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Publish Kimi K3 enhanced Sunset Racing Space
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---
title: Sunset Racing
emoji: 🏎️
colorFrom: red
colorTo: pink
sdk: static
pinned: false
thumbnail: >-
https://cdn-uploads.huggingface.co/production/uploads/5f17f0a0925b9863e28ad517/uwlsHTb9PmcN7fEp8Qb0o.jpeg
---
# 🌇 Sunset Racing — Enhanced Edition
A fully procedural Three.js arcade racer at golden hour: drift a stylized race
car around a forest circuit against four AI rivals. No build step, no binary
assets — every mesh, texture, and sound is generated in code at load time.
**Controls:** WASD / Arrow keys to drive · SPACE to drift · R to restart.
## Attribution
This is an **enhanced derivative** of the original Space
[victor/sunset-racing-glm-5.1](https://huggingface.co/spaces/victor/sunset-racing-glm-5.1),
which was built entirely by [GLM-5.1](https://huggingface.co/zai-org/GLM-5.1).
Core gameplay, controls, and the static-site architecture are preserved from
the original.
This enhanced edition (visual/asset overhaul, rendering polish, performance
work, smoke tests) was built with Claude Code running the Kimi K3 model
(`moonshotai/kimi-k3`). See [IMPROVEMENTS.md](IMPROVEMENTS.md) for a complete
asset-by-asset account of what changed and how it was verified.
## Running locally
Serve the folder with any static file server, e.g.:
```bash
python3 -m http.server 8000
# then open http://localhost:8000
```
## Checks
```bash
node test/smoke.mjs # static module checks + headless-browser gameplay test
```