GAE: Learning a Geometry-Native Latent Space for 3D-Consistent World Generation Paper • 2609.24981 • Published 4 days ago • 47
WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memory Paper • 2609.24984 • Published 4 days ago • 148
GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay Paper • 2609.25001 • Published 4 days ago • 130
Rethinking On-Policy Distillation of Large Language Models II: One Training Example Paper • 2609.04172 • Published 22 days ago • 101
SolarWM: Open Data and Scalable Training for Long-Horizon Video World Models Paper • 2609.02886 • Published 23 days ago • 117
On the Design of Qwen3.8-Next Architecture: Evaluation, Efficiency, and Training Stability Paper • 2608.30320 • Published 25 days ago • 63
UrbanGround: From Local Perception to Spatial Agency in a Real-Scale City Paper • 2608.27456 • Published 29 days ago • 87
Agentic Game Development as a Verifiable Trajectory Data Engine for Scaling World Models Paper • 2608.25518 • Published about 1 month ago • 59
Parallelized Autoregressive Decoding for Omni-Modal Dense Video Captioning Paper • 2607.02963 • Published Jul 3 • 28
OSWorld2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks Paper • 2606.29537 • Published Jun 28 • 25
S-Agent: Spatial Tool-Use Elicits Reasoning for Spatial Intelligence Paper • 2606.20515 • Published Jun 18 • 42
Data Journalist Agent: Transforming Data into Verifiable Multimodal Stories Paper • 2606.11176 • Published Jun 9 • 133
AnyFlow: Any-Step Video Diffusion Model with On-Policy Flow Map Distillation Paper • 2605.13724 • Published May 13 • 104
CollabVR: Collaborative Video Reasoning with Vision-Language and Video Generation Models Paper • 2605.08735 • Published May 9 • 72
The Last Human-Written Paper: Agent-Native Research Artifacts Paper • 2604.24658 • Published Apr 29 • 25