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from transformers import pipeline
import random
from gtts import gTTS
import os
print("Loading classification model...", flush=True)
classifier = pipeline("zero-shot-classification", model="facebook/bart-large-mnli")
CATEGORIES = [
"simple factual question",
"mathematical calculation",
"creative content generation",
"complex research query"
]
# --- 1. EMBEDDED DATA & LOGIC ---
MODELS = {
"Mistral Large 3": {"energy_wh": 1.98, "water_ml": 3.56, "co2_g": 0.95},
"Mistral Medium 3": {"energy_wh": 6.76, "water_ml": 12.17, "co2_g": 3.24},
"Claude Sonnet 4.6": {"energy_wh": 19.32, "water_ml": 34.78, "co2_g": 9.27},
"Gemini 3 Pro": {"energy_wh": 72.45, "water_ml": 130.41, "co2_g": 34.78},
"Gemini 3.1 Pro": {"energy_wh": 77.28, "water_ml": 139.10, "co2_g": 37.09},
"Claude Opus 4.6": {"energy_wh": 96.60, "water_ml": 173.88, "co2_g": 46.37},
"GPT-5.2": {"energy_wh": 144.90, "water_ml": 260.82, "co2_g": 69.55},
"GPT-5.4": {"energy_wh": 169.05, "water_ml": 304.29, "co2_g": 81.14}
}
CATEGORY_MULTIPLIERS = {
"simple factual question": 0.05,
"mathematical calculation": 0.10,
"creative content generation": 0.80,
"complex research query": 1.50
}
DIALOGUES = {
"energetic": {
"simple factual question": "You used a supercomputer for a simple fact? I'm full right now, but that's just lazy. Open a book.",
"mathematical calculation": "A basic calculator could do this with zero footprint. But sure, burn my energy for basic math.",
"creative content generation": "Generating artificial creativity... I'll allow it, but watch my water levels drop. Your poetry is expensive.",
"complex research query": "A legitimate research query! Finally, a worthy use of my massive architecture. Drain away!"
},
"tired": {
"simple factual question": "Look at me. I'm sweating. All because you couldn't be bothered to use a standard search engine.",
"mathematical calculation": "Did you skip basic math class? I am literally evaporating to do arithmetic for you.",
"creative content generation": "Your 'creativity' is draining my lifeblood. Make it quick, I don't have much cooling left.",
"complex research query": "I respect the complexity, but this is taking a severe toll on my cooling systems. I hope this research saves the world."
},
"raspy": {
"simple factual question": "*Cough* Read an encyclopedia... I'm dying for your trivia...",
"mathematical calculation": "Use an abacus... you are boiling my last drops for numbers...",
"creative content generation": "My final breath... wasted on generating a fictional story... how poetic... and cruel.",
"complex research query": "Critical system failure imminent... I am giving my life for your research... make it count."
}
}
ALTERNATIVES = {
"simple factual question": [
{"text": "Search Engine (Google)", "url": "https://www.google.com"},
{"text": "Wikipedia Encyclopedia", "url": "https://www.wikipedia.org"},
{"text": "Ask a Human Expert (Quora)", "url": "https://www.quora.com"}
],
"mathematical calculation": [
{"text": "Wolfram Alpha Engine", "url": "https://www.wolframalpha.com"},
{"text": "Geogebra Calculator", "url": "https://www.geogebra.org"},
{"text": "Desmos Graphing", "url": "https://www.desmos.com"}
],
"creative content generation": [
{"text": "Writing Prompts (Reddit)", "url": "https://www.reddit.com/r/WritingPrompts/"},
{"text": "Thesaurus/Dictionary", "url": "https://www.thesaurus.com"},
{"text": "Project Gutenberg Books", "url": "https://www.gutenberg.org"}
],
"complex research query": [
{"text": "Google Scholar Search", "url": "https://scholar.google.com"},
{"text": "University Library Database", "url": "https://www.worldcat.org/"},
{"text": "Open Access Journals (DOAJ)", "url": "https://doaj.org/"}
]
}
def calculate_impact(category, confidence_score, query_text, model_name):
model_cost = MODELS.get(model_name, MODELS["Mistral Large 3"])
cat_mult = CATEGORY_MULTIPLIERS.get(category, 0.05)
conf_mult = 1.0 if confidence_score > 0.8 else (1.2 if confidence_score > 0.5 else 1.5)
word_count = len(query_text.split())
len_factor = max(0.5, 1.0 + ((word_count - 15) * 0.015))
water_ml = model_cost["water_ml"] * cat_mult * conf_mult * len_factor
energy_wh = model_cost["energy_wh"] * cat_mult * conf_mult * len_factor
co2_g = model_cost["co2_g"] * cat_mult * conf_mult * len_factor
return {
"water_l": water_ml / 1000.0, "energy_kwh": energy_wh / 1000.0,
"water_ml": round(water_ml, 1), "energy_wh": round(energy_wh, 2), "co2_g": round(co2_g, 2)
}
def get_dialogue(water_level, category):
# Adjusted dialogue thresholds back to 10L max (7.0 and 3.0)
state = "energetic" if water_level > 7.0 else ("tired" if water_level >= 3.0 else "raspy")
return DIALOGUES[state].get(category, "I have no words left for this.")
def generate_audio(text):
tts = gTTS(text, lang='en')
filepath = "temp_drip_voice.mp3"
tts.save(filepath)
return filepath
# --- 2. UI GENERATORS & DASHBOARDS ---
def get_relatable_translations(impact):
bottles = impact['water_ml'] / 500.0
w_ex = f"{bottles:.1f} water bottles" if bottles >= 0.1 else "A few sips"
bulb_hours = impact['energy_wh'] / 10.0
e_ex = f"{bulb_hours:.1f} hours of 1 LED bulb" if bulb_hours >= 0.1 else f"{impact['energy_wh']*12:.1f} mins of 1 LED bulb"
charges = impact['co2_g'] / 5.0
c_ex = f"{charges:.1f} phone charges" if charges >= 0.1 else "Negligible emissions"
return w_ex, e_ex, c_ex
def get_stats_html(water, energy, co2, points):
# Updated progress bar logic for a 10.0L maximum
water_percent = max(0, min(100, (water / 10.0) * 100))
return f"""
<div class="stats-container">
<div class="stat-card water-card"><div class="stat-label">WATER TANK (10L MAX)</div><div class="stat-value">{water:.2f}L</div><div class="progress-bar-bg"><div class="progress-bar-fill" style="width: {water_percent}%;"></div></div></div>
<div class="stat-card energy-card"><div class="stat-label">ENERGY WASTED</div><div class="stat-value">{energy:.4f} <span style="font-size: 0.5em;">kWh</span></div></div>
<div class="stat-card co2-card"><div class="stat-label">CARBON (COโe)</div><div class="stat-value">{co2:.2f}g</div></div>
<div class="stat-card points-card"><div class="stat-label">SCORE</div><div class="stat-value">{points}</div></div>
</div>
"""
def get_drip_visuals(water_level):
# Adjusted visual state thresholds back to 10.0L maximum (7.0 and 3.0)
if water_level > 7.0:
g_start, g_end = "#7dd3fc", "#0369a1"
mouth_d = "M43 112 Q60 122 77 112"
cracks_op, sweat_op, tear_op = "0", "0", "0"
mood, mood_color, anim = "Hydrated and coping", "rgb(34, 211, 238)", "bounce 2s infinite ease-in-out"
elif 3.0 <= water_level <= 7.0:
g_start, g_end = "#38bdf8", "#0284c7"
mouth_d = "M43 112 Q60 110 77 112"
cracks_op, sweat_op, tear_op = "0", "1", "0"
mood, mood_color, anim = "Shrinking & Sweaty", "#0ea5e9", "float 4s infinite ease-in-out"
elif water_level > 0:
g_start, g_end = "#fca5a5", "#b91c1c"
mouth_d = "M43 116 Q60 102 77 116"
cracks_op, sweat_op, tear_op = "1", "0", "1"
mood, mood_color, anim = "Overheating & Raspy", "#ef4444", "shake 0.5s infinite"
else:
g_start, g_end = "#94a3b8", "#334155"
mouth_d = "M40 112 Q45 105 50 112 T60 112 T70 112 T80 112"
cracks_op, sweat_op, tear_op = "0", "0", "0"
mood, mood_color, anim = "Evaporated!", "#94a3b8", "floatUp 3s forwards"
return f"""
<div class="drip-panel" style="animation: {anim}; display: flex; flex-direction: column; align-items: center; justify-content: center; width: 100%;">
<div class="drip-lbl" style="font-weight: 800; color: #94a3b8; letter-spacing: 3px; font-size: 14px; margin-bottom: 5px;">DRIP</div>
<svg id="drip-svg" viewBox="0 0 120 148" style="width: 140px; height: 160px; overflow: visible;" xmlns="http://www.w3.org/2000/svg">
<defs><radialGradient id="dg" cx="38%" cy="32%"><stop id="dg1" offset="0%" stop-color="{g_start}"></stop><stop id="dg2" offset="100%" stop-color="{g_end}"></stop></radialGradient></defs>
<path id="dbody" d="M60 8 C60 8,102 66,102 90 C102 118,83 137,60 137 C37 137,18 118,18 90 C18 66,60 8,60 8Z" fill="url(#dg)" stroke="rgba(34,211,238,0.35)" stroke-width="1.5" opacity="1"></path>
<ellipse cx="42" cy="70" rx="9" ry="13" fill="rgba(255,255,255,0.22)" transform="rotate(-18,42,70)"></ellipse>
<circle cx="44" cy="90" r="10" fill="white"></circle><circle cx="76" cy="90" r="10" fill="white"></circle>
<circle id="pl" cx="45" cy="91" r="6" fill="#0f172a"></circle><circle id="pr" cx="77" cy="91" r="6" fill="#0f172a"></circle>
<circle cx="47" cy="88" r="2.5" fill="white"></circle><circle cx="79" cy="88" r="2.5" fill="white"></circle>
<path id="dm" d="{mouth_d}" stroke="#0f172a" stroke-width="2.5" stroke-linecap="round" fill="none"></path>
<g id="cracks" opacity="{cracks_op}" style="transition: opacity 0.5s;">
<path d="M80 46 L86 58 L79 65 L85 77" stroke="#bae6fd" stroke-width="1.3" stroke-linecap="round" fill="none" opacity=".7"></path><path d="M37 82 L31 93 L39 99" stroke="#bae6fd" stroke-width="1.3" stroke-linecap="round" fill="none" opacity=".7"></path>
</g>
<path id="sweat" d="M108 76 C110 70,116 70,116 78 C116 84,110 88,108 82Z" fill="#7dd3fc" opacity="{sweat_op}" style="transition: opacity 0.5s;"></path>
<path id="tear" d="M38 104 C37 108,33 108,33 112 C33 115,36 117,38 114 C40 117,43 115,43 112 C43 108,39 108,38 104Z" fill="#93c5fd" opacity="{tear_op}" style="transition: opacity 0.5s;"></path>
</svg>
<div class="drip-mood" id="drip-mood" style="color: {mood_color}; font-weight: 500; font-size: 1.1rem; margin-top: 15px;">{mood}</div>
<div style="text-align:center; margin-top:10px;"><div style="font-size:10px; color:#94a3b8; text-transform:uppercase; letter-spacing:1px;">Water Left</div><div style="font-size:26px; font-weight:700; color:{mood_color};" id="d-water">{water_level:.2f}L</div></div>
</div>
"""
def get_impact_cards(impact, category):
w_ex, e_ex, c_ex = get_relatable_translations(impact)
return f"""
<div class="impact-container">
<div class="impact-card bad-impact">
<h3 style="margin: 0 0 10px 0; color: #fca5a5;">๐ฅ LLM Impact</h3>
<p style="margin:4px 0; font-size:1.1em;">๐ง <strong>{impact['water_ml']} mL</strong><br><small>({w_ex})</small></p>
<p style="margin:4px 0; font-size:1.1em;">โก <strong>{impact['energy_wh']} Wh</strong><br><small>({e_ex})</small></p>
<p style="margin:4px 0; font-size:1.1em;">โ๏ธ <strong>{impact['co2_g']} g</strong><br><small>({c_ex})</small></p>
</div>
<div class="impact-card good-impact">
<h3 style="margin: 0 0 10px 0; color: #86efac;">๐ฟ Eco-Alternative</h3>
<p style="margin:4px 0; font-size:1.1em;"><strong>~0.0 mL</strong> Water</p>
<p style="margin:4px 0; font-size:1.1em;"><strong>~0.001 Wh</strong> Energy</p>
<p style="margin:4px 0; font-size:1.1em;"><strong>~0.01 g</strong> COโe</p>
</div>
</div>
"""
def format_alt_button(text, impact):
icon = "๐ก"
if "Search" in text or "Google" in text: icon = "๐"
elif "Wikipedia" in text or "Encyclopedia" in text: icon = "๐"
elif "Expert" in text or "Quora" in text: icon = "๐ค"
elif "Wolfram" in text or "Geogebra" in text or "Desmos" in text: icon = "๐งฎ"
elif "Reddit" in text or "Gutenberg" in text or "Thesaurus" in text: icon = "๐"
elif "Scholar" in text or "Database" in text or "Journals" in text: icon = "๐"
return f"{icon} {text}\n\n๐ Score: +10 Pts\n๐ง Save: {impact['water_ml']} mL\nโก Save: {impact['energy_wh']} Wh\nโ๏ธ Save: {impact['co2_g']} g"
def generate_victory_dashboard(state):
try:
total_w_saved, total_e_saved, total_c_saved = 0.0, 0.0, 0.0
rows = ""
for item in state.get("history", []):
alt_name = item.get('alt_name', 'None')
saved_w = item.get('water_ml', 0.0)
saved_e = max(0.0, item.get('energy_wh', 0.0) - 0.001)
saved_c = max(0.0, item.get('co2_g', 0.0) - 0.01)
total_w_saved += saved_w
total_e_saved += saved_e
total_c_saved += saved_c
rows += f"""
<tr style="border-bottom: 1px solid rgba(255,255,255,0.1); background: rgba(0,0,0,0.2);">
<td style="padding: 15px; font-style: italic;">"{item.get('query', '')}"</td>
<td style="padding: 15px; color: #fca5a5; line-height: 1.5;">๐ง {item.get('water_ml', 0):.1f} mL<br>โก {item.get('energy_wh', 0):.2f} Wh<br>โ๏ธ {item.get('co2_g', 0):.2f} g</td>
<td style="padding: 15px;"><span style='color: #34d399; font-weight: bold;'>{alt_name}</span></td>
<td style="padding: 15px; color: #60a5fa; font-weight: bold; line-height: 1.5;">๐ง {saved_w:.1f} mL<br>โก {saved_e:.2f} Wh<br>โ๏ธ {saved_c:.2f} g</td>
</tr>
"""
confetti_elements = "".join([f'<div class="confetti-piece" style="left: {random.randint(0, 100)}%; background-color: hsl({random.randint(0, 360)}, 100%, 60%); animation-duration: {random.uniform(2.5, 5)}s; animation-delay: {random.uniform(0, 2)}s;"></div>' for _ in range(60)])
# Updated "Total Wasted" formula to 10.0 to reflect the 10L tank
return f"""
<div class="endgame-wrapper">
{confetti_elements}
<div class="victory-dashboard">
<h1 class="victory-title">๐ PLANET SAVED! ๐</h1>
<p style="text-align: center; font-size: 1.3em; color: #a7f3d0; margin-bottom: 30px;">Congratulations! You reached {state.get('points', 0)} points!</p>
<div class="victory-stats-row">
<div class="v-stat-box" style="border-top: 4px solid #34d399;">
<h4 style="color: #34d399;">Planetary Savings</h4>
<p style="color: #34d399; font-size: 1.3em; font-weight: bold; margin: 8px 0;">๐ง {total_w_saved:.1f} mL Saved</p>
<p style="color: #facc15; font-size: 1.3em; font-weight: bold; margin: 8px 0;">โก {total_e_saved:.2f} Wh Saved</p>
<p style="color: #a8a29e; font-size: 1.3em; font-weight: bold; margin: 8px 0;">โ๏ธ {total_c_saved:.2f} g Saved</p>
</div>
<div class="v-stat-box" style="border-top: 4px solid #fca5a5;">
<h4 style="color: #fca5a5;">Total Wasted</h4>
<p style="color: #fca5a5; font-size: 1.1em; margin: 8px 0;">๐ง {10.0 - state.get('water', 10.0):.2f} L</p>
<p style="color: #fca5a5; font-size: 1.1em; margin: 8px 0;">โก {state.get('energy', 0):.4f} kWh</p>
<p style="color: #fca5a5; font-size: 1.1em; margin: 8px 0;">โ๏ธ {state.get('co2', 0):.2f} g</p>
</div>
</div>
<h3 style="margin-top: 40px; color: #38bdf8; font-size: 1.8em; text-align: center;">๐ AI Usage Audit Log</h3>
<div style="max-height: 500px; overflow-y: auto; background: rgba(15, 23, 42, 0.9); border-radius: 12px; border: 1px solid rgba(255,255,255,0.1); padding: 10px;">
<table style="width: 100%; text-align: left; border-collapse: collapse; font-size: 1.05em;">
<tr style="background: rgba(56, 189, 248, 0.1); border-bottom: 2px solid #38bdf8;">
<th style="padding: 15px; color: #e2e8f0;">User Query</th><th style="padding: 15px; color: #fca5a5;">LLM Cost</th><th style="padding: 15px; color: #34d399;">Alternative Selected</th><th style="padding: 15px; color: #60a5fa;">Resources Saved</th>
</tr>
{rows}
</table>
</div>
</div>
</div>
"""
except Exception as e:
return f"<div style='color:red;'>Error generating dashboard: {str(e)}</div>"
def generate_defeat_dashboard(state):
try:
rows = ""
for item in state.get("history", []):
rows += f"""
<tr style="border-bottom: 1px solid rgba(255,255,255,0.1); background: rgba(0,0,0,0.2);">
<td style="padding: 15px; font-style: italic;">"{item.get('query', '')}"</td>
<td style="padding: 15px; color: #fca5a5; line-height: 1.5;">๐ง {item.get('water_ml', 0):.1f} mL<br>โก {item.get('energy_wh', 0):.2f} Wh<br>โ๏ธ {item.get('co2_g', 0):.2f} g</td>
</tr>
"""
ash_elements = "".join([f'<div class="ash-piece" style="left: {random.randint(0, 100)}%; animation-duration: {random.uniform(3, 6)}s; animation-delay: {random.uniform(0, 2)}s;"></div>' for _ in range(60)])
# Updated "Total Wasted" to reflect the empty 10L tank
return f"""
<div class="endgame-wrapper">
{ash_elements}
<div class="defeat-dashboard">
<h1 class="defeat-title">๐ DRIP EVAPORATED! ๐</h1>
<p style="text-align: center; font-size: 1.3em; color: #fca5a5; margin-bottom: 30px;">You ran out of water before reaching 500 points.</p>
<div class="victory-stats-row">
<div class="v-stat-box" style="border-top: 4px solid #ef4444; background: rgba(239, 68, 68, 0.1);">
<h4 style="color: #ef4444;">Total Resources Wasted</h4>
<p style="color: #fca5a5; font-size: 1.3em; font-weight: bold; margin: 8px 0;">๐ง 10.0 L (Tank Empty)</p>
<p style="color: #fca5a5; font-size: 1.3em; font-weight: bold; margin: 8px 0;">โก {state.get('energy', 0):.4f} kWh</p>
<p style="color: #fca5a5; font-size: 1.3em; font-weight: bold; margin: 8px 0;">โ๏ธ {state.get('co2', 0):.2f} g</p>
</div>
<div class="v-stat-box" style="border-top: 4px solid #94a3b8;">
<h4 style="color: #94a3b8;">Final Score</h4>
<p style="color: white; font-size: 3.5em; font-weight: bold; margin: 10px 0;">{state.get('points', 0)}</p>
</div>
</div>
<h3 style="margin-top: 40px; color: #fca5a5; font-size: 1.8em; text-align: center;">๐ฅ Wasted Resources Log</h3>
<div style="max-height: 400px; overflow-y: auto; background: rgba(15, 23, 42, 0.9); border-radius: 12px; border: 1px solid rgba(239, 68, 68, 0.3); padding: 10px;">
<table style="width: 100%; text-align: left; border-collapse: collapse; font-size: 1.05em;">
<tr style="background: rgba(239, 68, 68, 0.15); border-bottom: 2px solid #ef4444;">
<th style="padding: 15px; color: #fca5a5;">User Query</th><th style="padding: 15px; color: #fca5a5;">Resources Drained</th>
</tr>
{rows}
</table>
</div>
</div>
</div>
"""
except Exception as e:
return f"<div style='color:red;'>Error generating dashboard: {str(e)}</div>"
# --- 3. EVENT HANDLERS ---
def process_query(user_input, selected_model, state):
if state["game_over"] or not user_input.strip():
return [state] + [gr.update()]*13
result = classifier(user_input, CATEGORIES)
category = result['labels'][0]
confidence = result['scores'][0]
impact = calculate_impact(category, confidence, user_input, selected_model)
state["queries"] += 1
state["water"] = max(0, state["water"] - impact["water_l"])
state["energy"] += impact["energy_kwh"]
state["co2"] += impact["co2_g"]
if category == "complex research query":
state["points"] += 50
raw_alts = ALTERNATIVES.get(category, ALTERNATIVES["simple factual question"])
best_alt_name = raw_alts[0]["text"]
shuffled_alts = list(raw_alts)
random.shuffle(shuffled_alts)
state["current_shuffled_alts"] = shuffled_alts
state["current_best_alt"] = raw_alts[0]
alt_choices = [format_alt_button(a["text"], impact) for a in shuffled_alts]
while len(alt_choices) < 3: alt_choices.append("")
dialogue = get_dialogue(state["water"], category)
state["history"].append({
"query": user_input, "water_ml": impact["water_ml"], "energy_wh": impact["energy_wh"],
"co2_g": impact["co2_g"], "alt_name": best_alt_name
})
stats_ui = get_stats_html(state["water"], state["energy"], state["co2"], state["points"])
drip_ui = get_drip_visuals(state["water"])
impact_ui = get_impact_cards(impact, category)
audio_path = generate_audio(dialogue)
feedback_text = f"<div class='feedback-box'>๐ง <strong>{category.upper()}</strong> Detected!<br><br><em>\"{dialogue}\"</em></div>"
# WIN CONDITION
if state["points"] >= 500:
state["game_over"] = True
return (state, stats_ui, drip_ui, audio_path, impact_ui, gr.update(), gr.update(visible=False),
gr.update(), gr.update(), gr.update(), gr.update(), gr.update(value=""),
gr.update(visible=False), generate_victory_dashboard(state))
# LOSS CONDITION
elif state["water"] <= 0.001:
state["game_over"] = True
return (state, stats_ui, drip_ui, audio_path, impact_ui, gr.update(), gr.update(visible=False),
gr.update(), gr.update(), gr.update(), gr.update(), gr.update(value=""),
gr.update(visible=False), generate_defeat_dashboard(state))
# REGULAR GAMEPLAY RETURN
return (state, stats_ui, drip_ui, audio_path, impact_ui, gr.update(value=feedback_text), gr.update(visible=True),
gr.update(value=alt_choices[0], visible=True), gr.update(value=alt_choices[1], visible=True), gr.update(value=alt_choices[2], visible=True), gr.update(value=""), gr.update(value=""),
gr.update(visible=True), gr.update())
def select_alternative(choice_text, state):
if state["game_over"] or not state.get("current_best_alt"):
return [state] + [gr.update()]*5
first_line = choice_text.split("\n")[0]
clean_choice = first_line.split(" ", 1)[1].strip() if " " in first_line else first_line
selected_dict = next((item for item in state["current_shuffled_alts"] if item["text"] == clean_choice), None)
url = selected_dict['url'] if selected_dict else "#"
if clean_choice == state["current_best_alt"]["text"]:
state["points"] += 10
msg = f"โ
**Excellent!** +10 Points.\n\n<a href='{url}' target='_blank' style='display:inline-block; margin-top:10px; padding: 10px 20px; background:#10b981; color:white; text-decoration:none; border-radius:8px; font-weight:bold;'>๐ Click here to use {clean_choice}</a>"
else:
msg = f"โ ๏ธ **Okay choice.** Better than an LLM, but there was a slightly more optimal tool.\n\n<a href='{url}' target='_blank' style='display:inline-block; margin-top:10px; padding: 10px 20px; background:#38bdf8; color:white; text-decoration:none; border-radius:8px; font-weight:bold;'>๐ Click here to use {clean_choice}</a>"
stats_ui = get_stats_html(state["water"], state["energy"], state["co2"], state["points"])
# WIN CONDITION FROM ALTERNATIVE CLICK
if state["points"] >= 500:
state["game_over"] = True
return state, stats_ui, gr.update(), gr.update(visible=False), gr.update(visible=False), generate_victory_dashboard(state)
return state, stats_ui, gr.update(value=msg), gr.update(visible=False), gr.update(visible=True), gr.update()
# --- 4. CSS STYLING ---
custom_css = """
@import url('https://fonts.googleapis.com/css2?family=Outfit:wght@300;500;700&display=swap');
body, .gradio-container { background-color: #0B1120 !important; font-family: 'Outfit', sans-serif !important; color: #e2e8f0 !important; }
.gradio-container { max-width: 1000px !important; margin: auto; padding-top: 20px; }
h1 { text-align: center; color: #38bdf8; text-shadow: 0 0 15px rgba(56, 189, 248, 0.5); font-size: 2.5em !important; margin-bottom: 5px !important;}
.subtitle { text-align: center; color: #94a3b8; margin-bottom: 30px; font-weight: 300; }
.stats-container { display: flex; gap: 10px; justify-content: space-between; margin-bottom: 20px; }
.stat-card { flex: 1; padding: 15px 10px; border-radius: 12px; text-align: center; background: rgba(30, 41, 59, 0.6); border: 1px solid rgba(255,255,255,0.1); }
.water-card { box-shadow: 0 4px 20px rgba(56, 189, 248, 0.15); border-top: 2px solid #38bdf8; }
.energy-card { box-shadow: 0 4px 20px rgba(250, 204, 21, 0.15); border-top: 2px solid #facc15; }
.co2-card { box-shadow: 0 4px 20px rgba(168, 162, 158, 0.15); border-top: 2px solid #a8a29e; }
.points-card { box-shadow: 0 4px 20px rgba(52, 211, 153, 0.15); border-top: 2px solid #34d399; }
.stat-label { font-size: 0.75em; letter-spacing: 1px; opacity: 0.8; margin-bottom: 5px; }
.stat-value { font-size: 1.8em; font-weight: 700; color: white; }
.progress-bar-bg { background: #1e293b; height: 8px; border-radius: 4px; margin-top: 10px; overflow: hidden; }
.progress-bar-fill { background: linear-gradient(90deg, #0284c7, #38bdf8); height: 100%; transition: width 0.5s ease; }
@keyframes bounce { 0%, 100% { transform: translateY(0); } 50% { transform: translateY(-15px); } }
@keyframes float { 0%, 100% { transform: translateY(0); } 50% { transform: translateY(-5px); } }
@keyframes shake { 0%, 100% { transform: translateX(0); } 25% { transform: translateX(-3px); } 75% { transform: translateX(3px); } }
@keyframes floatUp { to { transform: translateY(-30px); opacity: 0; } }
.drip-pod { background: rgba(15, 23, 42, 0.6); border-radius: 24px; border: 1px solid rgba(56, 189, 248, 0.2); padding: 30px 20px; display: flex; flex-direction: column; align-items: center; box-shadow: inset 0 0 40px rgba(0,0,0,0.5); }
.hidden-audio { display: none !important; height: 0 !important; width: 0 !important; overflow: hidden !important; }
.feedback-box { background: rgba(56, 189, 248, 0.1); border-left: 4px solid #38bdf8; padding: 15px; border-radius: 8px; font-size: 1.05em; color: #e2e8f0; width: 100%; text-align: left; line-height: 1.4; box-sizing: border-box;}
.input-row { align-items: stretch !important; margin: 10px 0; }
.custom-textbox textarea { background: rgba(30, 41, 59, 0.8) !important; border: 1px solid #38bdf8 !important; color: white !important; font-size: 1.1em !important; border-radius: 12px !important; box-shadow: inset 0 2px 10px rgba(0,0,0,0.3) !important; padding: 15px !important; resize: none !important; }
.custom-btn { background: linear-gradient(135deg, #0284c7, #0ea5e9) !important; border: none !important; color: white !important; font-weight: bold !important; font-size: 1.1em !important; border-radius: 12px !important; transition: all 0.3s !important; height: 100%; min-height: 85px; }
.custom-btn:hover { box-shadow: 0 0 20px rgba(56, 189, 248, 0.6) !important; transform: scale(1.02); }
.impact-container { display: flex; gap: 20px; width: 100%; }
.impact-card { flex: 1; padding: 20px; border-radius: 16px; border: 1px solid rgba(255,255,255,0.1); }
.bad-impact { background: linear-gradient(180deg, rgba(127, 29, 29, 0.3), rgba(69, 10, 10, 0.5)); border-top: 3px solid #ef4444; }
.good-impact { background: linear-gradient(180deg, rgba(20, 83, 45, 0.3), rgba(6, 78, 59, 0.5)); border-top: 3px solid #10b981; }
.alt-group { padding: 25px; background: linear-gradient(145deg, rgba(16, 185, 129, 0.05), rgba(6, 95, 70, 0.1)); border-radius: 20px; border: 1px solid rgba(16, 185, 129, 0.3); margin-top: 25px; box-shadow: 0 10px 30px rgba(0,0,0,0.2);}
.alt-card { background: linear-gradient(145deg, #1e293b, #0f172a) !important; border: 1px solid #10b981 !important; color: #a7f3d0 !important; height: auto !important; min-height: 180px !important; border-radius: 16px !important; font-size: 1.05em !important; font-weight: 500 !important; white-space: pre-wrap !important; line-height: 1.5 !important; padding: 15px !important; transition: all 0.3s cubic-bezier(0.4, 0, 0.2, 1) !important; cursor: pointer; box-shadow: 0 4px 15px rgba(0,0,0,0.4) !important;}
.alt-card:hover { background: linear-gradient(145deg, #064e3b, #065f46) !important; transform: translateY(-8px) !important; box-shadow: 0 12px 30px rgba(16, 185, 129, 0.3) !important; color: white !important; border-color: #34d399 !important;}
.custom-dropdown { background: rgba(30, 41, 59, 0.8) !important; border: 1px solid #38bdf8 !important; border-radius: 12px !important; }
/* End Game Dashboards & Animations */
.endgame-wrapper { position: relative; width: 100%; min-height: 600px; overflow: hidden; border-radius: 24px; padding-top: 10px; }
.victory-dashboard { background: linear-gradient(135deg, #0f172a, #1e293b); padding: 40px; border-radius: 24px; border: 2px solid #34d399; animation: pulseGlow 2s infinite; color: white; position: relative; z-index: 5; margin-top: 20px;}
.victory-title { text-align: center; color: #34d399; font-size: 3.5em !important; text-shadow: 0 0 20px rgba(52, 211, 153, 0.6); margin-bottom: 5px; }
.victory-stats-row { display: flex; gap: 20px; margin-top: 30px; }
.v-stat-box { flex: 1; background: rgba(0,0,0,0.4); padding: 25px; border-radius: 16px; text-align: center; border: 1px solid rgba(52, 211, 153, 0.3); }
.v-stat-box h4 { color: #94a3b8; font-size: 0.9em; text-transform: uppercase; letter-spacing: 1px; margin: 0 0 10px 0; }
@keyframes pulseGlow { 0% { box-shadow: 0 0 20px rgba(52, 211, 153, 0.4); } 50% { box-shadow: 0 0 50px rgba(52, 211, 153, 0.8); } 100% { box-shadow: 0 0 20px rgba(52, 211, 153, 0.4); } }
.confetti-piece { position: absolute; width: 10px; height: 15px; top: -20px; opacity: 0; animation: fall linear forwards infinite; z-index: 10; border-radius: 2px;}
@keyframes fall { 0% { transform: translateY(-20px) rotate(0deg); opacity: 1; } 100% { transform: translateY(1000px) rotate(720deg); opacity: 1; } }
.defeat-dashboard { background: linear-gradient(135deg, #2b1010, #450a0a); padding: 40px; border-radius: 24px; border: 2px solid #ef4444; animation: pulseRed 2s infinite; color: white; position: relative; z-index: 5; margin-top: 20px; }
.defeat-title { text-align: center; color: #ef4444; font-size: 3.5em !important; text-shadow: 0 0 20px rgba(239, 68, 68, 0.8); margin-bottom: 5px; }
@keyframes pulseRed { 0% { box-shadow: 0 0 20px rgba(239, 68, 68, 0.4); } 50% { box-shadow: 0 0 60px rgba(239, 68, 68, 0.8); } 100% { box-shadow: 0 0 20px rgba(239, 68, 68, 0.4); } }
.ash-piece { position: absolute; width: 8px; height: 8px; background-color: rgba(156, 163, 175, 0.6); border-radius: 50%; opacity: 0; animation: floatAsh linear forwards infinite; z-index: 10; filter: blur(1px); }
@keyframes floatAsh { 0% { transform: translateY(600px) scale(1); opacity: 0; } 20% { opacity: 0.8; } 100% { transform: translateY(-100px) scale(2); opacity: 0; } }
"""
with gr.Blocks(css=custom_css, title="EcoQueryQuest") as demo:
# 1. State initialized with 10.0L
game_state = gr.State({
"water": 10.0, "energy": 0.0, "co2": 0.0, "points": 0, "queries": 0,
"history": [], "game_over": False, "current_best_alt": None, "current_shuffled_alts": []
})
gr.Markdown("<h1>๐ EcoQueryQuest</h1>")
gr.Markdown("<div class='subtitle'>Select a model, type a query, and watch Drip react. Reach 500 points to win!</div>")
# 2. Stats initialized with 10.0L
stats_html = gr.HTML(get_stats_html(10.0, 0.0, 0.0, 0))
with gr.Column(visible=True) as main_game_ui:
with gr.Row():
with gr.Column(scale=1, elem_classes=["drip-pod"]):
# 3. Drip visual initialized with 10.0L
drip_html = gr.HTML(get_drip_visuals(10.0))
drip_audio = gr.Audio(label="Drip's Voice", autoplay=True, interactive=False, elem_classes=["hidden-audio"])
drip_feedback = gr.HTML("<div class='feedback-box'>Waiting for your first query...</div>")
with gr.Column(scale=2):
model_selector = gr.Dropdown(choices=list(MODELS.keys()), value="GPT-5.4", label="Select Target LLM Backend", elem_classes=["custom-dropdown"], interactive=True, allow_custom_value=False, filterable=False)
with gr.Row(elem_classes=["input-row"]):
user_input = gr.Textbox(show_label=False, placeholder="Type your query here...", elem_classes=["custom-textbox"], scale=4, lines=3)
submit_btn = gr.Button("Send Query", elem_classes=["custom-btn"], scale=1)
impact_display = gr.HTML()
with gr.Group(visible=False, elem_classes=["alt-group"]) as alternatives_group:
gr.Markdown("<h3 style='text-align:center; color:#34d399; margin-bottom: 20px;'>๐ฑ Drip says: 'Quick! Pick a greener tool to earn points!'</h3>")
with gr.Row():
alt_btn_1 = gr.Button("", elem_classes=["alt-card"])
alt_btn_2 = gr.Button("", elem_classes=["alt-card"])
alt_btn_3 = gr.Button("", elem_classes=["alt-card"])
alt_feedback = gr.Markdown()
endgame_display = gr.HTML("")
user_input.submit(
fn=process_query,
inputs=[user_input, model_selector, game_state],
outputs=[game_state, stats_html, drip_html, drip_audio, impact_display, drip_feedback, alternatives_group, alt_btn_1, alt_btn_2, alt_btn_3, alt_feedback, user_input, main_game_ui, endgame_display]
)
submit_btn.click(
fn=process_query,
inputs=[user_input, model_selector, game_state],
outputs=[game_state, stats_html, drip_html, drip_audio, impact_display, drip_feedback, alternatives_group, alt_btn_1, alt_btn_2, alt_btn_3, alt_feedback, user_input, main_game_ui, endgame_display]
)
for btn in [alt_btn_1, alt_btn_2, alt_btn_3]:
btn.click(
fn=select_alternative,
inputs=[btn, game_state],
outputs=[game_state, stats_html, alt_feedback, alternatives_group, main_game_ui, endgame_display]
)
if __name__ == "__main__":
demo.launch(css=custom_css) |