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4,500
Competitive on-line learning with a convex loss function
cs.LG
We consider the problem of sequential decision making under uncertainty in which the loss caused by a decision depends on the following binary observation. In competitive on-line learning, the goal is to design decision algorithms that are almost as good as the best decision rules in a wide benchmark class, without mak...
computer science
4,501
Universal Learning of Repeated Matrix Games
cs.LG
We study and compare the learning dynamics of two universal learning algorithms, one based on Bayesian learning and the other on prediction with expert advice. Both approaches have strong asymptotic performance guarantees. When confronted with the task of finding good long-term strategies in repeated 2x2 matrix games, ...
computer science
4,502
When Ignorance is Bliss
cs.AI
It is commonly-accepted wisdom that more information is better, and that information should never be ignored. Here we argue, using both a Bayesian and a non-Bayesian analysis, that in some situations you are better off ignoring information if your uncertainty is represented by a set of probability measures. These inclu...
computer science
4,503
Identifying Interaction Sites in "Recalcitrant" Proteins: Predicted Protein and Rna Binding Sites in Rev Proteins of Hiv-1 and Eiav Agree with Experimental Data
cs.LG
Protein-protein and protein nucleic acid interactions are vitally important for a wide range of biological processes, including regulation of gene expression, protein synthesis, and replication and assembly of many viruses. We have developed machine learning approaches for predicting which amino acids of a protein part...
computer science
4,504
Asymptotic Learnability of Reinforcement Problems with Arbitrary Dependence
cs.LG
We address the problem of reinforcement learning in which observations may exhibit an arbitrary form of stochastic dependence on past observations and actions. The task for an agent is to attain the best possible asymptotic reward where the true generating environment is unknown but belongs to a known countable family ...
computer science
4,505
Nearly optimal exploration-exploitation decision thresholds
cs.AI
While in general trading off exploration and exploitation in reinforcement learning is hard, under some formulations relatively simple solutions exist. Optimal decision thresholds for the multi-armed bandit problem, one for the infinite horizon discounted reward case and one for the finite horizon undiscounted reward c...
computer science
4,506
A Formal Measure of Machine Intelligence
cs.AI
A fundamental problem in artificial intelligence is that nobody really knows what intelligence is. The problem is especially acute when we need to consider artificial systems which are significantly different to humans. In this paper we approach this problem in the following way: We take a number of well known informal...
computer science
4,507
A Foundation to Perception Computing, Logic and Automata
cs.AI
In this report, a novel approach to intelligence and learning is introduced, this approach is based on what we call 'perception logic'. Based on this logic, a computing mechanism and automata are introduced. Multi-resolution analysis of perceptual information is given, in which learning is accomplished in at most O(log...
computer science
4,508
Player co-modelling in a strategy board game: discovering how to play fast
cs.AI
In this paper we experiment with a 2-player strategy board game where playing models are evolved using reinforcement learning and neural networks. The models are evolved to speed up automatic game development based on human involvement at varying levels of sophistication and density when compared to fully autonomous pl...
computer science
4,509
Universal Algorithmic Intelligence: A mathematical top->down approach
cs.AI
Sequential decision theory formally solves the problem of rational agents in uncertain worlds if the true environmental prior probability distribution is known. Solomonoff's theory of universal induction formally solves the problem of sequence prediction for unknown prior distribution. We combine both ideas and get a p...
computer science
4,510
On the monotonization of the training set
cs.LG
We consider the problem of minimal correction of the training set to make it consistent with monotonic constraints. This problem arises during analysis of data sets via techniques that require monotone data. We show that this problem is NP-hard in general and is equivalent to finding a maximal independent set in specia...
computer science
4,511
Loop corrections for message passing algorithms in continuous variable models
cs.AI
In this paper we derive the equations for Loop Corrected Belief Propagation on a continuous variable Gaussian model. Using the exactness of the averages for belief propagation for Gaussian models, a different way of obtaining the covariances is found, based on Belief Propagation on cavity graphs. We discuss the relatio...
computer science
4,512
A Novel Model of Working Set Selection for SMO Decomposition Methods
cs.LG
In the process of training Support Vector Machines (SVMs) by decomposition methods, working set selection is an important technique, and some exciting schemes were employed into this field. To improve working set selection, we propose a new model for working set selection in sequential minimal optimization (SMO) decomp...
computer science
4,513
Model Selection Through Sparse Maximum Likelihood Estimation
cs.AI
We consider the problem of estimating the parameters of a Gaussian or binary distribution in such a way that the resulting undirected graphical model is sparse. Our approach is to solve a maximum likelihood problem with an added l_1-norm penalty term. The problem as formulated is convex but the memory requirements and ...
computer science
4,514
Optimal Solutions for Sparse Principal Component Analysis
cs.AI
Given a sample covariance matrix, we examine the problem of maximizing the variance explained by a linear combination of the input variables while constraining the number of nonzero coefficients in this combination. This is known as sparse principal component analysis and has a wide array of applications in machine lea...
computer science
4,515
Clusters, Graphs, and Networks for Analysing Internet-Web-Supported Communication within a Virtual Community
cs.AI
The proposal is to use clusters, graphs and networks as models in order to analyse the Web structure. Clusters, graphs and networks provide knowledge representation and organization. Clusters were generated by co-site analysis. The sample is a set of academic Web sites from the countries belonging to the European Union...
computer science
4,516
Classification of Images Using Support Vector Machines
cs.LG
Support Vector Machines (SVMs) are a relatively new supervised classification technique to the land cover mapping community. They have their roots in Statistical Learning Theory and have gained prominence because they are robust, accurate and are effective even when using a small training sample. By their nature SVMs a...
computer science
4,517
Factored Value Iteration Converges
cs.AI
In this paper we propose a novel algorithm, factored value iteration (FVI), for the approximate solution of factored Markov decision processes (fMDPs). The traditional approximate value iteration algorithm is modified in two ways. For one, the least-squares projection operator is modified so that it does not increase m...
computer science
4,518
Support Vector Machine Classification with Indefinite Kernels
cs.LG
We propose a method for support vector machine classification using indefinite kernels. Instead of directly minimizing or stabilizing a nonconvex loss function, our algorithm simultaneously computes support vectors and a proxy kernel matrix used in forming the loss. This can be interpreted as a penalized kernel learnin...
computer science
4,519
A Unified Semi-Supervised Dimensionality Reduction Framework for Manifold Learning
cs.LG
We present a general framework of semi-supervised dimensionality reduction for manifold learning which naturally generalizes existing supervised and unsupervised learning frameworks which apply the spectral decomposition. Algorithms derived under our framework are able to employ both labeled and unlabeled examples and ...
computer science
4,520
On Kernelization of Supervised Mahalanobis Distance Learners
cs.LG
This paper focuses on the problem of kernelizing an existing supervised Mahalanobis distance learner. The following features are included in the paper. Firstly, three popular learners, namely, "neighborhood component analysis", "large margin nearest neighbors" and "discriminant neighborhood embedding", which do not hav...
computer science
4,521
A Kernel Method for the Two-Sample Problem
cs.LG
We propose a framework for analyzing and comparing distributions, allowing us to design statistical tests to determine if two samples are drawn from different distributions. Our test statistic is the largest difference in expectations over functions in the unit ball of a reproducing kernel Hilbert space (RKHS). We pres...
computer science
4,522
Learning Low-Density Separators
cs.LG
We define a novel, basic, unsupervised learning problem - learning the lowest density homogeneous hyperplane separator of an unknown probability distribution. This task is relevant to several problems in machine learning, such as semi-supervised learning and clustering stability. We investigate the question of existenc...
computer science
4,523
On Sequences with Non-Learnable Subsequences
cs.AI
The remarkable results of Foster and Vohra was a starting point for a series of papers which show that any sequence of outcomes can be learned (with no prior knowledge) using some universal randomized forecasting algorithm and forecast-dependent checking rules. We show that for the class of all computationally efficien...
computer science
4,524
Prediction with Expert Advice in Games with Unbounded One-Step Gains
cs.LG
The games of prediction with expert advice are considered in this paper. We present some modification of Kalai and Vempala algorithm of following the perturbed leader for the case of unrestrictedly large one-step gains. We show that in general case the cumulative gain of any probabilistic prediction algorithm can be mu...
computer science
4,525
On empirical meaning of randomness with respect to a real parameter
cs.LG
We study the empirical meaning of randomness with respect to a family of probability distributions $P_\theta$, where $\theta$ is a real parameter, using algorithmic randomness theory. In the case when for a computable probability distribution $P_\theta$ an effectively strongly consistent estimate exists, we show that t...
computer science
4,526
Sparse Online Learning via Truncated Gradient
cs.LG
We propose a general method called truncated gradient to induce sparsity in the weights of online learning algorithms with convex loss functions. This method has several essential properties: The degree of sparsity is continuous -- a parameter controls the rate of sparsification from no sparsification to total sparsifi...
computer science
4,527
Multi-Instance Learning by Treating Instances As Non-I.I.D. Samples
cs.LG
Multi-instance learning attempts to learn from a training set consisting of labeled bags each containing many unlabeled instances. Previous studies typically treat the instances in the bags as independently and identically distributed. However, the instances in a bag are rarely independent, and therefore a better perfo...
computer science
4,528
Predicting Abnormal Returns From News Using Text Classification
cs.LG
We show how text from news articles can be used to predict intraday price movements of financial assets using support vector machines. Multiple kernel learning is used to combine equity returns with text as predictive features to increase classification performance and we develop an analytic center cutting plane method...
computer science
4,529
A Spectral Algorithm for Learning Hidden Markov Models
cs.LG
Hidden Markov Models (HMMs) are one of the most fundamental and widely used statistical tools for modeling discrete time series. In general, learning HMMs from data is computationally hard (under cryptographic assumptions), and practitioners typically resort to search heuristics which suffer from the usual local optima...
computer science
4,530
Learning Class-Level Bayes Nets for Relational Data
cs.LG
Many databases store data in relational format, with different types of entities and information about links between the entities. The field of statistical-relational learning (SRL) has developed a number of new statistical models for such data. In this paper we focus on learning class-level or first-order dependencies...
computer science
4,531
Discovering general partial orders in event streams
cs.AI
Frequent episode discovery is a popular framework for pattern discovery in event streams. An episode is a partially ordered set of nodes with each node associated with an event type. Efficient (and separate) algorithms exist for episode discovery when the associated partial order is total (serial episode) and trivial (...
computer science
4,532
Error-Correcting Tournaments
cs.AI
We present a family of pairwise tournaments reducing $k$-class classification to binary classification. These reductions are provably robust against a constant fraction of binary errors. The results improve on the PECOC construction \cite{SECOC} with an exponential improvement in computation, from $O(k)$ to $O(\log_2 k...
computer science
4,533
Domain Adaptation: Learning Bounds and Algorithms
cs.LG
This paper addresses the general problem of domain adaptation which arises in a variety of applications where the distribution of the labeled sample available somewhat differs from that of the test data. Building on previous work by Ben-David et al. (2007), we introduce a novel distance between distributions, discrepan...
computer science
4,534
Performing Nonlinear Blind Source Separation with Signal Invariants
cs.AI
Given a time series of multicomponent measurements x(t), the usual objective of nonlinear blind source separation (BSS) is to find a "source" time series s(t), comprised of statistically independent combinations of the measured components. In this paper, the source time series is required to have a density function in ...
computer science
4,535
Online prediction of ovarian cancer
cs.AI
In this paper we apply computer learning methods to diagnosing ovarian cancer using the level of the standard biomarker CA125 in conjunction with information provided by mass-spectrometry. We are working with a new data set collected over a period of 7 years. Using the level of CA125 and mass-spectrometry peaks, our al...
computer science
4,536
A Methodology for Learning Players' Styles from Game Records
cs.AI
We describe a preliminary investigation into learning a Chess player's style from game records. The method is based on attempting to learn features of a player's individual evaluation function using the method of temporal differences, with the aid of a conventional Chess engine architecture. Some encouraging results we...
computer science
4,537
Exponential Family Graph Matching and Ranking
cs.LG
We present a method for learning max-weight matching predictors in bipartite graphs. The method consists of performing maximum a posteriori estimation in exponential families with sufficient statistics that encode permutations and data features. Although inference is in general hard, we show that for one very relevant ...
computer science
4,538
Optimistic Initialization and Greediness Lead to Polynomial Time Learning in Factored MDPs - Extended Version
cs.AI
In this paper we propose an algorithm for polynomial-time reinforcement learning in factored Markov decision processes (FMDPs). The factored optimistic initial model (FOIM) algorithm, maintains an empirical model of the FMDP in a conventional way, and always follows a greedy policy with respect to its model. The only t...
computer science
4,539
Considerations upon the Machine Learning Technologies
cs.LG
Artificial intelligence offers superior techniques and methods by which problems from diverse domains may find an optimal solution. The Machine Learning technologies refer to the domain of artificial intelligence aiming to develop the techniques allowing the computers to "learn". Some systems based on Machine Learning ...
computer science
4,540
Learning Nonlinear Dynamic Models
cs.AI
We present a novel approach for learning nonlinear dynamic models, which leads to a new set of tools capable of solving problems that are otherwise difficult. We provide theory showing this new approach is consistent for models with long range structure, and apply the approach to motion capture and high-dimensional vid...
computer science
4,541
ABC-LogitBoost for Multi-class Classification
cs.LG
We develop abc-logitboost, based on the prior work on abc-boost and robust logitboost. Our extensive experiments on a variety of datasets demonstrate the considerable improvement of abc-logitboost over logitboost and abc-mart.
computer science
4,542
Feature-Weighted Linear Stacking
cs.LG
Ensemble methods, such as stacking, are designed to boost predictive accuracy by blending the predictions of multiple machine learning models. Recent work has shown that the use of meta-features, additional inputs describing each example in a dataset, can boost the performance of ensemble methods, but the greatest repo...
computer science
4,543
Machine Learning: When and Where the Horses Went Astray?
cs.AI
Machine Learning is usually defined as a subfield of AI, which is busy with information extraction from raw data sets. Despite of its common acceptance and widespread recognition, this definition is wrong and groundless. Meaningful information does not belong to the data that bear it. It belongs to the observers of the...
computer science
4,544
A Bayesian Rule for Adaptive Control based on Causal Interventions
cs.AI
Explaining adaptive behavior is a central problem in artificial intelligence research. Here we formalize adaptive agents as mixture distributions over sequences of inputs and outputs (I/O). Each distribution of the mixture constitutes a `possible world', but the agent does not know which of the possible worlds it is ac...
computer science
4,545
Closing the Learning-Planning Loop with Predictive State Representations
cs.LG
A central problem in artificial intelligence is that of planning to maximize future reward under uncertainty in a partially observable environment. In this paper we propose and demonstrate a novel algorithm which accurately learns a model of such an environment directly from sequences of action-observation pairs. We th...
computer science
4,546
Learning to Predict Combinatorial Structures
cs.LG
The major challenge in designing a discriminative learning algorithm for predicting structured data is to address the computational issues arising from the exponential size of the output space. Existing algorithms make different assumptions to ensure efficient, polynomial time estimation of model parameters. For severa...
computer science
4,547
Complexity of stochastic branch and bound methods for belief tree search in Bayesian reinforcement learning
cs.LG
There has been a lot of recent work on Bayesian methods for reinforcement learning exhibiting near-optimal online performance. The main obstacle facing such methods is that in most problems of interest, the optimal solution involves planning in an infinitely large tree. However, it is possible to obtain stochastic lowe...
computer science
4,548
Convergence of Bayesian Control Rule
cs.AI
Recently, new approaches to adaptive control have sought to reformulate the problem as a minimization of a relative entropy criterion to obtain tractable solutions. In particular, it has been shown that minimizing the expected deviation from the causal input-output dependencies of the true plant leads to a new promisin...
computer science
4,549
A new approach to content-based file type detection
cs.LG
File type identification and file type clustering may be difficult tasks that have an increasingly importance in the field of computer and network security. Classical methods of file type detection including considering file extensions and magic bytes can be easily spoofed. Content-based file type detection is a newer ...
computer science
4,550
Less Regret via Online Conditioning
cs.LG
We analyze and evaluate an online gradient descent algorithm with adaptive per-coordinate adjustment of learning rates. Our algorithm can be thought of as an online version of batch gradient descent with a diagonal preconditioner. This approach leads to regret bounds that are stronger than those of standard online grad...
computer science
4,551
Ontology-supported processing of clinical text using medical knowledge integration for multi-label classification of diagnosis coding
cs.LG
This paper discusses the knowledge integration of clinical information extracted from distributed medical ontology in order to ameliorate a machine learning-based multi-label coding assignment system. The proposed approach is implemented using a decision tree based cascade hierarchical technique on the university hospi...
computer science
4,552
Adaptive Bases for Reinforcement Learning
cs.LG
We consider the problem of reinforcement learning using function approximation, where the approximating basis can change dynamically while interacting with the environment. A motivation for such an approach is maximizing the value function fitness to the problem faced. Three errors are considered: approximation square ...
computer science
4,553
Approximated Structured Prediction for Learning Large Scale Graphical Models
cs.LG
This manuscripts contains the proofs for "A Primal-Dual Message-Passing Algorithm for Approximated Large Scale Structured Prediction".
computer science
4,554
Distributed Autonomous Online Learning: Regrets and Intrinsic Privacy-Preserving Properties
cs.LG
Online learning has become increasingly popular on handling massive data. The sequential nature of online learning, however, requires a centralized learner to store data and update parameters. In this paper, we consider online learning with {\em distributed} data sources. The autonomous learners update local parameters...
computer science
4,555
Feature Construction for Relational Sequence Learning
cs.AI
We tackle the problem of multi-class relational sequence learning using relevant patterns discovered from a set of labelled sequences. To deal with this problem, firstly each relational sequence is mapped into a feature vector using the result of a feature construction method. Since, the efficacy of sequence learning a...
computer science
4,556
Gaussian Process Bandits for Tree Search: Theory and Application to Planning in Discounted MDPs
cs.LG
We motivate and analyse a new Tree Search algorithm, GPTS, based on recent theoretical advances in the use of Gaussian Processes for Bandit problems. We consider tree paths as arms and we assume the target/reward function is drawn from a GP distribution. The posterior mean and variance, after observing data, are used t...
computer science
4,557
Predictive State Temporal Difference Learning
cs.LG
We propose a new approach to value function approximation which combines linear temporal difference reinforcement learning with subspace identification. In practical applications, reinforcement learning (RL) is complicated by the fact that state is either high-dimensional or partially observable. Therefore, RL methods ...
computer science
4,558
Efficient Optimization of Performance Measures by Classifier Adaptation
cs.LG
In practical applications, machine learning algorithms are often needed to learn classifiers that optimize domain specific performance measures. Previously, the research has focused on learning the needed classifier in isolation, yet learning nonlinear classifier for nonlinear and nonsmooth performance measures is stil...
computer science
4,559
Inverse-Category-Frequency based supervised term weighting scheme for text categorization
cs.LG
Term weighting schemes often dominate the performance of many classifiers, such as kNN, centroid-based classifier and SVMs. The widely used term weighting scheme in text categorization, i.e., tf.idf, is originated from information retrieval (IR) field. The intuition behind idf for text categorization seems less reasona...
computer science
4,560
From Machine Learning to Machine Reasoning
cs.AI
A plausible definition of "reasoning" could be "algebraically manipulating previously acquired knowledge in order to answer a new question". This definition covers first-order logical inference or probabilistic inference. It also includes much simpler manipulations commonly used to build large learning systems. For ins...
computer science
4,561
Decision Making Agent Searching for Markov Models in Near-Deterministic World
cs.AI
Reinforcement learning has solid foundations, but becomes inefficient in partially observed (non-Markovian) environments. Thus, a learning agent -born with a representation and a policy- might wish to investigate to what extent the Markov property holds. We propose a learning architecture that utilizes combinatorial po...
computer science
4,562
Semantic Vector Machines
cs.LG
We first present our work in machine translation, during which we used aligned sentences to train a neural network to embed n-grams of different languages into an $d$-dimensional space, such that n-grams that are the translation of each other are close with respect to some metric. Good n-grams to n-grams translation re...
computer science
4,563
Feature Selection for MAUC-Oriented Classification Systems
cs.LG
Feature selection is an important pre-processing step for many pattern classification tasks. Traditionally, feature selection methods are designed to obtain a feature subset that can lead to high classification accuracy. However, classification accuracy has recently been shown to be an inappropriate performance metric ...
computer science
4,564
Learning to Order Things
cs.LG
There are many applications in which it is desirable to order rather than classify instances. Here we consider the problem of learning how to order instances given feedback in the form of preference judgments, i.e., statements to the effect that one instance should be ranked ahead of another. We outline a two-stage app...
computer science
4,565
Learning unbelievable marginal probabilities
cs.AI
Loopy belief propagation performs approximate inference on graphical models with loops. One might hope to compensate for the approximation by adjusting model parameters. Learning algorithms for this purpose have been explored previously, and the claim has been made that every set of locally consistent marginals can ari...
computer science
4,566
Optimizing Dialogue Management with Reinforcement Learning: Experiments with the NJFun System
cs.LG
Designing the dialogue policy of a spoken dialogue system involves many nontrivial choices. This paper presents a reinforcement learning approach for automatically optimizing a dialogue policy, which addresses the technical challenges in applying reinforcement learning to a working dialogue system with human users. We ...
computer science
4,567
Accelerating Reinforcement Learning through Implicit Imitation
cs.LG
Imitation can be viewed as a means of enhancing learning in multiagent environments. It augments an agent's ability to learn useful behaviors by making intelligent use of the knowledge implicit in behaviors demonstrated by cooperative teachers or other more experienced agents. We propose and study a formal model of imp...
computer science
4,568
Efficient Reinforcement Learning Using Recursive Least-Squares Methods
cs.LG
The recursive least-squares (RLS) algorithm is one of the most well-known algorithms used in adaptive filtering, system identification and adaptive control. Its popularity is mainly due to its fast convergence speed, which is considered to be optimal in practice. In this paper, RLS methods are used to solve reinforceme...
computer science
4,569
Specific-to-General Learning for Temporal Events with Application to Learning Event Definitions from Video
cs.AI
We develop, analyze, and evaluate a novel, supervised, specific-to-general learner for a simple temporal logic and use the resulting algorithm to learn visual event definitions from video sequences. First, we introduce a simple, propositional, temporal, event-description language called AMA that is sufficiently express...
computer science
4,570
CBR with Commonsense Reasoning and Structure Mapping: An Application to Mediation
cs.AI
Mediation is an important method in dispute resolution. We implement a case based reasoning approach to mediation integrating analogical and commonsense reasoning components that allow an artificial mediation agent to satisfy requirements expected from a human mediator, in particular: utilizing experience with cases in...
computer science
4,571
Uncertain Nearest Neighbor Classification
cs.LG
This work deals with the problem of classifying uncertain data. With this aim the Uncertain Nearest Neighbor (UNN) rule is here introduced, which represents the generalization of the deterministic nearest neighbor rule to the case in which uncertain objects are available. The UNN rule relies on the concept of nearest n...
computer science
4,572
A survey on independence-based Markov networks learning
cs.AI
This work reports the most relevant technical aspects in the problem of learning the \emph{Markov network structure} from data. Such problem has become increasingly important in machine learning, and many other application fields of machine learning. Markov networks, together with Bayesian networks, are probabilistic g...
computer science
4,573
Premise Selection for Mathematics by Corpus Analysis and Kernel Methods
cs.LG
Smart premise selection is essential when using automated reasoning as a tool for large-theory formal proof development. A good method for premise selection in complex mathematical libraries is the application of machine learning to large corpora of proofs. This work develops learning-based premise selection in two way...
computer science
4,574
Datum-Wise Classification: A Sequential Approach to Sparsity
cs.AI
We propose a novel classification technique whose aim is to select an appropriate representation for each datapoint, in contrast to the usual approach of selecting a representation encompassing the whole dataset. This datum-wise representation is found by using a sparsity inducing empirical risk, which is a relaxation ...
computer science
4,575
Transfer from Multiple MDPs
cs.AI
Transfer reinforcement learning (RL) methods leverage on the experience collected on a set of source tasks to speed-up RL algorithms. A simple and effective approach is to transfer samples from source tasks and include them into the training set used to solve a given target task. In this paper, we investigate the theor...
computer science
4,576
Two Projection Pursuit Algorithms for Machine Learning under Non-Stationarity
cs.LG
This thesis derives, tests and applies two linear projection algorithms for machine learning under non-stationarity. The first finds a direction in a linear space upon which a data set is maximally non-stationary. The second aims to robustify two-way classification against non-stationarity. The algorithm is tested on a...
computer science
4,577
Learning Symbolic Models of Stochastic Domains
cs.LG
In this article, we work towards the goal of developing agents that can learn to act in complex worlds. We develop a probabilistic, relational planning rule representation that compactly models noisy, nondeterministic action effects, and show how such rules can be effectively learned. Through experiments in simple plan...
computer science
4,578
Inducing Probabilistic Programs by Bayesian Program Merging
cs.AI
This report outlines an approach to learning generative models from data. We express models as probabilistic programs, which allows us to capture abstract patterns within the examples. By choosing our language for programs to be an extension of the algebraic data type of the examples, we can begin with a program that g...
computer science
4,579
Approximate Stochastic Subgradient Estimation Training for Support Vector Machines
cs.LG
Subgradient algorithms for training support vector machines have been quite successful for solving large-scale and online learning problems. However, they have been restricted to linear kernels and strongly convex formulations. This paper describes efficient subgradient approaches without such limitations. Our approach...
computer science
4,580
Online Learning with Preference Feedback
cs.LG
We propose a new online learning model for learning with preference feedback. The model is especially suited for applications like web search and recommender systems, where preference data is readily available from implicit user feedback (e.g. clicks). In particular, at each time step a potentially structured object (e...
computer science
4,581
A Bayesian Model for Plan Recognition in RTS Games applied to StarCraft
cs.LG
The task of keyhole (unobtrusive) plan recognition is central to adaptive game AI. "Tech trees" or "build trees" are the core of real-time strategy (RTS) game strategic (long term) planning. This paper presents a generic and simple Bayesian model for RTS build tree prediction from noisy observations, which parameters a...
computer science
4,582
A probabilistic methodology for multilabel classification
cs.AI
Multilabel classification is a relatively recent subfield of machine learning. Unlike to the classical approach, where instances are labeled with only one category, in multilabel classification, an arbitrary number of categories is chosen to label an instance. Due to the problem complexity (the solution is one among an...
computer science
4,583
Unsupervised Classification Using Immune Algorithm
cs.LG
Unsupervised classification algorithm based on clonal selection principle named Unsupervised Clonal Selection Classification (UCSC) is proposed in this paper. The new proposed algorithm is data driven and self-adaptive, it adjusts its parameters to the data to make the classification operation as fast as possible. The ...
computer science
4,584
Empowerment for Continuous Agent-Environment Systems
cs.AI
This paper develops generalizations of empowerment to continuous states. Empowerment is a recently introduced information-theoretic quantity motivated by hypotheses about the efficiency of the sensorimotor loop in biological organisms, but also from considerations stemming from curiosity-driven learning. Empowemerment ...
computer science
4,585
Gaussian Processes for Sample Efficient Reinforcement Learning with RMAX-like Exploration
cs.AI
We present an implementation of model-based online reinforcement learning (RL) for continuous domains with deterministic transitions that is specifically designed to achieve low sample complexity. To achieve low sample complexity, since the environment is unknown, an agent must intelligently balance exploration and exp...
computer science
4,586
Feature Selection for Value Function Approximation Using Bayesian Model Selection
cs.AI
Feature selection in reinforcement learning (RL), i.e. choosing basis functions such that useful approximations of the unkown value function can be obtained, is one of the main challenges in scaling RL to real-world applications. Here we consider the Gaussian process based framework GPTD for approximate policy evaluati...
computer science
4,587
Algorithms for Learning Kernels Based on Centered Alignment
cs.LG
This paper presents new and effective algorithms for learning kernels. In particular, as shown by our empirical results, these algorithms consistently outperform the so-called uniform combination solution that has proven to be difficult to improve upon in the past, as well as other algorithms for learning kernels based...
computer science
4,588
Evolving Culture vs Local Minima
cs.LG
We propose a theory that relates difficulty of learning in deep architectures to culture and language. It is articulated around the following hypotheses: (1) learning in an individual human brain is hampered by the presence of effective local minima; (2) this optimization difficulty is particularly important when it co...
computer science
4,589
Knapsack based Optimal Policies for Budget-Limited Multi-Armed Bandits
cs.AI
In budget-limited multi-armed bandit (MAB) problems, the learner's actions are costly and constrained by a fixed budget. Consequently, an optimal exploitation policy may not be to pull the optimal arm repeatedly, as is the case in other variants of MAB, but rather to pull the sequence of different arms that maximises t...
computer science
4,590
Knowledge revision in systems based on an informed tree search strategy : application to cartographic generalisation
cs.AI
Many real world problems can be expressed as optimisation problems. Solving this kind of problems means to find, among all possible solutions, the one that maximises an evaluation function. One approach to solve this kind of problem is to use an informed search strategy. The principle of this kind of strategy is to use...
computer science
4,591
Evolution and the structure of learning agents
cs.AI
This paper presents the thesis that all learning agents of finite information size are limited by their informational structure in what goals they can efficiently learn to achieve in a complex environment. Evolutionary change is critical for creating the required structure for all learning agents in any complex environ...
computer science
4,592
On Move Pattern Trends in a Large Go Games Corpus
cs.AI
We process a large corpus of game records of the board game of Go and propose a way of extracting summary information on played moves. We then apply several basic data-mining methods on the summary information to identify the most differentiating features within the summary information, and discuss their correspondence...
computer science
4,593
Feature selection with test cost constraint
cs.AI
Feature selection is an important preprocessing step in machine learning and data mining. In real-world applications, costs, including money, time and other resources, are required to acquire the features. In some cases, there is a test cost constraint due to limited resources. We shall deliberately select an informati...
computer science
4,594
The Thing That We Tried Didn't Work Very Well : Deictic Representation in Reinforcement Learning
cs.LG
Most reinforcement learning methods operate on propositional representations of the world state. Such representations are often intractably large and generalize poorly. Using a deictic representation is believed to be a viable alternative: they promise generalization while allowing the use of existing reinforcement-lea...
computer science
4,595
Asymptotic Model Selection for Naive Bayesian Networks
cs.AI
We develop a closed form asymptotic formula to compute the marginal likelihood of data given a naive Bayesian network model with two hidden states and binary features. This formula deviates from the standard BIC score. Our work provides a concrete example that the BIC score is generally not valid for statistical models...
computer science
4,596
Incorporating Expressive Graphical Models in Variational Approximations: Chain-Graphs and Hidden Variables
cs.AI
Global variational approximation methods in graphical models allow efficient approximate inference of complex posterior distributions by using a simpler model. The choice of the approximating model determines a tradeoff between the complexity of the approximation procedure and the quality of the approximation. In this ...
computer science
4,597
A Bayesian Multiresolution Independence Test for Continuous Variables
cs.AI
In this paper we present a method ofcomputing the posterior probability ofconditional independence of two or morecontinuous variables from data,examined at several resolutions. Ourapproach is motivated by theobservation that the appearance ofcontinuous data varies widely atvarious resolutions, producing verydifferent i...
computer science
4,598
Expectation Propagation for approximate Bayesian inference
cs.AI
This paper presents a new deterministic approximation technique in Bayesian networks. This method, "Expectation Propagation", unifies two previous techniques: assumed-density filtering, an extension of the Kalman filter, and loopy belief propagation, an extension of belief propagation in Bayesian networks. All three al...
computer science
4,599
Policy Improvement for POMDPs Using Normalized Importance Sampling
cs.AI
We present a new method for estimating the expected return of a POMDP from experience. The method does not assume any knowledge of the POMDP and allows the experience to be gathered from an arbitrary sequence of policies. The return is estimated for any new policy of the POMDP. We motivate the estimator from function-a...
computer science