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Transform the following Clojure implementation into Python, maintaining the same output and logic.
(defn in-order? [order xs] (or (empty? xs) (apply order xs))) (defn bogosort [order xs] (if (in-order? order xs) xs (recur order (shuffle xs)))) (println (bogosort < [7 5 12 1 4 2 23 18]))
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Port the provided Clojure code into VB while preserving the original functionality.
(defn in-order? [order xs] (or (empty? xs) (apply order xs))) (defn bogosort [order xs] (if (in-order? order xs) xs (recur order (shuffle xs)))) (println (bogosort < [7 5 12 1 4 2 23 18]))
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Generate a Go translation of this Clojure snippet without changing its computational steps.
(defn in-order? [order xs] (or (empty? xs) (apply order xs))) (defn bogosort [order xs] (if (in-order? order xs) xs (recur order (shuffle xs)))) (println (bogosort < [7 5 12 1 4 2 23 18]))
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Can you help me rewrite this code in C instead of Common_Lisp, keeping it the same logically?
(defun nshuffle (sequence) (loop for i from (length sequence) downto 2 do (rotatef (elt sequence (random i)) (elt sequence (1- i )))) sequence) (defun sortedp (list predicate) (every predicate list (rest list))) (defun bogosort (list predicate) (do ((list list (nshuffle list))) ...
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Produce a functionally identical C# code for the snippet given in Common_Lisp.
(defun nshuffle (sequence) (loop for i from (length sequence) downto 2 do (rotatef (elt sequence (random i)) (elt sequence (1- i )))) sequence) (defun sortedp (list predicate) (every predicate list (rest list))) (defun bogosort (list predicate) (do ((list list (nshuffle list))) ...
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Can you help me rewrite this code in C++ instead of Common_Lisp, keeping it the same logically?
(defun nshuffle (sequence) (loop for i from (length sequence) downto 2 do (rotatef (elt sequence (random i)) (elt sequence (1- i )))) sequence) (defun sortedp (list predicate) (every predicate list (rest list))) (defun bogosort (list predicate) (do ((list list (nshuffle list))) ...
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Write the same algorithm in Java as shown in this Common_Lisp implementation.
(defun nshuffle (sequence) (loop for i from (length sequence) downto 2 do (rotatef (elt sequence (random i)) (elt sequence (1- i )))) sequence) (defun sortedp (list predicate) (every predicate list (rest list))) (defun bogosort (list predicate) (do ((list list (nshuffle list))) ...
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Port the following code from Common_Lisp to Python with equivalent syntax and logic.
(defun nshuffle (sequence) (loop for i from (length sequence) downto 2 do (rotatef (elt sequence (random i)) (elt sequence (1- i )))) sequence) (defun sortedp (list predicate) (every predicate list (rest list))) (defun bogosort (list predicate) (do ((list list (nshuffle list))) ...
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Produce a language-to-language conversion: from Common_Lisp to VB, same semantics.
(defun nshuffle (sequence) (loop for i from (length sequence) downto 2 do (rotatef (elt sequence (random i)) (elt sequence (1- i )))) sequence) (defun sortedp (list predicate) (every predicate list (rest list))) (defun bogosort (list predicate) (do ((list list (nshuffle list))) ...
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Translate this program into Go but keep the logic exactly as in Common_Lisp.
(defun nshuffle (sequence) (loop for i from (length sequence) downto 2 do (rotatef (elt sequence (random i)) (elt sequence (1- i )))) sequence) (defun sortedp (list predicate) (every predicate list (rest list))) (defun bogosort (list predicate) (do ((list list (nshuffle list))) ...
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Maintain the same structure and functionality when rewriting this code in C.
import std.stdio, std.algorithm, std.random; void bogoSort(T)(T[] data) { while (!isSorted(data)) randomShuffle(data); } void main() { auto array = [2, 7, 41, 11, 3, 1, 6, 5, 8]; bogoSort(array); writeln(array); }
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Translate the given D code snippet into C# without altering its behavior.
import std.stdio, std.algorithm, std.random; void bogoSort(T)(T[] data) { while (!isSorted(data)) randomShuffle(data); } void main() { auto array = [2, 7, 41, 11, 3, 1, 6, 5, 8]; bogoSort(array); writeln(array); }
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Can you help me rewrite this code in C++ instead of D, keeping it the same logically?
import std.stdio, std.algorithm, std.random; void bogoSort(T)(T[] data) { while (!isSorted(data)) randomShuffle(data); } void main() { auto array = [2, 7, 41, 11, 3, 1, 6, 5, 8]; bogoSort(array); writeln(array); }
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Change the following D code into Java without altering its purpose.
import std.stdio, std.algorithm, std.random; void bogoSort(T)(T[] data) { while (!isSorted(data)) randomShuffle(data); } void main() { auto array = [2, 7, 41, 11, 3, 1, 6, 5, 8]; bogoSort(array); writeln(array); }
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Keep all operations the same but rewrite the snippet in Python.
import std.stdio, std.algorithm, std.random; void bogoSort(T)(T[] data) { while (!isSorted(data)) randomShuffle(data); } void main() { auto array = [2, 7, 41, 11, 3, 1, 6, 5, 8]; bogoSort(array); writeln(array); }
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Convert this D snippet to VB and keep its semantics consistent.
import std.stdio, std.algorithm, std.random; void bogoSort(T)(T[] data) { while (!isSorted(data)) randomShuffle(data); } void main() { auto array = [2, 7, 41, 11, 3, 1, 6, 5, 8]; bogoSort(array); writeln(array); }
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Rewrite this program in Go while keeping its functionality equivalent to the D version.
import std.stdio, std.algorithm, std.random; void bogoSort(T)(T[] data) { while (!isSorted(data)) randomShuffle(data); } void main() { auto array = [2, 7, 41, 11, 3, 1, 6, 5, 8]; bogoSort(array); writeln(array); }
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Write the same algorithm in C as shown in this Elixir implementation.
defmodule Sort do def bogo_sort(list) do if sorted?(list) do list else bogo_sort(Enum.shuffle(list)) end end defp sorted?(list) when length(list)<=1, do: true defp sorted?([x, y | _]) when x>y, do: false defp sorted?([_, y | rest]), do: sorted?([y | rest]) end
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Transform the following Elixir implementation into C#, maintaining the same output and logic.
defmodule Sort do def bogo_sort(list) do if sorted?(list) do list else bogo_sort(Enum.shuffle(list)) end end defp sorted?(list) when length(list)<=1, do: true defp sorted?([x, y | _]) when x>y, do: false defp sorted?([_, y | rest]), do: sorted?([y | rest]) end
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Convert this Elixir block to C++, preserving its control flow and logic.
defmodule Sort do def bogo_sort(list) do if sorted?(list) do list else bogo_sort(Enum.shuffle(list)) end end defp sorted?(list) when length(list)<=1, do: true defp sorted?([x, y | _]) when x>y, do: false defp sorted?([_, y | rest]), do: sorted?([y | rest]) end
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Produce a functionally identical Java code for the snippet given in Elixir.
defmodule Sort do def bogo_sort(list) do if sorted?(list) do list else bogo_sort(Enum.shuffle(list)) end end defp sorted?(list) when length(list)<=1, do: true defp sorted?([x, y | _]) when x>y, do: false defp sorted?([_, y | rest]), do: sorted?([y | rest]) end
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Write the same algorithm in Python as shown in this Elixir implementation.
defmodule Sort do def bogo_sort(list) do if sorted?(list) do list else bogo_sort(Enum.shuffle(list)) end end defp sorted?(list) when length(list)<=1, do: true defp sorted?([x, y | _]) when x>y, do: false defp sorted?([_, y | rest]), do: sorted?([y | rest]) end
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Convert this Elixir block to VB, preserving its control flow and logic.
defmodule Sort do def bogo_sort(list) do if sorted?(list) do list else bogo_sort(Enum.shuffle(list)) end end defp sorted?(list) when length(list)<=1, do: true defp sorted?([x, y | _]) when x>y, do: false defp sorted?([_, y | rest]), do: sorted?([y | rest]) end
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Generate a Go translation of this Elixir snippet without changing its computational steps.
defmodule Sort do def bogo_sort(list) do if sorted?(list) do list else bogo_sort(Enum.shuffle(list)) end end defp sorted?(list) when length(list)<=1, do: true defp sorted?([x, y | _]) when x>y, do: false defp sorted?([_, y | rest]), do: sorted?([y | rest]) end
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Write the same algorithm in C as shown in this Factor implementation.
USING: grouping kernel math random sequences ; : sorted? ( seq -- ? ) 2 <clumps> [ first2 <= ] all? ; : bogosort ( seq -- newseq ) [ dup sorted? ] [ randomize ] until ;
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Rewrite this program in C# while keeping its functionality equivalent to the Factor version.
USING: grouping kernel math random sequences ; : sorted? ( seq -- ? ) 2 <clumps> [ first2 <= ] all? ; : bogosort ( seq -- newseq ) [ dup sorted? ] [ randomize ] until ;
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Port the provided Factor code into C++ while preserving the original functionality.
USING: grouping kernel math random sequences ; : sorted? ( seq -- ? ) 2 <clumps> [ first2 <= ] all? ; : bogosort ( seq -- newseq ) [ dup sorted? ] [ randomize ] until ;
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Rewrite this program in Java while keeping its functionality equivalent to the Factor version.
USING: grouping kernel math random sequences ; : sorted? ( seq -- ? ) 2 <clumps> [ first2 <= ] all? ; : bogosort ( seq -- newseq ) [ dup sorted? ] [ randomize ] until ;
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Convert this Factor snippet to Python and keep its semantics consistent.
USING: grouping kernel math random sequences ; : sorted? ( seq -- ? ) 2 <clumps> [ first2 <= ] all? ; : bogosort ( seq -- newseq ) [ dup sorted? ] [ randomize ] until ;
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Translate this program into VB but keep the logic exactly as in Factor.
USING: grouping kernel math random sequences ; : sorted? ( seq -- ? ) 2 <clumps> [ first2 <= ] all? ; : bogosort ( seq -- newseq ) [ dup sorted? ] [ randomize ] until ;
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Change the programming language of this snippet from Factor to Go without modifying what it does.
USING: grouping kernel math random sequences ; : sorted? ( seq -- ? ) 2 <clumps> [ first2 <= ] all? ; : bogosort ( seq -- newseq ) [ dup sorted? ] [ randomize ] until ;
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Convert the following code from Fortran to C#, ensuring the logic remains intact.
MODULE BOGO IMPLICIT NONE CONTAINS FUNCTION Sorted(a) LOGICAL :: Sorted INTEGER, INTENT(IN) :: a(:) INTEGER :: i Sorted = .TRUE. DO i = 1, SIZE(a)-1 IF(a(i) > a(i+1)) THEN Sorted = .FALSE. EXIT END IF END DO END FUNCTION Sorted SUBROUTINE SHUFFLE(a) INTE...
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Please provide an equivalent version of this Fortran code in C++.
MODULE BOGO IMPLICIT NONE CONTAINS FUNCTION Sorted(a) LOGICAL :: Sorted INTEGER, INTENT(IN) :: a(:) INTEGER :: i Sorted = .TRUE. DO i = 1, SIZE(a)-1 IF(a(i) > a(i+1)) THEN Sorted = .FALSE. EXIT END IF END DO END FUNCTION Sorted SUBROUTINE SHUFFLE(a) INTE...
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Convert this Fortran snippet to C and keep its semantics consistent.
MODULE BOGO IMPLICIT NONE CONTAINS FUNCTION Sorted(a) LOGICAL :: Sorted INTEGER, INTENT(IN) :: a(:) INTEGER :: i Sorted = .TRUE. DO i = 1, SIZE(a)-1 IF(a(i) > a(i+1)) THEN Sorted = .FALSE. EXIT END IF END DO END FUNCTION Sorted SUBROUTINE SHUFFLE(a) INTE...
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Rewrite the snippet below in Go so it works the same as the original Fortran code.
MODULE BOGO IMPLICIT NONE CONTAINS FUNCTION Sorted(a) LOGICAL :: Sorted INTEGER, INTENT(IN) :: a(:) INTEGER :: i Sorted = .TRUE. DO i = 1, SIZE(a)-1 IF(a(i) > a(i+1)) THEN Sorted = .FALSE. EXIT END IF END DO END FUNCTION Sorted SUBROUTINE SHUFFLE(a) INTE...
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Rewrite the snippet below in Java so it works the same as the original Fortran code.
MODULE BOGO IMPLICIT NONE CONTAINS FUNCTION Sorted(a) LOGICAL :: Sorted INTEGER, INTENT(IN) :: a(:) INTEGER :: i Sorted = .TRUE. DO i = 1, SIZE(a)-1 IF(a(i) > a(i+1)) THEN Sorted = .FALSE. EXIT END IF END DO END FUNCTION Sorted SUBROUTINE SHUFFLE(a) INTE...
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Change the programming language of this snippet from Fortran to Python without modifying what it does.
MODULE BOGO IMPLICIT NONE CONTAINS FUNCTION Sorted(a) LOGICAL :: Sorted INTEGER, INTENT(IN) :: a(:) INTEGER :: i Sorted = .TRUE. DO i = 1, SIZE(a)-1 IF(a(i) > a(i+1)) THEN Sorted = .FALSE. EXIT END IF END DO END FUNCTION Sorted SUBROUTINE SHUFFLE(a) INTE...
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Rewrite this program in PHP while keeping its functionality equivalent to the Fortran version.
MODULE BOGO IMPLICIT NONE CONTAINS FUNCTION Sorted(a) LOGICAL :: Sorted INTEGER, INTENT(IN) :: a(:) INTEGER :: i Sorted = .TRUE. DO i = 1, SIZE(a)-1 IF(a(i) > a(i+1)) THEN Sorted = .FALSE. EXIT END IF END DO END FUNCTION Sorted SUBROUTINE SHUFFLE(a) INTE...
function bogosort($l) { while (!in_order($l)) shuffle($l); return $l; } function in_order($l) { for ($i = 1; $i < count($l); $i++) if ($l[$i] < $l[$i-1]) return FALSE; return TRUE; }
Keep all operations the same but rewrite the snippet in C.
def bogosort = { list -> def n = list.size() while (n > 1 && (1..<n).any{ list[it-1] > list[it] }) { print '.'*n Collections.shuffle(list) } list }
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Can you help me rewrite this code in C# instead of Groovy, keeping it the same logically?
def bogosort = { list -> def n = list.size() while (n > 1 && (1..<n).any{ list[it-1] > list[it] }) { print '.'*n Collections.shuffle(list) } list }
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Port the following code from Groovy to C++ with equivalent syntax and logic.
def bogosort = { list -> def n = list.size() while (n > 1 && (1..<n).any{ list[it-1] > list[it] }) { print '.'*n Collections.shuffle(list) } list }
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Ensure the translated Java code behaves exactly like the original Groovy snippet.
def bogosort = { list -> def n = list.size() while (n > 1 && (1..<n).any{ list[it-1] > list[it] }) { print '.'*n Collections.shuffle(list) } list }
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Translate this program into Python but keep the logic exactly as in Groovy.
def bogosort = { list -> def n = list.size() while (n > 1 && (1..<n).any{ list[it-1] > list[it] }) { print '.'*n Collections.shuffle(list) } list }
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Ensure the translated VB code behaves exactly like the original Groovy snippet.
def bogosort = { list -> def n = list.size() while (n > 1 && (1..<n).any{ list[it-1] > list[it] }) { print '.'*n Collections.shuffle(list) } list }
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Ensure the translated Go code behaves exactly like the original Groovy snippet.
def bogosort = { list -> def n = list.size() while (n > 1 && (1..<n).any{ list[it-1] > list[it] }) { print '.'*n Collections.shuffle(list) } list }
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Translate this program into C but keep the logic exactly as in Haskell.
import System.Random import Data.Array.IO import Control.Monad isSortedBy :: (a -> a -> Bool) -> [a] -> Bool isSortedBy _ [] = True isSortedBy f xs = all (uncurry f) . (zip <*> tail) $ xs shuffle :: [a] -> IO [a] shuffle xs = do ar <- newArray n xs forM [1..n] $ \i -> do j <- randomRIO...
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Change the programming language of this snippet from Haskell to C# without modifying what it does.
import System.Random import Data.Array.IO import Control.Monad isSortedBy :: (a -> a -> Bool) -> [a] -> Bool isSortedBy _ [] = True isSortedBy f xs = all (uncurry f) . (zip <*> tail) $ xs shuffle :: [a] -> IO [a] shuffle xs = do ar <- newArray n xs forM [1..n] $ \i -> do j <- randomRIO...
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Write the same code in C++ as shown below in Haskell.
import System.Random import Data.Array.IO import Control.Monad isSortedBy :: (a -> a -> Bool) -> [a] -> Bool isSortedBy _ [] = True isSortedBy f xs = all (uncurry f) . (zip <*> tail) $ xs shuffle :: [a] -> IO [a] shuffle xs = do ar <- newArray n xs forM [1..n] $ \i -> do j <- randomRIO...
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Write a version of this Haskell function in Java with identical behavior.
import System.Random import Data.Array.IO import Control.Monad isSortedBy :: (a -> a -> Bool) -> [a] -> Bool isSortedBy _ [] = True isSortedBy f xs = all (uncurry f) . (zip <*> tail) $ xs shuffle :: [a] -> IO [a] shuffle xs = do ar <- newArray n xs forM [1..n] $ \i -> do j <- randomRIO...
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Generate an equivalent Python version of this Haskell code.
import System.Random import Data.Array.IO import Control.Monad isSortedBy :: (a -> a -> Bool) -> [a] -> Bool isSortedBy _ [] = True isSortedBy f xs = all (uncurry f) . (zip <*> tail) $ xs shuffle :: [a] -> IO [a] shuffle xs = do ar <- newArray n xs forM [1..n] $ \i -> do j <- randomRIO...
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Transform the following Haskell implementation into VB, maintaining the same output and logic.
import System.Random import Data.Array.IO import Control.Monad isSortedBy :: (a -> a -> Bool) -> [a] -> Bool isSortedBy _ [] = True isSortedBy f xs = all (uncurry f) . (zip <*> tail) $ xs shuffle :: [a] -> IO [a] shuffle xs = do ar <- newArray n xs forM [1..n] $ \i -> do j <- randomRIO...
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Keep all operations the same but rewrite the snippet in Go.
import System.Random import Data.Array.IO import Control.Monad isSortedBy :: (a -> a -> Bool) -> [a] -> Bool isSortedBy _ [] = True isSortedBy f xs = all (uncurry f) . (zip <*> tail) $ xs shuffle :: [a] -> IO [a] shuffle xs = do ar <- newArray n xs forM [1..n] $ \i -> do j <- randomRIO...
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Port the provided Icon code into C while preserving the original functionality.
procedure shuffle(l) repeat { !l :=: ?l suspend l } end procedure sorted(l) local i if (i := 2 to *l & l[i] >= l[i-1]) then return &fail else return 1 end procedure main() local l l := [6,3,4,5,1] |( shuffle(l) & sorted(l)) \1 & every writes(" ",!l) end
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Convert this Icon block to C#, preserving its control flow and logic.
procedure shuffle(l) repeat { !l :=: ?l suspend l } end procedure sorted(l) local i if (i := 2 to *l & l[i] >= l[i-1]) then return &fail else return 1 end procedure main() local l l := [6,3,4,5,1] |( shuffle(l) & sorted(l)) \1 & every writes(" ",!l) end
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Write the same code in C++ as shown below in Icon.
procedure shuffle(l) repeat { !l :=: ?l suspend l } end procedure sorted(l) local i if (i := 2 to *l & l[i] >= l[i-1]) then return &fail else return 1 end procedure main() local l l := [6,3,4,5,1] |( shuffle(l) & sorted(l)) \1 & every writes(" ",!l) end
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Convert the following code from Icon to Java, ensuring the logic remains intact.
procedure shuffle(l) repeat { !l :=: ?l suspend l } end procedure sorted(l) local i if (i := 2 to *l & l[i] >= l[i-1]) then return &fail else return 1 end procedure main() local l l := [6,3,4,5,1] |( shuffle(l) & sorted(l)) \1 & every writes(" ",!l) end
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Ensure the translated Python code behaves exactly like the original Icon snippet.
procedure shuffle(l) repeat { !l :=: ?l suspend l } end procedure sorted(l) local i if (i := 2 to *l & l[i] >= l[i-1]) then return &fail else return 1 end procedure main() local l l := [6,3,4,5,1] |( shuffle(l) & sorted(l)) \1 & every writes(" ",!l) end
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Generate a VB translation of this Icon snippet without changing its computational steps.
procedure shuffle(l) repeat { !l :=: ?l suspend l } end procedure sorted(l) local i if (i := 2 to *l & l[i] >= l[i-1]) then return &fail else return 1 end procedure main() local l l := [6,3,4,5,1] |( shuffle(l) & sorted(l)) \1 & every writes(" ",!l) end
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Write the same algorithm in Go as shown in this Icon implementation.
procedure shuffle(l) repeat { !l :=: ?l suspend l } end procedure sorted(l) local i if (i := 2 to *l & l[i] >= l[i-1]) then return &fail else return 1 end procedure main() local l l := [6,3,4,5,1] |( shuffle(l) & sorted(l)) \1 & every writes(" ",!l) end
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Change the programming language of this snippet from J to C without modifying what it does.
bogo=: monad define whilst. +./ 2 >/\ Ry do. Ry=. (A.~ ?@!@#) y end. Ry )
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Convert the following code from J to C#, ensuring the logic remains intact.
bogo=: monad define whilst. +./ 2 >/\ Ry do. Ry=. (A.~ ?@!@#) y end. Ry )
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Write a version of this J function in C++ with identical behavior.
bogo=: monad define whilst. +./ 2 >/\ Ry do. Ry=. (A.~ ?@!@#) y end. Ry )
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Produce a functionally identical Java code for the snippet given in J.
bogo=: monad define whilst. +./ 2 >/\ Ry do. Ry=. (A.~ ?@!@#) y end. Ry )
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Write the same algorithm in Python as shown in this J implementation.
bogo=: monad define whilst. +./ 2 >/\ Ry do. Ry=. (A.~ ?@!@#) y end. Ry )
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Translate this program into VB but keep the logic exactly as in J.
bogo=: monad define whilst. +./ 2 >/\ Ry do. Ry=. (A.~ ?@!@#) y end. Ry )
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Ensure the translated Go code behaves exactly like the original J snippet.
bogo=: monad define whilst. +./ 2 >/\ Ry do. Ry=. (A.~ ?@!@#) y end. Ry )
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Please provide an equivalent version of this Julia code in C.
function bogosort!(arr::AbstractVector) while !issorted(arr) shuffle!(arr) end return arr end v = rand(-10:10, 10) println("
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Port the provided Julia code into C# while preserving the original functionality.
function bogosort!(arr::AbstractVector) while !issorted(arr) shuffle!(arr) end return arr end v = rand(-10:10, 10) println("
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Convert the following code from Julia to C++, ensuring the logic remains intact.
function bogosort!(arr::AbstractVector) while !issorted(arr) shuffle!(arr) end return arr end v = rand(-10:10, 10) println("
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Rewrite this program in Java while keeping its functionality equivalent to the Julia version.
function bogosort!(arr::AbstractVector) while !issorted(arr) shuffle!(arr) end return arr end v = rand(-10:10, 10) println("
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Generate an equivalent Python version of this Julia code.
function bogosort!(arr::AbstractVector) while !issorted(arr) shuffle!(arr) end return arr end v = rand(-10:10, 10) println("
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Maintain the same structure and functionality when rewriting this code in VB.
function bogosort!(arr::AbstractVector) while !issorted(arr) shuffle!(arr) end return arr end v = rand(-10:10, 10) println("
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Port the following code from Julia to Go with equivalent syntax and logic.
function bogosort!(arr::AbstractVector) while !issorted(arr) shuffle!(arr) end return arr end v = rand(-10:10, 10) println("
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Convert this Lua block to C, preserving its control flow and logic.
function bogosort (list) if type (list) ~= 'table' then return list end local function shuffle () local rand = math.random(1,#list) for i=1,#list do list[i],list[rand] = list[rand],list[i] rand = math.random(1,#list) end end local function in_o...
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Generate an equivalent C# version of this Lua code.
function bogosort (list) if type (list) ~= 'table' then return list end local function shuffle () local rand = math.random(1,#list) for i=1,#list do list[i],list[rand] = list[rand],list[i] rand = math.random(1,#list) end end local function in_o...
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Produce a language-to-language conversion: from Lua to C++, same semantics.
function bogosort (list) if type (list) ~= 'table' then return list end local function shuffle () local rand = math.random(1,#list) for i=1,#list do list[i],list[rand] = list[rand],list[i] rand = math.random(1,#list) end end local function in_o...
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Port the following code from Lua to Java with equivalent syntax and logic.
function bogosort (list) if type (list) ~= 'table' then return list end local function shuffle () local rand = math.random(1,#list) for i=1,#list do list[i],list[rand] = list[rand],list[i] rand = math.random(1,#list) end end local function in_o...
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Preserve the algorithm and functionality while converting the code from Lua to Python.
function bogosort (list) if type (list) ~= 'table' then return list end local function shuffle () local rand = math.random(1,#list) for i=1,#list do list[i],list[rand] = list[rand],list[i] rand = math.random(1,#list) end end local function in_o...
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Convert this Lua snippet to VB and keep its semantics consistent.
function bogosort (list) if type (list) ~= 'table' then return list end local function shuffle () local rand = math.random(1,#list) for i=1,#list do list[i],list[rand] = list[rand],list[i] rand = math.random(1,#list) end end local function in_o...
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Please provide an equivalent version of this Lua code in Go.
function bogosort (list) if type (list) ~= 'table' then return list end local function shuffle () local rand = math.random(1,#list) for i=1,#list do list[i],list[rand] = list[rand],list[i] rand = math.random(1,#list) end end local function in_o...
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Produce a functionally identical C code for the snippet given in Mathematica.
Bogosort[x_List] := Block[{t=x},While[!OrderedQ[t],t=RandomSample[x]]; t] Bogosort[{1, 2, 6, 4, 0, -1, Pi, 3, 5}] => {-1, 0, 1, 2, 3, Pi, 4, 5, 6}
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Can you help me rewrite this code in C# instead of Mathematica, keeping it the same logically?
Bogosort[x_List] := Block[{t=x},While[!OrderedQ[t],t=RandomSample[x]]; t] Bogosort[{1, 2, 6, 4, 0, -1, Pi, 3, 5}] => {-1, 0, 1, 2, 3, Pi, 4, 5, 6}
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Preserve the algorithm and functionality while converting the code from Mathematica to C++.
Bogosort[x_List] := Block[{t=x},While[!OrderedQ[t],t=RandomSample[x]]; t] Bogosort[{1, 2, 6, 4, 0, -1, Pi, 3, 5}] => {-1, 0, 1, 2, 3, Pi, 4, 5, 6}
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Change the programming language of this snippet from Mathematica to Java without modifying what it does.
Bogosort[x_List] := Block[{t=x},While[!OrderedQ[t],t=RandomSample[x]]; t] Bogosort[{1, 2, 6, 4, 0, -1, Pi, 3, 5}] => {-1, 0, 1, 2, 3, Pi, 4, 5, 6}
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Preserve the algorithm and functionality while converting the code from Mathematica to Python.
Bogosort[x_List] := Block[{t=x},While[!OrderedQ[t],t=RandomSample[x]]; t] Bogosort[{1, 2, 6, 4, 0, -1, Pi, 3, 5}] => {-1, 0, 1, 2, 3, Pi, 4, 5, 6}
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Port the following code from Mathematica to VB with equivalent syntax and logic.
Bogosort[x_List] := Block[{t=x},While[!OrderedQ[t],t=RandomSample[x]]; t] Bogosort[{1, 2, 6, 4, 0, -1, Pi, 3, 5}] => {-1, 0, 1, 2, 3, Pi, 4, 5, 6}
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Rewrite this program in Go while keeping its functionality equivalent to the Mathematica version.
Bogosort[x_List] := Block[{t=x},While[!OrderedQ[t],t=RandomSample[x]]; t] Bogosort[{1, 2, 6, 4, 0, -1, Pi, 3, 5}] => {-1, 0, 1, 2, 3, Pi, 4, 5, 6}
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Convert this MATLAB block to C, preserving its control flow and logic.
function list = bogoSort(list) while( ~issorted(list) ) list = list( randperm(numel(list)) ); end end
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Maintain the same structure and functionality when rewriting this code in C#.
function list = bogoSort(list) while( ~issorted(list) ) list = list( randperm(numel(list)) ); end end
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Produce a functionally identical C++ code for the snippet given in MATLAB.
function list = bogoSort(list) while( ~issorted(list) ) list = list( randperm(numel(list)) ); end end
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Write a version of this MATLAB function in Java with identical behavior.
function list = bogoSort(list) while( ~issorted(list) ) list = list( randperm(numel(list)) ); end end
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Translate the given MATLAB code snippet into Python without altering its behavior.
function list = bogoSort(list) while( ~issorted(list) ) list = list( randperm(numel(list)) ); end end
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Transform the following MATLAB implementation into VB, maintaining the same output and logic.
function list = bogoSort(list) while( ~issorted(list) ) list = list( randperm(numel(list)) ); end end
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...
Change the following MATLAB code into Go without altering its purpose.
function list = bogoSort(list) while( ~issorted(list) ) list = list( randperm(numel(list)) ); end end
package main import ( "fmt" "math/rand" "sort" "time" ) func main() { list := []int{31, 41, 59, 26, 53, 58, 97, 93, 23, 84} rand.Seed(time.Now().UnixNano()) fmt.Println("unsorted:", list) temp := make([]int, len(list)) copy(temp, list) for !sort.IntsAreSorted(temp) { fo...
Produce a language-to-language conversion: from Nim to C, same semantics.
import random randomize() proc isSorted[T](s: openarray[T]): bool = var last = low(T) for c in s: if c < last: return false last = c return true proc bogoSort[T](a: var openarray[T]) = while not isSorted a: shuffle a var a = @[4, 65, 2, -31, 0, 99, 2, 83, 782] bogoSort a echo a
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> bool is_sorted(int *a, int n) { while ( --n >= 1 ) { if ( a[n] < a[n-1] ) return false; } return true; } void shuffle(int *a, int n) { int i, t, r; for(i=0; i < n; i++) { t = a[i]; r = rand() % n; a[i] = a[r]; a[r] = t; } } v...
Change the following Nim code into C# without altering its purpose.
import random randomize() proc isSorted[T](s: openarray[T]): bool = var last = low(T) for c in s: if c < last: return false last = c return true proc bogoSort[T](a: var openarray[T]) = while not isSorted a: shuffle a var a = @[4, 65, 2, -31, 0, 99, 2, 83, 782] bogoSort a echo a
using System; using System.Collections.Generic; namespace RosettaCode.BogoSort { public static class BogoSorter { public static void Sort<T>(List<T> list) where T:IComparable { while (!list.isSorted()) { list.Shuffle(); } } pr...
Keep all operations the same but rewrite the snippet in C++.
import random randomize() proc isSorted[T](s: openarray[T]): bool = var last = low(T) for c in s: if c < last: return false last = c return true proc bogoSort[T](a: var openarray[T]) = while not isSorted a: shuffle a var a = @[4, 65, 2, -31, 0, 99, 2, 83, 782] bogoSort a echo a
#include <algorithm> #include <iostream> #include <iterator> #include <random> template <typename RandomAccessIterator, typename Predicate> void bogo_sort(RandomAccessIterator begin, RandomAccessIterator end, Predicate p) { std::random_device rd; std::mt19937 generator(rd()); while (!std::is_sorte...
Please provide an equivalent version of this Nim code in Java.
import random randomize() proc isSorted[T](s: openarray[T]): bool = var last = low(T) for c in s: if c < last: return false last = c return true proc bogoSort[T](a: var openarray[T]) = while not isSorted a: shuffle a var a = @[4, 65, 2, -31, 0, 99, 2, 83, 782] bogoSort a echo a
public class BogoSort { public static void main(String[] args) { int[] arr={4,5,6,0,7,8,9,1,2,3}; BogoSort now=new BogoSort(); System.out.print("Unsorted: "); now.display1D(arr); now.bogo(arr); System.out.print("Sorted: "); now.display1D(arr); } void bogo(int[] arr) { int shuffle=1;...
Convert the following code from Nim to Python, ensuring the logic remains intact.
import random randomize() proc isSorted[T](s: openarray[T]): bool = var last = low(T) for c in s: if c < last: return false last = c return true proc bogoSort[T](a: var openarray[T]) = while not isSorted a: shuffle a var a = @[4, 65, 2, -31, 0, 99, 2, 83, 782] bogoSort a echo a
import random def bogosort(l): while not in_order(l): random.shuffle(l) return l def in_order(l): if not l: return True last = l[0] for x in l[1:]: if x < last: return False last = x return True
Generate an equivalent VB version of this Nim code.
import random randomize() proc isSorted[T](s: openarray[T]): bool = var last = low(T) for c in s: if c < last: return false last = c return true proc bogoSort[T](a: var openarray[T]) = while not isSorted a: shuffle a var a = @[4, 65, 2, -31, 0, 99, 2, 83, 782] bogoSort a echo a
Private Function Knuth(a As Variant) As Variant Dim t As Variant, i As Integer If Not IsMissing(a) Then For i = UBound(a) To LBound(a) + 1 Step -1 j = Int((UBound(a) - LBound(a) + 1) * Rnd + LBound(a)) t = a(i) a(i) = a(j) a(j) = t Next i End I...