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Create the Forge script for this magic card
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{"name": "Bellowing Aegisaur", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.", "power": "3", "toughness": "5"}
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Name:Bellowing Aegisaur\nManaCost:5 W\nTypes:Creature Dinosaur\nPT:3/5\nT:Mode$ DamageDoneOnce | Execute$ PutCounterAll | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, put a +1/+1 counter on each other creature you control.\nSVar:PutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.StrictlyOther+YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each other creature you control.\nSVar:HasCombatEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bellowing Aegisaur", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.", "power": "3", "toughness": "5"}
### Response: Name:Bellowing Aegisaur\nManaCost:5 W\nTypes:Creature Dinosaur\nPT:3/5\nT:Mode$ DamageDoneOnce | Execute$ PutCounterAll | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, put a +1/+1 counter on each other creature you control.\nSVar:PutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.StrictlyOther+YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each other creature you control.\nSVar:HasCombatEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
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Create the Forge script for this magic card
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{"name": "Mogis's Favor", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/-1.\nEscape\u2014{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)"}
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Name:Mogis's Favor\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ -1 | Description$ Enchanted creature gets +2/-1.\nK:Escape:2 B ExileFromGrave<2/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nOracle:Enchant creature\nEnchanted creature gets +2/-1.\nEscape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mogis's Favor", "mana_cost": "{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/-1.\nEscape\u2014{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)"}
### Response: Name:Mogis's Favor\nManaCost:B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ -1 | Description$ Enchanted creature gets +2/-1.\nK:Escape:2 B ExileFromGrave<2/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nOracle:Enchant creature\nEnchanted creature gets +2/-1.\nEscape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Create the Forge script for this magic card
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{"name": "Saddled Rimestag", "mana_cost": "{1}{G}", "type_line": "Snow Creature \u2014 Elk", "oracle_text": "Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.", "power": "2", "toughness": "2"}
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Name:Saddled Rimestag\nManaCost:1 G\nTypes:Snow Creature Elk\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.\nSVar:X:Count$ThisTurnEntered_Battlefield_Creature.YouCtrl+StrictlyOther\nOracle:Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Saddled Rimestag", "mana_cost": "{1}{G}", "type_line": "Snow Creature \u2014 Elk", "oracle_text": "Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.", "power": "2", "toughness": "2"}
### Response: Name:Saddled Rimestag\nManaCost:1 G\nTypes:Snow Creature Elk\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.\nSVar:X:Count$ThisTurnEntered_Battlefield_Creature.YouCtrl+StrictlyOther\nOracle:Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.
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Create the Forge script for this magic card
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{"name": "Vessel of Ephemera", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying."}
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Name:Vessel of Ephemera\nManaCost:1 W\nTypes:Enchantment\nA:AB$ Token | Cost$ 2 W Sac<1/CARDNAME> | TokenOwner$ You | TokenAmount$ 2 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create two 1/1 white Spirit creature tokens with flying.\nDeckHas:Ability$Token\nOracle:{2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vessel of Ephemera", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying."}
### Response: Name:Vessel of Ephemera\nManaCost:1 W\nTypes:Enchantment\nA:AB$ Token | Cost$ 2 W Sac<1/CARDNAME> | TokenOwner$ You | TokenAmount$ 2 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create two 1/1 white Spirit creature tokens with flying.\nDeckHas:Ability$Token\nOracle:{2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.
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Create the Forge script for this magic card
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{"name": "Root Snare", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn."}
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Name:Root Snare\nManaCost:1 G\nTypes:Instant\nA:SP$ Fog | Cost$ 1 G | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:Prevent all combat damage that would be dealt this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Root Snare", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn."}
### Response: Name:Root Snare\nManaCost:1 G\nTypes:Instant\nA:SP$ Fog | Cost$ 1 G | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:Prevent all combat damage that would be dealt this turn.
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Create the Forge script for this magic card
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{"name": "Footlight Fiend", "mana_cost": "{B/R}", "type_line": "Creature \u2014 Devil", "oracle_text": "When Footlight Fiend dies, it deals 1 damage to any target.", "power": "1", "toughness": "1"}
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Name:Footlight Fiend\nManaCost:BR\nTypes:Creature Devil\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 1 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nOracle:When Footlight Fiend dies, it deals 1 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Footlight Fiend", "mana_cost": "{B/R}", "type_line": "Creature \u2014 Devil", "oracle_text": "When Footlight Fiend dies, it deals 1 damage to any target.", "power": "1", "toughness": "1"}
### Response: Name:Footlight Fiend\nManaCost:BR\nTypes:Creature Devil\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 1 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nOracle:When Footlight Fiend dies, it deals 1 damage to any target.
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Create the Forge script for this magic card
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{"name": "Forked Bolt", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Forked Bolt deals 2 damage divided as you choose among one or two targets."}
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Name:Forked Bolt\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2 | SpellDescription$ CARDNAME deals 2 damage divided as you choose among one or two targets.\nOracle:Forked Bolt deals 2 damage divided as you choose among one or two targets.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Forked Bolt", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Forked Bolt deals 2 damage divided as you choose among one or two targets."}
### Response: Name:Forked Bolt\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2 | SpellDescription$ CARDNAME deals 2 damage divided as you choose among one or two targets.\nOracle:Forked Bolt deals 2 damage divided as you choose among one or two targets.
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Create the Forge script for this magic card
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{"name": "Tempt with Discovery", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Tempting offer \u2014 Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles."}
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Name:Tempt with Discovery\nManaCost:3 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.YouCtrl | ChangeNum$ 1 | Hidden$ True | NoShuffle$ True | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.\nSVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBChangeZone | RepeatPlayers$ Player.Opponent | SubAbility$ DBSearchAgain | RepeatOptionalForEachPlayer$ True | RepeatOptionalMessage$ Do you want to search your library for a land card and put it onto the battlefield?\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.RememberedPlayerCtrl | DefinedPlayer$ Player.IsRemembered | Chooser$ Player.IsRemembered | ChangeNum$ 1 | Hidden$ True | SubAbility$ DBCount\nSVar:DBCount:DB$ StoreSVar | SVar$ X | Type$ CountSVar | Expression$ X/Plus.1\nSVar:DBSearchAgain:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.YouCtrl | ChangeNum$ X | Hidden$ True | Shuffle$ True | StackDescription$ None | SubAbility$ DBReset\nSVar:DBReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0\nSVar:X:Number$0\nOracle:Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tempt with Discovery", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Tempting offer \u2014 Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles."}
### Response: Name:Tempt with Discovery\nManaCost:3 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.YouCtrl | ChangeNum$ 1 | Hidden$ True | NoShuffle$ True | SubAbility$ DBRepeat | StackDescription$ SpellDescription | SpellDescription$ Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.\nSVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBChangeZone | RepeatPlayers$ Player.Opponent | SubAbility$ DBSearchAgain | RepeatOptionalForEachPlayer$ True | RepeatOptionalMessage$ Do you want to search your library for a land card and put it onto the battlefield?\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.RememberedPlayerCtrl | DefinedPlayer$ Player.IsRemembered | Chooser$ Player.IsRemembered | ChangeNum$ 1 | Hidden$ True | SubAbility$ DBCount\nSVar:DBCount:DB$ StoreSVar | SVar$ X | Type$ CountSVar | Expression$ X/Plus.1\nSVar:DBSearchAgain:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.YouCtrl | ChangeNum$ X | Hidden$ True | Shuffle$ True | StackDescription$ None | SubAbility$ DBReset\nSVar:DBReset:DB$ StoreSVar | SVar$ X | Type$ Number | Expression$ 0\nSVar:X:Number$0\nOracle:Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
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Create the Forge script for this magic card
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{"name": "Clear Shot", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control."}
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Name:Clear Shot\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | NumAtt$ +1 | NumDef$ +1 | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ None | SpellDescription$ Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Clear Shot", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control."}
### Response: Name:Clear Shot\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | NumAtt$ +1 | NumDef$ +1 | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ None | SpellDescription$ Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
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Create the Forge script for this magic card
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{"name": "Hexdrinker", "mana_cost": "{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 3-7\n4/4\nProtection from instants\nLEVEL 8+\n6/6\nProtection from everything", "power": "2", "toughness": "1"}
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Name:Hexdrinker\nManaCost:G\nTypes:Creature Snake\nPT:2/1\nK:Level up:1\nSVar:maxLevel:8\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Protection:Instant:instants | IsPresent$ Card.Self+counters_GE3_LEVEL+counters_LT8_LEVEL | Description$ LEVEL 3-7 4/4 Protection from instants\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Protection from everything | IsPresent$ Card.Self+counters_GE8_LEVEL | Description$ LEVEL 8+ 6/6 Protection from everything\nOracle:Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 3-7\n4/4\nProtection from instants\nLEVEL 8+\n6/6\nProtection from everything
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hexdrinker", "mana_cost": "{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 3-7\n4/4\nProtection from instants\nLEVEL 8+\n6/6\nProtection from everything", "power": "2", "toughness": "1"}
### Response: Name:Hexdrinker\nManaCost:G\nTypes:Creature Snake\nPT:2/1\nK:Level up:1\nSVar:maxLevel:8\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Protection:Instant:instants | IsPresent$ Card.Self+counters_GE3_LEVEL+counters_LT8_LEVEL | Description$ LEVEL 3-7 4/4 Protection from instants\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Protection from everything | IsPresent$ Card.Self+counters_GE8_LEVEL | Description$ LEVEL 8+ 6/6 Protection from everything\nOracle:Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 3-7\n4/4\nProtection from instants\nLEVEL 8+\n6/6\nProtection from everything
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Create the Forge script for this magic card
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{"name": "Energy Arc", "mana_cost": "{W}{U}", "type_line": "Instant", "oracle_text": "Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn."}
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Name:Energy Arc\nManaCost:W U\nTypes:Instant\nA:SP$ Untap | Cost$ W U | TargetMin$ 0 | TargetMax$ MaxTgts | TgtPrompt$ Choose any number of target creatures | ValidTgts$ Creature | SpellDescription$ Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn. | SubAbility$ DBPump\nSVar:DBPump:DB$ Effect | ReplacementEffects$ RPrevent1,RPrevent2 | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by those creatures this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by those creatures this turn. | Secondary$ True\nSVar:MaxTgts:Count$Valid Creature\nAI:RemoveDeck:All\nOracle:Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Energy Arc", "mana_cost": "{W}{U}", "type_line": "Instant", "oracle_text": "Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn."}
### Response: Name:Energy Arc\nManaCost:W U\nTypes:Instant\nA:SP$ Untap | Cost$ W U | TargetMin$ 0 | TargetMax$ MaxTgts | TgtPrompt$ Choose any number of target creatures | ValidTgts$ Creature | SpellDescription$ Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn. | SubAbility$ DBPump\nSVar:DBPump:DB$ Effect | ReplacementEffects$ RPrevent1,RPrevent2 | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by those creatures this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by those creatures this turn. | Secondary$ True\nSVar:MaxTgts:Count$Valid Creature\nAI:RemoveDeck:All\nOracle:Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
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Create the Forge script for this magic card
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{"name": "Leonin Iconoclast", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Cat Monk", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.", "power": "3", "toughness": "2"}
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Name:Leonin Iconoclast\nManaCost:3 W\nTypes:Creature Cat Monk\nPT:3/2\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, destroy target enchantment creature an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.Enchantment+OppCtrl | TgtPrompt$ Select target creature an opponent controls.\nOracle:Heroic — Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leonin Iconoclast", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Cat Monk", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.", "power": "3", "toughness": "2"}
### Response: Name:Leonin Iconoclast\nManaCost:3 W\nTypes:Creature Cat Monk\nPT:3/2\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, destroy target enchantment creature an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.Enchantment+OppCtrl | TgtPrompt$ Select target creature an opponent controls.\nOracle:Heroic — Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.
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Create the Forge script for this magic card
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{"name": "Siren Lookout", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Siren Pirate", "oracle_text": "Flying\nWhen Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "1", "toughness": "2"}
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Name:Siren Lookout\nManaCost:2 U\nTypes:Creature Siren Pirate\nPT:1/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:Flying\nWhen Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Siren Lookout", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Siren Pirate", "oracle_text": "Flying\nWhen Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "1", "toughness": "2"}
### Response: Name:Siren Lookout\nManaCost:2 U\nTypes:Creature Siren Pirate\nPT:1/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:Flying\nWhen Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Scryb Sprites", "mana_cost": "{G}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying", "power": "1", "toughness": "1"}
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Name:Scryb Sprites\nManaCost:G\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nOracle:Flying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scryb Sprites", "mana_cost": "{G}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying", "power": "1", "toughness": "1"}
### Response: Name:Scryb Sprites\nManaCost:G\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nOracle:Flying
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Create the Forge script for this magic card
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{"name": "Lathiel, the Bounteous Dawn", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Unicorn", "oracle_text": "Lifelink\nAt the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.", "power": "2", "toughness": "2"}
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Name:Lathiel, the Bounteous Dawn\nManaCost:2 G W\nTypes:Legendary Creature Unicorn\nPT:2/2\nK:Lifelink\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select any number of other target creatures to distribute counters to | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ X | DividedAsYouChoose$ X | DividedUpTo$ True\nSVar:X:Count$LifeYouGainedThisTurn\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters|LifeGain\nOracle:Lifelink\nAt the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lathiel, the Bounteous Dawn", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Unicorn", "oracle_text": "Lifelink\nAt the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.", "power": "2", "toughness": "2"}
### Response: Name:Lathiel, the Bounteous Dawn\nManaCost:2 G W\nTypes:Legendary Creature Unicorn\nPT:2/2\nK:Lifelink\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select any number of other target creatures to distribute counters to | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ X | DividedAsYouChoose$ X | DividedUpTo$ True\nSVar:X:Count$LifeYouGainedThisTurn\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters|LifeGain\nOracle:Lifelink\nAt the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.
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Create the Forge script for this magic card
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{"name": "Take into Custody", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Tap target creature. It doesn't untap during its controller's next untap step."}
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Name:Take into Custody\nManaCost:U\nTypes:Instant\nA:SP$ Tap | Cost$ U | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ DBPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nOracle:Tap target creature. It doesn't untap during its controller's next untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Take into Custody", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Tap target creature. It doesn't untap during its controller's next untap step."}
### Response: Name:Take into Custody\nManaCost:U\nTypes:Instant\nA:SP$ Tap | Cost$ U | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ DBPump | SpellDescription$ Tap target creature. It doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nOracle:Tap target creature. It doesn't untap during its controller's next untap step.
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Create the Forge script for this magic card
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{"name": "Tenement Crasher", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Haste", "power": "5", "toughness": "4"}
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Name:Tenement Crasher\nManaCost:5 R\nTypes:Creature Beast\nPT:5/4\nK:Haste\nOracle:Haste
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tenement Crasher", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Haste", "power": "5", "toughness": "4"}
### Response: Name:Tenement Crasher\nManaCost:5 R\nTypes:Creature Beast\nPT:5/4\nK:Haste\nOracle:Haste
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Create the Forge script for this magic card
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{"name": "Copper Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "{T}: Add {G}.", "power": "1", "toughness": "1"}
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Name:Copper Myr\nManaCost:2\nTypes:Artifact Creature Myr\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Copper Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "{T}: Add {G}.", "power": "1", "toughness": "1"}
### Response: Name:Copper Myr\nManaCost:2\nTypes:Artifact Creature Myr\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
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Create the Forge script for this magic card
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{"name": "Snapping Thragg", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.\nMorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "3", "toughness": "3"}
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Name:Snapping Thragg\nManaCost:4 R\nTypes:Creature Beast\nPT:3/3\nK:Morph:4 R R\nT:Mode$ DamageDone | ValidSource$ Card.Self+faceUp | ValidTarget$ Player | Execute$ TrigDamage | TriggerZones$ Battlefield | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredTarget | TgtPrompt$ Select target creature that player controls | NumDmg$ 3\nOracle:Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.\nMorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Snapping Thragg", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.\nMorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "3", "toughness": "3"}
### Response: Name:Snapping Thragg\nManaCost:4 R\nTypes:Creature Beast\nPT:3/3\nK:Morph:4 R R\nT:Mode$ DamageDone | ValidSource$ Card.Self+faceUp | ValidTarget$ Player | Execute$ TrigDamage | TriggerZones$ Battlefield | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredTarget | TgtPrompt$ Select target creature that player controls | NumDmg$ 3\nOracle:Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.\nMorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Create the Forge script for this magic card
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{"name": "Collective Nightmare", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gets -3/-3 until end of turn."}
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Name:Collective Nightmare\nManaCost:2 B\nTypes:Instant\nK:Convoke\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gets -3/-3 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Collective Nightmare", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gets -3/-3 until end of turn."}
### Response: Name:Collective Nightmare\nManaCost:2 B\nTypes:Instant\nK:Convoke\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | SpellDescription$ Target creature gets -3/-3 until end of turn.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nTarget creature gets -3/-3 until end of turn.
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Create the Forge script for this magic card
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{"name": "Summoner's Bane", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell. Create a 2/2 blue Illusion creature token."}
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Name:Summoner's Bane\nManaCost:2 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target creature spell | ValidTgts$ Creature | SubAbility$ DBToken | SpellDescription$ Counter target creature spell. Create a 2/2 blue Illusion creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_2_2_illusion | TokenOwner$ You\nOracle:Counter target creature spell. Create a 2/2 blue Illusion creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Summoner's Bane", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell. Create a 2/2 blue Illusion creature token."}
### Response: Name:Summoner's Bane\nManaCost:2 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target creature spell | ValidTgts$ Creature | SubAbility$ DBToken | SpellDescription$ Counter target creature spell. Create a 2/2 blue Illusion creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_2_2_illusion | TokenOwner$ You\nOracle:Counter target creature spell. Create a 2/2 blue Illusion creature token.
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Create the Forge script for this magic card
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{"name": "Bringer of the Blue Dawn", "mana_cost": "{7}{U}{U}", "type_line": "Creature \u2014 Bringer", "oracle_text": "You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may draw two cards.", "power": "5", "toughness": "5"}
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Name:Bringer of the Blue Dawn\nManaCost:7 U U\nTypes:Creature Bringer\nPT:5/5\nK:Trample\nSVar:AltCost:Cost$ W U B R G | Description$ You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, you may draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | OptionalDecider$ You\nOracle:You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bringer of the Blue Dawn", "mana_cost": "{7}{U}{U}", "type_line": "Creature \u2014 Bringer", "oracle_text": "You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may draw two cards.", "power": "5", "toughness": "5"}
### Response: Name:Bringer of the Blue Dawn\nManaCost:7 U U\nTypes:Creature Bringer\nPT:5/5\nK:Trample\nSVar:AltCost:Cost$ W U B R G | Description$ You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, you may draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | OptionalDecider$ You\nOracle:You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.\nTrample\nAt the beginning of your upkeep, you may draw two cards.
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Create the Forge script for this magic card
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{"name": "Nature's Kiss", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn."}
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Name:Nature's Kiss\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Pump | Cost$ 1 ExileFromGrave<1/Card.TopGraveyard> | Defined$ Enchanted | NumAtt$ +1 | NumDef$ +1 | CostDesc$ {1}, Exile the top card of your graveyard: | SpellDescription$ Enchanted creature gets +1/+1 until end of turn.\nSVar:NonStackingAttachEffect:True\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:Enchant creature\n{1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nature's Kiss", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn."}
### Response: Name:Nature's Kiss\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nA:AB$ Pump | Cost$ 1 ExileFromGrave<1/Card.TopGraveyard> | Defined$ Enchanted | NumAtt$ +1 | NumDef$ +1 | CostDesc$ {1}, Exile the top card of your graveyard: | SpellDescription$ Enchanted creature gets +1/+1 until end of turn.\nSVar:NonStackingAttachEffect:True\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:Enchant creature\n{1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Scroll Rack", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order."}
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Name:Scroll Rack\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 1 T | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ XFetch | RememberChanged$ True | SubAbility$ DBDig | SpellDescription$ Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order. | StackDescription$ SpellDescription\nSVar:DBDig:DB$ Dig | DigNum$ X | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | SubAbility$ DBReplace\nSVar:DBReplace:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Library | ChangeType$ Card.IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:XFetch:Count$InYourHand\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scroll Rack", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order."}
### Response: Name:Scroll Rack\nManaCost:2\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 1 T | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ XFetch | RememberChanged$ True | SubAbility$ DBDig | SpellDescription$ Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order. | StackDescription$ SpellDescription\nSVar:DBDig:DB$ Dig | DigNum$ X | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | SubAbility$ DBReplace\nSVar:DBReplace:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Library | ChangeType$ Card.IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:XFetch:Count$InYourHand\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
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Create the Forge script for this magic card
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{"name": "Urborg Phantom", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Spirit Minion", "oracle_text": "Urborg Phantom can't block.\n{U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.", "power": "3", "toughness": "1"}
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Name:Urborg Phantom\nManaCost:2 B\nTypes:Creature Spirit Minion\nPT:3/1\nK:CARDNAME can't block.\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Prevent all combat damage that would be dealt to and dealt by CARDNAME. | SpellDescription$ Prevent all combat damage that would be dealt to and dealt by CARDNAME this turn.\nOracle:Urborg Phantom can't block.\n{U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Urborg Phantom", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Spirit Minion", "oracle_text": "Urborg Phantom can't block.\n{U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.", "power": "3", "toughness": "1"}
### Response: Name:Urborg Phantom\nManaCost:2 B\nTypes:Creature Spirit Minion\nPT:3/1\nK:CARDNAME can't block.\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Prevent all combat damage that would be dealt to and dealt by CARDNAME. | SpellDescription$ Prevent all combat damage that would be dealt to and dealt by CARDNAME this turn.\nOracle:Urborg Phantom can't block.\n{U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
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Create the Forge script for this magic card
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{"name": "Imperial Seal", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a card, then shuffle and put that card on top. You lose 2 life."}
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Name:Imperial Seal\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SubAbility$ DBLoseLife | SpellDescription$ Search your library for a card, then shuffle and put that card on top. You lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\n#TODO: The AI will currently search for the most expensive valid card in the library. This can be used to the AI's advantage with\n#careful deck design (which is why this card only works in properly designed AI decks). Consider improving tutoring logic with priorities.\nAI:RemoveDeck:Random\nOracle:Search your library for a card, then shuffle and put that card on top. You lose 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Imperial Seal", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a card, then shuffle and put that card on top. You lose 2 life."}
### Response: Name:Imperial Seal\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SubAbility$ DBLoseLife | SpellDescription$ Search your library for a card, then shuffle and put that card on top. You lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\n#TODO: The AI will currently search for the most expensive valid card in the library. This can be used to the AI's advantage with\n#careful deck design (which is why this card only works in properly designed AI decks). Consider improving tutoring logic with priorities.\nAI:RemoveDeck:Random\nOracle:Search your library for a card, then shuffle and put that card on top. You lose 2 life.
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Create the Forge script for this magic card
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{"name": "Cloudgoat Ranger", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Giant Warrior Ranger", "oracle_text": "When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.\nTap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.", "power": "3", "toughness": "3"}
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Name:Cloudgoat Ranger\nManaCost:3 W W\nTypes:Creature Giant Warrior Ranger\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ w_1_1_kithkin_soldier | TokenOwner$ You\nA:AB$ Pump | Cost$ tapXType<3/Kithkin> | Defined$ Self | NumAtt$ +2 | KW$ Flying | SpellDescription$ CARDNAME gets +2/+0 and gains flying until end of turn.\nOracle:When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.\nTap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cloudgoat Ranger", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Giant Warrior Ranger", "oracle_text": "When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.\nTap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Cloudgoat Ranger\nManaCost:3 W W\nTypes:Creature Giant Warrior Ranger\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ w_1_1_kithkin_soldier | TokenOwner$ You\nA:AB$ Pump | Cost$ tapXType<3/Kithkin> | Defined$ Self | NumAtt$ +2 | KW$ Flying | SpellDescription$ CARDNAME gets +2/+0 and gains flying until end of turn.\nOracle:When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.\nTap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Unlucky Drop", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Target artifact or creature's owner puts it on the top or bottom of their library."}
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Name:Unlucky Drop\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | AlternativeDecider$ TargetedOwner | Origin$ Battlefield | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1 | StackDescription$ {p:TargetedOwner} puts {c:Targeted} on the top or bottom of their library. | SpellDescription$ Target artifact or creature's owner puts it on the top or bottom of their library.\nOracle:Target artifact or creature's owner puts it on the top or bottom of their library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unlucky Drop", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Target artifact or creature's owner puts it on the top or bottom of their library."}
### Response: Name:Unlucky Drop\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | AlternativeDecider$ TargetedOwner | Origin$ Battlefield | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1 | StackDescription$ {p:TargetedOwner} puts {c:Targeted} on the top or bottom of their library. | SpellDescription$ Target artifact or creature's owner puts it on the top or bottom of their library.\nOracle:Target artifact or creature's owner puts it on the top or bottom of their library.
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Create the Forge script for this magic card
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{"name": "Funeral Rites", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "You draw two cards, lose 2 life, then mill two cards."}
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Name:Funeral Rites\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 B | NumCards$ 2 | SpellDescription$ You draw two cards, lose 2 life, then mill two cards. | SubAbility$ DB\nSVar:DB:DB$ LoseLife | LifeAmount$ 2 | SubAbility$ TrigMill\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:You draw two cards, lose 2 life, then mill two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Funeral Rites", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "You draw two cards, lose 2 life, then mill two cards."}
### Response: Name:Funeral Rites\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 B | NumCards$ 2 | SpellDescription$ You draw two cards, lose 2 life, then mill two cards. | SubAbility$ DB\nSVar:DB:DB$ LoseLife | LifeAmount$ 2 | SubAbility$ TrigMill\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:You draw two cards, lose 2 life, then mill two cards.
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Create the Forge script for this magic card
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{"name": "Captured by the Consulate", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you don't control\nEnchanted creature can't attack.\nWhenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able."}
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Name:Captured by the Consulate\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature you don't control\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature.YouDontCtrl | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack. | Description$ Enchanted creature can't attack.\nT:Mode$ SpellCast | ValidSA$ Spell.singleTarget | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigChangeTarget | TriggerDescription$ Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.\nSVar:TrigChangeTarget:DB$ ChangeTargets | TargetType$ Spell | Defined$ TriggeredStackInstance | DefinedMagnet$ Enchanted\nOracle:Enchant creature you don't control\nEnchanted creature can't attack.\nWhenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Captured by the Consulate", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you don't control\nEnchanted creature can't attack.\nWhenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able."}
### Response: Name:Captured by the Consulate\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature you don't control\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature.YouDontCtrl | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack. | Description$ Enchanted creature can't attack.\nT:Mode$ SpellCast | ValidSA$ Spell.singleTarget | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigChangeTarget | TriggerDescription$ Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.\nSVar:TrigChangeTarget:DB$ ChangeTargets | TargetType$ Spell | Defined$ TriggeredStackInstance | DefinedMagnet$ Enchanted\nOracle:Enchant creature you don't control\nEnchanted creature can't attack.\nWhenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.
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Create the Forge script for this magic card
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{"name": "Jerrard of the Closed Fist", "mana_cost": "{3}{R}{G}{G}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "", "power": "6", "toughness": "5"}
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Name:Jerrard of the Closed Fist\nManaCost:3 R G G\nTypes:Legendary Creature Human Knight\nPT:6/5\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jerrard of the Closed Fist", "mana_cost": "{3}{R}{G}{G}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "", "power": "6", "toughness": "5"}
### Response: Name:Jerrard of the Closed Fist\nManaCost:3 R G G\nTypes:Legendary Creature Human Knight\nPT:6/5\nOracle:
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Create the Forge script for this magic card
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{"name": "Mana Matrix", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "Instant and enchantment spells you cast cost up to {2} less to cast."}
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Name:Mana Matrix\nManaCost:6\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Instant,Enchantment | Type$ Spell | Activator$ You | Amount$ 2 | UpTo$ True | Description$ Instant and enchantment spells you cast cost up to {2} less to cast.\nDeckNeeds:Type$Enchantment|Instant\nOracle:Instant and enchantment spells you cast cost up to {2} less to cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mana Matrix", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "Instant and enchantment spells you cast cost up to {2} less to cast."}
### Response: Name:Mana Matrix\nManaCost:6\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Instant,Enchantment | Type$ Spell | Activator$ You | Amount$ 2 | UpTo$ True | Description$ Instant and enchantment spells you cast cost up to {2} less to cast.\nDeckNeeds:Type$Enchantment|Instant\nOracle:Instant and enchantment spells you cast cost up to {2} less to cast.
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Create the Forge script for this magic card
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{"name": "Testament Bearer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Warrior", "oracle_text": "When Testament Bearer dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.", "power": "4", "toughness": "1"}
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Name:Testament Bearer\nManaCost:3 B\nTypes:Creature Phyrexian Warrior\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | DestinationZone2$ Graveyard | NoReveal$ True\nDeckHas:Ability$Graveyard\nOracle:When Testament Bearer dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Testament Bearer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Warrior", "oracle_text": "When Testament Bearer dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.", "power": "4", "toughness": "1"}
### Response: Name:Testament Bearer\nManaCost:3 B\nTypes:Creature Phyrexian Warrior\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.\nSVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | DestinationZone2$ Graveyard | NoReveal$ True\nDeckHas:Ability$Graveyard\nOracle:When Testament Bearer dies, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
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Create the Forge script for this magic card
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{"name": "Buried in the Garden"}
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Name:Buried in the Garden\nManaCost:2 G W\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 G W | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent you don't control until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+YouDontCtrl | TgtPrompt$ Select target nonland permanent you don't control | Duration$ UntilHostLeavesPlay\nT:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.\nSVar:TrigMana:DB$ Mana | Produced$ Any | Amount$ 1 | Defined$ TriggeredCardController\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Permanent.nonLand+YouDontCtrl\nOracle:Enchant land\nWhen Buried in the Garden enters the battlefield, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield.\nWhenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Buried in the Garden"}
### Response: Name:Buried in the Garden\nManaCost:2 G W\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 G W | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent you don't control until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+YouDontCtrl | TgtPrompt$ Select target nonland permanent you don't control | Duration$ UntilHostLeavesPlay\nT:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.\nSVar:TrigMana:DB$ Mana | Produced$ Any | Amount$ 1 | Defined$ TriggeredCardController\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Permanent.nonLand+YouDontCtrl\nOracle:Enchant land\nWhen Buried in the Garden enters the battlefield, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield.\nWhenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
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Create the Forge script for this magic card
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{"name": "Hordeling Outburst", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Create three 1/1 red Goblin creature tokens."}
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Name:Hordeling Outburst\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ Token | Cost$ 1 R R | TokenAmount$ 3 | TokenScript$ r_1_1_goblin | TokenOwner$ You | SpellDescription$ Create three 1/1 red Goblin creature tokens.\nOracle:Create three 1/1 red Goblin creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hordeling Outburst", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Create three 1/1 red Goblin creature tokens."}
### Response: Name:Hordeling Outburst\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ Token | Cost$ 1 R R | TokenAmount$ 3 | TokenScript$ r_1_1_goblin | TokenOwner$ You | SpellDescription$ Create three 1/1 red Goblin creature tokens.\nOracle:Create three 1/1 red Goblin creature tokens.
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Create the Forge script for this magic card
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{"name": "Trip Wire", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target creature with horsemanship."}
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Name:Trip Wire\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Creature.withHorsemanship | TgtPrompt$ Select target creature with horsemanship | SpellDescription$ Destroy target creature with horsemanship.\nAI:RemoveDeck:Random\nOracle:Destroy target creature with horsemanship.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trip Wire", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target creature with horsemanship."}
### Response: Name:Trip Wire\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Creature.withHorsemanship | TgtPrompt$ Select target creature with horsemanship | SpellDescription$ Destroy target creature with horsemanship.\nAI:RemoveDeck:Random\nOracle:Destroy target creature with horsemanship.
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Create the Forge script for this magic card
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{"name": "Sword of War and Peace", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from red and from white.\nWhenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.\nEquip {2}"}
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Name:Sword of War and Peace\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfWarAndPeaceCE | AddKeyword$ Protection from red & Protection from white | Description$ Equipped creature gets +2/+2 and has protection from red and from white.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, CARDNAME deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredTarget | NumDmg$ X | SubAbility$ DBGain\nSVar:X:TriggeredTarget$CardsInHand\nSVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ Y\nSVar:Y:Count$CardsInYourHand\nSVar:SwordOfWarAndPeaceCE:SVar:MustBeBlocked:AttackingPlayerConservative\nOracle:Equipped creature gets +2/+2 and has protection from red and from white.\nWhenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.\nEquip {2}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sword of War and Peace", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from red and from white.\nWhenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.\nEquip {2}"}
### Response: Name:Sword of War and Peace\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfWarAndPeaceCE | AddKeyword$ Protection from red & Protection from white | Description$ Equipped creature gets +2/+2 and has protection from red and from white.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, CARDNAME deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredTarget | NumDmg$ X | SubAbility$ DBGain\nSVar:X:TriggeredTarget$CardsInHand\nSVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ Y\nSVar:Y:Count$CardsInYourHand\nSVar:SwordOfWarAndPeaceCE:SVar:MustBeBlocked:AttackingPlayerConservative\nOracle:Equipped creature gets +2/+2 and has protection from red and from white.\nWhenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.\nEquip {2}
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Create the Forge script for this magic card
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{"name": "Matter Reshaper", "mana_cost": "{2}{C}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "({C} represents colorless mana.)\nWhen Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.", "power": "3", "toughness": "2"}
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Name:Matter Reshaper\nManaCost:2 C\nTypes:Creature Eldrazi\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | Optional$ True | ChangeNum$ 1 | ChangeValid$ Permanent.cmcLE3 | DestinationZone$ Battlefield | DestinationZone2$ Hand\nDeckNeeds:Ability$Mana.Colorless\nOracle:({C} represents colorless mana.)\nWhen Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Matter Reshaper", "mana_cost": "{2}{C}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "({C} represents colorless mana.)\nWhen Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.", "power": "3", "toughness": "2"}
### Response: Name:Matter Reshaper\nManaCost:2 C\nTypes:Creature Eldrazi\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | Optional$ True | ChangeNum$ 1 | ChangeValid$ Permanent.cmcLE3 | DestinationZone$ Battlefield | DestinationZone2$ Hand\nDeckNeeds:Ability$Mana.Colorless\nOracle:({C} represents colorless mana.)\nWhen Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
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Create the Forge script for this magic card
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{"name": "Ruric Thar, the Unbowed", "mana_cost": "{4}{R}{G}", "type_line": "Legendary Creature \u2014 Ogre Warrior", "oracle_text": "Vigilance, reach\nRuric Thar, the Unbowed attacks each combat if able.\nWhenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.", "power": "6", "toughness": "6"}
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Name:Ruric Thar, the Unbowed\nManaCost:4 R G\nTypes:Legendary Creature Ogre Warrior\nPT:6/6\nK:Vigilance\nK:Reach\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ Player | Execute$ TrigDmg | TriggerDescription$ Whenever a player casts a noncreature spell, NICKNAME deals 6 damage to that player.\nSVar:TrigDmg:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 6\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Vigilance, reach\nRuric Thar, the Unbowed attacks each combat if able.\nWhenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ruric Thar, the Unbowed", "mana_cost": "{4}{R}{G}", "type_line": "Legendary Creature \u2014 Ogre Warrior", "oracle_text": "Vigilance, reach\nRuric Thar, the Unbowed attacks each combat if able.\nWhenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.", "power": "6", "toughness": "6"}
### Response: Name:Ruric Thar, the Unbowed\nManaCost:4 R G\nTypes:Legendary Creature Ogre Warrior\nPT:6/6\nK:Vigilance\nK:Reach\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ Player | Execute$ TrigDmg | TriggerDescription$ Whenever a player casts a noncreature spell, NICKNAME deals 6 damage to that player.\nSVar:TrigDmg:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 6\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Vigilance, reach\nRuric Thar, the Unbowed attacks each combat if able.\nWhenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
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Create the Forge script for this magic card
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{"name": "Rushwood Herbalist", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{G}, {T}, Discard a card: Regenerate target creature.", "power": "2", "toughness": "2"}
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Name:Rushwood Herbalist\nManaCost:2 G\nTypes:Creature Human Spellshaper\nPT:2/2\nA:AB$ Regenerate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Cost$ G T Discard<1/Card> | SpellDescription$ Regenerate target creature.\nAI:RemoveDeck:All\nOracle:{G}, {T}, Discard a card: Regenerate target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rushwood Herbalist", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{G}, {T}, Discard a card: Regenerate target creature.", "power": "2", "toughness": "2"}
### Response: Name:Rushwood Herbalist\nManaCost:2 G\nTypes:Creature Human Spellshaper\nPT:2/2\nA:AB$ Regenerate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Cost$ G T Discard<1/Card> | SpellDescription$ Regenerate target creature.\nAI:RemoveDeck:All\nOracle:{G}, {T}, Discard a card: Regenerate target creature.
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Create the Forge script for this magic card
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{"name": "Electrostatic Infantry", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf Wizard", "oracle_text": "Trample\nWhenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.", "power": "1", "toughness": "2"}
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Name:Electrostatic Infantry\nManaCost:1 R\nTypes:Creature Dwarf Wizard\nPT:1/2\nK:Trample\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast an instant or sorcery spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Type$Instant|Sorcery\nSVar:BuffedBy:Spell.Instant,Spell.Sorcery\nOracle:Trample\nWhenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Electrostatic Infantry", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf Wizard", "oracle_text": "Trample\nWhenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.", "power": "1", "toughness": "2"}
### Response: Name:Electrostatic Infantry\nManaCost:1 R\nTypes:Creature Dwarf Wizard\nPT:1/2\nK:Trample\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast an instant or sorcery spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckHints:Type$Instant|Sorcery\nSVar:BuffedBy:Spell.Instant,Spell.Sorcery\nOracle:Trample\nWhenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.
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Create the Forge script for this magic card
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{"name": "Hive Stirrings", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 colorless Sliver creature tokens."}
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Name:Hive Stirrings\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 W | TokenAmount$ 2 | TokenScript$ c_1_1_sliver | TokenOwner$ You | SpellDescription$ Create two 1/1 colorless Sliver creature tokens.\nOracle:Create two 1/1 colorless Sliver creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hive Stirrings", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 colorless Sliver creature tokens."}
### Response: Name:Hive Stirrings\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 W | TokenAmount$ 2 | TokenScript$ c_1_1_sliver | TokenOwner$ You | SpellDescription$ Create two 1/1 colorless Sliver creature tokens.\nOracle:Create two 1/1 colorless Sliver creature tokens.
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Create the Forge script for this magic card
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{"name": "Awakening Zone", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has \"Sacrifice this creature: Add {C}.\""}
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Name:Awakening Zone\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Awakening Zone", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has \"Sacrifice this creature: Add {C}.\""}
### Response: Name:Awakening Zone\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
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Create the Forge script for this magic card
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{"name": "Mutalith Vortex Beast", "mana_cost": "{4}{U}{R}", "type_line": "Creature \u2014 Mutant Beast", "oracle_text": "Trample\nWarp Vortex \u2014 When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.", "power": "6", "toughness": "6"}
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Name:Mutalith Vortex Beast\nManaCost:4 U R\nTypes:Creature Mutant Beast\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlipCoin | TriggerDescription$ Warp Vortex — When CARDNAME enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, CARDNAME deals 3 damage to that player.\nSVar:TrigFlipCoin:DB$ FlipACoin | ForEachPlayer$ Opponent | WinSubAbility$ DBDraw | LoseSubAbility$ DBDealDamage\nSVar:DBDraw:DB$ Draw | Amount$ Wins\nSVar:DBDealDamage:DB$ DealDamage | NumDmg$ 3 | Defined$ Remembered\nOracle:Trample\nWarp Vortex — When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mutalith Vortex Beast", "mana_cost": "{4}{U}{R}", "type_line": "Creature \u2014 Mutant Beast", "oracle_text": "Trample\nWarp Vortex \u2014 When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.", "power": "6", "toughness": "6"}
### Response: Name:Mutalith Vortex Beast\nManaCost:4 U R\nTypes:Creature Mutant Beast\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlipCoin | TriggerDescription$ Warp Vortex — When CARDNAME enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, CARDNAME deals 3 damage to that player.\nSVar:TrigFlipCoin:DB$ FlipACoin | ForEachPlayer$ Opponent | WinSubAbility$ DBDraw | LoseSubAbility$ DBDealDamage\nSVar:DBDraw:DB$ Draw | Amount$ Wins\nSVar:DBDealDamage:DB$ DealDamage | NumDmg$ 3 | Defined$ Remembered\nOracle:Trample\nWarp Vortex — When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.
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Create the Forge script for this magic card
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{"name": "Ledev Champion", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way.\n{3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink.", "power": "2", "toughness": "2"}
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Name:Ledev Champion\nManaCost:1 G W\nTypes:Creature Elf Knight\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may tap any number of untapped creatures you control. CARDNAME gets +1/+1 until end of turn for each creature tapped this way.\nSVar:TrigTap:DB$ Tap | CardChoices$ Creature.YouCtrl+untapped | AnyNumber$ True | ChoiceAmount$ Count$Valid Creature.YouCtrl+untapped | RememberTapped$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | NumAtt$ Y | NumDef$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Remembered$Amount\nA:AB$ Token | Cost$ 3 G W | TokenAmount$ 1 | TokenScript$ w_1_1_soldier_lifelink | SpellDescription$ Create a 1/1 white Soldier creature token with lifelink.\nDeckHas:Ability$Token|LifeGain\nOracle:Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way.\n{3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ledev Champion", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way.\n{3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink.", "power": "2", "toughness": "2"}
### Response: Name:Ledev Champion\nManaCost:1 G W\nTypes:Creature Elf Knight\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may tap any number of untapped creatures you control. CARDNAME gets +1/+1 until end of turn for each creature tapped this way.\nSVar:TrigTap:DB$ Tap | CardChoices$ Creature.YouCtrl+untapped | AnyNumber$ True | ChoiceAmount$ Count$Valid Creature.YouCtrl+untapped | RememberTapped$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | NumAtt$ Y | NumDef$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Remembered$Amount\nA:AB$ Token | Cost$ 3 G W | TokenAmount$ 1 | TokenScript$ w_1_1_soldier_lifelink | SpellDescription$ Create a 1/1 white Soldier creature token with lifelink.\nDeckHas:Ability$Token|LifeGain\nOracle:Whenever Ledev Champion attacks, you may tap any number of untapped creatures you control. Ledev Champion gets +1/+1 until end of turn for each creature tapped this way.\n{3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink.
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Create the Forge script for this magic card
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{"name": "Sylvok Replica", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Shaman", "oracle_text": "{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.", "power": "1", "toughness": "3"}
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Name:Sylvok Replica\nManaCost:3\nTypes:Artifact Creature Shaman\nPT:1/3\nA:AB$ Destroy | Cost$ G Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sylvok Replica", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Shaman", "oracle_text": "{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.", "power": "1", "toughness": "3"}
### Response: Name:Sylvok Replica\nManaCost:3\nTypes:Artifact Creature Shaman\nPT:1/3\nA:AB$ Destroy | Cost$ G Sac<1/CARDNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.
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Create the Forge script for this magic card
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{"name": "Serrated Arrows", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Serrated Arrows enters the battlefield with three arrowhead counters on it.\nAt the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.\n{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature."}
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Name:Serrated Arrows\nManaCost:4\nTypes:Artifact\nK:etbCounter:ARROWHEAD:3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE1_ARROWHEAD | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, if there are no arrowhead counters on CARDNAME, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nA:AB$ PutCounter | Cost$ T SubCounter<1/ARROWHEAD> | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target Creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature.\nOracle:Serrated Arrows enters the battlefield with three arrowhead counters on it.\nAt the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.\n{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Serrated Arrows", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Serrated Arrows enters the battlefield with three arrowhead counters on it.\nAt the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.\n{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature."}
### Response: Name:Serrated Arrows\nManaCost:4\nTypes:Artifact\nK:etbCounter:ARROWHEAD:3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE1_ARROWHEAD | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, if there are no arrowhead counters on CARDNAME, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nA:AB$ PutCounter | Cost$ T SubCounter<1/ARROWHEAD> | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target Creature | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ Put a -1/-1 counter on target creature.\nOracle:Serrated Arrows enters the battlefield with three arrowhead counters on it.\nAt the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.\n{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
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Create the Forge script for this magic card
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{"name": "Dirty Wererat", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Rat Minion", "oracle_text": "{B}, Discard a card: Regenerate Dirty Wererat.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.", "power": "2", "toughness": "3"}
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Name:Dirty Wererat\nManaCost:3 B\nTypes:Creature Human Rat Minion\nPT:2/3\nA:AB$ Regenerate | Cost$ B Discard<1/Card> | SpellDescription$ Regenerate CARDNAME.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ CARDNAME can't block. | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and can't block.\nOracle:{B}, Discard a card: Regenerate Dirty Wererat.\nThreshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dirty Wererat", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Rat Minion", "oracle_text": "{B}, Discard a card: Regenerate Dirty Wererat.\nThreshold \u2014 As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.", "power": "2", "toughness": "3"}
### Response: Name:Dirty Wererat\nManaCost:3 B\nTypes:Creature Human Rat Minion\nPT:2/3\nA:AB$ Regenerate | Cost$ B Discard<1/Card> | SpellDescription$ Regenerate CARDNAME.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ CARDNAME can't block. | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +2/+2 and can't block.\nOracle:{B}, Discard a card: Regenerate Dirty Wererat.\nThreshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.
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Create the Forge script for this magic card
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{"name": "Viashino Heretic", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Viashino", "oracle_text": "{1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's mana value.", "power": "1", "toughness": "3"}
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Name:Viashino Heretic\nManaCost:2 R\nTypes:Creature Viashino\nPT:1/3\nA:AB$ Destroy | Cost$ 1 R T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBDamage | SpellDescription$ Destroy target artifact. CARDNAME deals damage to that artifact's controller equal to the artifact's mana value.\nSVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ X\nSVar:X:Targeted$CardManaCost\nOracle:{1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Viashino Heretic", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Viashino", "oracle_text": "{1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's mana value.", "power": "1", "toughness": "3"}
### Response: Name:Viashino Heretic\nManaCost:2 R\nTypes:Creature Viashino\nPT:1/3\nA:AB$ Destroy | Cost$ 1 R T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DBDamage | SpellDescription$ Destroy target artifact. CARDNAME deals damage to that artifact's controller equal to the artifact's mana value.\nSVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ X\nSVar:X:Targeted$CardManaCost\nOracle:{1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's mana value.
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Create the Forge script for this magic card
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{"name": "Extinction Event", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)"}
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Name:Extinction Event\nManaCost:3 B\nTypes:Sorcery\nA:SP$ GenericChoice | Cost$ 3 B | Choices$ Odd,Even | Defined$ You | StackDescription$ SpellDescription | SpellDescription$ Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)\nSVar:Odd:DB$ ChangeZoneAll | ChangeType$ Creature.cmcOdd | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Odd\nSVar:Even:DB$ ChangeZoneAll | ChangeType$ Creature.cmcEven | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Even\nOracle:Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Extinction Event", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)"}
### Response: Name:Extinction Event\nManaCost:3 B\nTypes:Sorcery\nA:SP$ GenericChoice | Cost$ 3 B | Choices$ Odd,Even | Defined$ You | StackDescription$ SpellDescription | SpellDescription$ Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)\nSVar:Odd:DB$ ChangeZoneAll | ChangeType$ Creature.cmcOdd | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Odd\nSVar:Even:DB$ ChangeZoneAll | ChangeType$ Creature.cmcEven | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Even\nOracle:Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
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Create the Forge script for this magic card
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{"name": "Oxidda Daredevil", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Artificer", "oracle_text": "Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.", "power": "2", "toughness": "1"}
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Name:Oxidda Daredevil\nManaCost:1 R\nTypes:Creature Goblin Artificer\nPT:2/1\nA:AB$ Pump | Cost$ Sac<1/Artifact> | Defined$ Self | KW$ Haste | SpellDescription$ Oxidda Daredevil gains haste until end of turn.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice\nDeckNeeds:Type$Artifact\nOracle:Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oxidda Daredevil", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Artificer", "oracle_text": "Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.", "power": "2", "toughness": "1"}
### Response: Name:Oxidda Daredevil\nManaCost:1 R\nTypes:Creature Goblin Artificer\nPT:2/1\nA:AB$ Pump | Cost$ Sac<1/Artifact> | Defined$ Self | KW$ Haste | SpellDescription$ Oxidda Daredevil gains haste until end of turn.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice\nDeckNeeds:Type$Artifact\nOracle:Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn.
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Create the Forge script for this magic card
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{"name": "Gustcloak Skirmisher", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.", "power": "2", "toughness": "3"}
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Name:Gustcloak Skirmisher\nManaCost:3 W\nTypes:Creature Bird Soldier\nPT:2/3\nK:Flying\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME becomes blocked, you may untap it and remove it from combat.\nSVar:TrigUntap:DB$ Untap | Defined$ Self | SubAbility$ RemCombat\nSVar:RemCombat:DB$ RemoveFromCombat | Defined$ Self\nOracle:Flying\nWhenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gustcloak Skirmisher", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.", "power": "2", "toughness": "3"}
### Response: Name:Gustcloak Skirmisher\nManaCost:3 W\nTypes:Creature Bird Soldier\nPT:2/3\nK:Flying\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME becomes blocked, you may untap it and remove it from combat.\nSVar:TrigUntap:DB$ Untap | Defined$ Self | SubAbility$ RemCombat\nSVar:RemCombat:DB$ RemoveFromCombat | Defined$ Self\nOracle:Flying\nWhenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
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Create the Forge script for this magic card
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{"name": "Allied Strategies", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Domain \u2014 Target player draws a card for each basic land type among lands they control."}
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Name:Allied Strategies\nManaCost:4 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 U | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Domain — Target player draws a card for each basic land type among lands they control.\nSVar:X:TargetedPlayer$DomainPlayer\nAI:RemoveDeck:Random\nOracle:Domain — Target player draws a card for each basic land type among lands they control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Allied Strategies", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Domain \u2014 Target player draws a card for each basic land type among lands they control."}
### Response: Name:Allied Strategies\nManaCost:4 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 U | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Domain — Target player draws a card for each basic land type among lands they control.\nSVar:X:TargetedPlayer$DomainPlayer\nAI:RemoveDeck:Random\nOracle:Domain — Target player draws a card for each basic land type among lands they control.
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Create the Forge script for this magic card
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{"name": "Squeeze", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Sorcery spells cost {3} more to cast."}
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Name:Squeeze\nManaCost:3 U\nTypes:Enchantment\nS:Mode$ RaiseCost | ValidCard$ Sorcery | Type$ Spell | Amount$ 3 | Description$ Sorcery spells cost {3} more to cast.\nAI:RemoveDeck:Random\nOracle:Sorcery spells cost {3} more to cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Squeeze", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Sorcery spells cost {3} more to cast."}
### Response: Name:Squeeze\nManaCost:3 U\nTypes:Enchantment\nS:Mode$ RaiseCost | ValidCard$ Sorcery | Type$ Spell | Amount$ 3 | Description$ Sorcery spells cost {3} more to cast.\nAI:RemoveDeck:Random\nOracle:Sorcery spells cost {3} more to cast.
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Create the Forge script for this magic card
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{"name": "Soldier Replica", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "{1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.", "power": "1", "toughness": "3"}
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Name:Soldier Replica\nManaCost:3\nTypes:Artifact Creature Soldier\nPT:1/3\nA:AB$ DealDamage | Cost$ 1 W Sac<1/CARDNAME> | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target attacking or blocking creature.\nAI:RemoveDeck:All\nOracle:{1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soldier Replica", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "{1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.", "power": "1", "toughness": "3"}
### Response: Name:Soldier Replica\nManaCost:3\nTypes:Artifact Creature Soldier\nPT:1/3\nA:AB$ DealDamage | Cost$ 1 W Sac<1/CARDNAME> | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target attacking or blocking creature.\nAI:RemoveDeck:All\nOracle:{1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.
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Create the Forge script for this magic card
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{"name": "Prismwake Merrow", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Flash\nWhen Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.", "power": "2", "toughness": "1"}
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Name:Prismwake Merrow\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:2/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseColor | TriggerDescription$ When CARDNAME enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.\nSVar:TrigChooseColor:DB$ ChooseColor | Defined$ You | OrColors$ True | SubAbility$ Animate\nSVar:Animate:DB$ Animate | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Colors$ ChosenColor | OverwriteColors$ True\nAI:RemoveDeck:All\nOracle:Flash\nWhen Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prismwake Merrow", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Flash\nWhen Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.", "power": "2", "toughness": "1"}
### Response: Name:Prismwake Merrow\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:2/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseColor | TriggerDescription$ When CARDNAME enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.\nSVar:TrigChooseColor:DB$ ChooseColor | Defined$ You | OrColors$ True | SubAbility$ Animate\nSVar:Animate:DB$ Animate | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Colors$ ChosenColor | OverwriteColors$ True\nAI:RemoveDeck:All\nOracle:Flash\nWhen Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.
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Create the Forge script for this magic card
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{"name": "Xantid Swarm", "mana_cost": "{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\nWhenever Xantid Swarm attacks, defending player can't cast spells this turn.", "power": "0", "toughness": "1"}
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Name:Xantid Swarm\nManaCost:G\nTypes:Creature Insect\nPT:0/1\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ When CARDNAME attacks, defending player can't cast spells this turn.\nSVar:TrigEffect:DB$ Effect | RememberObjects$ TriggeredDefendingPlayer | StaticAbilities$ CantBeCast\nSVar:CantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Player.IsRemembered | Description$ Defending player can't cast spells.\nAI:RemoveDeck:Random\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Xantid Swarm attacks, defending player can't cast spells this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Xantid Swarm", "mana_cost": "{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Flying\nWhenever Xantid Swarm attacks, defending player can't cast spells this turn.", "power": "0", "toughness": "1"}
### Response: Name:Xantid Swarm\nManaCost:G\nTypes:Creature Insect\nPT:0/1\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ When CARDNAME attacks, defending player can't cast spells this turn.\nSVar:TrigEffect:DB$ Effect | RememberObjects$ TriggeredDefendingPlayer | StaticAbilities$ CantBeCast\nSVar:CantBeCast:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ Player.IsRemembered | Description$ Defending player can't cast spells.\nAI:RemoveDeck:Random\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Xantid Swarm attacks, defending player can't cast spells this turn.
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Create the Forge script for this magic card
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{"name": "Elfhame Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}.\n{T}: Add {G}{G}. Spend this mana only to cast kicked spells.", "power": "0", "toughness": "2"}
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Name:Elfhame Druid\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:0/2\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | RestrictValid$ Spell.Kicked | SpellDescription$ Add {G}{G}. Spend this mana only to cast kicked spells.\nOracle:{T}: Add {G}.\n{T}: Add {G}{G}. Spend this mana only to cast kicked spells.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elfhame Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}.\n{T}: Add {G}{G}. Spend this mana only to cast kicked spells.", "power": "0", "toughness": "2"}
### Response: Name:Elfhame Druid\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:0/2\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | RestrictValid$ Spell.Kicked | SpellDescription$ Add {G}{G}. Spend this mana only to cast kicked spells.\nOracle:{T}: Add {G}.\n{T}: Add {G}{G}. Spend this mana only to cast kicked spells.
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Create the Forge script for this magic card
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{"name": "Dreadhorde Arcanist", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "Trample\nWhenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.", "power": "1", "toughness": "3"}
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Name:Dreadhorde Arcanist\nManaCost:1 R\nTypes:Creature Zombie Wizard\nPT:1/3\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPlay | TriggerDescription$ Whenever CARDNAME attacks, you may cast target instant or sorcery card with mana value less than or equal to CARDNAME's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.\nSVar:TrigPlay:DB$ Play | TgtZone$ Graveyard | ValidTgts$ Instant.YouCtrl+cmcLEX,Sorcery.YouCtrl+cmcLEX | TgtPrompt$ Choose target instant or sorcery card with mana value X or less from your graveyard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell\nSVar:X:Count$CardPower\nOracle:Trample\nWhenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dreadhorde Arcanist", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "Trample\nWhenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.", "power": "1", "toughness": "3"}
### Response: Name:Dreadhorde Arcanist\nManaCost:1 R\nTypes:Creature Zombie Wizard\nPT:1/3\nK:Trample\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPlay | TriggerDescription$ Whenever CARDNAME attacks, you may cast target instant or sorcery card with mana value less than or equal to CARDNAME's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.\nSVar:TrigPlay:DB$ Play | TgtZone$ Graveyard | ValidTgts$ Instant.YouCtrl+cmcLEX,Sorcery.YouCtrl+cmcLEX | TgtPrompt$ Choose target instant or sorcery card with mana value X or less from your graveyard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ReplaceGraveyard$ Exile | AILogic$ ReplaySpell\nSVar:X:Count$CardPower\nOracle:Trample\nWhenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.
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Create the Forge script for this magic card
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{"name": "Imp's Mischief", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Change the target of target spell with a single target. You lose life equal to that spell's mana value."}
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Name:Imp's Mischief\nManaCost:1 B\nTypes:Instant\nA:SP$ ChangeTargets | TargetType$ Spell.singleTarget | ValidTgts$ Card | TgtPrompt$ Select target spell with a single target | SubAbility$ DBLoseLife | SpellDescription$ Change the target of target spell with a single target. You lose life equal to that spell's mana value.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:Change the target of target spell with a single target. You lose life equal to that spell's mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Imp's Mischief", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Change the target of target spell with a single target. You lose life equal to that spell's mana value."}
### Response: Name:Imp's Mischief\nManaCost:1 B\nTypes:Instant\nA:SP$ ChangeTargets | TargetType$ Spell.singleTarget | ValidTgts$ Card | TgtPrompt$ Select target spell with a single target | SubAbility$ DBLoseLife | SpellDescription$ Change the target of target spell with a single target. You lose life equal to that spell's mana value.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:Change the target of target spell with a single target. You lose life equal to that spell's mana value.
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Create the Forge script for this magic card
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{"name": "Mine Excavation", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Return target artifact or enchantment card from a graveyard to its owner's hand.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)"}
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Name:Mine Excavation\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment in a graveyard to return | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target artifact or enchantment card from a graveyard to its owner's hand.\nK:Conspire\nOracle:Return target artifact or enchantment card from a graveyard to its owner's hand.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mine Excavation", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Return target artifact or enchantment card from a graveyard to its owner's hand.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)"}
### Response: Name:Mine Excavation\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment in a graveyard to return | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target artifact or enchantment card from a graveyard to its owner's hand.\nK:Conspire\nOracle:Return target artifact or enchantment card from a graveyard to its owner's hand.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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Create the Forge script for this magic card
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{"name": "Cemetery Tampering", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nAt the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost."}
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Name:Cemetery Tampering\nManaCost:2 B\nTypes:Enchantment\nK:Hideaway:5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Optional$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | ConditionPresent$ Card.YouOwn | ConditionZone$ Graveyard | ConditionCompare$ GE20 | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True\nDeckHas:Ability$Mill\nOracle:Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nAt the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cemetery Tampering", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nAt the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost."}
### Response: Name:Cemetery Tampering\nManaCost:2 B\nTypes:Enchantment\nK:Hideaway:5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Optional$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | ConditionPresent$ Card.YouOwn | ConditionZone$ Graveyard | ConditionCompare$ GE20 | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True\nDeckHas:Ability$Mill\nOracle:Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nAt the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Ravenous Daggertooth", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.", "power": "3", "toughness": "2"}
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Name:Ravenous Daggertooth\nManaCost:2 G\nTypes:Creature Dinosaur\nPT:3/2\nT:Mode$ DamageDoneOnce | Execute$ TrigGainLife | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nSVar:HasCombatEffect:TRUE\nOracle:Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ravenous Daggertooth", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.", "power": "3", "toughness": "2"}
### Response: Name:Ravenous Daggertooth\nManaCost:2 G\nTypes:Creature Dinosaur\nPT:3/2\nT:Mode$ DamageDoneOnce | Execute$ TrigGainLife | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nSVar:HasCombatEffect:TRUE\nOracle:Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Kraul Raider", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Insect Warrior", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)", "power": "2", "toughness": "3"}
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Name:Kraul Raider\nManaCost:2 B\nTypes:Creature Insect Warrior\nPT:2/3\nK:Menace\nOracle:Menace (This creature can't be blocked except by two or more creatures.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kraul Raider", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Insect Warrior", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)", "power": "2", "toughness": "3"}
### Response: Name:Kraul Raider\nManaCost:2 B\nTypes:Creature Insect Warrior\nPT:2/3\nK:Menace\nOracle:Menace (This creature can't be blocked except by two or more creatures.)
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Create the Forge script for this magic card
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{"name": "Deathspore Thallid", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Deathspore Thallid.\nRemove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Target creature gets -1/-1 until end of turn.", "power": "1", "toughness": "1"}
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Name:Deathspore Thallid\nManaCost:1 B\nTypes:Creature Zombie Fungus\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ Pump | Cost$ Sac<1/Saproling> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nDeckHints:Type$Fungus\nDeckHas:Ability$Counters|Token\nOracle:At the beginning of your upkeep, put a spore counter on Deathspore Thallid.\nRemove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Target creature gets -1/-1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deathspore Thallid", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Deathspore Thallid.\nRemove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Target creature gets -1/-1 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Deathspore Thallid\nManaCost:1 B\nTypes:Creature Zombie Fungus\nPT:1/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ Pump | Cost$ Sac<1/Saproling> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nDeckHints:Type$Fungus\nDeckHas:Ability$Counters|Token\nOracle:At the beginning of your upkeep, put a spore counter on Deathspore Thallid.\nRemove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Target creature gets -1/-1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Ziatora, the Incinerator", "mana_cost": "{3}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Demon Dragon", "oracle_text": "Flying\nAt the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.", "power": "6", "toughness": "6"}
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Name:Ziatora, the Incinerator\nManaCost:3 B R G\nTypes:Legendary Creature Demon Dragon\nPT:6/6\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ DBTrigger | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, you may sacrifice another creature. When you do, CARDNAME deals damage equal to that creature's power to any target and you create three Treasure tokens.\nSVar:DBTrigger:AB$ ImmediateTrigger | Cost$ Sac<1/Creature.StrictlyOther/another creature> | Execute$ DBDealDmg | AILogic$ SacForDamage | RememberObjects$ Sacrificed | TriggerDescription$ When you do, CARDNAME deals damage equal to that creature's power to any target and you create three Treasure tokens.\nSVar:DBDealDmg:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any target to deal the damage to | NumDmg$ XPower | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 3 | TokenScript$ c_a_treasure_sac\nSVar:XPower:TriggerRemembered$CardPower\nSVar:AIPreferenceParams:CreatureEvalThreshold$ 200\nDeckHas:Ability$Sacrifice|Token\nDeckNeeds:Type$Creature\nOracle:Flying\nAt the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ziatora, the Incinerator", "mana_cost": "{3}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Demon Dragon", "oracle_text": "Flying\nAt the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.", "power": "6", "toughness": "6"}
### Response: Name:Ziatora, the Incinerator\nManaCost:3 B R G\nTypes:Legendary Creature Demon Dragon\nPT:6/6\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ DBTrigger | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, you may sacrifice another creature. When you do, CARDNAME deals damage equal to that creature's power to any target and you create three Treasure tokens.\nSVar:DBTrigger:AB$ ImmediateTrigger | Cost$ Sac<1/Creature.StrictlyOther/another creature> | Execute$ DBDealDmg | AILogic$ SacForDamage | RememberObjects$ Sacrificed | TriggerDescription$ When you do, CARDNAME deals damage equal to that creature's power to any target and you create three Treasure tokens.\nSVar:DBDealDmg:DB$ DealDamage | ValidTgts$ Any | TgtPrompt$ Select any target to deal the damage to | NumDmg$ XPower | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 3 | TokenScript$ c_a_treasure_sac\nSVar:XPower:TriggerRemembered$CardPower\nSVar:AIPreferenceParams:CreatureEvalThreshold$ 200\nDeckHas:Ability$Sacrifice|Token\nDeckNeeds:Type$Creature\nOracle:Flying\nAt the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.
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Create the Forge script for this magic card
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{"name": "Giant Crab", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "{U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)", "power": "3", "toughness": "3"}
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Name:Giant Crab\nManaCost:4 U\nTypes:Creature Crab\nPT:3/3\nA:AB$ Pump | Cost$ U | KW$ Shroud | Defined$ Self | SpellDescription$ CARDNAME gains shroud until end of turn.\nOracle:{U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Giant Crab", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "{U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)", "power": "3", "toughness": "3"}
### Response: Name:Giant Crab\nManaCost:4 U\nTypes:Creature Crab\nPT:3/3\nA:AB$ Pump | Cost$ U | KW$ Shroud | Defined$ Self | SpellDescription$ CARDNAME gains shroud until end of turn.\nOracle:{U}: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)
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Create the Forge script for this magic card
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{"name": "Tidehollow Strix", "mana_cost": "{U}{B}", "type_line": "Artifact Creature \u2014 Bird", "oracle_text": "Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)", "power": "2", "toughness": "1"}
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Name:Tidehollow Strix\nManaCost:U B\nTypes:Artifact Creature Bird\nPT:2/1\nK:Flying\nK:Deathtouch\nOracle:Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tidehollow Strix", "mana_cost": "{U}{B}", "type_line": "Artifact Creature \u2014 Bird", "oracle_text": "Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)", "power": "2", "toughness": "1"}
### Response: Name:Tidehollow Strix\nManaCost:U B\nTypes:Artifact Creature Bird\nPT:2/1\nK:Flying\nK:Deathtouch\nOracle:Flying\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Create the Forge script for this magic card
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{"name": "Thwart the Enemy", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all damage that would be dealt this turn by creatures your opponents control."}
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Name:Thwart the Enemy\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | Cost$ 2 G | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all damage that would be dealt this turn by creatures your opponents control.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidSource$ Creature.OppCtrl+inZoneBattlefield | Description$ Prevent all damage that would be dealt this turn by creatures your opponents control.\nAI:RemoveDeck:All\nOracle:Prevent all damage that would be dealt this turn by creatures your opponents control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thwart the Enemy", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all damage that would be dealt this turn by creatures your opponents control."}
### Response: Name:Thwart the Enemy\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | Cost$ 2 G | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all damage that would be dealt this turn by creatures your opponents control.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidSource$ Creature.OppCtrl+inZoneBattlefield | Description$ Prevent all damage that would be dealt this turn by creatures your opponents control.\nAI:RemoveDeck:All\nOracle:Prevent all damage that would be dealt this turn by creatures your opponents control.
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Create the Forge script for this magic card
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{"name": "Serra Angel", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, vigilance", "power": "4", "toughness": "4"}
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Name:Serra Angel\nManaCost:3 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Serra Angel", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, vigilance", "power": "4", "toughness": "4"}
### Response: Name:Serra Angel\nManaCost:3 W W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
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Create the Forge script for this magic card
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{"name": "Pitchburn Devils", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "When Pitchburn Devils dies, it deals 3 damage to any target.", "power": "3", "toughness": "3"}
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Name:Pitchburn Devils\nManaCost:4 R\nTypes:Creature Devil\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals 3 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:When Pitchburn Devils dies, it deals 3 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pitchburn Devils", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "When Pitchburn Devils dies, it deals 3 damage to any target.", "power": "3", "toughness": "3"}
### Response: Name:Pitchburn Devils\nManaCost:4 R\nTypes:Creature Devil\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals 3 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:When Pitchburn Devils dies, it deals 3 damage to any target.
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Create the Forge script for this magic card
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{"name": "Pridemalkin", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.\nEach creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)", "power": "2", "toughness": "1"}
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Name:Pridemalkin\nManaCost:2 G\nTypes:Creature Cat\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Creature.counters_GE1_P1P1+YouCtrl | AddKeyword$ Trample | Description$ Each creature you control with a +1/+1 counter on it has trample.\nDeckHas:Ability$Counters\nOracle:When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.\nEach creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pridemalkin", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Cat", "oracle_text": "When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.\nEach creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)", "power": "2", "toughness": "1"}
### Response: Name:Pridemalkin\nManaCost:2 G\nTypes:Creature Cat\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Creature.counters_GE1_P1P1+YouCtrl | AddKeyword$ Trample | Description$ Each creature you control with a +1/+1 counter on it has trample.\nDeckHas:Ability$Counters\nOracle:When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.\nEach creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)
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Create the Forge script for this magic card
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{"name": "Sacred Rites", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way."}
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Name:Sacred Rites\nManaCost:W\nTypes:Instant\nA:SP$ Discard | Cost$ W | Defined$ You | AnyNumber$ True | Mode$ TgtChoose | Optional$ True | RememberDiscarded$ True | SubAbility$ DBPumpAll | SpellDescription$ Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumDef$ +X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sacred Rites", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way."}
### Response: Name:Sacred Rites\nManaCost:W\nTypes:Instant\nA:SP$ Discard | Cost$ W | Defined$ You | AnyNumber$ True | Mode$ TgtChoose | Optional$ True | RememberDiscarded$ True | SubAbility$ DBPumpAll | SpellDescription$ Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumDef$ +X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
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Create the Forge script for this magic card
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{"name": "Klauth, Unrivaled Ancient", "mana_cost": "{5}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, haste\nWhenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.", "power": "4", "toughness": "4"}
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Name:Klauth, Unrivaled Ancient\nManaCost:5 R G\nTypes:Legendary Creature Dragon\nPT:4/4\nK:Flying\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:TrigMana:DB$ Mana | Produced$ Combo Any | Amount$ X | PersistentMana$ True | RestrictValid$ Spell\nSVar:X:Count$SumPower_Creature.attacking\nSVar:HasAttackEffect:TRUE\nOracle:Flying, haste\nWhenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Klauth, Unrivaled Ancient", "mana_cost": "{5}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, haste\nWhenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.", "power": "4", "toughness": "4"}
### Response: Name:Klauth, Unrivaled Ancient\nManaCost:5 R G\nTypes:Legendary Creature Dragon\nPT:4/4\nK:Flying\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:TrigMana:DB$ Mana | Produced$ Combo Any | Amount$ X | PersistentMana$ True | RestrictValid$ Spell\nSVar:X:Count$SumPower_Creature.attacking\nSVar:HasAttackEffect:TRUE\nOracle:Flying, haste\nWhenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
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Create the Forge script for this magic card
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{"name": "Gelectrode", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Weird", "oracle_text": "{T}: Gelectrode deals 1 damage to any target.\nWhenever you cast an instant or sorcery spell, you may untap Gelectrode.", "power": "0", "toughness": "1"}
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Name:Gelectrode\nManaCost:1 U R\nTypes:Creature Weird\nPT:0/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant or sorcery spell, you may untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nSVar:NonCombatPriority:1\nOracle:{T}: Gelectrode deals 1 damage to any target.\nWhenever you cast an instant or sorcery spell, you may untap Gelectrode.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gelectrode", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Weird", "oracle_text": "{T}: Gelectrode deals 1 damage to any target.\nWhenever you cast an instant or sorcery spell, you may untap Gelectrode.", "power": "0", "toughness": "1"}
### Response: Name:Gelectrode\nManaCost:1 U R\nTypes:Creature Weird\nPT:0/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | OptionalDecider$ You | TriggerDescription$ Whenever you cast an instant or sorcery spell, you may untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nSVar:NonCombatPriority:1\nOracle:{T}: Gelectrode deals 1 damage to any target.\nWhenever you cast an instant or sorcery spell, you may untap Gelectrode.
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Create the Forge script for this magic card
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{"name": "Mind Spike", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card."}
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Name:Mind Spike\nManaCost:B\nTypes:Sorcery\nA:SP$ Reveal | ValidTgts$ Opponent | RevealAllValid$ Card.nonLand+nonCreature+TargetedPlayerCtrl | RememberRevealed$ True | SubAbility$ DBDiscard | StackDescription$ SpellDescription | SpellDescription$ Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card.\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | Mode$ YouChoose | NumCards$ 1 | DiscardValid$ Card.nonLand+nonCreature | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0\nOracle:Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mind Spike", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card."}
### Response: Name:Mind Spike\nManaCost:B\nTypes:Sorcery\nA:SP$ Reveal | ValidTgts$ Opponent | RevealAllValid$ Card.nonLand+nonCreature+TargetedPlayerCtrl | RememberRevealed$ True | SubAbility$ DBDiscard | StackDescription$ SpellDescription | SpellDescription$ Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card.\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | Mode$ YouChoose | NumCards$ 1 | DiscardValid$ Card.nonLand+nonCreature | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0\nOracle:Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card.
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Create the Forge script for this magic card
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{"name": "Innocence Kami", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{W}, {T}: Tap target creature.\nWhenever you cast a Spirit or Arcane spell, untap Innocence Kami.", "power": "2", "toughness": "3"}
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Name:Innocence Kami\nManaCost:3 W W\nTypes:Creature Spirit\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, untap CARDNAME.\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:{W}, {T}: Tap target creature.\nWhenever you cast a Spirit or Arcane spell, untap Innocence Kami.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Innocence Kami", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{W}, {T}: Tap target creature.\nWhenever you cast a Spirit or Arcane spell, untap Innocence Kami.", "power": "2", "toughness": "3"}
### Response: Name:Innocence Kami\nManaCost:3 W W\nTypes:Creature Spirit\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, untap CARDNAME.\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:{W}, {T}: Tap target creature.\nWhenever you cast a Spirit or Arcane spell, untap Innocence Kami.
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Create the Forge script for this magic card
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{"name": "A-Peerless Samurai", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.", "power": "2", "toughness": "1"}
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Name:A-Peerless Samurai\nManaCost:1 R\nTypes:Creature Human Samurai\nPT:2/1\nK:Menace\nT:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ ReduceCost | Triggers$ TrigCastSpell\nSVar:ReduceCost:Mode$ ReduceCost | EffectZone$ Command | Type$ Spell | Activator$ You | Amount$ 1 | Description$ The next spell you cast this turn costs {1} less to cast.\nSVar:TrigCastSpell:Mode$ SpellCast | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nDeckHints:Type$Samurai|Warrior\nOracle:Menace\nWhenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Peerless Samurai", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.", "power": "2", "toughness": "1"}
### Response: Name:A-Peerless Samurai\nManaCost:1 R\nTypes:Creature Human Samurai\nPT:2/1\nK:Menace\nT:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ ReduceCost | Triggers$ TrigCastSpell\nSVar:ReduceCost:Mode$ ReduceCost | EffectZone$ Command | Type$ Spell | Activator$ You | Amount$ 1 | Description$ The next spell you cast this turn costs {1} less to cast.\nSVar:TrigCastSpell:Mode$ SpellCast | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nDeckHints:Type$Samurai|Warrior\nOracle:Menace\nWhenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
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Create the Forge script for this magic card
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{"name": "Cacophony Scamp", "mana_cost": "{R}", "type_line": "Creature \u2014 Phyrexian Goblin Warrior", "oracle_text": "Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nWhen Cacophony Scamp dies, it deals damage equal to its power to any target.", "power": "1", "toughness": "1"}
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Name:Cacophony Scamp\nManaCost:R\nTypes:Creature Phyrexian Goblin Warrior\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigProliferate | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:TrigProliferate:AB$ Proliferate | Cost$ Sac<1/CARDNAME>\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals damage equal to its power to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:TriggeredCard$CardPower\nDeckHas:Ability$Sacrifice\nOracle:Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nWhen Cacophony Scamp dies, it deals damage equal to its power to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cacophony Scamp", "mana_cost": "{R}", "type_line": "Creature \u2014 Phyrexian Goblin Warrior", "oracle_text": "Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nWhen Cacophony Scamp dies, it deals damage equal to its power to any target.", "power": "1", "toughness": "1"}
### Response: Name:Cacophony Scamp\nManaCost:R\nTypes:Creature Phyrexian Goblin Warrior\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigProliferate | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nSVar:TrigProliferate:AB$ Proliferate | Cost$ Sac<1/CARDNAME>\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals damage equal to its power to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:TriggeredCard$CardPower\nDeckHas:Ability$Sacrifice\nOracle:Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nWhen Cacophony Scamp dies, it deals damage equal to its power to any target.
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Create the Forge script for this magic card
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{"name": "Smash", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Destroy target artifact.\nDraw a card."}
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Name:Smash\nManaCost:2 R\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Destroy target artifact.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Smash", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Destroy target artifact.\nDraw a card."}
### Response: Name:Smash\nManaCost:2 R\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Destroy target artifact.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Quick Sliver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Flash\nAny player may cast Sliver spells as though they had flash.", "power": "1", "toughness": "1"}
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Name:Quick Sliver\nManaCost:1 G\nTypes:Creature Sliver\nPT:1/1\nK:Flash\nS:Mode$ CastWithFlash | ValidCard$ Sliver | ValidSA$ Spell | Caster$ Player | Description$ Any player may cast Sliver spells as though they had flash.\nSVar:PlayMain1:TRUE\nOracle:Flash\nAny player may cast Sliver spells as though they had flash.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quick Sliver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Flash\nAny player may cast Sliver spells as though they had flash.", "power": "1", "toughness": "1"}
### Response: Name:Quick Sliver\nManaCost:1 G\nTypes:Creature Sliver\nPT:1/1\nK:Flash\nS:Mode$ CastWithFlash | ValidCard$ Sliver | ValidSA$ Spell | Caster$ Player | Description$ Any player may cast Sliver spells as though they had flash.\nSVar:PlayMain1:TRUE\nOracle:Flash\nAny player may cast Sliver spells as though they had flash.
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Create the Forge script for this magic card
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{"name": "Loafing Giant", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn.", "power": "4", "toughness": "6"}
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Name:Loafing Giant\nManaCost:4 R\nTypes:Creature Giant\nPT:4/6\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage CARDNAME would deal this turn.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage CARDNAME would deal this turn.\nSVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 1 | RememberMilled$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Effect | ReplacementEffects$ RPrevent | RememberObjects$ Self | ExileOnMoved$ Battlefield | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage EFFECTSOURCE would deal this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Loafing Giant", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn.", "power": "4", "toughness": "6"}
### Response: Name:Loafing Giant\nManaCost:4 R\nTypes:Creature Giant\nPT:4/6\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage CARDNAME would deal this turn.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage CARDNAME would deal this turn.\nSVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 1 | RememberMilled$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Effect | ReplacementEffects$ RPrevent | RememberObjects$ Self | ExileOnMoved$ Battlefield | ConditionDefined$ Remembered | ConditionPresent$ Land | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage EFFECTSOURCE would deal this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn.
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Create the Forge script for this magic card
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{"name": "Sunlit Marsh", "mana_cost": "", "type_line": "Land \u2014 Plains Swamp", "oracle_text": "({T}: Add {W} or {B}.)\nSunlit Marsh enters the battlefield tapped."}
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Name:Sunlit Marsh\nManaCost:no cost\nTypes:Land Plains Swamp\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {W} or {B}.)\nSunlit Marsh enters the battlefield tapped.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sunlit Marsh", "mana_cost": "", "type_line": "Land \u2014 Plains Swamp", "oracle_text": "({T}: Add {W} or {B}.)\nSunlit Marsh enters the battlefield tapped."}
### Response: Name:Sunlit Marsh\nManaCost:no cost\nTypes:Land Plains Swamp\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {W} or {B}.)\nSunlit Marsh enters the battlefield tapped.
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Create the Forge script for this magic card
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{"name": "Blackblade Reforged", "mana_cost": "{2}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 for each land you control.\nEquip legendary creature {3}\nEquip {7}"}
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Name:Blackblade Reforged\nManaCost:2\nTypes:Legendary Artifact Equipment\nK:Equip:3:Creature.YouCtrl+Legendary:legendary creature\nK:Equip:7\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +1/+1 for each land you control.\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Equipped creature gets +1/+1 for each land you control.\nEquip legendary creature {3}\nEquip {7}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blackblade Reforged", "mana_cost": "{2}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 for each land you control.\nEquip legendary creature {3}\nEquip {7}"}
### Response: Name:Blackblade Reforged\nManaCost:2\nTypes:Legendary Artifact Equipment\nK:Equip:3:Creature.YouCtrl+Legendary:legendary creature\nK:Equip:7\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +1/+1 for each land you control.\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Equipped creature gets +1/+1 for each land you control.\nEquip legendary creature {3}\nEquip {7}
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Create the Forge script for this magic card
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{"name": "Overgrowth Elemental", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.\nWhenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.", "power": "3", "toughness": "2"}
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Name:Overgrowth Elemental\nManaCost:2 G\nTypes:Creature Elemental\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on another target Elemental you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Elemental.Other+YouCtrl | TgtPrompt$ Select another target Elemental you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on CARDNAME.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ TriggeredCardLKICopy | ConditionPresent$ Creature.Elemental\nDeckHas:Ability$Counters\nDeckHints:Type$Elemental\nAI:RemoveDeck:Random\nSVar:PlayMain1:TRUE\nOracle:When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.\nWhenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Overgrowth Elemental", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.\nWhenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.", "power": "3", "toughness": "2"}
### Response: Name:Overgrowth Elemental\nManaCost:2 G\nTypes:Creature Elemental\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on another target Elemental you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Elemental.Other+YouCtrl | TgtPrompt$ Select another target Elemental you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on CARDNAME.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ TriggeredCardLKICopy | ConditionPresent$ Creature.Elemental\nDeckHas:Ability$Counters\nDeckHints:Type$Elemental\nAI:RemoveDeck:Random\nSVar:PlayMain1:TRUE\nOracle:When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.\nWhenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.
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Create the Forge script for this magic card
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{"name": "Wandering Fumarole", "mana_cost": "", "type_line": "Land", "oracle_text": "Wandering Fumarole enters the battlefield tapped.\n{T}: Add {U} or {R}.\n{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with \"{0}: Switch this creature's power and toughness until end of turn.\" It's still a land."}
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Name:Wandering Fumarole\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.\nA:AB$ Animate | Cost$ 2 U R | Defined$ Self | Power$ 1 | Toughness$ 4 | Types$ Creature,Elemental | Colors$ Blue,Red | Abilities$ ABPump | SpellDescription$ Until end of turn, CARDNAME becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.\nSVar:ABPump:AB$ Pump | Cost$ 0 | Defined$ Self | AILogic$ SwitchPT | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch this creature's power and toughness until end of turn.\nOracle:Wandering Fumarole enters the battlefield tapped.\n{T}: Add {U} or {R}.\n{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wandering Fumarole", "mana_cost": "", "type_line": "Land", "oracle_text": "Wandering Fumarole enters the battlefield tapped.\n{T}: Add {U} or {R}.\n{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with \"{0}: Switch this creature's power and toughness until end of turn.\" It's still a land."}
### Response: Name:Wandering Fumarole\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.\nA:AB$ Animate | Cost$ 2 U R | Defined$ Self | Power$ 1 | Toughness$ 4 | Types$ Creature,Elemental | Colors$ Blue,Red | Abilities$ ABPump | SpellDescription$ Until end of turn, CARDNAME becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.\nSVar:ABPump:AB$ Pump | Cost$ 0 | Defined$ Self | AILogic$ SwitchPT | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch this creature's power and toughness until end of turn.\nOracle:Wandering Fumarole enters the battlefield tapped.\n{T}: Add {U} or {R}.\n{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
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Create the Forge script for this magic card
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{"name": "Abu Ja'far", "mana_cost": "{W}", "type_line": "Creature \u2014 Human", "oracle_text": "When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.", "power": "0", "toughness": "1"}
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Name:Abu Ja'far\nManaCost:W\nTypes:Creature Human\nPT:0/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME dies, destroy all creatures blocking or blocked by it. They can't be regenerated.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.blockingSource,Creature.blockedBySource | NoRegen$ True\nOracle:When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Abu Ja'far", "mana_cost": "{W}", "type_line": "Creature \u2014 Human", "oracle_text": "When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.", "power": "0", "toughness": "1"}
### Response: Name:Abu Ja'far\nManaCost:W\nTypes:Creature Human\nPT:0/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME dies, destroy all creatures blocking or blocked by it. They can't be regenerated.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.blockingSource,Creature.blockedBySource | NoRegen$ True\nOracle:When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
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Create the Forge script for this magic card
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{"name": "Undead Butler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)\nWhen Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.", "power": "1", "toughness": "2"}
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Name:Undead Butler\nManaCost:1 B\nTypes:Creature Zombie\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. When you do, return target creature card from your graveyard to your hand.\nSVar:TrigExile:DB$ ChangeZone | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | RememberChanged$ True | SubAbility$ DBImmediateTrig\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | Execute$ TrigReturn | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup | TriggerDescription$ When you do, return target creature card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature card in your graveyard\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)\nWhen Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Undead Butler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)\nWhen Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.", "power": "1", "toughness": "2"}
### Response: Name:Undead Butler\nManaCost:1 B\nTypes:Creature Zombie\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | Defined$ You\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. When you do, return target creature card from your graveyard to your hand.\nSVar:TrigExile:DB$ ChangeZone | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | RememberChanged$ True | SubAbility$ DBImmediateTrig\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | Execute$ TrigReturn | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup | TriggerDescription$ When you do, return target creature card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature card in your graveyard\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)\nWhen Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Rootwater Mystic", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{1}{U}: Look at the top card of target player's library.", "power": "1", "toughness": "1"}
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Name:Rootwater Mystic\nManaCost:U\nTypes:Creature Merfolk Wizard\nPT:1/1\nA:AB$ Dig | Cost$ 1 U | ValidTgts$ Player | TgtPrompt$ Select target player | DigNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | SpellDescription$ Look at the top card of target player's library.\nAI:RemoveDeck:All\nOracle:{1}{U}: Look at the top card of target player's library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rootwater Mystic", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{1}{U}: Look at the top card of target player's library.", "power": "1", "toughness": "1"}
### Response: Name:Rootwater Mystic\nManaCost:U\nTypes:Creature Merfolk Wizard\nPT:1/1\nA:AB$ Dig | Cost$ 1 U | ValidTgts$ Player | TgtPrompt$ Select target player | DigNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | SpellDescription$ Look at the top card of target player's library.\nAI:RemoveDeck:All\nOracle:{1}{U}: Look at the top card of target player's library.
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Create the Forge script for this magic card
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{"name": "Surrender Your Thoughts", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards."}
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Name:Surrender Your Thoughts\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBChoose | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards.\nSVar:DBChoose:DB$ GenericChoice | ValidTgts$ Opponent | Choices$ Self,Others | AILogic$ SelfOthers\nSVar:Self:DB$ Discard | Mode$ TgtChoose | Defined$ ParentTarget | NumCards$ 4 | SpellDescription$ Self\nSVar:Others:DB$ Discard | Mode$ TgtChoose | Defined$ OppNonParentTarget | NumCards$ 2 | SpellDescription$ Others\nOracle:When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Surrender Your Thoughts", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards."}
### Response: Name:Surrender Your Thoughts\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBChoose | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards.\nSVar:DBChoose:DB$ GenericChoice | ValidTgts$ Opponent | Choices$ Self,Others | AILogic$ SelfOthers\nSVar:Self:DB$ Discard | Mode$ TgtChoose | Defined$ ParentTarget | NumCards$ 4 | SpellDescription$ Self\nSVar:Others:DB$ Discard | Mode$ TgtChoose | Defined$ OppNonParentTarget | NumCards$ 2 | SpellDescription$ Others\nOracle:When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards.
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Create the Forge script for this magic card
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{"name": "Ral Zarek", "mana_cost": "{2}{U}{R}", "type_line": "Legendary Planeswalker \u2014 Ral", "oracle_text": "+1: Tap target permanent, then untap another target permanent.\n\u22122: Ral Zarek deals 3 damage to any target.\n\u22127: Flip five coins. Take an extra turn after this one for each coin that comes up heads.", "loyalty": "4"}
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Name:Ral Zarek\nManaCost:2 U R\nTypes:Legendary Planeswalker Ral\nLoyalty:4\nA:AB$ Tap | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent to tap | Planeswalker$ True | SubAbility$ DBUntap | SpellDescription$ Tap target permanent, then untap another target permanent.\nSVar:DBUntap:DB$ Untap | ValidTgts$ Permanent | TargetUnique$ True | TgtPrompt$ Select target permanent to untap\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nA:AB$ FlipACoin | Cost$ SubCounter<7/LOYALTY> | Amount$ 5 | NoCall$ True | HeadsSubAbility$ DBAddTurn | Planeswalker$ True | Ultimate$ True | StackDescription$ SpellDescription | SpellDescription$ Flip 5 coins. Take an extra turn after this one for each coin that comes up heads.\nSVar:DBAddTurn:DB$ AddTurn | Defined$ You | NumTurns$ X\nOracle:[+1]: Tap target permanent, then untap another target permanent.\n[-2]: Ral Zarek deals 3 damage to any target.\n[-7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ral Zarek", "mana_cost": "{2}{U}{R}", "type_line": "Legendary Planeswalker \u2014 Ral", "oracle_text": "+1: Tap target permanent, then untap another target permanent.\n\u22122: Ral Zarek deals 3 damage to any target.\n\u22127: Flip five coins. Take an extra turn after this one for each coin that comes up heads.", "loyalty": "4"}
### Response: Name:Ral Zarek\nManaCost:2 U R\nTypes:Legendary Planeswalker Ral\nLoyalty:4\nA:AB$ Tap | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent to tap | Planeswalker$ True | SubAbility$ DBUntap | SpellDescription$ Tap target permanent, then untap another target permanent.\nSVar:DBUntap:DB$ Untap | ValidTgts$ Permanent | TargetUnique$ True | TgtPrompt$ Select target permanent to untap\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nA:AB$ FlipACoin | Cost$ SubCounter<7/LOYALTY> | Amount$ 5 | NoCall$ True | HeadsSubAbility$ DBAddTurn | Planeswalker$ True | Ultimate$ True | StackDescription$ SpellDescription | SpellDescription$ Flip 5 coins. Take an extra turn after this one for each coin that comes up heads.\nSVar:DBAddTurn:DB$ AddTurn | Defined$ You | NumTurns$ X\nOracle:[+1]: Tap target permanent, then untap another target permanent.\n[-2]: Ral Zarek deals 3 damage to any target.\n[-7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
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Create the Forge script for this magic card
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{"name": "Predators' Hour", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Until end of turn, creatures you control gain menace and \"Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\""}
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Name:Predators' Hour\nManaCost:1 B\nTypes:Sorcery\nA:SP$ AnimateAll | ValidCards$ Creature.YouCtrl | Keywords$ Menace | Triggers$ DamageTrig | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Defined$ TriggeredTarget | DestinationZone$ Exile | ExileFaceDown$ True | RememberChanged$ True | ChangeNum$ All | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STLookPlay | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STLookPlay:Mode$ Continuous | MayLookAt$ You | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Predators' Hour", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Until end of turn, creatures you control gain menace and \"Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\""}
### Response: Name:Predators' Hour\nManaCost:1 B\nTypes:Sorcery\nA:SP$ AnimateAll | ValidCards$ Creature.YouCtrl | Keywords$ Menace | Triggers$ DamageTrig | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | Defined$ TriggeredTarget | DestinationZone$ Exile | ExileFaceDown$ True | RememberChanged$ True | ChangeNum$ All | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STLookPlay | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STLookPlay:Mode$ Continuous | MayLookAt$ You | MayPlay$ True | MayPlayIgnoreType$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
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Create the Forge script for this magic card
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{"name": "Sigardian Zealot", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power.", "power": "3", "toughness": "3"}
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Name:Sigardian Zealot\nManaCost:4 G\nTypes:Creature Human Cleric\nPT:3/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is CARDNAME's power.\nSVar:TrigChoose:DB$ ChooseCard | MinAmount$ 0 | Amount$ Max | Choices$ Creature | WithDifferentPowers$ True | AILogic$ OwnCard | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ ChosenCard | NumAtt$ X | NumDef$ X | KW$ Vigilance | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:Max:Count$DifferentPower_Creature\nSVar:X:Count$CardPower\nOracle:At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sigardian Zealot", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power.", "power": "3", "toughness": "3"}
### Response: Name:Sigardian Zealot\nManaCost:4 G\nTypes:Creature Human Cleric\nPT:3/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is CARDNAME's power.\nSVar:TrigChoose:DB$ ChooseCard | MinAmount$ 0 | Amount$ Max | Choices$ Creature | WithDifferentPowers$ True | AILogic$ OwnCard | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ ChosenCard | NumAtt$ X | NumDef$ X | KW$ Vigilance | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:Max:Count$DifferentPower_Creature\nSVar:X:Count$CardPower\nOracle:At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power.
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Create the Forge script for this magic card
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{"name": "Erg Raiders", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.", "power": "2", "toughness": "3"}
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Name:Erg Raiders\nManaCost:1 B\nTypes:Creature Human Warrior\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | IsPresent$ Card.Self+notAttackedThisTurn | TriggerDescription$ At the beginning of your end step, if CARDNAME didn't attack this turn, CARDNAME deals 2 damage to you unless it came under your control this turn.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | ConditionPresent$ Card.Self+notFirstTurnControlled | ConditionCompare$ EQ1\nSVar:MustAttack:True\nOracle:At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Erg Raiders", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.", "power": "2", "toughness": "3"}
### Response: Name:Erg Raiders\nManaCost:1 B\nTypes:Creature Human Warrior\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | IsPresent$ Card.Self+notAttackedThisTurn | TriggerDescription$ At the beginning of your end step, if CARDNAME didn't attack this turn, CARDNAME deals 2 damage to you unless it came under your control this turn.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | ConditionPresent$ Card.Self+notFirstTurnControlled | ConditionCompare$ EQ1\nSVar:MustAttack:True\nOracle:At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
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Create the Forge script for this magic card
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{"name": "Soltari Champion", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Soltari Soldier", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.", "power": "2", "toughness": "2"}
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Name:Soltari Champion\nManaCost:2 W\nTypes:Creature Soltari Soldier\nPT:2/2\nK:Shadow\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, other creatures you control get +1/+1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | NumAtt$ +1 | NumDef$ +1\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soltari Champion", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Soltari Soldier", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Soltari Champion\nManaCost:2 W\nTypes:Creature Soltari Soldier\nPT:2/2\nK:Shadow\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, other creatures you control get +1/+1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | NumAtt$ +1 | NumDef$ +1\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nWhenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Arcane Spyglass", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.\nRemove three charge counters from Arcane Spyglass: Draw a card."}
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Name:Arcane Spyglass\nManaCost:4\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 T Sac<1/Land> | SubAbility$ DBPutCounter | SpellDescription$ Draw a card and put a charge counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1\nA:AB$ Draw | Cost$ SubCounter<3/CHARGE> | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:{2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.\nRemove three charge counters from Arcane Spyglass: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcane Spyglass", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.\nRemove three charge counters from Arcane Spyglass: Draw a card."}
### Response: Name:Arcane Spyglass\nManaCost:4\nTypes:Artifact\nA:AB$ Draw | Cost$ 2 T Sac<1/Land> | SubAbility$ DBPutCounter | SpellDescription$ Draw a card and put a charge counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1\nA:AB$ Draw | Cost$ SubCounter<3/CHARGE> | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:{2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.\nRemove three charge counters from Arcane Spyglass: Draw a card.
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Create the Forge script for this magic card
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{"name": "Smuggler's Buggy", "mana_cost": "{4}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Hideaway 4 (When this artifact enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWhenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand.\nCrew 2", "power": "5", "toughness": "5"}
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Name:Smuggler's Buggy\nManaCost:4\nTypes:Artifact Vehicle\nPT:5/5\nK:Hideaway:4\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPlay | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return CARDNAME to its owner's hand.\nSVar:TrigPlay:DB$ Play | ValidSA$ Spell | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ImprintPlayed$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand | ConditionDefined$ Imprinted | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nK:Crew:2\nOracle:Hideaway 4 (When this artifact enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWhenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand.\nCrew 2
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Smuggler's Buggy", "mana_cost": "{4}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Hideaway 4 (When this artifact enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWhenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand.\nCrew 2", "power": "5", "toughness": "5"}
### Response: Name:Smuggler's Buggy\nManaCost:4\nTypes:Artifact Vehicle\nPT:5/5\nK:Hideaway:4\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPlay | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return CARDNAME to its owner's hand.\nSVar:TrigPlay:DB$ Play | ValidSA$ Spell | Defined$ ExiledWith | Amount$ All | Controller$ You | WithoutManaCost$ True | Optional$ True | ImprintPlayed$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand | ConditionDefined$ Imprinted | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nK:Crew:2\nOracle:Hideaway 4 (When this artifact enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)\nWhenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand.\nCrew 2
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Create the Forge script for this magic card
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{"name": "Bellowing Saddlebrute", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "Raid \u2014 When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn.", "power": "4", "toughness": "5"}
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Name:Bellowing Saddlebrute\nManaCost:3 B\nTypes:Creature Orc Warrior\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ Raid — When CARDNAME enters the battlefield, you lose 4 life unless you attacked this turn.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 4 | ConditionCheckSVar$ RaidTest | ConditionSVarCompare$ EQ0\nSVar:RaidTest:Count$AttackersDeclared\nSVar:NeedsToPlayVar:RaidTest GE1\nOracle:Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bellowing Saddlebrute", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Orc Warrior", "oracle_text": "Raid \u2014 When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn.", "power": "4", "toughness": "5"}
### Response: Name:Bellowing Saddlebrute\nManaCost:3 B\nTypes:Creature Orc Warrior\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ Raid — When CARDNAME enters the battlefield, you lose 4 life unless you attacked this turn.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 4 | ConditionCheckSVar$ RaidTest | ConditionSVarCompare$ EQ0\nSVar:RaidTest:Count$AttackersDeclared\nSVar:NeedsToPlayVar:RaidTest GE1\nOracle:Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn.
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Create the Forge script for this magic card
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{"name": "Tyrannize", "mana_cost": "{3}{B/R}{B/R}", "type_line": "Sorcery", "oracle_text": "Target player discards their hand unless they pay 7 life."}
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Name:Tyrannize\nManaCost:3 BR BR\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 BR BR | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ Hand | UnlessCost$ PayLife<7> | UnlessPayer$ Targeted | SpellDescription$ Target player discards their hand unless they pay 7 life.\nOracle:Target player discards their hand unless they pay 7 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tyrannize", "mana_cost": "{3}{B/R}{B/R}", "type_line": "Sorcery", "oracle_text": "Target player discards their hand unless they pay 7 life."}
### Response: Name:Tyrannize\nManaCost:3 BR BR\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 BR BR | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ Hand | UnlessCost$ PayLife<7> | UnlessPayer$ Targeted | SpellDescription$ Target player discards their hand unless they pay 7 life.\nOracle:Target player discards their hand unless they pay 7 life.
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Create the Forge script for this magic card
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{"name": "Daring Leap", "mana_cost": "{1}{W}{U}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 and gains flying and first strike until end of turn."}
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Name:Daring Leap\nManaCost:1 W U\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W U | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | KW$ Flying & First Strike | SpellDescription$ Target creature gets +1/+1 and gains flying and first strike until end of turn.\nOracle:Target creature gets +1/+1 and gains flying and first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Daring Leap", "mana_cost": "{1}{W}{U}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 and gains flying and first strike until end of turn."}
### Response: Name:Daring Leap\nManaCost:1 W U\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W U | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | KW$ Flying & First Strike | SpellDescription$ Target creature gets +1/+1 and gains flying and first strike until end of turn.\nOracle:Target creature gets +1/+1 and gains flying and first strike until end of turn.
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