = (i % 2) ? (3 * i + 1) : (i / 2); } return v; } std::pair<int,int> find_longest_hailstone_seq(int n) { std::pair<int, int> maxseq(0, 0); int l; for(int i = 1; i < n; ++i){ l = hailstone(i).size(); if (l > maxseq.second) maxseq = std::make_pair(i, l); } return maxseq; } int main () { std::vector<int> h27; h27 = hailstone(27); int l = h27.size(); std::cout << "length of hailstone(27) is " << l; std::cout << " first four elements of hailstone(27) are "; std::cout << h27[0] << " " << h27[1] << " " << h27[2] << " " << h27[3] << std::endl; std::cout << " last four elements of hailstone(27) are " << h27[l-4] << " " << h27[l-3] << " " << h27[l-2] << " " << h27[l-1] << std::endl; std::pair<int,int> m = find_longest_hailstone_seq(100000); std::cout << "the longest hailstone sequence under 100,000 is " << m.first << " with " << m.second << " elements." <<std::endl; return 0; }
Ensure the translated Go code behaves exactly like the original Ada snippet.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
package main import "fmt" func hs(n int, recycle []int) []int { s := append(recycle[:0], n) for n > 1 { if n&1 == 0 { n = n / 2 } else { n = 3*n + 1 } s = append(s, n) } return s } func main() { seq := hs(27, nil) fmt.Printf("hs(27): %d elements: [%d %d %d %d ... %d %d %d %d]\n", len(seq), seq[0], seq[1], seq[2], seq[3], seq[len(seq)-4], seq[len(seq)-3], seq[len(seq)-2], seq[len(seq)-1]) var maxN, maxLen int for n := 1; n < 100000; n++ { seq = hs(n, seq) if len(seq) > maxLen { maxN = n maxLen = len(seq) } } fmt.Printf("hs(%d): %d elements\n", maxN, maxLen) }
Write the same algorithm in Go as shown in this Ada implementation.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
package main import "fmt" func hs(n int, recycle []int) []int { s := append(recycle[:0], n) for n > 1 { if n&1 == 0 { n = n / 2 } else { n = 3*n + 1 } s = append(s, n) } return s } func main() { seq := hs(27, nil) fmt.Printf("hs(27): %d elements: [%d %d %d %d ... %d %d %d %d]\n", len(seq), seq[0], seq[1], seq[2], seq[3], seq[len(seq)-4], seq[len(seq)-3], seq[len(seq)-2], seq[len(seq)-1]) var maxN, maxLen int for n := 1; n < 100000; n++ { seq = hs(n, seq) if len(seq) > maxLen { maxN = n maxLen = len(seq) } } fmt.Printf("hs(%d): %d elements\n", maxN, maxLen) }
Transform the following Ada implementation into Java, maintaining the same output and logic.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; class Hailstone { public static List<Long> getHailstoneSequence(long n) { if (n <= 0) throw new IllegalArgumentException("Invalid starting sequence number"); List<Long> list = new ArrayList<Long>(); list.add(Long.valueOf(n)); while (n != 1) { if ((n & 1) == 0) n = n / 2; else n = 3 * n + 1; list.add(Long.valueOf(n)); } return list; } public static void main(String[] args) { List<Long> sequence27 = getHailstoneSequence(27); System.out.println("Sequence for 27 has " + sequence27.size() + " elements: " + sequence27); long MAX = 100000; { long highestNumber = 1; int highestCount = 1; for (long i = 2; i < MAX; i++) { int count = getHailstoneSequence(i).size(); if (count > highestCount) { highestCount = count; highestNumber = i; } } System.out.println("Method 1, number " + highestNumber + " has the longest sequence, with a length of " + highestCount); } { long highestNumber = 1; int highestCount = 1; for (long i = 2; i < MAX; i++) { int count = 1; long n = i; while (n != 1) { if ((n & 1) == 0) n = n / 2; else n = 3 * n + 1; count++; } if (count > highestCount) { highestCount = count; highestNumber = i; } } System.out.println("Method 2, number " + highestNumber + " has the longest sequence, with a length of " + highestCount); } { long highestNumber = 1; long highestCount = 1; Map<Long, Integer> sequenceMap = new HashMap<Long, Integer>(); sequenceMap.put(Long.valueOf(1), Integer.valueOf(1)); List<Long> currentList = new ArrayList<Long>(); for (long i = 2; i < MAX; i++) { currentList.clear(); Long n = Long.valueOf(i); Integer count = null; while ((count = sequenceMap.get(n)) == null) { currentList.add(n); long nValue = n.longValue(); if ((nValue & 1) == 0) n = Long.valueOf(nValue / 2); else n = Long.valueOf(3 * nValue + 1); } int curCount = count.intValue(); for (int j = currentList.size() - 1; j >= 0; j--) sequenceMap.put(currentList.get(j), Integer.valueOf(++curCount)); if (curCount > highestCount) { highestCount = curCount; highestNumber = i; } } System.out.println("Method 3, number " + highestNumber + " has the longest sequence, with a length of " + highestCount); } return; } }
Port the provided Ada code into Java while preserving the original functionality.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; class Hailstone { public static List<Long> getHailstoneSequence(long n) { if (n <= 0) throw new IllegalArgumentException("Invalid starting sequence number"); List<Long> list = new ArrayList<Long>(); list.add(Long.valueOf(n)); while (n != 1) { if ((n & 1) == 0) n = n / 2; else n = 3 * n + 1; list.add(Long.valueOf(n)); } return list; } public static void main(String[] args) { List<Long> sequence27 = getHailstoneSequence(27); System.out.println("Sequence for 27 has " + sequence27.size() + " elements: " + sequence27); long MAX = 100000; { long highestNumber = 1; int highestCount = 1; for (long i = 2; i < MAX; i++) { int count = getHailstoneSequence(i).size(); if (count > highestCount) { highestCount = count; highestNumber = i; } } System.out.println("Method 1, number " + highestNumber + " has the longest sequence, with a length of " + highestCount); } { long highestNumber = 1; int highestCount = 1; for (long i = 2; i < MAX; i++) { int count = 1; long n = i; while (n != 1) { if ((n & 1) == 0) n = n / 2; else n = 3 * n + 1; count++; } if (count > highestCount) { highestCount = count; highestNumber = i; } } System.out.println("Method 2, number " + highestNumber + " has the longest sequence, with a length of " + highestCount); } { long highestNumber = 1; long highestCount = 1; Map<Long, Integer> sequenceMap = new HashMap<Long, Integer>(); sequenceMap.put(Long.valueOf(1), Integer.valueOf(1)); List<Long> currentList = new ArrayList<Long>(); for (long i = 2; i < MAX; i++) { currentList.clear(); Long n = Long.valueOf(i); Integer count = null; while ((count = sequenceMap.get(n)) == null) { currentList.add(n); long nValue = n.longValue(); if ((nValue & 1) == 0) n = Long.valueOf(nValue / 2); else n = Long.valueOf(3 * nValue + 1); } int curCount = count.intValue(); for (int j = currentList.size() - 1; j >= 0; j--) sequenceMap.put(currentList.get(j), Integer.valueOf(++curCount)); if (curCount > highestCount) { highestCount = curCount; highestNumber = i; } } System.out.println("Method 3, number " + highestNumber + " has the longest sequence, with a length of " + highestCount); } return; } }
Port the following code from Ada to Python with equivalent syntax and logic.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
def hailstone(n): seq = [n] while n>1: n = 3*n + 1 if n & 1 else n//2 seq.append(n) return seq if __name__ == '__main__': h = hailstone(27) assert len(h)==112 and h[:4]==[27, 82, 41, 124] and h[-4:]==[8, 4, 2, 1] print("Maximum length %i was found for hailstone(%i) for numbers <100,000" % max((len(hailstone(i)), i) for i in range(1,100000)))
Convert the following code from Ada to Python, ensuring the logic remains intact.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
def hailstone(n): seq = [n] while n>1: n = 3*n + 1 if n & 1 else n//2 seq.append(n) return seq if __name__ == '__main__': h = hailstone(27) assert len(h)==112 and h[:4]==[27, 82, 41, 124] and h[-4:]==[8, 4, 2, 1] print("Maximum length %i was found for hailstone(%i) for numbers <100,000" % max((len(hailstone(i)), i) for i in range(1,100000)))
Can you help me rewrite this code in VB instead of Ada, keeping it the same logically?
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
Private Function hailstone(ByVal n As Long) As Collection Dim s As New Collection s.Add CStr(n), CStr(n) i = 0 Do While n <> 1 If n Mod 2 = 0 Then n = n / 2 Else n = 3 * n + 1 End If s.Add CStr(n), CStr(n) Loop Set hailstone = s End Function Private Function hailstone_count(ByVal n As Long) Dim count As Long: count = 1 Do While n <> 1 If n Mod 2 = 0 Then n = n / 2 Else n = 3 * n + 1 End If count = count + 1 Loop hailstone_count = count End Function Public Sub rosetta() Dim s As Collection, i As Long Set s = hailstone(27) Dim ls As Integer: ls = s.count Debug.Print "hailstone(27) = "; For i = 1 To 4 Debug.Print s(i); ", "; Next i Debug.Print "... "; For i = s.count - 4 To s.count - 1 Debug.Print s(i); ", "; Next i Debug.Print s(s.count) Debug.Print "length ="; ls Dim hmax As Long: hmax = 1 Dim imax As Long: imax = 1 Dim count As Integer For i = 2 To 100000# - 1 count = hailstone_count(i) If count > hmax Then hmax = count imax = i End If Next i Debug.Print "The longest hailstone sequence under 100,000 is"; imax; "with"; hmax; "elements." End Sub
Write a version of this Ada function in VB with identical behavior.
with Ada.Text_IO; use Ada.Text_IO; procedure hailstone is type int_arr is array(Positive range <>) of Integer; type int_arr_pt is access all int_arr; function hailstones(num:Integer; pt:int_arr_pt) return Integer is stones : Integer := 1; n : Integer := num; begin if pt /= null then pt(1) := num; end if; while (n/=1) loop stones := stones + 1; if n mod 2 = 0 then n := n/2; else n := (3*n)+1; end if; if pt /= null then pt(stones) := n; end if; end loop; return stones; end hailstones; nmax,stonemax,stones : Integer := 0; list : int_arr_pt; begin stones := hailstones(27,null); list := new int_arr(1..stones); stones := hailstones(27,list); put(" 27: "&Integer'Image(stones)); new_line; for n in 1..4 loop put(Integer'Image(list(n))); end loop; put(" .... "); for n in stones-3..stones loop put(Integer'Image(list(n))); end loop; new_line; for n in 1..100000 loop stones := hailstones(n,null); if stones>stonemax then nmax := n; stonemax := stones; end if; end loop; put_line(Integer'Image(nmax)&" max @ n= "&Integer'Image(stonemax)); end hailstone;
Private Function hailstone(ByVal n As Long) As Collection Dim s As New Collection s.Add CStr(n), CStr(n) i = 0 Do While n <> 1 If n Mod 2 = 0 Then n = n / 2 Else n = 3 * n + 1 End If s.Add CStr(n), CStr(n) Loop Set hailstone = s End Function Private Function hailstone_count(ByVal n As Long) Dim count As Long: count = 1 Do While n <> 1 If n Mod 2 = 0 Then n = n / 2 Else n = 3 * n + 1 End If count = count + 1 Loop hailstone_count = count End Function Public Sub rosetta() Dim s As Collection, i As Long Set s = hailstone(27) Dim ls As Integer: ls = s.count Debug.Print "hailstone(27) = "; For i = 1 To 4 Debug.Print s(i); ", "; Next i Debug.Print "... "; For i = s.count - 4 To s.count - 1 Debug.Print s(i); ", "; Next i Debug.Print s(s.count) Debug.Print "length ="; ls Dim hmax As Long: hmax = 1 Dim imax As Long: imax = 1 Dim count As Integer For i = 2 To 100000# - 1 count = hailstone_count(i) If count > hmax Then hmax = count imax = i End If Next i Debug.Print "The longest hailstone sequence under 100,000 is"; imax; "with"; hmax; "elements." End Sub
Translate this program into C but keep the logic exactly as in Arturo.
hailstone: function [n][ ret: @[n] while [n>1][ if? 1 = and n 1 -> n: 1+3*n else -> n: n/2 'ret ++ n ] ret ] print "Hailstone sequence for 27:" print hailstone 27 maxHailstoneLength: 0 maxHailstone: 0 loop 2..1000 'x [ l: size hailstone x if l>maxHailstoneLength [ maxHailstoneLength: l maxHailstone: x ] ] print ["max hailstone sequence found (<100000): of length" maxHailstoneLength "for" maxHailstone]
#include <stdio.h> #include <stdlib.h> int hailstone(int n, int *arry) { int hs = 1; while (n!=1) { hs++; if (arry) *arry++ = n; n = (n&1) ? (3*n+1) : (n/2); } if (arry) *arry++ = n; return hs; } int main() { int j, hmax = 0; int jatmax, n; int *arry; for (j=1; j<100000; j++) { n = hailstone(j, NULL); if (hmax < n) { hmax = n; jatmax = j; } } n = hailstone(27, NULL); arry = malloc(n*sizeof(int)); n = hailstone(27, arry); printf("[ %d, %d, %d, %d, ...., %d, %d, %d, %d] len=%d\n", arry[0],arry[1],arry[2],arry[3], arry[n-4], arry[n-3], arry[n-2], arry[n-1], n); printf("Max %d at j= %d\n", hmax, jatmax); free(arry); return 0; }