| --- |
| license: mit |
| library_name: coreml |
| pipeline_tag: depth-estimation |
| base_model: Ruicheng/moge-2-vitb-normal |
| base_model_relation: quantized |
| tags: |
| - coreml |
| - core-ml |
| - ios |
| - macos |
| - apple |
| - on-device |
| - monocular-depth |
| - metric-depth |
| - surface-normals |
| - dinov2 |
| - arxiv:2507.02546 |
| --- |
| |
| # MoGe-2 ViT-B (504×504) — Core ML |
|
|
| *Microsoft, CVPR 2025* |
|
|
| Monocular geometry from a single image. Metric depth, surface normals, confidence mask. DINOv2 ViT-B/14 backbone. |
|
|
| <p><img src="https://huggingface.co/mlboydaisuke/MoGe-2-ViT-B-CoreML/resolve/main/media/9c56e5477e.png" alt="MoGe-2 ViT-B (504×504) demo"> <img src="https://huggingface.co/mlboydaisuke/MoGe-2-ViT-B-CoreML/resolve/main/media/2c0d16601f.png" alt="MoGe-2 ViT-B (504×504) demo"> <img src="https://huggingface.co/mlboydaisuke/MoGe-2-ViT-B-CoreML/resolve/main/media/1ae5650ca7.png" alt="MoGe-2 ViT-B (504×504) demo"></p> |
|
|
| Core ML conversion of [microsoft/MoGe](https://github.com/microsoft/MoGe) for on-device inference on iPhone, iPad and Mac. Converted with `coremltools`; the packages are stateless, so all sequencing and buffering lives in your Swift code. |
|
|
| | | | |
| |---|---| |
| | Task | depth estimation | |
| | Upstream | [microsoft/MoGe](https://github.com/microsoft/MoGe) | |
| | Packages | 1 | |
| | Download size | 184 MB | |
| | Minimum iOS | 17.0 | |
| | Peak RAM | ~600 MB | |
|
|
| ## Files |
|
|
| | File | Size | Compute units | SHA-256 | |
| |---|---:|---|---| |
| | `MoGe2_ViTB_Normal_504.mlpackage.zip` | 184 MB | `all` | `f60cfb4804707a48…` | |
| | **Total** | **184 MB** | | | |
|
|
| `compute_units` is not a suggestion -- it is the configuration the conversion was verified against. Moving a package to a different compute unit can silently change the numerics (FP16 attention overflow) or crash on the GPU. |
|
|
| ## Download |
|
|
| ```bash |
| hf download mlboydaisuke/coreml-zoo --include "moge2/*" --local-dir ./moge2_vitb_normal_504 |
| unzip './moge2_vitb_normal_504/moge2/*.zip' -d ./moge2_vitb_normal_504 |
| ``` |
|
|
| ## Use in Swift |
|
|
| ```swift |
| import CoreML |
| |
| let config = MLModelConfiguration() |
| config.computeUnits = .all // as converted — see the table above |
| |
| // Unzip the .mlpackage, drop it into your Xcode target and Xcode compiles it |
| // at build time: |
| let model = try MoGe2_ViTB_Normal_504(configuration: config) |
| |
| // ...or compile a downloaded .mlpackage at runtime: |
| let compiled = try await MLModel.compileModel(at: mlpackageURL) |
| let model = try MLModel(contentsOf: compiled, configuration: config) |
| ``` |
|
|
| ## Demo |
|
|
| - **Sample app** — [`sample_apps/MoGe2Demo`](https://github.com/john-rocky/CoreML-Models/tree/master/sample_apps/MoGe2Demo), a standalone SwiftUI project. |
| - **Models Zoo** — this model is downloadable and runnable inside the [Models Zoo app](https://apps.apple.com/app/id6762083207) on the App Store, no build required. |
|
|
| ## Conversion |
|
|
| - Script: [`convert_moge2.py`](https://github.com/john-rocky/CoreML-Models/blob/master/conversion_scripts/convert_moge2.py) |
| - Pitfalls hit during conversion (FP16 overflow, ANE buffer limits, stride handling): [`docs/coreml_conversion_notes.md`](https://github.com/john-rocky/CoreML-Models/blob/master/docs/coreml_conversion_notes.md) |
| - Model index: [CoreML-Models](https://github.com/john-rocky/CoreML-Models) |
|
|
| ## License |
|
|
| The conversion inherits the upstream license: **MIT**. |
|
|
| ## Credits |
|
|
| - Upstream authors: [microsoft/MoGe](https://github.com/microsoft/MoGe), 2025 |
| - Core ML conversion: john-rocky (Daisuke Majima) |
|
|