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Write the same code in Go as shown below in Lua.
List.iterateForward = function(self) local function iter(self, node) if node then return node.next else return self.head end end return iter, self, nil end List.iterateReverse = function(self) local function iter(self, node) if node then return node.prev else return self.tail end end return iter,...
package main import "fmt" type dlNode struct { string next, prev *dlNode } type dlList struct { head, tail *dlNode } func (list *dlList) String() string { if list.head == nil { return fmt.Sprint(list.head) } r := "[" + list.head.string for p := list.head.next; p != nil; p = p.nex...
Ensure the translated C code behaves exactly like the original Nim snippet.
type List[T] = object head, tail: Node[T] Node[T] = ref TNode[T] TNode[T] = object next, prev: Node[T] data: T proc initList[T](): List[T] = discard proc newNode[T](data: T): Node[T] = new(result) result.data = data proc prepend[T](l: var List[T], n: Node[T]) = n.next = l.head if l.head !...
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct sListEntry { const char *value; struct sListEntry *next; struct sListEntry *prev; } *ListEntry, *LinkedList; typedef struct sListIterator{ ListEntry link; LinkedList head; } *LIterator; LinkedList NewList() { ListEntr...
Generate a C# translation of this Nim snippet without changing its computational steps.
type List[T] = object head, tail: Node[T] Node[T] = ref TNode[T] TNode[T] = object next, prev: Node[T] data: T proc initList[T](): List[T] = discard proc newNode[T](data: T): Node[T] = new(result) result.data = data proc prepend[T](l: var List[T], n: Node[T]) = n.next = l.head if l.head !...
using System; using System.Collections.Generic; namespace RosettaCode.DoublyLinkedList { internal static class Program { private static void Main() { var list = new LinkedList<char>("hello"); var current = list.First; do { Console...
Can you help me rewrite this code in C++ instead of Nim, keeping it the same logically?
type List[T] = object head, tail: Node[T] Node[T] = ref TNode[T] TNode[T] = object next, prev: Node[T] data: T proc initList[T](): List[T] = discard proc newNode[T](data: T): Node[T] = new(result) result.data = data proc prepend[T](l: var List[T], n: Node[T]) = n.next = l.head if l.head !...
#include <iostream> #include <list> int main () { std::list<int> numbers {1, 5, 7, 0, 3, 2}; for(const auto& i: numbers) std::cout << i << ' '; std::cout << '\n'; }
Rewrite this program in Java while keeping its functionality equivalent to the Nim version.
type List[T] = object head, tail: Node[T] Node[T] = ref TNode[T] TNode[T] = object next, prev: Node[T] data: T proc initList[T](): List[T] = discard proc newNode[T](data: T): Node[T] = new(result) result.data = data proc prepend[T](l: var List[T], n: Node[T]) = n.next = l.head if l.head !...
package com.rosettacode; import java.util.LinkedList; import java.util.stream.Collectors; import java.util.stream.IntStream; public class DoubleLinkedListTraversing { public static void main(String[] args) { final LinkedList<String> doubleLinkedList = IntStream.range(1, 10) .mapToObj(Strin...
Produce a language-to-language conversion: from Nim to Python, same semantics.
type List[T] = object head, tail: Node[T] Node[T] = ref TNode[T] TNode[T] = object next, prev: Node[T] data: T proc initList[T](): List[T] = discard proc newNode[T](data: T): Node[T] = new(result) result.data = data proc prepend[T](l: var List[T], n: Node[T]) = n.next = l.head if l.head !...
class List: def __init__(self, data, next=None, prev=None): self.data = data self.next = next self.prev = prev def append(self, data): if self.next == None: self.next = List(data, None, self) return self.next else: return self.next.app...
Write a version of this Nim function in Go with identical behavior.
type List[T] = object head, tail: Node[T] Node[T] = ref TNode[T] TNode[T] = object next, prev: Node[T] data: T proc initList[T](): List[T] = discard proc newNode[T](data: T): Node[T] = new(result) result.data = data proc prepend[T](l: var List[T], n: Node[T]) = n.next = l.head if l.head !...
package main import "fmt" type dlNode struct { string next, prev *dlNode } type dlList struct { head, tail *dlNode } func (list *dlList) String() string { if list.head == nil { return fmt.Sprint(list.head) } r := "[" + list.head.string for p := list.head.next; p != nil; p = p.nex...
Generate a C translation of this Racket snippet without changing its computational steps.
(define (dlist-elements dlist) (let loop ([elements '()] [dlink (dlist-tail dlist)]) (if dlink (loop (cons (dlink-content dlink) elements) (dlink-prev dlink)) elements))) (define (dlist-elements/reverse dlist) (let loop ([elements '()] [dlink (dlist-head dlist)]) (if dlink (loop (co...
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct sListEntry { const char *value; struct sListEntry *next; struct sListEntry *prev; } *ListEntry, *LinkedList; typedef struct sListIterator{ ListEntry link; LinkedList head; } *LIterator; LinkedList NewList() { ListEntr...
Translate this program into C# but keep the logic exactly as in Racket.
(define (dlist-elements dlist) (let loop ([elements '()] [dlink (dlist-tail dlist)]) (if dlink (loop (cons (dlink-content dlink) elements) (dlink-prev dlink)) elements))) (define (dlist-elements/reverse dlist) (let loop ([elements '()] [dlink (dlist-head dlist)]) (if dlink (loop (co...
using System; using System.Collections.Generic; namespace RosettaCode.DoublyLinkedList { internal static class Program { private static void Main() { var list = new LinkedList<char>("hello"); var current = list.First; do { Console...
Write the same code in C++ as shown below in Racket.
(define (dlist-elements dlist) (let loop ([elements '()] [dlink (dlist-tail dlist)]) (if dlink (loop (cons (dlink-content dlink) elements) (dlink-prev dlink)) elements))) (define (dlist-elements/reverse dlist) (let loop ([elements '()] [dlink (dlist-head dlist)]) (if dlink (loop (co...
#include <iostream> #include <list> int main () { std::list<int> numbers {1, 5, 7, 0, 3, 2}; for(const auto& i: numbers) std::cout << i << ' '; std::cout << '\n'; }
Rewrite this program in Java while keeping its functionality equivalent to the Racket version.
(define (dlist-elements dlist) (let loop ([elements '()] [dlink (dlist-tail dlist)]) (if dlink (loop (cons (dlink-content dlink) elements) (dlink-prev dlink)) elements))) (define (dlist-elements/reverse dlist) (let loop ([elements '()] [dlink (dlist-head dlist)]) (if dlink (loop (co...
package com.rosettacode; import java.util.LinkedList; import java.util.stream.Collectors; import java.util.stream.IntStream; public class DoubleLinkedListTraversing { public static void main(String[] args) { final LinkedList<String> doubleLinkedList = IntStream.range(1, 10) .mapToObj(Strin...
Port the provided Racket code into Python while preserving the original functionality.
(define (dlist-elements dlist) (let loop ([elements '()] [dlink (dlist-tail dlist)]) (if dlink (loop (cons (dlink-content dlink) elements) (dlink-prev dlink)) elements))) (define (dlist-elements/reverse dlist) (let loop ([elements '()] [dlink (dlist-head dlist)]) (if dlink (loop (co...
class List: def __init__(self, data, next=None, prev=None): self.data = data self.next = next self.prev = prev def append(self, data): if self.next == None: self.next = List(data, None, self) return self.next else: return self.next.app...
Convert the following code from Racket to Go, ensuring the logic remains intact.
(define (dlist-elements dlist) (let loop ([elements '()] [dlink (dlist-tail dlist)]) (if dlink (loop (cons (dlink-content dlink) elements) (dlink-prev dlink)) elements))) (define (dlist-elements/reverse dlist) (let loop ([elements '()] [dlink (dlist-head dlist)]) (if dlink (loop (co...
package main import "fmt" type dlNode struct { string next, prev *dlNode } type dlList struct { head, tail *dlNode } func (list *dlList) String() string { if list.head == nil { return fmt.Sprint(list.head) } r := "[" + list.head.string for p := list.head.next; p != nil; p = p.nex...
Port the provided REXX code into C while preserving the original functionality.
β”Œβ”€β”˜ Functions of the List Manager └─┐ β”‚ β”‚ β”‚ @init ─── initializes the List. β”‚ β”‚ β”‚ β”‚ @size ─── r...
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct sListEntry { const char *value; struct sListEntry *next; struct sListEntry *prev; } *ListEntry, *LinkedList; typedef struct sListIterator{ ListEntry link; LinkedList head; } *LIterator; LinkedList NewList() { ListEntr...
Preserve the algorithm and functionality while converting the code from REXX to C#.
β”Œβ”€β”˜ Functions of the List Manager └─┐ β”‚ β”‚ β”‚ @init ─── initializes the List. β”‚ β”‚ β”‚ β”‚ @size ─── r...
using System; using System.Collections.Generic; namespace RosettaCode.DoublyLinkedList { internal static class Program { private static void Main() { var list = new LinkedList<char>("hello"); var current = list.First; do { Console...
Please provide an equivalent version of this REXX code in C++.
β”Œβ”€β”˜ Functions of the List Manager └─┐ β”‚ β”‚ β”‚ @init ─── initializes the List. β”‚ β”‚ β”‚ β”‚ @size ─── r...
#include <iostream> #include <list> int main () { std::list<int> numbers {1, 5, 7, 0, 3, 2}; for(const auto& i: numbers) std::cout << i << ' '; std::cout << '\n'; }
Maintain the same structure and functionality when rewriting this code in Java.
β”Œβ”€β”˜ Functions of the List Manager └─┐ β”‚ β”‚ β”‚ @init ─── initializes the List. β”‚ β”‚ β”‚ β”‚ @size ─── r...
package com.rosettacode; import java.util.LinkedList; import java.util.stream.Collectors; import java.util.stream.IntStream; public class DoubleLinkedListTraversing { public static void main(String[] args) { final LinkedList<String> doubleLinkedList = IntStream.range(1, 10) .mapToObj(Strin...
Produce a language-to-language conversion: from REXX to Python, same semantics.
β”Œβ”€β”˜ Functions of the List Manager └─┐ β”‚ β”‚ β”‚ @init ─── initializes the List. β”‚ β”‚ β”‚ β”‚ @size ─── r...
class List: def __init__(self, data, next=None, prev=None): self.data = data self.next = next self.prev = prev def append(self, data): if self.next == None: self.next = List(data, None, self) return self.next else: return self.next.app...
Maintain the same structure and functionality when rewriting this code in Go.
β”Œβ”€β”˜ Functions of the List Manager └─┐ β”‚ β”‚ β”‚ @init ─── initializes the List. β”‚ β”‚ β”‚ β”‚ @size ─── r...
package main import "fmt" type dlNode struct { string next, prev *dlNode } type dlList struct { head, tail *dlNode } func (list *dlList) String() string { if list.head == nil { return fmt.Sprint(list.head) } r := "[" + list.head.string for p := list.head.next; p != nil; p = p.nex...
Rewrite this program in C while keeping its functionality equivalent to the Ruby version.
class DListNode def get_tail self.find {|node| node.succ.nil?} end def each_previous(&b) yield self self.prev.each_previous(&b) if self.prev end end head = DListNode.from_array([:a, :b, :c]) head.each {|node| p node.value} head.get_tail.each_previous {|node| p node.value}
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct sListEntry { const char *value; struct sListEntry *next; struct sListEntry *prev; } *ListEntry, *LinkedList; typedef struct sListIterator{ ListEntry link; LinkedList head; } *LIterator; LinkedList NewList() { ListEntr...
Write the same algorithm in C# as shown in this Ruby implementation.
class DListNode def get_tail self.find {|node| node.succ.nil?} end def each_previous(&b) yield self self.prev.each_previous(&b) if self.prev end end head = DListNode.from_array([:a, :b, :c]) head.each {|node| p node.value} head.get_tail.each_previous {|node| p node.value}
using System; using System.Collections.Generic; namespace RosettaCode.DoublyLinkedList { internal static class Program { private static void Main() { var list = new LinkedList<char>("hello"); var current = list.First; do { Console...
Produce a functionally identical C++ code for the snippet given in Ruby.
class DListNode def get_tail self.find {|node| node.succ.nil?} end def each_previous(&b) yield self self.prev.each_previous(&b) if self.prev end end head = DListNode.from_array([:a, :b, :c]) head.each {|node| p node.value} head.get_tail.each_previous {|node| p node.value}
#include <iostream> #include <list> int main () { std::list<int> numbers {1, 5, 7, 0, 3, 2}; for(const auto& i: numbers) std::cout << i << ' '; std::cout << '\n'; }
Preserve the algorithm and functionality while converting the code from Ruby to Java.
class DListNode def get_tail self.find {|node| node.succ.nil?} end def each_previous(&b) yield self self.prev.each_previous(&b) if self.prev end end head = DListNode.from_array([:a, :b, :c]) head.each {|node| p node.value} head.get_tail.each_previous {|node| p node.value}
package com.rosettacode; import java.util.LinkedList; import java.util.stream.Collectors; import java.util.stream.IntStream; public class DoubleLinkedListTraversing { public static void main(String[] args) { final LinkedList<String> doubleLinkedList = IntStream.range(1, 10) .mapToObj(Strin...
Generate a Python translation of this Ruby snippet without changing its computational steps.
class DListNode def get_tail self.find {|node| node.succ.nil?} end def each_previous(&b) yield self self.prev.each_previous(&b) if self.prev end end head = DListNode.from_array([:a, :b, :c]) head.each {|node| p node.value} head.get_tail.each_previous {|node| p node.value}
class List: def __init__(self, data, next=None, prev=None): self.data = data self.next = next self.prev = prev def append(self, data): if self.next == None: self.next = List(data, None, self) return self.next else: return self.next.app...
Keep all operations the same but rewrite the snippet in Go.
class DListNode def get_tail self.find {|node| node.succ.nil?} end def each_previous(&b) yield self self.prev.each_previous(&b) if self.prev end end head = DListNode.from_array([:a, :b, :c]) head.each {|node| p node.value} head.get_tail.each_previous {|node| p node.value}
package main import "fmt" type dlNode struct { string next, prev *dlNode } type dlList struct { head, tail *dlNode } func (list *dlList) String() string { if list.head == nil { return fmt.Sprint(list.head) } r := "[" + list.head.string for p := list.head.next; p != nil; p = p.nex...
Rewrite the snippet below in C so it works the same as the original Scala code.
class LinkedList<E> { class Node<E>(var data: E, var prev: Node<E>? = null, var next: Node<E>? = null) { override fun toString(): String { val sb = StringBuilder(this.data.toString()) var node = this.next while (node != null) { sb.append(" -> ", node.dat...
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct sListEntry { const char *value; struct sListEntry *next; struct sListEntry *prev; } *ListEntry, *LinkedList; typedef struct sListIterator{ ListEntry link; LinkedList head; } *LIterator; LinkedList NewList() { ListEntr...
Rewrite the snippet below in C# so it works the same as the original Scala code.
class LinkedList<E> { class Node<E>(var data: E, var prev: Node<E>? = null, var next: Node<E>? = null) { override fun toString(): String { val sb = StringBuilder(this.data.toString()) var node = this.next while (node != null) { sb.append(" -> ", node.dat...
using System; using System.Collections.Generic; namespace RosettaCode.DoublyLinkedList { internal static class Program { private static void Main() { var list = new LinkedList<char>("hello"); var current = list.First; do { Console...
Please provide an equivalent version of this Scala code in C++.
class LinkedList<E> { class Node<E>(var data: E, var prev: Node<E>? = null, var next: Node<E>? = null) { override fun toString(): String { val sb = StringBuilder(this.data.toString()) var node = this.next while (node != null) { sb.append(" -> ", node.dat...
#include <iostream> #include <list> int main () { std::list<int> numbers {1, 5, 7, 0, 3, 2}; for(const auto& i: numbers) std::cout << i << ' '; std::cout << '\n'; }
Convert this Scala block to Java, preserving its control flow and logic.
class LinkedList<E> { class Node<E>(var data: E, var prev: Node<E>? = null, var next: Node<E>? = null) { override fun toString(): String { val sb = StringBuilder(this.data.toString()) var node = this.next while (node != null) { sb.append(" -> ", node.dat...
package com.rosettacode; import java.util.LinkedList; import java.util.stream.Collectors; import java.util.stream.IntStream; public class DoubleLinkedListTraversing { public static void main(String[] args) { final LinkedList<String> doubleLinkedList = IntStream.range(1, 10) .mapToObj(Strin...
Produce a functionally identical Python code for the snippet given in Scala.
class LinkedList<E> { class Node<E>(var data: E, var prev: Node<E>? = null, var next: Node<E>? = null) { override fun toString(): String { val sb = StringBuilder(this.data.toString()) var node = this.next while (node != null) { sb.append(" -> ", node.dat...
class List: def __init__(self, data, next=None, prev=None): self.data = data self.next = next self.prev = prev def append(self, data): if self.next == None: self.next = List(data, None, self) return self.next else: return self.next.app...
Port the provided Scala code into Go while preserving the original functionality.
class LinkedList<E> { class Node<E>(var data: E, var prev: Node<E>? = null, var next: Node<E>? = null) { override fun toString(): String { val sb = StringBuilder(this.data.toString()) var node = this.next while (node != null) { sb.append(" -> ", node.dat...
package main import "fmt" type dlNode struct { string next, prev *dlNode } type dlList struct { head, tail *dlNode } func (list *dlList) String() string { if list.head == nil { return fmt.Sprint(list.head) } r := "[" + list.head.string for p := list.head.next; p != nil; p = p.nex...
Keep all operations the same but rewrite the snippet in C.
oo::define List { method foreach {varName script} { upvar 1 $varName v for {set node [self]} {$node ne ""} {set node [$node next]} { set v [$node value] uplevel 1 $script } } method revforeach {varName script} { upvar 1 $varName v for {set nod...
#include <stdio.h> #include <stdlib.h> #include <string.h> typedef struct sListEntry { const char *value; struct sListEntry *next; struct sListEntry *prev; } *ListEntry, *LinkedList; typedef struct sListIterator{ ListEntry link; LinkedList head; } *LIterator; LinkedList NewList() { ListEntr...
Ensure the translated C# code behaves exactly like the original Tcl snippet.
oo::define List { method foreach {varName script} { upvar 1 $varName v for {set node [self]} {$node ne ""} {set node [$node next]} { set v [$node value] uplevel 1 $script } } method revforeach {varName script} { upvar 1 $varName v for {set nod...
using System; using System.Collections.Generic; namespace RosettaCode.DoublyLinkedList { internal static class Program { private static void Main() { var list = new LinkedList<char>("hello"); var current = list.First; do { Console...
Change the following Tcl code into C++ without altering its purpose.
oo::define List { method foreach {varName script} { upvar 1 $varName v for {set node [self]} {$node ne ""} {set node [$node next]} { set v [$node value] uplevel 1 $script } } method revforeach {varName script} { upvar 1 $varName v for {set nod...
#include <iostream> #include <list> int main () { std::list<int> numbers {1, 5, 7, 0, 3, 2}; for(const auto& i: numbers) std::cout << i << ' '; std::cout << '\n'; }
Transform the following Tcl implementation into Java, maintaining the same output and logic.
oo::define List { method foreach {varName script} { upvar 1 $varName v for {set node [self]} {$node ne ""} {set node [$node next]} { set v [$node value] uplevel 1 $script } } method revforeach {varName script} { upvar 1 $varName v for {set nod...
package com.rosettacode; import java.util.LinkedList; import java.util.stream.Collectors; import java.util.stream.IntStream; public class DoubleLinkedListTraversing { public static void main(String[] args) { final LinkedList<String> doubleLinkedList = IntStream.range(1, 10) .mapToObj(Strin...
Convert the following code from Tcl to Python, ensuring the logic remains intact.
oo::define List { method foreach {varName script} { upvar 1 $varName v for {set node [self]} {$node ne ""} {set node [$node next]} { set v [$node value] uplevel 1 $script } } method revforeach {varName script} { upvar 1 $varName v for {set nod...
class List: def __init__(self, data, next=None, prev=None): self.data = data self.next = next self.prev = prev def append(self, data): if self.next == None: self.next = List(data, None, self) return self.next else: return self.next.app...
Write the same algorithm in Go as shown in this Tcl implementation.
oo::define List { method foreach {varName script} { upvar 1 $varName v for {set node [self]} {$node ne ""} {set node [$node next]} { set v [$node value] uplevel 1 $script } } method revforeach {varName script} { upvar 1 $varName v for {set nod...
package main import "fmt" type dlNode struct { string next, prev *dlNode } type dlList struct { head, tail *dlNode } func (list *dlList) String() string { if list.head == nil { return fmt.Sprint(list.head) } r := "[" + list.head.string for p := list.head.next; p != nil; p = p.nex...
Port the provided Ada code into C# while preserving the original functionality.
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
using System; using System.Collections.Generic; namespace ShoelaceFormula { using Point = Tuple<double, double>; class Program { static double ShoelaceArea(List<Point> v) { int n = v.Count; double a = 0.0; for (int i = 0; i < n - 1; i++) { a += v[i]....
Produce a language-to-language conversion: from Ada to C#, same semantics.
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
using System; using System.Collections.Generic; namespace ShoelaceFormula { using Point = Tuple<double, double>; class Program { static double ShoelaceArea(List<Point> v) { int n = v.Count; double a = 0.0; for (int i = 0; i < n - 1; i++) { a += v[i]....
Can you help me rewrite this code in C instead of Ada, keeping it the same logically?
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double shoelace(char* inputFile){ int i,numPoints; double leftSum = 0,rightSum = 0; point* pointSet; FILE* fp = fopen(inputFile,"r"); fscanf(fp,"%d",&numPoints); pointSet = (point*)malloc((numPoints + 1)*sizeof(poin...
Preserve the algorithm and functionality while converting the code from Ada to C.
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double shoelace(char* inputFile){ int i,numPoints; double leftSum = 0,rightSum = 0; point* pointSet; FILE* fp = fopen(inputFile,"r"); fscanf(fp,"%d",&numPoints); pointSet = (point*)malloc((numPoints + 1)*sizeof(poin...
Write the same code in C++ as shown below in Ada.
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
#include <iostream> #include <tuple> #include <vector> using namespace std; double shoelace(vector<pair<double, double>> points) { double leftSum = 0.0; double rightSum = 0.0; for (int i = 0; i < points.size(); ++i) { int j = (i + 1) % points.size(); leftSum += points[i].first * points[j].second; rightSum ...
Rewrite the snippet below in C++ so it works the same as the original Ada code.
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
#include <iostream> #include <tuple> #include <vector> using namespace std; double shoelace(vector<pair<double, double>> points) { double leftSum = 0.0; double rightSum = 0.0; for (int i = 0; i < points.size(); ++i) { int j = (i + 1) % points.size(); leftSum += points[i].first * points[j].second; rightSum ...
Maintain the same structure and functionality when rewriting this code in Go.
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
package main import "fmt" type point struct{ x, y float64 } func shoelace(pts []point) float64 { sum := 0. p0 := pts[len(pts)-1] for _, p1 := range pts { sum += p0.y*p1.x - p0.x*p1.y p0 = p1 } return sum / 2 } func main() { fmt.Println(shoelace([]point{{3, 4}, {5, 11}, {12, 8...
Port the provided Ada code into Go while preserving the original functionality.
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
package main import "fmt" type point struct{ x, y float64 } func shoelace(pts []point) float64 { sum := 0. p0 := pts[len(pts)-1] for _, p1 := range pts { sum += p0.y*p1.x - p0.x*p1.y p0 = p1 } return sum / 2 } func main() { fmt.Println(shoelace([]point{{3, 4}, {5, 11}, {12, 8...
Port the provided Ada code into Java while preserving the original functionality.
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
import java.util.List; public class ShoelaceFormula { private static class Point { int x, y; Point(int x, int y) { this.x = x; this.y = y; } @Override public String toString() { return String.format("(%d, %d)", x, y); } } ...
Can you help me rewrite this code in Java instead of Ada, keeping it the same logically?
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
import java.util.List; public class ShoelaceFormula { private static class Point { int x, y; Point(int x, int y) { this.x = x; this.y = y; } @Override public String toString() { return String.format("(%d, %d)", x, y); } } ...
Port the following code from Ada to Python with equivalent syntax and logic.
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
>>> def area_by_shoelace(x, y): "Assumes x,y points go around the polygon in one direction" return abs( sum(i * j for i, j in zip(x, y[1:] + y[:1])) -sum(i * j for i, j in zip(x[1:] + x[:1], y ))) / 2 >>> points = [(3,4), (5,11), (12,8), (9,5), (5,6)] >>> x, y = zip(*point...
Ensure the translated Python code behaves exactly like the original Ada snippet.
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
>>> def area_by_shoelace(x, y): "Assumes x,y points go around the polygon in one direction" return abs( sum(i * j for i, j in zip(x, y[1:] + y[:1])) -sum(i * j for i, j in zip(x[1:] + x[:1], y ))) / 2 >>> points = [(3,4), (5,11), (12,8), (9,5), (5,6)] >>> x, y = zip(*point...
Can you help me rewrite this code in VB instead of Ada, keeping it the same logically?
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
Option Base 1 Public Enum axes u = 1 v End Enum Private Function shoelace(s As Collection) As Double Dim t As Double If s.Count > 2 Then s.Add s(1) For i = 1 To s.Count - 1 t = t + s(i)(u) * s(i + 1)(v) - s(i + 1)(u) * s(i)(v) Next i End If shoelace = Abs(t) /...
Maintain the same structure and functionality when rewriting this code in VB.
with Ada.Text_IO; procedure Shoelace_Formula_For_Polygonal_Area is type Point is record x, y : Float; end record; type Polygon is array (Positive range <>) of Point; function Shoelace(input : in Polygon) return Float is sum_1 : Float := 0.0; sum_2 : Float := 0.0; tmp : co...
Option Base 1 Public Enum axes u = 1 v End Enum Private Function shoelace(s As Collection) As Double Dim t As Double If s.Count > 2 Then s.Add s(1) For i = 1 To s.Count - 1 t = t + s(i)(u) * s(i + 1)(v) - s(i + 1)(u) * s(i)(v) Next i End If shoelace = Abs(t) /...
Change the programming language of this snippet from AutoHotKey to C without modifying what it does.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double shoelace(char* inputFile){ int i,numPoints; double leftSum = 0,rightSum = 0; point* pointSet; FILE* fp = fopen(inputFile,"r"); fscanf(fp,"%d",&numPoints); pointSet = (point*)malloc((numPoints + 1)*sizeof(poin...
Ensure the translated C code behaves exactly like the original AutoHotKey snippet.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double shoelace(char* inputFile){ int i,numPoints; double leftSum = 0,rightSum = 0; point* pointSet; FILE* fp = fopen(inputFile,"r"); fscanf(fp,"%d",&numPoints); pointSet = (point*)malloc((numPoints + 1)*sizeof(poin...
Write the same code in C# as shown below in AutoHotKey.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
using System; using System.Collections.Generic; namespace ShoelaceFormula { using Point = Tuple<double, double>; class Program { static double ShoelaceArea(List<Point> v) { int n = v.Count; double a = 0.0; for (int i = 0; i < n - 1; i++) { a += v[i]....
Change the following AutoHotKey code into C# without altering its purpose.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
using System; using System.Collections.Generic; namespace ShoelaceFormula { using Point = Tuple<double, double>; class Program { static double ShoelaceArea(List<Point> v) { int n = v.Count; double a = 0.0; for (int i = 0; i < n - 1; i++) { a += v[i]....
Maintain the same structure and functionality when rewriting this code in C++.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
#include <iostream> #include <tuple> #include <vector> using namespace std; double shoelace(vector<pair<double, double>> points) { double leftSum = 0.0; double rightSum = 0.0; for (int i = 0; i < points.size(); ++i) { int j = (i + 1) % points.size(); leftSum += points[i].first * points[j].second; rightSum ...
Generate a C++ translation of this AutoHotKey snippet without changing its computational steps.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
#include <iostream> #include <tuple> #include <vector> using namespace std; double shoelace(vector<pair<double, double>> points) { double leftSum = 0.0; double rightSum = 0.0; for (int i = 0; i < points.size(); ++i) { int j = (i + 1) % points.size(); leftSum += points[i].first * points[j].second; rightSum ...
Write the same algorithm in Java as shown in this AutoHotKey implementation.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
import java.util.List; public class ShoelaceFormula { private static class Point { int x, y; Point(int x, int y) { this.x = x; this.y = y; } @Override public String toString() { return String.format("(%d, %d)", x, y); } } ...
Generate an equivalent Java version of this AutoHotKey code.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
import java.util.List; public class ShoelaceFormula { private static class Point { int x, y; Point(int x, int y) { this.x = x; this.y = y; } @Override public String toString() { return String.format("(%d, %d)", x, y); } } ...
Please provide an equivalent version of this AutoHotKey code in Python.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
>>> def area_by_shoelace(x, y): "Assumes x,y points go around the polygon in one direction" return abs( sum(i * j for i, j in zip(x, y[1:] + y[:1])) -sum(i * j for i, j in zip(x[1:] + x[:1], y ))) / 2 >>> points = [(3,4), (5,11), (12,8), (9,5), (5,6)] >>> x, y = zip(*point...
Produce a language-to-language conversion: from AutoHotKey to Python, same semantics.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
>>> def area_by_shoelace(x, y): "Assumes x,y points go around the polygon in one direction" return abs( sum(i * j for i, j in zip(x, y[1:] + y[:1])) -sum(i * j for i, j in zip(x[1:] + x[:1], y ))) / 2 >>> points = [(3,4), (5,11), (12,8), (9,5), (5,6)] >>> x, y = zip(*point...
Preserve the algorithm and functionality while converting the code from AutoHotKey to VB.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
Option Base 1 Public Enum axes u = 1 v End Enum Private Function shoelace(s As Collection) As Double Dim t As Double If s.Count > 2 Then s.Add s(1) For i = 1 To s.Count - 1 t = t + s(i)(u) * s(i + 1)(v) - s(i + 1)(u) * s(i)(v) Next i End If shoelace = Abs(t) /...
Keep all operations the same but rewrite the snippet in VB.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
Option Base 1 Public Enum axes u = 1 v End Enum Private Function shoelace(s As Collection) As Double Dim t As Double If s.Count > 2 Then s.Add s(1) For i = 1 To s.Count - 1 t = t + s(i)(u) * s(i + 1)(v) - s(i + 1)(u) * s(i)(v) Next i End If shoelace = Abs(t) /...
Port the following code from AutoHotKey to Go with equivalent syntax and logic.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
package main import "fmt" type point struct{ x, y float64 } func shoelace(pts []point) float64 { sum := 0. p0 := pts[len(pts)-1] for _, p1 := range pts { sum += p0.y*p1.x - p0.x*p1.y p0 = p1 } return sum / 2 } func main() { fmt.Println(shoelace([]point{{3, 4}, {5, 11}, {12, 8...
Generate a Go translation of this AutoHotKey snippet without changing its computational steps.
V := [[3, 4], [5, 11], [12, 8], [9, 5], [5, 6]] n := V.Count() for i, O in V Sum += V[i, 1] * V[i+1, 2] - V[i+1, 1] * V[i, 2] MsgBox % result := Abs(Sum += V[n, 1] * V[1, 2] - V[1, 1] * V[n, 2]) / 2
package main import "fmt" type point struct{ x, y float64 } func shoelace(pts []point) float64 { sum := 0. p0 := pts[len(pts)-1] for _, p1 := range pts { sum += p0.y*p1.x - p0.x*p1.y p0 = p1 } return sum / 2 } func main() { fmt.Println(shoelace([]point{{3, 4}, {5, 11}, {12, 8...
Generate a C translation of this D snippet without changing its computational steps.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double shoelace(char* inputFile){ int i,numPoints; double leftSum = 0,rightSum = 0; point* pointSet; FILE* fp = fopen(inputFile,"r"); fscanf(fp,"%d",&numPoints); pointSet = (point*)malloc((numPoints + 1)*sizeof(poin...
Port the provided D code into C while preserving the original functionality.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double shoelace(char* inputFile){ int i,numPoints; double leftSum = 0,rightSum = 0; point* pointSet; FILE* fp = fopen(inputFile,"r"); fscanf(fp,"%d",&numPoints); pointSet = (point*)malloc((numPoints + 1)*sizeof(poin...
Port the provided D code into C# while preserving the original functionality.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
using System; using System.Collections.Generic; namespace ShoelaceFormula { using Point = Tuple<double, double>; class Program { static double ShoelaceArea(List<Point> v) { int n = v.Count; double a = 0.0; for (int i = 0; i < n - 1; i++) { a += v[i]....
Generate an equivalent C# version of this D code.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
using System; using System.Collections.Generic; namespace ShoelaceFormula { using Point = Tuple<double, double>; class Program { static double ShoelaceArea(List<Point> v) { int n = v.Count; double a = 0.0; for (int i = 0; i < n - 1; i++) { a += v[i]....
Can you help me rewrite this code in C++ instead of D, keeping it the same logically?
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
#include <iostream> #include <tuple> #include <vector> using namespace std; double shoelace(vector<pair<double, double>> points) { double leftSum = 0.0; double rightSum = 0.0; for (int i = 0; i < points.size(); ++i) { int j = (i + 1) % points.size(); leftSum += points[i].first * points[j].second; rightSum ...
Produce a language-to-language conversion: from D to C++, same semantics.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
#include <iostream> #include <tuple> #include <vector> using namespace std; double shoelace(vector<pair<double, double>> points) { double leftSum = 0.0; double rightSum = 0.0; for (int i = 0; i < points.size(); ++i) { int j = (i + 1) % points.size(); leftSum += points[i].first * points[j].second; rightSum ...
Write the same code in Java as shown below in D.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
import java.util.List; public class ShoelaceFormula { private static class Point { int x, y; Point(int x, int y) { this.x = x; this.y = y; } @Override public String toString() { return String.format("(%d, %d)", x, y); } } ...
Produce a functionally identical Java code for the snippet given in D.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
import java.util.List; public class ShoelaceFormula { private static class Point { int x, y; Point(int x, int y) { this.x = x; this.y = y; } @Override public String toString() { return String.format("(%d, %d)", x, y); } } ...
Produce a functionally identical Python code for the snippet given in D.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
>>> def area_by_shoelace(x, y): "Assumes x,y points go around the polygon in one direction" return abs( sum(i * j for i, j in zip(x, y[1:] + y[:1])) -sum(i * j for i, j in zip(x[1:] + x[:1], y ))) / 2 >>> points = [(3,4), (5,11), (12,8), (9,5), (5,6)] >>> x, y = zip(*point...
Produce a functionally identical Python code for the snippet given in D.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
>>> def area_by_shoelace(x, y): "Assumes x,y points go around the polygon in one direction" return abs( sum(i * j for i, j in zip(x, y[1:] + y[:1])) -sum(i * j for i, j in zip(x[1:] + x[:1], y ))) / 2 >>> points = [(3,4), (5,11), (12,8), (9,5), (5,6)] >>> x, y = zip(*point...
Generate an equivalent VB version of this D code.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
Option Base 1 Public Enum axes u = 1 v End Enum Private Function shoelace(s As Collection) As Double Dim t As Double If s.Count > 2 Then s.Add s(1) For i = 1 To s.Count - 1 t = t + s(i)(u) * s(i + 1)(v) - s(i + 1)(u) * s(i)(v) Next i End If shoelace = Abs(t) /...
Preserve the algorithm and functionality while converting the code from D to VB.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
Option Base 1 Public Enum axes u = 1 v End Enum Private Function shoelace(s As Collection) As Double Dim t As Double If s.Count > 2 Then s.Add s(1) For i = 1 To s.Count - 1 t = t + s(i)(u) * s(i + 1)(v) - s(i + 1)(u) * s(i)(v) Next i End If shoelace = Abs(t) /...
Convert the following code from D to Go, ensuring the logic remains intact.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
package main import "fmt" type point struct{ x, y float64 } func shoelace(pts []point) float64 { sum := 0. p0 := pts[len(pts)-1] for _, p1 := range pts { sum += p0.y*p1.x - p0.x*p1.y p0 = p1 } return sum / 2 } func main() { fmt.Println(shoelace([]point{{3, 4}, {5, 11}, {12, 8...
Keep all operations the same but rewrite the snippet in Go.
import std.stdio; Point[] pnts = [{3,4}, {5,11}, {12,8}, {9,5}, {5,6}]; void main() { auto ans = shoelace(pnts); writeln(ans); } struct Point { real x, y; } real shoelace(Point[] pnts) { real leftSum = 0, rightSum = 0; for (int i=0; i<pnts.length; ++i) { int j = (i+1) % pnts.length; ...
package main import "fmt" type point struct{ x, y float64 } func shoelace(pts []point) float64 { sum := 0. p0 := pts[len(pts)-1] for _, p1 := range pts { sum += p0.y*p1.x - p0.x*p1.y p0 = p1 } return sum / 2 } func main() { fmt.Println(shoelace([]point{{3, 4}, {5, 11}, {12, 8...
Write a version of this F# function in C with identical behavior.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double shoelace(char* inputFile){ int i,numPoints; double leftSum = 0,rightSum = 0; point* pointSet; FILE* fp = fopen(inputFile,"r"); fscanf(fp,"%d",&numPoints); pointSet = (point*)malloc((numPoints + 1)*sizeof(poin...
Maintain the same structure and functionality when rewriting this code in C.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double shoelace(char* inputFile){ int i,numPoints; double leftSum = 0,rightSum = 0; point* pointSet; FILE* fp = fopen(inputFile,"r"); fscanf(fp,"%d",&numPoints); pointSet = (point*)malloc((numPoints + 1)*sizeof(poin...
Change the following F# code into C# without altering its purpose.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
using System; using System.Collections.Generic; namespace ShoelaceFormula { using Point = Tuple<double, double>; class Program { static double ShoelaceArea(List<Point> v) { int n = v.Count; double a = 0.0; for (int i = 0; i < n - 1; i++) { a += v[i]....
Maintain the same structure and functionality when rewriting this code in C#.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
using System; using System.Collections.Generic; namespace ShoelaceFormula { using Point = Tuple<double, double>; class Program { static double ShoelaceArea(List<Point> v) { int n = v.Count; double a = 0.0; for (int i = 0; i < n - 1; i++) { a += v[i]....
Generate a C++ translation of this F# snippet without changing its computational steps.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
#include <iostream> #include <tuple> #include <vector> using namespace std; double shoelace(vector<pair<double, double>> points) { double leftSum = 0.0; double rightSum = 0.0; for (int i = 0; i < points.size(); ++i) { int j = (i + 1) % points.size(); leftSum += points[i].first * points[j].second; rightSum ...
Change the programming language of this snippet from F# to C++ without modifying what it does.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
#include <iostream> #include <tuple> #include <vector> using namespace std; double shoelace(vector<pair<double, double>> points) { double leftSum = 0.0; double rightSum = 0.0; for (int i = 0; i < points.size(); ++i) { int j = (i + 1) % points.size(); leftSum += points[i].first * points[j].second; rightSum ...
Convert this F# block to Java, preserving its control flow and logic.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
import java.util.List; public class ShoelaceFormula { private static class Point { int x, y; Point(int x, int y) { this.x = x; this.y = y; } @Override public String toString() { return String.format("(%d, %d)", x, y); } } ...
Convert the following code from F# to Java, ensuring the logic remains intact.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
import java.util.List; public class ShoelaceFormula { private static class Point { int x, y; Point(int x, int y) { this.x = x; this.y = y; } @Override public String toString() { return String.format("(%d, %d)", x, y); } } ...
Keep all operations the same but rewrite the snippet in Python.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
>>> def area_by_shoelace(x, y): "Assumes x,y points go around the polygon in one direction" return abs( sum(i * j for i, j in zip(x, y[1:] + y[:1])) -sum(i * j for i, j in zip(x[1:] + x[:1], y ))) / 2 >>> points = [(3,4), (5,11), (12,8), (9,5), (5,6)] >>> x, y = zip(*point...
Please provide an equivalent version of this F# code in Python.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
>>> def area_by_shoelace(x, y): "Assumes x,y points go around the polygon in one direction" return abs( sum(i * j for i, j in zip(x, y[1:] + y[:1])) -sum(i * j for i, j in zip(x[1:] + x[:1], y ))) / 2 >>> points = [(3,4), (5,11), (12,8), (9,5), (5,6)] >>> x, y = zip(*point...
Keep all operations the same but rewrite the snippet in VB.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
Option Base 1 Public Enum axes u = 1 v End Enum Private Function shoelace(s As Collection) As Double Dim t As Double If s.Count > 2 Then s.Add s(1) For i = 1 To s.Count - 1 t = t + s(i)(u) * s(i + 1)(v) - s(i + 1)(u) * s(i)(v) Next i End If shoelace = Abs(t) /...
Change the programming language of this snippet from F# to VB without modifying what it does.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
Option Base 1 Public Enum axes u = 1 v End Enum Private Function shoelace(s As Collection) As Double Dim t As Double If s.Count > 2 Then s.Add s(1) For i = 1 To s.Count - 1 t = t + s(i)(u) * s(i + 1)(v) - s(i + 1)(u) * s(i)(v) Next i End If shoelace = Abs(t) /...
Generate an equivalent Go version of this F# code.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
package main import "fmt" type point struct{ x, y float64 } func shoelace(pts []point) float64 { sum := 0. p0 := pts[len(pts)-1] for _, p1 := range pts { sum += p0.y*p1.x - p0.x*p1.y p0 = p1 } return sum / 2 } func main() { fmt.Println(shoelace([]point{{3, 4}, {5, 11}, {12, 8...
Convert this F# block to Go, preserving its control flow and logic.
let fN(n::g) = abs(List.pairwise(n::g@[n])|>List.fold(fun n ((nΞ±,gΞ±),(nΞ²,gΞ²))->n+(nΞ±*gΞ²)-(gΞ±*nΞ²)) 0.0)/2.0 printfn "%f" (fN [(3.0,4.0); (5.0,11.0); (12.0,8.0); (9.0,5.0); (5.0,6.0)])
package main import "fmt" type point struct{ x, y float64 } func shoelace(pts []point) float64 { sum := 0. p0 := pts[len(pts)-1] for _, p1 := range pts { sum += p0.y*p1.x - p0.x*p1.y p0 = p1 } return sum / 2 } func main() { fmt.Println(shoelace([]point{{3, 4}, {5, 11}, {12, 8...
Change the programming language of this snippet from Factor to C without modifying what it does.
USING: circular kernel math prettyprint sequences ; IN: rosetta-code.shoelace CONSTANT: input { { 3 4 } { 5 11 } { 12 8 } { 9 5 } { 5 6 } } : align-pairs ( pairs-seq -- seq1 seq2 ) <circular> dup clone [ 1 ] dip [ change-circular-start ] keep ; : shoelace-sum ( seq1 seq2 -- n ) [ [ first ] [ second ] bi*...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double shoelace(char* inputFile){ int i,numPoints; double leftSum = 0,rightSum = 0; point* pointSet; FILE* fp = fopen(inputFile,"r"); fscanf(fp,"%d",&numPoints); pointSet = (point*)malloc((numPoints + 1)*sizeof(poin...
Ensure the translated C code behaves exactly like the original Factor snippet.
USING: circular kernel math prettyprint sequences ; IN: rosetta-code.shoelace CONSTANT: input { { 3 4 } { 5 11 } { 12 8 } { 9 5 } { 5 6 } } : align-pairs ( pairs-seq -- seq1 seq2 ) <circular> dup clone [ 1 ] dip [ change-circular-start ] keep ; : shoelace-sum ( seq1 seq2 -- n ) [ [ first ] [ second ] bi*...
#include<stdlib.h> #include<stdio.h> #include<math.h> typedef struct{ double x,y; }point; double shoelace(char* inputFile){ int i,numPoints; double leftSum = 0,rightSum = 0; point* pointSet; FILE* fp = fopen(inputFile,"r"); fscanf(fp,"%d",&numPoints); pointSet = (point*)malloc((numPoints + 1)*sizeof(poin...
Change the programming language of this snippet from Factor to C# without modifying what it does.
USING: circular kernel math prettyprint sequences ; IN: rosetta-code.shoelace CONSTANT: input { { 3 4 } { 5 11 } { 12 8 } { 9 5 } { 5 6 } } : align-pairs ( pairs-seq -- seq1 seq2 ) <circular> dup clone [ 1 ] dip [ change-circular-start ] keep ; : shoelace-sum ( seq1 seq2 -- n ) [ [ first ] [ second ] bi*...
using System; using System.Collections.Generic; namespace ShoelaceFormula { using Point = Tuple<double, double>; class Program { static double ShoelaceArea(List<Point> v) { int n = v.Count; double a = 0.0; for (int i = 0; i < n - 1; i++) { a += v[i]....
Transform the following Factor implementation into C#, maintaining the same output and logic.
USING: circular kernel math prettyprint sequences ; IN: rosetta-code.shoelace CONSTANT: input { { 3 4 } { 5 11 } { 12 8 } { 9 5 } { 5 6 } } : align-pairs ( pairs-seq -- seq1 seq2 ) <circular> dup clone [ 1 ] dip [ change-circular-start ] keep ; : shoelace-sum ( seq1 seq2 -- n ) [ [ first ] [ second ] bi*...
using System; using System.Collections.Generic; namespace ShoelaceFormula { using Point = Tuple<double, double>; class Program { static double ShoelaceArea(List<Point> v) { int n = v.Count; double a = 0.0; for (int i = 0; i < n - 1; i++) { a += v[i]....
Preserve the algorithm and functionality while converting the code from Factor to C++.
USING: circular kernel math prettyprint sequences ; IN: rosetta-code.shoelace CONSTANT: input { { 3 4 } { 5 11 } { 12 8 } { 9 5 } { 5 6 } } : align-pairs ( pairs-seq -- seq1 seq2 ) <circular> dup clone [ 1 ] dip [ change-circular-start ] keep ; : shoelace-sum ( seq1 seq2 -- n ) [ [ first ] [ second ] bi*...
#include <iostream> #include <tuple> #include <vector> using namespace std; double shoelace(vector<pair<double, double>> points) { double leftSum = 0.0; double rightSum = 0.0; for (int i = 0; i < points.size(); ++i) { int j = (i + 1) % points.size(); leftSum += points[i].first * points[j].second; rightSum ...
Rewrite this program in C++ while keeping its functionality equivalent to the Factor version.
USING: circular kernel math prettyprint sequences ; IN: rosetta-code.shoelace CONSTANT: input { { 3 4 } { 5 11 } { 12 8 } { 9 5 } { 5 6 } } : align-pairs ( pairs-seq -- seq1 seq2 ) <circular> dup clone [ 1 ] dip [ change-circular-start ] keep ; : shoelace-sum ( seq1 seq2 -- n ) [ [ first ] [ second ] bi*...
#include <iostream> #include <tuple> #include <vector> using namespace std; double shoelace(vector<pair<double, double>> points) { double leftSum = 0.0; double rightSum = 0.0; for (int i = 0; i < points.size(); ++i) { int j = (i + 1) % points.size(); leftSum += points[i].first * points[j].second; rightSum ...
Convert the following code from Factor to Java, ensuring the logic remains intact.
USING: circular kernel math prettyprint sequences ; IN: rosetta-code.shoelace CONSTANT: input { { 3 4 } { 5 11 } { 12 8 } { 9 5 } { 5 6 } } : align-pairs ( pairs-seq -- seq1 seq2 ) <circular> dup clone [ 1 ] dip [ change-circular-start ] keep ; : shoelace-sum ( seq1 seq2 -- n ) [ [ first ] [ second ] bi*...
import java.util.List; public class ShoelaceFormula { private static class Point { int x, y; Point(int x, int y) { this.x = x; this.y = y; } @Override public String toString() { return String.format("(%d, %d)", x, y); } } ...