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Publish Kimi K3 enhanced Sunset Racing Space
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metadata
title: Sunset Racing
emoji: 🏎️
colorFrom: red
colorTo: pink
sdk: static
pinned: false
thumbnail: >-
  https://cdn-uploads.huggingface.co/production/uploads/5f17f0a0925b9863e28ad517/uwlsHTb9PmcN7fEp8Qb0o.jpeg

πŸŒ‡ Sunset Racing β€” Enhanced Edition

A fully procedural Three.js arcade racer at golden hour: drift a stylized race car around a forest circuit against four AI rivals. No build step, no binary assets β€” every mesh, texture, and sound is generated in code at load time.

Controls: WASD / Arrow keys to drive Β· SPACE to drift Β· R to restart.

Attribution

This is an enhanced derivative of the original Space victor/sunset-racing-glm-5.1, which was built entirely by GLM-5.1. Core gameplay, controls, and the static-site architecture are preserved from the original.

This enhanced edition (visual/asset overhaul, rendering polish, performance work, smoke tests) was built with Claude Code running the Kimi K3 model (moonshotai/kimi-k3). See IMPROVEMENTS.md for a complete asset-by-asset account of what changed and how it was verified.

Running locally

Serve the folder with any static file server, e.g.:

python3 -m http.server 8000
# then open http://localhost:8000

Checks

node test/smoke.mjs   # static module checks + headless-browser gameplay test