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Write a version of this C++ function in Go with identical behavior.
import <iostream>;
package main import "fmt" func hello() { fmt.Println("Hello from main.go") } func main() { hello() hello2() }
Port the provided C++ code into Go while preserving the original functionality.
import <iostream>;
package main import "fmt" func hello() { fmt.Println("Hello from main.go") } func main() { hello() hello2() }
Translate the given C++ code snippet into Go without altering its behavior.
#include <iostream> #include <iomanip> #include <algorithm> #include <vector> unsigned gcd( unsigned i, unsigned j ) { return i ? i < j ? gcd( j % i, i ) : gcd( i % j, j ) : j; } void createSequence( std::vector<unsigned>& seq, int c ) { if( 1500 == seq.size() ) return; unsigned t = seq.at( c ) + seq.at( c...
package main import ( "fmt" "sternbrocot" ) func main() { g := sb.Generator() fmt.Println("First 15:") for i := 1; i <= 15; i++ { fmt.Printf("%2d: %d\n", i, g()) } s := sb.New() fmt.Println("First 15:", s.FirstN(15)) for _, x := range []in...
Convert this C++ block to Go, preserving its control flow and logic.
#pragma once #include <cmath> #include <string> #include <sstream> #include <iomanip> class Approx { public: Approx(double _v, double _s = 0.0) : v(_v), s(_s) {} operator std::string() const { std::ostringstream os(""); os << std::setprecision(15) << v << " ±" << std::setprecision(15) << s <<...
package main import ( "fmt" "math" ) type unc struct { n float64 s float64 } func newUnc(n, s float64) *unc { return &unc{n, s * s} } func (z *unc) errorTerm() float64 { return math.Sqrt(z.s) } func (z *unc) addC(a *unc, c float64) *unc { *z = *a z.n += c return ...
Preserve the algorithm and functionality while converting the code from C++ to Go.
#include <iostream> #include <vector> std::vector<long> TREE_LIST; std::vector<int> OFFSET; void init() { for (size_t i = 0; i < 32; i++) { if (i == 1) { OFFSET.push_back(1); } else { OFFSET.push_back(0); } } } void append(long t) { TREE_LIST.push_back(1 | ...
package main import ( "fmt" "log" "os" "strconv" ) type tree uint64 var ( list []tree offset = [32]uint{1: 1} ) func add(t tree) { list = append(list, 1|t<<1) } func show(t tree, l uint) { for ; l > 0; t >>= 1 { l-- var paren byte if (t & 1) != 0 { ...
Preserve the algorithm and functionality while converting the code from C++ to Go.
#include <iostream> #include <string> #include <vector> #include <algorithm> std::string lcs(const std::vector<std::string>& strs) { std::vector<std::string::const_reverse_iterator> backs; std::string s; if (strs.size() == 0) return ""; if (strs.size() == 1) return strs[0]; for (auto& str...
package main import ( "fmt" "strings" ) func lcs(a []string) string { le := len(a) if le == 0 { return "" } if le == 1 { return a[0] } le0 := len(a[0]) minLen := le0 for i := 1; i < le; i++ { if len(a[i]) < minLen { minLen = len(a[i]) ...
Rewrite the snippet below in Go so it works the same as the original C++ code.
T* foo = new(arena) T;
package main import ( "fmt" "runtime" "sync" ) func main() { p := sync.Pool{New: func() interface{} { fmt.Println("pool empty") return new(int) }} i := new(int) j := new(int) *i = 1 *j = 2 fmt.Println(*i + *j) p.P...
Change the following C++ code into Go without altering its purpose.
T* foo = new(arena) T;
package main import ( "fmt" "runtime" "sync" ) func main() { p := sync.Pool{New: func() interface{} { fmt.Println("pool empty") return new(int) }} i := new(int) j := new(int) *i = 1 *j = 2 fmt.Println(*i + *j) p.P...
Rewrite this program in Go while keeping its functionality equivalent to the C++ version.
T* foo = new(arena) T;
package main import ( "fmt" "runtime" "sync" ) func main() { p := sync.Pool{New: func() interface{} { fmt.Println("pool empty") return new(int) }} i := new(int) j := new(int) *i = 1 *j = 2 fmt.Println(*i + *j) p.P...
Convert this C++ snippet to Go and keep its semantics consistent.
#include <iostream> #include <vector> template<typename T> T sum_below_diagonal(const std::vector<std::vector<T>>& matrix) { T sum = 0; for (std::size_t y = 0; y < matrix.size(); y++) for (std::size_t x = 0; x < matrix[y].size() && x < y; x++) sum += matrix[y][x]; return sum; } int mai...
package main import ( "fmt" "log" ) func main() { m := [][]int{ {1, 3, 7, 8, 10}, {2, 4, 16, 14, 4}, {3, 1, 9, 18, 11}, {12, 14, 17, 18, 20}, {7, 1, 3, 9, 5}, } if len(m) != len(m[0]) { log.Fatal("Matrix must be square.") } sum := 0 for i...
Generate an equivalent Go version of this C++ code.
#include <iostream> #include <fstream> int main( int argc, char **argv ){ if( argc <= 1 ){ std::cerr << "Usage: "<<argv[0]<<" [infile]" << std::endl; return -1; } std::ifstream input(argv[1]); if(!input.good()){ std::cerr << "Error opening '"<<argv[1]<<"'. Bailing out." << std:...
package main import ( "bufio" "fmt" "os" ) func main() { f, err := os.Open("rc.fasta") if err != nil { fmt.Println(err) return } defer f.Close() s := bufio.NewScanner(f) headerFound := false for s.Scan() { ...
Can you help me rewrite this code in Go instead of C++, keeping it the same logically?
#include <bitset> #include <stdio.h> #define SIZE 80 #define RULE 30 #define RULE_TEST(x) (RULE & 1 << (7 & (x))) void evolve(std::bitset<SIZE> &s) { int i; std::bitset<SIZE> t(0); t[SIZE-1] = RULE_TEST( s[0] << 2 | s[SIZE-1] << 1 | s[SIZE-2] ); t[ 0] = RULE_TEST( s[...
package main import "fmt" const n = 64 func pow2(x uint) uint64 { return uint64(1) << x } func evolve(state uint64, rule int) { for p := 0; p < 10; p++ { b := uint64(0) for q := 7; q >= 0; q-- { st := state b |= (st & 1) << uint(q) state = 0 fo...
Convert this C++ snippet to Go and keep its semantics consistent.
#include <bitset> #include <stdio.h> #define SIZE 80 #define RULE 30 #define RULE_TEST(x) (RULE & 1 << (7 & (x))) void evolve(std::bitset<SIZE> &s) { int i; std::bitset<SIZE> t(0); t[SIZE-1] = RULE_TEST( s[0] << 2 | s[SIZE-1] << 1 | s[SIZE-2] ); t[ 0] = RULE_TEST( s[...
package main import "fmt" const n = 64 func pow2(x uint) uint64 { return uint64(1) << x } func evolve(state uint64, rule int) { for p := 0; p < 10; p++ { b := uint64(0) for q := 7; q >= 0; q-- { st := state b |= (st & 1) << uint(q) state = 0 fo...
Write the same code in Go as shown below in C++.
#include <array> #include <iostream> class PCG32 { private: const uint64_t N = 6364136223846793005; uint64_t state = 0x853c49e6748fea9b; uint64_t inc = 0xda3e39cb94b95bdb; public: uint32_t nextInt() { uint64_t old = state; state = old * N + inc; uint32_t shifted = (uint32_t)(((o...
package main import ( "fmt" "math" ) const CONST = 6364136223846793005 type Pcg32 struct{ state, inc uint64 } func Pcg32New() *Pcg32 { return &Pcg32{0x853c49e6748fea9b, 0xda3e39cb94b95bdb} } func (pcg *Pcg32) seed(seedState, seedSequence uint64) { pcg.state = 0 pcg.inc = (seedSequence << 1) | 1 ...
Generate a Go translation of this C++ snippet without changing its computational steps.
#include <iomanip> #include <iostream> #define _USE_MATH_DEFINES #include <math.h> constexpr double degrees(double deg) { const double tau = 2.0 * M_PI; return deg * tau / 360.0; } const double part_ratio = 2.0 * cos(degrees(72)); const double side_ratio = 1.0 / (part_ratio + 2.0); struct Point { doubl...
package main import ( "github.com/fogleman/gg" "image/color" "math" ) var ( red = color.RGBA{255, 0, 0, 255} green = color.RGBA{0, 255, 0, 255} blue = color.RGBA{0, 0, 255, 255} magenta = color.RGBA{255, 0, 255, 255} cyan = color.RGBA{0, 255, 255, 255} ) var ( w, h ...
Preserve the algorithm and functionality while converting the code from C++ to Go.
#include <string> #include <vector> #include <boost/regex.hpp> bool is_repstring( const std::string & teststring , std::string & repunit ) { std::string regex( "^(.+)\\1+(.*)$" ) ; boost::regex e ( regex ) ; boost::smatch what ; if ( boost::regex_match( teststring , what , e , boost::match_extra ) ) { ...
package main import ( "fmt" "strings" ) func rep(s string) int { for x := len(s) / 2; x > 0; x-- { if strings.HasPrefix(s, s[x:]) { return x } } return 0 } const m = ` 1001110011 1110111011 0010010010 1010101010 1111111111 0100101101 0100100 101 11 00 1` func main() {...
Produce a functionally identical Go code for the snippet given in C++.
auto strA = R"(this is a newline-separated raw string)";
ch := 'z' ch = 122 ch = '\x7a' ch = '\u007a' ch = '\U0000007a' ch = '\172'
Convert this C++ block to Go, preserving its control flow and logic.
#include <cstdlib> #include <fstream> #include <iomanip> #include <iostream> #include <string> #include <vector> int hamming_distance(const std::string& str1, const std::string& str2) { size_t len1 = str1.size(); size_t len2 = str2.size(); if (len1 != len2) return 0; int count = 0; for (siz...
package main import ( "bytes" "fmt" "io/ioutil" "log" "unicode/utf8" ) func hammingDist(s1, s2 string) int { r1 := []rune(s1) r2 := []rune(s2) if len(r1) != len(r2) { return 0 } count := 0 for i := 0; i < len(r1); i++ { if r1[i] != r2[i] { coun...
Translate this program into Go but keep the logic exactly as in C++.
#include <iostream> #include <vector> using namespace std; template <typename T> auto operator>>(const vector<T>& monad, auto f) { vector<remove_reference_t<decltype(f(monad.front()).front())>> result; for(auto& item : monad) { const auto r = f(item); resul...
package main import "fmt" type mlist struct{ value []int } func (m mlist) bind(f func(lst []int) mlist) mlist { return f(m.value) } func unit(lst []int) mlist { return mlist{lst} } func increment(lst []int) mlist { lst2 := make([]int, len(lst)) for i, v := range lst { lst2[i] = v + 1 } ...
Port the provided C++ code into Go while preserving the original functionality.
#include <cmath> #include <cstdint> #include <iostream> #include <functional> uint64_t factorial(int n) { uint64_t result = 1; for (int i = 1; i <= n; i++) { result *= i; } return result; } int inverse_factorial(uint64_t f) { int p = 1; int i = 1; if (f == 1) { return 0;...
package main import ( "fmt" "math/big" ) func sf(n int) *big.Int { if n < 2 { return big.NewInt(1) } sfact := big.NewInt(1) fact := big.NewInt(1) for i := 2; i <= n; i++ { fact.Mul(fact, big.NewInt(int64(i))) sfact.Mul(sfact, fact) } return sfact } func H(n...
Generate a Go translation of this C++ snippet without changing its computational steps.
#include <iostream> #include <string> #include <cctype> #include <cstdint> typedef std::uint64_t integer; const char* small[] = { "zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine", "ten", "eleven", "twelve", "thirteen", "fourteen", "fifteen", "sixteen", "seventeen", "eighteen"...
package main import ( "fmt" "math" "strings" ) func main() { for _, n := range [...]int64{ 0, 4, 6, 11, 13, 75, 100, 337, -164, math.MaxInt64, } { fmt.Println(fourIsMagic(n)) } } func fourIsMagic(n int64) string { s := say(n) s = strings.ToUpper(s[:1]) + s[1:] t := s for n != 4 { n = int64(len(s)) ...
Produce a functionally identical Go code for the snippet given in C++.
#include <iomanip> #include <iostream> #include <sstream> int findNumOfDec(double x) { std::stringstream ss; ss << std::fixed << std::setprecision(14) << x; auto s = ss.str(); auto pos = s.find('.'); if (pos == std::string::npos) { return 0; } auto tail = s.find_last_not_of('0'); ...
package main import ( "fmt" "log" "math" "strings" ) var error = "Argument must be a numeric literal or a decimal numeric string." func getNumDecimals(n interface{}) int { switch v := n.(type) { case int: return 0 case float64: if v == math.Trunc(v) { return 0 ...
Translate this program into Go but keep the logic exactly as in C++.
enum fruits { apple, banana, cherry }; enum fruits { apple = 0, banana = 1, cherry = 2 };
const ( apple = iota banana cherry )
Port the provided C++ code into Go while preserving the original functionality.
#include <boost/asio/ip/address.hpp> #include <cstdint> #include <iostream> #include <iomanip> #include <limits> #include <string> using boost::asio::ip::address; using boost::asio::ip::address_v4; using boost::asio::ip::address_v6; using boost::asio::ip::make_address; using boost::asio::ip::make_address_v4; using boo...
package main import ( "encoding/hex" "fmt" "io" "net" "os" "strconv" "strings" "text/tabwriter" ) func parseIPPort(address string) (net.IP, *uint64, error) { ip := net.ParseIP(address) if ip != nil { return ip, nil, nil } host, portStr, err := net.SplitHostPort(address) if err != nil { return nil,...
Keep all operations the same but rewrite the snippet in Go.
#include <fstream> #include <iostream> #include <unordered_map> #include <vector> struct Textonym_Checker { private: int total; int elements; int textonyms; int max_found; std::vector<std::string> max_strings; std::unordered_map<std::string, std::vector<std::string>> values; int get_mappin...
package main import ( "bufio" "flag" "fmt" "io" "log" "os" "strings" "unicode" ) func main() { log.SetFlags(0) log.SetPrefix("textonyms: ") wordlist := flag.String("wordlist", "wordlist", "file containing the list of words to check") flag.Parse() if flag.NArg() != 0 { flag.Usage() os.Exit(2) } t ...
Convert the following code from C++ to Go, ensuring the logic remains intact.
#include <list> #include <algorithm> #include <iostream> class point { public: point( int a = 0, int b = 0 ) { x = a; y = b; } bool operator ==( const point& o ) { return o.x == x && o.y == y; } point operator +( const point& o ) { return point( o.x + x, o.y + y ); } int x, y; }; class map { public: ...
package astar import "container/heap" type Node interface { To() []Arc Heuristic(from Node) int } type Arc struct { To Node Cost int } type rNode struct { n Node from Node l int g int f int fx int } type openHeap []*rNode func...
Generate an equivalent Go version of this C++ code.
#include <list> #include <algorithm> #include <iostream> class point { public: point( int a = 0, int b = 0 ) { x = a; y = b; } bool operator ==( const point& o ) { return o.x == x && o.y == y; } point operator +( const point& o ) { return point( o.x + x, o.y + y ); } int x, y; }; class map { public: ...
package astar import "container/heap" type Node interface { To() []Arc Heuristic(from Node) int } type Arc struct { To Node Cost int } type rNode struct { n Node from Node l int g int f int fx int } type openHeap []*rNode func...
Port the provided C++ code into Go while preserving the original functionality.
#include <algorithm> #include <fstream> #include <iostream> #include <set> #include <string> #include <vector> std::set<std::string> load_dictionary(const std::string& filename) { std::ifstream in(filename); if (!in) throw std::runtime_error("Cannot open file " + filename); std::set<std::string> w...
package main import ( "bufio" "fmt" "log" "os" "sort" "strings" ) func check(err error) { if err != nil { log.Fatal(err) } } func readWords(fileName string) []string { file, err := os.Open(fileName) check(err) defer file.Close() var words []string scanner :...
Write a version of this C++ function in Go with identical behavior.
#include <cstdint> #include <iomanip> #include <iostream> uint64_t digit_sum(uint64_t n, uint64_t sum) { ++sum; while (n > 0 && n % 10 == 0) { sum -= 9; n /= 10; } return sum; } inline bool divisible(uint64_t n, uint64_t d) { if ((d & 1) == 0 && (n & 1) == 1) return false...
package main import "fmt" type is func() uint64 func newSum() is { var ms is ms = func() uint64 { ms = newSum() return ms() } var msd, d uint64 return func() uint64 { if d < 9 { d++ } else { d = 0 msd = ms() } ret...
Port the provided C++ code into Go while preserving the original functionality.
#include <iostream> #define DEBUG(msg,...) fprintf(stderr, "[DEBUG %s@%d] " msg "\n", __FILE__, __LINE__, __VA_ARGS__) int main() { DEBUG("Hello world"); DEBUG("Some %d Things", 42); return 0; }
package main import ( "fmt" "runtime" ) type point struct { x, y float64 } func add(x, y int) int { result := x + y debug("x", x) debug("y", y) debug("result", result) debug("result+1", result+1) return result } func debug(s string, x interface{}) { _, _, lineNo, _ := runtime...
Convert this C++ snippet to Go and keep its semantics consistent.
#include <iostream> #include <iterator> #include <cstddef> template<typename InIter> void extract_ranges(InIter begin, InIter end, std::ostream& os) { if (begin == end) return; int current = *begin++; os << current; int count = 1; while (begin != end) { int next = *begin++; if (next == curre...
package main import ( "errors" "fmt" "strconv" "strings" ) func main() { rf, err := rangeFormat([]int{ 0, 1, 2, 4, 6, 7, 8, 11, 12, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 27, 28, 29, 30, 31, 32, 33, 35, 36, 37, 38, 39, }) if err != nil { fmt...
Port the provided C++ code into Go while preserving the original functionality.
#include <iostream> template <typename T> auto typeString(const T&) { return typeid(T).name(); } class C {}; struct S {}; int main() { std::cout << typeString(1) << '\n'; std::cout << typeString(1L) << '\n'; std::cout << typeString(1.0f) << '\n'; std::cout << typeString(1.0) << '\n'; std::cou...
package main import "fmt" type any = interface{} func showType(a any) { switch a.(type) { case rune: fmt.Printf("The type of '%c' is %T\n", a, a) default: fmt.Printf("The type of '%v' is %T\n", a, a) } } func main() { values := []any{5, 7.5, 2 + 3i, 'd', true, "Rosetta"} for ...
Convert this C++ block to Go, preserving its control flow and logic.
#include <iostream> int main( int argc, char* argv[] ) { int triangle[] = { 55, 94, 48, 95, 30, 96, 77, 71, 26, 67, 97, 13, 76, 38, 45, 7, 36, 79, 16, 37, 68, 48, 7, 9, 18, 70, 26, 6, 18, 72, 79, 46, 59, 79, 29, 90, 20, 76, 87, 11, 32, 7, 7, 49, 18, 27, 83, 58, 35, 71, 11, 25, 57, 29, 85, 14, 64, ...
package main import ( "fmt" "strconv" "strings" ) const t = ` 55 94 48 95 30 96 77 71 26 67 97 13 76 38 45 07 36 79 16 37 68 48 07 09 18 70 26 06 18 72 79...
Generate a Go translation of this C++ snippet without changing its computational steps.
#include <iostream> int main( int argc, char* argv[] ) { int triangle[] = { 55, 94, 48, 95, 30, 96, 77, 71, 26, 67, 97, 13, 76, 38, 45, 7, 36, 79, 16, 37, 68, 48, 7, 9, 18, 70, 26, 6, 18, 72, 79, 46, 59, 79, 29, 90, 20, 76, 87, 11, 32, 7, 7, 49, 18, 27, 83, 58, 35, 71, 11, 25, 57, 29, 85, 14, 64, ...
package main import ( "fmt" "strconv" "strings" ) const t = ` 55 94 48 95 30 96 77 71 26 67 97 13 76 38 45 07 36 79 16 37 68 48 07 09 18 70 26 06 18 72 79...
Can you help me rewrite this code in Go instead of C++, keeping it the same logically?
#include <array> #include <iostream> int main() { constexpr std::array s {1,2,2,3,4,4,5}; if(!s.empty()) { int previousValue = s[0]; for(size_t i = 1; i < s.size(); ++i) { const int currentValue = s[i]; if(i > 0 && previousValue == currentValue) { std::cout << i <<...
package main import "fmt" func main() { s := []int{1, 2, 2, 3, 4, 4, 5} for i := 0; i < len(s); i++ { curr := s[i] var prev int if i > 0 && curr == prev { fmt.Println(i) } prev = curr } var prev int for i := 0; i < len(s); i...
Produce a functionally identical Go code for the snippet given in C++.
#include <iomanip> #include <iostream> bool equal_rises_and_falls(int n) { int total = 0; for (int previous_digit = -1; n > 0; n /= 10) { int digit = n % 10; if (previous_digit > digit) ++total; else if (previous_digit >= 0 && previous_digit < digit) --total; ...
package main import "fmt" func risesEqualsFalls(n int) bool { if n < 10 { return true } rises := 0 falls := 0 prev := -1 for n > 0 { d := n % 10 if prev >= 0 { if d < prev { rises = rises + 1 } else if d > prev { f...
Can you help me rewrite this code in Go instead of C++, keeping it the same logically?
#include <fstream> #include <iostream> #include <vector> constexpr double sqrt3_2 = 0.86602540378444; struct point { double x; double y; }; std::vector<point> koch_next(const std::vector<point>& points) { size_t size = points.size(); std::vector<point> output(4*(size - 1) + 1); double x0, y0, x...
package main import ( "github.com/fogleman/gg" "math" ) var dc = gg.NewContext(512, 512) func koch(x1, y1, x2, y2 float64, iter int) { angle := math.Pi / 3 x3 := (x1*2 + x2) / 3 y3 := (y1*2 + y2) / 3 x4 := (x1 + x2*2) / 3 y4 := (y1 + y2*2) / 3 x5 := x3 + (x4-x3)*math.Cos(angle) + (y4...
Convert this C++ block to Go, preserving its control flow and logic.
#include <fstream> #include <iostream> #include <vector> constexpr double sqrt3_2 = 0.86602540378444; struct point { double x; double y; }; std::vector<point> koch_next(const std::vector<point>& points) { size_t size = points.size(); std::vector<point> output(4*(size - 1) + 1); double x0, y0, x...
package main import ( "github.com/fogleman/gg" "math" ) var dc = gg.NewContext(512, 512) func koch(x1, y1, x2, y2 float64, iter int) { angle := math.Pi / 3 x3 := (x1*2 + x2) / 3 y3 := (y1*2 + y2) / 3 x4 := (x1 + x2*2) / 3 y4 := (y1 + y2*2) / 3 x5 := x3 + (x4-x3)*math.Cos(angle) + (y4...
Rewrite the snippet below in Go so it works the same as the original C++ code.
#include <algorithm> #include <cstdlib> #include <fstream> #include <iomanip> #include <iostream> #include <string> #include <vector> int main(int argc, char** argv) { const int min_length = 9; const char* filename(argc < 2 ? "unixdict.txt" : argv[1]); std::ifstream in(filename); if (!in) { std...
package main import ( "bytes" "fmt" "io/ioutil" "log" "sort" "strings" "unicode/utf8" ) func main() { wordList := "unixdict.txt" b, err := ioutil.ReadFile(wordList) if err != nil { log.Fatal("Error reading file") } bwords := bytes.Fields(b) var words []strin...
Produce a functionally identical Go code for the snippet given in C++.
#include <iostream> #include <sstream> #include <iomanip> using namespace std; class magicSqr { public: magicSqr() { sqr = 0; } ~magicSqr() { if( sqr ) delete [] sqr; } void create( int d ) { if( sqr ) delete [] sqr; if( d & 1 ) d++; while( d % 4 == 0 ) { d += 2; } sz = ...
package main import ( "fmt" "log" ) func magicSquareOdd(n int) ([][]int, error) { if n < 3 || n%2 == 0 { return nil, fmt.Errorf("base must be odd and > 2") } value := 1 gridSize := n * n c, r := n/2, 0 result := make([][]int, n) for i := 0; i < n; i++ { result[i] =...
Produce a functionally identical Go code for the snippet given in C++.
#include <iostream> #include <sstream> #include <iomanip> using namespace std; class magicSqr { public: magicSqr() { sqr = 0; } ~magicSqr() { if( sqr ) delete [] sqr; } void create( int d ) { if( sqr ) delete [] sqr; if( d & 1 ) d++; while( d % 4 == 0 ) { d += 2; } sz = ...
package main import ( "fmt" "log" ) func magicSquareOdd(n int) ([][]int, error) { if n < 3 || n%2 == 0 { return nil, fmt.Errorf("base must be odd and > 2") } value := 1 gridSize := n * n c, r := n/2, 0 result := make([][]int, n) for i := 0; i < n; i++ { result[i] =...
Generate a Go translation of this C++ snippet without changing its computational steps.
#include <iostream> #include <string> #include <time.h> using namespace std; namespace { void placeRandomly(char* p, char c) { int loc = rand() % 8; if (!p[loc]) p[loc] = c; else placeRandomly(p, c); } int placeFirst(char* p, char c, int loc = 0) { while (p[loc]) ++loc; p[loc] = ...
package main import ( "fmt" "math/rand" ) type symbols struct{ k, q, r, b, n rune } var A = symbols{'K', 'Q', 'R', 'B', 'N'} var W = symbols{'♔', '♕', '♖', '♗', '♘'} var B = symbols{'♚', '♛', '♜', '♝', '♞'} var krn = []string{ "nnrkr", "nrnkr", "nrknr", "nrkrn", "rnnkr", "rnknr", "rnkrn", "rknnr...
Port the provided C++ code into Go while preserving the original functionality.
int meaning_of_life();
package main import "fmt" func MeaningOfLife() int { return 42 } func libMain() { fmt.Println("The meaning of life is", MeaningOfLife()) }
Write the same algorithm in Go as shown in this C++ implementation.
int meaning_of_life();
package main import "fmt" func MeaningOfLife() int { return 42 } func libMain() { fmt.Println("The meaning of life is", MeaningOfLife()) }
Translate the given C++ code snippet into Go without altering its behavior.
#include <algorithm> #include <array> #include <filesystem> #include <iomanip> #include <iostream> void file_size_distribution(const std::filesystem::path& directory) { constexpr size_t n = 9; constexpr std::array<std::uintmax_t, n> sizes = { 0, 1000, 10000, 100000, 1000000, 10000000, 100000000, 100000...
package main import ( "fmt" "log" "math" "os" "path/filepath" ) func commatize(n int64) string { s := fmt.Sprintf("%d", n) if n < 0 { s = s[1:] } le := len(s) for i := le - 3; i >= 1; i -= 3 { s = s[0:i] + "," + s[i:] } if n >= 0 { return s }...
Change the following C++ code into Go without altering its purpose.
#include <iostream> #include <set> #include <boost/filesystem.hpp> namespace fs = boost::filesystem; int main(void) { fs::path p(fs::current_path()); std::set<std::string> tree; for (auto it = fs::directory_iterator(p); it != fs::directory_iterator(); ++it) tree.insert(it->path().filename().nativ...
package main import ( "fmt" "log" "os" "sort" ) func main() { f, err := os.Open(".") if err != nil { log.Fatal(err) } files, err := f.Readdirnames(0) f.Close() if err != nil { log.Fatal(err) } sort.Strings(files) for _, n := range files { fmt.Println(n) } }
Write the same code in Go as shown below in C++.
#include <iostream> #include <sstream> #include <iomanip> using namespace std; class magicSqr { public: magicSqr( int d ) { while( d % 4 > 0 ) { d++; } sz = d; sqr = new int[sz * sz]; fillSqr(); } ~magicSqr() { delete [] sqr; } void display() const { cout << "D...
package main import ( "fmt" "log" "strings" ) const dimensions int = 8 func setupMagicSquareData(d int) ([][]int, error) { var output [][]int if d < 4 || d%4 != 0 { return [][]int{}, fmt.Errorf("Square dimension must be a positive number which is divisible by 4") } var bits uint = 0x9669 size := d * d mu...
Translate this program into Go but keep the logic exactly as in C++.
#include <iostream> #include <sstream> #include <iomanip> using namespace std; class magicSqr { public: magicSqr( int d ) { while( d % 4 > 0 ) { d++; } sz = d; sqr = new int[sz * sz]; fillSqr(); } ~magicSqr() { delete [] sqr; } void display() const { cout << "D...
package main import ( "fmt" "log" "strings" ) const dimensions int = 8 func setupMagicSquareData(d int) ([][]int, error) { var output [][]int if d < 4 || d%4 != 0 { return [][]int{}, fmt.Errorf("Square dimension must be a positive number which is divisible by 4") } var bits uint = 0x9669 size := d * d mu...
Translate the given C++ code snippet into Go without altering its behavior.
#include <array> #include <cstdint> #include <iostream> class XorShiftStar { private: const uint64_t MAGIC = 0x2545F4914F6CDD1D; uint64_t state; public: void seed(uint64_t num) { state = num; } uint32_t next_int() { uint64_t x; uint32_t answer; x = state; x...
package main import ( "fmt" "math" ) const CONST = 0x2545F4914F6CDD1D type XorshiftStar struct{ state uint64 } func XorshiftStarNew(state uint64) *XorshiftStar { return &XorshiftStar{state} } func (xor *XorshiftStar) seed(state uint64) { xor.state = state } func (xor *XorshiftStar) nextInt() uint32 { ...
Generate a Go translation of this C++ snippet without changing its computational steps.
#include <cctype> #include <cstdint> #include <iomanip> #include <iostream> #include <string> #include <vector> struct number_names { const char* cardinal; const char* ordinal; }; const number_names small[] = { { "zero", "zeroth" }, { "one", "first" }, { "two", "second" }, { "three", "third" }, { "fou...
package main import ( "fmt" "strings" "unicode" ) func main() { f := NewFourIsSeq() fmt.Print("The lengths of the first 201 words are:") for i := 1; i <= 201; i++ { if i%25 == 1 { fmt.Printf("\n%3d: ", i) } _, n := f.WordLen(i) fmt.Printf(" %2d", n) } fmt.Println() fmt.Println("Length of sentence ...
Rewrite this program in Go while keeping its functionality equivalent to the C++ version.
#include <array> #include <bitset> #include <iostream> using namespace std; struct FieldDetails {string_view Name; int NumBits;}; template <const char *T> consteval auto ParseDiagram() { constexpr string_view rawArt(T); constexpr auto firstBar = rawArt.find("|"); constexpr auto lastBar = rawArt....
package main import ( "fmt" "log" "math/big" "strings" ) type result struct { name string size int start int end int } func (r result) String() string { return fmt.Sprintf("%-7s %2d %3d %3d", r.name, r.size, r.start, r.end) } func validate(diagram string) []string { ...
Port the following code from C++ to Go with equivalent syntax and logic.
#include <algorithm> #include <coroutine> #include <iostream> #include <memory> #include <tuple> #include <variant> using namespace std; class BinaryTree { using Node = tuple<BinaryTree, int, BinaryTree>; unique_ptr<Node> m_tree; public: BinaryTree() = default; BinaryTree(BinaryTree&& leftChi...
package main import "fmt" type node struct { int left, right *node } func leaves(t *node) chan int { ch := make(chan int) var f func(*node) f = func(n *node) { if n == nil { return } if n.left == nil && n.right == nil { ch <- n.int ...
Write the same code in Go as shown below in C++.
#include <iostream> #include <vector> enum class Piece { empty, black, white }; typedef std::pair<int, int> position; bool isAttacking(const position &queen, const position &pos) { return queen.first == pos.first || queen.second == pos.second || abs(queen.first - pos.first) == abs(que...
package main import "fmt" const ( empty = iota black white ) const ( bqueen = 'B' wqueen = 'W' bbullet = '•' wbullet = '◦' ) type position struct{ i, j int } func iabs(i int) int { if i < 0 { return -i } return i } func place(m, n int, pBlackQueens, pWhiteQueens *...
Produce a language-to-language conversion: from C++ to Go, same semantics.
while (true) std::cout << "SPAM\n";
package main import "fmt" func main() { for { fmt.Printf("SPAM\n") } }
Preserve the algorithm and functionality while converting the code from C++ to Go.
#include <iostream> #include <iomanip> #include <bitset> const int LIMIT = 100000; std::bitset<16> digitset(int num, int base) { std::bitset<16> set; for (; num; num /= base) set.set(num % base); return set; } int main() { int c = 0; for (int i=0; i<LIMIT; i++) { if (digitset(i,10) == dig...
package main import ( "fmt" "rcu" "strconv" ) func equalSets(s1, s2 map[rune]bool) bool { if len(s1) != len(s2) { return false } for k, _ := range s1 { _, ok := s2[k] if !ok { return false } } return true } func main() { const limit = 10...
Write the same algorithm in Go as shown in this C++ implementation.
#include <iostream> #include <iomanip> #include <bitset> const int LIMIT = 100000; std::bitset<16> digitset(int num, int base) { std::bitset<16> set; for (; num; num /= base) set.set(num % base); return set; } int main() { int c = 0; for (int i=0; i<LIMIT; i++) { if (digitset(i,10) == dig...
package main import ( "fmt" "rcu" "strconv" ) func equalSets(s1, s2 map[rune]bool) bool { if len(s1) != len(s2) { return false } for k, _ := range s1 { _, ok := s2[k] if !ok { return false } } return true } func main() { const limit = 10...
Keep all operations the same but rewrite the snippet in Go.
#include <cassert> #include <iomanip> #include <iostream> int largest_proper_divisor(int n) { assert(n > 0); if ((n & 1) == 0) return n >> 1; for (int p = 3; p * p <= n; p += 2) { if (n % p == 0) return n / p; } return 1; } int main() { for (int n = 1; n < 101; ++n)...
package main import "fmt" func largestProperDivisor(n int) int { for i := 2; i*i <= n; i++ { if n%i == 0 { return n / i } } return 1 } func main() { fmt.Println("The largest proper divisors for numbers in the interval [1, 100] are:") fmt.Print(" 1 ") for n := 2; n...
Translate the given C++ code snippet into Go without altering its behavior.
#include <iostream> #include <iterator> #include <sstream> #include <vector> using namespace std; class MTF { public: string encode( string str ) { fillSymbolTable(); vector<int> output; for( string::iterator it = str.begin(); it != str.end(); it++ ) { for( int i = 0; i < 26; i++ ) { if( *it =...
package main import ( "bytes" "fmt" ) type symbolTable string func (symbols symbolTable) encode(s string) []byte { seq := make([]byte, len(s)) pad := []byte(symbols) for i, c := range []byte(s) { x := bytes.IndexByte(pad, c) seq[i] = byte(x) copy(pad[1:], pad[:x]) pad[0] = c } return seq } func (symb...
Port the following code from C++ to Go with equivalent syntax and logic.
#include <array> #include <cstdio> #include <numeric> void PrintContainer(const auto& vec) { int count = 0; for(auto value : vec) { printf("%7d%c", value, ++count % 10 == 0 ? '\n' : ' '); } } int main() { auto cube = [](auto x){return x * x * x;}; std::array<int, 50> a; ...
package main import ( "fmt" "rcu" ) func main() { fmt.Println("Cumulative sums of the first 50 cubes:") sum := 0 for n := 0; n < 50; n++ { sum += n * n * n fmt.Printf("%9s ", rcu.Commatize(sum)) if n%10 == 9 { fmt.Println() } } fmt.Println()
Convert the following code from C++ to Go, ensuring the logic remains intact.
#include <complex> #include <math.h> #include <iostream> template<class Type> struct Precision { public: static Type GetEps() { return eps; } static void SetEps(Type e) { eps = e; } private: static Type eps; }; template<class Type> Type Precision<Type>::eps = static_cast<Type>(1E-7); template<class DigT...
package main import ( "fmt" "math" "math/big" "reflect" "strings" "unsafe" ) func Float64IsInt(f float64) bool { _, frac := math.Modf(f) return frac == 0 } func Float32IsInt(f float32) bool { return Float64IsInt(float64(f)) } func Complex128IsInt(c complex128) bool { return imag(c) == 0 && Float6...
Convert the following code from C++ to Go, ensuring the logic remains intact.
system("pause");
package main import ( "log" "os" "os/exec" ) func main() { cmd := exec.Command("ls", "-l") cmd.Stdout = os.Stdout cmd.Stderr = os.Stderr if err := cmd.Run(); err != nil { log.Fatal(err) } }
Preserve the algorithm and functionality while converting the code from C++ to Go.
#include <vector> #include <list> #include <algorithm> #include <iostream> template <typename T> struct Node { T value; Node* prev_node; }; template <typename Container> Container lis(const Container& values) { using E = typename Container::value_type; using NodePtr = Node<E>*; using ConstNodePtr ...
package main import ( "fmt" "sort" ) type Node struct { val int back *Node } func lis (n []int) (result []int) { var pileTops []*Node for _, x := range n { j := sort.Search(len(pileTops), func (i int) bool { return pileTops[i].val >= x }) node := &Node{ x, nil } if j != 0 { node.back =...
Produce a functionally identical Go code for the snippet given in C++.
#include <algorithm> #include <iostream> #include <iterator> #include <vector> const int luckySize = 60000; std::vector<int> luckyEven(luckySize); std::vector<int> luckyOdd(luckySize); void init() { for (int i = 0; i < luckySize; ++i) { luckyEven[i] = i * 2 + 2; luckyOdd[i] = i * 2 + 1; } } v...
package main import ( "fmt" "log" "os" "strconv" "strings" ) const luckySize = 60000 var luckyOdd = make([]int, luckySize) var luckyEven = make([]int, luckySize) func init() { for i := 0; i < luckySize; i++ { luckyOdd[i] = i*2 + 1 luckyEven[i] = i*2 + 2 } } func filterLu...
Keep all operations the same but rewrite the snippet in Go.
#include <iostream> #include <iterator> #include <string> #include <utility> #include <vector> namespace detail { template <typename ForwardIterator> class tokenizer { ForwardIterator _tbegin, _tend, _end; public: tokenizer(ForwardIterator begin, ForwardIterator end) : _tbegin(begin), _tend(begin), _end(end...
package expand type Expander interface { Expand() []string } type Text string func (t Text) Expand() []string { return []string{string(t)} } type Alternation []Expander func (alt Alternation) Expand() []string { var out []string for _, e := range alt { out = append(out, e.Expand()...) } return out } ...
Convert the following code from C++ to Go, ensuring the logic remains intact.
#include <array> #include <iostream> #include <vector> constexpr int MAX = 12; static std::vector<char> sp; static std::array<int, MAX> count; static int pos = 0; int factSum(int n) { int s = 0; int x = 0; int f = 1; while (x < n) { f *= ++x; s += f; } return s; } bool r(int ...
package main import "fmt" const max = 12 var ( super []byte pos int cnt [max]int ) func factSum(n int) int { s := 0 for x, f := 0, 1; x < n; { x++ f *= x s += f } return s } func r(n int) bool { if n == 0 { return false } c := super[pos-n...
Generate an equivalent Go version of this C++ code.
#ifndef INTERACTION_H #define INTERACTION_H #include <QWidget> class QPushButton ; class QLineEdit ; class QVBoxLayout ; class MyWidget : public QWidget { Q_OBJECT public : MyWidget( QWidget *parent = 0 ) ; private : QLineEdit *entryField ; QPushButton *increaseButton ; QPushButton *randomButton ; ...
package main import ( "github.com/gotk3/gotk3/gtk" "log" "math/rand" "strconv" "time" ) func validateInput(window *gtk.Window, str string) (int64, bool) { i, err := strconv.ParseInt(str, 10, 64) if err != nil { dialog := gtk.MessageDialogNew( window, gtk.DIA...
Change the programming language of this snippet from C++ to Go without modifying what it does.
#include <random> #include <iostream> #include <iterator> #include <algorithm> using namespace std; mt19937 engine; unsigned int one_of_n(unsigned int n) { unsigned int choice; for(unsigned int i = 0; i < n; ++i) { uniform_int_distribution<unsigned int> distribution(0, i); if(!distribution(engine)) choice =...
package main import ( "bufio" "fmt" "io" "math/rand" "time" ) func choseLineRandomly(r io.Reader) (s string, ln int, err error) { br := bufio.NewReader(r) s, err = br.ReadString('\n') if err != nil { return } ln = 1 lnLast := 1. var sLast string for { ...
Can you help me rewrite this code in Go instead of C++, keeping it the same logically?
#include <iostream> #include <string> #include <map> #include <vector> #include <algorithm> std::map<char, int> _map; std::vector<std::string> _result; size_t longest = 0; void make_sequence( std::string n ) { _map.clear(); for( std::string::iterator i = n.begin(); i != n.end(); i++ ) _map.insert( std...
package main import ( "fmt" "strconv" ) func main() { var maxLen int var seqMaxLen [][]string for n := 1; n < 1e6; n++ { switch s := seq(n); { case len(s) == maxLen: seqMaxLen = append(seqMaxLen, s) case len(s) > maxLen: maxLen = len(s) s...
Transform the following C++ implementation into Go, maintaining the same output and logic.
#include <iostream> #include <string> #include <cstdint> typedef std::uint64_t integer; struct number_names { const char* cardinal; const char* ordinal; }; const number_names small[] = { { "zero", "zeroth" }, { "one", "first" }, { "two", "second" }, { "three", "third" }, { "four", "fourth" }, { "five...
import ( "fmt" "strings" ) func main() { for _, n := range []int64{ 1, 2, 3, 4, 5, 11, 65, 100, 101, 272, 23456, 8007006005004003, } { fmt.Println(sayOrdinal(n)) } } var irregularOrdinals = map[string]string{ "one": "first", "two": "second", "three": "third", "five": "fifth", "eight": "eighth"...
Write the same algorithm in Go as shown in this C++ implementation.
#include <iostream> typedef unsigned long long bigint; using namespace std; class sdn { public: bool check( bigint n ) { int cc = digitsCount( n ); return compare( n, cc ); } void displayAll( bigint s ) { for( bigint y = 1; y < s; y++ ) if( check( y ) ) cout << y << " is a Self-...
package main import ( "fmt" "strconv" "strings" ) func sdn(n int64) bool { if n >= 1e10 { return false } s := strconv.FormatInt(n, 10) for d, p := range s { if int(p)-'0' != strings.Count(s, strconv.Itoa(d)) { return false } } return true } fu...
Translate the given C++ code snippet into Go without altering its behavior.
#include <iostream> #include <tuple> #include <vector> std::pair<int, int> tryPerm(int, int, const std::vector<int>&, int, int); std::pair<int, int> checkSeq(int pos, const std::vector<int>& seq, int n, int minLen) { if (pos > minLen || seq[0] > n) return { minLen, 0 }; else if (seq[0] == n) return ...
package main import "fmt" var example []int func reverse(s []int) { for i, j := 0, len(s)-1; i < j; i, j = i+1, j-1 { s[i], s[j] = s[j], s[i] } } func checkSeq(pos, n, minLen int, seq []int) (int, int) { switch { case pos > minLen || seq[0] > n: return minLen, 0 case seq[0] == n:...
Convert the following code from C++ to Go, ensuring the logic remains intact.
#include <iostream> using namespace std; int main() { long long int a = 30'00'000; std::cout <<"And with the ' in C++ 14 : "<< a << endl; return 0; }
package main import "fmt" func main() { integers := []int{1_2_3, 0b1_0_1_0_1, 0xa_bc_d, 0o4_37, 0_43_7, 0x_beef} for _, integer := range integers { fmt.Printf("%d ", integer) } floats := []float64{1_2_3_4.2_5, 6.0_22e4, 0x_1.5p-2} for _, float := range floats { fmt.Printf("%g ", ...
Write a version of this C++ function in Go with identical behavior.
template <typename Function> void repeat(Function f, unsigned int n) { for(unsigned int i=n; 0<i; i--) f(); }
package main import "fmt" func repeat(n int, f func()) { for i := 0; i < n; i++ { f() } } func fn() { fmt.Println("Example") } func main() { repeat(4, fn) }
Keep all operations the same but rewrite the snippet in Go.
#include <iostream> #include <sstream> #include <vector> #include <cmath> #include <algorithm> #include <locale> class Sparkline { public: Sparkline(std::wstring &cs) : charset( cs ){ } virtual ~Sparkline(){ } void print(std::string spark){ const char *delim = "...
package main import ( "bufio" "errors" "fmt" "math" "os" "regexp" "strconv" "strings" ) func main() { fmt.Println("Numbers please separated by space/commas:") sc := bufio.NewScanner(os.Stdin) sc.Scan() s, n, min, max, err := spark(sc.Text()) if err != nil { ...
Maintain the same structure and functionality when rewriting this code in Go.
#include <iostream> int mul_inv(int a, int b) { int b0 = b, t, q; int x0 = 0, x1 = 1; if (b == 1) return 1; while (a > 1) { q = a / b; t = b, b = a % b, a = t; t = x0, x0 = x1 - q * x0, x1 = t; } if (x1 < 0) x1 += b0; return x1; } int main(void) { std::cout << mul_inv(42, 2017) << std::endl; return 0...
package main import ( "fmt" "math/big" ) func main() { a := big.NewInt(42) m := big.NewInt(2017) k := new(big.Int).ModInverse(a, m) fmt.Println(k) }
Produce a functionally identical Go code for the snippet given in C++.
#include <cmath> #include <fstream> #include <iostream> bool sunflower(const char* filename) { std::ofstream out(filename); if (!out) return false; constexpr int size = 600; constexpr int seeds = 5 * size; constexpr double pi = 3.14159265359; constexpr double phi = 1.61803398875; ...
package main import ( "github.com/fogleman/gg" "math" ) func main() { dc := gg.NewContext(400, 400) dc.SetRGB(1, 1, 1) dc.Clear() dc.SetRGB(0, 0, 1) c := (math.Sqrt(5) + 1) / 2 numberOfSeeds := 3000 for i := 0; i <= numberOfSeeds; i++ { fi := float64(i) fn := float6...
Can you help me rewrite this code in Go instead of C++, keeping it the same logically?
#include <iostream> #include <numeric> #include <vector> template <typename T> std::ostream &operator<<(std::ostream &os, const std::vector<T> &v) { auto it = v.cbegin(); auto end = v.cend(); os << '['; if (it != end) { os << *it; it = std::next(it); } while (it != end) { ...
#include <stdio.h> #include <limits.h> #define TRUE 1 #define FALSE 0 #define N_ROWS 5 #define N_COLS 5 typedef int bool; int supply[N_ROWS] = { 461, 277, 356, 488, 393 }; int demand[N_COLS] = { 278, 60, 461, 116, 1060 }; int costs[N_ROWS][N_COLS] = { { 46, 74, 9, 28, 99 }, { 12, 75, 6, 36, 48 }, ...
Change the programming language of this snippet from C++ to Go without modifying what it does.
#include <iomanip> #include <iostream> #include <map> #include <string> #include <vector> std::map<std::string, double> atomicMass = { {"H", 1.008}, {"He", 4.002602}, {"Li", 6.94}, {"Be", 9.0121831}, {"B", 10.81}, {"C", 12.011}, {"N", 14.007}, {"O", 15.999}, {"F...
package main import ( "fmt" "strconv" "strings" ) var atomicMass = map[string]float64{ "H": 1.008, "He": 4.002602, "Li": 6.94, "Be": 9.0121831, "B": 10.81, "C": 12.011, "N": 14.007, "O": 15.999, "F": 18.998403163, "Ne": 20.1797, "Na": 22.9897692...
Produce a functionally identical Go code for the snippet given in C++.
#include <iostream> #include <vector> using namespace std; vector<int> UpTo(int n, int offset = 0) { vector<int> retval(n); for (int ii = 0; ii < n; ++ii) retval[ii] = ii + offset; return retval; } struct JohnsonTrotterState_ { vector<int> values_; vector<int> positions_; vector<bool> directions_; int sign...
package permute func Iter(p []int) func() int { f := pf(len(p)) return func() int { return f(p) } } func pf(n int) func([]int) int { sign := 1 switch n { case 0, 1: return func([]int) (s int) { s = sign sign = 0 return } defa...
Convert this C++ block to Go, preserving its control flow and logic.
#include <iomanip> #include <iostream> int digit_sum(int n) { int sum = 0; for (; n > 0; n /= 10) sum += n % 10; return sum; } int main() { for (int n = 1; n <= 70; ++n) { for (int m = 1;; ++m) { if (digit_sum(m * n) == n) { std::cout << std::setw(8) << m <<...
package main import "rcu" func main() { var res []int for n := 1; n <= 70; n++ { m := 1 for rcu.DigitSum(m*n, 10) != n { m++ } res = append(res, m) } rcu.PrintTable(res, 7, 10, true) }
Keep all operations the same but rewrite the snippet in Go.
#include <iomanip> #include <iostream> int digit_sum(int n) { int sum = 0; for (; n > 0; n /= 10) sum += n % 10; return sum; } int main() { for (int n = 1; n <= 70; ++n) { for (int m = 1;; ++m) { if (digit_sum(m * n) == n) { std::cout << std::setw(8) << m <<...
package main import "rcu" func main() { var res []int for n := 1; n <= 70; n++ { m := 1 for rcu.DigitSum(m*n, 10) != n { m++ } res = append(res, m) } rcu.PrintTable(res, 7, 10, true) }
Produce a language-to-language conversion: from C++ to Go, same semantics.
#include <iostream> #include <vector> constexpr int N = 2200; constexpr int N2 = 2 * N * N; int main() { using namespace std; vector<bool> found(N + 1); vector<bool> aabb(N2 + 1); int s = 3; for (int a = 1; a < N; ++a) { int aa = a * a; for (int b = 1; b < N; ++b) { ...
package main import "fmt" const ( N = 2200 N2 = N * N * 2 ) func main() { s := 3 var s1, s2 int var r [N + 1]bool var ab [N2 + 1]bool for a := 1; a <= N; a++ { a2 := a * a for b := a; b <= N; b++ { ab[a2 + b * b] = true } } for c := 1; ...
Port the provided C++ code into Go while preserving the original functionality.
#include <iostream> using namespace std; bool steady(int n) { int mask = 1; for (int d = n; d != 0; d /= 10) mask *= 10; return (n * n) % mask == n; } int main() { for (int i = 1; i < 10000; i++) if (steady(i)) printf("%4d^2 = %8d\n", i, i * i); }
package main import ( "fmt" "rcu" "strconv" "strings" ) func contains(list []int, s int) bool { for _, e := range list { if e == s { return true } } return false } func main() { fmt.Println("Steady squares under 10,000:") finalDigits := []int{1, 5, 6} ...
Convert this C++ snippet to Go and keep its semantics consistent.
#include <exception> #include <iostream> using ulong = unsigned long; class MiddleSquare { private: ulong state; ulong div, mod; public: MiddleSquare() = delete; MiddleSquare(ulong start, ulong length) { if (length % 2) throw std::invalid_argument("length must be even"); div = mod = 1;...
package main import "fmt" func random(seed int) int { return seed * seed / 1e3 % 1e6 } func main() { seed := 675248 for i := 1; i <= 5; i++ { seed = random(seed) fmt.Println(seed) } }
Write the same code in Go as shown below in C++.
#include <exception> #include <iostream> using ulong = unsigned long; class MiddleSquare { private: ulong state; ulong div, mod; public: MiddleSquare() = delete; MiddleSquare(ulong start, ulong length) { if (length % 2) throw std::invalid_argument("length must be even"); div = mod = 1;...
package main import "fmt" func random(seed int) int { return seed * seed / 1e3 % 1e6 } func main() { seed := 675248 for i := 1; i <= 5; i++ { seed = random(seed) fmt.Println(seed) } }
Generate a Go translation of this C++ snippet without changing its computational steps.
#include <cmath> #include <cstdint> #include <iomanip> #include <iostream> #include <map> std::map<uint32_t, uint32_t> get_totals(uint32_t dice, uint32_t faces) { std::map<uint32_t, uint32_t> result; for (uint32_t i = 1; i <= faces; ++i) result.emplace(i, 1); for (uint32_t d = 2; d <= dice; ++d) {...
package main import( "math" "fmt" ) func minOf(x, y uint) uint { if x < y { return x } return y } func throwDie(nSides, nDice, s uint, counts []uint) { if nDice == 0 { counts[s]++ return } for i := uint(1); i <= nSides; i++ { throwDie(nSides, nDice - 1,...
Port the provided C++ code into Go while preserving the original functionality.
#include <array> #include <iostream> int main() { double x = 2.0; double xi = 0.5; double y = 4.0; double yi = 0.25; double z = x + y; double zi = 1.0 / ( x + y ); const std::array values{x, y, z}; const std::array inverses{xi, yi, zi}; auto multiplier = [](double a, double b) { return [=]...
package main import "fmt" func main() { x := 2. xi := .5 y := 4. yi := .25 z := x + y zi := 1 / (x + y) numbers := []float64{x, y, z} inverses := []float64{xi, yi, zi} mfs := make([]func(float64) float64, len(numbers)) for i := range mfs { mfs[i] = multiplie...
Produce a language-to-language conversion: from C++ to Go, same semantics.
#include <array> #include <iostream> int main() { double x = 2.0; double xi = 0.5; double y = 4.0; double yi = 0.25; double z = x + y; double zi = 1.0 / ( x + y ); const std::array values{x, y, z}; const std::array inverses{xi, yi, zi}; auto multiplier = [](double a, double b) { return [=]...
package main import "fmt" func main() { x := 2. xi := .5 y := 4. yi := .25 z := x + y zi := 1 / (x + y) numbers := []float64{x, y, z} inverses := []float64{xi, yi, zi} mfs := make([]func(float64) float64, len(numbers)) for i := range mfs { mfs[i] = multiplie...
Convert the following code from C++ to Go, ensuring the logic remains intact.
#include <iostream> #include <string> #include <vector> #include <queue> #include <regex> #include <tuple> #include <set> #include <array> using namespace std; class Board { public: vector<vector<char>> sData, dData; int px, py; Board(string b) { regex pattern("([^\\n]+)\\n?"); sregex_iterator end, it...
package main import ( "fmt" "strings" ) func main() { level := ` ####### # # # # #. # # #. $$ # #.$$ # #.# @# #######` fmt.Printf("level:%s\n", level) fmt.Printf("solution:\n%s\n", solve(level)) } func solve(board string) string { buffer = make([]byte, len(board)) width ...
Transform the following C++ implementation into Go, maintaining the same output and logic.
#include <boost/multiprecision/cpp_dec_float.hpp> #include <boost/multiprecision/gmp.hpp> #include <iomanip> #include <iostream> namespace mp = boost::multiprecision; using big_int = mp::mpz_int; using big_float = mp::cpp_dec_float_100; using rational = mp::mpq_rational; big_int factorial(int n) { big_int result ...
package main import ( "fmt" "math/big" "strings" ) func factorial(n int64) *big.Int { var z big.Int return z.MulRange(1, n) } var one = big.NewInt(1) var three = big.NewInt(3) var six = big.NewInt(6) var ten = big.NewInt(10) var seventy = big.NewInt(70) func almkvistGiullera(n int64, print bool)...
Port the provided C++ code into Go while preserving the original functionality.
#include <boost/multiprecision/cpp_dec_float.hpp> #include <boost/multiprecision/gmp.hpp> #include <iomanip> #include <iostream> namespace mp = boost::multiprecision; using big_int = mp::mpz_int; using big_float = mp::cpp_dec_float_100; using rational = mp::mpq_rational; big_int factorial(int n) { big_int result ...
package main import ( "fmt" "math/big" "strings" ) func factorial(n int64) *big.Int { var z big.Int return z.MulRange(1, n) } var one = big.NewInt(1) var three = big.NewInt(3) var six = big.NewInt(6) var ten = big.NewInt(10) var seventy = big.NewInt(70) func almkvistGiullera(n int64, print bool)...
Port the following code from C++ to Go with equivalent syntax and logic.
#include <algorithm> #include <iostream> #include <numeric> #include <sstream> #include <vector> template <typename iterator> bool sum_of_any_subset(int n, iterator begin, iterator end) { if (begin == end) return false; if (std::find(begin, end, n) != end) return true; int total = std::acc...
package main import ( "fmt" "rcu" ) func powerset(set []int) [][]int { if len(set) == 0 { return [][]int{{}} } head := set[0] tail := set[1:] p1 := powerset(tail) var p2 [][]int for _, s := range powerset(tail) { h := []int{head} h = append(h, s...) ...
Produce a functionally identical Go code for the snippet given in C++.
#include <algorithm> #include <iostream> #include <numeric> #include <sstream> #include <vector> template <typename iterator> bool sum_of_any_subset(int n, iterator begin, iterator end) { if (begin == end) return false; if (std::find(begin, end, n) != end) return true; int total = std::acc...
package main import ( "fmt" "rcu" ) func powerset(set []int) [][]int { if len(set) == 0 { return [][]int{{}} } head := set[0] tail := set[1:] p1 := powerset(tail) var p2 [][]int for _, s := range powerset(tail) { h := []int{head} h = append(h, s...) ...
Convert this C++ block to Go, preserving its control flow and logic.
#include <cstdint> #include <iostream> #include <vector> #include <primesieve.hpp> void print_diffs(const std::vector<uint64_t>& vec) { for (size_t i = 0, n = vec.size(); i != n; ++i) { if (i != 0) std::cout << " (" << vec[i] - vec[i - 1] << ") "; std::cout << vec[i]; } std::cou...
package main import ( "fmt" "rcu" ) const LIMIT = 999999 var primes = rcu.Primes(LIMIT) func longestSeq(dir string) { pd := 0 longSeqs := [][]int{{2}} currSeq := []int{2} for i := 1; i < len(primes); i++ { d := primes[i] - primes[i-1] if (dir == "ascending" && d <= pd) || (di...
Generate a Go translation of this C++ snippet without changing its computational steps.
#include <cstdint> #include <iomanip> #include <iostream> #include <set> #include <primesieve.hpp> class erdos_prime_generator { public: erdos_prime_generator() {} uint64_t next(); private: bool erdos(uint64_t p) const; primesieve::iterator iter_; std::set<uint64_t> primes_; }; uint64_t erdos_prim...
package main import "fmt" func sieve(limit int) []bool { limit++ c := make([]bool, limit) c[0] = true c[1] = true for i := 4; i < limit; i += 2 { c[i] = true } p := 3 for { p2 := p * p if p2 >= limit { break } for i := p2; i < ...
Generate an equivalent Go version of this C++ code.
#include <cstdint> #include <iomanip> #include <iostream> #include <set> #include <primesieve.hpp> class erdos_prime_generator { public: erdos_prime_generator() {} uint64_t next(); private: bool erdos(uint64_t p) const; primesieve::iterator iter_; std::set<uint64_t> primes_; }; uint64_t erdos_prim...
package main import "fmt" func sieve(limit int) []bool { limit++ c := make([]bool, limit) c[0] = true c[1] = true for i := 4; i < limit; i += 2 { c[i] = true } p := 3 for { p2 := p * p if p2 >= limit { break } for i := p2; i < ...
Can you help me rewrite this code in Go instead of C++, keeping it the same logically?
#include <cstdint> #include <iomanip> #include <iostream> #include <set> #include <primesieve.hpp> class erdos_prime_generator { public: erdos_prime_generator() {} uint64_t next(); private: bool erdos(uint64_t p) const; primesieve::iterator iter_; std::set<uint64_t> primes_; }; uint64_t erdos_prim...
package main import "fmt" func sieve(limit int) []bool { limit++ c := make([]bool, limit) c[0] = true c[1] = true for i := 4; i < limit; i += 2 { c[i] = true } p := 3 for { p2 := p * p if p2 >= limit { break } for i := p2; i < ...
Write a version of this C++ function in Go with identical behavior.
#include <vector> #include <sstream> #include <iostream> #include <iterator> #include <cstdlib> #include <string> #include <bitset> using namespace std; typedef bitset<4> hood_t; struct node { int val; hood_t neighbors; }; class nSolver { public: void solve(vector<string>& puzz, int max_wid) { if (puzz.size()...
package main import ( "fmt" "sort" "strconv" "strings" ) var example1 = []string{ "00,00,00,00,00,00,00,00,00", "00,00,46,45,00,55,74,00,00", "00,38,00,00,43,00,00,78,00", "00,35,00,00,00,00,00,71,00", "00,00,33,00,00,00,59,00,00", "00,17,00,00,00,00,00,67,00", "00,18,00,00...
Convert the following code from C++ to Go, ensuring the logic remains intact.
#include <vector> #include <sstream> #include <iostream> #include <iterator> #include <cstdlib> #include <string> #include <bitset> using namespace std; typedef bitset<4> hood_t; struct node { int val; hood_t neighbors; }; class nSolver { public: void solve(vector<string>& puzz, int max_wid) { if (puzz.size()...
package main import ( "fmt" "sort" "strconv" "strings" ) var example1 = []string{ "00,00,00,00,00,00,00,00,00", "00,00,46,45,00,55,74,00,00", "00,38,00,00,43,00,00,78,00", "00,35,00,00,00,00,00,71,00", "00,00,33,00,00,00,59,00,00", "00,17,00,00,00,00,00,67,00", "00,18,00,00...
Generate an equivalent Go version of this C++ code.
#include <iostream> auto Zero = [](auto){ return [](auto x){ return x; }; }; auto True = [](auto a){ return [=](auto){ return a; }; }; auto False = [](auto){ return [](auto b){ return b; }; }; auto Successor(auto a) { return [=](auto f) { return [=](auto x) { return a(f)(f(x)); }; ...
package main import "fmt" type any = interface{} type fn func(any) any type church func(fn) fn func zero(f fn) fn { return func(x any) any { return x } } func (c church) succ() church { return func(f fn) fn { return func(x any) any { return f(c(f)(x)) } } } fun...