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Create the Forge script for this magic card
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{"name": "Thought Vessel", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "You have no maximum hand size.\n{T}: Add {C}."}
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Name:Thought Vessel\nManaCost:2\nTypes:Artifact\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:You have no maximum hand size.\n{T}: Add {C}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thought Vessel", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "You have no maximum hand size.\n{T}: Add {C}."}
### Response: Name:Thought Vessel\nManaCost:2\nTypes:Artifact\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:You have no maximum hand size.\n{T}: Add {C}.
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Create the Forge script for this magic card
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{"name": "Rowan's Stalwarts", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "5", "toughness": "2"}
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Name:Rowan's Stalwarts\nManaCost:4 R\nTypes:Creature Human Knight\nPT:5/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedRowan; Fearless Sparkmage | Optional$ True\nDeckNeeds:Name$Rowan, Fearless Sparkmage\nOracle:When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rowan's Stalwarts", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "5", "toughness": "2"}
### Response: Name:Rowan's Stalwarts\nManaCost:4 R\nTypes:Creature Human Knight\nPT:5/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedRowan; Fearless Sparkmage | Optional$ True\nDeckNeeds:Name$Rowan, Fearless Sparkmage\nOracle:When Rowan's Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Create the Forge script for this magic card
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{"name": "Hedron Blade", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nWhenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Hedron Blade\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ AttackerBlocked | ValidCard$ Card.EquippedBy | ValidBlocker$ Creature.Colorless | Execute$ TrigPump | TriggerDescription$ Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Deathtouch\nK:Equip:2\nOracle:Equipped creature gets +1/+1.\nWhenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hedron Blade", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nWhenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Hedron Blade\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nT:Mode$ AttackerBlocked | ValidCard$ Card.EquippedBy | ValidBlocker$ Creature.Colorless | Execute$ TrigPump | TriggerDescription$ Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Deathtouch\nK:Equip:2\nOracle:Equipped creature gets +1/+1.\nWhenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "A-Cabaretti Charm", "mana_cost": "{R}{G}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker.\n\u2022 Creatures you control get +1/+1 and gain trample until end of turn.\n\u2022 Create two 1/1 green and white Citizen creature tokens."}
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Name:A-Cabaretti Charm\nManaCost:R G W\nTypes:Instant\nA:SP$ Charm | Choices$ DBDealDamage,DBPumpAll,DBToken\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to twice the number of creatures you control to target creature or planeswalker.\nSVar:X:Count$Valid Creature.YouCtrl/Times.2\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | SpellDescription$ Creatures you control get +1/+1 and gain trample until end of turn.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ gw_1_1_citizen | SpellDescription$ Create two 1/1 green and white Citizen creature tokens.\nDeckHas:Ability$Token & Type$Citizen\nOracle:Choose one —\n• Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker.\n• Creatures you control get +1/+1 and gain trample until end of turn.\n• Create two 1/1 green and white Citizen creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Cabaretti Charm", "mana_cost": "{R}{G}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker.\n\u2022 Creatures you control get +1/+1 and gain trample until end of turn.\n\u2022 Create two 1/1 green and white Citizen creature tokens."}
### Response: Name:A-Cabaretti Charm\nManaCost:R G W\nTypes:Instant\nA:SP$ Charm | Choices$ DBDealDamage,DBPumpAll,DBToken\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to twice the number of creatures you control to target creature or planeswalker.\nSVar:X:Count$Valid Creature.YouCtrl/Times.2\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | SpellDescription$ Creatures you control get +1/+1 and gain trample until end of turn.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ gw_1_1_citizen | SpellDescription$ Create two 1/1 green and white Citizen creature tokens.\nDeckHas:Ability$Token & Type$Citizen\nOracle:Choose one —\n• Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker.\n• Creatures you control get +1/+1 and gain trample until end of turn.\n• Create two 1/1 green and white Citizen creature tokens.
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Create the Forge script for this magic card
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{"name": "Brazen Blademaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Orc Pirate", "oracle_text": "Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn.", "power": "2", "toughness": "3"}
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Name:Brazen Blademaster\nManaCost:2 R\nTypes:Creature Orc Pirate\nPT:2/3\nT:Mode$ Attacks | ValidCard$ Card.Self | IsPresent$ Artifact.YouCtrl | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks while you control two or more artifacts, it gets +2/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 1\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Artifact\nOracle:Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brazen Blademaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Orc Pirate", "oracle_text": "Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn.", "power": "2", "toughness": "3"}
### Response: Name:Brazen Blademaster\nManaCost:2 R\nTypes:Creature Orc Pirate\nPT:2/3\nT:Mode$ Attacks | ValidCard$ Card.Self | IsPresent$ Artifact.YouCtrl | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks while you control two or more artifacts, it gets +2/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 1\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Artifact\nOracle:Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Mystic Decree", "mana_cost": "{2}{U}{U}", "type_line": "World Enchantment", "oracle_text": "All creatures lose flying and islandwalk."}
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Name:Mystic Decree\nManaCost:2 U U\nTypes:World Enchantment\nS:Mode$ Continuous | Affected$ Creature | RemoveKeyword$ Flying & Islandwalk | Description$ All creatures lose flying and islandwalk.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:All creatures lose flying and islandwalk.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Decree", "mana_cost": "{2}{U}{U}", "type_line": "World Enchantment", "oracle_text": "All creatures lose flying and islandwalk."}
### Response: Name:Mystic Decree\nManaCost:2 U U\nTypes:World Enchantment\nS:Mode$ Continuous | Affected$ Creature | RemoveKeyword$ Flying & Islandwalk | Description$ All creatures lose flying and islandwalk.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:All creatures lose flying and islandwalk.
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Create the Forge script for this magic card
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{"name": "Restless Reef", "mana_cost": "", "type_line": "Land", "oracle_text": "Restless Reef enters the battlefield tapped.\n{T}: Add {U} or {B}.\n{2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.\nWhenever Restless Reef attacks, target player mills four cards."}
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Name:Restless Reef\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nA:AB$ Animate | Cost$ 2 U B | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Shark | Colors$ White,Blue | Keywords$ Deathtouch | SpellDescription$ CARDNAME becomes a 4/4 blue and black Shark creature with deathtouch until end of turn. It’s still a land.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, target player mills 4 cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | ValidTgts$ Player\nDeckHas:Ability$Mill|Graveyard & Type$Shark & Color$Blue|Black\nSVar:HasAttackEffect:TRUE\nOracle:Restless Reef enters the battlefield tapped.\n{T}: Add {U} or {B}.\n{2}{U}{B}: Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch until end of turn. It's still a land.\nWhenever Restless Reef attacks, target player mills 4 cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Restless Reef", "mana_cost": "", "type_line": "Land", "oracle_text": "Restless Reef enters the battlefield tapped.\n{T}: Add {U} or {B}.\n{2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.\nWhenever Restless Reef attacks, target player mills four cards."}
### Response: Name:Restless Reef\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nA:AB$ Animate | Cost$ 2 U B | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Shark | Colors$ White,Blue | Keywords$ Deathtouch | SpellDescription$ CARDNAME becomes a 4/4 blue and black Shark creature with deathtouch until end of turn. It’s still a land.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, target player mills 4 cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | ValidTgts$ Player\nDeckHas:Ability$Mill|Graveyard & Type$Shark & Color$Blue|Black\nSVar:HasAttackEffect:TRUE\nOracle:Restless Reef enters the battlefield tapped.\n{T}: Add {U} or {B}.\n{2}{U}{B}: Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch until end of turn. It's still a land.\nWhenever Restless Reef attacks, target player mills 4 cards.
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Create the Forge script for this magic card
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{"name": "The Locust God", "mana_cost": "{4}{U}{R}", "type_line": "Legendary Creature \u2014 God", "oracle_text": "Flying\nWhenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.\n{2}{U}{R}: Draw a card, then discard a card.\nWhen The Locust God dies, return it to its owner's hand at the beginning of the next end step.", "power": "4", "toughness": "4"}
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Name:The Locust God\nManaCost:4 U R\nTypes:Legendary Creature God\nPT:4/4\nK:Flying\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ ur_1_1_insect_flying_haste | TokenOwner$ You\nA:AB$ Draw | Cost$ 2 U R | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay | TriggerDescription$ When CARDNAME dies, return it to its owner's hand at the beginning of the next end step.\nSVar:TrigDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ TriggeredNewCardLKICopy | Execute$ TrigReturn | SpellDescription$ Return that creature to its owner's hand at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Hand\nDeckHas:Ability$Token\nOracle:Flying\nWhenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.\n{2}{U}{R}: Draw a card, then discard a card.\nWhen The Locust God dies, return it to its owner's hand at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Locust God", "mana_cost": "{4}{U}{R}", "type_line": "Legendary Creature \u2014 God", "oracle_text": "Flying\nWhenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.\n{2}{U}{R}: Draw a card, then discard a card.\nWhen The Locust God dies, return it to its owner's hand at the beginning of the next end step.", "power": "4", "toughness": "4"}
### Response: Name:The Locust God\nManaCost:4 U R\nTypes:Legendary Creature God\nPT:4/4\nK:Flying\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ ur_1_1_insect_flying_haste | TokenOwner$ You\nA:AB$ Draw | Cost$ 2 U R | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay | TriggerDescription$ When CARDNAME dies, return it to its owner's hand at the beginning of the next end step.\nSVar:TrigDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | RememberObjects$ TriggeredNewCardLKICopy | Execute$ TrigReturn | SpellDescription$ Return that creature to its owner's hand at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Hand\nDeckHas:Ability$Token\nOracle:Flying\nWhenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.\n{2}{U}{R}: Draw a card, then discard a card.\nWhen The Locust God dies, return it to its owner's hand at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Veil of Secrecy", "mana_cost": "{1}{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)\nSplice onto Arcane\u2014Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"}
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Name:Veil of Secrecy\nManaCost:1 U\nTypes:Instant Arcane\nK:Splice:Arcane:Return<1/Creature.Blue/blue creature>\nA:SP$ Pump | ValidTgts$ Creature | KW$ Shroud | SubAbility$ DBUnblockable | StackDescription$ REP Target creature_{c:Targeted} | SpellDescription$ Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nAI:RemoveDeck:All\nDeckHints:Type$Arcane\nOracle:Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)\nSplice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Veil of Secrecy", "mana_cost": "{1}{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)\nSplice onto Arcane\u2014Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"}
### Response: Name:Veil of Secrecy\nManaCost:1 U\nTypes:Instant Arcane\nK:Splice:Arcane:Return<1/Creature.Blue/blue creature>\nA:SP$ Pump | ValidTgts$ Creature | KW$ Shroud | SubAbility$ DBUnblockable | StackDescription$ REP Target creature_{c:Targeted} | SpellDescription$ Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nAI:RemoveDeck:All\nDeckHints:Type$Arcane\nOracle:Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)\nSplice onto Arcane—Return a blue creature you control to its owner's hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Create the Forge script for this magic card
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{"name": "Reaping the Rewards", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Buyback\u2014Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nYou gain 2 life."}
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Name:Reaping the Rewards\nManaCost:W\nTypes:Instant\nK:Buyback:Sac<1/Land>\nA:SP$ GainLife | Cost$ W | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nAI:RemoveDeck:All\nOracle:Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nYou gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reaping the Rewards", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Buyback\u2014Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nYou gain 2 life."}
### Response: Name:Reaping the Rewards\nManaCost:W\nTypes:Instant\nK:Buyback:Sac<1/Land>\nA:SP$ GainLife | Cost$ W | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nAI:RemoveDeck:All\nOracle:Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)\nYou gain 2 life.
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Create the Forge script for this magic card
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{"name": "Oneirophage", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Squid Illusion", "oracle_text": "Flying\nWhenever you draw a card, put a +1/+1 counter on Oneirophage.", "power": "1", "toughness": "2"}
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Name:Oneirophage\nManaCost:3 U\nTypes:Creature Squid Illusion\nPT:1/2\nK:Flying\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw a card, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flying\nWhenever you draw a card, put a +1/+1 counter on Oneirophage.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oneirophage", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Squid Illusion", "oracle_text": "Flying\nWhenever you draw a card, put a +1/+1 counter on Oneirophage.", "power": "1", "toughness": "2"}
### Response: Name:Oneirophage\nManaCost:3 U\nTypes:Creature Squid Illusion\nPT:1/2\nK:Flying\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw a card, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flying\nWhenever you draw a card, put a +1/+1 counter on Oneirophage.
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Create the Forge script for this magic card
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{"name": "Spitting Earth", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Spitting Earth deals damage to target creature equal to the number of Mountains you control."}
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Name:Spitting Earth\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ Spitting Earth deals damage equal to the number of Mountains you control to target creature.\nSVar:X:Count$TypeYouCtrl.Mountain\nOracle:Spitting Earth deals damage to target creature equal to the number of Mountains you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spitting Earth", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Spitting Earth deals damage to target creature equal to the number of Mountains you control."}
### Response: Name:Spitting Earth\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ Spitting Earth deals damage equal to the number of Mountains you control to target creature.\nSVar:X:Count$TypeYouCtrl.Mountain\nOracle:Spitting Earth deals damage to target creature equal to the number of Mountains you control.
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Create the Forge script for this magic card
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{"name": "Quickening Licid", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Licid", "oracle_text": "{1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.\nEnchanted creature has first strike.", "power": "1", "toughness": "1"}
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Name:Quickening Licid\nManaCost:1 W\nTypes:Creature Licid\nPT:1/1\nA:AB$ Animate | Cost$ 1 W T | Defined$ Self | RemoveThisAbility$ True | Duration$ Permanent | RevertCost$ W | Keywords$ Enchant creature | Abilities$ SPAttach | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveEnchantmentTypes$ True | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.\nSVar:DBAttach:DB$ Attach | ValidTgts$ Creature | AILogic$ Pump\nSVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ First Strike | Description$ Enchanted creature has first strike.\nAI:RemoveDeck:All\nOracle:{1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.\nEnchanted creature has first strike.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quickening Licid", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Licid", "oracle_text": "{1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.\nEnchanted creature has first strike.", "power": "1", "toughness": "1"}
### Response: Name:Quickening Licid\nManaCost:1 W\nTypes:Creature Licid\nPT:1/1\nA:AB$ Animate | Cost$ 1 W T | Defined$ Self | RemoveThisAbility$ True | Duration$ Permanent | RevertCost$ W | Keywords$ Enchant creature | Abilities$ SPAttach | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveEnchantmentTypes$ True | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.\nSVar:DBAttach:DB$ Attach | ValidTgts$ Creature | AILogic$ Pump\nSVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ First Strike | Description$ Enchanted creature has first strike.\nAI:RemoveDeck:All\nOracle:{1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.\nEnchanted creature has first strike.
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Create the Forge script for this magic card
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{"name": "Noxious Ghoul", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.", "power": "3", "toughness": "3"}
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Name:Noxious Ghoul\nManaCost:3 B B\nTypes:Creature Zombie\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Zombie.Other | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.nonZombie | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nSVar:PlayMain1:TRUE\nOracle:Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Noxious Ghoul", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Noxious Ghoul\nManaCost:3 B B\nTypes:Creature Zombie\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Zombie.Other | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.nonZombie | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nSVar:PlayMain1:TRUE\nOracle:Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Hedron Detonator", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Artificer", "oracle_text": "Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent.\n{T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.", "power": "2", "toughness": "3"}
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Name:Hedron Detonator\nManaCost:2 R\nTypes:Creature Goblin Artificer\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever an artifact enters the battlefield under your control, CARDNAME deals 1 damage to target opponent.\nSVar:TrigDmg:DB$ DealDamage | ValidTgts$ Opponent | NumDmg$ 1\nA:AB$ Dig | Cost$ T Sac<2/Artifact> | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Defined$ You | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play that card this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffSModeContinuous | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:EffSModeContinuous:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Artifact\nOracle:Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent.\n{T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hedron Detonator", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Artificer", "oracle_text": "Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent.\n{T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.", "power": "2", "toughness": "3"}
### Response: Name:Hedron Detonator\nManaCost:2 R\nTypes:Creature Goblin Artificer\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever an artifact enters the battlefield under your control, CARDNAME deals 1 damage to target opponent.\nSVar:TrigDmg:DB$ DealDamage | ValidTgts$ Opponent | NumDmg$ 1\nA:AB$ Dig | Cost$ T Sac<2/Artifact> | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Defined$ You | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play that card this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ EffSModeContinuous | ExileOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:EffSModeContinuous:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Artifact\nOracle:Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent.\n{T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn
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Create the Forge script for this magic card
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{"name": "Vebulid", "mana_cost": "{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Vebulid enters the battlefield with a +1/+1 counter on it.\nAt the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.\nWhen Vebulid attacks or blocks, destroy it at end of combat.", "power": "0", "toughness": "0"}
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Name:Vebulid\nManaCost:B\nTypes:Creature Phyrexian Horror\nPT:0/0\nK:etbCounter:P1P1:1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a +1/+1 counter on CARDNAME.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrigDestroy | TriggerDescription$ When CARDNAME attacks or blocks, destroy it at end of combat.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrigDestroy | Secondary$ True | TriggerDescription$ When CARDNAME attacks or blocks, destroy it at end of combat.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1\nSVar:DelTrigDestroy:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | Execute$ TrigDestroy | TriggerDescription$ Destroy CARDNAME at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ Self\nDeckHas:Ability$Counters\nOracle:Vebulid enters the battlefield with a +1/+1 counter on it.\nAt the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.\nWhen Vebulid attacks or blocks, destroy it at end of combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vebulid", "mana_cost": "{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Vebulid enters the battlefield with a +1/+1 counter on it.\nAt the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.\nWhen Vebulid attacks or blocks, destroy it at end of combat.", "power": "0", "toughness": "0"}
### Response: Name:Vebulid\nManaCost:B\nTypes:Creature Phyrexian Horror\nPT:0/0\nK:etbCounter:P1P1:1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may put a +1/+1 counter on CARDNAME.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrigDestroy | TriggerDescription$ When CARDNAME attacks or blocks, destroy it at end of combat.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrigDestroy | Secondary$ True | TriggerDescription$ When CARDNAME attacks or blocks, destroy it at end of combat.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1\nSVar:DelTrigDestroy:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | Execute$ TrigDestroy | TriggerDescription$ Destroy CARDNAME at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ Self\nDeckHas:Ability$Counters\nOracle:Vebulid enters the battlefield with a +1/+1 counter on it.\nAt the beginning of your upkeep, you may put a +1/+1 counter on Vebulid.\nWhen Vebulid attacks or blocks, destroy it at end of combat.
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Create the Forge script for this magic card
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{"name": "Twigwalker", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "{1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.", "power": "2", "toughness": "2"}
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Name:Twigwalker\nManaCost:2 G\nTypes:Creature Insect\nPT:2/2\nA:AB$ Pump | Cost$ 1 G Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +2 | NumDef$ +2 | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SpellDescription$ Up to two target creatures each get +2/+2 until end of turn.\nOracle:{1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Twigwalker", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "{1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Twigwalker\nManaCost:2 G\nTypes:Creature Insect\nPT:2/2\nA:AB$ Pump | Cost$ 1 G Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +2 | NumDef$ +2 | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SpellDescription$ Up to two target creatures each get +2/+2 until end of turn.\nOracle:{1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Thunderous Wrath", "mana_cost": "{4}{R}{R}", "type_line": "Instant", "oracle_text": "Thunderous Wrath deals 5 damage to any target.\nMiracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)"}
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Name:Thunderous Wrath\nManaCost:4 R R\nTypes:Instant\nK:Miracle:R\nA:SP$ DealDamage | Cost$ 4 R R | ValidTgts$ Any | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to any target.\nOracle:Thunderous Wrath deals 5 damage to any target.\nMiracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thunderous Wrath", "mana_cost": "{4}{R}{R}", "type_line": "Instant", "oracle_text": "Thunderous Wrath deals 5 damage to any target.\nMiracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)"}
### Response: Name:Thunderous Wrath\nManaCost:4 R R\nTypes:Instant\nK:Miracle:R\nA:SP$ DealDamage | Cost$ 4 R R | ValidTgts$ Any | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to any target.\nOracle:Thunderous Wrath deals 5 damage to any target.\nMiracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Create the Forge script for this magic card
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{"name": "Inkling Summoning", "mana_cost": "{1}{W/B}{W/B}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Create a 2/1 white and black Inkling creature token with flying."}
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Name:Inkling Summoning\nManaCost:1 WB WB\nTypes:Sorcery Lesson\nA:SP$ Token | Cost$ 1 WB WB | TokenScript$ wb_2_1_inkling_flying | TokenOwner$ You | SpellDescription$ Create a 2/1 white and black Inkling creature token with flying.\nDeckHas:Ability$Token\nOracle:Create a 2/1 white and black Inkling creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inkling Summoning", "mana_cost": "{1}{W/B}{W/B}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Create a 2/1 white and black Inkling creature token with flying."}
### Response: Name:Inkling Summoning\nManaCost:1 WB WB\nTypes:Sorcery Lesson\nA:SP$ Token | Cost$ 1 WB WB | TokenScript$ wb_2_1_inkling_flying | TokenOwner$ You | SpellDescription$ Create a 2/1 white and black Inkling creature token with flying.\nDeckHas:Ability$Token\nOracle:Create a 2/1 white and black Inkling creature token with flying.
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Create the Forge script for this magic card
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{"name": "Dauthi Mercenary", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Dauthi Knight Mercenary", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\n{1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.", "power": "2", "toughness": "1"}
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Name:Dauthi Mercenary\nManaCost:2 B\nTypes:Creature Dauthi Knight Mercenary\nPT:2/1\nK:Shadow\nA:AB$ Pump | Cost$ 1 B | NumAtt$ +1 | Defined$ Self | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\n{1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dauthi Mercenary", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Dauthi Knight Mercenary", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\n{1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.", "power": "2", "toughness": "1"}
### Response: Name:Dauthi Mercenary\nManaCost:2 B\nTypes:Creature Dauthi Knight Mercenary\nPT:2/1\nK:Shadow\nA:AB$ Pump | Cost$ 1 B | NumAtt$ +1 | Defined$ Self | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\n{1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "A-Imperial Subduer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.", "power": "3", "toughness": "1"}
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Name:A-Imperial Subduer\nManaCost:1 W\nTypes:Creature Human Samurai\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control\nDeckHints:Type$Samurai|Warrior\nOracle:Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Imperial Subduer", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.", "power": "3", "toughness": "1"}
### Response: Name:A-Imperial Subduer\nManaCost:1 W\nTypes:Creature Human Samurai\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control\nDeckHints:Type$Samurai|Warrior\nOracle:Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
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Create the Forge script for this magic card
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{"name": "Peer into the Abyss", "mana_cost": "{4}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time."}
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Name:Peer into the Abyss\nManaCost:4 B B B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 B B B | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ X | SubAbility$ DBLoseLife | SpellDescription$ Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ Y | Defined$ Targeted\nSVar:X:TargetedPlayer$CardsInLibrary/HalfUp\nSVar:Y:TargetedPlayer$LifeTotal/HalfUp\nOracle:Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Peer into the Abyss", "mana_cost": "{4}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time."}
### Response: Name:Peer into the Abyss\nManaCost:4 B B B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 B B B | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ X | SubAbility$ DBLoseLife | SpellDescription$ Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ Y | Defined$ Targeted\nSVar:X:TargetedPlayer$CardsInLibrary/HalfUp\nSVar:Y:TargetedPlayer$LifeTotal/HalfUp\nOracle:Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
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Create the Forge script for this magic card
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{"name": "Eyes of the Wisent", "mana_cost": "{1}{G}", "type_line": "Tribal Enchantment \u2014 Elemental", "oracle_text": "Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token."}
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Name:Eyes of the Wisent\nManaCost:1 G\nTypes:Tribal Enchantment Elemental\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | PlayerTurn$ True | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_4_4_elemental | TokenOwner$ You\nAI:RemoveDeck:Random\nOracle:Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eyes of the Wisent", "mana_cost": "{1}{G}", "type_line": "Tribal Enchantment \u2014 Elemental", "oracle_text": "Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token."}
### Response: Name:Eyes of the Wisent\nManaCost:1 G\nTypes:Tribal Enchantment Elemental\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | PlayerTurn$ True | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_4_4_elemental | TokenOwner$ You\nAI:RemoveDeck:Random\nOracle:Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.
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Create the Forge script for this magic card
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{"name": "Blood Funnel", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "Noncreature spells you cast cost {2} less to cast.\nWhenever you cast a noncreature spell, counter that spell unless you sacrifice a creature."}
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Name:Blood Funnel\nManaCost:1 B\nTypes:Enchantment\nS:Mode$ ReduceCost | ValidCard$ Card.nonCreature | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Noncreature spells you cast cost {2} less to cast.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSpellAbility | UnlessCost$ Sac<1/Creature> | UnlessPayer$ You\nAI:RemoveDeck:Random\nOracle:Noncreature spells you cast cost {2} less to cast.\nWhenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blood Funnel", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "Noncreature spells you cast cost {2} less to cast.\nWhenever you cast a noncreature spell, counter that spell unless you sacrifice a creature."}
### Response: Name:Blood Funnel\nManaCost:1 B\nTypes:Enchantment\nS:Mode$ ReduceCost | ValidCard$ Card.nonCreature | Type$ Spell | Activator$ You | Amount$ 2 | Description$ Noncreature spells you cast cost {2} less to cast.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSpellAbility | UnlessCost$ Sac<1/Creature> | UnlessPayer$ You\nAI:RemoveDeck:Random\nOracle:Noncreature spells you cast cost {2} less to cast.\nWhenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
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Create the Forge script for this magic card
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{"name": "Tempest Caller", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "When Tempest Caller enters the battlefield, tap all creatures target opponent controls.", "power": "2", "toughness": "3"}
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Name:Tempest Caller\nManaCost:2 U U\nTypes:Creature Merfolk Wizard\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTapAll | TriggerDescription$ When CARDNAME enters the battlefield, tap all creatures target opponent controls.\nSVar:TrigTapAll:DB$ TapAll | ValidTgts$ Opponent | TgtPrompt$ Select target player | ValidCards$ Creature\nSVar:PlayMain1:TRUE\nOracle:When Tempest Caller enters the battlefield, tap all creatures target opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tempest Caller", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "When Tempest Caller enters the battlefield, tap all creatures target opponent controls.", "power": "2", "toughness": "3"}
### Response: Name:Tempest Caller\nManaCost:2 U U\nTypes:Creature Merfolk Wizard\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTapAll | TriggerDescription$ When CARDNAME enters the battlefield, tap all creatures target opponent controls.\nSVar:TrigTapAll:DB$ TapAll | ValidTgts$ Opponent | TgtPrompt$ Select target player | ValidCards$ Creature\nSVar:PlayMain1:TRUE\nOracle:When Tempest Caller enters the battlefield, tap all creatures target opponent controls.
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Create the Forge script for this magic card
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{"name": "Gwenna, Eyes of Gaea", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elf Druid Scout", "oracle_text": "{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.\nWhenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it.", "power": "2", "toughness": "3"}
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Name:Gwenna, Eyes of Gaea\nManaCost:2 G\nTypes:Legendary Creature Elf Druid Scout\nPT:2/3\nA:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ 2 | RestrictValid$ Spell.Creature,Activated.Creature | SpellDescription$ Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.\nT:Mode$ SpellCast | ValidCard$ Creature.powerGE5 | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on CARDNAME and untap it.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | SubAbility$ DBUntap\nSVar:DBUntap:DB$ Untap | Defined$ Self\nDeckHas:Ability$Counters\nOracle:{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.\nWhenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gwenna, Eyes of Gaea", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elf Druid Scout", "oracle_text": "{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.\nWhenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it.", "power": "2", "toughness": "3"}
### Response: Name:Gwenna, Eyes of Gaea\nManaCost:2 G\nTypes:Legendary Creature Elf Druid Scout\nPT:2/3\nA:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ 2 | RestrictValid$ Spell.Creature,Activated.Creature | SpellDescription$ Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.\nT:Mode$ SpellCast | ValidCard$ Creature.powerGE5 | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on CARDNAME and untap it.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | SubAbility$ DBUntap\nSVar:DBUntap:DB$ Untap | Defined$ Self\nDeckHas:Ability$Counters\nOracle:{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of a creature or creature card.\nWhenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna, Eyes of Gaea and untap it.
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Create the Forge script for this magic card
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{"name": "Imaginary Pet", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.", "power": "4", "toughness": "4"}
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Name:Imaginary Pet\nManaCost:1 U\nTypes:Creature Illusion\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card | PresentZone$ Hand | PresentPlayer$ You | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you have a card in hand, return CARDNAME to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nSVar:NeedsToPlayVar:Y LE1\nSVar:Y:Count$CardsInYourHand\nOracle:At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Imaginary Pet", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.", "power": "4", "toughness": "4"}
### Response: Name:Imaginary Pet\nManaCost:1 U\nTypes:Creature Illusion\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card | PresentZone$ Hand | PresentPlayer$ You | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you have a card in hand, return CARDNAME to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand\nSVar:NeedsToPlayVar:Y LE1\nSVar:Y:Count$CardsInYourHand\nOracle:At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Rivals' Duel", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)"}
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Name:Rivals' Duel\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Fight | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetsWithoutSameCreatureType$ True | TargetMin$ 2 | TargetMax$ 2 | SpellDescription$ Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)\nOracle:Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rivals' Duel", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)"}
### Response: Name:Rivals' Duel\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Fight | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetsWithoutSameCreatureType$ True | TargetMin$ 2 | TargetMax$ 2 | SpellDescription$ Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)\nOracle:Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)
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Create the Forge script for this magic card
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{"name": "Ghalta, Primal Hunger", "mana_cost": "{10}{G}{G}", "type_line": "Legendary Creature \u2014 Elder Dinosaur", "oracle_text": "This spell costs {X} less to cast, where X is the total power of creatures you control.\nTrample", "power": "12", "toughness": "12"}
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Name:Ghalta, Primal Hunger\nManaCost:10 G G\nTypes:Legendary Creature Elder Dinosaur\nPT:12/12\nK:Trample\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {X} less to cast, where X is the total power of creatures you control.\nSVar:X:Count$SumPower_Creature.YouCtrl\nOracle:This spell costs {X} less to cast, where X is the total power of creatures you control.\nTrample
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ghalta, Primal Hunger", "mana_cost": "{10}{G}{G}", "type_line": "Legendary Creature \u2014 Elder Dinosaur", "oracle_text": "This spell costs {X} less to cast, where X is the total power of creatures you control.\nTrample", "power": "12", "toughness": "12"}
### Response: Name:Ghalta, Primal Hunger\nManaCost:10 G G\nTypes:Legendary Creature Elder Dinosaur\nPT:12/12\nK:Trample\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {X} less to cast, where X is the total power of creatures you control.\nSVar:X:Count$SumPower_Creature.YouCtrl\nOracle:This spell costs {X} less to cast, where X is the total power of creatures you control.\nTrample
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Create the Forge script for this magic card
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{"name": "Decimator Web", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards."}
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Name:Decimator Web\nManaCost:4\nTypes:Artifact\nA:AB$ LoseLife | Cost$ 4 T | LifeAmount$ 2 | ValidTgts$ Opponent | TgtPrompt$ Select target player | SubAbility$ DBPoison | SpellDescription$ Target opponent loses 2 life, gets a poison counter, then mills six cards.\nSVar:DBPoison:DB$ Poison | Num$ 1 | Defined$ Targeted | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | NumCards$ 6 | Defined$ Targeted\nOracle:{4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Decimator Web", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards."}
### Response: Name:Decimator Web\nManaCost:4\nTypes:Artifact\nA:AB$ LoseLife | Cost$ 4 T | LifeAmount$ 2 | ValidTgts$ Opponent | TgtPrompt$ Select target player | SubAbility$ DBPoison | SpellDescription$ Target opponent loses 2 life, gets a poison counter, then mills six cards.\nSVar:DBPoison:DB$ Poison | Num$ 1 | Defined$ Targeted | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | NumCards$ 6 | Defined$ Targeted\nOracle:{4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards.
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Create the Forge script for this magic card
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{"name": "Ranger's Longbow", "mana_cost": "{1}{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1 and has reach.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Ranger's Longbow\nManaCost:1 G\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Reach | Description$ Equipped creature gets +2/+1 and has reach.\nOracle:Equipped creature gets +2/+1 and has reach.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ranger's Longbow", "mana_cost": "{1}{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1 and has reach.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Ranger's Longbow\nManaCost:1 G\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Reach | Description$ Equipped creature gets +2/+1 and has reach.\nOracle:Equipped creature gets +2/+1 and has reach.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Villainous Wealth", "mana_cost": "{X}{B}{G}{U}", "type_line": "Sorcery", "oracle_text": "Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs."}
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Name:Villainous Wealth\nManaCost:X B G U\nTypes:Sorcery\nA:SP$ Dig | Cost$ X B G U | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBPlay | SpellDescription$ Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.\nSVar:DBPlay:DB$ Play | WithoutManaCost$ True | ValidZone$ Exile | Valid$ Card.IsRemembered | ValidSA$ Spell.cmcLEX | Amount$ All | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nOracle:Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Villainous Wealth", "mana_cost": "{X}{B}{G}{U}", "type_line": "Sorcery", "oracle_text": "Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs."}
### Response: Name:Villainous Wealth\nManaCost:X B G U\nTypes:Sorcery\nA:SP$ Dig | Cost$ X B G U | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBPlay | SpellDescription$ Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.\nSVar:DBPlay:DB$ Play | WithoutManaCost$ True | ValidZone$ Exile | Valid$ Card.IsRemembered | ValidSA$ Spell.cmcLEX | Amount$ All | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nOracle:Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
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Create the Forge script for this magic card
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{"name": "Cryptic Trilobite", "mana_cost": "{X}{X}", "type_line": "Creature \u2014 Trilobite", "oracle_text": "Cryptic Trilobite enters the battlefield with X +1/+1 counters on it.\nRemove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities.\n{1}, {T}: Put a +1/+1 counter on Cryptic Trilobite.", "power": "0", "toughness": "0"}
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Name:Cryptic Trilobite\nManaCost:X X\nTypes:Creature Trilobite\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nA:AB$ Mana | Cost$ SubCounter<1/P1P1> | Produced$ C | Amount$ 2 | RestrictValid$ Activated | SpellDescription$ Add {C}{C}. Spend this mana only to activate abilities.\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nDeckHas:Ability$Counters\nOracle:Cryptic Trilobite enters the battlefield with X +1/+1 counters on it.\nRemove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities.\n{1}, {T}: Put a +1/+1 counter on Cryptic Trilobite.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cryptic Trilobite", "mana_cost": "{X}{X}", "type_line": "Creature \u2014 Trilobite", "oracle_text": "Cryptic Trilobite enters the battlefield with X +1/+1 counters on it.\nRemove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities.\n{1}, {T}: Put a +1/+1 counter on Cryptic Trilobite.", "power": "0", "toughness": "0"}
### Response: Name:Cryptic Trilobite\nManaCost:X X\nTypes:Creature Trilobite\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nA:AB$ Mana | Cost$ SubCounter<1/P1P1> | Produced$ C | Amount$ 2 | RestrictValid$ Activated | SpellDescription$ Add {C}{C}. Spend this mana only to activate abilities.\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nDeckHas:Ability$Counters\nOracle:Cryptic Trilobite enters the battlefield with X +1/+1 counters on it.\nRemove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities.\n{1}, {T}: Put a +1/+1 counter on Cryptic Trilobite.
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Create the Forge script for this magic card
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{"name": "Orazca Raptor", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "", "power": "3", "toughness": "4"}
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Name:Orazca Raptor\nManaCost:2 R R\nTypes:Creature Dinosaur\nPT:3/4\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Orazca Raptor", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "", "power": "3", "toughness": "4"}
### Response: Name:Orazca Raptor\nManaCost:2 R R\nTypes:Creature Dinosaur\nPT:3/4\nOracle:
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Create the Forge script for this magic card
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{"name": "Negate", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target noncreature spell."}
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Name:Negate\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target noncreature Spell | ValidTgts$ Card.nonCreature | SpellDescription$ Counter target noncreature spell.\nOracle:Counter target noncreature spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Negate", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target noncreature spell."}
### Response: Name:Negate\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target noncreature Spell | ValidTgts$ Card.nonCreature | SpellDescription$ Counter target noncreature spell.\nOracle:Counter target noncreature spell.
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Create the Forge script for this magic card
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{"name": "Darkslick Shores", "mana_cost": "", "type_line": "Land", "oracle_text": "Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {U} or {B}."}
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Name:Darkslick Shores\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or fewer other lands.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nOracle:Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {U} or {B}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Darkslick Shores", "mana_cost": "", "type_line": "Land", "oracle_text": "Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {U} or {B}."}
### Response: Name:Darkslick Shores\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or fewer other lands.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nOracle:Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.\n{T}: Add {U} or {B}.
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Create the Forge script for this magic card
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{"name": "Pugnacious Hammerskull", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)", "power": "6", "toughness": "6"}
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Name:Pugnacious Hammerskull\nManaCost:2 G\nTypes:Creature Dinosaur\nPT:6/6\nT:Mode$ Attacks | ValidCard$ Card.Self | IsPresent$ Dinosaur.YouCtrl+Other | PresentCompare$ EQ0 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigStunCounter | TriggerDescription$ Whenever CARDNAME attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nSVar:TrigStunCounter:DB$ PutCounter | Defined$ Self | CounterType$ Stun | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nDeckNeeds:Type$Dinosaur\nDeckHas:Ability$Counters\nOracle:Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pugnacious Hammerskull", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)", "power": "6", "toughness": "6"}
### Response: Name:Pugnacious Hammerskull\nManaCost:2 G\nTypes:Creature Dinosaur\nPT:6/6\nT:Mode$ Attacks | ValidCard$ Card.Self | IsPresent$ Dinosaur.YouCtrl+Other | PresentCompare$ EQ0 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigStunCounter | TriggerDescription$ Whenever CARDNAME attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nSVar:TrigStunCounter:DB$ PutCounter | Defined$ Self | CounterType$ Stun | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nDeckNeeds:Type$Dinosaur\nDeckHas:Ability$Counters\nOracle:Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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Create the Forge script for this magic card
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{"name": "Cling to Dust", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.\nEscape\u2014{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)"}
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Name:Cling to Dust\nManaCost:B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TgtPrompt$ Select target card | RememberChanged$ True | SubAbility$ DBGainLife | StackDescription$ SpellDescription | SpellDescription$ Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Escape:3 B ExileFromGrave<5/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nDeckHas:Ability$LifeGain\nOracle:Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.\nEscape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cling to Dust", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.\nEscape\u2014{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)"}
### Response: Name:Cling to Dust\nManaCost:B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TgtPrompt$ Select target card | RememberChanged$ True | SubAbility$ DBGainLife | StackDescription$ SpellDescription | SpellDescription$ Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Escape:3 B ExileFromGrave<5/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nDeckHas:Ability$LifeGain\nOracle:Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.\nEscape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
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Create the Forge script for this magic card
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{"name": "Split Decision", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Will of the council \u2014 Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy."}
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Name:Split Decision\nManaCost:1 U\nTypes:Instant\nA:SP$ Vote | Cost$ 1 U | ValidTgts$ Instant,Sorcery | TgtZone$ Stack | TargetType$ Spell | Defined$ Player | VoteDenial$ DBDenial | VoteDuplication$ DBDuplication | Tied$ DBDuplication | VoteType$ Denial,Duplication | SpellDescription$ Will of the Council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter that spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.\nSVar:DBDenial:DB$ Counter | Defined$ Targeted\nSVar:DBDuplication:DB$ CopySpellAbility | Defined$ Targeted | MayChooseTarget$ True\nAI:RemoveDeck:All\nOracle:Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Split Decision", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Will of the council \u2014 Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy."}
### Response: Name:Split Decision\nManaCost:1 U\nTypes:Instant\nA:SP$ Vote | Cost$ 1 U | ValidTgts$ Instant,Sorcery | TgtZone$ Stack | TargetType$ Spell | Defined$ Player | VoteDenial$ DBDenial | VoteDuplication$ DBDuplication | Tied$ DBDuplication | VoteType$ Denial,Duplication | SpellDescription$ Will of the Council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter that spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.\nSVar:DBDenial:DB$ Counter | Defined$ Targeted\nSVar:DBDuplication:DB$ CopySpellAbility | Defined$ Targeted | MayChooseTarget$ True\nAI:RemoveDeck:All\nOracle:Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
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Create the Forge script for this magic card
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{"name": "Akrasan Squire", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)", "power": "1", "toughness": "1"}
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Name:Akrasan Squire\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nK:Exalted\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Akrasan Squire", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)", "power": "1", "toughness": "1"}
### Response: Name:Akrasan Squire\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nK:Exalted\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Create the Forge script for this magic card
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{"name": "Curio Vendor", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Vedalken", "oracle_text": "", "power": "2", "toughness": "1"}
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Name:Curio Vendor\nManaCost:1 U\nTypes:Creature Vedalken\nPT:2/1\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Curio Vendor", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Vedalken", "oracle_text": "", "power": "2", "toughness": "1"}
### Response: Name:Curio Vendor\nManaCost:1 U\nTypes:Creature Vedalken\nPT:2/1\nOracle:
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Create the Forge script for this magic card
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{"name": "Bleak Coven Vampires", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Metalcraft \u2014 When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.", "power": "4", "toughness": "3"}
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Name:Bleak Coven Vampires\nManaCost:3 B B\nTypes:Creature Vampire Warrior\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Metalcraft$ True | Execute$ TrigDrain | TriggerDescription$ Metalcraft — When CARDNAME enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 4 | SubAbility$ DBGainLife | IsCurse$ True | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ GE3\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bleak Coven Vampires", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Metalcraft \u2014 When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.", "power": "4", "toughness": "3"}
### Response: Name:Bleak Coven Vampires\nManaCost:3 B B\nTypes:Creature Vampire Warrior\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Metalcraft$ True | Execute$ TrigDrain | TriggerDescription$ Metalcraft — When CARDNAME enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 4 | SubAbility$ DBGainLife | IsCurse$ True | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ GE3\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
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Create the Forge script for this magic card
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{"name": "Glistening Dawn", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "Incubate X twice, where X is the number of lands you control. (To incubate X, create an Incubator token with X +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)"}
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Name:Glistening Dawn\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ Incubate | Amount$ Count$Valid Land.YouCtrl | Times$ 2 | SpellDescription$ Incubate X twice, where X is the number of lands you control. (To incubate X, create an incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nDeckHas:Ability$Token|Counters & Type$Incubator|Artifact|Phyrexian\nOracle:Incubate X twice, where X is the number of lands you control. (To incubate X, create an incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glistening Dawn", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "Incubate X twice, where X is the number of lands you control. (To incubate X, create an Incubator token with X +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)"}
### Response: Name:Glistening Dawn\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ Incubate | Amount$ Count$Valid Land.YouCtrl | Times$ 2 | SpellDescription$ Incubate X twice, where X is the number of lands you control. (To incubate X, create an incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nDeckHas:Ability$Token|Counters & Type$Incubator|Artifact|Phyrexian\nOracle:Incubate X twice, where X is the number of lands you control. (To incubate X, create an incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
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Create the Forge script for this magic card
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{"name": "Steam Augury", "mana_cost": "{2}{U}{R}", "type_line": "Instant", "oracle_text": "Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard."}
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Name:Steam Augury\nManaCost:2 U R\nTypes:Instant\nA:SP$ PeekAndReveal | PeekAmount$ 5 | RememberRevealed$ True | NoPeek$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.\nSVar:DBTwoPiles:DB$ TwoPiles | Chooser$ Opponent | DefinedCards$ Remembered | Separator$ You | ChosenPile$ DBHand | UnchosenPile$ DBGrave | AILogic$ Worst\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nOracle:Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Steam Augury", "mana_cost": "{2}{U}{R}", "type_line": "Instant", "oracle_text": "Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard."}
### Response: Name:Steam Augury\nManaCost:2 U R\nTypes:Instant\nA:SP$ PeekAndReveal | PeekAmount$ 5 | RememberRevealed$ True | NoPeek$ True | SubAbility$ DBTwoPiles | SpellDescription$ Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.\nSVar:DBTwoPiles:DB$ TwoPiles | Chooser$ Opponent | DefinedCards$ Remembered | Separator$ You | ChosenPile$ DBHand | UnchosenPile$ DBGrave | AILogic$ Worst\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nOracle:Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
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Create the Forge script for this magic card
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{"name": "Basri's Lieutenant", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Vigilance, protection from multicolored\nWhen Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.\nWhenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.", "power": "3", "toughness": "4"}
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Name:Basri's Lieutenant\nManaCost:3 W\nTypes:Creature Human Knight\nPT:3/4\nK:Vigilance\nK:Protection:Card.MultiColor:multicolored\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE1_P1P1,Creature.Other+YouCtrl+counters_GE1_P1P1 | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You\nDeckHas:Ability$Counters|Token\nOracle:Vigilance, protection from multicolored\nWhen Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.\nWhenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Basri's Lieutenant", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Vigilance, protection from multicolored\nWhen Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.\nWhenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.", "power": "3", "toughness": "4"}
### Response: Name:Basri's Lieutenant\nManaCost:3 W\nTypes:Creature Human Knight\nPT:3/4\nK:Vigilance\nK:Protection:Card.MultiColor:multicolored\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE1_P1P1,Creature.Other+YouCtrl+counters_GE1_P1P1 | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You\nDeckHas:Ability$Counters|Token\nOracle:Vigilance, protection from multicolored\nWhen Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.\nWhenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
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Create the Forge script for this magic card
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{"name": "Wolf of Devil's Breach", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Elemental Wolf", "oracle_text": "Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.", "power": "5", "toughness": "5"}
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Name:Wolf of Devil's Breach\nManaCost:3 R R\nTypes:Creature Elemental Wolf\nPT:5/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1}{R} and discard a card. If you do, CARDNAME deals damage to target creature or planeswalker equal to the discarded card's mana value.\nSVar:TrigDamage:AB$ DealDamage | Cost$ 1 R Discard<1/Card> | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X\nSVar:X:Discarded$CardManaCost\nOracle:Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wolf of Devil's Breach", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Elemental Wolf", "oracle_text": "Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.", "power": "5", "toughness": "5"}
### Response: Name:Wolf of Devil's Breach\nManaCost:3 R R\nTypes:Creature Elemental Wolf\nPT:5/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1}{R} and discard a card. If you do, CARDNAME deals damage to target creature or planeswalker equal to the discarded card's mana value.\nSVar:TrigDamage:AB$ DealDamage | Cost$ 1 R Discard<1/Card> | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X\nSVar:X:Discarded$CardManaCost\nOracle:Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.
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Create the Forge script for this magic card
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{"name": "Psychic Impetus", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nWhenever enchanted creature attacks, you scry 2."}
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Name:Psychic Impetus\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Goad$ True | Description$ Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ DBScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature attacks, you scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nWhenever enchanted creature attacks, you scry 2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Psychic Impetus", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nWhenever enchanted creature attacks, you scry 2."}
### Response: Name:Psychic Impetus\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Goad$ True | Description$ Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ DBScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature attacks, you scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nWhenever enchanted creature attacks, you scry 2.
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Create the Forge script for this magic card
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{"name": "Liberate", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step."}
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Name:Liberate\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return exiled permanent to the battlefield. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Liberate", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step."}
### Response: Name:Liberate\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return exiled permanent to the battlefield. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Vertigo Spawn", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Defender\nWhenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.", "power": "0", "toughness": "3"}
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Name:Vertigo Spawn\nManaCost:1 U\nTypes:Creature Illusion\nPT:0/3\nK:Defender\nT:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredAttackerLKICopy | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:HasBlockEffect:TRUE\nOracle:Defender\nWhenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vertigo Spawn", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Defender\nWhenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.", "power": "0", "toughness": "3"}
### Response: Name:Vertigo Spawn\nManaCost:1 U\nTypes:Creature Illusion\nPT:0/3\nK:Defender\nT:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredAttackerLKICopy | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:HasBlockEffect:TRUE\nOracle:Defender\nWhenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
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Create the Forge script for this magic card
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{"name": "Fabrication Module", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control.\n{4}, {T}: You get {E}."}
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Name:Fabrication Module\nManaCost:3\nTypes:Artifact\nT:Mode$ CounterAddedOnce | ValidPlayer$ You | TriggerZones$ Battlefield | CounterType$ ENERGY | Execute$ TrigPutCounter | TriggerDescription$ Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ PutCounter | Cost$ 4 T | Defined$ You | CounterType$ ENERGY | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ You get {E}.\nDeckHas:Ability$Counters\nOracle:Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control.\n{4}, {T}: You get {E}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fabrication Module", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control.\n{4}, {T}: You get {E}."}
### Response: Name:Fabrication Module\nManaCost:3\nTypes:Artifact\nT:Mode$ CounterAddedOnce | ValidPlayer$ You | TriggerZones$ Battlefield | CounterType$ ENERGY | Execute$ TrigPutCounter | TriggerDescription$ Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ PutCounter | Cost$ 4 T | Defined$ You | CounterType$ ENERGY | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ You get {E}.\nDeckHas:Ability$Counters\nOracle:Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control.\n{4}, {T}: You get {E}.
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Create the Forge script for this magic card
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{"name": "Termagant Swarm", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nDeath Frenzy \u2014 When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.", "power": "0", "toughness": "0"}
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Name:Termagant Swarm\nManaCost:X G\nTypes:Creature Tyranid\nPT:0/0\nK:Ravenous\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Death Frenzy — When CARDNAME dies, create a number of 1/1 green Tyranid creature tokens equal to CARDNAME's power.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_tyranid | TokenAmount$ Y\nSVar:X:Count$xPaid\nSVar:Y:TriggeredCard$CardPower\nDeckHas:Ability$Counters|Token\nOracle:Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nDeath Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Termagant Swarm", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nDeath Frenzy \u2014 When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.", "power": "0", "toughness": "0"}
### Response: Name:Termagant Swarm\nManaCost:X G\nTypes:Creature Tyranid\nPT:0/0\nK:Ravenous\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Death Frenzy — When CARDNAME dies, create a number of 1/1 green Tyranid creature tokens equal to CARDNAME's power.\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_tyranid | TokenAmount$ Y\nSVar:X:Count$xPaid\nSVar:Y:TriggeredCard$CardPower\nDeckHas:Ability$Counters|Token\nOracle:Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nDeath Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.
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Create the Forge script for this magic card
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{"name": "Mazemind Tome", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}, Put a page counter on Mazemind Tome: Scry 1.\n{2}, {T}, Put a page counter on Mazemind Tome: Draw a card.\nWhen there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life."}
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Name:Mazemind Tome\nManaCost:2\nTypes:Artifact\nA:AB$ Scry | Cost$ T AddCounter<1/PAGE> | ScryNum$ 1 | SpellDescription$ Scry 1.\nA:AB$ Draw | Cost$ 2 T AddCounter<1/PAGE> | NumCards$ 1 | SpellDescription$ Draw a card.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE4_PAGE | Execute$ TrigChange | TriggerDescription$ When there are four or more page counters on CARDNAME, exile it. If you do, you gain 4 life.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ Self | RememberChanged$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | ConditionCompare$ GE1 | LifeAmount$ 4\nDeckHas:Ability$Counters|LifeGain\nOracle:{T}, Put a page counter on Mazemind Tome: Scry 1.\n{2}, {T}, Put a page counter on Mazemind Tome: Draw a card.\nWhen there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mazemind Tome", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}, Put a page counter on Mazemind Tome: Scry 1.\n{2}, {T}, Put a page counter on Mazemind Tome: Draw a card.\nWhen there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life."}
### Response: Name:Mazemind Tome\nManaCost:2\nTypes:Artifact\nA:AB$ Scry | Cost$ T AddCounter<1/PAGE> | ScryNum$ 1 | SpellDescription$ Scry 1.\nA:AB$ Draw | Cost$ 2 T AddCounter<1/PAGE> | NumCards$ 1 | SpellDescription$ Draw a card.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE4_PAGE | Execute$ TrigChange | TriggerDescription$ When there are four or more page counters on CARDNAME, exile it. If you do, you gain 4 life.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ Self | RememberChanged$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | ConditionCompare$ GE1 | LifeAmount$ 4\nDeckHas:Ability$Counters|LifeGain\nOracle:{T}, Put a page counter on Mazemind Tome: Scry 1.\n{2}, {T}, Put a page counter on Mazemind Tome: Draw a card.\nWhen there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
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Create the Forge script for this magic card
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{"name": "Rhystic Lightning", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player."}
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Name:Rhystic Lightning\nManaCost:2 R\nTypes:Instant\nA:SP$ StoreSVar | Cost$ 2 R | SVar$ RhysticPaid | Type$ Number | Expression$ 0 | UnlessPayer$ Targeted | UnlessCost$ 2 | ValidTgts$ Any | ConditionDefined$ Targeted | ConditionPresent$ Permanent | ConditionCompare$ EQ0 | SubAbility$ DBStore2 | SpellDescription$ CARDNAME deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, CARDNAME deals 2 damage to the permanent or player.\nSVar:DBStore2:DB$ StoreSVar | SVar$ RhysticPaid | Type$ Number | Expression$ 0 | UnlessPayer$ TargetedController | UnlessCost$ 2 | ConditionDefined$ Targeted | ConditionPresent$ Permanent | ConditionCompare$ GE1 | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | Defined$ Targeted | NumDmg$ X | SubAbility$ DBReset\nSVar:DBReset:DB$ StoreSVar | SVar$ RhysticPaid | Type$ Number | Expression$ 1\nSVar:RhysticPaid:Number$1\nSVar:X:Count$Compare RhysticPaid EQ1.2.4\nAI:RemoveDeck:All\nOracle:Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rhystic Lightning", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player."}
### Response: Name:Rhystic Lightning\nManaCost:2 R\nTypes:Instant\nA:SP$ StoreSVar | Cost$ 2 R | SVar$ RhysticPaid | Type$ Number | Expression$ 0 | UnlessPayer$ Targeted | UnlessCost$ 2 | ValidTgts$ Any | ConditionDefined$ Targeted | ConditionPresent$ Permanent | ConditionCompare$ EQ0 | SubAbility$ DBStore2 | SpellDescription$ CARDNAME deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, CARDNAME deals 2 damage to the permanent or player.\nSVar:DBStore2:DB$ StoreSVar | SVar$ RhysticPaid | Type$ Number | Expression$ 0 | UnlessPayer$ TargetedController | UnlessCost$ 2 | ConditionDefined$ Targeted | ConditionPresent$ Permanent | ConditionCompare$ GE1 | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | Defined$ Targeted | NumDmg$ X | SubAbility$ DBReset\nSVar:DBReset:DB$ StoreSVar | SVar$ RhysticPaid | Type$ Number | Expression$ 1\nSVar:RhysticPaid:Number$1\nSVar:X:Count$Compare RhysticPaid EQ1.2.4\nAI:RemoveDeck:All\nOracle:Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player.
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Create the Forge script for this magic card
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{"name": "Rising of the Day", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Creatures you control have haste.\nLegendary creatures you control get +1/+0."}
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Name:Rising of the Day\nManaCost:2 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ Creatures you control have haste.\nS:Mode$ Continuous | Affected$ Creature.Legendary+YouCtrl | AddPower$ 1 | Description$ Legendary creatures you control get +1/+0.\nSVar:BuffedBy:Creature\nSVar:PlayMain1:TRUE\nDeckHints:Type$Legendary\nOracle:Creatures you control have haste.\nLegendary creatures you control get +1/+0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rising of the Day", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Creatures you control have haste.\nLegendary creatures you control get +1/+0."}
### Response: Name:Rising of the Day\nManaCost:2 R\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ Creatures you control have haste.\nS:Mode$ Continuous | Affected$ Creature.Legendary+YouCtrl | AddPower$ 1 | Description$ Legendary creatures you control get +1/+0.\nSVar:BuffedBy:Creature\nSVar:PlayMain1:TRUE\nDeckHints:Type$Legendary\nOracle:Creatures you control have haste.\nLegendary creatures you control get +1/+0.
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Create the Forge script for this magic card
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{"name": "Gavony Dawnguard", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Ward {1}\nIf it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.\nWhenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.", "power": "3", "toughness": "3"}
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Name:Gavony Dawnguard\nManaCost:1 W W\nTypes:Creature Human Soldier\nPT:3/3\nK:Ward:1\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.\nSVar:DoDay:DB$ DayTime | Value$ Day\nT:Mode$ DayTimeChanges | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | ForceRevealToController$ True | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.cmcLE3\nOracle:Ward {1}\nIf it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.\nWhenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gavony Dawnguard", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Ward {1}\nIf it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.\nWhenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.", "power": "3", "toughness": "3"}
### Response: Name:Gavony Dawnguard\nManaCost:1 W W\nTypes:Creature Human Soldier\nPT:3/3\nK:Ward:1\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.\nSVar:DoDay:DB$ DayTime | Value$ Day\nT:Mode$ DayTimeChanges | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | ForceRevealToController$ True | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.cmcLE3\nOracle:Ward {1}\nIf it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.\nWhenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Create the Forge script for this magic card
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{"name": "Kitsune Palliator", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Fox Cleric", "oracle_text": "{T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.", "power": "0", "toughness": "2"}
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Name:Kitsune Palliator\nManaCost:2 W\nTypes:Creature Fox Cleric\nPT:0/2\nA:AB$ PreventDamageAll | Cost$ T | ValidCards$ Creature | ValidPlayers$ Player | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to each creature and each player this turn.\nAI:RemoveDeck:All\nOracle:{T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kitsune Palliator", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Fox Cleric", "oracle_text": "{T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.", "power": "0", "toughness": "2"}
### Response: Name:Kitsune Palliator\nManaCost:2 W\nTypes:Creature Fox Cleric\nPT:0/2\nA:AB$ PreventDamageAll | Cost$ T | ValidCards$ Creature | ValidPlayers$ Player | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to each creature and each player this turn.\nAI:RemoveDeck:All\nOracle:{T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.
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Create the Forge script for this magic card
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{"name": "Lord of Change", "mana_cost": "{6}{U}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying, ward {3}\nArchitect of Deception \u2014 When Lord of Change enters the battlefield, draw three cards.", "power": "6", "toughness": "6"}
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Name:Lord of Change\nManaCost:6 U\nTypes:Creature Demon\nPT:6/6\nK:Flying\nK:Ward:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Architect of Deception — When CARDNAME enters the battlefield, draw three cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3\nOracle:Flying, ward {3}\nArchitect of Deception — When Lord of Change enters the battlefield, draw three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lord of Change", "mana_cost": "{6}{U}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying, ward {3}\nArchitect of Deception \u2014 When Lord of Change enters the battlefield, draw three cards.", "power": "6", "toughness": "6"}
### Response: Name:Lord of Change\nManaCost:6 U\nTypes:Creature Demon\nPT:6/6\nK:Flying\nK:Ward:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Architect of Deception — When CARDNAME enters the battlefield, draw three cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3\nOracle:Flying, ward {3}\nArchitect of Deception — When Lord of Change enters the battlefield, draw three cards.
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Create the Forge script for this magic card
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{"name": "Press the Enemy", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost."}
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Name:Press the Enemy\nManaCost:2 U U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Permanent.nonLand+OppCtrl,Card.inZoneStack+OppCtrl | TgtZone$ Stack,Battlefield | Origin$ Battlefield,Stack | Fizzle$ True | Destination$ Hand | SubAbility$ DBMayPlay | SpellDescription$ Return target spell or nonland permanent an opponent controls to its owner's hand.\nSVar:DBMayPlay:DB$ Play | Valid$ Card.YouOwn | ValidZone$ Hand| ValidSA$ Instant.cmcLEZ,Sorcery.cmcLEZ | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup | SpellDescription$ You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Sorcery|Instant\nSVar:X:SpellTargeted$CardManaCostLKI\nSVar:Y:Targeted$CardManaCostLKI\nSVar:Z:SVar$X/Plus.Y\nOracle:Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Press the Enemy", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost."}
### Response: Name:Press the Enemy\nManaCost:2 U U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Permanent.nonLand+OppCtrl,Card.inZoneStack+OppCtrl | TgtZone$ Stack,Battlefield | Origin$ Battlefield,Stack | Fizzle$ True | Destination$ Hand | SubAbility$ DBMayPlay | SpellDescription$ Return target spell or nonland permanent an opponent controls to its owner's hand.\nSVar:DBMayPlay:DB$ Play | Valid$ Card.YouOwn | ValidZone$ Hand| ValidSA$ Instant.cmcLEZ,Sorcery.cmcLEZ | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup | SpellDescription$ You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Sorcery|Instant\nSVar:X:SpellTargeted$CardManaCostLKI\nSVar:Y:Targeted$CardManaCostLKI\nSVar:Z:SVar$X/Plus.Y\nOracle:Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Marauding Boneslasher", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Minotaur", "oracle_text": "Marauding Boneslasher can't block unless you control another Zombie.", "power": "3", "toughness": "3"}
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Name:Marauding Boneslasher\nManaCost:2 B\nTypes:Creature Zombie Minotaur\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | IsPresent$ Zombie.Other+YouCtrl | PresentCompare$ EQ0 | Description$ CARDNAME can't block unless you control another Zombie.\nOracle:Marauding Boneslasher can't block unless you control another Zombie.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Marauding Boneslasher", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Minotaur", "oracle_text": "Marauding Boneslasher can't block unless you control another Zombie.", "power": "3", "toughness": "3"}
### Response: Name:Marauding Boneslasher\nManaCost:2 B\nTypes:Creature Zombie Minotaur\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | IsPresent$ Zombie.Other+YouCtrl | PresentCompare$ EQ0 | Description$ CARDNAME can't block unless you control another Zombie.\nOracle:Marauding Boneslasher can't block unless you control another Zombie.
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Create the Forge script for this magic card
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{"name": "Myojin of Grim Betrayal", "mana_cost": "{5}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.", "power": "5", "toughness": "2"}
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Name:Myojin of Grim Betrayal\nManaCost:5 B B B\nTypes:Legendary Creature Spirit\nPT:5/2\nK:etbCounter:Indestructible:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with an indestructible counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nA:AB$ ChangeZone | Cost$ SubCounter<1/Indestructible> | Origin$ Graveyard | Destination$ Battlefield | Defined$ ValidGraveyard Creature.ThisTurnEntered | GainControl$ True | SpellDescription$ Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.\nDeckHas:Ability$Graveyard\nOracle:Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Myojin of Grim Betrayal", "mana_cost": "{5}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.", "power": "5", "toughness": "2"}
### Response: Name:Myojin of Grim Betrayal\nManaCost:5 B B B\nTypes:Legendary Creature Spirit\nPT:5/2\nK:etbCounter:Indestructible:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with an indestructible counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nA:AB$ ChangeZone | Cost$ SubCounter<1/Indestructible> | Origin$ Graveyard | Destination$ Battlefield | Defined$ ValidGraveyard Creature.ThisTurnEntered | GainControl$ True | SpellDescription$ Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.\nDeckHas:Ability$Graveyard\nOracle:Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
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Create the Forge script for this magic card
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{"name": "Rip Apart", "mana_cost": "{R}{W}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Rip Apart deals 3 damage to target creature or planeswalker.\n\u2022 Destroy target artifact or enchantment."}
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Name:Rip Apart\nManaCost:R W\nTypes:Sorcery\nA:SP$ Charm | Cost$ R W | Choices$ DBDmg,DBDestroy\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target creature or planeswalker.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:Choose one —\n• Rip Apart deals 3 damage to target creature or planeswalker.\n• Destroy target artifact or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rip Apart", "mana_cost": "{R}{W}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Rip Apart deals 3 damage to target creature or planeswalker.\n\u2022 Destroy target artifact or enchantment."}
### Response: Name:Rip Apart\nManaCost:R W\nTypes:Sorcery\nA:SP$ Charm | Cost$ R W | Choices$ DBDmg,DBDestroy\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target creature or planeswalker.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:Choose one —\n• Rip Apart deals 3 damage to target creature or planeswalker.\n• Destroy target artifact or enchantment.
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Create the Forge script for this magic card
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{"name": "Treva's Attendant", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}, Sacrifice Treva's Attendant: Add {G}{W}{U}.", "power": "3", "toughness": "3"}
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Name:Treva's Attendant\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Mana | Cost$ 1 Sac<1/CARDNAME> | Produced$ G W U | SpellDescription$ Add {G}{W}{U}.\nAI:RemoveDeck:All\nOracle:{1}, Sacrifice Treva's Attendant: Add {G}{W}{U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Treva's Attendant", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}, Sacrifice Treva's Attendant: Add {G}{W}{U}.", "power": "3", "toughness": "3"}
### Response: Name:Treva's Attendant\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Mana | Cost$ 1 Sac<1/CARDNAME> | Produced$ G W U | SpellDescription$ Add {G}{W}{U}.\nAI:RemoveDeck:All\nOracle:{1}, Sacrifice Treva's Attendant: Add {G}{W}{U}.
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Create the Forge script for this magic card
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{"name": "Sigiled Behemoth", "mana_cost": "{4}{G}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)", "power": "5", "toughness": "4"}
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Name:Sigiled Behemoth\nManaCost:4 G W\nTypes:Creature Beast\nPT:5/4\nK:Exalted\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sigiled Behemoth", "mana_cost": "{4}{G}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)", "power": "5", "toughness": "4"}
### Response: Name:Sigiled Behemoth\nManaCost:4 G W\nTypes:Creature Beast\nPT:5/4\nK:Exalted\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Create the Forge script for this magic card
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{"name": "Figure of Destiny Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{X}: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it."}
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Name:Figure of Destiny Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+3\nA:AB$ PutCounter | ActivationZone$ Command | Cost$ X | CounterType$ P1P1 | CounterNum$ 1 | ValidTgts$ Creature.counters_LTX_P1P1 | TgtPrompt$ Select target creature with fewer than X +1/+1 counters on it | SpellDescription$ Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it.\nSVar:X:Count$xPaid\nOracle:Hand +0, life +3\n{X}: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Figure of Destiny Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{X}: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it."}
### Response: Name:Figure of Destiny Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+3\nA:AB$ PutCounter | ActivationZone$ Command | Cost$ X | CounterType$ P1P1 | CounterNum$ 1 | ValidTgts$ Creature.counters_LTX_P1P1 | TgtPrompt$ Select target creature with fewer than X +1/+1 counters on it | SpellDescription$ Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it.\nSVar:X:Count$xPaid\nOracle:Hand +0, life +3\n{X}: Put a +1/+1 counter on target creature with fewer than X +1/+1 counters on it.
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Create the Forge script for this magic card
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{"name": "Rishadan Brigand", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Flying\nWhen Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay {3}.\nRishadan Brigand can block only creatures with flying.", "power": "3", "toughness": "2"}
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Name:Rishadan Brigand\nManaCost:4 U\nTypes:Creature Human Pirate\nPT:3/2\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ RepeatEachOpp | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a permanent unless they pay {3}.\nSVar:RepeatEachOpp:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ TrigSac\nSVar:TrigSac:DB$ Sacrifice | Defined$ Remembered | SacValid$ Permanent | SacMessage$ Permanent | UnlessCost$ 3 | UnlessPayer$ Remembered\nSVar:NeedsToPlayVar:Z LE2\nSVar:Z:Count$Valid Card.canProduceMana+OppCtrl+untapped\nOracle:Flying\nWhen Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay {3}.\nRishadan Brigand can block only creatures with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rishadan Brigand", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Flying\nWhen Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay {3}.\nRishadan Brigand can block only creatures with flying.", "power": "3", "toughness": "2"}
### Response: Name:Rishadan Brigand\nManaCost:4 U\nTypes:Creature Human Pirate\nPT:3/2\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ RepeatEachOpp | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a permanent unless they pay {3}.\nSVar:RepeatEachOpp:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ TrigSac\nSVar:TrigSac:DB$ Sacrifice | Defined$ Remembered | SacValid$ Permanent | SacMessage$ Permanent | UnlessCost$ 3 | UnlessPayer$ Remembered\nSVar:NeedsToPlayVar:Z LE2\nSVar:Z:Count$Valid Card.canProduceMana+OppCtrl+untapped\nOracle:Flying\nWhen Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay {3}.\nRishadan Brigand can block only creatures with flying.
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Create the Forge script for this magic card
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{"name": "Bazaar Trader", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{T}: Target player gains control of target artifact, creature, or land you control.", "power": "1", "toughness": "1"}
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Name:Bazaar Trader\nManaCost:1 R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ Pump | Cost$ T | ValidTgts$ Player | SubAbility$ DBGainControl | SpellDescription$ Target player gains control of target artifact, creature, or land you control. | StackDescription$ None\nSVar:DBGainControl:DB$ GainControl | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl | TgtPrompt$ Select target artifact, creature, or land you control | NewController$ ParentTarget\nAI:RemoveDeck:All\nOracle:{T}: Target player gains control of target artifact, creature, or land you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bazaar Trader", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{T}: Target player gains control of target artifact, creature, or land you control.", "power": "1", "toughness": "1"}
### Response: Name:Bazaar Trader\nManaCost:1 R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ Pump | Cost$ T | ValidTgts$ Player | SubAbility$ DBGainControl | SpellDescription$ Target player gains control of target artifact, creature, or land you control. | StackDescription$ None\nSVar:DBGainControl:DB$ GainControl | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl | TgtPrompt$ Select target artifact, creature, or land you control | NewController$ ParentTarget\nAI:RemoveDeck:All\nOracle:{T}: Target player gains control of target artifact, creature, or land you control.
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Create the Forge script for this magic card
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{"name": "Martyr's Cry", "mana_cost": "{W}{W}", "type_line": "Sorcery", "oracle_text": "Exile all white creatures. For each creature exiled this way, its controller draws a card."}
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Name:Martyr's Cry\nManaCost:W W\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ W W | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | ChangeType$ Creature.White | SubAbility$ DBRepeat | SpellDescription$ Exile all white creatures. For each creature exiled this way, its controller draws a card.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ RememberedController | RepeatSubAbility$ DBDraw | SubAbility$ DBCleanup\nSVar:DBDraw:DB$ Draw | Defined$ Remembered | NumCards$ X\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Card.RememberedPlayerCtrl\nAI:RemoveDeck:Random\nOracle:Exile all white creatures. For each creature exiled this way, its controller draws a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Martyr's Cry", "mana_cost": "{W}{W}", "type_line": "Sorcery", "oracle_text": "Exile all white creatures. For each creature exiled this way, its controller draws a card."}
### Response: Name:Martyr's Cry\nManaCost:W W\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ W W | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | ChangeType$ Creature.White | SubAbility$ DBRepeat | SpellDescription$ Exile all white creatures. For each creature exiled this way, its controller draws a card.\nSVar:DBRepeat:DB$ RepeatEach | RepeatPlayers$ RememberedController | RepeatSubAbility$ DBDraw | SubAbility$ DBCleanup\nSVar:DBDraw:DB$ Draw | Defined$ Remembered | NumCards$ X\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Card.RememberedPlayerCtrl\nAI:RemoveDeck:Random\nOracle:Exile all white creatures. For each creature exiled this way, its controller draws a card.
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Create the Forge script for this magic card
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{"name": "Phyrexian Hulk", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "", "power": "5", "toughness": "4"}
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Name:Phyrexian Hulk\nManaCost:6\nTypes:Artifact Creature Phyrexian Golem\nPT:5/4\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Hulk", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "", "power": "5", "toughness": "4"}
### Response: Name:Phyrexian Hulk\nManaCost:6\nTypes:Artifact Creature Phyrexian Golem\nPT:5/4\nOracle:
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Create the Forge script for this magic card
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{"name": "Far Wanderings", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nThreshold \u2014 If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle."}
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Name:Far Wanderings\nManaCost:2 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ X | SpellDescription$ Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.\nSVar:X:Count$Threshold.3.1\nOracle:Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nThreshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Far Wanderings", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nThreshold \u2014 If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle."}
### Response: Name:Far Wanderings\nManaCost:2 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ X | SpellDescription$ Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.\nSVar:X:Count$Threshold.3.1\nOracle:Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.\nThreshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "Adun Oakenshield", "mana_cost": "{B}{R}{G}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "{B}{R}{G}, {T}: Return target creature card from your graveyard to your hand.", "power": "1", "toughness": "2"}
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Name:Adun Oakenshield\nManaCost:B R G\nTypes:Legendary Creature Human Knight\nPT:1/2\nA:AB$ ChangeZone | Cost$ B R G T | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:NonCombatPriority:3\nDeckHas:Ability$Graveyard\nOracle:{B}{R}{G}, {T}: Return target creature card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Adun Oakenshield", "mana_cost": "{B}{R}{G}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "{B}{R}{G}, {T}: Return target creature card from your graveyard to your hand.", "power": "1", "toughness": "2"}
### Response: Name:Adun Oakenshield\nManaCost:B R G\nTypes:Legendary Creature Human Knight\nPT:1/2\nA:AB$ ChangeZone | Cost$ B R G T | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:NonCombatPriority:3\nDeckHas:Ability$Graveyard\nOracle:{B}{R}{G}, {T}: Return target creature card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Monk Class", "mana_cost": "{W}{U}", "type_line": "Enchantment \u2014 Class", "oracle_text": "(Gain the next level as a sorcery to add its ability.)\nThe second spell you cast each turn costs {1} less to cast.\n{W}{U}: Level 2\nWhen this Class becomes level 2, return up to one target nonland permanent to its owner's hand.\n{1}{W}{U}: Level 3\nAt the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has \"You may cast this card from exile as long as you've cast another spell this turn.\""}
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Name:Monk Class\nManaCost:W U\nTypes:Enchantment Class\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Spell | Activator$ You | Amount$ 1 | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ1 | Description$ The second spell you cast each turn costs {1} less to cast.\nK:Class:2:W U:AddTrigger$ TriggerClassLevel\nSVar:TriggerClassLevel:Mode$ ClassLevelGained | ClassLevel$ 2 | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigBounce | Secondary$ True | TriggerDescription$ When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand\nK:Class:3:1 W U:AddTrigger$ TriggerUpkeep\nSVar:TriggerUpkeep:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigExile | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBMayPlay\nSVar:DBMayPlay:DB$ Animate | Defined$ Remembered | staticAbilities$ StPlay | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:StPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Exile | Affected$ Card.Self+nonLand | AffectedZone$ Exile | CheckSVar$ YouCastThisTurn | SVarCompare$ GE1 | Description$ You may cast this card from exile as long as you've cast another spell this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:YouCastThisTurn:Count$ThisTurnCast_Card.YouCtrl\nSVar:PlayMain1:TRUE\nOracle:(Gain the next level as a sorcery to add its ability.)\nThe second spell you cast each turn costs {1} less to cast.\n{W}{U}: Level 2\nWhen this Class becomes level 2, return up to one target nonland permanent to its owner's hand.\n{1}{W}{U}: Level 3\nAt the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Monk Class", "mana_cost": "{W}{U}", "type_line": "Enchantment \u2014 Class", "oracle_text": "(Gain the next level as a sorcery to add its ability.)\nThe second spell you cast each turn costs {1} less to cast.\n{W}{U}: Level 2\nWhen this Class becomes level 2, return up to one target nonland permanent to its owner's hand.\n{1}{W}{U}: Level 3\nAt the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has \"You may cast this card from exile as long as you've cast another spell this turn.\""}
### Response: Name:Monk Class\nManaCost:W U\nTypes:Enchantment Class\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Spell | Activator$ You | Amount$ 1 | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ1 | Description$ The second spell you cast each turn costs {1} less to cast.\nK:Class:2:W U:AddTrigger$ TriggerClassLevel\nSVar:TriggerClassLevel:Mode$ ClassLevelGained | ClassLevel$ 2 | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigBounce | Secondary$ True | TriggerDescription$ When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand\nK:Class:3:1 W U:AddTrigger$ TriggerUpkeep\nSVar:TriggerUpkeep:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigExile | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBMayPlay\nSVar:DBMayPlay:DB$ Animate | Defined$ Remembered | staticAbilities$ StPlay | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:StPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Exile | Affected$ Card.Self+nonLand | AffectedZone$ Exile | CheckSVar$ YouCastThisTurn | SVarCompare$ GE1 | Description$ You may cast this card from exile as long as you've cast another spell this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:YouCastThisTurn:Count$ThisTurnCast_Card.YouCtrl\nSVar:PlayMain1:TRUE\nOracle:(Gain the next level as a sorcery to add its ability.)\nThe second spell you cast each turn costs {1} less to cast.\n{W}{U}: Level 2\nWhen this Class becomes level 2, return up to one target nonland permanent to its owner's hand.\n{1}{W}{U}: Level 3\nAt the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
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Create the Forge script for this magic card
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{"name": "Goblin Barrage", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Kicker\u2014Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.)\nGoblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker."}
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Name:Goblin Barrage\nManaCost:3 R\nTypes:Sorcery\nK:Kicker:Sac<1/Artifact;Goblin/artifact or Goblin>\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.\nSVar:DBDealDamage:DB$ DealDamage | Condition$ Kicked | ValidTgts$ Player,Planeswalker | NumDmg$ 4 | TargetMin$ X | TargetMax$ X | TgtPrompt$ Select target player or planeswalker\nSVar:X:Count$Kicked.1.0\nSVar:AIPreference:SacCost$Creature.Goblin+token,Creature.Goblin+cmcLE1,Artifact.token,Artifact.cmcEQ1\nDeckHints:Type$Goblin|Artifact\nOracle:Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.)\nGoblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Barrage", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Kicker\u2014Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.)\nGoblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker."}
### Response: Name:Goblin Barrage\nManaCost:3 R\nTypes:Sorcery\nK:Kicker:Sac<1/Artifact;Goblin/artifact or Goblin>\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.\nSVar:DBDealDamage:DB$ DealDamage | Condition$ Kicked | ValidTgts$ Player,Planeswalker | NumDmg$ 4 | TargetMin$ X | TargetMax$ X | TgtPrompt$ Select target player or planeswalker\nSVar:X:Count$Kicked.1.0\nSVar:AIPreference:SacCost$Creature.Goblin+token,Creature.Goblin+cmcLE1,Artifact.token,Artifact.cmcEQ1\nDeckHints:Type$Goblin|Artifact\nOracle:Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.)\nGoblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.
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Create the Forge script for this magic card
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{"name": "Woodland Stream", "mana_cost": "", "type_line": "Land", "oracle_text": "Woodland Stream enters the battlefield tapped.\n{T}: Add {G} or {U}."}
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Name:Woodland Stream\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nOracle:Woodland Stream enters the battlefield tapped.\n{T}: Add {G} or {U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Woodland Stream", "mana_cost": "", "type_line": "Land", "oracle_text": "Woodland Stream enters the battlefield tapped.\n{T}: Add {G} or {U}."}
### Response: Name:Woodland Stream\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nOracle:Woodland Stream enters the battlefield tapped.\n{T}: Add {G} or {U}.
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Create the Forge script for this magic card
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{"name": "A-Emerald Dragon"}
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Name:A-Emerald Dragon\nManaCost:4 G G\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Ward:2\nAlternateMode:Adventure\nOracle:Flying, ward {2}\n\nALTERNATE\n\nName:A-Dissonant Wave\nManaCost:2 G\nTypes:Instant Adventure\nA:SP$ Counter | TargetType$ Activated,Triggered | TgtPrompt$ Select target activated or triggered ability from a noncreature source | ValidTgts$ Card.nonCreature,Emblem | SpellDescription$ Counter target activated or triggered ability from a noncreature source.\nOracle:Counter target activated or triggered ability from a noncreature source.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Emerald Dragon"}
### Response: Name:A-Emerald Dragon\nManaCost:4 G G\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Ward:2\nAlternateMode:Adventure\nOracle:Flying, ward {2}\n\nALTERNATE\n\nName:A-Dissonant Wave\nManaCost:2 G\nTypes:Instant Adventure\nA:SP$ Counter | TargetType$ Activated,Triggered | TgtPrompt$ Select target activated or triggered ability from a noncreature source | ValidTgts$ Card.nonCreature,Emblem | SpellDescription$ Counter target activated or triggered ability from a noncreature source.\nOracle:Counter target activated or triggered ability from a noncreature source.
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Create the Forge script for this magic card
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{"name": "Flummoxed Cyclops", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Cyclops", "oracle_text": "Reach\nWhenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.", "power": "4", "toughness": "4"}
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Name:Flummoxed Cyclops\nManaCost:3 R\nTypes:Creature Cyclops\nPT:4/4\nK:Reach\nT:Mode$ AttackersDeclared | AttackingPlayer$ Player.Opponent | IsPresent$ Creature.OppCtrl+attacking | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever two or more creatures your opponents control attack, CARDNAME can't block this combat.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME can't block. | Duration$ UntilEndOfCombat\nOracle:Reach\nWhenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flummoxed Cyclops", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Cyclops", "oracle_text": "Reach\nWhenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.", "power": "4", "toughness": "4"}
### Response: Name:Flummoxed Cyclops\nManaCost:3 R\nTypes:Creature Cyclops\nPT:4/4\nK:Reach\nT:Mode$ AttackersDeclared | AttackingPlayer$ Player.Opponent | IsPresent$ Creature.OppCtrl+attacking | PresentCompare$ GE2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever two or more creatures your opponents control attack, CARDNAME can't block this combat.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME can't block. | Duration$ UntilEndOfCombat\nOracle:Reach\nWhenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat.
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Create the Forge script for this magic card
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{"name": "Whip Silk", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has reach. (It can block creatures with flying.)\n{G}: Return Whip Silk to its owner's hand."}
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Name:Whip Silk\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Reach | Description$ Enchanted creature has reach. (It can block creatures with flying.)\nA:AB$ ChangeZone | Cost$ G | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Enchant creature\nEnchanted creature has reach. (It can block creatures with flying.)\n{G}: Return Whip Silk to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Whip Silk", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has reach. (It can block creatures with flying.)\n{G}: Return Whip Silk to its owner's hand."}
### Response: Name:Whip Silk\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Reach | Description$ Enchanted creature has reach. (It can block creatures with flying.)\nA:AB$ ChangeZone | Cost$ G | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Enchant creature\nEnchanted creature has reach. (It can block creatures with flying.)\n{G}: Return Whip Silk to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Phyrexian Debaser", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Carrier", "oracle_text": "Flying\n{T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.", "power": "2", "toughness": "2"}
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Name:Phyrexian Debaser\nManaCost:3 B\nTypes:Creature Phyrexian Carrier\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.\nAI:RemoveDeck:Random\nOracle:Flying\n{T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Debaser", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Carrier", "oracle_text": "Flying\n{T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Phyrexian Debaser\nManaCost:3 B\nTypes:Creature Phyrexian Carrier\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.\nAI:RemoveDeck:Random\nOracle:Flying\n{T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Charge Across the Araba", "mana_cost": "{4}{W}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Sweep \u2014 Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way."}
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Name:Charge Across the Araba\nManaCost:4 W\nTypes:Instant Arcane\nA:SP$ ChangeZone | Cost$ 4 W | Origin$ Battlefield | Destination$ Hand | ChangeType$ Plains.YouCtrl | ChangeNum$ X | Hidden$ True | RememberChanged$ True | SubAbility$ DBPump | SpellDescription$ Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +Y | NumDef$ +Y\nSVar:X:Count$Valid Plains.YouCtrl\nSVar:Y:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Charge Across the Araba", "mana_cost": "{4}{W}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Sweep \u2014 Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way."}
### Response: Name:Charge Across the Araba\nManaCost:4 W\nTypes:Instant Arcane\nA:SP$ ChangeZone | Cost$ 4 W | Origin$ Battlefield | Destination$ Hand | ChangeType$ Plains.YouCtrl | ChangeNum$ X | Hidden$ True | RememberChanged$ True | SubAbility$ DBPump | SpellDescription$ Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +Y | NumDef$ +Y\nSVar:X:Count$Valid Plains.YouCtrl\nSVar:Y:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
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Create the Forge script for this magic card
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{"name": "Lingering Souls", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 white Spirit creature tokens with flying.\nFlashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Lingering Souls\nManaCost:2 W\nTypes:Sorcery\nK:Flashback:1 B\nA:SP$ Token | Cost$ 2 W | TokenAmount$ 2 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create two 1/1 white Spirit creature tokens with flying.\nDeckHas:Ability$Token\nOracle:Create two 1/1 white Spirit creature tokens with flying.\nFlashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lingering Souls", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 white Spirit creature tokens with flying.\nFlashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Lingering Souls\nManaCost:2 W\nTypes:Sorcery\nK:Flashback:1 B\nA:SP$ Token | Cost$ 2 W | TokenAmount$ 2 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create two 1/1 white Spirit creature tokens with flying.\nDeckHas:Ability$Token\nOracle:Create two 1/1 white Spirit creature tokens with flying.\nFlashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Diregraf Horde", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)", "power": "3", "toughness": "4"}
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Name:Diregraf Horde\nManaCost:4 B\nTypes:Creature Zombie\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_2_2_zombie_decayed | RememberTokens$ True | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE2 | Execute$ TrigExile | SubAbility$ DBCleanup | TriggerDescription$ When you do, exile up to two target cards from graveyards.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target cards from graveyards | ValidTgts$ Card\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Graveyard\nOracle:When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Diregraf Horde", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)", "power": "3", "toughness": "4"}
### Response: Name:Diregraf Horde\nManaCost:4 B\nTypes:Creature Zombie\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_2_2_zombie_decayed | RememberTokens$ True | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE2 | Execute$ TrigExile | SubAbility$ DBCleanup | TriggerDescription$ When you do, exile up to two target cards from graveyards.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select up to two target cards from graveyards | ValidTgts$ Card\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Graveyard\nOracle:When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
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Create the Forge script for this magic card
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{"name": "Tooth Collector", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.\nDelirium \u2014 At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.", "power": "3", "toughness": "2"}
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Name:Tooth Collector\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Delirium$ True | Execute$ TripPumpOpp | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nSVar:TripPumpOpp:DB$ Pump | ValidTgts$ Creature.ActivePlayerCtrl | TgtPrompt$ Select target creature an opponent controls. | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.\nDelirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tooth Collector", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.\nDelirium \u2014 At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.", "power": "3", "toughness": "2"}
### Response: Name:Tooth Collector\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Delirium$ True | Execute$ TripPumpOpp | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nSVar:TripPumpOpp:DB$ Pump | ValidTgts$ Creature.ActivePlayerCtrl | TgtPrompt$ Select target creature an opponent controls. | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.\nDelirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Eldrazi Displacer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\n{2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)", "power": "3", "toughness": "3"}
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Name:Eldrazi Displacer\nManaCost:2 W\nTypes:Creature Eldrazi\nPT:3/3\nK:Devoid\nA:AB$ ChangeZone | Cost$ 2 C | TargetMin$ 1 | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturn | SpellDescription$ Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Tapped$ True | Destination$ Battlefield\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eldrazi Displacer", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\n{2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)", "power": "3", "toughness": "3"}
### Response: Name:Eldrazi Displacer\nManaCost:2 W\nTypes:Creature Eldrazi\nPT:3/3\nK:Devoid\nA:AB$ ChangeZone | Cost$ 2 C | TargetMin$ 1 | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturn | SpellDescription$ Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Tapped$ True | Destination$ Battlefield\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)
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Create the Forge script for this magic card
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{"name": "Reins of the Vinesteed", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2.\nWhen enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature."}
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Name:Reins of the Vinesteed\nManaCost:3 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nT:Mode$ ChangesZone | ValidCard$ Card.EnchantedBy | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | Execute$ DBReturn | TriggerDescription$ When enchanted creature dies, you may return CARDNAME from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | AttachedTo$ Creature.sharesCreatureTypeWith TriggeredCardLKICopy | AILogic$ Pump\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Enchant creature\nEnchanted creature gets +2/+2.\nWhen enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reins of the Vinesteed", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2.\nWhen enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature."}
### Response: Name:Reins of the Vinesteed\nManaCost:3 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nT:Mode$ ChangesZone | ValidCard$ Card.EnchantedBy | Origin$ Battlefield | Destination$ Graveyard | OptionalDecider$ You | Execute$ DBReturn | TriggerDescription$ When enchanted creature dies, you may return CARDNAME from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | AttachedTo$ Creature.sharesCreatureTypeWith TriggeredCardLKICopy | AILogic$ Pump\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Enchant creature\nEnchanted creature gets +2/+2.\nWhen enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
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Create the Forge script for this magic card
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{"name": "The First Iroan Games", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI \u2014 Create a 1/1 white Human Soldier creature token.\nII \u2014 Put three +1/+1 counters on target creature you control.\nIII \u2014 If you control a creature with power 4 or greater, draw two cards.\nIV \u2014 Create a Gold token. (It's an artifact with \"Sacrifice this artifact: Add one mana of any color.\")"}
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Name:The First Iroan Games\nManaCost:2 G\nTypes:Enchantment Saga\nK:Chapter:4:TrigToken,TrigPutCounter,TrigDraw,TrigGold\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | SpellDescription$ Create a 1/1 white Human Soldier token.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 3 | SpellDescription$ Put three +1/+1 counters on target creature you control.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2 | ConditionPresent$ Creature.YouCtrl+powerGE4 | SpellDescription$ If you control a creature with power 4 or greater, draw two cards.\nSVar:TrigGold:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_gold_sac | TokenOwner$ You | SpellDescription$ Create a Gold token.\nDeckHas:Ability$Counters|Token\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI — Create a 1/1 white Human Soldier creature token.\nII — Put three +1/+1 counters on target creature you control.\nIII — If you control a creature with power 4 or greater, draw two cards.\nIV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The First Iroan Games", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI \u2014 Create a 1/1 white Human Soldier creature token.\nII \u2014 Put three +1/+1 counters on target creature you control.\nIII \u2014 If you control a creature with power 4 or greater, draw two cards.\nIV \u2014 Create a Gold token. (It's an artifact with \"Sacrifice this artifact: Add one mana of any color.\")"}
### Response: Name:The First Iroan Games\nManaCost:2 G\nTypes:Enchantment Saga\nK:Chapter:4:TrigToken,TrigPutCounter,TrigDraw,TrigGold\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | SpellDescription$ Create a 1/1 white Human Soldier token.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 3 | SpellDescription$ Put three +1/+1 counters on target creature you control.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2 | ConditionPresent$ Creature.YouCtrl+powerGE4 | SpellDescription$ If you control a creature with power 4 or greater, draw two cards.\nSVar:TrigGold:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_gold_sac | TokenOwner$ You | SpellDescription$ Create a Gold token.\nDeckHas:Ability$Counters|Token\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI — Create a 1/1 white Human Soldier creature token.\nII — Put three +1/+1 counters on target creature you control.\nIII — If you control a creature with power 4 or greater, draw two cards.\nIV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
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Create the Forge script for this magic card
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{"name": "Telim'Tor's Darts", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Telim'Tor's Darts deals 1 damage to target player or planeswalker."}
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Name:Telim'Tor's Darts\nManaCost:2\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 2 T | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker.\nOracle:{2}, {T}: Telim'Tor's Darts deals 1 damage to target player or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Telim'Tor's Darts", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Telim'Tor's Darts deals 1 damage to target player or planeswalker."}
### Response: Name:Telim'Tor's Darts\nManaCost:2\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 2 T | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker.\nOracle:{2}, {T}: Telim'Tor's Darts deals 1 damage to target player or planeswalker.
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Create the Forge script for this magic card
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{"name": "Throne of Empires", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires."}
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Name:Throne of Empires\nManaCost:4\nTypes:Artifact\nA:AB$ Token | Cost$ 1 T | TokenAmount$ X | TokenScript$ w_1_1_soldier | TokenOwner$ You | SpellDescription$ Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.\nSVar:X:Count$Compare AllM12Empires GT0.5.1\nSVar:AllM12Empires:SVar$Z/Times.Y\nSVar:Z:Count$Valid Artifact.namedCrown of Empires+YouCtrl\nSVar:Y:Count$Valid Artifact.namedScepter of Empires+YouCtrl\nAI:RemoveDeck:Random\nDeckHints:Name$Scepter of Empires|Crown of Empires\nOracle:{1}, {T}: Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Throne of Empires", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires."}
### Response: Name:Throne of Empires\nManaCost:4\nTypes:Artifact\nA:AB$ Token | Cost$ 1 T | TokenAmount$ X | TokenScript$ w_1_1_soldier | TokenOwner$ You | SpellDescription$ Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.\nSVar:X:Count$Compare AllM12Empires GT0.5.1\nSVar:AllM12Empires:SVar$Z/Times.Y\nSVar:Z:Count$Valid Artifact.namedCrown of Empires+YouCtrl\nSVar:Y:Count$Valid Artifact.namedScepter of Empires+YouCtrl\nAI:RemoveDeck:Random\nDeckHints:Name$Scepter of Empires|Crown of Empires\nOracle:{1}, {T}: Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires.
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Create the Forge script for this magic card
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{"name": "Granulate", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy each nonland artifact with mana value 4 or less."}
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Name:Granulate\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 R R | ValidCards$ Artifact.nonLand+cmcLE4 | SpellDescription$ Destroy each nonland artifact with mana value 4 or less.\nOracle:Destroy each nonland artifact with mana value 4 or less.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Granulate", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy each nonland artifact with mana value 4 or less."}
### Response: Name:Granulate\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 2 R R | ValidCards$ Artifact.nonLand+cmcLE4 | SpellDescription$ Destroy each nonland artifact with mana value 4 or less.\nOracle:Destroy each nonland artifact with mana value 4 or less.
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Create the Forge script for this magic card
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{"name": "Arlinn Kord"}
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Name:Arlinn Kord\nManaCost:2 R G\nTypes:Legendary Planeswalker Arlinn\nLoyalty:3\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumAtt$ +2 | NumDef$ +2 | KW$ Vigilance & Haste | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.\nA:AB$ Token | Cost$ AddCounter<0/LOYALTY> | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | TokenOwner$ You | Planeswalker$ True | SubAbility$ DBTransform | SpellDescription$ Create a 2/2 green Wolf creature token. Transform CARDNAME.\nSVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform | StackDescription$ None\nSVar:PlayMain1:TRUE\nAlternateMode:DoubleFaced\nOracle:[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.\n[0]: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.\n\nALTERNATE\n\nName:Arlinn, Embraced by the Moon\nManaCost:no cost\nColors:red,green\nTypes:Legendary Planeswalker Arlinn\nLoyalty:0\nA:AB$ PumpAll | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | SpellDescription$ Creatures you control get +1/+1 and gain trample until end of turn.\nA:AB$ DealDamage | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBTransform | SpellDescription$ CARDNAME deals 3 damage to any target. Transform CARDNAME.\nSVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Name$ Emblem - Arlinn, Embraced by the Moon | Image$ emblem_arlinn_embraced_by_the_moon | StaticAbilities$ STArlinn | Planeswalker$ True | Ultimate$ True | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to any target.'"\nSVar:STArlinn:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddKeyword$ Haste | AddAbility$ ArlinnDealDamage | AddSVar$ ArlinnX | Description$ Creatures you control have haste and "{T}: This creature deals damage equal to its power to any target."\nSVar:ArlinnDealDamage:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ ArlinnX | SpellDescription$ This creature deals damage equal to its power to any target.\nSVar:ArlinnX:Count$CardPower\nOracle:[+1]: Creatures you control get +1/+1 and gain trample until end of turn.\n[-1]: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.\n[-6]: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to any target.'"
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arlinn Kord"}
### Response: Name:Arlinn Kord\nManaCost:2 R G\nTypes:Legendary Planeswalker Arlinn\nLoyalty:3\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumAtt$ +2 | NumDef$ +2 | KW$ Vigilance & Haste | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.\nA:AB$ Token | Cost$ AddCounter<0/LOYALTY> | TokenAmount$ 1 | TokenScript$ g_2_2_wolf | TokenOwner$ You | Planeswalker$ True | SubAbility$ DBTransform | SpellDescription$ Create a 2/2 green Wolf creature token. Transform CARDNAME.\nSVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform | StackDescription$ None\nSVar:PlayMain1:TRUE\nAlternateMode:DoubleFaced\nOracle:[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.\n[0]: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.\n\nALTERNATE\n\nName:Arlinn, Embraced by the Moon\nManaCost:no cost\nColors:red,green\nTypes:Legendary Planeswalker Arlinn\nLoyalty:0\nA:AB$ PumpAll | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample | SpellDescription$ Creatures you control get +1/+1 and gain trample until end of turn.\nA:AB$ DealDamage | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBTransform | SpellDescription$ CARDNAME deals 3 damage to any target. Transform CARDNAME.\nSVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Name$ Emblem - Arlinn, Embraced by the Moon | Image$ emblem_arlinn_embraced_by_the_moon | StaticAbilities$ STArlinn | Planeswalker$ True | Ultimate$ True | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to any target.'"\nSVar:STArlinn:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddKeyword$ Haste | AddAbility$ ArlinnDealDamage | AddSVar$ ArlinnX | Description$ Creatures you control have haste and "{T}: This creature deals damage equal to its power to any target."\nSVar:ArlinnDealDamage:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ ArlinnX | SpellDescription$ This creature deals damage equal to its power to any target.\nSVar:ArlinnX:Count$CardPower\nOracle:[+1]: Creatures you control get +1/+1 and gain trample until end of turn.\n[-1]: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.\n[-6]: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to any target.'"
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Create the Forge script for this magic card
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{"name": "Goblin Rabblemaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Other Goblin creatures you control attack each combat if able.\nAt the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.\nWhenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.", "power": "2", "toughness": "2"}
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Name:Goblin Rabblemaster\nManaCost:2 R\nTypes:Creature Goblin Warrior\nPT:2/2\nS:Mode$ MustAttack | ValidCreature$ Creature.Goblin+Other+YouCtrl | Description$ Other Goblin creatures you control attack each combat if able.\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_goblin_haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Goblin.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$Valid Goblin.attacking+Other\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:Other Goblin creatures you control attack each combat if able.\nAt the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.\nWhenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Rabblemaster", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Other Goblin creatures you control attack each combat if able.\nAt the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.\nWhenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.", "power": "2", "toughness": "2"}
### Response: Name:Goblin Rabblemaster\nManaCost:2 R\nTypes:Creature Goblin Warrior\nPT:2/2\nS:Mode$ MustAttack | ValidCreature$ Creature.Goblin+Other+YouCtrl | Description$ Other Goblin creatures you control attack each combat if able.\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_goblin_haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Goblin.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$Valid Goblin.attacking+Other\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:Other Goblin creatures you control attack each combat if able.\nAt the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.\nWhenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
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Create the Forge script for this magic card
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{"name": "Roiling Horror", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.\nSuspend X\u2014{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.", "power": "*", "toughness": "*"}
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Name:Roiling Horror\nManaCost:3 B B\nTypes:Creature Horror\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | Description$ CARDNAME's power and toughness are each equal to your life total minus the life total of an opponent with the most life.\nK:Suspend:X:XMin1 X B B B\nT:Mode$ CounterRemoved | ValidCard$ Card.Self | TriggerZones$ Exile | CounterType$ TIME | Execute$ TrigLoseLife | TriggerDescription$ Whenever a time counter is removed from CARDNAME while it's exiled, target player loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Choose a player | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:X:Count$xPaid\nSVar:Y:Count$YourLifeTotal/Minus.Z\nSVar:Z:Count$OppGreatestLifeTotal\nAI:RemoveDeck:All\nOracle:Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.\nSuspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Roiling Horror", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.\nSuspend X\u2014{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.", "power": "*", "toughness": "*"}
### Response: Name:Roiling Horror\nManaCost:3 B B\nTypes:Creature Horror\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | Description$ CARDNAME's power and toughness are each equal to your life total minus the life total of an opponent with the most life.\nK:Suspend:X:XMin1 X B B B\nT:Mode$ CounterRemoved | ValidCard$ Card.Self | TriggerZones$ Exile | CounterType$ TIME | Execute$ TrigLoseLife | TriggerDescription$ Whenever a time counter is removed from CARDNAME while it's exiled, target player loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Choose a player | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:X:Count$xPaid\nSVar:Y:Count$YourLifeTotal/Minus.Z\nSVar:Z:Count$OppGreatestLifeTotal\nAI:RemoveDeck:All\nOracle:Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.\nSuspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)\nWhenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Gibbering Descent", "mana_cost": "{4}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, that player loses 1 life and discards a card.\nHellbent \u2014 Skip your upkeep step if you have no cards in hand.\nMadness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"}
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Name:Gibbering Descent\nManaCost:4 B B\nTypes:Enchantment\nK:Madness:2 B B\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Upkeep | Skip$ True | Hellbent$ True | Description$ Hellbent — Skip your upkeep step if you have no cards in hand.\nT:Mode$ Phase | Phase$ Upkeep | Execute$ TrigLoseLifeDiscard | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player loses 1 life and discards a card.\nSVar:TrigLoseLifeDiscard:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ TriggeredPlayer | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:At the beginning of each player's upkeep, that player loses 1 life and discards a card.\nHellbent — Skip your upkeep step if you have no cards in hand.\nMadness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gibbering Descent", "mana_cost": "{4}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, that player loses 1 life and discards a card.\nHellbent \u2014 Skip your upkeep step if you have no cards in hand.\nMadness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"}
### Response: Name:Gibbering Descent\nManaCost:4 B B\nTypes:Enchantment\nK:Madness:2 B B\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Upkeep | Skip$ True | Hellbent$ True | Description$ Hellbent — Skip your upkeep step if you have no cards in hand.\nT:Mode$ Phase | Phase$ Upkeep | Execute$ TrigLoseLifeDiscard | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, that player loses 1 life and discards a card.\nSVar:TrigLoseLifeDiscard:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ TriggeredPlayer | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:At the beginning of each player's upkeep, that player loses 1 life and discards a card.\nHellbent — Skip your upkeep step if you have no cards in hand.\nMadness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Savage Order", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature with power 4 or greater.\nSearch your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn."}
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Name:Savage Order\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G G Sac<1/Creature.powerGE4/creature with power 4 or greater> | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Creature+Dinosaur | ChangeNum$ 1 | RememberChanged$ True | SubAbility$ DBPump | SpellDescription$ Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.\nSVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Indestructible | Duration$ UntilYourNextTurn | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice\nDeckNeeds:Type$Dinosaur\nOracle:As an additional cost to cast this spell, sacrifice a creature with power 4 or greater.\nSearch your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Savage Order", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature with power 4 or greater.\nSearch your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn."}
### Response: Name:Savage Order\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G G Sac<1/Creature.powerGE4/creature with power 4 or greater> | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Creature+Dinosaur | ChangeNum$ 1 | RememberChanged$ True | SubAbility$ DBPump | SpellDescription$ Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.\nSVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Indestructible | Duration$ UntilYourNextTurn | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice\nDeckNeeds:Type$Dinosaur\nOracle:As an additional cost to cast this spell, sacrifice a creature with power 4 or greater.\nSearch your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.
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Create the Forge script for this magic card
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{"name": "Furious Bellow", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
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Name:Furious Bellow\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ +3 | KW$ First Strike | SubAbility$ DBScry | SpellDescription$ Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBScry:DB$ Scry\nOracle:Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Furious Bellow", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
### Response: Name:Furious Bellow\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ +3 | KW$ First Strike | SubAbility$ DBScry | SpellDescription$ Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:DBScry:DB$ Scry\nOracle:Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Create the Forge script for this magic card
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{"name": "Deranged Hermit", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSquirrel creatures get +1/+1.", "power": "1", "toughness": "1"}
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Name:Deranged Hermit\nManaCost:3 G G\nTypes:Creature Elf\nPT:1/1\nK:Echo:3 G G\nS:Mode$ Continuous | Affected$ Creature.Squirrel | AddPower$ 1 | AddToughness$ 1 | Description$ Squirrel creatures get +1/+1.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 4 | TokenScript$ g_1_1_squirrel | TokenOwner$ You\nSVar:PlayMain1:TRUE\nOracle:Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSquirrel creatures get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deranged Hermit", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSquirrel creatures get +1/+1.", "power": "1", "toughness": "1"}
### Response: Name:Deranged Hermit\nManaCost:3 G G\nTypes:Creature Elf\nPT:1/1\nK:Echo:3 G G\nS:Mode$ Continuous | Affected$ Creature.Squirrel | AddPower$ 1 | AddToughness$ 1 | Description$ Squirrel creatures get +1/+1.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 4 | TokenScript$ g_1_1_squirrel | TokenOwner$ You\nSVar:PlayMain1:TRUE\nOracle:Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSquirrel creatures get +1/+1.
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Create the Forge script for this magic card
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{"name": "Dread Reaper", "mana_cost": "{3}{B}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Flying\nWhen Dread Reaper enters the battlefield, you lose 5 life.", "power": "6", "toughness": "5"}
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Name:Dread Reaper\nManaCost:3 B B B\nTypes:Creature Horror\nPT:6/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, you lose 5 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 5\nOracle:Flying\nWhen Dread Reaper enters the battlefield, you lose 5 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dread Reaper", "mana_cost": "{3}{B}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Flying\nWhen Dread Reaper enters the battlefield, you lose 5 life.", "power": "6", "toughness": "5"}
### Response: Name:Dread Reaper\nManaCost:3 B B B\nTypes:Creature Horror\nPT:6/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, you lose 5 life.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 5\nOracle:Flying\nWhen Dread Reaper enters the battlefield, you lose 5 life.
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Create the Forge script for this magic card
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{"name": "My Genius Knows No Bounds", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards."}
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Name:My Genius Knows No Bounds\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ GeniusLife | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards.\nSVar:GeniusLife:AB$ GainLife | Cost$ X | Defined$ You | LifeAmount$ X | SubAbility$ GeniusCards\nSVar:GeniusCards:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$xPaid\nOracle:When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "My Genius Knows No Bounds", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards."}
### Response: Name:My Genius Knows No Bounds\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ GeniusLife | TriggerZones$ Command | OptionalDecider$ You | TriggerDescription$ When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards.\nSVar:GeniusLife:AB$ GainLife | Cost$ X | Defined$ You | LifeAmount$ X | SubAbility$ GeniusCards\nSVar:GeniusCards:DB$ Draw | Defined$ You | NumCards$ X\nSVar:X:Count$xPaid\nOracle:When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards.
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Create the Forge script for this magic card
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{"name": "Leave"}
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Name:Leave\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Permanent.YouOwn | TgtPrompt$ Select target permanent you own | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return any number of target permanents you own to your hand.\nSVar:X:Count$Valid Permanent.YouOwn\nAlternateMode:Split\nOracle:Return any number of target permanents you own to your hand.\n\nALTERNATE\n\nName:Chance\nManaCost:3 R\nTypes:Sorcery\nK:Aftermath\nA:SP$ Discard | Cost$ 3 R | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard any number of cards, then draw that many cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Remembered$Amount\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nDiscard any number of cards, then draw that many cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leave"}
### Response: Name:Leave\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Permanent.YouOwn | TgtPrompt$ Select target permanent you own | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return any number of target permanents you own to your hand.\nSVar:X:Count$Valid Permanent.YouOwn\nAlternateMode:Split\nOracle:Return any number of target permanents you own to your hand.\n\nALTERNATE\n\nName:Chance\nManaCost:3 R\nTypes:Sorcery\nK:Aftermath\nA:SP$ Discard | Cost$ 3 R | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard any number of cards, then draw that many cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Remembered$Amount\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nDiscard any number of cards, then draw that many cards.
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Create the Forge script for this magic card
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{"name": "Marauding Maulhorn", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.", "power": "5", "toughness": "3"}
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Name:Marauding Maulhorn\nManaCost:2 R R\nTypes:Creature Beast\nPT:5/3\nS:Mode$ MustAttack | ValidCreature$ Card.Self | IsPresent$ Card.namedAdvocate of the Beast+YouCtrl | PresentCompare$ EQ0 | Description$ CARDNAME attacks each combat if able unless you control a creature named Advocate of the Beast.\nDeckHints:Name$Advocate of the Beast\nOracle:Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Marauding Maulhorn", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.", "power": "5", "toughness": "3"}
### Response: Name:Marauding Maulhorn\nManaCost:2 R R\nTypes:Creature Beast\nPT:5/3\nS:Mode$ MustAttack | ValidCreature$ Card.Self | IsPresent$ Card.namedAdvocate of the Beast+YouCtrl | PresentCompare$ EQ0 | Description$ CARDNAME attacks each combat if able unless you control a creature named Advocate of the Beast.\nDeckHints:Name$Advocate of the Beast\nOracle:Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.
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Create the Forge script for this magic card
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{"name": "Sandbar Serpent", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Cycling {2} ({2}, Discard this card: Draw a card.)", "power": "3", "toughness": "4"}
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Name:Sandbar Serpent\nManaCost:4 U\nTypes:Creature Serpent\nPT:3/4\nK:Cycling:2\nOracle:Cycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sandbar Serpent", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Cycling {2} ({2}, Discard this card: Draw a card.)", "power": "3", "toughness": "4"}
### Response: Name:Sandbar Serpent\nManaCost:4 U\nTypes:Creature Serpent\nPT:3/4\nK:Cycling:2\nOracle:Cycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Castle Ardenvale", "mana_cost": "", "type_line": "Land", "oracle_text": "Castle Ardenvale enters the battlefield tapped unless you control a Plains.\n{T}: Add {W}.\n{2}{W}{W}, {T}: Create a 1/1 white Human creature token."}
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Name:Castle Ardenvale\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Plains.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Plains.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Token | Cost$ 2 W W T | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ You | SpellDescription$ Create a 1/1 white Human creature token.\nDeckHints:Type$Human\nDeckHas:Ability$Token\nOracle:Castle Ardenvale enters the battlefield tapped unless you control a Plains.\n{T}: Add {W}.\n{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Castle Ardenvale", "mana_cost": "", "type_line": "Land", "oracle_text": "Castle Ardenvale enters the battlefield tapped unless you control a Plains.\n{T}: Add {W}.\n{2}{W}{W}, {T}: Create a 1/1 white Human creature token."}
### Response: Name:Castle Ardenvale\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Plains.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Plains.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Token | Cost$ 2 W W T | TokenAmount$ 1 | TokenScript$ w_1_1_human | TokenOwner$ You | SpellDescription$ Create a 1/1 white Human creature token.\nDeckHints:Type$Human\nDeckHas:Ability$Token\nOracle:Castle Ardenvale enters the battlefield tapped unless you control a Plains.\n{T}: Add {W}.\n{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
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