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18,502
A Wiki for Business Rules in Open Vocabulary, Executable English
cs.AI
The problem of business-IT alignment is of widespread economic concern. As one way of addressing the problem, this paper describes an online system that functions as a kind of Wiki -- one that supports the collaborative writing and running of business and scientific applications, as rules in open vocabulary, executab...
computer science
18,503
Teraflop-scale Incremental Machine Learning
cs.AI
We propose a long-term memory design for artificial general intelligence based on Solomonoff's incremental machine learning methods. We use R5RS Scheme and its standard library with a few omissions as the reference machine. We introduce a Levin Search variant based on Stochastic Context Free Grammar together with four ...
computer science
18,504
GRASP and path-relinking for Coalition Structure Generation
cs.AI
In Artificial Intelligence with Coalition Structure Generation (CSG) one refers to those cooperative complex problems that require to find an optimal partition, maximising a social welfare, of a set of entities involved in a system into exhaustive and disjoint coalitions. The solution of the CSG problem finds applicati...
computer science
18,505
A Directional Feature with Energy based Offline Signature Verification Network
cs.AI
Signature used as a biometric is implemented in various systems as well as every signature signed by each person is distinct at the same time. So, it is very important to have a computerized signature verification system. In offline signature verification system dynamic features are not available obviously, but one can...
computer science
18,506
Planning Graph Heuristics for Belief Space Search
cs.AI
Some recent works in conditional planning have proposed reachability heuristics to improve planner scalability, but many lack a formal description of the properties of their distance estimates. To place previous work in context and extend work on heuristics for conditional planning, we provide a formal basis for distan...
computer science
18,507
An Artificial Immune System Model for Multi-Agents Resource Sharing in Distributed Environments
cs.AI
Natural Immune system plays a vital role in the survival of the all living being. It provides a mechanism to defend itself from external predates making it consistent systems, capable of adapting itself for survival incase of changes. The human immune system has motivated scientists and engineers for finding powerful i...
computer science
18,508
SPPAM - Statistical PreProcessing AlgorithM
cs.AI
Most machine learning tools work with a single table where each row is an instance and each column is an attribute. Each cell of the table contains an attribute value for an instance. This representation prevents one important form of learning, which is, classification based on groups of correlated records, such as mul...
computer science
18,509
Language, Emotions, and Cultures: Emotional Sapir-Whorf Hypothesis
cs.AI
An emotional version of Sapir-Whorf hypothesis suggests that differences in language emotionalities influence differences among cultures no less than conceptual differences. Conceptual contents of languages and cultures to significant extent are determined by words and their semantic differences; these could be borrowe...
computer science
18,510
Reduced Ordered Binary Decision Diagram with Implied Literals: A New knowledge Compilation Approach
cs.AI
Knowledge compilation is an approach to tackle the computational intractability of general reasoning problems. According to this approach, knowledge bases are converted off-line into a target compilation language which is tractable for on-line querying. Reduced ordered binary decision diagram (ROBDD) is one of the most...
computer science
18,511
Using Soft Computer Techniques on Smart Devices for Monitoring Chronic Diseases: the CHRONIOUS case
cs.AI
CHRONIOUS is an Open, Ubiquitous and Adaptive Chronic Disease Management Platform for Chronic Obstructive Pulmonary Disease(COPD) Chronic Kidney Disease (CKD) and Renal Insufficiency. It consists of several modules: an ontology based literature search engine, a rule based decision support system, remote sensors interac...
computer science
18,512
Decentralized Constraint Satisfaction
cs.AI
We show that several important resource allocation problems in wireless networks fit within the common framework of Constraint Satisfaction Problems (CSPs). Inspired by the requirements of these applications, where variables are located at distinct network devices that may not be able to communicate but may interfere, ...
computer science
18,513
Finding Shortest Path for Developed Cognitive Map Using Medial Axis
cs.AI
this paper presents an enhancement of the medial axis algorithm to be used for finding the optimal shortest path for developed cognitive map. The cognitive map has been developed, based on the architectural blueprint maps. The idea for using the medial-axis is to find main path central pixels; each center pixel represe...
computer science
18,514
Extraction of handwritten areas from colored image of bank checks by an hybrid method
cs.AI
One of the first step in the realization of an automatic system of check recognition is the extraction of the handwritten area. We propose in this paper an hybrid method to extract these areas. This method is based on digit recognition by Fourier descriptors and different steps of colored image processing . It requires...
computer science
18,515
Cost Based Satisficing Search Considered Harmful
cs.AI
Recently, several researchers have found that cost-based satisficing search with A* often runs into problems. Although some "work arounds" have been proposed to ameliorate the problem, there has not been any concerted effort to pinpoint its origin. In this paper, we argue that the origins can be traced back to the wide...
computer science
18,516
The AllDifferent Constraint with Precedences
cs.AI
We propose AllDiffPrecedence, a new global constraint that combines together an AllDifferent constraint with precedence constraints that strictly order given pairs of variables. We identify a number of applications for this global constraint including instruction scheduling and symmetry breaking. We give an efficient p...
computer science
18,517
A Goal-Directed Implementation of Query Answering for Hybrid MKNF Knowledge Bases
cs.AI
Ontologies and rules are usually loosely coupled in knowledge representation formalisms. In fact, ontologies use open-world reasoning while the leading semantics for rules use non-monotonic, closed-world reasoning. One exception is the tightly-coupled framework of Minimal Knowledge and Negation as Failure (MKNF), which...
computer science
18,518
BoolVar/PB v1.0, a java library for translating pseudo-Boolean constraints into CNF formulae
cs.AI
BoolVar/PB is an open source java library dedicated to the translation of pseudo-Boolean constraints into CNF formulae. Input constraints can be categorized with tags. Several encoding schemes are implemented in a way that each input constraint can be translated using one or several encoders, according to the related t...
computer science
18,519
On Understanding and Machine Understanding
cs.AI
In the present paper, we try to propose a self-similar network theory for the basic understanding. By extending the natural languages to a kind of so called idealy sufficient language, we can proceed a few steps to the investigation of the language searching and the language understanding of AI. Image understanding, ...
computer science
18,520
Splitting and Updating Hybrid Knowledge Bases (Extended Version)
cs.AI
Over the years, nonmonotonic rules have proven to be a very expressive and useful knowledge representation paradigm. They have recently been used to complement the expressive power of Description Logics (DLs), leading to the study of integrative formal frameworks, generally referred to as hybrid knowledge bases, where ...
computer science
18,521
Transition Systems for Model Generators - A Unifying Approach
cs.AI
A fundamental task for propositional logic is to compute models of propositional formulas. Programs developed for this task are called satisfiability solvers. We show that transition systems introduced by Nieuwenhuis, Oliveras, and Tinelli to model and analyze satisfiability solvers can be adapted for solvers developed...
computer science
18,522
GANC: Greedy Agglomerative Normalized Cut
cs.AI
This paper describes a graph clustering algorithm that aims to minimize the normalized cut criterion and has a model order selection procedure. The performance of the proposed algorithm is comparable to spectral approaches in terms of minimizing normalized cut. However, unlike spectral approaches, the proposed algorith...
computer science
18,523
Machine-Part cell formation through visual decipherable clustering of Self Organizing Map
cs.AI
Machine-part cell formation is used in cellular manufacturing in order to process a large variety, quality, lower work in process levels, reducing manufacturing lead-time and customer response time while retaining flexibility for new products. This paper presents a new and novel approach for obtaining machine cells and...
computer science
18,524
Solving Rubik's Cube Using SAT Solvers
cs.AI
Rubik's Cube is an easily-understood puzzle, which is originally called the "magic cube". It is a well-known planning problem, which has been studied for a long time. Yet many simple properties remain unknown. This paper studies whether modern SAT solvers are applicable to this puzzle. To our best knowledge, we are the...
computer science
18,525
The Hidden Web, XML and Semantic Web: A Scientific Data Management Perspective
cs.AI
The World Wide Web no longer consists just of HTML pages. Our work sheds light on a number of trends on the Internet that go beyond simple Web pages. The hidden Web provides a wealth of data in semi-structured form, accessible through Web forms and Web services. These services, as well as numerous other applications on...
computer science
18,526
A Multi-Purpose Scenario-based Simulator for Smart House Environments
cs.AI
Developing smart house systems has been a great challenge for researchers and engineers in this area because of the high cost of implementation and evaluation process of these systems, while being very time consuming. Testing a designed smart house before actually building it is considered as an obstacle towards an eff...
computer science
18,527
Xapagy: a cognitive architecture for narrative reasoning
cs.AI
We introduce the Xapagy cognitive architecture: a software system designed to perform narrative reasoning. The architecture has been designed from scratch to model and mimic the activities performed by humans when witnessing, reading, recalling, narrating and talking about stories.
computer science
18,528
Probabilistic Inference from Arbitrary Uncertainty using Mixtures of Factorized Generalized Gaussians
cs.AI
This paper presents a general and efficient framework for probabilistic inference and learning from arbitrary uncertain information. It exploits the calculation properties of finite mixture models, conjugate families and factorization. Both the joint probability density of the variables and the likelihood function of t...
computer science
18,529
Ontological Crises in Artificial Agents' Value Systems
cs.AI
Decision-theoretic agents predict and evaluate the results of their actions using a model, or ontology, of their environment. An agent's goal, or utility function, may also be specified in terms of the states of, or entities within, its ontology. If the agent may upgrade or replace its ontology, it faces a crisis: the ...
computer science
18,530
Typical models: minimizing false beliefs
cs.AI
A knowledge system S describing a part of real world does in general not contain complete information. Reasoning with incomplete information is prone to errors since any belief derived from S may be false in the present state of the world. A false belief may suggest wrong decisions and lead to harmful actions. So an im...
computer science
18,531
The Ariadne's Clew Algorithm
cs.AI
We present a new approach to path planning, called the "Ariadne's clew algorithm". It is designed to find paths in high-dimensional continuous spaces and applies to robots with many degrees of freedom in static, as well as dynamic environments - ones where obstacles may move. The Ariadne's clew algorithm comprises two ...
computer science
18,532
Computational Aspects of Reordering Plans
cs.AI
This article studies the problem of modifying the action ordering of a plan in order to optimise the plan according to various criteria. One of these criteria is to make a plan less constrained and the other is to minimize its parallel execution time. Three candidate definitions are proposed for the first of these crit...
computer science
18,533
The Divide-and-Conquer Subgoal-Ordering Algorithm for Speeding up Logic Inference
cs.AI
It is common to view programs as a combination of logic and control: the logic part defines what the program must do, the control part -- how to do it. The Logic Programming paradigm was developed with the intention of separating the logic from the control. Recently, extensive research has been conducted on automatic g...
computer science
18,534
The Gn,m Phase Transition is Not Hard for the Hamiltonian Cycle Problem
cs.AI
Using an improved backtrack algorithm with sophisticated pruning techniques, we revise previous observations correlating a high frequency of hard to solve Hamiltonian Cycle instances with the Gn,m phase transition between Hamiltonicity and non-Hamiltonicity. Instead all tested graphs of 100 to 1500 vertices are easily ...
computer science
18,535
Semantic Similarity in a Taxonomy: An Information-Based Measure and its Application to Problems of Ambiguity in Natural Language
cs.AI
This article presents a measure of semantic similarity in an IS-A taxonomy based on the notion of shared information content. Experimental evaluation against a benchmark set of human similarity judgments demonstrates that the measure performs better than the traditional edge-counting approach. The article presents algo...
computer science
18,536
A Temporal Description Logic for Reasoning about Actions and Plans
cs.AI
A class of interval-based temporal languages for uniformly representing and reasoning about actions and plans is presented. Actions are represented by describing what is true while the action itself is occurring, and plans are constructed by temporally relating actions and world states. The temporal languages are membe...
computer science
18,537
Adaptive Parallel Iterative Deepening Search
cs.AI
Many of the artificial intelligence techniques developed to date rely on heuristic search through large spaces. Unfortunately, the size of these spaces and the corresponding computational effort reduce the applicability of otherwise novel and effective algorithms. A number of parallel and distributed approaches to sear...
computer science
18,538
Order of Magnitude Comparisons of Distance
cs.AI
Order of magnitude reasoning - reasoning by rough comparisons of the sizes of quantities - is often called 'back of the envelope calculation', with the implication that the calculations are quick though approximate. This paper exhibits an interesting class of constraint sets in which order of magnitude reasoning is dem...
computer science
18,539
AntNet: Distributed Stigmergetic Control for Communications Networks
cs.AI
This paper introduces AntNet, a novel approach to the adaptive learning of routing tables in communications networks. AntNet is a distributed, mobile agents based Monte Carlo system that was inspired by recent work on the ant colony metaphor for solving optimization problems. AntNet's agents concurrently explore the ne...
computer science
18,540
A Counter Example to Theorems of Cox and Fine
cs.AI
Cox's well-known theorem justifying the use of probability is shown not to hold in finite domains. The counterexample also suggests that Cox's assumptions are insufficient to prove the result even in infinite domains. The same counterexample is used to disprove a result of Fine on comparative conditional probability.
computer science
18,541
The Automatic Inference of State Invariants in TIM
cs.AI
As planning is applied to larger and richer domains the effort involved in constructing domain descriptions increases and becomes a significant burden on the human application designer. If general planners are to be applied successfully to large and complex domains it is necessary to provide the domain designer with so...
computer science
18,542
Unifying Class-Based Representation Formalisms
cs.AI
The notion of class is ubiquitous in computer science and is central in many formalisms for the representation of structured knowledge used both in knowledge representation and in databases. In this paper we study the basic issues underlying such representation formalisms and single out both their common characteristic...
computer science
18,543
Complexity of Prioritized Default Logics
cs.AI
In default reasoning, usually not all possible ways of resolving conflicts between default rules are acceptable. Criteria expressing acceptable ways of resolving the conflicts may be hardwired in the inference mechanism, for example specificity in inheritance reasoning can be handled this way, or they may be given abst...
computer science
18,544
Squeaky Wheel Optimization
cs.AI
We describe a general approach to optimization which we term `Squeaky Wheel' Optimization (SWO). In SWO, a greedy algorithm is used to construct a solution which is then analyzed to find the trouble spots, i.e., those elements, that, if improved, are likely to improve the objective function score. The results of the an...
computer science
18,545
Variational Cumulant Expansions for Intractable Distributions
cs.AI
Intractable distributions present a common difficulty in inference within the probabilistic knowledge representation framework and variational methods have recently been popular in providing an approximate solution. In this article, we describe a perturbational approach in the form of a cumulant expansion which, to low...
computer science
18,546
Efficient Implementation of the Plan Graph in STAN
cs.AI
STAN is a Graphplan-based planner, so-called because it uses a variety of STate ANalysis techniques to enhance its performance. STAN competed in the AIPS-98 planning competition where it compared well with the other competitors in terms of speed, finding solutions fastest to many of the problems posed. Although the dom...
computer science
18,547
Cooperation between Top-Down and Bottom-Up Theorem Provers
cs.AI
Top-down and bottom-up theorem proving approaches each have specific advantages and disadvantages. Bottom-up provers profit from strong redundancy control but suffer from the lack of goal-orientation, whereas top-down provers are goal-oriented but often have weak calculi when their proof lengths are considered. In orde...
computer science
18,548
Solving Highly Constrained Search Problems with Quantum Computers
cs.AI
A previously developed quantum search algorithm for solving 1-SAT problems in a single step is generalized to apply to a range of highly constrained k-SAT problems. We identify a bound on the number of clauses in satisfiability problems for which the generalized algorithm can find a solution in a constant number of ste...
computer science
18,549
Decision-Theoretic Planning: Structural Assumptions and Computational Leverage
cs.AI
Planning under uncertainty is a central problem in the study of automated sequential decision making, and has been addressed by researchers in many different fields, including AI planning, decision analysis, operations research, control theory and economics. While the assumptions and perspectives adopted in these areas...
computer science
18,550
Probabilistic Deduction with Conditional Constraints over Basic Events
cs.AI
We study the problem of probabilistic deduction with conditional constraints over basic events. We show that globally complete probabilistic deduction with conditional constraints over basic events is NP-hard. We then concentrate on the special case of probabilistic deduction in conditional constraint trees. We elabora...
computer science
18,551
Variational Probabilistic Inference and the QMR-DT Network
cs.AI
We describe a variational approximation method for efficient inference in large-scale probabilistic models. Variational methods are deterministic procedures that provide approximations to marginal and conditional probabilities of interest. They provide alternatives to approximate inference methods based on stochastic s...
computer science
18,552
Extensible Knowledge Representation: the Case of Description Reasoners
cs.AI
This paper offers an approach to extensible knowledge representation and reasoning for a family of formalisms known as Description Logics. The approach is based on the notion of adding new concept constructors, and includes a heuristic methodology for specifying the desired extensions, as well as a modularized software...
computer science
18,553
Constructing Conditional Plans by a Theorem-Prover
cs.AI
The research on conditional planning rejects the assumptions that there is no uncertainty or incompleteness of knowledge with respect to the state and changes of the system the plans operate on. Without these assumptions the sequences of operations that achieve the goals depend on the initial state and the outcomes of ...
computer science
18,554
Issues in Stacked Generalization
cs.AI
Stacked generalization is a general method of using a high-level model to combine lower-level models to achieve greater predictive accuracy. In this paper we address two crucial issues which have been considered to be a `black art' in classification tasks ever since the introduction of stacked generalization in 1992 by...
computer science
18,555
Ontology Alignment at the Instance and Schema Level
cs.AI
We present PARIS, an approach for the automatic alignment of ontologies. PARIS aligns not only instances, but also relations and classes. Alignments at the instance-level cross-fertilize with alignments at the schema-level. Thereby, our system provides a truly holistic solution to the problem of ontology alignment. The...
computer science
18,556
Complexity of and Algorithms for Borda Manipulation
cs.AI
We prove that it is NP-hard for a coalition of two manipulators to compute how to manipulate the Borda voting rule. This resolves one of the last open problems in the computational complexity of manipulating common voting rules. Because of this NP-hardness, we treat computing a manipulation as an approximation problem ...
computer science
18,557
Reasoning on Interval and Point-based Disjunctive Metric Constraints in Temporal Contexts
cs.AI
We introduce a temporal model for reasoning on disjunctive metric constraints on intervals and time points in temporal contexts. This temporal model is composed of a labeled temporal algebra and its reasoning algorithms. The labeled temporal algebra defines labeled disjunctive metric point-based constraints, where each...
computer science
18,558
Overcoming Misleads In Logic Programs by Redefining Negation
cs.AI
Negation as failure and incomplete information in logic programs have been studied by many researchers In order to explains HOW a negated conclusion was reached, we introduce and proof a different way for negating facts to overcoming misleads in logic programs. Negating facts can be achieved by asking the user for cons...
computer science
18,559
Proposal of Pattern Recognition as a necessary and sufficient Principle to Cognitive Science
cs.AI
Despite the prevalence of the Computational Theory of Mind and the Connectionist Model, the establishing of the key principles of the Cognitive Science are still controversy and inconclusive. This paper proposes the concept of Pattern Recognition as Necessary and Sufficient Principle for a general cognitive science mod...
computer science
18,560
The Good Old Davis-Putnam Procedure Helps Counting Models
cs.AI
As was shown recently, many important AI problems require counting the number of models of propositional formulas. The problem of counting models of such formulas is, according to present knowledge, computationally intractable in a worst case. Based on the Davis-Putnam procedure, we present an algorithm, CDP, that comp...
computer science
18,561
Identifying Mislabeled Training Data
cs.AI
This paper presents a new approach to identifying and eliminating mislabeled training instances for supervised learning. The goal of this approach is to improve classification accuracies produced by learning algorithms by improving the quality of the training data. Our approach uses a set of learning algorithms to crea...
computer science
18,562
Committee-Based Sample Selection for Probabilistic Classifiers
cs.AI
In many real-world learning tasks, it is expensive to acquire a sufficient number of labeled examples for training. This paper investigates methods for reducing annotation cost by `sample selection'. In this approach, during training the learning program examines many unlabeled examples and selects for labeling only th...
computer science
18,563
Reasoning about Minimal Belief and Negation as Failure
cs.AI
We investigate the problem of reasoning in the propositional fragment of MBNF, the logic of minimal belief and negation as failure introduced by Lifschitz, which can be considered as a unifying framework for several nonmonotonic formalisms, including default logic, autoepistemic logic, circumscription, epistemic querie...
computer science
18,564
Randomized Algorithms for the Loop Cutset Problem
cs.AI
We show how to find a minimum weight loop cutset in a Bayesian network with high probability. Finding such a loop cutset is the first step in the method of conditioning for inference. Our randomized algorithm for finding a loop cutset outputs a minimum loop cutset after O(c 6^k kn) steps with probability at least 1 - (...
computer science
18,565
OBDD-based Universal Planning for Synchronized Agents in Non-Deterministic Domains
cs.AI
Recently model checking representation and search techniques were shown to be efficiently applicable to planning, in particular to non-deterministic planning. Such planning approaches use Ordered Binary Decision Diagrams (OBDDs) to encode a planning domain as a non-deterministic finite automaton and then apply fast alg...
computer science
18,566
Planning Graph as a (Dynamic) CSP: Exploiting EBL, DDB and other CSP Search Techniques in Graphplan
cs.AI
This paper reviews the connections between Graphplan's planning-graph and the dynamic constraint satisfaction problem and motivates the need for adapting CSP search techniques to the Graphplan algorithm. It then describes how explanation based learning, dependency directed backtracking, dynamic variable ordering, forwa...
computer science
18,567
Space Efficiency of Propositional Knowledge Representation Formalisms
cs.AI
We investigate the space efficiency of a Propositional Knowledge Representation (PKR) formalism. Intuitively, the space efficiency of a formalism F in representing a certain piece of knowledge A, is the size of the shortest formula of F that represents A. In this paper we assume that knowledge is either a set of propos...
computer science
18,568
Value-Function Approximations for Partially Observable Markov Decision Processes
cs.AI
Partially observable Markov decision processes (POMDPs) provide an elegant mathematical framework for modeling complex decision and planning problems in stochastic domains in which states of the system are observable only indirectly, via a set of imperfect or noisy observations. The modeling advantage of POMDPs, howeve...
computer science
18,569
On Deducing Conditional Independence from d-Separation in Causal Graphs with Feedback (Research Note)
cs.AI
Pearl and Dechter (1996) claimed that the d-separation criterion for conditional independence in acyclic causal networks also applies to networks of discrete variables that have feedback cycles, provided that the variables of the system are uniquely determined by the random disturbances. I show by example that this is ...
computer science
18,570
What's in an Attribute? Consequences for the Least Common Subsumer
cs.AI
Functional relationships between objects, called `attributes', are of considerable importance in knowledge representation languages, including Description Logics (DLs). A study of the literature indicates that papers have made, often implicitly, different assumptions about the nature of attributes: whether they are alw...
computer science
18,571
The Complexity of Reasoning with Cardinality Restrictions and Nominals in Expressive Description Logics
cs.AI
We study the complexity of the combination of the Description Logics ALCQ and ALCQI with a terminological formalism based on cardinality restrictions on concepts. These combinations can naturally be embedded into C^2, the two variable fragment of predicate logic with counting quantifiers, which yields decidability in N...
computer science
18,572
Backbone Fragility and the Local Search Cost Peak
cs.AI
The local search algorithm WSat is one of the most successful algorithms for solving the satisfiability (SAT) problem. It is notably effective at solving hard Random 3-SAT instances near the so-called `satisfiability threshold', but still shows a peak in search cost near the threshold and large variations in cost over ...
computer science
18,573
An Application of Reinforcement Learning to Dialogue Strategy Selection in a Spoken Dialogue System for Email
cs.AI
This paper describes a novel method by which a spoken dialogue system can learn to choose an optimal dialogue strategy from its experience interacting with human users. The method is based on a combination of reinforcement learning and performance modeling of spoken dialogue systems. The reinforcement learning componen...
computer science
18,574
Nonapproximability Results for Partially Observable Markov Decision Processes
cs.AI
We show that for several variations of partially observable Markov decision processes, polynomial-time algorithms for finding control policies are unlikely to or simply don't have guarantees of finding policies within a constant factor or a constant summand of optimal. Here "unlikely" means "unless some complexity clas...
computer science
18,575
On Reasonable and Forced Goal Orderings and their Use in an Agenda-Driven Planning Algorithm
cs.AI
The paper addresses the problem of computing goal orderings, which is one of the longstanding issues in AI planning. It makes two new contributions. First, it formally defines and discusses two different goal orderings, which are called the reasonable and the forced ordering. Both orderings are defined for simple STRIP...
computer science
18,576
Asimovian Adaptive Agents
cs.AI
The goal of this research is to develop agents that are adaptive and predictable and timely. At first blush, these three requirements seem contradictory. For example, adaptation risks introducing undesirable side effects, thereby making agents' behavior less predictable. Furthermore, although formal verification can as...
computer science
18,577
A Model of Inductive Bias Learning
cs.AI
A major problem in machine learning is that of inductive bias: how to choose a learner's hypothesis space so that it is large enough to contain a solution to the problem being learnt, yet small enough to ensure reliable generalization from reasonably-sized training sets. Typically such bias is supplied by hand through ...
computer science
18,578
Mean Field Methods for a Special Class of Belief Networks
cs.AI
The chief aim of this paper is to propose mean-field approximations for a broad class of Belief networks, of which sigmoid and noisy-or networks can be seen as special cases. The approximations are based on a powerful mean-field theory suggested by Plefka. We show that Saul, Jaakkola and Jordan' s approach is the first...
computer science
18,579
On the Compilability and Expressive Power of Propositional Planning Formalisms
cs.AI
The recent approaches of extending the GRAPHPLAN algorithm to handle more expressive planning formalisms raise the question of what the formal meaning of "expressive power" is. We formalize the intuition that expressive power is a measure of how concisely planning domains and plans can be expressed in a particular form...
computer science
18,580
Partial-Order Planning with Concurrent Interacting Actions
cs.AI
In order to generate plans for agents with multiple actuators, agent teams, or distributed controllers, we must be able to represent and plan using concurrent actions with interacting effects. This has historically been considered a challenging task requiring a temporal planner with the ability to reason explicitly abo...
computer science
18,581
Planning by Rewriting
cs.AI
Domain-independent planning is a hard combinatorial problem. Taking into account plan quality makes the task even more difficult. This article introduces Planning by Rewriting (PbR), a new paradigm for efficient high-quality domain-independent planning. PbR exploits declarative plan-rewriting rules and efficient local ...
computer science
18,582
Speeding Up the Convergence of Value Iteration in Partially Observable Markov Decision Processes
cs.AI
Partially observable Markov decision processes (POMDPs) have recently become popular among many AI researchers because they serve as a natural model for planning under uncertainty. Value iteration is a well-known algorithm for finding optimal policies for POMDPs. It typically takes a large number of iterations to conve...
computer science
18,583
Conformant Planning via Symbolic Model Checking
cs.AI
We tackle the problem of planning in nondeterministic domains, by presenting a new approach to conformant planning. Conformant planning is the problem of finding a sequence of actions that is guaranteed to achieve the goal despite the nondeterminism of the domain. Our approach is based on the representation of the plan...
computer science
18,584
AIS-BN: An Adaptive Importance Sampling Algorithm for Evidential Reasoning in Large Bayesian Networks
cs.AI
Stochastic sampling algorithms, while an attractive alternative to exact algorithms in very large Bayesian network models, have been observed to perform poorly in evidential reasoning with extremely unlikely evidence. To address this problem, we propose an adaptive importance sampling algorithm, AIS-BN, that shows prom...
computer science
18,585
Conflict-Directed Backjumping Revisited
cs.AI
In recent years, many improvements to backtracking algorithms for solving constraint satisfaction problems have been proposed. The techniques for improving backtracking algorithms can be conveniently classified as look-ahead schemes and look-back schemes. Unfortunately, look-ahead and look-back schemes are not entirely...
computer science
18,586
Grounding the Lexical Semantics of Verbs in Visual Perception using Force Dynamics and Event Logic
cs.AI
This paper presents an implemented system for recognizing the occurrence of events described by simple spatial-motion verbs in short image sequences. The semantics of these verbs is specified with event-logic expressions that describe changes in the state of force-dynamic relations between the participants of the event...
computer science
18,587
Popular Ensemble Methods: An Empirical Study
cs.AI
An ensemble consists of a set of individually trained classifiers (such as neural networks or decision trees) whose predictions are combined when classifying novel instances. Previous research has shown that an ensemble is often more accurate than any of the single classifiers in the ensemble. Bagging (Breiman, 1996c) ...
computer science
18,588
An Evolutionary Algorithm with Advanced Goal and Priority Specification for Multi-objective Optimization
cs.AI
This paper presents an evolutionary algorithm with a new goal-sequence domination scheme for better decision support in multi-objective optimization. The approach allows the inclusion of advanced hard/soft priority and constraint information on each objective component, and is capable of incorporating multiple specific...
computer science
18,589
The GRT Planning System: Backward Heuristic Construction in Forward State-Space Planning
cs.AI
This paper presents GRT, a domain-independent heuristic planning system for STRIPS worlds. GRT solves problems in two phases. In the pre-processing phase, it estimates the distance between each fact and the goals of the problem, in a backward direction. Then, in the search phase, these estimates are used in order to fu...
computer science
18,590
The Complexity of Reasoning about Spatial Congruence
cs.AI
In the recent literature of Artificial Intelligence, an intensive research effort has been spent, for various algebras of qualitative relations used in the representation of temporal and spatial knowledge, on the problem of classifying the computational complexity of reasoning problems for subsets of algebras. The main...
computer science
18,591
Infinite-Horizon Policy-Gradient Estimation
cs.AI
Gradient-based approaches to direct policy search in reinforcement learning have received much recent attention as a means to solve problems of partial observability and to avoid some of the problems associated with policy degradation in value-function methods. In this paper we introduce GPOMDP, a simulation-based algo...
computer science
18,592
Experiments with Infinite-Horizon, Policy-Gradient Estimation
cs.AI
In this paper, we present algorithms that perform gradient ascent of the average reward in a partially observable Markov decision process (POMDP). These algorithms are based on GPOMDP, an algorithm introduced in a companion paper (Baxter and Bartlett, this volume), which computes biased estimates of the performance gra...
computer science
18,593
Reasoning within Fuzzy Description Logics
cs.AI
Description Logics (DLs) are suitable, well-known, logics for managing structured knowledge. They allow reasoning about individuals and well defined concepts, i.e., set of individuals with common properties. The experience in using DLs in applications has shown that in many cases we would like to extend their capabilit...
computer science
18,594
An Analysis of Reduced Error Pruning
cs.AI
Top-down induction of decision trees has been observed to suffer from the inadequate functioning of the pruning phase. In particular, it is known that the size of the resulting tree grows linearly with the sample size, even though the accuracy of the tree does not improve. Reduced Error Pruning is an algorithm that has...
computer science
18,595
GIB: Imperfect Information in a Computationally Challenging Game
cs.AI
This paper investigates the problems arising in the construction of a program to play the game of contract bridge. These problems include both the difficulty of solving the game's perfect information variant, and techniques needed to address the fact that bridge is not, in fact, a perfect information game. GIB, the pro...
computer science
18,596
Domain Filtering Consistencies
cs.AI
Enforcing local consistencies is one of the main features of constraint reasoning. Which level of local consistency should be used when searching for solutions in a constraint network is a basic question. Arc consistency and partial forms of arc consistency have been widely studied, and have been known for sometime thr...
computer science
18,597
Policy Recognition in the Abstract Hidden Markov Model
cs.AI
In this paper, we present a method for recognising an agent's behaviour in dynamic, noisy, uncertain domains, and across multiple levels of abstraction. We term this problem on-line plan recognition under uncertainty and view it generally as probabilistic inference on the stochastic process representing the execution o...
computer science
18,598
The FF Planning System: Fast Plan Generation Through Heuristic Search
cs.AI
We describe and evaluate the algorithmic techniques that are used in the FF planning system. Like the HSP system, FF relies on forward state space search, using a heuristic that estimates goal distances by ignoring delete lists. Unlike HSP's heuristic, our method does not assume facts to be independent. We introduce a ...
computer science
18,599
ATTac-2000: An Adaptive Autonomous Bidding Agent
cs.AI
The First Trading Agent Competition (TAC) was held from June 22nd to July 8th, 2000. TAC was designed to create a benchmark problem in the complex domain of e-marketplaces and to motivate researchers to apply unique approaches to a common task. This article describes ATTac-2000, the first-place finisher in TAC. ATTac-2...
computer science
18,600
Efficient Methods for Qualitative Spatial Reasoning
cs.AI
The theoretical properties of qualitative spatial reasoning in the RCC8 framework have been analyzed extensively. However, no empirical investigation has been made yet. Our experiments show that the adaption of the algorithms used for qualitative temporal reasoning can solve large RCC8 instances, even if they are in th...
computer science
18,601
Towards OWL-based Knowledge Representation in Petrology
cs.AI
This paper presents our work on development of OWL-driven systems for formal representation and reasoning about terminological knowledge and facts in petrology. The long-term aim of our project is to provide solid foundations for a large-scale integration of various kinds of knowledge, including basic terms, rock class...
computer science