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Change the programming language of this snippet from C++ to C without modifying what it does.
#include <algorithm> #include <array> #include <cstdint> #include <iostream> #include <tuple> std::tuple<int, int> minmax(const int * numbers, const std::size_t num) { const auto maximum = std::max_element(numbers, numbers + num); const auto minimum = std::min_element(numbers, numbers + num); return std::make...
#include<stdio.h> typedef struct{ int integer; float decimal; char letter; char string[100]; double bigDecimal; }Composite; Composite example() { Composite C = {1, 2.3, 'a', "Hello World", 45.678}; return C; } int main() { Composite C = example(); printf("Values from a function returning a structure : { %...
Write the same code in C as shown below in C++.
#include <iostream> #include <map> class van_eck_generator { public: int next() { int result = last_term; auto iter = last_pos.find(last_term); int next_term = (iter != last_pos.end()) ? index - iter->second : 0; last_pos[last_term] = index; last_term = next_term; ++...
#include <stdlib.h> #include <stdio.h> int main(int argc, const char *argv[]) { const int max = 1000; int *a = malloc(max * sizeof(int)); for (int n = 0; n < max - 1; n ++) { for (int m = n - 1; m >= 0; m --) { if (a[m] == a[n]) { a[n+1] = n - m; break; } } } printf("The ...
Translate the given C++ code snippet into C without altering its behavior.
#include <iostream> #include <map> class van_eck_generator { public: int next() { int result = last_term; auto iter = last_pos.find(last_term); int next_term = (iter != last_pos.end()) ? index - iter->second : 0; last_pos[last_term] = index; last_term = next_term; ++...
#include <stdlib.h> #include <stdio.h> int main(int argc, const char *argv[]) { const int max = 1000; int *a = malloc(max * sizeof(int)); for (int n = 0; n < max - 1; n ++) { for (int m = n - 1; m >= 0; m --) { if (a[m] == a[n]) { a[n+1] = n - m; break; } } } printf("The ...
Ensure the translated C code behaves exactly like the original C++ snippet.
#include <iostream> #include <string> #include <cstring> #include <fstream> #include <sys/stat.h> #include <ftplib.h> #include <ftp++.hpp> int stat(const char *pathname, struct stat *buf); char *strerror(int errnum); char *basename(char *path); namespace stl { using std::cout; ...
#include <ftplib.h> int main(void) { netbuf *nbuf; FtpInit(); FtpConnect("kernel.org", &nbuf); FtpLogin("anonymous", "", nbuf); FtpOptions(FTPLIB_CONNMODE, FTPLIB_PASSIVE, nbuf); FtpChdir("pub/linux/kernel", nbuf); FtpDir((void*)0, ".", nbuf); FtpGet("ftp.README", "README", FTPLIB_ASCI...
Change the programming language of this snippet from C++ to C without modifying what it does.
#include <random> #include <iostream> #include <stack> #include <set> #include <string> #include <functional> using namespace std; class RPNParse { public: stack<double> stk; multiset<int> digits; void op(function<double(double,double)> f) { if(stk.size() < 2) throw "Improperly written expression"; ...
#include <stdio.h> #include <ctype.h> #include <stdlib.h> #include <setjmp.h> #include <time.h> jmp_buf ctx; const char *msg; enum { OP_NONE = 0, OP_NUM, OP_ADD, OP_SUB, OP_MUL, OP_DIV }; typedef struct expr_t *expr, expr_t; struct expr_t { int op, val, used; expr left, right; }; #define N_DIGITS 4 expr_t dig...
Translate this program into C but keep the logic exactly as in C++.
#include <random> #include <iostream> #include <stack> #include <set> #include <string> #include <functional> using namespace std; class RPNParse { public: stack<double> stk; multiset<int> digits; void op(function<double(double,double)> f) { if(stk.size() < 2) throw "Improperly written expression"; ...
#include <stdio.h> #include <ctype.h> #include <stdlib.h> #include <setjmp.h> #include <time.h> jmp_buf ctx; const char *msg; enum { OP_NONE = 0, OP_NUM, OP_ADD, OP_SUB, OP_MUL, OP_DIV }; typedef struct expr_t *expr, expr_t; struct expr_t { int op, val, used; expr left, right; }; #define N_DIGITS 4 expr_t dig...
Port the provided C++ code into C while preserving the original functionality.
for(int i = 1;i <= 10; i++){ cout << i; if(i % 5 == 0){ cout << endl; continue; } cout << ", "; }
for(int i = 1;i <= 10; i++){ printf("%d", i); if(i % 5 == 0){ printf("\n"); continue; } printf(", "); }
Keep all operations the same but rewrite the snippet in C.
#ifndef MYWIDGET_H #define MYWIDGET_H #include <QWidget> class QPaintEvent ; class MyWidget : public QWidget { public : MyWidget( ) ; protected : void paintEvent( QPaintEvent * ) ; private : int width ; int height ; const int colornumber ; } ; #endif
#include<conio.h> #define COLOURS 8 int main() { int colour=0,i,j,MAXROW,MAXCOL; struct text_info tInfo; gettextinfo(&tInfo); MAXROW = tInfo.screenheight; MAXCOL = tInfo.screenwidth; textbackground(BLACK); clrscr(); for(colour=0;colour<COLOURS;colour++) { getch(); got...
Change the programming language of this snippet from C++ to C without modifying what it does.
#ifndef MYWIDGET_H #define MYWIDGET_H #include <QWidget> class QPaintEvent ; class MyWidget : public QWidget { public : MyWidget( ) ; protected : void paintEvent( QPaintEvent * ) ; private : int width ; int height ; const int colornumber ; } ; #endif
#include<conio.h> #define COLOURS 8 int main() { int colour=0,i,j,MAXROW,MAXCOL; struct text_info tInfo; gettextinfo(&tInfo); MAXROW = tInfo.screenheight; MAXCOL = tInfo.screenwidth; textbackground(BLACK); clrscr(); for(colour=0;colour<COLOURS;colour++) { getch(); got...
Transform the following C++ implementation into C, maintaining the same output and logic.
#include <cassert> #include <cmath> #include <iomanip> #include <iostream> #include <limits> #include <numeric> #include <sstream> #include <vector> template <typename scalar_type> class matrix { public: matrix(size_t rows, size_t columns) : rows_(rows), columns_(columns), elements_(rows * columns) {} ...
#include <stdio.h> #include <stdlib.h> #include <math.h> #define foreach(a, b, c) for (int a = b; a < c; a++) #define for_i foreach(i, 0, n) #define for_j foreach(j, 0, n) #define for_k foreach(k, 0, n) #define for_ij for_i for_j #define for_ijk for_ij for_k #define _dim int n #define _swap(x, y) { typeof(x) tmp = x; ...
Ensure the translated C code behaves exactly like the original C++ snippet.
#include <algorithm> #include <iostream> #include <vector> #include <string> class pair { public: pair( int s, std::string z ) { p = std::make_pair( s, z ); } bool operator < ( const pair& o ) const { return i() < o.i(); } int i() const { return p.first; } std::str...
#include <stdio.h> #include <stdlib.h> struct replace_info { int n; char *text; }; int compare(const void *a, const void *b) { struct replace_info *x = (struct replace_info *) a; struct replace_info *y = (struct replace_info *) b; return x->n - y->n; } void generic_fizz_buzz(int max, struct repla...
Maintain the same structure and functionality when rewriting this code in C.
#include <string> #include <fstream> #include <iostream> int main( ) { std::cout << "Which file do you want to look at ?\n" ; std::string input ; std::getline( std::cin , input ) ; std::ifstream infile( input.c_str( ) , std::ios::in ) ; std::string file( input ) ; std::cout << "Which file line do you...
#include <unistd.h> #include <sys/types.h> #include <sys/mman.h> #include <sys/stat.h> #include <fcntl.h> #include <err.h> int read_file_line(const char *path, int line_no) { struct stat s; char *buf; off_t start = -1, end = -1; size_t i; int ln, fd, ret = 1; if (line_no == 1) start = 0; else if (line_no < 1)...
Write the same code in C as shown below in C++.
#include <string> #include <fstream> #include <iostream> int main( ) { std::cout << "Which file do you want to look at ?\n" ; std::string input ; std::getline( std::cin , input ) ; std::ifstream infile( input.c_str( ) , std::ios::in ) ; std::string file( input ) ; std::cout << "Which file line do you...
#include <unistd.h> #include <sys/types.h> #include <sys/mman.h> #include <sys/stat.h> #include <fcntl.h> #include <err.h> int read_file_line(const char *path, int line_no) { struct stat s; char *buf; off_t start = -1, end = -1; size_t i; int ln, fd, ret = 1; if (line_no == 1) start = 0; else if (line_no < 1)...
Transform the following C++ implementation into C, maintaining the same output and logic.
#include <algorithm> #include <cctype> #include <iomanip> #include <iostream> #include <string> #include <vector> bool endsWithIgnoreCase(const std::string& str, const std::string& suffix) { const size_t n1 = str.length(); const size_t n2 = suffix.length(); if (n1 < n2) return false; return std...
#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <locale.h> #include <string.h> #ifdef _Bool #include <stdbool.h> #else #define bool int #define true 1 #define false 0 #endif int checkFileExtension(char* fileName, char* fileExtensions) { char* fileExtension =...
Maintain the same structure and functionality when rewriting this code in C.
#include <algorithm> #include <cctype> #include <iomanip> #include <iostream> #include <string> #include <vector> bool endsWithIgnoreCase(const std::string& str, const std::string& suffix) { const size_t n1 = str.length(); const size_t n2 = suffix.length(); if (n1 < n2) return false; return std...
#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <locale.h> #include <string.h> #ifdef _Bool #include <stdbool.h> #else #define bool int #define true 1 #define false 0 #endif int checkFileExtension(char* fileName, char* fileExtensions) { char* fileExtension =...
Can you help me rewrite this code in C instead of C++, keeping it the same logically?
#include <iostream> #include <ratio> #include <array> #include <algorithm> #include <random> typedef short int Digit; constexpr Digit nDigits{4}; constexpr Digit maximumDigit{9}; constexpr short int gameGoal{24}; typedef std::array<Digit, nDigits> digitSet; digitSet d; void printTrivialOperation(std::...
#include <stdio.h> typedef struct {int val, op, left, right;} Node; Node nodes[10000]; int iNodes; int b; float eval(Node x){ if (x.op != -1){ float l = eval(nodes[x.left]), r = eval(nodes[x.right]); switch(x.op){ case 0: return l+r; case 1: return l-r; case 2:...
Port the following code from C++ to C with equivalent syntax and logic.
#include <iostream> #include <ratio> #include <array> #include <algorithm> #include <random> typedef short int Digit; constexpr Digit nDigits{4}; constexpr Digit maximumDigit{9}; constexpr short int gameGoal{24}; typedef std::array<Digit, nDigits> digitSet; digitSet d; void printTrivialOperation(std::...
#include <stdio.h> typedef struct {int val, op, left, right;} Node; Node nodes[10000]; int iNodes; int b; float eval(Node x){ if (x.op != -1){ float l = eval(nodes[x.left]), r = eval(nodes[x.right]); switch(x.op){ case 0: return l+r; case 1: return l-r; case 2:...
Convert this C++ snippet to C and keep its semantics consistent.
#include <iostream> #include <chrono> #include <atomic> #include <mutex> #include <random> #include <thread> std::mutex cout_lock; class Latch { std::atomic<int> semafor; public: Latch(int limit) : semafor(limit) {} void wait() { semafor.fetch_sub(1); while(semafor.load() > 0) ...
#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <omp.h> int main() { int jobs = 41, tid; omp_set_num_threads(5); #pragma omp parallel shared(jobs) private(tid) { tid = omp_get_thread_num(); while (jobs > 0) { ...
Transform the following C++ implementation into C, maintaining the same output and logic.
#include <iomanip> #include <iostream> #include <vector> std::ostream &operator<<(std::ostream &os, const std::vector<uint8_t> &v) { auto it = v.cbegin(); auto end = v.cend(); os << "[ "; if (it != end) { os << std::setfill('0') << std::setw(2) << (uint32_t)*it; it = std::next(it); ...
#include <stdio.h> #include <stdint.h> void to_seq(uint64_t x, uint8_t *out) { int i, j; for (i = 9; i > 0; i--) { if (x & 127ULL << i * 7) break; } for (j = 0; j <= i; j++) out[j] = ((x >> ((i - j) * 7)) & 127) | 128; out[i] ^= 128; } uint64_t from_seq(uint8_t *in) { uint64_t r = 0; do { r = (r << 7) ...
Port the provided C++ code into C while preserving the original functionality.
#include <iostream> #include <string> #include <windows.h> #include <mmsystem.h> #pragma comment ( lib, "winmm.lib" ) using namespace std; class recorder { public: void start() { paused = rec = false; action = "IDLE"; while( true ) { cout << endl << "==" << action << "==" << endl << endl; cout <<...
#include <stdlib.h> #include <unistd.h> #include <sys/types.h> #include <fcntl.h> void * record(size_t bytes) { int fd; if (-1 == (fd = open("/dev/dsp", O_RDONLY))) return 0; void *a = malloc(bytes); read(fd, a, bytes); close(fd); return a; } int play(void *buf, size_t len) { int fd; if (-1 == (fd = open("/de...
Can you help me rewrite this code in C instead of C++, keeping it the same logically?
#include <cstdlib> #include <fstream> #include <iomanip> #include <iostream> #include <sstream> #include <vector> #include <openssl/sha.h> class sha256_exception : public std::exception { public: const char* what() const noexcept override { return "SHA-256 error"; } }; class sha256 { public: sha25...
#include <glib.h> #include <stdlib.h> #include <stdio.h> #include <string.h> guchar* sha256_merkle_tree(FILE* in, size_t block_size) { gchar* buffer = g_malloc(block_size); GPtrArray* hashes = g_ptr_array_new_with_free_func(g_free); gssize digest_length = g_checksum_type_get_length(G_CHECKSUM_SHA256); ...
Please provide an equivalent version of this C++ code in C.
#include <algorithm> #include <string> #include <cctype> void str_toupper(std::string &str) { std::transform(str.begin(), str.end(), str.begin(), (int(*)(int)) std::toupper); } void str_tolower(std::string &str) { std::transform(str.begin(), ...
#include <ctype.h> #include <stdio.h> void str_toupper(char *s) { while(*s) { *s=toupper(*s); s++; } } void str_tolower(char *s) { while(*s) { *s=tolower(*s); s++; } } int main(int argc, char *argv[]) { char t[255]="alphaBETA"; str_toupper(t); p...
Generate a C translation of this C++ snippet without changing its computational steps.
#ifndef TASK_H #define TASK_H #include <QWidget> class QLabel ; class QLineEdit ; class QVBoxLayout ; class QHBoxLayout ; class EntryWidget : public QWidget { Q_OBJECT public : EntryWidget( QWidget *parent = 0 ) ; private : QHBoxLayout *upperpart , *lowerpart ; QVBoxLayout *entryLayout ; QLineEdit *...
#include <gtk/gtk.h> void ok_hit(GtkButton *o, GtkWidget **w) { GtkMessageDialog *msg; gdouble v = gtk_spin_button_get_value((GtkSpinButton *)w[1]); const gchar *c = gtk_entry_get_text((GtkEntry *)w[0]); msg = (GtkMessageDialog *) gtk_message_dialog_new(NULL, GTK_DIALOG_MODAL, (v==75000) ? GT...
Preserve the algorithm and functionality while converting the code from C++ to C.
#include <fstream> #include <iostream> #include <vector> constexpr double sqrt3_2 = 0.86602540378444; struct point { double x; double y; }; std::vector<point> sierpinski_arrowhead_next(const std::vector<point>& points) { size_t size = points.size(); std::vector<point> output(3*(size - 1) + 1); d...
#include <math.h> #include <stdio.h> #include <stdlib.h> typedef struct cursor_tag { double x; double y; int angle; } cursor_t; void turn(cursor_t* cursor, int angle) { cursor->angle = (cursor->angle + angle) % 360; } void draw_line(FILE* out, cursor_t* cursor, double length) { double theta = (...
Produce a functionally identical C code for the snippet given in C++.
#include <iostream> #include <fstream> #include <string> #include <vector> #include <iomanip> #include <boost/lexical_cast.hpp> #include <boost/algorithm/string.hpp> using std::cout; using std::endl; const int NumFlags = 24; int main() { std::fstream file("readings.txt"); int badCount = 0; std::string ba...
#include <stdio.h> #include <stdlib.h> #include <string.h> static int badHrs, maxBadHrs; static double hrsTot = 0.0; static int rdgsTot = 0; char bhEndDate[40]; int mungeLine( char *line, int lno, FILE *fout ) { char date[40], *tkn; int dHrs, flag, hrs2, hrs; double hrsSum; int hrsCnt = 0; do...
Write the same algorithm in C as shown in this C++ implementation.
#include <string> #include <iostream> #include "Poco/MD5Engine.h" #include "Poco/DigestStream.h" using Poco::DigestEngine ; using Poco::MD5Engine ; using Poco::DigestOutputStream ; int main( ) { std::string myphrase ( "The quick brown fox jumped over the lazy dog's back" ) ; MD5Engine md5 ; DigestOutputStrea...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <openssl/md5.h> const char *string = "The quick brown fox jumped over the lazy dog's back"; int main() { int i; unsigned char result[MD5_DIGEST_LENGTH]; MD5(string, strlen(string), result); for(i = 0; i < MD5_DIGEST_LENGTH; i++) prin...
Convert this C++ block to C, preserving its control flow and logic.
#include <cstdint> #include <iostream> #include <string> using integer = uint64_t; integer divisor_sum(integer n) { integer total = 1, power = 2; for (; n % 2 == 0; power *= 2, n /= 2) total += power; for (integer p = 3; p * p <= n; p += 2) { integer sum = 1; for (power ...
#include<stdlib.h> #include<string.h> #include<stdio.h> unsigned long long bruteForceProperDivisorSum(unsigned long long n){ unsigned long long i,sum = 0; for(i=1;i<(n+1)/2;i++) if(n%i==0 && n!=i) sum += i; return sum; } void printSeries(unsigned long long* arr,int size,char* type){ int i; printf("\n...
Preserve the algorithm and functionality while converting the code from C++ to C.
#include <cstdint> #include <iostream> #include <string> using integer = uint64_t; integer divisor_sum(integer n) { integer total = 1, power = 2; for (; n % 2 == 0; power *= 2, n /= 2) total += power; for (integer p = 3; p * p <= n; p += 2) { integer sum = 1; for (power ...
#include<stdlib.h> #include<string.h> #include<stdio.h> unsigned long long bruteForceProperDivisorSum(unsigned long long n){ unsigned long long i,sum = 0; for(i=1;i<(n+1)/2;i++) if(n%i==0 && n!=i) sum += i; return sum; } void printSeries(unsigned long long* arr,int size,char* type){ int i; printf("\n...
Produce a language-to-language conversion: from C++ to C, same semantics.
#include <string> #include <iostream> #include <boost/date_time/local_time/local_time.hpp> #include <sstream> #include <boost/date_time/gregorian/gregorian.hpp> #include <vector> #include <boost/algorithm/string.hpp> #include <cstdlib> #include <locale> int main( ) { std::string datestring ("March 7 2009 7:30pm ES...
#include <stdio.h> #include <stdlib.h> #include <time.h> int main() { struct tm ts; time_t t; const char *d = "March 7 2009 7:30pm EST"; strptime(d, "%B %d %Y %I:%M%p %Z", &ts); t = mktime(&ts); t += 12*60*60; printf("%s", ctime(&t)); return EXIT_SUCCESS; }
Generate an equivalent C version of this C++ code.
#include <chrono> #include <iostream> #include <thread> #include <vector> int main(int argc, char* argv[]) { std::vector<std::thread> threads; for (int i = 1; i < argc; ++i) { threads.emplace_back([i, &argv]() { int arg = std::stoi(argv[i]); std::this_thread::sleep_for(std::chrono::seconds(arg)); ...
>>>>>,----------[++++++++ ++[->+>+<<]>+>[-<<+>>]+++ +++++[-<------>]>>+>,---- ------<<+[->>>>>+<<<<<]>> ]>>>[<<<<[<<<[->>+<<[->+> [-]<<]]>[-<+>]>[-<<<.>>>> ->>>>>[>>>>>]<-<<<<[<<<<< ]+<]<<<<]>>>>>[>>>>>]<]
Ensure the translated C code behaves exactly like the original C++ snippet.
#include<cstdlib> #include<ctime> #include<iostream> using namespace std; int main() { int arr[10][10]; srand(time(NULL)); for(auto& row: arr) for(auto& col: row) col = rand() % 20 + 1; ([&](){ for(auto& row : arr) for(auto& col: row) { c...
#include <stdlib.h> #include <time.h> #include <stdio.h> int main() { int a[10][10], i, j; srand(time(NULL)); for (i = 0; i < 10; i++) for (j = 0; j < 10; j++) a[i][j] = rand() % 20 + 1; for (i = 0; i < 10; i++) { for (j = 0; j < 10; j++) { printf(" %d", a[i][j...
Produce a language-to-language conversion: from C++ to C, same semantics.
#include <cmath> #include <iostream> #include <numeric> #include <tuple> #include <vector> using namespace std; auto CountTriplets(unsigned long long maxPerimeter) { unsigned long long totalCount = 0; unsigned long long primitveCount = 0; auto max_M = (unsigned long long)sqrt(maxPerimeter/2) + 1; for(...
#include <stdio.h> #include <stdlib.h> typedef unsigned long long xint; typedef unsigned long ulong; inline ulong gcd(ulong m, ulong n) { ulong t; while (n) { t = n; n = m % n; m = t; } return m; } int main() { ulong a, b, c, pytha = 0, prim = 0, max_p = 100; xint aa, bb, cc; for (a = 1; a...
Rewrite this program in C while keeping its functionality equivalent to the C++ version.
#include <cmath> #include <iostream> #include <numeric> #include <tuple> #include <vector> using namespace std; auto CountTriplets(unsigned long long maxPerimeter) { unsigned long long totalCount = 0; unsigned long long primitveCount = 0; auto max_M = (unsigned long long)sqrt(maxPerimeter/2) + 1; for(...
#include <stdio.h> #include <stdlib.h> typedef unsigned long long xint; typedef unsigned long ulong; inline ulong gcd(ulong m, ulong n) { ulong t; while (n) { t = n; n = m % n; m = t; } return m; } int main() { ulong a, b, c, pytha = 0, prim = 0, max_p = 100; xint aa, bb, cc; for (a = 1; a...
Change the following C++ code into C without altering its purpose.
#include <set> #include <iostream> using namespace std; int main() { typedef set<int> TySet; int data[] = {1, 2, 3, 2, 3, 4}; TySet unique_set(data, data + 6); cout << "Set items:" << endl; for (TySet::iterator iter = unique_set.begin(); iter != unique_set.end(); iter++) cout << *iter <...
#include <stdio.h> #include <stdlib.h> struct list_node {int x; struct list_node *next;}; typedef struct list_node node; node * uniq(int *a, unsigned alen) {if (alen == 0) return NULL; node *start = malloc(sizeof(node)); if (start == NULL) exit(EXIT_FAILURE); start->x = a[0]; start->next = NULL; for (int ...
Convert this C++ block to C, preserving its control flow and logic.
#include <iostream> #include <sstream> #include <string> std::string lookandsay(const std::string& s) { std::ostringstream r; for (std::size_t i = 0; i != s.length();) { auto new_i = s.find_first_not_of(s[i], i + 1); if (new_i == std::string::npos) new_i = s.length(); r <...
#include <stdio.h> #include <stdlib.h> int main() { char *a = malloc(2), *b = 0, *x, c; int cnt, len = 1; for (sprintf(a, "1"); (b = realloc(b, len * 2 + 1)); a = b, b = x) { puts(x = a); for (len = 0, cnt = 1; (c = *a); ) { if (c == *++a) cnt++; else if (c) { len += sprintf(b + len, "%d%c", cnt,...
Write a version of this C++ function in C with identical behavior.
#include <stack>
#include <stdio.h> #include <stdlib.h> #define DECL_STACK_TYPE(type, name) \ typedef struct stk_##name##_t{type *buf; size_t alloc,len;}*stk_##name; \ stk_##name stk_##name##_create(size_t init_size) { \ stk_##name s; if (!init_size) init_size = 4; \ s = malloc(sizeof(struct stk_##name##_t)); \ if (!s) r...
Can you help me rewrite this code in C instead of C++, keeping it the same logically?
#include <cassert> #include <iomanip> #include <iostream> #include <vector> class totient_calculator { public: explicit totient_calculator(int max) : totient_(max + 1) { for (int i = 1; i <= max; ++i) totient_[i] = i; for (int i = 2; i <= max; ++i) { if (totient_[i] < i) ...
#include<stdio.h> int totient(int n){ int tot = n,i; for(i=2;i*i<=n;i+=2){ if(n%i==0){ while(n%i==0) n/=i; tot-=tot/i; } if(i==2) i=1; } if(n>1) tot-=tot/n; return tot; } int main() { int count = 0,n,tot; printf(" n %c prime",237); printf("\n---------------\n"); ...
Write the same code in C as shown below in C++.
template<bool Condition, typename ThenType, typename Elsetype> struct ifthenelse; template<typename ThenType, typename ElseType> struct ifthenelse<true, ThenType, ElseType> { typedef ThenType type; }; template<typename ThenType, typename ElseType> struct ifthenelse<false, ThenType, ElseType> { typedef ElseType ty...
int a = 3; if (a == 2) { puts ("a is 2"); } else if (a == 3) { puts ("a is 3"); } else { puts("a is 4"); } unless (a == 2) { puts ("a is 2"); } else if (a == 3) { puts ("a is 3"); } else { puts("a is 4"); } switch (a) { case 2: puts ("a is 2"); break; case 3...
Convert the following code from C++ to C, ensuring the logic remains intact.
#include <iostream> #include <string> #include <random> int main() { std::random_device rd; std::uniform_int_distribution<int> dist(1, 10); std::mt19937 mt(rd()); std::cout << "Random Number (hardware): " << dist(rd) << std::endl; std::cout << "Mersenne twister (hardware seeded): " << dist(mt...
#include <stdio.h> #include <stdlib.h> int main() { int i; srand(time(NULL)); for (i = 0; i < 10; i++) puts((rand() % 2) ? "heads" : "tails"); return 0; }
Preserve the algorithm and functionality while converting the code from C++ to C.
#include <iostream> #include <string> #include <random> int main() { std::random_device rd; std::uniform_int_distribution<int> dist(1, 10); std::mt19937 mt(rd()); std::cout << "Random Number (hardware): " << dist(rd) << std::endl; std::cout << "Mersenne twister (hardware seeded): " << dist(mt...
#include <stdio.h> #include <stdlib.h> int main() { int i; srand(time(NULL)); for (i = 0; i < 10; i++) puts((rand() % 2) ? "heads" : "tails"); return 0; }
Change the following C++ code into C without altering its purpose.
#include <iostream> #include <string> #include <random> int main() { std::random_device rd; std::uniform_int_distribution<int> dist(1, 10); std::mt19937 mt(rd()); std::cout << "Random Number (hardware): " << dist(rd) << std::endl; std::cout << "Mersenne twister (hardware seeded): " << dist(mt...
#include <stdio.h> #include <stdlib.h> int main() { int i; srand(time(NULL)); for (i = 0; i < 10; i++) puts((rand() % 2) ? "heads" : "tails"); return 0; }
Please provide an equivalent version of this C++ code in C.
#include <iostream> #include <sstream> #include <iterator> #include <vector> #include <cmath> using namespace std; class fractran { public: void run( std::string p, int s, int l ) { start = s; limit = l; istringstream iss( p ); vector<string> tmp; copy( istream_iterator<string>( iss )...
#include <stdio.h> #include <stdlib.h> #include <gmp.h> typedef struct frac_s *frac; struct frac_s { int n, d; frac next; }; frac parse(char *s) { int offset = 0; struct frac_s h = {0}, *p = &h; while (2 == sscanf(s, "%d/%d%n", &h.n, &h.d, &offset)) { s += offset; p = p->next = malloc(sizeof *p); *p = h; ...
Keep all operations the same but rewrite the snippet in C.
#include <iostream> #include <time.h> using namespace std; class stooge { public: void sort( int* arr, int start, int end ) { if( arr[start] > arr[end - 1] ) swap( arr[start], arr[end - 1] ); int n = end - start; if( n > 2 ) { n /= 3; sort( arr, start, end - n ); sort( arr, start + n, en...
#include <stdio.h> #define SWAP(r,s) do{ t=r; r=s; s=t; } while(0) void StoogeSort(int a[], int i, int j) { int t; if (a[j] < a[i]) SWAP(a[i], a[j]); if (j - i > 1) { t = (j - i + 1) / 3; StoogeSort(a, i, j - t); StoogeSort(a, i + t, j); StoogeSort(a, i, j - t); } } ...
Generate a C translation of this C++ snippet without changing its computational steps.
#include "stdafx.h" #include <windows.h> #include <stdlib.h> const int BMP_WID = 410, BMP_HEI = 230, MAX_BALLS = 120; class myBitmap { public: myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {} ~myBitmap() { DeleteObject( pen ); DeleteObject( brush ); DeleteDC( hdc ); DeleteObject(...
#include <stdio.h> #include <stdlib.h> #include <string.h> #define BALLS 1024 int n, w, h = 45, *x, *y, cnt = 0; char *b; #define B(y, x) b[(y)*w + x] #define C(y, x) ' ' == b[(y)*w + x] #define V(i) B(y[i], x[i]) inline int rnd(int a) { return (rand()/(RAND_MAX/a))%a; } void show_board() { int i, j; for (puts("\0...
Maintain the same structure and functionality when rewriting this code in C.
#include <iostream> int circlesort(int* arr, int lo, int hi, int swaps) { if(lo == hi) { return swaps; } int high = hi; int low = lo; int mid = (high - low) / 2; while(lo < hi) { if(arr[lo] > arr[hi]) { int temp = arr[lo]; arr[lo] = arr[hi]; a...
#include <stdio.h> int circle_sort_inner(int *start, int *end) { int *p, *q, t, swapped; if (start == end) return 0; for (swapped = 0, p = start, q = end; p<q || (p==q && ++q); p++, q--) if (*p > *q) t = *p, *p = *q, *q = t, swapped = 1; return swapped | circle_sort_inner(start, q) | circle_sort_inner(...
Keep all operations the same but rewrite the snippet in C.
#include <cassert> #include <vector> #include <QImage> template <typename scalar_type> class matrix { public: matrix(size_t rows, size_t columns) : rows_(rows), columns_(columns), elements_(rows * columns) {} matrix(size_t rows, size_t columns, const std::initializer_list<std::initializer_list...
#include<graphics.h> #include<stdlib.h> #include<stdio.h> typedef struct{ int row, col; }cell; int ROW,COL,SUM=0; unsigned long raiseTo(int base,int power){ if(power==0) return 1; else return base*raiseTo(base,power-1); } cell* kroneckerProduct(char* inputFile,int power){ FILE* fp = ...
Port the following code from C++ to C with equivalent syntax and logic.
#include "stdafx.h" #include <iostream> #include <fstream> #include <vector> #include <string> #include <boost/tokenizer.hpp> #include <boost/algorithm/string/case_conv.hpp> using namespace std; using namespace boost; typedef boost::tokenizer<boost::char_separator<char> > Tokenizer; static const char_separator<char> s...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <confini.h> #define rosetta_uint8_t unsigned char #define FALSE 0 #define TRUE 1 #define CONFIGS_TO_READ 5 #define INI_ARRAY_DELIMITER ',' struct configs { char *fullname; char *favouritefruit; rosetta_uint8_t needspeeling; rosetta_uint8_t see...
Produce a functionally identical C code for the snippet given in C++.
#include <algorithm> #include <string> #include <cctype> struct icompare_char { bool operator()(char c1, char c2) { return std::toupper(c1) < std::toupper(c2); } }; struct compare { bool operator()(std::string const& s1, std::string const& s2) { if (s1.length() > s2.length()) return true; if...
#include <stdlib.h> #include <string.h> #include <strings.h> int mycmp(const void *s1, const void *s2) { const char *l = *(const char **)s1, *r = *(const char **)s2; size_t ll = strlen(l), lr = strlen(r); if (ll > lr) return -1; if (ll < lr) return 1; return strcasecmp(l, r); } int main() { ...
Convert the following code from C++ to C, ensuring the logic remains intact.
#include <cstdint> #include <algorithm> #include <iostream> #include <sstream> #include <gmpxx.h> typedef mpz_class integer; bool is_prime(const integer& n, int reps = 50) { return mpz_probab_prime_p(n.get_mpz_t(), reps); } std::string to_string(const integer& n) { std::ostringstream out; out << n; r...
#include <stdbool.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <gmp.h> bool is_prime(uint32_t n) { if (n == 2) return true; if (n < 2 || n % 2 == 0) return false; for (uint32_t p = 3; p * p <= n; p += 2) { if (n % p == 0) ret...
Produce a language-to-language conversion: from C++ to C, same semantics.
#include "animationwidget.h" #include <QLabel> #include <QTimer> #include <QVBoxLayout> #include <algorithm> AnimationWidget::AnimationWidget(QWidget *parent) : QWidget(parent) { setWindowTitle(tr("Animation")); QFont font("Courier", 24); QLabel* label = new QLabel("Hello World! "); label->setFont(fo...
#include <stdlib.h> #include <string.h> #include <gtk/gtk.h> const gchar *hello = "Hello World! "; gint direction = -1; gint cx=0; gint slen=0; GtkLabel *label; void change_dir(GtkLayout *o, gpointer d) { direction = -direction; } gchar *rotateby(const gchar *t, gint q, gint l) { gint i, cl = l, j; gchar *r =...
Can you help me rewrite this code in C instead of C++, keeping it the same logically?
#include <algorithm> #include <iostream> #include <iterator> class radix_test { const int bit; public: radix_test(int offset) : bit(offset) {} bool operator()(int value) const { if (bit == 31) return value < 0; else return !(value & (1 << bit)); } }; ...
#include <stdio.h> #include <limits.h> #include <stdlib.h> #include <time.h> #define ARR_LEN(ARR) (sizeof ARR / sizeof *ARR) #define RAND_RNG(M,N) (M + rand() / (RAND_MAX / (N - M + 1) + 1)); static void swap(unsigned *a, unsigned *b) { unsigned tmp = *a; *a = *b; *b = tmp; } static void rad_sort_u(un...
Convert the following code from C++ to C, ensuring the logic remains intact.
#include <vector> #include <cmath> #include <iostream> #include <algorithm> #include <iterator> void list_comprehension( std::vector<int> & , int ) ; int main( ) { std::vector<int> triangles ; list_comprehension( triangles , 20 ) ; std::copy( triangles.begin( ) , triangles.end( ) , std::ostream_iterator<in...
for (int i = f + 1; i <= t; i ++) { e = e->nx = listNew(sizeof i, &i); }
Ensure the translated C code behaves exactly like the original C++ snippet.
#include <algorithm> #include <iterator> #include <iostream> template<typename ForwardIterator> void selection_sort(ForwardIterator begin, ForwardIterator end) { for(auto i = begin; i != end; ++i) { std::iter_swap(i, std::min_element(i, end)); } } int mai...
#include <stdio.h> void selection_sort (int *a, int n) { int i, j, m, t; for (i = 0; i < n; i++) { for (j = i, m = i; j < n; j++) { if (a[j] < a[m]) { m = j; } } t = a[i]; a[i] = a[m]; a[m] = t; } } int main () { int a[] =...
Keep all operations the same but rewrite the snippet in C.
#include <algorithm> #include <cassert> #include <iomanip> #include <iostream> int jacobi(int n, int k) { assert(k > 0 && k % 2 == 1); n %= k; int t = 1; while (n != 0) { while (n % 2 == 0) { n /= 2; int r = k % 8; if (r == 3 || r == 5) t = -t...
#include <stdlib.h> #include <stdio.h> #define SWAP(a, b) (((a) ^= (b)), ((b) ^= (a)), ((a) ^= (b))) int jacobi(unsigned long a, unsigned long n) { if (a >= n) a %= n; int result = 1; while (a) { while ((a & 1) == 0) { a >>= 1; if ((n & 7) == 3 || (n & 7) == 5) result = -result; } SWAP(a, n); if ((a ...
Ensure the translated C code behaves exactly like the original C++ snippet.
#include <algorithm> #include <cassert> #include <iomanip> #include <iostream> int jacobi(int n, int k) { assert(k > 0 && k % 2 == 1); n %= k; int t = 1; while (n != 0) { while (n % 2 == 0) { n /= 2; int r = k % 8; if (r == 3 || r == 5) t = -t...
#include <stdlib.h> #include <stdio.h> #define SWAP(a, b) (((a) ^= (b)), ((b) ^= (a)), ((a) ^= (b))) int jacobi(unsigned long a, unsigned long n) { if (a >= n) a %= n; int result = 1; while (a) { while ((a & 1) == 0) { a >>= 1; if ((n & 7) == 3 || (n & 7) == 5) result = -result; } SWAP(a, n); if ((a ...
Change the programming language of this snippet from C++ to C without modifying what it does.
#include <algorithm> #include <cassert> #include <iomanip> #include <iostream> int jacobi(int n, int k) { assert(k > 0 && k % 2 == 1); n %= k; int t = 1; while (n != 0) { while (n % 2 == 0) { n /= 2; int r = k % 8; if (r == 3 || r == 5) t = -t...
#include <stdlib.h> #include <stdio.h> #define SWAP(a, b) (((a) ^= (b)), ((b) ^= (a)), ((a) ^= (b))) int jacobi(unsigned long a, unsigned long n) { if (a >= n) a %= n; int result = 1; while (a) { while ((a & 1) == 0) { a >>= 1; if ((n & 7) == 3 || (n & 7) == 5) result = -result; } SWAP(a, n); if ((a ...
Rewrite the snippet below in C so it works the same as the original C++ code.
#include <algorithm> #include <array> #include <cmath> #include <iostream> #include <random> #include <vector> template<typename coordinate_type, size_t dimensions> class point { public: point(std::array<coordinate_type, dimensions> c) : coords_(c) {} point(std::initializer_list<coordinate_type> list) { ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <time.h> #define MAX_DIM 3 struct kd_node_t{ double x[MAX_DIM]; struct kd_node_t *left, *right; }; inline double dist(struct kd_node_t *a, struct kd_node_t *b, int dim) { double t, d = 0; while (dim--) { ...
Rewrite the snippet below in C so it works the same as the original C++ code.
#include <algorithm> #include <array> #include <cmath> #include <iostream> #include <random> #include <vector> template<typename coordinate_type, size_t dimensions> class point { public: point(std::array<coordinate_type, dimensions> c) : coords_(c) {} point(std::initializer_list<coordinate_type> list) { ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <time.h> #define MAX_DIM 3 struct kd_node_t{ double x[MAX_DIM]; struct kd_node_t *left, *right; }; inline double dist(struct kd_node_t *a, struct kd_node_t *b, int dim) { double t, d = 0; while (dim--) { ...
Change the programming language of this snippet from C++ to C without modifying what it does.
#include <algorithm> #include <array> #include <cmath> #include <iostream> #include <random> #include <vector> template<typename coordinate_type, size_t dimensions> class point { public: point(std::array<coordinate_type, dimensions> c) : coords_(c) {} point(std::initializer_list<coordinate_type> list) { ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <time.h> #define MAX_DIM 3 struct kd_node_t{ double x[MAX_DIM]; struct kd_node_t *left, *right; }; inline double dist(struct kd_node_t *a, struct kd_node_t *b, int dim) { double t, d = 0; while (dim--) { ...
Write a version of this C++ function in C with identical behavior.
#include <iostream> #include <algorithm> void print_square(int i) { std::cout << i*i << " "; } int main() { int ary[]={1,2,3,4,5}; std::for_each(ary,ary+5,print_square); return 0; }
#ifndef CALLBACK_H #define CALLBACK_H void map(int* array, int len, void(*callback)(int,int)); #endif
Generate a C translation of this C++ snippet without changing its computational steps.
#include <stdexcept> template <typename Self> class singleton { protected: static Self* sentry; public: static Self& instance() { return *sentry; } singleton() { if(sentry) throw std::logic_error("Error: attempt to instantiate a singleton over a pre-existing one!"); sentry = (Self*)this; } virtu...
#ifndef SILLY_H #define SILLY_H extern void JumpOverTheDog( int numberOfTimes); extern int PlayFetchWithDog( float weightOfStick); #endif
Generate a C translation of this C++ snippet without changing its computational steps.
#include <iostream> #include <tuple> union conv { int i; float f; }; float nextUp(float d) { if (isnan(d) || d == -INFINITY || d == INFINITY) return d; if (d == 0.0) return FLT_EPSILON; conv c; c.f = d; c.i++; return c.f; } float nextDown(float d) { if (isnan(d) || d == -INFINIT...
#include <fenv.h> #include <stdio.h> void safe_add(volatile double interval[2], volatile double a, volatile double b) { #pragma STDC FENV_ACCESS ON unsigned int orig; orig = fegetround(); fesetround(FE_DOWNWARD); interval[0] = a + b; fesetround(FE_UPWARD); interval[1] = a + b; fesetround(orig); } int...
Change the following C++ code into C without altering its purpose.
#include <iostream> #include <string> using namespace std; int main() { string dog = "Benjamin", Dog = "Samba", DOG = "Bernie"; cout << "The three dogs are named " << dog << ", " << Dog << ", and " << DOG << endl; }
#include <stdio.h> static const char *dog = "Benjamin"; static const char *Dog = "Samba"; static const char *DOG = "Bernie"; int main() { printf("The three dogs are named %s, %s and %s.\n", dog, Dog, DOG); return 0; }
Can you help me rewrite this code in C instead of C++, keeping it the same logically?
for(int i = 10; i >= 0; --i) std::cout << i << "\n";
int i; for(i = 10; i >= 0; --i) printf("%d\n",i);
Convert the following code from C++ to C, ensuring the logic remains intact.
#include <fstream> using namespace std; int main() { ofstream file("new.txt"); file << "this is a string"; file.close(); return 0; }
#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> int main(void) { return 0 >= fputs("ANY STRING TO WRITE TO A FILE AT ONCE.", freopen("sample.txt","wb",stdout)); }
Rewrite this program in C while keeping its functionality equivalent to the C++ version.
for(int i = 0; i < 5; ++i) { for(int j = 0; j < i; ++j) std::cout.put('*'); std::cout.put('\n'); }
int i, j; for (i = 1; i <= 5; i++) { for (j = 1; j <= i; j++) putchar('*'); puts(""); }
Generate an equivalent C version of this C++ code.
#include <iostream> #include <cstdint> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } class palindrome_generator { public: palindrome_generator(int digit) : power_(10), next_(digit * pow...
#include <stdbool.h> #include <stdio.h> #include <stdint.h> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } typedef struct palgen_tag { integer power; integer next; int digit; b...
Generate a C translation of this C++ snippet without changing its computational steps.
#include <iostream> #include <cstdint> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } class palindrome_generator { public: palindrome_generator(int digit) : power_(10), next_(digit * pow...
#include <stdbool.h> #include <stdio.h> #include <stdint.h> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } typedef struct palgen_tag { integer power; integer next; int digit; b...
Write the same code in C as shown below in C++.
#include <iostream> #include <cstdint> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } class palindrome_generator { public: palindrome_generator(int digit) : power_(10), next_(digit * pow...
#include <stdbool.h> #include <stdio.h> #include <stdint.h> typedef uint64_t integer; integer reverse(integer n) { integer rev = 0; while (n > 0) { rev = rev * 10 + (n % 10); n /= 10; } return rev; } typedef struct palgen_tag { integer power; integer next; int digit; b...
Convert this C++ block to C, preserving its control flow and logic.
#include <windows.h> #include <string> #include <iostream> const int BMP_SIZE = 612; class myBitmap { public: myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {} ~myBitmap() { DeleteObject( pen ); DeleteObject( brush ); DeleteDC( hdc ); DeleteObject( bmp ); } bool create( ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> long long x, y, dx, dy, scale, clen, cscale; typedef struct { double r, g, b; } rgb; rgb ** pix; void sc_up() { scale *= 2; x *= 2; y *= 2; cscale *= 3; } void h_rgb(long long x, long long y) { rgb *p = &pix[y][x]; # define SAT 1 d...
Write the same algorithm in C as shown in this C++ implementation.
#include <windows.h> #include <string> #include <iostream> const int BMP_SIZE = 612; class myBitmap { public: myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {} ~myBitmap() { DeleteObject( pen ); DeleteObject( brush ); DeleteDC( hdc ); DeleteObject( bmp ); } bool create( ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> long long x, y, dx, dy, scale, clen, cscale; typedef struct { double r, g, b; } rgb; rgb ** pix; void sc_up() { scale *= 2; x *= 2; y *= 2; cscale *= 3; } void h_rgb(long long x, long long y) { rgb *p = &pix[y][x]; # define SAT 1 d...
Please provide an equivalent version of this C++ code in C.
#include <windows.h> #include <string> #include <iostream> const int BMP_SIZE = 612; class myBitmap { public: myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {} ~myBitmap() { DeleteObject( pen ); DeleteObject( brush ); DeleteDC( hdc ); DeleteObject( bmp ); } bool create( ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> long long x, y, dx, dy, scale, clen, cscale; typedef struct { double r, g, b; } rgb; rgb ** pix; void sc_up() { scale *= 2; x *= 2; y *= 2; cscale *= 3; } void h_rgb(long long x, long long y) { rgb *p = &pix[y][x]; # define SAT 1 d...
Change the programming language of this snippet from C++ to C without modifying what it does.
#include <iostream> bool is_prime(int n) { if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } int i = 5; while (i * i <= n) { if (n % i == 0) { return false; } i += 2; ...
#include <stdbool.h> #include <stdio.h> bool is_prime(int n) { int i = 5; if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } while (i * i <= n) { if (n % i == 0) { return false; } ...
Write a version of this C++ function in C with identical behavior.
#include <iostream> bool is_prime(int n) { if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } int i = 5; while (i * i <= n) { if (n % i == 0) { return false; } i += 2; ...
#include <stdbool.h> #include <stdio.h> bool is_prime(int n) { int i = 5; if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } while (i * i <= n) { if (n % i == 0) { return false; } ...
Port the provided C++ code into C while preserving the original functionality.
#include <iostream> bool is_prime(int n) { if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } int i = 5; while (i * i <= n) { if (n % i == 0) { return false; } i += 2; ...
#include <stdbool.h> #include <stdio.h> bool is_prime(int n) { int i = 5; if (n < 2) { return false; } if (n % 2 == 0) { return n == 2; } if (n % 3 == 0) { return n == 3; } while (i * i <= n) { if (n % i == 0) { return false; } ...
Keep all operations the same but rewrite the snippet in C.
#include <iostream> #include <vector> #include <set> #include <algorithm> template<typename T> std::vector<T> common_sorted_list(const std::vector<std::vector<T>>& ll) { std::set<T> resultset; std::vector<T> result; for (auto& list : ll) for (auto& item : list) resultset.insert(item); ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #define COUNTOF(a) (sizeof(a)/sizeof(a[0])) void fatal(const char* message) { fprintf(stderr, "%s\n", message); exit(1); } void* xmalloc(size_t n) { void* ptr = malloc(n); if (ptr == NULL) fatal("Out of memory"); return ptr; } in...
Convert this C++ snippet to C and keep its semantics consistent.
#include <iostream> #include <vector> #include <set> #include <algorithm> template<typename T> std::vector<T> common_sorted_list(const std::vector<std::vector<T>>& ll) { std::set<T> resultset; std::vector<T> result; for (auto& list : ll) for (auto& item : list) resultset.insert(item); ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #define COUNTOF(a) (sizeof(a)/sizeof(a[0])) void fatal(const char* message) { fprintf(stderr, "%s\n", message); exit(1); } void* xmalloc(size_t n) { void* ptr = malloc(n); if (ptr == NULL) fatal("Out of memory"); return ptr; } in...
Write a version of this C++ function in C with identical behavior.
class N{ uint n,i,g,e,l; public: N(uint n): n(n-1),i{},g{},e(1),l(n-1){} bool hasNext(){ g=(1<<n)+e;for(i=l;i<n;++i) g+=1<<i; if (l==2) {l=--n; e=1; return true;} if (e<((1<<(l-1))-1)) {++e; return true;} e=1; --l; return (l>0); } uint next() {retur...
#include <assert.h> #include <stdio.h> int main(int c, char **v) { unsigned int n = 1 << (c - 1), i = n, j, k; assert(n); while (i--) { if (!(i & (i + (i & -(int)i)))) continue; for (j = n, k = 1; j >>= 1; k++) if (i & j) printf("%s ", v[k]); putchar('\n'); } return 0; }
Transform the following C++ implementation into C, maintaining the same output and logic.
#include <windows.h> #include <string> using namespace std; class myBitmap { public: myBitmap() : pen( NULL ) {} ~myBitmap() { DeleteObject( pen ); DeleteDC( hdc ); DeleteObject( bmp ); } bool create( int w, int h ) { BITMAPINFO bi; ZeroMemory( &bi, siz...
#include <stdio.h> int main(void) { puts( "%!PS-Adobe-3.0 EPSF\n" "%%BoundingBox: -10 -10 400 565\n" "/a{0 0 moveto 0 .4 translate 0 0 lineto stroke -1 1 scale}def\n" "/b{a 90 rotate}def"); char i; for (i = 'c'; i <= 'z'; i++) printf("/%c{%c %c}def\n", i, i-1, i-2); puts("0 setlinewidth z showpage\n%%EOF...
Translate this program into C but keep the logic exactly as in C++.
#include <cstdint> #include <iostream> #include <string> #include <primesieve.hpp> void print_twin_prime_count(long long limit) { std::cout << "Number of twin prime pairs less than " << limit << " is " << (limit > 0 ? primesieve::count_twins(0, limit - 1) : 0) << '\n'; } int main(int argc, char** argv) { ...
#include <stdbool.h> #include <stdint.h> #include <stdio.h> bool isPrime(int64_t n) { int64_t i; if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; if (n % 5 == 0) return n == 5; if (n % 7 == 0) return n == 7; if (n % 11 == 0) return n == 11; ...
Produce a functionally identical C code for the snippet given in C++.
class fifteenSolver{ const int Nr[16]{3,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3}, Nc[16]{3,0,1,2,3,0,1,2,3,0,1,2,3,0,1,2}; int n{},_n{}, N0[100]{},N3[100]{},N4[100]{}; unsigned long N2[100]{}; const bool fY(){ if (N4[n]<_n) return fN(); if (N2[n]==0x123456789abcdef0) {std::cout<<"Solution found in "<<n<<" moves ...
#include <stdio.h> #include <stdlib.h> #include <math.h> #include <string.h> typedef unsigned char u8t; typedef unsigned short u16t; enum { NR=4, NC=4, NCELLS = NR*NC }; enum { UP, DOWN, LEFT, RIGHT, NDIRS }; enum { OK = 1<<8, XX = 1<<9, FOUND = 1<<10, zz=0x80 }; enum { MAX_INT=0x7E, MAX_NODES=(16*65536)*90}; enum {...
Keep all operations the same but rewrite the snippet in C.
#include <complex> #include <cmath> #include <iostream> double const pi = 4 * std::atan(1); int main() { for (int n = 2; n <= 10; ++n) { std::cout << n << ": "; for (int k = 0; k < n; ++k) std::cout << std::polar(1, 2*pi*k/n) << " "; std::cout << std::endl; } }
#include <stdio.h> #include <math.h> int main() { double a, c, s, PI2 = atan2(1, 1) * 8; int n, i; for (n = 1; n < 10; n++) for (i = 0; i < n; i++) { c = s = 0; if (!i ) c = 1; else if(n == 4 * i) s = 1; else if(n == 2 * i) c = -1; else if(3 * n == 4 * i) s = -1; else a = i * PI2 / n, c = cos(a),...
Ensure the translated C code behaves exactly like the original C++ snippet.
#include <iostream> #include <sstream> typedef long long bigInt; using namespace std; class number { public: number() { s = "0"; neg = false; } number( bigInt a ) { set( a ); } number( string a ) { set( a ); } void set( bigInt a...
#include <stdio.h> #include <string.h> void longmulti(const char *a, const char *b, char *c) { int i = 0, j = 0, k = 0, n, carry; int la, lb; if (!strcmp(a, "0") || !strcmp(b, "0")) { c[0] = '0', c[1] = '\0'; return; } if (a[0] == '-') { i = 1; k = !k; } if (b[0] == '-') { j = 1; k = !k; } if (i |...
Maintain the same structure and functionality when rewriting this code in C.
#include <iomanip> #include <iostream> #include <tuple> std::tuple<uint64_t, uint64_t> solvePell(int n) { int x = (int)sqrt(n); if (x * x == n) { return std::make_pair(1, 0); } int y = x; int z = 1; int r = 2 * x; std::tuple<uint64_t, uint64_t> e = std::make_pair(1, ...
#include <math.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> struct Pair { uint64_t v1, v2; }; struct Pair makePair(uint64_t a, uint64_t b) { struct Pair r; r.v1 = a; r.v2 = b; return r; } struct Pair solvePell(int n) { int x = (int) sqrt(n); if (x * x == n) { ...
Convert this C++ block to C, preserving its control flow and logic.
#include <iostream> #include <string> #include <algorithm> #include <cstdlib> bool contains_duplicates(std::string s) { std::sort(s.begin(), s.end()); return std::adjacent_find(s.begin(), s.end()) != s.end(); } void game() { typedef std::string::size_type index; std::string symbols = "0123456789"; unsigned...
#include <stdio.h> #include <stdarg.h> #include <stdlib.h> #include <stdbool.h> #include <curses.h> #include <string.h> #define MAX_NUM_TRIES 72 #define LINE_BEGIN 7 #define LAST_LINE 18 int yp=LINE_BEGIN, xp=0; char number[5]; char guess[5]; #define MAX_STR 256 void mvaddstrf(int y, int x, const char *fmt, ...) { ...
Change the programming language of this snippet from C++ to C without modifying what it does.
#include <algorithm> #include <iostream> #include <iterator> template <typename RandomAccessIterator> void bubble_sort(RandomAccessIterator begin, RandomAccessIterator end) { bool swapped = true; while (begin != end-- && swapped) { swapped = false; for (auto i = begin; i != end; ++i) { if (*(i + 1) <...
#include <stdio.h> void bubble_sort (int *a, int n) { int i, t, j = n, s = 1; while (s) { s = 0; for (i = 1; i < j; i++) { if (a[i] < a[i - 1]) { t = a[i]; a[i] = a[i - 1]; a[i - 1] = t; s = 1; } } ...
Can you help me rewrite this code in C instead of C++, keeping it the same logically?
#include <cmath> #include <iomanip> #include <iostream> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; for (; (n & 1) == 0; n >>= 1) ++total; for (unsigned int p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) ...
#include <math.h> #include <stdio.h> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; unsigned int p; for (; (n & 1) == 0; n >>= 1) { ++total; } for (p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) { ...
Produce a functionally identical C code for the snippet given in C++.
#include <cmath> #include <iomanip> #include <iostream> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; for (; (n & 1) == 0; n >>= 1) ++total; for (unsigned int p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) ...
#include <math.h> #include <stdio.h> unsigned int divisor_count(unsigned int n) { unsigned int total = 1; unsigned int p; for (; (n & 1) == 0; n >>= 1) { ++total; } for (p = 3; p * p <= n; p += 2) { unsigned int count = 1; for (; n % p == 0; n /= p) { ...
Preserve the algorithm and functionality while converting the code from C++ to C.
#include <iostream> #include <fstream> #include <string> using namespace std; int main() { string line; ifstream input ( "input.txt" ); ofstream output ("output.txt"); if (output.is_open()) { if (input.is_open()){ while (getline (input,line)) { output << line <...
#include <stdio.h> int main(int argc, char **argv) { FILE *in, *out; int c; in = fopen("input.txt", "r"); if (!in) { fprintf(stderr, "Error opening input.txt for reading.\n"); return 1; } out = fopen("output.txt", "w"); if (!out) { fprintf(stderr, "Error opening output.txt for writing.\n");...
Rewrite this program in C while keeping its functionality equivalent to the C++ version.
#include <iostream> int main() { int a, b; std::cin >> a >> b; std::cout << "a+b = " << a+b << "\n"; std::cout << "a-b = " << a-b << "\n"; std::cout << "a*b = " << a*b << "\n"; std::cout << "a/b = " << a/b << ", remainder " << a%b << "\n"; return 0; }
#include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int a, b; if (argc < 3) exit(1); b = atoi(argv[--argc]); if (b == 0) exit(2); a = atoi(argv[--argc]); printf("a+b = %d\n", a+b); printf("a-b = %d\n", a-b); printf("a*b = %d\n", a*b); printf("a/b = %d\n", a/b); printf("a%%b =...
Rewrite the snippet below in C so it works the same as the original C++ code.
#include <boost/numeric/ublas/matrix.hpp> #include <boost/numeric/ublas/io.hpp> int main() { using namespace boost::numeric::ublas; matrix<double> m(3,3); for(int i=0; i!=m.size1(); ++i) for(int j=0; j!=m.size2(); ++j) m(i,j)=3*i+j; std::cout << trans(m) << std::endl; }
#include <stdio.h> void transpose(void *dest, void *src, int src_h, int src_w) { int i, j; double (*d)[src_h] = dest, (*s)[src_w] = src; for (i = 0; i < src_h; i++) for (j = 0; j < src_w; j++) d[j][i] = s[i][j]; } int main() { int i, j; double a[3][5] = {{ 0, 1, 2, 3, 4 }, { 5, 6, 7, 8, 9 }, { 1, ...
Produce a functionally identical C code for the snippet given in C++.
#include <iostream> #include <tr1/memory> using std::tr1::shared_ptr; using std::tr1::enable_shared_from_this; struct Arg { virtual int run() = 0; virtual ~Arg() { }; }; int A(int, shared_ptr<Arg>, shared_ptr<Arg>, shared_ptr<Arg>, shared_ptr<Arg>, shared_ptr<Arg>); class B : public Arg, public enable_shar...
#include <stdio.h> #include <stdlib.h> typedef struct arg { int (*fn)(struct arg*); int *k; struct arg *x1, *x2, *x3, *x4, *x5; } ARG; int f_1 (ARG* _) { return -1; } int f0 (ARG* _) { return 0; } int f1 (ARG* _) { return 1; } int eval(ARG* a) { return a->fn(a); } #define MAKE_ARG(...) (&(...
Ensure the translated C code behaves exactly like the original C++ snippet.
#include <iostream> bool a(bool in) { std::cout << "a" << std::endl; return in; } bool b(bool in) { std::cout << "b" << std::endl; return in; } void test(bool i, bool j) { std::cout << std::boolalpha << i << " and " << j << " = " << (a(i) && b(j)) << std::endl; std::cout << std::boolalpha << ...
#include <stdio.h> #include <stdbool.h> bool a(bool in) { printf("I am a\n"); return in; } bool b(bool in) { printf("I am b\n"); return in; } #define TEST(X,Y,O) \ do { \ x = a(X) O b(Y); \ printf(#X " " #O " " #Y " = %s\n\n", x ? "true" : "false"); \ } while(false); int main() ...
Convert the following code from C++ to C, ensuring the logic remains intact.
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Change the following C++ code into C without altering its purpose.
#include <iostream> void recurse(unsigned int i) { std::cout<<i<<"\n"; recurse(i+1); } int main() { recurse(0); }
#include <stdio.h> void recurse(unsigned int i) { printf("%d\n", i); recurse(i+1); } int main() { recurse(0); return 0; }
Convert this C++ block to C, preserving its control flow and logic.
#include <iomanip> #include <iostream> int mod(int n, int d) { return (d + n % d) % d; } bool is_prime(int n) { if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; for (int p = 5; p * p <= n; p += 4) { if (n % p == 0) r...
#include <stdio.h> #define mod(n,m) ((((n) % (m)) + (m)) % (m)) int is_prime(unsigned int n) { if (n <= 3) { return n > 1; } else if (!(n % 2) || !(n % 3)) { return 0; } else { unsigned int i; for (i = 5; i*i <= n; i += 6) if (!(n % i) || !(n % (i + 2))...
Preserve the algorithm and functionality while converting the code from C++ to C.
#include <cstdio> void divisor_count_and_sum(unsigned int n, unsigned int& divisor_count, unsigned int& divisor_sum) { divisor_count = 0; divisor_sum = 0; for (unsigned int i = 1;; i++) { unsigned int j = n / i; if (j < i) break; if (i * j != n) continue; divisor_sum += ...
#include <stdio.h> void divisor_count_and_sum(unsigned int n, unsigned int* pcount, unsigned int* psum) { unsigned int divisor_count = 1; unsigned int divisor_sum = 1; unsigned int power = 2; for (; (n & 1) == 0; power <<= 1, n >>= 1) { ++divisor_count; diviso...
Change the following C++ code into C without altering its purpose.
#include <cstdio> void divisor_count_and_sum(unsigned int n, unsigned int& divisor_count, unsigned int& divisor_sum) { divisor_count = 0; divisor_sum = 0; for (unsigned int i = 1;; i++) { unsigned int j = n / i; if (j < i) break; if (i * j != n) continue; divisor_sum += ...
#include <stdio.h> void divisor_count_and_sum(unsigned int n, unsigned int* pcount, unsigned int* psum) { unsigned int divisor_count = 1; unsigned int divisor_sum = 1; unsigned int power = 2; for (; (n & 1) == 0; power <<= 1, n >>= 1) { ++divisor_count; diviso...
Produce a functionally identical C code for the snippet given in C++.
#include <windows.h> #include <sstream> #include <tchar.h> using namespace std; const unsigned int BMP_WID = 320, BMP_HEI = 240, WHITE = 16777215, BLACK = 0; class myBitmap { public: myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {} ~myBitmap() { DeleteObject( pen ); DeleteObject( brush )...
#include <stdlib.h> #include <stdio.h> #include <time.h> #include <SDL/SDL.h> unsigned int frames = 0; unsigned int t_acc = 0; void print_fps () { static Uint32 last_t = 0; Uint32 t = SDL_GetTicks(); Uint32 dt = t - last_t; t_acc += dt; if (t_acc > 1000) { unsigned int el_time = t_acc / 1000; pr...
Port the following code from C++ to C with equivalent syntax and logic.
#include <conio.h> #include <iostream> using namespace std; int main() { char ch; _cputs( "Yes or no?" ); do { ch = _getch(); ch = toupper( ch ); } while(ch!='Y'&&ch!='N'); if(ch=='N') { cout << "You said no" << endl; } else { cout << "You said yes" << endl; } return 0; }
#include <stdio.h> #include <termios.h> #include <unistd.h> #include <fcntl.h> #include <sys/time.h> void set_mode(int want_key) { static struct termios old, new; if (!want_key) { tcsetattr(STDIN_FILENO, TCSANOW, &old); return; } tcgetattr(STDIN_FILENO, &old); new = old; new.c_lflag &= ~(ICANON); tcsetat...