Instruction stringlengths 45 106 | input_code stringlengths 1 13.7k | output_code stringlengths 1 13.7k |
|---|---|---|
Write a version of this Erlang function in VB with identical behavior. | -module(socket).
-export([start/0]).
start() ->
{ok, Sock} = gen_tcp:connect("localhost", 256,
[binary, {packet, 0}]),
ok = gen_tcp:send(Sock, "hello socket world"),
ok = gen_tcp:close(Sock).
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Write the same algorithm in Go as shown in this Erlang implementation. | -module(socket).
-export([start/0]).
start() ->
{ok, Sock} = gen_tcp:connect("localhost", 256,
[binary, {packet, 0}]),
ok = gen_tcp:send(Sock, "hello socket world"),
ok = gen_tcp:close(Sock).
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Rewrite the snippet below in C so it works the same as the original Factor code. | "localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Preserve the algorithm and functionality while converting the code from Factor to C#. | "localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Transform the following Factor implementation into C++, maintaining the same output and logic. | "localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
|
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Please provide an equivalent version of this Factor code in Java. | "localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Preserve the algorithm and functionality while converting the code from Factor to Python. | "localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Convert this Factor block to VB, preserving its control flow and logic. | "localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Convert this Factor block to Go, preserving its control flow and logic. | "localhost" 256 <inet> utf8 [ "hello socket world" print ] with-client
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Translate this program into C but keep the logic exactly as in Forth. | include unix/socket.fs
s" localhost" 256 open-socket
dup s" hello socket world" rot write-socket
close-socket
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Produce a language-to-language conversion: from Forth to C#, same semantics. | include unix/socket.fs
s" localhost" 256 open-socket
dup s" hello socket world" rot write-socket
close-socket
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Produce a language-to-language conversion: from Forth to C++, same semantics. | include unix/socket.fs
s" localhost" 256 open-socket
dup s" hello socket world" rot write-socket
close-socket
|
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Change the programming language of this snippet from Forth to Java without modifying what it does. | include unix/socket.fs
s" localhost" 256 open-socket
dup s" hello socket world" rot write-socket
close-socket
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Write the same code in Python as shown below in Forth. | include unix/socket.fs
s" localhost" 256 open-socket
dup s" hello socket world" rot write-socket
close-socket
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Produce a functionally identical VB code for the snippet given in Forth. | include unix/socket.fs
s" localhost" 256 open-socket
dup s" hello socket world" rot write-socket
close-socket
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Write a version of this Forth function in Go with identical behavior. | include unix/socket.fs
s" localhost" 256 open-socket
dup s" hello socket world" rot write-socket
close-socket
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Change the following Groovy code into C without altering its purpose. | s = new java.net.Socket("localhost", 256)
s << "hello socket world"
s.close()
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Keep all operations the same but rewrite the snippet in C#. | s = new java.net.Socket("localhost", 256)
s << "hello socket world"
s.close()
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Please provide an equivalent version of this Groovy code in C++. | s = new java.net.Socket("localhost", 256)
s << "hello socket world"
s.close()
|
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Write the same algorithm in Java as shown in this Groovy implementation. | s = new java.net.Socket("localhost", 256)
s << "hello socket world"
s.close()
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Maintain the same structure and functionality when rewriting this code in Python. | s = new java.net.Socket("localhost", 256)
s << "hello socket world"
s.close()
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Produce a functionally identical VB code for the snippet given in Groovy. | s = new java.net.Socket("localhost", 256)
s << "hello socket world"
s.close()
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Convert the following code from Groovy to Go, ensuring the logic remains intact. | s = new java.net.Socket("localhost", 256)
s << "hello socket world"
s.close()
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Port the provided Haskell code into C while preserving the original functionality. | import Network
main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Please provide an equivalent version of this Haskell code in C#. | import Network
main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Change the programming language of this snippet from Haskell to C++ without modifying what it does. | import Network
main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
|
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Can you help me rewrite this code in Java instead of Haskell, keeping it the same logically? | import Network
main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Produce a functionally identical Python code for the snippet given in Haskell. | import Network
main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Please provide an equivalent version of this Haskell code in VB. | import Network
main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Change the programming language of this snippet from Haskell to Go without modifying what it does. | import Network
main = withSocketsDo $ sendTo "localhost" (PortNumber $ toEnum 256) "hello socket world"
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Translate this program into C but keep the logic exactly as in Icon. | link cfunc
procedure main ()
hello("localhost", 1024)
end
procedure hello (host, port)
write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world")
end
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Preserve the algorithm and functionality while converting the code from Icon to C#. | link cfunc
procedure main ()
hello("localhost", 1024)
end
procedure hello (host, port)
write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world")
end
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Can you help me rewrite this code in C++ instead of Icon, keeping it the same logically? | link cfunc
procedure main ()
hello("localhost", 1024)
end
procedure hello (host, port)
write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world")
end
|
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Produce a language-to-language conversion: from Icon to Java, same semantics. | link cfunc
procedure main ()
hello("localhost", 1024)
end
procedure hello (host, port)
write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world")
end
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Write the same algorithm in Python as shown in this Icon implementation. | link cfunc
procedure main ()
hello("localhost", 1024)
end
procedure hello (host, port)
write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world")
end
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Port the following code from Icon to VB with equivalent syntax and logic. | link cfunc
procedure main ()
hello("localhost", 1024)
end
procedure hello (host, port)
write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world")
end
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Generate a Go translation of this Icon snippet without changing its computational steps. | link cfunc
procedure main ()
hello("localhost", 1024)
end
procedure hello (host, port)
write(tconnect(host, port) | stop("unable to connect to", host, ":", port) , "hello socket world")
end
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Write a version of this J function in C with identical behavior. | coinsert'jsocket' [ require 'socket'
socket =. >{.sdcheck sdsocket''
host =. sdcheck sdgethostbyname 'localhost'
sdcheck sdconnect socket ; host ,< 256
sdcheck 'hello socket world' sdsend socket , 0
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Change the following J code into C# without altering its purpose. | coinsert'jsocket' [ require 'socket'
socket =. >{.sdcheck sdsocket''
host =. sdcheck sdgethostbyname 'localhost'
sdcheck sdconnect socket ; host ,< 256
sdcheck 'hello socket world' sdsend socket , 0
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Rewrite this program in C++ while keeping its functionality equivalent to the J version. | coinsert'jsocket' [ require 'socket'
socket =. >{.sdcheck sdsocket''
host =. sdcheck sdgethostbyname 'localhost'
sdcheck sdconnect socket ; host ,< 256
sdcheck 'hello socket world' sdsend socket , 0
|
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Can you help me rewrite this code in Java instead of J, keeping it the same logically? | coinsert'jsocket' [ require 'socket'
socket =. >{.sdcheck sdsocket''
host =. sdcheck sdgethostbyname 'localhost'
sdcheck sdconnect socket ; host ,< 256
sdcheck 'hello socket world' sdsend socket , 0
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Keep all operations the same but rewrite the snippet in Python. | coinsert'jsocket' [ require 'socket'
socket =. >{.sdcheck sdsocket''
host =. sdcheck sdgethostbyname 'localhost'
sdcheck sdconnect socket ; host ,< 256
sdcheck 'hello socket world' sdsend socket , 0
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Preserve the algorithm and functionality while converting the code from J to VB. | coinsert'jsocket' [ require 'socket'
socket =. >{.sdcheck sdsocket''
host =. sdcheck sdgethostbyname 'localhost'
sdcheck sdconnect socket ; host ,< 256
sdcheck 'hello socket world' sdsend socket , 0
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Port the provided J code into Go while preserving the original functionality. | coinsert'jsocket' [ require 'socket'
socket =. >{.sdcheck sdsocket''
host =. sdcheck sdgethostbyname 'localhost'
sdcheck sdconnect socket ; host ,< 256
sdcheck 'hello socket world' sdsend socket , 0
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Translate this program into C but keep the logic exactly as in Julia. | socket = connect("localhost",256)
write(socket, "hello socket world")
close(socket)
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Convert this Julia snippet to C# and keep its semantics consistent. | socket = connect("localhost",256)
write(socket, "hello socket world")
close(socket)
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Rewrite the snippet below in C++ so it works the same as the original Julia code. | socket = connect("localhost",256)
write(socket, "hello socket world")
close(socket)
|
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Produce a functionally identical Java code for the snippet given in Julia. | socket = connect("localhost",256)
write(socket, "hello socket world")
close(socket)
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Please provide an equivalent version of this Julia code in Python. | socket = connect("localhost",256)
write(socket, "hello socket world")
close(socket)
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Ensure the translated VB code behaves exactly like the original Julia snippet. | socket = connect("localhost",256)
write(socket, "hello socket world")
close(socket)
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Maintain the same structure and functionality when rewriting this code in Go. | socket = connect("localhost",256)
write(socket, "hello socket world")
close(socket)
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Generate a C translation of this Lua snippet without changing its computational steps. | socket = require "socket"
host, port = "127.0.0.1", 256
sid = socket.udp()
sid:sendto( "hello socket world", host, port )
sid:close()
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Generate a C# translation of this Lua snippet without changing its computational steps. | socket = require "socket"
host, port = "127.0.0.1", 256
sid = socket.udp()
sid:sendto( "hello socket world", host, port )
sid:close()
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Write the same algorithm in C++ as shown in this Lua implementation. | socket = require "socket"
host, port = "127.0.0.1", 256
sid = socket.udp()
sid:sendto( "hello socket world", host, port )
sid:close()
|
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Convert the following code from Lua to Java, ensuring the logic remains intact. | socket = require "socket"
host, port = "127.0.0.1", 256
sid = socket.udp()
sid:sendto( "hello socket world", host, port )
sid:close()
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Convert this Lua block to Python, preserving its control flow and logic. | socket = require "socket"
host, port = "127.0.0.1", 256
sid = socket.udp()
sid:sendto( "hello socket world", host, port )
sid:close()
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Change the programming language of this snippet from Lua to VB without modifying what it does. | socket = require "socket"
host, port = "127.0.0.1", 256
sid = socket.udp()
sid:sendto( "hello socket world", host, port )
sid:close()
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Change the following Lua code into Go without altering its purpose. | socket = require "socket"
host, port = "127.0.0.1", 256
sid = socket.udp()
sid:sendto( "hello socket world", host, port )
sid:close()
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Rewrite the snippet below in C so it works the same as the original Mathematica code. | socket = SocketConnect["localhost:256", "TCP"];
WriteString[socket, "hello socket world"];
Close[socket];
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Translate the given Mathematica code snippet into C# without altering its behavior. | socket = SocketConnect["localhost:256", "TCP"];
WriteString[socket, "hello socket world"];
Close[socket];
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Generate a C++ translation of this Mathematica snippet without changing its computational steps. | socket = SocketConnect["localhost:256", "TCP"];
WriteString[socket, "hello socket world"];
Close[socket];
|
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Rewrite the snippet below in Java so it works the same as the original Mathematica code. | socket = SocketConnect["localhost:256", "TCP"];
WriteString[socket, "hello socket world"];
Close[socket];
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Rewrite the snippet below in Python so it works the same as the original Mathematica code. | socket = SocketConnect["localhost:256", "TCP"];
WriteString[socket, "hello socket world"];
Close[socket];
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Write a version of this Mathematica function in VB with identical behavior. | socket = SocketConnect["localhost:256", "TCP"];
WriteString[socket, "hello socket world"];
Close[socket];
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Preserve the algorithm and functionality while converting the code from Mathematica to Go. | socket = SocketConnect["localhost:256", "TCP"];
WriteString[socket, "hello socket world"];
Close[socket];
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Transform the following Nim implementation into C, maintaining the same output and logic. | import net
var s = newSocket()
s.connect("localhost", Port(256))
s.send("Hello Socket World")
s.close()
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Produce a language-to-language conversion: from Nim to C#, same semantics. | import net
var s = newSocket()
s.connect("localhost", Port(256))
s.send("Hello Socket World")
s.close()
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Ensure the translated C++ code behaves exactly like the original Nim snippet. | import net
var s = newSocket()
s.connect("localhost", Port(256))
s.send("Hello Socket World")
s.close()
|
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Produce a functionally identical Java code for the snippet given in Nim. | import net
var s = newSocket()
s.connect("localhost", Port(256))
s.send("Hello Socket World")
s.close()
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Please provide an equivalent version of this Nim code in Python. | import net
var s = newSocket()
s.connect("localhost", Port(256))
s.send("Hello Socket World")
s.close()
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Port the following code from Nim to VB with equivalent syntax and logic. | import net
var s = newSocket()
s.connect("localhost", Port(256))
s.send("Hello Socket World")
s.close()
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Write the same algorithm in Go as shown in this Nim implementation. | import net
var s = newSocket()
s.connect("localhost", Port(256))
s.send("Hello Socket World")
s.close()
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Can you help me rewrite this code in C instead of OCaml, keeping it the same logically? | open Unix
let init_socket addr port =
let inet_addr = (gethostbyname addr).h_addr_list.(0) in
let sockaddr = ADDR_INET (inet_addr, port) in
let sock = socket PF_INET SOCK_STREAM 0 in
connect sock sockaddr;
let outchan = out_channel_of_descr sock in
let inchan = in_channel_of_descr sock in
(inchan, out... | #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Convert the following code from OCaml to C#, ensuring the logic remains intact. | open Unix
let init_socket addr port =
let inet_addr = (gethostbyname addr).h_addr_list.(0) in
let sockaddr = ADDR_INET (inet_addr, port) in
let sock = socket PF_INET SOCK_STREAM 0 in
connect sock sockaddr;
let outchan = out_channel_of_descr sock in
let inchan = in_channel_of_descr sock in
(inchan, out... | using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Write a version of this OCaml function in Java with identical behavior. | open Unix
let init_socket addr port =
let inet_addr = (gethostbyname addr).h_addr_list.(0) in
let sockaddr = ADDR_INET (inet_addr, port) in
let sock = socket PF_INET SOCK_STREAM 0 in
connect sock sockaddr;
let outchan = out_channel_of_descr sock in
let inchan = in_channel_of_descr sock in
(inchan, out... | import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Port the provided OCaml code into Python while preserving the original functionality. | open Unix
let init_socket addr port =
let inet_addr = (gethostbyname addr).h_addr_list.(0) in
let sockaddr = ADDR_INET (inet_addr, port) in
let sock = socket PF_INET SOCK_STREAM 0 in
connect sock sockaddr;
let outchan = out_channel_of_descr sock in
let inchan = in_channel_of_descr sock in
(inchan, out... | import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Change the programming language of this snippet from OCaml to VB without modifying what it does. | open Unix
let init_socket addr port =
let inet_addr = (gethostbyname addr).h_addr_list.(0) in
let sockaddr = ADDR_INET (inet_addr, port) in
let sock = socket PF_INET SOCK_STREAM 0 in
connect sock sockaddr;
let outchan = out_channel_of_descr sock in
let inchan = in_channel_of_descr sock in
(inchan, out... | Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Write the same code in Go as shown below in OCaml. | open Unix
let init_socket addr port =
let inet_addr = (gethostbyname addr).h_addr_list.(0) in
let sockaddr = ADDR_INET (inet_addr, port) in
let sock = socket PF_INET SOCK_STREAM 0 in
connect sock sockaddr;
let outchan = out_channel_of_descr sock in
let inchan = in_channel_of_descr sock in
(inchan, out... | package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Change the programming language of this snippet from Pascal to C without modifying what it does. | Program Sockets_ExampleA;
Uses
sockets;
Var
TCP_Sock: integer;
Remote_Addr: TSockAddr;
Message: string;
PMessage: Pchar;
Message_Len: integer;
Begin
With Remote_Addr do
begin
Sin_family := AF_INET;
Sin_addr := StrToNetAddr('127.0.0.1');
Sin_port := HtoNs(256);
end;... | #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Preserve the algorithm and functionality while converting the code from Pascal to C#. | Program Sockets_ExampleA;
Uses
sockets;
Var
TCP_Sock: integer;
Remote_Addr: TSockAddr;
Message: string;
PMessage: Pchar;
Message_Len: integer;
Begin
With Remote_Addr do
begin
Sin_family := AF_INET;
Sin_addr := StrToNetAddr('127.0.0.1');
Sin_port := HtoNs(256);
end;... | using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Produce a language-to-language conversion: from Pascal to C++, same semantics. | Program Sockets_ExampleA;
Uses
sockets;
Var
TCP_Sock: integer;
Remote_Addr: TSockAddr;
Message: string;
PMessage: Pchar;
Message_Len: integer;
Begin
With Remote_Addr do
begin
Sin_family := AF_INET;
Sin_addr := StrToNetAddr('127.0.0.1');
Sin_port := HtoNs(256);
end;... |
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Ensure the translated Java code behaves exactly like the original Pascal snippet. | Program Sockets_ExampleA;
Uses
sockets;
Var
TCP_Sock: integer;
Remote_Addr: TSockAddr;
Message: string;
PMessage: Pchar;
Message_Len: integer;
Begin
With Remote_Addr do
begin
Sin_family := AF_INET;
Sin_addr := StrToNetAddr('127.0.0.1');
Sin_port := HtoNs(256);
end;... | import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Maintain the same structure and functionality when rewriting this code in Python. | Program Sockets_ExampleA;
Uses
sockets;
Var
TCP_Sock: integer;
Remote_Addr: TSockAddr;
Message: string;
PMessage: Pchar;
Message_Len: integer;
Begin
With Remote_Addr do
begin
Sin_family := AF_INET;
Sin_addr := StrToNetAddr('127.0.0.1');
Sin_port := HtoNs(256);
end;... | import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Convert this Pascal snippet to VB and keep its semantics consistent. | Program Sockets_ExampleA;
Uses
sockets;
Var
TCP_Sock: integer;
Remote_Addr: TSockAddr;
Message: string;
PMessage: Pchar;
Message_Len: integer;
Begin
With Remote_Addr do
begin
Sin_family := AF_INET;
Sin_addr := StrToNetAddr('127.0.0.1');
Sin_port := HtoNs(256);
end;... | Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Write a version of this Pascal function in Go with identical behavior. | Program Sockets_ExampleA;
Uses
sockets;
Var
TCP_Sock: integer;
Remote_Addr: TSockAddr;
Message: string;
PMessage: Pchar;
Message_Len: integer;
Begin
With Remote_Addr do
begin
Sin_family := AF_INET;
Sin_addr := StrToNetAddr('127.0.0.1');
Sin_port := HtoNs(256);
end;... | package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Ensure the translated C code behaves exactly like the original Perl snippet. | use Socket;
$host = gethostbyname('localhost');
$in = sockaddr_in(256, $host);
$proto = getprotobyname('tcp');
socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto);
connect(Socket_Handle, $in);
send(Socket_Handle, 'hello socket world', 0, $in);
close(Socket_Handle);
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Ensure the translated C# code behaves exactly like the original Perl snippet. | use Socket;
$host = gethostbyname('localhost');
$in = sockaddr_in(256, $host);
$proto = getprotobyname('tcp');
socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto);
connect(Socket_Handle, $in);
send(Socket_Handle, 'hello socket world', 0, $in);
close(Socket_Handle);
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Transform the following Perl implementation into Java, maintaining the same output and logic. | use Socket;
$host = gethostbyname('localhost');
$in = sockaddr_in(256, $host);
$proto = getprotobyname('tcp');
socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto);
connect(Socket_Handle, $in);
send(Socket_Handle, 'hello socket world', 0, $in);
close(Socket_Handle);
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Transform the following Perl implementation into Python, maintaining the same output and logic. | use Socket;
$host = gethostbyname('localhost');
$in = sockaddr_in(256, $host);
$proto = getprotobyname('tcp');
socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto);
connect(Socket_Handle, $in);
send(Socket_Handle, 'hello socket world', 0, $in);
close(Socket_Handle);
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Please provide an equivalent version of this Perl code in VB. | use Socket;
$host = gethostbyname('localhost');
$in = sockaddr_in(256, $host);
$proto = getprotobyname('tcp');
socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto);
connect(Socket_Handle, $in);
send(Socket_Handle, 'hello socket world', 0, $in);
close(Socket_Handle);
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Please provide an equivalent version of this Perl code in Go. | use Socket;
$host = gethostbyname('localhost');
$in = sockaddr_in(256, $host);
$proto = getprotobyname('tcp');
socket(Socket_Handle, AF_INET, SOCK_STREAM, $proto);
connect(Socket_Handle, $in);
send(Socket_Handle, 'hello socket world', 0, $in);
close(Socket_Handle);
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Please provide an equivalent version of this Racket code in C. | #lang racket
(let-values ([(in out) (tcp-connect "localhost" 256)])
(display "hello socket world\n" out)
(close-output-port out))
| #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Write a version of this Racket function in C# with identical behavior. | #lang racket
(let-values ([(in out) (tcp-connect "localhost" 256)])
(display "hello socket world\n" out)
(close-output-port out))
| using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
Convert the following code from Racket to C++, ensuring the logic remains intact. | #lang racket
(let-values ([(in out) (tcp-connect "localhost" 256)])
(display "hello socket world\n" out)
(close-output-port out))
|
#include <boost/asio.hpp>
int main()
{
boost::asio::io_context io_context;
boost::asio::ip::tcp::socket sock(io_context);
boost::asio::ip::tcp::resolver resolver(io_context);
boost::asio::ip::tcp::resolver::query query("localhost", "4321");
boost::asio::connect(sock, resolver.resolve(query));
boost::asi... |
Keep all operations the same but rewrite the snippet in Java. | #lang racket
(let-values ([(in out) (tcp-connect "localhost" 256)])
(display "hello socket world\n" out)
(close-output-port out))
| import java.io.IOException;
import java.net.*;
public class SocketSend {
public static void main(String args[]) throws IOException {
sendData("localhost", "hello socket world");
}
public static void sendData(String host, String msg) throws IOException {
Socket sock = new Socket( host, 256 );
sock.get... |
Convert this Racket snippet to Python and keep its semantics consistent. | #lang racket
(let-values ([(in out) (tcp-connect "localhost" 256)])
(display "hello socket world\n" out)
(close-output-port out))
| import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(("localhost", 256))
sock.sendall("hello socket world")
sock.close()
|
Change the following Racket code into VB without altering its purpose. | #lang racket
(let-values ([(in out) (tcp-connect "localhost" 256)])
(display "hello socket world\n" out)
(close-output-port out))
| Imports System
Imports System.IO
Imports System.Net.Sockets
Public Class Program
Public Shared Sub Main(ByVal args As String[])
Dim tcp As New TcpClient("localhost", 256)
Dim writer As New StreamWriter(tcp.GetStream())
writer.Write("hello socket world")
writer.Flush()
tcp... |
Translate this program into Go but keep the logic exactly as in Racket. | #lang racket
(let-values ([(in out) (tcp-connect "localhost" 256)])
(display "hello socket world\n" out)
(close-output-port out))
| package main
import (
"fmt"
"net"
)
func main() {
conn, err := net.Dial("tcp", "localhost:256")
if err != nil {
fmt.Println(err)
return
}
defer conn.Close()
_, err = conn.Write([]byte("hello socket world"))
if err != nil {
fmt.Println(err)
}
}
|
Translate this program into C but keep the logic exactly as in REXX. |
options replace format comments java crossref symbols nobinary
import java.net.
runSample(arg)
return
-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
method runSample(arg) private static
parse arg host':'port':'message
if host = '' then host = 'localhost'
if port = '' ... | #include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
const char *msg = "hello socket world";
int main()
{
int i, sock, len, slen;
struct addrinfo hints, *addrs;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_sockt... |
Can you help me rewrite this code in C# instead of REXX, keeping it the same logically? |
options replace format comments java crossref symbols nobinary
import java.net.
runSample(arg)
return
-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
method runSample(arg) private static
parse arg host':'port':'message
if host = '' then host = 'localhost'
if port = '' ... | using System;
using System.IO;
using System.Net.Sockets;
class Program {
static void Main(string[] args) {
TcpClient tcp = new TcpClient("localhost", 256);
StreamWriter writer = new StreamWriter(tcp.GetStream());
writer.Write("hello socket world");
writer.Flush();
tcp.Clos... |
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