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Create the Forge script for this magic card
{"name": "Dark Offering", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target nonblack creature. You gain 3 life."}
Name:Dark Offering\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 B B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | SubAbility$ DBGainLife | SpellDescription$ Destroy target nonblack creature. You gain 3 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:Destroy target nonblack creature. You gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dark Offering", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target nonblack creature. You gain 3 life."} ### Response: Name:Dark Offering\nManaCost:4 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 B B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | SubAbility$ DBGainLife | SpellDescription$ Destroy target nonblack creature. You gain 3 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:Destroy target nonblack creature. You gain 3 life.
Create the Forge script for this magic card
{"name": "Larder Zombie", "mana_cost": "{U}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Defender\nTap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)", "power": "1", "toughness": "3"}
Name:Larder Zombie\nManaCost:U\nTypes:Creature Zombie\nPT:1/3\nK:Defender\nA:AB$ Surveil | Cost$ tapXType<3/Creature/creature> | Amount$ 1 | SpellDescription$ Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\nDeckHas:Ability$Surveil|Graveyard\nDeckHints:Keyword$Decayed\nOracle:Defender\nTap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Larder Zombie", "mana_cost": "{U}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Defender\nTap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)", "power": "1", "toughness": "3"} ### Response: Name:Larder Zombie\nManaCost:U\nTypes:Creature Zombie\nPT:1/3\nK:Defender\nA:AB$ Surveil | Cost$ tapXType<3/Creature/creature> | Amount$ 1 | SpellDescription$ Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\nDeckHas:Ability$Surveil|Graveyard\nDeckHints:Keyword$Decayed\nOracle:Defender\nTap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Create the Forge script for this magic card
{"name": "Wild Onslaught", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Kicker {4} (You may pay an additional {4} as you cast this spell.)\nPut a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead."}
Name:Wild Onslaught\nManaCost:3 G\nTypes:Instant\nK:Kicker:4\nA:SP$ PutCounterAll | Cost$ 3 G | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.\nSVar:X:Count$Kicked.2.1\nDeckHas:Ability$Counters\nOracle:Kicker {4} (You may pay an additional {4} as you cast this spell.)\nPut a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wild Onslaught", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Kicker {4} (You may pay an additional {4} as you cast this spell.)\nPut a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead."} ### Response: Name:Wild Onslaught\nManaCost:3 G\nTypes:Instant\nK:Kicker:4\nA:SP$ PutCounterAll | Cost$ 3 G | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.\nSVar:X:Count$Kicked.2.1\nDeckHas:Ability$Counters\nOracle:Kicker {4} (You may pay an additional {4} as you cast this spell.)\nPut a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
Create the Forge script for this magic card
{"name": "Capricious Sliver", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have \"Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn.\"", "power": "3", "toughness": "3"}
Name:Capricious Sliver\nManaCost:3 R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddTrigger$ DamageTrig | Description$ Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:TRUE\nDeckHints:Type$Sliver\nSVar:BuffedBy:Sliver\nOracle:Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Capricious Sliver", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have \"Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn.\"", "power": "3", "toughness": "3"} ### Response: Name:Capricious Sliver\nManaCost:3 R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddTrigger$ DamageTrig | Description$ Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play this card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:TRUE\nDeckHints:Type$Sliver\nSVar:BuffedBy:Sliver\nOracle:Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."
Create the Forge script for this magic card
{"name": "Ravager Wurm", "mana_cost": "{3}{R}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhen Ravager Wurm enters the battlefield, choose up to one \u2014\n\u2022 Ravager Wurm fights target creature you don't control.\n\u2022 Destroy target land with an activated ability that isn't a mana ability.", "power": "4", "toughness": "5"}
Name:Ravager Wurm\nManaCost:3 R G G\nTypes:Creature Wurm\nPT:4/5\nK:Riot\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | MinCharmNum$ 0 | CharmNum$ 1 | Choices$ DBFight,DBDestroy\nSVar:DBFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | SpellDescription$ CARDNAME fights target creature you don't control.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Land.hasNonManaActivatedAbility | TgtPrompt$ Select target land with an activated ability that isn't a mana ability | SpellDescription$ Destroy target land with an activated ability that isn't a mana ability.\nDeckHas:Ability$Counters\nOracle:Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhen Ravager Wurm enters the battlefield, choose up to one —\n• Ravager Wurm fights target creature you don't control.\n• Destroy target land with an activated ability that isn't a mana ability.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ravager Wurm", "mana_cost": "{3}{R}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhen Ravager Wurm enters the battlefield, choose up to one \u2014\n\u2022 Ravager Wurm fights target creature you don't control.\n\u2022 Destroy target land with an activated ability that isn't a mana ability.", "power": "4", "toughness": "5"} ### Response: Name:Ravager Wurm\nManaCost:3 R G G\nTypes:Creature Wurm\nPT:4/5\nK:Riot\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | MinCharmNum$ 0 | CharmNum$ 1 | Choices$ DBFight,DBDestroy\nSVar:DBFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | SpellDescription$ CARDNAME fights target creature you don't control.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Land.hasNonManaActivatedAbility | TgtPrompt$ Select target land with an activated ability that isn't a mana ability | SpellDescription$ Destroy target land with an activated ability that isn't a mana ability.\nDeckHas:Ability$Counters\nOracle:Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)\nWhen Ravager Wurm enters the battlefield, choose up to one —\n• Ravager Wurm fights target creature you don't control.\n• Destroy target land with an activated ability that isn't a mana ability.
Create the Forge script for this magic card
{"name": "Masked Blackguard", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\n{2}{B}: Masked Blackguard gets +1/+1 until end of turn.", "power": "2", "toughness": "1"}
Name:Masked Blackguard\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:2/1\nK:Flash\nA:AB$ Pump | Cost$ 2 B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\n{2}{B}: Masked Blackguard gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Masked Blackguard", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\n{2}{B}: Masked Blackguard gets +1/+1 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Masked Blackguard\nManaCost:1 B\nTypes:Creature Human Rogue\nPT:2/1\nK:Flash\nA:AB$ Pump | Cost$ 2 B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\n{2}{B}: Masked Blackguard gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Spy Kit", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.\nEquip {2}"}
Name:Spy Kit\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddNames$ AllNonLegendaryCreatureNames | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.\nOracle:Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spy Kit", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.\nEquip {2}"} ### Response: Name:Spy Kit\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddNames$ AllNonLegendaryCreatureNames | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.\nOracle:Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.\nEquip {2}
Create the Forge script for this magic card
{"name": "Ogre Resister", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "", "power": "4", "toughness": "3"}
Name:Ogre Resister\nManaCost:2 R R\nTypes:Creature Ogre\nPT:4/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ogre Resister", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "", "power": "4", "toughness": "3"} ### Response: Name:Ogre Resister\nManaCost:2 R R\nTypes:Creature Ogre\nPT:4/3\nOracle:
Create the Forge script for this magic card
{"name": "Embodiment of Insight", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Vigilance\nLand creatures you control have vigilance.\nLandfall \u2014 Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.", "power": "4", "toughness": "4"}
Name:Embodiment of Insight\nManaCost:4 G\nTypes:Creature Elemental\nPT:4/4\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Land+YouCtrl | AddKeyword$ Vigilance | Description$ Land creatures you control have vigilance.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAnimate | OptionalDecider$ You | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may have target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Power$ 3 | Toughness$ 3 | Types$ Creature,Elemental | Keywords$ Haste\nOracle:Vigilance\nLand creatures you control have vigilance.\nLandfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Embodiment of Insight", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Vigilance\nLand creatures you control have vigilance.\nLandfall \u2014 Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.", "power": "4", "toughness": "4"} ### Response: Name:Embodiment of Insight\nManaCost:4 G\nTypes:Creature Elemental\nPT:4/4\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Land+YouCtrl | AddKeyword$ Vigilance | Description$ Land creatures you control have vigilance.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAnimate | OptionalDecider$ You | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may have target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Power$ 3 | Toughness$ 3 | Types$ Creature,Elemental | Keywords$ Haste\nOracle:Vigilance\nLand creatures you control have vigilance.\nLandfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Create the Forge script for this magic card
{"name": "Crypsis", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature you control gains protection from creatures your opponents control until end of turn. Untap it."}
Name:Crypsis\nManaCost:1 U\nTypes:Instant\nA:SP$ Pump | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Protection:Creature.OppCtrl:creatures your opponents control | SubAbility$ DBUntap | SpellDescription$ Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.\nSVar:DBUntap:DB$ Untap | Defined$ ParentTarget\nOracle:Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crypsis", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature you control gains protection from creatures your opponents control until end of turn. Untap it."} ### Response: Name:Crypsis\nManaCost:1 U\nTypes:Instant\nA:SP$ Pump | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Protection:Creature.OppCtrl:creatures your opponents control | SubAbility$ DBUntap | SpellDescription$ Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.\nSVar:DBUntap:DB$ Untap | Defined$ ParentTarget\nOracle:Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
Create the Forge script for this magic card
{"name": "Estrid's Invocation", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has \"At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control.\""}
Name:Estrid's Invocation\nManaCost:2 U\nTypes:Enchantment\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Enchantment.Other+YouCtrl | AILogic$ AtLeast1 | AddTriggers$ InvocationExileUpkeep | AddSVars$ InvocationDBReturn,InvocationTrigExile,InvocationExileUpkeep | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."\nSVar:InvocationExileUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ InvocationTrigExile | OptionalDecider$ You | IsPresent$ Card.Self | TriggerDescription$ At the beginning of your upkeep you may exile this enchantment. If you do, return it to the battlefield under it's owner's control.\nSVar:InvocationTrigExile:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile | SubAbility$ InvocationDBReturn\nSVar:InvocationDBReturn:DB$ ChangeZone | Defined$ CorrectedSelf | Origin$ All | Destination$ Battlefield | GainControl$ True\nOracle:You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Estrid's Invocation", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has \"At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control.\""} ### Response: Name:Estrid's Invocation\nManaCost:2 U\nTypes:Enchantment\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Enchantment.Other+YouCtrl | AILogic$ AtLeast1 | AddTriggers$ InvocationExileUpkeep | AddSVars$ InvocationDBReturn,InvocationTrigExile,InvocationExileUpkeep | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."\nSVar:InvocationExileUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ InvocationTrigExile | OptionalDecider$ You | IsPresent$ Card.Self | TriggerDescription$ At the beginning of your upkeep you may exile this enchantment. If you do, return it to the battlefield under it's owner's control.\nSVar:InvocationTrigExile:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile | SubAbility$ InvocationDBReturn\nSVar:InvocationDBReturn:DB$ ChangeZone | Defined$ CorrectedSelf | Origin$ All | Destination$ Battlefield | GainControl$ True\nOracle:You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Create the Forge script for this magic card
{"name": "Pili-Pala", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Flying\n{2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)", "power": "1", "toughness": "1"}
Name:Pili-Pala\nManaCost:2\nTypes:Artifact Creature Scarecrow\nPT:1/1\nK:Flying\nA:AB$ Mana | Cost$ 2 Q | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:Flying\n{2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pili-Pala", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Flying\n{2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)", "power": "1", "toughness": "1"} ### Response: Name:Pili-Pala\nManaCost:2\nTypes:Artifact Creature Scarecrow\nPT:1/1\nK:Flying\nA:AB$ Mana | Cost$ 2 Q | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:Flying\n{2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)
Create the Forge script for this magic card
{"name": "Head Games", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles."}
Name:Head Games\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 3 B B | ValidTgts$ Opponent | Origin$ Hand | Destination$ Library | ChangeType$ Card | RememberChanged$ True | IsCurse$ True | SubAbility$ HeadChange | SpellDescription$ Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.\nSVar:HeadChange:DB$ ChangeZone | DefinedPlayer$ Targeted | Origin$ Library | Destination$ Hand | ChangeNum$ X | ChangeType$ Card | Chooser$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Head Games", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles."} ### Response: Name:Head Games\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 3 B B | ValidTgts$ Opponent | Origin$ Hand | Destination$ Library | ChangeType$ Card | RememberChanged$ True | IsCurse$ True | SubAbility$ HeadChange | SpellDescription$ Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.\nSVar:HeadChange:DB$ ChangeZone | DefinedPlayer$ Targeted | Origin$ Library | Destination$ Hand | ChangeNum$ X | ChangeType$ Card | Chooser$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Create the Forge script for this magic card
{"name": "Zephyr Scribe", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "{U}, {T}: Draw a card, then discard a card.\nWhenever you cast a noncreature spell, untap Zephyr Scribe.", "power": "2", "toughness": "1"}
Name:Zephyr Scribe\nManaCost:2 U\nTypes:Creature Human Monk\nPT:2/1\nA:AB$ Draw | Cost$ U T | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a noncreature spell, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nSVar:BuffedBy:Card.nonLand+nonCreature\nAI:RemoveDeck:All\nOracle:{U}, {T}: Draw a card, then discard a card.\nWhenever you cast a noncreature spell, untap Zephyr Scribe.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zephyr Scribe", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "{U}, {T}: Draw a card, then discard a card.\nWhenever you cast a noncreature spell, untap Zephyr Scribe.", "power": "2", "toughness": "1"} ### Response: Name:Zephyr Scribe\nManaCost:2 U\nTypes:Creature Human Monk\nPT:2/1\nA:AB$ Draw | Cost$ U T | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a noncreature spell, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nSVar:BuffedBy:Card.nonLand+nonCreature\nAI:RemoveDeck:All\nOracle:{U}, {T}: Draw a card, then discard a card.\nWhenever you cast a noncreature spell, untap Zephyr Scribe.
Create the Forge script for this magic card
{"name": "Artificer's Intuition", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "{U}, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle."}
Name:Artificer's Intuition\nManaCost:1 U\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ U Discard<1/Artifact> | Origin$ Library | Destination$ Hand | ChangeType$ Artifact.cmcLE1 | SpellDescription$ Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:{U}, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Artificer's Intuition", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "{U}, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle."} ### Response: Name:Artificer's Intuition\nManaCost:1 U\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ U Discard<1/Artifact> | Origin$ Library | Destination$ Hand | ChangeType$ Artifact.cmcLE1 | SpellDescription$ Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:{U}, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Tidehollow Sculler", "mana_cost": "{W}{B}", "type_line": "Artifact Creature \u2014 Zombie", "oracle_text": "When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.\nWhen Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.", "power": "2", "toughness": "2"}
Name:Tidehollow Sculler\nManaCost:W B\nTypes:Artifact Creature Zombie\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to its owner's hand.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | RememberChanged$ True | ForgetOtherRemembered$ True\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.\nWhen Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tidehollow Sculler", "mana_cost": "{W}{B}", "type_line": "Artifact Creature \u2014 Zombie", "oracle_text": "When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.\nWhen Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.", "power": "2", "toughness": "2"} ### Response: Name:Tidehollow Sculler\nManaCost:W B\nTypes:Artifact Creature Zombie\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to its owner's hand.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | RememberChanged$ True | ForgetOtherRemembered$ True\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.\nWhen Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
Create the Forge script for this magic card
{"name": "Shadewing Laureate", "mana_cost": "{W}{W/B}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Flying\nWhenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.", "power": "2", "toughness": "2"}
Name:Shadewing Laureate\nManaCost:W W/B B\nTypes:Creature Human Warlock\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Creature.withFlying+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flying\nWhenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadewing Laureate", "mana_cost": "{W}{W/B}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Flying\nWhenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.", "power": "2", "toughness": "2"} ### Response: Name:Shadewing Laureate\nManaCost:W W/B B\nTypes:Creature Human Warlock\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Creature.withFlying+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flying\nWhenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.
Create the Forge script for this magic card
{"name": "Grenzo's Cutthroat", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "First strike\nDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)", "power": "1", "toughness": "1"}
Name:Grenzo's Cutthroat\nManaCost:1 R\nTypes:Creature Goblin Rogue\nPT:1/1\nK:First Strike\nK:Dethrone\nOracle:First strike\nDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grenzo's Cutthroat", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "First strike\nDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)", "power": "1", "toughness": "1"} ### Response: Name:Grenzo's Cutthroat\nManaCost:1 R\nTypes:Creature Goblin Rogue\nPT:1/1\nK:First Strike\nK:Dethrone\nOracle:First strike\nDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Create the Forge script for this magic card
{"name": "Captivating Crew", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.", "power": "4", "toughness": "3"}
Name:Captivating Crew\nManaCost:3 R\nTypes:Creature Human Pirate\nPT:4/3\nA:AB$ GainControl | Cost$ 3 R | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SorcerySpeed$ True | SpellDescription$ Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.\nOracle:{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Captivating Crew", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.", "power": "4", "toughness": "3"} ### Response: Name:Captivating Crew\nManaCost:3 R\nTypes:Creature Human Pirate\nPT:4/3\nA:AB$ GainControl | Cost$ 3 R | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SorcerySpeed$ True | SpellDescription$ Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.\nOracle:{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Farbog Explorer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "2", "toughness": "3"}
Name:Farbog Explorer\nManaCost:2 W\nTypes:Creature Human Scout\nPT:2/3\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Farbog Explorer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "2", "toughness": "3"} ### Response: Name:Farbog Explorer\nManaCost:2 W\nTypes:Creature Human Scout\nPT:2/3\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Create the Forge script for this magic card
{"name": "Rakshasa Deathdealer", "mana_cost": "{B}{G}", "type_line": "Creature \u2014 Demon", "oracle_text": "{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.\n{B}{G}: Regenerate Rakshasa Deathdealer.", "power": "2", "toughness": "2"}
Name:Rakshasa Deathdealer\nManaCost:B G\nTypes:Creature Demon\nPT:2/2\nA:AB$ Pump | Cost$ B G | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nA:AB$ Regenerate | Cost$ B G | SpellDescription$ Regenerate CARDNAME.\nOracle:{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.\n{B}{G}: Regenerate Rakshasa Deathdealer.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakshasa Deathdealer", "mana_cost": "{B}{G}", "type_line": "Creature \u2014 Demon", "oracle_text": "{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.\n{B}{G}: Regenerate Rakshasa Deathdealer.", "power": "2", "toughness": "2"} ### Response: Name:Rakshasa Deathdealer\nManaCost:B G\nTypes:Creature Demon\nPT:2/2\nA:AB$ Pump | Cost$ B G | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nA:AB$ Regenerate | Cost$ B G | SpellDescription$ Regenerate CARDNAME.\nOracle:{B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.\n{B}{G}: Regenerate Rakshasa Deathdealer.
Create the Forge script for this magic card
{"name": "Piracy Charm", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)\n\u2022 Target creature gets +2/-1 until end of turn.\n\u2022 Target player discards a card."}
Name:Piracy Charm\nManaCost:U\nTypes:Instant\nA:SP$ Charm | Cost$ U | Choices$ DBPump1,DBPump2,DBDiscard | CharmNum$ 1\nSVar:DBPump1:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Islandwalk | SpellDescription$ Target creature gains islandwalk until end of turn.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ -1 | SpellDescription$ Target creature gets +2/-1 until end of turn.\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Choose a player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nOracle:Choose one —\n• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)\n• Target creature gets +2/-1 until end of turn.\n• Target player discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Piracy Charm", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)\n\u2022 Target creature gets +2/-1 until end of turn.\n\u2022 Target player discards a card."} ### Response: Name:Piracy Charm\nManaCost:U\nTypes:Instant\nA:SP$ Charm | Cost$ U | Choices$ DBPump1,DBPump2,DBDiscard | CharmNum$ 1\nSVar:DBPump1:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Islandwalk | SpellDescription$ Target creature gains islandwalk until end of turn.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ -1 | SpellDescription$ Target creature gets +2/-1 until end of turn.\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Choose a player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nOracle:Choose one —\n• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)\n• Target creature gets +2/-1 until end of turn.\n• Target player discards a card.
Create the Forge script for this magic card
{"name": "Ageless Sentinels", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nFlying\nWhen Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)", "power": "4", "toughness": "4"}
Name:Ageless Sentinels\nManaCost:3 W\nTypes:Creature Wall\nPT:4/4\nK:Flying\nK:Defender\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ Animate | TriggerDescription$ When CARDNAME blocks, it becomes a Bird Giant, and it loses defender.\nSVar:Animate:DB$ Animate | Defined$ TriggeredBlockerLKICopy | Types$ Bird,Giant | RemoveCreatureTypes$ True | RemoveKeywords$ Defender | Duration$ Permanent\nOracle:Defender (This creature can't attack.)\nFlying\nWhen Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ageless Sentinels", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nFlying\nWhen Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)", "power": "4", "toughness": "4"} ### Response: Name:Ageless Sentinels\nManaCost:3 W\nTypes:Creature Wall\nPT:4/4\nK:Flying\nK:Defender\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ Animate | TriggerDescription$ When CARDNAME blocks, it becomes a Bird Giant, and it loses defender.\nSVar:Animate:DB$ Animate | Defined$ TriggeredBlockerLKICopy | Types$ Bird,Giant | RemoveCreatureTypes$ True | RemoveKeywords$ Defender | Duration$ Permanent\nOracle:Defender (This creature can't attack.)\nFlying\nWhen Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
Create the Forge script for this magic card
{"name": "Jolrael, Empress of Beasts", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Human Spellshaper", "oracle_text": "{2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.", "power": "3", "toughness": "3"}
Name:Jolrael, Empress of Beasts\nManaCost:3 G G\nTypes:Legendary Creature Human Spellshaper\nPT:3/3\nA:AB$ AnimateAll | Cost$ 2 G T Discard<2/Card> | ValidTgts$ Player | TgtPrompt$ Select target player | ValidCards$ Land | Power$ 3 | Toughness$ 3 | Types$ Creature | SpellDescription$ All lands target player controls become 3/3 creatures until end of turn. They're still lands.\nOracle:{2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jolrael, Empress of Beasts", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Human Spellshaper", "oracle_text": "{2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.", "power": "3", "toughness": "3"} ### Response: Name:Jolrael, Empress of Beasts\nManaCost:3 G G\nTypes:Legendary Creature Human Spellshaper\nPT:3/3\nA:AB$ AnimateAll | Cost$ 2 G T Discard<2/Card> | ValidTgts$ Player | TgtPrompt$ Select target player | ValidCards$ Land | Power$ 3 | Toughness$ 3 | Types$ Creature | SpellDescription$ All lands target player controls become 3/3 creatures until end of turn. They're still lands.\nOracle:{2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.
Create the Forge script for this magic card
{"name": "Blood Clock", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life."}
Name:Blood Clock\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ChangeType$ Permanent | DefinedPlayer$ TriggeredPlayer | ChangeNum$ 1 | Hidden$ True | Mandatory$ True | UnlessCost$ PayLife<2> | UnlessPayer$ TriggeredPlayer\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blood Clock", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life."} ### Response: Name:Blood Clock\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ChangeType$ Permanent | DefinedPlayer$ TriggeredPlayer | ChangeNum$ 1 | Hidden$ True | Mandatory$ True | UnlessCost$ PayLife<2> | UnlessPayer$ TriggeredPlayer\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
Create the Forge script for this magic card
{"name": "Balduvian Bears", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Bear", "oracle_text": "", "power": "2", "toughness": "2"}
Name:Balduvian Bears\nManaCost:1 G\nTypes:Creature Bear\nPT:2/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Balduvian Bears", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Bear", "oracle_text": "", "power": "2", "toughness": "2"} ### Response: Name:Balduvian Bears\nManaCost:1 G\nTypes:Creature Bear\nPT:2/2\nOracle:
Create the Forge script for this magic card
{"name": "Maelstrom Djinn", "mana_cost": "{7}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)", "power": "5", "toughness": "6"}
Name:Maelstrom Djinn\nManaCost:7 U\nTypes:Creature Djinn\nPT:5/6\nK:Flying\nK:Morph:2 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDjinnVanishing | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, put two time counters on it and it gains vanishing.\nSVar:TrigDjinnVanishing:DB$ PutCounter | CounterType$ TIME | CounterNum$ 2 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Vanishing | Duration$ Permanent\nOracle:Flying\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Maelstrom Djinn", "mana_cost": "{7}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)", "power": "5", "toughness": "6"} ### Response: Name:Maelstrom Djinn\nManaCost:7 U\nTypes:Creature Djinn\nPT:5/6\nK:Flying\nK:Morph:2 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDjinnVanishing | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, put two time counters on it and it gains vanishing.\nSVar:TrigDjinnVanishing:DB$ PutCounter | CounterType$ TIME | CounterNum$ 2 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Vanishing | Duration$ Permanent\nOracle:Flying\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Create the Forge script for this magic card
{"name": "Fires of Mount Doom", "mana_cost": "{2}{R}", "type_line": "Legendary Enchantment", "oracle_text": "When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.\n{2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player."}
Name:Fires of Mount Doom\nManaCost:2 R\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 2 | SubAbility$ ChompEquip\nSVar:ChompEquip:DB$ DestroyAll | ValidCards$ Targeted.Equipment+Attached\nA:AB$ Dig | Cost$ 2 R | DigNum$ 1 | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play that card this turn. When you play a card this way, CARDNAME deals 2 damage to each player.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | Triggers$ TriggerCastDoM,TriggerLandPlayed | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn. When you play a card this way, CARDNAME deals 2 damage to each player.\nSVar:TriggerCastDoM:Mode$ SpellCast | ValidCard$ Card.IsRemembered | ValidSA$ Spell.MayPlaySource | OneOff$ True | ValidActivatingPlayer$ You | Execute$ TrigDealDamage | TriggerDescription$ When you play a card this way, CARDNAME deals 2 damage to each player.\nSVar:TriggerLandPlayed:Mode$ LandPlayed | ValidCard$ Land.IsRemembered | OneOff$ True | Execute$ TrigDealDamage | Secondary$ True | TriggerDescription$ When you play a card this way, CARDNAME deals 2 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 2\nOracle:When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.\n{2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fires of Mount Doom", "mana_cost": "{2}{R}", "type_line": "Legendary Enchantment", "oracle_text": "When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.\n{2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player."} ### Response: Name:Fires of Mount Doom\nManaCost:2 R\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 2 | SubAbility$ ChompEquip\nSVar:ChompEquip:DB$ DestroyAll | ValidCards$ Targeted.Equipment+Attached\nA:AB$ Dig | Cost$ 2 R | DigNum$ 1 | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play that card this turn. When you play a card this way, CARDNAME deals 2 damage to each player.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | Triggers$ TriggerCastDoM,TriggerLandPlayed | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn. When you play a card this way, CARDNAME deals 2 damage to each player.\nSVar:TriggerCastDoM:Mode$ SpellCast | ValidCard$ Card.IsRemembered | ValidSA$ Spell.MayPlaySource | OneOff$ True | ValidActivatingPlayer$ You | Execute$ TrigDealDamage | TriggerDescription$ When you play a card this way, CARDNAME deals 2 damage to each player.\nSVar:TriggerLandPlayed:Mode$ LandPlayed | ValidCard$ Land.IsRemembered | OneOff$ True | Execute$ TrigDealDamage | Secondary$ True | TriggerDescription$ When you play a card this way, CARDNAME deals 2 damage to each player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ Player | NumDmg$ 2\nOracle:When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.\n{2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
Create the Forge script for this magic card
{"name": "Tunnel", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Destroy target Wall. It can't be regenerated."}
Name:Tunnel\nManaCost:R\nTypes:Instant\nA:SP$ Destroy | Cost$ R | ValidTgts$ Wall | TgtPrompt$ Select target Wall | NoRegen$ True | SpellDescription$ Destroy target Wall. It can't be regenerated.\nAI:RemoveDeck:Random\nOracle:Destroy target Wall. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tunnel", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Destroy target Wall. It can't be regenerated."} ### Response: Name:Tunnel\nManaCost:R\nTypes:Instant\nA:SP$ Destroy | Cost$ R | ValidTgts$ Wall | TgtPrompt$ Select target Wall | NoRegen$ True | SpellDescription$ Destroy target Wall. It can't be regenerated.\nAI:RemoveDeck:Random\nOracle:Destroy target Wall. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Elvish Archers", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "First strike", "power": "2", "toughness": "1"}
Name:Elvish Archers\nManaCost:1 G\nTypes:Creature Elf Archer\nPT:2/1\nK:First Strike\nOracle:First strike
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elvish Archers", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "First strike", "power": "2", "toughness": "1"} ### Response: Name:Elvish Archers\nManaCost:1 G\nTypes:Creature Elf Archer\nPT:2/1\nK:First Strike\nOracle:First strike
Create the Forge script for this magic card
{"name": "Knights of the Black Rose", "mana_cost": "{3}{W}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Knights of the Black Rose enters the battlefield, you become the monarch.\nWhenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.", "power": "4", "toughness": "4"}
Name:Knights of the Black Rose\nManaCost:3 W B\nTypes:Creature Human Knight\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch.\nSVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You\nT:Mode$ BecomeMonarch | ValidPlayer$ Opponent | BeginTurn$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:When Knights of the Black Rose enters the battlefield, you become the monarch.\nWhenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Knights of the Black Rose", "mana_cost": "{3}{W}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Knights of the Black Rose enters the battlefield, you become the monarch.\nWhenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.", "power": "4", "toughness": "4"} ### Response: Name:Knights of the Black Rose\nManaCost:3 W B\nTypes:Creature Human Knight\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch.\nSVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You\nT:Mode$ BecomeMonarch | ValidPlayer$ Opponent | BeginTurn$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:When Knights of the Black Rose enters the battlefield, you become the monarch.\nWhenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.
Create the Forge script for this magic card
{"name": "Scourge of the Nobilis", "mana_cost": "{2}{R/W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAs long as enchanted creature is red, it gets +1/+1 and has \"{R/W}: This creature gets +1/+0 until end of turn.\"\nAs long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)"}
Name:Scourge of the Nobilis\nManaCost:2 RW\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 RW | ValidTgts$ Creature | AITgts$ Card.White,Card.Red | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | AddPower$ 1 | AddToughness$ 1 | AddAbility$ Pump | Description$ As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn."\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+White | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)\nSVar:Pump:AB$ Pump | Cost$ RW | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Enchant creature\nAs long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn."\nAs long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scourge of the Nobilis", "mana_cost": "{2}{R/W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAs long as enchanted creature is red, it gets +1/+1 and has \"{R/W}: This creature gets +1/+0 until end of turn.\"\nAs long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)"} ### Response: Name:Scourge of the Nobilis\nManaCost:2 RW\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 RW | ValidTgts$ Creature | AITgts$ Card.White,Card.Red | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | AddPower$ 1 | AddToughness$ 1 | AddAbility$ Pump | Description$ As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn."\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+White | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)\nSVar:Pump:AB$ Pump | Cost$ RW | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Enchant creature\nAs long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn."\nAs long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Create the Forge script for this magic card
{"name": "Jade Statue", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat."}
Name:Jade Statue\nManaCost:4\nTypes:Artifact\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 3 | Toughness$ 6 | Types$ Creature,Artifact,Golem | RemoveCreatureTypes$ True | Duration$ UntilEndOfCombat | ActivationPhases$ BeginCombat->EndCombat | SpellDescription$ CARDNAME becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.\nDeckHas:Type$Golem|Creature\nOracle:{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jade Statue", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat."} ### Response: Name:Jade Statue\nManaCost:4\nTypes:Artifact\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 3 | Toughness$ 6 | Types$ Creature,Artifact,Golem | RemoveCreatureTypes$ True | Duration$ UntilEndOfCombat | ActivationPhases$ BeginCombat->EndCombat | SpellDescription$ CARDNAME becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.\nDeckHas:Type$Golem|Creature\nOracle:{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
Create the Forge script for this magic card
{"name": "Arbor Armament", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature. That creature gains reach until end of turn."}
Name:Arbor Armament\nManaCost:G\nTypes:Instant\nA:SP$ PutCounter | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on target creature.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Reach\nOracle:Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arbor Armament", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature. That creature gains reach until end of turn."} ### Response: Name:Arbor Armament\nManaCost:G\nTypes:Instant\nA:SP$ PutCounter | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on target creature.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Reach\nOracle:Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Create the Forge script for this magic card
{"name": "Seafloor Debris", "mana_cost": "", "type_line": "Land", "oracle_text": "Seafloor Debris enters the battlefield tapped.\n{T}: Add {U}.\n{T}, Sacrifice Seafloor Debris: Add one mana of any color."}
Name:Seafloor Debris\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nK:CARDNAME enters the battlefield tapped.\nDeckNeeds:Color$Blue\nOracle:Seafloor Debris enters the battlefield tapped.\n{T}: Add {U}.\n{T}, Sacrifice Seafloor Debris: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seafloor Debris", "mana_cost": "", "type_line": "Land", "oracle_text": "Seafloor Debris enters the battlefield tapped.\n{T}: Add {U}.\n{T}, Sacrifice Seafloor Debris: Add one mana of any color."} ### Response: Name:Seafloor Debris\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nK:CARDNAME enters the battlefield tapped.\nDeckNeeds:Color$Blue\nOracle:Seafloor Debris enters the battlefield tapped.\n{T}: Add {U}.\n{T}, Sacrifice Seafloor Debris: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Apprentice Necromancer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.", "power": "1", "toughness": "1"}
Name:Apprentice Necromancer\nManaCost:1 B\nTypes:Creature Zombie Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ B T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl | AITgts$ Card.cmcGE5 | TgtPrompt$ Select target creature in your graveyard | SubAbility$ DBPump | AILogic$ BeforeCombat | RememberChanged$ True | SpellDescription$ Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.\nSVar:DBPump:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | AtEOT$ Sacrifice | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Apprentice Necromancer", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.", "power": "1", "toughness": "1"} ### Response: Name:Apprentice Necromancer\nManaCost:1 B\nTypes:Creature Zombie Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ B T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl | AITgts$ Card.cmcGE5 | TgtPrompt$ Select target creature in your graveyard | SubAbility$ DBPump | AILogic$ BeforeCombat | RememberChanged$ True | SpellDescription$ Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.\nSVar:DBPump:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | AtEOT$ Sacrifice | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
Create the Forge script for this magic card
{"name": "Soul-Guide Lantern", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.\n{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.\n{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card."}
Name:Soul-Guide Lantern\nManaCost:1\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, exile target card from a graveyard.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | TgtZone$ Graveyard\nA:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | ChangeType$ Opponent | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card.OppOwn | AILogic$ Curse | SpellDescription$ Exile each opponent's graveyard.\nA:AB$ Draw | Cost$ 1 T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.\n{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.\n{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soul-Guide Lantern", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.\n{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.\n{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card."} ### Response: Name:Soul-Guide Lantern\nManaCost:1\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, exile target card from a graveyard.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | TgtZone$ Graveyard\nA:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | ChangeType$ Opponent | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card.OppOwn | AILogic$ Curse | SpellDescription$ Exile each opponent's graveyard.\nA:AB$ Draw | Cost$ 1 T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.\n{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.\n{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.
Create the Forge script for this magic card
{"name": "Gutter Skulk", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Rat", "oracle_text": "", "power": "2", "toughness": "2"}
Name:Gutter Skulk\nManaCost:1 B\nTypes:Creature Zombie Rat\nPT:2/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gutter Skulk", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Rat", "oracle_text": "", "power": "2", "toughness": "2"} ### Response: Name:Gutter Skulk\nManaCost:1 B\nTypes:Creature Zombie Rat\nPT:2/2\nOracle:
Create the Forge script for this magic card
{"name": "Smoke", "mana_cost": "{R}{R}", "type_line": "Enchantment", "oracle_text": "Players can't untap more than one creature during their untap steps."}
Name:Smoke\nManaCost:R R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Player | AddKeyword$ UntapAdjust:Creature:1 | Description$ Players can't untap more than one creature during their untap steps.\nSVar:NonStackingEffect:True\nDeckHints:Type$Planeswalker|Artifact|Enchantment\nSVar:NeedsToPlayVar:CountOpps GTCountMe\nSVar:CountOpps:Count$Valid Creature.OppCtrl/LimitMax.5\nSVar:CountMe:Count$Valid Creature.YouCtrl\nAI:RemoveDeck:Random\nOracle:Players can't untap more than one creature during their untap steps.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Smoke", "mana_cost": "{R}{R}", "type_line": "Enchantment", "oracle_text": "Players can't untap more than one creature during their untap steps."} ### Response: Name:Smoke\nManaCost:R R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Player | AddKeyword$ UntapAdjust:Creature:1 | Description$ Players can't untap more than one creature during their untap steps.\nSVar:NonStackingEffect:True\nDeckHints:Type$Planeswalker|Artifact|Enchantment\nSVar:NeedsToPlayVar:CountOpps GTCountMe\nSVar:CountOpps:Count$Valid Creature.OppCtrl/LimitMax.5\nSVar:CountMe:Count$Valid Creature.YouCtrl\nAI:RemoveDeck:Random\nOracle:Players can't untap more than one creature during their untap steps.
Create the Forge script for this magic card
{"name": "Nyx", "mana_cost": "", "type_line": "Plane \u2014 Theros", "oracle_text": "Nontoken creatures are enchantments in addition to their other types.\nConstellation \u2014 Whenever an enchantment enters the battlefield under your control, you gain 1 life.\nWhenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color."}
Name:Nyx\nManaCost:no cost\nTypes:Plane Theros\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.nonToken | AddType$ Enchantment | Description$ Nontoken creatures are enchantments in addition to their other types.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Command | Execute$ TrigGainLife | TriggerDescription$ Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.\nSVar:RolledChaos:DB$ ChooseColor | SubAbility$ DBMana | AILogic$ MostProminentComputerControls | AINoRecursiveCheck$ True\nSVar:DBMana:DB$ Mana | Produced$ Chosen | Amount$ X\nSVar:X:Count$Devotion.Chosen\nDeckHas:Ability$LifeGain\nDeckHints:Type$Enchantment\nOracle:Nontoken creatures are enchantments in addition to their other types.\nConstellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life.\nWhenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nyx", "mana_cost": "", "type_line": "Plane \u2014 Theros", "oracle_text": "Nontoken creatures are enchantments in addition to their other types.\nConstellation \u2014 Whenever an enchantment enters the battlefield under your control, you gain 1 life.\nWhenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color."} ### Response: Name:Nyx\nManaCost:no cost\nTypes:Plane Theros\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.nonToken | AddType$ Enchantment | Description$ Nontoken creatures are enchantments in addition to their other types.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Command | Execute$ TrigGainLife | TriggerDescription$ Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.\nSVar:RolledChaos:DB$ ChooseColor | SubAbility$ DBMana | AILogic$ MostProminentComputerControls | AINoRecursiveCheck$ True\nSVar:DBMana:DB$ Mana | Produced$ Chosen | Amount$ X\nSVar:X:Count$Devotion.Chosen\nDeckHas:Ability$LifeGain\nDeckHints:Type$Enchantment\nOracle:Nontoken creatures are enchantments in addition to their other types.\nConstellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life.\nWhenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.
Create the Forge script for this magic card
{"name": "Look at Me, I'm the DCI", "mana_cost": "{5}{W}{W}", "type_line": "Sorcery", "oracle_text": "Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)"}
Name:Look at Me, I'm the DCI\nManaCost:5 W W\nTypes:Sorcery\nA:SP$ NameCard | Defined$ You | ValidCards$ Card.nonBasic | SelectPrompt$ Choose a card other than a basic land card to ban | SubAbility$ DBRemove | AILogic$ MostProminentInHumanDeck | StackDescription$ None | SpellDescription$ Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)\nSVar:DBRemove:DB$ RemoveFromMatch | RemoveType$ Card.NamedCard | IncludeSideboard$ True | StackDescription$ Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)\nOracle:Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Look at Me, I'm the DCI", "mana_cost": "{5}{W}{W}", "type_line": "Sorcery", "oracle_text": "Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)"} ### Response: Name:Look at Me, I'm the DCI\nManaCost:5 W W\nTypes:Sorcery\nA:SP$ NameCard | Defined$ You | ValidCards$ Card.nonBasic | SelectPrompt$ Choose a card other than a basic land card to ban | SubAbility$ DBRemove | AILogic$ MostProminentInHumanDeck | StackDescription$ None | SpellDescription$ Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)\nSVar:DBRemove:DB$ RemoveFromMatch | RemoveType$ Card.NamedCard | IncludeSideboard$ True | StackDescription$ Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)\nOracle:Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)
Create the Forge script for this magic card
{"name": "Wrangle", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn."}
Name:Wrangle\nManaCost:1 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 1 R | ValidTgts$ Creature.powerLE4 | TgtPrompt$ Select target creature with power 4 or less | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.\nOracle:Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wrangle", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn."} ### Response: Name:Wrangle\nManaCost:1 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 1 R | ValidTgts$ Creature.powerLE4 | TgtPrompt$ Select target creature with power 4 or less | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.\nOracle:Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Winged Sliver", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have flying.", "power": "1", "toughness": "1"}
Name:Winged Sliver\nManaCost:1 U\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Flying | Description$ All Sliver creatures have flying.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Winged Sliver", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have flying.", "power": "1", "toughness": "1"} ### Response: Name:Winged Sliver\nManaCost:1 U\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Flying | Description$ All Sliver creatures have flying.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have flying.
Create the Forge script for this magic card
{"name": "Cyberman Patrol", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Cyberman", "oracle_text": "Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)", "power": "2", "toughness": "2"}
Name:Cyberman Patrol\nManaCost:2\nTypes:Artifact Creature Cyberman\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl | AddKeyword$ Afflict:3 | Description$ Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)\nDeckHints:Type$Artifact & Type$Creature\nOracle:Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cyberman Patrol", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Cyberman", "oracle_text": "Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)", "power": "2", "toughness": "2"} ### Response: Name:Cyberman Patrol\nManaCost:2\nTypes:Artifact Creature Cyberman\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl | AddKeyword$ Afflict:3 | Description$ Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)\nDeckHints:Type$Artifact & Type$Creature\nOracle:Artifact creatures you control have afflict 3. (Whenever a creature with afflict 3 becomes blocked, defending player loses 3 life.)
Create the Forge script for this magic card
{"name": "Nobilis of War", "mana_cost": "{R/W}{R/W}{R/W}{R/W}{R/W}", "type_line": "Creature \u2014 Spirit Avatar", "oracle_text": "Flying\nAttacking creatures you control get +2/+0.", "power": "3", "toughness": "4"}
Name:Nobilis of War\nManaCost:RW RW RW RW RW\nTypes:Creature Spirit Avatar\nPT:3/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddPower$ 2 | Description$ Attacking creatures you control get +2/+0.\nSVar:PlayMain1:TRUE\nOracle:Flying\nAttacking creatures you control get +2/+0.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nobilis of War", "mana_cost": "{R/W}{R/W}{R/W}{R/W}{R/W}", "type_line": "Creature \u2014 Spirit Avatar", "oracle_text": "Flying\nAttacking creatures you control get +2/+0.", "power": "3", "toughness": "4"} ### Response: Name:Nobilis of War\nManaCost:RW RW RW RW RW\nTypes:Creature Spirit Avatar\nPT:3/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddPower$ 2 | Description$ Attacking creatures you control get +2/+0.\nSVar:PlayMain1:TRUE\nOracle:Flying\nAttacking creatures you control get +2/+0.
Create the Forge script for this magic card
{"name": "Karn", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Each noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value."}
Name:Karn\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+6\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Artifact.nonCreature+YouCtrl | SetPower$ AffectedX | SetToughness$ AffectedX | AddType$ Creature | Description$ Each noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value.\nSVar:AffectedX:Count$CardManaCost\nOracle:Hand +1, life +6\nEach noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karn", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Each noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value."} ### Response: Name:Karn\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+6\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Artifact.nonCreature+YouCtrl | SetPower$ AffectedX | SetToughness$ AffectedX | AddType$ Creature | Description$ Each noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value.\nSVar:AffectedX:Count$CardManaCost\nOracle:Hand +1, life +6\nEach noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value.
Create the Forge script for this magic card
{"name": "Treacherous Greed"}
Name:Treacherous Greed\nManaCost:1 W B\nTypes:Instant\nA:SP$ Draw | Cost$ 1 W B Sac<1/Creature.dealtDamageThisTurn/creature that dealt damage this turn> | NumCards$ 3 | SubAbility$ DBLoseLife | SpellDescription$ Draw three cards.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 3 | Defined$ Opponent | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 3 life and you gain 3 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.\nDraw three cards. Each opponent loses 3 life and you gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Treacherous Greed"} ### Response: Name:Treacherous Greed\nManaCost:1 W B\nTypes:Instant\nA:SP$ Draw | Cost$ 1 W B Sac<1/Creature.dealtDamageThisTurn/creature that dealt damage this turn> | NumCards$ 3 | SubAbility$ DBLoseLife | SpellDescription$ Draw three cards.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 3 | Defined$ Opponent | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 3 life and you gain 3 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 3\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.\nDraw three cards. Each opponent loses 3 life and you gain 3 life.
Create the Forge script for this magic card
{"name": "Ruxa, Patient Professor", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Bear Druid", "oracle_text": "Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.\nCreatures you control with no abilities get +1/+1.\nFor each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.", "power": "4", "toughness": "4"}
Name:Ruxa, Patient Professor\nManaCost:2 G G\nTypes:Legendary Creature Bear Druid\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.NoAbilities+YouOwn\nS:Mode$ Continuous | Affected$ Creature.NoAbilities+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control with no abilities get +1/+1.\nS:Mode$ AssignCombatDamageAsUnblocked | ValidCard$ Creature.NoAbilities+YouCtrl | Optional$ True | Description$ For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.\nCreatures you control with no abilities get +1/+1.\nFor each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ruxa, Patient Professor", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Bear Druid", "oracle_text": "Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.\nCreatures you control with no abilities get +1/+1.\nFor each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.", "power": "4", "toughness": "4"} ### Response: Name:Ruxa, Patient Professor\nManaCost:2 G G\nTypes:Legendary Creature Bear Druid\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.NoAbilities+YouOwn\nS:Mode$ Continuous | Affected$ Creature.NoAbilities+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control with no abilities get +1/+1.\nS:Mode$ AssignCombatDamageAsUnblocked | ValidCard$ Creature.NoAbilities+YouCtrl | Optional$ True | Description$ For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.\nCreatures you control with no abilities get +1/+1.\nFor each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.
Create the Forge script for this magic card
{"name": "Mammoth Umbra", "mana_cost": "{4}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3 and has vigilance.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"}
Name:Mammoth Umbra\nManaCost:4 W\nTypes:Enchantment Aura\nK:Enchant creature\nK:Totem armor\nA:SP$ Attach | Cost$ 4 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Vigilance | Description$ Enchanted creature gets +3/+3 and has vigilance.\nOracle:Enchant creature\nEnchanted creature gets +3/+3 and has vigilance.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mammoth Umbra", "mana_cost": "{4}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3 and has vigilance.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"} ### Response: Name:Mammoth Umbra\nManaCost:4 W\nTypes:Enchantment Aura\nK:Enchant creature\nK:Totem armor\nA:SP$ Attach | Cost$ 4 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Vigilance | Description$ Enchanted creature gets +3/+3 and has vigilance.\nOracle:Enchant creature\nEnchanted creature gets +3/+3 and has vigilance.\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Create the Forge script for this magic card
{"name": "Sylvan Smite", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature you control if you weren't the starting player. Then that creature deals damage equal to its power to target creature you don't control."}
Name:Sylvan Smite\nManaCost:1 G\nTypes:Instant\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | ConditionCheckSVar$ X | RememberTargets$ True | ConditionSVarCompare$ EQ0 | SubAbility$ DBDealDamage | SpellDescription$ Put a +1/+1 counter on target creature you control if you weren't the starting player. Then that creature deals damage equal to its power to target creature you don't control.\nSVar:DBDealDamage:DB$ DealDamage | NumDmg$ Y | ValidTgts$ Creature.OppCtrl | DamageSource$ Remembered | TgtPrompt$ Select target creature an opponent controls | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$StartingPlayer.1.0\nSVar:Y:Remembered$CardPower\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature you control if you weren't the starting player. Then that creature deals damage equal to its power to target creature you don't control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sylvan Smite", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature you control if you weren't the starting player. Then that creature deals damage equal to its power to target creature you don't control."} ### Response: Name:Sylvan Smite\nManaCost:1 G\nTypes:Instant\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | ConditionCheckSVar$ X | RememberTargets$ True | ConditionSVarCompare$ EQ0 | SubAbility$ DBDealDamage | SpellDescription$ Put a +1/+1 counter on target creature you control if you weren't the starting player. Then that creature deals damage equal to its power to target creature you don't control.\nSVar:DBDealDamage:DB$ DealDamage | NumDmg$ Y | ValidTgts$ Creature.OppCtrl | DamageSource$ Remembered | TgtPrompt$ Select target creature an opponent controls | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$StartingPlayer.1.0\nSVar:Y:Remembered$CardPower\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature you control if you weren't the starting player. Then that creature deals damage equal to its power to target creature you don't control.
Create the Forge script for this magic card
{"name": "Plaza of Harmony", "mana_cost": "", "type_line": "Land", "oracle_text": "When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.\n{T}: Add {C}.\n{T}: Add one mana of any type that a Gate you control could produce."}
Name:Plaza of Harmony\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ManaReflected | Cost$ T | ColorOrType$ Type | Valid$ Gate.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any type that a Gate you control could produce.\nDeckHints:Type$Gate\nDeckHas:Ability$LifeGain\nOracle:When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.\n{T}: Add {C}.\n{T}: Add one mana of any type that a Gate you control could produce.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plaza of Harmony", "mana_cost": "", "type_line": "Land", "oracle_text": "When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.\n{T}: Add {C}.\n{T}: Add one mana of any type that a Gate you control could produce."} ### Response: Name:Plaza of Harmony\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ManaReflected | Cost$ T | ColorOrType$ Type | Valid$ Gate.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any type that a Gate you control could produce.\nDeckHints:Type$Gate\nDeckHas:Ability$LifeGain\nOracle:When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.\n{T}: Add {C}.\n{T}: Add one mana of any type that a Gate you control could produce.
Create the Forge script for this magic card
{"name": "Time Wipe", "mana_cost": "{2}{W}{W}{U}", "type_line": "Sorcery", "oracle_text": "Return a creature you control to its owner's hand, then destroy all creatures."}
Name:Time Wipe\nManaCost:2 W W U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W W U | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | Hidden$ True | SubAbility$ DBDestroy | SpellDescription$ Return a creature you control to your hand, then destroy all creatures.\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature | SpellDescription$ Destroy all creatures.\nOracle:Return a creature you control to its owner's hand, then destroy all creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Time Wipe", "mana_cost": "{2}{W}{W}{U}", "type_line": "Sorcery", "oracle_text": "Return a creature you control to its owner's hand, then destroy all creatures."} ### Response: Name:Time Wipe\nManaCost:2 W W U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W W U | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | ChangeType$ Creature.YouCtrl | ChangeNum$ 1 | Hidden$ True | SubAbility$ DBDestroy | SpellDescription$ Return a creature you control to your hand, then destroy all creatures.\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature | SpellDescription$ Destroy all creatures.\nOracle:Return a creature you control to its owner's hand, then destroy all creatures.
Create the Forge script for this magic card
{"name": "Fallen Cleric", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Cleric", "oracle_text": "Protection from Clerics\nMorph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "2"}
Name:Fallen Cleric\nManaCost:4 B\nTypes:Creature Zombie Cleric\nPT:4/2\nK:Protection:Cleric\nK:Morph:4 B\nOracle:Protection from Clerics\nMorph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fallen Cleric", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Cleric", "oracle_text": "Protection from Clerics\nMorph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "2"} ### Response: Name:Fallen Cleric\nManaCost:4 B\nTypes:Creature Zombie Cleric\nPT:4/2\nK:Protection:Cleric\nK:Morph:4 B\nOracle:Protection from Clerics\nMorph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Crosis, the Purger", "mana_cost": "{3}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.", "power": "6", "toughness": "6"}
Name:Crosis, the Purger\nManaCost:3 U B R\nTypes:Legendary Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.\nSVar:TrigChoose:AB$ ChooseColor | Cost$ 2 B | Defined$ You | AILogic$ MostProminentInHumanDeck | SubAbility$ DBRevealDiscard\nSVar:DBRevealDiscard:DB$ Discard | Mode$ RevealDiscardAll | DiscardValid$ Card.ChosenColor | Defined$ TriggeredTarget\nOracle:Flying\nWhenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crosis, the Purger", "mana_cost": "{3}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.", "power": "6", "toughness": "6"} ### Response: Name:Crosis, the Purger\nManaCost:3 U B R\nTypes:Legendary Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.\nSVar:TrigChoose:AB$ ChooseColor | Cost$ 2 B | Defined$ You | AILogic$ MostProminentInHumanDeck | SubAbility$ DBRevealDiscard\nSVar:DBRevealDiscard:DB$ Discard | Mode$ RevealDiscardAll | DiscardValid$ Card.ChosenColor | Defined$ TriggeredTarget\nOracle:Flying\nWhenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.
Create the Forge script for this magic card
{"name": "Assault on Osgiliath", "mana_cost": "{X}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)"}
Name:Assault on Osgiliath\nManaCost:X R R R\nTypes:Sorcery\nA:SP$ Amass | Type$ Orc | Num$ X | SubAbility$ DBPumpAll | SpellDescription$ Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature.)\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Goblin.YouCtrl,Orc.YouCtrl | KW$ Haste & Double Strike\nSVar:X:Count$xPaid\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nDeckHints:Type$Orc|Goblin\nOracle:Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Assault on Osgiliath", "mana_cost": "{X}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)"} ### Response: Name:Assault on Osgiliath\nManaCost:X R R R\nTypes:Sorcery\nA:SP$ Amass | Type$ Orc | Num$ X | SubAbility$ DBPumpAll | SpellDescription$ Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature.)\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Goblin.YouCtrl,Orc.YouCtrl | KW$ Haste & Double Strike\nSVar:X:Count$xPaid\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nDeckHints:Type$Orc|Goblin\nOracle:Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature.)
Create the Forge script for this magic card
{"name": "Decorated Champion", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.", "power": "2", "toughness": "2"}
Name:Decorated Champion\nManaCost:1 G\nTypes:Creature Elf Warrior\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Warrior.Other+YourTeamCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPutCounter | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Warrior\nOracle:Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Decorated Champion", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.", "power": "2", "toughness": "2"} ### Response: Name:Decorated Champion\nManaCost:1 G\nTypes:Creature Elf Warrior\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Warrior.Other+YourTeamCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPutCounter | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Warrior\nOracle:Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.
Create the Forge script for this magic card
{"name": "Auspicious Starrix", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elk Beast", "oracle_text": "Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.", "power": "6", "toughness": "6"}
Name:Auspicious Starrix\nManaCost:4 G\nTypes:Creature Elk Beast\nPT:6/6\nK:Mutate:5 G\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigDigUntil | TriggerDescription$ Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.\nSVar:TrigDigUntil:DB$ DigUntil | Amount$ X | Defined$ You | Valid$ Permanent | ValidDescription$ permanent | RevealedDestination$ Exile | FoundDestination$ Exile | RememberFound$ True | SubAbility$ DBToPlay\nSVar:DBToPlay:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$TimesMutated\nOracle:Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Auspicious Starrix", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elk Beast", "oracle_text": "Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.", "power": "6", "toughness": "6"} ### Response: Name:Auspicious Starrix\nManaCost:4 G\nTypes:Creature Elk Beast\nPT:6/6\nK:Mutate:5 G\nT:Mode$ Mutates | ValidCard$ Card.Self | Execute$ TrigDigUntil | TriggerDescription$ Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.\nSVar:TrigDigUntil:DB$ DigUntil | Amount$ X | Defined$ You | Valid$ Permanent | ValidDescription$ permanent | RevealedDestination$ Exile | FoundDestination$ Exile | RememberFound$ True | SubAbility$ DBToPlay\nSVar:DBToPlay:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$TimesMutated\nOracle:Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nWhenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.
Create the Forge script for this magic card
{"name": "Nalathni Dragon", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.", "power": "1", "toughness": "1"}
Name:Nalathni Dragon\nManaCost:2 R R\nTypes:Creature Dragon\nPT:1/1\nK:Flying\nK:Banding\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SubAbility$ DBPump | SpellDescription$ CARDNAME gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice CARDNAME at the beginning of the next end step.\nSVar:DBPump:DB$ Pump | Defined$ Self | AtEOT$ Sacrifice | ConditionActivationLimit$ GE4\nOracle:Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nalathni Dragon", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.", "power": "1", "toughness": "1"} ### Response: Name:Nalathni Dragon\nManaCost:2 R R\nTypes:Creature Dragon\nPT:1/1\nK:Flying\nK:Banding\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SubAbility$ DBPump | SpellDescription$ CARDNAME gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice CARDNAME at the beginning of the next end step.\nSVar:DBPump:DB$ Pump | Defined$ Self | AtEOT$ Sacrifice | ConditionActivationLimit$ GE4\nOracle:Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Lithomancer's Focus", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources."}
Name:Lithomancer's Focus\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SubAbility$ DBEffect | SpellDescription$ Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.\nSVar:DBEffect:DB$ Effect | Defined$ Targeted | ReplacementEffects$ PreventColorless | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield\nSVar:PreventColorless:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidSource$ Card.ColorlessSource,Emblem.ColorlessSource | ValidTarget$ Card.IsRemembered | Description$ Prevent all damage that would be dealt to that creature this turn by colorless sources.\nOracle:Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lithomancer's Focus", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources."} ### Response: Name:Lithomancer's Focus\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SubAbility$ DBEffect | SpellDescription$ Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.\nSVar:DBEffect:DB$ Effect | Defined$ Targeted | ReplacementEffects$ PreventColorless | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield\nSVar:PreventColorless:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidSource$ Card.ColorlessSource,Emblem.ColorlessSource | ValidTarget$ Card.IsRemembered | Description$ Prevent all damage that would be dealt to that creature this turn by colorless sources.\nOracle:Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
Create the Forge script for this magic card
{"name": "Rakdos Firewheeler", "mana_cost": "{B}{B}{R}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.", "power": "4", "toughness": "3"}
Name:Rakdos Firewheeler\nManaCost:B B R R\nTypes:Creature Human Rogue\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ 2 | SubAbility$ MoreDamage\nSVar:MoreDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature or planeswalker (2 damage) | NumDmg$ 2\nOracle:When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakdos Firewheeler", "mana_cost": "{B}{B}{R}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.", "power": "4", "toughness": "3"} ### Response: Name:Rakdos Firewheeler\nManaCost:B B R R\nTypes:Creature Human Rogue\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | NumDmg$ 2 | SubAbility$ MoreDamage\nSVar:MoreDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature or planeswalker (2 damage) | NumDmg$ 2\nOracle:When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
Create the Forge script for this magic card
{"name": "Abstruse Archaic", "mana_cost": "{4}", "type_line": "Creature \u2014 Avatar", "oracle_text": "Vigilance\n{1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)", "power": "3", "toughness": "4"}
Name:Abstruse Archaic\nManaCost:4\nTypes:Creature Avatar\nPT:3/4\nK:Vigilance\nA:AB$ CopySpellAbility | Cost$ 1 T | TgtPrompt$ Select target activated or triggered ability you control from a colorless source | TargetType$ Activated.YouCtrl,Triggered.YouCtrl | ValidTgts$ Card.Colorless | AILogic$ AlwaysCopyActivatedAbilities | MayChooseTarget$ True | SpellDescription$ Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)\nDeckHints:Type$Artifact|Eldrazi\nOracle:Vigilance\n{1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Abstruse Archaic", "mana_cost": "{4}", "type_line": "Creature \u2014 Avatar", "oracle_text": "Vigilance\n{1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)", "power": "3", "toughness": "4"} ### Response: Name:Abstruse Archaic\nManaCost:4\nTypes:Creature Avatar\nPT:3/4\nK:Vigilance\nA:AB$ CopySpellAbility | Cost$ 1 T | TgtPrompt$ Select target activated or triggered ability you control from a colorless source | TargetType$ Activated.YouCtrl,Triggered.YouCtrl | ValidTgts$ Card.Colorless | AILogic$ AlwaysCopyActivatedAbilities | MayChooseTarget$ True | SpellDescription$ Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)\nDeckHints:Type$Artifact|Eldrazi\nOracle:Vigilance\n{1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Create the Forge script for this magic card
{"name": "Tibalt, Rakish Instigator", "mana_cost": "{2}{R}", "type_line": "Legendary Planeswalker \u2014 Tibalt", "oracle_text": "Your opponents can't gain life.\n\u22122: Create a 1/1 red Devil creature token with \"When this creature dies, it deals 1 damage to any target.\"", "loyalty": "5"}
Name:Tibalt, Rakish Instigator\nManaCost:2 R\nTypes:Legendary Planeswalker Tibalt\nLoyalty:5\nS:Mode$ CantGainLife | ValidPlayer$ Opponent | Description$ Your opponents can't gain life.\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | TokenAmount$ 1 | TokenScript$ r_1_1_devil_burn | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create a 1/1 red Devil creature token "When this creature dies, it deals 1 damage to any target."\nDeckHas:Ability$Token\nOracle:Your opponents can't gain life.\n[-2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tibalt, Rakish Instigator", "mana_cost": "{2}{R}", "type_line": "Legendary Planeswalker \u2014 Tibalt", "oracle_text": "Your opponents can't gain life.\n\u22122: Create a 1/1 red Devil creature token with \"When this creature dies, it deals 1 damage to any target.\"", "loyalty": "5"} ### Response: Name:Tibalt, Rakish Instigator\nManaCost:2 R\nTypes:Legendary Planeswalker Tibalt\nLoyalty:5\nS:Mode$ CantGainLife | ValidPlayer$ Opponent | Description$ Your opponents can't gain life.\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | TokenAmount$ 1 | TokenScript$ r_1_1_devil_burn | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create a 1/1 red Devil creature token "When this creature dies, it deals 1 damage to any target."\nDeckHas:Ability$Token\nOracle:Your opponents can't gain life.\n[-2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Create the Forge script for this magic card
{"name": "Captivating Unicorn", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "Constellation \u2014 Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.", "power": "4", "toughness": "4"}
Name:Captivating Unicorn\nManaCost:4 W\nTypes:Creature Unicorn\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.\nSVar:BuffedBy:Enchantment\nDeckNeeds:Type$Enchantment\nOracle:Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Captivating Unicorn", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "Constellation \u2014 Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.", "power": "4", "toughness": "4"} ### Response: Name:Captivating Unicorn\nManaCost:4 W\nTypes:Creature Unicorn\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.\nSVar:BuffedBy:Enchantment\nDeckNeeds:Type$Enchantment\nOracle:Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
Create the Forge script for this magic card
{"name": "Mind's Eye", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Whenever an opponent draws a card, you may pay {1}. If you do, draw a card."}
Name:Mind's Eye\nManaCost:5\nTypes:Artifact\nT:Mode$ Drawn | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.\nSVar:TrigDraw:AB$Draw | Cost$ 1 | Defined$ You | NumCards$ 1\nOracle:Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mind's Eye", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Whenever an opponent draws a card, you may pay {1}. If you do, draw a card."} ### Response: Name:Mind's Eye\nManaCost:5\nTypes:Artifact\nT:Mode$ Drawn | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.\nSVar:TrigDraw:AB$Draw | Cost$ 1 | Defined$ You | NumCards$ 1\nOracle:Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Cabal Patriarch", "mana_cost": "{3}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.\n{2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.", "power": "5", "toughness": "5"}
Name:Cabal Patriarch\nManaCost:3 B B B\nTypes:Legendary Creature Human Wizard\nPT:5/5\nA:AB$ Pump | Cost$ 2 B Sac<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.\nA:AB$ Pump | Cost$ 2 B ExileFromGrave<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.\nAI:RemoveDeck:All\nOracle:{2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.\n{2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cabal Patriarch", "mana_cost": "{3}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.\n{2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.", "power": "5", "toughness": "5"} ### Response: Name:Cabal Patriarch\nManaCost:3 B B B\nTypes:Legendary Creature Human Wizard\nPT:5/5\nA:AB$ Pump | Cost$ 2 B Sac<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.\nA:AB$ Pump | Cost$ 2 B ExileFromGrave<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.\nAI:RemoveDeck:All\nOracle:{2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.\n{2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Rest for the Weary", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target player gains 4 life.\nLandfall \u2014 If you had a land enter the battlefield under your control this turn, that player gains 8 life instead."}
Name:Rest for the Weary\nManaCost:1 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 1 W | LifeAmount$ X | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.\nSVar:X:Count$Landfall.8.4\nOracle:Target player gains 4 life.\nLandfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rest for the Weary", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target player gains 4 life.\nLandfall \u2014 If you had a land enter the battlefield under your control this turn, that player gains 8 life instead."} ### Response: Name:Rest for the Weary\nManaCost:1 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 1 W | LifeAmount$ X | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.\nSVar:X:Count$Landfall.8.4\nOracle:Target player gains 4 life.\nLandfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Create the Forge script for this magic card
{"name": "Pit Spawn", "mana_cost": "{4}{B}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "First strike\nAt the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}.\nWhenever Pit Spawn deals damage to a creature, exile that creature.", "power": "6", "toughness": "4"}
Name:Pit Spawn\nManaCost:4 B B B\nTypes:Creature Demon\nPT:6/4\nK:First Strike\nK:UpkeepCost:B B\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals damage to a creature, exile that creature.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredTargetLKICopy | Origin$ Battlefield | Destination$ Exile\nOracle:First strike\nAt the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}.\nWhenever Pit Spawn deals damage to a creature, exile that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pit Spawn", "mana_cost": "{4}{B}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "First strike\nAt the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}.\nWhenever Pit Spawn deals damage to a creature, exile that creature.", "power": "6", "toughness": "4"} ### Response: Name:Pit Spawn\nManaCost:4 B B B\nTypes:Creature Demon\nPT:6/4\nK:First Strike\nK:UpkeepCost:B B\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals damage to a creature, exile that creature.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredTargetLKICopy | Origin$ Battlefield | Destination$ Exile\nOracle:First strike\nAt the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}.\nWhenever Pit Spawn deals damage to a creature, exile that creature.
Create the Forge script for this magic card
{"name": "Keldon Strike Team", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nWhen Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.\nAs long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste.", "power": "3", "toughness": "1"}
Name:Keldon Strike Team\nManaCost:2 R\nTypes:Creature Human Soldier\nPT:3/1\nK:Kicker:1 W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_soldier | TokenOwner$ You\nS:Mode$ Continuous | IsPresent$ Card.Self+ThisTurnEntered | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ As long as CARDNAME entered the battlefield this turn, creatures you control have haste.\nSVar:PlayMain1:TRUE\nDeckHints:Color$White\nDeckHas:Ability$Token\nOracle:Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nWhen Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.\nAs long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Keldon Strike Team", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nWhen Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.\nAs long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste.", "power": "3", "toughness": "1"} ### Response: Name:Keldon Strike Team\nManaCost:2 R\nTypes:Creature Human Soldier\nPT:3/1\nK:Kicker:1 W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_soldier | TokenOwner$ You\nS:Mode$ Continuous | IsPresent$ Card.Self+ThisTurnEntered | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ As long as CARDNAME entered the battlefield this turn, creatures you control have haste.\nSVar:PlayMain1:TRUE\nDeckHints:Color$White\nDeckHas:Ability$Token\nOracle:Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nWhen Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.\nAs long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste.
Create the Forge script for this magic card
{"name": "Pestilence", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.\n{B}: Pestilence deals 1 damage to each creature and each player."}
Name:Pestilence\nManaCost:2 B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, if no creatures are on the battlefield, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nA:AB$ DamageAll | Cost$ B | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | AILogic$ DmgAllCreaturesAndPlayers | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nSVar:NeedsToPlay:Creature\nSVar:NonStackingEffect:True\nDeckHas:Ability$Sacrifice\nOracle:At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.\n{B}: Pestilence deals 1 damage to each creature and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pestilence", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.\n{B}: Pestilence deals 1 damage to each creature and each player."} ### Response: Name:Pestilence\nManaCost:2 B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ At the beginning of the end step, if no creatures are on the battlefield, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nA:AB$ DamageAll | Cost$ B | NumDmg$ 1 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | AILogic$ DmgAllCreaturesAndPlayers | SpellDescription$ CARDNAME deals 1 damage to each creature and each player.\nSVar:NeedsToPlay:Creature\nSVar:NonStackingEffect:True\nDeckHas:Ability$Sacrifice\nOracle:At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.\n{B}: Pestilence deals 1 damage to each creature and each player.
Create the Forge script for this magic card
{"name": "Crystal Chimes", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand."}
Name:Crystal Chimes\nManaCost:3\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ 3 T Sac<1/CARDNAME> | ChangeType$ Enchantment.YouOwn | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return all enchantment cards from your graveyard to your hand.\nAI:RemoveDeck:Random\nOracle:{3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crystal Chimes", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand."} ### Response: Name:Crystal Chimes\nManaCost:3\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ 3 T Sac<1/CARDNAME> | ChangeType$ Enchantment.YouOwn | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return all enchantment cards from your graveyard to your hand.\nAI:RemoveDeck:Random\nOracle:{3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Skysovereign, Consul Flagship", "mana_cost": "{5}", "type_line": "Legendary Artifact \u2014 Vehicle", "oracle_text": "Flying\nWhenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "5"}
Name:Skysovereign, Consul Flagship\nManaCost:5\nTypes:Legendary Artifact Vehicle\nPT:6/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDmg | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBDmg | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target creature or planeswalker an opponent controls | NumDmg$ 3\nSVar:HasAttackEffect:TRUE\nK:Crew:3\nOracle:Flying\nWhenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skysovereign, Consul Flagship", "mana_cost": "{5}", "type_line": "Legendary Artifact \u2014 Vehicle", "oracle_text": "Flying\nWhenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "5"} ### Response: Name:Skysovereign, Consul Flagship\nManaCost:5\nTypes:Legendary Artifact Vehicle\nPT:6/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDmg | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBDmg | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target creature or planeswalker an opponent controls | NumDmg$ 3\nSVar:HasAttackEffect:TRUE\nK:Crew:3\nOracle:Flying\nWhenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Create the Forge script for this magic card
{"name": "Complicate", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {3}.\nCycling {2}{U} ({2}{U}, Discard this card: Draw a card.)\nWhen you cycle Complicate, you may counter target spell unless its controller pays {1}."}
Name:Complicate\nManaCost:2 U\nTypes:Instant\nK:Cycling:2 U\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When you cycle CARDNAME, you may counter target spell unless its controller pays {1}.\nSVar:TrigExile:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1\nOracle:Counter target spell unless its controller pays {3}.\nCycling {2}{U} ({2}{U}, Discard this card: Draw a card.)\nWhen you cycle Complicate, you may counter target spell unless its controller pays {1}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Complicate", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {3}.\nCycling {2}{U} ({2}{U}, Discard this card: Draw a card.)\nWhen you cycle Complicate, you may counter target spell unless its controller pays {1}."} ### Response: Name:Complicate\nManaCost:2 U\nTypes:Instant\nK:Cycling:2 U\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When you cycle CARDNAME, you may counter target spell unless its controller pays {1}.\nSVar:TrigExile:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1\nOracle:Counter target spell unless its controller pays {3}.\nCycling {2}{U} ({2}{U}, Discard this card: Draw a card.)\nWhen you cycle Complicate, you may counter target spell unless its controller pays {1}.
Create the Forge script for this magic card
{"name": "Sir Shandlar of Eberyn", "mana_cost": "{4}{G}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "", "power": "4", "toughness": "7"}
Name:Sir Shandlar of Eberyn\nManaCost:4 G W\nTypes:Legendary Creature Human Knight\nPT:4/7\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sir Shandlar of Eberyn", "mana_cost": "{4}{G}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "", "power": "4", "toughness": "7"} ### Response: Name:Sir Shandlar of Eberyn\nManaCost:4 G W\nTypes:Legendary Creature Human Knight\nPT:4/7\nOracle:
Create the Forge script for this magic card
{"name": "Reflex Sliver", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have haste.", "power": "2", "toughness": "2"}
Name:Reflex Sliver\nManaCost:3 G\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Haste | Description$ All Sliver creatures have haste.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nSVar:AntiBuffedBy:Sliver\nOracle:All Sliver creatures have haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reflex Sliver", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have haste.", "power": "2", "toughness": "2"} ### Response: Name:Reflex Sliver\nManaCost:3 G\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Haste | Description$ All Sliver creatures have haste.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nSVar:AntiBuffedBy:Sliver\nOracle:All Sliver creatures have haste.
Create the Forge script for this magic card
{"name": "Spitting Spider", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)\nSacrifice a land: Spitting Spider deals 1 damage to each creature with flying.", "power": "3", "toughness": "5"}
Name:Spitting Spider\nManaCost:3 G G\nTypes:Creature Spider\nPT:3/5\nK:Reach\nA:AB$ DamageAll | Cost$ Sac<1/Land> | NumDmg$ 1 | ValidCards$ Creature.withFlying | ValidDescription$ each creature and with flying. | SpellDescription$ CARDNAME deals 1 damage to each creature with flying.\nAI:RemoveDeck:All\nOracle:Reach (This creature can block creatures with flying.)\nSacrifice a land: Spitting Spider deals 1 damage to each creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spitting Spider", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)\nSacrifice a land: Spitting Spider deals 1 damage to each creature with flying.", "power": "3", "toughness": "5"} ### Response: Name:Spitting Spider\nManaCost:3 G G\nTypes:Creature Spider\nPT:3/5\nK:Reach\nA:AB$ DamageAll | Cost$ Sac<1/Land> | NumDmg$ 1 | ValidCards$ Creature.withFlying | ValidDescription$ each creature and with flying. | SpellDescription$ CARDNAME deals 1 damage to each creature with flying.\nAI:RemoveDeck:All\nOracle:Reach (This creature can block creatures with flying.)\nSacrifice a land: Spitting Spider deals 1 damage to each creature with flying.
Create the Forge script for this magic card
{"name": "Riptide Biologist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Protection from Beasts\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "2"}
Name:Riptide Biologist\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/2\nK:Protection:Beast\nK:Morph:2 U\nOracle:Protection from Beasts\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Riptide Biologist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Protection from Beasts\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "2"} ### Response: Name:Riptide Biologist\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/2\nK:Protection:Beast\nK:Morph:2 U\nOracle:Protection from Beasts\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Arashin Sovereign", "mana_cost": "{5}{G}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.", "power": "6", "toughness": "6"}
Name:Arashin Sovereign\nManaCost:5 G W\nTypes:Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, you may put it on the top or bottom of its owner's library.\nSVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1\nOracle:Flying\nWhen Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arashin Sovereign", "mana_cost": "{5}{G}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.", "power": "6", "toughness": "6"} ### Response: Name:Arashin Sovereign\nManaCost:5 G W\nTypes:Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, you may put it on the top or bottom of its owner's library.\nSVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1\nOracle:Flying\nWhen Arashin Sovereign dies, you may put it on the top or bottom of its owner's library.
Create the Forge script for this magic card
{"name": "Savor the Moment", "mana_cost": "{1}{U}{U}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one. Skip the untap step of that turn."}
Name:Savor the Moment\nManaCost:1 U U\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ 1 U U | NumTurns$ 1 | SkipUntap$ True | SpellDescription$ Take an extra turn after this one. Skip the untap step of that turn.\nOracle:Take an extra turn after this one. Skip the untap step of that turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Savor the Moment", "mana_cost": "{1}{U}{U}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one. Skip the untap step of that turn."} ### Response: Name:Savor the Moment\nManaCost:1 U U\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ 1 U U | NumTurns$ 1 | SkipUntap$ True | SpellDescription$ Take an extra turn after this one. Skip the untap step of that turn.\nOracle:Take an extra turn after this one. Skip the untap step of that turn.
Create the Forge script for this magic card
{"name": "Ebon Dragon", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Ebon Dragon enters the battlefield, you may have target opponent discard a card.", "power": "5", "toughness": "4"}
Name:Ebon Dragon\nManaCost:5 B B\nTypes:Creature Dragon\nPT:5/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may have target opponent discard a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent. | NumCards$ 1 | Mode$ TgtChoose\nOracle:Flying\nWhen Ebon Dragon enters the battlefield, you may have target opponent discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ebon Dragon", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Ebon Dragon enters the battlefield, you may have target opponent discard a card.", "power": "5", "toughness": "4"} ### Response: Name:Ebon Dragon\nManaCost:5 B B\nTypes:Creature Dragon\nPT:5/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may have target opponent discard a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent. | NumCards$ 1 | Mode$ TgtChoose\nOracle:Flying\nWhen Ebon Dragon enters the battlefield, you may have target opponent discard a card.
Create the Forge script for this magic card
{"name": "Bottle of Suleiman", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you."}
Name:Bottle of Suleiman\nManaCost:4\nTypes:Artifact\nA:AB$ FlipACoin | Cost$ 1 Sac<1/CARDNAME> | WinSubAbility$ DBToken | LoseSubAbility$ DBDamage | SpellDescription$ Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.\nSVar:DBDamage:DB$ DealDamage | Defined$ You | NumDmg$ 5\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_5_5_a_djinn_flying | TokenOwner$ You\nDeckHas:Ability$Token & Type$Djinn & Keyword$Flying\nOracle:{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bottle of Suleiman", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you."} ### Response: Name:Bottle of Suleiman\nManaCost:4\nTypes:Artifact\nA:AB$ FlipACoin | Cost$ 1 Sac<1/CARDNAME> | WinSubAbility$ DBToken | LoseSubAbility$ DBDamage | SpellDescription$ Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.\nSVar:DBDamage:DB$ DealDamage | Defined$ You | NumDmg$ 5\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_5_5_a_djinn_flying | TokenOwner$ You\nDeckHas:Ability$Token & Type$Djinn & Keyword$Flying\nOracle:{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
Create the Forge script for this magic card
{"name": "Ogre Jailbreaker", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Ogre Rogue", "oracle_text": "Defender\nOgre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.", "power": "4", "toughness": "4"}
Name:Ogre Jailbreaker\nManaCost:3 B\nTypes:Creature Ogre Rogue\nPT:4/4\nK:Defender\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | Description$ CARDNAME can attack as though it didn't have defender as long as you control a Gate.\nDeckNeeds:Type$Gate\nSVar:BuffedBy:Gate\nOracle:Defender\nOgre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ogre Jailbreaker", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Ogre Rogue", "oracle_text": "Defender\nOgre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.", "power": "4", "toughness": "4"} ### Response: Name:Ogre Jailbreaker\nManaCost:3 B\nTypes:Creature Ogre Rogue\nPT:4/4\nK:Defender\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | Description$ CARDNAME can attack as though it didn't have defender as long as you control a Gate.\nDeckNeeds:Type$Gate\nSVar:BuffedBy:Gate\nOracle:Defender\nOgre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.
Create the Forge script for this magic card
{"name": "Chandra, Pyromaster", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.\n0: Exile the top card of your library. You may play it this turn.\n\u22127: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.", "loyalty": "4"}
Name:Chandra, Pyromaster\nManaCost:2 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:4\nA:AB$ DealDamage | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | DamageMap$ True | SubAbility$ ChandraDamage | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.\nSVar:ChandraDamage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TargetedOrController | TgtPrompt$ Select up to one target creature that player or that planeswalker's controller controls | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 1 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | IsCurse$ True | KW$ HIDDEN CARDNAME can't block. | ConditionDefined$ Targeted | ConditionPresent$ Creature | ConditionCompare$ GE1\nA:AB$ Dig | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play it this turn.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Dig | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Defined$ You | DigNum$ 10 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChoose | SpellDescription$ Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.\nSVar:DBChoose:DB$ ChooseCard | Choices$ Instant.IsRemembered,Sorcery.IsRemembered | Mandatory$ True | ChoiceZone$ Exile | Defined$ You | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ ChosenCard | ValidSA$ Spell | WithoutManaCost$ True | CopyCard$ True | Amount$ 3 | AllowRepeats$ True | Controller$ You | Optional$ True | SubAbility$ DBCleanup\nAI:RemoveDeck:All\nOracle:[+1]: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.\n[0]: Exile the top card of your library. You may play it this turn.\n[-7]: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chandra, Pyromaster", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.\n0: Exile the top card of your library. You may play it this turn.\n\u22127: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.", "loyalty": "4"} ### Response: Name:Chandra, Pyromaster\nManaCost:2 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:4\nA:AB$ DealDamage | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | DamageMap$ True | SubAbility$ ChandraDamage | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.\nSVar:ChandraDamage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TargetedOrController | TgtPrompt$ Select up to one target creature that player or that planeswalker's controller controls | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 1 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | IsCurse$ True | KW$ HIDDEN CARDNAME can't block. | ConditionDefined$ Targeted | ConditionPresent$ Creature | ConditionCompare$ GE1\nA:AB$ Dig | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play it this turn.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Dig | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Defined$ You | DigNum$ 10 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChoose | SpellDescription$ Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.\nSVar:DBChoose:DB$ ChooseCard | Choices$ Instant.IsRemembered,Sorcery.IsRemembered | Mandatory$ True | ChoiceZone$ Exile | Defined$ You | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ ChosenCard | ValidSA$ Spell | WithoutManaCost$ True | CopyCard$ True | Amount$ 3 | AllowRepeats$ True | Controller$ You | Optional$ True | SubAbility$ DBCleanup\nAI:RemoveDeck:All\nOracle:[+1]: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.\n[0]: Exile the top card of your library. You may play it this turn.\n[-7]: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
Create the Forge script for this magic card
{"name": "Felonious Rage"}
Name:Felonious Rage\nManaCost:R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2 | KW$ Haste | SubAbility$ DBDelayedTrigger | SpellDescription$ Target creature you control gets +2/+0 and gains haste until end of turn. \nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigToken | SpellDescription$ When that creature dies this turn, create a 2/2 white and blue Detective creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ wu_2_2_detective\nDeckHas:Ability$Token & Type$Detective & Color$Blue|White\nOracle:Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Felonious Rage"} ### Response: Name:Felonious Rage\nManaCost:R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2 | KW$ Haste | SubAbility$ DBDelayedTrigger | SpellDescription$ Target creature you control gets +2/+0 and gains haste until end of turn. \nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigToken | SpellDescription$ When that creature dies this turn, create a 2/2 white and blue Detective creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ wu_2_2_detective\nDeckHas:Ability$Token & Type$Detective & Color$Blue|White\nOracle:Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
Create the Forge script for this magic card
{"name": "Cinder Seer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way.", "power": "1", "toughness": "1"}
Name:Cinder Seer\nManaCost:3 R\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Reveal | Cost$ 2 R T | Defined$ You | RevealValid$ Card.Red | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBCinderDamage | SpellDescription$ Reveal any number of red cards in your hand. CARDNAME deals X damage to any target, where X is the number of cards revealed this way.\nSVar:DBCinderDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBCinderCleanup\nSVar:X:Remembered$Amount\nSVar:DBCinderCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cinder Seer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way.", "power": "1", "toughness": "1"} ### Response: Name:Cinder Seer\nManaCost:3 R\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Reveal | Cost$ 2 R T | Defined$ You | RevealValid$ Card.Red | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBCinderDamage | SpellDescription$ Reveal any number of red cards in your hand. CARDNAME deals X damage to any target, where X is the number of cards revealed this way.\nSVar:DBCinderDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBCinderCleanup\nSVar:X:Remembered$Amount\nSVar:DBCinderCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way.
Create the Forge script for this magic card
{"name": "Pensive Minotaur", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "", "power": "2", "toughness": "3"}
Name:Pensive Minotaur\nManaCost:2 R\nTypes:Creature Minotaur Warrior\nPT:2/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pensive Minotaur", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "", "power": "2", "toughness": "3"} ### Response: Name:Pensive Minotaur\nManaCost:2 R\nTypes:Creature Minotaur Warrior\nPT:2/3\nOracle:
Create the Forge script for this magic card
{"name": "Inventor's Apprentice", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Inventor's Apprentice gets +1/+1 as long as you control an artifact.", "power": "1", "toughness": "2"}
Name:Inventor's Apprentice\nManaCost:R\nTypes:Creature Human Artificer\nPT:1/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Artifact.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control an artifact.\nSVar:BuffedBy:Artifact\nOracle:Inventor's Apprentice gets +1/+1 as long as you control an artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inventor's Apprentice", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Inventor's Apprentice gets +1/+1 as long as you control an artifact.", "power": "1", "toughness": "2"} ### Response: Name:Inventor's Apprentice\nManaCost:R\nTypes:Creature Human Artificer\nPT:1/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Artifact.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control an artifact.\nSVar:BuffedBy:Artifact\nOracle:Inventor's Apprentice gets +1/+1 as long as you control an artifact.
Create the Forge script for this magic card
{"name": "Inner Demon", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.\nWhen Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn."}
Name:Inner Demon\nManaCost:2 B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | AddType$ Demon | Description$ Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, all other creatures get -2/-2 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | NumAtt$ -2 | NumDef$ -2 | ValidCards$ Creature.nonDemon | IsCurse$ True\nOracle:Enchant creature\nEnchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.\nWhen Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inner Demon", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.\nWhen Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn."} ### Response: Name:Inner Demon\nManaCost:2 B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying | AddType$ Demon | Description$ Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, all other creatures get -2/-2 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | NumAtt$ -2 | NumDef$ -2 | ValidCards$ Creature.nonDemon | IsCurse$ True\nOracle:Enchant creature\nEnchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types.\nWhen Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Satsuki, the Living Lore", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.\nWhen Satsuki, the Living Lore dies, choose up to one \u2014\n\u2022 Return target Saga or enchantment creature you control to its owner's hand.\n\u2022 Return target Saga card from your graveyard to your hand.", "power": "1", "toughness": "3"}
Name:Satsuki, the Living Lore\nManaCost:G W\nTypes:Legendary Creature Human Druid\nPT:1/3\nA:AB$ PutCounterAll | Cost$ T | ValidCards$ Saga.YouCtrl | ValidCardsDesc$ Saga you control | CounterType$ LORE | CounterNum$ 1 | SorcerySpeed$ True | SpellDescription$ Put a lore counter on each Saga you control. Activate only as a sorcery.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME dies, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ BounceSaga,GraveSaga | MinCharmNum$ 0\nSVar:BounceSaga:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Saga.YouCtrl,Creature.Enchantment+YouCtrl | ChangeNum$ 1 | TgtPrompt$ Choose target Saga or enchantment creature you control | SpellDescription$ Return target Saga or enchantment creature you control to its owner's hand.\nSVar:GraveSaga:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target Saga card in your graveyard | ValidTgts$ Saga | ChangeNum$ 1 | SpellDescription$ Return target Saga card from your graveyard to your hand.\nDeckHints:Type$Saga\nDeckHas:Ability$Graveyard\nOracle:{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.\nWhen Satsuki, the Living Lore dies, choose up to one:\n• Return target Saga or enchantment creature you control to it owner's hand.\n• Return target Saga card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Satsuki, the Living Lore", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.\nWhen Satsuki, the Living Lore dies, choose up to one \u2014\n\u2022 Return target Saga or enchantment creature you control to its owner's hand.\n\u2022 Return target Saga card from your graveyard to your hand.", "power": "1", "toughness": "3"} ### Response: Name:Satsuki, the Living Lore\nManaCost:G W\nTypes:Legendary Creature Human Druid\nPT:1/3\nA:AB$ PutCounterAll | Cost$ T | ValidCards$ Saga.YouCtrl | ValidCardsDesc$ Saga you control | CounterType$ LORE | CounterNum$ 1 | SorcerySpeed$ True | SpellDescription$ Put a lore counter on each Saga you control. Activate only as a sorcery.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME dies, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ BounceSaga,GraveSaga | MinCharmNum$ 0\nSVar:BounceSaga:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Saga.YouCtrl,Creature.Enchantment+YouCtrl | ChangeNum$ 1 | TgtPrompt$ Choose target Saga or enchantment creature you control | SpellDescription$ Return target Saga or enchantment creature you control to its owner's hand.\nSVar:GraveSaga:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target Saga card in your graveyard | ValidTgts$ Saga | ChangeNum$ 1 | SpellDescription$ Return target Saga card from your graveyard to your hand.\nDeckHints:Type$Saga\nDeckHas:Ability$Graveyard\nOracle:{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.\nWhen Satsuki, the Living Lore dies, choose up to one:\n• Return target Saga or enchantment creature you control to it owner's hand.\n• Return target Saga card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Pass the Torch", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains \"Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability\"."}
Name:Pass the Torch\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBChoose | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:DBChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Creature.YouOwn | ChoiceDesc$ creature | Mandatory$ True | SubAbility$ DBAnimate | SpellDescription$ Choose a creature card in your hand.\nSVar:DBAnimate:DB$ Animate | Defined$ ChosenCard | Triggers$ DamageTrig | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigPlay | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability.\nSVar:TrigPlay:DB$ Play | TgtZone$ Graveyard | ValidTgts$ Card.namedPass the Torch+YouOwn | TgtPrompt$ Select target card named Pass the Torch in your graveyard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | RememberPlayed$ True | AILogic$ ReplaySpell | SubAbility$ DBLosePerpAbility\nSVar:DBLosePerpAbility:DB$ LosePerpetual | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pass the Torch", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains \"Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability\"."} ### Response: Name:Pass the Torch\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBChoose | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:DBChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Creature.YouOwn | ChoiceDesc$ creature | Mandatory$ True | SubAbility$ DBAnimate | SpellDescription$ Choose a creature card in your hand.\nSVar:DBAnimate:DB$ Animate | Defined$ ChosenCard | Triggers$ DamageTrig | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigPlay | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability.\nSVar:TrigPlay:DB$ Play | TgtZone$ Graveyard | ValidTgts$ Card.namedPass the Torch+YouOwn | TgtPrompt$ Select target card named Pass the Torch in your graveyard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | RememberPlayed$ True | AILogic$ ReplaySpell | SubAbility$ DBLosePerpAbility\nSVar:DBLosePerpAbility:DB$ LosePerpetual | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".
Create the Forge script for this magic card
{"name": "Bound in Gold", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nEnchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities."}
Name:Bound in Gold\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Permanent | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME can't crew Vehicles. | Description$ Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.\nS:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | ValidSA$ Activated.nonManaAbility\nOracle:Enchant permanent\nEnchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bound in Gold", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nEnchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities."} ### Response: Name:Bound in Gold\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Permanent | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME can't crew Vehicles. | Description$ Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.\nS:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | ValidSA$ Activated.nonManaAbility\nOracle:Enchant permanent\nEnchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
Create the Forge script for this magic card
{"name": "Wall of Junk", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nWhen Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)", "power": "0", "toughness": "7"}
Name:Wall of Junk\nManaCost:2\nTypes:Artifact Creature Wall\nPT:0/7\nK:Defender\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrig | TriggerDescription$ When CARDNAME blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Opponent | Execute$ TrigBounce | TriggerDescription$ Return CARDNAME to it's owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self\nOracle:Defender (This creature can't attack.)\nWhen Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wall of Junk", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nWhen Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)", "power": "0", "toughness": "7"} ### Response: Name:Wall of Junk\nManaCost:2\nTypes:Artifact Creature Wall\nPT:0/7\nK:Defender\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrig | TriggerDescription$ When CARDNAME blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Opponent | Execute$ TrigBounce | TriggerDescription$ Return CARDNAME to it's owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self\nOracle:Defender (This creature can't attack.)\nWhen Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Create the Forge script for this magic card
{"name": "Syphon Flesh", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way."}
Name:Syphon Flesh\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 4 B | Defined$ Player.Other | SacValid$ Creature | SacMessage$ Creature | RememberSacrificed$ True | SubAbility$ DBToken | SpellDescription$ Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Syphon Flesh", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way."} ### Response: Name:Syphon Flesh\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 4 B | Defined$ Player.Other | SacValid$ Creature | SacMessage$ Creature | RememberSacrificed$ True | SubAbility$ DBToken | SpellDescription$ Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.\nSVar:DBToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Create the Forge script for this magic card
{"name": "Blinding Mage", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}, {T}: Tap target creature.", "power": "1", "toughness": "2"}
Name:Blinding Mage\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:1/2\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:1\nOracle:{W}, {T}: Tap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blinding Mage", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}, {T}: Tap target creature.", "power": "1", "toughness": "2"} ### Response: Name:Blinding Mage\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:1/2\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:NonCombatPriority:1\nOracle:{W}, {T}: Tap target creature.
Create the Forge script for this magic card
{"name": "Silverskin Armor", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and is an artifact in addition to its other types.\nEquip {2}"}
Name:Silverskin Armor\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddType$ Artifact | Description$ Equipped creature gets +1/+1 and is an artifact in addition to its other types.\nOracle:Equipped creature gets +1/+1 and is an artifact in addition to its other types.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silverskin Armor", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and is an artifact in addition to its other types.\nEquip {2}"} ### Response: Name:Silverskin Armor\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddType$ Artifact | Description$ Equipped creature gets +1/+1 and is an artifact in addition to its other types.\nOracle:Equipped creature gets +1/+1 and is an artifact in addition to its other types.\nEquip {2}
Create the Forge script for this magic card
{"name": "Nightmarish End", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -X/-X until end of turn, where X is the number of cards in your hand."}
Name:Nightmarish End\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | SpellDescription$ Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.\nSVar:X:Count$InYourHand\nOracle:Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nightmarish End", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -X/-X until end of turn, where X is the number of cards in your hand."} ### Response: Name:Nightmarish End\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | SpellDescription$ Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.\nSVar:X:Count$InYourHand\nOracle:Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.
Create the Forge script for this magic card
{"name": "Shifting Wall", "mana_cost": "{X}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nShifting Wall enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"}
Name:Shifting Wall\nManaCost:X\nTypes:Artifact Creature Wall\nPT:0/0\nK:Defender\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nSVar:NoZeroToughnessAI:True\nOracle:Defender (This creature can't attack.)\nShifting Wall enters the battlefield with X +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shifting Wall", "mana_cost": "{X}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nShifting Wall enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"} ### Response: Name:Shifting Wall\nManaCost:X\nTypes:Artifact Creature Wall\nPT:0/0\nK:Defender\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nSVar:NoZeroToughnessAI:True\nOracle:Defender (This creature can't attack.)\nShifting Wall enters the battlefield with X +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Heightened Reflexes", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 until end of turn. Put a first strike counter on it."}
Name:Heightened Reflexes\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SubAbility$ DBPutCounter | SpellDescription$ Target creature gets +1/+0 until end of turn. Put a first strike counter on it.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ First Strike | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heightened Reflexes", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 until end of turn. Put a first strike counter on it."} ### Response: Name:Heightened Reflexes\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | SubAbility$ DBPutCounter | SpellDescription$ Target creature gets +1/+0 until end of turn. Put a first strike counter on it.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ First Strike | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
Create the Forge script for this magic card
{"name": "Fungal Plots", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.\nSacrifice two Saprolings: You gain 2 life and draw a card."}
Name:Fungal Plots\nManaCost:1 G\nTypes:Enchantment\nA:AB$ Token | Cost$ 1 G ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ GainLife | Cost$ Sac<2/Saproling> | Defined$ You | LifeAmount$ 2 | SubAbility$ DBDraw | SpellDescription$ You gain 2 life and draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:AIPreference:ExileFromGraveCost$Creature.cmcGE1+inZoneGraveyard\nAI:RemoveDeck:Random\nDeckHas:Ability$Token\nOracle:{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.\nSacrifice two Saprolings: You gain 2 life and draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fungal Plots", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.\nSacrifice two Saprolings: You gain 2 life and draw a card."} ### Response: Name:Fungal Plots\nManaCost:1 G\nTypes:Enchantment\nA:AB$ Token | Cost$ 1 G ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ GainLife | Cost$ Sac<2/Saproling> | Defined$ You | LifeAmount$ 2 | SubAbility$ DBDraw | SpellDescription$ You gain 2 life and draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:AIPreference:ExileFromGraveCost$Creature.cmcGE1+inZoneGraveyard\nAI:RemoveDeck:Random\nDeckHas:Ability$Token\nOracle:{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.\nSacrifice two Saprolings: You gain 2 life and draw a card.
Create the Forge script for this magic card
{"name": "Strange Augmentation", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1.\nDelirium \u2014 Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard."}
Name:Strange Augmentation\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | Condition$ Delirium | AddPower$ 2 | AddToughness$ 2 | Description$ Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Enchant creature\nEnchanted creature gets +1/+1.\nDelirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Strange Augmentation", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1.\nDelirium \u2014 Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard."} ### Response: Name:Strange Augmentation\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | Condition$ Delirium | AddPower$ 2 | AddToughness$ 2 | Description$ Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Enchant creature\nEnchanted creature gets +1/+1.\nDelirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.
Create the Forge script for this magic card
{"name": "Cerebral Vortex", "mana_cost": "{1}{U}{R}", "type_line": "Instant", "oracle_text": "Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn."}
Name:Cerebral Vortex\nManaCost:1 U R\nTypes:Instant\nA:SP$ Draw | Cost$ 1 U R | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBDamage | SpellDescription$ Target player draws two cards, then CARDNAME deals damage to that player equal to the number of cards they've drawn this turn.\nSVar:DBDamage:DB$ DealDamage | Defined$ Targeted | NumDmg$ X\nSVar:X:TargetedPlayer$CardsDrawn\nAI:RemoveDeck:All\nOracle:Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cerebral Vortex", "mana_cost": "{1}{U}{R}", "type_line": "Instant", "oracle_text": "Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn."} ### Response: Name:Cerebral Vortex\nManaCost:1 U R\nTypes:Instant\nA:SP$ Draw | Cost$ 1 U R | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBDamage | SpellDescription$ Target player draws two cards, then CARDNAME deals damage to that player equal to the number of cards they've drawn this turn.\nSVar:DBDamage:DB$ DealDamage | Defined$ Targeted | NumDmg$ X\nSVar:X:TargetedPlayer$CardsDrawn\nAI:RemoveDeck:All\nOracle:Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.