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Create the Forge script for this magic card
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{"name": "Temporal Isolation", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)\nPrevent all damage that would be dealt by enchanted creature."}
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Name:Temporal Isolation\nManaCost:1 W\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Shadow & Prevent all damage that would be dealt by CARDNAME. | Description$ Enchanted creature has shadow. Prevent all damage that would be dealt by enchanted creature.\nOracle:Flash\nEnchant creature\nEnchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)\nPrevent all damage that would be dealt by enchanted creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Temporal Isolation", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)\nPrevent all damage that would be dealt by enchanted creature."}
### Response: Name:Temporal Isolation\nManaCost:1 W\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Shadow & Prevent all damage that would be dealt by CARDNAME. | Description$ Enchanted creature has shadow. Prevent all damage that would be dealt by enchanted creature.\nOracle:Flash\nEnchant creature\nEnchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)\nPrevent all damage that would be dealt by enchanted creature.
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Create the Forge script for this magic card
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{"name": "Malicious Advice", "mana_cost": "{X}{U}{B}", "type_line": "Instant", "oracle_text": "Tap X target artifacts, creatures, and/or lands. You lose X life."}
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Name:Malicious Advice\nManaCost:X U B\nTypes:Instant\nA:SP$ Tap | Cost$ X U B | TargetMin$ X | TargetMax$ X | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select X target artifacts, creatures, or lands | SpellDescription$ Tap X target artifacts, creatures, and/or lands. You lose X life. | SubAbility$ Drain\nSVar:Drain:DB$ LoseLife | LifeAmount$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Tap X target artifacts, creatures, and/or lands. You lose X life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Malicious Advice", "mana_cost": "{X}{U}{B}", "type_line": "Instant", "oracle_text": "Tap X target artifacts, creatures, and/or lands. You lose X life."}
### Response: Name:Malicious Advice\nManaCost:X U B\nTypes:Instant\nA:SP$ Tap | Cost$ X U B | TargetMin$ X | TargetMax$ X | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select X target artifacts, creatures, or lands | SpellDescription$ Tap X target artifacts, creatures, and/or lands. You lose X life. | SubAbility$ Drain\nSVar:Drain:DB$ LoseLife | LifeAmount$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Tap X target artifacts, creatures, and/or lands. You lose X life.
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Create the Forge script for this magic card
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{"name": "Ritual of Steel", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nEnchanted creature gets +0/+2."}
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Name:Ritual of Steel\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddToughness$ 2 | Description$ Enchanted creature gets +0/+2.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DelTrigSlowtrip | TriggerDescription$ When CARDNAME enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Enchant creature\nWhen Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nEnchanted creature gets +0/+2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ritual of Steel", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nEnchanted creature gets +0/+2."}
### Response: Name:Ritual of Steel\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddToughness$ 2 | Description$ Enchanted creature gets +0/+2.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DelTrigSlowtrip | TriggerDescription$ When CARDNAME enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Enchant creature\nWhen Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nEnchanted creature gets +0/+2.
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Create the Forge script for this magic card
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{"name": "Timmy, Power Gamer", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Human Gamer", "oracle_text": "{4}: You may put a creature card from your hand onto the battlefield.", "power": "1", "toughness": "1"}
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Name:Timmy, Power Gamer\nManaCost:2 G G\nTypes:Legendary Creature Human Gamer\nPT:1/1\nA:AB$ ChangeZone | Cost$ 4 | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | SpellDescription$ You may put a creature card from your hand onto the battlefield.\nOracle:{4}: You may put a creature card from your hand onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Timmy, Power Gamer", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Creature \u2014 Human Gamer", "oracle_text": "{4}: You may put a creature card from your hand onto the battlefield.", "power": "1", "toughness": "1"}
### Response: Name:Timmy, Power Gamer\nManaCost:2 G G\nTypes:Legendary Creature Human Gamer\nPT:1/1\nA:AB$ ChangeZone | Cost$ 4 | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | SpellDescription$ You may put a creature card from your hand onto the battlefield.\nOracle:{4}: You may put a creature card from your hand onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Screaming Phantom", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.)", "power": "2", "toughness": "2"}
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Name:Screaming Phantom\nManaCost:2 B\nTypes:Creature Spirit\nPT:2/2\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, mill a card. (Put the top card of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 1\nDeckHas:Ability$Mill|Graveyard\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Screaming Phantom", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.)", "power": "2", "toughness": "2"}
### Response: Name:Screaming Phantom\nManaCost:2 B\nTypes:Creature Spirit\nPT:2/2\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, mill a card. (Put the top card of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 1\nDeckHas:Ability$Mill|Graveyard\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Blizzard Specter", "mana_cost": "{2}{U}{B}", "type_line": "Snow Creature \u2014 Specter", "oracle_text": "Flying\nWhenever Blizzard Specter deals combat damage to a player, choose one \u2014\n\u2022 That player returns a permanent they control to its owner's hand.\n\u2022 That player discards a card.", "power": "2", "toughness": "3"}
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Name:Blizzard Specter\nManaCost:2 U B\nTypes:Snow Creature Specter\nPT:2/3\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBBounce,DBDiscard\nSVar:DBBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | ChangeType$ Permanent.DefenderCtrl | ChangeNum$ 1 | Chooser$ TriggeredTarget | Mandatory$ True | SpellDescription$ That player returns a permanent they control to its owner's hand.\nSVar:DBDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ That player discards a card.\nOracle:Flying\nWhenever Blizzard Specter deals combat damage to a player, choose one —\n• That player returns a permanent they control to its owner's hand.\n• That player discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blizzard Specter", "mana_cost": "{2}{U}{B}", "type_line": "Snow Creature \u2014 Specter", "oracle_text": "Flying\nWhenever Blizzard Specter deals combat damage to a player, choose one \u2014\n\u2022 That player returns a permanent they control to its owner's hand.\n\u2022 That player discards a card.", "power": "2", "toughness": "3"}
### Response: Name:Blizzard Specter\nManaCost:2 U B\nTypes:Snow Creature Specter\nPT:2/3\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBBounce,DBDiscard\nSVar:DBBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | ChangeType$ Permanent.DefenderCtrl | ChangeNum$ 1 | Chooser$ TriggeredTarget | Mandatory$ True | SpellDescription$ That player returns a permanent they control to its owner's hand.\nSVar:DBDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ That player discards a card.\nOracle:Flying\nWhenever Blizzard Specter deals combat damage to a player, choose one —\n• That player returns a permanent they control to its owner's hand.\n• That player discards a card.
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Create the Forge script for this magic card
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{"name": "Celestial Flare", "mana_cost": "{W}{W}", "type_line": "Instant", "oracle_text": "Target player sacrifices an attacking or blocking creature."}
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Name:Celestial Flare\nManaCost:W W\nTypes:Instant\nA:SP$ Sacrifice | Cost$ W W | ValidTgts$ Player | SacValid$ Creature.attacking,Creature.blocking | SacMessage$ attacking or blocking Creature | SpellDescription$ Target player sacrifices an attacking or blocking creature.\nOracle:Target player sacrifices an attacking or blocking creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Celestial Flare", "mana_cost": "{W}{W}", "type_line": "Instant", "oracle_text": "Target player sacrifices an attacking or blocking creature."}
### Response: Name:Celestial Flare\nManaCost:W W\nTypes:Instant\nA:SP$ Sacrifice | Cost$ W W | ValidTgts$ Player | SacValid$ Creature.attacking,Creature.blocking | SacMessage$ attacking or blocking Creature | SpellDescription$ Target player sacrifices an attacking or blocking creature.\nOracle:Target player sacrifices an attacking or blocking creature.
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Create the Forge script for this magic card
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{"name": "Selfless Samurai", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Fox Samurai", "oracle_text": "Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.\nSacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "2", "toughness": "2"}
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Name:Selfless Samurai\nManaCost:1 W\nTypes:Creature Fox Samurai\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Lifelink\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select target creature you control | KW$ Indestructible | SpellDescription$ Another target creature you control gains indestructible until end of turn.\nDeckHints:Type$Samurai|Warrior\nOracle:Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.\nSacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Selfless Samurai", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Fox Samurai", "oracle_text": "Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.\nSacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "2", "toughness": "2"}
### Response: Name:Selfless Samurai\nManaCost:1 W\nTypes:Creature Fox Samurai\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Lifelink\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select target creature you control | KW$ Indestructible | SpellDescription$ Another target creature you control gains indestructible until end of turn.\nDeckHints:Type$Samurai|Warrior\nOracle:Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.\nSacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Create the Forge script for this magic card
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{"name": "Gwaihir the Windlord", "mana_cost": "{4}{W}{U}", "type_line": "Legendary Creature \u2014 Bird Noble", "oracle_text": "This spell costs {2} less to cast as long as you've drawn two or more cards this turn.\nFlying, vigilance\nOther Birds you control have vigilance.", "power": "4", "toughness": "4"}
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Name:Gwaihir the Windlord\nManaCost:4 W U\nTypes:Legendary Creature Bird Noble\nPT:4/4\nK:Flying\nK:Vigilance\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GE2 | Description$ This spell costs {2} less to cast as long as you've drawn two or more cards this turn.\nS:Mode$ Continuous | Affected$ Bird.Other+YouCtrl | AddKeyword$ Vigilance | Description$ Other Birds you control have vigilance.\nSVar:X:Count$YouDrewThisTurn\nDeckHints:Type$Bird\nOracle:This spell costs {2} less to cast as long as you've drawn two or more cards this turn.\nFlying, vigilance\nOther Birds you control have vigilance.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gwaihir the Windlord", "mana_cost": "{4}{W}{U}", "type_line": "Legendary Creature \u2014 Bird Noble", "oracle_text": "This spell costs {2} less to cast as long as you've drawn two or more cards this turn.\nFlying, vigilance\nOther Birds you control have vigilance.", "power": "4", "toughness": "4"}
### Response: Name:Gwaihir the Windlord\nManaCost:4 W U\nTypes:Legendary Creature Bird Noble\nPT:4/4\nK:Flying\nK:Vigilance\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GE2 | Description$ This spell costs {2} less to cast as long as you've drawn two or more cards this turn.\nS:Mode$ Continuous | Affected$ Bird.Other+YouCtrl | AddKeyword$ Vigilance | Description$ Other Birds you control have vigilance.\nSVar:X:Count$YouDrewThisTurn\nDeckHints:Type$Bird\nOracle:This spell costs {2} less to cast as long as you've drawn two or more cards this turn.\nFlying, vigilance\nOther Birds you control have vigilance.
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Create the Forge script for this magic card
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{"name": "Time Sidewalk", "mana_cost": "{4}{U}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one.\nIf this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck."}
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Name:Time Sidewalk\nManaCost:4 U U U U\nTypes:Sorcery\nK:MayEffectFromOpeningHand:ExileCard\nA:SP$ AddTurn | NumTurns$ 1 | SpellDescription$ Take an extra turn after this one.\nSVar:ExileCard:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Exile | RememberChanged$ True | SubAbility$ DBMakeCard | SpellDescription$ If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.\nSVar:DBMakeCard:DB$ MakeCard | TokenCard$ True | Name$ Time Walk | Amount$ 4 | Zone$ Library | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | ConditionCompare$ GE1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Take an extra turn after this one.\nIf this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Time Sidewalk", "mana_cost": "{4}{U}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one.\nIf this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck."}
### Response: Name:Time Sidewalk\nManaCost:4 U U U U\nTypes:Sorcery\nK:MayEffectFromOpeningHand:ExileCard\nA:SP$ AddTurn | NumTurns$ 1 | SpellDescription$ Take an extra turn after this one.\nSVar:ExileCard:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Exile | RememberChanged$ True | SubAbility$ DBMakeCard | SpellDescription$ If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.\nSVar:DBMakeCard:DB$ MakeCard | TokenCard$ True | Name$ Time Walk | Amount$ 4 | Zone$ Library | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | ConditionCompare$ GE1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Take an extra turn after this one.\nIf this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.
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Create the Forge script for this magic card
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{"name": "Trawler Drake", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Phyrexian Drake", "oracle_text": "Flying\nTrawler Drake enters the battlefield with an oil counter on it.\nTrawler Drake gets +1/+1 for each oil counter on it.\nWhenever you cast a noncreature spell, put an oil counter on Trawler Drake.", "power": "0", "toughness": "0"}
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Name:Trawler Drake\nManaCost:2 U\nTypes:Creature Phyrexian Drake\nPT:0/0\nK:Flying\nK:etbCounter:OIL:1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each oil counter on it.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ OIL\nSVar:X:Count$CardCounters.OIL\nSVar:BuffedBy:Card.nonCreature\nDeckHints:Ability$Counters\nOracle:Flying\nTrawler Drake enters the battlefield with an oil counter on it.\nTrawler Drake gets +1/+1 for each oil counter on it.\nWhenever you cast a noncreature spell, put an oil counter on Trawler Drake.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trawler Drake", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Phyrexian Drake", "oracle_text": "Flying\nTrawler Drake enters the battlefield with an oil counter on it.\nTrawler Drake gets +1/+1 for each oil counter on it.\nWhenever you cast a noncreature spell, put an oil counter on Trawler Drake.", "power": "0", "toughness": "0"}
### Response: Name:Trawler Drake\nManaCost:2 U\nTypes:Creature Phyrexian Drake\nPT:0/0\nK:Flying\nK:etbCounter:OIL:1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each oil counter on it.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ OIL\nSVar:X:Count$CardCounters.OIL\nSVar:BuffedBy:Card.nonCreature\nDeckHints:Ability$Counters\nOracle:Flying\nTrawler Drake enters the battlefield with an oil counter on it.\nTrawler Drake gets +1/+1 for each oil counter on it.\nWhenever you cast a noncreature spell, put an oil counter on Trawler Drake.
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Create the Forge script for this magic card
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{"name": "Idol of Endurance", "mana_cost": "{2}{W}", "type_line": "Artifact", "oracle_text": "When Idol of Endurance enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield.\n{1}{W}, {T}: Until end of turn, you may cast a creature spell from among cards exiled with Idol of Endurance without paying its mana cost."}
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Name:Idol of Endurance\nManaCost:2 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until CARDNAME leaves the battlefield.\nSVar:TrigChange:DB$ ChangeZoneAll | ChangeType$ Creature.cmcLE3+YouOwn | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | Duration$ UntilHostLeavesPlay\nA:AB$ Effect | Cost$ 1 W T | RememberObjects$ Remembered | StaticAbilities$ MayPlay | Triggers$ TrigSpellCast | SpellDescription$ Until end of turn, you may cast a creature spell from among cards exiled with CARDNAME without paying its mana cost.\nSVar:MayPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered+Creature | AffectedZone$ Exile | MayPlay$ True | MayPlayWithoutManaCost$ True | Description$ Until end of turn, you may cast a creature spell from among cards exiled with CARDNAME without paying its mana cost.\nSVar:TrigSpellCast:Mode$ SpellCast | ValidCard$ Card.IsRemembered | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nAI:RemoveDeck:All\nOracle:When Idol of Endurance enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield.\n{1}{W}, {T}: Until end of turn, you may cast a creature spell from among cards exiled with Idol of Endurance without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Idol of Endurance", "mana_cost": "{2}{W}", "type_line": "Artifact", "oracle_text": "When Idol of Endurance enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield.\n{1}{W}, {T}: Until end of turn, you may cast a creature spell from among cards exiled with Idol of Endurance without paying its mana cost."}
### Response: Name:Idol of Endurance\nManaCost:2 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until CARDNAME leaves the battlefield.\nSVar:TrigChange:DB$ ChangeZoneAll | ChangeType$ Creature.cmcLE3+YouOwn | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | Duration$ UntilHostLeavesPlay\nA:AB$ Effect | Cost$ 1 W T | RememberObjects$ Remembered | StaticAbilities$ MayPlay | Triggers$ TrigSpellCast | SpellDescription$ Until end of turn, you may cast a creature spell from among cards exiled with CARDNAME without paying its mana cost.\nSVar:MayPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered+Creature | AffectedZone$ Exile | MayPlay$ True | MayPlayWithoutManaCost$ True | Description$ Until end of turn, you may cast a creature spell from among cards exiled with CARDNAME without paying its mana cost.\nSVar:TrigSpellCast:Mode$ SpellCast | ValidCard$ Card.IsRemembered | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nAI:RemoveDeck:All\nOracle:When Idol of Endurance enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield.\n{1}{W}, {T}: Until end of turn, you may cast a creature spell from among cards exiled with Idol of Endurance without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Charging Tuskodon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\nIf Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.", "power": "4", "toughness": "4"}
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Name:Charging Tuskodon\nManaCost:3 R R\nTypes:Creature Dinosaur\nPT:4/4\nK:Trample\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.Self | ValidTarget$ Player | IsCombat$ True | ReplaceWith$ DmgTwice | Description$ If Charging Tuskodon would deal combat damage to a player, it deals double that damage instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nOracle:Trample\nIf Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Charging Tuskodon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\nIf Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.", "power": "4", "toughness": "4"}
### Response: Name:Charging Tuskodon\nManaCost:3 R R\nTypes:Creature Dinosaur\nPT:4/4\nK:Trample\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.Self | ValidTarget$ Player | IsCombat$ True | ReplaceWith$ DmgTwice | Description$ If Charging Tuskodon would deal combat damage to a player, it deals double that damage instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nOracle:Trample\nIf Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.
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Create the Forge script for this magic card
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{"name": "Ghen, Arcanum Weaver", "mana_cost": "{R}{W}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.", "power": "2", "toughness": "3"}
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Name:Ghen, Arcanum Weaver\nManaCost:R W B\nTypes:Legendary Creature Human Wizard\nPT:2/3\nA:AB$ ChangeZone | Cost$ R W B Sac<1/Enchantment/enchantment> T | TgtPrompt$ Choose target enchantment card in your graveyard | ValidTgts$ Enchantment.YouOwn | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target enchantment card from your graveyard to the battlefield.\nDeckNeeds:Type$Enchantment\nDeckHas:Ability$Graveyard\nOracle:{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ghen, Arcanum Weaver", "mana_cost": "{R}{W}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.", "power": "2", "toughness": "3"}
### Response: Name:Ghen, Arcanum Weaver\nManaCost:R W B\nTypes:Legendary Creature Human Wizard\nPT:2/3\nA:AB$ ChangeZone | Cost$ R W B Sac<1/Enchantment/enchantment> T | TgtPrompt$ Choose target enchantment card in your graveyard | ValidTgts$ Enchantment.YouOwn | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target enchantment card from your graveyard to the battlefield.\nDeckNeeds:Type$Enchantment\nDeckHas:Ability$Graveyard\nOracle:{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Harvester of Souls", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Deathtouch\nWhenever another nontoken creature dies, you may draw a card.", "power": "5", "toughness": "5"}
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Name:Harvester of Souls\nManaCost:4 B B\nTypes:Creature Demon\nPT:5/5\nK:Deathtouch\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever another nontoken creature dies, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Deathtouch\nWhenever another nontoken creature dies, you may draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Harvester of Souls", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Deathtouch\nWhenever another nontoken creature dies, you may draw a card.", "power": "5", "toughness": "5"}
### Response: Name:Harvester of Souls\nManaCost:4 B B\nTypes:Creature Demon\nPT:5/5\nK:Deathtouch\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever another nontoken creature dies, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Deathtouch\nWhenever another nontoken creature dies, you may draw a card.
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Create the Forge script for this magic card
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{"name": "Archon's Glory", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nTarget creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn."}
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Name:Archon's Glory\nManaCost:W\nTypes:Instant\nK:Bargain\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SubAbility$ PumpBargain | SpellDescription$ Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.\nSVar:PumpBargain:DB$ Pump | Condition$ Bargain | KW$ Flying & Lifelink | Defined$ Targeted\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nTarget creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Archon's Glory", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nTarget creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn."}
### Response: Name:Archon's Glory\nManaCost:W\nTypes:Instant\nK:Bargain\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SubAbility$ PumpBargain | SpellDescription$ Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.\nSVar:PumpBargain:DB$ Pump | Condition$ Bargain | KW$ Flying & Lifelink | Defined$ Targeted\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nTarget creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
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Create the Forge script for this magic card
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{"name": "Nashi, Moon Sage's Scion", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Rat Ninja", "oracle_text": "Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.", "power": "3", "toughness": "2"}
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Name:Nashi, Moon Sage's Scion\nManaCost:1 B B\nTypes:Legendary Creature Rat Ninja\nPT:3/2\nK:Ninjutsu:3 B\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.\nSVar:TrigExile:DB$ Dig | DigNum$ 1 | ChangeNum$ All | Defined$ Player | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ MayPlay | Triggers$ Play1,Play2 | SubAbility$ DBCleanup\nSVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered | AffectedZone$ Exile | MayPlay$ True | MayPlayAltManaCost$ PayLife<ConvertedManaCost> | Description$ Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.\nSVar:Play1:Mode$ SpellCast | ValidCard$ Card.IsRemembered | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ExileSelf | Static$ True\nSVar:Play2:Mode$ LandPlayed | ValidCard$ Land.IsRemembered | TriggerZones$ Command | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nashi, Moon Sage's Scion", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Rat Ninja", "oracle_text": "Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.", "power": "3", "toughness": "2"}
### Response: Name:Nashi, Moon Sage's Scion\nManaCost:1 B B\nTypes:Legendary Creature Rat Ninja\nPT:3/2\nK:Ninjutsu:3 B\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.\nSVar:TrigExile:DB$ Dig | DigNum$ 1 | ChangeNum$ All | Defined$ Player | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ MayPlay | Triggers$ Play1,Play2 | SubAbility$ DBCleanup\nSVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered | AffectedZone$ Exile | MayPlay$ True | MayPlayAltManaCost$ PayLife<ConvertedManaCost> | Description$ Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.\nSVar:Play1:Mode$ SpellCast | ValidCard$ Card.IsRemembered | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ ExileSelf | Static$ True\nSVar:Play2:Mode$ LandPlayed | ValidCard$ Land.IsRemembered | TriggerZones$ Command | Execute$ ExileSelf | Static$ True\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Predatory Hunger", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature."}
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Name:Predatory Hunger\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ 1\nOracle:Enchant creature\nWhenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Predatory Hunger", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature."}
### Response: Name:Predatory Hunger\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ 1\nOracle:Enchant creature\nWhenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
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Create the Forge script for this magic card
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{"name": "Slurrk, All-Ingesting", "mana_cost": "{5}{G}", "type_line": "Legendary Creature \u2014 Ooze", "oracle_text": "Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it.\nWhenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.\nPartner (You can have two commanders if both have partner.)", "power": "0", "toughness": "0"}
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Name:Slurrk, All-Ingesting\nManaCost:5 G\nTypes:Legendary Creature Ooze\nPT:0/0\nK:etbCounter:P1P1:5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE1_P1P1,Creature.Other+YouCtrl+counters_GE1_P1P1 | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever NICKNAME or another creature dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1\nK:Partner\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it.\nWhenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.\nPartner (You can have two commanders if both have partner.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slurrk, All-Ingesting", "mana_cost": "{5}{G}", "type_line": "Legendary Creature \u2014 Ooze", "oracle_text": "Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it.\nWhenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.\nPartner (You can have two commanders if both have partner.)", "power": "0", "toughness": "0"}
### Response: Name:Slurrk, All-Ingesting\nManaCost:5 G\nTypes:Legendary Creature Ooze\nPT:0/0\nK:etbCounter:P1P1:5\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE1_P1P1,Creature.Other+YouCtrl+counters_GE1_P1P1 | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever NICKNAME or another creature dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1 | CounterType$ P1P1 | CounterNum$ 1\nK:Partner\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it.\nWhenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.\nPartner (You can have two commanders if both have partner.)
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Create the Forge script for this magic card
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{"name": "Spell Queller", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flash\nFlying\nWhen Spell Queller enters the battlefield, exile target spell with mana value 4 or less.\nWhen Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.", "power": "2", "toughness": "3"}
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Name:Spell Queller\nManaCost:1 W U\nTypes:Creature Spirit\nPT:2/3\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target spell with mana value 4 or less.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigPlay | TriggerDescription$ When CARDNAME leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.\nSVar:TrigExile:DB$ ChangeZone | TargetType$ Spell | ValidTgts$ Card.cmcLE4 | TgtZone$ Stack | Origin$ Stack | Fizzle$ True | Mandatory$ True | Destination$ Exile | IsCurse$ True | TgtPrompt$ Choose target spell with mana value 4 or less | RememberChanged$ True\nSVar:TrigPlay:DB$ Play | Defined$ Remembered.ExiledWithSource | Controller$ RememberedOwner | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Flash\nFlying\nWhen Spell Queller enters the battlefield, exile target spell with mana value 4 or less.\nWhen Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spell Queller", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flash\nFlying\nWhen Spell Queller enters the battlefield, exile target spell with mana value 4 or less.\nWhen Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.", "power": "2", "toughness": "3"}
### Response: Name:Spell Queller\nManaCost:1 W U\nTypes:Creature Spirit\nPT:2/3\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target spell with mana value 4 or less.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigPlay | TriggerDescription$ When CARDNAME leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.\nSVar:TrigExile:DB$ ChangeZone | TargetType$ Spell | ValidTgts$ Card.cmcLE4 | TgtZone$ Stack | Origin$ Stack | Fizzle$ True | Mandatory$ True | Destination$ Exile | IsCurse$ True | TgtPrompt$ Choose target spell with mana value 4 or less | RememberChanged$ True\nSVar:TrigPlay:DB$ Play | Defined$ Remembered.ExiledWithSource | Controller$ RememberedOwner | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:Flash\nFlying\nWhen Spell Queller enters the battlefield, exile target spell with mana value 4 or less.\nWhen Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Slithery Stalker", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Nightmare Horror", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nWhen Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.\nWhen Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.", "power": "1", "toughness": "1"}
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Name:Slithery Stalker\nManaCost:1 B B\nTypes:Creature Nightmare Horror\nPT:1/1\nK:Swampwalk\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target green or white creature an opponent controls.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.\nSVar:TrigExile:DB$ ChangeZone | TargetMin$ 1 | TargetMax$ 1 | IsCurse$ True | ValidTgts$ Creature.Green+OppCtrl,Creature.White+OppCtrl | TgtPrompt$ Choose target green or white creature your opponent controls. | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:TRUE\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nWhen Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.\nWhen Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slithery Stalker", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Nightmare Horror", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nWhen Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.\nWhen Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.", "power": "1", "toughness": "1"}
### Response: Name:Slithery Stalker\nManaCost:1 B B\nTypes:Creature Nightmare Horror\nPT:1/1\nK:Swampwalk\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target green or white creature an opponent controls.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.\nSVar:TrigExile:DB$ ChangeZone | TargetMin$ 1 | TargetMax$ 1 | IsCurse$ True | ValidTgts$ Creature.Green+OppCtrl,Creature.White+OppCtrl | TgtPrompt$ Choose target green or white creature your opponent controls. | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:TRUE\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nWhen Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.\nWhen Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Create the Forge script for this magic card
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{"name": "Norn's Decree", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter.\nWhenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card."}
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Name:Norn's Decree\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.OppCtrl | ValidTarget$ You | Execute$ TrigPoison | TriggerZones$ Battlefield | AttackedTarget$ You | TriggerDescription$ Whenever one or more creatures an opponent controls deal combat damage to you, that player gets a poison counter.\nSVar:TrigPoison:DB$ Poison | Defined$ TriggeredAttackingPlayer | Num$ 1\nT:Mode$ AttackersDeclared | Execute$ TrigDraw | TriggerZones$ Battlefield | AttackedTarget$ Player.IsPoisoned | TriggerDescription$ Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredAttackingPlayer\nDeckHints:Ability$Proliferate & Keyword$Infect|Toxic\nOracle:Whenever one or more creatures an opponent controls deal combat damage to you, that player gets a poison counter.\nWhenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Norn's Decree", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter.\nWhenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card."}
### Response: Name:Norn's Decree\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.OppCtrl | ValidTarget$ You | Execute$ TrigPoison | TriggerZones$ Battlefield | AttackedTarget$ You | TriggerDescription$ Whenever one or more creatures an opponent controls deal combat damage to you, that player gets a poison counter.\nSVar:TrigPoison:DB$ Poison | Defined$ TriggeredAttackingPlayer | Num$ 1\nT:Mode$ AttackersDeclared | Execute$ TrigDraw | TriggerZones$ Battlefield | AttackedTarget$ Player.IsPoisoned | TriggerDescription$ Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredAttackingPlayer\nDeckHints:Ability$Proliferate & Keyword$Infect|Toxic\nOracle:Whenever one or more creatures an opponent controls deal combat damage to you, that player gets a poison counter.\nWhenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.
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Create the Forge script for this magic card
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{"name": "Oath of the Ancient Wood", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature."}
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Name:Oath of the Ancient Wood\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nAI:RemoveDeck:Random\nOracle:Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oath of the Ancient Wood", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature."}
### Response: Name:Oath of the Ancient Wood\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.Other+YouCtrl | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nAI:RemoveDeck:Random\nOracle:Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.
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Create the Forge script for this magic card
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{"name": "Debtors' Transport", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)", "power": "5", "toughness": "3"}
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Name:Debtors' Transport\nManaCost:5 B\nTypes:Creature Thrull\nPT:5/3\nK:Afterlife:2\nDeckHas:Ability$Token\nOracle:Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Debtors' Transport", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)", "power": "5", "toughness": "3"}
### Response: Name:Debtors' Transport\nManaCost:5 B\nTypes:Creature Thrull\nPT:5/3\nK:Afterlife:2\nDeckHas:Ability$Token\nOracle:Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
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Create the Forge script for this magic card
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{"name": "Noxious Bayou", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {B} or {G}. You get a poison counter."}
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Name:Noxious Bayou\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SubAbility$ DBPain | SpellDescription$ Add {B} or {G}. You get a poison counter.\nSVar:DBPain:DB$ Poison | Defined$ You | Num$ 1\nOracle:{T}: Add {B} or {G}. You get a poison counter.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Noxious Bayou", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {B} or {G}. You get a poison counter."}
### Response: Name:Noxious Bayou\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SubAbility$ DBPain | SpellDescription$ Add {B} or {G}. You get a poison counter.\nSVar:DBPain:DB$ Poison | Defined$ You | Num$ 1\nOracle:{T}: Add {B} or {G}. You get a poison counter.
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Create the Forge script for this magic card
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{"name": "Guardians of Akrasa", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Defender (This creature can't attack.)\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)", "power": "0", "toughness": "4"}
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Name:Guardians of Akrasa\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:0/4\nK:Defender\nK:Exalted\nOracle:Defender (This creature can't attack.)\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guardians of Akrasa", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Defender (This creature can't attack.)\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)", "power": "0", "toughness": "4"}
### Response: Name:Guardians of Akrasa\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:0/4\nK:Defender\nK:Exalted\nOracle:Defender (This creature can't attack.)\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Create the Forge script for this magic card
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{"name": "Dire Fleet Hoarder", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "1"}
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Name:Dire Fleet Hoarder\nManaCost:1 B\nTypes:Creature Human Pirate\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a Treasure token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dire Fleet Hoarder", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "1"}
### Response: Name:Dire Fleet Hoarder\nManaCost:1 B\nTypes:Creature Human Pirate\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a Treasure token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Create the Forge script for this magic card
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{"name": "The Reality Chip", "mana_cost": "{1}{U}", "type_line": "Legendary Artifact Creature \u2014 Equipment Jellyfish", "oracle_text": "You may look at the top card of your library any time.\nAs long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.\nReconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)", "power": "0", "toughness": "4"}
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Name:The Reality Chip\nManaCost:1 U\nTypes:Legendary Artifact Creature Equipment Jellyfish\nPT:0/4\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | IsPresent$ Card.Self+AttachedTo Creature | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayPlay$ True | Description$ As long as CARDNAME is attached to a creature, you may play lands and cast spells from the top of your library.\nK:Reconfigure:2 U\nOracle:You may look at the top card of your library any time.\nAs long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.\nReconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Reality Chip", "mana_cost": "{1}{U}", "type_line": "Legendary Artifact Creature \u2014 Equipment Jellyfish", "oracle_text": "You may look at the top card of your library any time.\nAs long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.\nReconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)", "power": "0", "toughness": "4"}
### Response: Name:The Reality Chip\nManaCost:1 U\nTypes:Legendary Artifact Creature Equipment Jellyfish\nPT:0/4\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | IsPresent$ Card.Self+AttachedTo Creature | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayPlay$ True | Description$ As long as CARDNAME is attached to a creature, you may play lands and cast spells from the top of your library.\nK:Reconfigure:2 U\nOracle:You may look at the top card of your library any time.\nAs long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.\nReconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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Create the Forge script for this magic card
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{"name": "Jovial Evil", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls."}
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Name:Jovial Evil\nManaCost:2 B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 B | ValidTgts$ Opponent | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target opponent, where X is twice the number of white creatures that player controls.\nSVar:X:Count$Valid Creature.White+TargetedPlayerCtrl/Twice\nAI:RemoveDeck:Random\nOracle:Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jovial Evil", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls."}
### Response: Name:Jovial Evil\nManaCost:2 B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 B | ValidTgts$ Opponent | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target opponent, where X is twice the number of white creatures that player controls.\nSVar:X:Count$Valid Creature.White+TargetedPlayerCtrl/Twice\nAI:RemoveDeck:Random\nOracle:Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.
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Create the Forge script for this magic card
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{"name": "Glimpse the Core", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.\n\u2022 Return target Cave card from your graveyard to the battlefield tapped."}
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Name:Glimpse the Core\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Charm | Choices$ SearchForest,ReturnCave | CharmNum$ 1\nSVar:SearchForest:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Forest+Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.\nSVar:ReturnCave:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select target Cave card in your graveyard | ValidTgts$ Cave.YouOwn | Tapped$ True | SpellDescription$ Return target Cave card from your graveyard to the battlefield tapped.\nDeckHints:Type$Cave & Ability$Graveyard|Mill\nOracle:Choose one —\n• Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.\n• Return target Cave card from your graveyard to the battlefield tapped.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glimpse the Core", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.\n\u2022 Return target Cave card from your graveyard to the battlefield tapped."}
### Response: Name:Glimpse the Core\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Charm | Choices$ SearchForest,ReturnCave | CharmNum$ 1\nSVar:SearchForest:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Forest+Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.\nSVar:ReturnCave:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select target Cave card in your graveyard | ValidTgts$ Cave.YouOwn | Tapped$ True | SpellDescription$ Return target Cave card from your graveyard to the battlefield tapped.\nDeckHints:Type$Cave & Ability$Graveyard|Mill\nOracle:Choose one —\n• Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.\n• Return target Cave card from your graveyard to the battlefield tapped.
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Create the Forge script for this magic card
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{"name": "Stasis Field", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has base power and toughness 0/2, has defender, and loses all other abilities."}
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Name:Stasis Field\nManaCost:1 U\nTypes:Enchantment Aura\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | SetPower$ 0 | SetToughness$ 2 | RemoveAllAbilities$ True | AddKeyword$ Defender | Description$ Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stasis Field", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has base power and toughness 0/2, has defender, and loses all other abilities."}
### Response: Name:Stasis Field\nManaCost:1 U\nTypes:Enchantment Aura\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | SetPower$ 0 | SetToughness$ 2 | RemoveAllAbilities$ True | AddKeyword$ Defender | Description$ Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
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Create the Forge script for this magic card
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{"name": "Tarrian's Soulcleaver", "mana_cost": "{1}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature has vigilance.\nWhenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.\nEquip {2}"}
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Name:Tarrian's Soulcleaver\nManaCost:1\nTypes:Legendary Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Vigilance | Description$ Equipped creature has vigilance.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other,Artifact.Other | TriggerZones$ Battlefield | Execute$ TrigGainCounter | TriggerDescription$ Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.\nSVar:TrigGainCounter:DB$ PutCounter | Defined$ Equipped | CounterType$ P1P1 | CounterNum$ 1\nK:Equip:2\nDeckHas:Ability$Counters\nOracle:Equipped creature has vigilance.\nWhenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.\nEquip {2}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tarrian's Soulcleaver", "mana_cost": "{1}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature has vigilance.\nWhenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.\nEquip {2}"}
### Response: Name:Tarrian's Soulcleaver\nManaCost:1\nTypes:Legendary Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Vigilance | Description$ Equipped creature has vigilance.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other,Artifact.Other | TriggerZones$ Battlefield | Execute$ TrigGainCounter | TriggerDescription$ Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.\nSVar:TrigGainCounter:DB$ PutCounter | Defined$ Equipped | CounterType$ P1P1 | CounterNum$ 1\nK:Equip:2\nDeckHas:Ability$Counters\nOracle:Equipped creature has vigilance.\nWhenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.\nEquip {2}
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Create the Forge script for this magic card
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{"name": "Juniper Order Rootweaver", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Kicker {G} (You may pay an additional {G} as you cast this spell.)\nWhen Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.", "power": "2", "toughness": "2"}
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Name:Juniper Order Rootweaver\nManaCost:1 W\nTypes:Creature Human Druid\nPT:2/2\nK:Kicker:G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.\nSVar:TrigCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Color$Green\nOracle:Kicker {G} (You may pay an additional {G} as you cast this spell.)\nWhen Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Juniper Order Rootweaver", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Kicker {G} (You may pay an additional {G} as you cast this spell.)\nWhen Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.", "power": "2", "toughness": "2"}
### Response: Name:Juniper Order Rootweaver\nManaCost:1 W\nTypes:Creature Human Druid\nPT:2/2\nK:Kicker:G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.\nSVar:TrigCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Color$Green\nOracle:Kicker {G} (You may pay an additional {G} as you cast this spell.)\nWhen Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.
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Create the Forge script for this magic card
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{"name": "Flood of Tears", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield."}
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Name:Flood of Tears\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ChangeType$ Permanent.nonLand | Origin$ Battlefield | Destination$ Hand | RememberChanged$ True | SubAbility$ DBChangeZone | SpellDescription$ Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | Optional$ True | Origin$ Hand | Destination$ Battlefield | ChangeType$ Permanent.YouCtrl | Optional$ True | ChangeNum$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Permanent.nonToken+YouCtrl | ConditionCompare$ GE4 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flood of Tears", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield."}
### Response: Name:Flood of Tears\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ChangeType$ Permanent.nonLand | Origin$ Battlefield | Destination$ Hand | RememberChanged$ True | SubAbility$ DBChangeZone | SpellDescription$ Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | Optional$ True | Origin$ Hand | Destination$ Battlefield | ChangeType$ Permanent.YouCtrl | Optional$ True | ChangeNum$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Permanent.nonToken+YouCtrl | ConditionCompare$ GE4 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Fiend Hunter", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Fiend Hunter enters the battlefield, you may exile another target creature.\nWhen Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.", "power": "1", "toughness": "3"}
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Name:Fiend Hunter\nManaCost:1 W W\nTypes:Creature Human Cleric\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile another target creature.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ForgetOtherRemembered$ True | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DirectRemembered\nSVar:PlayMain1:TRUE\nOracle:When Fiend Hunter enters the battlefield, you may exile another target creature.\nWhen Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fiend Hunter", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Fiend Hunter enters the battlefield, you may exile another target creature.\nWhen Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.", "power": "1", "toughness": "3"}
### Response: Name:Fiend Hunter\nManaCost:1 W W\nTypes:Creature Human Cleric\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile another target creature.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ForgetOtherRemembered$ True | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DirectRemembered\nSVar:PlayMain1:TRUE\nOracle:When Fiend Hunter enters the battlefield, you may exile another target creature.\nWhen Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Create the Forge script for this magic card
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{"name": "Colossal Plow", "mana_cost": "{2}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.\nCrew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "3"}
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Name:Colossal Plow\nManaCost:2\nTypes:Artifact Vehicle\nPT:6/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:TrigMana:DB$ Mana | Produced$ W W W | PersistentMana$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nK:Crew:6\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain\nDeckHints:Color$White\nOracle:Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.\nCrew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Colossal Plow", "mana_cost": "{2}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.\nCrew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "3"}
### Response: Name:Colossal Plow\nManaCost:2\nTypes:Artifact Vehicle\nPT:6/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:TrigMana:DB$ Mana | Produced$ W W W | PersistentMana$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nK:Crew:6\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain\nDeckHints:Color$White\nOracle:Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.\nCrew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
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Create the Forge script for this magic card
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{"name": "Colos Yearling", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goat Beast", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\n{R}: Colos Yearling gets +1/+0 until end of turn.", "power": "1", "toughness": "1"}
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Name:Colos Yearling\nManaCost:2 R\nTypes:Creature Goat Beast\nPT:1/1\nK:Mountainwalk\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\n{R}: Colos Yearling gets +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Colos Yearling", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goat Beast", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\n{R}: Colos Yearling gets +1/+0 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Colos Yearling\nManaCost:2 R\nTypes:Creature Goat Beast\nPT:1/1\nK:Mountainwalk\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\n{R}: Colos Yearling gets +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Loch Larent", "mana_cost": "", "type_line": "Land", "oracle_text": "Loch Larent enters the battlefield tapped.\n{T}: Add {U}.\n{1}{U}, {T}: Scry 3. Target opponent gets a one-time boon with \"When you cast a creature spell, that creature enters the battlefield tapped and with a stun counter on it.\" Activate only during your turn and only once."}
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Name:Loch Larent\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Scry | Cost$ 1 U T | ScryNum$ 3 | GameActivationLimit$ 1 | PlayerTurn$ True | SubAbility$ DBEffect | SpellDescription$ Scry 3. Target opponent gets a one-time boon with "When you cast a creature spell, that creature enters the battlefield tapped and with a stun counter on it." Activate only during your turn and only once.\nSVar:DBEffect:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast | ValidTgts$ Opponent | EffectOwner$ Targeted\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigEffect | TriggerDescription$ When you cast a creature spell, that creature enters the battlefield tapped and with a stun counter on it.\nSVar:TrigEffect:DB$ Effect | ReplacementEffects$ ETBAddCounterTapped | RememberObjects$ TriggeredCard\nSVar:ETBAddCounterTapped:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | ReplacementResult$ Updated\nSVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ STUN | CounterNum$ 1 | SubAbility$ ETBTapped\nSVar:ETBTapped:DB$ Tap | ETB$ True | Defined$ ReplacedCard | SubAbility$ DBExileSelf\nSVar:DBExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nDeckHas:Ability$Counters\nOracle:Loch Larent enters the battlefield tapped.\n{T}: Add {U}.{1}{U}, {T}: Scry 3.\nTarget opponent gets a one-time boon with "When you cast a creature spell, that creature enters the battlefield tapped and with a stun counter on it." Activate only during your turn and only once.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Loch Larent", "mana_cost": "", "type_line": "Land", "oracle_text": "Loch Larent enters the battlefield tapped.\n{T}: Add {U}.\n{1}{U}, {T}: Scry 3. Target opponent gets a one-time boon with \"When you cast a creature spell, that creature enters the battlefield tapped and with a stun counter on it.\" Activate only during your turn and only once."}
### Response: Name:Loch Larent\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ Scry | Cost$ 1 U T | ScryNum$ 3 | GameActivationLimit$ 1 | PlayerTurn$ True | SubAbility$ DBEffect | SpellDescription$ Scry 3. Target opponent gets a one-time boon with "When you cast a creature spell, that creature enters the battlefield tapped and with a stun counter on it." Activate only during your turn and only once.\nSVar:DBEffect:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast | ValidTgts$ Opponent | EffectOwner$ Targeted\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigEffect | TriggerDescription$ When you cast a creature spell, that creature enters the battlefield tapped and with a stun counter on it.\nSVar:TrigEffect:DB$ Effect | ReplacementEffects$ ETBAddCounterTapped | RememberObjects$ TriggeredCard\nSVar:ETBAddCounterTapped:Event$ Moved | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.IsRemembered | ReplaceWith$ ETBAddExtraCounter | ReplacementResult$ Updated\nSVar:ETBAddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ STUN | CounterNum$ 1 | SubAbility$ ETBTapped\nSVar:ETBTapped:DB$ Tap | ETB$ True | Defined$ ReplacedCard | SubAbility$ DBExileSelf\nSVar:DBExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nDeckHas:Ability$Counters\nOracle:Loch Larent enters the battlefield tapped.\n{T}: Add {U}.{1}{U}, {T}: Scry 3.\nTarget opponent gets a one-time boon with "When you cast a creature spell, that creature enters the battlefield tapped and with a stun counter on it." Activate only during your turn and only once.
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Create the Forge script for this magic card
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{"name": "Roaming Throne", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Ward {2}\nAs Roaming Throne enters the battlefield, choose a creature type.\nRoaming Throne is the chosen type in addition to its other types.\nIf a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.", "power": "4", "toughness": "4"}
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Name:Roaming Throne\nManaCost:4\nTypes:Artifact Creature Golem\nPT:4/4\nK:Ward:2\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nS:Mode$ Continuous | Affected$ Card.Self | AddType$ ChosenType | Description$ CARDNAME is the chosen type in addition to its other types.\nS:Mode$ Panharmonicon | ValidCard$ Creature.Other+YouCtrl+ChosenType | Description$ If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.\nOracle:Ward {2}\nAs Roaming Throne enters the battlefield, choose a creature type.\nRoaming Throne is the chosen type in addition to its other types.\nIf a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Roaming Throne", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Ward {2}\nAs Roaming Throne enters the battlefield, choose a creature type.\nRoaming Throne is the chosen type in addition to its other types.\nIf a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.", "power": "4", "toughness": "4"}
### Response: Name:Roaming Throne\nManaCost:4\nTypes:Artifact Creature Golem\nPT:4/4\nK:Ward:2\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nS:Mode$ Continuous | Affected$ Card.Self | AddType$ ChosenType | Description$ CARDNAME is the chosen type in addition to its other types.\nS:Mode$ Panharmonicon | ValidCard$ Creature.Other+YouCtrl+ChosenType | Description$ If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.\nOracle:Ward {2}\nAs Roaming Throne enters the battlefield, choose a creature type.\nRoaming Throne is the chosen type in addition to its other types.\nIf a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
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Create the Forge script for this magic card
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{"name": "Graypelt Refuge", "mana_cost": "", "type_line": "Land", "oracle_text": "Graypelt Refuge enters the battlefield tapped.\nWhen Graypelt Refuge enters the battlefield, you gain 1 life.\n{T}: Add {G} or {W}."}
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Name:Graypelt Refuge\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Graypelt Refuge enters the battlefield tapped.\nWhen Graypelt Refuge enters the battlefield, you gain 1 life.\n{T}: Add {G} or {W}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Graypelt Refuge", "mana_cost": "", "type_line": "Land", "oracle_text": "Graypelt Refuge enters the battlefield tapped.\nWhen Graypelt Refuge enters the battlefield, you gain 1 life.\n{T}: Add {G} or {W}."}
### Response: Name:Graypelt Refuge\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Graypelt Refuge enters the battlefield tapped.\nWhen Graypelt Refuge enters the battlefield, you gain 1 life.\n{T}: Add {G} or {W}.
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Create the Forge script for this magic card
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{"name": "Bond Beetle", "mana_cost": "{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.", "power": "0", "toughness": "1"}
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Name:Bond Beetle\nManaCost:G\nTypes:Creature Insect\nPT:0/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bond Beetle", "mana_cost": "{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.", "power": "0", "toughness": "1"}
### Response: Name:Bond Beetle\nManaCost:G\nTypes:Creature Insect\nPT:0/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
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Create the Forge script for this magic card
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{"name": "Kodama of the Center Tree", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.\nKodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)", "power": "*", "toughness": "*"}
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Name:Kodama of the Center Tree\nManaCost:4 G\nTypes:Legendary Creature Spirit\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Spirits you control.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Soulshift:N | CalcKeywordN$ X | Description$ CARDNAME has soulshift X, where X is the number of Spirits you control.\nSVar:X:Count$Valid Spirit.YouCtrl\nAI:RemoveDeck:Random\nSVar:BuffedBy:Spirit\nSVar:NoZeroToughnessAI:True\nDeckHints:Type$Spirit\nOracle:Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.\nKodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kodama of the Center Tree", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.\nKodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)", "power": "*", "toughness": "*"}
### Response: Name:Kodama of the Center Tree\nManaCost:4 G\nTypes:Legendary Creature Spirit\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Spirits you control.\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Soulshift:N | CalcKeywordN$ X | Description$ CARDNAME has soulshift X, where X is the number of Spirits you control.\nSVar:X:Count$Valid Spirit.YouCtrl\nAI:RemoveDeck:Random\nSVar:BuffedBy:Spirit\nSVar:NoZeroToughnessAI:True\nDeckHints:Type$Spirit\nOracle:Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.\nKodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)
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Create the Forge script for this magic card
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{"name": "Demonic Tutor", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a card, put that card into your hand, then shuffle."}
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Name:Demonic Tutor\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | StackDescription$ SpellDescription | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\n#TODO: Improve the tutoring logic for the AI. Currently will generally look for the most expensive castable thing in the library (which can, of course, be used to advantage in properly constructed AI decks).\nAI:RemoveDeck:Random\nOracle:Search your library for a card, put that card into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Demonic Tutor", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a card, put that card into your hand, then shuffle."}
### Response: Name:Demonic Tutor\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | StackDescription$ SpellDescription | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\n#TODO: Improve the tutoring logic for the AI. Currently will generally look for the most expensive castable thing in the library (which can, of course, be used to advantage in properly constructed AI decks).\nAI:RemoveDeck:Random\nOracle:Search your library for a card, put that card into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Gwyllion Hedge-Mage", "mana_cost": "{2}{W/B}", "type_line": "Creature \u2014 Hag Wizard", "oracle_text": "When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.\nWhen Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.", "power": "2", "toughness": "2"}
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Name:Gwyllion Hedge-Mage\nManaCost:2 WB\nTypes:Creature Hag Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Plains.YouCtrl | PresentCompare$ GE2 | OptionalDecider$ You | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Swamp.YouCtrl | PresentCompare$ GE2 | OptionalDecider$ You | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_kithkin_soldier | TokenOwner$ You\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True\nOracle:When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.\nWhen Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gwyllion Hedge-Mage", "mana_cost": "{2}{W/B}", "type_line": "Creature \u2014 Hag Wizard", "oracle_text": "When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.\nWhen Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.", "power": "2", "toughness": "2"}
### Response: Name:Gwyllion Hedge-Mage\nManaCost:2 WB\nTypes:Creature Hag Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Plains.YouCtrl | PresentCompare$ GE2 | OptionalDecider$ You | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Swamp.YouCtrl | PresentCompare$ GE2 | OptionalDecider$ You | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_kithkin_soldier | TokenOwner$ You\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True\nOracle:When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.\nWhen Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
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Create the Forge script for this magic card
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{"name": "Karmic Guide", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel Spirit", "oracle_text": "Flying, protection from black\nEcho {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.", "power": "2", "toughness": "2"}
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Name:Karmic Guide\nManaCost:3 W W\nTypes:Creature Angel Spirit\nPT:2/2\nK:Flying\nK:Protection from black\nK:Echo:3 W W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature card from your graveyard to the battlefield.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl\nSVar:PlayMain1:TRUE\nOracle:Flying, protection from black\nEcho {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Karmic Guide", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel Spirit", "oracle_text": "Flying, protection from black\nEcho {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.", "power": "2", "toughness": "2"}
### Response: Name:Karmic Guide\nManaCost:3 W W\nTypes:Creature Angel Spirit\nPT:2/2\nK:Flying\nK:Protection from black\nK:Echo:3 W W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature card from your graveyard to the battlefield.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl\nSVar:PlayMain1:TRUE\nOracle:Flying, protection from black\nEcho {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Tel-Jilad Justice", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)"}
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Name:Tel-Jilad Justice\nManaCost:1 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | SubAbility$ DBScry | SpellDescription$ Destroy target artifact. Scry 2 (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tel-Jilad Justice", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)"}
### Response: Name:Tel-Jilad Justice\nManaCost:1 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | SubAbility$ DBScry | SpellDescription$ Destroy target artifact. Scry 2 (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Create the Forge script for this magic card
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{"name": "Moment of Silence", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target player skips their next combat phase this turn."}
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Name:Moment of Silence\nManaCost:W\nTypes:Instant\nA:SP$ SkipPhase | Cost$ W | ValidTgts$ Player | TgtPrompt$ Select target player | Phase$ Combat | Duration$ NextThisTurn | SpellDescription$ Target player skips their next combat phase this turn.\nAI:RemoveDeck:All\nOracle:Target player skips their next combat phase this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moment of Silence", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target player skips their next combat phase this turn."}
### Response: Name:Moment of Silence\nManaCost:W\nTypes:Instant\nA:SP$ SkipPhase | Cost$ W | ValidTgts$ Player | TgtPrompt$ Select target player | Phase$ Combat | Duration$ NextThisTurn | SpellDescription$ Target player skips their next combat phase this turn.\nAI:RemoveDeck:All\nOracle:Target player skips their next combat phase this turn.
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Create the Forge script for this magic card
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{"name": "Sidar Kondo of Jamuraa", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nCreatures your opponents control without flying or reach can't block creatures with power 2 or less.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "5"}
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Name:Sidar Kondo of Jamuraa\nManaCost:2 G W\nTypes:Legendary Creature Human Knight\nPT:2/5\nK:Flanking\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.powerLE2 | ValidBlocker$ Creature.withoutFlying+withoutReach+OppCtrl | Description$ Creatures your opponents control without flying or reach can't block creatures with power 2 or less.\nK:Partner\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nCreatures your opponents control without flying or reach can't block creatures with power 2 or less.\nPartner (You can have two commanders if both have partner.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sidar Kondo of Jamuraa", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nCreatures your opponents control without flying or reach can't block creatures with power 2 or less.\nPartner (You can have two commanders if both have partner.)", "power": "2", "toughness": "5"}
### Response: Name:Sidar Kondo of Jamuraa\nManaCost:2 G W\nTypes:Legendary Creature Human Knight\nPT:2/5\nK:Flanking\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.powerLE2 | ValidBlocker$ Creature.withoutFlying+withoutReach+OppCtrl | Description$ Creatures your opponents control without flying or reach can't block creatures with power 2 or less.\nK:Partner\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nCreatures your opponents control without flying or reach can't block creatures with power 2 or less.\nPartner (You can have two commanders if both have partner.)
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Create the Forge script for this magic card
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{"name": "Tyrite Sanctum", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.\n{4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God."}
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Name:Tyrite Sanctum\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Animate | Cost$ 2 T | ValidTgts$ Creature.Legendary | TgtPrompt$ Select target legendary creature | Types$ God | Duration$ Permanent | SubAbility$ DBPutCounter | SpellDescription$ Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.\nA:AB$ PutCounter | Cost$ 4 T Sac<1/CARDNAME> | ValidTgts$ God | TgtPrompt$ Select target God | CounterType$ Indestructible | CounterNum$ 1 | SpellDescription$ Put an indestructible counter on target God.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:{T}: Add {C}.\n{2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.\n{4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tyrite Sanctum", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.\n{4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God."}
### Response: Name:Tyrite Sanctum\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Animate | Cost$ 2 T | ValidTgts$ Creature.Legendary | TgtPrompt$ Select target legendary creature | Types$ God | Duration$ Permanent | SubAbility$ DBPutCounter | SpellDescription$ Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.\nA:AB$ PutCounter | Cost$ 4 T Sac<1/CARDNAME> | ValidTgts$ God | TgtPrompt$ Select target God | CounterType$ Indestructible | CounterNum$ 1 | SpellDescription$ Put an indestructible counter on target God.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:{T}: Add {C}.\n{2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.\n{4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
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Create the Forge script for this magic card
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{"name": "Cabal Slaver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever a Goblin deals combat damage to a player, that player discards a card.", "power": "2", "toughness": "1"}
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Name:Cabal Slaver\nManaCost:2 B\nTypes:Creature Human Cleric\nPT:2/1\nT:Mode$ DamageDone | ValidSource$ Goblin | ValidTarget$ Player | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigDiscard | TriggerDescription$ Whenever a Goblin deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Whenever a Goblin deals combat damage to a player, that player discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cabal Slaver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever a Goblin deals combat damage to a player, that player discards a card.", "power": "2", "toughness": "1"}
### Response: Name:Cabal Slaver\nManaCost:2 B\nTypes:Creature Human Cleric\nPT:2/1\nT:Mode$ DamageDone | ValidSource$ Goblin | ValidTarget$ Player | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigDiscard | TriggerDescription$ Whenever a Goblin deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Whenever a Goblin deals combat damage to a player, that player discards a card.
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Create the Forge script for this magic card
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{"name": "Mana Geyser", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Add {R} for each tapped land your opponents control."}
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Name:Mana Geyser\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ Mana | Cost$ 3 R R | Produced$ R | Amount$ X | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R} for each tapped land your opponents control.\nSVar:X:Count$Valid Land.tapped+OppCtrl\nOracle:Add {R} for each tapped land your opponents control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mana Geyser", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Add {R} for each tapped land your opponents control."}
### Response: Name:Mana Geyser\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ Mana | Cost$ 3 R R | Produced$ R | Amount$ X | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R} for each tapped land your opponents control.\nSVar:X:Count$Valid Land.tapped+OppCtrl\nOracle:Add {R} for each tapped land your opponents control.
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Create the Forge script for this magic card
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{"name": "Goblin Taskmaster", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{1}{R}: Target Goblin creature gets +1/+0 until end of turn.\nMorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "1"}
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Name:Goblin Taskmaster\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ Pump | Cost$ 1 R | ValidTgts$ Creature.Goblin | TgtPrompt$ Select target Goblin creature | NumAtt$ +1 | SpellDescription$ Target Goblin creature gets +1/+0 until end of turn.\nK:Morph:R\nOracle:{1}{R}: Target Goblin creature gets +1/+0 until end of turn.\nMorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Taskmaster", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{1}{R}: Target Goblin creature gets +1/+0 until end of turn.\nMorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "1", "toughness": "1"}
### Response: Name:Goblin Taskmaster\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ Pump | Cost$ 1 R | ValidTgts$ Creature.Goblin | TgtPrompt$ Select target Goblin creature | NumAtt$ +1 | SpellDescription$ Target Goblin creature gets +1/+0 until end of turn.\nK:Morph:R\nOracle:{1}{R}: Target Goblin creature gets +1/+0 until end of turn.\nMorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Create the Forge script for this magic card
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{"name": "Inquisitor Exarch", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Phyrexian Cleric", "oracle_text": "When Inquisitor Exarch enters the battlefield, choose one \u2014\n\u2022 You gain 2 life.\n\u2022 Target opponent loses 2 life.", "power": "2", "toughness": "2"}
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Name:Inquisitor Exarch\nManaCost:W W\nTypes:Creature Phyrexian Cleric\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBGain,DBLose\nSVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nSVar:DBLose:DB$ LoseLife | LifeAmount$ 2 | ValidTgts$ Opponent | SpellDescription$ Target opponent loses 2 life.\nDeckHas:Ability$LifeGain\nOracle:When Inquisitor Exarch enters the battlefield, choose one —\n• You gain 2 life.\n• Target opponent loses 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inquisitor Exarch", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Phyrexian Cleric", "oracle_text": "When Inquisitor Exarch enters the battlefield, choose one \u2014\n\u2022 You gain 2 life.\n\u2022 Target opponent loses 2 life.", "power": "2", "toughness": "2"}
### Response: Name:Inquisitor Exarch\nManaCost:W W\nTypes:Creature Phyrexian Cleric\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBGain,DBLose\nSVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nSVar:DBLose:DB$ LoseLife | LifeAmount$ 2 | ValidTgts$ Opponent | SpellDescription$ Target opponent loses 2 life.\nDeckHas:Ability$LifeGain\nOracle:When Inquisitor Exarch enters the battlefield, choose one —\n• You gain 2 life.\n• Target opponent loses 2 life.
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Create the Forge script for this magic card
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{"name": "Pheres-Band Raiders", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Centaur Warrior", "oracle_text": "Inspired \u2014 Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token.", "power": "5", "toughness": "5"}
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Name:Pheres-Band Raiders\nManaCost:5 G\nTypes:Creature Centaur Warrior\nPT:5/5\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ GFGToken | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token.\nSVar:GFGToken:AB$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenScript$ g_3_3_e_centaur | TokenOwner$ You\nOracle:Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pheres-Band Raiders", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Centaur Warrior", "oracle_text": "Inspired \u2014 Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token.", "power": "5", "toughness": "5"}
### Response: Name:Pheres-Band Raiders\nManaCost:5 G\nTypes:Creature Centaur Warrior\nPT:5/5\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ GFGToken | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token.\nSVar:GFGToken:AB$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenScript$ g_3_3_e_centaur | TokenOwner$ You\nOracle:Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token.
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Create the Forge script for this magic card
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{"name": "A-Plate Armor", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nEquip {3}. This ability costs {1} less to activate for each other Equipment you control."}
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Name:A-Plate Armor\nManaCost:1 W\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Ward:1 | Description$ Equipped creature gets +3/+3 and has ward {1}.\nK:Equip:3:::ReduceCost$ Y:This ability costs {1} less to activate for each other Equipment you control.\nSVar:Y:Count$Valid Equipment.YouCtrl+Other\nOracle:Equipped creature gets +3/+3 and has ward {1}.\nEquip {3}. This ability costs {1} less to activate for each other Equipment you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Plate Armor", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nEquip {3}. This ability costs {1} less to activate for each other Equipment you control."}
### Response: Name:A-Plate Armor\nManaCost:1 W\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Ward:1 | Description$ Equipped creature gets +3/+3 and has ward {1}.\nK:Equip:3:::ReduceCost$ Y:This ability costs {1} less to activate for each other Equipment you control.\nSVar:Y:Count$Valid Equipment.YouCtrl+Other\nOracle:Equipped creature gets +3/+3 and has ward {1}.\nEquip {3}. This ability costs {1} less to activate for each other Equipment you control.
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Create the Forge script for this magic card
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{"name": "Precinct Captain", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\nWhenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.", "power": "2", "toughness": "2"}
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Name:Precinct Captain\nManaCost:W W\nTypes:Creature Human Soldier\nPT:2/2\nK:First Strike\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a 1/1 white Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_soldier | TokenOwner$ You | TokenAmount$ 1\nDeckHas:Ability$Token\nOracle:First strike\nWhenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Precinct Captain", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\nWhenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.", "power": "2", "toughness": "2"}
### Response: Name:Precinct Captain\nManaCost:W W\nTypes:Creature Human Soldier\nPT:2/2\nK:First Strike\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a 1/1 white Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_soldier | TokenOwner$ You | TokenAmount$ 1\nDeckHas:Ability$Token\nOracle:First strike\nWhenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token.
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Create the Forge script for this magic card
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{"name": "Extract from Darkness", "mana_cost": "{3}{U}{B}", "type_line": "Sorcery", "oracle_text": "Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control."}
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Name:Extract from Darkness\nManaCost:3 U B\nTypes:Sorcery\nA:SP$ Mill | NumCards$ 2 | Defined$ Player | SubAbility$ DBChangeZone | SpellDescription$ Each player mills two cards.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | Mandatory$ True | GainControl$ True | SelectPrompt$ Select a creature card to return to the battlefield | Hidden$ True | StackDescription$ SpellDescription | SpellDescription$ Then you put a creature card from a graveyard onto the battlefield under your control.\nAI:RemoveDeck:Random\nDeckHas:Ability$Mill|Graveyard\nOracle:Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Extract from Darkness", "mana_cost": "{3}{U}{B}", "type_line": "Sorcery", "oracle_text": "Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control."}
### Response: Name:Extract from Darkness\nManaCost:3 U B\nTypes:Sorcery\nA:SP$ Mill | NumCards$ 2 | Defined$ Player | SubAbility$ DBChangeZone | SpellDescription$ Each player mills two cards.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | Mandatory$ True | GainControl$ True | SelectPrompt$ Select a creature card to return to the battlefield | Hidden$ True | StackDescription$ SpellDescription | SpellDescription$ Then you put a creature card from a graveyard onto the battlefield under your control.\nAI:RemoveDeck:Random\nDeckHas:Ability$Mill|Graveyard\nOracle:Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
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Create the Forge script for this magic card
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{"name": "Astral Dragon", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nProject Image \u2014 When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.", "power": "4", "toughness": "4"}
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Name:Astral Dragon\nManaCost:6 U U\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ Project Image — When CARDNAME enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.\nSVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Permanent.nonCreature | NumCopies$ 2 | SetPower$ 3 | SetToughness$ 3 | AddTypes$ Dragon & Creature | AddKeywords$ Flying | TgtPrompt$ Select target noncreature permanent\nDeckHas:Ability$Token\nOracle:Flying\nProject Image — When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Astral Dragon", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nProject Image \u2014 When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.", "power": "4", "toughness": "4"}
### Response: Name:Astral Dragon\nManaCost:6 U U\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ Project Image — When CARDNAME enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.\nSVar:TrigCopy:DB$ CopyPermanent | ValidTgts$ Permanent.nonCreature | NumCopies$ 2 | SetPower$ 3 | SetToughness$ 3 | AddTypes$ Dragon & Creature | AddKeywords$ Flying | TgtPrompt$ Select target noncreature permanent\nDeckHas:Ability$Token\nOracle:Flying\nProject Image — When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
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Create the Forge script for this magic card
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{"name": "Lavaborn Muse", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player.", "power": "3", "toughness": "3"}
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Name:Lavaborn Muse\nManaCost:3 R\nTypes:Creature Spirit\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ CardsInHand | SVarCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 3 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 3\nSVar:CardsInHand:Count$ValidHand Card.ActivePlayerCtrl\nOracle:At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lavaborn Muse", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player.", "power": "3", "toughness": "3"}
### Response: Name:Lavaborn Muse\nManaCost:3 R\nTypes:Creature Spirit\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ CardsInHand | SVarCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 3 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 3\nSVar:CardsInHand:Count$ValidHand Card.ActivePlayerCtrl\nOracle:At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player.
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Create the Forge script for this magic card
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{"name": "Skarrg Goliath", "mana_cost": "{6}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nBloodrush \u2014 {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.", "power": "9", "toughness": "9"}
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Name:Skarrg Goliath\nManaCost:6 G G\nTypes:Creature Beast\nPT:9/9\nK:Trample\nA:AB$ Pump | Cost$ 5 G G Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush — | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +9 | NumDef$ +9 | KW$ Trample | SpellDescription$ Target attacking creature gets +9/+9 and gains trample until end of turn.\nOracle:Trample\nBloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skarrg Goliath", "mana_cost": "{6}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nBloodrush \u2014 {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.", "power": "9", "toughness": "9"}
### Response: Name:Skarrg Goliath\nManaCost:6 G G\nTypes:Creature Beast\nPT:9/9\nK:Trample\nA:AB$ Pump | Cost$ 5 G G Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush — | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +9 | NumDef$ +9 | KW$ Trample | SpellDescription$ Target attacking creature gets +9/+9 and gains trample until end of turn.\nOracle:Trample\nBloodrush — {5}{G}{G}, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
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Create the Forge script for this magic card
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{"name": "Wizards of Thay", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nInstant and sorcery spells you cast cost {1} less to cast.\nYou may cast sorcery spells as though they had flash.", "power": "3", "toughness": "3"}
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Name:Wizards of Thay\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:3/3\nK:Myriad\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nS:Mode$ CastWithFlash | ValidCard$ Sorcery | ValidSA$ Spell | Caster$ You | Description$ You may cast sorcery spells as though they had flash.\nDeckHints:Type$Instant|Sorcery\nOracle:Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nInstant and sorcery spells you cast cost {1} less to cast.\nYou may cast sorcery spells as though they had flash.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wizards of Thay", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nInstant and sorcery spells you cast cost {1} less to cast.\nYou may cast sorcery spells as though they had flash.", "power": "3", "toughness": "3"}
### Response: Name:Wizards of Thay\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:3/3\nK:Myriad\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nS:Mode$ CastWithFlash | ValidCard$ Sorcery | ValidSA$ Spell | Caster$ You | Description$ You may cast sorcery spells as though they had flash.\nDeckHints:Type$Instant|Sorcery\nOracle:Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nInstant and sorcery spells you cast cost {1} less to cast.\nYou may cast sorcery spells as though they had flash.
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Create the Forge script for this magic card
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{"name": "Third Path Iconoclast", "mana_cost": "{U}{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.", "power": "2", "toughness": "1"}
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Name:Third Path Iconoclast\nManaCost:U R\nTypes:Creature Human Monk\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_soldier\nDeckHas:Ability$Token & Type$Soldier\nDeckHints:Type$Instant|Sorcery|Enchantment|Artifact\nOracle:Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Third Path Iconoclast", "mana_cost": "{U}{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.", "power": "2", "toughness": "1"}
### Response: Name:Third Path Iconoclast\nManaCost:U R\nTypes:Creature Human Monk\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_soldier\nDeckHas:Ability$Token & Type$Soldier\nDeckHints:Type$Instant|Sorcery|Enchantment|Artifact\nOracle:Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.
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Create the Forge script for this magic card
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{"name": "Skyclave Shadowcat", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Cat Horror", "oracle_text": "{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.\nWhenever a creature you control with a +1/+1 counter on it dies, draw a card.", "power": "3", "toughness": "3"}
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Name:Skyclave Shadowcat\nManaCost:3 B\nTypes:Creature Cat Horror\nPT:3/3\nA:AB$ PutCounter | Cost$ 1 B Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Sacrifice|Counters\nOracle:{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.\nWhenever a creature you control with a +1/+1 counter on it dies, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyclave Shadowcat", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Cat Horror", "oracle_text": "{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.\nWhenever a creature you control with a +1/+1 counter on it dies, draw a card.", "power": "3", "toughness": "3"}
### Response: Name:Skyclave Shadowcat\nManaCost:3 B\nTypes:Creature Cat Horror\nPT:3/3\nA:AB$ PutCounter | Cost$ 1 B Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Sacrifice|Counters\nOracle:{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.\nWhenever a creature you control with a +1/+1 counter on it dies, draw a card.
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Create the Forge script for this magic card
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{"name": "Midnight Arsonist", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Vampire", "oracle_text": "When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.", "power": "3", "toughness": "2"}
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Name:Midnight Arsonist\nManaCost:3 R\nTypes:Creature Vampire\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.\nSVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Artifact.!hasManaAbility | TgtPrompt$ Select up to X target artifacts without mana abilities\nSVar:X:Count$Valid Vampire.YouCtrl\nDeckHints:Type$Vampire\nAI:RemoveDeck:Random\nSVar:BuffedBy:Vampire\nOracle:When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Midnight Arsonist", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Vampire", "oracle_text": "When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.", "power": "3", "toughness": "2"}
### Response: Name:Midnight Arsonist\nManaCost:3 R\nTypes:Creature Vampire\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.\nSVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Artifact.!hasManaAbility | TgtPrompt$ Select up to X target artifacts without mana abilities\nSVar:X:Count$Valid Vampire.YouCtrl\nDeckHints:Type$Vampire\nAI:RemoveDeck:Random\nSVar:BuffedBy:Vampire\nOracle:When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
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Create the Forge script for this magic card
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{"name": "Gargadon", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nSuspend 4\u2014{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "7", "toughness": "5"}
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Name:Gargadon\nManaCost:5 R R\nTypes:Creature Beast\nPT:7/5\nK:Trample\nK:Suspend:4:1 R\nOracle:Trample\nSuspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gargadon", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nSuspend 4\u2014{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "7", "toughness": "5"}
### Response: Name:Gargadon\nManaCost:5 R R\nTypes:Creature Beast\nPT:7/5\nK:Trample\nK:Suspend:4:1 R\nOracle:Trample\nSuspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
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Create the Forge script for this magic card
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{"name": "Soul-Scar Mage", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Prowess\nIf a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.", "power": "1", "toughness": "2"}
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Name:Soul-Scar Mage\nManaCost:R\nTypes:Creature Human Wizard\nPT:1/2\nK:Prowess\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Creature.OppCtrl | ReplaceWith$ Counters | IsCombat$ False | ExecuteMode$ PerTarget | Description$ If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.\nSVar:Counters:DB$ PutCounter | Defined$ ReplacedTarget | CounterType$ M1M1 | CounterNum$ X\nSVar:X:ReplaceCount$DamageAmount\nDeckHas:Ability$Counters\nOracle:Prowess\nIf a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soul-Scar Mage", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Prowess\nIf a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.", "power": "1", "toughness": "2"}
### Response: Name:Soul-Scar Mage\nManaCost:R\nTypes:Creature Human Wizard\nPT:1/2\nK:Prowess\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Creature.OppCtrl | ReplaceWith$ Counters | IsCombat$ False | ExecuteMode$ PerTarget | Description$ If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.\nSVar:Counters:DB$ PutCounter | Defined$ ReplacedTarget | CounterType$ M1M1 | CounterNum$ X\nSVar:X:ReplaceCount$DamageAmount\nDeckHas:Ability$Counters\nOracle:Prowess\nIf a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
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Create the Forge script for this magic card
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{"name": "Myrel, Shield of Argive", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.\nWhenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.", "power": "3", "toughness": "4"}
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Name:Myrel, Shield of Argive\nManaCost:3 W\nTypes:Legendary Creature Human Soldier\nPT:3/4\nS:Mode$ CantBeCast | ValidCard$ Card | Condition$ PlayerTurn | Caster$ Opponent | Description$ During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.\nS:Mode$ CantBeActivated | ValidCard$ Artifact,Creature,Enchantment | AffectedZone$ Battlefield | Condition$ PlayerTurn | Activator$ Opponent\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_1_1_a_soldier\nSVar:X:Count$Valid Soldier.YouCtrl\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token & Type$Artifact\nDeckHints:Type$Soldier\nOracle:During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.\nWhenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Myrel, Shield of Argive", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.\nWhenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.", "power": "3", "toughness": "4"}
### Response: Name:Myrel, Shield of Argive\nManaCost:3 W\nTypes:Legendary Creature Human Soldier\nPT:3/4\nS:Mode$ CantBeCast | ValidCard$ Card | Condition$ PlayerTurn | Caster$ Opponent | Description$ During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.\nS:Mode$ CantBeActivated | ValidCard$ Artifact,Creature,Enchantment | AffectedZone$ Battlefield | Condition$ PlayerTurn | Activator$ Opponent\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_1_1_a_soldier\nSVar:X:Count$Valid Soldier.YouCtrl\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token & Type$Artifact\nDeckHints:Type$Soldier\nOracle:During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.\nWhenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
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Create the Forge script for this magic card
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{"name": "The Fair Basilica", "mana_cost": "", "type_line": "Land \u2014 Sphere", "oracle_text": "The Fair Basilica enters the battlefield tapped.\n{T}: Add {W}.\n{1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card."}
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Name:The Fair Basilica\nManaCost:no cost\nTypes:Land Sphere\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Draw | Cost$ 1 W T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:The Fair Basilica enters the battlefield tapped.\n{T}: Add {W}.\n{1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Fair Basilica", "mana_cost": "", "type_line": "Land \u2014 Sphere", "oracle_text": "The Fair Basilica enters the battlefield tapped.\n{T}: Add {W}.\n{1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card."}
### Response: Name:The Fair Basilica\nManaCost:no cost\nTypes:Land Sphere\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Draw | Cost$ 1 W T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:The Fair Basilica enters the battlefield tapped.\n{T}: Add {W}.\n{1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card.
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Create the Forge script for this magic card
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{"name": "Fractal Summoning", "mana_cost": "{X}{G/U}{G/U}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it."}
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Name:Fractal Summoning\nManaCost:X GU GU\nTypes:Sorcery Lesson\nA:SP$ Token | Cost$ X GU GU | TokenScript$ gu_0_0_fractal | RememberTokens$ True | SpellDescription$ Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. | SubAbility$ DBCounters\nSVar:DBCounters:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nDeckHas:Ability$Token|Counters\nDeckHints:Type$Instant|Sorcery\nOracle:Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fractal Summoning", "mana_cost": "{X}{G/U}{G/U}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it."}
### Response: Name:Fractal Summoning\nManaCost:X GU GU\nTypes:Sorcery Lesson\nA:SP$ Token | Cost$ X GU GU | TokenScript$ gu_0_0_fractal | RememberTokens$ True | SpellDescription$ Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. | SubAbility$ DBCounters\nSVar:DBCounters:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nDeckHas:Ability$Token|Counters\nDeckHints:Type$Instant|Sorcery\nOracle:Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
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Create the Forge script for this magic card
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{"name": "Necron Monolith", "mana_cost": "{7}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Flying, indestructible\nEternity Gate \u2014 Whenever Necron Monolith attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "7", "toughness": "7"}
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Name:Necron Monolith\nManaCost:7\nTypes:Artifact Vehicle\nPT:7/7\nK:Flying\nK:Indestructible\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Eternity Gate — Whenever CARDNAME attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | RememberMilled$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ b_2_2_a_necron_warrior | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Crew:4\nSVar:X:Remembered$Valid Creature\nDeckHas:Ability$Mill|Token & Type$Necron|Warrior\nSVar:HasAttackEffect:TRUE\nOracle:Flying, indestructible\nEternity Gate — Whenever Necron Monolith attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Necron Monolith", "mana_cost": "{7}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Flying, indestructible\nEternity Gate \u2014 Whenever Necron Monolith attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "7", "toughness": "7"}
### Response: Name:Necron Monolith\nManaCost:7\nTypes:Artifact Vehicle\nPT:7/7\nK:Flying\nK:Indestructible\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Eternity Gate — Whenever CARDNAME attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | RememberMilled$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ b_2_2_a_necron_warrior | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Crew:4\nSVar:X:Remembered$Valid Creature\nDeckHas:Ability$Mill|Token & Type$Necron|Warrior\nSVar:HasAttackEffect:TRUE\nOracle:Flying, indestructible\nEternity Gate — Whenever Necron Monolith attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
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Create the Forge script for this magic card
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{"name": "Marauding Dreadship", "mana_cost": "{2}{R}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Haste\nWhen Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "4", "toughness": "1"}
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Name:Marauding Dreadship\nManaCost:2 R\nTypes:Artifact Vehicle\nPT:4/1\nK:Haste\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigIncubate | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:TrigIncubate:DB$ Incubate | Amount$ 2\nK:Crew:2\nOracle:Haste\nWhen Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Marauding Dreadship", "mana_cost": "{2}{R}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Haste\nWhen Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "4", "toughness": "1"}
### Response: Name:Marauding Dreadship\nManaCost:2 R\nTypes:Artifact Vehicle\nPT:4/1\nK:Haste\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigIncubate | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:TrigIncubate:DB$ Incubate | Amount$ 2\nK:Crew:2\nOracle:Haste\nWhen Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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Create the Forge script for this magic card
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{"name": "Master Biomancer", "mana_cost": "{2}{G}{U}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.", "power": "2", "toughness": "4"}
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Name:Master Biomancer\nManaCost:2 G U\nTypes:Creature Elf Wizard\nPT:2/4\nK:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.YouCtrl+Other\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBAnimate | SpellDescription$ Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to CARDNAME's power and as a Mutant in addition to its other types.\nSVar:DBAnimate:DB$ Animate | Types$ Mutant | Duration$ Permanent | Defined$ ReplacedCard\nSVar:X:Count$CardPower\nDeckHas:Ability$Counters\nOracle:Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Master Biomancer", "mana_cost": "{2}{G}{U}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.", "power": "2", "toughness": "4"}
### Response: Name:Master Biomancer\nManaCost:2 G U\nTypes:Creature Elf Wizard\nPT:2/4\nK:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.YouCtrl+Other\nSVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBAnimate | SpellDescription$ Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to CARDNAME's power and as a Mutant in addition to its other types.\nSVar:DBAnimate:DB$ Animate | Types$ Mutant | Duration$ Permanent | Defined$ ReplacedCard\nSVar:X:Count$CardPower\nDeckHas:Ability$Counters\nOracle:Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
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Create the Forge script for this magic card
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{"name": "The Elderspell", "mana_cost": "{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way."}
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Name:The Elderspell\nManaCost:B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ B B | ValidTgts$ Planeswalker | TgtPrompt$ Select target planeswalker | TargetMin$ 0 | TargetMax$ MaxTargets | SubAbility$ DBPutLoyalty | RememberDestroyed$ True | SpellDescription$ Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.\nSVar:DBPutLoyalty:DB$ PutCounter | Choices$ Planeswalker.YouCtrl | CounterType$ LOYALTY | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MaxTargets:Count$Valid Planeswalker\nSVar:X:Count$RememberedSize/Twice\nDeckHas:Ability$Counters\nOracle:Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Elderspell", "mana_cost": "{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way."}
### Response: Name:The Elderspell\nManaCost:B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ B B | ValidTgts$ Planeswalker | TgtPrompt$ Select target planeswalker | TargetMin$ 0 | TargetMax$ MaxTargets | SubAbility$ DBPutLoyalty | RememberDestroyed$ True | SpellDescription$ Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.\nSVar:DBPutLoyalty:DB$ PutCounter | Choices$ Planeswalker.YouCtrl | CounterType$ LOYALTY | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MaxTargets:Count$Valid Planeswalker\nSVar:X:Count$RememberedSize/Twice\nDeckHas:Ability$Counters\nOracle:Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.
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Create the Forge script for this magic card
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{"name": "Mogis's Marauder", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.)", "power": "2", "toughness": "2"}
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Name:Mogis's Marauder\nManaCost:2 B\nTypes:Creature Human Berserker\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ X | KW$ Intimidate & Haste | TgtPrompt$ Select target creature\nSVar:X:Count$Devotion.Black\nSVar:PlayMain1:ALWAYS\nOracle:When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mogis's Marauder", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.)", "power": "2", "toughness": "2"}
### Response: Name:Mogis's Marauder\nManaCost:2 B\nTypes:Creature Human Berserker\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ X | KW$ Intimidate & Haste | TgtPrompt$ Select target creature\nSVar:X:Count$Devotion.Black\nSVar:PlayMain1:ALWAYS\nOracle:When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
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Create the Forge script for this magic card
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{"name": "Drudge Sentinel", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Skeleton Warrior", "oracle_text": "{3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "2", "toughness": "1"}
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Name:Drudge Sentinel\nManaCost:2 B\nTypes:Creature Skeleton Warrior\nPT:2/1\nA:AB$ Pump | Cost$ 3 | Defined$ Self | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)\nSVar:DBTap:DB$ Tap | Defined$ Self\nOracle:{3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drudge Sentinel", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Skeleton Warrior", "oracle_text": "{3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say \"destroy\" don't destroy it.)", "power": "2", "toughness": "1"}
### Response: Name:Drudge Sentinel\nManaCost:2 B\nTypes:Creature Skeleton Warrior\nPT:2/1\nA:AB$ Pump | Cost$ 3 | Defined$ Self | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)\nSVar:DBTap:DB$ Tap | Defined$ Self\nOracle:{3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Create the Forge script for this magic card
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{"name": "Mystifying Maze", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control."}
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Name:Mystifying Maze\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 4 T | ValidTgts$ Creature.attacking+OppCtrl | TgtPrompt$ Select target attacking creature an opponent controls | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig | SpellDescription$ Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return exiled card to the battlefield. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI | Tapped$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:{T}: Add {C}.\n{4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystifying Maze", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control."}
### Response: Name:Mystifying Maze\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 4 T | ValidTgts$ Creature.attacking+OppCtrl | TgtPrompt$ Select target attacking creature an opponent controls | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig | SpellDescription$ Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return exiled card to the battlefield. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI | Tapped$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:{T}: Add {C}.\n{4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
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Create the Forge script for this magic card
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{"name": "Fire Giant's Fury", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards."}
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Name:Fire Giant's Fury\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Giant.YouCtrl | TgtPrompt$ Select target Giant you control | NumAtt$ +2 | NumDef$ +2 | KW$ Trample | SubAbility$ DBCombatDamageEffect | StackDescription$ {c:Targeted} gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. | SpellDescription$ Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.\nSVar:DBCombatDamageEffect:DB$ Effect | ImprintCards$ Targeted | Triggers$ DealCombatDamagePlayer | SubAbility$ DBCleanup\nSVar:DealCombatDamagePlayer:Mode$ DamageDone | ValidSource$ Card.IsImprinted | ValidTarget$ Player | Execute$ TrigExile | CombatDamage$ True | TriggerDescription$ Whenever this Giant deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ RememberedCard | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play those cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:TriggerCount$DamageAmount\nDeckNeeds:Type$Giant\nAI:RemoveDeck:Random\nOracle:Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fire Giant's Fury", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards."}
### Response: Name:Fire Giant's Fury\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Giant.YouCtrl | TgtPrompt$ Select target Giant you control | NumAtt$ +2 | NumDef$ +2 | KW$ Trample | SubAbility$ DBCombatDamageEffect | StackDescription$ {c:Targeted} gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. | SpellDescription$ Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.\nSVar:DBCombatDamageEffect:DB$ Effect | ImprintCards$ Targeted | Triggers$ DealCombatDamagePlayer | SubAbility$ DBCleanup\nSVar:DealCombatDamagePlayer:Mode$ DamageDone | ValidSource$ Card.IsImprinted | ValidTarget$ Player | Execute$ TrigExile | CombatDamage$ True | TriggerDescription$ Whenever this Giant deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ RememberedCard | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play those cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:TriggerCount$DamageAmount\nDeckNeeds:Type$Giant\nAI:RemoveDeck:Random\nOracle:Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
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Create the Forge script for this magic card
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{"name": "Temple Elder", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: You gain 1 life. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "2"}
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Name:Temple Elder\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/2\nA:AB$ GainLife | Cost$ T | LifeAmount$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ You gain 1 life. Activate only during your turn, before attackers are declared.\nOracle:{T}: You gain 1 life. Activate only during your turn, before attackers are declared.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Temple Elder", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}: You gain 1 life. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "2"}
### Response: Name:Temple Elder\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/2\nA:AB$ GainLife | Cost$ T | LifeAmount$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ You gain 1 life. Activate only during your turn, before attackers are declared.\nOracle:{T}: You gain 1 life. Activate only during your turn, before attackers are declared.
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Create the Forge script for this magic card
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{"name": "Pressure Point", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Tap target creature.\nDraw a card."}
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Name:Pressure Point\nManaCost:1 W\nTypes:Instant\nA:SP$ Tap | Cost$ 1 W | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ DBDraw | SpellDescription$ Tap target creature. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Tap target creature.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pressure Point", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Tap target creature.\nDraw a card."}
### Response: Name:Pressure Point\nManaCost:1 W\nTypes:Instant\nA:SP$ Tap | Cost$ 1 W | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ DBDraw | SpellDescription$ Tap target creature. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Tap target creature.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Thermal Navigator", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Sacrifice an artifact: Thermal Navigator gains flying until end of turn.", "power": "2", "toughness": "2"}
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Name:Thermal Navigator\nManaCost:3\nTypes:Artifact Creature Construct\nPT:2/2\nA:AB$ Pump | Cost$ Sac<1/Artifact> | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:Sacrifice an artifact: Thermal Navigator gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thermal Navigator", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Sacrifice an artifact: Thermal Navigator gains flying until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Thermal Navigator\nManaCost:3\nTypes:Artifact Creature Construct\nPT:2/2\nA:AB$ Pump | Cost$ Sac<1/Artifact> | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:Sacrifice an artifact: Thermal Navigator gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Knollspine Dragon", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.", "power": "7", "toughness": "5"}
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Name:Knollspine Dragon\nManaCost:5 R R\nTypes:Creature Dragon\nPT:7/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.\nSVar:TrigDiscard:DB$ Discard | Mode$ Hand | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ You | ValidTgts$ Opponent\nSVar:X:TargetedPlayer$DamageThisTurn\nAI:RemoveDeck:All\nOracle:Flying\nWhen Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Knollspine Dragon", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.", "power": "7", "toughness": "5"}
### Response: Name:Knollspine Dragon\nManaCost:5 R R\nTypes:Creature Dragon\nPT:7/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.\nSVar:TrigDiscard:DB$ Discard | Mode$ Hand | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ You | ValidTgts$ Opponent\nSVar:X:TargetedPlayer$DamageThisTurn\nAI:RemoveDeck:All\nOracle:Flying\nWhen Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
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Create the Forge script for this magic card
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{"name": "A-Death-Priest of Myrkul", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Tiefling Cleric", "oracle_text": "Skeletons, Vampires, and Zombies you control get +1/+1.\nAt the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token.", "power": "3", "toughness": "3"}
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Name:A-Death-Priest of Myrkul\nManaCost:2 B B\nTypes:Creature Tiefling Cleric\nPT:3/3\nS:Mode$ Continuous | Affected$ Zombie.YouCtrl,Skeleton.YouCtrl,Vampire.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Skeletons, Vampires, and Zombies you control get +1/+1.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_skeleton | TokenOwner$ You\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nDeckHas:Ability$Token\nSVar:PlayMain1:TRUE\nDeckHints:Type$Skeleton|Zombie|Vampire\nOracle:Skeletons, Vampires, and Zombies you control get +1/+1.\nAt the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Death-Priest of Myrkul", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Tiefling Cleric", "oracle_text": "Skeletons, Vampires, and Zombies you control get +1/+1.\nAt the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token.", "power": "3", "toughness": "3"}
### Response: Name:A-Death-Priest of Myrkul\nManaCost:2 B B\nTypes:Creature Tiefling Cleric\nPT:3/3\nS:Mode$ Continuous | Affected$ Zombie.YouCtrl,Skeleton.YouCtrl,Vampire.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Skeletons, Vampires, and Zombies you control get +1/+1.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_skeleton | TokenOwner$ You\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nDeckHas:Ability$Token\nSVar:PlayMain1:TRUE\nDeckHints:Type$Skeleton|Zombie|Vampire\nOracle:Skeletons, Vampires, and Zombies you control get +1/+1.\nAt the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token.
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Create the Forge script for this magic card
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{"name": "Tomik, Distinguished Advokist", "mana_cost": "{W}{W}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Flying\nLands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.\nYour opponents can't play land cards from graveyards.", "power": "2", "toughness": "3"}
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Name:Tomik, Distinguished Advokist\nManaCost:W W\nTypes:Legendary Creature Human Advisor\nPT:2/3\nK:Flying\nS:Mode$ CantTarget | AffectedZone$ Battlefield,Graveyard | ValidCard$ Land | Activator$ Opponent | Description$ Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.\nS:Mode$ CantPlayLand | ValidCard$ Land | Player$ Opponent | Origin$ Graveyard | Description$ Your opponents can't play land cards from graveyards.\nOracle:Flying\nLands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.\nYour opponents can't play land cards from graveyards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tomik, Distinguished Advokist", "mana_cost": "{W}{W}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Flying\nLands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.\nYour opponents can't play land cards from graveyards.", "power": "2", "toughness": "3"}
### Response: Name:Tomik, Distinguished Advokist\nManaCost:W W\nTypes:Legendary Creature Human Advisor\nPT:2/3\nK:Flying\nS:Mode$ CantTarget | AffectedZone$ Battlefield,Graveyard | ValidCard$ Land | Activator$ Opponent | Description$ Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.\nS:Mode$ CantPlayLand | ValidCard$ Land | Player$ Opponent | Origin$ Graveyard | Description$ Your opponents can't play land cards from graveyards.\nOracle:Flying\nLands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.\nYour opponents can't play land cards from graveyards.
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Create the Forge script for this magic card
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{"name": "Tarox Bladewing", "mana_cost": "{2}{R}{R}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, haste\nGrandeur \u2014 Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.", "power": "4", "toughness": "3"}
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Name:Tarox Bladewing\nManaCost:2 R R R\nTypes:Legendary Creature Dragon\nPT:4/3\nK:Flying\nK:Haste\nA:AB$ Pump | Cost$ Discard<1/Card.namedTarox Bladewing> | NumAtt$ +X | NumDef$ +X | CostDesc$ Grandeur — Discard another card named Tarox Bladewing: | SpellDescription$ Tarox Bladewing gets +X/+X until end of turn, where X is its power.\nSVar:X:Count$CardPower\nDeckHints:Name$Tarox Bladewing\nOracle:Flying, haste\nGrandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tarox Bladewing", "mana_cost": "{2}{R}{R}{R}", "type_line": "Legendary Creature \u2014 Dragon", "oracle_text": "Flying, haste\nGrandeur \u2014 Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.", "power": "4", "toughness": "3"}
### Response: Name:Tarox Bladewing\nManaCost:2 R R R\nTypes:Legendary Creature Dragon\nPT:4/3\nK:Flying\nK:Haste\nA:AB$ Pump | Cost$ Discard<1/Card.namedTarox Bladewing> | NumAtt$ +X | NumDef$ +X | CostDesc$ Grandeur — Discard another card named Tarox Bladewing: | SpellDescription$ Tarox Bladewing gets +X/+X until end of turn, where X is its power.\nSVar:X:Count$CardPower\nDeckHints:Name$Tarox Bladewing\nOracle:Flying, haste\nGrandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
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Create the Forge script for this magic card
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{"name": "Vivien's Crocodile", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Crocodile Spirit", "oracle_text": "Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker.", "power": "3", "toughness": "3"}
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Name:Vivien's Crocodile\nManaCost:2 G\nTypes:Creature Crocodile Spirit\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Planeswalker.Vivien+YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control a Vivien planeswalker.\nDeckHints:Type$Vivien\nOracle:Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vivien's Crocodile", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Crocodile Spirit", "oracle_text": "Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker.", "power": "3", "toughness": "3"}
### Response: Name:Vivien's Crocodile\nManaCost:2 G\nTypes:Creature Crocodile Spirit\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Planeswalker.Vivien+YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control a Vivien planeswalker.\nDeckHints:Type$Vivien\nOracle:Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker.
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Create the Forge script for this magic card
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{"name": "Thrill-Kill Assassin", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Deathtouch\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)", "power": "1", "toughness": "2"}
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Name:Thrill-Kill Assassin\nManaCost:1 B\nTypes:Creature Human Assassin\nPT:1/2\nK:Deathtouch\nK:Unleash\nOracle:Deathtouch\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thrill-Kill Assassin", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Deathtouch\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)", "power": "1", "toughness": "2"}
### Response: Name:Thrill-Kill Assassin\nManaCost:1 B\nTypes:Creature Human Assassin\nPT:1/2\nK:Deathtouch\nK:Unleash\nOracle:Deathtouch\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Meticulous Excavation", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "{2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn."}
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Name:Meticulous Excavation\nManaCost:W\nTypes:Enchantment\nA:AB$ Branch | Cost$ 2 W | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | BranchConditionSVar$ HasUnearth | TrueSubAbility$ Blink | FalseSubAbility$ Return | SpellDescription$ Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.\nSVar:Blink:DB$ ChangeZone | Defined$ Targeted | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ ReturnToHand\nSVar:ReturnToHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Return:DB$ ChangeZone | Defined$ Targeted | Origin$ Battlefield | Destination$ Hand\nSVar:HasUnearth:Targeted$Valid Permanent.withUnearth\nDeckHints:Keyword$Unearth\nOracle:{2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Meticulous Excavation", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "{2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn."}
### Response: Name:Meticulous Excavation\nManaCost:W\nTypes:Enchantment\nA:AB$ Branch | Cost$ 2 W | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | BranchConditionSVar$ HasUnearth | TrueSubAbility$ Blink | FalseSubAbility$ Return | SpellDescription$ Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.\nSVar:Blink:DB$ ChangeZone | Defined$ Targeted | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ ReturnToHand\nSVar:ReturnToHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Return:DB$ ChangeZone | Defined$ Targeted | Origin$ Battlefield | Destination$ Hand\nSVar:HasUnearth:Targeted$Valid Permanent.withUnearth\nDeckHints:Keyword$Unearth\nOracle:{2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
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Create the Forge script for this magic card
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{"name": "Run Afoul", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target opponent sacrifices a creature with flying."}
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Name:Run Afoul\nManaCost:G\nTypes:Instant\nA:SP$ Sacrifice | Cost$ G | ValidTgts$ Opponent | SacValid$ Creature.withFlying | SacMessage$ creature with flying | SpellDescription$ Target opponent sacrifices a creature with flying.\nOracle:Target opponent sacrifices a creature with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Run Afoul", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target opponent sacrifices a creature with flying."}
### Response: Name:Run Afoul\nManaCost:G\nTypes:Instant\nA:SP$ Sacrifice | Cost$ G | ValidTgts$ Opponent | SacValid$ Creature.withFlying | SacMessage$ creature with flying | SpellDescription$ Target opponent sacrifices a creature with flying.\nOracle:Target opponent sacrifices a creature with flying.
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Create the Forge script for this magic card
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{"name": "Farseek", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle."}
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Name:Farseek\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains,Island,Swamp,Mountain | Tapped$ True | ChangeNum$ 1 | SpellDescription$ Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Blue|Black|Red\nOracle:Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Farseek", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle."}
### Response: Name:Farseek\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains,Island,Swamp,Mountain | Tapped$ True | ChangeNum$ 1 | SpellDescription$ Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Blue|Black|Red\nOracle:Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "Hazoret's Monument", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "Red creature spells you cast cost {1} less to cast.\nWhenever you cast a creature spell, you may discard a card. If you do, draw a card."}
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Name:Hazoret's Monument\nManaCost:3\nTypes:Legendary Artifact\nS:Mode$ ReduceCost | ValidCard$ Creature.Red | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Red creature spells you cast cost {1} less to cast.\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, you may discard a card. If you do, draw a card.\nSVar:TrigDiscard:AB$ Draw | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | Cost$ Discard<1/Card>\nDeckNeeds:Color$Red\nOracle:Red creature spells you cast cost {1} less to cast.\nWhenever you cast a creature spell, you may discard a card. If you do, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hazoret's Monument", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "Red creature spells you cast cost {1} less to cast.\nWhenever you cast a creature spell, you may discard a card. If you do, draw a card."}
### Response: Name:Hazoret's Monument\nManaCost:3\nTypes:Legendary Artifact\nS:Mode$ ReduceCost | ValidCard$ Creature.Red | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Red creature spells you cast cost {1} less to cast.\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell, you may discard a card. If you do, draw a card.\nSVar:TrigDiscard:AB$ Draw | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | Cost$ Discard<1/Card>\nDeckNeeds:Color$Red\nOracle:Red creature spells you cast cost {1} less to cast.\nWhenever you cast a creature spell, you may discard a card. If you do, draw a card.
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Create the Forge script for this magic card
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{"name": "Poppet Stitcher"}
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Name:Poppet Stitcher\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed | TokenOwner$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Creature.token+YouCtrl | PresentCompare$ GE3 | TriggerZones$ Battlefield | Execute$ TrigTransform | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if you control three or more creature tokens, you may transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nDeckHas:Ability$Token\nDeckNeeds:Type$Instant|Sorcery\nAlternateMode:DoubleFaced\nOracle:Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nAt the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Sticher.\n\nALTERNATE\n\nName:Poppet Factory\nManaCost:no cost\nColors:blue\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | SetPower$ 3 | SetToughness$ 3 | RemoveAllAbilities$ True | Description$ Creature tokens you control lose all abilities and have base power and toughness 3/3.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTransform | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:Creature tokens you control lose all abilities and have base power and toughness 3/3.\nAt the beginning of your upkeep, you may transform Poppet Factory.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Poppet Stitcher"}
### Response: Name:Poppet Stitcher\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed | TokenOwner$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Creature.token+YouCtrl | PresentCompare$ GE3 | TriggerZones$ Battlefield | Execute$ TrigTransform | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if you control three or more creature tokens, you may transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nDeckHas:Ability$Token\nDeckNeeds:Type$Instant|Sorcery\nAlternateMode:DoubleFaced\nOracle:Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nAt the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Sticher.\n\nALTERNATE\n\nName:Poppet Factory\nManaCost:no cost\nColors:blue\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | SetPower$ 3 | SetToughness$ 3 | RemoveAllAbilities$ True | Description$ Creature tokens you control lose all abilities and have base power and toughness 3/3.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTransform | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:Creature tokens you control lose all abilities and have base power and toughness 3/3.\nAt the beginning of your upkeep, you may transform Poppet Factory.
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Create the Forge script for this magic card
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{"name": "Crosis's Charm", "mana_cost": "{U}{B}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Return target permanent to its owner's hand.\n\u2022 Destroy target nonblack creature. It can't be regenerated.\n\u2022 Destroy target artifact."}
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Name:Crosis's Charm\nManaCost:U B R\nTypes:Instant\nA:SP$ Charm | Cost$ U B R | Choices$ DBChangeZone,DBDestroy,DBDestroy2\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | NoRegen$ True | SpellDescription$ Destroy target nonblack creature. It can't be regenerated.\nSVar:DBDestroy2:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nOracle:Choose one —\n• Return target permanent to its owner's hand.\n• Destroy target nonblack creature. It can't be regenerated.\n• Destroy target artifact.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crosis's Charm", "mana_cost": "{U}{B}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Return target permanent to its owner's hand.\n\u2022 Destroy target nonblack creature. It can't be regenerated.\n\u2022 Destroy target artifact."}
### Response: Name:Crosis's Charm\nManaCost:U B R\nTypes:Instant\nA:SP$ Charm | Cost$ U B R | Choices$ DBChangeZone,DBDestroy,DBDestroy2\nSVar:DBChangeZone:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | NoRegen$ True | SpellDescription$ Destroy target nonblack creature. It can't be regenerated.\nSVar:DBDestroy2:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nOracle:Choose one —\n• Return target permanent to its owner's hand.\n• Destroy target nonblack creature. It can't be regenerated.\n• Destroy target artifact.
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Create the Forge script for this magic card
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{"name": "Kor Castigator", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Wizard Ally", "oracle_text": "Kor Castigator can't be blocked by Eldrazi Scions.", "power": "3", "toughness": "1"}
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Name:Kor Castigator\nManaCost:1 W\nTypes:Creature Kor Wizard Ally\nPT:3/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Eldrazi+Scion | Description$ CARDNAME can't be blocked by Eldrazi Scions.\nOracle:Kor Castigator can't be blocked by Eldrazi Scions.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kor Castigator", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Wizard Ally", "oracle_text": "Kor Castigator can't be blocked by Eldrazi Scions.", "power": "3", "toughness": "1"}
### Response: Name:Kor Castigator\nManaCost:1 W\nTypes:Creature Kor Wizard Ally\nPT:3/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Eldrazi+Scion | Description$ CARDNAME can't be blocked by Eldrazi Scions.\nOracle:Kor Castigator can't be blocked by Eldrazi Scions.
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Create the Forge script for this magic card
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{"name": "Curse of Bloodletting", "mana_cost": "{3}{R}{R}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nIf a source would deal damage to enchanted player, it deals double that damage to that player instead."}
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Name:Curse of Bloodletting\nManaCost:3 R R\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | Cost$ 3 R R | ValidTgts$ Player | AILogic$ Curse\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Player.EnchantedBy | ReplaceWith$ DmgTwice | Description$ If a source would deal damage to enchanted player, it deals double that damage to that player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nOracle:Enchant player\nIf a source would deal damage to enchanted player, it deals double that damage to that player instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Curse of Bloodletting", "mana_cost": "{3}{R}{R}", "type_line": "Enchantment \u2014 Aura Curse", "oracle_text": "Enchant player\nIf a source would deal damage to enchanted player, it deals double that damage to that player instead."}
### Response: Name:Curse of Bloodletting\nManaCost:3 R R\nTypes:Enchantment Aura Curse\nK:Enchant player\nA:SP$ Attach | Cost$ 3 R R | ValidTgts$ Player | AILogic$ Curse\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Player.EnchantedBy | ReplaceWith$ DmgTwice | Description$ If a source would deal damage to enchanted player, it deals double that damage to that player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nOracle:Enchant player\nIf a source would deal damage to enchanted player, it deals double that damage to that player instead.
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Create the Forge script for this magic card
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{"name": "Spirit en-Kor", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Kor Spirit", "oracle_text": "Flying\n{0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.", "power": "2", "toughness": "2"}
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Name:Spirit en-Kor\nManaCost:3 W\nTypes:Creature Kor Spirit\nPT:2/2\nK:Flying\nA:AB$ Effect | Cost$ 0 | Name$ en-Kor Redirection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage to | ReplacementEffects$ EnKor | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature you control instead.\nSVar:EnKor:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ EnKorDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature you control instead.\nSVar:EnKorDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:Flying\n{0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spirit en-Kor", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Kor Spirit", "oracle_text": "Flying\n{0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.", "power": "2", "toughness": "2"}
### Response: Name:Spirit en-Kor\nManaCost:3 W\nTypes:Creature Kor Spirit\nPT:2/2\nK:Flying\nA:AB$ Effect | Cost$ 0 | Name$ en-Kor Redirection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage to | ReplacementEffects$ EnKor | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature you control instead.\nSVar:EnKor:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ EnKorDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature you control instead.\nSVar:EnKorDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:Flying\n{0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.
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Create the Forge script for this magic card
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{"name": "Unbound Flourishing", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X.\nWhenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy."}
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Name:Unbound Flourishing\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Permanent | ValidActivatingPlayer$ You | Execute$ TrigDouble | TriggerZones$ Battlefield | HasXManaCost$ True | TriggerDescription$ Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X.\nSVar:TrigDouble:DB$ ChangeX | Defined$ TriggeredStackInstance\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ TrigCopySpell | HasXManaCost$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True | AILogic$ Always\nT:Mode$ AbilityCast | HasXManaCost$ True | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCopySpell | Secondary$ True | TriggerDescription$ Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.\nOracle:Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X.\nWhenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unbound Flourishing", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X.\nWhenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy."}
### Response: Name:Unbound Flourishing\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Permanent | ValidActivatingPlayer$ You | Execute$ TrigDouble | TriggerZones$ Battlefield | HasXManaCost$ True | TriggerDescription$ Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X.\nSVar:TrigDouble:DB$ ChangeX | Defined$ TriggeredStackInstance\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | Execute$ TrigCopySpell | HasXManaCost$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.\nSVar:TrigCopySpell:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True | AILogic$ Always\nT:Mode$ AbilityCast | HasXManaCost$ True | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCopySpell | Secondary$ True | TriggerDescription$ Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.\nOracle:Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X.\nWhenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.
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Create the Forge script for this magic card
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{"name": "Sever the Bloodline", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Exile target creature and all other creatures with the same name as that creature.\nFlashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Sever the Bloodline\nManaCost:3 B\nTypes:Sorcery\nK:Flashback:5 B B\nA:SP$ Pump | Cost$ 3 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBExile | SpellDescription$ Exile target creature and all other creatures with the same name as that creature.\nSVar:DBExile:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | ChangeType$ TargetedCard.Self,Creature.NotDefinedTargeted+sharesNameWith Targeted\nOracle:Exile target creature and all other creatures with the same name as that creature.\nFlashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sever the Bloodline", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Exile target creature and all other creatures with the same name as that creature.\nFlashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Sever the Bloodline\nManaCost:3 B\nTypes:Sorcery\nK:Flashback:5 B B\nA:SP$ Pump | Cost$ 3 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBExile | SpellDescription$ Exile target creature and all other creatures with the same name as that creature.\nSVar:DBExile:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | ChangeType$ TargetedCard.Self,Creature.NotDefinedTargeted+sharesNameWith Targeted\nOracle:Exile target creature and all other creatures with the same name as that creature.\nFlashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Panoptic Mirror", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Imprint \u2014 {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand.\nAt the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost."}
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Name:Panoptic Mirror\nManaCost:5\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ X T | Imprint$ True | Origin$ Hand | Destination$ Exile | ChangeType$ Instant.cmcEQX,Sorcery.cmcEQX | ChangeNum$ 1 | PrecostDesc$ Imprint — | SpellDescription$ You may exile an instant or sorcery card with mana value X from your hand.\nSVar:X:Count$xPaid\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.\nSVar:TrigCopy:DB$ Play | Valid$ Card.IsImprinted+ExiledWithSource | ValidZone$ Exile | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | CopyCard$ True\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nAI:RemoveDeck:All\nOracle:Imprint — {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand.\nAt the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Panoptic Mirror", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Imprint \u2014 {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand.\nAt the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost."}
### Response: Name:Panoptic Mirror\nManaCost:5\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ X T | Imprint$ True | Origin$ Hand | Destination$ Exile | ChangeType$ Instant.cmcEQX,Sorcery.cmcEQX | ChangeNum$ 1 | PrecostDesc$ Imprint — | SpellDescription$ You may exile an instant or sorcery card with mana value X from your hand.\nSVar:X:Count$xPaid\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.\nSVar:TrigCopy:DB$ Play | Valid$ Card.IsImprinted+ExiledWithSource | ValidZone$ Exile | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | CopyCard$ True\nT:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsImprinted+ExiledWithSource | Execute$ DBForget\nSVar:DBForget:DB$ Pump | ForgetImprinted$ TriggeredCard\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nAI:RemoveDeck:All\nOracle:Imprint — {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand.\nAt the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Nantuko Vigilante", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Insect Druid Mutant", "oracle_text": "Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Nantuko Vigilante is turned face up, destroy target artifact or enchantment.", "power": "3", "toughness": "2"}
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Name:Nantuko Vigilante\nManaCost:3 G\nTypes:Creature Insect Druid Mutant\nPT:3/2\nK:Morph:1 G\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, destroy target artifact or enchantment.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment\nOracle:Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Nantuko Vigilante is turned face up, destroy target artifact or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nantuko Vigilante", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Insect Druid Mutant", "oracle_text": "Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Nantuko Vigilante is turned face up, destroy target artifact or enchantment.", "power": "3", "toughness": "2"}
### Response: Name:Nantuko Vigilante\nManaCost:3 G\nTypes:Creature Insect Druid Mutant\nPT:3/2\nK:Morph:1 G\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, destroy target artifact or enchantment.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment\nOracle:Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Nantuko Vigilante is turned face up, destroy target artifact or enchantment.
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Create the Forge script for this magic card
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{"name": "Northern Paladin", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{W}{W}, {T}: Destroy target black permanent.", "power": "3", "toughness": "3"}
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Name:Northern Paladin\nManaCost:2 W W\nTypes:Creature Human Knight\nPT:3/3\nA:AB$ Destroy | Cost$ W W T | ValidTgts$ Permanent.Black | TgtPrompt$ Select target black permanent | SpellDescription$ Destroy target black permanent.\nAI:RemoveDeck:Random\nOracle:{W}{W}, {T}: Destroy target black permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Northern Paladin", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{W}{W}, {T}: Destroy target black permanent.", "power": "3", "toughness": "3"}
### Response: Name:Northern Paladin\nManaCost:2 W W\nTypes:Creature Human Knight\nPT:3/3\nA:AB$ Destroy | Cost$ W W T | ValidTgts$ Permanent.Black | TgtPrompt$ Select target black permanent | SpellDescription$ Destroy target black permanent.\nAI:RemoveDeck:Random\nOracle:{W}{W}, {T}: Destroy target black permanent.
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