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Oct 15

Beyond Future Prediction: Denoising as Generative Adaptation for Robot Control

Pretrained generative Diffusion Transformers (DiTs) capture rich pixel-level visual and language-conditioned structure through large-scale image and video generation training. A growing line of robot policies builds on this generative prior, but how it should be transferred to control remains unclear, and existing approaches commonly instantiate this transfer through future visual prediction. We ask a more basic question: what a pretrained generative DiT actually contributes to action learning, and how this prior should be adapted for control. We introduce NowWAM, a future-target-free co-training formulation that denoises the current observation and predicts robot actions from the same visual stream, directly coupling the native generative objective to the action-facing representation across the denoising trajectory. Under matched controlled settings, past and future visual targets perform comparably, while restricting training to the clean endpoint substantially reduces robustness, suggesting that a separate future target is not essential for generative adaptation, while the denoising trajectory remains an effective interface for control. On LIBERO-Plus, NowWAM reaches 87.7% with FLUX2-Klein, improving over the future-target co-training baseline by 6.1 points while halving training visual tokens (784 to 392) and reducing step time from 2.85 s to 1.63 s, a 1.8x speedup. With the pure text-to-image Z-Image backbone, NowWAM further reaches 87.8%, showing that strong control adaptation is not tied to video generation or image-editing backbones.

  • 7 authors
·
Sep 22 6

Event-Aligned Visual Action Reasoning for World Action Models

World-Action Models (WAMs) utilize future visual prediction as an intermediate reasoning process to guide action generation. However, existing WAMs typically structure visual imagination according to predefined temporal intervals, without explicitly accounting for the different roles of task-critical interactions and connecting transitions. We argue that effective visual foresight should align directly with task-relevant interactions and their corresponding reasoning demands. To this end, we introduce an event-aligned visual action reasoning framework that organizes visual-action prediction around interaction events. Through event-aligned visual-action supervision, WAM learns to generate event-aligned visual context in each imagined rollout, placing greater emphasis on critical state changes that inform action generation. This shapes the visual reasoning granularity according to the underlying interaction dynamics, with detailed reasoning around task-critical events and coarser progression through connecting transitions. Furthermore, we introduce an execution validity head that identifies the valid portion of each predicted action sequence, avoiding redundant actions during chunked inference. Experiments demonstrate a 10.26 percentage point improvement in DOMINO success rate over baseline and competitive performance on RoboTwin 2.0. It also transfers from DOMINO Level 1 to Levels 2 and 3 without target-level adaptation.

  • 7 authors
·
Oct 6

Foresight Without Seeing: Latent Futures for World Action Models

World Action Models (WAMs) couple future visual prediction with robot action generation, enabling policies to model how the physical world evolves during interaction. Existing WAMs differ in how predictive dynamics are exposed to the action pathway. Explicit-future WAMs provide direct access to predicted scene evolution, but incur substantial inference costs from iterative video denoising. In contrast, direct-policy WAMs efficiently predict actions from the current observation but lack an explicit inference-time interface for exposing predictive dynamics to the Action DiT. To bridge this gap, we propose ForeWAM, a dynamics-conditioned direct-policy WAM that provides predictive context for action generation without decoding future videos. At its core, Future-KV performs a single Video DiT prefill over the current visual latent and stochastic future slots, and reuses the resulting layer-wise key-value states throughout action denoising. We further introduce dynamics registers supervised by a frozen latent action teacher, encouraging the implicit future states to capture interaction-induced transitions such as object motion, contact changes, and task progress. Ground-truth future observations and the teacher are used only during training; deployment requires neither and performs no future video generation. Without embodied robot data pretraining, the standard and accelerated variants of ForeWAM achieve average success rates of 96.7% and 96.9% on LIBERO, respectively. The standard variant further achieves 61.6% success on LIBERO-Plus. These results demonstrate that direct-policy WAMs can retain efficient action prediction while exposing predictive dynamics to the action pathway without explicitly generating future observations.

  • 6 authors
·
Aug 11

GaussianWAM: Distilling Geometry and Semantics from 3D Gaussian Fields into World-Action Models

World-Action Models (WAMs) jointly learn future visual prediction and action generation, using video dynamics as a representation-learning signal for robotic manipulation. However, their video latents are primarily optimized for visual prediction and are not explicitly encouraged to preserve cross-view geometric structure or spatially localized, object-relevant semantics. We propose GaussianWAM, a training-time representation-enhancement framework that organizes geometric and semantic supervision through a 3D Gaussian field. Given synchronized multi-view observations, frozen geometry and vision foundation models provide depth, camera parameters, and dense semantic features. GaussianWAM binds these heterogeneous signals to shared Gaussian primitives and renders spatially aligned semantic, depth, and coverage targets, which are distilled into the current-observation representations of the WAM. All teacher models, Gaussian components, and auxiliary prediction heads are removed after training, leaving the original WAM inference path without additional modules or forward computation. On LIBERO-Plus, GaussianWAM improves FastWAM from 52.05\% to 71.29\% and Cosmos Policy from 71.52\% to 77.30\%. Direct CLIP and VGGT distillation already establishes a strong FastWAM baseline of 69.37\%, while Gaussian-field unification further improves it to 71.29\%, supporting the benefit of spatially organizing heterogeneous teacher signals. GaussianWAM also improves performance on standard LIBERO and shows positive transfer trends on RoboTwin and real-world manipulation. These results suggest that training-time Gaussian distillation provides a practical way to inject geometry- and semantics-related supervision into WAM representations without changing their deployment architecture.

  • 9 authors
·
Aug 24

V-JEPA Policy: Building Effective World-Action Models on Predictive Visual Latents

World-action models (WAMs) couple future visual-state prediction with action generation. By adapting video generators or image-editing models pretrained at scale, a prominent line of recent WAMs inherits both predictive knowledge and the models in which it was learned. We ask whether a predictive visual latent space induced by large-scale predictive pretraining can instead provide a sufficient foundation for effective WAM learning without inheriting a complete pretrained visual generative model. To answer this question, we introduce V-JEPA Policy, a simple framework that builds a WAM on the latent space of a frozen V-JEPA 2.1 encoder. An instruction-conditioned future-latent predictor and a flow-matching action expert are jointly learned from scratch in a single downstream stage, with the predictor's future-informed context key--value states conditioning action generation. With 0.9B total parameters, of which 0.6B are trainable, V-JEPA Policy achieves competitive performance with representative WAM and vision-language-action baselines across LIBERO, LIBERO-Plus, and RoboCasa-GR1. Comparing visual foundations under the same downstream framework and training budget identifies V-JEPA latents as more effective than the discriminative, reconstructive, and video-understanding-oriented alternatives, particularly under distribution shifts. Beyond task-specific learning, pretraining the predictor on DROID video--instruction pairs without action labels and adapting it into a WAM yields substantial gains in downstream control and out-of-distribution generalization. Together, these findings establish predictive visual latents as a foundation for effective WAM learning from task-specific demonstrations and for transferring future-modeling knowledge acquired from broader in-the-wild videos. Our code is available at https://github.com/breez3young/VJEPA-Policy.

  • 7 authors
·
Sep 28

ViPRA: Video Prediction for Robot Actions

Can we turn a video prediction model into a robot policy? Videos, including those of humans or teleoperated robots, capture rich physical interactions. However, most of them lack labeled actions, which limits their use in robot learning. We present Video Prediction for Robot Actions (ViPRA), a simple pretraining-finetuning framework that learns continuous robot control from these actionless videos. Instead of directly predicting actions, we train a video-language model to predict both future visual observations and motion-centric latent actions, which serve as intermediate representations of scene dynamics. We train these latent actions using perceptual losses and optical flow consistency to ensure they reflect physically grounded behavior. For downstream control, we introduce a chunked flow matching decoder that maps latent actions to robot-specific continuous action sequences, using only 100 to 200 teleoperated demonstrations. This approach avoids expensive action annotation, supports generalization across embodiments, and enables smooth, high-frequency continuous control upto 22 Hz via chunked action decoding. Unlike prior latent action works that treat pretraining as autoregressive policy learning, explicitly models both what changes and how. Our method outperforms strong baselines, with a 16% gain on the SIMPLER benchmark and a 13% improvement across real world manipulation tasks. We will release models and code at https://vipra-project.github.io

  • 5 authors
·
Nov 10, 2025

SWEET: Sparse World Modeling with Image Editing for Embodied Task Execution

Visual prediction has emerged as a promising paradigm for embodied control, where future observations are generated and then translated into actions. However, dense video generation is computationally expensive and often unnecessary for many manipulation tasks, whose progress can be summarized by a small number of task-relevant visual states. In this work, we study whether image editing models can serve as sparse visual world models for robot manipulation by predicting task-level future states without dense video rollout. We first conduct a controlled comparison between the video generation model Wan2.2 and the image editing model FLUX-Kontext under the same robotic data setting, and find that image editing produces more reliable task-level keyframes with better visual fidelity and substantially lower inference cost. Motivated by this observation, we propose SWEET, a one-shot sparse visual planning framework that progressively generates a sequence of task-relevant manipulation keyframes through successive image editing, conditioned on language instructions and optional arrow-based spatial guidance. A goal-conditioned diffusion action predictor then converts adjacent imagined keyframes into executable action chunks. To reduce the mismatch between real and edited visual subgoals, we further introduce a mixed-training strategy with filtered edited targets. Experiments on DROID and RoboMimic show that SWEET improves keyframe prediction across seen and unseen scenes and enables a full pipeline from sequential keyframe planning to executable robot actions, suggesting that image editing is a promising and underexplored direction for embodied visual prediction.

  • 5 authors
·
May 18

Native Action-Prior Learning from Videos for World Action Models

World action models integrate future visual dynamics with robot action prediction, but their scalability remains limited by the need for action-annotated robot trajectories. Observation-only videos contain rich evidence about interaction dynamics, but existing approaches typically use them either to pretrain visual representations that must later be adapted for control, or to infer latent actions that are subsequently grounded to robot commands. We present NAVA-WAM, which introduces native action-prior learning by directly pretraining the action policy from observation-only videos, avoiding indirect representation-to-control transfer or a separate latent-action model. Our training consists of two stages. First, we pretrain on observation-only videos, where future-video flow-matching supervision over visual transitions is propagated through transition-structured joint attention to optimize the Action-DiT and learn action-relevant priors. Second, we use action-labeled demonstrations to post-train the Action-DiT for robot control through joint video--action flow matching, while asymmetric attention decouples the visual branch from iterative action denoising and enables efficient action-only inference. Extensive experiments show that NAVA-WAM consistently outperforms prior approaches under both in-distribution and out-of-distribution settings, while demonstrating strong action-label efficiency and effective real-robot generalization. These results establish native action-prior learning as an effective approach to directly pretrain action policies from observation-only videos, providing a scalable path beyond action-labeled robot data.

meta Meta
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Oct 1 2

UniWAM: Unified World-Action Model

Vision-language-action models benefit from the understanding and reasoning capabilities of pretrained vision-language models, but action-only supervision provides limited grounding in world dynamics. Conversely, world-action models inherit spatiotemporal priors from video generation models, yet remain limited in semantic understanding and reasoning under distribution shifts. We introduce UniWAM, a unified architecture that integrates a physical reasoner, a world generator, and an action predictor to jointly learn semantic understanding of the physical world, visual generation, and action prediction. To ensure the quality of the training data, we developed a rigorous data cleaning and annotation pipeline for both human egocentric data and robot data. To adapt the vision-language component to embodied tasks while preserving its inherited language capabilities, we represent low-level actions in natural language and introduce a pre-training recipe that assigns complementary supervision from visual question answering (VQA) data, human egocentric data, and robot demonstrations to the appropriate model components. During post-training, future visual noise augmentation reduces reliance on precise future predictions, while history-conditioned flow matching uses encoded action history to initialize action generation. Together, these designs significantly reduce denoising steps while maintaining performance. UniWAM achieves state-of-the-art (SOTA) performance across multiple evaluations, including in-distribution performance, robustness, generalization, instruction following, and long-horizon task execution. Furthermore, we uncover a log-linear scaling law of unified human-robot co-training, demonstrating the effectiveness of large-scale pre-training on a mixture of human and robot data.

HKUSTGZ HKUSTGZ
·
Sep 30 4

Spatially Prompted Visual Trajectory Prediction for Egocentric Manipulation

Robotic manipulation is often specified through language instructions or task identifiers, yet cluttered environments with similar objects are better handled by spatially indicating what to move and where to place it. Addressing the vision-centric challenge of object and goal specification, we present, to the best of our knowledge, the first formalization of Spatially Prompted Visual Trajectory Prediction (SP-VTP). This novel setting utilizes initial spatial prompts (like bounding boxes or points) to define task objectives, tasking the model with forecasting future end-effector trajectories from egocentric streams. To study this problem, we collect and annotate EgoSPT, a dataset of egocentric spatially prompted manipulation trajectories with first-frame object and target grounding annotations and recovered 3D end-effector motion. SP-VTP is challenging because the task specification is static, while the scene configuration evolves over time. To solve this problem, we propose SPOT(Spatially Prompted Object-Target Policy), which combines a task encoder for first-frame visual and coordinate spatial prompts, an observation encoder for current visual and history context, and a trajectory generator for future end-effector motion. Experiments under strict scene-level splits show that SPOT improves cross-scene trajectory prediction over non-prompted or single-source prompted baselines. Together, EgoSPT and SPOT establish a new spatial prompting problem SP-VTP, as a simple and scalable task condition for egocentric manipulation.

  • 4 authors
·
May 18

Prediction with Action: Visual Policy Learning via Joint Denoising Process

Diffusion models have demonstrated remarkable capabilities in image generation tasks, including image editing and video creation, representing a good understanding of the physical world. On the other line, diffusion models have also shown promise in robotic control tasks by denoising actions, known as diffusion policy. Although the diffusion generative model and diffusion policy exhibit distinct capabilities--image prediction and robotic action, respectively--they technically follow a similar denoising process. In robotic tasks, the ability to predict future images and generate actions is highly correlated since they share the same underlying dynamics of the physical world. Building on this insight, we introduce PAD, a novel visual policy learning framework that unifies image Prediction and robot Action within a joint Denoising process. Specifically, PAD utilizes Diffusion Transformers (DiT) to seamlessly integrate images and robot states, enabling the simultaneous prediction of future images and robot actions. Additionally, PAD supports co-training on both robotic demonstrations and large-scale video datasets and can be easily extended to other robotic modalities, such as depth images. PAD outperforms previous methods, achieving a significant 26.3% relative improvement on the full Metaworld benchmark, by utilizing a single text-conditioned visual policy within a data-efficient imitation learning setting. Furthermore, PAD demonstrates superior generalization to unseen tasks in real-world robot manipulation settings with 28.0% success rate increase compared to the strongest baseline. Project page at https://sites.google.com/view/pad-paper

  • 7 authors
·
Nov 27, 2024

Enhancing Visual Planning with Auxiliary Tasks and Multi-token Prediction

Visual Planning for Assistance (VPA) aims to predict a sequence of user actions required to achieve a specified goal based on a video showing the user's progress. Although recent advances in multimodal large language models (MLLMs) have shown promising results in video understanding, long-horizon visual planning remains a challenging problem. We identify two challenges in training large MLLMs for video-based planning tasks: (1) scarcity of procedural annotations, limiting the model's ability to learn procedural task dynamics effectively, and (2) inefficiency of next-token prediction objective to explicitly capture the structured action space for visual planning when compared to free-form, natural language. To tackle data scarcity, we introduce Auxiliary Task Augmentation. We design and train our model on auxiliary tasks relevant to long-horizon video-based planning (e.g., goal prediction) to augment the model's planning ability. To more explicitly model the structured action space unique to visual planning tasks, we leverage Multi-token Prediction, extending traditional next-token prediction by using multiple heads to predict multiple future tokens during training. Our approach, VideoPlan, achieves state-of-the-art VPA performance on the COIN and CrossTask datasets, surpassing prior methods by 7.3% and 3.4%, respectively, when predicting 3 future actions. We further extend our method to the challenging Ego4D Long-term Action Anticipation task, and show that it is on par with the state-of-the-art approaches despite not using specialized egocentric features. Code will be made available.

  • 7 authors
·
Jul 20, 2025

DreamWAM: Beyond RGB Future Prediction for World Action Models

World Action Models (WAMs) learn action-relevant representations by predicting how the observed world will evolve. Most existing WAMs define this future in RGB space, where task-relevant state transitions are entangled with nuisance variations in texture, illumination, background, and viewpoint. We argue that WAMs should explicitly predict action-relevant future state rather than relying on RGB prediction alone. We introduce DreamWAM, which reformulates future prediction as structured world modeling beyond RGB, representing future states through complementary views of appearance, motion, geometry, and semantics. During training, DreamWAM combines joint latent denoising of RGB and motion with lightweight gated residual branches for geometry and semantics. Shared attention between VideoDiT and ActionDiT allows the action branch to learn from these future-state predictions, while all beyond-RGB supervision branches are disabled at inference and deployment remains RGB-only. Across both no-rollout and joint video-action inference, DreamWAM consistently improves the matched RGB-only baselines on LIBERO, from 97.30\% to 98.40\% and from 98.00\% to 98.90\%, respectively. The gains become larger under unseen LIBERO-Plus perturbations, from 51.36\% to 63.44\% and from 69.16\% to 75.47\%. The same robustness extends to real-world manipulation, where DreamWAM attains an average success rate of 74.4\% across unseen changes in lighting, background, and object layout, compared with 55.6\% for Fast-WAM-Joint. These results show that robust world-action learning depends not only on predicting the future, but on representing it in a form that matters for action. The code and models are publicly released at https://github.com/hustvl/DreamWAM.

  • 9 authors
·
Aug 4

Neural Foundations of Mental Simulation: Future Prediction of Latent Representations on Dynamic Scenes

Humans and animals have a rich and flexible understanding of the physical world, which enables them to infer the underlying dynamical trajectories of objects and events, plausible future states, and use that to plan and anticipate the consequences of actions. However, the neural mechanisms underlying these computations are unclear. We combine a goal-driven modeling approach with dense neurophysiological data and high-throughput human behavioral readouts to directly impinge on this question. Specifically, we construct and evaluate several classes of sensory-cognitive networks to predict the future state of rich, ethologically-relevant environments, ranging from self-supervised end-to-end models with pixel-wise or object-centric objectives, to models that future predict in the latent space of purely static image-based or dynamic video-based pretrained foundation models. We find strong differentiation across these model classes in their ability to predict neural and behavioral data both within and across diverse environments. In particular, we find that neural responses are currently best predicted by models trained to predict the future state of their environment in the latent space of pretrained foundation models optimized for dynamic scenes in a self-supervised manner. Notably, models that future predict in the latent space of video foundation models that are optimized to support a diverse range of sensorimotor tasks, reasonably match both human behavioral error patterns and neural dynamics across all environmental scenarios that we were able to test. Overall, these findings suggest that the neural mechanisms and behaviors of primate mental simulation are thus far most consistent with being optimized to future predict on dynamic, reusable visual representations that are useful for embodied AI more generally.

  • 4 authors
·
May 19, 2023

WAVE-0: Bridging VLA Policies and WAMs with Lightweight Latent Future Prediction

Vision-language-action (VLA) policies excel at generalist robotic manipulation but generate actions without explicitly modeling their environmental consequences. World action models (WAMs) incorporate future prediction, yet most rely on costly video generation, while latent alternatives either use predicted futures only as auxiliary targets or infer latent actions from suboptimal visual transitions through costly large-scale video pretraining. We introduce WAVE-0 (World-model-Augmented VLA Execution), a framework that bridges VLAs and WAMs through a lightweight latent world model. By connecting the semantic understanding of pretrained VLAs with explicit future prediction, WAVE-0 allows anticipated action consequences to directly guide action generation. Built on a pretrained VLA, its 257M world model translates VLM-generated latent action plans into predicted future representations that condition the action expert, unifying latent planning, future prediction, and action generation. The world model is trained directly on ground-truth robot actions with a counterfactual ranking objective, requiring neither pixel reconstruction nor large-scale video pretraining. WAVE-0 achieves success rates of 91.47% on RoboTwin 2.0 and 98.7% on LIBERO, along with 88.0%, 61.4%, and 75.0% on LIBERO-Plus, LIBERO-Pro, and LIBERO-Para, respectively. On real-world tasks, it improves the success rate of π_{0.5} from 38.3% to 73.3%. These results demonstrate strong manipulation performance and generalization across diverse distribution shifts.

  • 7 authors
·
Oct 12 1

TwiFF (Think With Future Frames): A Large-Scale Dataset for Dynamic Visual Reasoning

Visual Chain-of-Thought (VCoT) has emerged as a promising paradigm for enhancing multimodal reasoning by integrating visual perception into intermediate reasoning steps. However, existing VCoT approaches are largely confined to static scenarios and struggle to capture the temporal dynamics essential for tasks such as instruction, prediction, and camera motion. To bridge this gap, we propose TwiFF-2.7M, the first large-scale, temporally grounded VCoT dataset derived from 2.7 million video clips, explicitly designed for dynamic visual question and answer. Accompanying this, we introduce TwiFF-Bench, a high-quality evaluation benchmark of 1,078 samples that assesses both the plausibility of reasoning trajectories and the correctness of final answers in open-ended dynamic settings. Building on these foundations, we propose the TwiFF model, a unified modal that synergistically leverages pre-trained video generation and image comprehension capabilities to produce temporally coherent visual reasoning cues-iteratively generating future action frames and textual reasoning. Extensive experiments demonstrate that TwiFF significantly outperforms existing VCoT methods and Textual Chain-of-Thought baselines on dynamic reasoning tasks, which fully validates the effectiveness for visual question answering in dynamic scenarios. Our code and data is available at https://github.com/LiuJunhua02/TwiFF.

  • 6 authors
·
Feb 11

VITAL: From Visual Motion to Precise Action

World-action models aim to turn visual anticipation into driving decisions, yet typically train action experts on trajectory representations defined independently of visual dynamics. This motivates deriving action targets directly from visual motion. We first examine a simpler setting in which trajectories are reconstructed from recorded future images. Even without the need for future prediction, reconstruction captures the dominant maneuver but leaves centimeter-scale errors. We therefore introduce VITAL (Vision-Induced Tokens for Action Learning), an action tokenizer that couples a visually derived motion scaffold with a compact residual encoding the trajectory error left by that scaffold. This representation makes visual motion the principal prediction target and gives small metric corrections a separate, normalized learning scale. Using flow matching, the action expert jointly predicts both components from the current image, ego state, and navigation command, without generating future images at inference. The same residual coordinates support bounded reinforcement post-training that refines execution while keeping the predicted visual scaffold fixed. With only one action denoising step, VITAL achieves 90.8 PDMS on NAVSIM v1 navtest, within 0.13 points of its ten-step score at 3.29x the end-to-end inference speed. Without retraining, it achieves 91.1 EPDMS on NAVSIM v2 navtest and 38.6 on navhard. Project page: https://worldbench.github.io/vital

Neural Production Systems: Learning Rule-Governed Visual Dynamics

Visual environments are structured, consisting of distinct objects or entities. These entities have properties -- both visible and latent -- that determine the manner in which they interact with one another. To partition images into entities, deep-learning researchers have proposed structural inductive biases such as slot-based architectures. To model interactions among entities, equivariant graph neural nets (GNNs) are used, but these are not particularly well suited to the task for two reasons. First, GNNs do not predispose interactions to be sparse, as relationships among independent entities are likely to be. Second, GNNs do not factorize knowledge about interactions in an entity-conditional manner. As an alternative, we take inspiration from cognitive science and resurrect a classic approach, production systems, which consist of a set of rule templates that are applied by binding placeholder variables in the rules to specific entities. Rules are scored on their match to entities, and the best fitting rules are applied to update entity properties. In a series of experiments, we demonstrate that this architecture achieves a flexible, dynamic flow of control and serves to factorize entity-specific and rule-based information. This disentangling of knowledge achieves robust future-state prediction in rich visual environments, outperforming state-of-the-art methods using GNNs, and allows for the extrapolation from simple (few object) environments to more complex environments.

  • 8 authors
·
Mar 2, 2021

ResWM: Residual-Action World Model for Visual RL

Learning predictive world models from raw visual observations is a central challenge in reinforcement learning (RL), especially for robotics and continuous control. Conventional model-based RL frameworks directly condition future predictions on absolute actions, which makes optimization unstable: the optimal action distributions are task-dependent, unknown a priori, and often lead to oscillatory or inefficient control. To address this, we introduce the Residual-Action World Model (ResWM), a new framework that reformulates the control variable from absolute actions to residual actions -- incremental adjustments relative to the previous step. This design aligns with the inherent smoothness of real-world control, reduces the effective search space, and stabilizes long-horizon planning. To further strengthen the representation, we propose an Observation Difference Encoder that explicitly models the changes between adjacent frames, yielding compact latent dynamics that are naturally coupled with residual actions. ResWM is integrated into a Dreamer-style latent dynamics model with minimal modifications and no extra hyperparameters. Both imagination rollouts and policy optimization are conducted in the residual-action space, enabling smoother exploration, lower control variance, and more reliable planning. Empirical results on the DeepMind Control Suite demonstrate that ResWM achieves consistent improvements in sample efficiency, asymptotic returns, and control smoothness, significantly surpassing strong baselines such as Dreamer and TD-MPC. Beyond performance, ResWM produces more stable and energy-efficient action trajectories, a property critical for robotic systems deployed in real-world environments. These findings suggest that residual action modeling provides a simple yet powerful principle for bridging algorithmic advances in RL with the practical requirements of robotics.

  • 4 authors
·
Mar 10

EVA: An Embodied World Model for Future Video Anticipation

World models integrate raw data from various modalities, such as images and language to simulate comprehensive interactions in the world, thereby displaying crucial roles in fields like mixed reality and robotics. Yet, applying the world model for accurate video prediction is quite challenging due to the complex and dynamic intentions of the various scenes in practice. In this paper, inspired by the human rethinking process, we decompose the complex video prediction into four meta-tasks that enable the world model to handle this issue in a more fine-grained manner. Alongside these tasks, we introduce a new benchmark named Embodied Video Anticipation Benchmark (EVA-Bench) to provide a well-rounded evaluation. EVA-Bench focused on evaluating the video prediction ability of human and robot actions, presenting significant challenges for both the language model and the generation model. Targeting embodied video prediction, we propose the Embodied Video Anticipator (EVA), a unified framework aiming at video understanding and generation. EVA integrates a video generation model with a visual language model, effectively combining reasoning capabilities with high-quality generation. Moreover, to enhance the generalization of our framework, we tailor-designed a multi-stage pretraining paradigm that adaptatively ensembles LoRA to produce high-fidelity results. Extensive experiments on EVA-Bench highlight the potential of EVA to significantly improve performance in embodied scenes, paving the way for large-scale pre-trained models in real-world prediction tasks.

  • 11 authors
·
Oct 20, 2024

UniMPA: A Unified Memory-Prediction-Action Model via Action-Grounded Transition Modeling

Recent advances in Vision-Language-Action (VLA) models have improved robotic manipulation, yet observation-to-action learning remains limited by a fundamental transition realizability gap, manifested in three tightly coupled problems: (i) Transition ambiguity. Visually similar current observations may correspond to different manipulation phases and imply different subsequent transitions. (ii) Prediction--execution mismatch. A visually plausible predicted future observation does not necessarily correspond to a physically realizable transition. (iii) Experience--realization mismatch. A historically executable action pattern may not necessarily realize the intended transition in the current scene and therefore requires context-aware adaptation. Accordingly, we propose UniMPA, a Unified Memory-Prediction-Action model that addresses these problems through a shared action-grounded transition interface. (i) UniMPA introduces Persistent-Selective Future Prediction to resolve transition ambiguity by modeling the intended future state evolution. A persistent latent stream continuously tracks task-level progress, while a transition-critical pixel stream selectively resolves fine-grained interaction changes through memory-grounded prediction. (ii) To assess the physical executability of the anticipated transition, the predicted transition queries a temporal Visual-Action Memory Bank. The bank retrieves historically realized visual-action experience, grounding future prediction in executable evidence. (iii) To adapt executable experience to the current scene, an Action-Visual Memory Bank retrieves visually grounded action prototypes from historical action evolution. Prototype-Biased Flow then shifts the flow source toward a historically supported action manifold for context-aware refinement.

  • 6 authors
·
Sep 9

GeoWAM: Visual Geometry World Action Models for Autonomous Driving

World action models (WAMs) have recently gained increasing attention as a framework for jointly modeling scene evolution and ego actions in autonomous driving. Most existing WAMs learn scene dynamics in pixel space by combining a video-generation backbone for future-observation prediction with an action head for ego-trajectory prediction. Pixels, however, provide only an indirect representation of these dynamics: they entangle geometry and motion with appearance, texture, and illumination, forcing the model to infer three-dimensional transformations from two-dimensional observations. We argue that geometry, represented by point clouds, offers a more natural state space for driving because it explicitly captures spatial structure and the rigid and non-rigid transformations that govern scene evolution while directly aligning with the space in which driving actions are executed. Building on this insight, we introduce GeoWAM, a visual geometry world action model for autonomous driving. Rather than predicting future images, GeoWAM is pretrained to forecast future scene geometry, yielding representations that jointly encode spatial structure and temporal evolution. A geometry-conditioned action head then leverages these learned geometric dynamics to predict future ego trajectories. Extensive open-loop and closed-loop evaluations show that visual geometry world modeling yields substantially stronger driving policies than image-based alternatives, establishing future-geometry prediction as an effective pretraining objective for autonomous driving.

  • 13 authors
·
Aug 24

Unifying Perception and Action: A Hybrid-Modality Pipeline with Implicit Visual Chain-of-Thought for Robotic Action Generation

Vision-Language-Action (VLA) models built upon Chain-of-Thought (CoT) have achieved remarkable success in advancing general-purpose robotic agents, owing to its significant perceptual comprehension. Recently, since text-only CoT struggles to adequately capture scene details in complex spatial environments, a highly promising strategy involves leveraging visual priors to guide robotic action generation. Nevertheless, these strategies face two inherent challenges: (i) a modality gap between visual observations and low-level actions, and (ii) unstable training due to competing objectives between visual prediction and action generation. To address these challenges, we propose a Vision-Integrated Trajectory Alignment (VITA) framework that learns a shared discrete latent space for vision and action, enabling joint modeling of perception and motor control. VITA introduces a implicit visual CoT: autoregressively generated tokens is simultaneously decoded into future frames predictions and robot actions, thereby internalizing visual dynamics as an inductive bias for motion planning. Extensive experiments on simulated and real-world environments demonstrate state-of-the-art performance. VITA improves 14.5\%, 9.6\% and 12.1\% over existing baselines on CALVIN, LIBERO and SimplerEnv. Furthermore, VITA attains an average success rate of 80.5\% across six real-world tasks, demonstrating its potential as a generalist robotic manipulation model.

  • 5 authors
·
Nov 24, 2025

What's Holding Back Latent Visual Reasoning?

Humans can approach complex visual problems by mentally simulating intermediate visual steps, rather than reasoning through language alone. Inspired by this, several works on Vision-Language Models have recently explored chain-of-thought reasoning with continuous latent tokens as intermediate visual imagination steps. In this work, we investigate how recent models leverage such latent tokens. Surprisingly, we find that model accuracy is unaffected when latent tokens are replaced by uninformative dummy tokens. This indicates that latent tokens play a minimal causal role in the model's final prediction. To better understand this phenomenon, we analyze both the training signal provided by oracle latent representations and the quality of the latent tokens generated at inference time. Our experiments reveal two crucial issues holding back latent visual reasoning: First, in most existing datasets, oracle latent tokens provide limited additional information beyond the original image and do not substantially simplify the task, leading models to ignore them during training and effectively bypassing them at inference time. When fine-tuned on a diagnostic dataset, in which latent tokens provide sufficient support for the final prediction, we show that models can causally rely on them. Second, the latent tokens produced at inference time deviate from their corresponding oracle representations, collapsing to a narrow region and preventing benefits even when the model relies on them. Overall, our findings suggest that future progress in latent visual reasoning depends on two key pillars: high-quality datasets with informative intermediate steps and more precise latent token prediction.

  • 4 authors
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May 18

USS: Unified Spatial-Semantic Prompts for Embodied Visual Tracking with Latent Dynamics Learning

Embodied Visual Tracking (EVT) requires an agent to continuously follow a specified target while actively moving through dynamic environments. However, prevailing EVT paradigms predominantly rely on language-based target indication. While language is expressive and convenient, cluttered scenes often contain multiple objects that satisfy the same semantic description, leading to ambiguous target grounding. We therefore propose a paradigm shift, reframing target indication in EVT from text-only specification to unified spatial-semantic prompting. Based on this paradigm, we introduce Unified Spatial-Semantic Prompts for Embodied Visual Tracking with Latent Dynamics Learning, USS, an end-to-end embodied tracking framework that supports text, point, bounding box, and mask prompts within a unified architecture. USS encodes heterogeneous prompts with modality-specific encoders, fuses prompt tokens with visual features through hybrid attention, and decodes compact prompt-conditioned representations into egocentric waypoints. To further improve temporal robustness, USS incorporates a latent world model that predicts future representations through self-supervised alignment. Real-robot experiments demonstrate that explicit spatial target cues yield higher success rates than text-only prompts, particularly in scenarios involving similar distractors and longer-horizon tracking where maintaining instance-level target identity is critical. In the simulation benchmark, USS also achieves state-of-the-art performance among non-MLLM-based methods and competitive results against recent MLLM-based approaches with faster inference speed. Our findings reveal that spatial-semantic prompting provides a more precise and flexible target indication interface for embodied visual tracking. Project site: https://arescheah.github.io/uss-project-page/.

  • 7 authors
·
Jun 23 2

STRIDE-QA: Visual Question Answering Dataset for Spatiotemporal Reasoning in Urban Driving Scenes

Vision-Language Models (VLMs) have been applied to autonomous driving to support decision-making in complex real-world scenarios. However, their training on static, web-sourced image-text pairs fundamentally limits the precise spatiotemporal reasoning required to understand and predict dynamic traffic scenes. We address this critical gap with STRIDE-QA, a large-scale visual question answering (VQA) dataset for physically grounded reasoning from an ego-centric perspective. Constructed from 100 hours of multi-sensor driving data in Tokyo, capturing diverse and challenging conditions, STRIDE-QA is the largest VQA dataset for spatiotemporal reasoning in urban driving, offering 16 million QA pairs over 285K frames. Grounded by dense, automatically generated annotations including 3D bounding boxes, segmentation masks, and multi-object tracks, the dataset uniquely supports both object-centric and ego-centric reasoning through three novel QA tasks that require spatial localization and temporal prediction. Our benchmarks demonstrate that existing VLMs struggle significantly, achieving near-zero scores on prediction consistency. In contrast, VLMs fine-tuned on STRIDE-QA exhibit dramatic performance gains, achieving 55% success in spatial localization and 28% consistency in future motion prediction, compared to near-zero scores from general-purpose VLMs. Therefore, STRIDE-QA establishes a comprehensive foundation for developing more reliable VLMs for safety-critical autonomous systems.

  • 5 authors
·
Aug 14, 2025

Language-Conditioned World Modeling for Visual Navigation

We study language-conditioned visual navigation (LCVN), in which an embodied agent is asked to follow a natural language instruction based only on an initial egocentric observation. Without access to goal images, the agent must rely on language to shape its perception and continuous control, making the grounding problem particularly challenging. We formulate this problem as open-loop trajectory prediction conditioned on linguistic instructions and introduce the LCVN Dataset, a benchmark of 39,016 trajectories and 117,048 human-verified instructions that supports reproducible research across a range of environments and instruction styles. Using this dataset, we develop LCVN frameworks that link language grounding, future-state prediction, and action generation through two complementary model families. The first family combines LCVN-WM, a diffusion-based world model, with LCVN-AC, an actor-critic agent trained in the latent space of the world model. The second family, LCVN-Uni, adopts an autoregressive multimodal architecture that predicts both actions and future observations. Experiments show that these families offer different advantages: the former provides more temporally coherent rollouts, whereas the latter generalizes better to unseen environments. Taken together, these observations point to the value of jointly studying language grounding, imagination, and policy learning in a unified task setting, and LCVN provides a concrete basis for further investigation of language-conditioned world models. The code is available at https://github.com/F1y1113/LCVN.

  • 13 authors
·
Mar 22

RepWAM: World Action Modeling with Representation Visual-Action Tokenizers

This work presents RepWAM, a representation-centric world action model (WAM) built on representation visual-action tokenizers. Existing WAMs typically inherit reconstruction-oriented video tokenizers from pretrained video generation models. Although these tokenizers preserve visual fidelity, pixel reconstruction alone provides limited guidance for learning instruction-following dynamics that connect future prediction with robot control. To address this, we explore a semantic visual-action latent space for representation-centric world action modeling. Specifically, we train a representation visual-action tokenizer that maps visual inputs into aligned visual and latent action tokens. We then pretrain our WAM to jointly model future visual states and the latent actions that connect them under language instructions, followed by adaptation to real robot trajectories for closed-loop manipulation. Experiments on real-world manipulation tasks and simulation benchmarks show that RepWAM delivers strong performance across diverse manipulation settings, while ablations highlight the value of semantic visual-action tokenization over reconstruction-oriented alternatives. These results establish representation visual-action tokenization as a promising foundation for world action models and a step toward generalist robot policies. Code and weights will be available at https://github.com/wdrink/RepWAM.

EgoTraj-Bench: Towards Robust Trajectory Prediction Under Ego-view Noisy Observations

Reliable trajectory prediction from an ego-centric perspective is crucial for robotic navigation in human-centric environments. However, existing methods typically assume noiseless observation histories, failing to account for the perceptual artifacts inherent in first-person vision, such as occlusions, ID switches, and tracking drift. This discrepancy between training assumptions and deployment reality severely limits model robustness. To bridge this gap, we introduce EgoTraj-Bench, built upon TBD dataset, which is the first real-world benchmark that aligns noisy, first-person visual histories with clean, bird's-eye-view future trajectories, enabling robust learning under realistic perceptual constraints. Building on this benchmark, we propose BiFlow, a dual-stream flow matching model that concurrently denoises historical observations and forecasts future motion. To better model agent intent, BiFlow incorporates our EgoAnchor mechanism, which conditions the prediction decoder on distilled historical features via feature modulation. Extensive experiments show that BiFlow achieves state-of-the-art performance, reducing minADE and minFDE by 10-15% on average and demonstrating superior robustness. We anticipate that our benchmark and model will provide a critical foundation for robust real-world ego-centric trajectory prediction. The benchmark library is available at: https://github.com/zoeyliu1999/EgoTraj-Bench.

  • 6 authors
·
Mar 4

Thermal Comfort in Sight: Thermal Affordance and its Visual Assessment for Sustainable Streetscape Design

In response to climate change and urban heat island effects, enhancing human thermal comfort in cities is crucial for sustainable urban development. Traditional methods for investigating the urban thermal environment and corresponding human thermal comfort level are often resource intensive, inefficient, and limited in scope. To address these challenges, we (1) introduce a new concept named thermal affordance, which formalizes the integrated inherent capacity of a streetscape to influence human thermal comfort based on its visual and physical features; and (2) an efficient method to evaluate it (visual assessment of thermal affordance -- VATA), which combines street view imagery (SVI), online and in-field surveys, and statistical learning algorithms. VATA extracts five categories of image features from SVI data and establishes 19 visual-perceptual indicators for streetscape visual assessment. Using a multi-task neural network and elastic net regression, we model their chained relationship to predict and comprehend thermal affordance for Singapore. VATA predictions are validated with field-investigated OTC data, providing a cost-effective, scalable, and transferable method to assess the thermal comfort potential of urban streetscape. Moreover, we demonstrate its utility by generating a geospatially explicit mapping of thermal affordance, outlining a model update workflow for long-term urban-scale analysis, and implementing a two-stage prediction and inference approach (IF-VPI-VATA) to guide future streetscape improvements. This framework can inform streetscape design to support sustainable, liveable, and resilient urban environments.

  • 4 authors
·
Jan 24, 2025

TACO: Temporal Latent Action-Driven Contrastive Loss for Visual Reinforcement Learning

Despite recent progress in reinforcement learning (RL) from raw pixel data, sample inefficiency continues to present a substantial obstacle. Prior works have attempted to address this challenge by creating self-supervised auxiliary tasks, aiming to enrich the agent's learned representations with control-relevant information for future state prediction. However, these objectives are often insufficient to learn representations that can represent the optimal policy or value function, and they often consider tasks with small, abstract discrete action spaces and thus overlook the importance of action representation learning in continuous control. In this paper, we introduce TACO: Temporal Action-driven Contrastive Learning, a simple yet powerful temporal contrastive learning approach that facilitates the concurrent acquisition of latent state and action representations for agents. TACO simultaneously learns a state and an action representation by optimizing the mutual information between representations of current states paired with action sequences and representations of the corresponding future states. Theoretically, TACO can be shown to learn state and action representations that encompass sufficient information for control, thereby improving sample efficiency. For online RL, TACO achieves 40% performance boost after one million environment interaction steps on average across nine challenging visual continuous control tasks from Deepmind Control Suite. In addition, we show that TACO can also serve as a plug-and-play module adding to existing offline visual RL methods to establish the new state-of-the-art performance for offline visual RL across offline datasets with varying quality.

  • 8 authors
·
Jun 22, 2023

PARTONOMY: Large Multimodal Models with Part-Level Visual Understanding

Real-world objects are composed of distinctive, object-specific parts. Identifying these parts is key to performing fine-grained, compositional reasoning-yet, large multimodal models (LMMs) struggle to perform this seemingly straightforward task. In this work, we introduce PARTONOMY, an LMM benchmark designed for pixel-level part grounding. We construct PARTONOMY from existing part datasets and our own rigorously annotated set of images, encompassing 862 part labels and 534 object labels for evaluation. Unlike existing datasets that simply ask models to identify generic parts, PARTONOMY uses specialized concepts (e.g., agricultural airplane), and challenges models to compare objects' parts, consider part-whole relationships, and justify textual predictions with visual segmentations. Our experiments demonstrate significant limitations in state-of-the-art LMMs (e.g., LISA-13B achieves only 5.9% gIoU), highlighting a critical gap in their part grounding abilities. We note that existing segmentation-enabled LMMs (segmenting LMMs) have two key architectural shortcomings: they use special [SEG] tokens not seen during pretraining which induce distribution shift, and they discard predicted segmentations instead of using past predictions to guide future ones. To address these deficiencies, we train several part-centric LMMs and propose PLUM, a novel segmenting LMM that uses span tagging instead of segmentation tokens and that conditions on prior predictions in a feedback loop. We find that pretrained PLUM outperforms existing segmenting LMMs on reasoning segmentation, VQA, and visual hallucination benchmarks. In addition, PLUM finetuned on our proposed Explanatory Part Segmentation task is competitive with segmenting LMMs trained on significantly more segmentation data. Our work opens up new avenues towards enabling fine-grained, grounded visual understanding in LMMs.

  • 10 authors
·
May 27, 2025

ST-WAM: Semantic-Temporal World Action Model for Robust Manipulation under Visual Distribution Shifts

World Action Models (WAMs) have emerged as a promising paradigm by jointly modeling robot actions and future visual dynamics. However, their reliance on pixel-generative future supervision can entangle action-relevant state transitions with task-irrelevant visual content, limiting robustness under visual distribution shifts. We identify Training-Distribution Hallucination, a recurring phenomenon in which futures conditioned on visually shifted observations hallucinate training-domain content rather than remain faithful to the current scene. A controlled frame-triplet diagnosis further shows that DINOv3 features remain more stable across visual shifts while better preserving task-state distinctions than Wan-VAE latents. Rather than correcting the predicted futures, we propose Semantic-Temporal WAM (ST-WAM) to improve action robustness by using DINOv3 as a shared semantic representation for future prediction and history retrieval while retaining fine-grained VAE dynamics. Its Dual-Space Future Experts (DSFE) jointly predict future VAE latents and DINO features, while Current-Anchored Intent Retrieval (CAIR) retrieves task-relevant evidence from recent DINO history under the current visual-language context. ST-WAM is trained end-to-end without additional embodied pretraining or task-specific annotations, and requires no explicit future generation at inference. It achieves 98.7% on LIBERO and 92.8% on RoboTwin 2.0; more importantly, compared with Fast-WAM, it improves zero-shot LIBERO-Plus performance by 21.3 percentage points and more than doubles real-world success under visual shifts from 25.8% to 61.5%. These results demonstrate that semantic-temporal modeling effectively complements pixel-generative dynamics for robust manipulation.

Video Generation Models in Robotics -- Applications, Research Challenges, Future Directions

Video generation models have emerged as high-fidelity models of the physical world, capable of synthesizing high-quality videos capturing fine-grained interactions between agents and their environments conditioned on multi-modal user inputs. Their impressive capabilities address many of the long-standing challenges faced by physics-based simulators, driving broad adoption in many problem domains, e.g., robotics. For example, video models enable photorealistic, physically consistent deformable-body simulation without making prohibitive simplifying assumptions, which is a major bottleneck in physics-based simulation. Moreover, video models can serve as foundation world models that capture the dynamics of the world in a fine-grained and expressive way. They thus overcome the limited expressiveness of language-only abstractions in describing intricate physical interactions. In this survey, we provide a review of video models and their applications as embodied world models in robotics, encompassing cost-effective data generation and action prediction in imitation learning, dynamics and rewards modeling in reinforcement learning, visual planning, and policy evaluation. Further, we highlight important challenges hindering the trustworthy integration of video models in robotics, which include poor instruction following, hallucinations such as violations of physics, and unsafe content generation, in addition to fundamental limitations such as significant data curation, training, and inference costs. We present potential future directions to address these open research challenges to motivate research and ultimately facilitate broader applications, especially in safety-critical settings.

  • 12 authors
·
Jan 12

Auto-JEPA: A Latent World Model of Continuous Intent for End-to-End Autonomous Driving

Existing autonomous-driving world models typically perform dense prediction of future videos, occupancy states, BEV representations, or agent motion. We argue that planning need not reconstruct the complete future world, but only focus on scene features that affect future ego action. Based on this perspective, we propose Auto-JEPA, an action-oriented latent world model that learns continuous future driving intent through joint-embedding prediction. Given visual observations, egomotion history, and navigation commands, Auto-JEPA predicts an intent embedding aligned with the latent representation of the future ego trajectory. The predicted intent retrieves executable trajectories from a fixed trajectory memory, which are then ranked by a scene-conditioned candidate selection module. Auto-JEPA keeps the visual encoder frozen, requires no explicit perception annotations, and uses no learned trajectory generator. By optimizing only task-specific modules for trajectory representation, intent prediction, and candidate selection, Auto-JEPA achieves 91.3 PDMS on NAVSIM v1 and 89.1 EPDMS on NAVSIM v2. Semantic occlusion experiments show that masking dynamic-agent regions induces an average intent change 2.97x that of equal-area random masking. Moreover, occluding vehicles that affect future driving substantially changes the predicted intent and selected trajectory, whereas both remain essentially unchanged when non-influential vehicles are occluded. These results show that future-intent prediction encourages the model to focus on planning-relevant visual features and supports high-quality planning without dense future-world modeling.

  • 4 authors
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Jul 30

Being-H0.7: A Latent World-Action Model from Egocentric Videos

Visual-Language-Action models (VLAs) have advanced generalist robot control by mapping multimodal observations and language instructions directly to actions, but sparse action supervision often encourages shortcut mappings rather than representations of dynamics, contact, and task progress. Recent world-action models introduce future prediction through video rollouts, yet pixel-space prediction is a costly and indirect substrate for control, as it may model visual details irrelevant to action generation and introduces substantial training or inference overhead. We present Being-H0.7, a latent world-action model that brings future-aware reasoning into VLA-style policies without generating future frames. Being-H0.7 inserts learnable latent queries between perception and action as a compact reasoning interface, and trains them with a future-informed dual-branch design: a deployable prior branch infers latent states from the current context, while a training-only posterior branch replaces the queries with embeddings from future observations. Jointly aligning the two branches at the latent reasoning space leads the prior branch to reason future-aware, action-useful structure from current observations alone. At inference, Being-H0.7 discards the posterior branch and performs no visual rollout. Experiments across six simulation benchmarks and diverse real-world tasks show that Being-H0.7 achieves state-of-the-art or comparable performance, combining the predictive benefits of world models with the efficiency and deployability of direct VLA policies.

  • 9 authors
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Apr 29

World Models Meet Language Models: On the Complementarity of Concrete and Abstract Reasoning

World models and multimodal large language models (MLLMs) provide complementary capabilities for predicting future outcomes from static visual observations. World models can generate concrete visual rollouts of possible futures, while MLLMs can reason abstractly over questions, goals, and rules. However, generated rollouts are stochastic and may be visually plausible but task-incorrect, making it necessary to determine when visual simulation is useful, whether a rollout is credible, and how it should influence the final answer. We formulate this problem as controlled concrete reasoning, where a model learns to invoke, verify, and integrate visual future simulation alongside abstract reasoning. To study this setting, we construct two human-verified benchmarks, VRQABench for controllable spatial lookahead and OpenWorldQA for open-domain physical prediction, and propose Privileged-Future On-Policy Self-Distillation (PF-OPSD). During training, PF-OPSD uses ground-truth future videos and answers only as teacher-side privileged context to evaluate on-policy concrete-reasoning trajectories, while the deployable student never observes true futures at test time. Experimental results show that PF-OPSD outperforms baseline by 10.6% and 10.9% on VRQABench and OpenWorldQA, respectively, while increasing robustness to noisy or conflicting rollouts. Our code and dataset are available at https://github.com/yczhou001/PF-OPSD.

tencent Tencent
·
Jun 2 1

Disentangling Spurious Correlations in Vision-Language-Action Models via Predicting Domain-Invariant Latent Lookahead

Vision-Language-Action (VLA) models remain brittle under visual distribution shifts, often relying on spurious correlations tied to domain-specific factors rather than task-relevant structure. We propose Domain-Invariant Latent Lookahead (DILL), a representation-learning framework that mitigates shortcut learning in VLA policies. Our key idea is to supervise policies with domain-invariant future latents learned from domain-transformed trajectory data. A Task-Domain Encoder is trained with contrastive objectives and Gaussian disentanglement regularization to separate task-relevant structure from domain-specific visual variation. The learned encoder then provides future latents for VLA policy learning through lookahead prediction and domain disentanglement, encouraging the policy to focus on task-relevant structure rather than incidental visual factors. Counterfactual task-view evaluations show that DILL reduces shortcut reliance, while LIBERO-Plus evaluations demonstrate improved visual robustness, with 69.1% average success, 11.4 percentage points above the strongest baseline. Real-world manipulation experiments further support DILL's applicability beyond controlled simulation. Complementary latent-space diagnostics show that these behavioral gains are accompanied by representations that better preserve task-consistent structure while suppressing domain-specific variation. Our project page is available at https://dill-vla.github.io/.

  • 10 authors
·
Sep 28

Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising

We propose X-WAM, a Unified 4D World Model that unifies real-time robotic action execution and high-fidelity 4D world synthesis (video + 3D reconstruction) in a single framework, addressing the critical limitations of prior unified world models (e.g., UWM) that only model 2D pixel-space and fail to balance action efficiency and world modeling quality. To leverage the strong visual priors of pretrained video diffusion models, X-WAM imagines the future world by predicting multi-view RGB-D videos, and obtains spatial information efficiently through a lightweight structural adaptation: replicating the final few blocks of the pretrained Diffusion Transformer into a dedicated depth prediction branch for the reconstruction of future spatial information. Moreover, we propose Asynchronous Noise Sampling (ANS) to jointly optimize generation quality and action decoding efficiency. ANS applies a specialized asynchronous denoising schedule during inference, which rapidly decodes actions with fewer steps to enable efficient real-time execution, while dedicating the full sequence of steps to generate high-fidelity video. Rather than entirely decoupling the timesteps during training, ANS samples from their joint distribution to align with the inference distribution. Pretrained on over 5,800 hours of robotic data, X-WAM achieves 79.2% and 90.7% average success rate on RoboCasa and RoboTwin 2.0 benchmarks, while producing high-fidelity 4D reconstruction and generation surpassing existing methods in both visual and geometric metrics.

  • 10 authors
·
Apr 28 1

CRONOS: Benchmarking Counterfactual Physical Consistency in Video Models

Video prediction is increasingly viewed as a path toward generalizable world models, yet it remains unclear whether these systems learn underlying causal structure or merely exploit superficial visual correlations for future prediction. We introduce CRONOS, an intervention-based benchmark designed to evaluate counterfactual physical consistency: whether a model's predictions of physical events respond appropriately to controlled changes in the visual input, such as variations of scene context, viewpoint, object appearance, and object category. Built in a photorealistic Unreal Engine environment, CRONOS enables controlled, high-fidelity generation of videos across diverse scenes and dynamics. In contrast to previous benchmarks, CRONOS systematically intervenes on four key factors - viewpoint, scene, object category, and object appearance - while keeping the underlying physical event type, such as a collision, occlusion, or fall, fixed. Our evaluation of recent open-source video generators reveals substantial failures in counterfactual physical consistency: prediction quality for the same physical event type is affected by appearance, environment, and, particularly by viewpoint changes. CRONOS provides a controlled and reproducible testbed for diagnosing how the quality of generated videos changes for different interventions, establishing a concrete target for developing models that perform consistently across changes of multiple conditions. The dataset and code are available at our project page.

  • 3 authors
·
May 21 3

EgoCS-400K: An Egocentric Gameplay Dataset for World Models

The shift from video generation to interactive world modeling places new demands on data: beyond captioned videos, world models require temporally aligned video-action-language trajectories grounded in the actions, camera motion, states, and events that drive future scene changes. However, such data is difficult to obtain at scale. Web video datasets offer broad visual coverage but lack executable actions and reliable states; robotic datasets provide action and state supervision but are costly and limited in scene diversity; and existing simulators often lack large-scale human-driven interaction trajectories. In this paper, we introduce EgoCS-400K, a large-scale replay-grounded egocentric Counter-Strike dataset for world models, built from public professional CS and CS2 match demos that preserve human gameplay trajectories and enable parsing, replaying, rendering, and temporal alignment. We extract player states, view directions, movements, keyboard/button inputs, view-angle changes, weapon usage, game events, and round-level context, and render clean first-person videos from the same trajectories. EgoCS-400K contains over 400,000 first-person videos and 10,000 hours of gameplay from more than 1,000 matches and 40,000 rounds, covering 13 maps and 10 player viewpoints per round. It supports a range of interactive visual modeling tasks, including action-conditioned future prediction, state- and event-aware scene rollout, replay-grounded captioning, and agent egocentric action understanding. By connecting visual observations with human actions, camera motion, game states, and events at scale, EgoCS-400K serves as a practical bridge between passive web videos, controllable game simulation, and costly real-world embodied data.

FactorJEPA: Factorizing Monolithic Futures into Layout-Agent-Interaction Channels for Crowded and Chaotic Global South Urban Worlds

World models have attracted significant attention for their ability to capture and predict the structure and dynamics of the physical world. In this emerging landscape, Joint Embedding Predictive Architectures (JEPA) offer a particularly compelling direction. We study a largely unexplored regime: populous, crowded, and chaotic Global South urban environments, which we call DENSEWORLD. Unlike the lower-density, lane-structured settings that dominate existing evaluations, these scenes exhibit soft spatial boundaries, extreme agent heterogeneity, persistent occlusion, and rapid social negotiation under mixed traffic. We introduce the first large-scale dataset for this regime: 1,000 hours of drive-through, walk-through, and aerial video across 22 cities. Existing JEPA formulations struggle to preserve dense interaction dynamics under heterogeneity and partial observability. We introduce FactorJEPA, which makes world structure a first-class predictive primitive. Rather than encoding the future in a monolithic latent, it composes layout, entities, and interactions, using a visibility gate and separated subspaces to preserve partially observed agents and discourage cross-factor shortcuts. FactorJEPA improves (i) future-latent accuracy (Future-frame L1), (ii) intervention-sensitive prediction (Causal L1), and (iii) robustness to reduced visual evidence (Mask-ratio slope), while exposing (iv) a reproducible motion-information trade-off (Motion cosine). Method rankings replicate across 2B and 1B V-JEPA 2.1 backbones, with rho = 0.895 to 0.978. We publicly release the DENSEWORLD-115k dataset (https://huggingface.co/datasets/anonymousML123/denseworld-115k) and the surgery-trained FactorJEPA checkpoints (https://huggingface.co/datasets/anonymousML123/factorjepa-outputs/tree/main/outputs/full/vjepa_2_1_vitg_1B/train/m09c_surgery_3stage_DI_diheavy_encoder).

  • 6 authors
·
Aug 1 2

Ego-centric Predictive Model Conditioned on Hand Trajectories

In egocentric scenarios, anticipating both the next action and its visual outcome is essential for understanding human-object interactions and for enabling robotic planning. However, existing paradigms fall short of jointly modeling these aspects. Vision-Language-Action (VLA) models focus on action prediction but lack explicit modeling of how actions influence the visual scene, while video prediction models generate future frames without conditioning on specific actions, often resulting in implausible or contextually inconsistent outcomes. To bridge this gap, we propose a unified two-stage predictive framework that jointly models action and visual future in egocentric scenarios, conditioned on hand trajectories. In the first stage, we perform consecutive state modeling to process heterogeneous inputs (visual observations, language, and action history) and explicitly predict future hand trajectories. In the second stage, we introduce causal cross-attention to fuse multi-modal cues, leveraging inferred action signals to guide an image-based Latent Diffusion Model (LDM) for frame-by-frame future video generation. Our approach is the first unified model designed to handle both egocentric human activity understanding and robotic manipulation tasks, providing explicit predictions of both upcoming actions and their visual consequences. Extensive experiments on Ego4D, BridgeData, and RLBench demonstrate that our method outperforms state-of-the-art baselines in both action prediction and future video synthesis.

  • 2 authors
·
Aug 27, 2025

ExploreVLA: Dense World Modeling and Exploration for End-to-End Autonomous Driving

End-to-end autonomous driving models based on Vision-Language-Action (VLA) architectures have shown promising results by learning driving policies through behavior cloning on expert demonstrations. However, imitation learning inherently limits the model to replicating observed behaviors without exploring diverse driving strategies, leaving it brittle in novel or out-of-distribution scenarios. Reinforcement learning (RL) offers a natural remedy by enabling policy exploration beyond the expert distribution. Yet VLA models, typically trained on offline datasets, lack directly observable state transitions, necessitating a learned world model to anticipate action consequences. In this work, we propose a unified understanding-and-generation framework that leverages world modeling to simultaneously enable meaningful exploration and provide dense supervision. Specifically, we augment trajectory prediction with future RGB and depth image generation as dense world modeling objectives, requiring the model to learn fine-grained visual and geometric representations that substantially enrich the planning backbone. Beyond serving as a supervisory signal, the world model further acts as a source of intrinsic reward for policy exploration: its image prediction uncertainty naturally measures a trajectory's novelty relative to the training distribution, where high uncertainty indicates out-of-distribution scenarios that, if safe, represent valuable learning opportunities. We incorporate this exploration signal into a safety-gated reward and optimize the policy via Group Relative Policy Optimization (GRPO). Experiments on the NAVSIM and nuScenes benchmarks demonstrate the effectiveness of our approach, achieving a state-of-the-art PDMS score of 93.7 and an EPDMS of 88.8 on NAVSIM. The code and demo will be publicly available at https://zihaosheng.github.io/ExploreVLA/.

  • 5 authors
·
Apr 2

GigaWorld-Policy: An Efficient Action-Centered World--Action Model

World-Action Models (WAM) initialized from pre-trained video generation backbones have demonstrated remarkable potential for robot policy learning. However, existing approaches face two critical bottlenecks that hinder performance and deployment. First, jointly reasoning over future visual dynamics and corresponding actions incurs substantial inference overhead. Second, joint modeling often entangles visual and motion representations, making motion prediction accuracy heavily dependent on the quality of future video forecasts. To address these issues, we introduce GigaWorld-Policy, an action-centered WAM that learns 2D pixel-action dynamics while enabling efficient action decoding, with optional video generation. Specifically, we formulate policy training into two coupled components: the model predicts future action sequences conditioned on the current observation, and simultaneously generates future videos conditioned on the predicted actions and the same observation. The policy is supervised by both action prediction and video generation, providing richer learning signals and encouraging physically plausible actions through visual-dynamics constraints. With a causal design that prevents future-video tokens from influencing action tokens, explicit future-video generation is optional at inference time, allowing faster action prediction during deployment. To support this paradigm, we curate a diverse, large-scale robot dataset to pre-train an action-centered video generation model, which is then adapted as the backbone for robot policy learning. Experimental results on real-world robotic platforms show that GigaWorld-Policy runs 9x faster than the leading WAM baseline, Motus, while improving task success rates by 7%. Moreover, compared with pi-0.5, GigaWorld-Policy improves performance by 95% on RoboTwin 2.0.

open-gigaai GigaAI
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Mar 17 2

iMaC: Translating Actions into Motion and Contact Images for Embodied World Models

Embodied world models have emerged as a pivotal paradigm for visual robotic decision-making and interactive environment simulation. However, conventional embodied frameworks rely on low-dimensional structured action vectors (e.g., joint angles and end-effector poses), which suffer from limited expressive capacity, poor generalization across diverse embodiments, and unnatural dynamic modeling for complex physical interactions. To address these limitations, this paper proposesiMac (Image as Action Control), a novel unified control paradigm that treats raw visual images as native action representations for embodied world models. Departing from traditional explicit kinematic action encoding, iMac formulates continuous visual manipulation as image-based action tokens, which inherently encapsulate spatial motion intentions, interactive geometric constraints and subtle physical dynamics. We construct a dual-branch embodied architecture consisting of an image-action encoder and a dynamic world predictor: the encoder compresses target-driven visual images into compact action embeddings, while the predictor learns environment transition rules conditioned on image actions to achieve high-fidelity future state prediction and closed-loop embodied control. Extensive experiments are conducted on public embodied manipulation benchmarks and real-world robotic scenarios. The results demonstrate that iMac outperforms vector-based action control baselines in prediction accuracy, task success rate and cross-scene generalization ability. Moreover, our image-action design eliminates the reliance on manually defined action spaces, realizing flexible and universal control for heterogeneous embodied agents. This work provides an innovative visual-action perspective for embodied world models, offering a simple yet effective paradigm for scalable robotic perception and manipulation.

  • 11 authors
·
Jun 7 2

Thinking in Video: Can Video Generators Really Reason About the Real World?

Recent advances in world models and video generation have given rise to an emerging reasoning paradigm that leverages video generative models to simulate, predict, and reason about real-world dynamics. We redefine this paradigm as Thinking in Video, where video is not merely an output artifact but a medium for constructing, extending, and verifying causal thought. However, this promise remains unverified: convincing rollouts may reflect memorized appearances rather than causal understanding, while existing metrics separate perceptual fidelity from semantic logic. To evaluate whether video generators support such reasoning, we introduce the Causal-Generative Dual-Judge (CGDJ), auditing World Model Consistency from two perspectives. Explicit Causal Perception tests whether a generator reads a video scenario as a reasoning problem through spatio-temporal flattened visual question answering, while Implicit Generative Perception-Prediction Gap evaluates whether it renders the causal consequence as a consistent future video. Applying CGDJ to representative open- and closed-source generators reveals a clear Perception-Prediction Gap: open-source models produce plausible dynamics despite near-zero explicit causal perception, whereas advanced closed-source systems show stronger but still limited alignment between reasoning and generation. Further analysis exposes audio-visual misalignment, where models verbalize correct causal logic more reliably than they render it, challenging the "world simulator" narrative.

  • 15 authors
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Jul 19

PhySimCode: A Benchmark and Evaluation Method for Physics Video to Code Generation

Multimodal large language models (MLLMs) are good at video understanding and code generation, but it remains unclear whether they can recover the physical laws underlying videos, a capability essential for converting videos into executable simulations and for providing structured physical supervision in robotics. Captioning motion video does not imply that a model has inferred its governing dynamics, estimated quantitative parameters, or can regenerate the observed scene from code. Existing video-physics benchmarks evaluate plausibility, property estimation, or future-state prediction, but offer limited insight into whether models can translate visual dynamics into runnable simulation code. We introduce PhySimCode, a benchmark for physics video-to-code generation: given only a raw video, a model must infer the relevant physics, recover parameter values, and generate runnable Python that reproduces the input video. The dataset contains 160.6K procedurally generated samples spanning 162 physics phenomena across analytic SciPy simulations and PyBullet-rendered rigid-body, articulated, fluid, and contact-rich scenes; each sample bundles the simulation code, physical parameters, rendered video, and a structured chain-of-thought covering observations, laws, ODEs, numerical methods, and validation checks. We evaluate ten state-of-the-art closed- and open-source MLLMs along physical-law correctness, simulation equivalence, code executability, and parameter recovery. Models reliably state physics laws (4.27-4.93/5) yet score only 1.51-2.47/5 on inferring them from video, and the best system (Claude Sonnet 4.6) recovers just 7.7% of ground-truth parameters within pm 20%, exposing a substantial video-to-simulation gap. The 2,430-video evaluation set is available at https://huggingface.co/datasets/SourajaKundu123/PhySimCode and the evaluation code at https://github.com/SourajaKundu/PhySimCode

  • 6 authors
·
Oct 10

EMAG: Ego-motion Aware and Generalizable 2D Hand Forecasting from Egocentric Videos

Predicting future human behavior from egocentric videos is a challenging but critical task for human intention understanding. Existing methods for forecasting 2D hand positions rely on visual representations and mainly focus on hand-object interactions. In this paper, we investigate the hand forecasting task and tackle two significant issues that persist in the existing methods: (1) 2D hand positions in future frames are severely affected by ego-motions in egocentric videos; (2) prediction based on visual information tends to overfit to background or scene textures, posing a challenge for generalization on novel scenes or human behaviors. To solve the aforementioned problems, we propose EMAG, an ego-motion-aware and generalizable 2D hand forecasting method. In response to the first problem, we propose a method that considers ego-motion, represented by a sequence of homography matrices of two consecutive frames. We further leverage modalities such as optical flow, trajectories of hands and interacting objects, and ego-motions, thereby alleviating the second issue. Extensive experiments on two large-scale egocentric video datasets, Ego4D and EPIC-Kitchens 55, verify the effectiveness of the proposed method. In particular, our model outperforms prior methods by 1.7% and 7.0% on intra and cross-dataset evaluations, respectively. Project page: https://masashi-hatano.github.io/EMAG/

  • 3 authors
·
Aug 22, 2024

Epona: Autoregressive Diffusion World Model for Autonomous Driving

Diffusion models have demonstrated exceptional visual quality in video generation, making them promising for autonomous driving world modeling. However, existing video diffusion-based world models struggle with flexible-length, long-horizon predictions and integrating trajectory planning. This is because conventional video diffusion models rely on global joint distribution modeling of fixed-length frame sequences rather than sequentially constructing localized distributions at each timestep. In this work, we propose Epona, an autoregressive diffusion world model that enables localized spatiotemporal distribution modeling through two key innovations: 1) Decoupled spatiotemporal factorization that separates temporal dynamics modeling from fine-grained future world generation, and 2) Modular trajectory and video prediction that seamlessly integrate motion planning with visual modeling in an end-to-end framework. Our architecture enables high-resolution, long-duration generation while introducing a novel chain-of-forward training strategy to address error accumulation in autoregressive loops. Experimental results demonstrate state-of-the-art performance with 7.4\% FVD improvement and minutes longer prediction duration compared to prior works. The learned world model further serves as a real-time motion planner, outperforming strong end-to-end planners on NAVSIM benchmarks. Code will be publicly available at https://github.com/Kevin-thu/Epona/{https://github.com/Kevin-thu/Epona/}.

  • 12 authors
·
Jun 30, 2025

Learning Visual Feature-Based World Models via Residual Latent Action

World models predict future transitions from observations and actions. Existing works predominantly focus on image generation only. Visual feature-based world models, on the other hand, predict future visual features instead of raw video pixels, offering a promising alternative that is more efficient and less prone to hallucination. However, current feature-based approaches rely on direct regression, which leads to blurry or collapsed predictions in complex interactions, while generative modeling in high-dimensional feature spaces still remains challenging. In this work, we discover that a new type of latent action representation, which we refer to as *Residual Latent Action* (RLA), can be easily learned from DINO residuals. We also show that RLA is predictive, generalizable, and encodes temporal progression. Building on RLA, we propose *RLA World Model* (RLA-WM), which predicts RLA values via flow matching. RLA-WM outperforms both state-of-the-art feature-based and video-diffusion world models on simulation and real-world datasets, while being orders of magnitude faster than video diffusion. Furthermore, we develop two robot learning techniques that use RLA-WM to improve policy learning. The first one is a minimalist world action model with RLA that learns from actionless demonstration videos. The second one is the first visual RL framework trained entirely inside a world model learned from offline videos only, using a video-aligned reward and no online interactions or handcrafted rewards. Project page: https://mlzxy.github.io/rla-wm

  • 6 authors
·
May 7 2

World Action Modeling with Progressive Visual Planning

World action models (WAMs) have emerged as a promising paradigm for robotic control by jointly predicting future visual dynamics and actions from an initial observation and instruction. However, existing WAMs struggle with long-horizon prediction, as generating dense video rollouts is highly inefficient. Some recent WAMs address this by predicting a single future frame without generating the full video, but this approach neglects how to progress toward the goal. We present ProWAM, a progressive world action model that jointly predicts actions and an ordered sequence of sparse visual sub-goals, providing explicit visual guidance to anchor action generation throughout task execution. This design scales naturally, as sub-goal prediction can be learned from large-scale action-free videos, allowing the video backbone to offload complex visual planning from the action policy. For efficient action generation, ProWAM executes a single video-backbone forward pass to cache sparse sub-goal features, eliminating iterative full-video generation and requiring only lightweight action denoising during replanning. Across extensive evaluations, ProWAM achieves superior out-of-distribution robustness. On simulation benchmarks, it sets new state-of-the-art results on LIBERO-Plus (85.8%) and randomized RoboTwin (75.7%), outperforming the strongest baseline with relative gains of up to +35.9%. On RoboCasa365, ProWAM achieves a 48.1% success rate and 18.2% on the challenging Composite-Unseen split, ranking 4th overall. Crucially, in zero-shot real-world experiments, ProWAM achieves 70.0% success, outperforming the strongest baseline by +15.0 (from 55.0% to 70.0%, a +27.3% relative gain) in novel scenes. These results demonstrate the value of progress-indexed visual foresight for closed-loop control. Our program is in https://sii-ferenas.github.io/ProWAM-page.

meta Meta
·
Sep 30 3

When to Trust Imagination: Adaptive Action Execution for World Action Models

World Action Models (WAMs) have recently emerged as a promising paradigm for robotic manipulation by jointly predicting future visual observations and future actions. However, current WAMs typically execute a fixed number of predicted actions after each model inference, leaving the robot blind to whether the imagined future remains consistent with the actual physical rollout. In this work, we formulate adaptive WAM execution as a future-reality verification problem: the robot should execute longer when the WAM-predicted future remains reliable, and replan earlier when reality deviates from imagination. To this end, we propose Future Forward Dynamics Causal Attention (FFDC), a lightweight verifier that jointly reasons over predicted future actions, predicted visual dynamics, real observations, and language instructions to estimate whether the remaining action rollout can still be trusted. FFDC enables adaptive action chunk sizes as an emergent consequence of prediction-observation consistency, preserving the efficiency of long-horizon execution while restoring responsiveness in contact-rich or difficult phases. We further introduce Mixture-of-Horizon Training to improve long-horizon trajectory coverage for adaptive execution. Experiments on the RoboTwin benchmark and in the real world demonstrate that our method achieves a strong robustness-efficiency trade-off: on RoboTwin, it reduces WAM forward passes by 69.10% and execution time by 34.02%, while improving success rate by 2.54% over the short-chunk baseline; in real-world experiments, it improves success rate by 35%.

  • 7 authors
·
May 6 3

Sparse-WAM: Accelerating World Action Models via Action-Guided Sparse Imagination

World-action models (WAMs) leverage pretrained video models to improve generalization in robot control by jointly predicting future visual states and actions. This capability comes at a substantial inference cost, as dense future-frame tokens are repeatedly processed during denoising. Prior methods address this by token pruning that prioritizes visual fidelity to reduce denoising costs in video diffusion models. However, these methods do not use action relevance to determine which future-frame tokens to retain during joint denoising in WAMs. In this paper, we propose Sparse-WAM, a training-free framework for action-guided sparse imagination that selectively processes future-frame tokens to accelerate WAM inference. We observe substantial overlap in the spatial distribution of attention from action tokens to future-frame tokens (action-to-future attention) between consecutive denoising steps, despite continued updates to the future representations. Motivated by this, we develop Action-Guided Token Selection to retain frame-specific action-relevant regions together with cross-frame context. However, a naive implementation can incur attention-scoring and token-packing overhead that offsets the computational savings from pruning. We therefore introduce Pilot, an efficient engine that reduces sparse inference overhead through lightweight scoring and cross-step reuse of token selections. On LIBERO with FastWAM-Joint and RoboLab-120 with Cosmos 3 Edge, Sparse-WAM achieves inference speedups of approximately 2.0times and 1.8times, respectively, over dense eager inference on an NVIDIA RTX 4090, while largely preserving task performance.

  • 11 authors
·
Sep 29

VFMF: World Modeling by Forecasting Vision Foundation Model Features

Forecasting from partial observations is central to world modeling. Many recent methods represent the world through images, and reduce forecasting to stochastic video generation. Although such methods excel at realism and visual fidelity, predicting pixels is computationally intensive and not directly useful in many applications, as it requires translating RGB into signals useful for decision making. An alternative approach uses features from vision foundation models (VFMs) as world representations, performing deterministic regression to predict future world states. These features can be directly translated into actionable signals such as semantic segmentation and depth, while remaining computationally efficient. However, deterministic regression averages over multiple plausible futures, undermining forecast accuracy by failing to capture uncertainty. To address this crucial limitation, we introduce a generative forecaster that performs autoregressive flow matching in VFM feature space. Our key insight is that generative modeling in this space requires encoding VFM features into a compact latent space suitable for diffusion. We show that this latent space preserves information more effectively than previously used PCA-based alternatives, both for forecasting and other applications, such as image generation. Our latent predictions can be easily decoded into multiple useful and interpretable output modalities: semantic segmentation, depth, surface normals, and even RGB. With matched architecture and compute, our method produces sharper and more accurate predictions than regression across all modalities. Our results suggest that stochastic conditional generation of VFM features offers a promising and scalable foundation for future world models.

  • 4 authors
·
Dec 11, 2025

AstraNav-World: World Model for Foresight Control and Consistency

Embodied navigation in open, dynamic environments demands accurate foresight of how the world will evolve and how actions will unfold over time. We propose AstraNav-World, an end-to-end world model that jointly reasons about future visual states and action sequences within a unified probabilistic framework. Our framework integrates a diffusion-based video generator with a vision-language policy, enabling synchronized rollouts where predicted scenes and planned actions are updated simultaneously. Training optimizes two complementary objectives: generating action-conditioned multi-step visual predictions and deriving trajectories conditioned on those predicted visuals. This bidirectional constraint makes visual predictions executable and keeps decisions grounded in physically consistent, task-relevant futures, mitigating cumulative errors common in decoupled "envision-then-plan" pipelines. Experiments across diverse embodied navigation benchmarks show improved trajectory accuracy and higher success rates. Ablations confirm the necessity of tight vision-action coupling and unified training, with either branch removal degrading both prediction quality and policy reliability. In real-world testing, AstraNav-World demonstrated exceptional zero-shot capabilities, adapting to previously unseen scenarios without any real-world fine-tuning. These results suggest that AstraNav-World captures transferable spatial understanding and planning-relevant navigation dynamics, rather than merely overfitting to simulation-specific data distribution. Overall, by unifying foresight vision and control within a single generative model, we move closer to reliable, interpretable, and general-purpose embodied agents that operate robustly in open-ended real-world settings.

  • 13 authors
·
Dec 25, 2025

Latent-Foresight: End-to-End Learning Predictable Representations for Latent World Models

Predicting the future evolution of a scene is a fundamental capability for world modeling. Recent work has shown that operating in the feature space of Vision Foundation Models (VFMs) yields semantically rich representations that support diverse future scene understanding tasks. However, existing approaches rely on two-stage pipelines, where VFM features are first compressed using fixed dimensionality reduction (e.g., PCA) or independently trained autoencoders, and a separate predictor is trained on top of the resulting frozen latent space. This decoupling between representation learning and temporal prediction, as well as approaches that apply predictors directly on raw VFM features, provides no guarantee that the latent space is structured for predictable dynamics. In this work, we propose Latent-Foresight, an end-to-end framework that jointly learns a latent tokenizer and a flow-based generative dynamics model, explicitly shaping the representation to support temporal predictability. To enable stable joint optimization, we introduce several key design choices that prevent latent collapse and align reconstruction with generative objectives. Extensive experiments show that our approach learns more temporally coherent latent representations and consistently outperforms two-stage baselines across multiple future scene understanding tasks and prediction horizons, while eliminating separate training stages, including during high-resolution adaptation. We provide the implementation code and model weights at https://github.com/Sta8is/Latent-Foresight

  • 3 authors
·
Sep 30 2

FutureDepth: Learning to Predict the Future Improves Video Depth Estimation

In this paper, we propose a novel video depth estimation approach, FutureDepth, which enables the model to implicitly leverage multi-frame and motion cues to improve depth estimation by making it learn to predict the future at training. More specifically, we propose a future prediction network, F-Net, which takes the features of multiple consecutive frames and is trained to predict multi-frame features one time step ahead iteratively. In this way, F-Net learns the underlying motion and correspondence information, and we incorporate its features into the depth decoding process. Additionally, to enrich the learning of multiframe correspondence cues, we further leverage a reconstruction network, R-Net, which is trained via adaptively masked auto-encoding of multiframe feature volumes. At inference time, both F-Net and R-Net are used to produce queries to work with the depth decoder, as well as a final refinement network. Through extensive experiments on several benchmarks, i.e., NYUDv2, KITTI, DDAD, and Sintel, which cover indoor, driving, and open-domain scenarios, we show that FutureDepth significantly improves upon baseline models, outperforms existing video depth estimation methods, and sets new state-of-the-art (SOTA) accuracy. Furthermore, FutureDepth is more efficient than existing SOTA video depth estimation models and has similar latencies when comparing to monocular models

  • 9 authors
·
Mar 19, 2024

Learning to Anticipate Egocentric Actions by Imagination

Anticipating actions before they are executed is crucial for a wide range of practical applications, including autonomous driving and robotics. In this paper, we study the egocentric action anticipation task, which predicts future action seconds before it is performed for egocentric videos. Previous approaches focus on summarizing the observed content and directly predicting future action based on past observations. We believe it would benefit the action anticipation if we could mine some cues to compensate for the missing information of the unobserved frames. We then propose to decompose the action anticipation into a series of future feature predictions. We imagine how the visual feature changes in the near future and then predicts future action labels based on these imagined representations. Differently, our ImagineRNN is optimized in a contrastive learning way instead of feature regression. We utilize a proxy task to train the ImagineRNN, i.e., selecting the correct future states from distractors. We further improve ImagineRNN by residual anticipation, i.e., changing its target to predicting the feature difference of adjacent frames instead of the frame content. This promotes the network to focus on our target, i.e., the future action, as the difference between adjacent frame features is more important for forecasting the future. Extensive experiments on two large-scale egocentric action datasets validate the effectiveness of our method. Our method significantly outperforms previous methods on both the seen test set and the unseen test set of the EPIC Kitchens Action Anticipation Challenge.

  • 5 authors
·
Jan 18, 2021

A Frame is Worth One Token: Efficient Generative World Modeling with Delta Tokens

Anticipating diverse future states is a central challenge in video world modeling. Discriminative world models produce a deterministic prediction that implicitly averages over possible futures, while existing generative world models remain computationally expensive. Recent work demonstrates that predicting the future in the feature space of a vision foundation model (VFM), rather than a latent space optimized for pixel reconstruction, requires significantly fewer world model parameters. However, most such approaches remain discriminative. In this work, we introduce DeltaTok, a tokenizer that encodes the VFM feature difference between consecutive frames into a single continuous "delta" token, and DeltaWorld, a generative world model operating on these tokens to efficiently generate diverse plausible futures. Delta tokens reduce video from a three-dimensional spatio-temporal representation to a one-dimensional temporal sequence, for example yielding a 1,024x token reduction with 512x512 frames. This compact representation enables tractable multi-hypothesis training, where many futures are generated in parallel and only the best is supervised. At inference, this leads to diverse predictions in a single forward pass. Experiments on dense forecasting tasks demonstrate that DeltaWorld forecasts futures that more closely align with real-world outcomes, while having over 35x fewer parameters and using 2,000x fewer FLOPs than existing generative world models. Code and weights: https://deltatok.github.io.

amazon Amazon
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Apr 5 2

WALL-SS: Scaling Long-horizon World Models via Next-Scale Autoregression

Generative world models provide robots with predictive models of how the world evolves under interaction, with growing potential for simulation, planning, policy evaluation, and robot learning. Beyond clip-level future prediction, a unified generative formulation should relate actions to consequences, support flexible horizons and continuous interaction, and enable reward-driven optimization. We introduce WALL-SS, a world model that generates visual futures through Scale-wise autoregressive Scaling, enabling action-controllable and long-horizon robotic simulation. WALL-SS represents embodied trajectories as causal sequences of temporally interleaved observations and actions, making action-dependent state transitions explicit while naturally supporting variable-length generation, streaming extension through reusable causal states, and direct optimization through sequence probabilities. To make this formulation effective over long horizons, we generate each future observation in a coarse-to-fine manner and develop three complementary components within the same hierarchy. Action-conditioned next-scale prediction injects scale-aligned action representations to improve action-future coupling and model both successful and failed behaviors. Scale-compressed long-horizon memory retains recent interactions at fine resolution while compressing distant observations and actions, with scale-wise dream forcing enhancing robustness to self-generated context. Finally, on-policy alignment optimizes autoregressive visual dynamics with action-following and long-term consistency rewards while preserving the pretrained visual distribution. Experiments show that WALL-SS improves action following and trajectory accuracy, supports coherent minute-long streaming rollout under bounded memory, and consistently benefits from on-policy alignment in reducing action drift and long-horizon inconsistency.

  • 25 authors
·
Aug 25

Seer: Language Instructed Video Prediction with Latent Diffusion Models

Imagining the future trajectory is the key for robots to make sound planning and successfully reach their goals. Therefore, text-conditioned video prediction (TVP) is an essential task to facilitate general robot policy learning. To tackle this task and empower robots with the ability to foresee the future, we propose a sample and computation-efficient model, named Seer, by inflating the pretrained text-to-image (T2I) stable diffusion models along the temporal axis. We enhance the U-Net and language conditioning model by incorporating computation-efficient spatial-temporal attention. Furthermore, we introduce a novel Frame Sequential Text Decomposer module that dissects a sentence's global instruction into temporally aligned sub-instructions, ensuring precise integration into each frame of generation. Our framework allows us to effectively leverage the extensive prior knowledge embedded in pretrained T2I models across the frames. With the adaptable-designed architecture, Seer makes it possible to generate high-fidelity, coherent, and instruction-aligned video frames by fine-tuning a few layers on a small amount of data. The experimental results on Something Something V2 (SSv2), Bridgedata and EpicKitchens-100 datasets demonstrate our superior video prediction performance with around 480-GPU hours versus CogVideo with over 12,480-GPU hours: achieving the 31% FVD improvement compared to the current SOTA model on SSv2 and 83.7% average preference in the human evaluation.

  • 5 authors
·
Mar 26, 2023

VisionTS++: Cross-Modal Time Series Foundation Model with Continual Pre-trained Vision Backbones

Recent studies have indicated that vision models pre-trained on images can serve as time series foundation models (TSFMs) by reformulating time series forecasting (TSF) as image reconstruction. However, effective cross-modal transfer from vision to time series remains challenging due to three discrepancies: (1) the data-modality gap between structured, bounded image data and unbounded, heterogeneous time series; (2) the multivariate-forecasting gap between fixed RGB-three-channel vision models and time series with arbitrary numbers of variates; and (3) the probabilistic-forecasting gap between the deterministic outputs of vision models and the requirement for uncertainty-aware probabilistic predictions. To bridge these gaps, we propose VisonTS++, a TSFM based on continual pre-training of a vision model on large-scale time series. Our approach introduces three key innovations: (1) vision-model-based filtering to identify high-quality sequences to stabilize pre-training and mitigate modality gap; (2) colorized multivariate conversion, encoding multivariate series as multi-subfigure RGB images to enhance cross-variate modeling; (3) multi-quantile forecasting, using parallel reconstruction heads to generate quantile forecasts without parametric assumptions. Experiments show that VisionTS++ achieves state-of-the-art performance in both in-distribution and out-of-distribution forecasting, outperforming specialized TSFMs by 6%-44% in MSE reduction and ranking first in GIFT-Eval benchmark which comprises 23 datasets across 7 domains. Our work demonstrates that with appropriate adaptation, vision models can effectively generalize to TSF, thus advancing the pursuit of universal TSFMs. Code is available at https://github.com/HALF111/VisionTSpp.

  • 8 authors
·
Aug 6, 2025

Merlin:Empowering Multimodal LLMs with Foresight Minds

Humans possess the remarkable ability to foresee the future to a certain extent based on present observations, a skill we term as foresight minds. However, this capability remains largely under explored within existing Multimodal Large Language Models (MLLMs), hindering their capacity to learn the fundamental principles of how things operate and the intentions behind the observed subjects. To address this issue, we introduce the integration of future modeling into the existing learning frameworks of MLLMs. By utilizing the subject trajectory, a highly structured representation of a consecutive frame sequence, as a learning objective, we aim to bridge the gap between the past and the future. We propose two innovative methods to empower MLLMs with foresight minds, Foresight Pre-Training (FPT) and Foresight Instruction-Tuning (FIT), which are inspired by the modern learning paradigm of LLMs. Specifically, FPT jointly training various tasks centered on trajectories, enabling MLLMs to learn how to attend and predict entire trajectories from a given initial observation. Then, FIT requires MLLMs to first predict trajectories of related objects and then reason about potential future events based on them. Aided by FPT and FIT, we build a novel and unified MLLM named Merlin that supports multi-images input and analysis about potential actions of multiple objects for the future reasoning. Experimental results show Merlin powerful foresight minds with impressive performance on both future reasoning and visual comprehension tasks.

  • 11 authors
·
Nov 30, 2023 1

From Sight to Foresight: Predictive Spatial Reasoning in Vision-Language Models

Predicting future spatial states supports collision avoidance and timely decision-making in dynamic environments. However, existing vision-language models (VLMs) and benchmarks for spatial reasoning primarily focus on observed scenes, leaving predictive spatial reasoning beyond the observed interval underexplored. To this end, we introduce SpatialMind, a metric-scale VLM for spatial reasoning and future prediction. Its metric depth adapter anchors spatial reasoning to real-world scale, while its progressive state chain establishes current spatial states and observed dynamics as the foundation for future prediction. Given a video prefix, SpatialMind predicts distances, motion directions, and spatial relations in both observed and unseen future frames. For training and evaluation, we build a scalable data engine that grounds entity descriptions in metric geometry to generate question-answer pairs and state supervision. Using this engine, we construct the SpatialMind-30K dataset and the SpatialMind-2K benchmark, both covering driving and everyday egocentric scenes. The benchmark spans eight tasks across three levels: current-state understanding, observed-dynamics understanding, and future prediction. Experiments show that SpatialMind substantially outperforms both general and spatially specialized models on our benchmark while achieving competitive zero-shot performance on VSI-Bench, OSI-Bench, and VLM4D.

  • 6 authors
·
Oct 1

MiniWAM: Learning Compact Future Targets for Efficient World-Action Modeling

World modeling has emerged as an effective co-training objective for robot policies, giving rise to World Action Models (WAMs) that jointly predict actions and future states. However, most WAMs predict future states in the native representation space of pretrained visual backbones, resulting in high-dimensional targets with substantial training cost. We introduce MiniWAM, which instead predicts compact future representations learned from privileged current-future transitions. To construct these targets, we propose Predictive Representations via Inverse Spatiotemporal Modeling (PRISM), which combines inverse-dynamics supervision with feature reconstruction to emphasize control-relevant transition information while preserving useful future-state information. With the learned PRISM encoder frozen, MiniWAM is trained to jointly predict the resulting targets and robot actions from current observations. With 65times fewer native future feature tokens, MiniWAM consistently outperforms native future-feature prediction with both DINOv3 and WAN2.1 VAE features, while achieving up to an 8times speedup in world-action training. At 0.25B parameters, MiniWAM is already competitive with substantially larger WAMs on LIBERO, LIBERO-Plus, and RoboTwin 2.0 simulation benchmarks. Representation analyses further show that PRISM contributes behavioral structure beyond feature reconstruction alone. These results demonstrate that effective world-action modeling does not require predicting native visual futures, and that compact predictive representations provide a strong and substantially more efficient target for policy learning. The project page is available at: https://j1dan.github.io/MiniWAM.

  • 8 authors
·
Oct 7

ForeAct: Steering Your VLA with Efficient Visual Foresight Planning

Vision-Language-Action (VLA) models convert high-level language instructions into concrete, executable actions, a task that is especially challenging in open-world environments. We present Visual Foresight Planning (ForeAct), a general and efficient planner that guides a VLA step-by-step using imagined future observations and subtask descriptions. With an imagined future observation, the VLA can focus on visuo-motor inference rather than high-level semantic reasoning, leading to improved accuracy and generalization. Our planner comprises a highly efficient foresight image generation module that predicts a high-quality 640times480 future observation from the current visual input and language instruction within only 0.33s on an H100 GPU, together with a vision-language model that reasons over the task and produces subtask descriptions for both the generator and the VLA. Importantly, state-of-the-art VLAs can integrate our planner seamlessly by simply augmenting their visual inputs, without any architectural modification. The foresight generator is pretrained on over 1 million multi-task, cross-embodiment episodes, enabling it to learn robust embodied dynamics. We evaluate our framework on a benchmark that consists of 11 diverse, multi-step real-world tasks. It achieves an average success rate of 87.4%, demonstrating a +40.9% absolute improvement over the π_0 baseline (46.5%) and a +30.3% absolute improvement over π_0 augmented with textual subtask guidance (57.1%).

  • 8 authors
·
Feb 12 2

From Foundation to Application: Improving VLA Models in Practice

Despite recent progress of VLA foundation models, the disparity between laboratory conditions and real-world applications continues to impede their practical implementation. To bridge this gap, we present LingBot-VLA 2.0, which advances LingBot-VLA through improvements in three functional domains. (1) Generalization across tasks and embodiments. Compared to the previous version, we revamp the data processing pipeline and curate around 60,000 hours of data for pretraining, including 50,000 hours of robot trajectories spanning 20 robot configurations and 10,000 hours of egocentric human videos. (2) Expanded action space in addition to dual-arm hardware platforms. In particular, our system accommodates degrees of freedom for the heads, waists, mobile bases, and dexterous hands, thereby empowering the robots to tackle more complex tasks in practical scenarios. (3) Predictive dynamics modeling for improved temporal reasoning. Specifically, we formulate future prediction as a proxy task, facilitated by a video representation model for semantic priors and a depth estimation model for geometric cues. Evaluations on the GM-100 benchmark, conducted in a generalist setting, validate the beneficial impact of these proposed modifications. Furthermore, benefiting from the expanded pretraining data that covers whole-body degrees of freedom, LingBot-VLA-2.0 demonstrates strong cross-embodiment long-horizon mobile manipulation capability across the two robotic platforms.

robbyant Robbyant
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Jul 6 2