Instruction
stringlengths
45
106
input_code
stringlengths
1
13.7k
output_code
stringlengths
1
13.7k
Write a version of this Erlang function in VB with identical behavior.
-module(socket). -export([start/0]). start() -> {ok, Sock} = gen_tcp:connect("localhost", 256, [binary, {packet, 0}]), ok = gen_tcp:send(Sock, "hello socket world"), ok = gen_tcp:close(Sock).
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Write the same algorithm in Go as shown in this Erlang implementation.
-module(socket). -export([start/0]). start() -> {ok, Sock} = gen_tcp:connect("localhost", 256, [binary, {packet, 0}]), ok = gen_tcp:send(Sock, "hello socket world"), ok = gen_tcp:close(Sock).
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Rewrite the snippet below in C so it works the same as the original Factor code.
"localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Preserve the algorithm and functionality while converting the code from Factor to C#.
"localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Transform the following Factor implementation into C++, maintaining the same output and logic.
"localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Please provide an equivalent version of this Factor code in Java.
"localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Preserve the algorithm and functionality while converting the code from Factor to Python.
"localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Convert this Factor block to VB, preserving its control flow and logic.
"localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Convert this Factor block to Go, preserving its control flow and logic.
"localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Translate this program into C but keep the logic exactly as in Forth.
include unix/socket.fs s" localhost" 256 open-socket dup s" hello socket world" rot write-socket close-socket
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Produce a language-to-language conversion: from Forth to C#, same semantics.
include unix/socket.fs s" localhost" 256 open-socket dup s" hello socket world" rot write-socket close-socket
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Produce a language-to-language conversion: from Forth to C++, same semantics.
include unix/socket.fs s" localhost" 256 open-socket dup s" hello socket world" rot write-socket close-socket
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Change the programming language of this snippet from Forth to Java without modifying what it does.
include unix/socket.fs s" localhost" 256 open-socket dup s" hello socket world" rot write-socket close-socket
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Write the same code in Python as shown below in Forth.
include unix/socket.fs s" localhost" 256 open-socket dup s" hello socket world" rot write-socket close-socket
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Produce a functionally identical VB code for the snippet given in Forth.
include unix/socket.fs s" localhost" 256 open-socket dup s" hello socket world" rot write-socket close-socket
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Write a version of this Forth function in Go with identical behavior.
include unix/socket.fs s" localhost" 256 open-socket dup s" hello socket world" rot write-socket close-socket
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Change the following Groovy code into C without altering its purpose.
s = new java.net.Socket("localhost", 256) s << "hello socket world" s.close()
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Keep all operations the same but rewrite the snippet in C#.
s = new java.net.Socket("localhost", 256) s << "hello socket world" s.close()
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Please provide an equivalent version of this Groovy code in C++.
s = new java.net.Socket("localhost", 256) s << "hello socket world" s.close()
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Write the same algorithm in Java as shown in this Groovy implementation.
s = new java.net.Socket("localhost", 256) s << "hello socket world" s.close()
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Maintain the same structure and functionality when rewriting this code in Python.
s = new java.net.Socket("localhost", 256) s << "hello socket world" s.close()
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Produce a functionally identical VB code for the snippet given in Groovy.
s = new java.net.Socket("localhost", 256) s << "hello socket world" s.close()
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Convert the following code from Groovy to Go, ensuring the logic remains intact.
s = new java.net.Socket("localhost", 256) s << "hello socket world" s.close()
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Port the provided Haskell code into C while preserving the original functionality.
import Network main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Please provide an equivalent version of this Haskell code in C#.
import Network main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Change the programming language of this snippet from Haskell to C++ without modifying what it does.
import Network main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Can you help me rewrite this code in Java instead of Haskell, keeping it the same logically?
import Network main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Produce a functionally identical Python code for the snippet given in Haskell.
import Network main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Please provide an equivalent version of this Haskell code in VB.
import Network main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Change the programming language of this snippet from Haskell to Go without modifying what it does.
import Network main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Translate this program into C but keep the logic exactly as in Icon.
link cfunc procedure main () hello("localhost", 1024) end procedure hello (host, port) write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world") end
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Preserve the algorithm and functionality while converting the code from Icon to C#.
link cfunc procedure main () hello("localhost", 1024) end procedure hello (host, port) write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world") end
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Can you help me rewrite this code in C++ instead of Icon, keeping it the same logically?
link cfunc procedure main () hello("localhost", 1024) end procedure hello (host, port) write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world") end
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Produce a language-to-language conversion: from Icon to Java, same semantics.
link cfunc procedure main () hello("localhost", 1024) end procedure hello (host, port) write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world") end
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Write the same algorithm in Python as shown in this Icon implementation.
link cfunc procedure main () hello("localhost", 1024) end procedure hello (host, port) write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world") end
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Port the following code from Icon to VB with equivalent syntax and logic.
link cfunc procedure main () hello("localhost", 1024) end procedure hello (host, port) write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world") end
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Generate a Go translation of this Icon snippet without changing its computational steps.
link cfunc procedure main () hello("localhost", 1024) end procedure hello (host, port) write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world") end
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Write a version of this J function in C with identical behavior.
coinsert'jsocket' [ require 'socket' socket =. >{.sdcheck sdsocket'' host =. sdcheck sdgethostbyname 'localhost' sdcheck sdconnect socket ; host ,< 256 sdcheck 'hello socket world' sdsend socket , 0
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Change the following J code into C# without altering its purpose.
coinsert'jsocket' [ require 'socket' socket =. >{.sdcheck sdsocket'' host =. sdcheck sdgethostbyname 'localhost' sdcheck sdconnect socket ; host ,< 256 sdcheck 'hello socket world' sdsend socket , 0
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Rewrite this program in C++ while keeping its functionality equivalent to the J version.
coinsert'jsocket' [ require 'socket' socket =. >{.sdcheck sdsocket'' host =. sdcheck sdgethostbyname 'localhost' sdcheck sdconnect socket ; host ,< 256 sdcheck 'hello socket world' sdsend socket , 0
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Can you help me rewrite this code in Java instead of J, keeping it the same logically?
coinsert'jsocket' [ require 'socket' socket =. >{.sdcheck sdsocket'' host =. sdcheck sdgethostbyname 'localhost' sdcheck sdconnect socket ; host ,< 256 sdcheck 'hello socket world' sdsend socket , 0
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Keep all operations the same but rewrite the snippet in Python.
coinsert'jsocket' [ require 'socket' socket =. >{.sdcheck sdsocket'' host =. sdcheck sdgethostbyname 'localhost' sdcheck sdconnect socket ; host ,< 256 sdcheck 'hello socket world' sdsend socket , 0
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Preserve the algorithm and functionality while converting the code from J to VB.
coinsert'jsocket' [ require 'socket' socket =. >{.sdcheck sdsocket'' host =. sdcheck sdgethostbyname 'localhost' sdcheck sdconnect socket ; host ,< 256 sdcheck 'hello socket world' sdsend socket , 0
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Port the provided J code into Go while preserving the original functionality.
coinsert'jsocket' [ require 'socket' socket =. >{.sdcheck sdsocket'' host =. sdcheck sdgethostbyname 'localhost' sdcheck sdconnect socket ; host ,< 256 sdcheck 'hello socket world' sdsend socket , 0
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Translate this program into C but keep the logic exactly as in Julia.
socket = connect("localhost",256) write(socket, "hello socket world") close(socket)
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Convert this Julia snippet to C# and keep its semantics consistent.
socket = connect("localhost",256) write(socket, "hello socket world") close(socket)
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Rewrite the snippet below in C++ so it works the same as the original Julia code.
socket = connect("localhost",256) write(socket, "hello socket world") close(socket)
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Produce a functionally identical Java code for the snippet given in Julia.
socket = connect("localhost",256) write(socket, "hello socket world") close(socket)
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Please provide an equivalent version of this Julia code in Python.
socket = connect("localhost",256) write(socket, "hello socket world") close(socket)
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Ensure the translated VB code behaves exactly like the original Julia snippet.
socket = connect("localhost",256) write(socket, "hello socket world") close(socket)
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Maintain the same structure and functionality when rewriting this code in Go.
socket = connect("localhost",256) write(socket, "hello socket world") close(socket)
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Generate a C translation of this Lua snippet without changing its computational steps.
socket = require "socket" host, port = "127.0.0.1", 256 sid = socket.udp() sid:sendto( "hello socket world", host, port ) sid:close()
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Generate a C# translation of this Lua snippet without changing its computational steps.
socket = require "socket" host, port = "127.0.0.1", 256 sid = socket.udp() sid:sendto( "hello socket world", host, port ) sid:close()
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Write the same algorithm in C++ as shown in this Lua implementation.
socket = require "socket" host, port = "127.0.0.1", 256 sid = socket.udp() sid:sendto( "hello socket world", host, port ) sid:close()
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Convert the following code from Lua to Java, ensuring the logic remains intact.
socket = require "socket" host, port = "127.0.0.1", 256 sid = socket.udp() sid:sendto( "hello socket world", host, port ) sid:close()
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Convert this Lua block to Python, preserving its control flow and logic.
socket = require "socket" host, port = "127.0.0.1", 256 sid = socket.udp() sid:sendto( "hello socket world", host, port ) sid:close()
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Change the programming language of this snippet from Lua to VB without modifying what it does.
socket = require "socket" host, port = "127.0.0.1", 256 sid = socket.udp() sid:sendto( "hello socket world", host, port ) sid:close()
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Change the following Lua code into Go without altering its purpose.
socket = require "socket" host, port = "127.0.0.1", 256 sid = socket.udp() sid:sendto( "hello socket world", host, port ) sid:close()
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Rewrite the snippet below in C so it works the same as the original Mathematica code.
socket = SocketConnect["localhost:256", "TCP"]; WriteString[socket, "hello socket world"]; Close[socket];
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Translate the given Mathematica code snippet into C# without altering its behavior.
socket = SocketConnect["localhost:256", "TCP"]; WriteString[socket, "hello socket world"]; Close[socket];
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Generate a C++ translation of this Mathematica snippet without changing its computational steps.
socket = SocketConnect["localhost:256", "TCP"]; WriteString[socket, "hello socket world"]; Close[socket];
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Rewrite the snippet below in Java so it works the same as the original Mathematica code.
socket = SocketConnect["localhost:256", "TCP"]; WriteString[socket, "hello socket world"]; Close[socket];
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Rewrite the snippet below in Python so it works the same as the original Mathematica code.
socket = SocketConnect["localhost:256", "TCP"]; WriteString[socket, "hello socket world"]; Close[socket];
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Write a version of this Mathematica function in VB with identical behavior.
socket = SocketConnect["localhost:256", "TCP"]; WriteString[socket, "hello socket world"]; Close[socket];
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Preserve the algorithm and functionality while converting the code from Mathematica to Go.
socket = SocketConnect["localhost:256", "TCP"]; WriteString[socket, "hello socket world"]; Close[socket];
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Transform the following Nim implementation into C, maintaining the same output and logic.
import net var s = newSocket() s.connect("localhost", Port(256)) s.send("Hello Socket World") s.close()
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Produce a language-to-language conversion: from Nim to C#, same semantics.
import net var s = newSocket() s.connect("localhost", Port(256)) s.send("Hello Socket World") s.close()
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Ensure the translated C++ code behaves exactly like the original Nim snippet.
import net var s = newSocket() s.connect("localhost", Port(256)) s.send("Hello Socket World") s.close()
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Produce a functionally identical Java code for the snippet given in Nim.
import net var s = newSocket() s.connect("localhost", Port(256)) s.send("Hello Socket World") s.close()
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Please provide an equivalent version of this Nim code in Python.
import net var s = newSocket() s.connect("localhost", Port(256)) s.send("Hello Socket World") s.close()
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Port the following code from Nim to VB with equivalent syntax and logic.
import net var s = newSocket() s.connect("localhost", Port(256)) s.send("Hello Socket World") s.close()
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Write the same algorithm in Go as shown in this Nim implementation.
import net var s = newSocket() s.connect("localhost", Port(256)) s.send("Hello Socket World") s.close()
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Can you help me rewrite this code in C instead of OCaml, keeping it the same logically?
open Unix let init_socket addr port = let inet_addr = (gethostbyname addr).h_addr_list.(0) in let sockaddr = ADDR_INET (inet_addr, port) in let sock = socket PF_INET SOCK_STREAM 0 in connect sock sockaddr; let outchan = out_channel_of_descr sock in let inchan = in_channel_of_descr sock in (inchan, out...
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Convert the following code from OCaml to C#, ensuring the logic remains intact.
open Unix let init_socket addr port = let inet_addr = (gethostbyname addr).h_addr_list.(0) in let sockaddr = ADDR_INET (inet_addr, port) in let sock = socket PF_INET SOCK_STREAM 0 in connect sock sockaddr; let outchan = out_channel_of_descr sock in let inchan = in_channel_of_descr sock in (inchan, out...
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Write a version of this OCaml function in Java with identical behavior.
open Unix let init_socket addr port = let inet_addr = (gethostbyname addr).h_addr_list.(0) in let sockaddr = ADDR_INET (inet_addr, port) in let sock = socket PF_INET SOCK_STREAM 0 in connect sock sockaddr; let outchan = out_channel_of_descr sock in let inchan = in_channel_of_descr sock in (inchan, out...
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Port the provided OCaml code into Python while preserving the original functionality.
open Unix let init_socket addr port = let inet_addr = (gethostbyname addr).h_addr_list.(0) in let sockaddr = ADDR_INET (inet_addr, port) in let sock = socket PF_INET SOCK_STREAM 0 in connect sock sockaddr; let outchan = out_channel_of_descr sock in let inchan = in_channel_of_descr sock in (inchan, out...
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Change the programming language of this snippet from OCaml to VB without modifying what it does.
open Unix let init_socket addr port = let inet_addr = (gethostbyname addr).h_addr_list.(0) in let sockaddr = ADDR_INET (inet_addr, port) in let sock = socket PF_INET SOCK_STREAM 0 in connect sock sockaddr; let outchan = out_channel_of_descr sock in let inchan = in_channel_of_descr sock in (inchan, out...
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Write the same code in Go as shown below in OCaml.
open Unix let init_socket addr port = let inet_addr = (gethostbyname addr).h_addr_list.(0) in let sockaddr = ADDR_INET (inet_addr, port) in let sock = socket PF_INET SOCK_STREAM 0 in connect sock sockaddr; let outchan = out_channel_of_descr sock in let inchan = in_channel_of_descr sock in (inchan, out...
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Change the programming language of this snippet from Pascal to C without modifying what it does.
Program Sockets_ExampleA; Uses sockets; Var TCP_Sock: integer; Remote_Addr: TSockAddr; Message: string; PMessage: Pchar; Message_Len: integer; Begin With Remote_Addr do begin Sin_family := AF_INET; Sin_addr := StrToNetAddr('127.0.0.1'); Sin_port := HtoNs(256); end;...
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Preserve the algorithm and functionality while converting the code from Pascal to C#.
Program Sockets_ExampleA; Uses sockets; Var TCP_Sock: integer; Remote_Addr: TSockAddr; Message: string; PMessage: Pchar; Message_Len: integer; Begin With Remote_Addr do begin Sin_family := AF_INET; Sin_addr := StrToNetAddr('127.0.0.1'); Sin_port := HtoNs(256); end;...
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Produce a language-to-language conversion: from Pascal to C++, same semantics.
Program Sockets_ExampleA; Uses sockets; Var TCP_Sock: integer; Remote_Addr: TSockAddr; Message: string; PMessage: Pchar; Message_Len: integer; Begin With Remote_Addr do begin Sin_family := AF_INET; Sin_addr := StrToNetAddr('127.0.0.1'); Sin_port := HtoNs(256); end;...
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Ensure the translated Java code behaves exactly like the original Pascal snippet.
Program Sockets_ExampleA; Uses sockets; Var TCP_Sock: integer; Remote_Addr: TSockAddr; Message: string; PMessage: Pchar; Message_Len: integer; Begin With Remote_Addr do begin Sin_family := AF_INET; Sin_addr := StrToNetAddr('127.0.0.1'); Sin_port := HtoNs(256); end;...
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Maintain the same structure and functionality when rewriting this code in Python.
Program Sockets_ExampleA; Uses sockets; Var TCP_Sock: integer; Remote_Addr: TSockAddr; Message: string; PMessage: Pchar; Message_Len: integer; Begin With Remote_Addr do begin Sin_family := AF_INET; Sin_addr := StrToNetAddr('127.0.0.1'); Sin_port := HtoNs(256); end;...
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Convert this Pascal snippet to VB and keep its semantics consistent.
Program Sockets_ExampleA; Uses sockets; Var TCP_Sock: integer; Remote_Addr: TSockAddr; Message: string; PMessage: Pchar; Message_Len: integer; Begin With Remote_Addr do begin Sin_family := AF_INET; Sin_addr := StrToNetAddr('127.0.0.1'); Sin_port := HtoNs(256); end;...
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Write a version of this Pascal function in Go with identical behavior.
Program Sockets_ExampleA; Uses sockets; Var TCP_Sock: integer; Remote_Addr: TSockAddr; Message: string; PMessage: Pchar; Message_Len: integer; Begin With Remote_Addr do begin Sin_family := AF_INET; Sin_addr := StrToNetAddr('127.0.0.1'); Sin_port := HtoNs(256); end;...
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Ensure the translated C code behaves exactly like the original Perl snippet.
use Socket; $host = gethostbyname('localhost'); $in = sockaddr_in(256, $host); $proto = getprotobyname('tcp'); socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto); connect(Socket_Handle, $in); send(Socket_Handle, 'hello socket world', 0, $in); close(Socket_Handle);
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Ensure the translated C# code behaves exactly like the original Perl snippet.
use Socket; $host = gethostbyname('localhost'); $in = sockaddr_in(256, $host); $proto = getprotobyname('tcp'); socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto); connect(Socket_Handle, $in); send(Socket_Handle, 'hello socket world', 0, $in); close(Socket_Handle);
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Transform the following Perl implementation into Java, maintaining the same output and logic.
use Socket; $host = gethostbyname('localhost'); $in = sockaddr_in(256, $host); $proto = getprotobyname('tcp'); socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto); connect(Socket_Handle, $in); send(Socket_Handle, 'hello socket world', 0, $in); close(Socket_Handle);
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Transform the following Perl implementation into Python, maintaining the same output and logic.
use Socket; $host = gethostbyname('localhost'); $in = sockaddr_in(256, $host); $proto = getprotobyname('tcp'); socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto); connect(Socket_Handle, $in); send(Socket_Handle, 'hello socket world', 0, $in); close(Socket_Handle);
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Please provide an equivalent version of this Perl code in VB.
use Socket; $host = gethostbyname('localhost'); $in = sockaddr_in(256, $host); $proto = getprotobyname('tcp'); socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto); connect(Socket_Handle, $in); send(Socket_Handle, 'hello socket world', 0, $in); close(Socket_Handle);
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Please provide an equivalent version of this Perl code in Go.
use Socket; $host = gethostbyname('localhost'); $in = sockaddr_in(256, $host); $proto = getprotobyname('tcp'); socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto); connect(Socket_Handle, $in); send(Socket_Handle, 'hello socket world', 0, $in); close(Socket_Handle);
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Please provide an equivalent version of this Racket code in C.
#lang racket (let-values ([(in out) (tcp-connect "localhost" 256)]) (display "hello socket world\n" out) (close-output-port out))
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Write a version of this Racket function in C# with identical behavior.
#lang racket (let-values ([(in out) (tcp-connect "localhost" 256)]) (display "hello socket world\n" out) (close-output-port out))
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...
Convert the following code from Racket to C++, ensuring the logic remains intact.
#lang racket (let-values ([(in out) (tcp-connect "localhost" 256)]) (display "hello socket world\n" out) (close-output-port out))
#include <boost/asio.hpp> int main() { boost::asio::io_context io_context; boost::asio::ip::tcp::socket sock(io_context); boost::asio::ip::tcp::resolver resolver(io_context); boost::asio::ip::tcp::resolver::query query("localhost", "4321"); boost::asio::connect(sock, resolver.resolve(query)); boost::asi...
Keep all operations the same but rewrite the snippet in Java.
#lang racket (let-values ([(in out) (tcp-connect "localhost" 256)]) (display "hello socket world\n" out) (close-output-port out))
import java.io.IOException; import java.net.*; public class SocketSend { public static void main(String args[]) throws IOException { sendData("localhost", "hello socket world"); } public static void sendData(String host, String msg) throws IOException { Socket sock = new Socket( host, 256 ); sock.get...
Convert this Racket snippet to Python and keep its semantics consistent.
#lang racket (let-values ([(in out) (tcp-connect "localhost" 256)]) (display "hello socket world\n" out) (close-output-port out))
import socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect(("localhost", 256)) sock.sendall("hello socket world") sock.close()
Change the following Racket code into VB without altering its purpose.
#lang racket (let-values ([(in out) (tcp-connect "localhost" 256)]) (display "hello socket world\n" out) (close-output-port out))
Imports System Imports System.IO Imports System.Net.Sockets Public Class Program Public Shared Sub Main(ByVal args As String[]) Dim tcp As New TcpClient("localhost", 256) Dim writer As New StreamWriter(tcp.GetStream()) writer.Write("hello socket world") writer.Flush() tcp...
Translate this program into Go but keep the logic exactly as in Racket.
#lang racket (let-values ([(in out) (tcp-connect "localhost" 256)]) (display "hello socket world\n" out) (close-output-port out))
package main import ( "fmt" "net" ) func main() { conn, err := net.Dial("tcp", "localhost:256") if err != nil { fmt.Println(err) return } defer conn.Close() _, err = conn.Write([]byte("hello socket world")) if err != nil { fmt.Println(err) } }
Translate this program into C but keep the logic exactly as in REXX.
options replace format comments java crossref symbols nobinary import java.net. runSample(arg) return -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ method runSample(arg) private static parse arg host':'port':'message if host = '' then host = 'localhost' if port = '' ...
#include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> const char *msg = "hello socket world"; int main() { int i, sock, len, slen; struct addrinfo hints, *addrs; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_sockt...
Can you help me rewrite this code in C# instead of REXX, keeping it the same logically?
options replace format comments java crossref symbols nobinary import java.net. runSample(arg) return -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ method runSample(arg) private static parse arg host':'port':'message if host = '' then host = 'localhost' if port = '' ...
using System; using System.IO; using System.Net.Sockets; class Program { static void Main(string[] args) { TcpClient tcp = new TcpClient("localhost", 256); StreamWriter writer = new StreamWriter(tcp.GetStream()); writer.Write("hello socket world"); writer.Flush(); tcp.Clos...