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Create the Forge script for this magic card
{"name": "Concealing Curtains"}
Name:Concealing Curtains\nManaCost:B\nTypes:Creature Wall\nPT:0/4\nK:Defender\nA:AB$ SetState | Cost$ 2 B | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only as a sorcery.\nAlternateMode:DoubleFaced\nOracle:Defender\n{2}{B}: Transform Concealing Curtains. Activate only as a sorcery.\n\nALTERNATE\n\nName:Revealing Eye\nManaCost:no cost\nColors:black\nTypes:Creature Eye Horror\nPT:3/4\nK:Menace\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigReveal | TriggerDescription$ When this creature transforms into CARDNAME, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.\nSVar:TrigReveal:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RememberRevealed$ True | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChooseCard | ChoiceZone$ Hand | Amount$ 1 | Choices$ Card.nonLand+IsRemembered | SubAbility$ DBDiscard | ChoiceTitle$ You may choose a nonland card\nSVar:DBDiscard:DB$ Discard | DefinedCards$ ChosenCard | Defined$ Targeted | Mode$ Defined | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ Targeted | NumCards$ 1 | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nDeckHas:Ability$Discard\nOracle:Menace\nWhen this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Concealing Curtains"} ### Response: Name:Concealing Curtains\nManaCost:B\nTypes:Creature Wall\nPT:0/4\nK:Defender\nA:AB$ SetState | Cost$ 2 B | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | SpellDescription$ Transform CARDNAME. Activate only as a sorcery.\nAlternateMode:DoubleFaced\nOracle:Defender\n{2}{B}: Transform Concealing Curtains. Activate only as a sorcery.\n\nALTERNATE\n\nName:Revealing Eye\nManaCost:no cost\nColors:black\nTypes:Creature Eye Horror\nPT:3/4\nK:Menace\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigReveal | TriggerDescription$ When this creature transforms into CARDNAME, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.\nSVar:TrigReveal:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RememberRevealed$ True | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChooseCard | ChoiceZone$ Hand | Amount$ 1 | Choices$ Card.nonLand+IsRemembered | SubAbility$ DBDiscard | ChoiceTitle$ You may choose a nonland card\nSVar:DBDiscard:DB$ Discard | DefinedCards$ ChosenCard | Defined$ Targeted | Mode$ Defined | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ Targeted | NumCards$ 1 | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nDeckHas:Ability$Discard\nOracle:Menace\nWhen this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.
Create the Forge script for this magic card
{"name": "Time Distortion", "mana_cost": "", "type_line": "Phenomenon", "oracle_text": "When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)"}
Name:Time Distortion\nManaCost:no cost\nTypes:Phenomenon\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigReverse | TriggerDescription$ When you encounter CARDNAME, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)\nSVar:TrigReverse:DB$ ReverseTurnOrder | SubAbility$ PWAway\nSVar:PWAway:DB$ Planeswalk | Cost$ 0\nOracle:When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Time Distortion", "mana_cost": "", "type_line": "Phenomenon", "oracle_text": "When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)"} ### Response: Name:Time Distortion\nManaCost:no cost\nTypes:Phenomenon\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigReverse | TriggerDescription$ When you encounter CARDNAME, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)\nSVar:TrigReverse:DB$ ReverseTurnOrder | SubAbility$ PWAway\nSVar:PWAway:DB$ Planeswalk | Cost$ 0\nOracle:When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)
Create the Forge script for this magic card
{"name": "Two-Headed Hellkite", "mana_cost": "{1}{W}{U}{B}{R}{G}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, menace, haste\nWhenever Two-Headed Hellkite attacks, draw two cards.", "power": "5", "toughness": "5"}
Name:Two-Headed Hellkite\nManaCost:1 W U B R G\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nK:Menace\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2\nOracle:Flying,menace,haste\nWhenever Two-Headed Hellkite attacks, draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Two-Headed Hellkite", "mana_cost": "{1}{W}{U}{B}{R}{G}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, menace, haste\nWhenever Two-Headed Hellkite attacks, draw two cards.", "power": "5", "toughness": "5"} ### Response: Name:Two-Headed Hellkite\nManaCost:1 W U B R G\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nK:Menace\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks, draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2\nOracle:Flying,menace,haste\nWhenever Two-Headed Hellkite attacks, draw two cards.
Create the Forge script for this magic card
{"name": "Lyev Decree", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)"}
Name:Lyev Decree\nManaCost:1 W\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 W | TargetMin$ 0 | TargetMax$ 2 | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain. | Duration$ UntilYourNextTurn | SpellDescription$ Detain up to two target creatures your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)\nOracle:Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lyev Decree", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)"} ### Response: Name:Lyev Decree\nManaCost:1 W\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 W | TargetMin$ 0 | TargetMax$ 2 | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain. | Duration$ UntilYourNextTurn | SpellDescription$ Detain up to two target creatures your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)\nOracle:Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Create the Forge script for this magic card
{"name": "Smogsteed Rider", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "2"}
Name:Smogsteed Rider\nManaCost:2 B B\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.attacking+Other | KW$ Fear\nOracle:Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Smogsteed Rider", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "2"} ### Response: Name:Smogsteed Rider\nManaCost:2 B B\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.attacking+Other | KW$ Fear\nOracle:Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Create the Forge script for this magic card
{"name": "Sparkhunter Masticore", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Masticore", "oracle_text": "As an additional cost to cast this spell, discard a card.\nProtection from planeswalkers\n{1}: Sparkhunter Masticore deals 1 damage to target planeswalker.\n{3}: Sparkhunter Masticore gains indestructible until end of turn.", "power": "3", "toughness": "4"}
Name:Sparkhunter Masticore\nManaCost:3\nTypes:Artifact Creature Masticore\nPT:3/4\nA:SP$ PermanentCreature | Cost$ 3 Discard<1/Card>\nDeckHas:Ability$Discard\nK:Protection:Planeswalker:planeswalkers\nA:AB$ DealDamage | Cost$ 1 | ValidTgts$ Planeswalker | TgtPrompt$ Select target planeswalker | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target planeswalker.\nA:AB$ Pump | Cost$ 3 | KW$ Indestructible | Defined$ Self | SpellDescription$ CARDNAME gains indestructible until end of turn.\nOracle:As an additional cost to cast this spell, discard a card.\nProtection from planeswalkers\n{1}: Sparkhunter Masticore deals 1 damage to target planeswalker.\n{3}: Sparkhunter Masticore gains indestructible until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sparkhunter Masticore", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Masticore", "oracle_text": "As an additional cost to cast this spell, discard a card.\nProtection from planeswalkers\n{1}: Sparkhunter Masticore deals 1 damage to target planeswalker.\n{3}: Sparkhunter Masticore gains indestructible until end of turn.", "power": "3", "toughness": "4"} ### Response: Name:Sparkhunter Masticore\nManaCost:3\nTypes:Artifact Creature Masticore\nPT:3/4\nA:SP$ PermanentCreature | Cost$ 3 Discard<1/Card>\nDeckHas:Ability$Discard\nK:Protection:Planeswalker:planeswalkers\nA:AB$ DealDamage | Cost$ 1 | ValidTgts$ Planeswalker | TgtPrompt$ Select target planeswalker | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target planeswalker.\nA:AB$ Pump | Cost$ 3 | KW$ Indestructible | Defined$ Self | SpellDescription$ CARDNAME gains indestructible until end of turn.\nOracle:As an additional cost to cast this spell, discard a card.\nProtection from planeswalkers\n{1}: Sparkhunter Masticore deals 1 damage to target planeswalker.\n{3}: Sparkhunter Masticore gains indestructible until end of turn.
Create the Forge script for this magic card
{"name": "Soul Sear", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn."}
Name:Soul Sear\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 5 | SubAbility$ DBDebuff | SpellDescription$ CARDNAME deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.\nSVar:DBDebuff:DB$ Debuff | Defined$ Targeted | Keywords$ Indestructible\nOracle:Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soul Sear", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn."} ### Response: Name:Soul Sear\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 5 | SubAbility$ DBDebuff | SpellDescription$ CARDNAME deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.\nSVar:DBDebuff:DB$ Debuff | Defined$ Targeted | Keywords$ Indestructible\nOracle:Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.
Create the Forge script for this magic card
{"name": "Herald of Slaanesh", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Demon", "oracle_text": "Locus of Slaanesh \u2014 Demon spells you cast cost {2} less to cast.\nOther Demons you control have haste.", "power": "2", "toughness": "2"}
Name:Herald of Slaanesh\nManaCost:2 R\nTypes:Creature Demon\nPT:2/2\nS:Mode$ ReduceCost | ValidCard$ Demon | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Locus of Slaanesh β€” Demon spells you cast cost {2} less to cast.\nS:Mode$ Continuous | Affected$ Demon.Other+YouCtrl | AddKeyword$ Haste | Description$ Other Demons you control have haste.\nSVar:PlayMain1:TRUE\nDeckHas:Keyword$Haste\nDeckHints:Type$Demon\nOracle:Locus of Slaanesh β€” Demon spells you cast cost {2} less to cast.\nOther Demons you control have haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Herald of Slaanesh", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Demon", "oracle_text": "Locus of Slaanesh \u2014 Demon spells you cast cost {2} less to cast.\nOther Demons you control have haste.", "power": "2", "toughness": "2"} ### Response: Name:Herald of Slaanesh\nManaCost:2 R\nTypes:Creature Demon\nPT:2/2\nS:Mode$ ReduceCost | ValidCard$ Demon | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Locus of Slaanesh β€” Demon spells you cast cost {2} less to cast.\nS:Mode$ Continuous | Affected$ Demon.Other+YouCtrl | AddKeyword$ Haste | Description$ Other Demons you control have haste.\nSVar:PlayMain1:TRUE\nDeckHas:Keyword$Haste\nDeckHints:Type$Demon\nOracle:Locus of Slaanesh β€” Demon spells you cast cost {2} less to cast.\nOther Demons you control have haste.
Create the Forge script for this magic card
{"name": "Screeching Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\n{R}: Target creature can't block Screeching Griffin this turn.", "power": "2", "toughness": "2"}
Name:Screeching Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/2\nK:Flying\nA:AB$ Effect | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature that can't block this creature this turn | IsCurse$ True | RememberObjects$ ThisTargetedCard | ForgetOnMoved$ Battlefield | StaticAbilities$ KWPump | Duration$ UntilHostLeavesPlayOrEOT | StackDescription$ {c:Targeted} can't block CARDNAME this turn. | SpellDescription$ Target creature can't block CARDNAME this turn.\nSVar:KWPump:Mode$ CantBlockBy | ValidAttacker$ Creature.EffectSource | ValidBlocker$ Creature.IsRemembered | Description$ {c:Remembered} can't block EFFECTSOURCE this turn.\nOracle:Flying\n{R}: Target creature can't block Screeching Griffin this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Screeching Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\n{R}: Target creature can't block Screeching Griffin this turn.", "power": "2", "toughness": "2"} ### Response: Name:Screeching Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/2\nK:Flying\nA:AB$ Effect | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature that can't block this creature this turn | IsCurse$ True | RememberObjects$ ThisTargetedCard | ForgetOnMoved$ Battlefield | StaticAbilities$ KWPump | Duration$ UntilHostLeavesPlayOrEOT | StackDescription$ {c:Targeted} can't block CARDNAME this turn. | SpellDescription$ Target creature can't block CARDNAME this turn.\nSVar:KWPump:Mode$ CantBlockBy | ValidAttacker$ Creature.EffectSource | ValidBlocker$ Creature.IsRemembered | Description$ {c:Remembered} can't block EFFECTSOURCE this turn.\nOracle:Flying\n{R}: Target creature can't block Screeching Griffin this turn.
Create the Forge script for this magic card
{"name": "Anthem of Rakdos", "mana_cost": "{2}{B}{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.\nHellbent \u2014 As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead."}
Name:Anthem of Rakdos\nManaCost:2 B R R\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ AnthemPump | TriggerDescription$ Whenever a creature you control attacks, it gets +2/+0 until end of turn and CARDNAME deals 1 damage to you.\nSVar:AnthemPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ 2 | SubAbility$ RakdosBurn\nSVar:RakdosBurn:DB$ DealDamage | Defined$ You | NumDmg$ 1\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Permanent,Player | Hellbent$ True | ReplaceWith$ DmgTwice | Description$ Hellbent β€” As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Card\nDeckHints:Ability$Discard\nOracle:Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.\nHellbent β€” As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anthem of Rakdos", "mana_cost": "{2}{B}{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.\nHellbent \u2014 As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead."} ### Response: Name:Anthem of Rakdos\nManaCost:2 B R R\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ AnthemPump | TriggerDescription$ Whenever a creature you control attacks, it gets +2/+0 until end of turn and CARDNAME deals 1 damage to you.\nSVar:AnthemPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ 2 | SubAbility$ RakdosBurn\nSVar:RakdosBurn:DB$ DealDamage | Defined$ You | NumDmg$ 1\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Permanent,Player | Hellbent$ True | ReplaceWith$ DmgTwice | Description$ Hellbent β€” As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Card\nDeckHints:Ability$Discard\nOracle:Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.\nHellbent β€” As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Create the Forge script for this magic card
{"name": "Mask of Law and Grace", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has protection from black and from red."}
Name:Mask of Law and Grace\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection from black & Protection from red | Description$ Enchanted creature has protection from black and from red.\nOracle:Enchant creature\nEnchanted creature has protection from black and from red.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mask of Law and Grace", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has protection from black and from red."} ### Response: Name:Mask of Law and Grace\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection from black & Protection from red | Description$ Enchanted creature has protection from black and from red.\nOracle:Enchant creature\nEnchanted creature has protection from black and from red.
Create the Forge script for this magic card
{"name": "Veteran of the Depths", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.", "power": "2", "toughness": "2"}
Name:Veteran of the Depths\nManaCost:3 W\nTypes:Creature Merfolk Soldier\nPT:2/2\nT:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigBuff | TriggerDescription$ Whenever CARDNAME becomes tapped, you may put a +1/+1 counter on it.\nSVar:TrigBuff:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Veteran of the Depths", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.", "power": "2", "toughness": "2"} ### Response: Name:Veteran of the Depths\nManaCost:3 W\nTypes:Creature Merfolk Soldier\nPT:2/2\nT:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigBuff | TriggerDescription$ Whenever CARDNAME becomes tapped, you may put a +1/+1 counter on it.\nSVar:TrigBuff:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Marauder's Axe", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Marauder's Axe\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nOracle:Equipped creature gets +2/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Marauder's Axe", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Marauder's Axe\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nOracle:Equipped creature gets +2/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Gavony Township", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control."}
Name:Gavony Township\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ PutCounterAll | Cost$ 2 G W T | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AtEOTOrBlock | SpellDescription$ Put a +1/+1 counter on each creature you control.\nOracle:{T}: Add {C}.\n{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gavony Township", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control."} ### Response: Name:Gavony Township\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ PutCounterAll | Cost$ 2 G W T | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AtEOTOrBlock | SpellDescription$ Put a +1/+1 counter on each creature you control.\nOracle:{T}: Add {C}.\n{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Create the Forge script for this magic card
{"name": "Barbarian Class", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Class", "oracle_text": "(Gain the next level as a sorcery to add its ability.)\nIf you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\n{1}{R}: Level 2\nWhenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.\n{2}{R}: Level 3\nCreatures you control have haste."}
Name:Barbarian Class\nManaCost:R\nTypes:Enchantment Class\nR:Event$ RollDice | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ PlusRoll | Description$ If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\nSVar:PlusRoll:DB$ ReplaceEffect | VarName$ Number | VarValue$ ReplaceCount$Number/Plus.1 | SubAbility$ IgnoreLowest\nSVar:IgnoreLowest:DB$ ReplaceEffect | VarName$ Ignore | VarValue$ ReplaceCount$Ignore/Plus.1\nK:Class:2:1 R:AddTrigger$ TriggerRoll\nSVar:TriggerRoll:Mode$ RolledDieOnce | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ 2 | KW$ Menace\nK:Class:3:2 R:AddStaticAbility$ SHaste\nSVar:SHaste:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Secondary$ True | Description$ Creatures you control have haste.\nSVar:PlayMain1:TRUE\nOracle:(Gain the next level as a sorcery to add its ability.)\nIf you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\n{1}{R}: Level 2\nWhenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.\n{2}{R}: Level 3\nCreatures you control have haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barbarian Class", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Class", "oracle_text": "(Gain the next level as a sorcery to add its ability.)\nIf you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\n{1}{R}: Level 2\nWhenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.\n{2}{R}: Level 3\nCreatures you control have haste."} ### Response: Name:Barbarian Class\nManaCost:R\nTypes:Enchantment Class\nR:Event$ RollDice | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ PlusRoll | Description$ If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\nSVar:PlusRoll:DB$ ReplaceEffect | VarName$ Number | VarValue$ ReplaceCount$Number/Plus.1 | SubAbility$ IgnoreLowest\nSVar:IgnoreLowest:DB$ ReplaceEffect | VarName$ Ignore | VarValue$ ReplaceCount$Ignore/Plus.1\nK:Class:2:1 R:AddTrigger$ TriggerRoll\nSVar:TriggerRoll:Mode$ RolledDieOnce | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ 2 | KW$ Menace\nK:Class:3:2 R:AddStaticAbility$ SHaste\nSVar:SHaste:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Secondary$ True | Description$ Creatures you control have haste.\nSVar:PlayMain1:TRUE\nOracle:(Gain the next level as a sorcery to add its ability.)\nIf you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.\n{1}{R}: Level 2\nWhenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.\n{2}{R}: Level 3\nCreatures you control have haste.
Create the Forge script for this magic card
{"name": "Faith Unbroken", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nWhen Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.\nEnchanted creature gets +2/+2."}
Name:Faith Unbroken\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature.YouCtrl | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nOracle:Enchant creature you control\nWhen Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.\nEnchanted creature gets +2/+2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Faith Unbroken", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature you control\nWhen Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.\nEnchanted creature gets +2/+2."} ### Response: Name:Faith Unbroken\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature.YouCtrl | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nOracle:Enchant creature you control\nWhen Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.\nEnchanted creature gets +2/+2.
Create the Forge script for this magic card
{"name": "Mad Dog", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dog", "oracle_text": "At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.", "power": "2", "toughness": "2"}
Name:Mad Dog\nManaCost:1 R\nTypes:Creature Dog\nPT:2/2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigSacrifice | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if CARDNAME didn't attack or come under your control this turn, sacrifice it.\nSVar:TrigSacrifice:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0\nSVar:Y:Count$ThisTurnEntered_Battlefield_Card.Self\nSVar:Z:Count$Valid Card.Self+attackedThisTurn\nSVar:X:SVar$Y/Plus.Z\nSVar:MustAttack:True\nOracle:At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mad Dog", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dog", "oracle_text": "At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.", "power": "2", "toughness": "2"} ### Response: Name:Mad Dog\nManaCost:1 R\nTypes:Creature Dog\nPT:2/2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigSacrifice | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if CARDNAME didn't attack or come under your control this turn, sacrifice it.\nSVar:TrigSacrifice:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0\nSVar:Y:Count$ThisTurnEntered_Battlefield_Card.Self\nSVar:Z:Count$Valid Card.Self+attackedThisTurn\nSVar:X:SVar$Y/Plus.Z\nSVar:MustAttack:True\nOracle:At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.
Create the Forge script for this magic card
{"name": "Thriving Grubs", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Gremlin", "oracle_text": "When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.", "power": "2", "toughness": "1"}
Name:Thriving Grubs\nManaCost:1 R\nTypes:Creature Gremlin\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E}.\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.\nSVar:TrigPutCounter:AB$ PutCounter | Cost$ PayEnergy<2> | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thriving Grubs", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Gremlin", "oracle_text": "When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.", "power": "2", "toughness": "1"} ### Response: Name:Thriving Grubs\nManaCost:1 R\nTypes:Creature Gremlin\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E}.\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.\nSVar:TrigPutCounter:AB$ PutCounter | Cost$ PayEnergy<2> | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Urgent Exorcism", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target Spirit or enchantment."}
Name:Urgent Exorcism\nManaCost:1 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Spirit,Enchantment | TgtPrompt$ Select target Spirit or enchantment. | SpellDescription$ Destroy target Spirit or enchantment.\nOracle:Destroy target Spirit or enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urgent Exorcism", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Destroy target Spirit or enchantment."} ### Response: Name:Urgent Exorcism\nManaCost:1 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Spirit,Enchantment | TgtPrompt$ Select target Spirit or enchantment. | SpellDescription$ Destroy target Spirit or enchantment.\nOracle:Destroy target Spirit or enchantment.
Create the Forge script for this magic card
{"name": "Forever Young", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Put any number of target creature cards from your graveyard on top of your library.\nDraw a card."}
Name:Forever Young\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Library | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Put any number of target creature cards from your graveyard on top of your library. Draw a card. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Put any number of target creature cards from your graveyard on top of your library.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forever Young", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Put any number of target creature cards from your graveyard on top of your library.\nDraw a card."} ### Response: Name:Forever Young\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Library | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Put any number of target creature cards from your graveyard on top of your library. Draw a card. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Put any number of target creature cards from your graveyard on top of your library.\nDraw a card.
Create the Forge script for this magic card
{"name": "Kitesail Apprentice", "mana_cost": "{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.", "power": "1", "toughness": "1"}
Name:Kitesail Apprentice\nManaCost:W\nTypes:Creature Kor Soldier\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self+equipped | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ As long as CARDNAME is equipped, it gets +1/+1 and has flying.\nSVar:EquipMe:Once\nOracle:As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kitesail Apprentice", "mana_cost": "{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.", "power": "1", "toughness": "1"} ### Response: Name:Kitesail Apprentice\nManaCost:W\nTypes:Creature Kor Soldier\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self+equipped | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ As long as CARDNAME is equipped, it gets +1/+1 and has flying.\nSVar:EquipMe:Once\nOracle:As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
Create the Forge script for this magic card
{"name": "Twinning Staff", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.\n{7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."}
Name:Twinning Staff\nManaCost:3\nTypes:Artifact\nR:Event$ CopySpell | ActiveZones$ Battlefield | ValidPlayer$ You | ValidSpell$ Spell | ReplaceWith$ AddOneMore | Description$ If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.\nSVar:AddOneMore:DB$ ReplaceEffect | VarName$ Amount | VarValue$ X\nSVar:X:ReplaceCount$Amount/Plus.1\nA:AB$ CopySpellAbility | Cost$ 7 T | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TargetType$ Spell | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell you control. You may choose new targets for the copy.\nOracle:If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.\n{7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Twinning Staff", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.\n{7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."} ### Response: Name:Twinning Staff\nManaCost:3\nTypes:Artifact\nR:Event$ CopySpell | ActiveZones$ Battlefield | ValidPlayer$ You | ValidSpell$ Spell | ReplaceWith$ AddOneMore | Description$ If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.\nSVar:AddOneMore:DB$ ReplaceEffect | VarName$ Amount | VarValue$ X\nSVar:X:ReplaceCount$Amount/Plus.1\nA:AB$ CopySpellAbility | Cost$ 7 T | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TargetType$ Spell | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell you control. You may choose new targets for the copy.\nOracle:If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.\n{7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Darkpact", "mana_cost": "{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Remove Darkpact from your deck before playing if you're not playing for ante.\nYou own target card in the ante. Exchange that card with the top card of your library."}
Name:Darkpact\nManaCost:B B B\nTypes:Sorcery\nK:Remove CARDNAME from your deck before playing if you're not playing for ante.\nA:SP$ GainOwnership | Cost$ B B B | ValidTgts$ Card | TgtZone$ Ante | SubAbility$ ExchangeAnte | SpellDescription$ You own target card in the ante. Exchange that card with the top card of your library. | StackDescription$ You own target card ({c:Targeted}) in the ante. Exchange that card with the top card of your library.\nSVar:ExchangeAnte:DB$ ExchangeZone | Zone1$ Ante | Zone2$ Library | Object$ ParentTarget | ValidExchange$ Card.TopLibrary | Mandatory$ True | StackDescription$\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Remove Darkpact from your deck before playing if you're not playing for ante.\nYou own target card in the ante. Exchange that card with the top card of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Darkpact", "mana_cost": "{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Remove Darkpact from your deck before playing if you're not playing for ante.\nYou own target card in the ante. Exchange that card with the top card of your library."} ### Response: Name:Darkpact\nManaCost:B B B\nTypes:Sorcery\nK:Remove CARDNAME from your deck before playing if you're not playing for ante.\nA:SP$ GainOwnership | Cost$ B B B | ValidTgts$ Card | TgtZone$ Ante | SubAbility$ ExchangeAnte | SpellDescription$ You own target card in the ante. Exchange that card with the top card of your library. | StackDescription$ You own target card ({c:Targeted}) in the ante. Exchange that card with the top card of your library.\nSVar:ExchangeAnte:DB$ ExchangeZone | Zone1$ Ante | Zone2$ Library | Object$ ParentTarget | ValidExchange$ Card.TopLibrary | Mandatory$ True | StackDescription$\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Remove Darkpact from your deck before playing if you're not playing for ante.\nYou own target card in the ante. Exchange that card with the top card of your library.
Create the Forge script for this magic card
{"name": "Minamo", "mana_cost": "", "type_line": "Plane \u2014 Kamigawa", "oracle_text": "Whenever a player casts a spell, that player may draw a card.\nWhenever chaos ensues, each player may return a blue card from their graveyard to their hand."}
Name:Minamo\nManaCost:no cost\nTypes:Plane Kamigawa\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever a player casts a spell, that player may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredActivator | OptionalDecider$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, each player may return a blue card from their graveyard to their hand.\nSVar:RolledChaos:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose | SubAbility$ DBChangeZoneAll\nSVar:DBChoose:DB$ ChooseCard | Choices$ Card.RememberedPlayerCtrl+Blue | ChoiceZone$ Graveyard | Defined$ Player.IsRemembered | Amount$ 1 | RememberChosen$ True\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:AIRollPlanarDieParams:Mode$ Always | HasColorInGraveyard$ U\nOracle:Whenever a player casts a spell, that player may draw a card.\nWhenever chaos ensues, each player may return a blue card from their graveyard to their hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minamo", "mana_cost": "", "type_line": "Plane \u2014 Kamigawa", "oracle_text": "Whenever a player casts a spell, that player may draw a card.\nWhenever chaos ensues, each player may return a blue card from their graveyard to their hand."} ### Response: Name:Minamo\nManaCost:no cost\nTypes:Plane Kamigawa\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever a player casts a spell, that player may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredActivator | OptionalDecider$ True\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, each player may return a blue card from their graveyard to their hand.\nSVar:RolledChaos:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose | SubAbility$ DBChangeZoneAll\nSVar:DBChoose:DB$ ChooseCard | Choices$ Card.RememberedPlayerCtrl+Blue | ChoiceZone$ Graveyard | Defined$ Player.IsRemembered | Amount$ 1 | RememberChosen$ True\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:AIRollPlanarDieParams:Mode$ Always | HasColorInGraveyard$ U\nOracle:Whenever a player casts a spell, that player may draw a card.\nWhenever chaos ensues, each player may return a blue card from their graveyard to their hand.
Create the Forge script for this magic card
{"name": "The Drum, Mining Facility", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.\nWhenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and \"this turn\" and \"until end of turn\" effects end.)"}
Name:The Drum, Mining Facility\nManaCost:no cost\nTypes:Plane Earth\nT:Mode$ PlanarDice | TriggerZones$ Command | Execute$ RolledDie | ValidPlayer$ You | TriggerDescription$ Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.\nSVar:RolledDie:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Haste\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigEndTurn | TriggerDescription$ Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)\nSVar:TrigEndTurn:DB$ EndTurn\nOracle:Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.\nWhenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Drum, Mining Facility", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.\nWhenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and \"this turn\" and \"until end of turn\" effects end.)"} ### Response: Name:The Drum, Mining Facility\nManaCost:no cost\nTypes:Plane Earth\nT:Mode$ PlanarDice | TriggerZones$ Command | Execute$ RolledDie | ValidPlayer$ You | TriggerDescription$ Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.\nSVar:RolledDie:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Haste\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigEndTurn | TriggerDescription$ Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)\nSVar:TrigEndTurn:DB$ EndTurn\nOracle:Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.\nWhenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Create the Forge script for this magic card
{"name": "Vorel of the Hull Clade", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Human Merfolk", "oracle_text": "{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.", "power": "1", "toughness": "4"}
Name:Vorel of the Hull Clade\nManaCost:1 G U\nTypes:Legendary Creature Human Merfolk\nPT:1/4\nA:AB$ MultiplyCounter | Cost$ G U T | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select target artifact, creature, or land | StackDescription$ SpellDescription | SpellDescription$ Double the number of each kind of counter on target artifact, creature, or land.\nDeckHints:Ability$Counters\nOracle:{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vorel of the Hull Clade", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Human Merfolk", "oracle_text": "{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.", "power": "1", "toughness": "4"} ### Response: Name:Vorel of the Hull Clade\nManaCost:1 G U\nTypes:Legendary Creature Human Merfolk\nPT:1/4\nA:AB$ MultiplyCounter | Cost$ G U T | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select target artifact, creature, or land | StackDescription$ SpellDescription | SpellDescription$ Double the number of each kind of counter on target artifact, creature, or land.\nDeckHints:Ability$Counters\nOracle:{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.
Create the Forge script for this magic card
{"name": "Imperial Oath", "mana_cost": "{5}{W}", "type_line": "Sorcery", "oracle_text": "Create three 2/2 white Samurai creature tokens with vigilance. Scry 3."}
Name:Imperial Oath\nManaCost:5 W\nTypes:Sorcery\nA:SP$ Token | TokenAmount$ 3 | TokenScript$ w_2_2_samurai_vigilance | SubAbility$ DBScry | SpellDescription$ Create three 2/2 white Samurai tokens with vigilance. Scry 3. | StackDescription$ {p:You} creates three 2/2 white Samurai tokens with vigilance.\nSVar:DBScry:DB$ Scry | ScryNum$ 3 | StackDescription$ {p:You} scries 3.\nDeckHas:Ability$Token\nOracle:Create three 2/2 white Samurai tokens with vigilance. Scry 3.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Imperial Oath", "mana_cost": "{5}{W}", "type_line": "Sorcery", "oracle_text": "Create three 2/2 white Samurai creature tokens with vigilance. Scry 3."} ### Response: Name:Imperial Oath\nManaCost:5 W\nTypes:Sorcery\nA:SP$ Token | TokenAmount$ 3 | TokenScript$ w_2_2_samurai_vigilance | SubAbility$ DBScry | SpellDescription$ Create three 2/2 white Samurai tokens with vigilance. Scry 3. | StackDescription$ {p:You} creates three 2/2 white Samurai tokens with vigilance.\nSVar:DBScry:DB$ Scry | ScryNum$ 3 | StackDescription$ {p:You} scries 3.\nDeckHas:Ability$Token\nOracle:Create three 2/2 white Samurai tokens with vigilance. Scry 3.
Create the Forge script for this magic card
{"name": "Amy's Home", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "When you planeswalk to Amy's Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\nWhenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)"}
Name:Amy's Home\nManaCost:no cost\nTypes:Plane Earth\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigExile | OptionalDecider$ You | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card.nonLand | WithCountersType$ TIME | WithCountersAmount$ X | RememberChanged$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Card.withoutSuspend | PumpZone$ Exile | KW$ Suspend | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigTimeTravel | TriggerDescription$ Whenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)\nSVar:TrigTimeTravel:DB$ TimeTravel\nOracle:When you planeswalk to Amy's Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\nWhenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Amy's Home", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "When you planeswalk to Amy's Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\nWhenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)"} ### Response: Name:Amy's Home\nManaCost:no cost\nTypes:Plane Earth\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigExile | OptionalDecider$ You | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card.nonLand | WithCountersType$ TIME | WithCountersAmount$ X | RememberChanged$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Card.withoutSuspend | PumpZone$ Exile | KW$ Suspend | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigTimeTravel | TriggerDescription$ Whenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)\nSVar:TrigTimeTravel:DB$ TimeTravel\nOracle:When you planeswalk to Amy's Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.\nWhenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Create the Forge script for this magic card
{"name": "Golden Urn", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, you may put a charge counter on Golden Urn.\n{T}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn."}
Name:Golden Urn\nManaCost:1\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on CARDNAME.\nA:AB$ GainLife | Cost$ T Sac<1/CARDNAME> | LifeAmount$ X | SpellDescription$ You gain life equal to the number of charge counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1\nSVar:X:Count$CardCounters.CHARGE\nOracle:At the beginning of your upkeep, you may put a charge counter on Golden Urn.\n{T}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Golden Urn", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, you may put a charge counter on Golden Urn.\n{T}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn."} ### Response: Name:Golden Urn\nManaCost:1\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on CARDNAME.\nA:AB$ GainLife | Cost$ T Sac<1/CARDNAME> | LifeAmount$ X | SpellDescription$ You gain life equal to the number of charge counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1\nSVar:X:Count$CardCounters.CHARGE\nOracle:At the beginning of your upkeep, you may put a charge counter on Golden Urn.\n{T}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.
Create the Forge script for this magic card
{"name": "Dreadbore", "mana_cost": "{B}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target creature or planeswalker."}
Name:Dreadbore\nManaCost:B R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ B R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Destroy target creature or planeswalker.\nOracle:Destroy target creature or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dreadbore", "mana_cost": "{B}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target creature or planeswalker."} ### Response: Name:Dreadbore\nManaCost:B R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ B R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Destroy target creature or planeswalker.\nOracle:Destroy target creature or planeswalker.
Create the Forge script for this magic card
{"name": "Myojin of Night's Reach", "mana_cost": "{5}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Night's Reach has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.", "power": "5", "toughness": "2"}
Name:Myojin of Night's Reach\nManaCost:5 B B B\nTypes:Legendary Creature Spirit\nPT:5/2\nK:etbCounter:DIVINITY:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with a divinity counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible | Description$ CARDNAME has indestructible as long as it has a divinity counter on it.\nA:AB$ Discard | Cost$ SubCounter<1/DIVINITY> | Defined$ Player.Opponent | Mode$ Hand | SpellDescription$ Each opponent discards their hand.\nOracle:Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Night's Reach has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Myojin of Night's Reach", "mana_cost": "{5}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Night's Reach has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.", "power": "5", "toughness": "2"} ### Response: Name:Myojin of Night's Reach\nManaCost:5 B B B\nTypes:Legendary Creature Spirit\nPT:5/2\nK:etbCounter:DIVINITY:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with a divinity counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible | Description$ CARDNAME has indestructible as long as it has a divinity counter on it.\nA:AB$ Discard | Cost$ SubCounter<1/DIVINITY> | Defined$ Player.Opponent | Mode$ Hand | SpellDescription$ Each opponent discards their hand.\nOracle:Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.\nMyojin of Night's Reach has indestructible as long as it has a divinity counter on it.\nRemove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Create the Forge script for this magic card
{"name": "Howl from Beyond", "mana_cost": "{X}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+0 until end of turn."}
Name:Howl from Beyond\nManaCost:X B\nTypes:Instant\nA:SP$ Pump | Cost$ X B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn.\nSVar:X:Count$xPaid\nOracle:Target creature gets +X/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Howl from Beyond", "mana_cost": "{X}{B}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+0 until end of turn."} ### Response: Name:Howl from Beyond\nManaCost:X B\nTypes:Instant\nA:SP$ Pump | Cost$ X B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SpellDescription$ Target creature gets +X/+0 until end of turn.\nSVar:X:Count$xPaid\nOracle:Target creature gets +X/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Throes of Chaos", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
Name:Throes of Chaos\nManaCost:3 R\nTypes:Sorcery\nK:Cascade\nSVar:PlayMain1:TRUE\nK:Retrace\nA:SP$ Pump | Cost$ 3 R | StackDescription$ None\nAI:RemoveDeck:All\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Throes of Chaos", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"} ### Response: Name:Throes of Chaos\nManaCost:3 R\nTypes:Sorcery\nK:Cascade\nSVar:PlayMain1:TRUE\nK:Retrace\nA:SP$ Pump | Cost$ 3 R | StackDescription$ None\nAI:RemoveDeck:All\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Create the Forge script for this magic card
{"name": "Deeptread Merrow", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "{U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)", "power": "2", "toughness": "1"}
Name:Deeptread Merrow\nManaCost:1 U\nTypes:Creature Merfolk Rogue\nPT:2/1\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Islandwalk | SpellDescription$ CARDNAME gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)\nOracle:{U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deeptread Merrow", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "{U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)", "power": "2", "toughness": "1"} ### Response: Name:Deeptread Merrow\nManaCost:1 U\nTypes:Creature Merfolk Rogue\nPT:2/1\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Islandwalk | SpellDescription$ CARDNAME gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)\nOracle:{U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
Create the Forge script for this magic card
{"name": "Enduring Ideal", "mana_cost": "{5}{W}{W}", "type_line": "Sorcery", "oracle_text": "Search your library for an enchantment card, put it onto the battlefield, then shuffle.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)"}
Name:Enduring Ideal\nManaCost:5 W W\nTypes:Sorcery\nK:Epic\nA:SP$ ChangeZone | Cost$ 5 W W | Origin$ Library | Destination$ Battlefield | ChangeType$ Enchantment | ChangeNum$ 1 | SpellDescription$ Search your library for an enchantment card, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:Search your library for an enchantment card, put it onto the battlefield, then shuffle.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enduring Ideal", "mana_cost": "{5}{W}{W}", "type_line": "Sorcery", "oracle_text": "Search your library for an enchantment card, put it onto the battlefield, then shuffle.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)"} ### Response: Name:Enduring Ideal\nManaCost:5 W W\nTypes:Sorcery\nK:Epic\nA:SP$ ChangeZone | Cost$ 5 W W | Origin$ Library | Destination$ Battlefield | ChangeType$ Enchantment | ChangeNum$ 1 | SpellDescription$ Search your library for an enchantment card, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:Search your library for an enchantment card, put it onto the battlefield, then shuffle.\nEpic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Create the Forge script for this magic card
{"name": "Vexing Scuttler", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi Crab", "oracle_text": "Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.", "power": "4", "toughness": "5"}
Name:Vexing Scuttler\nManaCost:8\nTypes:Creature Eldrazi Crab\nPT:4/5\nK:Emerge:6 U\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl\nOracle:Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vexing Scuttler", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi Crab", "oracle_text": "Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.", "power": "4", "toughness": "5"} ### Response: Name:Vexing Scuttler\nManaCost:8\nTypes:Creature Eldrazi Crab\nPT:4/5\nK:Emerge:6 U\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl\nOracle:Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Lurking Nightstalker", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Nightstalker", "oracle_text": "Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.", "power": "1", "toughness": "1"}
Name:Lurking Nightstalker\nManaCost:B B\nTypes:Creature Nightstalker\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lurking Nightstalker", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Nightstalker", "oracle_text": "Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Lurking Nightstalker\nManaCost:B B\nTypes:Creature Nightstalker\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Pharika's Spawn", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Gorgon", "oracle_text": "Escape\u2014{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nPharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.", "power": "3", "toughness": "4"}
Name:Pharika's Spawn\nManaCost:3 B\nTypes:Creature Gorgon\nPT:3/4\nK:Escape:5 B ExileFromGrave<3/Card.Other/other>\nR:Event$ Moved | ValidCard$ Card.Self+escaped | Destination$ Battlefield | ReplaceWith$ ETBCounters | Description$ CARDNAME escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.\nSVar:ETBCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ MoveToPlay\nSVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | SubAbility$ DBTrigger\nSVar:DBTrigger:DB$ ImmediateTrigger | Execute$ DBSac | TriggerDescription$ When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.\nSVar:DBSac:DB$ Sacrifice | Defined$ Player.Opponent | SacValid$ Creature.nonGorgon\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nDeckHas:Ability$Counters\nOracle:Escapeβ€”{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nPharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pharika's Spawn", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Gorgon", "oracle_text": "Escape\u2014{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nPharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.", "power": "3", "toughness": "4"} ### Response: Name:Pharika's Spawn\nManaCost:3 B\nTypes:Creature Gorgon\nPT:3/4\nK:Escape:5 B ExileFromGrave<3/Card.Other/other>\nR:Event$ Moved | ValidCard$ Card.Self+escaped | Destination$ Battlefield | ReplaceWith$ ETBCounters | Description$ CARDNAME escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.\nSVar:ETBCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ MoveToPlay\nSVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | SubAbility$ DBTrigger\nSVar:DBTrigger:DB$ ImmediateTrigger | Execute$ DBSac | TriggerDescription$ When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.\nSVar:DBSac:DB$ Sacrifice | Defined$ Player.Opponent | SacValid$ Creature.nonGorgon\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nDeckHas:Ability$Counters\nOracle:Escapeβ€”{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nPharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.
Create the Forge script for this magic card
{"name": "Exotic Pets", "mana_cost": "{1}{W}{U}", "type_line": "Instant", "oracle_text": "Create two 1/1 blue Fish creature tokens with \"This creature can't be blocked.\" Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens."}
Name:Exotic Pets\nManaCost:1 W U\nTypes:Instant\nA:SP$ Token | TokenScript$ u_1_1_fish_unblockable | TokenAmount$ 2 | RememberTokens$ True | SubAbility$ DBPutCounter | SpellDescription$ Create two 1/1 blue Fish creature tokens with "This creature can't be blocked."\nSVar:DBPutCounter:DB$ PutCounter | CounterTypes$ EachType_Creature.YouCtrl | Choices$ Creature.IsRemembered | SpecifyCounter$ True | SubAbility$ DBCleanup | StackDescription$ Then for each kind of counter among creatures they control, {p:You} puts a counter of that kind on either of those tokens. | SpellDescription$ Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Counters & Type$Fish\nDeckHints:Ability$Counters\nOracle:Create two 1/1 blue Fish creature tokens with "This creature can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Exotic Pets", "mana_cost": "{1}{W}{U}", "type_line": "Instant", "oracle_text": "Create two 1/1 blue Fish creature tokens with \"This creature can't be blocked.\" Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens."} ### Response: Name:Exotic Pets\nManaCost:1 W U\nTypes:Instant\nA:SP$ Token | TokenScript$ u_1_1_fish_unblockable | TokenAmount$ 2 | RememberTokens$ True | SubAbility$ DBPutCounter | SpellDescription$ Create two 1/1 blue Fish creature tokens with "This creature can't be blocked."\nSVar:DBPutCounter:DB$ PutCounter | CounterTypes$ EachType_Creature.YouCtrl | Choices$ Creature.IsRemembered | SpecifyCounter$ True | SubAbility$ DBCleanup | StackDescription$ Then for each kind of counter among creatures they control, {p:You} puts a counter of that kind on either of those tokens. | SpellDescription$ Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Counters & Type$Fish\nDeckHints:Ability$Counters\nOracle:Create two 1/1 blue Fish creature tokens with "This creature can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens.
Create the Forge script for this magic card
{"name": "Yare", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn."}
Name:Yare\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature.DefendingPlayerCtrl | TgtPrompt$ Select target creature defending player controls | NumAtt$ 3 | CanBlockAmount$ 2 | SpellDescription$ Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.\nAI:RemoveDeck:All\nOracle:Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yare", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn."} ### Response: Name:Yare\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature.DefendingPlayerCtrl | TgtPrompt$ Select target creature defending player controls | NumAtt$ 3 | CanBlockAmount$ 2 | SpellDescription$ Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.\nAI:RemoveDeck:All\nOracle:Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
Create the Forge script for this magic card
{"name": "Spitfire Lagac", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.", "power": "3", "toughness": "4"}
Name:Spitfire Lagac\nManaCost:3 R\nTypes:Creature Lizard\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spitfire Lagac", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.", "power": "3", "toughness": "4"} ### Response: Name:Spitfire Lagac\nManaCost:3 R\nTypes:Creature Lizard\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.
Create the Forge script for this magic card
{"name": "Aether Poisoner", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhen Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.", "power": "1", "toughness": "1"}
Name:Aether Poisoner\nManaCost:1 B\nTypes:Creature Human Artificer\nPT:1/1\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.\nSVar:TrigToken:AB$ Token | Cost$ PayEnergy<2> | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You\nSVar:HasAttackEffect:TRUE\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhen Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aether Poisoner", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhen Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.", "power": "1", "toughness": "1"} ### Response: Name:Aether Poisoner\nManaCost:1 B\nTypes:Creature Human Artificer\nPT:1/1\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.\nSVar:TrigToken:AB$ Token | Cost$ PayEnergy<2> | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You\nSVar:HasAttackEffect:TRUE\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhen Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
Create the Forge script for this magic card
{"name": "Mogis's Warhound", "mana_cost": "{1}{R}", "type_line": "Enchantment Creature \u2014 Dog", "oracle_text": "Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nMogis's Warhound attacks each combat if able.\nEnchanted creature gets +2/+2 and attacks each combat if able.", "power": "2", "toughness": "2"}
Name:Mogis's Warhound\nManaCost:1 R\nTypes:Enchantment Creature Dog\nPT:2/2\nK:Bestow:2 R\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2 and attacks each combat if able.\nS:Mode$ MustAttack | ValidCreature$ Card.Self,Creature.EnchantedBy | Description$ CARDNAME attacks each combat if able.\nAI:RemoveDeck:All\nOracle:Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nMogis's Warhound attacks each combat if able.\nEnchanted creature gets +2/+2 and attacks each combat if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mogis's Warhound", "mana_cost": "{1}{R}", "type_line": "Enchantment Creature \u2014 Dog", "oracle_text": "Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nMogis's Warhound attacks each combat if able.\nEnchanted creature gets +2/+2 and attacks each combat if able.", "power": "2", "toughness": "2"} ### Response: Name:Mogis's Warhound\nManaCost:1 R\nTypes:Enchantment Creature Dog\nPT:2/2\nK:Bestow:2 R\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2 and attacks each combat if able.\nS:Mode$ MustAttack | ValidCreature$ Card.Self,Creature.EnchantedBy | Description$ CARDNAME attacks each combat if able.\nAI:RemoveDeck:All\nOracle:Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nMogis's Warhound attacks each combat if able.\nEnchanted creature gets +2/+2 and attacks each combat if able.
Create the Forge script for this magic card
{"name": "Exava, Rakdos Blood Witch", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "First strike, haste\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)\nEach other creature you control with a +1/+1 counter on it has haste.", "power": "3", "toughness": "3"}
Name:Exava, Rakdos Blood Witch\nManaCost:2 B R\nTypes:Legendary Creature Human Cleric\nPT:3/3\nK:First Strike\nK:Haste\nK:Unleash\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl+counters_GE1_P1P1 | AddKeyword$ Haste | Description$ Each other creature you control with a +1/+1 counter on it has haste.\nOracle:First strike, haste\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)\nEach other creature you control with a +1/+1 counter on it has haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Exava, Rakdos Blood Witch", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "First strike, haste\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)\nEach other creature you control with a +1/+1 counter on it has haste.", "power": "3", "toughness": "3"} ### Response: Name:Exava, Rakdos Blood Witch\nManaCost:2 B R\nTypes:Legendary Creature Human Cleric\nPT:3/3\nK:First Strike\nK:Haste\nK:Unleash\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl+counters_GE1_P1P1 | AddKeyword$ Haste | Description$ Each other creature you control with a +1/+1 counter on it has haste.\nOracle:First strike, haste\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)\nEach other creature you control with a +1/+1 counter on it has haste.
Create the Forge script for this magic card
{"name": "Ironclad Krovod", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "", "power": "2", "toughness": "5"}
Name:Ironclad Krovod\nManaCost:3 W\nTypes:Creature Beast\nPT:2/5\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ironclad Krovod", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "", "power": "2", "toughness": "5"} ### Response: Name:Ironclad Krovod\nManaCost:3 W\nTypes:Creature Beast\nPT:2/5\nOracle:
Create the Forge script for this magic card
{"name": "Sigil Tracer", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.", "power": "2", "toughness": "2"}
Name:Sigil Tracer\nManaCost:1 U U\nTypes:Creature Merfolk Wizard\nPT:2/2\nA:AB$ CopySpellAbility | Cost$ 1 U tapXType<2/Wizard> | ValidTgts$ Instant,Sorcery | AILogic$ OnceIfViable | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell. You may choose new targets for the copy.\nOracle:{1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sigil Tracer", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.", "power": "2", "toughness": "2"} ### Response: Name:Sigil Tracer\nManaCost:1 U U\nTypes:Creature Merfolk Wizard\nPT:2/2\nA:AB$ CopySpellAbility | Cost$ 1 U tapXType<2/Wizard> | ValidTgts$ Instant,Sorcery | AILogic$ OnceIfViable | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell. You may choose new targets for the copy.\nOracle:{1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Riftsweeper", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.", "power": "2", "toughness": "2"}
Name:Riftsweeper\nManaCost:1 G\nTypes:Creature Elf Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Exile | Destination$ Library | ValidTgts$ Card.faceUp | ChangeNum$ 1 | Shuffle$ True\nOracle:When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Riftsweeper", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.", "power": "2", "toughness": "2"} ### Response: Name:Riftsweeper\nManaCost:1 G\nTypes:Creature Elf Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Exile | Destination$ Library | ValidTgts$ Card.faceUp | ChangeNum$ 1 | Shuffle$ True\nOracle:When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.
Create the Forge script for this magic card
{"name": "Steadfast Cathar", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.", "power": "2", "toughness": "1"}
Name:Steadfast Cathar\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +0/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumDef$ 2\nOracle:Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steadfast Cathar", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Steadfast Cathar\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +0/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumDef$ 2\nOracle:Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Skyclave Cleric"}
Name:Skyclave Cleric\nManaCost:1 W\nTypes:Creature Kor Cleric\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nAlternateMode:Modal\nOracle:When Skyclave Cleric enters the battlefield, you gain 2 life.\n\nALTERNATE\n\nName:Skyclave Basilica\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nOracle:Skyclave Basilica enters the battlefield tapped.\n{T}: Add {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyclave Cleric"} ### Response: Name:Skyclave Cleric\nManaCost:1 W\nTypes:Creature Kor Cleric\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nAlternateMode:Modal\nOracle:When Skyclave Cleric enters the battlefield, you gain 2 life.\n\nALTERNATE\n\nName:Skyclave Basilica\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nOracle:Skyclave Basilica enters the battlefield tapped.\n{T}: Add {W}.
Create the Forge script for this magic card
{"name": "Walking Dead", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{B}: Regenerate Walking Dead.", "power": "1", "toughness": "1"}
Name:Walking Dead\nManaCost:1 B\nTypes:Creature Zombie\nPT:1/1\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:{B}: Regenerate Walking Dead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Walking Dead", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{B}: Regenerate Walking Dead.", "power": "1", "toughness": "1"} ### Response: Name:Walking Dead\nManaCost:1 B\nTypes:Creature Zombie\nPT:1/1\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:{B}: Regenerate Walking Dead.
Create the Forge script for this magic card
{"name": "Collective Brutality", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Escalate\u2014Discard a card. (Pay this cost for each mode chosen beyond the first.)\nChoose one or more \u2014\n\u2022 Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.\n\u2022 Target creature gets -2/-2 until end of turn.\n\u2022 Target opponent loses 2 life and you gain 2 life."}
Name:Collective Brutality\nManaCost:1 B\nTypes:Sorcery\nK:Escalate:Discard<1/Card>\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ 3 | Choices$ DBDiscard,DBPump,DBDrain\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Opponent | DiscardValid$ Instant,Sorcery | DiscardValidDesc$ instant or sorcery | Mode$ RevealYouChoose | SpellDescription$ Target opponent reveals their hand. You choose a instant or sorcery card from it. That player discards that card.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.\nSVar:DBDrain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Escalateβ€”Discard a card. (Pay this cost for each mode chosen beyond the first.)\nChoose one or more β€”\nβ€’ Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.\nβ€’ Target creature gets -2/-2 until end of turn.\nβ€’ Target opponent loses 2 life and you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Collective Brutality", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Escalate\u2014Discard a card. (Pay this cost for each mode chosen beyond the first.)\nChoose one or more \u2014\n\u2022 Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.\n\u2022 Target creature gets -2/-2 until end of turn.\n\u2022 Target opponent loses 2 life and you gain 2 life."} ### Response: Name:Collective Brutality\nManaCost:1 B\nTypes:Sorcery\nK:Escalate:Discard<1/Card>\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ 3 | Choices$ DBDiscard,DBPump,DBDrain\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Opponent | DiscardValid$ Instant,Sorcery | DiscardValidDesc$ instant or sorcery | Mode$ RevealYouChoose | SpellDescription$ Target opponent reveals their hand. You choose a instant or sorcery card from it. That player discards that card.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.\nSVar:DBDrain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Escalateβ€”Discard a card. (Pay this cost for each mode chosen beyond the first.)\nChoose one or more β€”\nβ€’ Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.\nβ€’ Target creature gets -2/-2 until end of turn.\nβ€’ Target opponent loses 2 life and you gain 2 life.
Create the Forge script for this magic card
{"name": "Launch the Fleet", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Strive \u2014 This spell costs {1} more to cast for each target beyond the first.\nUntil end of turn, any number of target creatures each gain \"Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.\""}
Name:Launch the Fleet\nManaCost:W\nTypes:Sorcery\nK:Strive:1\nA:SP$ Animate | Cost$ W | TargetMin$ 0 | TargetMax$ MaxTargets | AILogic$ Attacking | ValidTgts$ Creature | Triggers$ AttackTrigger | SpellDescription$ Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."\nSVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ LaunchTokenAttacking | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 white Soldier creature token that's tapped and attacking.\nSVar:LaunchTokenAttacking:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You | TokenAttacking$ True | TokenTapped$ True\nSVar:MaxTargets:Count$Valid Creature\nOracle:Strive β€” This spell costs {1} more to cast for each target beyond the first.\nUntil end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Launch the Fleet", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "Strive \u2014 This spell costs {1} more to cast for each target beyond the first.\nUntil end of turn, any number of target creatures each gain \"Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.\""} ### Response: Name:Launch the Fleet\nManaCost:W\nTypes:Sorcery\nK:Strive:1\nA:SP$ Animate | Cost$ W | TargetMin$ 0 | TargetMax$ MaxTargets | AILogic$ Attacking | ValidTgts$ Creature | Triggers$ AttackTrigger | SpellDescription$ Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."\nSVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ LaunchTokenAttacking | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 white Soldier creature token that's tapped and attacking.\nSVar:LaunchTokenAttacking:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You | TokenAttacking$ True | TokenTapped$ True\nSVar:MaxTargets:Count$Valid Creature\nOracle:Strive β€” This spell costs {1} more to cast for each target beyond the first.\nUntil end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Create the Forge script for this magic card
{"name": "Quiet Speculation", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles."}
Name:Quiet Speculation\nManaCost:1 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 U | Origin$ Library | Destination$ Graveyard | ValidTgts$ Player | ChangeType$ Card.withFlashback | ChangeNum$ 3 | SpellDescription$ Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.\nAI:RemoveDeck:All\nOracle:Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quiet Speculation", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles."} ### Response: Name:Quiet Speculation\nManaCost:1 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 U | Origin$ Library | Destination$ Graveyard | ValidTgts$ Player | ChangeType$ Card.withFlashback | ChangeNum$ 3 | SpellDescription$ Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.\nAI:RemoveDeck:All\nOracle:Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.
Create the Forge script for this magic card
{"name": "Gleam of Authority", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.\nEnchanted creature has vigilance and \"{W}, {T}: Bolster 1.\" (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)"}
Name:Gleam of Authority\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Vigilance | AddAbility$ ABBolster | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1."\nSVar:ABBolster:AB$ PutCounter | Cost$ W T | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1 | SpellDescription$ Bolster 1.\nSVar:X:Count$Valid Creature.YouCtrl+NotEnchantedBy$CardCounters.P1P1\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.\nEnchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gleam of Authority", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.\nEnchanted creature has vigilance and \"{W}, {T}: Bolster 1.\" (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)"} ### Response: Name:Gleam of Authority\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Vigilance | AddAbility$ ABBolster | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1."\nSVar:ABBolster:AB$ PutCounter | Cost$ W T | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1 | SpellDescription$ Bolster 1.\nSVar:X:Count$Valid Creature.YouCtrl+NotEnchantedBy$CardCounters.P1P1\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.\nEnchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Create the Forge script for this magic card
{"name": "Boromir, Warden of the Tower", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Vigilance\nWhenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.\nSacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.", "power": "3", "toughness": "3"}
Name:Boromir, Warden of the Tower\nManaCost:2 W\nTypes:Legendary Creature Human Soldier\nPT:3/3\nK:Vigilance\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigCounter | ValidSA$ Spell.ManaSpent EQ0 | TriggerDescription$ Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSpellAbility\nA:AB$ PumpAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl | KW$ Indestructible | SubAbility$ TrigTempt | SpellDescription$ Creatures you control gain indestructible until end of turn. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Vigilance\nWhenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.\nSacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boromir, Warden of the Tower", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Vigilance\nWhenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.\nSacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.", "power": "3", "toughness": "3"} ### Response: Name:Boromir, Warden of the Tower\nManaCost:2 W\nTypes:Legendary Creature Human Soldier\nPT:3/3\nK:Vigilance\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigCounter | ValidSA$ Spell.ManaSpent EQ0 | TriggerDescription$ Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSpellAbility\nA:AB$ PumpAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl | KW$ Indestructible | SubAbility$ TrigTempt | SpellDescription$ Creatures you control gain indestructible until end of turn. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:Vigilance\nWhenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.\nSacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
Create the Forge script for this magic card
{"name": "Mass Hysteria", "mana_cost": "{R}", "type_line": "Enchantment", "oracle_text": "All creatures have haste."}
Name:Mass Hysteria\nManaCost:R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature | AddKeyword$ Haste | Description$ All creatures have haste.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nSVar:BuffedBy:Creature\nSVar:AntiBuffedBy:Creature\nSVar:AICastPreference:MaxControlledGlobally$ 1\nOracle:All creatures have haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mass Hysteria", "mana_cost": "{R}", "type_line": "Enchantment", "oracle_text": "All creatures have haste."} ### Response: Name:Mass Hysteria\nManaCost:R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature | AddKeyword$ Haste | Description$ All creatures have haste.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nSVar:BuffedBy:Creature\nSVar:AntiBuffedBy:Creature\nSVar:AICastPreference:MaxControlledGlobally$ 1\nOracle:All creatures have haste.
Create the Forge script for this magic card
{"name": "Heliod's Punishment", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nHeliod's Punishment enters the battlefield with four task counters on it.\nEnchanted creature can't attack or block. It loses all abilities and has \"{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment.\""}
Name:Heliod's Punishment\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nK:etbCounter:TASK:4\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | RemoveAllAbilities$ True | AddAbility$ ABRemoveCounter | AddSVar$ DBHeliodsPunishment | Description$ Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from CARDNAME. Then if it has no task counters on it, destroy CARDNAME."\nSVar:ABRemoveCounter:AB$ RemoveCounter | Cost$ T | CounterType$ TASK | CounterNum$ 1 | AILogic$ Always | Defined$ OriginalHost | StackDescription$ Remove a task counter from {c:OriginalHost}. Then if it has no task counters on it, destroy {c:OriginalHost}. | SpellDescription$ Remove a task counter from ORIGINALHOST. Then if it has no task counters on it, destroy ORIGINALHOST. | SubAbility$ DBHeliodsPunishment\nSVar:DBHeliodsPunishment:DB$ Destroy | Defined$ OriginalHost | ConditionDefined$ OriginalHost | ConditionPresent$ Card.counters_EQ0_TASK | StackDescription$ None\nDeckHas:Ability$Counters\nOracle:Enchant creature\nHeliod's Punishment enters the battlefield with four task counters on it.\nEnchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heliod's Punishment", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nHeliod's Punishment enters the battlefield with four task counters on it.\nEnchanted creature can't attack or block. It loses all abilities and has \"{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment.\""} ### Response: Name:Heliod's Punishment\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nK:etbCounter:TASK:4\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | RemoveAllAbilities$ True | AddAbility$ ABRemoveCounter | AddSVar$ DBHeliodsPunishment | Description$ Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from CARDNAME. Then if it has no task counters on it, destroy CARDNAME."\nSVar:ABRemoveCounter:AB$ RemoveCounter | Cost$ T | CounterType$ TASK | CounterNum$ 1 | AILogic$ Always | Defined$ OriginalHost | StackDescription$ Remove a task counter from {c:OriginalHost}. Then if it has no task counters on it, destroy {c:OriginalHost}. | SpellDescription$ Remove a task counter from ORIGINALHOST. Then if it has no task counters on it, destroy ORIGINALHOST. | SubAbility$ DBHeliodsPunishment\nSVar:DBHeliodsPunishment:DB$ Destroy | Defined$ OriginalHost | ConditionDefined$ OriginalHost | ConditionPresent$ Card.counters_EQ0_TASK | StackDescription$ None\nDeckHas:Ability$Counters\nOracle:Enchant creature\nHeliod's Punishment enters the battlefield with four task counters on it.\nEnchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."
Create the Forge script for this magic card
{"name": "Vodalian Soldiers", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "", "power": "1", "toughness": "2"}
Name:Vodalian Soldiers\nManaCost:1 U\nTypes:Creature Merfolk Soldier\nPT:1/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vodalian Soldiers", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Soldier", "oracle_text": "", "power": "1", "toughness": "2"} ### Response: Name:Vodalian Soldiers\nManaCost:1 U\nTypes:Creature Merfolk Soldier\nPT:1/2\nOracle:
Create the Forge script for this magic card
{"name": "Secure the Wastes", "mana_cost": "{X}{W}", "type_line": "Instant", "oracle_text": "Create X 1/1 white Warrior creature tokens."}
Name:Secure the Wastes\nManaCost:X W\nTypes:Instant\nA:SP$ Token | Cost$ X W | TokenAmount$ X | TokenScript$ w_1_1_warrior | TokenOwner$ You | SpellDescription$ Create X 1/1 white Warrior creature tokens.\nSVar:X:Count$xPaid\nOracle:Create X 1/1 white Warrior creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Secure the Wastes", "mana_cost": "{X}{W}", "type_line": "Instant", "oracle_text": "Create X 1/1 white Warrior creature tokens."} ### Response: Name:Secure the Wastes\nManaCost:X W\nTypes:Instant\nA:SP$ Token | Cost$ X W | TokenAmount$ X | TokenScript$ w_1_1_warrior | TokenOwner$ You | SpellDescription$ Create X 1/1 white Warrior creature tokens.\nSVar:X:Count$xPaid\nOracle:Create X 1/1 white Warrior creature tokens.
Create the Forge script for this magic card
{"name": "Embolden", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Embolden\nManaCost:2 W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ 2 W | ValidTgts$ Any | TgtPrompt$ Select any target to prevent damage to | Amount$ 4 | TargetMin$ 0 | TargetMax$ 4 | DividedAsYouChoose$ 4 | SpellDescription$ Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.\nK:Flashback:1 W\nAI:RemoveDeck:All\nOracle:Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Embolden", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Embolden\nManaCost:2 W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ 2 W | ValidTgts$ Any | TgtPrompt$ Select any target to prevent damage to | Amount$ 4 | TargetMin$ 0 | TargetMax$ 4 | DividedAsYouChoose$ 4 | SpellDescription$ Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.\nK:Flashback:1 W\nAI:RemoveDeck:All\nOracle:Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Inferno Hellion", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Hellion", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nAt the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.", "power": "7", "toughness": "3"}
Name:Inferno Hellion\nManaCost:3 R\nTypes:Creature Hellion\nPT:7/3\nK:Trample\nT:Mode$ Phase | TriggerZones$ Battlefield | Phase$ End of Turn | IsPresent$ Card.Self+attackedThisTurn,Card.Self+blockedThisTurn | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of each end step, if CARDNAME attacked or blocked this turn, its owner shuffles it into their library.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Library | Shuffle$ True\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nAt the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inferno Hellion", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Hellion", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nAt the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.", "power": "7", "toughness": "3"} ### Response: Name:Inferno Hellion\nManaCost:3 R\nTypes:Creature Hellion\nPT:7/3\nK:Trample\nT:Mode$ Phase | TriggerZones$ Battlefield | Phase$ End of Turn | IsPresent$ Card.Self+attackedThisTurn,Card.Self+blockedThisTurn | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of each end step, if CARDNAME attacked or blocked this turn, its owner shuffles it into their library.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Library | Shuffle$ True\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nAt the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.
Create the Forge script for this magic card
{"name": "A-Hagra Constrictor", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Snake", "oracle_text": "Hagra Constrictor enters the battlefield with two +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)", "power": "0", "toughness": "0"}
Name:A-Hagra Constrictor\nManaCost:1 B\nTypes:Creature Snake\nPT:0/0\nK:etbCounter:P1P1:2\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Menace | Description$ Each creature you control with a +1/+1 counter on it has menace.\nDeckHas:Ability$Counters\nOracle:Hagra Constrictor enters the battlefield with two +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has menace.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Hagra Constrictor", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Snake", "oracle_text": "Hagra Constrictor enters the battlefield with two +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)", "power": "0", "toughness": "0"} ### Response: Name:A-Hagra Constrictor\nManaCost:1 B\nTypes:Creature Snake\nPT:0/0\nK:etbCounter:P1P1:2\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Menace | Description$ Each creature you control with a +1/+1 counter on it has menace.\nDeckHas:Ability$Counters\nOracle:Hagra Constrictor enters the battlefield with two +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has menace.
Create the Forge script for this magic card
{"name": "Utter End", "mana_cost": "{2}{W}{B}", "type_line": "Instant", "oracle_text": "Exile target nonland permanent."}
Name:Utter End\nManaCost:2 W B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W B | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target nonland permanent.\nOracle:Exile target nonland permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Utter End", "mana_cost": "{2}{W}{B}", "type_line": "Instant", "oracle_text": "Exile target nonland permanent."} ### Response: Name:Utter End\nManaCost:2 W B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W B | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target nonland permanent.\nOracle:Exile target nonland permanent.
Create the Forge script for this magic card
{"name": "Wolfir Silverheart", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wolf Warrior", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.", "power": "4", "toughness": "4"}
Name:Wolfir Silverheart\nManaCost:3 G G\nTypes:Creature Wolf Warrior\nPT:4/4\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddPower$ 4 | AddToughness$ 4 | Description$ As long as CARDNAME is paired with another creature, each of those creatures gets +4/+4.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wolfir Silverheart", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wolf Warrior", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.", "power": "4", "toughness": "4"} ### Response: Name:Wolfir Silverheart\nManaCost:3 G G\nTypes:Creature Wolf Warrior\nPT:4/4\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddPower$ 4 | AddToughness$ 4 | Description$ As long as CARDNAME is paired with another creature, each of those creatures gets +4/+4.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.
Create the Forge script for this magic card
{"name": "Omen of the Hunt", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Flash\nWhen Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\n{2}{G}, Sacrifice Omen of the Hunt: Scry 2."}
Name:Omen of the Hunt\nManaCost:2 G\nTypes:Enchantment\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | ShuffleNonMandatory$ True\nA:AB$ Scry | Cost$ 2 G Sac<1/CARDNAME> | ScryNum$ 2 | AILogic$ BestOpportunity | SpellDescription$ Scry 2.\nOracle:Flash\nWhen Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\n{2}{G}, Sacrifice Omen of the Hunt: Scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Omen of the Hunt", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Flash\nWhen Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\n{2}{G}, Sacrifice Omen of the Hunt: Scry 2."} ### Response: Name:Omen of the Hunt\nManaCost:2 G\nTypes:Enchantment\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | ShuffleNonMandatory$ True\nA:AB$ Scry | Cost$ 2 G Sac<1/CARDNAME> | ScryNum$ 2 | AILogic$ BestOpportunity | SpellDescription$ Scry 2.\nOracle:Flash\nWhen Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\n{2}{G}, Sacrifice Omen of the Hunt: Scry 2.
Create the Forge script for this magic card
{"name": "Highborn Ghoul", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)", "power": "2", "toughness": "1"}
Name:Highborn Ghoul\nManaCost:B B\nTypes:Creature Zombie\nPT:2/1\nK:Intimidate\nOracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Highborn Ghoul", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)", "power": "2", "toughness": "1"} ### Response: Name:Highborn Ghoul\nManaCost:B B\nTypes:Creature Zombie\nPT:2/1\nK:Intimidate\nOracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Create the Forge script for this magic card
{"name": "Alena, Kessig Trapper", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Human Scout", "oracle_text": "First strike\n{T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn.\nPartner (You can have two commanders if both have partner.)", "power": "4", "toughness": "3"}
Name:Alena, Kessig Trapper\nManaCost:4 R\nTypes:Legendary Creature Human Scout\nPT:4/3\nK:First Strike\nK:Partner\nA:AB$ Mana | Cost$ T | Produced$ R | Amount$ X | SpellDescription$ Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn.\nSVar:X:Count$Valid Creature.YouCtrl+ThisTurnEntered$GreatestPower\nOracle:First strike\n{T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn.\nPartner (You can have two commanders if both have partner.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Alena, Kessig Trapper", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Human Scout", "oracle_text": "First strike\n{T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn.\nPartner (You can have two commanders if both have partner.)", "power": "4", "toughness": "3"} ### Response: Name:Alena, Kessig Trapper\nManaCost:4 R\nTypes:Legendary Creature Human Scout\nPT:4/3\nK:First Strike\nK:Partner\nA:AB$ Mana | Cost$ T | Produced$ R | Amount$ X | SpellDescription$ Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn.\nSVar:X:Count$Valid Creature.YouCtrl+ThisTurnEntered$GreatestPower\nOracle:First strike\n{T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn.\nPartner (You can have two commanders if both have partner.)
Create the Forge script for this magic card
{"name": "Nightshade Assassin", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "First strike\nWhen Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "2", "toughness": "1"}
Name:Nightshade Assassin\nManaCost:2 B B\nTypes:Creature Human Assassin\nPT:2/1\nK:First Strike\nK:Madness:1 B\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigReveal | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.\nSVar:TrigReveal:DB$ Reveal | Defined$ You | RevealValid$ Card.Black | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SubAbility$ DBNightshadeCleanup\nSVar:DBNightshadeCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:First strike\nWhen Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nightshade Assassin", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "First strike\nWhen Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "2", "toughness": "1"} ### Response: Name:Nightshade Assassin\nManaCost:2 B B\nTypes:Creature Human Assassin\nPT:2/1\nK:First Strike\nK:Madness:1 B\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigReveal | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.\nSVar:TrigReveal:DB$ Reveal | Defined$ You | RevealValid$ Card.Black | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SubAbility$ DBNightshadeCleanup\nSVar:DBNightshadeCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:First strike\nWhen Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Harvest Mage", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.", "power": "1", "toughness": "1"}
Name:Harvest Mage\nManaCost:G\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Effect | Cost$ G T Discard<1/Card> | ReplacementEffects$ HarvestReplacement | AILogic$ Never | Stackable$ False | SpellDescription$ Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.\nSVar:HarvestReplacement:Event$ ProduceMana | ActiveZones$ Command | ValidActivator$ You | ValidCard$ Land | ReplaceWith$ HarvestProduce | Description$ If you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.\nSVar:HarvestProduce:DB$ ReplaceMana | ReplaceMana$ Any\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:{G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harvest Mage", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.", "power": "1", "toughness": "1"} ### Response: Name:Harvest Mage\nManaCost:G\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Effect | Cost$ G T Discard<1/Card> | ReplacementEffects$ HarvestReplacement | AILogic$ Never | Stackable$ False | SpellDescription$ Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.\nSVar:HarvestReplacement:Event$ ProduceMana | ActiveZones$ Command | ValidActivator$ You | ValidCard$ Land | ReplaceWith$ HarvestProduce | Description$ If you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.\nSVar:HarvestProduce:DB$ ReplaceMana | ReplaceMana$ Any\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:{G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
Create the Forge script for this magic card
{"name": "Archmage Ascension", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.\nAs long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle."}
Name:Archmage Ascension\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on CARDNAME.\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Tutor | IsPresent$ Card.Self+counters_GE6_QUEST | Optional$ True | Description$ As long as CARDNAME has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1\nSVar:Tutor:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ValidCard$ Card.YouOwn\nSVar:X:Count$YouDrewThisTurn\n#TODO: improve AI tutoring logic\nAI:RemoveDeck:Random\nSVar:MaxQuestEffect:6\nOracle:At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.\nAs long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Archmage Ascension", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.\nAs long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle."} ### Response: Name:Archmage Ascension\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on CARDNAME.\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Tutor | IsPresent$ Card.Self+counters_GE6_QUEST | Optional$ True | Description$ As long as CARDNAME has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1\nSVar:Tutor:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ValidCard$ Card.YouOwn\nSVar:X:Count$YouDrewThisTurn\n#TODO: improve AI tutoring logic\nAI:RemoveDeck:Random\nSVar:MaxQuestEffect:6\nOracle:At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.\nAs long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Ravenous Rotbelly", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.", "power": "4", "toughness": "5"}
Name:Ravenous Rotbelly\nManaCost:4 B\nTypes:Creature Zombie Horror\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacZom | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.\nSVar:TrigSacZom:DB$ Sacrifice | Defined$ You | Optional$ True | Amount$ 3 | SacValid$ Zombie | SacMessage$ Zombies | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigSac | ConditionDefined$ RememberedLKI | ConditionPresent$ Zombie | TriggerDescription$ When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature | Amount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nDeckHas:Ability$Sacrifice\nDeckNeeds:Type$Zombie\nOracle:When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ravenous Rotbelly", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.", "power": "4", "toughness": "5"} ### Response: Name:Ravenous Rotbelly\nManaCost:4 B\nTypes:Creature Zombie Horror\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacZom | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.\nSVar:TrigSacZom:DB$ Sacrifice | Defined$ You | Optional$ True | Amount$ 3 | SacValid$ Zombie | SacMessage$ Zombies | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigSac | ConditionDefined$ RememberedLKI | ConditionPresent$ Zombie | TriggerDescription$ When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature | Amount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nDeckHas:Ability$Sacrifice\nDeckNeeds:Type$Zombie\nOracle:When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.
Create the Forge script for this magic card
{"name": "Volcanic Spite", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card."}
Name:Volcanic Spite\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker,Battle | TgtPrompt$ Select target creature, planeswalker, or battle | NumDmg$ 3 | SubAbility$ DBBottom | SpellDescription$ CARDNAME deals 3 damage to target creature, planeswalker, or battle.\nSVar:DBBottom:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | ChangeNum$ 1 | RememberChanged$ True | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ You may put a card from your hand on the bottom of your library.\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If you do, draw a card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Volcanic Spite", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card."} ### Response: Name:Volcanic Spite\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker,Battle | TgtPrompt$ Select target creature, planeswalker, or battle | NumDmg$ 3 | SubAbility$ DBBottom | SpellDescription$ CARDNAME deals 3 damage to target creature, planeswalker, or battle.\nSVar:DBBottom:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | ChangeNum$ 1 | RememberChanged$ True | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ You may put a card from your hand on the bottom of your library.\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If you do, draw a card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Mindswipe", "mana_cost": "{X}{U}{R}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller."}
Name:Mindswipe\nManaCost:X U R\nTypes:Instant\nA:SP$ Counter | Cost$ X U R | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SubAbility$ DBBurn | SpellDescription$ Counter target spell unless its controller pays {X}. Mindswipe deals {X} damage to that spell's controller.\nSVar:DBBurn:DB$ DealDamage | NumDmg$ X | Defined$ TargetedController\nSVar:X:Count$xPaid\nOracle:Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mindswipe", "mana_cost": "{X}{U}{R}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller."} ### Response: Name:Mindswipe\nManaCost:X U R\nTypes:Instant\nA:SP$ Counter | Cost$ X U R | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SubAbility$ DBBurn | SpellDescription$ Counter target spell unless its controller pays {X}. Mindswipe deals {X} damage to that spell's controller.\nSVar:DBBurn:DB$ DealDamage | NumDmg$ X | Defined$ TargetedController\nSVar:X:Count$xPaid\nOracle:Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.
Create the Forge script for this magic card
{"name": "Horrible Hordes", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Spirit", "oracle_text": "Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)", "power": "2", "toughness": "2"}
Name:Horrible Hordes\nManaCost:3\nTypes:Artifact Creature Spirit\nPT:2/2\nK:Rampage:1\nOracle:Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Horrible Hordes", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Spirit", "oracle_text": "Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)", "power": "2", "toughness": "2"} ### Response: Name:Horrible Hordes\nManaCost:3\nTypes:Artifact Creature Spirit\nPT:2/2\nK:Rampage:1\nOracle:Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Create the Forge script for this magic card
{"name": "Agent's Toolkit", "mana_cost": "{1}{G}{U}", "type_line": "Artifact \u2014 Clue", "oracle_text": "Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature.\n{2}, Sacrifice Agent's Toolkit: Draw a card."}
Name:Agent's Toolkit\nManaCost:1 G U\nTypes:Artifact Clue\nK:etbCounter:EACH P1P1,Flying,Deathtouch,SHIELD:1:no Condition:CARDNAME enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMoveCounter | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may move a counter from CARDNAME onto that creature.\nSVar:TrigMoveCounter:DB$ MoveCounter | Source$ Self | Defined$ TriggeredCardLKICopy | CounterType$ Any\nA:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice|Counters\nOracle:Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature.\n{2}, Sacrifice Agent's Toolkit: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Agent's Toolkit", "mana_cost": "{1}{G}{U}", "type_line": "Artifact \u2014 Clue", "oracle_text": "Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature.\n{2}, Sacrifice Agent's Toolkit: Draw a card."} ### Response: Name:Agent's Toolkit\nManaCost:1 G U\nTypes:Artifact Clue\nK:etbCounter:EACH P1P1,Flying,Deathtouch,SHIELD:1:no Condition:CARDNAME enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMoveCounter | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may move a counter from CARDNAME onto that creature.\nSVar:TrigMoveCounter:DB$ MoveCounter | Source$ Self | Defined$ TriggeredCardLKICopy | CounterType$ Any\nA:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice|Counters\nOracle:Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature.\n{2}, Sacrifice Agent's Toolkit: Draw a card.
Create the Forge script for this magic card
{"name": "Goblin Skycutter", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.", "power": "2", "toughness": "1"}
Name:Goblin Skycutter\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:2/1\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 2 | SubAbility$ DBDebuff | SpellDescription$ CARDNAME deals 2 damage to target creature with flying. That creature loses flying until end of turn.\nSVar:DBDebuff:DB$ Debuff | Defined$ Targeted | Keywords$ Flying\nOracle:Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Skycutter", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Goblin Skycutter\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:2/1\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 2 | SubAbility$ DBDebuff | SpellDescription$ CARDNAME deals 2 damage to target creature with flying. That creature loses flying until end of turn.\nSVar:DBDebuff:DB$ Debuff | Defined$ Targeted | Keywords$ Flying\nOracle:Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Create the Forge script for this magic card
{"name": "Warrior's Honor", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +1/+1 until end of turn."}
Name:Warrior's Honor\nManaCost:2 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nOracle:Creatures you control get +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Warrior's Honor", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +1/+1 until end of turn."} ### Response: Name:Warrior's Honor\nManaCost:2 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nOracle:Creatures you control get +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Sizzling Barrage", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Sizzling Barrage deals 4 damage to target creature that blocked this turn."}
Name:Sizzling Barrage\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature.blockedThisTurn | TgtPrompt$ Select target creature that blocked this turn | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature that blocked this turn.\nOracle:Sizzling Barrage deals 4 damage to target creature that blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sizzling Barrage", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Sizzling Barrage deals 4 damage to target creature that blocked this turn."} ### Response: Name:Sizzling Barrage\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature.blockedThisTurn | TgtPrompt$ Select target creature that blocked this turn | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature that blocked this turn.\nOracle:Sizzling Barrage deals 4 damage to target creature that blocked this turn.
Create the Forge script for this magic card
{"name": "Docent of Perfection"}
Name:Docent of Perfection\nManaCost:3 U U\nTypes:Creature Insect Horror\nPT:5/4\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform CARDNAME.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_human_wizard | TokenOwner$ You | SubAbility$ DBTransform\nSVar:DBTransform:DB$ SetState | Defined$ Self | ConditionPresent$ Card.Wizard+YouCtrl | ConditionCompare$ GE3 | Mode$ Transform\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Wizard\nAlternateMode:DoubleFaced\nOracle:Flying\nWhenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.\n\nALTERNATE\n\nName:Final Iteration\nManaCost:no cost\nTypes:Creature Eldrazi Insect\nPT:6/5\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Wizard+YouCtrl | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Flying | Description$ Wizards you control get +2/+1 and have flying.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_human_wizard | TokenOwner$ You\nOracle:Flying\nWizards you control get +2/+1 and have flying.\nWhenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Docent of Perfection"} ### Response: Name:Docent of Perfection\nManaCost:3 U U\nTypes:Creature Insect Horror\nPT:5/4\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform CARDNAME.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_human_wizard | TokenOwner$ You | SubAbility$ DBTransform\nSVar:DBTransform:DB$ SetState | Defined$ Self | ConditionPresent$ Card.Wizard+YouCtrl | ConditionCompare$ GE3 | Mode$ Transform\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Wizard\nAlternateMode:DoubleFaced\nOracle:Flying\nWhenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.\n\nALTERNATE\n\nName:Final Iteration\nManaCost:no cost\nTypes:Creature Eldrazi Insect\nPT:6/5\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Wizard+YouCtrl | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Flying | Description$ Wizards you control get +2/+1 and have flying.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_human_wizard | TokenOwner$ You\nOracle:Flying\nWizards you control get +2/+1 and have flying.\nWhenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
Create the Forge script for this magic card
{"name": "Springmantle Cleric", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.", "power": "2", "toughness": "3"}
Name:Springmantle Cleric\nManaCost:4 G\nTypes:Creature Elf Cleric\nPT:2/3\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.\nSVar:X:Count$Converge\nDeckHas:Ability$Counters\nOracle:Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Springmantle Cleric", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.", "power": "2", "toughness": "3"} ### Response: Name:Springmantle Cleric\nManaCost:4 G\nTypes:Creature Elf Cleric\nPT:2/3\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.\nSVar:X:Count$Converge\nDeckHas:Ability$Counters\nOracle:Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Create the Forge script for this magic card
{"name": "Gatekeeper Gargoyle", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "Flying\nGatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.", "power": "3", "toughness": "3"}
Name:Gatekeeper Gargoyle\nManaCost:6\nTypes:Artifact Creature Gargoyle\nPT:3/3\nK:Flying\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each Gate you control.\nSVar:X:Count$Valid Gate.YouCtrl\nDeckHints:Type$Gate\nSVar:NeedsToPlayVar:X GE1\nOracle:Flying\nGatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gatekeeper Gargoyle", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "Flying\nGatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.", "power": "3", "toughness": "3"} ### Response: Name:Gatekeeper Gargoyle\nManaCost:6\nTypes:Artifact Creature Gargoyle\nPT:3/3\nK:Flying\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each Gate you control.\nSVar:X:Count$Valid Gate.YouCtrl\nDeckHints:Type$Gate\nSVar:NeedsToPlayVar:X GE1\nOracle:Flying\nGatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control.
Create the Forge script for this magic card
{"name": "Sarkhan, Wanderer to Shiv", "mana_cost": "{3}{R}", "type_line": "Legendary Planeswalker \u2014 Sarkhan", "oracle_text": "+1: Dragon cards in your hand perpetually gain \"This spell costs {1} less to cast,\" and \"You may pay {X} rather than pay this spell's mana cost, where X is its mana value.\"\n+1: Conjure a card named Shivan Dragon into your hand.\n\u22122: Sarkhan, Wanderer to Shiv deals 3 damage to target creature.", "loyalty": "4"}
Name:Sarkhan, Wanderer to Shiv\nManaCost:3 R\nTypes:Legendary Planeswalker Sarkhan\nLoyalty:4\nA:AB$ AnimateAll | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidCards$ Dragon.YouOwn | Zone$ Hand | staticAbilities$ DragonReduceCost,DragonAltCost | Duration$ Perpetual | SpellDescription$ Dragon cards in your hand perpetually gain "This spell costs {1} less to cast," and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value."\nSVar:DragonReduceCost:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | Description$ This spell costs {1} less to cast.\nSVar:DragonAltCost:Mode$ Continuous | EffectZone$ All | MayPlay$ True | MayPlayAltManaCost$ ConvertedManaCost | MayPlayDontGrantZonePermissions$ True | Affected$ Card.Self | AffectedZone$ Hand,Graveyard,Library,Exile,Command | Description$ You may pay {X} rather than pay this spell's mana cost, where X is its mana value.\nA:AB$ MakeCard | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Conjure$ True | Name$ Shivan Dragon | Zone$ Hand | SpellDescription$ Conjure a Shivan Dragon card into your hand.\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target creature.\nDeckHints:Type$Dragon\nOracle:[+1]: Dragon cards in your hand perpetually gain "This spell costs {1} less to cast," and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value."\n[+1]: Conjure a Shivan Dragon card into your hand.\n[-2]: Sarkhan, Wanderer to Shiv deals 3 damage to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sarkhan, Wanderer to Shiv", "mana_cost": "{3}{R}", "type_line": "Legendary Planeswalker \u2014 Sarkhan", "oracle_text": "+1: Dragon cards in your hand perpetually gain \"This spell costs {1} less to cast,\" and \"You may pay {X} rather than pay this spell's mana cost, where X is its mana value.\"\n+1: Conjure a card named Shivan Dragon into your hand.\n\u22122: Sarkhan, Wanderer to Shiv deals 3 damage to target creature.", "loyalty": "4"} ### Response: Name:Sarkhan, Wanderer to Shiv\nManaCost:3 R\nTypes:Legendary Planeswalker Sarkhan\nLoyalty:4\nA:AB$ AnimateAll | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidCards$ Dragon.YouOwn | Zone$ Hand | staticAbilities$ DragonReduceCost,DragonAltCost | Duration$ Perpetual | SpellDescription$ Dragon cards in your hand perpetually gain "This spell costs {1} less to cast," and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value."\nSVar:DragonReduceCost:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | Description$ This spell costs {1} less to cast.\nSVar:DragonAltCost:Mode$ Continuous | EffectZone$ All | MayPlay$ True | MayPlayAltManaCost$ ConvertedManaCost | MayPlayDontGrantZonePermissions$ True | Affected$ Card.Self | AffectedZone$ Hand,Graveyard,Library,Exile,Command | Description$ You may pay {X} rather than pay this spell's mana cost, where X is its mana value.\nA:AB$ MakeCard | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Conjure$ True | Name$ Shivan Dragon | Zone$ Hand | SpellDescription$ Conjure a Shivan Dragon card into your hand.\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target creature.\nDeckHints:Type$Dragon\nOracle:[+1]: Dragon cards in your hand perpetually gain "This spell costs {1} less to cast," and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value."\n[+1]: Conjure a Shivan Dragon card into your hand.\n[-2]: Sarkhan, Wanderer to Shiv deals 3 damage to target creature.
Create the Forge script for this magic card
{"name": "Gisa's Bidding", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Create two 2/2 black Zombie creature tokens.\nMadness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"}
Name:Gisa's Bidding\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 B B | TokenAmount$ 2 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SpellDescription$ Create two 2/2 black Zombie creature tokens.\nK:Madness:2 B\nDeckHints:Ability$Discard\nOracle:Create two 2/2 black Zombie creature tokens.\nMadness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gisa's Bidding", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Create two 2/2 black Zombie creature tokens.\nMadness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"} ### Response: Name:Gisa's Bidding\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 B B | TokenAmount$ 2 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SpellDescription$ Create two 2/2 black Zombie creature tokens.\nK:Madness:2 B\nDeckHints:Ability$Discard\nOracle:Create two 2/2 black Zombie creature tokens.\nMadness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Koth's Courier", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "2", "toughness": "3"}
Name:Koth's Courier\nManaCost:1 R R\nTypes:Creature Human Rogue\nPT:2/3\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Koth's Courier", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)", "power": "2", "toughness": "3"} ### Response: Name:Koth's Courier\nManaCost:1 R R\nTypes:Creature Human Rogue\nPT:2/3\nK:Forestwalk\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Create the Forge script for this magic card
{"name": "Pardic Arsonist", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "Threshold \u2014 As long as seven or more cards are in your graveyard, Pardic Arsonist has \"When Pardic Arsonist enters the battlefield, it deals 3 damage to any target.\"", "power": "3", "toughness": "3"}
Name:Pardic Arsonist\nManaCost:2 R R\nTypes:Creature Human Barbarian\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | Threshold$ True | TriggerDescription$ Threshold β€” As long as seven or more cards are in your graveyard, CARDNAME has "When CARDNAME enters the battlefield, it deals 3 damage to any target."\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:Threshold β€” As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to any target."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pardic Arsonist", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "Threshold \u2014 As long as seven or more cards are in your graveyard, Pardic Arsonist has \"When Pardic Arsonist enters the battlefield, it deals 3 damage to any target.\"", "power": "3", "toughness": "3"} ### Response: Name:Pardic Arsonist\nManaCost:2 R R\nTypes:Creature Human Barbarian\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | Threshold$ True | TriggerDescription$ Threshold β€” As long as seven or more cards are in your graveyard, CARDNAME has "When CARDNAME enters the battlefield, it deals 3 damage to any target."\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:Threshold β€” As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to any target."
Create the Forge script for this magic card
{"name": "River Hoopoe", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\n{3}{G}{U}: You gain 2 life and draw a card.", "power": "1", "toughness": "3"}
Name:River Hoopoe\nManaCost:G U\nTypes:Creature Bird\nPT:1/3\nK:Flying\nA:AB$ GainLife | Cost$ 3 G U | LifeAmount$ 2 | SubAbility$ DBDraw | SpellDescription$ You gain 2 life and draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Flying\n{3}{G}{U}: You gain 2 life and draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "River Hoopoe", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\n{3}{G}{U}: You gain 2 life and draw a card.", "power": "1", "toughness": "3"} ### Response: Name:River Hoopoe\nManaCost:G U\nTypes:Creature Bird\nPT:1/3\nK:Flying\nA:AB$ GainLife | Cost$ 3 G U | LifeAmount$ 2 | SubAbility$ DBDraw | SpellDescription$ You gain 2 life and draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Flying\n{3}{G}{U}: You gain 2 life and draw a card.
Create the Forge script for this magic card
{"name": "Mindbreak Trap", "mana_cost": "{2}{U}{U}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost.\nExile any number of target spells."}
Name:Mindbreak Trap\nManaCost:2 U U\nTypes:Instant Trap\nSVar:AltCost:Cost$ 0 | CheckSVar$ OppCastThisTurn | Description$ If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost.\nA:SP$ ChangeZone | Cost$ 2 U U | TargetType$ Spell | ValidTgts$ Card | TgtZone$ Stack | Origin$ Stack | Destination$ Exile | TargetMin$ 0 | TargetMax$ MaxTgts | Fizzle$ True | StackDescription$ SpellDescription | SpellDescription$ Exile any number of target spells.\nSVar:OppCastThisTurn:PlayerCountOpponents$ConditionGE3 SpellsCastThisTurn\nSVar:MaxTgts:Count$SpellsOnStack\nAI:RemoveDeck:All\nOracle:If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost.\nExile any number of target spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mindbreak Trap", "mana_cost": "{2}{U}{U}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost.\nExile any number of target spells."} ### Response: Name:Mindbreak Trap\nManaCost:2 U U\nTypes:Instant Trap\nSVar:AltCost:Cost$ 0 | CheckSVar$ OppCastThisTurn | Description$ If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost.\nA:SP$ ChangeZone | Cost$ 2 U U | TargetType$ Spell | ValidTgts$ Card | TgtZone$ Stack | Origin$ Stack | Destination$ Exile | TargetMin$ 0 | TargetMax$ MaxTgts | Fizzle$ True | StackDescription$ SpellDescription | SpellDescription$ Exile any number of target spells.\nSVar:OppCastThisTurn:PlayerCountOpponents$ConditionGE3 SpellsCastThisTurn\nSVar:MaxTgts:Count$SpellsOnStack\nAI:RemoveDeck:All\nOracle:If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost.\nExile any number of target spells.
Create the Forge script for this magic card
{"name": "Bant", "mana_cost": "", "type_line": "Plane \u2014 Alara", "oracle_text": "All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)\nWhenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it."}
Name:Bant\nManaCost:no cost\nTypes:Plane Alara\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddKeyword$ Exalted | Description$ All creatures have exalted.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.\nSVar:RolledChaos:DB$ PutCounter | ValidTgts$ Creature.Green,Creature.White,Creature.Blue | CounterType$ DIVINITY | CounterNum$ 1 | SubAbility$ DivineCharacter\nSVar:DivineCharacter:DB$ Animate | Defined$ Targeted | staticAbilities$ IndestructibleAspect | Duration$ Permanent\nSVar:IndestructibleAspect:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible\nSVar:AIRollPlanarDieParams:Mode$ Always | HasColorCreatureInPlay$ GWU\nOracle:All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)\nWhenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bant", "mana_cost": "", "type_line": "Plane \u2014 Alara", "oracle_text": "All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)\nWhenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it."} ### Response: Name:Bant\nManaCost:no cost\nTypes:Plane Alara\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature | AddKeyword$ Exalted | Description$ All creatures have exalted.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.\nSVar:RolledChaos:DB$ PutCounter | ValidTgts$ Creature.Green,Creature.White,Creature.Blue | CounterType$ DIVINITY | CounterNum$ 1 | SubAbility$ DivineCharacter\nSVar:DivineCharacter:DB$ Animate | Defined$ Targeted | staticAbilities$ IndestructibleAspect | Duration$ Permanent\nSVar:IndestructibleAspect:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Card.Self+counters_GE1_DIVINITY | AddKeyword$ Indestructible\nSVar:AIRollPlanarDieParams:Mode$ Always | HasColorCreatureInPlay$ GWU\nOracle:All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)\nWhenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Create the Forge script for this magic card
{"name": "Calim, Djinn Emperor", "mana_cost": "{3}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Djinn Noble", "oracle_text": "Flying, ward {2}\nCalim's Breath \u2014 {1}{U}, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim, Djinn Emperor from your graveyard to the battlefield tapped.\nWhen you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.", "power": "5", "toughness": "6"}
Name:Calim, Djinn Emperor\nManaCost:3 U U U\nTypes:Legendary Creature Djinn Noble\nPT:5/6\nK:Flying\nK:Ward:2\nA:AB$ Tap | Cost$ 1 U Discard<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBDraw | SpellDescription$ Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard.\nSVar:DBDraw:DB$ Draw | Defined$ You | SubAbility$ CalimChooseTwo\nSVar:CalimChooseTwo:DB$ ChooseCard | ConditionCheckSVar$ X | ConditionSVarCompare$ GE2 | Defined$ You | Amount$ 2 | ChoiceTitle$ Choose two other cards named Calim, Djinn Emperor from your graveyard | Choices$ Card.namedCalim; Djinn Emperor+YouOwn+Other | ChoiceZone$ Graveyard | RememberChosen$ True | SubAbility$ CalimExile\nSVar:CalimExile:DB$ ChangeZoneAll | ConditionCheckSVar$ CalimNumRemembered | ConditionSVarCompare$ EQ2 | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card.IsRemembered | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ TrigImmediateTrig\nSVar:TrigImmediateTrig:DB$ ImmediateTrigger | ConditionCheckSVar$ CalimNumRemembered | ConditionSVarCompare$ EQ2 | Execute$ TrigReturn | SpellDescription$ When you do, return CARDNAME from your graveyard to the battlefield tapped.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Discarded | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerController$ TriggeredCardController | TriggerDescription$ When you discard CARDNAME, conjure a card named Calim, Djinn Emperor into your library seventh from the top.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Calim, Djinn Emperor | Zone$ Library | RememberMade$ True | SubAbility$ DBReorder\nSVar:DBReorder:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ 6 | SubAbility$ DBCleanup\nSVar:X:Count$ValidGraveyard Card.namedCalim; Djinn Emperor+YouOwn+Other\nSVar:CalimNumRemembered:Remembered$Amount\nSVar:DiscardMe:1\nOracle:Flying\nWard {2}\nCalim's Breath β€” {1}{U}, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim, Djinn Emperor from your graveyard to the battlefield tapped.\nWhen you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Calim, Djinn Emperor", "mana_cost": "{3}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Djinn Noble", "oracle_text": "Flying, ward {2}\nCalim's Breath \u2014 {1}{U}, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim, Djinn Emperor from your graveyard to the battlefield tapped.\nWhen you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.", "power": "5", "toughness": "6"} ### Response: Name:Calim, Djinn Emperor\nManaCost:3 U U U\nTypes:Legendary Creature Djinn Noble\nPT:5/6\nK:Flying\nK:Ward:2\nA:AB$ Tap | Cost$ 1 U Discard<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBDraw | SpellDescription$ Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard.\nSVar:DBDraw:DB$ Draw | Defined$ You | SubAbility$ CalimChooseTwo\nSVar:CalimChooseTwo:DB$ ChooseCard | ConditionCheckSVar$ X | ConditionSVarCompare$ GE2 | Defined$ You | Amount$ 2 | ChoiceTitle$ Choose two other cards named Calim, Djinn Emperor from your graveyard | Choices$ Card.namedCalim; Djinn Emperor+YouOwn+Other | ChoiceZone$ Graveyard | RememberChosen$ True | SubAbility$ CalimExile\nSVar:CalimExile:DB$ ChangeZoneAll | ConditionCheckSVar$ CalimNumRemembered | ConditionSVarCompare$ EQ2 | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card.IsRemembered | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ TrigImmediateTrig\nSVar:TrigImmediateTrig:DB$ ImmediateTrigger | ConditionCheckSVar$ CalimNumRemembered | ConditionSVarCompare$ EQ2 | Execute$ TrigReturn | SpellDescription$ When you do, return CARDNAME from your graveyard to the battlefield tapped.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Discarded | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerController$ TriggeredCardController | TriggerDescription$ When you discard CARDNAME, conjure a card named Calim, Djinn Emperor into your library seventh from the top.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Calim, Djinn Emperor | Zone$ Library | RememberMade$ True | SubAbility$ DBReorder\nSVar:DBReorder:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ 6 | SubAbility$ DBCleanup\nSVar:X:Count$ValidGraveyard Card.namedCalim; Djinn Emperor+YouOwn+Other\nSVar:CalimNumRemembered:Remembered$Amount\nSVar:DiscardMe:1\nOracle:Flying\nWard {2}\nCalim's Breath β€” {1}{U}, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim, Djinn Emperor from your graveyard to the battlefield tapped.\nWhen you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.
Create the Forge script for this magic card
{"name": "Makindi Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying", "power": "2", "toughness": "4"}
Name:Makindi Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/4\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Makindi Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying", "power": "2", "toughness": "4"} ### Response: Name:Makindi Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:2/4\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Nissa's Revelation", "mana_cost": "{5}{G}{G}", "type_line": "Sorcery", "oracle_text": "Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness."}
Name:Nissa's Revelation\nManaCost:5 G G\nTypes:Sorcery\nA:SP$ Scry | Cost$ 5 G G | ScryNum$ 5 | SubAbility$ DBReveal | SpellDescription$ Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.\nSVar:DBReveal:DB$ Dig | DigNum$ 1 | Reveal$ True | RememberRevealed$ True | DestinationZone$ Library | LibraryPosition$ 0 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ Y | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardPower\nSVar:Y:Remembered$CardToughness\nSVar:Z:Remembered$Valid Creature\nOracle:Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nissa's Revelation", "mana_cost": "{5}{G}{G}", "type_line": "Sorcery", "oracle_text": "Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness."} ### Response: Name:Nissa's Revelation\nManaCost:5 G G\nTypes:Sorcery\nA:SP$ Scry | Cost$ 5 G G | ScryNum$ 5 | SubAbility$ DBReveal | SpellDescription$ Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.\nSVar:DBReveal:DB$ Dig | DigNum$ 1 | Reveal$ True | RememberRevealed$ True | DestinationZone$ Library | LibraryPosition$ 0 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ Y | ConditionCheckSVar$ Z | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardPower\nSVar:Y:Remembered$CardToughness\nSVar:Z:Remembered$Valid Creature\nOracle:Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
Create the Forge script for this magic card
{"name": "Prodigal Sorcerer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Prodigal Sorcerer deals 1 damage to any target.", "power": "1", "toughness": "1"}
Name:Prodigal Sorcerer\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:NonCombatPriority:1\nOracle:{T}: Prodigal Sorcerer deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prodigal Sorcerer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Prodigal Sorcerer deals 1 damage to any target.", "power": "1", "toughness": "1"} ### Response: Name:Prodigal Sorcerer\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:NonCombatPriority:1\nOracle:{T}: Prodigal Sorcerer deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Reinforcements", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Put up to three target creature cards from your graveyard on top of your library."}
Name:Reinforcements\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ W | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 3 | SpellDescription$ Put up to three target creature cards from your graveyard on top of your library.\nOracle:Put up to three target creature cards from your graveyard on top of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reinforcements", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Put up to three target creature cards from your graveyard on top of your library."} ### Response: Name:Reinforcements\nManaCost:W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ W | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 3 | SpellDescription$ Put up to three target creature cards from your graveyard on top of your library.\nOracle:Put up to three target creature cards from your graveyard on top of your library.
Create the Forge script for this magic card
{"name": "Wall of Air", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender, flying (This creature can't attack, and it can block creatures with flying.)", "power": "1", "toughness": "5"}
Name:Wall of Air\nManaCost:1 U U\nTypes:Creature Wall\nPT:1/5\nK:Flying\nK:Defender\nOracle:Defender, flying (This creature can't attack, and it can block creatures with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wall of Air", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender, flying (This creature can't attack, and it can block creatures with flying.)", "power": "1", "toughness": "5"} ### Response: Name:Wall of Air\nManaCost:1 U U\nTypes:Creature Wall\nPT:1/5\nK:Flying\nK:Defender\nOracle:Defender, flying (This creature can't attack, and it can block creatures with flying.)
Create the Forge script for this magic card
{"name": "Spikefield Hazard"}
Name:Spikefield Hazard\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R | NumDmg$ 1 | ValidTgts$ Any | RememberDamaged$ True | ReplaceDyingDefined$ Remembered | SubAbility$ DBCleanup | SpellDescription$ CARDNAME deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:Modal\nOracle:Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.\n\nALTERNATE\n\nName:Spikefield Cave\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nOracle:Spikefield Cave enters the battlefield tapped.\n{T}: Add {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spikefield Hazard"} ### Response: Name:Spikefield Hazard\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R | NumDmg$ 1 | ValidTgts$ Any | RememberDamaged$ True | ReplaceDyingDefined$ Remembered | SubAbility$ DBCleanup | SpellDescription$ CARDNAME deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:Modal\nOracle:Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.\n\nALTERNATE\n\nName:Spikefield Cave\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nOracle:Spikefield Cave enters the battlefield tapped.\n{T}: Add {R}.
Create the Forge script for this magic card
{"name": "Hibernation's End", "mana_cost": "{4}{G}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on Hibernation's End, put it onto the battlefield, then shuffle."}
Name:Hibernation's End\nManaCost:4 G\nTypes:Enchantment\nK:Cumulative upkeep:1\nT:Mode$ PayCumulativeUpkeep | ValidCard$ Card.Self | Paid$ True | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ Whenever you pay CARDNAME's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on CARDNAME, put it onto the battlefield, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | ChangeType$ Creature.cmcEQX | ChangeNum$ 1 | Origin$ Library | Destination$ Battlefield | ShuffleNonMandatory$ True\nSVar:X:Count$CardCounters.AGE\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on Hibernation's End, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hibernation's End", "mana_cost": "{4}{G}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on Hibernation's End, put it onto the battlefield, then shuffle."} ### Response: Name:Hibernation's End\nManaCost:4 G\nTypes:Enchantment\nK:Cumulative upkeep:1\nT:Mode$ PayCumulativeUpkeep | ValidCard$ Card.Self | Paid$ True | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ Whenever you pay CARDNAME's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on CARDNAME, put it onto the battlefield, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | ChangeType$ Creature.cmcEQX | ChangeNum$ 1 | Origin$ Library | Destination$ Battlefield | ShuffleNonMandatory$ True\nSVar:X:Count$CardCounters.AGE\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on Hibernation's End, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Blood Tithe", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Each opponent loses 3 life. You gain life equal to the life lost this way."}
Name:Blood Tithe\nManaCost:3 B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 3 B | Defined$ Player.Opponent | LifeAmount$ 3 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 3 life. You gain life equal to the life lost this way.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | StackDescription$ You gain life equal to the life lost this way.\nSVar:AFLifeLost:Number$0\n#AFLifeLost will be set by LoseLife\nOracle:Each opponent loses 3 life. You gain life equal to the life lost this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blood Tithe", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Each opponent loses 3 life. You gain life equal to the life lost this way."} ### Response: Name:Blood Tithe\nManaCost:3 B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ 3 B | Defined$ Player.Opponent | LifeAmount$ 3 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 3 life. You gain life equal to the life lost this way.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | StackDescription$ You gain life equal to the life lost this way.\nSVar:AFLifeLost:Number$0\n#AFLifeLost will be set by LoseLife\nOracle:Each opponent loses 3 life. You gain life equal to the life lost this way.
Create the Forge script for this magic card
{"name": "Rimewall Protector", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Giant Wizard", "oracle_text": "Ward {1}\nWhen Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}.", "power": "3", "toughness": "4"}
Name:Rimewall Protector\nManaCost:1 U U\nTypes:Creature Giant Wizard\nPT:3/4\nK:Ward:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Giant.Other+YouCtrl,Wizard.Other+YouCtrl | PumpZone$ Battlefield,Hand | Duration$ Perpetual | KW$ Ward:1\nDeckHints:Type$Giant|Wizard\nOracle:Ward {1}\nWhen Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rimewall Protector", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Giant Wizard", "oracle_text": "Ward {1}\nWhen Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}.", "power": "3", "toughness": "4"} ### Response: Name:Rimewall Protector\nManaCost:1 U U\nTypes:Creature Giant Wizard\nPT:3/4\nK:Ward:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Giant.Other+YouCtrl,Wizard.Other+YouCtrl | PumpZone$ Battlefield,Hand | Duration$ Perpetual | KW$ Ward:1\nDeckHints:Type$Giant|Wizard\nOracle:Ward {1}\nWhen Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}.
Create the Forge script for this magic card
{"name": "Sudden Substitution", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nExchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it."}
Name:Sudden Substitution\nManaCost:2 U U\nTypes:Instant\nK:Split second\nA:SP$ Pump | TargetType$ Spell | ValidTgts$ Card.nonCreature | TgtZone$ Stack | ImprintCards$ TargetedSource | SubAbility$ DBRemember | StackDescription$ SpellDescription | SpellDescription$ Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.\nSVar:DBRemember:DB$ Pump | ValidTgts$ Creature | RememberObjects$ ThisTargetedCard | SubAbility$ DBRememberPlayer\nSVar:DBRememberPlayer:DB$ Pump | RememberObjects$ RememberedController | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBGainControl\nSVar:DBGainControl:DB$ GainControl | Defined$ Remembered.Creature | NewController$ ImprintedController | ConditionDefined$ Imprinted | ConditionPresent$ Card | StackDescription$ None | SubAbility$ DBControlSpell\nSVar:DBControlSpell:DB$ ControlSpell | Defined$ Targeted | NewController$ Player.IsRemembered | Mode$ Gain | ConditionDefined$ Remembered | ConditionPresent$ Card | StackDescription$ None | SubAbility$ DBChooseTargets\nSVar:DBChooseTargets:DB$ ChangeTargets | Defined$ Targeted | Chooser$ Player.IsRemembered | Optional$ True | ConditionDefined$ Imprinted | ConditionPresent$ Card | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nAI:RemoveDeck:All\nOracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nExchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sudden Substitution", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nExchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it."} ### Response: Name:Sudden Substitution\nManaCost:2 U U\nTypes:Instant\nK:Split second\nA:SP$ Pump | TargetType$ Spell | ValidTgts$ Card.nonCreature | TgtZone$ Stack | ImprintCards$ TargetedSource | SubAbility$ DBRemember | StackDescription$ SpellDescription | SpellDescription$ Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.\nSVar:DBRemember:DB$ Pump | ValidTgts$ Creature | RememberObjects$ ThisTargetedCard | SubAbility$ DBRememberPlayer\nSVar:DBRememberPlayer:DB$ Pump | RememberObjects$ RememberedController | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBGainControl\nSVar:DBGainControl:DB$ GainControl | Defined$ Remembered.Creature | NewController$ ImprintedController | ConditionDefined$ Imprinted | ConditionPresent$ Card | StackDescription$ None | SubAbility$ DBControlSpell\nSVar:DBControlSpell:DB$ ControlSpell | Defined$ Targeted | NewController$ Player.IsRemembered | Mode$ Gain | ConditionDefined$ Remembered | ConditionPresent$ Card | StackDescription$ None | SubAbility$ DBChooseTargets\nSVar:DBChooseTargets:DB$ ChangeTargets | Defined$ Targeted | Chooser$ Player.IsRemembered | Optional$ True | ConditionDefined$ Imprinted | ConditionPresent$ Card | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nAI:RemoveDeck:All\nOracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nExchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.
Create the Forge script for this magic card
{"name": "Cold Storage", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}: Exile target creature you control.\nSacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control."}
Name:Cold Storage\nManaCost:4\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 3 | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | SpellDescription$ Exile target creature you control.\nA:AB$ ChangeZoneAll | Cost$ Sac<1/CARDNAME> | ChangeType$ Creature.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SpellDescription$ Return each creature card exiled with CARDNAME to the battlefield under your control.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:{3}: Exile target creature you control.\nSacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cold Storage", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}: Exile target creature you control.\nSacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control."} ### Response: Name:Cold Storage\nManaCost:4\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 3 | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | SpellDescription$ Exile target creature you control.\nA:AB$ ChangeZoneAll | Cost$ Sac<1/CARDNAME> | ChangeType$ Creature.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SpellDescription$ Return each creature card exiled with CARDNAME to the battlefield under your control.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:{3}: Exile target creature you control.\nSacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.