Datasets:
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Download vbvr_bench_visual_shift/rendering/README.md from xvreason/XVReason-VisualShift: direct link, hf CLI and curl.
- Browser
- Download file 883 Bytes
-
https://huggingface.co/datasets/xvreason/XVReason-VisualShift/resolve/main/vbvr_bench_visual_shift/rendering/README.md
- Command line
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hf download hf://datasets/xvreason/XVReason-VisualShift/vbvr_bench_visual_shift/rendering/README.md
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curl -L -o README.md https://huggingface.co/datasets/xvreason/XVReason-VisualShift/resolve/main/vbvr_bench_visual_shift/rendering/README.md
883 Bytes
Rendering
The scene builders are in code/visual_shift/blender/
of the GitHub repository, and ../inputs/<family>/<sample>/input.json holds the recovered task
state of each of the 500 clips. Use Blender 4.3.2 with Cycles and FFmpeg; HDRIs and PBR textures
come from Poly Haven and ambientCG (CC0).
blender -b -t 1 --python-exit-code 1 --python scripts/scenes/render_any.py -- \
--design G-189-S1 --family G-189 --sample 00002 \
--cards configs/scenes/cards.json --inputs <XVReason-VisualShift>/vbvr_bench_visual_shift/inputs \
--assets <asset-dir> --out <out-dir> --size 1024 --samples 96 --device gpu
Width, height, frame count and frame rate of each clip are in ../metadata.csv. Encode the
numbered frames with H.264, yuv420p and +faststart at the clip's native frame rate.