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**Mat Ryer:** Yeah, that's great. And do you see that being a community aspect of this, too? Will it stay curated completely, or do you ever imagine people being able to vote up things?
**Carmen Andoh:** We go round and round on that. Some people say "Oh gosh, if we could vote up, vote down, that is gonna be its own quality indicator of itself." The problem is everything can be gamed... So right now the only thing that can't be gamed is people whom we can trust to be ethical about curating things, and...
So for the forseeable future, it's going to be curated. If at such time we could find a way to do voting that we don't feel can be gamed, or turns into -- you know, the thing I wanted to stop and prevent was someone saying "Go vote on my thing, because you're my friend", versus "Go vote on my thing because you personal...
But we've gone round and round on it. I remember having a working group or a roundtable at GopherCon in July in San Diego, and then we had about 15 people show up to two sessions, and this was an idea that came up... Someone really wanted to push forward on that. I continued to research it, and look into it, and ultima...
**Mat Ryer:** Yeah. I mean, of course, even if there isn't the mechanisms automatically or programmatically to vote, people do still have a voice, of course, in any of the communities they're in. There is a great Go community on Twitter, and there are other communities. Of course, there's a Gopher Slack... So yeah, I t...
**Carmen Andoh:** I think I will. The one thing that I want to start talking about more publicly is in order for a site to be useful, you're navigating two things that pull up against each other. One is keeping a 30,000-foot view, to make sure that you aren't having any blind spots, but you also need to dive deep down ...
**Steve Francia:** Mat, you also mentioned their Twitter, and Gopher Slack... It's important to recognize that the intent of this site is not to displace those great resources that already exist. So we say it's "by the ecosystem, for the ecosystem", but it doesn't mean it's gonna replace all the existing ecosystem solu...
As I heard you describing these voting mechanisms, it sounded to me a lot like Reddit. And the Reddit channel I think is great. I subscribe to the Golang Reddit channel, I read it every day. I always see good news, and new articles, and new talks on it, and I think that's a great mechanism to get the voice out... And o...
**Mat Ryer:** Yeah, great. There's also the Go weekly newsletter, and there's a Changelog newsletter as well, which is the home of this podcast. So anyone that wants to sign up to that... You really can keep your finger on the pulse of what's going on that way; it's great.
**Jon Calhoun:** I will say, the only thing I differentiate between Reddit and the voting thing is just that Reddit is kind of -- it's not real-time, but it's time-boxed, in some sense... Whereas I could see some value in voting for learning resources, but I completely agree that the way voting and everything works, it...
**Steve Francia:** It's also important to recognize, most of the content on the site is static. As Carmen said, we've talked about doing internationalization; we're using a tool that lets us do internationalization with it... And there's opportunities to -- like, we do not have plans to do this yet, but we've made sure...
So there's an element there where we can open it to some degree and get support from the community, but also keep it tightly curated and a high-quality bar up there.
**Mat Ryer:** Well, I think that's all the time we have for today. Thank you very much to our guests, Julie Qiu, Steve Francia, and our regular panelists, Jon Calhoun and Carmen Andoh. We'll see you next time on Go Time!
**Break:** \[01:14:14.21\]
**Mat Ryer:** Hello, and welcome to Go Time! I'm Mat Ryer. Today we're talking about Go.dev. It's a user-friendly hub of curated resources for Go, and we're joined by two of the brains behind it - Steve Francia (also known as @spf13) and Julie Qiu are joining us. Hello!
**Steve Francia:** Hi!
**Julie Qiu:** Hi!
**Mat Ryer:** And we're also joined by Carmen Andoh and Jon Calhoun. Hello, you two!
**Carmen Andoh:** Hi!
**Mat Ryer:** How's it going?
**Jon Calhoun:** Mat, I think you kind of lied. I think Carmen is partially behind Go.dev as well.
**Steve Francia:** Yeah, we're actually joined by three of them. You just happen to be regularly joined by one of them.
**Carmen Andoh:** I'm stealth. I'm stealth.
**Mat Ryer:** Okay, I'll do it again. So it's three of the brains behind GoDev.
**Steve Francia:** And it's Go.dev.
**Mat Ryer:** Okay, Go.dev. This is why we do it. So for anyone listening, this is how the sausages are made... \[laughter\] I have to do it again now, and make it sound like it was the first time. That's the hard bit, you all know it...
**Steve Francia:** Yeah, you don't call it like GoogleCom. \[laughter\]
**Jon Calhoun:** Actually... \[laughter\]
**Steve Francia:** \[01:17:15.14\]
**Mat Ryer:** Go.dev, okay. It's clever, because it's also the domain, isn't it?
**Steve Francia:** Yeah.
**Mat Ryer:** Got it, thank you. Good. Alright, let's do it again then, everyone. It's fine, I'm not embarrassed.
**Steve Francia:** I thought you did a really good job, by the way.
**Carmen Andoh:** Same here.
**Steve Francia:** Other than the obvious mistakes, it was really well done.
**Mat Ryer:** \[laughs\] Yeah... Yeah. Okay, well there we go. This is why we do iterative development.