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Produce a language-to-language conversion: from Scala to VB, same semantics.
import java.util.Properties import javax.mail.Authenticator import javax.mail.PasswordAuthentication import javax.mail.Session import javax.mail.internet.MimeMessage import javax.mail.internet.InternetAddress import javax.mail.Message.RecipientType import javax.mail.Transport fun sendEmail(user: String, tos: Array<String>, ccs: Array<String>, title: String, body: String, password: String) { val props = Properties() val host = "smtp.gmail.com" with (props) { put("mail.smtp.host", host) put("mail.smtp.port", "587") put("mail.smtp.auth", "true") put("mail.smtp.starttls.enable", "true") } val auth = object: Authenticator() { protected override fun getPasswordAuthentication() = PasswordAuthentication(user, password) } val session = Session.getInstance(props, auth) val message = MimeMessage(session) with (message) { setFrom(InternetAddress(user)) for (to in tos) addRecipient(RecipientType.TO, InternetAddress(to)) for (cc in ccs) addRecipient(RecipientType.TO, InternetAddress(cc)) setSubject(title) setText(body) } val transport = session.getTransport("smtp") with (transport) { connect(host, user, password) sendMessage(message, message.allRecipients) close() } } fun main(args: Array<String>) { val user = "some.user@gmail.com" val tos = arrayOf("other.user@otherserver.com") val ccs = arrayOf<String>() val title = "Rosetta Code Example" val body = "This is just a test email" val password = "secret" sendEmail(user, tos, ccs, title, body, password) }
Option Explicit Const olMailItem = 0 Sub SendMail(MsgTo As String, MsgTitle As String, MsgBody As String) Dim OutlookApp As Object, Msg As Object Set OutlookApp = CreateObject("Outlook.Application") Set Msg = OutlookApp.CreateItem(olMailItem) With Msg .To = MsgTo .Subject = MsgTitle .Body = MsgBody .Send End With Set OutlookApp = Nothing End Sub Sub Test() SendMail "somebody@somewhere", "Title", "Hello" End Sub
Preserve the algorithm and functionality while converting the code from Scala to Go.
import java.util.Properties import javax.mail.Authenticator import javax.mail.PasswordAuthentication import javax.mail.Session import javax.mail.internet.MimeMessage import javax.mail.internet.InternetAddress import javax.mail.Message.RecipientType import javax.mail.Transport fun sendEmail(user: String, tos: Array<String>, ccs: Array<String>, title: String, body: String, password: String) { val props = Properties() val host = "smtp.gmail.com" with (props) { put("mail.smtp.host", host) put("mail.smtp.port", "587") put("mail.smtp.auth", "true") put("mail.smtp.starttls.enable", "true") } val auth = object: Authenticator() { protected override fun getPasswordAuthentication() = PasswordAuthentication(user, password) } val session = Session.getInstance(props, auth) val message = MimeMessage(session) with (message) { setFrom(InternetAddress(user)) for (to in tos) addRecipient(RecipientType.TO, InternetAddress(to)) for (cc in ccs) addRecipient(RecipientType.TO, InternetAddress(cc)) setSubject(title) setText(body) } val transport = session.getTransport("smtp") with (transport) { connect(host, user, password) sendMessage(message, message.allRecipients) close() } } fun main(args: Array<String>) { val user = "some.user@gmail.com" val tos = arrayOf("other.user@otherserver.com") val ccs = arrayOf<String>() val title = "Rosetta Code Example" val body = "This is just a test email" val password = "secret" sendEmail(user, tos, ccs, title, body, password) }
package main import ( "bufio" "bytes" "errors" "flag" "fmt" "io/ioutil" "net/smtp" "os" "strings" ) type Message struct { From string To []string Cc []string Subject string Content string } func (m Message) Bytes() (r []byte) { to := strings.Join(m.To, ",") cc := strings.Join(m.Cc, ",") r = append(r, []byte("From: "+m.From+"\n")...) r = append(r, []byte("To: "+to+"\n")...) r = append(r, []byte("Cc: "+cc+"\n")...) r = append(r, []byte("Subject: "+m.Subject+"\n\n")...) r = append(r, []byte(m.Content)...) return } func (m Message) Send(host string, port int, user, pass string) (err error) { err = check(host, user, pass) if err != nil { return } err = smtp.SendMail(fmt.Sprintf("%v:%v", host, port), smtp.PlainAuth("", user, pass, host), m.From, m.To, m.Bytes(), ) return } func check(host, user, pass string) error { if host == "" { return errors.New("Bad host") } if user == "" { return errors.New("Bad username") } if pass == "" { return errors.New("Bad password") } return nil } func main() { var flags struct { host string port int user string pass string } flag.StringVar(&flags.host, "host", "", "SMTP server to connect to") flag.IntVar(&flags.port, "port", 587, "Port to connect to SMTP server on") flag.StringVar(&flags.user, "user", "", "Username to authenticate with") flag.StringVar(&flags.pass, "pass", "", "Password to authenticate with") flag.Parse() err := check(flags.host, flags.user, flags.pass) if err != nil { flag.Usage() os.Exit(1) } bufin := bufio.NewReader(os.Stdin) fmt.Printf("From: ") from, err := bufin.ReadString('\n') if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } from = strings.Trim(from, " \t\n\r") var to []string for { fmt.Printf("To (Blank to finish): ") tmp, err := bufin.ReadString('\n') if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } tmp = strings.Trim(tmp, " \t\n\r") if tmp == "" { break } to = append(to, tmp) } var cc []string for { fmt.Printf("Cc (Blank to finish): ") tmp, err := bufin.ReadString('\n') if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } tmp = strings.Trim(tmp, " \t\n\r") if tmp == "" { break } cc = append(cc, tmp) } fmt.Printf("Subject: ") subject, err := bufin.ReadString('\n') if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } subject = strings.Trim(subject, " \t\n\r") fmt.Printf("Content (Until EOF):\n") content, err := ioutil.ReadAll(os.Stdin) if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } content = bytes.Trim(content, " \t\n\r") m := Message{ From: from, To: to, Cc: cc, Subject: subject, Content: string(content), } fmt.Printf("\nSending message...\n") err = m.Send(flags.host, flags.port, flags.user, flags.pass) if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } fmt.Printf("Message sent.\n") }
Translate the given Tcl code snippet into C without altering its behavior.
package require smtp package require mime package require tls set gmailUser ******* set gmailPass hunter2; proc send_simple_message {recipient subject body} { global gmailUser gmailPass set token [mime::initialize -canonical text/plain -string $body] mime::setheader $token Subject $subject smtp::sendmessage $token -userame $gamilUser -password $gmailPass \ -recipients $recipient -servers smtp.gmail.com -ports 587 mime::finalize $token } send_simple_message recipient@example.com "Testing" "This is a test message."
#include <curl/curl.h> #include <string.h> #include <stdio.h> #define from "<sender@duniya.com>" #define to "<addressee@gmail.com>" #define cc "<info@example.org>" static const char *payload_text[] = { "Date: Mon, 13 Jun 2018 11:30:00 +0100\r\n", "To: " to "\r\n", "From: " from " (Example User)\r\n", "Cc: " cc " (Another example User)\r\n", "Message-ID: <ecd7db36-10ab-437a-9g3a-e652b9458efd@" "rfcpedant.example.org>\r\n", "Subject: Sanding mail via C\r\n", "\r\n", "This mail is being sent by a C program.\r\n", "\r\n", "It connects to the GMail SMTP server, by far, the most popular mail program of all.\r\n", "Which is also probably written in C.\r\n", "To C or not to C..............\r\n", "That is the question.\r\n", NULL }; struct upload_status { int lines_read; }; static size_t payload_source(void *ptr, size_t size, size_t nmemb, void *userp) { struct upload_status *upload_ctx = (struct upload_status *)userp; const char *data; if((size == 0) || (nmemb == 0) || ((size*nmemb) < 1)) { return 0; } data = payload_text[upload_ctx->lines_read]; if(data) { size_t len = strlen(data); memcpy(ptr, data, len); upload_ctx->lines_read++; return len; } return 0; } int main(void) { CURL *curl; CURLcode res = CURLE_OK; struct curl_slist *recipients = NULL; struct upload_status upload_ctx; upload_ctx.lines_read = 0; curl = curl_easy_init(); if(curl) { curl_easy_setopt(curl, CURLOPT_USERNAME, "user"); curl_easy_setopt(curl, CURLOPT_PASSWORD, "secret"); curl_easy_setopt(curl, CURLOPT_URL, "smtp: curl_easy_setopt(curl, CURLOPT_USE_SSL, (long)CURLUSESSL_ALL); curl_easy_setopt(curl, CURLOPT_CAINFO, "/path/to/certificate.pem"); curl_easy_setopt(curl, CURLOPT_MAIL_FROM, from); recipients = curl_slist_append(recipients, to); recipients = curl_slist_append(recipients, cc); curl_easy_setopt(curl, CURLOPT_MAIL_RCPT, recipients); curl_easy_setopt(curl, CURLOPT_READFUNCTION, payload_source); curl_easy_setopt(curl, CURLOPT_READDATA, &upload_ctx); curl_easy_setopt(curl, CURLOPT_UPLOAD, 1L); curl_easy_setopt(curl, CURLOPT_VERBOSE, 1L); res = curl_easy_perform(curl); if(res != CURLE_OK) fprintf(stderr, "curl_easy_perform() failed: %s\n",curl_easy_strerror(res)); curl_slist_free_all(recipients); curl_easy_cleanup(curl); } return (int)res; }
Generate a C# translation of this Tcl snippet without changing its computational steps.
package require smtp package require mime package require tls set gmailUser ******* set gmailPass hunter2; proc send_simple_message {recipient subject body} { global gmailUser gmailPass set token [mime::initialize -canonical text/plain -string $body] mime::setheader $token Subject $subject smtp::sendmessage $token -userame $gamilUser -password $gmailPass \ -recipients $recipient -servers smtp.gmail.com -ports 587 mime::finalize $token } send_simple_message recipient@example.com "Testing" "This is a test message."
static void Main(string[] args) { SmtpClient SMTP = new SmtpClient("smtp.gmail.com", 587); SMTP.EnableSsl = true; SMTP.DeliveryMethod = SmtpDeliveryMethod.Network; SMTP.Credentials = new NetworkCredential("YourUserName", "YourPassword"); MailMessage Mail = new MailMessage("yourEmail@address.com", "theirEmail@address.com"); Mail.Subject = "Important Message"; Mail.Body = "Hello over there"; SMTP.Send(Mail); Console.WriteLine("Message Sent"); }
Rewrite this program in C++ while keeping its functionality equivalent to the Tcl version.
package require smtp package require mime package require tls set gmailUser ******* set gmailPass hunter2; proc send_simple_message {recipient subject body} { global gmailUser gmailPass set token [mime::initialize -canonical text/plain -string $body] mime::setheader $token Subject $subject smtp::sendmessage $token -userame $gamilUser -password $gmailPass \ -recipients $recipient -servers smtp.gmail.com -ports 587 mime::finalize $token } send_simple_message recipient@example.com "Testing" "This is a test message."
#include <cstdlib> #include <iostream> #include <Poco/Net/SMTPClientSession.h> #include <Poco/Net/MailMessage.h> using namespace Poco::Net; int main (int argc, char **argv) { try { MailMessage msg; msg.addRecipient (MailRecipient (MailRecipient::PRIMARY_RECIPIENT, "alice@example.com", "Alice Moralis")); msg.addRecipient (MailRecipient (MailRecipient::CC_RECIPIENT, "pat@example.com", "Patrick Kilpatrick")); msg.addRecipient (MailRecipient (MailRecipient::BCC_RECIPIENT, "mike@example.com", "Michael Carmichael")); msg.setSender ("Roy Kilroy <roy@example.com>"); msg.setSubject ("Rosetta Code"); msg.setContent ("Sending mail from C++ using POCO C++ Libraries"); SMTPClientSession smtp ("mail.example.com"); smtp.login (); smtp.sendMessage (msg); smtp.close (); std::cerr << "Sent mail successfully!" << std::endl; } catch (std::exception &e) { std::cerr << "failed to send mail: " << e.what() << std::endl; return EXIT_FAILURE; } return EXIT_SUCCESS; }
Please provide an equivalent version of this Tcl code in Java.
package require smtp package require mime package require tls set gmailUser ******* set gmailPass hunter2; proc send_simple_message {recipient subject body} { global gmailUser gmailPass set token [mime::initialize -canonical text/plain -string $body] mime::setheader $token Subject $subject smtp::sendmessage $token -userame $gamilUser -password $gmailPass \ -recipients $recipient -servers smtp.gmail.com -ports 587 mime::finalize $token } send_simple_message recipient@example.com "Testing" "This is a test message."
import java.util.Properties; import javax.mail.MessagingException; import javax.mail.Session; import javax.mail.Transport; import javax.mail.Message.RecipientType; import javax.mail.internet.InternetAddress; import javax.mail.internet.MimeMessage; public class Mail { protected Session session; public Mail(String host) { Properties properties = new Properties(); properties.put("mail.smtp.host", host); session = Session.getDefaultInstance(properties); } public void send(String from, String tos[], String ccs[], String subject, String text) throws MessagingException { MimeMessage message = new MimeMessage(session); message.setFrom(new InternetAddress(from)); for (String to : tos) message.addRecipient(RecipientType.TO, new InternetAddress(to)); for (String cc : ccs) message.addRecipient(RecipientType.TO, new InternetAddress(cc)); message.setSubject(subject); message.setText(text); Transport.send(message); } }
Produce a language-to-language conversion: from Tcl to Python, same semantics.
package require smtp package require mime package require tls set gmailUser ******* set gmailPass hunter2; proc send_simple_message {recipient subject body} { global gmailUser gmailPass set token [mime::initialize -canonical text/plain -string $body] mime::setheader $token Subject $subject smtp::sendmessage $token -userame $gamilUser -password $gmailPass \ -recipients $recipient -servers smtp.gmail.com -ports 587 mime::finalize $token } send_simple_message recipient@example.com "Testing" "This is a test message."
import smtplib def sendemail(from_addr, to_addr_list, cc_addr_list, subject, message, login, password, smtpserver='smtp.gmail.com:587'): header = 'From: %s\n' % from_addr header += 'To: %s\n' % ','.join(to_addr_list) header += 'Cc: %s\n' % ','.join(cc_addr_list) header += 'Subject: %s\n\n' % subject message = header + message server = smtplib.SMTP(smtpserver) server.starttls() server.login(login,password) problems = server.sendmail(from_addr, to_addr_list, message) server.quit() return problems
Can you help me rewrite this code in VB instead of Tcl, keeping it the same logically?
package require smtp package require mime package require tls set gmailUser ******* set gmailPass hunter2; proc send_simple_message {recipient subject body} { global gmailUser gmailPass set token [mime::initialize -canonical text/plain -string $body] mime::setheader $token Subject $subject smtp::sendmessage $token -userame $gamilUser -password $gmailPass \ -recipients $recipient -servers smtp.gmail.com -ports 587 mime::finalize $token } send_simple_message recipient@example.com "Testing" "This is a test message."
Option Explicit Const olMailItem = 0 Sub SendMail(MsgTo As String, MsgTitle As String, MsgBody As String) Dim OutlookApp As Object, Msg As Object Set OutlookApp = CreateObject("Outlook.Application") Set Msg = OutlookApp.CreateItem(olMailItem) With Msg .To = MsgTo .Subject = MsgTitle .Body = MsgBody .Send End With Set OutlookApp = Nothing End Sub Sub Test() SendMail "somebody@somewhere", "Title", "Hello" End Sub
Convert this Tcl block to Go, preserving its control flow and logic.
package require smtp package require mime package require tls set gmailUser ******* set gmailPass hunter2; proc send_simple_message {recipient subject body} { global gmailUser gmailPass set token [mime::initialize -canonical text/plain -string $body] mime::setheader $token Subject $subject smtp::sendmessage $token -userame $gamilUser -password $gmailPass \ -recipients $recipient -servers smtp.gmail.com -ports 587 mime::finalize $token } send_simple_message recipient@example.com "Testing" "This is a test message."
package main import ( "bufio" "bytes" "errors" "flag" "fmt" "io/ioutil" "net/smtp" "os" "strings" ) type Message struct { From string To []string Cc []string Subject string Content string } func (m Message) Bytes() (r []byte) { to := strings.Join(m.To, ",") cc := strings.Join(m.Cc, ",") r = append(r, []byte("From: "+m.From+"\n")...) r = append(r, []byte("To: "+to+"\n")...) r = append(r, []byte("Cc: "+cc+"\n")...) r = append(r, []byte("Subject: "+m.Subject+"\n\n")...) r = append(r, []byte(m.Content)...) return } func (m Message) Send(host string, port int, user, pass string) (err error) { err = check(host, user, pass) if err != nil { return } err = smtp.SendMail(fmt.Sprintf("%v:%v", host, port), smtp.PlainAuth("", user, pass, host), m.From, m.To, m.Bytes(), ) return } func check(host, user, pass string) error { if host == "" { return errors.New("Bad host") } if user == "" { return errors.New("Bad username") } if pass == "" { return errors.New("Bad password") } return nil } func main() { var flags struct { host string port int user string pass string } flag.StringVar(&flags.host, "host", "", "SMTP server to connect to") flag.IntVar(&flags.port, "port", 587, "Port to connect to SMTP server on") flag.StringVar(&flags.user, "user", "", "Username to authenticate with") flag.StringVar(&flags.pass, "pass", "", "Password to authenticate with") flag.Parse() err := check(flags.host, flags.user, flags.pass) if err != nil { flag.Usage() os.Exit(1) } bufin := bufio.NewReader(os.Stdin) fmt.Printf("From: ") from, err := bufin.ReadString('\n') if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } from = strings.Trim(from, " \t\n\r") var to []string for { fmt.Printf("To (Blank to finish): ") tmp, err := bufin.ReadString('\n') if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } tmp = strings.Trim(tmp, " \t\n\r") if tmp == "" { break } to = append(to, tmp) } var cc []string for { fmt.Printf("Cc (Blank to finish): ") tmp, err := bufin.ReadString('\n') if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } tmp = strings.Trim(tmp, " \t\n\r") if tmp == "" { break } cc = append(cc, tmp) } fmt.Printf("Subject: ") subject, err := bufin.ReadString('\n') if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } subject = strings.Trim(subject, " \t\n\r") fmt.Printf("Content (Until EOF):\n") content, err := ioutil.ReadAll(os.Stdin) if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } content = bytes.Trim(content, " \t\n\r") m := Message{ From: from, To: to, Cc: cc, Subject: subject, Content: string(content), } fmt.Printf("\nSending message...\n") err = m.Send(flags.host, flags.port, flags.user, flags.pass) if err != nil { fmt.Printf("Error: %v\n", err) os.Exit(1) } fmt.Printf("Message sent.\n") }
Generate a PHP translation of this Ada snippet without changing its computational steps.
with AWS.SMTP, AWS.SMTP.Client, AWS.SMTP.Authentication.Plain; with Ada.Text_IO; use Ada, AWS; procedure Sendmail is Status : SMTP.Status; Auth : aliased constant SMTP.Authentication.Plain.Credential := SMTP.Authentication.Plain.Initialize ("id", "password"); Isp : SMTP.Receiver; begin Isp := SMTP.Client.Initialize ("smtp.mail.com", Port => 5025, Credential => Auth'Unchecked_Access); SMTP.Client.Send (Isp, From => SMTP.E_Mail ("Me", "me@some.org"), To => SMTP.E_Mail ("You", "you@any.org"), Subject => "subject", Message => "Here is the text", Status => Status); if not SMTP.Is_Ok (Status) then Text_IO.Put_Line ("Can't send message :" & SMTP.Status_Message (Status)); end if; end Sendmail;
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Preserve the algorithm and functionality while converting the code from AutoHotKey to PHP.
sSubject:= "greeting" sText := "hello" sFrom := "ahk@rosettacode" sTo := "whomitmayconcern" sServer := "smtp.gmail.com"  nPort := 465  bTLS := True  inputbox, sUsername, Username inputbox, sPassword, password COM_Init() pmsg := COM_CreateObject("CDO.Message") pcfg := COM_Invoke(pmsg, "Configuration") pfld := COM_Invoke(pcfg, "Fields") COM_Invoke(pfld, "Item", "http://schemas.microsoft.com/cdo/configuration/sendusing", 2) COM_Invoke(pfld, "Item", "http://schemas.microsoft.com/cdo/configuration/smtpconnectiontimeout", 60) COM_Invoke(pfld, "Item", "http://schemas.microsoft.com/cdo/configuration/smtpserver", sServer) COM_Invoke(pfld, "Item", "http://schemas.microsoft.com/cdo/configuration/smtpserverport", nPort) COM_Invoke(pfld, "Item", "http://schemas.microsoft.com/cdo/configuration/smtpusessl", bTLS) COM_Invoke(pfld, "Item", "http://schemas.microsoft.com/cdo/configuration/smtpauthenticate", 1) COM_Invoke(pfld, "Item", "http://schemas.microsoft.com/cdo/configuration/sendusername", sUsername) COM_Invoke(pfld, "Item", "http://schemas.microsoft.com/cdo/configuration/sendpassword", sPassword) COM_Invoke(pfld, "Update") COM_Invoke(pmsg, "Subject", sSubject) COM_Invoke(pmsg, "From", sFrom) COM_Invoke(pmsg, "To", sTo) COM_Invoke(pmsg, "TextBody", sText) COM_Invoke(pmsg, "Send") COM_Release(pfld) COM_Release(pcfg) COM_Release(pmsg) COM_Term() #Include COM.ahk
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Port the following code from BBC_Basic to PHP with equivalent syntax and logic.
INSTALL @lib$+"SOCKLIB" Server$ = "smtp.gmail.com" From$ = "sender@somewhere" To$ = "recipient@elsewhere" CC$ = "another@nowhere" Subject$ = "Rosetta Code" Message$ = "This is a test of sending email." PROCsendmail(Server$, From$, To$, CC$, "", Subject$, "", Message$) END DEF PROCsendmail(smtp$,from$,to$,cc$,bcc$,subject$,replyto$,body$) LOCAL D%, S%, skt%, reply$ DIM D% LOCAL 31, S% LOCAL 15 SYS "GetLocalTime", S% SYS "GetDateFormat", 0, 0, S%, "ddd, dd MMM yyyy ", D%, 18 SYS "GetTimeFormat", 0, 0, S%, "HH:mm:ss +0000", D%+17, 15 D%?31 = 13 PROC_initsockets skt% = FN_tcpconnect(smtp$,"mail") IF skt% <= 0 skt% = FN_tcpconnect(smtp$,"25") IF skt% <= 0 ERROR 100, "Failed to connect to SMTP server" IF FN_readlinesocket(skt%, 1000, reply$) WHILE FN_readlinesocket(skt%, 10, reply$) > 0 : ENDWHILE PROCsend(skt%,"HELO "+FN_gethostname) PROCmail(skt%,"MAIL FROM: ",from$) IF to$<>"" PROClist(skt%,to$) IF cc$<>"" PROClist(skt%,cc$) IF bcc$<>"" PROClist(skt%,bcc$) PROCsend(skt%, "DATA") IF FN_writelinesocket(skt%, "Date: "+$D%) IF FN_writelinesocket(skt%, "From: "+from$) IF FN_writelinesocket(skt%, "To: "+to$) IF cc$<>"" IF FN_writelinesocket(skt%, "Cc: "+cc$) IF subject$<>"" IF FN_writelinesocket(skt%, "Subject: "+subject$) IF replyto$<>"" IF FN_writelinesocket(skt%, "Reply-To: "+replyto$) IF FN_writelinesocket(skt%, "MIME-Version: 1.0") IF FN_writelinesocket(skt%, "Content-type: text/plain; charset=US-ASCII") IF FN_writelinesocket(skt%, "") IF FN_writelinesocket(skt%, body$) IF FN_writelinesocket(skt%, ".") PROCsend(skt%,"QUIT") PROC_exitsockets ENDPROC DEF PROClist(skt%,list$) LOCAL comma% REPEAT WHILE ASClist$=32 list$=MID$(list$,2):ENDWHILE comma% = INSTR(list$,",") IF comma% THEN PROCmail(skt%,"RCPT TO: ",LEFT$(list$,comma%-1)) list$ = MID$(list$,comma%+1) ELSE PROCmail(skt%,"RCPT TO: ",list$) ENDIF UNTIL comma% = 0 ENDPROC DEF PROCmail(skt%,cmd$,mail$) LOCAL I%,J% I% = INSTR(mail$,"<") J% = INSTR(mail$,">",I%) IF I% IF J% THEN PROCsend(skt%, cmd$+MID$(mail$,I%,J%-I%+1)) ELSE PROCsend(skt%, cmd$+"<"+mail$+">") ENDIF ENDPROC DEF PROCsend(skt%,cmd$) LOCAL reply$ IF FN_writelinesocket(skt%,cmd$) < 0 THEN ERROR 100, "Send failed" IF FN_readlinesocket(skt%, 200, reply$) WHILE FN_readlinesocket(skt%, 10, reply$) > 0 : ENDWHILE ENDPROC
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Write the same code in PHP as shown below in Clojure.
(require '[postal.core :refer [send-message]]) (send-message {:host "smtp.gmail.com" :ssl true :user your_username :pass your_password} {:from "you@yourdomain.com" :to ["your_friend@example.com"] :cc ["bob@builder.com" "dora@explorer.com"] :subject "Yo" :body "Testing."})
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Write the same algorithm in PHP as shown in this Common_Lisp implementation.
(defun my-send-email (from to cc subject text) (with-temp-buffer (insert "From: " from "\n" "To: " to "\n" "Cc: " cc "\n" "Subject: " subject "\n" mail-header-separator "\n" text) (funcall send-mail-function))) (my-send-email "from@example.com" "to@example.com" "" "very important" "body\ntext\n")
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Transform the following D implementation into PHP, maintaining the same output and logic.
void main() { import std.net.curl; auto s = SMTP("smtps: s.setAuthentication("someuser@gmail.com", "somepassword"); s.mailTo = ["<friend@example.com>"]; s.mailFrom = "<someuser@gmail.com>"; s.message = "Subject:test\n\nExample Message"; s.perform; }
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Translate the given Delphi code snippet into PHP without altering its behavior.
procedure SendEmail; var msg: TIdMessage; smtp: TIdSMTP; begin smtp := TIdSMTP.Create; try smtp.Host := 'smtp.server.com'; smtp.Port := 587; smtp.Username := 'login'; smtp.Password := 'password'; smtp.AuthType := satNone; smtp.Connect; msg := TIdMessage.Create(nil); try with msg.Recipients.Add do begin Address := 'doug@gmail.com'; Name := 'Doug'; end; with msg.Sender do begin Address := 'fred@server.com'; Name := 'Fred'; end; msg.Subject := 'subj'; msg.Body.Text := 'here goes email message'; smtp.Send(msg); finally msg.Free; end; finally smtp.Free; end; end;
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Port the following code from Factor to PHP with equivalent syntax and logic.
USING: accessors io.sockets locals namespaces smtp ; IN: scratchpad :: send-mail ( f t c s b -- ) default-smtp-config "smtp.gmail.com" 587 <inet> >>server t >>tls? "my.gmail.address@gmail.com" "qwertyuiasdfghjk" <plain-auth> >>auth \ smtp-config set-global <email> f >>from t >>to c >>cc s >>subject b >>body send-email ;
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Keep all operations the same but rewrite the snippet in PHP.
program sendmail use ifcom use msoutl implicit none integer(4) :: app, status, msg call cominitialize(status) call comcreateobject("Outlook.Application", app, status) msg = $Application_CreateItem(app, olMailItem, status) call $MailItem_SetTo(msg, "somebody@somewhere", status) call $MailItem_SetSubject(msg, "Title", status) call $MailItem_SetBody(msg, "Hello", status) call $MailItem_Send(msg, status) call $Application_Quit(app, status) call comuninitialize() end program
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Keep all operations the same but rewrite the snippet in PHP.
import javax.mail.* import javax.mail.internet.* public static void simpleMail(String from, String password, String to, String subject, String body) throws Exception { String host = "smtp.gmail.com"; Properties props = System.getProperties(); props.put("mail.smtp.starttls.enable",true); props.setProperty("mail.smtp.ssl.trust", host); props.put("mail.smtp.auth", true); props.put("mail.smtp.host", host); props.put("mail.smtp.user", from); props.put("mail.smtp.password", password); props.put("mail.smtp.port", "587"); Session session = Session.getDefaultInstance(props, null); MimeMessage message = new MimeMessage(session); message.setFrom(new InternetAddress(from)); InternetAddress toAddress = new InternetAddress(to); message.addRecipient(Message.RecipientType.TO, toAddress); message.setSubject(subject); message.setText(body); Transport transport = session.getTransport("smtp"); transport.connect(host, from, password); transport.sendMessage(message, message.getAllRecipients()); transport.close(); } String s1 = "example@gmail.com"; String s2 = ""; String s3 = "example@gmail.com" simpleMail(s1, s2 , s3, "TITLE", "TEXT");
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Change the programming language of this snippet from Haskell to PHP without modifying what it does.
module Main (main) where import Network.Mail.SMTP ( Address(..) , htmlPart , plainTextPart , sendMailWithLogin' , simpleMail ) main :: IO () main = sendMailWithLogin' "smtp.example.com" 25 "user" "password" $ simpleMail (Address (Just "From Example") "from@example.com") [Address (Just "To Example") "to@example.com"] [] [] "Subject" [ plainTextPart "This is plain text." , htmlPart "<h1>Title</h1><p>This is HTML.</p>" ]
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Generate an equivalent PHP version of this Julia code.
using SMTPClient addbrackets(s) = replace(s, r"^\s*([^\<\>]+)\s*$", s"<\1>") function wrapRFC5322(from, to, subject, msg) timestr = Libc.strftime("%a, %d %b %Y %H:%M:%S %z", time()) IOBuffer("Date: $timestr\nTo: $to\nFrom: $from\nSubject: $subject\n\n$msg") end function sendemail(from, to, subject, messagebody, serverandport; cc=[], user="", password="", isSSL=true, blocking=true) opt = SendOptions(blocking=blocking, isSSL=isSSL, username=user, passwd=password) send(serverandport, map(s -> addbrackets(s), vcat(to, cc)), addbrackets(from), wrapRFC5322(addbrackets(from), addbrackets(to), subject, messagebody), opt) end sendemail("to@example.com", "from@example.com", "TEST", "hello there test message text here", "smtps://smtp.gmail.com", user="from@example.com", password="example.com")
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Generate a PHP translation of this Lua snippet without changing its computational steps.
local smtp = require("socket.smtp") from = "<luasocket@example.com>" rcpt = { "<fulano@example.com>", "<beltrano@example.com>", "<sicrano@example.com>" } mesgt = { headers = { to = "Fulano da Silva <fulano@example.com>", cc = '"Beltrano F. Nunes" <beltrano@example.com>', subject = "My first message" }, body = "I hope this works. If it does, I can send you another 1000 copies." } r, e = smtp.send{ from = from, rcpt = rcpt, source = smtp.message(mesgt) }
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Port the following code from Mathematica to PHP with equivalent syntax and logic.
SendMail["From" -> "from@email.com", "To" -> "to@email.com", "Subject" -> "Sending Email from Mathematica", "Body" -> "Hello world!", "Server" -> "smtp.email.com"]
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Translate this program into PHP but keep the logic exactly as in Nim.
import smtp proc sendMail(fromAddr: string; toAddrs, ccAddrs: seq[string]; subject, message, login, password: string; server = "smtp.gmail.com"; port = Port 465; ssl = true) = let msg = createMessage(subject, message, toAddrs, ccAddrs) let session = newSmtp(useSsl = ssl, debug = true) session.connect(server, port) session.auth(login, password) session.sendMail(fromAddr, toAddrs, $msg) sendMail(fromAddr = "nim@gmail.com", toAddrs = @["someone@example.com"], ccAddrs = @[], subject = "Hi from Nim", message = "Nim says hi!\nAnd bye again!", login = "nim@gmail.com", password = "XXXXXX")
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Convert this OCaml block to PHP, preserving its control flow and logic.
let h = Smtp.connect "smtp.gmail.fr";; Smtp.helo h "hostname";; Smtp.mail h "<john.smith@example.com>";; Smtp.rcpt h "<john-doe@example.com>";; let email_header = "\ From: John Smith <john.smith@example.com> To: John Doe <john-doe@example.com> Subject: surprise";; let email_msg = "Happy Birthday";; Smtp.data h (email_header ^ "\r\n\r\n" ^ email_msg);; Smtp.quit h;;
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Can you help me rewrite this code in PHP instead of Perl, keeping it the same logically?
use Net::SMTP; use Authen::SASL; sub send_email { my %o = (from => '', to => [], cc => [], subject => '', body => '', host => '', user => '', password => '', @_); ref $o{$_} or $o{$_} = [$o{$_}] foreach 'to', 'cc'; my $smtp = Net::SMTP->new($o{host} ? $o{host} : ()) or die "Couldn't connect to SMTP server"; $o{password} and $smtp->auth($o{user}, $o{password}) || die 'SMTP authentication failed'; $smtp->mail($o{user}); $smtp->recipient($_) foreach @{$o{to}}, @{$o{cc}}; $smtp->data; $o{from} and $smtp->datasend("From: $o{from}\n"); $smtp->datasend('To: ' . join(', ', @{$o{to}}) . "\n"); @{$o{cc}} and $smtp->datasend('Cc: ' . join(', ', @{$o{cc}}) . "\n"); $o{subject} and $smtp->datasend("Subject: $o{subject}\n"); $smtp->datasend("\n$o{body}"); $smtp->dataend; return 1; }
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Convert this PowerShell snippet to PHP and keep its semantics consistent.
[hashtable]$mailMessage = @{ From = "weirdBoy@gmail.com" To = "anudderBoy@YourDomain.com" Cc = "daWaghBoss@YourDomain.com" Attachment = "C:\temp\Waggghhhh!_plan.txt" Subject = "Waggghhhh!" Body = "Wagggghhhhhh!" SMTPServer = "smtp.gmail.com" SMTPPort = "587" UseSsl = $true ErrorAction = "SilentlyContinue" } Send-MailMessage @mailMessage
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Produce a functionally identical PHP code for the snippet given in R.
library(RDCOMClient) send.mail <- function(to, title, body) { olMailItem <- 0 ol <- COMCreate("Outlook.Application") msg <- ol$CreateItem(olMailItem) msg[["To"]] <- to msg[["Subject"]] <- title msg[["Body"]] <- body msg$Send() ol$Quit() } send.mail("somebody@somewhere", "Title", "Hello")
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Port the following code from Racket to PHP with equivalent syntax and logic.
#lang racket (require net/sendmail) (send-mail-message "sender@somewhere.com" "Some Subject" '("recipient@elsewhere.com" "recipient2@elsewhere.com") '("cc@elsewhere.com") '("bcc@elsewhere.com") (list "Some lines of text" "go here.")) (require net/head net/smtp) (smtp-send-message "192.168.0.1" "Sender <sender@somewhere.com>" '("Recipient <recipient@elsewhere.com>") (standard-message-header "Sender <sender@somewhere.com>" '("Recipient <recipient@elsewhere.com>") '() '() "Subject") '("Hello World!"))
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Can you help me rewrite this code in PHP instead of Ruby, keeping it the same logically?
require 'base64' require 'net/smtp' require 'tmail' require 'mime/types' class Email def initialize(from, to, subject, body, options={}) @opts = {:attachments => [], :server => 'localhost'}.update(options) @msg = TMail::Mail.new @msg.from = from @msg.to = to @msg.subject = subject @msg.cc = @opts[:cc] if @opts[:cc] @msg.bcc = @opts[:bcc] if @opts[:bcc] if @opts[:attachments].empty? @msg.body = body else @msg.body = "This is a multi-part message in MIME format.\n" msg_body = TMail::Mail.new msg_body.body = body msg_body.set_content_type("text","plain", {:charset => "ISO-8859-1"}) @msg.parts << msg_body octet_stream = MIME::Types['application/octet-stream'].first @opts[:attachments].select {|file| File.readable?(file)}.each do |file| mime_type = MIME::Types.type_for(file).first || octet_stream @msg.parts << create_attachment(file, mime_type) end end end attr_reader :msg def create_attachment(file, mime_type) attach = TMail::Mail.new if mime_type.binary? attach.body = Base64.encode64(File.read(file)) attach.transfer_encoding = 'base64' else attach.body = File.read(file) end attach.set_disposition("attachment", {:filename => file}) attach.set_content_type(mime_type.media_type, mime_type.sub_type, {:name=>file}) attach end def send args = @opts.values_at(:server, :port, :helo, :username, :password, :authtype) Net::SMTP.start(*args) do |smtp| smtp.send_message(@msg.to_s, @msg.from[0], @msg.to) end end def self.send(*args) self.new(*args).send end end Email.send( 'sender@sender.invalid', %w{ recip1@recipient.invalid recip2@example.com }, 'the subject', "the body\nhas lines", { :attachments => %w{ file1 file2 file3 }, :server => 'mail.example.com', :helo => 'sender.invalid', :username => 'user', :password => 'secret' } )
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Convert the following code from Scala to PHP, ensuring the logic remains intact.
import java.util.Properties import javax.mail.Authenticator import javax.mail.PasswordAuthentication import javax.mail.Session import javax.mail.internet.MimeMessage import javax.mail.internet.InternetAddress import javax.mail.Message.RecipientType import javax.mail.Transport fun sendEmail(user: String, tos: Array<String>, ccs: Array<String>, title: String, body: String, password: String) { val props = Properties() val host = "smtp.gmail.com" with (props) { put("mail.smtp.host", host) put("mail.smtp.port", "587") put("mail.smtp.auth", "true") put("mail.smtp.starttls.enable", "true") } val auth = object: Authenticator() { protected override fun getPasswordAuthentication() = PasswordAuthentication(user, password) } val session = Session.getInstance(props, auth) val message = MimeMessage(session) with (message) { setFrom(InternetAddress(user)) for (to in tos) addRecipient(RecipientType.TO, InternetAddress(to)) for (cc in ccs) addRecipient(RecipientType.TO, InternetAddress(cc)) setSubject(title) setText(body) } val transport = session.getTransport("smtp") with (transport) { connect(host, user, password) sendMessage(message, message.allRecipients) close() } } fun main(args: Array<String>) { val user = "some.user@gmail.com" val tos = arrayOf("other.user@otherserver.com") val ccs = arrayOf<String>() val title = "Rosetta Code Example" val body = "This is just a test email" val password = "secret" sendEmail(user, tos, ccs, title, body, password) }
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Change the following Tcl code into PHP without altering its purpose.
package require smtp package require mime package require tls set gmailUser ******* set gmailPass hunter2; proc send_simple_message {recipient subject body} { global gmailUser gmailPass set token [mime::initialize -canonical text/plain -string $body] mime::setheader $token Subject $subject smtp::sendmessage $token -userame $gamilUser -password $gmailPass \ -recipients $recipient -servers smtp.gmail.com -ports 587 mime::finalize $token } send_simple_message recipient@example.com "Testing" "This is a test message."
mail('hello@world.net', 'My Subject', "A Message!", "From: my@address.com");
Transform the following Ada implementation into C#, maintaining the same output and logic.
with GNAT.Sockets; use GNAT.Sockets; procedure Socket_Send is Client : Socket_Type; begin Initialize; Create_Socket (Socket => Client); Connect_Socket (Socket => Client, Server => (Family => Family_Inet, Addr => Inet_Addr ("127.0.0.1"), Port => 256)); String'Write (Stream (Client), "hello socket world"); Close_Socket (Client); end Socket_Send;
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Close(); } }
Write a version of this Ada function in C with identical behavior.
with GNAT.Sockets; use GNAT.Sockets; procedure Socket_Send is Client : Socket_Type; begin Initialize; Create_Socket (Socket => Client); Connect_Socket (Socket => Client, Server => (Family => Family_Inet, Addr => Inet_Addr ("127.0.0.1"), Port => 256)); String'Write (Stream (Client), "hello socket world"); Close_Socket (Client); end Socket_Send;
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (0 == getaddrinfo("localhost", "256", &hints, &addrs)) { sock = socket(addrs->ai_family, addrs->ai_socktype, addrs->ai_protocol); if ( sock >= 0 ) { if ( connect(sock, addrs->ai_addr, addrs->ai_addrlen) >= 0 ) { const char *pm = msg; do { len = strlen(pm); slen = send(sock, pm, len, 0); pm += slen; } while ((0 <= slen) && (slen < len)); } close(sock); } freeaddrinfo(addrs); } }
Produce a language-to-language conversion: from Ada to C++, same semantics.
with GNAT.Sockets; use GNAT.Sockets; procedure Socket_Send is Client : Socket_Type; begin Initialize; Create_Socket (Socket => Client); Connect_Socket (Socket => Client, Server => (Family => Family_Inet, Addr => Inet_Addr ("127.0.0.1"), Port => 256)); String'Write (Stream (Client), "hello socket world"); Close_Socket (Client); end Socket_Send;
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asio::write(sock, boost::asio::buffer("Hello world socket\r\n")); return 0; }
Write the same algorithm in Go as shown in this Ada implementation.
with GNAT.Sockets; use GNAT.Sockets; procedure Socket_Send is Client : Socket_Type; begin Initialize; Create_Socket (Socket => Client); Connect_Socket (Socket => Client, Server => (Family => Family_Inet, Addr => Inet_Addr ("127.0.0.1"), Port => 256)); String'Write (Stream (Client), "hello socket world"); Close_Socket (Client); end Socket_Send;
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Can you help me rewrite this code in Java instead of Ada, keeping it the same logically?
with GNAT.Sockets; use GNAT.Sockets; procedure Socket_Send is Client : Socket_Type; begin Initialize; Create_Socket (Socket => Client); Connect_Socket (Socket => Client, Server => (Family => Family_Inet, Addr => Inet_Addr ("127.0.0.1"), Port => 256)); String'Write (Stream (Client), "hello socket world"); Close_Socket (Client); end Socket_Send;
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.getOutputStream().write(msg.getBytes()); sock.getOutputStream().flush(); sock.close(); } }
Port the following code from Ada to Python with equivalent syntax and logic.
with GNAT.Sockets; use GNAT.Sockets; procedure Socket_Send is Client : Socket_Type; begin Initialize; Create_Socket (Socket => Client); Connect_Socket (Socket => Client, Server => (Family => Family_Inet, Addr => Inet_Addr ("127.0.0.1"), Port => 256)); String'Write (Stream (Client), "hello socket world"); Close_Socket (Client); end Socket_Send;
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Can you help me rewrite this code in VB instead of Ada, keeping it the same logically?
with GNAT.Sockets; use GNAT.Sockets; procedure Socket_Send is Client : Socket_Type; begin Initialize; Create_Socket (Socket => Client); Connect_Socket (Socket => Client, Server => (Family => Family_Inet, Addr => Inet_Addr ("127.0.0.1"), Port => 256)); String'Write (Stream (Client), "hello socket world"); Close_Socket (Client); end Socket_Send;
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp.Close() End Sub End Class
Port the provided AutoHotKey code into C while preserving the original functionality.
Network_Port = 256 Network_Address = 127.0.0.1 NewData := false DataReceived = GoSub, Connection_Init SendData(socket,"hello socket world") return Connection_Init: OnExit, ExitSub socket := ConnectToAddress(Network_Address, Network_Port) if socket = -1 ExitApp Process, Exist DetectHiddenWindows On ScriptMainWindowId := WinExist("ahk_class AutoHotkey ahk_pid " . ErrorLevel) DetectHiddenWindows Off NotificationMsg = 0x5556 OnMessage(NotificationMsg, "ReceiveData") FD_READ = 1 FD_CLOSE = 32 if DllCall("Ws2_32\WSAAsyncSelect", "UInt", socket, "UInt", ScriptMainWindowId, "UInt", NotificationMsg, "Int", FD_READ|FD_CLOSE) { MsgBox % "WSAAsyncSelect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") ExitApp } return ConnectToAddress(IPAddress, Port) { VarSetCapacity(wsaData, 32) result := DllCall("Ws2_32\WSAStartup", "UShort", 0x0002, "UInt", &wsaData) if ErrorLevel { MsgBox WSAStartup() could not be called due to error %ErrorLevel%. Winsock 2.0 or higher is required. return -1 } if result { MsgBox % "WSAStartup() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } AF_INET = 2 SOCK_STREAM = 1 IPPROTO_TCP = 6 socket := DllCall("Ws2_32\socket", "Int", AF_INET, "Int", SOCK_STREAM, "Int", IPPROTO_TCP) if socket = -1 { MsgBox % "socket() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } SizeOfSocketAddress = 16 VarSetCapacity(SocketAddress, SizeOfSocketAddress) InsertInteger(2, SocketAddress, 0, AF_INET) InsertInteger(DllCall("Ws2_32\htons", "UShort", Port), SocketAddress, 2, 2) InsertInteger(DllCall("Ws2_32\inet_addr", "Str", IPAddress), SocketAddress, 4, 4) if DllCall("Ws2_32\connect", "UInt", socket, "UInt", &SocketAddress, "Int", SizeOfSocketAddress) { MsgBox % "connect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") . "?" return -1 } return socket } ReceiveData(wParam, lParam) { global DataReceived global NewData socket := wParam ReceivedDataSize = 4096 Loop { VarSetCapacity(ReceivedData, ReceivedDataSize, 0) ReceivedDataLength := DllCall("Ws2_32\recv", "UInt", socket, "Str", ReceivedData, "Int", ReceivedDataSize, "Int", 0) if ReceivedDataLength = 0 ExitApp if ReceivedDataLength = -1 { WinsockError := DllCall("Ws2_32\WSAGetLastError") if WinsockError = 10035 { DataReceived = %TempDataReceived% NewData := true return 1 } if WinsockError <> 10054 MsgBox % "recv() indicated Winsock error " . WinsockError ExitApp } if (A_Index = 1) TempDataReceived = TempDataReceived = %TempDataReceived%%ReceivedData% } return 1 } SendData(wParam,SendData) { socket := wParam SendDataSize := VarSetCapacity(SendData) SendDataSize += 1 sendret := DllCall("Ws2_32\send", "UInt", socket, "Str", SendData, "Int", SendDatasize, "Int", 0) } InsertInteger(pInteger, ByRef pDest, pOffset = 0, pSize = 4) { Loop %pSize% DllCall("RtlFillMemory", "UInt", &pDest + pOffset + A_Index-1, "UInt", 1, "UChar", pInteger >> 8*(A_Index-1) & 0xFF) } ReceiveProcedure: if NewData GuiControl, , ReceivedText, %DataReceived% NewData := false Return ExitSub: DllCall("Ws2_32\WSACleanup") ExitApp
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (0 == getaddrinfo("localhost", "256", &hints, &addrs)) { sock = socket(addrs->ai_family, addrs->ai_socktype, addrs->ai_protocol); if ( sock >= 0 ) { if ( connect(sock, addrs->ai_addr, addrs->ai_addrlen) >= 0 ) { const char *pm = msg; do { len = strlen(pm); slen = send(sock, pm, len, 0); pm += slen; } while ((0 <= slen) && (slen < len)); } close(sock); } freeaddrinfo(addrs); } }
Port the provided AutoHotKey code into C# while preserving the original functionality.
Network_Port = 256 Network_Address = 127.0.0.1 NewData := false DataReceived = GoSub, Connection_Init SendData(socket,"hello socket world") return Connection_Init: OnExit, ExitSub socket := ConnectToAddress(Network_Address, Network_Port) if socket = -1 ExitApp Process, Exist DetectHiddenWindows On ScriptMainWindowId := WinExist("ahk_class AutoHotkey ahk_pid " . ErrorLevel) DetectHiddenWindows Off NotificationMsg = 0x5556 OnMessage(NotificationMsg, "ReceiveData") FD_READ = 1 FD_CLOSE = 32 if DllCall("Ws2_32\WSAAsyncSelect", "UInt", socket, "UInt", ScriptMainWindowId, "UInt", NotificationMsg, "Int", FD_READ|FD_CLOSE) { MsgBox % "WSAAsyncSelect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") ExitApp } return ConnectToAddress(IPAddress, Port) { VarSetCapacity(wsaData, 32) result := DllCall("Ws2_32\WSAStartup", "UShort", 0x0002, "UInt", &wsaData) if ErrorLevel { MsgBox WSAStartup() could not be called due to error %ErrorLevel%. Winsock 2.0 or higher is required. return -1 } if result { MsgBox % "WSAStartup() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } AF_INET = 2 SOCK_STREAM = 1 IPPROTO_TCP = 6 socket := DllCall("Ws2_32\socket", "Int", AF_INET, "Int", SOCK_STREAM, "Int", IPPROTO_TCP) if socket = -1 { MsgBox % "socket() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } SizeOfSocketAddress = 16 VarSetCapacity(SocketAddress, SizeOfSocketAddress) InsertInteger(2, SocketAddress, 0, AF_INET) InsertInteger(DllCall("Ws2_32\htons", "UShort", Port), SocketAddress, 2, 2) InsertInteger(DllCall("Ws2_32\inet_addr", "Str", IPAddress), SocketAddress, 4, 4) if DllCall("Ws2_32\connect", "UInt", socket, "UInt", &SocketAddress, "Int", SizeOfSocketAddress) { MsgBox % "connect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") . "?" return -1 } return socket } ReceiveData(wParam, lParam) { global DataReceived global NewData socket := wParam ReceivedDataSize = 4096 Loop { VarSetCapacity(ReceivedData, ReceivedDataSize, 0) ReceivedDataLength := DllCall("Ws2_32\recv", "UInt", socket, "Str", ReceivedData, "Int", ReceivedDataSize, "Int", 0) if ReceivedDataLength = 0 ExitApp if ReceivedDataLength = -1 { WinsockError := DllCall("Ws2_32\WSAGetLastError") if WinsockError = 10035 { DataReceived = %TempDataReceived% NewData := true return 1 } if WinsockError <> 10054 MsgBox % "recv() indicated Winsock error " . WinsockError ExitApp } if (A_Index = 1) TempDataReceived = TempDataReceived = %TempDataReceived%%ReceivedData% } return 1 } SendData(wParam,SendData) { socket := wParam SendDataSize := VarSetCapacity(SendData) SendDataSize += 1 sendret := DllCall("Ws2_32\send", "UInt", socket, "Str", SendData, "Int", SendDatasize, "Int", 0) } InsertInteger(pInteger, ByRef pDest, pOffset = 0, pSize = 4) { Loop %pSize% DllCall("RtlFillMemory", "UInt", &pDest + pOffset + A_Index-1, "UInt", 1, "UChar", pInteger >> 8*(A_Index-1) & 0xFF) } ReceiveProcedure: if NewData GuiControl, , ReceivedText, %DataReceived% NewData := false Return ExitSub: DllCall("Ws2_32\WSACleanup") ExitApp
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Close(); } }
Translate the given AutoHotKey code snippet into C++ without altering its behavior.
Network_Port = 256 Network_Address = 127.0.0.1 NewData := false DataReceived = GoSub, Connection_Init SendData(socket,"hello socket world") return Connection_Init: OnExit, ExitSub socket := ConnectToAddress(Network_Address, Network_Port) if socket = -1 ExitApp Process, Exist DetectHiddenWindows On ScriptMainWindowId := WinExist("ahk_class AutoHotkey ahk_pid " . ErrorLevel) DetectHiddenWindows Off NotificationMsg = 0x5556 OnMessage(NotificationMsg, "ReceiveData") FD_READ = 1 FD_CLOSE = 32 if DllCall("Ws2_32\WSAAsyncSelect", "UInt", socket, "UInt", ScriptMainWindowId, "UInt", NotificationMsg, "Int", FD_READ|FD_CLOSE) { MsgBox % "WSAAsyncSelect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") ExitApp } return ConnectToAddress(IPAddress, Port) { VarSetCapacity(wsaData, 32) result := DllCall("Ws2_32\WSAStartup", "UShort", 0x0002, "UInt", &wsaData) if ErrorLevel { MsgBox WSAStartup() could not be called due to error %ErrorLevel%. Winsock 2.0 or higher is required. return -1 } if result { MsgBox % "WSAStartup() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } AF_INET = 2 SOCK_STREAM = 1 IPPROTO_TCP = 6 socket := DllCall("Ws2_32\socket", "Int", AF_INET, "Int", SOCK_STREAM, "Int", IPPROTO_TCP) if socket = -1 { MsgBox % "socket() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } SizeOfSocketAddress = 16 VarSetCapacity(SocketAddress, SizeOfSocketAddress) InsertInteger(2, SocketAddress, 0, AF_INET) InsertInteger(DllCall("Ws2_32\htons", "UShort", Port), SocketAddress, 2, 2) InsertInteger(DllCall("Ws2_32\inet_addr", "Str", IPAddress), SocketAddress, 4, 4) if DllCall("Ws2_32\connect", "UInt", socket, "UInt", &SocketAddress, "Int", SizeOfSocketAddress) { MsgBox % "connect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") . "?" return -1 } return socket } ReceiveData(wParam, lParam) { global DataReceived global NewData socket := wParam ReceivedDataSize = 4096 Loop { VarSetCapacity(ReceivedData, ReceivedDataSize, 0) ReceivedDataLength := DllCall("Ws2_32\recv", "UInt", socket, "Str", ReceivedData, "Int", ReceivedDataSize, "Int", 0) if ReceivedDataLength = 0 ExitApp if ReceivedDataLength = -1 { WinsockError := DllCall("Ws2_32\WSAGetLastError") if WinsockError = 10035 { DataReceived = %TempDataReceived% NewData := true return 1 } if WinsockError <> 10054 MsgBox % "recv() indicated Winsock error " . WinsockError ExitApp } if (A_Index = 1) TempDataReceived = TempDataReceived = %TempDataReceived%%ReceivedData% } return 1 } SendData(wParam,SendData) { socket := wParam SendDataSize := VarSetCapacity(SendData) SendDataSize += 1 sendret := DllCall("Ws2_32\send", "UInt", socket, "Str", SendData, "Int", SendDatasize, "Int", 0) } InsertInteger(pInteger, ByRef pDest, pOffset = 0, pSize = 4) { Loop %pSize% DllCall("RtlFillMemory", "UInt", &pDest + pOffset + A_Index-1, "UInt", 1, "UChar", pInteger >> 8*(A_Index-1) & 0xFF) } ReceiveProcedure: if NewData GuiControl, , ReceivedText, %DataReceived% NewData := false Return ExitSub: DllCall("Ws2_32\WSACleanup") ExitApp
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asio::write(sock, boost::asio::buffer("Hello world socket\r\n")); return 0; }
Ensure the translated Java code behaves exactly like the original AutoHotKey snippet.
Network_Port = 256 Network_Address = 127.0.0.1 NewData := false DataReceived = GoSub, Connection_Init SendData(socket,"hello socket world") return Connection_Init: OnExit, ExitSub socket := ConnectToAddress(Network_Address, Network_Port) if socket = -1 ExitApp Process, Exist DetectHiddenWindows On ScriptMainWindowId := WinExist("ahk_class AutoHotkey ahk_pid " . ErrorLevel) DetectHiddenWindows Off NotificationMsg = 0x5556 OnMessage(NotificationMsg, "ReceiveData") FD_READ = 1 FD_CLOSE = 32 if DllCall("Ws2_32\WSAAsyncSelect", "UInt", socket, "UInt", ScriptMainWindowId, "UInt", NotificationMsg, "Int", FD_READ|FD_CLOSE) { MsgBox % "WSAAsyncSelect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") ExitApp } return ConnectToAddress(IPAddress, Port) { VarSetCapacity(wsaData, 32) result := DllCall("Ws2_32\WSAStartup", "UShort", 0x0002, "UInt", &wsaData) if ErrorLevel { MsgBox WSAStartup() could not be called due to error %ErrorLevel%. Winsock 2.0 or higher is required. return -1 } if result { MsgBox % "WSAStartup() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } AF_INET = 2 SOCK_STREAM = 1 IPPROTO_TCP = 6 socket := DllCall("Ws2_32\socket", "Int", AF_INET, "Int", SOCK_STREAM, "Int", IPPROTO_TCP) if socket = -1 { MsgBox % "socket() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } SizeOfSocketAddress = 16 VarSetCapacity(SocketAddress, SizeOfSocketAddress) InsertInteger(2, SocketAddress, 0, AF_INET) InsertInteger(DllCall("Ws2_32\htons", "UShort", Port), SocketAddress, 2, 2) InsertInteger(DllCall("Ws2_32\inet_addr", "Str", IPAddress), SocketAddress, 4, 4) if DllCall("Ws2_32\connect", "UInt", socket, "UInt", &SocketAddress, "Int", SizeOfSocketAddress) { MsgBox % "connect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") . "?" return -1 } return socket } ReceiveData(wParam, lParam) { global DataReceived global NewData socket := wParam ReceivedDataSize = 4096 Loop { VarSetCapacity(ReceivedData, ReceivedDataSize, 0) ReceivedDataLength := DllCall("Ws2_32\recv", "UInt", socket, "Str", ReceivedData, "Int", ReceivedDataSize, "Int", 0) if ReceivedDataLength = 0 ExitApp if ReceivedDataLength = -1 { WinsockError := DllCall("Ws2_32\WSAGetLastError") if WinsockError = 10035 { DataReceived = %TempDataReceived% NewData := true return 1 } if WinsockError <> 10054 MsgBox % "recv() indicated Winsock error " . WinsockError ExitApp } if (A_Index = 1) TempDataReceived = TempDataReceived = %TempDataReceived%%ReceivedData% } return 1 } SendData(wParam,SendData) { socket := wParam SendDataSize := VarSetCapacity(SendData) SendDataSize += 1 sendret := DllCall("Ws2_32\send", "UInt", socket, "Str", SendData, "Int", SendDatasize, "Int", 0) } InsertInteger(pInteger, ByRef pDest, pOffset = 0, pSize = 4) { Loop %pSize% DllCall("RtlFillMemory", "UInt", &pDest + pOffset + A_Index-1, "UInt", 1, "UChar", pInteger >> 8*(A_Index-1) & 0xFF) } ReceiveProcedure: if NewData GuiControl, , ReceivedText, %DataReceived% NewData := false Return ExitSub: DllCall("Ws2_32\WSACleanup") ExitApp
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.getOutputStream().write(msg.getBytes()); sock.getOutputStream().flush(); sock.close(); } }
Change the programming language of this snippet from AutoHotKey to Python without modifying what it does.
Network_Port = 256 Network_Address = 127.0.0.1 NewData := false DataReceived = GoSub, Connection_Init SendData(socket,"hello socket world") return Connection_Init: OnExit, ExitSub socket := ConnectToAddress(Network_Address, Network_Port) if socket = -1 ExitApp Process, Exist DetectHiddenWindows On ScriptMainWindowId := WinExist("ahk_class AutoHotkey ahk_pid " . ErrorLevel) DetectHiddenWindows Off NotificationMsg = 0x5556 OnMessage(NotificationMsg, "ReceiveData") FD_READ = 1 FD_CLOSE = 32 if DllCall("Ws2_32\WSAAsyncSelect", "UInt", socket, "UInt", ScriptMainWindowId, "UInt", NotificationMsg, "Int", FD_READ|FD_CLOSE) { MsgBox % "WSAAsyncSelect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") ExitApp } return ConnectToAddress(IPAddress, Port) { VarSetCapacity(wsaData, 32) result := DllCall("Ws2_32\WSAStartup", "UShort", 0x0002, "UInt", &wsaData) if ErrorLevel { MsgBox WSAStartup() could not be called due to error %ErrorLevel%. Winsock 2.0 or higher is required. return -1 } if result { MsgBox % "WSAStartup() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } AF_INET = 2 SOCK_STREAM = 1 IPPROTO_TCP = 6 socket := DllCall("Ws2_32\socket", "Int", AF_INET, "Int", SOCK_STREAM, "Int", IPPROTO_TCP) if socket = -1 { MsgBox % "socket() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } SizeOfSocketAddress = 16 VarSetCapacity(SocketAddress, SizeOfSocketAddress) InsertInteger(2, SocketAddress, 0, AF_INET) InsertInteger(DllCall("Ws2_32\htons", "UShort", Port), SocketAddress, 2, 2) InsertInteger(DllCall("Ws2_32\inet_addr", "Str", IPAddress), SocketAddress, 4, 4) if DllCall("Ws2_32\connect", "UInt", socket, "UInt", &SocketAddress, "Int", SizeOfSocketAddress) { MsgBox % "connect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") . "?" return -1 } return socket } ReceiveData(wParam, lParam) { global DataReceived global NewData socket := wParam ReceivedDataSize = 4096 Loop { VarSetCapacity(ReceivedData, ReceivedDataSize, 0) ReceivedDataLength := DllCall("Ws2_32\recv", "UInt", socket, "Str", ReceivedData, "Int", ReceivedDataSize, "Int", 0) if ReceivedDataLength = 0 ExitApp if ReceivedDataLength = -1 { WinsockError := DllCall("Ws2_32\WSAGetLastError") if WinsockError = 10035 { DataReceived = %TempDataReceived% NewData := true return 1 } if WinsockError <> 10054 MsgBox % "recv() indicated Winsock error " . WinsockError ExitApp } if (A_Index = 1) TempDataReceived = TempDataReceived = %TempDataReceived%%ReceivedData% } return 1 } SendData(wParam,SendData) { socket := wParam SendDataSize := VarSetCapacity(SendData) SendDataSize += 1 sendret := DllCall("Ws2_32\send", "UInt", socket, "Str", SendData, "Int", SendDatasize, "Int", 0) } InsertInteger(pInteger, ByRef pDest, pOffset = 0, pSize = 4) { Loop %pSize% DllCall("RtlFillMemory", "UInt", &pDest + pOffset + A_Index-1, "UInt", 1, "UChar", pInteger >> 8*(A_Index-1) & 0xFF) } ReceiveProcedure: if NewData GuiControl, , ReceivedText, %DataReceived% NewData := false Return ExitSub: DllCall("Ws2_32\WSACleanup") ExitApp
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Port the following code from AutoHotKey to VB with equivalent syntax and logic.
Network_Port = 256 Network_Address = 127.0.0.1 NewData := false DataReceived = GoSub, Connection_Init SendData(socket,"hello socket world") return Connection_Init: OnExit, ExitSub socket := ConnectToAddress(Network_Address, Network_Port) if socket = -1 ExitApp Process, Exist DetectHiddenWindows On ScriptMainWindowId := WinExist("ahk_class AutoHotkey ahk_pid " . ErrorLevel) DetectHiddenWindows Off NotificationMsg = 0x5556 OnMessage(NotificationMsg, "ReceiveData") FD_READ = 1 FD_CLOSE = 32 if DllCall("Ws2_32\WSAAsyncSelect", "UInt", socket, "UInt", ScriptMainWindowId, "UInt", NotificationMsg, "Int", FD_READ|FD_CLOSE) { MsgBox % "WSAAsyncSelect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") ExitApp } return ConnectToAddress(IPAddress, Port) { VarSetCapacity(wsaData, 32) result := DllCall("Ws2_32\WSAStartup", "UShort", 0x0002, "UInt", &wsaData) if ErrorLevel { MsgBox WSAStartup() could not be called due to error %ErrorLevel%. Winsock 2.0 or higher is required. return -1 } if result { MsgBox % "WSAStartup() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } AF_INET = 2 SOCK_STREAM = 1 IPPROTO_TCP = 6 socket := DllCall("Ws2_32\socket", "Int", AF_INET, "Int", SOCK_STREAM, "Int", IPPROTO_TCP) if socket = -1 { MsgBox % "socket() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } SizeOfSocketAddress = 16 VarSetCapacity(SocketAddress, SizeOfSocketAddress) InsertInteger(2, SocketAddress, 0, AF_INET) InsertInteger(DllCall("Ws2_32\htons", "UShort", Port), SocketAddress, 2, 2) InsertInteger(DllCall("Ws2_32\inet_addr", "Str", IPAddress), SocketAddress, 4, 4) if DllCall("Ws2_32\connect", "UInt", socket, "UInt", &SocketAddress, "Int", SizeOfSocketAddress) { MsgBox % "connect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") . "?" return -1 } return socket } ReceiveData(wParam, lParam) { global DataReceived global NewData socket := wParam ReceivedDataSize = 4096 Loop { VarSetCapacity(ReceivedData, ReceivedDataSize, 0) ReceivedDataLength := DllCall("Ws2_32\recv", "UInt", socket, "Str", ReceivedData, "Int", ReceivedDataSize, "Int", 0) if ReceivedDataLength = 0 ExitApp if ReceivedDataLength = -1 { WinsockError := DllCall("Ws2_32\WSAGetLastError") if WinsockError = 10035 { DataReceived = %TempDataReceived% NewData := true return 1 } if WinsockError <> 10054 MsgBox % "recv() indicated Winsock error " . WinsockError ExitApp } if (A_Index = 1) TempDataReceived = TempDataReceived = %TempDataReceived%%ReceivedData% } return 1 } SendData(wParam,SendData) { socket := wParam SendDataSize := VarSetCapacity(SendData) SendDataSize += 1 sendret := DllCall("Ws2_32\send", "UInt", socket, "Str", SendData, "Int", SendDatasize, "Int", 0) } InsertInteger(pInteger, ByRef pDest, pOffset = 0, pSize = 4) { Loop %pSize% DllCall("RtlFillMemory", "UInt", &pDest + pOffset + A_Index-1, "UInt", 1, "UChar", pInteger >> 8*(A_Index-1) & 0xFF) } ReceiveProcedure: if NewData GuiControl, , ReceivedText, %DataReceived% NewData := false Return ExitSub: DllCall("Ws2_32\WSACleanup") ExitApp
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp.Close() End Sub End Class
Generate a Go translation of this AutoHotKey snippet without changing its computational steps.
Network_Port = 256 Network_Address = 127.0.0.1 NewData := false DataReceived = GoSub, Connection_Init SendData(socket,"hello socket world") return Connection_Init: OnExit, ExitSub socket := ConnectToAddress(Network_Address, Network_Port) if socket = -1 ExitApp Process, Exist DetectHiddenWindows On ScriptMainWindowId := WinExist("ahk_class AutoHotkey ahk_pid " . ErrorLevel) DetectHiddenWindows Off NotificationMsg = 0x5556 OnMessage(NotificationMsg, "ReceiveData") FD_READ = 1 FD_CLOSE = 32 if DllCall("Ws2_32\WSAAsyncSelect", "UInt", socket, "UInt", ScriptMainWindowId, "UInt", NotificationMsg, "Int", FD_READ|FD_CLOSE) { MsgBox % "WSAAsyncSelect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") ExitApp } return ConnectToAddress(IPAddress, Port) { VarSetCapacity(wsaData, 32) result := DllCall("Ws2_32\WSAStartup", "UShort", 0x0002, "UInt", &wsaData) if ErrorLevel { MsgBox WSAStartup() could not be called due to error %ErrorLevel%. Winsock 2.0 or higher is required. return -1 } if result { MsgBox % "WSAStartup() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } AF_INET = 2 SOCK_STREAM = 1 IPPROTO_TCP = 6 socket := DllCall("Ws2_32\socket", "Int", AF_INET, "Int", SOCK_STREAM, "Int", IPPROTO_TCP) if socket = -1 { MsgBox % "socket() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") return -1 } SizeOfSocketAddress = 16 VarSetCapacity(SocketAddress, SizeOfSocketAddress) InsertInteger(2, SocketAddress, 0, AF_INET) InsertInteger(DllCall("Ws2_32\htons", "UShort", Port), SocketAddress, 2, 2) InsertInteger(DllCall("Ws2_32\inet_addr", "Str", IPAddress), SocketAddress, 4, 4) if DllCall("Ws2_32\connect", "UInt", socket, "UInt", &SocketAddress, "Int", SizeOfSocketAddress) { MsgBox % "connect() indicated Winsock error " . DllCall("Ws2_32\WSAGetLastError") . "?" return -1 } return socket } ReceiveData(wParam, lParam) { global DataReceived global NewData socket := wParam ReceivedDataSize = 4096 Loop { VarSetCapacity(ReceivedData, ReceivedDataSize, 0) ReceivedDataLength := DllCall("Ws2_32\recv", "UInt", socket, "Str", ReceivedData, "Int", ReceivedDataSize, "Int", 0) if ReceivedDataLength = 0 ExitApp if ReceivedDataLength = -1 { WinsockError := DllCall("Ws2_32\WSAGetLastError") if WinsockError = 10035 { DataReceived = %TempDataReceived% NewData := true return 1 } if WinsockError <> 10054 MsgBox % "recv() indicated Winsock error " . WinsockError ExitApp } if (A_Index = 1) TempDataReceived = TempDataReceived = %TempDataReceived%%ReceivedData% } return 1 } SendData(wParam,SendData) { socket := wParam SendDataSize := VarSetCapacity(SendData) SendDataSize += 1 sendret := DllCall("Ws2_32\send", "UInt", socket, "Str", SendData, "Int", SendDatasize, "Int", 0) } InsertInteger(pInteger, ByRef pDest, pOffset = 0, pSize = 4) { Loop %pSize% DllCall("RtlFillMemory", "UInt", &pDest + pOffset + A_Index-1, "UInt", 1, "UChar", pInteger >> 8*(A_Index-1) & 0xFF) } ReceiveProcedure: if NewData GuiControl, , ReceivedText, %DataReceived% NewData := false Return ExitSub: DllCall("Ws2_32\WSACleanup") ExitApp
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Convert this AWK block to C, preserving its control flow and logic.
BEGIN { s="/inet/tcp/256/0/0" print strftime() |& s close(s) }
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (0 == getaddrinfo("localhost", "256", &hints, &addrs)) { sock = socket(addrs->ai_family, addrs->ai_socktype, addrs->ai_protocol); if ( sock >= 0 ) { if ( connect(sock, addrs->ai_addr, addrs->ai_addrlen) >= 0 ) { const char *pm = msg; do { len = strlen(pm); slen = send(sock, pm, len, 0); pm += slen; } while ((0 <= slen) && (slen < len)); } close(sock); } freeaddrinfo(addrs); } }
Maintain the same structure and functionality when rewriting this code in C#.
BEGIN { s="/inet/tcp/256/0/0" print strftime() |& s close(s) }
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Close(); } }
Transform the following AWK implementation into C++, maintaining the same output and logic.
BEGIN { s="/inet/tcp/256/0/0" print strftime() |& s close(s) }
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asio::write(sock, boost::asio::buffer("Hello world socket\r\n")); return 0; }
Write the same code in Java as shown below in AWK.
BEGIN { s="/inet/tcp/256/0/0" print strftime() |& s close(s) }
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.getOutputStream().write(msg.getBytes()); sock.getOutputStream().flush(); sock.close(); } }
Can you help me rewrite this code in Python instead of AWK, keeping it the same logically?
BEGIN { s="/inet/tcp/256/0/0" print strftime() |& s close(s) }
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Please provide an equivalent version of this AWK code in VB.
BEGIN { s="/inet/tcp/256/0/0" print strftime() |& s close(s) }
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp.Close() End Sub End Class
Write a version of this AWK function in Go with identical behavior.
BEGIN { s="/inet/tcp/256/0/0" print strftime() |& s close(s) }
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Generate an equivalent C version of this BBC_Basic code.
INSTALL @lib$+"SOCKLIB" PROC_initsockets socket% = FN_tcpconnect("localhost", "256") IF socket% <=0 ERROR 100, "Failed to open socket" msg$ = "hello socket world" SYS `send`, socket%, !^msg$, LEN(msg$), 0 TO result% PROC_closesocket(socket%) PROC_exitsockets
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (0 == getaddrinfo("localhost", "256", &hints, &addrs)) { sock = socket(addrs->ai_family, addrs->ai_socktype, addrs->ai_protocol); if ( sock >= 0 ) { if ( connect(sock, addrs->ai_addr, addrs->ai_addrlen) >= 0 ) { const char *pm = msg; do { len = strlen(pm); slen = send(sock, pm, len, 0); pm += slen; } while ((0 <= slen) && (slen < len)); } close(sock); } freeaddrinfo(addrs); } }
Translate this program into C# but keep the logic exactly as in BBC_Basic.
INSTALL @lib$+"SOCKLIB" PROC_initsockets socket% = FN_tcpconnect("localhost", "256") IF socket% <=0 ERROR 100, "Failed to open socket" msg$ = "hello socket world" SYS `send`, socket%, !^msg$, LEN(msg$), 0 TO result% PROC_closesocket(socket%) PROC_exitsockets
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Close(); } }
Write a version of this BBC_Basic function in C++ with identical behavior.
INSTALL @lib$+"SOCKLIB" PROC_initsockets socket% = FN_tcpconnect("localhost", "256") IF socket% <=0 ERROR 100, "Failed to open socket" msg$ = "hello socket world" SYS `send`, socket%, !^msg$, LEN(msg$), 0 TO result% PROC_closesocket(socket%) PROC_exitsockets
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asio::write(sock, boost::asio::buffer("Hello world socket\r\n")); return 0; }
Ensure the translated Java code behaves exactly like the original BBC_Basic snippet.
INSTALL @lib$+"SOCKLIB" PROC_initsockets socket% = FN_tcpconnect("localhost", "256") IF socket% <=0 ERROR 100, "Failed to open socket" msg$ = "hello socket world" SYS `send`, socket%, !^msg$, LEN(msg$), 0 TO result% PROC_closesocket(socket%) PROC_exitsockets
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.getOutputStream().write(msg.getBytes()); sock.getOutputStream().flush(); sock.close(); } }
Ensure the translated Python code behaves exactly like the original BBC_Basic snippet.
INSTALL @lib$+"SOCKLIB" PROC_initsockets socket% = FN_tcpconnect("localhost", "256") IF socket% <=0 ERROR 100, "Failed to open socket" msg$ = "hello socket world" SYS `send`, socket%, !^msg$, LEN(msg$), 0 TO result% PROC_closesocket(socket%) PROC_exitsockets
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Maintain the same structure and functionality when rewriting this code in VB.
INSTALL @lib$+"SOCKLIB" PROC_initsockets socket% = FN_tcpconnect("localhost", "256") IF socket% <=0 ERROR 100, "Failed to open socket" msg$ = "hello socket world" SYS `send`, socket%, !^msg$, LEN(msg$), 0 TO result% PROC_closesocket(socket%) PROC_exitsockets
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp.Close() End Sub End Class
Change the following BBC_Basic code into Go without altering its purpose.
INSTALL @lib$+"SOCKLIB" PROC_initsockets socket% = FN_tcpconnect("localhost", "256") IF socket% <=0 ERROR 100, "Failed to open socket" msg$ = "hello socket world" SYS `send`, socket%, !^msg$, LEN(msg$), 0 TO result% PROC_closesocket(socket%) PROC_exitsockets
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Generate a C translation of this Clojure snippet without changing its computational steps.
(ns socket-example (:import (java.net Socket) (java.io PrintWriter))) (defn send-data [host msg] (with-open [sock (Socket. host 256) printer (PrintWriter. (.getOutputStream sock))] (.println printer msg))) (send-data "localhost" "hello socket world")
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (0 == getaddrinfo("localhost", "256", &hints, &addrs)) { sock = socket(addrs->ai_family, addrs->ai_socktype, addrs->ai_protocol); if ( sock >= 0 ) { if ( connect(sock, addrs->ai_addr, addrs->ai_addrlen) >= 0 ) { const char *pm = msg; do { len = strlen(pm); slen = send(sock, pm, len, 0); pm += slen; } while ((0 <= slen) && (slen < len)); } close(sock); } freeaddrinfo(addrs); } }
Please provide an equivalent version of this Clojure code in C#.
(ns socket-example (:import (java.net Socket) (java.io PrintWriter))) (defn send-data [host msg] (with-open [sock (Socket. host 256) printer (PrintWriter. (.getOutputStream sock))] (.println printer msg))) (send-data "localhost" "hello socket world")
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Close(); } }
Rewrite this program in C++ while keeping its functionality equivalent to the Clojure version.
(ns socket-example (:import (java.net Socket) (java.io PrintWriter))) (defn send-data [host msg] (with-open [sock (Socket. host 256) printer (PrintWriter. (.getOutputStream sock))] (.println printer msg))) (send-data "localhost" "hello socket world")
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asio::write(sock, boost::asio::buffer("Hello world socket\r\n")); return 0; }
Write a version of this Clojure function in Java with identical behavior.
(ns socket-example (:import (java.net Socket) (java.io PrintWriter))) (defn send-data [host msg] (with-open [sock (Socket. host 256) printer (PrintWriter. (.getOutputStream sock))] (.println printer msg))) (send-data "localhost" "hello socket world")
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.getOutputStream().write(msg.getBytes()); sock.getOutputStream().flush(); sock.close(); } }
Rewrite this program in Python while keeping its functionality equivalent to the Clojure version.
(ns socket-example (:import (java.net Socket) (java.io PrintWriter))) (defn send-data [host msg] (with-open [sock (Socket. host 256) printer (PrintWriter. (.getOutputStream sock))] (.println printer msg))) (send-data "localhost" "hello socket world")
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Write the same code in VB as shown below in Clojure.
(ns socket-example (:import (java.net Socket) (java.io PrintWriter))) (defn send-data [host msg] (with-open [sock (Socket. host 256) printer (PrintWriter. (.getOutputStream sock))] (.println printer msg))) (send-data "localhost" "hello socket world")
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp.Close() End Sub End Class
Produce a language-to-language conversion: from Clojure to Go, same semantics.
(ns socket-example (:import (java.net Socket) (java.io PrintWriter))) (defn send-data [host msg] (with-open [sock (Socket. host 256) printer (PrintWriter. (.getOutputStream sock))] (.println printer msg))) (send-data "localhost" "hello socket world")
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Please provide an equivalent version of this Common_Lisp code in C.
CL-USER> (usocket:with-client-socket (socket stream "localhost" 256) (write-line "hello socket world" stream) (values))
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (0 == getaddrinfo("localhost", "256", &hints, &addrs)) { sock = socket(addrs->ai_family, addrs->ai_socktype, addrs->ai_protocol); if ( sock >= 0 ) { if ( connect(sock, addrs->ai_addr, addrs->ai_addrlen) >= 0 ) { const char *pm = msg; do { len = strlen(pm); slen = send(sock, pm, len, 0); pm += slen; } while ((0 <= slen) && (slen < len)); } close(sock); } freeaddrinfo(addrs); } }
Convert the following code from Common_Lisp to C#, ensuring the logic remains intact.
CL-USER> (usocket:with-client-socket (socket stream "localhost" 256) (write-line "hello socket world" stream) (values))
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Close(); } }
Write the same algorithm in C++ as shown in this Common_Lisp implementation.
CL-USER> (usocket:with-client-socket (socket stream "localhost" 256) (write-line "hello socket world" stream) (values))
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asio::write(sock, boost::asio::buffer("Hello world socket\r\n")); return 0; }
Keep all operations the same but rewrite the snippet in Java.
CL-USER> (usocket:with-client-socket (socket stream "localhost" 256) (write-line "hello socket world" stream) (values))
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.getOutputStream().write(msg.getBytes()); sock.getOutputStream().flush(); sock.close(); } }
Ensure the translated Python code behaves exactly like the original Common_Lisp snippet.
CL-USER> (usocket:with-client-socket (socket stream "localhost" 256) (write-line "hello socket world" stream) (values))
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Convert this Common_Lisp block to VB, preserving its control flow and logic.
CL-USER> (usocket:with-client-socket (socket stream "localhost" 256) (write-line "hello socket world" stream) (values))
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp.Close() End Sub End Class
Change the following Common_Lisp code into Go without altering its purpose.
CL-USER> (usocket:with-client-socket (socket stream "localhost" 256) (write-line "hello socket world" stream) (values))
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Please provide an equivalent version of this D code in C.
module socket ; import std.stdio ; import std.socket ; version(Win32) { pragma(lib, "ws2_32.lib") ; } void main() { long res; auto socket = new Socket(AddressFamily.INET, SocketType.STREAM) ; socket.connect(new InternetAddress("localhost",256)) ; res = socket.send(cast(void[])"hello socket world") ; writefln("Socket %d bytes sent.", res) ; socket.close() ; }
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (0 == getaddrinfo("localhost", "256", &hints, &addrs)) { sock = socket(addrs->ai_family, addrs->ai_socktype, addrs->ai_protocol); if ( sock >= 0 ) { if ( connect(sock, addrs->ai_addr, addrs->ai_addrlen) >= 0 ) { const char *pm = msg; do { len = strlen(pm); slen = send(sock, pm, len, 0); pm += slen; } while ((0 <= slen) && (slen < len)); } close(sock); } freeaddrinfo(addrs); } }
Generate an equivalent C# version of this D code.
module socket ; import std.stdio ; import std.socket ; version(Win32) { pragma(lib, "ws2_32.lib") ; } void main() { long res; auto socket = new Socket(AddressFamily.INET, SocketType.STREAM) ; socket.connect(new InternetAddress("localhost",256)) ; res = socket.send(cast(void[])"hello socket world") ; writefln("Socket %d bytes sent.", res) ; socket.close() ; }
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Close(); } }
Write the same algorithm in C++ as shown in this D implementation.
module socket ; import std.stdio ; import std.socket ; version(Win32) { pragma(lib, "ws2_32.lib") ; } void main() { long res; auto socket = new Socket(AddressFamily.INET, SocketType.STREAM) ; socket.connect(new InternetAddress("localhost",256)) ; res = socket.send(cast(void[])"hello socket world") ; writefln("Socket %d bytes sent.", res) ; socket.close() ; }
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asio::write(sock, boost::asio::buffer("Hello world socket\r\n")); return 0; }
Port the following code from D to Java with equivalent syntax and logic.
module socket ; import std.stdio ; import std.socket ; version(Win32) { pragma(lib, "ws2_32.lib") ; } void main() { long res; auto socket = new Socket(AddressFamily.INET, SocketType.STREAM) ; socket.connect(new InternetAddress("localhost",256)) ; res = socket.send(cast(void[])"hello socket world") ; writefln("Socket %d bytes sent.", res) ; socket.close() ; }
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.getOutputStream().write(msg.getBytes()); sock.getOutputStream().flush(); sock.close(); } }
Preserve the algorithm and functionality while converting the code from D to Python.
module socket ; import std.stdio ; import std.socket ; version(Win32) { pragma(lib, "ws2_32.lib") ; } void main() { long res; auto socket = new Socket(AddressFamily.INET, SocketType.STREAM) ; socket.connect(new InternetAddress("localhost",256)) ; res = socket.send(cast(void[])"hello socket world") ; writefln("Socket %d bytes sent.", res) ; socket.close() ; }
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Port the following code from D to VB with equivalent syntax and logic.
module socket ; import std.stdio ; import std.socket ; version(Win32) { pragma(lib, "ws2_32.lib") ; } void main() { long res; auto socket = new Socket(AddressFamily.INET, SocketType.STREAM) ; socket.connect(new InternetAddress("localhost",256)) ; res = socket.send(cast(void[])"hello socket world") ; writefln("Socket %d bytes sent.", res) ; socket.close() ; }
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp.Close() End Sub End Class
Translate the given D code snippet into Go without altering its behavior.
module socket ; import std.stdio ; import std.socket ; version(Win32) { pragma(lib, "ws2_32.lib") ; } void main() { long res; auto socket = new Socket(AddressFamily.INET, SocketType.STREAM) ; socket.connect(new InternetAddress("localhost",256)) ; res = socket.send(cast(void[])"hello socket world") ; writefln("Socket %d bytes sent.", res) ; socket.close() ; }
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Can you help me rewrite this code in C instead of Delphi, keeping it the same logically?
program Sockets; uses IdTCPClient; var lTCPClient: TIdTCPClient; begin lTCPClient := TIdTCPClient.Create(nil); try lTCPClient.Host := '127.0.0.1'; lTCPClient.Port := 256; lTCPClient.Connect; lTCPClient.IOHandler.WriteLn('hello socket world'); finally lTCPClient.Free; end; end.
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (0 == getaddrinfo("localhost", "256", &hints, &addrs)) { sock = socket(addrs->ai_family, addrs->ai_socktype, addrs->ai_protocol); if ( sock >= 0 ) { if ( connect(sock, addrs->ai_addr, addrs->ai_addrlen) >= 0 ) { const char *pm = msg; do { len = strlen(pm); slen = send(sock, pm, len, 0); pm += slen; } while ((0 <= slen) && (slen < len)); } close(sock); } freeaddrinfo(addrs); } }
Rewrite the snippet below in C# so it works the same as the original Delphi code.
program Sockets; uses IdTCPClient; var lTCPClient: TIdTCPClient; begin lTCPClient := TIdTCPClient.Create(nil); try lTCPClient.Host := '127.0.0.1'; lTCPClient.Port := 256; lTCPClient.Connect; lTCPClient.IOHandler.WriteLn('hello socket world'); finally lTCPClient.Free; end; end.
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Close(); } }
Ensure the translated C++ code behaves exactly like the original Delphi snippet.
program Sockets; uses IdTCPClient; var lTCPClient: TIdTCPClient; begin lTCPClient := TIdTCPClient.Create(nil); try lTCPClient.Host := '127.0.0.1'; lTCPClient.Port := 256; lTCPClient.Connect; lTCPClient.IOHandler.WriteLn('hello socket world'); finally lTCPClient.Free; end; end.
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asio::write(sock, boost::asio::buffer("Hello world socket\r\n")); return 0; }
Convert the following code from Delphi to Java, ensuring the logic remains intact.
program Sockets; uses IdTCPClient; var lTCPClient: TIdTCPClient; begin lTCPClient := TIdTCPClient.Create(nil); try lTCPClient.Host := '127.0.0.1'; lTCPClient.Port := 256; lTCPClient.Connect; lTCPClient.IOHandler.WriteLn('hello socket world'); finally lTCPClient.Free; end; end.
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.getOutputStream().write(msg.getBytes()); sock.getOutputStream().flush(); sock.close(); } }
Rewrite this program in Python while keeping its functionality equivalent to the Delphi version.
program Sockets; uses IdTCPClient; var lTCPClient: TIdTCPClient; begin lTCPClient := TIdTCPClient.Create(nil); try lTCPClient.Host := '127.0.0.1'; lTCPClient.Port := 256; lTCPClient.Connect; lTCPClient.IOHandler.WriteLn('hello socket world'); finally lTCPClient.Free; end; end.
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Ensure the translated VB code behaves exactly like the original Delphi snippet.
program Sockets; uses IdTCPClient; var lTCPClient: TIdTCPClient; begin lTCPClient := TIdTCPClient.Create(nil); try lTCPClient.Host := '127.0.0.1'; lTCPClient.Port := 256; lTCPClient.Connect; lTCPClient.IOHandler.WriteLn('hello socket world'); finally lTCPClient.Free; end; end.
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp.Close() End Sub End Class
Write a version of this Delphi function in Go with identical behavior.
program Sockets; uses IdTCPClient; var lTCPClient: TIdTCPClient; begin lTCPClient := TIdTCPClient.Create(nil); try lTCPClient.Host := '127.0.0.1'; lTCPClient.Port := 256; lTCPClient.Connect; lTCPClient.IOHandler.WriteLn('hello socket world'); finally lTCPClient.Free; end; end.
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Maintain the same structure and functionality when rewriting this code in C.
defmodule Sockets do require Logger def send_message(port, message) do {:ok, socket} = :gen_tcp.connect('localhost', port, []) :gen_tcp.send(socket, message) end end Sockets.send_message(256, "hello socket world")
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (0 == getaddrinfo("localhost", "256", &hints, &addrs)) { sock = socket(addrs->ai_family, addrs->ai_socktype, addrs->ai_protocol); if ( sock >= 0 ) { if ( connect(sock, addrs->ai_addr, addrs->ai_addrlen) >= 0 ) { const char *pm = msg; do { len = strlen(pm); slen = send(sock, pm, len, 0); pm += slen; } while ((0 <= slen) && (slen < len)); } close(sock); } freeaddrinfo(addrs); } }
Change the following Elixir code into C# without altering its purpose.
defmodule Sockets do require Logger def send_message(port, message) do {:ok, socket} = :gen_tcp.connect('localhost', port, []) :gen_tcp.send(socket, message) end end Sockets.send_message(256, "hello socket world")
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Close(); } }
Write the same algorithm in C++ as shown in this Elixir implementation.
defmodule Sockets do require Logger def send_message(port, message) do {:ok, socket} = :gen_tcp.connect('localhost', port, []) :gen_tcp.send(socket, message) end end Sockets.send_message(256, "hello socket world")
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asio::write(sock, boost::asio::buffer("Hello world socket\r\n")); return 0; }
Port the provided Elixir code into Java while preserving the original functionality.
defmodule Sockets do require Logger def send_message(port, message) do {:ok, socket} = :gen_tcp.connect('localhost', port, []) :gen_tcp.send(socket, message) end end Sockets.send_message(256, "hello socket world")
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.getOutputStream().write(msg.getBytes()); sock.getOutputStream().flush(); sock.close(); } }
Produce a language-to-language conversion: from Elixir to Python, same semantics.
defmodule Sockets do require Logger def send_message(port, message) do {:ok, socket} = :gen_tcp.connect('localhost', port, []) :gen_tcp.send(socket, message) end end Sockets.send_message(256, "hello socket world")
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Convert this Elixir block to VB, preserving its control flow and logic.
defmodule Sockets do require Logger def send_message(port, message) do {:ok, socket} = :gen_tcp.connect('localhost', port, []) :gen_tcp.send(socket, message) end end Sockets.send_message(256, "hello socket world")
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp.Close() End Sub End Class
Please provide an equivalent version of this Elixir code in Go.
defmodule Sockets do require Logger def send_message(port, message) do {:ok, socket} = :gen_tcp.connect('localhost', port, []) :gen_tcp.send(socket, message) end end Sockets.send_message(256, "hello socket world")
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Port the following code from Erlang to C with equivalent syntax and logic.
-module(socket). -export([start/0]). start() -> {ok, Sock} = gen_tcp:connect("localhost", 256, [binary, {packet, 0}]), ok = gen_tcp:send(Sock, "hello socket world"), ok = gen_tcp:close(Sock).
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if (0 == getaddrinfo("localhost", "256", &hints, &addrs)) { sock = socket(addrs->ai_family, addrs->ai_socktype, addrs->ai_protocol); if ( sock >= 0 ) { if ( connect(sock, addrs->ai_addr, addrs->ai_addrlen) >= 0 ) { const char *pm = msg; do { len = strlen(pm); slen = send(sock, pm, len, 0); pm += slen; } while ((0 <= slen) && (slen < len)); } close(sock); } freeaddrinfo(addrs); } }
Convert this Erlang block to C#, preserving its control flow and logic.
-module(socket). -export([start/0]). start() -> {ok, Sock} = gen_tcp:connect("localhost", 256, [binary, {packet, 0}]), ok = gen_tcp:send(Sock, "hello socket world"), ok = gen_tcp:close(Sock).
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Close(); } }
Port the following code from Erlang to C++ with equivalent syntax and logic.
-module(socket). -export([start/0]). start() -> {ok, Sock} = gen_tcp:connect("localhost", 256, [binary, {packet, 0}]), ok = gen_tcp:send(Sock, "hello socket world"), ok = gen_tcp:close(Sock).
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asio::write(sock, boost::asio::buffer("Hello world socket\r\n")); return 0; }
Preserve the algorithm and functionality while converting the code from Erlang to Java.
-module(socket). -export([start/0]). start() -> {ok, Sock} = gen_tcp:connect("localhost", 256, [binary, {packet, 0}]), ok = gen_tcp:send(Sock, "hello socket world"), ok = gen_tcp:close(Sock).
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.getOutputStream().write(msg.getBytes()); sock.getOutputStream().flush(); sock.close(); } }
Change the programming language of this snippet from Erlang to Python without modifying what it does.
-module(socket). -export([start/0]). start() -> {ok, Sock} = gen_tcp:connect("localhost", 256, [binary, {packet, 0}]), ok = gen_tcp:send(Sock, "hello socket world"), ok = gen_tcp:close(Sock).
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()