Instruction stringlengths 45 106 | input_code stringlengths 1 13.7k | output_code stringlengths 1 13.7k |
|---|---|---|
Translate the given Java code snippet into C without altering its behavior. | System.out.println(BigInteger.valueOf(42).modInverse(BigInteger.valueOf(2017)));
| #include <stdio.h>
int mul_inv(int a, int b)
{
int b0 = b, t, q;
int x0 = 0, x1 = 1;
if (b == 1) return 1;
while (a > 1) {
q = a / b;
t = b, b = a % b, a = t;
t = x0, x0 = x1 - q * x0, x1 = t;
}
if (x1 < 0) x1 += b0;
return x1;
}
int main(void) {
printf("%d\n", mul_inv(42, 2017));
return 0;
}
|
Transform the following Java implementation into C, maintaining the same output and logic. | Point p = component.getLocation();
Robot robot = new Robot();
robot.mouseMove(p.getX(), p.getY());
robot.mousePress(InputEvent.BUTTON1_MASK);
robot.mouseRelease(InputEvent.BUTTON1_MASK);
| #define WINVER 0x500
#include<windows.h>
int main()
{
int maxX = GetSystemMetrics(SM_CXSCREEN), maxY = GetSystemMetrics(SM_CYSCREEN);
int x = maxX/2, y = maxY/2;
double factorX = 65536.0 / maxX,factorY = 65536.0 / maxY;
INPUT ip;
ZeroMemory(&ip,sizeof(ip));
ip.type = INPUT_MOUSE;
while(x > 5 || y < maxY... |
Generate a C translation of this Java snippet without changing its computational steps. | import java.io.IOException;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
public class HelloWorld{
public static void main(String[] args) throws IOException{
ServerSocket listener = new ServerSocket(8080);
while(true){
Socket sock = listener.accept();
new Print... | #include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <err.h>
char response[] = "HTTP/1.1 200 OK\r\n"
"Content-Type: text/html; charset=UTF-8\r\n\r\n"
"<!DOCTYPE html><html><head><title>Bye-b... |
Port the following code from Java to C with equivalent syntax and logic. | public class Clear
{
public static void main (String[] args)
{
System.out.print("\033[2J");
}
}
| void cls(void) {
printf("\33[2J");
}
|
Ensure the translated C code behaves exactly like the original Java snippet. |
size(1000,1000);
surface.setTitle("Sunflower...");
int iter = 3000;
float factor = .5 + sqrt(1.25),r,theta,diskRatio=0.5;
float x = width/2.0, y = height/2.0;
double maxRad = pow(iter,factor)/iter;
int i;
background(#add8e6);
for(i=0;i<=iter;i++){
r = pow(i,factor)/iter;
if(r/maxRad < diskRatio){
strok... |
#include<graphics.h>
#include<math.h>
#define pi M_PI
void sunflower(int winWidth, int winHeight, double diskRatio, int iter){
double factor = .5 + sqrt(1.25),r,theta;
double x = winWidth/2.0, y = winHeight/2.0;
double maxRad = pow(iter,factor)/iter;
int i;
setbkcolor(LIGHTBLUE);
for(i=0;i<=iter;i++){
... |
Change the following Java code into C without altering its purpose. | import java.util.Arrays;
import static java.util.Arrays.stream;
import java.util.concurrent.*;
public class VogelsApproximationMethod {
final static int[] demand = {30, 20, 70, 30, 60};
final static int[] supply = {50, 60, 50, 50};
final static int[][] costs = {{16, 16, 13, 22, 17}, {14, 14, 13, 19, 15},
... | #include <stdio.h>
#include <limits.h>
#define TRUE 1
#define FALSE 0
#define N_ROWS 4
#define N_COLS 5
typedef int bool;
int supply[N_ROWS] = { 50, 60, 50, 50 };
int demand[N_COLS] = { 30, 20, 70, 30, 60 };
int costs[N_ROWS][N_COLS] = {
{ 16, 16, 13, 22, 17 },
{ 14, 14, 13, 19, 15 },
{ 19, 19, 20, 23, ... |
Port the following code from Java to C with equivalent syntax and logic. | public class AirMass {
public static void main(String[] args) {
System.out.println("Angle 0 m 13700 m");
System.out.println("------------------------------------");
for (double z = 0; z <= 90; z+= 5) {
System.out.printf("%2.0f %11.8f %11.8f\n",
... | #include <math.h>
#include <stdio.h>
#define DEG 0.017453292519943295769236907684886127134
#define RE 6371000.0
#define DD 0.001
#define FIN 10000000.0
static double rho(double a) {
return exp(-a / 8500.0);
}
static double height(double a, double z, double d) {
double aa = RE + a;
... |
Convert this Java snippet to C and keep its semantics consistent. | public class PancakeSort
{
int[] heap;
public String toString() {
String info = "";
for (int x: heap)
info += x + " ";
return info;
}
public void flip(int n) {
for (int i = 0; i < (n+1) / 2; ++i) {
int tmp = heap[i];
heap[i] = heap[n-i];
heap... | int pancake_sort(int *list, unsigned int length)
{
if(length<2)
return 0;
int i,a,max_num_pos,moves;
moves=0;
for(i=length;i>1;i--)
{
max_num_pos=0;
for(a=0;a<i;a++)
{
if(list[a]>list[max_num_pos])
max_num_pos=a;
}
... |
Translate this program into C but keep the logic exactly as in Java. | public class PancakeSort
{
int[] heap;
public String toString() {
String info = "";
for (int x: heap)
info += x + " ";
return info;
}
public void flip(int n) {
for (int i = 0; i < (n+1) / 2; ++i) {
int tmp = heap[i];
heap[i] = heap[n-i];
heap... | int pancake_sort(int *list, unsigned int length)
{
if(length<2)
return 0;
int i,a,max_num_pos,moves;
moves=0;
for(i=length;i>1;i--)
{
max_num_pos=0;
for(a=0;a<i;a++)
{
if(list[a]>list[max_num_pos])
max_num_pos=a;
}
... |
Please provide an equivalent version of this Java code in C. | import java.io.IOException;
import org.apache.directory.api.ldap.model.exception.LdapException;
import org.apache.directory.ldap.client.api.LdapConnection;
import org.apache.directory.ldap.client.api.LdapNetworkConnection;
public class LdapConnectionDemo {
public static void main(String[] args) throws LdapExcepti... | #include <ldap.h>
...
char *name, *password;
...
LDAP *ld = ldap_init("ldap.somewhere.com", 389);
ldap_simple_bind_s(ld, name, password);
... after done with it...
ldap_unbind(ld);
|
Port the provided Java code into C while preserving the original functionality. | package org.rosettacode.java;
import java.util.Arrays;
import java.util.stream.IntStream;
public class HeapsAlgorithm {
public static void main(String[] args) {
Object[] array = IntStream.range(0, 4)
.boxed()
.toArray();
HeapsAlgorithm algorithm = new HeapsAlgorithm();
algorithm.recursive(array);
Sy... | #include<stdlib.h>
#include<string.h>
#include<stdio.h>
int flag = 1;
void heapPermute(int n, int arr[],int arrLen){
int temp;
int i;
if(n==1){
printf("\n[");
for(i=0;i<arrLen;i++)
printf("%d,",arr[i]);
printf("\b] Sign : %d",flag);
flag*=-1;
}
else{
for(i=0;i<n-1;i++){
heapPermute(n-1,ar... |
Write a version of this Java function in C with identical behavior. | import java.util.ArrayList;
import java.util.List;
public class PythagoreanQuadruples {
public static void main(String[] args) {
long d = 2200;
System.out.printf("Values of d < %d where a, b, and c are non-zero and a^2 + b^2 + c^2 = d^2 has no solutions:%n%s%n", d, getPythagoreanQuadruples(d));
... | #include <stdio.h>
#include <math.h>
#include <string.h>
#define N 2200
int main(int argc, char **argv){
int a,b,c,d;
int r[N+1];
memset(r,0,sizeof(r));
for(a=1; a<=N; a++){
for(b=a; b<=N; b++){
int aabb;
if(a&1 && b&1) continue;
aabb=a*a + b*b;
for(c=b; c<=N; c++){
int aabbcc=aabb +... |
Ensure the translated C code behaves exactly like the original Java snippet. | import java.util.ArrayList;
import java.util.List;
public class PythagoreanQuadruples {
public static void main(String[] args) {
long d = 2200;
System.out.printf("Values of d < %d where a, b, and c are non-zero and a^2 + b^2 + c^2 = d^2 has no solutions:%n%s%n", d, getPythagoreanQuadruples(d));
... | #include <stdio.h>
#include <math.h>
#include <string.h>
#define N 2200
int main(int argc, char **argv){
int a,b,c,d;
int r[N+1];
memset(r,0,sizeof(r));
for(a=1; a<=N; a++){
for(b=a; b<=N; b++){
int aabb;
if(a&1 && b&1) continue;
aabb=a*a + b*b;
for(c=b; c<=N; c++){
int aabbcc=aabb +... |
Transform the following Java implementation into C, maintaining the same output and logic. | import java.io.*;
import java.util.*;
import java.util.regex.*;
public class UpdateConfig {
public static void main(String[] args) {
if (args[0] == null) {
System.out.println("filename required");
} else if (readConfig(args[0])) {
enableOption("seedsremoved");
... | #include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define strcomp(X, Y) strcasecmp(X, Y)
struct option
{ const char *name, *value;
int flag; };
struct option updlist[] =
{ { "NEEDSPEELING", NULL },
{ "SEEDSREMOVED", "" },
{ "NUMBEROFBANANAS", "1024" },
{ "NUMBEROFSTRAWBERRIES", "62000" },
{ NULL... |
Generate a C translation of this Java snippet without changing its computational steps. | import java.io.*;
import java.util.*;
import java.util.regex.*;
public class UpdateConfig {
public static void main(String[] args) {
if (args[0] == null) {
System.out.println("filename required");
} else if (readConfig(args[0])) {
enableOption("seedsremoved");
... | #include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define strcomp(X, Y) strcasecmp(X, Y)
struct option
{ const char *name, *value;
int flag; };
struct option updlist[] =
{ { "NEEDSPEELING", NULL },
{ "SEEDSREMOVED", "" },
{ "NUMBEROFBANANAS", "1024" },
{ "NUMBEROFSTRAWBERRIES", "62000" },
{ NULL... |
Port the provided Java code into C while preserving the original functionality. | import java.awt.image.*;
import java.io.File;
import java.io.IOException;
import javax.imageio.*;
public class ImageConvolution
{
public static class ArrayData
{
public final int[] dataArray;
public final int width;
public final int height;
public ArrayData(int width, int height)
{
t... | image filter(image img, double *K, int Ks, double, double);
|
Change the programming language of this snippet from Java to C without modifying what it does. | import java.util.Random;
public class Dice{
private static int roll(int nDice, int nSides){
int sum = 0;
Random rand = new Random();
for(int i = 0; i < nDice; i++){
sum += rand.nextInt(nSides) + 1;
}
return sum;
}
private static int diceGame(int p1Dice, int p1Sides, int p2Dice, int p2Sides, int rolls... | #include <stdio.h>
#include <stdint.h>
typedef uint32_t uint;
typedef uint64_t ulong;
ulong ipow(const uint x, const uint y) {
ulong result = 1;
for (uint i = 1; i <= y; i++)
result *= x;
return result;
}
uint min(const uint x, const uint y) {
return (x < y) ? x : y;
}
void throw_die(const u... |
Convert this Java snippet to C and keep its semantics consistent. | import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import static java.awt.image.BufferedImage.*;
import static java.lang.Math.*;
import javax.swing.*;
public class PlasmaEffect extends JPanel {
float[][] plasma;
float hueShift = 0;
BufferedImage img;
public PlasmaEffect() {
D... | #include<windows.h>
#include<stdlib.h>
#include<stdio.h>
#include<time.h>
#include<math.h>
#define pi M_PI
int main()
{
CONSOLE_SCREEN_BUFFER_INFO info;
int cols, rows;
time_t t;
int i,j;
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &info);
cols = info.srWindow.Right - info.srWindow.Lef... |
Maintain the same structure and functionality when rewriting this code in C. | import org.xml.sax.*;
import org.xml.sax.helpers.DefaultHandler;
import org.xml.sax.SAXException;
import javax.xml.parsers.SAXParser;
import javax.xml.parsers.SAXParserFactory;
import javax.xml.parsers.ParserConfigurationException;
import java.util.regex.Pattern;
import java.util.regex.Matcher;
class MyHandler exten... | #include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#include <expat.h>
#include <pcre.h>
#ifdef XML_LARGE_SIZE
# define XML_FMT_INT_MOD "ll"
#else
# define XML_FMT_INT_MOD "l"
#endif
#ifdef XML_UNICODE_WCHAR_T
# define XML_FMT_STR "ls"
#else
# define XML_FMT_STR "s... |
Translate this program into C but keep the logic exactly as in Java. | import org.xml.sax.*;
import org.xml.sax.helpers.DefaultHandler;
import org.xml.sax.SAXException;
import javax.xml.parsers.SAXParser;
import javax.xml.parsers.SAXParserFactory;
import javax.xml.parsers.ParserConfigurationException;
import java.util.regex.Pattern;
import java.util.regex.Matcher;
class MyHandler exten... | #include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#include <expat.h>
#include <pcre.h>
#ifdef XML_LARGE_SIZE
# define XML_FMT_INT_MOD "ll"
#else
# define XML_FMT_INT_MOD "l"
#endif
#ifdef XML_UNICODE_WCHAR_T
# define XML_FMT_STR "ls"
#else
# define XML_FMT_STR "s... |
Ensure the translated C++ code behaves exactly like the original C# snippet. | using System;
using static System.Console;
using LI = System.Collections.Generic.SortedSet<int>;
class Program {
static LI unl(LI res, LI set, int lft, int mul = 1, int vlu = 0) {
if (lft == 0) res.Add(vlu);
else if (lft > 0) foreach (int itm in set)
res = unl(res, set, lft - itm, mul * 10, vlu + itm... | #include <cstdio>
#include <vector>
#include <bits/stdc++.h>
using namespace std;
int main() {
vector<tuple<int, int>> w; int lst[4] = { 2, 3, 5, 7 }, sum;
for (int x : lst) w.push_back({x, x});
while (w.size() > 0) { auto i = w[0]; w.erase(w.begin());
for (int x : lst) if ((sum = get<1>(i) + x) == 13)
... |
Port the following code from C# to C++ with equivalent syntax and logic. | using System;
using System.IO;
using System.Text;
namespace RosettaCode
{
internal class Program
{
private const string FileName = "NOTES.TXT";
private static void Main(string[] args)
{
if (args.Length==0)
{
string txt = File.ReadAllText(FileName);
Console.WriteLine(txt);
... | #include <fstream>
#include <iostream>
#include <ctime>
using namespace std;
#define note_file "NOTES.TXT"
int main(int argc, char **argv)
{
if(argc>1)
{
ofstream Notes(note_file, ios::app);
time_t timer = time(NULL);
if(Notes.is_open())
{
Notes << asctime(localtime(&timer)) << '\t';
for(int i=1;i<arg... |
Preserve the algorithm and functionality while converting the code from C# to C++. | using System;
public static class Angles
{
public static void Main() => Print(-2, -1, 0, 1, 2, 6.2831853, 16, 57.2957795, 359, 6399, 1_000_000);
public static void Print(params double[] angles) {
string[] names = { "Degrees", "Gradians", "Mils", "Radians" };
Func<double, double> rnd = a => Mat... | #include <functional>
#include <iostream>
#include <iomanip>
#include <math.h>
#include <sstream>
#include <vector>
#include <boost/algorithm/string.hpp>
template<typename T>
T normalize(T a, double b) { return std::fmod(a, b); }
inline double d2d(double a) { return normalize<double>(a, 360); }
inline double g2g(doub... |
Change the programming language of this snippet from C# to C++ without modifying what it does. | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RosettaCodeTasks
{
class Program
{
static void Main ( string[ ] args )
{
FindCommonDirectoryPath.Test ( );
}
}
class FindCommonDirectoryPath
{
public static void Test ( )
{
Console.WriteLine ( "Find ... | #include <algorithm>
#include <iostream>
#include <string>
#include <vector>
std::string longestPath( const std::vector<std::string> & , char ) ;
int main( ) {
std::string dirs[ ] = {
"/home/user1/tmp/coverage/test" ,
"/home/user1/tmp/covert/operator" ,
"/home/user1/tmp/coven/members" } ;
std:... |
Change the programming language of this snippet from C++ to C# without modifying what it does. | #include <iostream>
#include <ostream>
#include <set>
#include <vector>
template<typename T>
std::ostream& operator<<(std::ostream& os, const std::vector<T>& v) {
auto i = v.cbegin();
auto e = v.cend();
os << '[';
if (i != e) {
os << *i;
i = std::next(i);
}
while (i != e) {
... | using System;
using System.Collections.Generic;
namespace RecamanSequence {
class Program {
static void Main(string[] args) {
List<int> a = new List<int>() { 0 };
HashSet<int> used = new HashSet<int>() { 0 };
HashSet<int> used1000 = new HashSet<int>() { 0 };
... |
Translate the given C# code snippet into C++ without altering its behavior. | using System;
using System.Collections.Generic;
namespace RecamanSequence {
class Program {
static void Main(string[] args) {
List<int> a = new List<int>() { 0 };
HashSet<int> used = new HashSet<int>() { 0 };
HashSet<int> used1000 = new HashSet<int>() { 0 };
... | #include <iostream>
#include <ostream>
#include <set>
#include <vector>
template<typename T>
std::ostream& operator<<(std::ostream& os, const std::vector<T>& v) {
auto i = v.cbegin();
auto e = v.cend();
os << '[';
if (i != e) {
os << *i;
i = std::next(i);
}
while (i != e) {
... |
Change the following C# code into C++ without altering its purpose. | using System;
using System.Runtime.InteropServices;
public unsafe class Program
{
public static unsafe void HeapMemory()
{
const int HEAP_ZERO_MEMORY = 0x00000008;
const int size = 1000;
int ph = GetProcessHeap();
void* pointer = HeapAlloc(ph, HEAP_ZERO_MEMORY, size);
if... | #include <string>
int main()
{
int* p;
p = new int;
delete p;
p = new int(2);
delete p;
std::string* p2;
p2 = new std::string;
delete p2;
p = new int[10];
delete[] p;
p2 = new std::string[10];
delete[] p2;
}
|
Write a version of this C# function in C++ with identical behavior. | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RosettaTicTacToe
{
class Program
{
static string[][] Players = new string[][] {
new string[] { "COMPUTER", "X" },
new string[] { "HUMAN", "O" }
};
const int Unplayed = -1;
const... | #include <windows.h>
#include <iostream>
#include <string>
using namespace std;
enum players { Computer, Human, Draw, None };
const int iWin[8][3] = { { 0, 1, 2 }, { 3, 4, 5 }, { 6, 7, 8 }, { 0, 3, 6 }, { 1, 4, 7 }, { 2, 5, 8 }, { 0, 4, 8 }, { 2, 4, 6 } };
class ttt
{
public:
ttt() { _p = rand() % 2; reset();... |
Write a version of this C# function in C++ with identical behavior. | using System;
using System.Numerics;
class Program
{
static void Main()
{
BigInteger i = 1;
while (true)
{
Console.WriteLine(i++);
}
}
}
| #include <cstdint>
#include <iostream>
#include <limits>
int main()
{
auto i = std::uintmax_t{};
while (i < std::numeric_limits<decltype(i)>::max())
std::cout << ++i << '\n';
}
|
Maintain the same structure and functionality when rewriting this code in C#. | #include <cstdint>
#include <iostream>
#include <limits>
int main()
{
auto i = std::uintmax_t{};
while (i < std::numeric_limits<decltype(i)>::max())
std::cout << ++i << '\n';
}
| using System;
using System.Numerics;
class Program
{
static void Main()
{
BigInteger i = 1;
while (true)
{
Console.WriteLine(i++);
}
}
}
|
Ensure the translated C++ code behaves exactly like the original C# snippet. | private string LookupDns(string s)
{
try
{
System.Net.IPHostEntry ip = System.Net.Dns.GetHostEntry(s);
string result = ip.AddressList[0].ToString();
for (int i = 1; i < ip.AddressList.Length; ++i)
result += ", ... | #include <Rcpp.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
using namespace Rcpp ;
CharacterVector getNameInfo(std::string fqdn) {
struct addrinfo hints, *res, *res0;
int error;
char host[NI_MAXHOST];
me... |
Preserve the algorithm and functionality while converting the code from C# to C++. | using System;
public class SevenSidedDice
{
Random random = new Random();
static void Main(string[] args)
{
SevenSidedDice sevenDice = new SevenSidedDice();
Console.WriteLine("Random number from 1 to 7: "+ sevenDice.seven());
Console.Read();
}
int seven()
{
int v=21;
w... | template<typename F> class fivetoseven
{
public:
fivetoseven(F f): d5(f), rem(0), max(1) {}
int operator()();
private:
F d5;
int rem, max;
};
template<typename F>
int fivetoseven<F>::operator()()
{
while (rem/7 == max/7)
{
while (max < 7)
{
int rand5 = d5()-1;
max *= 5;
rem = 5*r... |
Produce a functionally identical C++ code for the snippet given in C#. | using System; using static System.Console;
class Program {
static bool[] np;
static void ms(long lmt) {
np = new bool[lmt]; np[0] = np[1] = true;
for (long n = 2, j = 1; n < lmt; n += j, j = 2) if (!np[n])
for (long k = n * n; k < lmt; k += n) np[k] = true; }
static bool is_Mag(long n) { lon... | #include <iomanip>
#include <iostream>
bool is_prime(unsigned int n) {
if (n < 2)
return false;
if (n % 2 == 0)
return n == 2;
if (n % 3 == 0)
return n == 3;
for (unsigned int p = 5; p * p <= n; p += 4) {
if (n % p == 0)
return false;
p += 2;
... |
Translate the given C# code snippet into C++ without altering its behavior. | class Program
{
static void Main(string[] args)
{
Console.WriteLine("Enter two integers. Space delimited please: ");
string s = Console.ReadLine();
int[,] myArray=new int[(int)s[0],(int)s[2]];
myArray[0, 0] = 2;
Console.WriteLi... | #include <iostream>
int main()
{
int dim1, dim2;
std::cin >> dim1 >> dim2;
double* array_data = new double[dim1*dim2];
double** array = new double*[dim1];
for (int i = 0; i < dim1; ++i)
array[i] = array_data + dim2*i;
array[0][0] = 3.5;
std::cout << array[0][0] << std::endl;
dele... |
Convert this C# snippet to C++ and keep its semantics consistent. | using System;
using System.Linq;
namespace ChineseRemainderTheorem
{
class Program
{
static void Main(string[] args)
{
int[] n = { 3, 5, 7 };
int[] a = { 2, 3, 2 };
int result = ChineseRemainderTheorem.Solve(n, a);
int counter = 0;
i... |
#include <iostream>
#include <numeric>
#include <vector>
#include <execution>
template<typename _Ty> _Ty mulInv(_Ty a, _Ty b) {
_Ty b0 = b;
_Ty x0 = 0;
_Ty x1 = 1;
if (b == 1) {
return 1;
}
while (a > 1) {
_Ty q = a / b;
_Ty amb = a % b;
a = b;
b = amb;
_Ty xqx = x1 - q * x0;
x1 = x0;
x0 = xq... |
Write the same code in C# as shown below in C++. |
#include <iostream>
#include <numeric>
#include <vector>
#include <execution>
template<typename _Ty> _Ty mulInv(_Ty a, _Ty b) {
_Ty b0 = b;
_Ty x0 = 0;
_Ty x1 = 1;
if (b == 1) {
return 1;
}
while (a > 1) {
_Ty q = a / b;
_Ty amb = a % b;
a = b;
b = amb;
_Ty xqx = x1 - q * x0;
x1 = x0;
x0 = xq... | using System;
using System.Linq;
namespace ChineseRemainderTheorem
{
class Program
{
static void Main(string[] args)
{
int[] n = { 3, 5, 7 };
int[] a = { 2, 3, 2 };
int result = ChineseRemainderTheorem.Solve(n, a);
int counter = 0;
i... |
Maintain the same structure and functionality when rewriting this code in C++. | using System;
using System.Numerics;
namespace PiCalc {
internal class Program {
private readonly BigInteger FOUR = new BigInteger(4);
private readonly BigInteger SEVEN = new BigInteger(7);
private readonly BigInteger TEN = new BigInteger(10);
private readonly BigInteger THREE = new... | #include <iostream>
#include <boost/multiprecision/cpp_int.hpp>
using namespace boost::multiprecision;
class Gospers
{
cpp_int q, r, t, i, n;
public:
Gospers() : q{1}, r{0}, t{1}, i{1}
{
++*this;
}
Gospers& operator++()
{
n = (q*(27*i-12)+5*r) / (5*t);
... |
Transform the following C# implementation into C++, maintaining the same output and logic. | using System;
static class YCombinator<T, TResult>
{
private delegate Func<T, TResult> RecursiveFunc(RecursiveFunc r);
public static Func<Func<Func<T, TResult>, Func<T, TResult>>, Func<T, TResult>> Fix { get; } =
f => ((RecursiveFunc)(g => f(x => g(g)(x))))(g => f(x => g(g)(x)));
}
static class ... | #include <iostream>
#include <functional>
template <typename F>
struct RecursiveFunc {
std::function<F(RecursiveFunc)> o;
};
template <typename A, typename B>
std::function<B(A)> Y (std::function<std::function<B(A)>(std::function<B(A)>)> f) {
RecursiveFunc<std::function<B(A)>> r = {
std::function<std::function<B(... |
Preserve the algorithm and functionality while converting the code from C++ to C#. | #include <iostream>
#include <map>
class van_eck_generator {
public:
int next() {
int result = last_term;
auto iter = last_pos.find(last_term);
int next_term = (iter != last_pos.end()) ? index - iter->second : 0;
last_pos[last_term] = index;
last_term = next_term;
++... | using System.Linq; class Program { static void Main() {
int a, b, c, d, e, f, g; int[] h = new int[g = 1000];
for (a = 0, b = 1, c = 2; c < g; a = b, b = c++)
for (d = a, e = b - d, f = h[b]; e <= b; e++)
if (f == h[d--]) { h[c] = e; break; }
void sho(int i) { System.Console.WriteLine(st... |
Port the provided C# code into C++ while preserving the original functionality. | using System.Linq; class Program { static void Main() {
int a, b, c, d, e, f, g; int[] h = new int[g = 1000];
for (a = 0, b = 1, c = 2; c < g; a = b, b = c++)
for (d = a, e = b - d, f = h[b]; e <= b; e++)
if (f == h[d--]) { h[c] = e; break; }
void sho(int i) { System.Console.WriteLine(st... | #include <iostream>
#include <map>
class van_eck_generator {
public:
int next() {
int result = last_term;
auto iter = last_pos.find(last_term);
int next_term = (iter != last_pos.end()) ? index - iter->second : 0;
last_pos[last_term] = index;
last_term = next_term;
++... |
Transform the following C# implementation into C++, maintaining the same output and logic. | using System;
class Program {
static void Main(string[] args) {
for (int i = 1; i <= 10; i++) {
Console.Write(i);
if (i % 5 == 0) {
Console.WriteLine();
continue;
}
Console.Write(", ");
}
}
}
| for(int i = 1;i <= 10; i++){
cout << i;
if(i % 5 == 0){
cout << endl;
continue;
}
cout << ", ";
}
|
Maintain the same structure and functionality when rewriting this code in C++. | using System;
public class GeneralFizzBuzz
{
public static void Main()
{
int i;
int j;
int k;
int limit;
string iString;
string jString;
string kString;
Console.WriteLine("First integer:");
i = Convert.ToInt32(Console.R... | #include <algorithm>
#include <iostream>
#include <vector>
#include <string>
class pair {
public:
pair( int s, std::string z ) { p = std::make_pair( s, z ); }
bool operator < ( const pair& o ) const { return i() < o.i(); }
int i() const { return p.first; }
std::str... |
Rewrite this program in C++ while keeping its functionality equivalent to the C# version. | using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace Rosetta.CheckPointSync;
public class Program
{
public async Task Main()
{
RobotBuilder robotBuilder = new RobotBuilder();
Task work = robotBuilder.BuildRobots(
"Optimus Prime", "R. Gisk... | #include <iostream>
#include <chrono>
#include <atomic>
#include <mutex>
#include <random>
#include <thread>
std::mutex cout_lock;
class Latch
{
std::atomic<int> semafor;
public:
Latch(int limit) : semafor(limit) {}
void wait()
{
semafor.fetch_sub(1);
while(semafor.load() > 0)
... |
Translate this program into C++ but keep the logic exactly as in C#. | namespace Vlq
{
using System;
using System.Collections.Generic;
using System.Linq;
public static class VarLenQuantity
{
public static ulong ToVlq(ulong integer)
{
var array = new byte[8];
var buffer = ToVlqCollection(integer)
.SkipWhile(b => b == 0)
.Reverse()
.ToA... | #include <iomanip>
#include <iostream>
#include <vector>
std::ostream &operator<<(std::ostream &os, const std::vector<uint8_t> &v) {
auto it = v.cbegin();
auto end = v.cend();
os << "[ ";
if (it != end) {
os << std::setfill('0') << std::setw(2) << (uint32_t)*it;
it = std::next(it);
... |
Keep all operations the same but rewrite the snippet in C++. | using System;
namespace StringCase
{
class Program
{
public static void Main()
{
String input = scope .("alphaBETA");
input.ToUpper();
Console.WriteLine(input);
input.ToLower();
Console.WriteLine(input);
}
}
}
| #include <algorithm>
#include <string>
#include <cctype>
void str_toupper(std::string &str) {
std::transform(str.begin(),
str.end(),
str.begin(),
(int(*)(int)) std::toupper);
}
void str_tolower(std::string &str) {
std::transform(str.begin(),
... |
Keep all operations the same but rewrite the snippet in C++. | using System.Text;
using System.Security.Cryptography;
byte[] data = Encoding.ASCII.GetBytes("The quick brown fox jumped over the lazy dog's back");
byte[] hash = MD5.Create().ComputeHash(data);
Console.WriteLine(BitConverter.ToString(hash).Replace("-", "").ToLower());
| #include <string>
#include <iostream>
#include "Poco/MD5Engine.h"
#include "Poco/DigestStream.h"
using Poco::DigestEngine ;
using Poco::MD5Engine ;
using Poco::DigestOutputStream ;
int main( ) {
std::string myphrase ( "The quick brown fox jumped over the lazy dog's back" ) ;
MD5Engine md5 ;
DigestOutputStrea... |
Convert the following code from C# to C++, ensuring the logic remains intact. | class Program
{
static void Main(string[] args)
{
CultureInfo ci=CultureInfo.CreateSpecificCulture("en-US");
string dateString = "March 7 2009 7:30pm EST";
string format = "MMMM d yyyy h:mmtt z";
DateTime myDateTime = DateTime.ParseExact(dateString.Replace("EST","+6"),format,ci) ... | #include <string>
#include <iostream>
#include <boost/date_time/local_time/local_time.hpp>
#include <sstream>
#include <boost/date_time/gregorian/gregorian.hpp>
#include <vector>
#include <boost/algorithm/string.hpp>
#include <cstdlib>
#include <locale>
int main( ) {
std::string datestring ("March 7 2009 7:30pm ES... |
Translate this program into C++ but keep the logic exactly as in C#. | using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
class Program
{
static void ThreadStart(object item)
{
Thread.Sleep(1000 * (int)item);
Console.WriteLine(item);
}
static void SleepSort(IEnumerable<int> items)
{
foreach (var item in ... | #include <chrono>
#include <iostream>
#include <thread>
#include <vector>
int main(int argc, char* argv[]) {
std::vector<std::thread> threads;
for (int i = 1; i < argc; ++i) {
threads.emplace_back([i, &argv]() {
int arg = std::stoi(argv[i]);
std::this_thread::sleep_for(std::chrono::seconds(arg));
... |
Translate this program into C++ but keep the logic exactly as in C#. | using System;
class Program {
static void Main(string[] args) {
int[,] a = new int[10, 10];
Random r = new Random();
for (int i = 0; i < 10; i++) {
for (int j = 0; j < 10; j++) {
a[i, j] = r.Next(0, 21) + 1;
}
}
for (int i = ... | #include<cstdlib>
#include<ctime>
#include<iostream>
using namespace std;
int main()
{
int arr[10][10];
srand(time(NULL));
for(auto& row: arr)
for(auto& col: row)
col = rand() % 20 + 1;
([&](){
for(auto& row : arr)
for(auto& col: row)
{
c... |
Write a version of this C# function in C++ with identical behavior. | int[] nums = { 1, 1, 2, 3, 4, 4 };
List<int> unique = new List<int>();
foreach (int n in nums)
if (!unique.Contains(n))
unique.Add(n);
| #include <set>
#include <iostream>
using namespace std;
int main() {
typedef set<int> TySet;
int data[] = {1, 2, 3, 2, 3, 4};
TySet unique_set(data, data + 6);
cout << "Set items:" << endl;
for (TySet::iterator iter = unique_set.begin(); iter != unique_set.end(); iter++)
cout << *iter <... |
Write the same code in C++ as shown below in C#. | using System;
using System.Text;
using System.Linq;
class Program
{
static string lookandsay(string number)
{
StringBuilder result = new StringBuilder();
char repeat = number[0];
number = number.Substring(1, number.Length-1)+" ";
int times = 1;
foreach (char actu... | #include <iostream>
#include <sstream>
#include <string>
std::string lookandsay(const std::string& s)
{
std::ostringstream r;
for (std::size_t i = 0; i != s.length();) {
auto new_i = s.find_first_not_of(s[i], i + 1);
if (new_i == std::string::npos)
new_i = s.length();
r <... |
Maintain the same structure and functionality when rewriting this code in C++. |
System.Collections.Stack stack = new System.Collections.Stack();
stack.Push( obj );
bool isEmpty = stack.Count == 0;
object top = stack.Peek();
top = stack.Pop();
System.Collections.Generic.Stack<Foo> stack = new System.Collections.Generic.Stack<Foo>();
stack.Push(new Foo());
bool isEmpty = stack.Count == 0;
Foo to... | #include <stack>
|
Write the same algorithm in C++ as shown in this C# implementation. | using static System.Console;
using static System.Linq.Enumerable;
public class Program
{
static void Main()
{
for (int i = 1; i <= 25; i++) {
int t = Totient(i);
WriteLine(i + "\t" + t + (t == i - 1 ? "\tprime" : ""));
}
WriteLine();
for (int i = 100; i <... | #include <cassert>
#include <iomanip>
#include <iostream>
#include <vector>
class totient_calculator {
public:
explicit totient_calculator(int max) : totient_(max + 1) {
for (int i = 1; i <= max; ++i)
totient_[i] = i;
for (int i = 2; i <= max; ++i) {
if (totient_[i] < i)
... |
Port the provided C# code into C++ while preserving the original functionality. | if (condition)
{
}
if (condition)
{
}
else if (condition2)
{
}
else
{
}
| template<bool Condition, typename ThenType, typename Elsetype> struct ifthenelse;
template<typename ThenType, typename ElseType> struct ifthenelse<true, ThenType, ElseType>
{
typedef ThenType type;
};
template<typename ThenType, typename ElseType> struct ifthenelse<false, ThenType, ElseType>
{
typedef ElseType ty... |
Convert this C# snippet to C++ and keep its semantics consistent. | using System;
using System.Collections.Generic;
namespace RosettaCode {
class SortCustomComparator {
public void CustomSort() {
String[] items = { "Here", "are", "some", "sample", "strings", "to", "be", "sorted" };
List<String> list = new List<string>(items);
D... | #include <algorithm>
#include <string>
#include <cctype>
struct icompare_char {
bool operator()(char c1, char c2) {
return std::toupper(c1) < std::toupper(c2);
}
};
struct compare {
bool operator()(std::string const& s1, std::string const& s2) {
if (s1.length() > s2.length())
return true;
if... |
Port the following code from C# to C++ with equivalent syntax and logic. | using System;
using System.Drawing;
using System.Windows.Forms;
namespace BasicAnimation
{
class BasicAnimationForm : Form
{
bool isReverseDirection;
Label textLabel;
Timer timer;
internal BasicAnimationForm()
{
this.Size = new Size(150, 75);
this.Text = "Basic Animation";
t... | #include "animationwidget.h"
#include <QLabel>
#include <QTimer>
#include <QVBoxLayout>
#include <algorithm>
AnimationWidget::AnimationWidget(QWidget *parent) : QWidget(parent) {
setWindowTitle(tr("Animation"));
QFont font("Courier", 24);
QLabel* label = new QLabel("Hello World! ");
label->setFont(fo... |
Convert the following code from C# to C++, ensuring the logic remains intact. | using System;
namespace RadixSort
{
class Program
{
static void Sort(int[] old)
{
int i, j;
int[] tmp = new int[old.Length];
for (int shift = 31; shift > -1; --shift)
{
j = 0;
for (i = 0; i < old.Length; ++i)
... | #include <algorithm>
#include <iostream>
#include <iterator>
class radix_test
{
const int bit;
public:
radix_test(int offset) : bit(offset) {}
bool operator()(int value) const
{
if (bit == 31)
return value < 0;
else
return !(value & (1 << bit));
}
};
... |
Convert this C# block to C++, preserving its control flow and logic. | using System.Linq;
static class Program
{
static void Main()
{
var ts =
from a in Enumerable.Range(1, 20)
from b in Enumerable.Range(a, 21 - a)
from c in Enumerable.Range(b, 21 - b)
where a * a + b * b == c * c
select new { a, b, c };
foreach (var t in ts)
System.Co... | #include <vector>
#include <cmath>
#include <iostream>
#include <algorithm>
#include <iterator>
void list_comprehension( std::vector<int> & , int ) ;
int main( ) {
std::vector<int> triangles ;
list_comprehension( triangles , 20 ) ;
std::copy( triangles.begin( ) , triangles.end( ) ,
std::ostream_iterator<in... |
Maintain the same structure and functionality when rewriting this code in C++. | class SelectionSort<T> where T : IComparable {
public T[] Sort(T[] list) {
int k;
T temp;
for (int i = 0; i < list.Length; i++) {
k = i;
for (int j=i + 1; j < list.Length; j++) {
if (list[j].CompareTo(list[k]) < 0) {
k = j;
... | #include <algorithm>
#include <iterator>
#include <iostream>
template<typename ForwardIterator> void selection_sort(ForwardIterator begin,
ForwardIterator end) {
for(auto i = begin; i != end; ++i) {
std::iter_swap(i, std::min_element(i, end));
}
}
int mai... |
Preserve the algorithm and functionality while converting the code from C# to C++. | int[] intArray = { 1, 2, 3, 4, 5 };
int[] squares1 = intArray.Select(x => x * x).ToArray();
int[] squares2 = (from x in intArray
select x * x).ToArray();
foreach (var i in intArray)
Console.WriteLine(i * i);
| #include <iostream>
#include <algorithm>
void print_square(int i) {
std::cout << i*i << " ";
}
int main() {
int ary[]={1,2,3,4,5};
std::for_each(ary,ary+5,print_square);
return 0;
}
|
Rewrite the snippet below in C++ so it works the same as the original C# code. | public sealed class Singleton1
{
private static Singleton1 instance;
private static readonly object lockObj = new object();
public static Singleton1 Instance {
get {
lock(lockObj) {
if (instance == null) {
instance = new Singleton1();
... | #include <stdexcept>
template <typename Self>
class singleton
{
protected:
static Self*
sentry;
public:
static Self&
instance()
{
return *sentry;
}
singleton()
{
if(sentry)
throw std::logic_error("Error: attempt to instantiate a singleton over a pre-existing one!");
sentry = (Self*)this;
}
virtu... |
Ensure the translated C++ code behaves exactly like the original C# snippet. | using System;
namespace SafeAddition {
class Program {
static float NextUp(float d) {
if (d == 0.0) return float.Epsilon;
if (float.IsNaN(d) || float.IsNegativeInfinity(d) || float.IsPositiveInfinity(d)) return d;
byte[] bytes = BitConverter.GetBytes(d);
int... | #include <iostream>
#include <tuple>
union conv {
int i;
float f;
};
float nextUp(float d) {
if (isnan(d) || d == -INFINITY || d == INFINITY) return d;
if (d == 0.0) return FLT_EPSILON;
conv c;
c.f = d;
c.i++;
return c.f;
}
float nextDown(float d) {
if (isnan(d) || d == -INFINIT... |
Rewrite the snippet below in C++ so it works the same as the original C# code. | for (int i = 10; i >= 0; i--)
{
Console.WriteLine(i);
}
| for(int i = 10; i >= 0; --i)
std::cout << i << "\n";
|
Please provide an equivalent version of this C# code in C++. | System.IO.File.WriteAllText("filename.txt", "This file contains a string.");
| #include <fstream>
using namespace std;
int main()
{
ofstream file("new.txt");
file << "this is a string";
file.close();
return 0;
}
|
Generate an equivalent C++ version of this C# code. | using System;
class Program {
static void Main(string[] args)
{
for (int i = 0; i < 5; i++)
{
for (int j = 0; j <= i; j++)
{
Console.Write("*");
}
Console.WriteLine();
}
}
}
| for(int i = 0; i < 5; ++i) {
for(int j = 0; j < i; ++j)
std::cout.put('*');
std::cout.put('\n');
}
|
Change the following C# code into C++ without altering its purpose. | using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
public static void Main() {
var sequence = new[] { "A", "B", "C", "D" };
foreach (var subset in Subsets(sequence.Length).Where(s => !IsContinuous(s))) {
Console.WriteLine(string.Join(" ", subset.Select(i ... |
class N{
uint n,i,g,e,l;
public:
N(uint n): n(n-1),i{},g{},e(1),l(n-1){}
bool hasNext(){
g=(1<<n)+e;for(i=l;i<n;++i) g+=1<<i;
if (l==2) {l=--n; e=1; return true;}
if (e<((1<<(l-1))-1)) {++e; return true;}
e=1; --l; return (l>0);
}
uint next() {retur... |
Rewrite the snippet below in C++ so it works the same as the original C# code. | using System;
class Program {
static uint[] res = new uint[10];
static uint ri = 1, p = 10, count = 0;
static void TabulateTwinPrimes(uint bound) {
if (bound < 5) return; count++;
uint cl = (bound - 1) >> 1, i = 1, j,
limit = (uint)(Math.Sqrt(bound) - 1) >> 1;
var com... | #include <cstdint>
#include <iostream>
#include <string>
#include <primesieve.hpp>
void print_twin_prime_count(long long limit) {
std::cout << "Number of twin prime pairs less than " << limit
<< " is " << (limit > 0 ? primesieve::count_twins(0, limit - 1) : 0) << '\n';
}
int main(int argc, char** argv) {
... |
Rewrite the snippet below in C++ so it works the same as the original C# code. | using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
class Program
{
static IEnumerable<Complex> RootsOfUnity(int degree)
{
return Enumerable
.Range(0, degree)
.Select(element => Complex.FromPolarCoordinates(1, 2 * Math.PI * element / degree)... | #include <complex>
#include <cmath>
#include <iostream>
double const pi = 4 * std::atan(1);
int main()
{
for (int n = 2; n <= 10; ++n)
{
std::cout << n << ": ";
for (int k = 0; k < n; ++k)
std::cout << std::polar(1, 2*pi*k/n) << " ";
std::cout << std::endl;
}
}
|
Generate an equivalent C++ version of this C# code. | using System;
using static System.Console;
using BI = System.Numerics.BigInteger;
class Program {
static decimal mx = 1E28M, hm = 1E14M, a;
struct bi { public decimal hi, lo; }
static bi set4sq(decimal a) { bi r; r.hi = Math.Floor(a / hm); r.lo = a % hm; return r; }
static string toStr(bi a, bool ... | #include <iostream>
#include <sstream>
typedef long long bigInt;
using namespace std;
class number
{
public:
number() { s = "0"; neg = false; }
number( bigInt a ) { set( a ); }
number( string a ) { set( a ); }
void set( bigInt a... |
Change the programming language of this snippet from C# to C++ without modifying what it does. | using System;
using System.Numerics;
static class Program
{
static void Fun(ref BigInteger a, ref BigInteger b, int c)
{
BigInteger t = a; a = b; b = b * c + t;
}
static void SolvePell(int n, ref BigInteger a, ref BigInteger b)
{
int x = (int)Math.Sqrt(n), y = x, z = 1, r = x << 1;... | #include <iomanip>
#include <iostream>
#include <tuple>
std::tuple<uint64_t, uint64_t> solvePell(int n) {
int x = (int)sqrt(n);
if (x * x == n) {
return std::make_pair(1, 0);
}
int y = x;
int z = 1;
int r = 2 * x;
std::tuple<uint64_t, uint64_t> e = std::make_pair(1, ... |
Produce a functionally identical C++ code for the snippet given in C#. | using System;
namespace BullsnCows
{
class Program
{
static void Main(string[] args)
{
int[] nums = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
KnuthShuffle<int>(ref nums);
int[] chosenNum = new int[4];
Array.Copy(nums, chosenNum, 4);
... | #include <iostream>
#include <string>
#include <algorithm>
#include <cstdlib>
bool contains_duplicates(std::string s)
{
std::sort(s.begin(), s.end());
return std::adjacent_find(s.begin(), s.end()) != s.end();
}
void game()
{
typedef std::string::size_type index;
std::string symbols = "0123456789";
unsigned... |
Port the following code from C# to C++ with equivalent syntax and logic. | using System;
using System.Collections.Generic;
namespace RosettaCode.BubbleSort
{
public static class BubbleSortMethods
{
public static void BubbleSort<T>(this List<T> list) where T : IComparable
{
bool madeChanges;
int itemCount = list.Count;... | #include <algorithm>
#include <iostream>
#include <iterator>
template <typename RandomAccessIterator>
void bubble_sort(RandomAccessIterator begin, RandomAccessIterator end) {
bool swapped = true;
while (begin != end-- && swapped) {
swapped = false;
for (auto i = begin; i != end; ++i) {
if (*(i + 1) <... |
Translate this program into C++ but keep the logic exactly as in C#. | using System;
using System.Collections.Generic;
namespace RosettaCode.BubbleSort
{
public static class BubbleSortMethods
{
public static void BubbleSort<T>(this List<T> list) where T : IComparable
{
bool madeChanges;
int itemCount = list.Count;... | #include <algorithm>
#include <iostream>
#include <iterator>
template <typename RandomAccessIterator>
void bubble_sort(RandomAccessIterator begin, RandomAccessIterator end) {
bool swapped = true;
while (begin != end-- && swapped) {
swapped = false;
for (auto i = begin; i != end; ++i) {
if (*(i + 1) <... |
Produce a functionally identical C++ code for the snippet given in C#. | using System;
using System.IO;
namespace FileIO
{
class Program
{
static void Main()
{
String s = scope .();
File.ReadAllText("input.txt", s);
File.WriteAllText("output.txt", s);
}
}
}
| #include <iostream>
#include <fstream>
#include <string>
using namespace std;
int main() {
string line;
ifstream input ( "input.txt" );
ofstream output ("output.txt");
if (output.is_open()) {
if (input.is_open()){
while (getline (input,line)) {
output << line <... |
Rewrite the snippet below in C++ so it works the same as the original C# code. | using System;
class Program
{
static void Main(string[] args)
{
int a = Convert.ToInt32(args[0]);
int b = Convert.ToInt32(args[1]);
Console.WriteLine("{0} + {1} = {2}", a, b, a + b);
Console.WriteLine("{0} - {1} = {2}", a, b, a - b);
Console.WriteLine("{0} * {1} = {2}",... | #include <iostream>
int main()
{
int a, b;
std::cin >> a >> b;
std::cout << "a+b = " << a+b << "\n";
std::cout << "a-b = " << a-b << "\n";
std::cout << "a*b = " << a*b << "\n";
std::cout << "a/b = " << a/b << ", remainder " << a%b << "\n";
return 0;
}
|
Ensure the translated C++ code behaves exactly like the original C# snippet. | using System;
using System.Text;
namespace prog
{
class MainClass
{
public static void Main (string[] args)
{
double[,] m = { {1,2,3},{4,5,6},{7,8,9} };
double[,] t = Transpose( m );
for( int i=0; i<t.GetLength(0); i++ )
{
for( int j=0; j<t.GetLength(1); j++ )
Console.Write(... | #include <boost/numeric/ublas/matrix.hpp>
#include <boost/numeric/ublas/io.hpp>
int main()
{
using namespace boost::numeric::ublas;
matrix<double> m(3,3);
for(int i=0; i!=m.size1(); ++i)
for(int j=0; j!=m.size2(); ++j)
m(i,j)=3*i+j;
std::cout << trans(m) << std::endl;
}
|
Generate an equivalent C++ version of this C# code. | using System;
delegate T Func<T>();
class ManOrBoy
{
static void Main()
{
Console.WriteLine(A(10, C(1), C(-1), C(-1), C(1), C(0)));
}
static Func<int> C(int i)
{
return delegate { return i; };
}
static int A(int k, Func<int> x1, Func<int> x2, Func<int> x3, Func<int> x... | #include <iostream>
#include <tr1/memory>
using std::tr1::shared_ptr;
using std::tr1::enable_shared_from_this;
struct Arg {
virtual int run() = 0;
virtual ~Arg() { };
};
int A(int, shared_ptr<Arg>, shared_ptr<Arg>, shared_ptr<Arg>,
shared_ptr<Arg>, shared_ptr<Arg>);
class B : public Arg, public enable_shar... |
Convert this C# block to C++, preserving its control flow and logic. | using System;
class Program
{
static bool a(bool value)
{
Console.WriteLine("a");
return value;
}
static bool b(bool value)
{
Console.WriteLine("b");
return value;
}
static void Main()
{
foreach (var i in new[] { false, true })
{
... | #include <iostream>
bool a(bool in)
{
std::cout << "a" << std::endl;
return in;
}
bool b(bool in)
{
std::cout << "b" << std::endl;
return in;
}
void test(bool i, bool j) {
std::cout << std::boolalpha << i << " and " << j << " = " << (a(i) && b(j)) << std::endl;
std::cout << std::boolalpha << ... |
Generate a C++ translation of this C# snippet without changing its computational steps. | using System;
class RecursionLimit
{
static void Main(string[] args)
{
Recur(0);
}
private static void Recur(int i)
{
Console.WriteLine(i);
Recur(i + 1);
}
}
| #include <iostream>
void recurse(unsigned int i)
{
std::cout<<i<<"\n";
recurse(i+1);
}
int main()
{
recurse(0);
}
|
Please provide an equivalent version of this C++ code in C#. | #include <iostream>
void recurse(unsigned int i)
{
std::cout<<i<<"\n";
recurse(i+1);
}
int main()
{
recurse(0);
}
| using System;
class RecursionLimit
{
static void Main(string[] args)
{
Recur(0);
}
private static void Recur(int i)
{
Console.WriteLine(i);
Recur(i + 1);
}
}
|
Rewrite the snippet below in C++ so it works the same as the original C# code. | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Runtime.InteropServices;
using System.Windows.Forms;
class Program
{
static Size size = new Size(320, 240);
static Rectangle rectsize = new Rectangle(... | #include <windows.h>
#include <sstream>
#include <tchar.h>
using namespace std;
const unsigned int BMP_WID = 320, BMP_HEI = 240, WHITE = 16777215, BLACK = 0;
class myBitmap
{
public:
myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {}
~myBitmap()
{
DeleteObject( pen ); DeleteObject( brush )... |
Please provide an equivalent version of this C# code in C++. | static void Main(string[] args)
{
Console.WriteLine("Perfect numbers from 1 to 33550337:");
for (int x = 0; x < 33550337; x++)
{
if (IsPerfect(x))
Console.WriteLine(x + " is perfect.");
}
Console.ReadLine();
}
static bool IsPerfect(int num)
{
int sum = 0;
for (int i = 1; i < num; i++)
{
if (num % i =... | #include <iostream>
using namespace std ;
int divisor_sum( int number ) {
int sum = 0 ;
for ( int i = 1 ; i < number ; i++ )
if ( number % i == 0 )
sum += i ;
return sum;
}
int main( ) {
cout << "Perfect numbers from 1 to 33550337:\n" ;
for ( int num = 1 ; num < 33550337 ; num++ )... |
Keep all operations the same but rewrite the snippet in C++. | using System;
using System.Diagnostics;
using System.Linq;
using System.Numerics;
static class Program {
static void Main() {
BigInteger n = BigInteger.Pow(5, (int)BigInteger.Pow(4, (int)BigInteger.Pow(3, 2)));
string result = n.ToString();
Debug.Assert(result.Length == 183231);
De... | #include <iostream>
#include <boost/multiprecision/gmp.hpp>
#include <string>
namespace mp = boost::multiprecision;
int main(int argc, char const *argv[])
{
uint64_t tmpres = mp::pow(mp::mpz_int(4)
, mp::pow(mp::mpz_int(3)
, 2).co... |
Produce a language-to-language conversion: from C# to C++, same semantics. | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
class InvertedIndex
{
static Dictionary<TItem, IEnumerable<TKey>> Invert<TKey, TItem>(Dictionary<TKey, IEnumerable<TItem>> dictionary)
{
return dictionary
.SelectMany(keyValuePair => keyValuePair.Value.Selec... | #include <algorithm>
#include <fstream>
#include <iostream>
#include <vector>
#include <string>
const std::string _CHARS = "abcdefghijklmnopqrstuvwxyz0123456789.:-_/";
const size_t MAX_NODES = 41;
class node
{
public:
node() { clear(); }
node( char z ) { clear(); }
~node() { for( int x = 0; x < MAX_NODES;... |
Ensure the translated C# code behaves exactly like the original C++ snippet. | #include <boost/math/common_factor.hpp>
#include <iostream>
int main( ) {
std::cout << "The least common multiple of 12 and 18 is " <<
boost::math::lcm( 12 , 18 ) << " ,\n"
<< "and the greatest common divisor " << boost::math::gcd( 12 , 18 ) << " !" << std::endl ;
return 0 ;
}
| Using System;
class Program
{
static int gcd(int m, int n)
{
return n == 0 ? Math.Abs(m) : gcd(n, n % m);
}
static int lcm(int m, int n)
{
return Math.Abs(m * n) / gcd(m, n);
}
static void Main()
{
Console.WriteLine("lcm(12,18)=" + lcm(12,18));
}
}
|
Port the following code from C# to C++ with equivalent syntax and logic. | Using System;
class Program
{
static int gcd(int m, int n)
{
return n == 0 ? Math.Abs(m) : gcd(n, n % m);
}
static int lcm(int m, int n)
{
return Math.Abs(m * n) / gcd(m, n);
}
static void Main()
{
Console.WriteLine("lcm(12,18)=" + lcm(12,18));
}
}
| #include <boost/math/common_factor.hpp>
#include <iostream>
int main( ) {
std::cout << "The least common multiple of 12 and 18 is " <<
boost::math::lcm( 12 , 18 ) << " ,\n"
<< "and the greatest common divisor " << boost::math::gcd( 12 , 18 ) << " !" << std::endl ;
return 0 ;
}
|
Translate the given C# code snippet into C++ without altering its behavior. | class Program
{
static void Main(string[] args)
{
Random random = new Random();
while (true)
{
int a = random.Next(20);
Console.WriteLine(a);
if (a == 10)
break;
int b = random.Next(20)
Console.WriteLine(b);
... | #include <iostream>
#include <ctime>
#include <cstdlib>
int main(){
srand(time(NULL));
while(true){
const int a = rand() % 20;
std::cout << a << std::endl;
if(a == 10)
break;
const int b = rand() % 20;
std::cout << b << std::endl;
}
return 0;
}
|
Convert this C++ snippet to C# and keep its semantics consistent. | #include <iostream>
#include <vector>
#include <algorithm>
enum { EMPTY, WALL, WATER };
auto fill(const std::vector<int> b) {
auto water = 0;
const auto rows = *std::max_element(std::begin(b), std::end(b));
const auto cols = std::size(b);
std::vector<std::vector<int>> g(rows);
for (auto& r : g) {
for (a... | class Program
{
static void Main(string[] args)
{
int[][] wta = {
new int[] {1, 5, 3, 7, 2}, new int[] { 5, 3, 7, 2, 6, 4, 5, 9, 1, 2 },
new int[] { 2, 6, 3, 5, 2, 8, 1, 4, 2, 2, 5, 3, 5, 7, 4, 1 },
new int[] { 5, 5, 5, 5 }, new int[] { 5, 6, 7, 8 },
... |
Keep all operations the same but rewrite the snippet in C#. | #include <iostream>
bool ispr(unsigned int n) {
if ((n & 1) == 0 || n < 2) return n == 2;
for (unsigned int j = 3; j * j <= n; j += 2)
if (n % j == 0) return false; return true; }
int main() {
unsigned int c = 0, nc, pc = 9, i, a, b, l,
ps[128]{ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, nxt[128];
while (true... | using System;
class Program {
static bool ispr(uint n) {
if ((n & 1) == 0 || n < 2) return n == 2;
for (uint j = 3; j * j <= n; j += 2)
if (n % j == 0) return false; return true; }
static void Main(string[] args) {
uint c = 0; int nc;
var ps = new uint[]{ 1, 2, 3, 4, 5, 6, 7, 8, 9 };
va... |
Change the programming language of this snippet from C++ to C# without modifying what it does. | #include <iostream>
bool ispr(unsigned int n) {
if ((n & 1) == 0 || n < 2) return n == 2;
for (unsigned int j = 3; j * j <= n; j += 2)
if (n % j == 0) return false; return true; }
int main() {
unsigned int c = 0, nc, pc = 9, i, a, b, l,
ps[128]{ 1, 2, 3, 4, 5, 6, 7, 8, 9 }, nxt[128];
while (true... | using System;
class Program {
static bool ispr(uint n) {
if ((n & 1) == 0 || n < 2) return n == 2;
for (uint j = 3; j * j <= n; j += 2)
if (n % j == 0) return false; return true; }
static void Main(string[] args) {
uint c = 0; int nc;
var ps = new uint[]{ 1, 2, 3, 4, 5, 6, 7, 8, 9 };
va... |
Port the following code from C++ to C# with equivalent syntax and logic. | #include <algorithm>
#include <iostream>
#include <map>
#include <vector>
std::ostream &operator<<(std::ostream &os, std::vector<std::pair<int, int>> &v) {
for (auto &p : v) {
auto sum = p.first + p.second;
auto prod = p.first * p.second;
os << '[' << p.first << ", " << p.second << "] S=" <... | using System;
using System.Linq;
using System.Collections.Generic;
public class Program
{
public static void Main()
{
const int maxSum = 100;
var pairs = (
from X in 2.To(maxSum / 2 - 1)
from Y in (X + 1).To(maxSum - 2).TakeWhile(y => X + y <= maxSum)
select ... |
Convert this C++ block to C#, preserving its control flow and logic. | #include <ciso646>
#include <iostream>
#include <regex>
#include <sstream>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
using std::vector;
using std::string;
#include <exception>
#include <stdexcept>
template <typename...Args> std::runtime_error error( Args...args )
{
return st... | using System;
using System.Collections.Generic;
using System.Linq;
public class Program
{
public static void Main() {
string infix = "3 + 4 * 2 / ( 1 - 5 ) ^ 2 ^ 3";
Console.WriteLine(infix.ToPostfix());
}
}
public static class ShuntingYard
{
private static readonly Dictionary<string, (str... |
Can you help me rewrite this code in C# instead of C++, keeping it the same logically? | #include <iostream>
std::string middleThreeDigits(int n)
{
auto number = std::to_string(std::abs(n));
auto length = number.size();
if (length < 3) {
return "less than three digits";
} else if (length % 2 == 0) {
return "even number of digits";
} else {
return number.substr(... | using System;
namespace RosettaCode
{
class Program
{
static void Main(string[] args)
{
string text = Math.Abs(int.Parse(Console.ReadLine())).ToString();
Console.WriteLine(text.Length < 2 || text.Length % 2 == 0 ? "Error" : text.Substring((text.Length - 3) / 2, 3));
... |
Keep all operations the same but rewrite the snippet in C#. | #include <iostream>
#include <iomanip>
#include <algorithm>
#include <vector>
unsigned gcd( unsigned i, unsigned j ) {
return i ? i < j ? gcd( j % i, i ) : gcd( i % j, j ) : j;
}
void createSequence( std::vector<unsigned>& seq, int c ) {
if( 1500 == seq.size() ) return;
unsigned t = seq.at( c ) + seq.at( c... | using System;
using System.Collections.Generic;
using System.Linq;
static class Program {
static List<int> l = new List<int>() { 1, 1 };
static int gcd(int a, int b) {
return a > 0 ? a < b ? gcd(b % a, a) : gcd(a % b, b) : b; }
static void Main(string[] args) {
int max = 1000; int take = ... |
Maintain the same structure and functionality when rewriting this code in C#. | #include <iostream>
#include <fstream>
int main( int argc, char **argv ){
if( argc <= 1 ){
std::cerr << "Usage: "<<argv[0]<<" [infile]" << std::endl;
return -1;
}
std::ifstream input(argv[1]);
if(!input.good()){
std::cerr << "Error opening '"<<argv[1]<<"'. Bailing out." << std:... | using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
class Program
{
public class FastaEntry
{
public string Name { get; set; }
public StringBuilder Sequence { get; set; }
}
static IEnumerable<FastaEntry> ParseFasta(StreamReader fastaFile)
{
F... |
Convert this C# block to C++, preserving its control flow and logic. | string path = @"C:\Windows\System32";
string multiline = @"Line 1.
Line 2.
Line 3.";
| auto strA = R"(this is
a newline-separated
raw string)";
|
Can you help me rewrite this code in C++ instead of C#, keeping it the same logically? | enum fruits { apple, banana, cherry }
enum fruits { apple = 0, banana = 1, cherry = 2 }
enum fruits : int { apple = 0, banana = 1, cherry = 2 }
[FlagsAttribute]
enum Colors { Red = 1, Green = 2, Blue = 4, Yellow = 8 }
| enum fruits { apple, banana, cherry };
enum fruits { apple = 0, banana = 1, cherry = 2 };
|
Ensure the translated C++ code behaves exactly like the original C# snippet. | using System;
using System.Collections.Generic;
namespace A_star
{
class A_star
{
public class Coordinates : IEquatable<Coordinates>
{
public int row;
public int col;
public Coordinates() { this.row = -1; this.col = -1; }
public Coordina... | #include <list>
#include <algorithm>
#include <iostream>
class point {
public:
point( int a = 0, int b = 0 ) { x = a; y = b; }
bool operator ==( const point& o ) { return o.x == x && o.y == y; }
point operator +( const point& o ) { return point( o.x + x, o.y + y ); }
int x, y;
};
class map {
public:
... |
Produce a functionally identical C++ code for the snippet given in C#. | using System;
using System.Collections.Generic;
namespace A_star
{
class A_star
{
public class Coordinates : IEquatable<Coordinates>
{
public int row;
public int col;
public Coordinates() { this.row = -1; this.col = -1; }
public Coordina... | #include <list>
#include <algorithm>
#include <iostream>
class point {
public:
point( int a = 0, int b = 0 ) { x = a; y = b; }
bool operator ==( const point& o ) { return o.x == x && o.y == y; }
point operator +( const point& o ) { return point( o.x + x, o.y + y ); }
int x, y;
};
class map {
public:
... |
Change the programming language of this snippet from C# to C++ without modifying what it does. | using System;
using System.Collections.Generic;
namespace A_star
{
class A_star
{
public class Coordinates : IEquatable<Coordinates>
{
public int row;
public int col;
public Coordinates() { this.row = -1; this.col = -1; }
public Coordina... | #include <list>
#include <algorithm>
#include <iostream>
class point {
public:
point( int a = 0, int b = 0 ) { x = a; y = b; }
bool operator ==( const point& o ) { return o.x == x && o.y == y; }
point operator +( const point& o ) { return point( o.x + x, o.y + y ); }
int x, y;
};
class map {
public:
... |
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