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Rendering

The scene builders are in code/visual_shift/blender/ of the GitHub repository, and ../inputs/<family>/<sample>/input.json holds the recovered task state of each of the 500 clips. Use Blender 4.3.2 with Cycles and FFmpeg; HDRIs and PBR textures come from Poly Haven and ambientCG (CC0).

blender -b -t 1 --python-exit-code 1 --python scripts/scenes/render_any.py -- \
  --design G-189-S1 --family G-189 --sample 00002 \
  --cards configs/scenes/cards.json --inputs <XVReason-VisualShift>/vbvr_bench_visual_shift/inputs \
  --assets <asset-dir> --out <out-dir> --size 1024 --samples 96 --device gpu

Width, height, frame count and frame rate of each clip are in ../metadata.csv. Encode the numbered frames with H.264, yuv420p and +faststart at the clip's native frame rate.