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Translate the given Go code snippet into C without altering its behavior.
package main import ( "container/list" "fmt" ) type BinaryTree struct { node int leftSubTree *BinaryTree rightSubTree *BinaryTree } func (bt *BinaryTree) insert(item int) { if bt.node == 0 { bt.node = item bt.leftSubTree = &BinaryTree{} bt.rightSubTree = &Bina...
#include <stdio.h> #include <stdlib.h> #include <time.h> void fatal(const char* message) { fprintf(stderr, "%s\n", message); exit(1); } void* xmalloc(size_t n) { void* ptr = malloc(n); if (ptr == NULL) fatal("Out of memory"); return ptr; } typedef struct node_tag { int item; struc...
Translate this program into C but keep the logic exactly as in Go.
package main import ( "fmt" "math" "rcu" ) func main() { limit := 999999 primes := rcu.Primes(limit) fmt.Println("Adjacent primes under 1,000,000 whose difference is a square > 36:") for i := 1; i < len(primes); i++ { diff := primes[i] - primes[i-1] if diff > 36 { ...
#include<stdio.h> #include<stdlib.h> int isprime( int p ) { int i; if(p==2) return 1; if(!(p%2)) return 0; for(i=3; i*i<=p; i+=2) { if(!(p%i)) return 0; } return 1; } int nextprime( int p ) { int i=0; if(p==0) return 2; if(p<3) return p+1; while(!isprime(++i + p)); r...
Transform the following Go implementation into C, maintaining the same output and logic.
package main import ( "fmt" "math" "rcu" ) func main() { limit := 999999 primes := rcu.Primes(limit) fmt.Println("Adjacent primes under 1,000,000 whose difference is a square > 36:") for i := 1; i < len(primes); i++ { diff := primes[i] - primes[i-1] if diff > 36 { ...
#include<stdio.h> #include<stdlib.h> int isprime( int p ) { int i; if(p==2) return 1; if(!(p%2)) return 0; for(i=3; i*i<=p; i+=2) { if(!(p%i)) return 0; } return 1; } int nextprime( int p ) { int i=0; if(p==0) return 2; if(p<3) return p+1; while(!isprime(++i + p)); r...
Convert this Go block to C, preserving its control flow and logic.
import ( "fmt" "os" ) if err := os.Truncate("filename", newSize); err != nil { fmt.Println(err) }
#include <windows.h> #include <stdio.h> #include <wchar.h> void oops(const wchar_t *message) { wchar_t *buf; DWORD error; buf = NULL; error = GetLastError(); FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, error, 0, (wchar_t *)&buf, 0, ...
Write the same code in C as shown below in Go.
import ( "fmt" "os" ) if err := os.Truncate("filename", newSize); err != nil { fmt.Println(err) }
#include <windows.h> #include <stdio.h> #include <wchar.h> void oops(const wchar_t *message) { wchar_t *buf; DWORD error; buf = NULL; error = GetLastError(); FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, error, 0, (wchar_t *)&buf, 0, ...
Keep all operations the same but rewrite the snippet in C.
package main import ( "fmt" "log" "os/exec" "time" ) func main() { out, err := exec.Command("xrandr", "-q").Output() if err != nil { log.Fatal(err) } fmt.Println(string(out)) time.Sleep(3 * time.Second) err = exec.Command("xrandr", "-s", "1024x768").Run() ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include "wren.h" void C_xrandr(WrenVM* vm) { const char *arg = wrenGetSlotString(vm, 1); char command[strlen(arg) + 8]; strcpy(command, "xrandr "); strcat(command, arg); system(command); } void C_usleep(WrenVM* vm...
Write the same algorithm in C as shown in this Go implementation.
package main import ( "fmt" "log" "os/exec" "time" ) func main() { out, err := exec.Command("xrandr", "-q").Output() if err != nil { log.Fatal(err) } fmt.Println(string(out)) time.Sleep(3 * time.Second) err = exec.Command("xrandr", "-s", "1024x768").Run() ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include "wren.h" void C_xrandr(WrenVM* vm) { const char *arg = wrenGetSlotString(vm, 1); char command[strlen(arg) + 8]; strcpy(command, "xrandr "); strcat(command, arg); system(command); } void C_usleep(WrenVM* vm...
Maintain the same structure and functionality when rewriting this code in C.
package main import ( "log" gc "code.google.com/p/goncurses" ) func main() { _, err := gc.Init() if err != nil { log.Fatal("init:", err) } defer gc.End() gc.FlushInput() }
#include <stdio.h> #include <stdlib.h> int main(int argc, char* argv[]) { char text[256]; getchar(); fseek(stdin, 0, SEEK_END); fgets(text, sizeof(text), stdin); puts(text); return EXIT_SUCCESS; }
Port the following code from Go to C with equivalent syntax and logic.
package main import ( "fmt" "math" ) type F = func(float64) float64 func quadSimpsonsMem(f F, a, fa, b, fb float64) (m, fm, simp float64) { m = (a + b) / 2 fm = f(m) simp = math.Abs(b-a) / 6 * (fa + 4*fm + fb) return } func quadAsrRec(f F, a, fa, b, fb, eps, whole, m, fm float64) float...
#include <stdio.h> #include <math.h> typedef struct { double m; double fm; double simp; } triple; triple _quad_simpsons_mem(double (*f)(double), double a, double fa, double b, double fb) { double m = (a + b) / 2; double fm = f(m); double simp = fabs(b - a) / 6 * (fa + 4*fm + fb); triple t = {m, ...
Translate this program into C but keep the logic exactly as in Go.
package main import ( "fmt" "math" ) type F = func(float64) float64 func quadSimpsonsMem(f F, a, fa, b, fb float64) (m, fm, simp float64) { m = (a + b) / 2 fm = f(m) simp = math.Abs(b-a) / 6 * (fa + 4*fm + fb) return } func quadAsrRec(f F, a, fa, b, fb, eps, whole, m, fm float64) float...
#include <stdio.h> #include <math.h> typedef struct { double m; double fm; double simp; } triple; triple _quad_simpsons_mem(double (*f)(double), double a, double fa, double b, double fb) { double m = (a + b) / 2; double fm = f(m); double simp = fabs(b - a) / 6 * (fa + 4*fm + fb); triple t = {m, ...
Convert the following code from Go to C, ensuring the logic remains intact.
package main import ( "bufio" "fmt" "os" ) func main() { f, err := os.Open("rc.fasta") if err != nil { fmt.Println(err) return } defer f.Close() s := bufio.NewScanner(f) headerFound := false for s.Scan() { ...
#include <stdio.h> #include <stdlib.h> #include <string.h> void main() { FILE * fp; char * line = NULL; size_t len = 0; ssize_t read; fp = fopen("fasta.txt", "r"); if (fp == NULL) exit(EXIT_FAILURE); int state = 0; while ((read = getline(&line, &len, fp)) != -1) { if (line[read - 1] == '\n') line[r...
Keep all operations the same but rewrite the snippet in C.
package main import "fmt" func isPrime(n int) bool { switch { case n < 2: return false case n%2 == 0: return n == 2 case n%3 == 0: return n == 3 default: d := 5 for d*d <= n { if n%d == 0 { return false } d...
#include <stdio.h> #include <string.h> #define LIMIT 1000 void sieve(int max, char *s) { int p, k; memset(s, 0, max); for (p=2; p*p<=max; p++) if (!s[p]) for (k=p*p; k<=max; k+=p) s[k]=1; } int main(void) { char primes[LIMIT+1]; int p, count=0; sieve...
Port the following code from Go to C with equivalent syntax and logic.
package main import "fmt" func isPrime(n int) bool { switch { case n < 2: return false case n%2 == 0: return n == 2 case n%3 == 0: return n == 3 default: d := 5 for d*d <= n { if n%d == 0 { return false } d...
#include <stdio.h> #include <string.h> #define LIMIT 1000 void sieve(int max, char *s) { int p, k; memset(s, 0, max); for (p=2; p*p<=max; p++) if (!s[p]) for (k=p*p; k<=max; k+=p) s[k]=1; } int main(void) { char primes[LIMIT+1]; int p, count=0; sieve...
Write the same code in C as shown below in Go.
package main import ( "fmt" "strconv" "time" ) func isPalindrome2(n uint64) bool { x := uint64(0) if (n & 1) == 0 { return n == 0 } for x < n { x = (x << 1) | (n & 1) n >>= 1 } return n == x || n == (x>>1) } func reverse3(n uint64) uint64 { x := uint64(...
#include <stdio.h> typedef unsigned long long xint; int is_palin2(xint n) { xint x = 0; if (!(n&1)) return !n; while (x < n) x = x<<1 | (n&1), n >>= 1; return n == x || n == x>>1; } xint reverse3(xint n) { xint x = 0; while (n) x = x*3 + (n%3), n /= 3; return x; } void print(xint n, xint base) { putchar(' ')...
Write a version of this Go function in C with identical behavior.
package main import ( "fmt" "strconv" "time" ) func isPalindrome2(n uint64) bool { x := uint64(0) if (n & 1) == 0 { return n == 0 } for x < n { x = (x << 1) | (n & 1) n >>= 1 } return n == x || n == (x>>1) } func reverse3(n uint64) uint64 { x := uint64(...
#include <stdio.h> typedef unsigned long long xint; int is_palin2(xint n) { xint x = 0; if (!(n&1)) return !n; while (x < n) x = x<<1 | (n&1), n >>= 1; return n == x || n == x>>1; } xint reverse3(xint n) { xint x = 0; while (n) x = x*3 + (n%3), n /= 3; return x; } void print(xint n, xint base) { putchar(' ')...
Maintain the same structure and functionality when rewriting this code in C.
package main import ( "golang.org/x/crypto/ssh/terminal" "fmt" "os" ) func main() { if terminal.IsTerminal(int(os.Stdin.Fd())) { fmt.Println("Hello terminal") } else { fmt.Println("Who are you? You're not a terminal.") } }
#include <unistd.h> #include <stdio.h> int main(void) { puts(isatty(fileno(stdin)) ? "stdin is tty" : "stdin is not tty"); return 0; }
Produce a functionally identical C code for the snippet given in Go.
package main import ( "golang.org/x/crypto/ssh/terminal" "fmt" "os" ) func main() { if terminal.IsTerminal(int(os.Stdin.Fd())) { fmt.Println("Hello terminal") } else { fmt.Println("Who are you? You're not a terminal.") } }
#include <unistd.h> #include <stdio.h> int main(void) { puts(isatty(fileno(stdin)) ? "stdin is tty" : "stdin is not tty"); return 0; }
Transform the following Go implementation into C, maintaining the same output and logic.
package main import ( "log" "github.com/jezek/xgb" "github.com/jezek/xgb/xproto" ) func main() { X, err := xgb.NewConn() if err != nil { log.Fatal(err) } points := []xproto.Point{ {10, 10}, {10, 20}, {20, 10}, {20, 20}}; ...
'--- added a flush to exit cleanly PRAGMA LDFLAGS `pkg-config --cflags --libs x11` PRAGMA INCLUDE <X11/Xlib.h> PRAGMA INCLUDE <X11/Xutil.h> OPTION PARSE FALSE '---XLIB is so ugly ALIAS XNextEvent TO EVENT ALIAS XOpenDisplay TO DISPLAY ALIAS DefaultScreen TO SCREEN ALIAS XCreateSimpleWindow TO CREATE ALIAS XCloseD...
Maintain the same structure and functionality when rewriting this code in C.
package main import "fmt" const n = 64 func pow2(x uint) uint64 { return uint64(1) << x } func evolve(state uint64, rule int) { for p := 0; p < 10; p++ { b := uint64(0) for q := 7; q >= 0; q-- { st := state b |= (st & 1) << uint(q) state = 0 fo...
#include <stdio.h> #include <limits.h> typedef unsigned long long ull; #define N (sizeof(ull) * CHAR_BIT) #define B(x) (1ULL << (x)) void evolve(ull state, int rule) { int i, p, q, b; for (p = 0; p < 10; p++) { for (b = 0, q = 8; q--; ) { ull st = state; b |= (st&1) << q; for (state = i = 0; i < N; i++...
Convert this Go snippet to C and keep its semantics consistent.
package main import ( "fmt" "os" "golang.org/x/crypto/ssh/terminal" ) func main() { w, h, err := terminal.GetSize(int(os.Stdout.Fd())) if err != nil { fmt.Println(err) return } fmt.Println(h, w) }
#include <sys/ioctl.h> #include <err.h> #include <fcntl.h> #include <stdio.h> #include <unistd.h> int main() { struct winsize ws; int fd; fd = open("/dev/tty", O_RDWR); if (fd < 0) err(1, "/dev/tty"); if (ioctl(fd, TIOCGWINSZ, &ws) < 0) err(1, "/dev/tty"); printf("%d rows by %d columns\n", ws.ws...
Rewrite this program in C while keeping its functionality equivalent to the Go version.
package main import ( "bufio" "fmt" "log" "os" "strings" ) type state int const ( ready state = iota waiting exit dispense refunding ) func check(err error) { if err != nil { log.Fatal(err) } } func fsm() { fmt.Println("Please enter your option when promp...
#include <stdio.h> #include <ctype.h> #include <stdlib.h> int main(int argc, char **argv) { typedef enum State { READY, WAITING, REFUND, DISPENSE, COLLECT, QUIT } State; typedef struct statechange { const int in; const State out; } statechange; #define MAXINPUTS 3 typedef struct FSM { const State...
Write the same code in C as shown below in Go.
package main import ( "image" "image/color" "image/gif" "log" "os" ) var ( black = color.RGBA{0, 0, 0, 255} red = color.RGBA{255, 0, 0, 255} green = color.RGBA{0, 255, 0, 255} blue = color.RGBA{0, 0, 255, 255} magenta = color.RGBA{255, 0, 255, 255} cyan = colo...
#include<graphics.h> void vibratingRectangles(int winWidth,int winHeight,int leastLength,int leastWidth,int num, int msec) { int color = 1,i,x = winWidth/2, y = winHeight/2; while(!kbhit()){ setcolor(color++); for(i=num;i>0;i--){ rectangle(x - i*leastLength,y - i*leastWidth,x + i*leastLength,y + i*leastWi...
Translate this program into C but keep the logic exactly as in Go.
package main import ( "fmt" "sort" ) func main() { a := []int{6, 81, 243, 14, 25, 49, 123, 69, 11} for len(a) > 1 { sort.Ints(a) fmt.Println("Sorted list:", a) sum := a[0] + a[1] fmt.Printf("Two smallest: %d + %d = %d\n", a[0], a[1], sum) a = append(a, sum) ...
#include <stdio.h> #include <stdlib.h> int compare(const void *a, const void *b) { int aa = *(const int *)a; int bb = *(const int *)b; if (aa < bb) return -1; if (aa > bb) return 1; return 0; } int main() { int a[] = {6, 81, 243, 14, 25, 49, 123, 69, 11}; int isize = sizeof(int); int a...
Write the same code in C as shown below in Go.
package main import ( "bufio" "fmt" "log" "os" "os/exec" "strconv" ) func check(err error) { if err != nil { log.Fatal(err) } } func main() { scanner := bufio.NewScanner(os.Stdin) freq := 0 for freq < 40 || freq > 10000 { fmt.Print("Enter frequency in Hz (4...
#include <stdio.h> #include <stdio_ext.h> #include <stdlib.h> #include <string.h> #include "wren.h" void C_getInput(WrenVM* vm) { int maxSize = (int)wrenGetSlotDouble(vm, 1) + 2; char input[maxSize]; fgets(input, maxSize, stdin); __fpurge(stdin); input[strcspn(input, "\n")] = 0; wrenSetSlotStri...
Preserve the algorithm and functionality while converting the code from Go to C.
package main import ( "bufio" "fmt" "log" "os" "os/exec" "strconv" ) func check(err error) { if err != nil { log.Fatal(err) } } func main() { scanner := bufio.NewScanner(os.Stdin) freq := 0 for freq < 40 || freq > 10000 { fmt.Print("Enter frequency in Hz (4...
#include <stdio.h> #include <stdio_ext.h> #include <stdlib.h> #include <string.h> #include "wren.h" void C_getInput(WrenVM* vm) { int maxSize = (int)wrenGetSlotDouble(vm, 1) + 2; char input[maxSize]; fgets(input, maxSize, stdin); __fpurge(stdin); input[strcspn(input, "\n")] = 0; wrenSetSlotStri...
Can you help me rewrite this code in C instead of Go, keeping it the same logically?
package main import ( "fmt" "rcu" ) func main() { primes := rcu.Primes(79) ix := 0 n := 1 count := 0 var pi []int for { if primes[ix] <= n { count++ if count == 22 { break } ix++ } n++ pi =...
#include <stdio.h> #include <stdlib.h> int isprime( int n ) { int i; if (n<2) return 0; for(i=2; i*i<=n; i++) { if (n % i == 0) {return 0;} } return 1; } int main(void) { int n = 0, p = 1; while (n<22) { printf( "%d ", n ); p++; if (isprime(p)) n+=1; } return 0; }
Port the provided Go code into C while preserving the original functionality.
package main import ( "fmt" "rcu" ) func main() { primes := rcu.Primes(79) ix := 0 n := 1 count := 0 var pi []int for { if primes[ix] <= n { count++ if count == 22 { break } ix++ } n++ pi =...
#include <stdio.h> #include <stdlib.h> int isprime( int n ) { int i; if (n<2) return 0; for(i=2; i*i<=n; i++) { if (n % i == 0) {return 0;} } return 1; } int main(void) { int n = 0, p = 1; while (n<22) { printf( "%d ", n ); p++; if (isprime(p)) n+=1; } return 0; }
Preserve the algorithm and functionality while converting the code from Go to C.
package main import ( "fmt" "rcu" ) func main() { numbers1 := [5]int{5, 45, 23, 21, 67} numbers2 := [5]int{43, 22, 78, 46, 38} numbers3 := [5]int{9, 98, 12, 98, 53} numbers := [5]int{} for n := 0; n < 5; n++ { numbers[n] = rcu.Min(rcu.Min(numbers1[n], numbers2[n]), numbers3[n]) ...
#include <stdio.h> int min(int a, int b) { if (a < b) return a; return b; } int main() { int n; int numbers1[5] = {5, 45, 23, 21, 67}; int numbers2[5] = {43, 22, 78, 46, 38}; int numbers3[5] = {9, 98, 12, 98, 53}; int numbers[5] = {}; for (n = 0; n < 5; ++n) { numbers[n] = min...
Change the following Go code into C without altering its purpose.
package main import "fmt" func c(n, p int) (R1, R2 int, ok bool) { powModP := func(a, e int) int { s := 1 for ; e > 0; e-- { s = s * a % p } return s } ls := func(a int) int { return powModP(a, (p-1)/2) } if ls(n) != 1 { re...
#include <stdbool.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <time.h> struct fp2 { int64_t x, y; }; uint64_t randULong(uint64_t min, uint64_t max) { uint64_t t = (uint64_t)rand(); return min + t % (max - min); } uint64_t mul_mod(uint64_t a, uint64_t b, uint64_t modulus) { ...
Keep all operations the same but rewrite the snippet in C.
package main import "fmt" func c(n, p int) (R1, R2 int, ok bool) { powModP := func(a, e int) int { s := 1 for ; e > 0; e-- { s = s * a % p } return s } ls := func(a int) int { return powModP(a, (p-1)/2) } if ls(n) != 1 { re...
#include <stdbool.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <time.h> struct fp2 { int64_t x, y; }; uint64_t randULong(uint64_t min, uint64_t max) { uint64_t t = (uint64_t)rand(); return min + t % (max - min); } uint64_t mul_mod(uint64_t a, uint64_t b, uint64_t modulus) { ...
Please provide an equivalent version of this Go code in C.
package main import ( "fmt" "math" ) const CONST = 6364136223846793005 type Pcg32 struct{ state, inc uint64 } func Pcg32New() *Pcg32 { return &Pcg32{0x853c49e6748fea9b, 0xda3e39cb94b95bdb} } func (pcg *Pcg32) seed(seedState, seedSequence uint64) { pcg.state = 0 pcg.inc = (seedSequence << 1) | 1 ...
#include <math.h> #include <stdint.h> #include <stdio.h> const uint64_t N = 6364136223846793005; static uint64_t state = 0x853c49e6748fea9b; static uint64_t inc = 0xda3e39cb94b95bdb; uint32_t pcg32_int() { uint64_t old = state; state = old * N + inc; uint32_t shifted = (uint32_t)(((old >> 18) ^ old) >> 2...
Change the following Go code into C without altering its purpose.
package main import "fmt" func main() { h := []float64{-8, -9, -3, -1, -6, 7} f := []float64{-3, -6, -1, 8, -6, 3, -1, -9, -9, 3, -2, 5, 2, -2, -7, -1} g := []float64{24, 75, 71, -34, 3, 22, -45, 23, 245, 25, 52, 25, -67, -96, 96, 31, 55, 36, 29, -43, -7} fmt.Println(h) fmt.Println(deconv(...
#include <stdio.h> #include <stdlib.h> #include <math.h> #include <complex.h> double PI; typedef double complex cplx; void _fft(cplx buf[], cplx out[], int n, int step) { if (step < n) { _fft(out, buf, n, step * 2); _fft(out + step, buf + step, n, step * 2); for (int i = 0; i < n; i += 2 * step) { cplx ...
Rewrite the snippet below in C so it works the same as the original Go code.
package main import ( "fmt" "math/rand" "os/exec" "raster" ) func main() { b := raster.NewBitmap(400, 300) b.FillRgb(0xc08040) for i := 0; i < 2000; i++ { b.SetPxRgb(rand.Intn(400), rand.Intn(300), 0x804020) } for x := 0; x < 400; x++ { for y := 240; y < 24...
void print_jpg(image img, int qual);
Produce a language-to-language conversion: from Go to C, same semantics.
package main import ( "crypto/sha256" "encoding/hex" "errors" "fmt" "golang.org/x/crypto/ripemd160" ) type Point struct { x, y [32]byte } func (p *Point) SetHex(x, y string) error { if len(x) != 64 || len(y) != 64 { return errors.New("invalid hex string length") } if _,...
#include <stdio.h> #include <string.h> #include <ctype.h> #include <openssl/sha.h> #include <openssl/ripemd.h> #define COIN_VER 0 const char *coin_err; typedef unsigned char byte; int is_hex(const char *s) { int i; for (i = 0; i < 64; i++) if (!isxdigit(s[i])) return 0; return 1; } void str_to_byte(const char ...
Convert this Go snippet to C and keep its semantics consistent.
package main import ( "crypto/sha256" "encoding/hex" "errors" "fmt" "golang.org/x/crypto/ripemd160" ) type Point struct { x, y [32]byte } func (p *Point) SetHex(x, y string) error { if len(x) != 64 || len(y) != 64 { return errors.New("invalid hex string length") } if _,...
#include <stdio.h> #include <string.h> #include <ctype.h> #include <openssl/sha.h> #include <openssl/ripemd.h> #define COIN_VER 0 const char *coin_err; typedef unsigned char byte; int is_hex(const char *s) { int i; for (i = 0; i < 64; i++) if (!isxdigit(s[i])) return 0; return 1; } void str_to_byte(const char ...
Convert this Go block to C, preserving its control flow and logic.
package main import ( "fmt" "strings" ) type pair struct{ first, second string } var ( fStrs = []pair{{"MAC", "MCC"}, {"KN", "N"}, {"K", "C"}, {"PH", "FF"}, {"PF", "FF"}, {"SCH", "SSS"}} lStrs = []pair{{"EE", "Y"}, {"IE", "Y"}, {"DT", "D"}, {"RT", "D"}, {"RD", "D"}, {"NT", "D"}, {"ND"...
#include <iostream> #include <iomanip> #include <string> std::string NYSIIS( std::string const& str ) { std::string s, out; s.reserve( str.length() ); for( auto const c : str ) { if( c >= 'a' && c <= 'z' ) s += c - ('a' - 'A'); else if( c >= 'A' && c <= 'Z' ) ...
Can you help me rewrite this code in C instead of Go, keeping it the same logically?
package main import ( "fmt" "strings" ) type pair struct{ first, second string } var ( fStrs = []pair{{"MAC", "MCC"}, {"KN", "N"}, {"K", "C"}, {"PH", "FF"}, {"PF", "FF"}, {"SCH", "SSS"}} lStrs = []pair{{"EE", "Y"}, {"IE", "Y"}, {"DT", "D"}, {"RT", "D"}, {"RD", "D"}, {"NT", "D"}, {"ND"...
#include <iostream> #include <iomanip> #include <string> std::string NYSIIS( std::string const& str ) { std::string s, out; s.reserve( str.length() ); for( auto const c : str ) { if( c >= 'a' && c <= 'z' ) s += c - ('a' - 'A'); else if( c >= 'A' && c <= 'Z' ) ...
Produce a functionally identical C code for the snippet given in Go.
package main import "C" import "unsafe" var rot = 0.0 var matCol = [4]C.float{1, 0, 0, 0} func display() { C.glClear(C.GL_COLOR_BUFFER_BIT | C.GL_DEPTH_BUFFER_BIT) C.glPushMatrix() C.glRotatef(30, 1, 1, 0) C.glRotatef(C.float(rot), 0, 1, 1) C.glMaterialfv(C.GL_FRONT, C.GL_DIFFUSE, &matCol[0]) ...
#include<gl/freeglut.h> double rot = 0; float matCol[] = {1,0,0,0}; void display(){ glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glPushMatrix(); glRotatef(30,1,1,0); glRotatef(rot,0,1,1); glMaterialfv(GL_FRONT,GL_DIFFUSE,matCol); glutWireTeapot(0.5); glPopMatrix(); glFlush(); } void onIdle(){ rot += 0...
Maintain the same structure and functionality when rewriting this code in C.
package main import ( "fmt" "strconv" ) const DMAX = 20 const LIMIT = 20 func main() { EXP := make([][]uint64, 1+DMAX) POW := make([][]uint64, 1+DMAX) EXP[0] = make([]uint64, 11) EXP[1] = make([]uint64, 11) POW[0] = make([]uint64, 11) POW[1] = make([]uint64, 11) for i := ...
#include <stdio.h> #include <stdlib.h> #include <math.h> int power (int base, int exponent) { int result = 1; for (int i = 1; i <= exponent; i++) { result *= base; } return result; } int is_disarium (int num) { int n = num; int sum = 0; int len = n <= 9 ? 1 : floor(log10(n)) + 1; ...
Produce a language-to-language conversion: from Go to C, same semantics.
package main import ( "fmt" "strconv" ) const DMAX = 20 const LIMIT = 20 func main() { EXP := make([][]uint64, 1+DMAX) POW := make([][]uint64, 1+DMAX) EXP[0] = make([]uint64, 11) EXP[1] = make([]uint64, 11) POW[0] = make([]uint64, 11) POW[1] = make([]uint64, 11) for i := ...
#include <stdio.h> #include <stdlib.h> #include <math.h> int power (int base, int exponent) { int result = 1; for (int i = 1; i <= exponent; i++) { result *= base; } return result; } int is_disarium (int num) { int n = num; int sum = 0; int len = n <= 9 ? 1 : floor(log10(n)) + 1; ...
Port the following code from Go to C with equivalent syntax and logic.
package main import ( "github.com/fogleman/gg" "image/color" "math" ) var ( red = color.RGBA{255, 0, 0, 255} green = color.RGBA{0, 255, 0, 255} blue = color.RGBA{0, 0, 255, 255} magenta = color.RGBA{255, 0, 255, 255} cyan = color.RGBA{0, 255, 255, 255} ) var ( w, h ...
#include<graphics.h> #include<stdlib.h> #include<stdio.h> #include<math.h> #include<time.h> #define pi M_PI int main(){ time_t t; double side, **vertices,seedX,seedY,windowSide = 500,sumX=0,sumY=0; int i,iter,choice,numSides; printf("Enter number of sides : "); scanf("%d",&numSides); printf("Enter polygon...
Write the same algorithm in C as shown in this Go implementation.
package main import ( "fmt" "rcu" ) func main() { numbers1 := [5]int{5, 45, 23, 21, 67} numbers2 := [5]int{43, 22, 78, 46, 38} numbers3 := [5]int{9, 98, 12, 54, 53} primes := [5]int{} for n := 0; n < 5; n++ { max := rcu.Max(rcu.Max(numbers1[n], numbers2[n]), numbers3[n]) if...
#include <stdio.h> #define TRUE 1 #define FALSE 0 int isPrime(int n) { int d; if (n < 2) return FALSE; if (n%2 == 0) return n == 2; if (n%3 == 0) return n == 3; d = 5; while (d*d <= n) { if (!(n%d)) return FALSE; d += 2; if (!(n%d)) return FALSE; d += 4; } ...
Generate a C translation of this Go snippet without changing its computational steps.
package raster import "math" func (g *Grmap) Histogram(bins int) []int { if bins <= 0 { bins = g.cols } h := make([]int, bins) for _, p := range g.px { h[int(p)*(bins-1)/math.MaxUint16]++ } return h } func (g *Grmap) Threshold(t uint16) { for i, p := range g.px { i...
typedef unsigned int histogram_t; typedef histogram_t *histogram; #define GET_LUM(IMG, X, Y) ( (IMG)->buf[ (Y) * (IMG)->width + (X)][0] ) histogram get_histogram(grayimage im); luminance histogram_median(histogram h);
Please provide an equivalent version of this Go code in C.
package main import "fmt" func padovanN(n, t int) []int { if n < 2 || t < 3 { ones := make([]int, t) for i := 0; i < t; i++ { ones[i] = 1 } return ones } p := padovanN(n-1, t) for i := n + 1; i < t; i++ { p[i] = 0 for j := i - 2; j >= i-n-1; ...
#include <stdio.h> void padovanN(int n, size_t t, int *p) { int i, j; if (n < 2 || t < 3) { for (i = 0; i < t; ++i) p[i] = 1; return; } padovanN(n-1, t, p); for (i = n + 1; i < t; ++i) { p[i] = 0; for (j = i - 2; j >= i - n - 1; --j) p[i] += p[j]; } } int main()...
Ensure the translated C code behaves exactly like the original Go snippet.
package main import ( "fmt" "sync" "time" ) var value int var m sync.Mutex var wg sync.WaitGroup func slowInc() { m.Lock() v := value time.Sleep(1e8) value = v+1 m.Unlock() wg.Done() } func main() { wg.Add(2) go slowInc() go slowInc() wg.Wait() fmt.Println(val...
HANDLE hMutex = CreateMutex(NULL, FALSE, NULL);
Translate this program into C but keep the logic exactly as in Go.
package main import ( "fmt" "time" ) func main() { var bpm = 72.0 var bpb = 4 d := time.Duration(float64(time.Minute) / bpm) fmt.Println("Delay:", d) t := time.NewTicker(d) i := 1 for _ = range t.C { i-- if i == 0 { i = bpb fmt.Printf("\nTICK ") } else { fmt.Printf("tick ") } } }
#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <stdint.h> #include <signal.h> #include <time.h> #include <sys/time.h> struct timeval start, last; inline int64_t tv_to_u(struct timeval s) { return s.tv_sec * 1000000 + s.tv_usec; } inline struct timeval u_to_tv(int64_t x) { struct timeval s; s....
Ensure the translated C code behaves exactly like the original Go snippet.
package main import ( "fmt" "os" ) func main() { if len(os.Args) > 1 { fmt.Println(os.Args[1]) } }
#!/usr/local/bin/script_gcc.sh #include <errno.h> #include <libgen.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/stat.h> #include <unistd.h> typedef char *STRING; typedef enum{FALSE=0, TRUE=1} BOOL; const STRING ENDCAT = NULL; #define DIALECT "c" const STRING ...
Translate this program into C but keep the logic exactly as in Go.
package main import ( "fmt" "os" ) func main() { if len(os.Args) > 1 { fmt.Println(os.Args[1]) } }
#!/usr/local/bin/script_gcc.sh #include <errno.h> #include <libgen.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/stat.h> #include <unistd.h> typedef char *STRING; typedef enum{FALSE=0, TRUE=1} BOOL; const STRING ENDCAT = NULL; #define DIALECT "c" const STRING ...
Convert the following code from Go to C, ensuring the logic remains intact.
package main import ( "fmt" "sort" ) func contains(a []int, b int) bool { for _, j := range a { if j == b { return true } } return false } func gcd(a, b int) int { for a != b { if a > b { a -= b } else { b -= a } ...
#include <stdio.h> #include <stdlib.h> #define TRUE 1 #define FALSE 0 #define LIMIT 100 typedef int bool; int compareInts(const void *a, const void *b) { int aa = *(int *)a; int bb = *(int *)b; return aa - bb; } bool contains(int a[], int b, size_t len) { int i; for (i = 0; i < len; ++i) { ...
Preserve the algorithm and functionality while converting the code from Go to C.
package main import ( "fmt" "strings" ) func rep(s string) int { for x := len(s) / 2; x > 0; x-- { if strings.HasPrefix(s, s[x:]) { return x } } return 0 } const m = ` 1001110011 1110111011 0010010010 1010101010 1111111111 0100101101 0100100 101 11 00 1` func main() {...
#include <stdio.h> #include <string.h> int repstr(char *str) { if (!str) return 0; size_t sl = strlen(str) / 2; while (sl > 0) { if (strstr(str, str + sl) == str) return sl; --sl; } return 0; } int main(void) { char *strs[] = { "1001110011", "1110111011", "0010010...
Rewrite the snippet below in C so it works the same as the original Go code.
package main import ( "fmt" "time" ) func main() { fmt.Print("\033[?1049h\033[H") fmt.Println("Alternate screen buffer\n") s := "s" for i := 5; i > 0; i-- { if i == 1 { s = "" } fmt.Printf("\rgoing back in %d second%s...", i, s) time.Sleep(time.Secon...
#include <stdio.h> #include <unistd.h> int main() { int i; printf("\033[?1049h\033[H"); printf("Alternate screen buffer\n"); for (i = 5; i; i--) { printf("\rgoing back in %d...", i); fflush(stdout); sleep(1); } printf("\033[?1049l"); return 0; }
Translate the given Go code snippet into C without altering its behavior.
ch := 'z' ch = 122 ch = '\x7a' ch = '\u007a' ch = '\U0000007a' ch = '\172'
char ch = 'z';
Change the programming language of this snippet from Go to C without modifying what it does.
package main import ( "bytes" "fmt" "io/ioutil" "log" "unicode/utf8" ) func hammingDist(s1, s2 string) int { r1 := []rune(s1) r2 := []rune(s2) if len(r1) != len(r2) { return 0 } count := 0 for i := 0; i < len(r1); i++ { if r1[i] != r2[i] { coun...
#include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX_WORD_SIZE 32 typedef struct string_tag { size_t length; char str[MAX_WORD_SIZE]; } string_t; void fatal(const char* message) { fprintf(stderr, "%s\n", message); exit(1); } void* xmalloc(size_t n) { void* ptr = malloc(n); ...
Change the following Go code into C without altering its purpose.
package main import ( "github.com/gotk3/gotk3/gtk" "log" "time" ) func check(err error, msg string) { if err != nil { log.Fatal(msg, err) } } func main() { gtk.Init(nil) window, err := gtk.WindowNew(gtk.WINDOW_TOPLEVEL) check(err, "Unable to create window:") window.SetRes...
#include<windows.h> #include<unistd.h> #include<stdio.h> const char g_szClassName[] = "weirdWindow"; LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch(msg) { case WM_CLOSE: DestroyWindow(hwnd); break; case WM_DESTROY: PostQuitM...
Please provide an equivalent version of this Go code in C.
package main import "fmt" type mlist struct{ value []int } func (m mlist) bind(f func(lst []int) mlist) mlist { return f(m.value) } func unit(lst []int) mlist { return mlist{lst} } func increment(lst []int) mlist { lst2 := make([]int, len(lst)) for i, v := range lst { lst2[i] = v + 1 } ...
#include <stdio.h> #include <stdlib.h> #define MONAD void* #define INTBIND(f, g, x) (f((int*)g(x))) #define RETURN(type,x) &((type)*)(x) MONAD boundInt(int *x) { return (MONAD)(x); } MONAD boundInt2str(int *x) { char buf[100]; char*str= malloc(1+sprintf(buf, "%d", *x)); sprintf(str, "%d", *x); re...
Can you help me rewrite this code in C instead of Go, keeping it the same logically?
package main import ( "fmt" "math" "rcu" ) func main() { var squares []int limit := int(math.Sqrt(1000)) i := 1 for i <= limit { n := i * i if rcu.IsPrime(n + 1) { squares = append(squares, n) } if i == 1 { i = 2 } else { ...
#include <stdio.h> #include <stdbool.h> #include <math.h> #define MAX 1000 void sieve(int n, bool *prime) { prime[0] = prime[1] = false; for (int i=2; i<=n; i++) prime[i] = true; for (int p=2; p*p<=n; p++) if (prime[p]) for (int c=p*p; c<=n; c+=p) prime[c] = false; } bool square(int ...
Can you help me rewrite this code in C instead of Go, keeping it the same logically?
package main import ( "fmt" "math" "rcu" ) func main() { var squares []int limit := int(math.Sqrt(1000)) i := 1 for i <= limit { n := i * i if rcu.IsPrime(n + 1) { squares = append(squares, n) } if i == 1 { i = 2 } else { ...
#include <stdio.h> #include <stdbool.h> #include <math.h> #define MAX 1000 void sieve(int n, bool *prime) { prime[0] = prime[1] = false; for (int i=2; i<=n; i++) prime[i] = true; for (int p=2; p*p<=n; p++) if (prime[p]) for (int c=p*p; c<=n; c+=p) prime[c] = false; } bool square(int ...
Port the provided Go code into C while preserving the original functionality.
package main import "fmt" func sieve(limit int) []bool { limit++ c := make([]bool, limit) c[0] = true c[1] = true p := 3 for { p2 := p * p if p2 >= limit { break } for i := p2; i < limit; i += 2 * p { c[i] = true } ...
#include <stdio.h> #include <stdbool.h> bool isPrime(int n) { int d; if (n < 2) return false; if (!(n%2)) return n == 2; if (!(n%3)) return n == 3; d = 5; while (d*d <= n) { if (!(n%d)) return false; d += 2; if (!(n%d)) return false; d += 4; } return tru...
Produce a functionally identical C code for the snippet given in Go.
package main import "fmt" func sieve(limit int) []bool { limit++ c := make([]bool, limit) c[0] = true c[1] = true p := 3 for { p2 := p * p if p2 >= limit { break } for i := p2; i < limit; i += 2 * p { c[i] = true } ...
#include <stdio.h> #include <stdbool.h> bool isPrime(int n) { int d; if (n < 2) return false; if (!(n%2)) return n == 2; if (!(n%3)) return n == 3; d = 5; while (d*d <= n) { if (!(n%d)) return false; d += 2; if (!(n%d)) return false; d += 4; } return tru...
Can you help me rewrite this code in C instead of Go, keeping it the same logically?
package main import ( "fmt" "strconv" ) const ( ul = "╔" uc = "╦" ur = "╗" ll = "╚" lc = "╩" lr = "╝" hb = "═" vb = "║" ) var mayan = [5]string{ " ", " ∙ ", " ∙∙ ", "∙∙∙ ", "∙∙∙∙", } const ( m0 = " Θ " m5 = "────" ) func dec2vig(n uint64) []u...
#include <stdio.h> #include <string.h> #include <stdint.h> #include <stdlib.h> #define MAX(x,y) ((x) > (y) ? (x) : (y)) #define MIN(x,y) ((x) < (y) ? (x) : (y)) size_t base20(unsigned int n, uint8_t *out) { uint8_t *start = out; do {*out++ = n % 20;} while (n /= 20); size_t length = out - start; ...
Convert this Go block to C, preserving its control flow and logic.
package main import ( "fmt" "math/big" ) func sf(n int) *big.Int { if n < 2 { return big.NewInt(1) } sfact := big.NewInt(1) fact := big.NewInt(1) for i := 2; i <= n; i++ { fact.Mul(fact, big.NewInt(int64(i))) sfact.Mul(sfact, fact) } return sfact } func H(n...
#include <math.h> #include <stdint.h> #include <stdio.h> uint64_t factorial(int n) { uint64_t result = 1; int i; for (i = 1; i <= n; i++) { result *= i; } return result; } int inverse_factorial(uint64_t f) { int p = 1; int i = 1; if (f == 1) { return 0; } ...
Write the same code in C as shown below in Go.
package main import ( "fmt" "rcu" ) const MAX = 1e7 - 1 var primes = rcu.Primes(MAX) func specialNP(limit int, showAll bool) { if showAll { fmt.Println("Neighbor primes, p1 and p2, where p1 + p2 - 1 is prime:") } count := 0 for i := 1; i < len(primes); i++ { p2 := primes[i] ...
#include<stdio.h> #include<stdlib.h> int isprime( int p ) { int i; if(p==2) return 1; if(!(p%2)) return 0; for(i=3; i*i<=p; i+=2) { if(!(p%i)) return 0; } return 1; } int nextprime( int p ) { int i=0; if(p==0) return 2; if(p<3) return p+1; while(!isprime(++i + p)); r...
Ensure the translated C code behaves exactly like the original Go snippet.
package main import ( "fmt" "rcu" ) const MAX = 1e7 - 1 var primes = rcu.Primes(MAX) func specialNP(limit int, showAll bool) { if showAll { fmt.Println("Neighbor primes, p1 and p2, where p1 + p2 - 1 is prime:") } count := 0 for i := 1; i < len(primes); i++ { p2 := primes[i] ...
#include<stdio.h> #include<stdlib.h> int isprime( int p ) { int i; if(p==2) return 1; if(!(p%2)) return 0; for(i=3; i*i<=p; i+=2) { if(!(p%i)) return 0; } return 1; } int nextprime( int p ) { int i=0; if(p==0) return 2; if(p<3) return p+1; while(!isprime(++i + p)); r...
Convert this Go block to C, preserving its control flow and logic.
package main import "fmt" var ( a [17][17]int idx [4]int ) func findGroup(ctype, min, max, depth int) bool { if depth == 4 { cs := "" if ctype == 0 { cs = "un" } fmt.Printf("Totally %sconnected group:", cs) for i := 0; i < 4; i++ { fmt.Pri...
#include <stdio.h> int a[17][17], idx[4]; int find_group(int type, int min_n, int max_n, int depth) { int i, n; if (depth == 4) { printf("totally %sconnected group:", type ? "" : "un"); for (i = 0; i < 4; i++) printf(" %d", idx[i]); putchar('\n'); return 1; } for (i = min_n; i < max_n; i++) { for (n = ...
Generate an equivalent C version of this Go code.
package main import ( "fmt" "github.com/go-vgo/robotgo" ) func main() { w, h := robotgo.GetScreenSize() fmt.Printf("Screen size: %d x %d\n", w, h) fpid, err := robotgo.FindIds("firefox") if err == nil && len(fpid) > 0 { pid := fpid[0] robotgo.ActivePID(pid) robotgo.MaxW...
#include<windows.h> #include<stdio.h> int main() { printf("Dimensions of the screen are (w x h) : %d x %d pixels",GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN)); return 0; }
Translate the given Go code snippet into C without altering its behavior.
package main import ( "fmt" "os" "os/exec" ) func main() { tput("rev") fmt.Print("Rosetta") tput("sgr0") fmt.Println(" Code") } func tput(arg string) error { cmd := exec.Command("tput", arg) cmd.Stdout = os.Stdout return cmd.Run() }
#include <stdio.h> int main() { printf("\033[7mReversed\033[m Normal\n"); return 0; }
Generate an equivalent C version of this Go code.
package main import ( "fmt" "math" "strings" ) func main() { for _, n := range [...]int64{ 0, 4, 6, 11, 13, 75, 100, 337, -164, math.MaxInt64, } { fmt.Println(fourIsMagic(n)) } } func fourIsMagic(n int64) string { s := say(n) s = strings.ToUpper(s[:1]) + s[1:] t := s for n != 4 { n = int64(len(s)) ...
#include <stdint.h> #include <stdio.h> #include <glib.h> typedef struct named_number_tag { const char* name; uint64_t number; } named_number; const named_number named_numbers[] = { { "hundred", 100 }, { "thousand", 1000 }, { "million", 1000000 }, { "billion", 1000000000 }, { "trillion", 10...
Write a version of this Go function in C with identical behavior.
package main import ( "fmt" "log" "os/exec" "strings" "time" ) func main() { s := "Actions speak louder than words." prev := "" prevLen := 0 bs := "" for _, word := range strings.Fields(s) { cmd := exec.Command("espeak", word) if err := cmd.Run(); err != nil { ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include "wren.h" void C_usleep(WrenVM* vm) { useconds_t usec = (useconds_t)wrenGetSlotDouble(vm, 1); usleep(usec); } void C_espeak(WrenVM* vm) { const char *arg = wrenGetSlotString(vm, 1); char command[strlen(arg) + 10]; ...
Translate this program into C but keep the logic exactly as in Go.
package main import ( "fmt" "log" "os/exec" "strings" "time" ) func main() { s := "Actions speak louder than words." prev := "" prevLen := 0 bs := "" for _, word := range strings.Fields(s) { cmd := exec.Command("espeak", word) if err := cmd.Run(); err != nil { ...
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include "wren.h" void C_usleep(WrenVM* vm) { useconds_t usec = (useconds_t)wrenGetSlotDouble(vm, 1); usleep(usec); } void C_espeak(WrenVM* vm) { const char *arg = wrenGetSlotString(vm, 1); char command[strlen(arg) + 10]; ...
Please provide an equivalent version of this Go code in C.
package main import ( "fmt" "log" "math" "strings" ) var error = "Argument must be a numeric literal or a decimal numeric string." func getNumDecimals(n interface{}) int { switch v := n.(type) { case int: return 0 case float64: if v == math.Trunc(v) { return 0 ...
#include <stdio.h> int findNumOfDec(double x) { char buffer[128]; int pos, num; sprintf(buffer, "%.14f", x); pos = 0; num = 0; while (buffer[pos] != 0 && buffer[pos] != '.') { pos++; } if (buffer[pos] != 0) { pos++; while (buffer[pos] != 0) { pos++...
Can you help me rewrite this code in C instead of Go, keeping it the same logically?
const ( apple = iota banana cherry )
enum fruits { apple, banana, cherry }; enum fruits { apple = 0, banana = 1, cherry = 2 };
Preserve the algorithm and functionality while converting the code from Go to C.
package main import ( "fmt" "math/big" ) const branches = 4 const nMax = 500 var rooted, unrooted [nMax + 1]big.Int var c [branches]big.Int var tmp = new(big.Int) var one = big.NewInt(1) func tree(br, n, l, sum int, cnt *big.Int) { for b := br + 1; b <= branches; b++ { sum += n if sum > ...
#include <stdio.h> #define MAX_N 33 #define BRANCH 4 typedef unsigned long long xint; #define FMT "llu" xint rooted[MAX_N] = {1, 1, 0}; xint unrooted[MAX_N] = {1, 1, 0}; xint choose(xint m, xint k) { xint i, r; if (k == 1) return m; for (r = m, i = 1; i < k; i++) r = r * (m + i) / (i + 1); return r; } ...
Change the programming language of this snippet from Go to C without modifying what it does.
package main import ( "fmt" "math/big" ) const branches = 4 const nMax = 500 var rooted, unrooted [nMax + 1]big.Int var c [branches]big.Int var tmp = new(big.Int) var one = big.NewInt(1) func tree(br, n, l, sum int, cnt *big.Int) { for b := br + 1; b <= branches; b++ { sum += n if sum > ...
#include <stdio.h> #define MAX_N 33 #define BRANCH 4 typedef unsigned long long xint; #define FMT "llu" xint rooted[MAX_N] = {1, 1, 0}; xint unrooted[MAX_N] = {1, 1, 0}; xint choose(xint m, xint k) { xint i, r; if (k == 1) return m; for (r = m, i = 1; i < k; i++) r = r * (m + i) / (i + 1); return r; } ...
Translate the given Go code snippet into C without altering its behavior.
package main import "fmt" func printMinCells(n int) { fmt.Printf("Minimum number of cells after, before, above and below %d x %d square:\n", n, n) p := 1 if n > 20 { p = 2 } for r := 0; r < n; r++ { cells := make([]int, n) for c := 0; c < n; c++ { nums := []int{...
#include<stdio.h> #include<stdlib.h> #define min(a, b) (a<=b?a:b) void minab( unsigned int n ) { int i, j; for(i=0;i<n;i++) { for(j=0;j<n;j++) { printf( "%2d ", min( min(i, n-1-i), min(j, n-1-j) )); } printf( "\n" ); } return; } int main(void) { minab(10); ...
Write the same code in C as shown below in Go.
package main import ( "github.com/fogleman/gg" "math" ) func Pentagram(x, y, r float64) []gg.Point { points := make([]gg.Point, 5) for i := 0; i < 5; i++ { fi := float64(i) angle := 2*math.Pi*fi/5 - math.Pi/2 points[i] = gg.Point{x + r*math.Cos(angle), y + r*math.Sin(angle)} ...
#include<graphics.h> #include<stdio.h> #include<math.h> #define pi M_PI int main(){ char colourNames[][14] = { "BLACK", "BLUE", "GREEN", "CYAN", "RED", "MAGENTA", "BROWN", "LIGHTGRAY", "DARKGRAY", "LIGHTBLUE", "LIGHTGREEN", "LIGHTCYAN", "LIGHTRED", "LIGHTMAGENTA", "YELLOW", "WHITE" }; int stro...
Translate this program into C but keep the logic exactly as in Go.
package main import ( "github.com/fogleman/gg" "math" ) func Pentagram(x, y, r float64) []gg.Point { points := make([]gg.Point, 5) for i := 0; i < 5; i++ { fi := float64(i) angle := 2*math.Pi*fi/5 - math.Pi/2 points[i] = gg.Point{x + r*math.Cos(angle), y + r*math.Sin(angle)} ...
#include<graphics.h> #include<stdio.h> #include<math.h> #define pi M_PI int main(){ char colourNames[][14] = { "BLACK", "BLUE", "GREEN", "CYAN", "RED", "MAGENTA", "BROWN", "LIGHTGRAY", "DARKGRAY", "LIGHTBLUE", "LIGHTGREEN", "LIGHTCYAN", "LIGHTRED", "LIGHTMAGENTA", "YELLOW", "WHITE" }; int stro...
Can you help me rewrite this code in C instead of Go, keeping it the same logically?
package main import ( "encoding/hex" "fmt" "io" "net" "os" "strconv" "strings" "text/tabwriter" ) func parseIPPort(address string) (net.IP, *uint64, error) { ip := net.ParseIP(address) if ip != nil { return ip, nil, nil } host, portStr, err := net.SplitHostPort(address) if err != nil { return nil,...
#include <string.h> #include <memory.h> static unsigned int _parseDecimal ( const char** pchCursor ) { unsigned int nVal = 0; char chNow; while ( chNow = **pchCursor, chNow >= '0' && chNow <= '9' ) { nVal *= 10; nVal += chNow - '0'; ++*pchCursor; } return nVal...
Write a version of this Go function in C with identical behavior.
package main import "C" import "log" import "unsafe" var ps, vs, prog, r_mod C.GLuint var angle = float32(0) func render() { C.glClear(C.GL_COLOR_BUFFER_BIT) C.glUniform1f_macro(C.GLint(r_mod), C.GLfloat(C.rand())/C.GLfloat(C.RAND_MAX)) C.glLoadIdentity() C.glRotatef(C.float(angle), C.float(angle*0...
#include <stdio.h> #include <stdlib.h> #include <GL/glew.h> #include <GL/glut.h> GLuint ps, vs, prog, r_mod; float angle = 0; void render(void) { glClear(GL_COLOR_BUFFER_BIT); glUniform1f(r_mod, rand() / (float)RAND_MAX); glLoadIdentity(); glRotatef(angle, angle * .1, 1, 0); glBegin(GL_TRIANGLES); glVertex3f(-...
Change the following Go code into C without altering its purpose.
package main import ( gc "github.com/rthornton128/goncurses" "log" "math/rand" "time" ) const rowDelay = 40000 func main() { start := time.Now() rand.Seed(time.Now().UnixNano()) chars := []byte("0123456789") totalChars := len(chars) stdscr, err := gc.Init() if er...
#include <unistd.h> #include <time.h> #include <stdio.h> #include <stdlib.h> #include <ncurses.h> #define ROW_DELAY 40000 int get_rand_in_range(int min, int max) { return (rand() % ((max + 1) - min) + min); } int main(void) { srand(time(NULL)); char chars[] = {'0', '1', '2', '3', '4', '5', '6', '7', ...
Rewrite the snippet below in C so it works the same as the original Go code.
package main import ( gc "github.com/rthornton128/goncurses" "log" "math/rand" "time" ) const rowDelay = 40000 func main() { start := time.Now() rand.Seed(time.Now().UnixNano()) chars := []byte("0123456789") totalChars := len(chars) stdscr, err := gc.Init() if er...
#include <unistd.h> #include <time.h> #include <stdio.h> #include <stdlib.h> #include <ncurses.h> #define ROW_DELAY 40000 int get_rand_in_range(int min, int max) { return (rand() % ((max + 1) - min) + min); } int main(void) { srand(time(NULL)); char chars[] = {'0', '1', '2', '3', '4', '5', '6', '7', ...
Please provide an equivalent version of this Go code in C.
package main import ( "bufio" "fmt" "log" "os" "os/exec" "strconv" ) func check(err error) { if err != nil { log.Fatal(err) } } func main() { fileName := "loop.wav" scanner := bufio.NewScanner(os.Stdin) reps := 0 for reps < 1 || reps > 6 { fmt.Print("En...
#include <stdio.h> #include <stdio_ext.h> #include <stdlib.h> #include <string.h> #include "wren.h" void C_getInput(WrenVM* vm) { int maxSize = (int)wrenGetSlotDouble(vm, 1) + 2; char input[maxSize]; fgets(input, maxSize, stdin); __fpurge(stdin); input[strcspn(input, "\n")] = 0; wrenSetSlotStri...
Rewrite the snippet below in C so it works the same as the original Go code.
package main import ( "bufio" "fmt" "log" "os" "os/exec" "strconv" ) func check(err error) { if err != nil { log.Fatal(err) } } func main() { fileName := "loop.wav" scanner := bufio.NewScanner(os.Stdin) reps := 0 for reps < 1 || reps > 6 { fmt.Print("En...
#include <stdio.h> #include <stdio_ext.h> #include <stdlib.h> #include <string.h> #include "wren.h" void C_getInput(WrenVM* vm) { int maxSize = (int)wrenGetSlotDouble(vm, 1) + 2; char input[maxSize]; fgets(input, maxSize, stdin); __fpurge(stdin); input[strcspn(input, "\n")] = 0; wrenSetSlotStri...
Convert this Go snippet to C and keep its semantics consistent.
package main import "fmt" type Item struct { Name string Value int Weight, Volume float64 } type Result struct { Counts []int Sum int } func min(a, b int) int { if a < b { return a } return b } func Knapsack(items []Item, weight, volume float64) (best Result) { if len(items) == 0 {...
#include <stdio.h> #include <stdlib.h> typedef struct { char *name; double value; double weight; double volume; } item_t; item_t items[] = { {"panacea", 3000.0, 0.3, 0.025}, {"ichor", 1800.0, 0.2, 0.015}, {"gold", 2500.0, 2.0, 0.002}, }; int n = sizeof (items) / sizeof (item_t); int ...
Port the following code from Go to C with equivalent syntax and logic.
package main import ( "fmt" "math/rand" "time" ) func main() { var pack [52]byte for i := 0; i < 26; i++ { pack[i] = 'R' pack[26+i] = 'B' } rand.Seed(time.Now().UnixNano()) rand.Shuffle(52, func(i, j int) { pack[i], pack[j] = pack[j], pack[i] }) ...
#include <stdio.h> #include <stdlib.h> #include <stdint.h> #define SIM_N 5 #define PRINT_DISCARDED 1 #define min(x,y) ((x<y)?(x):(y)) typedef uint8_t card_t; unsigned int rand_n(unsigned int n) { unsigned int out, mask = 1; while (mask < n) mask = mask<<1 | 1; do { out =...
Generate a C translation of this Go snippet without changing its computational steps.
package main import ( "fmt" "math/rand" "time" ) func main() { var pack [52]byte for i := 0; i < 26; i++ { pack[i] = 'R' pack[26+i] = 'B' } rand.Seed(time.Now().UnixNano()) rand.Shuffle(52, func(i, j int) { pack[i], pack[j] = pack[j], pack[i] }) ...
#include <stdio.h> #include <stdlib.h> #include <stdint.h> #define SIM_N 5 #define PRINT_DISCARDED 1 #define min(x,y) ((x<y)?(x):(y)) typedef uint8_t card_t; unsigned int rand_n(unsigned int n) { unsigned int out, mask = 1; while (mask < n) mask = mask<<1 | 1; do { out =...
Rewrite this program in C while keeping its functionality equivalent to the Go version.
package main import ( "fmt" "math/rand" "time" ) func main() { var pack [52]byte for i := 0; i < 26; i++ { pack[i] = 'R' pack[26+i] = 'B' } rand.Seed(time.Now().UnixNano()) rand.Shuffle(52, func(i, j int) { pack[i], pack[j] = pack[j], pack[i] }) ...
#include <stdio.h> #include <stdlib.h> #include <stdint.h> #define SIM_N 5 #define PRINT_DISCARDED 1 #define min(x,y) ((x<y)?(x):(y)) typedef uint8_t card_t; unsigned int rand_n(unsigned int n) { unsigned int out, mask = 1; while (mask < n) mask = mask<<1 | 1; do { out =...
Port the provided Go code into C while preserving the original functionality.
package main import ( "bufio" "flag" "fmt" "io" "log" "os" "strings" "unicode" ) func main() { log.SetFlags(0) log.SetPrefix("textonyms: ") wordlist := flag.String("wordlist", "wordlist", "file containing the list of words to check") flag.Parse() if flag.NArg() != 0 { flag.Usage() os.Exit(2) } t ...
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> #include <glib.h> char text_char(char c) { switch (c) { case 'a': case 'b': case 'c': return '2'; case 'd': case 'e': case 'f': return '3'; case 'g': case 'h': case 'i': return '4'; case 'j': case 'k': case 'l': ...
Convert the following code from Go to C, ensuring the logic remains intact.
package raster const b2Seg = 20 func (b *Bitmap) Bézier2(x1, y1, x2, y2, x3, y3 int, p Pixel) { var px, py [b2Seg + 1]int fx1, fy1 := float64(x1), float64(y1) fx2, fy2 := float64(x2), float64(y2) fx3, fy3 := float64(x3), float64(y3) for i := range px { c := float64(i) / b2Seg a := ...
void quad_bezier( image img, unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2, unsigned int x3, unsigned int y3, color_component r, color_component g, color_component b );
Please provide an equivalent version of this Go code in C.
package main import ( "bufio" "fmt" "log" "os" "os/exec" "strconv" ) func check(err error) { if err != nil { log.Fatal(err) } } func main() { const sec = "00:00:01" scanner := bufio.NewScanner(os.Stdin) name := "" for name == "" { fmt.Print("Enter name ...
#include <stdio.h> #include <stdio_ext.h> #include <stdlib.h> #include <string.h> #include "wren.h" void C_getInput(WrenVM* vm) { int maxSize = (int)wrenGetSlotDouble(vm, 1) + 2; char input[maxSize]; fgets(input, maxSize, stdin); __fpurge(stdin); input[strcspn(input, "\n")] = 0; wrenSetSlotStri...
Keep all operations the same but rewrite the snippet in C.
package astar import "container/heap" type Node interface { To() []Arc Heuristic(from Node) int } type Arc struct { To Node Cost int } type rNode struct { n Node from Node l int g int f int fx int } type openHeap []*rNode func...
#include <stdlib.h> #include <stdio.h> #include <string.h> #include <float.h> #include <iso646.h> #include <math.h> #define map_size_rows 10 #define map_size_cols 10 char map[map_size_rows][map_size_cols] = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 0, 0, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},...
Port the provided Go code into C while preserving the original functionality.
package astar import "container/heap" type Node interface { To() []Arc Heuristic(from Node) int } type Arc struct { To Node Cost int } type rNode struct { n Node from Node l int g int f int fx int } type openHeap []*rNode func...
#include <stdlib.h> #include <stdio.h> #include <string.h> #include <float.h> #include <iso646.h> #include <math.h> #define map_size_rows 10 #define map_size_cols 10 char map[map_size_rows][map_size_cols] = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 0, 0, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},...
Translate this program into C but keep the logic exactly as in Go.
package astar import "container/heap" type Node interface { To() []Arc Heuristic(from Node) int } type Arc struct { To Node Cost int } type rNode struct { n Node from Node l int g int f int fx int } type openHeap []*rNode func...
#include <stdlib.h> #include <stdio.h> #include <string.h> #include <float.h> #include <iso646.h> #include <math.h> #define map_size_rows 10 #define map_size_cols 10 char map[map_size_rows][map_size_cols] = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 0, 0, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},...
Produce a functionally identical C code for the snippet given in Go.
package main import ( "bufio" "fmt" "log" "os" "sort" "strings" ) func check(err error) { if err != nil { log.Fatal(err) } } func readWords(fileName string) []string { file, err := os.Open(fileName) check(err) defer file.Close() var words []string scanner :...
#include <stdbool.h> #include <stdio.h> #include <stdlib.h> #include <glib.h> int string_compare(gconstpointer p1, gconstpointer p2) { const char* const* s1 = p1; const char* const* s2 = p2; return strcmp(*s1, *s2); } GPtrArray* load_dictionary(const char* file, GError** error_ptr) { GError* error = N...
Transform the following Go implementation into C, maintaining the same output and logic.
package main import "fmt" type is func() uint64 func newSum() is { var ms is ms = func() uint64 { ms = newSum() return ms() } var msd, d uint64 return func() uint64 { if d < 9 { d++ } else { d = 0 msd = ms() } ret...
#include <locale.h> #include <stdbool.h> #include <stdint.h> #include <stdio.h> uint64_t digit_sum(uint64_t n, uint64_t sum) { ++sum; while (n > 0 && n % 10 == 0) { sum -= 9; n /= 10; } return sum; } inline bool divisible(uint64_t n, uint64_t d) { if ((d & 1) == 0 && (n & 1) == 1...
Preserve the algorithm and functionality while converting the code from Go to C.
package main import ( "fmt" "runtime" ) type point struct { x, y float64 } func add(x, y int) int { result := x + y debug("x", x) debug("y", y) debug("result", result) debug("result+1", result+1) return result } func debug(s string, x interface{}) { _, _, lineNo, _ := runtime...
#include <stdio.h> #define DEBUG_INT(x) printf( #x " at line %d\nresult: %d\n\n", __LINE__, x) int add(int x, int y) { int result = x + y; DEBUG_INT(x); DEBUG_INT(y); DEBUG_INT(result); DEBUG_INT(result+1); return result; } int main() { add(2, 7); return 0; }
Write the same code in C as shown below in Go.
package main import "fmt" func sieve(limit int) []bool { limit++ c := make([]bool, limit) c[0] = true c[1] = true for i := 4; i < limit; i += 2 { c[i] = true } p := 3 for { p2 := p * p if p2 >= limit { break } for i := p2; i < ...
#include <stdbool.h> #include <stdio.h> bool is_prime(unsigned int n) { if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; for (unsigned int p = 5; p * p <= n; p += 4) { if (n % p == 0) return false; p += 2; ...
Write the same algorithm in C as shown in this Go implementation.
package main import "fmt" func sieve(limit int) []bool { limit++ c := make([]bool, limit) c[0] = true c[1] = true for i := 4; i < limit; i += 2 { c[i] = true } p := 3 for { p2 := p * p if p2 >= limit { break } for i := p2; i < ...
#include <stdbool.h> #include <stdio.h> bool is_prime(unsigned int n) { if (n < 2) return false; if (n % 2 == 0) return n == 2; if (n % 3 == 0) return n == 3; for (unsigned int p = 5; p * p <= n; p += 4) { if (n % p == 0) return false; p += 2; ...
Change the programming language of this snippet from Go to C without modifying what it does.
package main import ( "github.com/fogleman/gg" "math" ) func superEllipse(dc *gg.Context, n float64, a int) { hw := float64(dc.Width() / 2) hh := float64(dc.Height() / 2) y := make([]float64, a+1) for x := 0; x <= a; x++ { aa := math.Pow(float64(a), n) xx := math.Pow(flo...
#include<graphics.h> #include<stdio.h> #include<math.h> #define pi M_PI int main(){ double a,b,n,i,incr = 0.0001; printf("Enter major and minor axes of the SuperEllipse : "); scanf("%lf%lf",&a,&b); printf("Enter n : "); scanf("%lf",&n); initwindow(500,500,"Superellipse"); for(i=0;i<2*pi;i+=incr){ p...
Convert the following code from Go to C, ensuring the logic remains intact.
package main import ( "fmt" "math/rand" ) func MRPerm(q, n int) []int { p := ident(n) var r int for n > 0 { q, r = q/n, q%n n-- p[n], p[r] = p[r], p[n] } return p } func ident(n int) []int { p := make([]int, n) for i := range p { p[i] = i } ...
#include <stdio.h> #include <stdlib.h> #define SWAP(a,b) do{t=(a);(a)=(b);(b)=t;}while(0) void _mr_unrank1(int rank, int n, int *vec) { int t, q, r; if (n < 1) return; q = rank / n; r = rank % n; SWAP(vec[r], vec[n-1]); _mr_unrank1(q, n-1, vec); } int _mr_rank1(int n, int *vec, int *inv) { ...
Rewrite the snippet below in C so it works the same as the original Go code.
package main import ( "fmt" "math/rand" ) func MRPerm(q, n int) []int { p := ident(n) var r int for n > 0 { q, r = q/n, q%n n-- p[n], p[r] = p[r], p[n] } return p } func ident(n int) []int { p := make([]int, n) for i := range p { p[i] = i } ...
#include <stdio.h> #include <stdlib.h> #define SWAP(a,b) do{t=(a);(a)=(b);(b)=t;}while(0) void _mr_unrank1(int rank, int n, int *vec) { int t, q, r; if (n < 1) return; q = rank / n; r = rank % n; SWAP(vec[r], vec[n-1]); _mr_unrank1(q, n-1, vec); } int _mr_rank1(int n, int *vec, int *inv) { ...