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Belief Optimization for Binary Networks: A Stable Alternative to Loopy Belief Propagation
cs.AI
We present a novel inference algorithm for arbitrary, binary, undirected graphs. Unlike loopy belief propagation, which iterates fixed point equations, we directly descend on the Bethe free energy. The algorithm consists of two phases, first we update the pairwise probabilities, given the marginal probabilities at each...
computer science
4,601
Planning by Prioritized Sweeping with Small Backups
cs.AI
Efficient planning plays a crucial role in model-based reinforcement learning. Traditionally, the main planning operation is a full backup based on the current estimates of the successor states. Consequently, its computation time is proportional to the number of successor states. In this paper, we introduce a new plann...
computer science
4,602
The IBMAP approach for Markov networks structure learning
cs.AI
In this work we consider the problem of learning the structure of Markov networks from data. We present an approach for tackling this problem called IBMAP, together with an efficient instantiation of the approach: the IBMAP-HC algorithm, designed for avoiding important limitations of existing independence-based algorit...
computer science
4,603
Utilities as Random Variables: Density Estimation and Structure Discovery
cs.AI
Decision theory does not traditionally include uncertainty over utility functions. We argue that the a person's utility value for a given outcome can be treated as we treat other domain attributes: as a random variable with a density function over its possible values. We show that we can apply statistical density estim...
computer science
4,604
Inference for Belief Networks Using Coupling From the Past
cs.AI
Inference for belief networks using Gibbs sampling produces a distribution for unobserved variables that differs from the correct distribution by a (usually) unknown error, since convergence to the right distribution occurs only asymptotically. The method of "coupling from the past" samples from exactly the correct dis...
computer science
4,605
PEGASUS: A Policy Search Method for Large MDPs and POMDPs
cs.AI
We propose a new approach to the problem of searching a space of policies for a Markov decision process (MDP) or a partially observable Markov decision process (POMDP), given a model. Our approach is based on the following observation: Any (PO)MDP can be transformed into an "equivalent" POMDP in which all state transit...
computer science
4,606
Discovering the Hidden Structure of Complex Dynamic Systems
cs.AI
Dynamic Bayesian networks provide a compact and natural representation for complex dynamic systems. However, in many cases, there is no expert available from whom a model can be elicited. Learning provides an alternative approach for constructing models of dynamic systems. In this paper, we address some of the crucial ...
computer science
4,607
Learning Polytrees
cs.AI
We consider the task of learning the maximum-likelihood polytree from data. Our first result is a performance guarantee establishing that the optimal branching (or Chow-Liu tree), which can be computed very easily, constitutes a good approximation to the best polytree. We then show that it is not possible to do very mu...
computer science
4,608
Model-Based Bayesian Exploration
cs.AI
Reinforcement learning systems are often concerned with balancing exploration of untested actions against exploitation of actions that are known to be good. The benefit of exploration can be estimated using the classical notion of Value of Information - the expected improvement in future decision quality arising from t...
computer science
4,609
Loopy Belief Propagation for Approximate Inference: An Empirical Study
cs.AI
Recently, researchers have demonstrated that loopy belief propagation - the use of Pearls polytree algorithm IN a Bayesian network WITH loops OF error- correcting codes.The most dramatic instance OF this IS the near Shannon - limit performance OF Turbo Codes codes whose decoding algorithm IS equivalent TO loopy belief ...
computer science
4,610
Learning Bayesian Networks from Incomplete Data with Stochastic Search Algorithms
cs.AI
This paper describes stochastic search approaches, including a new stochastic algorithm and an adaptive mutation operator, for learning Bayesian networks from incomplete data. This problem is characterized by a huge solution space with a highly multimodal landscape. State-of-the-art approaches all involve using determi...
computer science
4,611
Learning the Structure of Dynamic Probabilistic Networks
cs.AI
Dynamic probabilistic networks are a compact representation of complex stochastic processes. In this paper we examine how to learn the structure of a DPN from data. We extend structure scoring rules for standard probabilistic networks to the dynamic case, and show how to search for structure when some of the variables ...
computer science
4,612
A Multivariate Discretization Method for Learning Bayesian Networks from Mixed Data
cs.AI
In this paper we address the problem of discretization in the context of learning Bayesian networks (BNs) from data containing both continuous and discrete variables. We describe a new technique for <EM>multivariate</EM> discretization, whereby each continuous variable is discretized while taking into account its inter...
computer science
4,613
The Stochastic Gradient Descent for the Primal L1-SVM Optimization Revisited
cs.LG
We reconsider the stochastic (sub)gradient approach to the unconstrained primal L1-SVM optimization. We observe that if the learning rate is inversely proportional to the number of steps, i.e., the number of times any training pattern is presented to the algorithm, the update rule may be transformed into the one of the...
computer science
4,614
On the Performance Bounds of some Policy Search Dynamic Programming Algorithms
cs.AI
We consider the infinite-horizon discounted optimal control problem formalized by Markov Decision Processes. We focus on Policy Search algorithms, that compute an approximately optimal policy by following the standard Policy Iteration (PI) scheme via an -approximate greedy operator (Kakade and Langford, 2002; Lazaric e...
computer science
4,615
Markov random fields factorization with context-specific independences
cs.AI
Markov random fields provide a compact representation of joint probability distributions by representing its independence properties in an undirected graph. The well-known Hammersley-Clifford theorem uses these conditional independences to factorize a Gibbs distribution into a set of factors. However, an important issu...
computer science
4,616
Solving Relational MDPs with Exogenous Events and Additive Rewards
cs.AI
We formalize a simple but natural subclass of service domains for relational planning problems with object-centered, independent exogenous events and additive rewards capturing, for example, problems in inventory control. Focusing on this subclass, we present a new symbolic planning algorithm which is the first algorit...
computer science
4,617
Evaluation Measures for Hierarchical Classification: a unified view and novel approaches
cs.AI
Hierarchical classification addresses the problem of classifying items into a hierarchy of classes. An important issue in hierarchical classification is the evaluation of different classification algorithms, which is complicated by the hierarchical relations among the classes. Several evaluation measures have been prop...
computer science
4,618
A Minimum Relative Entropy Principle for Learning and Acting
cs.AI
This paper proposes a method to construct an adaptive agent that is universal with respect to a given class of experts, where each expert is an agent that has been designed specifically for a particular environment. This adaptive control problem is formalized as the problem of minimizing the relative entropy of the ada...
computer science
4,619
Temporal Difference Updating without a Learning Rate
cs.LG
We derive an equation for temporal difference learning from statistical principles. Specifically, we start with the variational principle and then bootstrap to produce an updating rule for discounted state value estimates. The resulting equation is similar to the standard equation for temporal difference learning with ...
computer science
4,620
A Convergent Online Single Time Scale Actor Critic Algorithm
cs.LG
Actor-Critic based approaches were among the first to address reinforcement learning in a general setting. Recently, these algorithms have gained renewed interest due to their generality, good convergence properties, and possible biological relevance. In this paper, we introduce an online temporal difference based acto...
computer science
4,621
Exploiting Unlabeled Data to Enhance Ensemble Diversity
cs.LG
Ensemble learning aims to improve generalization ability by using multiple base learners. It is well-known that to construct a good ensemble, the base learners should be accurate as well as diverse. In this paper, unlabeled data is exploited to facilitate ensemble learning by helping augment the diversity among the bas...
computer science
4,622
Lifted Graphical Models: A Survey
cs.AI
This article presents a survey of work on lifted graphical models. We review a general form for a lifted graphical model, a par-factor graph, and show how a number of existing statistical relational representations map to this formalism. We discuss inference algorithms, including lifted inference algorithms, that effic...
computer science
4,623
Submodular Optimization for Efficient Semi-supervised Support Vector Machines
cs.LG
In this work we present a quadratic programming approximation of the Semi-Supervised Support Vector Machine (S3VM) problem, namely approximate QP-S3VM, that can be efficiently solved using off the shelf optimization packages. We prove that this approximate formulation establishes a relation between the low density sepa...
computer science
4,624
Asymptotically Optimal Agents
cs.AI
Artificial general intelligence aims to create agents capable of learning to solve arbitrary interesting problems. We define two versions of asymptotic optimality and prove that no agent can satisfy the strong version while in some cases, depending on discounting, there does exist a non-computable weak asymptotically o...
computer science
4,625
A Time and Space Efficient Junction Tree Architecture
cs.AI
The junction tree algorithm is a way of computing marginals of boolean multivariate probability distributions that factorise over sets of random variables. The junction tree algorithm first constructs a tree called a junction tree who's vertices are sets of random variables. The algorithm then performs a generalised ve...
computer science
4,626
An Enhanced Features Extractor for a Portfolio of Constraint Solvers
cs.AI
Recent research has shown that a single arbitrarily efficient solver can be significantly outperformed by a portfolio of possibly slower on-average solvers. The solver selection is usually done by means of (un)supervised learning techniques which exploit features extracted from the problem specification. In this paper ...
computer science
4,627
Design and Development of an Expert System to Help Head of University Departments
cs.AI
One of the basic tasks which is responded for head of each university department, is employing lecturers based on some default factors such as experience, evidences, qualifies and etc. In this respect, to help the heads, some automatic systems have been proposed until now using machine learning methods, decision suppor...
computer science
4,628
Hidden Parameter Markov Decision Processes: A Semiparametric Regression Approach for Discovering Latent Task Parametrizations
cs.LG
Control applications often feature tasks with similar, but not identical, dynamics. We introduce the Hidden Parameter Markov Decision Process (HiP-MDP), a framework that parametrizes a family of related dynamical systems with a low-dimensional set of latent factors, and introduce a semiparametric regression approach fo...
computer science
4,629
Low-complexity modular policies: learning to play Pac-Man and a new framework beyond MDPs
cs.LG
In this paper we propose a method that learns to play Pac-Man. We define a set of high-level observation and action modules. Actions are temporally extended, and multiple action modules may be in effect concurrently. A decision of the agent is represented as a rule-based policy. For learning, we apply the cross-entropy...
computer science
4,630
Robustness and Regularization of Support Vector Machines
cs.LG
We consider regularized support vector machines (SVMs) and show that they are precisely equivalent to a new robust optimization formulation. We show that this equivalence of robust optimization and regularization has implications for both algorithms, and analysis. In terms of algorithms, the equivalence suggests more g...
computer science
4,631
The Offset Tree for Learning with Partial Labels
cs.LG
We present an algorithm, called the Offset Tree, for learning to make decisions in situations where the payoff of only one choice is observed, rather than all choices. The algorithm reduces this setting to binary classification, allowing one to reuse of any existing, fully supervised binary classification algorithm in ...
computer science
4,632
Client-server multi-task learning from distributed datasets
cs.LG
A client-server architecture to simultaneously solve multiple learning tasks from distributed datasets is described. In such architecture, each client is associated with an individual learning task and the associated dataset of examples. The goal of the architecture is to perform information fusion from multiple datase...
computer science
4,633
A parameter-free hedging algorithm
cs.LG
We study the problem of decision-theoretic online learning (DTOL). Motivated by practical applications, we focus on DTOL when the number of actions is very large. Previous algorithms for learning in this framework have a tunable learning rate parameter, and a barrier to using online-learning in practical applications i...
computer science
4,634
Optimistic Simulated Exploration as an Incentive for Real Exploration
cs.LG
Many reinforcement learning exploration techniques are overly optimistic and try to explore every state. Such exploration is impossible in environments with the unlimited number of states. I propose to use simulated exploration with an optimistic model to discover promising paths for real exploration. This reduces the ...
computer science
4,635
Conditional Probability Tree Estimation Analysis and Algorithms
cs.LG
We consider the problem of estimating the conditional probability of a label in time $O(\log n)$, where $n$ is the number of possible labels. We analyze a natural reduction of this problem to a set of binary regression problems organized in a tree structure, proving a regret bound that scales with the depth of the tree...
computer science
4,636
A Minimum Description Length Approach to Multitask Feature Selection
cs.LG
Many regression problems involve not one but several response variables (y's). Often the responses are suspected to share a common underlying structure, in which case it may be advantageous to share information across them; this is known as multitask learning. As a special case, we can use multiple responses to better ...
computer science
4,637
Large-Margin kNN Classification Using a Deep Encoder Network
cs.LG
KNN is one of the most popular classification methods, but it often fails to work well with inappropriate choice of distance metric or due to the presence of numerous class-irrelevant features. Linear feature transformation methods have been widely applied to extract class-relevant information to improve kNN classifica...
computer science
4,638
Reduced-Rank Hidden Markov Models
cs.LG
We introduce the Reduced-Rank Hidden Markov Model (RR-HMM), a generalization of HMMs that can model smooth state evolution as in Linear Dynamical Systems (LDSs) as well as non-log-concave predictive distributions as in continuous-observation HMMs. RR-HMMs assume an m-dimensional latent state and n discrete observations...
computer science
4,639
Kernel machines with two layers and multiple kernel learning
cs.LG
In this paper, the framework of kernel machines with two layers is introduced, generalizing classical kernel methods. The new learning methodology provide a formal connection between computational architectures with multiple layers and the theme of kernel learning in standard regularization methods. First, a represente...
computer science
4,640
On the Foundations of Adversarial Single-Class Classification
cs.LG
Motivated by authentication, intrusion and spam detection applications we consider single-class classification (SCC) as a two-person game between the learner and an adversary. In this game the learner has a sample from a target distribution and the goal is to construct a classifier capable of distinguishing observation...
computer science
4,641
The Local Optimality of Reinforcement Learning by Value Gradients, and its Relationship to Policy Gradient Learning
cs.LG
In this theoretical paper we are concerned with the problem of learning a value function by a smooth general function approximator, to solve a deterministic episodic control problem in a large continuous state space. It is shown that learning the gradient of the value-function at every point along a trajectory generate...
computer science
4,642
Review and Evaluation of Feature Selection Algorithms in Synthetic Problems
cs.AI
The main purpose of Feature Subset Selection is to find a reduced subset of attributes from a data set described by a feature set. The task of a feature selection algorithm (FSA) is to provide with a computational solution motivated by a certain definition of relevance or by a reliable evaluation measure. In this paper...
computer science
4,643
Understanding Exhaustive Pattern Learning
cs.AI
Pattern learning in an important problem in Natural Language Processing (NLP). Some exhaustive pattern learning (EPL) methods (Bod, 1992) were proved to be flawed (Johnson, 2002), while similar algorithms (Och and Ney, 2004) showed great advantages on other tasks, such as machine translation. In this article, we first ...
computer science
4,644
Learning Undirected Graphical Models with Structure Penalty
cs.AI
In undirected graphical models, learning the graph structure and learning the functions that relate the predictive variables (features) to the responses given the structure are two topics that have been widely investigated in machine learning and statistics. Learning graphical models in two stages will have problems be...
computer science
4,645
Mean-Variance Optimization in Markov Decision Processes
cs.LG
We consider finite horizon Markov decision processes under performance measures that involve both the mean and the variance of the cumulative reward. We show that either randomized or history-based policies can improve performance. We prove that the complexity of computing a policy that maximizes the mean reward under ...
computer science
4,646
Optimistic Agents are Asymptotically Optimal
cs.AI
We use optimism to introduce generic asymptotically optimal reinforcement learning agents. They achieve, with an arbitrary finite or compact class of environments, asymptotically optimal behavior. Furthermore, in the finite deterministic case we provide finite error bounds.
computer science
4,647
Learning Heterogeneous Similarity Measures for Hybrid-Recommendations in Meta-Mining
cs.LG
The notion of meta-mining has appeared recently and extends the traditional meta-learning in two ways. First it does not learn meta-models that provide support only for the learning algorithm selection task but ones that support the whole data-mining process. In addition it abandons the so called black-box approach to ...
computer science
4,648
Multi-view constrained clustering with an incomplete mapping between views
cs.LG
Multi-view learning algorithms typically assume a complete bipartite mapping between the different views in order to exchange information during the learning process. However, many applications provide only a partial mapping between the views, creating a challenge for current methods. To address this problem, we propos...
computer science
4,649
Crowdsourcing Control: Moving Beyond Multiple Choice
cs.AI
To ensure quality results from crowdsourced tasks, requesters often aggregate worker responses and use one of a plethora of strategies to infer the correct answer from the set of noisy responses. However, all current models assume prior knowledge of all possible outcomes of the task. While not an unreasonable assumptio...
computer science
4,650
Learning in the Model Space for Fault Diagnosis
cs.LG
The emergence of large scaled sensor networks facilitates the collection of large amounts of real-time data to monitor and control complex engineering systems. However, in many cases the collected data may be incomplete or inconsistent, while the underlying environment may be time-varying or un-formulated. In this pape...
computer science
4,651
First Experiments with PowerPlay
cs.AI
Like a scientist or a playing child, PowerPlay not only learns new skills to solve given problems, but also invents new interesting problems by itself. By design, it continually comes up with the fastest to find, initially novel, but eventually solvable tasks. It also continually simplifies or compresses or speeds up s...
computer science
4,652
Multi-objective Reinforcement Learning with Continuous Pareto Frontier Approximation Supplementary Material
cs.AI
This document contains supplementary material for the paper "Multi-objective Reinforcement Learning with Continuous Pareto Frontier Approximation", published at the Twenty-Ninth AAAI Conference on Artificial Intelligence (AAAI-15). The paper is about learning a continuous approximation of the Pareto frontier in Multi-O...
computer science
4,653
Exhaustive and Efficient Constraint Propagation: A Semi-Supervised Learning Perspective and Its Applications
cs.AI
This paper presents a novel pairwise constraint propagation approach by decomposing the challenging constraint propagation problem into a set of independent semi-supervised learning subproblems which can be solved in quadratic time using label propagation based on k-nearest neighbor graphs. Considering that this time c...
computer science
4,654
Exploring compact reinforcement-learning representations with linear regression
cs.LG
This paper presents a new algorithm for online linear regression whose efficiency guarantees satisfy the requirements of the KWIK (Knows What It Knows) framework. The algorithm improves on the complexity bounds of the current state-of-the-art procedure in this setting. We explore several applications of this algorithm ...
computer science
4,655
Convexifying the Bethe Free Energy
cs.AI
The introduction of loopy belief propagation (LBP) revitalized the application of graphical models in many domains. Many recent works present improvements on the basic LBP algorithm in an attempt to overcome convergence and local optima problems. Notable among these are convexified free energy approximations that lead ...
computer science
4,656
Convergent message passing algorithms - a unifying view
cs.AI
Message-passing algorithms have emerged as powerful techniques for approximate inference in graphical models. When these algorithms converge, they can be shown to find local (or sometimes even global) optima of variational formulations to the inference problem. But many of the most popular algorithms are not guaranteed...
computer science
4,657
Language-Constraint Reachability Learning in Probabilistic Graphs
cs.AI
The probabilistic graphs framework models the uncertainty inherent in real-world domains by means of probabilistic edges whose value quantifies the likelihood of the edge existence or the strength of the link it represents. The goal of this paper is to provide a learning method to compute the most likely relationship b...
computer science
4,658
A Conditional Random Field for Discriminatively-trained Finite-state String Edit Distance
cs.LG
The need to measure sequence similarity arises in information extraction, object identity, data mining, biological sequence analysis, and other domains. This paper presents discriminative string-edit CRFs, a finitestate conditional random field model for edit sequences between strings. Conditional random fields have ad...
computer science
4,659
On the Choice of Regions for Generalized Belief Propagation
cs.AI
Generalized belief propagation (GBP) has proven to be a promising technique for approximate inference tasks in AI and machine learning. However, the choice of a good set of clusters to be used in GBP has remained more of an art then a science until this day. This paper proposes a sequential approach to adding new clust...
computer science
4,660
Predictive State Representations: A New Theory for Modeling Dynamical Systems
cs.AI
Modeling dynamical systems, both for control purposes and to make predictions about their behavior, is ubiquitous in science and engineering. Predictive state representations (PSRs) are a recently introduced class of models for discrete-time dynamical systems. The key idea behind PSRs and the closely related OOMs (Jaeg...
computer science
4,661
MCTS Based on Simple Regret
cs.AI
UCT, a state-of-the art algorithm for Monte Carlo tree search (MCTS) in games and Markov decision processes, is based on UCB, a sampling policy for the Multi-armed Bandit problem (MAB) that minimizes the cumulative regret. However, search differs from MAB in that in MCTS it is usually only the final "arm pull" (the act...
computer science
4,662
VOI-aware MCTS
cs.AI
UCT, a state-of-the art algorithm for Monte Carlo tree search (MCTS) in games and Markov decision processes, is based on UCB1, a sampling policy for the Multi-armed Bandit problem (MAB) that minimizes the cumulative regret. However, search differs from MAB in that in MCTS it is usually only the final "arm pull" (the ac...
computer science
4,663
Structure Learning of Probabilistic Logic Programs by Searching the Clause Space
cs.LG
Learning probabilistic logic programming languages is receiving an increasing attention and systems are available for learning the parameters (PRISM, LeProbLog, LFI-ProbLog and EMBLEM) or both the structure and the parameters (SEM-CP-logic and SLIPCASE) of these languages. In this paper we present the algorithm SLIPCOV...
computer science
4,664
Optimal Time-Series Motifs
cs.AI
Motifs are the most repetitive/frequent patterns of a time-series. The discovery of motifs is crucial for practitioners in order to understand and interpret the phenomena occurring in sequential data. Currently, motifs are searched among series sub-sequences, aiming at selecting the most frequently occurring ones. Sear...
computer science
4,665
The Configurable SAT Solver Challenge (CSSC)
cs.AI
It is well known that different solution strategies work well for different types of instances of hard combinatorial problems. As a consequence, most solvers for the propositional satisfiability problem (SAT) expose parameters that allow them to be customized to a particular family of instances. In the international SA...
computer science
4,666
Fast Differentially Private Matrix Factorization
cs.LG
Differentially private collaborative filtering is a challenging task, both in terms of accuracy and speed. We present a simple algorithm that is provably differentially private, while offering good performance, using a novel connection of differential privacy to Bayesian posterior sampling via Stochastic Gradient Lange...
computer science
4,667
Fuzzy Least Squares Twin Support Vector Machines
cs.AI
Least Squares Twin Support Vector Machine (LSTSVM) is an extremely efficient and fast version of SVM algorithm for binary classification. LSTSVM combines the idea of Least Squares SVM and Twin SVM in which two non-parallel hyperplanes are found by solving two systems of linear equations. Although the algorithm is very ...
computer science
4,668
On the relation between accuracy and fairness in binary classification
cs.LG
Our study revisits the problem of accuracy-fairness tradeoff in binary classification. We argue that comparison of non-discriminatory classifiers needs to account for different rates of positive predictions, otherwise conclusions about performance may be misleading, because accuracy and discrimination of naive baseline...
computer science
4,669
Data-Efficient Off-Policy Policy Evaluation for Reinforcement Learning
cs.LG
In this paper we present a new way of predicting the performance of a reinforcement learning policy given historical data that may have been generated by a different policy. The ability to evaluate a policy from historical data is important for applications where the deployment of a bad policy can be dangerous or costl...
computer science
4,670
Bounded Optimal Exploration in MDP
cs.AI
Within the framework of probably approximately correct Markov decision processes (PAC-MDP), much theoretical work has focused on methods to attain near optimality after a relatively long period of learning and exploration. However, practical concerns require the attainment of satisfactory behavior within a short period...
computer science
4,671
Back to the Basics: Bayesian extensions of IRT outperform neural networks for proficiency estimation
cs.AI
Estimating student proficiency is an important task for computer based learning systems. We compare a family of IRT-based proficiency estimation methods to Deep Knowledge Tracing (DKT), a recently proposed recurrent neural network model with promising initial results. We evaluate how well each model predicts a student'...
computer science
4,672
Symbolic Knowledge Extraction using Łukasiewicz Logics
cs.AI
This work describes a methodology that combines logic-based systems and connectionist systems. Our approach uses finite truth-valued {\L}ukasiewicz logic, wherein every connective can be defined by a neuron in an artificial network. This allowed the injection of first-order formulas into a network architecture, and als...
computer science
4,673
Efficient Classification of Multi-Labelled Text Streams by Clashing
cs.AI
We present a method for the classification of multi-labelled text documents explicitly designed for data stream applications that require to process a virtually infinite sequence of data using constant memory and constant processing time. Our method is composed of an online procedure used to efficiently map text into a...
computer science
4,674
Empirical study of PROXTONE and PROXTONE$^+$ for Fast Learning of Large Scale Sparse Models
cs.LG
PROXTONE is a novel and fast method for optimization of large scale non-smooth convex problem \cite{shi2015large}. In this work, we try to use PROXTONE method in solving large scale \emph{non-smooth non-convex} problems, for example training of sparse deep neural network (sparse DNN) or sparse convolutional neural netw...
computer science
4,675
Mastering 2048 with Delayed Temporal Coherence Learning, Multi-Stage Weight Promotion, Redundant Encoding and Carousel Shaping
cs.AI
2048 is an engaging single-player, nondeterministic video puzzle game, which, thanks to the simple rules and hard-to-master gameplay, has gained massive popularity in recent years. As 2048 can be conveniently embedded into the discrete-state Markov decision processes framework, we treat it as a testbed for evaluating e...
computer science
4,676
Sketching and Neural Networks
cs.LG
High-dimensional sparse data present computational and statistical challenges for supervised learning. We propose compact linear sketches for reducing the dimensionality of the input, followed by a single layer neural network. We show that any sparse polynomial function can be computed, on nearly all sparse binary vect...
computer science
4,677
Latent Contextual Bandits and their Application to Personalized Recommendations for New Users
cs.LG
Personalized recommendations for new users, also known as the cold-start problem, can be formulated as a contextual bandit problem. Existing contextual bandit algorithms generally rely on features alone to capture user variability. Such methods are inefficient in learning new users' interests. In this paper we propose ...
computer science
4,678
A Computational Model for Situated Task Learning with Interactive Instruction
cs.AI
Learning novel tasks is a complex cognitive activity requiring the learner to acquire diverse declarative and procedural knowledge. Prior ACT-R models of acquiring task knowledge from instruction focused on learning procedural knowledge from declarative instructions encoded in semantic memory. In this paper, we identif...
computer science
4,679
A Deep Hierarchical Approach to Lifelong Learning in Minecraft
cs.AI
We propose a lifelong learning system that has the ability to reuse and transfer knowledge from one task to another while efficiently retaining the previously learned knowledge-base. Knowledge is transferred by learning reusable skills to solve tasks in Minecraft, a popular video game which is an unsolved and high-dime...
computer science
4,680
On the representation and embedding of knowledge bases beyond binary relations
cs.LG
The models developed to date for knowledge base embedding are all based on the assumption that the relations contained in knowledge bases are binary. For the training and testing of these embedding models, multi-fold (or n-ary) relational data are converted to triples (e.g., in FB15K dataset) and interpreted as instanc...
computer science
4,681
Building an interpretable fuzzy rule base from data using Orthogonal Least Squares Application to a depollution problem
cs.LG
In many fields where human understanding plays a crucial role, such as bioprocesses, the capacity of extracting knowledge from data is of critical importance. Within this framework, fuzzy learning methods, if properly used, can greatly help human experts. Amongst these methods, the aim of orthogonal transformations, wh...
computer science
4,682
Multi-Instance Multi-Label Learning
cs.LG
In this paper, we propose the MIML (Multi-Instance Multi-Label learning) framework where an example is described by multiple instances and associated with multiple class labels. Compared to traditional learning frameworks, the MIML framework is more convenient and natural for representing complicated objects which have...
computer science
4,683
Hybrid Batch Bayesian Optimization
cs.AI
Bayesian Optimization aims at optimizing an unknown non-convex/concave function that is costly to evaluate. We are interested in application scenarios where concurrent function evaluations are possible. Under such a setting, BO could choose to either sequentially evaluate the function, one input at a time and wait for ...
computer science
4,684
A Mixed Observability Markov Decision Process Model for Musical Pitch
cs.AI
Partially observable Markov decision processes have been widely used to provide models for real-world decision making problems. In this paper, we will provide a method in which a slightly different version of them called Mixed observability Markov decision process, MOMDP, is going to join with our problem. Basically, w...
computer science
4,685
Simple Regret Optimization in Online Planning for Markov Decision Processes
cs.AI
We consider online planning in Markov decision processes (MDPs). In online planning, the agent focuses on its current state only, deliberates about the set of possible policies from that state onwards and, when interrupted, uses the outcome of that exploratory deliberation to choose what action to perform next. The per...
computer science
4,686
Learning the Experts for Online Sequence Prediction
cs.LG
Online sequence prediction is the problem of predicting the next element of a sequence given previous elements. This problem has been extensively studied in the context of individual sequence prediction, where no prior assumptions are made on the origin of the sequence. Individual sequence prediction algorithms work qu...
computer science
4,687
Adaptive Regularization for Weight Matrices
cs.LG
Algorithms for learning distributions over weight-vectors, such as AROW were recently shown empirically to achieve state-of-the-art performance at various problems, with strong theoretical guaranties. Extending these algorithms to matrix models pose challenges since the number of free parameters in the covariance of th...
computer science
4,688
The Most Persistent Soft-Clique in a Set of Sampled Graphs
cs.LG
When searching for characteristic subpatterns in potentially noisy graph data, it appears self-evident that having multiple observations would be better than having just one. However, it turns out that the inconsistencies introduced when different graph instances have different edge sets pose a serious challenge. In th...
computer science
4,689
Scaling Life-long Off-policy Learning
cs.AI
We pursue a life-long learning approach to artificial intelligence that makes extensive use of reinforcement learning algorithms. We build on our prior work with general value functions (GVFs) and the Horde architecture. GVFs have been shown able to represent a wide variety of facts about the world's dynamics that may ...
computer science
4,690
Compositional Planning Using Optimal Option Models
cs.AI
In this paper we introduce a framework for option model composition. Option models are temporal abstractions that, like macro-operators in classical planning, jump directly from a start state to an end state. Prior work has focused on constructing option models from primitive actions, by intra-option model learning; or...
computer science
4,691
An Empirical Comparison of Algorithms for Aggregating Expert Predictions
cs.AI
Predicting the outcomes of future events is a challenging problem for which a variety of solution methods have been explored and attempted. We present an empirical comparison of a variety of online and offline adaptive algorithms for aggregating experts' predictions of the outcomes of five years of US National Football...
computer science
4,692
Continuous Time Markov Networks
cs.AI
A central task in many applications is reasoning about processes that change in a continuous time. The mathematical framework of Continuous Time Markov Processes provides the basic foundations for modeling such systems. Recently, Nodelman et al introduced continuous time Bayesian networks (CTBNs), which allow a compact...
computer science
4,693
An Empirical Evaluation of Portfolios Approaches for solving CSPs
cs.AI
Recent research in areas such as SAT solving and Integer Linear Programming has shown that the performances of a single arbitrarily efficient solver can be significantly outperformed by a portfolio of possibly slower on-average solvers. We report an empirical evaluation and comparison of portfolio approaches applied to...
computer science
4,694
Bag-of-Words Representation for Biomedical Time Series Classification
cs.LG
Automatic analysis of biomedical time series such as electroencephalogram (EEG) and electrocardiographic (ECG) signals has attracted great interest in the community of biomedical engineering due to its important applications in medicine. In this work, a simple yet effective bag-of-words representation that is able to c...
computer science
4,695
Exploring Parallelism in Learning Belief Networks
cs.AI
It has been shown that a class of probabilistic domain models cannot be learned correctly by several existing algorithms which employ a single-link look ahead search. When a multi-link look ahead search is used, the computational complexity of the learning algorithm increases. We study how to use parallelism to tackle ...
computer science
4,696
Sequential Update of Bayesian Network Structure
cs.AI
There is an obvious need for improving the performance and accuracy of a Bayesian network as new data is observed. Because of errors in model construction and changes in the dynamics of the domains, we cannot afford to ignore the information in new data. While sequential update of parameters for a fixed structure can b...
computer science
4,697
Learning Bayesian Nets that Perform Well
cs.AI
A Bayesian net (BN) is more than a succinct way to encode a probabilistic distribution; it also corresponds to a function used to answer queries. A BN can therefore be evaluated by the accuracy of the answers it returns. Many algorithms for learning BNs, however, attempt to optimize another criterion (usually likelihoo...
computer science
4,698
Learning Belief Networks in Domains with Recursively Embedded Pseudo Independent Submodels
cs.AI
A pseudo independent (PI) model is a probabilistic domain model (PDM) where proper subsets of a set of collectively dependent variables display marginal independence. PI models cannot be learned correctly by many algorithms that rely on a single link search. Earlier work on learning PI models has suggested a straightfo...
computer science
4,699
Structure and Parameter Learning for Causal Independence and Causal Interaction Models
cs.AI
This paper discusses causal independence models and a generalization of these models called causal interaction models. Causal interaction models are models that have independent mechanisms where a mechanism can have several causes. In addition to introducing several particular types of causal interaction models, we sho...
computer science