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Preserve the algorithm and functionality while converting the code from Ada to PHP.
package Logic is type Ternary is (True, Unknown, False); function "and"(Left, Right: Ternary) return Ternary; function "or"(Left, Right: Ternary) return Ternary; function "not"(T: Ternary) return Ternary; function Equivalent(Left, Right: Ternary) return Ternary; function Implies(Condition, Concl...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Write the same algorithm in PHP as shown in this Arturo implementation.
vals: @[true maybe false] loop vals 'v -> print ["NOT" v "=>" not? v] print "" loop vals 'v1 [ loop vals 'v2 -> print [v1 "AND" v2 "=>" and? v1 v2] ] print "" loop vals 'v1 [ loop vals 'v2 -> print [v1 "OR" v2 "=>" or? v1 v2] ] print "" loop vals 'v1 [ loop vals 'v2 -> print [v1 ...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Write the same code in PHP as shown below in AutoHotKey.
Ternary_Not(a){ SetFormat, Float, 2.1 return Abs(a-1) } Ternary_And(a,b){ return a<b?a:b } Ternary_Or(a,b){ return a>b?a:b } Ternary_IfThen(a,b){ return a=1?b:a=0?1:a+b>1?1:0.5 } Ternary_Equiv(a,b){ return a=b?1:a=1?b:b=1?a:0.5 }
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Rewrite this program in PHP while keeping its functionality equivalent to the BBC_Basic version.
INSTALL @lib$ + "CLASSLIB" DIM trit{tor, tand, teqv, tnot, tnor, s, v} DEF PRIVATE trit.s (t&) LOCAL t$():DIM t$(2):t$()="FALSE","MAYBE","TRUE":=t$(t&) DEF PRIVATE trit.v (t$) = INSTR("FALSE MAYBE TRUE", t$) DIV 6 DEF trit.tnot (t$) = FN(trit.s)(2 - FN(trit.v)(t$)) DEF ...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Transform the following Common_Lisp implementation into PHP, maintaining the same output and logic.
(defun tri-not (x) (- 1 x)) (defun tri-and (&rest x) (apply #'* x)) (defun tri-or (&rest x) (tri-not (apply #'* (mapcar #'tri-not x)))) (defun tri-eq (x y) (+ (tri-and x y) (tri-and (- 1 x) (- 1 y)))) (defun tri-imply (x y) (tri-or (tri-not x) y)) (defun tri-test (x) (< (random 1e0) x)) (defun tri-string (x) (if (= x ...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Write the same algorithm in PHP as shown in this D implementation.
import std.stdio; struct Trit { private enum Val : byte { F = -1, M, T } private Val t; alias t this; static immutable Trit[3] vals = [{Val.F}, {Val.M}, {Val.T}]; static immutable F = Trit(Val.F); static immutable M = Trit(Val.M); static immutable T = Trit(Val.T); string toString() co...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Maintain the same structure and functionality when rewriting this code in PHP.
unit TrinaryLogic; interface type TriBool = type Boolean; const TTrue:TriBool = True; TFalse:TriBool = False; TMaybe:TriBool = TriBool(2); function TVL_not(Value: TriBool): TriBool; function TVL_and(A, B: TriBool): TriBool; function TVL_or(A, B: TriBool): TriBool; function TVL_xor(A, B: TriBool): ...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Rewrite this program in PHP while keeping its functionality equivalent to the Erlang version.
-module(ternary). -export([main/0, nott/1, andd/2,orr/2, then/2, equiv/2]). main() -> {ok, [A]} = io:fread("Enter A: ","~s"), {ok, [B]} = io:fread("Enter B: ","~s"), andd(A,B). nott(S) -> if S=="T" -> io : format("F\n"); S=="F" -> io : format("T\n"); true -> io: format("?\n") end. andd(A,...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Write the same algorithm in PHP as shown in this Factor implementation.
USING: combinators kernel ; IN: rosettacode.ternary SINGLETON: m UNION: trit t m POSTPONE: f ; GENERIC: >trit ( object -- trit ) M: trit >trit ; : tnot ( trit1 -- trit ) >trit { { t [ f ] } { m [ m ] } { f [ t ] } } case ; : tand ( trit1 trit2 -- trit ) >trit { { t [ >trit ] } { m [ >trit ...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Port the provided Forth code into PHP while preserving the original functionality.
1 constant maybe : tnot dup maybe <> if invert then ; : tand and ; : tor or ; : tequiv 2dup and rot tnot rot tnot and or ; : timply tnot tor ; : txor tequiv tnot ; : t. C" TF?" 2 + + c@ emit ; : table2. cr ." T F ?" cr ." --------" 2 true DO cr I t. ." | " 2 true DO dup I J rot execute t...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Convert this Fortran snippet to PHP and keep its semantics consistent.
module trit real, parameter :: true = 1, false = 0, maybe = 0.5 contains real function tnot(y) real, intent(in) :: y tnot = 1 - y end function tnot real function tand(x, y) real, intent(in) :: x, y tand = min(x, y) end function tand real func...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Convert this Groovy snippet to PHP and keep its semantics consistent.
enum Trit { TRUE, MAYBE, FALSE private Trit nand(Trit that) { switch ([this,that]) { case { FALSE in it }: return TRUE case { MAYBE in it }: return MAYBE default : return FALSE } } private Trit nor(Trit that) { this.or(that).not() } ...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Change the programming language of this snippet from Haskell to PHP without modifying what it does.
import Prelude hiding (Bool(..), not, (&&), (||), (==)) main = mapM_ (putStrLn . unlines . map unwords) [ table "not" $ unary not , table "and" $ binary (&&) , table "or" $ binary (||) , table "implies" $ binary (=->) , table "equals" $ binary (==) ] data Trit = False | Maybe | T...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Transform the following Icon implementation into PHP, maintaining the same output and logic.
$define TRUE 1 $define FALSE -1 $define UNKNOWN 0 invocable all link printf procedure main() ufunc := ["not3"] bfunc := ["and3", "or3", "xor3", "eq3", "ifthen3"] every f := !ufunc do { printf("\nunary function=%s:\n",f) every t1 := (TRUE | FALSE | UNKNOWN) do printf(" %s : %s\n",showtrit(t1),...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Translate the given J code snippet into PHP without altering its behavior.
not=: -. and=: <. or =: >. if =: (>. -.)"0~ eq =: (<.&-. >. <.)"0
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Write the same code in PHP as shown below in Julia.
@enum Trit False Maybe True const trits = (False, Maybe, True) Base.:!(a::Trit) = a == False ? True : a == Maybe ? Maybe : False ∧(a::Trit, b::Trit) = a == b == True ? True : (a, b) ∋ False ? False : Maybe ∨(a::Trit, b::Trit) = a == b == False ? False : (a, b) ∋ True ? True : Maybe ⊃(a::Trit, b::Trit) = a == False || ...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Maintain the same structure and functionality when rewriting this code in PHP.
Maybe /: ! Maybe = Maybe; Maybe /: (And | Or | Nand | Nor | Xor | Xnor | Implies | Equivalent)[Maybe, Maybe] = Maybe;
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Please provide an equivalent version of this Nim code in PHP.
type Trit* = enum ttrue, tmaybe, tfalse proc `$`*(a: Trit): string = case a of ttrue: "T" of tmaybe: "?" of tfalse: "F" proc `not`*(a: Trit): Trit = case a of ttrue: tfalse of tmaybe: tmaybe of tfalse: ttrue proc `and`*(a, b: Trit): Trit = const t: array[Trit, array[Trit, Trit]] = [ [ttrue, tm...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Maintain the same structure and functionality when rewriting this code in PHP.
type trit = True | False | Maybe let t_not = function | True -> False | False -> True | Maybe -> Maybe let t_and a b = match (a,b) with | (True,True) -> True | (False,_) | (_,False) -> False | _ -> Maybe let t_or a b = t_not (t_and (t_not a) (t_not b)) let t_eq a b = match (a,b) with | (True,True...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Please provide an equivalent version of this Pascal code in PHP.
unit ternarylogic; interface type trit = (tFalse=-1, tMaybe=0, tTrue=1); operator * (const a,b:trit):trit; operator and (const a,b:trit):trit;inline; operator or (const a,b:trit):trit;inline; operator not (const a:trit):trit;inline; operator xor (const a,b:trit):trit; operator >< (const a...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Port the provided Perl code into PHP while preserving the original functionality.
use v5.36; package Trit; use List::Util qw(min max); our @ISA = qw(Exporter); our @EXPORT = qw(%E); my %E = (true => 1, false => -1, maybe => 0); use overload '<=>' => sub ($a,$b) { $a->cmp($b) }, 'cmp' => sub ($a,$b) { $a->cmp($b) }, '==' => sub ($a,$b,$) { $$a == $$b }, 'eq' => sub ($a,$b...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Generate an equivalent PHP version of this Racket code.
#lang typed/racket (define-type trit (U 'true 'false 'maybe)) (: not (trit -> trit)) (define (not a) (case a [(true) 'false] [(maybe) 'maybe] [(false) 'true])) (: and (trit trit -> trit)) (define (and a b) (case a [(false) 'false] [(maybe) (case b [(false) 'false] ...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Generate a PHP translation of this REXX snippet without changing its computational steps.
tritValues = .array~of(.trit~true, .trit~false, .trit~maybe) tab = '09'x say "not operation (\)" loop a over tritValues say "\"a":" (\a) end say say "and operation (&)" loop aa over tritValues loop bb over tritValues say (aa" & "bb":" (aa&bb)) end end say say "or operation (|)" loop aa over tritV...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Write a version of this Ruby function in PHP with identical behavior.
require 'singleton' class MaybeClass include Singleton def to_s; "maybe"; end end MAYBE = MaybeClass.instance class TrueClass TritMagic = Object.new class << TritMagic def index; 0; end def !; false; end def & other; other; end def | other; true; end def ^ other; [false...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Produce a functionally identical PHP code for the snippet given in Scala.
enum class Trit { TRUE, MAYBE, FALSE; operator fun not() = when (this) { TRUE -> FALSE MAYBE -> MAYBE FALSE -> TRUE } infix fun and(other: Trit) = when (this) { TRUE -> other MAYBE -> if (other == FALSE) FALSE else MAYBE FALSE -> FALSE } in...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Generate a PHP translation of this Tcl snippet without changing its computational steps.
package require Tcl 8.5 namespace eval ternary { proc maketable {name count values} { set sep "" for {set i 0; set c 97} {$i<$count} {incr i;incr c} { set v [format "%c" $c] lappend args $v; append key $sep "$" $v set sep "," } foreach row [split $values \n] { if {[llength $row]>1} { ...
#!/usr/bin/php <?php # defined as numbers, so I can use max() and min() on it if (! define('triFalse',0)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triMaybe',1)) trigger_error('Unknown error defining!', E_USER_ERROR); if (! define('triTrue', 2)) trigger_error('Unknown error defining!', E...
Port the provided C code into Rust while preserving the original functionality.
#include <stdio.h> typedef enum { TRITTRUE, TRITMAYBE, TRITFALSE } trit; trit tritNot[3] = {TRITFALSE , TRITMAYBE, TRITTRUE}; trit tritAnd[3][3] = { {TRITTRUE, TRITMAYBE, TRITFALSE}, {TRITMAYBE, TRITMAYBE, TRITFALSE}, {TRITFALSE, TRITFALSE, TRITFALSE} }; t...
use std::{ops, fmt}; #[derive(Copy, Clone, Debug)] enum Trit { True, Maybe, False, } impl ops::Not for Trit { type Output = Self; fn not(self) -> Self { match self { Trit::True => Trit::False, Trit::Maybe => Trit::Maybe, Trit::False => Trit::True, ...
Preserve the algorithm and functionality while converting the code from C++ to Rust.
#include <iostream> #include <stdlib.h> class trit { public: static const trit False, Maybe, True; trit operator !() const { return static_cast<Value>(-value); } trit operator &&(const trit &b) const { return (value < b.value) ? value : b.value; } trit operator ||(const trit ...
use std::{ops, fmt}; #[derive(Copy, Clone, Debug)] enum Trit { True, Maybe, False, } impl ops::Not for Trit { type Output = Self; fn not(self) -> Self { match self { Trit::True => Trit::False, Trit::Maybe => Trit::Maybe, Trit::False => Trit::True, ...
Translate the given C# code snippet into Rust without altering its behavior.
using System; public static class NullableBoolExtension { public static bool? Implies(this bool? left, bool? right) { return !left | right; } public static bool? IsEquivalentTo(this bool? left, bool? right) { return left.HasValue && right.HasValue ? left == right : default(bo...
use std::{ops, fmt}; #[derive(Copy, Clone, Debug)] enum Trit { True, Maybe, False, } impl ops::Not for Trit { type Output = Self; fn not(self) -> Self { match self { Trit::True => Trit::False, Trit::Maybe => Trit::Maybe, Trit::False => Trit::True, ...
Translate this program into Rust but keep the logic exactly as in Java.
public class Logic{ public static enum Trit{ TRUE, MAYBE, FALSE; public Trit and(Trit other){ if(this == TRUE){ return other; }else if(this == MAYBE){ return (other == FALSE) ? FALSE : MAYBE; }else{ return FALSE; } } public Trit or(Trit other){ if(this == TRUE){ return TRUE...
use std::{ops, fmt}; #[derive(Copy, Clone, Debug)] enum Trit { True, Maybe, False, } impl ops::Not for Trit { type Output = Self; fn not(self) -> Self { match self { Trit::True => Trit::False, Trit::Maybe => Trit::Maybe, Trit::False => Trit::True, ...
Write a version of this Go function in Rust with identical behavior.
package main import "fmt" type trit int8 const ( trFalse trit = iota - 1 trMaybe trTrue ) func (t trit) String() string { switch t { case trFalse: return "False" case trMaybe: return "Maybe" case trTrue: return "True " } panic("Invalid trit") } func trNot...
use std::{ops, fmt}; #[derive(Copy, Clone, Debug)] enum Trit { True, Maybe, False, } impl ops::Not for Trit { type Output = Self; fn not(self) -> Self { match self { Trit::True => Trit::False, Trit::Maybe => Trit::Maybe, Trit::False => Trit::True, ...
Can you help me rewrite this code in Python instead of Rust, keeping it the same logically?
use std::{ops, fmt}; #[derive(Copy, Clone, Debug)] enum Trit { True, Maybe, False, } impl ops::Not for Trit { type Output = Self; fn not(self) -> Self { match self { Trit::True => Trit::False, Trit::Maybe => Trit::Maybe, Trit::False => Trit::True, ...
class Trit(int): def __new__(cls, value): if value == 'TRUE': value = 1 elif value == 'FALSE': value = 0 elif value == 'MAYBE': value = -1 return super(Trit, cls).__new__(cls, value // (abs(value) or 1)) def __repr__(self): if self > ...
Generate a C# translation of this Ada snippet without changing its computational steps.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
Rewrite this program in C# while keeping its functionality equivalent to the Ada version.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
Write a version of this Ada function in C with identical behavior.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Translate this program into C but keep the logic exactly as in Ada.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Ensure the translated C++ code behaves exactly like the original Ada snippet.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Convert this Ada snippet to C++ and keep its semantics consistent.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Convert the following code from Ada to Go, ensuring the logic remains intact.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Port the provided Ada code into Go while preserving the original functionality.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Write the same code in Java as shown below in Ada.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
public class RecursionTest { private static void recurse(int i) { try { recurse(i+1); } catch (StackOverflowError e) { System.out.print("Recursion depth on this system is " + i + "."); } } public static void main(String[] args) { recurse(0); } }
Translate the given Ada code snippet into Java without altering its behavior.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
public class RecursionTest { private static void recurse(int i) { try { recurse(i+1); } catch (StackOverflowError e) { System.out.print("Recursion depth on this system is " + i + "."); } } public static void main(String[] args) { recurse(0); } }
Translate this program into Python but keep the logic exactly as in Ada.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
import sys print(sys.getrecursionlimit())
Please provide an equivalent version of this Ada code in Python.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
import sys print(sys.getrecursionlimit())
Translate this program into VB but keep the logic exactly as in Ada.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
Option Explicit Sub Main() Debug.Print "The limit is : " & Limite_Recursivite(0) End Sub Function Limite_Recursivite(Cpt As Long) As Long Cpt = Cpt + 1 On Error Resume Next Limite_Recursivite Cpt On Error GoTo 0 Limite_Recursivite = Cpt End Function
Transform the following Ada implementation into VB, maintaining the same output and logic.
with Ada.Text_IO; use Ada.Text_IO; procedure Test_Recursion_Depth is function Recursion (Depth : Positive) return Positive is begin return Recursion (Depth + 1); exception when Storage_Error => return Depth; end Recursion; begin Put_Line ("Recursion depth on this system is" & Integ...
Option Explicit Sub Main() Debug.Print "The limit is : " & Limite_Recursivite(0) End Sub Function Limite_Recursivite(Cpt As Long) As Long Cpt = Cpt + 1 On Error Resume Next Limite_Recursivite Cpt On Error GoTo 0 Limite_Recursivite = Cpt End Function
Translate this program into C but keep the logic exactly as in Arturo.
recurse: function [x][ print x recurse x+1 ] recurse 0
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Ensure the translated C code behaves exactly like the original Arturo snippet.
recurse: function [x][ print x recurse x+1 ] recurse 0
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Can you help me rewrite this code in C# instead of Arturo, keeping it the same logically?
recurse: function [x][ print x recurse x+1 ] recurse 0
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
Transform the following Arturo implementation into C#, maintaining the same output and logic.
recurse: function [x][ print x recurse x+1 ] recurse 0
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
Convert this Arturo block to C++, preserving its control flow and logic.
recurse: function [x][ print x recurse x+1 ] recurse 0
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Translate this program into C++ but keep the logic exactly as in Arturo.
recurse: function [x][ print x recurse x+1 ] recurse 0
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Generate an equivalent Java version of this Arturo code.
recurse: function [x][ print x recurse x+1 ] recurse 0
public class RecursionTest { private static void recurse(int i) { try { recurse(i+1); } catch (StackOverflowError e) { System.out.print("Recursion depth on this system is " + i + "."); } } public static void main(String[] args) { recurse(0); } }
Change the programming language of this snippet from Arturo to Java without modifying what it does.
recurse: function [x][ print x recurse x+1 ] recurse 0
public class RecursionTest { private static void recurse(int i) { try { recurse(i+1); } catch (StackOverflowError e) { System.out.print("Recursion depth on this system is " + i + "."); } } public static void main(String[] args) { recurse(0); } }
Produce a language-to-language conversion: from Arturo to VB, same semantics.
recurse: function [x][ print x recurse x+1 ] recurse 0
Option Explicit Sub Main() Debug.Print "The limit is : " & Limite_Recursivite(0) End Sub Function Limite_Recursivite(Cpt As Long) As Long Cpt = Cpt + 1 On Error Resume Next Limite_Recursivite Cpt On Error GoTo 0 Limite_Recursivite = Cpt End Function
Translate this program into VB but keep the logic exactly as in Arturo.
recurse: function [x][ print x recurse x+1 ] recurse 0
Option Explicit Sub Main() Debug.Print "The limit is : " & Limite_Recursivite(0) End Sub Function Limite_Recursivite(Cpt As Long) As Long Cpt = Cpt + 1 On Error Resume Next Limite_Recursivite Cpt On Error GoTo 0 Limite_Recursivite = Cpt End Function
Translate the given Arturo code snippet into Go without altering its behavior.
recurse: function [x][ print x recurse x+1 ] recurse 0
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Change the following Arturo code into Go without altering its purpose.
recurse: function [x][ print x recurse x+1 ] recurse 0
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Change the following AutoHotKey code into C without altering its purpose.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Write the same algorithm in C as shown in this AutoHotKey implementation.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Translate this program into C# but keep the logic exactly as in AutoHotKey.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
Ensure the translated C# code behaves exactly like the original AutoHotKey snippet.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
Produce a language-to-language conversion: from AutoHotKey to C++, same semantics.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Please provide an equivalent version of this AutoHotKey code in C++.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Write a version of this AutoHotKey function in Java with identical behavior.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
public class RecursionTest { private static void recurse(int i) { try { recurse(i+1); } catch (StackOverflowError e) { System.out.print("Recursion depth on this system is " + i + "."); } } public static void main(String[] args) { recurse(0); } }
Translate this program into Java but keep the logic exactly as in AutoHotKey.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
public class RecursionTest { private static void recurse(int i) { try { recurse(i+1); } catch (StackOverflowError e) { System.out.print("Recursion depth on this system is " + i + "."); } } public static void main(String[] args) { recurse(0); } }
Produce a language-to-language conversion: from AutoHotKey to Python, same semantics.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
import sys print(sys.getrecursionlimit())
Rewrite this program in Python while keeping its functionality equivalent to the AutoHotKey version.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
import sys print(sys.getrecursionlimit())
Port the provided AutoHotKey code into VB while preserving the original functionality.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
Option Explicit Sub Main() Debug.Print "The limit is : " & Limite_Recursivite(0) End Sub Function Limite_Recursivite(Cpt As Long) As Long Cpt = Cpt + 1 On Error Resume Next Limite_Recursivite Cpt On Error GoTo 0 Limite_Recursivite = Cpt End Function
Write a version of this AutoHotKey function in VB with identical behavior.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
Option Explicit Sub Main() Debug.Print "The limit is : " & Limite_Recursivite(0) End Sub Function Limite_Recursivite(Cpt As Long) As Long Cpt = Cpt + 1 On Error Resume Next Limite_Recursivite Cpt On Error GoTo 0 Limite_Recursivite = Cpt End Function
Rewrite the snippet below in Go so it works the same as the original AutoHotKey code.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Produce a language-to-language conversion: from AutoHotKey to Go, same semantics.
Recurse(0) Recurse(x) { TrayTip, Number, %x% Recurse(x+1) }
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Port the following code from AWK to C with equivalent syntax and logic.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Translate this program into C but keep the logic exactly as in AWK.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Port the following code from AWK to C# with equivalent syntax and logic.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
Maintain the same structure and functionality when rewriting this code in C#.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
Ensure the translated C++ code behaves exactly like the original AWK snippet.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Rewrite the snippet below in C++ so it works the same as the original AWK code.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Ensure the translated Java code behaves exactly like the original AWK snippet.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
public class RecursionTest { private static void recurse(int i) { try { recurse(i+1); } catch (StackOverflowError e) { System.out.print("Recursion depth on this system is " + i + "."); } } public static void main(String[] args) { recurse(0); } }
Convert the following code from AWK to Java, ensuring the logic remains intact.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
public class RecursionTest { private static void recurse(int i) { try { recurse(i+1); } catch (StackOverflowError e) { System.out.print("Recursion depth on this system is " + i + "."); } } public static void main(String[] args) { recurse(0); } }
Rewrite the snippet below in Python so it works the same as the original AWK code.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
import sys print(sys.getrecursionlimit())
Write a version of this AWK function in Python with identical behavior.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
import sys print(sys.getrecursionlimit())
Generate an equivalent VB version of this AWK code.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
Option Explicit Sub Main() Debug.Print "The limit is : " & Limite_Recursivite(0) End Sub Function Limite_Recursivite(Cpt As Long) As Long Cpt = Cpt + 1 On Error Resume Next Limite_Recursivite Cpt On Error GoTo 0 Limite_Recursivite = Cpt End Function
Write the same code in VB as shown below in AWK.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
Option Explicit Sub Main() Debug.Print "The limit is : " & Limite_Recursivite(0) End Sub Function Limite_Recursivite(Cpt As Long) As Long Cpt = Cpt + 1 On Error Resume Next Limite_Recursivite Cpt On Error GoTo 0 Limite_Recursivite = Cpt End Function
Rewrite this program in Go while keeping its functionality equivalent to the AWK version.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Convert this AWK block to Go, preserving its control flow and logic.
BEGIN { x() print("done") } function x() { print(++n) if (n > 999999) { return } x() }
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Write the same code in C as shown below in BBC_Basic.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Rewrite this program in C while keeping its functionality equivalent to the BBC_Basic version.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Convert this BBC_Basic snippet to C# and keep its semantics consistent.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
Write a version of this BBC_Basic function in C# with identical behavior.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
using System; class RecursionLimit { static void Main(string[] args) { Recur(0); } private static void Recur(int i) { Console.WriteLine(i); Recur(i + 1); } }
Rewrite the snippet below in C++ so it works the same as the original BBC_Basic code.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Ensure the translated C++ code behaves exactly like the original BBC_Basic snippet.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
Rewrite this program in Java while keeping its functionality equivalent to the BBC_Basic version.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
public class RecursionTest { private static void recurse(int i) { try { recurse(i+1); } catch (StackOverflowError e) { System.out.print("Recursion depth on this system is " + i + "."); } } public static void main(String[] args) { recurse(0); } }
Generate a Java translation of this BBC_Basic snippet without changing its computational steps.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
public class RecursionTest { private static void recurse(int i) { try { recurse(i+1); } catch (StackOverflowError e) { System.out.print("Recursion depth on this system is " + i + "."); } } public static void main(String[] args) { recurse(0); } }
Translate the given BBC_Basic code snippet into Python without altering its behavior.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
import sys print(sys.getrecursionlimit())
Write the same code in Python as shown below in BBC_Basic.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
import sys print(sys.getrecursionlimit())
Write the same algorithm in VB as shown in this BBC_Basic implementation.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
Option Explicit Sub Main() Debug.Print "The limit is : " & Limite_Recursivite(0) End Sub Function Limite_Recursivite(Cpt As Long) As Long Cpt = Cpt + 1 On Error Resume Next Limite_Recursivite Cpt On Error GoTo 0 Limite_Recursivite = Cpt End Function
Translate this program into VB but keep the logic exactly as in BBC_Basic.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
Option Explicit Sub Main() Debug.Print "The limit is : " & Limite_Recursivite(0) End Sub Function Limite_Recursivite(Cpt As Long) As Long Cpt = Cpt + 1 On Error Resume Next Limite_Recursivite Cpt On Error GoTo 0 Limite_Recursivite = Cpt End Function
Convert this BBC_Basic snippet to Go and keep its semantics consistent.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }
Port the following code from BBC_Basic to Go with equivalent syntax and logic.
PROCrecurse(1) END DEF PROCrecurse(depth%) IF depth% MOD 100 = 0 PRINT TAB(0,0) depth%; PROCrecurse(depth% + 1) ENDPROC
package main import ( "flag" "fmt" "runtime/debug" ) func main() { stack := flag.Int("stack", 0, "maximum per goroutine stack size or 0 for the default") flag.Parse() if *stack > 0 { debug.SetMaxStack(*stack) } r(1) } func r(l int) { if l%1000 == 0 { fmt.Println(l) } r(l + 1) }