Datasets:
Add Custom Datasets section, fix BOP convention limitation language, update citation URL
6591250 verified | pretty_name: ZereData Bin Picking Dataset v1.1 | |
| license: cc-by-4.0 | |
| task_categories: | |
| - object-detection | |
| - image-segmentation | |
| size_categories: | |
| - 10K<n<100K | |
| tags: | |
| - synthetic-data | |
| - bin-picking | |
| - robotics | |
| - 6d-pose | |
| - pose-estimation | |
| - depth-estimation | |
| - instance-segmentation | |
| - warehouse | |
| - coco | |
| - yolo | |
| - bop | |
| - pbr | |
| - computer-vision | |
| language: | |
| - en | |
| # ZereData Bin Picking Dataset v1.1 | |
|    | |
| Synthetic training data for robotic bin picking — RGB, depth, instance masks, 6D pose, 2D bounding boxes, and per-instance visibility, in BOP/COCO/YOLO formats. | |
|     | |
| ## Overview | |
| Generated via physically-based ray tracing in Blender Cycles, this dataset delivers dense, photorealistic scenes of cluttered bins at warehouse scale. Each scene includes RGB, 32-bit depth, instance segmentation, camera intrinsics/extrinsics, and per-instance 6D pose with visibility ratios. | |
| The dataset's value is simple: synthetic renders give perfect ground truth annotations impossible to obtain from real cameras, at a scale and cost real-world collection cannot match. Use it to train 6D pose estimators, bin-picking grasp predictors, and warehouse perception systems — then validate sim-to-real transfer on smaller real-world test sets. | |
| ## Dataset Statistics | |
| | Metric | Value | | |
| |--------|-------| | |
| | Total scenes | 10,000 | | |
| | Train split | 8,000 | | |
| | Val split | 2,000 | | |
| | Resolution | 1280x720 | | |
| | Object instances | 296,603 | | |
| | Object categories | 4 | | |
| | Modalities | 6 (RGB, depth, mask, pose, bboxes, visibility) | | |
| | Total size on disk | 14.8 GB | | |
| ## Modalities | |
| - **RGB** — 1280×720 PNG per scene. The primary input for detection, segmentation, and pose models. | |
| - **Depth** — 32-bit EXR in metres. Train depth-conditioned pose models or use as a second-channel input. | |
| - **Instance mask** — colour-coded PNG per scene, one colour per object instance. Drives instance segmentation and occlusion reasoning. | |
| - **6D pose** — per-instance rotation and translation in camera frame (BOP `cam_R_m2c`, `cam_t_m2c`). Supervises pose regression heads. | |
| - **2D bounding boxes** — derived from masks, included in COCO and YOLO formats. | |
| - **Visibility ratio** — BOP `visib_fract` per instance; lets you weight the training loss by occlusion severity. | |
| ## Formats | |
| ### BOP (primary) | |
| Canonical BOP directory layout under `data/train/` and `data/val/`. Each scene folder contains `scene_camera.json` (`cam_K`, `depth_scale`), `scene_gt.json` (per-object `cam_R_m2c`, `cam_t_m2c`, `obj_id`), and `scene_gt_info.json` (`bbox_obj`, `bbox_visib`, `visib_fract`). Load with the BOP toolkit. Object IDs are **ZereData-specific, not BOP canonical** — see Limitations. | |
| ### COCO | |
| Merged `annotations/coco_train.json` and `annotations/coco_val.json` with `images`, `annotations` (bboxes + masks), and `categories`. Loads cleanly with pycocotools: | |
| ```python | |
| from pycocotools.coco import COCO | |
| coco = COCO('annotations/coco_train.json') | |
| ``` | |
| ### YOLO | |
| Per-image `.txt` label files under `annotations/yolo_train/` and `yolo_val/`, with normalized `class_id cx cy w h` entries. Class IDs are consistent across both splits; see `annotations/yolo_classes.txt` and `annotations/yolo_data.yaml`. | |
| ## Data Format | |
| This dataset is packaged as per-format zip archives, mirroring the [bop-benchmark](https://huggingface.co/bop-benchmark) HF layout convention (one zip per logical split) adapted for multi-format shipping. Loose files — README, LICENSE, CITATION, metadata.json, preview images — remain at the repository root so the HF dataset page renders a preview. | |
| | Archive | Contents | On-extract layout | | |
| |---|---|---| | |
| | `bin_picking_train_bop.zip` | BOP-format train split (rgb/depth/mask + `scene_camera.json` / `scene_gt.json` / `scene_gt_info.json` per scene) | `data/train/{000000..007999}/...` | | |
| | `bin_picking_val_bop.zip` | BOP-format val split | `data/val/{000000..001999}/...` | | |
| | `bin_picking_coco.zip` | `coco_train.json`, `coco_val.json` (merged, BOP obj IDs remapped to COCO categories) | `annotations/coco_*.json` | | |
| | `bin_picking_yolo.zip` | YOLO labels per split + `yolo_classes.txt` + `yolo_data.yaml` | `annotations/yolo_{train,val}/*.txt`, `annotations/yolo_*.{txt,yaml}` | | |
| | `bin_picking_native.zip` | Per-scene native annotations (full pre-export ZereData scene graph) | `annotations/scene_NNNN.json` | | |
| | `bin_picking_models.zip` | 27 GLB object models | `models/*.glb` | | |
| ### Download and extract only what you need | |
| ```python | |
| from huggingface_hub import hf_hub_download | |
| import zipfile | |
| REPO = 'zeredata/bin-picking-v1' | |
| # BOP train split | |
| p = hf_hub_download(repo_id=REPO, filename='bin_picking_train_bop.zip', repo_type='dataset') | |
| with zipfile.ZipFile(p) as z: | |
| z.extractall('./zd_bp') # rehydrates ./zd_bp/data/train/... | |
| ``` | |
| Or the whole dataset in one shot: | |
| ```bash | |
| huggingface-cli download --repo-type dataset zeredata/bin-picking-v1 --local-dir ./zd_bp | |
| cd ./zd_bp && for z in bin_picking_*.zip; do unzip -q "$z"; done | |
| ``` | |
| All zip extractions share the same root-relative layout, so unzipping all six archives into one directory rehydrates the canonical flat tree. | |
| ## Loading the Dataset | |
| These snippets assume you have already extracted the relevant zip(s) into a working directory (see **Data Format** above). Paths are relative to that root. | |
| ### PyTorch Dataset over BOP structure | |
| ```python | |
| from pathlib import Path | |
| from torch.utils.data import Dataset | |
| from PIL import Image | |
| import json | |
| class BopBinPicking(Dataset): | |
| def __init__(self, root, split='train'): | |
| # root must contain data/<split>/... (extract bin_picking_<split>_bop.zip there first) | |
| self.scene_dirs = sorted((Path(root) / 'data' / split).iterdir()) | |
| def __len__(self): | |
| return len(self.scene_dirs) | |
| def __getitem__(self, idx): | |
| sd = self.scene_dirs[idx] | |
| rgb = Image.open(sd / 'rgb' / '000000.png') | |
| gt = json.loads((sd / 'scene_gt.json').read_text()) | |
| cam = json.loads((sd / 'scene_camera.json').read_text()) | |
| return rgb, gt, cam | |
| ``` | |
| ### COCO via pycocotools | |
| ```python | |
| # After extracting bin_picking_coco.zip: | |
| from pycocotools.coco import COCO | |
| coco = COCO('annotations/coco_train.json') | |
| img_ids = coco.getImgIds() | |
| for ann in coco.loadAnns(coco.getAnnIds(imgIds=img_ids[0])): | |
| print(ann['bbox'], ann['category_id']) | |
| ``` | |
| _A `datasets.load_dataset()` loader is planned for v1.1._ | |
| ## Intended Use | |
| Training 6D pose estimation models, bin-picking grasp models, and warehouse robotics perception systems. Synthetic data for sim-to-real transfer research. | |
| ## Limitations and Known Issues | |
| - **BOP coordinate convention.** Object pose extrinsics in `scene_gt.json` are exported in OpenGL convention (negative-Z forward) rather than the BOP-standard OpenCV convention (positive-Z forward). Downstream consumers should apply a `diag(1, -1, -1)` transform when scoring against BOP toolkit baselines. A v1.x patch release with the producer-side fix is in progress. | |
| - **Warehouse-specific lighting.** The three lighting profiles model warehouse conditions and may not transfer directly to outdoor, medical, or agricultural domains: | |
| - `bin_picking_overhead` — bright fluorescent overhead panels, typical of distribution-center shelving aisles. | |
| - `bin_picking_mixed` — mixed overhead + rim lighting with warmer colour temperature, mimicking older facilities with partial skylights. | |
| - `studio` — three-point studio lighting setup shared across ZereData scenarios; in bin-picking scenes, produces low-light conditions with deep shadows. | |
| Each scene's `variety.lighting_profile` annotation tag records which profile was used. | |
| - **Procedural materials.** Material variation uses procedural textures, not photoscanned assets. High-frequency surface detail may look synthetic under close inspection. | |
| - **Geometric occlusion only.** No category-level occlusion modelling — occlusion is derived from geometry alone. | |
| - **Simulated camera intrinsics.** The intrinsic matrix is synthetic, not drawn from real sensor calibration. | |
| ## Evaluation | |
| Benchmark evaluation on LM-O is forthcoming; see [ZereData](https://zeredata.com) for updates. | |
| ## Comparison to Related Datasets | |
| HOPE, T-LESS, and YCB-Video are excellent real-world datasets with limited scale and fixed object sets. This dataset is synthetic-only, scales without bound, and supports customer-specific object libraries. Treat the two as complementary: real data for evaluation, synthetic data for training. | |
| ## Custom Datasets | |
| This release is a research dataset. The categories (bottle, box, can, pouch), SKU shapes, and bin geometry are intentionally generic — useful for benchmarking, pretraining, and sanity-checking a 6D pose pipeline before you invest in real-world data collection. | |
| For production use, ZereData generates the same kind of dataset matched to your warehouse's actual SKUs and bin geometry. Customer-specific datasets ingest CAD files or reference photos, render at the same scale and quality as this release, and ship in days. Pricing is per-dataset, with design-partner terms for early customers. | |
| If you're training bin-picking models for a specific picking environment, email **engineering@zeredata.com** — design partners welcome. | |
| ## Citation | |
| ```bibtex | |
| @dataset{zeredata_binpicking_2026, | |
| author = {Umit Kavala}, | |
| title = {ZereData Bin Picking Dataset v1.1}, | |
| year = {2026}, | |
| publisher = {HuggingFace}, | |
| url = {https://huggingface.co/datasets/zeredata/bin-picking} | |
| } | |
| ``` | |
| ## License | |
| Released under [CC BY 4.0](LICENSE). Attribution required. Commercial use permitted. | |
| ## Contact and Links | |
| - Website: [https://zeredata.com](https://zeredata.com) | |
| - Contact: [engineering@zeredata.com](mailto:engineering@zeredata.com) | |