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Create the Forge script for this magic card
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{"name": "Mystic Restraints", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nWhen Mystic Restraints enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step."}
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Name:Mystic Restraints\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ KeepTapped\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature.\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted\nOracle:Flash\nEnchant creature\nWhen Mystic Restraints enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Restraints", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nWhen Mystic Restraints enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step."}
### Response: Name:Mystic Restraints\nManaCost:2 U U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ KeepTapped\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature.\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted\nOracle:Flash\nEnchant creature\nWhen Mystic Restraints enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.
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Create the Forge script for this magic card
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{"name": "Crystal Dragon"}
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Name:Crystal Dragon\nManaCost:4 W W\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Vigilance\nAlternateMode:Adventure\nOracle:Flying, vigilance\n\nALTERNATE\n\nName:Rob the Hoard\nManaCost:1 W\nTypes:Sorcery Adventure\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target artifact, enchantment, or legendary card in your graveyard | ValidTgts$ Artifact.YouOwn,Enchantment.YouOwn,Card.Legendary+YouOwn | SpellDescription$ Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)\nDeckHints:Type$Artifact|Enchantment|Legendary\nOracle:Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crystal Dragon"}
### Response: Name:Crystal Dragon\nManaCost:4 W W\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Vigilance\nAlternateMode:Adventure\nOracle:Flying, vigilance\n\nALTERNATE\n\nName:Rob the Hoard\nManaCost:1 W\nTypes:Sorcery Adventure\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target artifact, enchantment, or legendary card in your graveyard | ValidTgts$ Artifact.YouOwn,Enchantment.YouOwn,Card.Legendary+YouOwn | SpellDescription$ Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)\nDeckHints:Type$Artifact|Enchantment|Legendary\nOracle:Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
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Create the Forge script for this magic card
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{"name": "Pulverize", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "You may sacrifice two Mountains rather than pay this spell's mana cost.\nDestroy all artifacts."}
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Name:Pulverize\nManaCost:4 R R\nTypes:Sorcery\nSVar:AltCost:Cost$ Sac<2/Mountain> | Description$ You may sacrifice two Mountains rather than pay this spell's mana cost.\nA:SP$ DestroyAll | Cost$ 4 R R | ValidCards$ Artifact | SpellDescription$ Destroy all artifacts.\nOracle:You may sacrifice two Mountains rather than pay this spell's mana cost.\nDestroy all artifacts.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pulverize", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "You may sacrifice two Mountains rather than pay this spell's mana cost.\nDestroy all artifacts."}
### Response: Name:Pulverize\nManaCost:4 R R\nTypes:Sorcery\nSVar:AltCost:Cost$ Sac<2/Mountain> | Description$ You may sacrifice two Mountains rather than pay this spell's mana cost.\nA:SP$ DestroyAll | Cost$ 4 R R | ValidCards$ Artifact | SpellDescription$ Destroy all artifacts.\nOracle:You may sacrifice two Mountains rather than pay this spell's mana cost.\nDestroy all artifacts.
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Create the Forge script for this magic card
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{"name": "Lifetap", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a Forest an opponent controls becomes tapped, you gain 1 life."}
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Name:Lifetap\nManaCost:U U\nTypes:Enchantment\nT:Mode$ Taps | ValidCard$ Forest.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a Forest an opponent controls becomes tapped, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nDeckHints:Name$Yavimaya, Cradle of Growth\nAI:RemoveDeck:Random\nOracle:Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lifetap", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a Forest an opponent controls becomes tapped, you gain 1 life."}
### Response: Name:Lifetap\nManaCost:U U\nTypes:Enchantment\nT:Mode$ Taps | ValidCard$ Forest.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a Forest an opponent controls becomes tapped, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nDeckHints:Name$Yavimaya, Cradle of Growth\nAI:RemoveDeck:Random\nOracle:Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
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Create the Forge script for this magic card
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{"name": "New Prahv Guildmage", "mana_cost": "{W}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}{U}: Target creature gains flying until end of turn.\n{3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)", "power": "2", "toughness": "2"}
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Name:New Prahv Guildmage\nManaCost:W U\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Pump | Cost$ W U | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nA:AB$ Pump | Cost$ 3 W U | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent your opponent controls to detain. | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | AILogic$ DetainNonLand | SpellDescription$ Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)\nOracle:{W}{U}: Target creature gains flying until end of turn.\n{3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "New Prahv Guildmage", "mana_cost": "{W}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}{U}: Target creature gains flying until end of turn.\n{3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)", "power": "2", "toughness": "2"}
### Response: Name:New Prahv Guildmage\nManaCost:W U\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Pump | Cost$ W U | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nA:AB$ Pump | Cost$ 3 W U | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent your opponent controls to detain. | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | AILogic$ DetainNonLand | SpellDescription$ Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)\nOracle:{W}{U}: Target creature gains flying until end of turn.\n{3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
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Create the Forge script for this magic card
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{"name": "Olivia's Dragoon", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Berserker", "oracle_text": "Discard a card: Olivia's Dragoon gains flying until end of turn.", "power": "2", "toughness": "2"}
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Name:Olivia's Dragoon\nManaCost:1 B\nTypes:Creature Vampire Berserker\nPT:2/2\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nDeckHints:Ability$Discard\nOracle:Discard a card: Olivia's Dragoon gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Olivia's Dragoon", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Berserker", "oracle_text": "Discard a card: Olivia's Dragoon gains flying until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Olivia's Dragoon\nManaCost:1 B\nTypes:Creature Vampire Berserker\nPT:2/2\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nDeckHints:Ability$Discard\nOracle:Discard a card: Olivia's Dragoon gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Lowland Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "", "power": "4", "toughness": "3"}
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Name:Lowland Giant\nManaCost:2 R R\nTypes:Creature Giant\nPT:4/3\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lowland Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "", "power": "4", "toughness": "3"}
### Response: Name:Lowland Giant\nManaCost:2 R R\nTypes:Creature Giant\nPT:4/3\nOracle:
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Create the Forge script for this magic card
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{"name": "Enslaved Horror", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield.", "power": "4", "toughness": "4"}
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Name:Enslaved Horror\nManaCost:3 B\nTypes:Creature Horror\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ RepeatPlayers | TriggerDescription$ When CARDNAME enters the battlefield, each other player may return a creature card from their graveyard to the battlefield.\nSVar:RepeatPlayers:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ TrigChange\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.RememberedPlayerCtrl | DefinedPlayer$ Player.Opponent | ChangeNum$ 1 | Hidden$ True | Optional$ True\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:Z EQ0\nSVar:Z:Count$ValidGraveyard Creature.OppOwn+powerGT4+toughnessGT4\nOracle:When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Enslaved Horror", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield.", "power": "4", "toughness": "4"}
### Response: Name:Enslaved Horror\nManaCost:3 B\nTypes:Creature Horror\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ RepeatPlayers | TriggerDescription$ When CARDNAME enters the battlefield, each other player may return a creature card from their graveyard to the battlefield.\nSVar:RepeatPlayers:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ TrigChange\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature.RememberedPlayerCtrl | DefinedPlayer$ Player.Opponent | ChangeNum$ 1 | Hidden$ True | Optional$ True\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:Z EQ0\nSVar:Z:Count$ValidGraveyard Creature.OppOwn+powerGT4+toughnessGT4\nOracle:When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Gr\u00edma Wormtongue", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Your opponents can't gain life.\n{T}, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.", "power": "1", "toughness": "4"}
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Name:Gríma Wormtongue\nManaCost:2 B\nTypes:Legendary Creature Human Advisor\nPT:1/4\nS:Mode$ CantGainLife | ValidPlayer$ Player.Opponent | Description$ Your opponents can't gain life.\nA:AB$ LoseLife | Cost$ T Sac<1/Creature.Other/another creature> | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 1 | SubAbility$ DBAmass | SpellDescription$ Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.\nSVar:DBAmass:DB$ Amass | Type$ Orc | Num$ 2 | ConditionDefined$ Sacrificed | ConditionPresent$ Creature.Legendary\nDeckHas:Ability$Token|Counters|Sacrifice & Type$Orc|Army\nDeckHints:Type$Legendary & Type$Creature\nOracle:Your opponents can't gain life\n{T}, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gr\u00edma Wormtongue", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Your opponents can't gain life.\n{T}, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.", "power": "1", "toughness": "4"}
### Response: Name:Gríma Wormtongue\nManaCost:2 B\nTypes:Legendary Creature Human Advisor\nPT:1/4\nS:Mode$ CantGainLife | ValidPlayer$ Player.Opponent | Description$ Your opponents can't gain life.\nA:AB$ LoseLife | Cost$ T Sac<1/Creature.Other/another creature> | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 1 | SubAbility$ DBAmass | SpellDescription$ Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.\nSVar:DBAmass:DB$ Amass | Type$ Orc | Num$ 2 | ConditionDefined$ Sacrificed | ConditionPresent$ Creature.Legendary\nDeckHas:Ability$Token|Counters|Sacrifice & Type$Orc|Army\nDeckHints:Type$Legendary & Type$Creature\nOracle:Your opponents can't gain life\n{T}, Sacrifice another creature: Target player loses 1 life. If the sacrificed creature was legendary, amass Orcs 2.
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Create the Forge script for this magic card
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{"name": "Debilitating Injury", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -2/-2."}
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Name:Debilitating Injury\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -2 | AddToughness$ -2 | Description$ Enchanted creature gets -2/-2.\nOracle:Enchant creature\nEnchanted creature gets -2/-2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Debilitating Injury", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -2/-2."}
### Response: Name:Debilitating Injury\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -2 | AddToughness$ -2 | Description$ Enchanted creature gets -2/-2.\nOracle:Enchant creature\nEnchanted creature gets -2/-2.
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Create the Forge script for this magic card
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{"name": "Winterthorn Blessing", "mana_cost": "{G}{U}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.\nFlashback {1}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Winterthorn Blessing\nManaCost:G U\nTypes:Sorcery\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to one target creature you control | CounterType$ P1P1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBTap | SpellDescription$ Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.\nSVar:DBTap:DB$ Tap | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to one target creature you don't control | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBPump | StackDescription$ Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nK:Flashback:1 G U\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.\nFlashback {1}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Winterthorn Blessing", "mana_cost": "{G}{U}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.\nFlashback {1}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Winterthorn Blessing\nManaCost:G U\nTypes:Sorcery\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to one target creature you control | CounterType$ P1P1 | CounterNum$ 1 | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBTap | SpellDescription$ Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.\nSVar:DBTap:DB$ Tap | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to one target creature you don't control | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBPump | StackDescription$ Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nK:Flashback:1 G U\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step.\nFlashback {1}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Prismatic Lens", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add one mana of any color."}
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Name:Prismatic Lens\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prismatic Lens", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Add one mana of any color."}
### Response: Name:Prismatic Lens\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Goblin Commando", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "When Goblin Commando enters the battlefield, it deals 2 damage to target creature.", "power": "2", "toughness": "2"}
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Name:Goblin Commando\nManaCost:4 R\nTypes:Creature Goblin\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target creature.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2\nSVar:PlayMain1:TRUE\nOracle:When Goblin Commando enters the battlefield, it deals 2 damage to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Commando", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "When Goblin Commando enters the battlefield, it deals 2 damage to target creature.", "power": "2", "toughness": "2"}
### Response: Name:Goblin Commando\nManaCost:4 R\nTypes:Creature Goblin\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to target creature.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2\nSVar:PlayMain1:TRUE\nOracle:When Goblin Commando enters the battlefield, it deals 2 damage to target creature.
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Create the Forge script for this magic card
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{"name": "Wizard Class", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Class", "oracle_text": "(Gain the next level as a sorcery to add its ability.)\nYou have no maximum hand size.\n{2}{U}: Level 2\nWhen this Class becomes level 2, draw two cards.\n{4}{U}: Level 3\nWhenever you draw a card, put a +1/+1 counter on target creature you control."}
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Name:Wizard Class\nManaCost:U\nTypes:Enchantment Class\nS:Mode$ Continuous | EffectZone$ Battlefield | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nK:Class:2:2 U:AddTrigger$ TriggerClassLevel\nSVar:TriggerClassLevel:Mode$ ClassLevelGained | ClassLevel$ 2 | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ When this Class becomes level 2, draw two cards.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2\nK:Class:3:4 U:AddTrigger$ TriggerDrawn\nSVar:TriggerDrawn:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Whenever you draw a card, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:(Gain the next level as a sorcery to add its ability.)\nYou have no maximum hand size.\n{2}{U}: Level 2\nWhen this Class becomes level 2, draw two cards.\n{4}{U}: Level 3\nWhenever you draw a card, put a +1/+1 counter on target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wizard Class", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Class", "oracle_text": "(Gain the next level as a sorcery to add its ability.)\nYou have no maximum hand size.\n{2}{U}: Level 2\nWhen this Class becomes level 2, draw two cards.\n{4}{U}: Level 3\nWhenever you draw a card, put a +1/+1 counter on target creature you control."}
### Response: Name:Wizard Class\nManaCost:U\nTypes:Enchantment Class\nS:Mode$ Continuous | EffectZone$ Battlefield | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nK:Class:2:2 U:AddTrigger$ TriggerClassLevel\nSVar:TriggerClassLevel:Mode$ ClassLevelGained | ClassLevel$ 2 | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ When this Class becomes level 2, draw two cards.\nSVar:TrigDraw:DB$ Draw | NumCards$ 2\nK:Class:3:4 U:AddTrigger$ TriggerDrawn\nSVar:TriggerDrawn:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Whenever you draw a card, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:(Gain the next level as a sorcery to add its ability.)\nYou have no maximum hand size.\n{2}{U}: Level 2\nWhen this Class becomes level 2, draw two cards.\n{4}{U}: Level 3\nWhenever you draw a card, put a +1/+1 counter on target creature you control.
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Create the Forge script for this magic card
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{"name": "Choking Tethers", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Tap up to four target creatures.\nCycling {1}{U} ({1}{U}, Discard this card: Draw a card.)\nWhen you cycle Choking Tethers, you may tap target creature."}
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Name:Choking Tethers\nManaCost:3 U\nTypes:Instant\nK:Cycling:1 U\nA:SP$ Tap | Cost$ 3 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 4 | SpellDescription$ Tap up to four target creatures.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigTap | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may tap target creature\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nOracle:Tap up to four target creatures.\nCycling {1}{U} ({1}{U}, Discard this card: Draw a card.)\nWhen you cycle Choking Tethers, you may tap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Choking Tethers", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Tap up to four target creatures.\nCycling {1}{U} ({1}{U}, Discard this card: Draw a card.)\nWhen you cycle Choking Tethers, you may tap target creature."}
### Response: Name:Choking Tethers\nManaCost:3 U\nTypes:Instant\nK:Cycling:1 U\nA:SP$ Tap | Cost$ 3 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 4 | SpellDescription$ Tap up to four target creatures.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigTap | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may tap target creature\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nOracle:Tap up to four target creatures.\nCycling {1}{U} ({1}{U}, Discard this card: Draw a card.)\nWhen you cycle Choking Tethers, you may tap target creature.
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Create the Forge script for this magic card
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{"name": "Kindred Boon", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "As Kindred Boon enters the battlefield, choose a creature type.\n{1}{W}: Put a divinity counter on target creature you control of the chosen type.\nEach creature you control with a divinity counter on it has indestructible."}
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Name:Kindred Boon\nManaCost:2 W W\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_DIVINITY | AddKeyword$ Indestructible | Description$ Each creature you control with a divinity counter on it has indestructible.\nA:AB$ PutCounter | Cost$ 1 W | ValidTgts$ Creature.ChosenType+YouCtrl | TgtPrompt$ Select target creature you control of the chosen type | CounterType$ DIVINITY | CounterNum$ 1 | SpellDescription$ Put a divinity counter on target creature you control of the chosen type.\nOracle:As Kindred Boon enters the battlefield, choose a creature type.\n{1}{W}: Put a divinity counter on target creature you control of the chosen type.\nEach creature you control with a divinity counter on it has indestructible.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kindred Boon", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "As Kindred Boon enters the battlefield, choose a creature type.\n{1}{W}: Put a divinity counter on target creature you control of the chosen type.\nEach creature you control with a divinity counter on it has indestructible."}
### Response: Name:Kindred Boon\nManaCost:2 W W\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_DIVINITY | AddKeyword$ Indestructible | Description$ Each creature you control with a divinity counter on it has indestructible.\nA:AB$ PutCounter | Cost$ 1 W | ValidTgts$ Creature.ChosenType+YouCtrl | TgtPrompt$ Select target creature you control of the chosen type | CounterType$ DIVINITY | CounterNum$ 1 | SpellDescription$ Put a divinity counter on target creature you control of the chosen type.\nOracle:As Kindred Boon enters the battlefield, choose a creature type.\n{1}{W}: Put a divinity counter on target creature you control of the chosen type.\nEach creature you control with a divinity counter on it has indestructible.
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Create the Forge script for this magic card
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{"name": "Gaddock Teeg", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Kithkin Advisor", "oracle_text": "Noncreature spells with mana value 4 or greater can't be cast.\nNoncreature spells with {X} in their mana costs can't be cast.", "power": "2", "toughness": "2"}
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Name:Gaddock Teeg\nManaCost:G W\nTypes:Legendary Creature Kithkin Advisor\nPT:2/2\nS:Mode$ CantBeCast | ValidCard$ Card.nonCreature+cmcGE4 | Description$ Noncreature spells with mana value 4 or greater can't be cast.\nS:Mode$ CantBeCast | ValidCard$ Card.nonCreature+hasXCost | Description$ Noncreature spells with {X} in their mana costs can't be cast.\nOracle:Noncreature spells with mana value 4 or greater can't be cast.\nNoncreature spells with {X} in their mana costs can't be cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gaddock Teeg", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Kithkin Advisor", "oracle_text": "Noncreature spells with mana value 4 or greater can't be cast.\nNoncreature spells with {X} in their mana costs can't be cast.", "power": "2", "toughness": "2"}
### Response: Name:Gaddock Teeg\nManaCost:G W\nTypes:Legendary Creature Kithkin Advisor\nPT:2/2\nS:Mode$ CantBeCast | ValidCard$ Card.nonCreature+cmcGE4 | Description$ Noncreature spells with mana value 4 or greater can't be cast.\nS:Mode$ CantBeCast | ValidCard$ Card.nonCreature+hasXCost | Description$ Noncreature spells with {X} in their mana costs can't be cast.\nOracle:Noncreature spells with mana value 4 or greater can't be cast.\nNoncreature spells with {X} in their mana costs can't be cast.
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Create the Forge script for this magic card
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{"name": "Champion of Lambholt", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Creatures with power less than Champion of Lambholt's power can't block creatures you control.\nWhenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.", "power": "1", "toughness": "1"}
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Name:Champion of Lambholt\nManaCost:1 G G\nTypes:Creature Human Warrior\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.YouCtrl | ValidBlocker$ Creature.YouDontCtrl+powerLTX | Description$ Creatures with power less than CARDNAME's power can't block creatures you control.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Creature\nSVar:X:Count$CardPower\nOracle:Creatures with power less than Champion of Lambholt's power can't block creatures you control.\nWhenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Champion of Lambholt", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Creatures with power less than Champion of Lambholt's power can't block creatures you control.\nWhenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.", "power": "1", "toughness": "1"}
### Response: Name:Champion of Lambholt\nManaCost:1 G G\nTypes:Creature Human Warrior\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.YouCtrl | ValidBlocker$ Creature.YouDontCtrl+powerLTX | Description$ Creatures with power less than CARDNAME's power can't block creatures you control.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Creature\nSVar:X:Count$CardPower\nOracle:Creatures with power less than Champion of Lambholt's power can't block creatures you control.\nWhenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
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Create the Forge script for this magic card
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{"name": "Haunted Angel", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.", "power": "3", "toughness": "3"}
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Name:Haunted Angel\nManaCost:2 W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, exile CARDNAME and each other player creates a 3/3 black Angel creature token with flying.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_3_3_angel_flying | TokenOwner$ Player.Other\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Haunted Angel", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nWhen Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.", "power": "3", "toughness": "3"}
### Response: Name:Haunted Angel\nManaCost:2 W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, exile CARDNAME and each other player creates a 3/3 black Angel creature token with flying.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_3_3_angel_flying | TokenOwner$ Player.Other\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.
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Create the Forge script for this magic card
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{"name": "Merrow Bonegnawer", "mana_cost": "{B}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "{T}: Target player exiles a card from their graveyard.\nWhenever you cast a black spell, you may untap Merrow Bonegnawer.", "power": "1", "toughness": "1"}
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Name:Merrow Bonegnawer\nManaCost:B\nTypes:Creature Merfolk Rogue\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | DefinedPlayer$ Targeted | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | IsCurse$ True | Chooser$ Targeted | SpellDescription$ Target player exiles a card from their graveyard.\nT:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a black spell, you may untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:{T}: Target player exiles a card from their graveyard.\nWhenever you cast a black spell, you may untap Merrow Bonegnawer.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Merrow Bonegnawer", "mana_cost": "{B}", "type_line": "Creature \u2014 Merfolk Rogue", "oracle_text": "{T}: Target player exiles a card from their graveyard.\nWhenever you cast a black spell, you may untap Merrow Bonegnawer.", "power": "1", "toughness": "1"}
### Response: Name:Merrow Bonegnawer\nManaCost:B\nTypes:Creature Merfolk Rogue\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | DefinedPlayer$ Targeted | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | IsCurse$ True | Chooser$ Targeted | SpellDescription$ Target player exiles a card from their graveyard.\nT:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a black spell, you may untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:{T}: Target player exiles a card from their graveyard.\nWhenever you cast a black spell, you may untap Merrow Bonegnawer.
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Create the Forge script for this magic card
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{"name": "Llanowar Knight", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "Protection from black", "power": "2", "toughness": "2"}
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Name:Llanowar Knight\nManaCost:G W\nTypes:Creature Elf Knight\nPT:2/2\nK:Protection from black\nOracle:Protection from black
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Llanowar Knight", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "Protection from black", "power": "2", "toughness": "2"}
### Response: Name:Llanowar Knight\nManaCost:G W\nTypes:Creature Elf Knight\nPT:2/2\nK:Protection from black\nOracle:Protection from black
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Create the Forge script for this magic card
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{"name": "Preyseizer Dragon", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nDevour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)\nWhenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon.", "power": "4", "toughness": "4"}
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Name:Preyseizer Dragon\nManaCost:4 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Devour:2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals damage to any target equal to the number of +1/+1 counters on CARDNAME.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$CardCounters.P1P1\nOracle:Flying\nDevour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)\nWhenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Preyseizer Dragon", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nDevour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)\nWhenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon.", "power": "4", "toughness": "4"}
### Response: Name:Preyseizer Dragon\nManaCost:4 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Devour:2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals damage to any target equal to the number of +1/+1 counters on CARDNAME.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$CardCounters.P1P1\nOracle:Flying\nDevour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)\nWhenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon.
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Create the Forge script for this magic card
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{"name": "Mortiphobia", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "{1}{B}, Discard a card: Exile target card from a graveyard.\n{1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard."}
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Name:Mortiphobia\nManaCost:1 B B\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ 1 B Discard<1/Card> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nA:AB$ ChangeZone | Cost$ 1 B Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nAI:RemoveDeck:Random\nOracle:{1}{B}, Discard a card: Exile target card from a graveyard.\n{1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mortiphobia", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "{1}{B}, Discard a card: Exile target card from a graveyard.\n{1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard."}
### Response: Name:Mortiphobia\nManaCost:1 B B\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ 1 B Discard<1/Card> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nA:AB$ ChangeZone | Cost$ 1 B Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nAI:RemoveDeck:Random\nOracle:{1}{B}, Discard a card: Exile target card from a graveyard.\n{1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard.
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Create the Forge script for this magic card
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{"name": "Skirk Drill Sergeant", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.", "power": "2", "toughness": "1"}
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Name:Skirk Drill Sergeant\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Goblin.Other,Card.Self | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.\nSVar:TrigDig:AB$ Dig | Cost$ 2 R | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Permanent.Goblin | DestinationZone$ Battlefield | DestinationZone2$ Graveyard\nOracle:Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skirk Drill Sergeant", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.", "power": "2", "toughness": "1"}
### Response: Name:Skirk Drill Sergeant\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Goblin.Other,Card.Self | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.\nSVar:TrigDig:AB$ Dig | Cost$ 2 R | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Permanent.Goblin | DestinationZone$ Battlefield | DestinationZone2$ Graveyard\nOracle:Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
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Create the Forge script for this magic card
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{"name": "Kirtar's Wrath", "mana_cost": "{4}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. They can't be regenerated.\nThreshold \u2014 If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated."}
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Name:Kirtar's Wrath\nManaCost:4 W W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 4 W W | ValidCards$ Creature | NoRegen$ True | SubAbility$ ThreshToken | SpellDescription$ Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.\nSVar:ThreshToken:DB$ Token | Condition$ Threshold | TokenAmount$ 2 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Destroy all creatures. They can't be regenerated.\nThreshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kirtar's Wrath", "mana_cost": "{4}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures. They can't be regenerated.\nThreshold \u2014 If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated."}
### Response: Name:Kirtar's Wrath\nManaCost:4 W W\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 4 W W | ValidCards$ Creature | NoRegen$ True | SubAbility$ ThreshToken | SpellDescription$ Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.\nSVar:ThreshToken:DB$ Token | Condition$ Threshold | TokenAmount$ 2 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Destroy all creatures. They can't be regenerated.\nThreshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
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Create the Forge script for this magic card
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{"name": "Brallin, Skyshark Rider", "mana_cost": "{3}{R}", "type_line": "Legendary Creature \u2014 Human Shaman", "oracle_text": "Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.)\nWhenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent.\n{R}: Target Shark gains trample until end of turn.", "power": "3", "toughness": "3"}
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Name:Brallin, Skyshark Rider\nManaCost:3 R\nTypes:Legendary Creature Human Shaman\nPT:3/3\nK:Partner:Shabraz, the Skyshark:Shabraz\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you discard a card, put a +1/+1 counter on CARDNAME and it deals 1 damage to each opponent.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDealDamage\nSVar:DBDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nA:AB$ Pump | Cost$ R | ValidTgts$ Shark | TgtPrompt$ Select target Shark | KW$ Trample | SpellDescription$ Target Shark gains trample until end of turn.\nDeckHas:Ability$Counters\nOracle:Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.)\nWhenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent.\n{R}: Target Shark gains trample until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brallin, Skyshark Rider", "mana_cost": "{3}{R}", "type_line": "Legendary Creature \u2014 Human Shaman", "oracle_text": "Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.)\nWhenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent.\n{R}: Target Shark gains trample until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Brallin, Skyshark Rider\nManaCost:3 R\nTypes:Legendary Creature Human Shaman\nPT:3/3\nK:Partner:Shabraz, the Skyshark:Shabraz\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you discard a card, put a +1/+1 counter on CARDNAME and it deals 1 damage to each opponent.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDealDamage\nSVar:DBDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nA:AB$ Pump | Cost$ R | ValidTgts$ Shark | TgtPrompt$ Select target Shark | KW$ Trample | SpellDescription$ Target Shark gains trample until end of turn.\nDeckHas:Ability$Counters\nOracle:Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.)\nWhenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent.\n{R}: Target Shark gains trample until end of turn.
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Create the Forge script for this magic card
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{"name": "Bury in Books", "mana_cost": "{4}{U}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets an attacking creature.\nPut target creature into its owner's library second from the top."}
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Name:Bury in Books\nManaCost:4 U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.attacking | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets an attacking creature.\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Library | ValidTgts$ Creature | LibraryPosition$ 1 | SpellDescription$ Put target creature into its owner's library second from the top.\nOracle:This spell costs {2} less to cast if it targets an attacking creature.\nPut target creature into its owner's library second from the top.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bury in Books", "mana_cost": "{4}{U}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets an attacking creature.\nPut target creature into its owner's library second from the top."}
### Response: Name:Bury in Books\nManaCost:4 U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.attacking | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets an attacking creature.\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Library | ValidTgts$ Creature | LibraryPosition$ 1 | SpellDescription$ Put target creature into its owner's library second from the top.\nOracle:This spell costs {2} less to cast if it targets an attacking creature.\nPut target creature into its owner's library second from the top.
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Create the Forge script for this magic card
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{"name": "Skygames", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Target creature gains flying until end of turn. Activate only as a sorcery.\""}
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Name:Skygames\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ DPTapCreature | Description$ Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."\nSVar:DPTapCreature:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Choose target creature. | KW$ Flying | SorcerySpeed$ True | SpellDescription$ Target creature gains flying until end of turn. Activate only any time you could cast a sorcery.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skygames", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Target creature gains flying until end of turn. Activate only as a sorcery.\""}
### Response: Name:Skygames\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ DPTapCreature | Description$ Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."\nSVar:DPTapCreature:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Choose target creature. | KW$ Flying | SorcerySpeed$ True | SpellDescription$ Target creature gains flying until end of turn. Activate only any time you could cast a sorcery.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."
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Create the Forge script for this magic card
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{"name": "Revenge of Ravens", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life."}
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Name:Revenge of Ravens\nManaCost:3 B\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ You,Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredAttackerController | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nOracle:Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Revenge of Ravens", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life."}
### Response: Name:Revenge of Ravens\nManaCost:3 B\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ You,Planeswalker.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredAttackerController | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nOracle:Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Gangrenous Goliath", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie Giant", "oracle_text": "Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.", "power": "4", "toughness": "4"}
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Name:Gangrenous Goliath\nManaCost:3 B B\nTypes:Creature Zombie Giant\nPT:4/4\nA:AB$ ChangeZone | Cost$ tapXType<3/Cleric> | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nAI:RemoveDeck:Random\nDeckNeeds:Type$Cleric\nOracle:Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gangrenous Goliath", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie Giant", "oracle_text": "Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.", "power": "4", "toughness": "4"}
### Response: Name:Gangrenous Goliath\nManaCost:3 B B\nTypes:Creature Zombie Giant\nPT:4/4\nA:AB$ ChangeZone | Cost$ tapXType<3/Cleric> | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.\nAI:RemoveDeck:Random\nDeckNeeds:Type$Cleric\nOracle:Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Verdant Mastery", "mana_cost": "{5}{G}", "type_line": "Sorcery", "oracle_text": "You may pay {3}{G} rather than pay this spell's mana cost.\nSearch your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle."}
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Name:Verdant Mastery\nManaCost:5 G\nTypes:Sorcery\nSVar:AltCost:Cost$ 3 G | Description$ You may pay {3}{G} rather than pay this spell's mana cost. | StackDescription$ Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.\nA:SP$ ChangeZone | Origin$ Library | Hidden$ True | ChangeNum$ 4 | ChangeType$ Land.Basic | Destination$ Library | RememberChanged$ True | Reveal$ True | Shuffle$ False | SubAbility$ DBBranch | StackDescription$ Search your library for up to four basic land cards and reveal them. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle. | SpellDescription$ Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ AltCostPaid | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ OppShare | FalseSubAbility$ DBChangeZone2\nSVar:OppShare:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.IsRemembered | ChangeNum$ 1 | Mandatory$ True | SelectPrompt$ Select a land to put on the battlefield tapped under an opponent's control | GainControl$ ChosenPlayer | ForgetChanged$ True | NoShuffle$ True | SubAbility$ DBChangeZone2\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.IsRemembered | ChangeNum$ 2 | Mandatory$ True | SelectPrompt$ Select two lands to put on the battlefield tapped under your control | ForgetChanged$ True | NoShuffle$ True | SubAbility$ DBChangeZoneAll\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Library | Destination$ Hand | ChangeType$ Card.IsRemembered | Shuffle$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:AltCostPaid:Count$AltCost.1.0\nOracle:You may pay {3}{G} rather than pay this spell's mana cost.\nSearch your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Verdant Mastery", "mana_cost": "{5}{G}", "type_line": "Sorcery", "oracle_text": "You may pay {3}{G} rather than pay this spell's mana cost.\nSearch your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle."}
### Response: Name:Verdant Mastery\nManaCost:5 G\nTypes:Sorcery\nSVar:AltCost:Cost$ 3 G | Description$ You may pay {3}{G} rather than pay this spell's mana cost. | StackDescription$ Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.\nA:SP$ ChangeZone | Origin$ Library | Hidden$ True | ChangeNum$ 4 | ChangeType$ Land.Basic | Destination$ Library | RememberChanged$ True | Reveal$ True | Shuffle$ False | SubAbility$ DBBranch | StackDescription$ Search your library for up to four basic land cards and reveal them. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle. | SpellDescription$ Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ AltCostPaid | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ OppShare | FalseSubAbility$ DBChangeZone2\nSVar:OppShare:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.IsRemembered | ChangeNum$ 1 | Mandatory$ True | SelectPrompt$ Select a land to put on the battlefield tapped under an opponent's control | GainControl$ ChosenPlayer | ForgetChanged$ True | NoShuffle$ True | SubAbility$ DBChangeZone2\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.IsRemembered | ChangeNum$ 2 | Mandatory$ True | SelectPrompt$ Select two lands to put on the battlefield tapped under your control | ForgetChanged$ True | NoShuffle$ True | SubAbility$ DBChangeZoneAll\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Library | Destination$ Hand | ChangeType$ Card.IsRemembered | Shuffle$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:AltCostPaid:Count$AltCost.1.0\nOracle:You may pay {3}{G} rather than pay this spell's mana cost.\nSearch your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
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Create the Forge script for this magic card
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{"name": "Puppeteer Clique", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flying\nWhen Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "3", "toughness": "2"}
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Name:Puppeteer Clique\nManaCost:3 B B\nTypes:Creature Faerie Wizard\nPT:3/2\nK:Flying\nK:Persist\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.OppOwn | TgtPrompt$ Select target creature from an opponent's graveyard | RememberChanged$ True | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | AtEOT$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:ALWAYS\nOracle:Flying\nWhen Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Puppeteer Clique", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flying\nWhen Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "3", "toughness": "2"}
### Response: Name:Puppeteer Clique\nManaCost:3 B B\nTypes:Creature Faerie Wizard\nPT:3/2\nK:Flying\nK:Persist\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.OppOwn | TgtPrompt$ Select target creature from an opponent's graveyard | RememberChanged$ True | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | AtEOT$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:ALWAYS\nOracle:Flying\nWhen Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Barrow Ghoul", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.", "power": "4", "toughness": "4"}
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Name:Barrow Ghoul\nManaCost:1 B\nTypes:Creature Zombie\nPT:4/4\nK:UpkeepCost:ExileFromGrave<1/Card.TopGraveyardCreature>\nSVar:NeedsToPlayVar:Y GE2\nSVar:Y:Count$TypeInYourYard.Creature\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Barrow Ghoul", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.", "power": "4", "toughness": "4"}
### Response: Name:Barrow Ghoul\nManaCost:1 B\nTypes:Creature Zombie\nPT:4/4\nK:UpkeepCost:ExileFromGrave<1/Card.TopGraveyardCreature>\nSVar:NeedsToPlayVar:Y GE2\nSVar:Y:Count$TypeInYourYard.Creature\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
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Create the Forge script for this magic card
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{"name": "Mindreaver", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library.\n{U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver.", "power": "2", "toughness": "1"}
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Name:Mindreaver\nManaCost:U U\nTypes:Creature Human Wizard\nPT:2/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, exile the top three cards of target player's library.\nSVar:TrigExile:DB$ Dig | ValidTgts$ Player | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile\nA:AB$ Counter | Cost$ U U Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell with the same name as a card exiled | ValidTgts$ Card.sharesNameWith ValidExile Card.ExiledWithSource | SpellDescription$ Counter target spell with the same name as a card exiled with CARDNAME.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library.\n{U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mindreaver", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library.\n{U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver.", "power": "2", "toughness": "1"}
### Response: Name:Mindreaver\nManaCost:U U\nTypes:Creature Human Wizard\nPT:2/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, exile the top three cards of target player's library.\nSVar:TrigExile:DB$ Dig | ValidTgts$ Player | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile\nA:AB$ Counter | Cost$ U U Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell with the same name as a card exiled | ValidTgts$ Card.sharesNameWith ValidExile Card.ExiledWithSource | SpellDescription$ Counter target spell with the same name as a card exiled with CARDNAME.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library.\n{U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver.
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Create the Forge script for this magic card
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{"name": "Succumb to Temptation", "mana_cost": "{1}{B}{B}", "type_line": "Instant", "oracle_text": "You draw two cards and you lose 2 life."}
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Name:Succumb to Temptation\nManaCost:1 B B\nTypes:Instant\nA:SP$ Draw | Cost$ 1 B B | NumCards$ 2 | SubAbility$ DBLoseLife | SpellDescription$ You draw two cards and you lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nOracle:You draw two cards and you lose 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Succumb to Temptation", "mana_cost": "{1}{B}{B}", "type_line": "Instant", "oracle_text": "You draw two cards and you lose 2 life."}
### Response: Name:Succumb to Temptation\nManaCost:1 B B\nTypes:Instant\nA:SP$ Draw | Cost$ 1 B B | NumCards$ 2 | SubAbility$ DBLoseLife | SpellDescription$ You draw two cards and you lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nOracle:You draw two cards and you lose 2 life.
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Create the Forge script for this magic card
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{"name": "General's Enforcer", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Legendary Humans you control have indestructible.\n{2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.", "power": "2", "toughness": "3"}
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Name:General's Enforcer\nManaCost:W B\nTypes:Creature Human Soldier\nPT:2/3\nS:Mode$ Continuous | Affected$ Human.YouCtrl+Legendary | AddKeyword$ Indestructible | Description$ Legendary Humans you control have indestructible.\nA:AB$ ChangeZone | Cost$ 2 W B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBToken | SpellDescription$ Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | ConditionDefined$ Targeted | ConditionPresent$ Creature | ConditionCompare$ EQ1 | StackDescription$ If it was a creature card, create a 1/1 white Human Soldier creature token.\nDeckHints:Type$Human\nDeckHas:Ability$Token\nOracle:Legendary Humans you control have indestructible.\n{2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "General's Enforcer", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Legendary Humans you control have indestructible.\n{2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.", "power": "2", "toughness": "3"}
### Response: Name:General's Enforcer\nManaCost:W B\nTypes:Creature Human Soldier\nPT:2/3\nS:Mode$ Continuous | Affected$ Human.YouCtrl+Legendary | AddKeyword$ Indestructible | Description$ Legendary Humans you control have indestructible.\nA:AB$ ChangeZone | Cost$ 2 W B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBToken | SpellDescription$ Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | ConditionDefined$ Targeted | ConditionPresent$ Creature | ConditionCompare$ EQ1 | StackDescription$ If it was a creature card, create a 1/1 white Human Soldier creature token.\nDeckHints:Type$Human\nDeckHas:Ability$Token\nOracle:Legendary Humans you control have indestructible.\n{2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
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Create the Forge script for this magic card
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{"name": "Charix, the Raging Isle", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Leviathan Crab", "oracle_text": "Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.\n{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.", "power": "0", "toughness": "17"}
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Name:Charix, the Raging Isle\nManaCost:2 U U\nTypes:Legendary Creature Leviathan Crab\nPT:0/17\nS:Mode$ RaiseCost | ValidTarget$ Card.Self | Activator$ Opponent | Type$ Spell | Amount$ 2 | Description$ Spells your opponents cast that target CARDNAME cost {2} more to cast.\nA:AB$ Pump | Cost$ 3 | NumAtt$ +X | NumDef$ -X | SpellDescription$ CARDNAME gets +X/-X until end of turn, where X is the number of Islands you control.\nSVar:X:Count$Valid Island.YouCtrl\nDeckHints:Type$Island\nOracle:Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.\n{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Charix, the Raging Isle", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Leviathan Crab", "oracle_text": "Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.\n{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.", "power": "0", "toughness": "17"}
### Response: Name:Charix, the Raging Isle\nManaCost:2 U U\nTypes:Legendary Creature Leviathan Crab\nPT:0/17\nS:Mode$ RaiseCost | ValidTarget$ Card.Self | Activator$ Opponent | Type$ Spell | Amount$ 2 | Description$ Spells your opponents cast that target CARDNAME cost {2} more to cast.\nA:AB$ Pump | Cost$ 3 | NumAtt$ +X | NumDef$ -X | SpellDescription$ CARDNAME gets +X/-X until end of turn, where X is the number of Islands you control.\nSVar:X:Count$Valid Island.YouCtrl\nDeckHints:Type$Island\nOracle:Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.\n{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
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Create the Forge script for this magic card
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{"name": "Songstitcher", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.", "power": "1", "toughness": "1"}
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Name:Songstitcher\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ Effect | Cost$ 1 W | ValidTgts$ Creature.attacking+withFlying | TgtPrompt$ Select target attacking creature with flying | ReplacementEffects$ RPrevent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all combat damage that would be dealt this turn by target attacking creature with flying.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt this turn by target attacking creature with flying.\nOracle:{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Songstitcher", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.", "power": "1", "toughness": "1"}
### Response: Name:Songstitcher\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ Effect | Cost$ 1 W | ValidTgts$ Creature.attacking+withFlying | TgtPrompt$ Select target attacking creature with flying | ReplacementEffects$ RPrevent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all combat damage that would be dealt this turn by target attacking creature with flying.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt this turn by target attacking creature with flying.\nOracle:{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
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Create the Forge script for this magic card
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{"name": "Alpine Houndmaster", "mana_cost": "{R}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.\nWhenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.", "power": "2", "toughness": "2"}
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Name:Alpine Houndmaster\nManaCost:R W\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | DifferentNames$ True | ChangeType$ Card.namedAlpine Watchdog,Card.namedIgneous Cur | ChangeNum$ 2 | ShuffleNonMandatory$ True\nDeckHints:Name$Alpine Watchdog|Igneous Cur\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$Valid Creature.attacking+Other\nOracle:When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.\nWhenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Alpine Houndmaster", "mana_cost": "{R}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.\nWhenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.", "power": "2", "toughness": "2"}
### Response: Name:Alpine Houndmaster\nManaCost:R W\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | DifferentNames$ True | ChangeType$ Card.namedAlpine Watchdog,Card.namedIgneous Cur | ChangeNum$ 2 | ShuffleNonMandatory$ True\nDeckHints:Name$Alpine Watchdog|Igneous Cur\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X\nSVar:X:Count$Valid Creature.attacking+Other\nOracle:When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.\nWhenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.
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Create the Forge script for this magic card
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{"name": "Yavimaya Scion", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Protection from artifacts", "power": "4", "toughness": "4"}
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Name:Yavimaya Scion\nManaCost:4 G\nTypes:Creature Treefolk\nPT:4/4\nK:Protection:Artifact\nOracle:Protection from artifacts
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Yavimaya Scion", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Protection from artifacts", "power": "4", "toughness": "4"}
### Response: Name:Yavimaya Scion\nManaCost:4 G\nTypes:Creature Treefolk\nPT:4/4\nK:Protection:Artifact\nOracle:Protection from artifacts
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Create the Forge script for this magic card
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{"name": "Spirit Cairn", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying."}
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Name:Spirit Cairn\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ Discarded | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:AB$Token | Cost$ W | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nDeckHints:Ability$Discard\nDeckHas:Ability$Token\nOracle:Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spirit Cairn", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying."}
### Response: Name:Spirit Cairn\nManaCost:2 W\nTypes:Enchantment\nT:Mode$ Discarded | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:AB$Token | Cost$ W | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nDeckHints:Ability$Discard\nDeckHas:Ability$Token\nOracle:Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
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Create the Forge script for this magic card
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{"name": "Perilous Iteration", "mana_cost": "{R}{G}", "type_line": "Sorcery", "oracle_text": "Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step."}
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Name:Perilous Iteration\nManaCost:R G\nTypes:Sorcery\nA:SP$ Seek | Types$ Card.YouOwn+cmcLE2,Card.YouOwn+cmcGE3 | RememberFound$ True | SubAbility$ DBDelay | SpellDescription$ Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step.\nSVar:DBDelay:DB$ DelayedTrigger | DelayedTriggerDefinedPlayer$ You | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDiscard | RememberObjects$ Remembered | TriggerDescription$ Discard those cards at the beginning of your next turn's end step.\nSVar:TrigDiscard:DB$ Discard | Mode$ Defined | DefinedCards$ DelayTriggerRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Perilous Iteration", "mana_cost": "{R}{G}", "type_line": "Sorcery", "oracle_text": "Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step."}
### Response: Name:Perilous Iteration\nManaCost:R G\nTypes:Sorcery\nA:SP$ Seek | Types$ Card.YouOwn+cmcLE2,Card.YouOwn+cmcGE3 | RememberFound$ True | SubAbility$ DBDelay | SpellDescription$ Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step.\nSVar:DBDelay:DB$ DelayedTrigger | DelayedTriggerDefinedPlayer$ You | Mode$ Phase | Phase$ End of Turn | Execute$ TrigDiscard | RememberObjects$ Remembered | TriggerDescription$ Discard those cards at the beginning of your next turn's end step.\nSVar:TrigDiscard:DB$ Discard | Mode$ Defined | DefinedCards$ DelayTriggerRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Seek a card with mana value 2 or less and a card with mana value 3 or greater. Discard those cards at the beginning of your next turn's end step.
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Create the Forge script for this magic card
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{"name": "Akoum Stonewaker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.", "power": "2", "toughness": "1"}
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Name:Akoum Stonewaker\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.\nSVar:TrigToken:AB$ Token | Cost$ 2 R | TokenScript$ r_3_1_elemental_trample_haste | AtEOT$ Exile\nDeckHas:Ability$Token\nOracle:Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Akoum Stonewaker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.", "power": "2", "toughness": "1"}
### Response: Name:Akoum Stonewaker\nManaCost:1 R\nTypes:Creature Human Shaman\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.\nSVar:TrigToken:AB$ Token | Cost$ 2 R | TokenScript$ r_3_1_elemental_trample_haste | AtEOT$ Exile\nDeckHas:Ability$Token\nOracle:Landfall — Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Elvish Eulogist", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.", "power": "1", "toughness": "1"}
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Name:Elvish Eulogist\nManaCost:G\nTypes:Creature Elf Shaman\nPT:1/1\nA:AB$ GainLife | Cost$ Sac<1/CARDNAME> | LifeAmount$ X | SpellDescription$ You gain 1 life for each Elf card in your graveyard.\nSVar:X:Count$TypeInYourYard.Elf\nOracle:Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elvish Eulogist", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.", "power": "1", "toughness": "1"}
### Response: Name:Elvish Eulogist\nManaCost:G\nTypes:Creature Elf Shaman\nPT:1/1\nA:AB$ GainLife | Cost$ Sac<1/CARDNAME> | LifeAmount$ X | SpellDescription$ You gain 1 life for each Elf card in your graveyard.\nSVar:X:Count$TypeInYourYard.Elf\nOracle:Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.
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Create the Forge script for this magic card
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{"name": "Hive Mind", "mana_cost": "{5}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy."}
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Name:Hive Mind\nManaCost:5 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ Player | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ NonTriggeredCardController | MayChooseTarget$ True\nAI:RemoveDeck:Random\nOracle:Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hive Mind", "mana_cost": "{5}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy."}
### Response: Name:Hive Mind\nManaCost:5 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ Player | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ NonTriggeredCardController | MayChooseTarget$ True\nAI:RemoveDeck:Random\nOracle:Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
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Create the Forge script for this magic card
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{"name": "Hell Mongrel", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Nightmare Dog", "oracle_text": "Discard a card: Hell Mongrel gets +1/+1 until end of turn.\nMadness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "4", "toughness": "3"}
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Name:Hell Mongrel\nManaCost:3 B\nTypes:Creature Nightmare Dog\nPT:4/3\nK:Madness:2 B\nA:AB$ Pump | Cost$ Discard<1/Card> | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nDeckHas:Ability$Discard\nDeckHints:Ability$Discard\nOracle:Discard a card: Hell Mongrel gets +1/+1 until end of turn.\nMadness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hell Mongrel", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Nightmare Dog", "oracle_text": "Discard a card: Hell Mongrel gets +1/+1 until end of turn.\nMadness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "4", "toughness": "3"}
### Response: Name:Hell Mongrel\nManaCost:3 B\nTypes:Creature Nightmare Dog\nPT:4/3\nK:Madness:2 B\nA:AB$ Pump | Cost$ Discard<1/Card> | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nDeckHas:Ability$Discard\nDeckHints:Ability$Discard\nOracle:Discard a card: Hell Mongrel gets +1/+1 until end of turn.\nMadness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Skullcrack", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker."}
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Name:Skullcrack\nManaCost:1 R\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ STCantGain,STCantPrevent | AILogic$ Burn | SubAbility$ DBDamage | SpellDescription$ Players can't gain life this turn. Damage can't be prevented this turn. CARDNAME deals 3 damage to target player or planeswalker.\nSVar:STCantGain:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life this turn.\nSVar:STCantPrevent:Mode$ CantPreventDamage | EffectZone$ Command | Description$ Damage can't be prevented.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 3 | NoPrevention$ True\nOracle:Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skullcrack", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker."}
### Response: Name:Skullcrack\nManaCost:1 R\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ STCantGain,STCantPrevent | AILogic$ Burn | SubAbility$ DBDamage | SpellDescription$ Players can't gain life this turn. Damage can't be prevented this turn. CARDNAME deals 3 damage to target player or planeswalker.\nSVar:STCantGain:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life this turn.\nSVar:STCantPrevent:Mode$ CantPreventDamage | EffectZone$ Command | Description$ Damage can't be prevented.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 3 | NoPrevention$ True\nOracle:Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
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Create the Forge script for this magic card
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{"name": "Runes of the Deus", "mana_cost": "{4}{R/G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAs long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)\nAs long as enchanted creature is green, it gets +1/+1 and has trample."}
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Name:Runes of the Deus\nManaCost:4 RG\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 4 RG | ValidTgts$ Creature | AITgts$ Card.Green,Card.Red | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Double Strike | Description$ As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Green | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ As long as enchanted creature is green, it gets +1/+1 and has trample.\nOracle:Enchant creature\nAs long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)\nAs long as enchanted creature is green, it gets +1/+1 and has trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Runes of the Deus", "mana_cost": "{4}{R/G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAs long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)\nAs long as enchanted creature is green, it gets +1/+1 and has trample."}
### Response: Name:Runes of the Deus\nManaCost:4 RG\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 4 RG | ValidTgts$ Creature | AITgts$ Card.Green,Card.Red | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Double Strike | Description$ As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Green | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ As long as enchanted creature is green, it gets +1/+1 and has trample.\nOracle:Enchant creature\nAs long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)\nAs long as enchanted creature is green, it gets +1/+1 and has trample.
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Create the Forge script for this magic card
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{"name": "Tidal Courier", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.\n{3}{U}: Tidal Courier gains flying until end of turn.", "power": "1", "toughness": "2"}
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Name:Tidal Courier\nManaCost:3 U\nTypes:Creature Merfolk\nPT:1/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ All | ChangeValid$ Merfolk\nA:AB$ Pump | Cost$ 3 U | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nAI:RemoveDeck:Random\nOracle:When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.\n{3}{U}: Tidal Courier gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tidal Courier", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.\n{3}{U}: Tidal Courier gains flying until end of turn.", "power": "1", "toughness": "2"}
### Response: Name:Tidal Courier\nManaCost:3 U\nTypes:Creature Merfolk\nPT:1/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ All | ChangeValid$ Merfolk\nA:AB$ Pump | Cost$ 3 U | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nAI:RemoveDeck:Random\nOracle:When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.\n{3}{U}: Tidal Courier gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Ochre Jelly", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Trample\nOchre Jelly enters the battlefield with X +1/+1 counters on it.\nSplit \u2014 When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.", "power": "0", "toughness": "0"}
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Name:Ochre Jelly\nManaCost:X G\nTypes:Creature Ooze\nPT:0/0\nK:Trample\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE2_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDelayTrigger | TriggerDescription$ Split — When CARDNAME dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.\nSVar:TrigDelayTrigger:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | RememberObjects$ TriggeredCardLKICopy | Execute$ TrigCopy | TriggerDescription$ Create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ DelayTriggerRememberedLKI | WithCountersType$ P1P1 | WithCountersAmount$ Y\nSVar:Y:TriggerRemembered$CardCounters.P1P1/HalfDown\nDeckHas:Ability$Counters|Token\nOracle:Trample\nOchre Jelly enters the battlefield with X +1/+1 counters on it.\nSplit — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ochre Jelly", "mana_cost": "{X}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Trample\nOchre Jelly enters the battlefield with X +1/+1 counters on it.\nSplit \u2014 When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.", "power": "0", "toughness": "0"}
### Response: Name:Ochre Jelly\nManaCost:X G\nTypes:Creature Ooze\nPT:0/0\nK:Trample\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+counters_GE2_P1P1 | TriggerZones$ Battlefield | Execute$ TrigDelayTrigger | TriggerDescription$ Split — When CARDNAME dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.\nSVar:TrigDelayTrigger:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | RememberObjects$ TriggeredCardLKICopy | Execute$ TrigCopy | TriggerDescription$ Create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ DelayTriggerRememberedLKI | WithCountersType$ P1P1 | WithCountersAmount$ Y\nSVar:Y:TriggerRemembered$CardCounters.P1P1/HalfDown\nDeckHas:Ability$Counters|Token\nOracle:Trample\nOchre Jelly enters the battlefield with X +1/+1 counters on it.\nSplit — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
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Create the Forge script for this magic card
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{"name": "Combo Attack", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Two target creatures your team controls each deal damage equal to their power to target creature."}
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Name:Combo Attack\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.YourTeamCtrl | TgtPrompt$ Select two target creatures your team controls | TargetMin$ 2 | TargetMax$ 2 | SubAbility$ DBEachDamage | StackDescription$ {c:ThisTargetedCard} | SpellDescription$ Two target creatures your team controls\nSVar:DBEachDamage:DB$ EachDamage | ValidTgts$ Creature | DefinedDamagers$ ParentTarget | NumDmg$ Count$CardPower | StackDescription$ REP target creature_{c:ThisTargetedCard} | SpellDescription$ each deal damage equal to their power to target creature.\nOracle:Two target creatures your team controls each deal damage equal to their power to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Combo Attack", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Two target creatures your team controls each deal damage equal to their power to target creature."}
### Response: Name:Combo Attack\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.YourTeamCtrl | TgtPrompt$ Select two target creatures your team controls | TargetMin$ 2 | TargetMax$ 2 | SubAbility$ DBEachDamage | StackDescription$ {c:ThisTargetedCard} | SpellDescription$ Two target creatures your team controls\nSVar:DBEachDamage:DB$ EachDamage | ValidTgts$ Creature | DefinedDamagers$ ParentTarget | NumDmg$ Count$CardPower | StackDescription$ REP target creature_{c:ThisTargetedCard} | SpellDescription$ each deal damage equal to their power to target creature.\nOracle:Two target creatures your team controls each deal damage equal to their power to target creature.
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Create the Forge script for this magic card
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{"name": "Flametongue Kavu", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.", "power": "4", "toughness": "2"}
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Name:Flametongue Kavu\nManaCost:3 R\nTypes:Creature Kavu\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 4 damage to target creature.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4\nSVar:PlayMain1:TRUE\nOracle:When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flametongue Kavu", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.", "power": "4", "toughness": "2"}
### Response: Name:Flametongue Kavu\nManaCost:3 R\nTypes:Creature Kavu\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 4 damage to target creature.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4\nSVar:PlayMain1:TRUE\nOracle:When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
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Create the Forge script for this magic card
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{"name": "Stuffy Doll", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Indestructible\nAs Stuffy Doll enters the battlefield, choose a player.\nWhenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.\n{T}: Stuffy Doll deals 1 damage to itself.", "power": "0", "toughness": "1"}
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Name:Stuffy Doll\nManaCost:5\nTypes:Artifact Creature Construct\nPT:0/1\nK:Indestructible\nK:ETBReplacement:Other:ChooseP\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose a player.\nA:AB$ DealDamage | Cost$ T | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to itself.\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to the chosen player.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | Defined$ ChosenPlayer\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Indestructible\nAs Stuffy Doll enters the battlefield, choose a player.\nWhenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.\n{T}: Stuffy Doll deals 1 damage to itself.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stuffy Doll", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Indestructible\nAs Stuffy Doll enters the battlefield, choose a player.\nWhenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.\n{T}: Stuffy Doll deals 1 damage to itself.", "power": "0", "toughness": "1"}
### Response: Name:Stuffy Doll\nManaCost:5\nTypes:Artifact Creature Construct\nPT:0/1\nK:Indestructible\nK:ETBReplacement:Other:ChooseP\nSVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose a player.\nA:AB$ DealDamage | Cost$ T | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to itself.\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to the chosen player.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | Defined$ ChosenPlayer\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Indestructible\nAs Stuffy Doll enters the battlefield, choose a player.\nWhenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.\n{T}: Stuffy Doll deals 1 damage to itself.
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Create the Forge script for this magic card
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{"name": "Ob Nixilis, Unshackled", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying, trample\nWhenever an opponent searches their library, that player sacrifices a creature and loses 10 life.\nWhenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.", "power": "4", "toughness": "4"}
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Name:Ob Nixilis, Unshackled\nManaCost:4 B B\nTypes:Legendary Creature Demon\nPT:4/4\nK:Flying\nK:Trample\nT:Mode$ SearchedLibrary | ValidPlayer$ Player.Opponent | SearchOwnLibrary$ True | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredPlayer | SacValid$ Creature | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 10\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ DeathGift | TriggerDescription$ Whenever another creature dies, put a +1/+1 counter on CARDNAME.\nSVar:DeathGift:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying, trample\nWhenever an opponent searches their library, that player sacrifices a creature and loses 10 life.\nWhenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ob Nixilis, Unshackled", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying, trample\nWhenever an opponent searches their library, that player sacrifices a creature and loses 10 life.\nWhenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.", "power": "4", "toughness": "4"}
### Response: Name:Ob Nixilis, Unshackled\nManaCost:4 B B\nTypes:Legendary Creature Demon\nPT:4/4\nK:Flying\nK:Trample\nT:Mode$ SearchedLibrary | ValidPlayer$ Player.Opponent | SearchOwnLibrary$ True | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredPlayer | SacValid$ Creature | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 10\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Creature.Other | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ DeathGift | TriggerDescription$ Whenever another creature dies, put a +1/+1 counter on CARDNAME.\nSVar:DeathGift:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying, trample\nWhenever an opponent searches their library, that player sacrifices a creature and loses 10 life.\nWhenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
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Create the Forge script for this magic card
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{"name": "Topiary Panther"}
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Name:Topiary Panther\nManaCost:4 G G\nTypes:Creature Plant Cat\nPT:6/5\nK:Trample\nK:TypeCycling:Basic:1 G\nDeckHas:Ability$Discard\nOracle:Trample\nBasic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Topiary Panther"}
### Response: Name:Topiary Panther\nManaCost:4 G G\nTypes:Creature Plant Cat\nPT:6/5\nK:Trample\nK:TypeCycling:Basic:1 G\nDeckHas:Ability$Discard\nOracle:Trample\nBasic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Create the Forge script for this magic card
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{"name": "Vodalian War Machine", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nTap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.\nTap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.\nWhen Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.", "power": "0", "toughness": "4"}
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Name:Vodalian War Machine\nManaCost:1 U U\nTypes:Creature Wall\nPT:0/4\nK:Defender\nT:Mode$ AbilityCast | ValidCard$ Card.Self | Static$ True | Execute$ TrigStore\nSVar:TrigStore:DB$ Pump | RememberObjects$ TriggeredSpellAbility>TappedCards\nA:AB$ Effect | Cost$ tapXType<1/Merfolk> | StaticAbilities$ CanAttack | SpellDescription$ CARDNAME can attack this turn as though it didn't have defender.\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.\nA:AB$ Pump | Cost$ tapXType<1/Merfolk> | Defined$ Self | NumAtt$ +2 | NumDef$ +1 | SpellDescription$ CARDNAME gets +2/+1 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME dies, destroy all Merfolk tapped this turn to pay for its abilities.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Merfolk.IsRemembered | SubAbility$ DBCleanup\nT:Mode$ Phase | Phase$ Cleanup | TriggerZones$ Battlefield | Execute$ DBCleanup | Static$ True\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Exile | Execute$ DBCleanup | Static$ True | Secondary$ True | TriggerDescription$ Forget remembered card if it goes into Exile.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Hand | Execute$ DBCleanup | Static$ True | Secondary$ True | TriggerDescription$ Forget remembered card if it goes into Hand.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Library | Execute$ DBCleanup | Static$ True | Secondary$ True | TriggerDescription$ Forget remembered card if it goes into Library.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Merfolk\nOracle:Defender (This creature can't attack.)\nTap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.\nTap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.\nWhen Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vodalian War Machine", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nTap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.\nTap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.\nWhen Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.", "power": "0", "toughness": "4"}
### Response: Name:Vodalian War Machine\nManaCost:1 U U\nTypes:Creature Wall\nPT:0/4\nK:Defender\nT:Mode$ AbilityCast | ValidCard$ Card.Self | Static$ True | Execute$ TrigStore\nSVar:TrigStore:DB$ Pump | RememberObjects$ TriggeredSpellAbility>TappedCards\nA:AB$ Effect | Cost$ tapXType<1/Merfolk> | StaticAbilities$ CanAttack | SpellDescription$ CARDNAME can attack this turn as though it didn't have defender.\nSVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.\nA:AB$ Pump | Cost$ tapXType<1/Merfolk> | Defined$ Self | NumAtt$ +2 | NumDef$ +1 | SpellDescription$ CARDNAME gets +2/+1 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME dies, destroy all Merfolk tapped this turn to pay for its abilities.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Merfolk.IsRemembered | SubAbility$ DBCleanup\nT:Mode$ Phase | Phase$ Cleanup | TriggerZones$ Battlefield | Execute$ DBCleanup | Static$ True\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Exile | Execute$ DBCleanup | Static$ True | Secondary$ True | TriggerDescription$ Forget remembered card if it goes into Exile.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Hand | Execute$ DBCleanup | Static$ True | Secondary$ True | TriggerDescription$ Forget remembered card if it goes into Hand.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Library | Execute$ DBCleanup | Static$ True | Secondary$ True | TriggerDescription$ Forget remembered card if it goes into Library.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Merfolk\nOracle:Defender (This creature can't attack.)\nTap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.\nTap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.\nWhen Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.
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Create the Forge script for this magic card
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{"name": "Carrion Wall", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{1}{B}: Regenerate Carrion Wall.", "power": "3", "toughness": "2"}
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Name:Carrion Wall\nManaCost:1 B B\nTypes:Creature Wall\nPT:3/2\nK:Defender\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nOracle:Defender (This creature can't attack.)\n{1}{B}: Regenerate Carrion Wall.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Carrion Wall", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{1}{B}: Regenerate Carrion Wall.", "power": "3", "toughness": "2"}
### Response: Name:Carrion Wall\nManaCost:1 B B\nTypes:Creature Wall\nPT:3/2\nK:Defender\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nOracle:Defender (This creature can't attack.)\n{1}{B}: Regenerate Carrion Wall.
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Create the Forge script for this magic card
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{"name": "Tower Defense", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Creatures you control get +0/+5 and gain reach until end of turn."}
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Name:Tower Defense\nManaCost:1 G\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 G | ValidCards$ Creature.YouCtrl | NumDef$ +5 | KW$ Reach | SpellDescription$ Creatures you control get +0/+5 and gain reach until end of turn.\nAI:RemoveDeck:All\nOracle:Creatures you control get +0/+5 and gain reach until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tower Defense", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Creatures you control get +0/+5 and gain reach until end of turn."}
### Response: Name:Tower Defense\nManaCost:1 G\nTypes:Instant\nA:SP$ PumpAll | Cost$ 1 G | ValidCards$ Creature.YouCtrl | NumDef$ +5 | KW$ Reach | SpellDescription$ Creatures you control get +0/+5 and gain reach until end of turn.\nAI:RemoveDeck:All\nOracle:Creatures you control get +0/+5 and gain reach until end of turn.
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Create the Forge script for this magic card
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{"name": "Thought Dissector", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard."}
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Name:Thought Dissector\nManaCost:4\nTypes:Artifact\nA:AB$ DigUntil | Cost$ X T | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | MaxRevealed$ X | Valid$ Artifact | IsCurse$ True | ValidDescription$ artifact | RevealedDestination$ Graveyard | FoundDestination$ Battlefield | GainControl$ True | RememberFound$ True | SubAbility$ SacThought | SpellDescription$ Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice CARDNAME. Put the rest of the revealed cards into that player's graveyard.\nSVar:SacThought:DB$ Sacrifice | ConditionCheckSVar$ Found | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Found:Remembered$Amount\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}, {T}: Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thought Dissector", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard."}
### Response: Name:Thought Dissector\nManaCost:4\nTypes:Artifact\nA:AB$ DigUntil | Cost$ X T | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | MaxRevealed$ X | Valid$ Artifact | IsCurse$ True | ValidDescription$ artifact | RevealedDestination$ Graveyard | FoundDestination$ Battlefield | GainControl$ True | RememberFound$ True | SubAbility$ SacThought | SpellDescription$ Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice CARDNAME. Put the rest of the revealed cards into that player's graveyard.\nSVar:SacThought:DB$ Sacrifice | ConditionCheckSVar$ Found | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Found:Remembered$Amount\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}, {T}: Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice Thought Dissector. Put the rest of the revealed cards into that player's graveyard.
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Create the Forge script for this magic card
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{"name": "Piety", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Blocking creatures get +0/+3 until end of turn."}
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Name:Piety\nManaCost:2 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 W | ValidCards$ Creature.blocking | NumDef$ +3 | SpellDescription$ Blocking creatures get +0/+3 until end of turn.\nAI:RemoveDeck:All\nOracle:Blocking creatures get +0/+3 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Piety", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Blocking creatures get +0/+3 until end of turn."}
### Response: Name:Piety\nManaCost:2 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 2 W | ValidCards$ Creature.blocking | NumDef$ +3 | SpellDescription$ Blocking creatures get +0/+3 until end of turn.\nAI:RemoveDeck:All\nOracle:Blocking creatures get +0/+3 until end of turn.
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Create the Forge script for this magic card
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{"name": "Dimensional Infiltrator", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nFlash\nFlying\n{1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.)", "power": "2", "toughness": "1"}
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Name:Dimensional Infiltrator\nManaCost:1 U\nTypes:Creature Eldrazi\nPT:2/1\nK:Devoid\nK:Flash\nK:Flying\nA:AB$ Dig | Cost$ 1 C | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBBounce | SpellDescription$ Target opponent exiles the top card of their library. If it's a land card, you may return CARDNAME to its owner's hand.\nSVar:DBBounce:DB$ ChangeZone | Origin$ Battlefield | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\nFlash\nFlying\n{1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dimensional Infiltrator", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nFlash\nFlying\n{1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.)", "power": "2", "toughness": "1"}
### Response: Name:Dimensional Infiltrator\nManaCost:1 U\nTypes:Creature Eldrazi\nPT:2/1\nK:Devoid\nK:Flash\nK:Flying\nA:AB$ Dig | Cost$ 1 C | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBBounce | SpellDescription$ Target opponent exiles the top card of their library. If it's a land card, you may return CARDNAME to its owner's hand.\nSVar:DBBounce:DB$ ChangeZone | Origin$ Battlefield | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\nFlash\nFlying\n{1}{C}: Target opponent exiles the top card of their library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.)
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Create the Forge script for this magic card
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{"name": "Hymn of Rebirth", "mana_cost": "{3}{G}{W}", "type_line": "Sorcery", "oracle_text": "Put target creature card from a graveyard onto the battlefield under your control."}
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Name:Hymn of Rebirth\nManaCost:3 G W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G W | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control.\nOracle:Put target creature card from a graveyard onto the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hymn of Rebirth", "mana_cost": "{3}{G}{W}", "type_line": "Sorcery", "oracle_text": "Put target creature card from a graveyard onto the battlefield under your control."}
### Response: Name:Hymn of Rebirth\nManaCost:3 G W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 G W | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control.\nOracle:Put target creature card from a graveyard onto the battlefield under your control.
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Create the Forge script for this magic card
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{"name": "Helm of Awakening", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Spells cost {1} less to cast."}
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Name:Helm of Awakening\nManaCost:2\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Spell | Amount$ 1 | Description$ Spells cost {1} less to cast.\nOracle:Spells cost {1} less to cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Helm of Awakening", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Spells cost {1} less to cast."}
### Response: Name:Helm of Awakening\nManaCost:2\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Spell | Amount$ 1 | Description$ Spells cost {1} less to cast.\nOracle:Spells cost {1} less to cast.
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Create the Forge script for this magic card
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{"name": "Ria Ivor, Bane of Bladehold", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Phyrexian Knight", "oracle_text": "Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nAt the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and \"This creature can't block.\"", "power": "3", "toughness": "4"}
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Name:Ria Ivor, Bane of Bladehold\nManaCost:2 W B\nTypes:Legendary Creature Phyrexian Knight\nPT:3/4\nK:Battle cry\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."\nSVar:TrigEffect:DB$ Effect | ValidTgts$ Creature | Duration$ UntilEndOfCombat | ReplacementEffects$ StrikeWithAwe | ExileOnMoved$ Battlefield | RememberObjects$ Targeted\nSVar:StrikeWithAwe:Event$ DamageDone | IsCombat$ True | ValidTarget$ Player | ValidSource$ Card.IsRemembered | ReplaceWith$ CreateTokensInstead | PreventionEffect$ True | Description$ The next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."\nSVar:CreateTokensInstead:DB$ Token | TokenAmount$ X | TokenScript$ c_1_1_a_phyrexian_mite_toxic_noblock | TokenOwner$ You | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:X:ReplaceCount$DamageAmount\nAI:RemoveDeck:All\nDeckHas:Ability$Token & Type$Mite|Artifact\nOracle:Battle cry\nAt the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ria Ivor, Bane of Bladehold", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Phyrexian Knight", "oracle_text": "Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nAt the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and \"This creature can't block.\"", "power": "3", "toughness": "4"}
### Response: Name:Ria Ivor, Bane of Bladehold\nManaCost:2 W B\nTypes:Legendary Creature Phyrexian Knight\nPT:3/4\nK:Battle cry\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigEffect | TriggerDescription$ At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."\nSVar:TrigEffect:DB$ Effect | ValidTgts$ Creature | Duration$ UntilEndOfCombat | ReplacementEffects$ StrikeWithAwe | ExileOnMoved$ Battlefield | RememberObjects$ Targeted\nSVar:StrikeWithAwe:Event$ DamageDone | IsCombat$ True | ValidTarget$ Player | ValidSource$ Card.IsRemembered | ReplaceWith$ CreateTokensInstead | PreventionEffect$ True | Description$ The next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."\nSVar:CreateTokensInstead:DB$ Token | TokenAmount$ X | TokenScript$ c_1_1_a_phyrexian_mite_toxic_noblock | TokenOwner$ You | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:X:ReplaceCount$DamageAmount\nAI:RemoveDeck:All\nDeckHas:Ability$Token & Type$Mite|Artifact\nOracle:Battle cry\nAt the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."
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Create the Forge script for this magic card
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{"name": "Palladia-Mors, the Ruiner", "mana_cost": "{3}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying, vigilance, trample\nPalladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.", "power": "6", "toughness": "6"}
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Name:Palladia-Mors, the Ruiner\nManaCost:3 R G W\nTypes:Legendary Creature Elder Dragon\nPT:6/6\nK:Flying\nK:Vigilance\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Hexproof | IsPresent$ Card.Self+dealtDamagetoAny | PresentCompare$ EQ0 | Description$ CARDNAME has hexproof if it hasn't dealt damage yet.\nOracle:Flying, vigilance, trample\nPalladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Palladia-Mors, the Ruiner", "mana_cost": "{3}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying, vigilance, trample\nPalladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.", "power": "6", "toughness": "6"}
### Response: Name:Palladia-Mors, the Ruiner\nManaCost:3 R G W\nTypes:Legendary Creature Elder Dragon\nPT:6/6\nK:Flying\nK:Vigilance\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Hexproof | IsPresent$ Card.Self+dealtDamagetoAny | PresentCompare$ EQ0 | Description$ CARDNAME has hexproof if it hasn't dealt damage yet.\nOracle:Flying, vigilance, trample\nPalladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.
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Create the Forge script for this magic card
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{"name": "Ivory Giant", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Giant", "oracle_text": "When Ivory Giant enters the battlefield, tap all nonwhite creatures.\nSuspend 5\u2014{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "3", "toughness": "4"}
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Name:Ivory Giant\nManaCost:5 W W\nTypes:Creature Giant\nPT:3/4\nK:Suspend:5:W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTapAll | TriggerDescription$ When Ivory Giant enters the battlefield, tap all nonwhite creatures.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Creature.nonWhite\nOracle:When Ivory Giant enters the battlefield, tap all nonwhite creatures.\nSuspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ivory Giant", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Giant", "oracle_text": "When Ivory Giant enters the battlefield, tap all nonwhite creatures.\nSuspend 5\u2014{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "3", "toughness": "4"}
### Response: Name:Ivory Giant\nManaCost:5 W W\nTypes:Creature Giant\nPT:3/4\nK:Suspend:5:W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTapAll | TriggerDescription$ When Ivory Giant enters the battlefield, tap all nonwhite creatures.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Creature.nonWhite\nOracle:When Ivory Giant enters the battlefield, tap all nonwhite creatures.\nSuspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
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Create the Forge script for this magic card
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{"name": "Aspect of Wolf", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up."}
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Name:Aspect of Wolf\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.AttachedBy | AddPower$ X | AddToughness$ Y | Description$ Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.\nSVar:X:Count$TypeYouCtrl.Forest/HalfDown\nSVar:Y:Count$Valid Forest.YouCtrl/HalfUp\nSVar:BuffedBy:Forest\nOracle:Enchant creature\nEnchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aspect of Wolf", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up."}
### Response: Name:Aspect of Wolf\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.AttachedBy | AddPower$ X | AddToughness$ Y | Description$ Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.\nSVar:X:Count$TypeYouCtrl.Forest/HalfDown\nSVar:Y:Count$Valid Forest.YouCtrl/HalfUp\nSVar:BuffedBy:Forest\nOracle:Enchant creature\nEnchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
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Create the Forge script for this magic card
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{"name": "Krovikan Whispers", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nCumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nYou control enchanted creature.\nWhen Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it."}
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Name:Krovikan Whispers\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature\nK:Cumulative upkeep:UB\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLoseLife | ValidCard$ Card.Self | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ X\nSVar:X:TriggeredCard$CardCounters.AGE/Times.2\nAI:RemoveDeck:All\nOracle:Enchant creature\nCumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nYou control enchanted creature.\nWhen Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Krovikan Whispers", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nCumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nYou control enchanted creature.\nWhen Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it."}
### Response: Name:Krovikan Whispers\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature\nK:Cumulative upkeep:UB\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLoseLife | ValidCard$ Card.Self | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ X\nSVar:X:TriggeredCard$CardCounters.AGE/Times.2\nAI:RemoveDeck:All\nOracle:Enchant creature\nCumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nYou control enchanted creature.\nWhen Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
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Create the Forge script for this magic card
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{"name": "Wand of the Worldsoul", "mana_cost": "{2}{W}", "type_line": "Artifact", "oracle_text": "Wand of the Worldsoul enters the battlefield tapped.\n{T}: Add {W}.\n{T}: The next spell you cast this turn has convoke."}
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Name:Wand of the Worldsoul\nManaCost:2 W\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Effect | Cost$ T | StaticAbilities$ GrandConvoke | Triggers$ ExileEffect | SpellDescription$ The next spell you cast this turn has convoke.\nSVar:GrandConvoke:Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouCtrl | AffectedZone$ Stack | AddKeyword$ Convoke | Description$ The next spell you cast this turn has convoke.\nSVar:ExileEffect:Mode$ SpellCast | EffectZone$ Command | ValidCard$ Card.YouCtrl | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nOracle:Wand of the Worldsoul enters the battlefield tapped.\n{T}: Add {W}.\n{T}: The next spell you cast this turn has convoke.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wand of the Worldsoul", "mana_cost": "{2}{W}", "type_line": "Artifact", "oracle_text": "Wand of the Worldsoul enters the battlefield tapped.\n{T}: Add {W}.\n{T}: The next spell you cast this turn has convoke."}
### Response: Name:Wand of the Worldsoul\nManaCost:2 W\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ Effect | Cost$ T | StaticAbilities$ GrandConvoke | Triggers$ ExileEffect | SpellDescription$ The next spell you cast this turn has convoke.\nSVar:GrandConvoke:Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouCtrl | AffectedZone$ Stack | AddKeyword$ Convoke | Description$ The next spell you cast this turn has convoke.\nSVar:ExileEffect:Mode$ SpellCast | EffectZone$ Command | ValidCard$ Card.YouCtrl | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nOracle:Wand of the Worldsoul enters the battlefield tapped.\n{T}: Add {W}.\n{T}: The next spell you cast this turn has convoke.
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Create the Forge script for this magic card
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{"name": "Graveborn Muse", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Spirit", "oracle_text": "At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.", "power": "3", "toughness": "3"}
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Name:Graveborn Muse\nManaCost:2 B B\nTypes:Creature Zombie Spirit\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Zombie.YouCtrl\nOracle:At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Graveborn Muse", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Spirit", "oracle_text": "At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.", "power": "3", "toughness": "3"}
### Response: Name:Graveborn Muse\nManaCost:2 B B\nTypes:Creature Zombie Spirit\nPT:3/3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Zombie.YouCtrl\nOracle:At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
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Create the Forge script for this magic card
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{"name": "Martial Coup", "mana_cost": "{X}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures."}
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Name:Martial Coup\nManaCost:X W W\nTypes:Sorcery\nA:SP$ Token | Cost$ X W W | TokenAmount$ X | TokenScript$ w_1_1_soldier | RememberTokens$ True | TokenOwner$ You | SubAbility$ CoupDestroy | SpellDescription$ Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.\nSVar:CoupDestroy:DB$ DestroyAll | ValidCards$ Creature.IsNotRemembered | ConditionCheckSVar$ X | ConditionSVarCompare$ GE5 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nSVar:NeedsToPlayVar:OwnCreats LEOppCreats\nSVar:OwnCreats:Count$SumPower_Creature.YouCtrl\nSVar:OppCreats:Count$SumPower_Creature.OppCtrl\nOracle:Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Martial Coup", "mana_cost": "{X}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures."}
### Response: Name:Martial Coup\nManaCost:X W W\nTypes:Sorcery\nA:SP$ Token | Cost$ X W W | TokenAmount$ X | TokenScript$ w_1_1_soldier | RememberTokens$ True | TokenOwner$ You | SubAbility$ CoupDestroy | SpellDescription$ Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.\nSVar:CoupDestroy:DB$ DestroyAll | ValidCards$ Creature.IsNotRemembered | ConditionCheckSVar$ X | ConditionSVarCompare$ GE5 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nSVar:NeedsToPlayVar:OwnCreats LEOppCreats\nSVar:OwnCreats:Count$SumPower_Creature.YouCtrl\nSVar:OppCreats:Count$SumPower_Creature.OppCtrl\nOracle:Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
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Create the Forge script for this magic card
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{"name": "Mind Funeral", "mana_cost": "{1}{U}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard."}
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Name:Mind Funeral\nManaCost:1 U B\nTypes:Sorcery\nA:SP$ DigUntil | Cost$ 1 U B | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Amount$ 4 | Valid$ Land | ValidDescription$ land | RevealedDestination$ Graveyard | IsCurse$ True | SpellDescription$ Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.\nOracle:Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mind Funeral", "mana_cost": "{1}{U}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard."}
### Response: Name:Mind Funeral\nManaCost:1 U B\nTypes:Sorcery\nA:SP$ DigUntil | Cost$ 1 U B | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Amount$ 4 | Valid$ Land | ValidDescription$ land | RevealedDestination$ Graveyard | IsCurse$ True | SpellDescription$ Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.\nOracle:Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
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Create the Forge script for this magic card
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{"name": "Battle Cry", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Untap all white creatures you control.\nWhenever a creature blocks this turn, it gets +0/+1 until end of turn."}
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Name:Battle Cry\nManaCost:2 W\nTypes:Instant\nA:SP$ UntapAll | Cost$ 2 W | ValidCards$ Creature.White+YouCtrl | SubAbility$ Battlecry | SpellDescription$ Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.\nSVar:Battlecry:DB$ Effect | Triggers$ TrigBlocking\nSVar:TrigBlocking:Mode$ AttackerBlocked | Execute$ Pump | TriggerDescription$ Whenever a creature blocks this turn, it gets +0/+1 until end of turn.\nSVar:Pump:DB$ Pump | Defined$ TriggeredBlockerLKICopy | NumDef$ 1\nAI:RemoveDeck:All\nOracle:Untap all white creatures you control.\nWhenever a creature blocks this turn, it gets +0/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Battle Cry", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Untap all white creatures you control.\nWhenever a creature blocks this turn, it gets +0/+1 until end of turn."}
### Response: Name:Battle Cry\nManaCost:2 W\nTypes:Instant\nA:SP$ UntapAll | Cost$ 2 W | ValidCards$ Creature.White+YouCtrl | SubAbility$ Battlecry | SpellDescription$ Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn.\nSVar:Battlecry:DB$ Effect | Triggers$ TrigBlocking\nSVar:TrigBlocking:Mode$ AttackerBlocked | Execute$ Pump | TriggerDescription$ Whenever a creature blocks this turn, it gets +0/+1 until end of turn.\nSVar:Pump:DB$ Pump | Defined$ TriggeredBlockerLKICopy | NumDef$ 1\nAI:RemoveDeck:All\nOracle:Untap all white creatures you control.\nWhenever a creature blocks this turn, it gets +0/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Derevi, Empyrial Tactician", "mana_cost": "{G}{W}{U}", "type_line": "Legendary Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.\n{1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.", "power": "2", "toughness": "3"}
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Name:Derevi, Empyrial Tactician\nManaCost:G W U\nTypes:Legendary Creature Bird Wizard\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTapOrUntap | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTapOrUntap | TriggerZones$ Battlefield | OptionalDecider$ You | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nA:AB$ ChangeZone | Cost$ 1 G W U | ActivationZone$ Command | Origin$ Command | Destination$ Battlefield | SpellDescription$ Put NICKNAME onto the battlefield from the command zone.\nOracle:Flying\nWhenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.\n{1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Derevi, Empyrial Tactician", "mana_cost": "{G}{W}{U}", "type_line": "Legendary Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.\n{1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.", "power": "2", "toughness": "3"}
### Response: Name:Derevi, Empyrial Tactician\nManaCost:G W U\nTypes:Legendary Creature Bird Wizard\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTapOrUntap | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTapOrUntap | TriggerZones$ Battlefield | OptionalDecider$ You | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nA:AB$ ChangeZone | Cost$ 1 G W U | ActivationZone$ Command | Origin$ Command | Destination$ Battlefield | SpellDescription$ Put NICKNAME onto the battlefield from the command zone.\nOracle:Flying\nWhenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.\n{1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.
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Create the Forge script for this magic card
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{"name": "Kutzil, Malamet Exemplar", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Cat Warrior", "oracle_text": "Your opponents can't cast spells during your turn.\nWhenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.", "power": "3", "toughness": "3"}
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Name:Kutzil, Malamet Exemplar\nManaCost:1 G W\nTypes:Legendary Creature Cat Warrior\nPT:3/3\nS:Mode$ CantBeCast | ValidCard$ Card | Condition$ PlayerTurn | Caster$ Opponent | Description$ Your opponents can't cast spells during your turn.\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl+powerGTbasePower | ValidTarget$ Player | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Your opponents can't cast spells during your turn.\nWhenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kutzil, Malamet Exemplar", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Cat Warrior", "oracle_text": "Your opponents can't cast spells during your turn.\nWhenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.", "power": "3", "toughness": "3"}
### Response: Name:Kutzil, Malamet Exemplar\nManaCost:1 G W\nTypes:Legendary Creature Cat Warrior\nPT:3/3\nS:Mode$ CantBeCast | ValidCard$ Card | Condition$ PlayerTurn | Caster$ Opponent | Description$ Your opponents can't cast spells during your turn.\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl+powerGTbasePower | ValidTarget$ Player | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Your opponents can't cast spells during your turn.\nWhenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
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Create the Forge script for this magic card
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{"name": "Taranika, Akroan Veteran", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Vigilance\nWhenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.", "power": "3", "toughness": "3"}
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Name:Taranika, Akroan Veteran\nManaCost:1 W W\nTypes:Legendary Creature Human Soldier\nPT:3/3\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control. | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Power$ 4 | Toughness$ 4 | Keywords$ Indestructible\nOracle:Vigilance\nWhenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Taranika, Akroan Veteran", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Vigilance\nWhenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.", "power": "3", "toughness": "3"}
### Response: Name:Taranika, Akroan Veteran\nManaCost:1 W W\nTypes:Legendary Creature Human Soldier\nPT:3/3\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.\nSVar:TrigUntap:DB$ Untap | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control. | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Power$ 4 | Toughness$ 4 | Keywords$ Indestructible\nOracle:Vigilance\nWhenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
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Create the Forge script for this magic card
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{"name": "Ultimate Price", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Destroy target monocolored creature."}
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Name:Ultimate Price\nManaCost:1 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B | ValidTgts$ Creature.MonoColor | TgtPrompt$ Select target monocolored creature | SpellDescription$ Destroy target monocolored creature.\nOracle:Destroy target monocolored creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ultimate Price", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Destroy target monocolored creature."}
### Response: Name:Ultimate Price\nManaCost:1 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B | ValidTgts$ Creature.MonoColor | TgtPrompt$ Select target monocolored creature | SpellDescription$ Destroy target monocolored creature.\nOracle:Destroy target monocolored creature.
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Create the Forge script for this magic card
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{"name": "Goblin Digging Team", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{T}, Sacrifice Goblin Digging Team: Destroy target Wall.", "power": "1", "toughness": "1"}
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Name:Goblin Digging Team\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ Destroy | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Wall | TgtPrompt$ Select target Wall | SpellDescription$ Destroy target Wall.\nDeckHas:Ability$Sacrifice\nOracle:{T}, Sacrifice Goblin Digging Team: Destroy target Wall.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Digging Team", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{T}, Sacrifice Goblin Digging Team: Destroy target Wall.", "power": "1", "toughness": "1"}
### Response: Name:Goblin Digging Team\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ Destroy | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Wall | TgtPrompt$ Select target Wall | SpellDescription$ Destroy target Wall.\nDeckHas:Ability$Sacrifice\nOracle:{T}, Sacrifice Goblin Digging Team: Destroy target Wall.
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Create the Forge script for this magic card
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{"name": "Webweaver Changeling", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nReach\nWhen Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.", "power": "3", "toughness": "5"}
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Name:Webweaver Changeling\nManaCost:3 G G\nTypes:Creature Shapeshifter\nPT:3/5\nK:Changeling\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | IsPresent$ Creature.YouCtrl | PresentCompare$ GE3 | PresentZone$ Graveyard | TriggerDescription$ When CARDNAME enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5\nSVar:PlayMain1:Random\nOracle:Changeling (This card is every creature type.)\nReach\nWhen Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Webweaver Changeling", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nReach\nWhen Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.", "power": "3", "toughness": "5"}
### Response: Name:Webweaver Changeling\nManaCost:3 G G\nTypes:Creature Shapeshifter\nPT:3/5\nK:Changeling\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | IsPresent$ Creature.YouCtrl | PresentCompare$ GE3 | PresentZone$ Graveyard | TriggerDescription$ When CARDNAME enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 5\nSVar:PlayMain1:Random\nOracle:Changeling (This card is every creature type.)\nReach\nWhen Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.
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Create the Forge script for this magic card
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{"name": "Demonic Embrace", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.\nYou may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs."}
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Name:Demonic Embrace\nManaCost:1 B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 1 | AddKeyword$ Flying | AddType$ Demon | Description$ Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.\nSVar:AltCost:Cost$ 1 B B PayLife<3> Discard<1/Card> | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.\nDeckHas:Ability$Discard|Graveyard\nSVar:DiscardMe:1\nOracle:Enchant creature\nEnchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.\nYou may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Demonic Embrace", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.\nYou may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs."}
### Response: Name:Demonic Embrace\nManaCost:1 B B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 1 | AddKeyword$ Flying | AddType$ Demon | Description$ Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.\nSVar:AltCost:Cost$ 1 B B PayLife<3> Discard<1/Card> | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.\nDeckHas:Ability$Discard|Graveyard\nSVar:DiscardMe:1\nOracle:Enchant creature\nEnchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.\nYou may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
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Create the Forge script for this magic card
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{"name": "Lure", "mana_cost": "{1}{G}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAll creatures able to block enchanted creature do so."}
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Name:Lure\nManaCost:1 G G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ All creatures able to block CARDNAME do so. | Description$ All creatures able to block enchanted creature do so.\nOracle:Enchant creature\nAll creatures able to block enchanted creature do so.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lure", "mana_cost": "{1}{G}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAll creatures able to block enchanted creature do so."}
### Response: Name:Lure\nManaCost:1 G G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ All creatures able to block CARDNAME do so. | Description$ All creatures able to block enchanted creature do so.\nOracle:Enchant creature\nAll creatures able to block enchanted creature do so.
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Create the Forge script for this magic card
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{"name": "Deadeye Rig-Hauler", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Raid \u2014 When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand.", "power": "3", "toughness": "2"}
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Name:Deadeye Rig-Hauler\nManaCost:3 U\nTypes:Creature Human Pirate\nPT:3/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | CheckSVar$ RaidTest | OptionalDecider$ You | Execute$ TrigChangeZone | TriggerDescription$ Raid — When CARDNAME enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deadeye Rig-Hauler", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Raid \u2014 When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand.", "power": "3", "toughness": "2"}
### Response: Name:Deadeye Rig-Hauler\nManaCost:3 U\nTypes:Creature Human Pirate\nPT:3/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | CheckSVar$ RaidTest | OptionalDecider$ You | Execute$ TrigChangeZone | TriggerDescription$ Raid — When CARDNAME enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Guildsworn Prowler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Tiefling Rogue Assassin", "oracle_text": "Deathtouch\nWhen Guildsworn Prowler dies, if it wasn't blocking, draw a card.", "power": "2", "toughness": "1"}
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Name:Guildsworn Prowler\nManaCost:1 B\nTypes:Creature Tiefling Rogue Assassin\nPT:2/1\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+notblocking | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, if it wasn't blocking, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Deathtouch\nWhen Guildsworn Prowler dies, if it wasn't blocking, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guildsworn Prowler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Tiefling Rogue Assassin", "oracle_text": "Deathtouch\nWhen Guildsworn Prowler dies, if it wasn't blocking, draw a card.", "power": "2", "toughness": "1"}
### Response: Name:Guildsworn Prowler\nManaCost:1 B\nTypes:Creature Tiefling Rogue Assassin\nPT:2/1\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+notblocking | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, if it wasn't blocking, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Deathtouch\nWhen Guildsworn Prowler dies, if it wasn't blocking, draw a card.
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Create the Forge script for this magic card
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{"name": "A-Revel Ruiner", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Cephalid Rogue", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhen Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)", "power": "3", "toughness": "2"}
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Name:A-Revel Ruiner\nManaCost:3 B\nTypes:Creature Cephalid Rogue\nPT:3/2\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConnive | TriggerDescription$ When CARDNAME enters the battlefield, it connives.\nSVar:TrigConnive:DB$ Connive\nDeckHas:Ability$Discard|Counters\nOracle:Menace\nWhen Revel Ruiner enters the battlefield, it connives.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Revel Ruiner", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Cephalid Rogue", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhen Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)", "power": "3", "toughness": "2"}
### Response: Name:A-Revel Ruiner\nManaCost:3 B\nTypes:Creature Cephalid Rogue\nPT:3/2\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConnive | TriggerDescription$ When CARDNAME enters the battlefield, it connives.\nSVar:TrigConnive:DB$ Connive\nDeckHas:Ability$Discard|Counters\nOracle:Menace\nWhen Revel Ruiner enters the battlefield, it connives.
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Create the Forge script for this magic card
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{"name": "Tariff", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one."}
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Name:Tariff\nManaCost:1 W\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 1 W | RepeatPlayers$ Player | RepeatSubAbility$ DBChooseCard | SpellDescription$ Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.\nSVar:DBChooseCard:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Creature.greatestCMC_CreatureControlledByRemembered | Mandatory$ True | SubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | Defined$ Player.IsRemembered | SacValid$ Card.ChosenCard | SacMessage$ the creature with the highest mana value | UnlessCost$ ChosenManaCost | UnlessPayer$ Player.IsRemembered\nAI:RemoveDeck:All\nOracle:Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tariff", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one."}
### Response: Name:Tariff\nManaCost:1 W\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 1 W | RepeatPlayers$ Player | RepeatSubAbility$ DBChooseCard | SpellDescription$ Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.\nSVar:DBChooseCard:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Creature.greatestCMC_CreatureControlledByRemembered | Mandatory$ True | SubAbility$ DBSac\nSVar:DBSac:DB$ Sacrifice | Defined$ Player.IsRemembered | SacValid$ Card.ChosenCard | SacMessage$ the creature with the highest mana value | UnlessCost$ ChosenManaCost | UnlessPayer$ Player.IsRemembered\nAI:RemoveDeck:All\nOracle:Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.
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Create the Forge script for this magic card
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{"name": "Odds"}
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Name:Odds\nManaCost:U R\nTypes:Instant\nA:SP$ FlipACoin | Cost$ U R | NoCall$ True | HeadsSubAbility$ OddCounter | TailsSubAbility$ OddCopy | TgtZone$ Stack | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target Instant or Sorcery spell | SpellDescription$ Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.\nSVar:OddCounter:DB$ Counter | Defined$ Targeted\nSVar:OddCopy:DB$ CopySpellAbility | Defined$ Targeted | MayChooseTarget$ True\nAlternateMode:Split\nOracle:Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.\n\nALTERNATE\n\nName:Ends\nManaCost:3 R W\nTypes:Instant\nA:SP$ Sacrifice | Cost$ 3 R W | ValidTgts$ Player | TgtPrompt$ Select target player to make sacrifice | Amount$ 2 | SacValid$ Creature.attacking | SpellDescription$ Target player sacrifices two attacking creatures.\nOracle:Target player sacrifices two attacking creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Odds"}
### Response: Name:Odds\nManaCost:U R\nTypes:Instant\nA:SP$ FlipACoin | Cost$ U R | NoCall$ True | HeadsSubAbility$ OddCounter | TailsSubAbility$ OddCopy | TgtZone$ Stack | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target Instant or Sorcery spell | SpellDescription$ Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.\nSVar:OddCounter:DB$ Counter | Defined$ Targeted\nSVar:OddCopy:DB$ CopySpellAbility | Defined$ Targeted | MayChooseTarget$ True\nAlternateMode:Split\nOracle:Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.\n\nALTERNATE\n\nName:Ends\nManaCost:3 R W\nTypes:Instant\nA:SP$ Sacrifice | Cost$ 3 R W | ValidTgts$ Player | TgtPrompt$ Select target player to make sacrifice | Amount$ 2 | SacValid$ Creature.attacking | SpellDescription$ Target player sacrifices two attacking creatures.\nOracle:Target player sacrifices two attacking creatures.
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Create the Forge script for this magic card
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{"name": "Crovax the Cursed", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Noble", "oracle_text": "Crovax the Cursed enters the battlefield with four +1/+1 counters on it.\nAt the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.\n{B}: Crovax gains flying until end of turn.", "power": "0", "toughness": "0"}
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Name:Crovax the Cursed\nManaCost:2 B B\nTypes:Legendary Creature Vampire Noble\nPT:0/0\nK:etbCounter:P1P1:4\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Flying | StackDescription$ SpellDescription | SpellDescription$ NICKNAME gains flying until end of turn.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigSacrifice | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on NICKNAME. If you don't, remove a +1/+1 counter from NICKNAME.\nSVar:TrigSacrifice:DB$ Sacrifice | Optional$ True | SacValid$ Creature | Amount$ 1 | RememberSacrificed$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ1 | SubAbility$ DBSubCounter\nSVar:DBSubCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice|Counters\nOracle:Crovax the Cursed enters the battlefield with four +1/+1 counters on it.\nAt the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.\n{B}: Crovax gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crovax the Cursed", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Noble", "oracle_text": "Crovax the Cursed enters the battlefield with four +1/+1 counters on it.\nAt the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.\n{B}: Crovax gains flying until end of turn.", "power": "0", "toughness": "0"}
### Response: Name:Crovax the Cursed\nManaCost:2 B B\nTypes:Legendary Creature Vampire Noble\nPT:0/0\nK:etbCounter:P1P1:4\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Flying | StackDescription$ SpellDescription | SpellDescription$ NICKNAME gains flying until end of turn.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigSacrifice | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on NICKNAME. If you don't, remove a +1/+1 counter from NICKNAME.\nSVar:TrigSacrifice:DB$ Sacrifice | Optional$ True | SacValid$ Creature | Amount$ 1 | RememberSacrificed$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ1 | SubAbility$ DBSubCounter\nSVar:DBSubCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nDeckHas:Ability$Sacrifice|Counters\nOracle:Crovax the Cursed enters the battlefield with four +1/+1 counters on it.\nAt the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.\n{B}: Crovax gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Eagle of Deliverance", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhen Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.", "power": "5", "toughness": "5"}
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Name:Eagle of Deliverance\nManaCost:4 W W\nTypes:Creature Bird Soldier\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target Creature you control | CounterType$ Indestructible | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Targeted | ConditionPresent$ Creature.powerLE2\nDeckHas:Ability$Counters\nOracle:Flying\nWhen Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eagle of Deliverance", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhen Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.", "power": "5", "toughness": "5"}
### Response: Name:Eagle of Deliverance\nManaCost:4 W W\nTypes:Creature Bird Soldier\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target Creature you control | CounterType$ Indestructible | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | ConditionDefined$ Targeted | ConditionPresent$ Creature.powerLE2\nDeckHas:Ability$Counters\nOracle:Flying\nWhen Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
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Create the Forge script for this magic card
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{"name": "Moraug, Fury of Akoum", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Creature \u2014 Minotaur Warrior", "oracle_text": "Each creature you control gets +1/+0 for each time it has attacked this turn.\nLandfall \u2014 Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.", "power": "6", "toughness": "6"}
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Name:Moraug, Fury of Akoum\nManaCost:4 R R\nTypes:Legendary Creature Minotaur Warrior\nPT:6/6\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ AffectedX | Description$ Each creature you control gets +1/+0 for each time it has attacked this turn.\nSVar:AffectedX:Count$CardNumAttacksThisTurn\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | AILogic$ SafeToHold | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | PlayerTurn$ True | Phase$ Main1,Main2 | Execute$ TrigAddPhase | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.\nSVar:TrigAddPhase:DB$ AddPhase | ExtraPhase$ Combat | ConditionPhases$ Main1,Main2 | ExtraPhaseDelayedTrigger$ DelTrigUntap | ExtraPhaseDelayedTriggerExcute$ TrigUntapAll\nSVar:DelTrigUntap:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerDescription$ At the beginning of that combat, untap all creatures you control.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nOracle:Each creature you control gets +1/+0 for each time it has attacked this turn.\nLandfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moraug, Fury of Akoum", "mana_cost": "{4}{R}{R}", "type_line": "Legendary Creature \u2014 Minotaur Warrior", "oracle_text": "Each creature you control gets +1/+0 for each time it has attacked this turn.\nLandfall \u2014 Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.", "power": "6", "toughness": "6"}
### Response: Name:Moraug, Fury of Akoum\nManaCost:4 R R\nTypes:Legendary Creature Minotaur Warrior\nPT:6/6\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ AffectedX | Description$ Each creature you control gets +1/+0 for each time it has attacked this turn.\nSVar:AffectedX:Count$CardNumAttacksThisTurn\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | AILogic$ SafeToHold | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | PlayerTurn$ True | Phase$ Main1,Main2 | Execute$ TrigAddPhase | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.\nSVar:TrigAddPhase:DB$ AddPhase | ExtraPhase$ Combat | ConditionPhases$ Main1,Main2 | ExtraPhaseDelayedTrigger$ DelTrigUntap | ExtraPhaseDelayedTriggerExcute$ TrigUntapAll\nSVar:DelTrigUntap:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerDescription$ At the beginning of that combat, untap all creatures you control.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nOracle:Each creature you control gets +1/+0 for each time it has attacked this turn.\nLandfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
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Create the Forge script for this magic card
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{"name": "Unearth", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card with mana value 3 or less from your graveyard to the battlefield.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Unearth\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card with mana value 3 or less in your graveyard | ValidTgts$ Creature.cmcLE3+YouCtrl | SpellDescription$ Return target creature card with mana value 3 or less from your graveyard to the battlefield.\nK:Cycling:2\nOracle:Return target creature card with mana value 3 or less from your graveyard to the battlefield.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unearth", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Return target creature card with mana value 3 or less from your graveyard to the battlefield.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Unearth\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card with mana value 3 or less in your graveyard | ValidTgts$ Creature.cmcLE3+YouCtrl | SpellDescription$ Return target creature card with mana value 3 or less from your graveyard to the battlefield.\nK:Cycling:2\nOracle:Return target creature card with mana value 3 or less from your graveyard to the battlefield.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Wine of Blood and Iron", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step."}
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Name:Wine of Blood and Iron\nManaCost:3\nTypes:Artifact\nA:AB$ Pump | Cost$ 4 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SubAbility$ DBDelay | AILogic$ Berserk | SpellDescription$ Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice CARDNAME at the beginning of the next end step.\nSVar:DBDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ TrigSac | TriggerDescription$ Sacrifice CARDNAME at the beginning of the next end step.\nSVar:TrigSac:DB$ SacrificeAll | Defined$ Self | Controller$ You\nSVar:X:Targeted$CardPower\nOracle:{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wine of Blood and Iron", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step."}
### Response: Name:Wine of Blood and Iron\nManaCost:3\nTypes:Artifact\nA:AB$ Pump | Cost$ 4 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | SubAbility$ DBDelay | AILogic$ Berserk | SpellDescription$ Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice CARDNAME at the beginning of the next end step.\nSVar:DBDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ TrigSac | TriggerDescription$ Sacrifice CARDNAME at the beginning of the next end step.\nSVar:TrigSac:DB$ SacrificeAll | Defined$ Self | Controller$ You\nSVar:X:Targeted$CardPower\nOracle:{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Serpent Skin", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets +1/+1.\n{G}: Regenerate enchanted creature."}
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Name:Serpent Skin\nManaCost:2 G\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nA:AB$ Regenerate | Cost$ G | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.\nOracle:Flash\nEnchant creature\nEnchanted creature gets +1/+1.\n{G}: Regenerate enchanted creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Serpent Skin", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets +1/+1.\n{G}: Regenerate enchanted creature."}
### Response: Name:Serpent Skin\nManaCost:2 G\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nA:AB$ Regenerate | Cost$ G | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.\nOracle:Flash\nEnchant creature\nEnchanted creature gets +1/+1.\n{G}: Regenerate enchanted creature.
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Create the Forge script for this magic card
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{"name": "Scion of Oona", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Faerie Soldier", "oracle_text": "Flash\nFlying\nOther Faerie creatures you control get +1/+1.\nOther Faeries you control have shroud. (They can't be the targets of spells or abilities.)", "power": "1", "toughness": "1"}
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Name:Scion of Oona\nManaCost:2 U\nTypes:Creature Faerie Soldier\nPT:1/1\nK:Flash\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Faerie+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Faerie creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Faerie.Other+YouCtrl | AddKeyword$ Shroud | Description$ Other Faeries you control have shroud.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Flash\nFlying\nOther Faerie creatures you control get +1/+1.\nOther Faeries you control have shroud. (They can't be the targets of spells or abilities.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scion of Oona", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Faerie Soldier", "oracle_text": "Flash\nFlying\nOther Faerie creatures you control get +1/+1.\nOther Faeries you control have shroud. (They can't be the targets of spells or abilities.)", "power": "1", "toughness": "1"}
### Response: Name:Scion of Oona\nManaCost:2 U\nTypes:Creature Faerie Soldier\nPT:1/1\nK:Flash\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Faerie+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Faerie creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Faerie.Other+YouCtrl | AddKeyword$ Shroud | Description$ Other Faeries you control have shroud.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Flash\nFlying\nOther Faerie creatures you control get +1/+1.\nOther Faeries you control have shroud. (They can't be the targets of spells or abilities.)
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Create the Forge script for this magic card
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{"name": "Lamplighter of Selhoff", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.", "power": "3", "toughness": "5"}
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Name:Lamplighter of Selhoff\nManaCost:4 U\nTypes:Creature Zombie Horror\nPT:3/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Permanent.Zombie+Other+YouCtrl | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.\nSVar:TrigDraw:AB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | Cost$ Draw<1/You>\nDeckHints:Type$Zombie\nOracle:When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lamplighter of Selhoff", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.", "power": "3", "toughness": "5"}
### Response: Name:Lamplighter of Selhoff\nManaCost:4 U\nTypes:Creature Zombie Horror\nPT:3/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Permanent.Zombie+Other+YouCtrl | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.\nSVar:TrigDraw:AB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | Cost$ Draw<1/You>\nDeckHints:Type$Zombie\nOracle:When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.
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Create the Forge script for this magic card
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{"name": "Pursue Glory", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Attacking creatures get +2/+0 until end of turn.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Pursue Glory\nManaCost:3 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 R | ValidCards$ Creature.attacking | NumAtt$ 2 | SpellDescription$ Attacking creatures get +2/+0 until end of turn\nK:Cycling:2\nOracle:Attacking creatures get +2/+0 until end of turn.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pursue Glory", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Attacking creatures get +2/+0 until end of turn.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Pursue Glory\nManaCost:3 R\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 R | ValidCards$ Creature.attacking | NumAtt$ 2 | SpellDescription$ Attacking creatures get +2/+0 until end of turn\nK:Cycling:2\nOracle:Attacking creatures get +2/+0 until end of turn.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Snarling Undorak", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "{2}{G}: Target Beast creature gets +1/+1 until end of turn.\nMorph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "3", "toughness": "3"}
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Name:Snarling Undorak\nManaCost:2 G G\nTypes:Creature Beast\nPT:3/3\nA:AB$ Pump | Cost$ 2 G | ValidTgts$ Creature.Beast | NumAtt$ +1 | NumDef$ +1 | TgtPrompt$ Select target Beast creature | SpellDescription$ Target Beast creature gets +1/+1 until end of turn.\nK:Morph:1 G G\nOracle:{2}{G}: Target Beast creature gets +1/+1 until end of turn.\nMorph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Snarling Undorak", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "{2}{G}: Target Beast creature gets +1/+1 until end of turn.\nMorph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "3", "toughness": "3"}
### Response: Name:Snarling Undorak\nManaCost:2 G G\nTypes:Creature Beast\nPT:3/3\nA:AB$ Pump | Cost$ 2 G | ValidTgts$ Creature.Beast | NumAtt$ +1 | NumDef$ +1 | TgtPrompt$ Select target Beast creature | SpellDescription$ Target Beast creature gets +1/+1 until end of turn.\nK:Morph:1 G G\nOracle:{2}{G}: Target Beast creature gets +1/+1 until end of turn.\nMorph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Create the Forge script for this magic card
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{"name": "Rockfall Vale", "mana_cost": "", "type_line": "Land", "oracle_text": "Rockfall Vale enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {R} or {G}."}
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Name:Rockfall Vale\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or more other lands.\nOracle:Rockfall Vale enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {R} or {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rockfall Vale", "mana_cost": "", "type_line": "Land", "oracle_text": "Rockfall Vale enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {R} or {G}."}
### Response: Name:Rockfall Vale\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or more other lands.\nOracle:Rockfall Vale enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {R} or {G}.
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Create the Forge script for this magic card
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{"name": "Kibo, Uktabi Prince", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Monkey Noble", "oracle_text": "{T}: Each player creates a colorless artifact token named Banana with \"{T}, Sacrifice this artifact: Add {R} or {G}. You gain 2 life.\"\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey.\nWhenever Kibo attacks, defending player sacrifices an artifact.", "power": "2", "toughness": "2"}
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Name:Kibo, Uktabi Prince\nManaCost:2 G\nTypes:Legendary Creature Monkey Noble\nPT:2/2\nA:AB$ Token | Cost$ T | TokenOwner$ Player | TokenScript$ banana | SpellDescription$ Each player creates a colorless artifact token named Banana with "{T}, Sacrifice this artifact: Add {R} or {G}. You gain 2 life."\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or Monkey.\nSVar:TrigCounter:DB$ PutCounterAll | ValidCards$ Creature.Monkey+YouCtrl,Creature.Ape+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever NICKNAME attacks, defending player sacrifices an artifact.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredDefendingPlayer | SacValid$ Artifact\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice|Token|LifeGain|Counters & Type$Artifact\nDeckNeeds:Type$Ape|Monkey\nOracle:{T}: Each player creates a colorless artifact token named Banana with "{T}, Sacrifice this artifact: Add {R} or {G}. You gain 2 life."\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or Monkey.\nWhenever Kibo attacks, defending player sacrifices an artifact.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kibo, Uktabi Prince", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Monkey Noble", "oracle_text": "{T}: Each player creates a colorless artifact token named Banana with \"{T}, Sacrifice this artifact: Add {R} or {G}. You gain 2 life.\"\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey.\nWhenever Kibo attacks, defending player sacrifices an artifact.", "power": "2", "toughness": "2"}
### Response: Name:Kibo, Uktabi Prince\nManaCost:2 G\nTypes:Legendary Creature Monkey Noble\nPT:2/2\nA:AB$ Token | Cost$ T | TokenOwner$ Player | TokenScript$ banana | SpellDescription$ Each player creates a colorless artifact token named Banana with "{T}, Sacrifice this artifact: Add {R} or {G}. You gain 2 life."\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or Monkey.\nSVar:TrigCounter:DB$ PutCounterAll | ValidCards$ Creature.Monkey+YouCtrl,Creature.Ape+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever NICKNAME attacks, defending player sacrifices an artifact.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredDefendingPlayer | SacValid$ Artifact\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice|Token|LifeGain|Counters & Type$Artifact\nDeckNeeds:Type$Ape|Monkey\nOracle:{T}: Each player creates a colorless artifact token named Banana with "{T}, Sacrifice this artifact: Add {R} or {G}. You gain 2 life."\nWhenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or Monkey.\nWhenever Kibo attacks, defending player sacrifices an artifact.
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Create the Forge script for this magic card
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{"name": "Urborg Mindsucker", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "{B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate only as a sorcery.", "power": "2", "toughness": "2"}
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Name:Urborg Mindsucker\nManaCost:2 B\nTypes:Creature Horror\nPT:2/2\nA:AB$ Discard | Cost$ B Sac<1/CARDNAME> | ValidTgts$ Opponent | SorcerySpeed$ True | NumCards$ 1 | Mode$ Random | SpellDescription$ Target opponent discards a card at random. Activate only as a sorcery.\nOracle:{B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Urborg Mindsucker", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "{B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate only as a sorcery.", "power": "2", "toughness": "2"}
### Response: Name:Urborg Mindsucker\nManaCost:2 B\nTypes:Creature Horror\nPT:2/2\nA:AB$ Discard | Cost$ B Sac<1/CARDNAME> | ValidTgts$ Opponent | SorcerySpeed$ True | NumCards$ 1 | Mode$ Random | SpellDescription$ Target opponent discards a card at random. Activate only as a sorcery.\nOracle:{B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Spawnbinder Mage", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Wizard Ally", "oracle_text": "Cohort \u2014 {T}, Tap an untapped Ally you control: Tap target creature.", "power": "2", "toughness": "4"}
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Name:Spawnbinder Mage\nManaCost:3 W\nTypes:Creature Human Wizard Ally\nPT:2/4\nA:AB$ Tap | Cost$ T tapXType<1/Ally> | ValidTgts$ Creature | TgtPrompt$ Select target creature | PrecostDesc$ Cohort — | SpellDescription$ Tap target creature.\nAI:RemoveDeck:All\nDeckHints:Type$Ally\nOracle:Cohort — {T}, Tap an untapped Ally you control: Tap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spawnbinder Mage", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Wizard Ally", "oracle_text": "Cohort \u2014 {T}, Tap an untapped Ally you control: Tap target creature.", "power": "2", "toughness": "4"}
### Response: Name:Spawnbinder Mage\nManaCost:3 W\nTypes:Creature Human Wizard Ally\nPT:2/4\nA:AB$ Tap | Cost$ T tapXType<1/Ally> | ValidTgts$ Creature | TgtPrompt$ Select target creature | PrecostDesc$ Cohort — | SpellDescription$ Tap target creature.\nAI:RemoveDeck:All\nDeckHints:Type$Ally\nOracle:Cohort — {T}, Tap an untapped Ally you control: Tap target creature.
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