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Produce a language-to-language conversion: from D to Go, same semantics.
import std.stdio, std.algorithm, std.typecons, std.conv, std.range, std.traits; T factorial(T)(in T n) pure nothrow @safe @nogc { Unqual!T result = 1; foreach (immutable i; 2 .. n + 1) result *= i; return result; } T subfact(T)(in T n) pure nothrow @safe @nogc { if (0 <= n && n <= 2) ...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Can you help me rewrite this code in C instead of Elixir, keeping it the same logically?
defmodule Permutation do def derangements(n) do list = Enum.to_list(1..n) Enum.filter(permutation(list), fn perm -> Enum.zip(list, perm) |> Enum.all?(fn {a,b} -> a != b end) end) end def subfact(0), do: 1 def subfact(1), do: 0 def subfact(n), do: (n-1) * (subfact(n-1) + subfact(n-2)) ...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Change the following Elixir code into C without altering its purpose.
defmodule Permutation do def derangements(n) do list = Enum.to_list(1..n) Enum.filter(permutation(list), fn perm -> Enum.zip(list, perm) |> Enum.all?(fn {a,b} -> a != b end) end) end def subfact(0), do: 1 def subfact(1), do: 0 def subfact(n), do: (n-1) * (subfact(n-1) + subfact(n-2)) ...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Maintain the same structure and functionality when rewriting this code in C#.
defmodule Permutation do def derangements(n) do list = Enum.to_list(1..n) Enum.filter(permutation(list), fn perm -> Enum.zip(list, perm) |> Enum.all?(fn {a,b} -> a != b end) end) end def subfact(0), do: 1 def subfact(1), do: 0 def subfact(n), do: (n-1) * (subfact(n-1) + subfact(n-2)) ...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Transform the following Elixir implementation into C#, maintaining the same output and logic.
defmodule Permutation do def derangements(n) do list = Enum.to_list(1..n) Enum.filter(permutation(list), fn perm -> Enum.zip(list, perm) |> Enum.all?(fn {a,b} -> a != b end) end) end def subfact(0), do: 1 def subfact(1), do: 0 def subfact(n), do: (n-1) * (subfact(n-1) + subfact(n-2)) ...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Please provide an equivalent version of this Elixir code in Java.
defmodule Permutation do def derangements(n) do list = Enum.to_list(1..n) Enum.filter(permutation(list), fn perm -> Enum.zip(list, perm) |> Enum.all?(fn {a,b} -> a != b end) end) end def subfact(0), do: 1 def subfact(1), do: 0 def subfact(n), do: (n-1) * (subfact(n-1) + subfact(n-2)) ...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Convert this Elixir snippet to Java and keep its semantics consistent.
defmodule Permutation do def derangements(n) do list = Enum.to_list(1..n) Enum.filter(permutation(list), fn perm -> Enum.zip(list, perm) |> Enum.all?(fn {a,b} -> a != b end) end) end def subfact(0), do: 1 def subfact(1), do: 0 def subfact(n), do: (n-1) * (subfact(n-1) + subfact(n-2)) ...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Write a version of this Elixir function in Python with identical behavior.
defmodule Permutation do def derangements(n) do list = Enum.to_list(1..n) Enum.filter(permutation(list), fn perm -> Enum.zip(list, perm) |> Enum.all?(fn {a,b} -> a != b end) end) end def subfact(0), do: 1 def subfact(1), do: 0 def subfact(n), do: (n-1) * (subfact(n-1) + subfact(n-2)) ...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Write the same algorithm in Python as shown in this Elixir implementation.
defmodule Permutation do def derangements(n) do list = Enum.to_list(1..n) Enum.filter(permutation(list), fn perm -> Enum.zip(list, perm) |> Enum.all?(fn {a,b} -> a != b end) end) end def subfact(0), do: 1 def subfact(1), do: 0 def subfact(n), do: (n-1) * (subfact(n-1) + subfact(n-2)) ...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Convert this Elixir block to Go, preserving its control flow and logic.
defmodule Permutation do def derangements(n) do list = Enum.to_list(1..n) Enum.filter(permutation(list), fn perm -> Enum.zip(list, perm) |> Enum.all?(fn {a,b} -> a != b end) end) end def subfact(0), do: 1 def subfact(1), do: 0 def subfact(n), do: (n-1) * (subfact(n-1) + subfact(n-2)) ...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Transform the following Elixir implementation into Go, maintaining the same output and logic.
defmodule Permutation do def derangements(n) do list = Enum.to_list(1..n) Enum.filter(permutation(list), fn perm -> Enum.zip(list, perm) |> Enum.all?(fn {a,b} -> a != b end) end) end def subfact(0), do: 1 def subfact(1), do: 0 def subfact(n), do: (n-1) * (subfact(n-1) + subfact(n-2)) ...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Rewrite the snippet below in C so it works the same as the original F# code.
let derange n= let fG n i g=let e=Array.copy n in e.[i]<-n.[g]; e.[g]<-n.[i]; e let rec derange n g α=seq{ match (α>0,n&&&(1<<<α)=0) with (true,true)->for i in [0..α-1] do if n&&&(1<<<i)=0 then let g=(fG g α i) in yield! derange (n+(1<<<i)) g (α-1); yield! derange n g (α-1) |(true,false)->yield! deran...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Change the following F# code into C without altering its purpose.
let derange n= let fG n i g=let e=Array.copy n in e.[i]<-n.[g]; e.[g]<-n.[i]; e let rec derange n g α=seq{ match (α>0,n&&&(1<<<α)=0) with (true,true)->for i in [0..α-1] do if n&&&(1<<<i)=0 then let g=(fG g α i) in yield! derange (n+(1<<<i)) g (α-1); yield! derange n g (α-1) |(true,false)->yield! deran...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Can you help me rewrite this code in C# instead of F#, keeping it the same logically?
let derange n= let fG n i g=let e=Array.copy n in e.[i]<-n.[g]; e.[g]<-n.[i]; e let rec derange n g α=seq{ match (α>0,n&&&(1<<<α)=0) with (true,true)->for i in [0..α-1] do if n&&&(1<<<i)=0 then let g=(fG g α i) in yield! derange (n+(1<<<i)) g (α-1); yield! derange n g (α-1) |(true,false)->yield! deran...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Port the following code from F# to C# with equivalent syntax and logic.
let derange n= let fG n i g=let e=Array.copy n in e.[i]<-n.[g]; e.[g]<-n.[i]; e let rec derange n g α=seq{ match (α>0,n&&&(1<<<α)=0) with (true,true)->for i in [0..α-1] do if n&&&(1<<<i)=0 then let g=(fG g α i) in yield! derange (n+(1<<<i)) g (α-1); yield! derange n g (α-1) |(true,false)->yield! deran...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Preserve the algorithm and functionality while converting the code from F# to Java.
let derange n= let fG n i g=let e=Array.copy n in e.[i]<-n.[g]; e.[g]<-n.[i]; e let rec derange n g α=seq{ match (α>0,n&&&(1<<<α)=0) with (true,true)->for i in [0..α-1] do if n&&&(1<<<i)=0 then let g=(fG g α i) in yield! derange (n+(1<<<i)) g (α-1); yield! derange n g (α-1) |(true,false)->yield! deran...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Produce a language-to-language conversion: from F# to Java, same semantics.
let derange n= let fG n i g=let e=Array.copy n in e.[i]<-n.[g]; e.[g]<-n.[i]; e let rec derange n g α=seq{ match (α>0,n&&&(1<<<α)=0) with (true,true)->for i in [0..α-1] do if n&&&(1<<<i)=0 then let g=(fG g α i) in yield! derange (n+(1<<<i)) g (α-1); yield! derange n g (α-1) |(true,false)->yield! deran...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Transform the following F# implementation into Python, maintaining the same output and logic.
let derange n= let fG n i g=let e=Array.copy n in e.[i]<-n.[g]; e.[g]<-n.[i]; e let rec derange n g α=seq{ match (α>0,n&&&(1<<<α)=0) with (true,true)->for i in [0..α-1] do if n&&&(1<<<i)=0 then let g=(fG g α i) in yield! derange (n+(1<<<i)) g (α-1); yield! derange n g (α-1) |(true,false)->yield! deran...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Translate the given F# code snippet into Python without altering its behavior.
let derange n= let fG n i g=let e=Array.copy n in e.[i]<-n.[g]; e.[g]<-n.[i]; e let rec derange n g α=seq{ match (α>0,n&&&(1<<<α)=0) with (true,true)->for i in [0..α-1] do if n&&&(1<<<i)=0 then let g=(fG g α i) in yield! derange (n+(1<<<i)) g (α-1); yield! derange n g (α-1) |(true,false)->yield! deran...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Port the following code from F# to Go with equivalent syntax and logic.
let derange n= let fG n i g=let e=Array.copy n in e.[i]<-n.[g]; e.[g]<-n.[i]; e let rec derange n g α=seq{ match (α>0,n&&&(1<<<α)=0) with (true,true)->for i in [0..α-1] do if n&&&(1<<<i)=0 then let g=(fG g α i) in yield! derange (n+(1<<<i)) g (α-1); yield! derange n g (α-1) |(true,false)->yield! deran...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Convert this F# block to Go, preserving its control flow and logic.
let derange n= let fG n i g=let e=Array.copy n in e.[i]<-n.[g]; e.[g]<-n.[i]; e let rec derange n g α=seq{ match (α>0,n&&&(1<<<α)=0) with (true,true)->for i in [0..α-1] do if n&&&(1<<<i)=0 then let g=(fG g α i) in yield! derange (n+(1<<<i)) g (α-1); yield! derange n g (α-1) |(true,false)->yield! deran...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Generate a C translation of this Factor snippet without changing its computational steps.
USING: combinators formatting io kernel math math.combinatorics prettyprint sequences ; IN: rosetta-code.derangements : { { 0 [ 1 ] } { 1 [ 0 ] } [ [ 1 - } case ; : derangements ( n -- seq ) <iota> dup [ [ = ] 2map [ f = ] all? ] with filter-permutations ; "4 derangements" p...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Port the provided Factor code into C while preserving the original functionality.
USING: combinators formatting io kernel math math.combinatorics prettyprint sequences ; IN: rosetta-code.derangements : { { 0 [ 1 ] } { 1 [ 0 ] } [ [ 1 - } case ; : derangements ( n -- seq ) <iota> dup [ [ = ] 2map [ f = ] all? ] with filter-permutations ; "4 derangements" p...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Translate this program into C# but keep the logic exactly as in Factor.
USING: combinators formatting io kernel math math.combinatorics prettyprint sequences ; IN: rosetta-code.derangements : { { 0 [ 1 ] } { 1 [ 0 ] } [ [ 1 - } case ; : derangements ( n -- seq ) <iota> dup [ [ = ] 2map [ f = ] all? ] with filter-permutations ; "4 derangements" p...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Keep all operations the same but rewrite the snippet in C#.
USING: combinators formatting io kernel math math.combinatorics prettyprint sequences ; IN: rosetta-code.derangements : { { 0 [ 1 ] } { 1 [ 0 ] } [ [ 1 - } case ; : derangements ( n -- seq ) <iota> dup [ [ = ] 2map [ f = ] all? ] with filter-permutations ; "4 derangements" p...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Keep all operations the same but rewrite the snippet in Java.
USING: combinators formatting io kernel math math.combinatorics prettyprint sequences ; IN: rosetta-code.derangements : { { 0 [ 1 ] } { 1 [ 0 ] } [ [ 1 - } case ; : derangements ( n -- seq ) <iota> dup [ [ = ] 2map [ f = ] all? ] with filter-permutations ; "4 derangements" p...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Port the provided Factor code into Java while preserving the original functionality.
USING: combinators formatting io kernel math math.combinatorics prettyprint sequences ; IN: rosetta-code.derangements : { { 0 [ 1 ] } { 1 [ 0 ] } [ [ 1 - } case ; : derangements ( n -- seq ) <iota> dup [ [ = ] 2map [ f = ] all? ] with filter-permutations ; "4 derangements" p...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Translate the given Factor code snippet into Python without altering its behavior.
USING: combinators formatting io kernel math math.combinatorics prettyprint sequences ; IN: rosetta-code.derangements : { { 0 [ 1 ] } { 1 [ 0 ] } [ [ 1 - } case ; : derangements ( n -- seq ) <iota> dup [ [ = ] 2map [ f = ] all? ] with filter-permutations ; "4 derangements" p...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Convert the following code from Factor to Python, ensuring the logic remains intact.
USING: combinators formatting io kernel math math.combinatorics prettyprint sequences ; IN: rosetta-code.derangements : { { 0 [ 1 ] } { 1 [ 0 ] } [ [ 1 - } case ; : derangements ( n -- seq ) <iota> dup [ [ = ] 2map [ f = ] all? ] with filter-permutations ; "4 derangements" p...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Write the same algorithm in Go as shown in this Factor implementation.
USING: combinators formatting io kernel math math.combinatorics prettyprint sequences ; IN: rosetta-code.derangements : { { 0 [ 1 ] } { 1 [ 0 ] } [ [ 1 - } case ; : derangements ( n -- seq ) <iota> dup [ [ = ] 2map [ f = ] all? ] with filter-permutations ; "4 derangements" p...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Produce a language-to-language conversion: from Factor to Go, same semantics.
USING: combinators formatting io kernel math math.combinatorics prettyprint sequences ; IN: rosetta-code.derangements : { { 0 [ 1 ] } { 1 [ 0 ] } [ [ 1 - } case ; : derangements ( n -- seq ) <iota> dup [ [ = ] 2map [ f = ] all? ] with filter-permutations ; "4 derangements" p...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Write the same code in C as shown below in Groovy.
def fact = { n -> [1,(1..<(n+1)).inject(1) { prod, i -> prod * i }].max() } def subfact subfact = { BigInteger n -> (n == 0) ? 1 : (n == 1) ? 0 : ((n-1) * (subfact(n-1) + subfact(n-2))) } def derangement = { List l -> def d = [] if (l) l.eachPermutation { p -> if ([p,l].transpose().every{ pp, ll -> pp != ll }) d...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Translate this program into C but keep the logic exactly as in Groovy.
def fact = { n -> [1,(1..<(n+1)).inject(1) { prod, i -> prod * i }].max() } def subfact subfact = { BigInteger n -> (n == 0) ? 1 : (n == 1) ? 0 : ((n-1) * (subfact(n-1) + subfact(n-2))) } def derangement = { List l -> def d = [] if (l) l.eachPermutation { p -> if ([p,l].transpose().every{ pp, ll -> pp != ll }) d...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Please provide an equivalent version of this Groovy code in C#.
def fact = { n -> [1,(1..<(n+1)).inject(1) { prod, i -> prod * i }].max() } def subfact subfact = { BigInteger n -> (n == 0) ? 1 : (n == 1) ? 0 : ((n-1) * (subfact(n-1) + subfact(n-2))) } def derangement = { List l -> def d = [] if (l) l.eachPermutation { p -> if ([p,l].transpose().every{ pp, ll -> pp != ll }) d...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Write the same code in C# as shown below in Groovy.
def fact = { n -> [1,(1..<(n+1)).inject(1) { prod, i -> prod * i }].max() } def subfact subfact = { BigInteger n -> (n == 0) ? 1 : (n == 1) ? 0 : ((n-1) * (subfact(n-1) + subfact(n-2))) } def derangement = { List l -> def d = [] if (l) l.eachPermutation { p -> if ([p,l].transpose().every{ pp, ll -> pp != ll }) d...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Please provide an equivalent version of this Groovy code in Java.
def fact = { n -> [1,(1..<(n+1)).inject(1) { prod, i -> prod * i }].max() } def subfact subfact = { BigInteger n -> (n == 0) ? 1 : (n == 1) ? 0 : ((n-1) * (subfact(n-1) + subfact(n-2))) } def derangement = { List l -> def d = [] if (l) l.eachPermutation { p -> if ([p,l].transpose().every{ pp, ll -> pp != ll }) d...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Port the provided Groovy code into Java while preserving the original functionality.
def fact = { n -> [1,(1..<(n+1)).inject(1) { prod, i -> prod * i }].max() } def subfact subfact = { BigInteger n -> (n == 0) ? 1 : (n == 1) ? 0 : ((n-1) * (subfact(n-1) + subfact(n-2))) } def derangement = { List l -> def d = [] if (l) l.eachPermutation { p -> if ([p,l].transpose().every{ pp, ll -> pp != ll }) d...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Write the same code in Python as shown below in Groovy.
def fact = { n -> [1,(1..<(n+1)).inject(1) { prod, i -> prod * i }].max() } def subfact subfact = { BigInteger n -> (n == 0) ? 1 : (n == 1) ? 0 : ((n-1) * (subfact(n-1) + subfact(n-2))) } def derangement = { List l -> def d = [] if (l) l.eachPermutation { p -> if ([p,l].transpose().every{ pp, ll -> pp != ll }) d...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Keep all operations the same but rewrite the snippet in Python.
def fact = { n -> [1,(1..<(n+1)).inject(1) { prod, i -> prod * i }].max() } def subfact subfact = { BigInteger n -> (n == 0) ? 1 : (n == 1) ? 0 : ((n-1) * (subfact(n-1) + subfact(n-2))) } def derangement = { List l -> def d = [] if (l) l.eachPermutation { p -> if ([p,l].transpose().every{ pp, ll -> pp != ll }) d...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Please provide an equivalent version of this Groovy code in Go.
def fact = { n -> [1,(1..<(n+1)).inject(1) { prod, i -> prod * i }].max() } def subfact subfact = { BigInteger n -> (n == 0) ? 1 : (n == 1) ? 0 : ((n-1) * (subfact(n-1) + subfact(n-2))) } def derangement = { List l -> def d = [] if (l) l.eachPermutation { p -> if ([p,l].transpose().every{ pp, ll -> pp != ll }) d...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Preserve the algorithm and functionality while converting the code from Groovy to Go.
def fact = { n -> [1,(1..<(n+1)).inject(1) { prod, i -> prod * i }].max() } def subfact subfact = { BigInteger n -> (n == 0) ? 1 : (n == 1) ? 0 : ((n-1) * (subfact(n-1) + subfact(n-2))) } def derangement = { List l -> def d = [] if (l) l.eachPermutation { p -> if ([p,l].transpose().every{ pp, ll -> pp != ll }) d...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Write the same code in C as shown below in Haskell.
import Control.Monad (forM_) import Data.List (permutations) derangements :: Eq a => [a] -> [[a]] derangements = (\x -> filter (and . zipWith (/=) x)) <*> permutations subfactorial :: (Eq a, Num a) => a -> a subfactorial 0 = 1 subfactorial 1 = 0 subfactorial n = (n - 1) * (subfactorial (n - 1) + subfactori...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Convert the following code from Haskell to C, ensuring the logic remains intact.
import Control.Monad (forM_) import Data.List (permutations) derangements :: Eq a => [a] -> [[a]] derangements = (\x -> filter (and . zipWith (/=) x)) <*> permutations subfactorial :: (Eq a, Num a) => a -> a subfactorial 0 = 1 subfactorial 1 = 0 subfactorial n = (n - 1) * (subfactorial (n - 1) + subfactori...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Produce a functionally identical C# code for the snippet given in Haskell.
import Control.Monad (forM_) import Data.List (permutations) derangements :: Eq a => [a] -> [[a]] derangements = (\x -> filter (and . zipWith (/=) x)) <*> permutations subfactorial :: (Eq a, Num a) => a -> a subfactorial 0 = 1 subfactorial 1 = 0 subfactorial n = (n - 1) * (subfactorial (n - 1) + subfactori...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Produce a language-to-language conversion: from Haskell to Java, same semantics.
import Control.Monad (forM_) import Data.List (permutations) derangements :: Eq a => [a] -> [[a]] derangements = (\x -> filter (and . zipWith (/=) x)) <*> permutations subfactorial :: (Eq a, Num a) => a -> a subfactorial 0 = 1 subfactorial 1 = 0 subfactorial n = (n - 1) * (subfactorial (n - 1) + subfactori...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Write the same code in Java as shown below in Haskell.
import Control.Monad (forM_) import Data.List (permutations) derangements :: Eq a => [a] -> [[a]] derangements = (\x -> filter (and . zipWith (/=) x)) <*> permutations subfactorial :: (Eq a, Num a) => a -> a subfactorial 0 = 1 subfactorial 1 = 0 subfactorial n = (n - 1) * (subfactorial (n - 1) + subfactori...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Write a version of this Haskell function in Python with identical behavior.
import Control.Monad (forM_) import Data.List (permutations) derangements :: Eq a => [a] -> [[a]] derangements = (\x -> filter (and . zipWith (/=) x)) <*> permutations subfactorial :: (Eq a, Num a) => a -> a subfactorial 0 = 1 subfactorial 1 = 0 subfactorial n = (n - 1) * (subfactorial (n - 1) + subfactori...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Produce a language-to-language conversion: from Haskell to Python, same semantics.
import Control.Monad (forM_) import Data.List (permutations) derangements :: Eq a => [a] -> [[a]] derangements = (\x -> filter (and . zipWith (/=) x)) <*> permutations subfactorial :: (Eq a, Num a) => a -> a subfactorial 0 = 1 subfactorial 1 = 0 subfactorial n = (n - 1) * (subfactorial (n - 1) + subfactori...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Transform the following Haskell implementation into Go, maintaining the same output and logic.
import Control.Monad (forM_) import Data.List (permutations) derangements :: Eq a => [a] -> [[a]] derangements = (\x -> filter (and . zipWith (/=) x)) <*> permutations subfactorial :: (Eq a, Num a) => a -> a subfactorial 0 = 1 subfactorial 1 = 0 subfactorial n = (n - 1) * (subfactorial (n - 1) + subfactori...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Can you help me rewrite this code in Go instead of Haskell, keeping it the same logically?
import Control.Monad (forM_) import Data.List (permutations) derangements :: Eq a => [a] -> [[a]] derangements = (\x -> filter (and . zipWith (/=) x)) <*> permutations subfactorial :: (Eq a, Num a) => a -> a subfactorial 0 = 1 subfactorial 1 = 0 subfactorial n = (n - 1) * (subfactorial (n - 1) + subfactori...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Produce a language-to-language conversion: from J to C, same semantics.
derangement=: (A.&i.~ !)~ (*/ .~: # [) i. subfactorial=: ! * +/@(_1&^ % !)@i.@>:
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Keep all operations the same but rewrite the snippet in C.
derangement=: (A.&i.~ !)~ (*/ .~: # [) i. subfactorial=: ! * +/@(_1&^ % !)@i.@>:
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Convert this J block to C#, preserving its control flow and logic.
derangement=: (A.&i.~ !)~ (*/ .~: # [) i. subfactorial=: ! * +/@(_1&^ % !)@i.@>:
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Convert this J block to C#, preserving its control flow and logic.
derangement=: (A.&i.~ !)~ (*/ .~: # [) i. subfactorial=: ! * +/@(_1&^ % !)@i.@>:
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Produce a language-to-language conversion: from J to Java, same semantics.
derangement=: (A.&i.~ !)~ (*/ .~: # [) i. subfactorial=: ! * +/@(_1&^ % !)@i.@>:
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Preserve the algorithm and functionality while converting the code from J to Java.
derangement=: (A.&i.~ !)~ (*/ .~: # [) i. subfactorial=: ! * +/@(_1&^ % !)@i.@>:
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Change the following J code into Python without altering its purpose.
derangement=: (A.&i.~ !)~ (*/ .~: # [) i. subfactorial=: ! * +/@(_1&^ % !)@i.@>:
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Please provide an equivalent version of this J code in Python.
derangement=: (A.&i.~ !)~ (*/ .~: # [) i. subfactorial=: ! * +/@(_1&^ % !)@i.@>:
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Please provide an equivalent version of this J code in Go.
derangement=: (A.&i.~ !)~ (*/ .~: # [) i. subfactorial=: ! * +/@(_1&^ % !)@i.@>:
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Translate the given J code snippet into Go without altering its behavior.
derangement=: (A.&i.~ !)~ (*/ .~: # [) i. subfactorial=: ! * +/@(_1&^ % !)@i.@>:
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Preserve the algorithm and functionality while converting the code from Julia to C.
using Printf, Combinatorics derangements(n::Int) = (perm for perm in permutations(1:n) if all(indx != p for (indx, p) in enumerate(perm))) function subfact(n::Integer)::Integer if n in (0, 2) return 1 elseif n == 1 return 0 elseif 1 ≤ n ≤ 18 return round(Int...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Generate a C translation of this Julia snippet without changing its computational steps.
using Printf, Combinatorics derangements(n::Int) = (perm for perm in permutations(1:n) if all(indx != p for (indx, p) in enumerate(perm))) function subfact(n::Integer)::Integer if n in (0, 2) return 1 elseif n == 1 return 0 elseif 1 ≤ n ≤ 18 return round(Int...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Convert this Julia block to C#, preserving its control flow and logic.
using Printf, Combinatorics derangements(n::Int) = (perm for perm in permutations(1:n) if all(indx != p for (indx, p) in enumerate(perm))) function subfact(n::Integer)::Integer if n in (0, 2) return 1 elseif n == 1 return 0 elseif 1 ≤ n ≤ 18 return round(Int...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Write the same algorithm in C# as shown in this Julia implementation.
using Printf, Combinatorics derangements(n::Int) = (perm for perm in permutations(1:n) if all(indx != p for (indx, p) in enumerate(perm))) function subfact(n::Integer)::Integer if n in (0, 2) return 1 elseif n == 1 return 0 elseif 1 ≤ n ≤ 18 return round(Int...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Convert the following code from Julia to Java, ensuring the logic remains intact.
using Printf, Combinatorics derangements(n::Int) = (perm for perm in permutations(1:n) if all(indx != p for (indx, p) in enumerate(perm))) function subfact(n::Integer)::Integer if n in (0, 2) return 1 elseif n == 1 return 0 elseif 1 ≤ n ≤ 18 return round(Int...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Write the same code in Java as shown below in Julia.
using Printf, Combinatorics derangements(n::Int) = (perm for perm in permutations(1:n) if all(indx != p for (indx, p) in enumerate(perm))) function subfact(n::Integer)::Integer if n in (0, 2) return 1 elseif n == 1 return 0 elseif 1 ≤ n ≤ 18 return round(Int...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Translate the given Julia code snippet into Python without altering its behavior.
using Printf, Combinatorics derangements(n::Int) = (perm for perm in permutations(1:n) if all(indx != p for (indx, p) in enumerate(perm))) function subfact(n::Integer)::Integer if n in (0, 2) return 1 elseif n == 1 return 0 elseif 1 ≤ n ≤ 18 return round(Int...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Preserve the algorithm and functionality while converting the code from Julia to Python.
using Printf, Combinatorics derangements(n::Int) = (perm for perm in permutations(1:n) if all(indx != p for (indx, p) in enumerate(perm))) function subfact(n::Integer)::Integer if n in (0, 2) return 1 elseif n == 1 return 0 elseif 1 ≤ n ≤ 18 return round(Int...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Port the provided Julia code into Go while preserving the original functionality.
using Printf, Combinatorics derangements(n::Int) = (perm for perm in permutations(1:n) if all(indx != p for (indx, p) in enumerate(perm))) function subfact(n::Integer)::Integer if n in (0, 2) return 1 elseif n == 1 return 0 elseif 1 ≤ n ≤ 18 return round(Int...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Port the provided Julia code into Go while preserving the original functionality.
using Printf, Combinatorics derangements(n::Int) = (perm for perm in permutations(1:n) if all(indx != p for (indx, p) in enumerate(perm))) function subfact(n::Integer)::Integer if n in (0, 2) return 1 elseif n == 1 return 0 elseif 1 ≤ n ≤ 18 return round(Int...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Port the following code from Lua to C with equivalent syntax and logic.
function permute (list) local function perm (list, n) if n == 0 then coroutine.yield(list) end for i = 1, n do list[i], list[n] = list[n], list[i] perm(list, n - 1) list[i], list[n] = list[n], list[i] end end return coroutine.wrap(function() perm(...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Translate this program into C but keep the logic exactly as in Lua.
function permute (list) local function perm (list, n) if n == 0 then coroutine.yield(list) end for i = 1, n do list[i], list[n] = list[n], list[i] perm(list, n - 1) list[i], list[n] = list[n], list[i] end end return coroutine.wrap(function() perm(...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Produce a language-to-language conversion: from Lua to C#, same semantics.
function permute (list) local function perm (list, n) if n == 0 then coroutine.yield(list) end for i = 1, n do list[i], list[n] = list[n], list[i] perm(list, n - 1) list[i], list[n] = list[n], list[i] end end return coroutine.wrap(function() perm(...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Write a version of this Lua function in C# with identical behavior.
function permute (list) local function perm (list, n) if n == 0 then coroutine.yield(list) end for i = 1, n do list[i], list[n] = list[n], list[i] perm(list, n - 1) list[i], list[n] = list[n], list[i] end end return coroutine.wrap(function() perm(...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Please provide an equivalent version of this Lua code in Java.
function permute (list) local function perm (list, n) if n == 0 then coroutine.yield(list) end for i = 1, n do list[i], list[n] = list[n], list[i] perm(list, n - 1) list[i], list[n] = list[n], list[i] end end return coroutine.wrap(function() perm(...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Rewrite the snippet below in Java so it works the same as the original Lua code.
function permute (list) local function perm (list, n) if n == 0 then coroutine.yield(list) end for i = 1, n do list[i], list[n] = list[n], list[i] perm(list, n - 1) list[i], list[n] = list[n], list[i] end end return coroutine.wrap(function() perm(...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Ensure the translated Python code behaves exactly like the original Lua snippet.
function permute (list) local function perm (list, n) if n == 0 then coroutine.yield(list) end for i = 1, n do list[i], list[n] = list[n], list[i] perm(list, n - 1) list[i], list[n] = list[n], list[i] end end return coroutine.wrap(function() perm(...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Can you help me rewrite this code in Python instead of Lua, keeping it the same logically?
function permute (list) local function perm (list, n) if n == 0 then coroutine.yield(list) end for i = 1, n do list[i], list[n] = list[n], list[i] perm(list, n - 1) list[i], list[n] = list[n], list[i] end end return coroutine.wrap(function() perm(...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Port the following code from Lua to Go with equivalent syntax and logic.
function permute (list) local function perm (list, n) if n == 0 then coroutine.yield(list) end for i = 1, n do list[i], list[n] = list[n], list[i] perm(list, n - 1) list[i], list[n] = list[n], list[i] end end return coroutine.wrap(function() perm(...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Keep all operations the same but rewrite the snippet in Go.
function permute (list) local function perm (list, n) if n == 0 then coroutine.yield(list) end for i = 1, n do list[i], list[n] = list[n], list[i] perm(list, n - 1) list[i], list[n] = list[n], list[i] end end return coroutine.wrap(function() perm(...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Please provide an equivalent version of this Mathematica code in C.
Needs["Combinatorica`"] derangements[n_] := Derangements[Range[n]] derangements[4] Table[{NumberOfDerangements[i], Subfactorial[i]}, {i, 9}] // TableForm Subfactorial[20]
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Keep all operations the same but rewrite the snippet in C.
Needs["Combinatorica`"] derangements[n_] := Derangements[Range[n]] derangements[4] Table[{NumberOfDerangements[i], Subfactorial[i]}, {i, 9}] // TableForm Subfactorial[20]
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Maintain the same structure and functionality when rewriting this code in C#.
Needs["Combinatorica`"] derangements[n_] := Derangements[Range[n]] derangements[4] Table[{NumberOfDerangements[i], Subfactorial[i]}, {i, 9}] // TableForm Subfactorial[20]
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Generate a C# translation of this Mathematica snippet without changing its computational steps.
Needs["Combinatorica`"] derangements[n_] := Derangements[Range[n]] derangements[4] Table[{NumberOfDerangements[i], Subfactorial[i]}, {i, 9}] // TableForm Subfactorial[20]
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Produce a functionally identical Java code for the snippet given in Mathematica.
Needs["Combinatorica`"] derangements[n_] := Derangements[Range[n]] derangements[4] Table[{NumberOfDerangements[i], Subfactorial[i]}, {i, 9}] // TableForm Subfactorial[20]
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Convert the following code from Mathematica to Java, ensuring the logic remains intact.
Needs["Combinatorica`"] derangements[n_] := Derangements[Range[n]] derangements[4] Table[{NumberOfDerangements[i], Subfactorial[i]}, {i, 9}] // TableForm Subfactorial[20]
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Produce a language-to-language conversion: from Mathematica to Python, same semantics.
Needs["Combinatorica`"] derangements[n_] := Derangements[Range[n]] derangements[4] Table[{NumberOfDerangements[i], Subfactorial[i]}, {i, 9}] // TableForm Subfactorial[20]
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Change the programming language of this snippet from Mathematica to Python without modifying what it does.
Needs["Combinatorica`"] derangements[n_] := Derangements[Range[n]] derangements[4] Table[{NumberOfDerangements[i], Subfactorial[i]}, {i, 9}] // TableForm Subfactorial[20]
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Ensure the translated Go code behaves exactly like the original Mathematica snippet.
Needs["Combinatorica`"] derangements[n_] := Derangements[Range[n]] derangements[4] Table[{NumberOfDerangements[i], Subfactorial[i]}, {i, 9}] // TableForm Subfactorial[20]
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Port the following code from Mathematica to Go with equivalent syntax and logic.
Needs["Combinatorica`"] derangements[n_] := Derangements[Range[n]] derangements[4] Table[{NumberOfDerangements[i], Subfactorial[i]}, {i, 9}] // TableForm Subfactorial[20]
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Translate this program into C but keep the logic exactly as in Nim.
import algorithm, sequtils, strformat, strutils, tables iterator derangements[T](a: openArray[T]): seq[T] = var perm = @a while true: if not perm.nextPermutation(): break block checkDerangement: for i, val in a: if perm[i] == val: break checkDerangement yield perm proc `!`(n: Nat...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Please provide an equivalent version of this Nim code in C.
import algorithm, sequtils, strformat, strutils, tables iterator derangements[T](a: openArray[T]): seq[T] = var perm = @a while true: if not perm.nextPermutation(): break block checkDerangement: for i, val in a: if perm[i] == val: break checkDerangement yield perm proc `!`(n: Nat...
#include <stdio.h> typedef unsigned long long LONG; LONG deranged(int depth, int len, int *d, int show) { int i; char tmp; LONG count = 0; if (depth == len) { if (show) { for (i = 0; i < len; i++) putchar(d[i] + 'a'); putc...
Keep all operations the same but rewrite the snippet in C#.
import algorithm, sequtils, strformat, strutils, tables iterator derangements[T](a: openArray[T]): seq[T] = var perm = @a while true: if not perm.nextPermutation(): break block checkDerangement: for i, val in a: if perm[i] == val: break checkDerangement yield perm proc `!`(n: Nat...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Write the same algorithm in C# as shown in this Nim implementation.
import algorithm, sequtils, strformat, strutils, tables iterator derangements[T](a: openArray[T]): seq[T] = var perm = @a while true: if not perm.nextPermutation(): break block checkDerangement: for i, val in a: if perm[i] == val: break checkDerangement yield perm proc `!`(n: Nat...
using System; class Derangements { static int n = 4; static int [] buf = new int [n]; static bool [] used = new bool [n]; static void Main() { for (int i = 0; i < n; i++) used [i] = false; rec(0); } static void rec(int ind) { for (int i = 0; i < n; i++) { if (!used [i] && i != in...
Produce a language-to-language conversion: from Nim to Java, same semantics.
import algorithm, sequtils, strformat, strutils, tables iterator derangements[T](a: openArray[T]): seq[T] = var perm = @a while true: if not perm.nextPermutation(): break block checkDerangement: for i, val in a: if perm[i] == val: break checkDerangement yield perm proc `!`(n: Nat...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Write the same algorithm in Java as shown in this Nim implementation.
import algorithm, sequtils, strformat, strutils, tables iterator derangements[T](a: openArray[T]): seq[T] = var perm = @a while true: if not perm.nextPermutation(): break block checkDerangement: for i, val in a: if perm[i] == val: break checkDerangement yield perm proc `!`(n: Nat...
import java.util.ArrayList; import java.util.Arrays; import java.util.List; public class Derangement { public static void main(String[] args) { System.out.println("derangements for n = 4\n"); for (Object d : (ArrayList)(derangements(4, false)[0])) { System.out.println(Arrays.toString(...
Produce a language-to-language conversion: from Nim to Python, same semantics.
import algorithm, sequtils, strformat, strutils, tables iterator derangements[T](a: openArray[T]): seq[T] = var perm = @a while true: if not perm.nextPermutation(): break block checkDerangement: for i, val in a: if perm[i] == val: break checkDerangement yield perm proc `!`(n: Nat...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Translate the given Nim code snippet into Python without altering its behavior.
import algorithm, sequtils, strformat, strutils, tables iterator derangements[T](a: openArray[T]): seq[T] = var perm = @a while true: if not perm.nextPermutation(): break block checkDerangement: for i, val in a: if perm[i] == val: break checkDerangement yield perm proc `!`(n: Nat...
from itertools import permutations import math def derangements(n): 'All deranged permutations of the integers 0..n-1 inclusive' return ( perm for perm in permutations(range(n)) if all(indx != p for indx, p in enumerate(perm)) ) def subfact(n): if n == 2 or n == 0: return 1 elif ...
Preserve the algorithm and functionality while converting the code from Nim to Go.
import algorithm, sequtils, strformat, strutils, tables iterator derangements[T](a: openArray[T]): seq[T] = var perm = @a while true: if not perm.nextPermutation(): break block checkDerangement: for i, val in a: if perm[i] == val: break checkDerangement yield perm proc `!`(n: Nat...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...
Produce a language-to-language conversion: from Nim to Go, same semantics.
import algorithm, sequtils, strformat, strutils, tables iterator derangements[T](a: openArray[T]): seq[T] = var perm = @a while true: if not perm.nextPermutation(): break block checkDerangement: for i, val in a: if perm[i] == val: break checkDerangement yield perm proc `!`(n: Nat...
package main import ( "fmt" "math/big" ) func dList(n int) (r [][]int) { a := make([]int, n) for i := range a { a[i] = i } var recurse func(last int) recurse = func(last int) { if last == 0 { for j, v := range a { ...