statement
stringlengths
43
225
label
bool
1 class
If PersonX cleans PersonX's cage, then PersonX wants to continue cleaning
true
If PersonX finishes PersonY's paper, then the effect of PersonY is hope the paper is good
true
If PersonX gets very excited, then PersonX wants tell someone about the excitment
true
If PersonX is so excited to go, then PersonY want to hear about it
true
If PersonX is really really good, then the reaction of PersonY is happy
true
If PersonX makes PersonY incision, then the effect of PersonX is PersonX works on PersonY
true
If PersonX follows PersonY's example, then the reaction of PersonY is proud
true
If PersonX gives PersonY a trial, then the reaction of PersonY is grateful
true
If PersonX drops PersonY's gaze, then PersonY want to teach person x a good lesson
true
If PersonX makes a donation to these projects, then PersonX wants to tell people
true
If PersonX accomplishes PersonX's objectives, then the effect of PersonX is to accomplises objectives
true
If PersonX would not answer, then PersonX needs to be sitting for a test
true
If PersonX greets PersonY with a smile, then PersonX wants to ask PersonY for a date.
true
If PersonX fixes PersonX's roof, then PersonX needs to learn how to
true
If PersonX sees what was inside, then PersonX needs look inside
true
If PersonX makes some coffee, then PersonX needs get some water
true
If PersonX moves to a new home, then the attribute of PersonX is responsible
true
If PersonX meets PersonX's objectives, then the attribute of PersonX is delightful
true
If PersonX starts to talk, then PersonX wants To drink water
true
If PersonX pulls PersonY's head, then the effect of PersonX is Exerts energy
true
If PersonX becomes an astronaut, then PersonX needs to study hard
true
If PersonX avoids PersonY contact, then PersonX wants to stay out of reach
true
If PersonX works quickly, then the effect of PersonX is to attention of the work
true
If PersonX brings it to school, then PersonX wants use it or play with it
true
If PersonX watches PersonY's show, then PersonX needs to like PersonY
true
If PersonX takes the computer, then the reaction of PersonY is sociable
true
If PersonX dies last year, then the reaction of PersonX is nothing
true
If PersonX asks my parents, then the attribute of PersonX is considerate
true
If PersonX takes my daughter, then PersonX wants bring daughter home
true
If PersonX goes from house to house, then the effect of PersonX is goes home
true
If PersonX is a good student, then PersonX wants to continue studying
true
If PersonX talks to a friend, then the effect of PersonX is shares information
true
If PersonX impresses PersonY's girlfriend, then the reaction of PersonX is ecstatic
true
If PersonX flies kites, then PersonX wants to put his broken kite into the trunk of the car
true
If PersonX throws a party for PersonY's friends, then the intention of PersonX is make them feel better
true
If PersonX sets sail, then the reaction of PersonX is relaxed
true
If PersonX bites PersonY's tongue, then the attribute of PersonX is playful
true
If PersonX softens the ground, then PersonX wants look to make sure the ground is soft
true
If PersonX pulls away from PersonY, then the reaction of PersonX is scared
true
If PersonX cheers loudly, then the intention of PersonX is to show support for the team
true
If PersonX is always tired, then the attribute of PersonX is fed up
true
If PersonX loses everything, then the effect of PersonX is kills themself
true
If PersonX always thought, then the reaction of PersonX is confused
true
If PersonX makes a stew, then the effect of PersonX is serves to family
true
If PersonX returns PersonY's phone, then the intention of PersonX is to give their phone back
true
If PersonX flips the switch, then the attribute of PersonX is aware
true
If PersonX speaks french, then PersonX needs to have vocal cords
true
If PersonX gets another PersonY, then PersonY want to talk to PersonX
true
If PersonX pleads PersonY's case, then the effect of PersonY is they start to hiccup
true
If PersonX is feeling hungry, then PersonX wants to grab some food
true
If PersonX saves a lot of money, then the effect of PersonX is PersonX gains more interest
true
If PersonX washes PersonY's clothes, then the reaction of PersonX is satisfied-they helped someone
true
If PersonX is pregnant with twins, then the reaction of PersonY is nervous
true
If PersonX wants for christmas, then PersonY want buy the item
true
If PersonX curls up next to PersonY, then the reaction of PersonY is happy
true
If PersonX is the cutest thing, then the attribute of PersonX is loved
true
If PersonX cures PersonY's boredom, then the effect of PersonX is plays games
true
If PersonX bakes the cookies, then PersonX needs to gather the ingredients
true
If PersonX hits PersonY's head, then the attribute of PersonX is violent
true
If PersonX covers PersonY's face, then the attribute of PersonX is considerate
true
If PersonX sits back in PersonY's chair, then the reaction of PersonX is engaged
true
If PersonX reads PersonY's favorite book, then the attribute of PersonX is loving
true
If PersonX opens PersonX's mouths, then the reaction of PersonY is informed
true
If PersonX kisses PersonY back, then PersonX needs a relationship with PersonY
true
If PersonX would n't eat it, then PersonX needs to be in SweetWater Texas in the spring
true
If PersonX is on PersonY's way back, then the attribute of PersonX is weak
true
If PersonX takes a shortcut, then the reaction of PersonY is lost
true
If PersonX kills PersonY on the spot, then PersonX wants to run away
true
If PersonX sees PersonY better, then PersonX wants to talk to PersonY
true
If PersonX works early, then PersonX wants to meet a deadline
true
If PersonX comes back home, then PersonX wants to greet their family
true
If PersonX gives PersonY a box, then the reaction of PersonX is charitable
true
If PersonX hurts PersonY so much, then the effect of PersonX is gets hit back
true
If PersonX jumps in PersonX's skin, then the effect of PersonX is jumps in shock
true
If PersonX absolutely loved it, then the reaction of PersonX is joyful
true
If PersonX makes PersonY's rounds, then PersonX needs to be knowing Y
true
If PersonX gets out of bed on the wrong side, then the attribute of PersonX is frustrated
true
If PersonX burns to a crisp, then PersonX wants throw it out
true
If PersonX breaks PersonX's fast, then the attribute of PersonX is ravenous
true
If PersonX keeps PersonY afloat, then PersonX needs to get away.
true
If PersonX fixes the tire, then the intention of PersonX is to ensure car is in good running condition
true
If PersonX helps the man, then the attribute of PersonX is helpful
true
If PersonX picks PersonY up from school, then PersonX wants to get home
true
If PersonX performs the heimlich maneuver, then PersonX needs move towards someone choking
true
If PersonX is worth the wait, then the reaction of PersonX is valued
true
If PersonX spends time with PersonX's friends, then the reaction of PersonX is happy
true
If PersonX finds a gas station, then the attribute of PersonX is attentive
true
If PersonX puts it in a tank, then the attribute of PersonX is responsible
true
If PersonX improves PersonX's chances, then the attribute of PersonX is intelligent
true
If PersonX forgets PersonX's money, then the reaction of PersonX is terrible
true
If PersonX gives PersonY a beating, then PersonX needs to be angry
true
If PersonX makes PersonY study, then the intention of PersonX is wants them to get a good grade
true
If PersonX makes a trip, then PersonX wants to find out about the new culture
true
If PersonX invites all of PersonX's friends over, then PersonY want Make it loud
true
If PersonX would not stop, then the attribute of PersonX is pig-headed
true
If PersonX takes PersonY's arm, then the attribute of PersonX is romantic
true
If PersonX has long hair, then PersonX wants to pull it into a ponytail
true
If PersonX is getting scared, then the effect of PersonX is Person x hair stands up on neck.
true
If PersonX gives PersonY some time, then PersonX needs to have assigned Y tasks
true
If PersonX goes to the mall with PersonY's mom, then the reaction of PersonX is like they might want to buy something
true