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Create the Forge script for this magic card
{"name": "Kumano, Master Yamabushi", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Creature \u2014 Human Shaman", "oracle_text": "{1}{R}: Kumano, Master Yamabushi deals 1 damage to any target.\nIf a creature dealt damage by Kumano this turn would die, exile it instead.", "power": "4", "toughness": "4"}
Name:Kumano, Master Yamabushi\nManaCost:3 R R\nTypes:Legendary Creature Human Shaman\nPT:4/4\nA:AB$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nR:Event$ Moved | ValidLKI$ Creature.DamagedBy | Destination$ Graveyard | ReplaceWith$ DBExile | ActiveZones$ Battlefield | Description$ If a creature dealt damage by NICKNAME this turn would die, exile it instead.\nSVar:DBExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nOracle:{1}{R}: Kumano, Master Yamabushi deals 1 damage to any target.\nIf a creature dealt damage by Kumano this turn would die, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kumano, Master Yamabushi", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Creature \u2014 Human Shaman", "oracle_text": "{1}{R}: Kumano, Master Yamabushi deals 1 damage to any target.\nIf a creature dealt damage by Kumano this turn would die, exile it instead.", "power": "4", "toughness": "4"} ### Response: Name:Kumano, Master Yamabushi\nManaCost:3 R R\nTypes:Legendary Creature Human Shaman\nPT:4/4\nA:AB$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nR:Event$ Moved | ValidLKI$ Creature.DamagedBy | Destination$ Graveyard | ReplaceWith$ DBExile | ActiveZones$ Battlefield | Description$ If a creature dealt damage by NICKNAME this turn would die, exile it instead.\nSVar:DBExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nOracle:{1}{R}: Kumano, Master Yamabushi deals 1 damage to any target.\nIf a creature dealt damage by Kumano this turn would die, exile it instead.
Create the Forge script for this magic card
{"name": "Pippin, Guard of the Citadel", "mana_cost": "{W}{U}", "type_line": "Legendary Creature \u2014 Halfling Soldier", "oracle_text": "Vigilance, ward {1}\n{T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)", "power": "2", "toughness": "2"}
Name:Pippin, Guard of the Citadel\nManaCost:W U\nTypes:Legendary Creature Halfling Soldier\nPT:2/2\nK:Vigilance\nK:Ward:1\nA:AB$ Protection | Cost$ T | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | Gains$ Choice | Choices$ CardType | SpellDescription$ Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)\nOracle:Vigilance, ward {1}\n{T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pippin, Guard of the Citadel", "mana_cost": "{W}{U}", "type_line": "Legendary Creature \u2014 Halfling Soldier", "oracle_text": "Vigilance, ward {1}\n{T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)", "power": "2", "toughness": "2"} ### Response: Name:Pippin, Guard of the Citadel\nManaCost:W U\nTypes:Legendary Creature Halfling Soldier\nPT:2/2\nK:Vigilance\nK:Ward:1\nA:AB$ Protection | Cost$ T | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | Gains$ Choice | Choices$ CardType | SpellDescription$ Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)\nOracle:Vigilance, ward {1}\n{T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
Create the Forge script for this magic card
{"name": "Water Servant", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{U}: Water Servant gets +1/-1 until end of turn.\n{U}: Water Servant gets -1/+1 until end of turn.", "power": "3", "toughness": "4"}
Name:Water Servant\nManaCost:2 U U\nTypes:Creature Elemental\nPT:3/4\nA:AB$ Pump | Cost$ U | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nA:AB$ Pump | Cost$ U | NumAtt$ -1 | NumDef$ +1 | SpellDescription$ CARDNAME gets -1/+1 until end of turn.\nOracle:{U}: Water Servant gets +1/-1 until end of turn.\n{U}: Water Servant gets -1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Water Servant", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{U}: Water Servant gets +1/-1 until end of turn.\n{U}: Water Servant gets -1/+1 until end of turn.", "power": "3", "toughness": "4"} ### Response: Name:Water Servant\nManaCost:2 U U\nTypes:Creature Elemental\nPT:3/4\nA:AB$ Pump | Cost$ U | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nA:AB$ Pump | Cost$ U | NumAtt$ -1 | NumDef$ +1 | SpellDescription$ CARDNAME gets -1/+1 until end of turn.\nOracle:{U}: Water Servant gets +1/-1 until end of turn.\n{U}: Water Servant gets -1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Sphinx of Clear Skies", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying, ward {2}\nDomain \u2014 Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)", "power": "5", "toughness": "5"}
Name:Sphinx of Clear Skies\nManaCost:3 U U\nTypes:Creature Sphinx\nPT:5/5\nK:Flying\nK:Ward:2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChangeZone | TriggerDescription$ Domain — Whenever CARDNAME deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)\nSVar:TrigChangeZone:DB$ PeekAndReveal | PeekAmount$ X | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBTwoPiles\nSVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Remembered | Separator$ Opponent | ChosenPile$ DBHand | UnchosenPile$ DBGrave\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nSVar:X:Count$Domain\nDeckHas:Ability$Graveyard\nOracle:Flying, ward {2}\nDomain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sphinx of Clear Skies", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying, ward {2}\nDomain \u2014 Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)", "power": "5", "toughness": "5"} ### Response: Name:Sphinx of Clear Skies\nManaCost:3 U U\nTypes:Creature Sphinx\nPT:5/5\nK:Flying\nK:Ward:2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChangeZone | TriggerDescription$ Domain — Whenever CARDNAME deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)\nSVar:TrigChangeZone:DB$ PeekAndReveal | PeekAmount$ X | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBTwoPiles\nSVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Remembered | Separator$ Opponent | ChosenPile$ DBHand | UnchosenPile$ DBGrave\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nSVar:X:Count$Domain\nDeckHas:Ability$Graveyard\nOracle:Flying, ward {2}\nDomain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
Create the Forge script for this magic card
{"name": "Ancient Tomb", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you."}
Name:Ancient Tomb\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 2 | SubAbility$ DBPain | SpellDescription$ Add {C}{C}. CARDNAME deals 2 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 2 | Defined$ You\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ancient Tomb", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you."} ### Response: Name:Ancient Tomb\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 2 | SubAbility$ DBPain | SpellDescription$ Add {C}{C}. CARDNAME deals 2 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 2 | Defined$ You\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
Create the Forge script for this magic card
{"name": "Titania's Song", "mana_cost": "{3}{G}", "type_line": "Enchantment", "oracle_text": "Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If Titania's Song leaves the battlefield, this effect continues until end of turn."}
Name:Titania's Song\nManaCost:3 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Artifact.nonCreature | SetPower$ AffectedX | SetToughness$ AffectedX | AddType$ Artifact & Creature | RemoveCardTypes$ True | RemoveAllAbilities$ True | Description$ Each noncreature artifact loses all abilities and is an artifact creature with power and toughness each equal to its mana value.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigEffect | Static$ True | TriggerDescription$ If CARDNAME leaves the battlefield, this effect continues until end of turn.\nSVar:TrigEffect:DB$ Effect | Name$ Titania's Song Effect | StaticAbilities$ KWAnimateAll\nSVar:KWAnimateAll:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Artifact.nonCreature | SetPower$ AffectedX | SetToughness$ AffectedX | AddType$ Creature | RemoveAllAbilities$ True | Description$ Each noncreature artifact loses all abilities and is an artifact creature with power and toughness each equal to its mana value.\nSVar:AffectedX:Count$CardManaCost\nSVar:NonStackingEffect:True\nSVar:PlayMain1:ALWAYS\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:CountOpps GTCountMe\nSVar:CountOpps:Count$Valid Artifact.OppCtrl/LimitMax.5\nSVar:CountMe:Count$Valid Artifact.YouCtrl\nDeckHints:Type$Enchantment|Creature|Planeswalker\nOracle:Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If Titania's Song leaves the battlefield, this effect continues until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Titania's Song", "mana_cost": "{3}{G}", "type_line": "Enchantment", "oracle_text": "Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If Titania's Song leaves the battlefield, this effect continues until end of turn."} ### Response: Name:Titania's Song\nManaCost:3 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Artifact.nonCreature | SetPower$ AffectedX | SetToughness$ AffectedX | AddType$ Artifact & Creature | RemoveCardTypes$ True | RemoveAllAbilities$ True | Description$ Each noncreature artifact loses all abilities and is an artifact creature with power and toughness each equal to its mana value.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigEffect | Static$ True | TriggerDescription$ If CARDNAME leaves the battlefield, this effect continues until end of turn.\nSVar:TrigEffect:DB$ Effect | Name$ Titania's Song Effect | StaticAbilities$ KWAnimateAll\nSVar:KWAnimateAll:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Artifact.nonCreature | SetPower$ AffectedX | SetToughness$ AffectedX | AddType$ Creature | RemoveAllAbilities$ True | Description$ Each noncreature artifact loses all abilities and is an artifact creature with power and toughness each equal to its mana value.\nSVar:AffectedX:Count$CardManaCost\nSVar:NonStackingEffect:True\nSVar:PlayMain1:ALWAYS\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:CountOpps GTCountMe\nSVar:CountOpps:Count$Valid Artifact.OppCtrl/LimitMax.5\nSVar:CountMe:Count$Valid Artifact.YouCtrl\nDeckHints:Type$Enchantment|Creature|Planeswalker\nOracle:Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If Titania's Song leaves the battlefield, this effect continues until end of turn.
Create the Forge script for this magic card
{"name": "Simic Keyrune", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {G} or {U}.\n{G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)"}
Name:Simic Keyrune\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nA:AB$ Animate | Cost$ G U | Defined$ Self | Power$ 2 | Toughness$ 3 | Types$ Artifact,Creature,Crab | RemoveCreatureTypes$ True | Colors$ Green,Blue | Keywords$ Hexproof | SpellDescription$ CARDNAME becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Green|Blue\nOracle:{T}: Add {G} or {U}.\n{G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Simic Keyrune", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {G} or {U}.\n{G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)"} ### Response: Name:Simic Keyrune\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SpellDescription$ Add {G} or {U}.\nA:AB$ Animate | Cost$ G U | Defined$ Self | Power$ 2 | Toughness$ 3 | Types$ Artifact,Creature,Crab | RemoveCreatureTypes$ True | Colors$ Green,Blue | Keywords$ Hexproof | SpellDescription$ CARDNAME becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Green|Blue\nOracle:{T}: Add {G} or {U}.\n{G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Karlach, Raging Tiefling", "mana_cost": "{1}{R}", "type_line": "Legendary Creature \u2014 Tiefling Barbarian", "oracle_text": "First strike\nRage Beyond Death \u2014 Specialize {6}. You may also activate this ability if Karlach, Raging Tiefling is in your graveyard.", "power": "2", "toughness": "2"}
Name:Karlach, Raging Tiefling\nManaCost:1 R\nTypes:Legendary Creature Tiefling Barbarian\nPT:2/2\nK:First Strike\nK:Specialize:6:Rage Beyond Death:You may also activate this ability if CARDNAME is in your graveyard.:AdditionalActivationZone$ Graveyard\nAlternateMode:Specialize\nDeckHas:Ability$Graveyard\nOracle:First strike\nRage Beyond Death — Specialize {6}. You may also activate this ability if Karlach, Raging Tiefling is in your graveyard.\n\nSPECIALIZE:WHITE\n\nName:Karlach, Tiefling Zealot\nManaCost:1 R W\nTypes:Legendary Creature Tiefling Barbarian\nPT:4/4\nK:First Strike\nK:Haste\nT:Mode$ Specializes | ValidCard$ Card.Self | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ PerpetualStatic | Duration$ Permanent\nSVar:PerpetualStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME can't block. | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ It perpetually gains "This creature can't block."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When this card specializes from any zone, create a 2/2 white Knight creature token. Creatures you control get +1/+1 and gain haste until end of turn.\nSVar:TrigToken:DB$ Token | TokenScript$ w_2_2_knight | SubAbility$ DBPumpAll\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Haste\nDeckHas:Ability$Token & Type$Knight\nOracle:First strike, haste\nWhen this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nWhen this card specializes from any zone, create a 2/2 white Knight creature token. Creatures you control get +1/+1 and gain haste until end of turn.\n\nSPECIALIZE:BLUE\n\nName:Karlach, Tiefling Spellrager\nManaCost:1 U R\nTypes:Legendary Creature Tiefling Barbarian\nPT:4/4\nK:First Strike\nK:Haste\nT:Mode$ Specializes | ValidCard$ Card.Self | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ PerpetualStatic | Duration$ Permanent\nSVar:PerpetualStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME can't block. | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ It perpetually gains "This creature can't block."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When this card specializes from any zone, seek an instant or sorcery card with mana value 3 or less. Until end of turn, you may cast that card without paying its mana cost.\nSVar:TrigSeek:DB$ Seek | Type$ Instant.cmcLE3,Sorcery.cmcLE3 | RememberFound$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ Remembered | ForgetOnMoved$ Hand | SubAbility$ DBCleanup\nSVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered+nonLand | MayPlayWithoutManaCost$ True | EffectZone$ Command | AffectedZone$ Hand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Instant|Sorcery\nOracle:First strike, haste\nWhen this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nWhen this card specializes from any zone, seek an instant or sorcery card with mana value 3 or less. Until end of turn, you may cast that card without paying its mana cost.\n\nSPECIALIZE:BLACK\n\nName:Karlach, Tiefling Punisher\nManaCost:1 B R\nTypes:Legendary Creature Tiefling Barbarian\nPT:4/4\nK:First Strike\nK:Haste\nT:Mode$ Specializes | ValidCard$ Card.Self | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ PerpetualStatic | Duration$ Permanent\nSVar:PerpetualStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME can't block. | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ It perpetually gains "This creature can't block."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When this card specializes from any zone, you may sacrifice a creature. If you do, you draw two cards and each opponent loses 2 life.\nSVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Creature> | NumCards$ 2 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 2\nDeckHas:Ability$Sacrifice\nOracle:First strike, haste\nWhen this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nWhen this card specializes from any zone, you may sacrifice a creature. If you do, you draw two cards and each opponent loses 2 life.\n\nSPECIALIZE:RED\n\nName:Karlach, Tiefling Berserker\nManaCost:1 R R\nTypes:Legendary Creature Tiefling Barbarian\nPT:4/4\nK:First Strike\nK:Haste\nT:Mode$ Specializes | ValidCard$ Card.Self | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ PerpetualStatic | Duration$ Permanent\nSVar:PerpetualStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME can't block. | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ It perpetually gains "This creature can't block."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When this card specializes from any zone, target creature an opponent controls can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True\nOracle:First strike, haste\nWhen this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nWhen this card specializes from any zone, target creature an opponent controls can't block this turn.\n\nSPECIALIZE:GREEN\n\nName:Karlach, Tiefling Guardian\nManaCost:1 R G\nTypes:Legendary Creature Tiefling Barbarian\nPT:4/4\nK:First Strike\nK:Haste\nT:Mode$ Specializes | ValidCard$ Card.Self | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ PerpetualStatic | Duration$ Permanent\nSVar:PerpetualStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME can't block. | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ It perpetually gains "This creature can't block."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When this card specializes from any zone, another target creature you control gets +4/+4 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | NumAtt$ +4 | NumDef$ +4\nOracle:First strike, haste\nWhen this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nWhen this card specializes from any zone, another target creature you control gets +4/+4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karlach, Raging Tiefling", "mana_cost": "{1}{R}", "type_line": "Legendary Creature \u2014 Tiefling Barbarian", "oracle_text": "First strike\nRage Beyond Death \u2014 Specialize {6}. You may also activate this ability if Karlach, Raging Tiefling is in your graveyard.", "power": "2", "toughness": "2"} ### Response: Name:Karlach, Raging Tiefling\nManaCost:1 R\nTypes:Legendary Creature Tiefling Barbarian\nPT:2/2\nK:First Strike\nK:Specialize:6:Rage Beyond Death:You may also activate this ability if CARDNAME is in your graveyard.:AdditionalActivationZone$ Graveyard\nAlternateMode:Specialize\nDeckHas:Ability$Graveyard\nOracle:First strike\nRage Beyond Death — Specialize {6}. You may also activate this ability if Karlach, Raging Tiefling is in your graveyard.\n\nSPECIALIZE:WHITE\n\nName:Karlach, Tiefling Zealot\nManaCost:1 R W\nTypes:Legendary Creature Tiefling Barbarian\nPT:4/4\nK:First Strike\nK:Haste\nT:Mode$ Specializes | ValidCard$ Card.Self | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ PerpetualStatic | Duration$ Permanent\nSVar:PerpetualStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME can't block. | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ It perpetually gains "This creature can't block."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When this card specializes from any zone, create a 2/2 white Knight creature token. Creatures you control get +1/+1 and gain haste until end of turn.\nSVar:TrigToken:DB$ Token | TokenScript$ w_2_2_knight | SubAbility$ DBPumpAll\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Haste\nDeckHas:Ability$Token & Type$Knight\nOracle:First strike, haste\nWhen this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nWhen this card specializes from any zone, create a 2/2 white Knight creature token. Creatures you control get +1/+1 and gain haste until end of turn.\n\nSPECIALIZE:BLUE\n\nName:Karlach, Tiefling Spellrager\nManaCost:1 U R\nTypes:Legendary Creature Tiefling Barbarian\nPT:4/4\nK:First Strike\nK:Haste\nT:Mode$ Specializes | ValidCard$ Card.Self | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ PerpetualStatic | Duration$ Permanent\nSVar:PerpetualStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME can't block. | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ It perpetually gains "This creature can't block."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When this card specializes from any zone, seek an instant or sorcery card with mana value 3 or less. Until end of turn, you may cast that card without paying its mana cost.\nSVar:TrigSeek:DB$ Seek | Type$ Instant.cmcLE3,Sorcery.cmcLE3 | RememberFound$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ Remembered | ForgetOnMoved$ Hand | SubAbility$ DBCleanup\nSVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered+nonLand | MayPlayWithoutManaCost$ True | EffectZone$ Command | AffectedZone$ Hand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Instant|Sorcery\nOracle:First strike, haste\nWhen this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nWhen this card specializes from any zone, seek an instant or sorcery card with mana value 3 or less. Until end of turn, you may cast that card without paying its mana cost.\n\nSPECIALIZE:BLACK\n\nName:Karlach, Tiefling Punisher\nManaCost:1 B R\nTypes:Legendary Creature Tiefling Barbarian\nPT:4/4\nK:First Strike\nK:Haste\nT:Mode$ Specializes | ValidCard$ Card.Self | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ PerpetualStatic | Duration$ Permanent\nSVar:PerpetualStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME can't block. | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ It perpetually gains "This creature can't block."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When this card specializes from any zone, you may sacrifice a creature. If you do, you draw two cards and each opponent loses 2 life.\nSVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Creature> | NumCards$ 2 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 2\nDeckHas:Ability$Sacrifice\nOracle:First strike, haste\nWhen this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nWhen this card specializes from any zone, you may sacrifice a creature. If you do, you draw two cards and each opponent loses 2 life.\n\nSPECIALIZE:RED\n\nName:Karlach, Tiefling Berserker\nManaCost:1 R R\nTypes:Legendary Creature Tiefling Barbarian\nPT:4/4\nK:First Strike\nK:Haste\nT:Mode$ Specializes | ValidCard$ Card.Self | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ PerpetualStatic | Duration$ Permanent\nSVar:PerpetualStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME can't block. | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ It perpetually gains "This creature can't block."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When this card specializes from any zone, target creature an opponent controls can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True\nOracle:First strike, haste\nWhen this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nWhen this card specializes from any zone, target creature an opponent controls can't block this turn.\n\nSPECIALIZE:GREEN\n\nName:Karlach, Tiefling Guardian\nManaCost:1 R G\nTypes:Legendary Creature Tiefling Barbarian\nPT:4/4\nK:First Strike\nK:Haste\nT:Mode$ Specializes | ValidCard$ Card.Self | TriggerZones$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ TriggeredCard | StaticAbilities$ PerpetualStatic | Duration$ Permanent\nSVar:PerpetualStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME can't block. | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ It perpetually gains "This creature can't block."\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When this card specializes from any zone, another target creature you control gets +4/+4 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | NumAtt$ +4 | NumDef$ +4\nOracle:First strike, haste\nWhen this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."\nWhen this card specializes from any zone, another target creature you control gets +4/+4 until end of turn.
Create the Forge script for this magic card
{"name": "Drafna's Restoration", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Put any number of target artifact cards from target player's graveyard on top of their library in any order."}
Name:Drafna's Restoration\nManaCost:U\nTypes:Sorcery\nA:SP$ Pump | Cost$ U | ValidTgts$ Player | TgtPrompt$ Select target Player | SubAbility$ DBChangeZone | IsCurse$ True | SpellDescription$ Put any number of target artifact cards from target player's graveyard on top of their library in any order.\nSVar:DBChangeZone:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ X | TargetsWithDefinedController$ ParentTarget | Origin$ Graveyard | Destination$ Library | TgtPrompt$ Choose target artifact card | ValidTgts$ Artifact | Chooser$ You\nSVar:X:Count$InAllYards\nAI:RemoveDeck:All\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Mill\nDeckNeeds:Type$Artifact\nOracle:Put any number of target artifact cards from target player's graveyard on top of their library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drafna's Restoration", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Put any number of target artifact cards from target player's graveyard on top of their library in any order."} ### Response: Name:Drafna's Restoration\nManaCost:U\nTypes:Sorcery\nA:SP$ Pump | Cost$ U | ValidTgts$ Player | TgtPrompt$ Select target Player | SubAbility$ DBChangeZone | IsCurse$ True | SpellDescription$ Put any number of target artifact cards from target player's graveyard on top of their library in any order.\nSVar:DBChangeZone:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ X | TargetsWithDefinedController$ ParentTarget | Origin$ Graveyard | Destination$ Library | TgtPrompt$ Choose target artifact card | ValidTgts$ Artifact | Chooser$ You\nSVar:X:Count$InAllYards\nAI:RemoveDeck:All\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Mill\nDeckNeeds:Type$Artifact\nOracle:Put any number of target artifact cards from target player's graveyard on top of their library in any order.
Create the Forge script for this magic card
{"name": "Souldrinker", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Pay 3 life: Put a +1/+1 counter on Souldrinker.", "power": "2", "toughness": "2"}
Name:Souldrinker\nManaCost:3 B\nTypes:Creature Spirit\nPT:2/2\nA:AB$ PutCounter | Cost$ PayLife<3> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nAI:RemoveDeck:Random\nOracle:Pay 3 life: Put a +1/+1 counter on Souldrinker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Souldrinker", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Pay 3 life: Put a +1/+1 counter on Souldrinker.", "power": "2", "toughness": "2"} ### Response: Name:Souldrinker\nManaCost:3 B\nTypes:Creature Spirit\nPT:2/2\nA:AB$ PutCounter | Cost$ PayLife<3> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nAI:RemoveDeck:Random\nOracle:Pay 3 life: Put a +1/+1 counter on Souldrinker.
Create the Forge script for this magic card
{"name": "Trade Secrets", "mana_cost": "{1}{U}{U}", "type_line": "Sorcery", "oracle_text": "Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose."}
Name:Trade Secrets\nManaCost:1 U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 1 U U | ValidTgts$ Opponent | NumCards$ 2 | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.\nSVar:DBDraw:DB$ Draw | NumCards$ 4 | Upto$ True | Defined$ You | AILogic$ OptionalDraw | SubAbility$ DBChooseNumber | StackDescription$ None\nSVar:DBChooseNumber:DB$ ChooseNumber | Defined$ Targeted | ListTitle$ How many times do you want repeat this process? | AILogic$ RepeatDraw | SubAbility$ DBRepeat | StackDescription$ None\nSVar:DBRepeat:DB$ Repeat | MaxRepeat$ X | RepeatSubAbility$ DBRepeatDraw | StackDescription$ None\nSVar:DBRepeatDraw:DB$ Draw | Defined$ Targeted | NumCards$ 2 | SubAbility$ DBSubDraw\nSVar:DBSubDraw:DB$ Draw | Defined$ You | NumCards$ 4 | Upto$ True | AILogic$ OptionalDraw\nSVar:X:Count$ChosenNumber\nOracle:Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trade Secrets", "mana_cost": "{1}{U}{U}", "type_line": "Sorcery", "oracle_text": "Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose."} ### Response: Name:Trade Secrets\nManaCost:1 U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 1 U U | ValidTgts$ Opponent | NumCards$ 2 | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.\nSVar:DBDraw:DB$ Draw | NumCards$ 4 | Upto$ True | Defined$ You | AILogic$ OptionalDraw | SubAbility$ DBChooseNumber | StackDescription$ None\nSVar:DBChooseNumber:DB$ ChooseNumber | Defined$ Targeted | ListTitle$ How many times do you want repeat this process? | AILogic$ RepeatDraw | SubAbility$ DBRepeat | StackDescription$ None\nSVar:DBRepeat:DB$ Repeat | MaxRepeat$ X | RepeatSubAbility$ DBRepeatDraw | StackDescription$ None\nSVar:DBRepeatDraw:DB$ Draw | Defined$ Targeted | NumCards$ 2 | SubAbility$ DBSubDraw\nSVar:DBSubDraw:DB$ Draw | Defined$ You | NumCards$ 4 | Upto$ True | AILogic$ OptionalDraw\nSVar:X:Count$ChosenNumber\nOracle:Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Create the Forge script for this magic card
{"name": "Town-Razer Tyrant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nAt the beginning of your upkeep, target nonbasic land you don't control loses all abilities except mana abilities and gains \"At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it.\"", "power": "4", "toughness": "4"}
Name:Town-Razer Tyrant\nManaCost:2 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it."\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land.nonBasic+YouDontCtrl | TgtPrompt$ Select target nonbasic land you don't control | RemoveNonManaAbilities$ True | Triggers$ EndofTurnShock | Duration$ Permanent\nSVar:EndofTurnShock:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | UnlessCost$ Sac<1/CARDNAME> | UnlessPayer$ TriggeredPlayer\nOracle:Flying\nWhen Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Town-Razer Tyrant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nAt the beginning of your upkeep, target nonbasic land you don't control loses all abilities except mana abilities and gains \"At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it.\"", "power": "4", "toughness": "4"} ### Response: Name:Town-Razer Tyrant\nManaCost:2 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it."\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land.nonBasic+YouDontCtrl | TgtPrompt$ Select target nonbasic land you don't control | RemoveNonManaAbilities$ True | Triggers$ EndofTurnShock | Duration$ Permanent\nSVar:EndofTurnShock:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | UnlessCost$ Sac<1/CARDNAME> | UnlessPayer$ TriggeredPlayer\nOracle:Flying\nWhen Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it."
Create the Forge script for this magic card
{"name": "Jeweled Lotus", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander."}
Name:Jeweled Lotus\nManaCost:0\nTypes:Artifact\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | Amount$ 3 | RestrictValid$ Spell.IsCommander+YouOwn | SpellDescription$ Add three mana of any one color. Spend this mana only to cast your commander.\nDeckHas:Ability$Sacrifice\nAI:RemoveDeck:NonCommander\nOracle:{T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jeweled Lotus", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander."} ### Response: Name:Jeweled Lotus\nManaCost:0\nTypes:Artifact\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | Amount$ 3 | RestrictValid$ Spell.IsCommander+YouOwn | SpellDescription$ Add three mana of any one color. Spend this mana only to cast your commander.\nDeckHas:Ability$Sacrifice\nAI:RemoveDeck:NonCommander\nOracle:{T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.
Create the Forge script for this magic card
{"name": "Rockshard Elemental", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Double strike (This creature deals both first-strike and regular combat damage.)\nMorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "3"}
Name:Rockshard Elemental\nManaCost:5 R R\nTypes:Creature Elemental\nPT:4/3\nK:Double Strike\nK:Morph:4 R R\nOracle:Double strike (This creature deals both first-strike and regular combat damage.)\nMorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rockshard Elemental", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Double strike (This creature deals both first-strike and regular combat damage.)\nMorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "3"} ### Response: Name:Rockshard Elemental\nManaCost:5 R R\nTypes:Creature Elemental\nPT:4/3\nK:Double Strike\nK:Morph:4 R R\nOracle:Double strike (This creature deals both first-strike and regular combat damage.)\nMorph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Hostile Realm", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Target creature can't block this turn.\""}
Name:Hostile Realm\nManaCost:2 R\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ Pump | Description$ Enchanted land has "{T}: Target creature can't block this turn."\nSVar:Pump:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't block. | SpellDescription$ Target creature can't block this turn.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}: Target creature can't block this turn."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hostile Realm", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{T}: Target creature can't block this turn.\""} ### Response: Name:Hostile Realm\nManaCost:2 R\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ Pump | Description$ Enchanted land has "{T}: Target creature can't block this turn."\nSVar:Pump:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't block. | SpellDescription$ Target creature can't block this turn.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{T}: Target creature can't block this turn."
Create the Forge script for this magic card
{"name": "Civic Wayfinder", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid Warrior", "oracle_text": "When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.", "power": "2", "toughness": "2"}
Name:Civic Wayfinder\nManaCost:2 G\nTypes:Creature Elf Druid Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Civic Wayfinder", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid Warrior", "oracle_text": "When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.", "power": "2", "toughness": "2"} ### Response: Name:Civic Wayfinder\nManaCost:2 G\nTypes:Creature Elf Druid Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Unruly Mob", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human", "oracle_text": "Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.", "power": "1", "toughness": "1"}
Name:Unruly Mob\nManaCost:1 W\nTypes:Creature Human\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unruly Mob", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human", "oracle_text": "Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.", "power": "1", "toughness": "1"} ### Response: Name:Unruly Mob\nManaCost:1 W\nTypes:Creature Human\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control dies, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
Create the Forge script for this magic card
{"name": "Rings of Brighthearth", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy."}
Name:Rings of Brighthearth\nManaCost:3\nTypes:Artifact\nT:Mode$ AbilityCast | ValidActivatingPlayer$ You | ValidSA$ SpellAbility.nonManaAbility | TriggerZones$ Battlefield | Execute$ TrigCopySpell | OptionalDecider$ You | TriggerDescription$ Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.\nSVar:TrigCopySpell:AB$ CopySpellAbility | Cost$ 2 | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nOracle:Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rings of Brighthearth", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy."} ### Response: Name:Rings of Brighthearth\nManaCost:3\nTypes:Artifact\nT:Mode$ AbilityCast | ValidActivatingPlayer$ You | ValidSA$ SpellAbility.nonManaAbility | TriggerZones$ Battlefield | Execute$ TrigCopySpell | OptionalDecider$ You | TriggerDescription$ Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.\nSVar:TrigCopySpell:AB$ CopySpellAbility | Cost$ 2 | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nOracle:Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Bloodchief Ascension", "mana_cost": "{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)\nWhenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life."}
Name:Bloodchief Ascension\nManaCost:B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigPut | OptionalDecider$ You | CheckSVar$ X | SVarCompare$ GE2 | TriggerDescription$ At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on CARDNAME. (Damage causes loss of life.)\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+OppOwn | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE3_QUEST | Execute$ TrigLoseLife | OptionalDecider$ You | TriggerDescription$ Whenever a card is put into an opponent's graveyard from anywhere, if CARDNAME has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.\nSVar:TrigPut:DB$ PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardOwner | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nSVar:X:PlayerCountRegisteredOpponents$HighestLifeLostThisTurn\nSVar:MaxQuestEffect:3\nDeckHas:Ability$Counters|LifeGain\nOracle:At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)\nWhenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodchief Ascension", "mana_cost": "{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)\nWhenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life."} ### Response: Name:Bloodchief Ascension\nManaCost:B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigPut | OptionalDecider$ You | CheckSVar$ X | SVarCompare$ GE2 | TriggerDescription$ At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on CARDNAME. (Damage causes loss of life.)\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+OppOwn | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE3_QUEST | Execute$ TrigLoseLife | OptionalDecider$ You | TriggerDescription$ Whenever a card is put into an opponent's graveyard from anywhere, if CARDNAME has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.\nSVar:TrigPut:DB$ PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardOwner | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nSVar:X:PlayerCountRegisteredOpponents$HighestLifeLostThisTurn\nSVar:MaxQuestEffect:3\nDeckHas:Ability$Counters|LifeGain\nOracle:At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)\nWhenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Create the Forge script for this magic card
{"name": "Greatbow Doyen", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Other Archer creatures you control get +1/+1.\nWhenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.", "power": "2", "toughness": "4"}
Name:Greatbow Doyen\nManaCost:4 G\nTypes:Creature Elf Archer\nPT:2/4\nS:Mode$ Continuous | Affected$ Creature.Archer+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Archer creatures you control get +1/+1.\nT:Mode$ DamageDone | ValidSource$ Archer.YouCtrl+inZoneBattlefield | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredTargetController | DamageSource$ TriggeredSource | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Other Archer creatures you control get +1/+1.\nWhenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Greatbow Doyen", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elf Archer", "oracle_text": "Other Archer creatures you control get +1/+1.\nWhenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.", "power": "2", "toughness": "4"} ### Response: Name:Greatbow Doyen\nManaCost:4 G\nTypes:Creature Elf Archer\nPT:2/4\nS:Mode$ Continuous | Affected$ Creature.Archer+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Archer creatures you control get +1/+1.\nT:Mode$ DamageDone | ValidSource$ Archer.YouCtrl+inZoneBattlefield | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredTargetController | DamageSource$ TriggeredSource | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Other Archer creatures you control get +1/+1.\nWhenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.
Create the Forge script for this magic card
{"name": "Scrapwork Cohort", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token.\nUnearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "1"}
Name:Scrapwork Cohort\nManaCost:4\nTypes:Artifact Creature Soldier\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Soldier artifact creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_soldier\nK:Unearth:2 W\nDeckHas:Ability$Token|Graveyard\nDeckHints:Color$White\nOracle:When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token.\nUnearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scrapwork Cohort", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Soldier", "oracle_text": "When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token.\nUnearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "1"} ### Response: Name:Scrapwork Cohort\nManaCost:4\nTypes:Artifact Creature Soldier\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Soldier artifact creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_a_soldier\nK:Unearth:2 W\nDeckHas:Ability$Token|Graveyard\nDeckHints:Color$White\nOracle:When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token.\nUnearth {2}{W} ({2}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Hiveheart Shaman", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.\n{5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.", "power": "3", "toughness": "5"}
Name:Hiveheart Shaman\nManaCost:3 G\nTypes:Creature Human Shaman\nPT:3/5\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic+!sharesLandTypeWith Valid Land.YouCtrl | ChangeNum$ 1 | ShuffleNonMandatory$ True\nA:AB$ Token | Cost$ 5 G | TokenScript$ g_1_1_insect | RememberTokens$ True | SorcerySpeed$ True | SubAbility$ DBCounters | StackDescription$ SpellDescription | SpellDescription$ Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control.\nSVar:DBCounters:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | StackDescription$ None | SubAbility$ DBCleanup | SpellDescription$ Activate only as a sorcery.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Domain\nSVar:HasAttackEffect:TRUE\nDeckHints:Color$White|Blue|Red|Black\nDeckHas:Ability$Token|Counters\nOracle:Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.\n{5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hiveheart Shaman", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.\n{5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.", "power": "3", "toughness": "5"} ### Response: Name:Hiveheart Shaman\nManaCost:3 G\nTypes:Creature Human Shaman\nPT:3/5\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic+!sharesLandTypeWith Valid Land.YouCtrl | ChangeNum$ 1 | ShuffleNonMandatory$ True\nA:AB$ Token | Cost$ 5 G | TokenScript$ g_1_1_insect | RememberTokens$ True | SorcerySpeed$ True | SubAbility$ DBCounters | StackDescription$ SpellDescription | SpellDescription$ Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control.\nSVar:DBCounters:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | StackDescription$ None | SubAbility$ DBCleanup | SpellDescription$ Activate only as a sorcery.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Domain\nSVar:HasAttackEffect:TRUE\nDeckHints:Color$White|Blue|Red|Black\nDeckHas:Ability$Token|Counters\nOracle:Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle.\n{5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Icatian Lieutenant", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}{W}: Target Soldier creature gets +1/+0 until end of turn.", "power": "1", "toughness": "2"}
Name:Icatian Lieutenant\nManaCost:W W\nTypes:Creature Human Soldier\nPT:1/2\nA:AB$ Pump | Cost$ 1 W | ValidTgts$ Creature.Soldier | NumAtt$ +1 | SpellDescription$ Target Soldier creature gets +1/+0 until end of turn. | TgtPrompt$ Select target Soldier creature.\nOracle:{1}{W}: Target Soldier creature gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Icatian Lieutenant", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}{W}: Target Soldier creature gets +1/+0 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Icatian Lieutenant\nManaCost:W W\nTypes:Creature Human Soldier\nPT:1/2\nA:AB$ Pump | Cost$ 1 W | ValidTgts$ Creature.Soldier | NumAtt$ +1 | SpellDescription$ Target Soldier creature gets +1/+0 until end of turn. | TgtPrompt$ Select target Soldier creature.\nOracle:{1}{W}: Target Soldier creature gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Underbridge Warlock", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Ogre Warlock", "oracle_text": "Deathtouch\nWhen Underbridge Warlock enters the battlefield, you get a one-time boon with \"At the beginning of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life.\"\nAt the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.", "power": "5", "toughness": "4"}
Name:Underbridge Warlock\nManaCost:3 B B\nTypes:Creature Ogre Warlock\nPT:5/4\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBoon | TriggerDescription$ When CARDNAME enters the battlefield, you get a one-time boon with "At the beginning of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life."\nSVar:TrigBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ EndStepTrig\nSVar:EndStepTrig:Mode$ Phase | Phase$ End of Turn | CheckSVar$ Morbid | SVarCompare$ GE3 | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigDrain | TriggerDescription$ At the beginning of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 5 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 5\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nT:Mode$ Phase | Phase$ End of Turn | IsPresent$ Boon.YouOwn | PresentZone$ Command | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain|Mill\nDeckHints:Ability$Graveyard|Sacrifice|Token\nOracle:Deathtouch\nWhen Underbridge Warlock enters the battlefield, you get a one-time boon with "At the beginning of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life."\nAt the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Underbridge Warlock", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Ogre Warlock", "oracle_text": "Deathtouch\nWhen Underbridge Warlock enters the battlefield, you get a one-time boon with \"At the beginning of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life.\"\nAt the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.", "power": "5", "toughness": "4"} ### Response: Name:Underbridge Warlock\nManaCost:3 B B\nTypes:Creature Ogre Warlock\nPT:5/4\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBoon | TriggerDescription$ When CARDNAME enters the battlefield, you get a one-time boon with "At the beginning of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life."\nSVar:TrigBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ EndStepTrig\nSVar:EndStepTrig:Mode$ Phase | Phase$ End of Turn | CheckSVar$ Morbid | SVarCompare$ GE3 | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigDrain | TriggerDescription$ At the beginning of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 5 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 5\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nT:Mode$ Phase | Phase$ End of Turn | IsPresent$ Boon.YouOwn | PresentZone$ Command | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain|Mill\nDeckHints:Ability$Graveyard|Sacrifice|Token\nOracle:Deathtouch\nWhen Underbridge Warlock enters the battlefield, you get a one-time boon with "At the beginning of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life."\nAt the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.
Create the Forge script for this magic card
{"name": "Talon of Pain", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain.\n{X}, {T}, Remove X charge counters from Talon of Pain: It deals X damage to any target."}
Name:Talon of Pain\nManaCost:4\nTypes:Artifact\nT:Mode$ DamageDone | ValidSource$ Card.Other+YouCtrl,Emblem.YouCtrl | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TalonPutCounter | TriggerDescription$ Whenever a source you control other than CARDNAME deals damage to an opponent, put a charge counter on CARDNAME.\nSVar:TalonPutCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1\nA:AB$ DealDamage | Cost$ X T SubCounter<X/CHARGE> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to any target.\nSVar:X:Count$xPaid\n# The X cost won't be limited by the number of charge counters, but if enough aren't present, the spell will be cancelled.\nAI:RemoveDeck:All\nOracle:Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain.\n{X}, {T}, Remove X charge counters from Talon of Pain: It deals X damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Talon of Pain", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain.\n{X}, {T}, Remove X charge counters from Talon of Pain: It deals X damage to any target."} ### Response: Name:Talon of Pain\nManaCost:4\nTypes:Artifact\nT:Mode$ DamageDone | ValidSource$ Card.Other+YouCtrl,Emblem.YouCtrl | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TalonPutCounter | TriggerDescription$ Whenever a source you control other than CARDNAME deals damage to an opponent, put a charge counter on CARDNAME.\nSVar:TalonPutCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1\nA:AB$ DealDamage | Cost$ X T SubCounter<X/CHARGE> | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to any target.\nSVar:X:Count$xPaid\n# The X cost won't be limited by the number of charge counters, but if enough aren't present, the spell will be cancelled.\nAI:RemoveDeck:All\nOracle:Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain.\n{X}, {T}, Remove X charge counters from Talon of Pain: It deals X damage to any target.
Create the Forge script for this magic card
{"name": "Jadar, Ghoulcaller of Nephalia", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)", "power": "1", "toughness": "1"}
Name:Jadar, Ghoulcaller of Nephalia\nManaCost:1 B\nTypes:Legendary Creature Human Wizard\nPT:1/1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl+withDecayed | PresentCompare$ EQ0 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed\nDeckHas:Ability$Token\nDeckHints:Type$Zombie\nOracle:At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jadar, Ghoulcaller of Nephalia", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)", "power": "1", "toughness": "1"} ### Response: Name:Jadar, Ghoulcaller of Nephalia\nManaCost:1 B\nTypes:Legendary Creature Human Wizard\nPT:1/1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl+withDecayed | PresentCompare$ EQ0 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed\nDeckHas:Ability$Token\nDeckHints:Type$Zombie\nOracle:At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Create the Forge script for this magic card
{"name": "Infernal Kirin", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Kirin Spirit", "oracle_text": "Flying\nWhenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.", "power": "3", "toughness": "3"}
Name:Infernal Kirin\nManaCost:2 B B\nTypes:Legendary Creature Kirin Spirit\nPT:3/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | Mode$ RevealDiscardAll | DiscardValid$ Card.cmcEQX\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:Flying\nWhenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infernal Kirin", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Kirin Spirit", "oracle_text": "Flying\nWhenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.", "power": "3", "toughness": "3"} ### Response: Name:Infernal Kirin\nManaCost:2 B B\nTypes:Legendary Creature Kirin Spirit\nPT:3/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | Mode$ RevealDiscardAll | DiscardValid$ Card.cmcEQX\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:Flying\nWhenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.
Create the Forge script for this magic card
{"name": "Song of Freyalise", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Until your next turn, creatures you control gain \"{T}: Add one mana of any color.\"\nIII \u2014 Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn."}
Name:Song of Freyalise\nManaCost:1 G\nTypes:Enchantment Saga\nK:Chapter:3:DBAnimateAll,DBAnimateAll,DBPutCounterAll\nSVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Abilities$ AnyMana | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, creatures you control gain "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPumpAll | SpellDescription$ Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance & Trample & Indestructible\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$Valid Creature.YouCtrl+inZoneBattlefield\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color."\nIII — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Song of Freyalise", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Until your next turn, creatures you control gain \"{T}: Add one mana of any color.\"\nIII \u2014 Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn."} ### Response: Name:Song of Freyalise\nManaCost:1 G\nTypes:Enchantment Saga\nK:Chapter:3:DBAnimateAll,DBAnimateAll,DBPutCounterAll\nSVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Abilities$ AnyMana | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, creatures you control gain "{T}: Add one mana of any color."\nSVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPumpAll | SpellDescription$ Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance & Trample & Indestructible\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$Valid Creature.YouCtrl+inZoneBattlefield\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color."\nIII — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Create the Forge script for this magic card
{"name": "Thopter Assembly", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Thopter", "oracle_text": "Flying\nAt the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.", "power": "5", "toughness": "5"}
Name:Thopter Assembly\nManaCost:6\nTypes:Artifact Creature Thopter\nPT:5/5\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Thopter.Other+YouCtrl | PresentCompare$ EQ0 | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, if you control no Thopters other than CARDNAME, return CARDNAME to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 5 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Flying\nAt the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thopter Assembly", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Thopter", "oracle_text": "Flying\nAt the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.", "power": "5", "toughness": "5"} ### Response: Name:Thopter Assembly\nManaCost:6\nTypes:Artifact Creature Thopter\nPT:5/5\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Thopter.Other+YouCtrl | PresentCompare$ EQ0 | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, if you control no Thopters other than CARDNAME, return CARDNAME to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 5 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Flying\nAt the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
Create the Forge script for this magic card
{"name": "Dark Supplicant", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.", "power": "1", "toughness": "1"}
Name:Dark Supplicant\nManaCost:B\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ ChangeZone | Cost$ T Sac<3/Cleric> | Hidden$ True | Origin$ Library | OriginAlternative$ Graveyard,Hand | Destination$ Battlefield | ChangeType$ Card.YouOwn+namedScion of Darkness | SpellDescription$ Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckNeeds:Name$Scion of Darkness & Type$Cleric\nDeckHas:Ability$Sacrifice\nOracle:{T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dark Supplicant", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.", "power": "1", "toughness": "1"} ### Response: Name:Dark Supplicant\nManaCost:B\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ ChangeZone | Cost$ T Sac<3/Cleric> | Hidden$ True | Origin$ Library | OriginAlternative$ Graveyard,Hand | Destination$ Battlefield | ChangeType$ Card.YouOwn+namedScion of Darkness | SpellDescription$ Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckNeeds:Name$Scion of Darkness & Type$Cleric\nDeckHas:Ability$Sacrifice\nOracle:{T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.
Create the Forge script for this magic card
{"name": "Aven Mindcensor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flash\nFlying\nIf an opponent would search a library, that player searches the top four cards of that library instead.", "power": "2", "toughness": "1"}
Name:Aven Mindcensor\nManaCost:2 W\nTypes:Creature Bird Wizard\nPT:2/1\nK:Flash\nK:Flying\nS:Mode$ Continuous | Affected$ Player.Opponent | AddKeyword$ LimitSearchLibrary | Description$ If an opponent would search a library, that player searches the top four cards of that library instead.\nOracle:Flash\nFlying\nIf an opponent would search a library, that player searches the top four cards of that library instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aven Mindcensor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flash\nFlying\nIf an opponent would search a library, that player searches the top four cards of that library instead.", "power": "2", "toughness": "1"} ### Response: Name:Aven Mindcensor\nManaCost:2 W\nTypes:Creature Bird Wizard\nPT:2/1\nK:Flash\nK:Flying\nS:Mode$ Continuous | Affected$ Player.Opponent | AddKeyword$ LimitSearchLibrary | Description$ If an opponent would search a library, that player searches the top four cards of that library instead.\nOracle:Flash\nFlying\nIf an opponent would search a library, that player searches the top four cards of that library instead.
Create the Forge script for this magic card
{"name": "Ace, Fearless Rebel", "mana_cost": "{3}{G}", "type_line": "Legendary Creature \u2014 Human Rebel", "oracle_text": "Nitro-9 \u2014 Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "2"}
Name:Ace, Fearless Rebel\nManaCost:3 G\nTypes:Legendary Creature Human Rebel\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | OptionalDecider$ You | TriggerDescription$ Nitro-9 — Whenever CARDNAME attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on CARDNAME, then it fights up to one target creature defending player controls.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ Sac<1/Artifact> | Execute$ TrigPutCounter | TriggerDescription$ When you do, put a +1/+1 counter on CARDNAME, then it fights up to one target creature defending player controls.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ Self | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.ControlledBy Spawner>TriggeredDefendingPlayer | TgtPrompt$ Select up to one target creature defending player controls\nK:Doctor's companion\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters|Sacrifice\nDeckNeeds:Type$Artifact\nOracle:Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ace, Fearless Rebel", "mana_cost": "{3}{G}", "type_line": "Legendary Creature \u2014 Human Rebel", "oracle_text": "Nitro-9 \u2014 Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "2"} ### Response: Name:Ace, Fearless Rebel\nManaCost:3 G\nTypes:Legendary Creature Human Rebel\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | OptionalDecider$ You | TriggerDescription$ Nitro-9 — Whenever CARDNAME attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on CARDNAME, then it fights up to one target creature defending player controls.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ Sac<1/Artifact> | Execute$ TrigPutCounter | TriggerDescription$ When you do, put a +1/+1 counter on CARDNAME, then it fights up to one target creature defending player controls.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ Self | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.ControlledBy Spawner>TriggeredDefendingPlayer | TgtPrompt$ Select up to one target creature defending player controls\nK:Doctor's companion\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters|Sacrifice\nDeckNeeds:Type$Artifact\nOracle:Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
Create the Forge script for this magic card
{"name": "Bomat Courier", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Haste\nWhenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)\n{R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.", "power": "1", "toughness": "1"}
Name:Bomat Courier\nManaCost:1\nTypes:Artifact Creature Construct\nPT:1/1\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, exile the top card of your library face down. (You can't look at it.)\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | ExileFaceDown$ True | NoReveal$ True\nA:AB$ ChangeZoneAll | Cost$ R Discard<0/Hand> Sac<1/CARDNAME> | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Hand | AILogic$ DiscardAllAndRetExiled.minAdv2 | SpellDescription$ Put all cards exiled with CARDNAME into their owners' hands.\nDeckNeeds:Color$Red\nAI:RemoveDeck:Random\nOracle:Haste\nWhenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)\n{R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bomat Courier", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Haste\nWhenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)\n{R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.", "power": "1", "toughness": "1"} ### Response: Name:Bomat Courier\nManaCost:1\nTypes:Artifact Creature Construct\nPT:1/1\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, exile the top card of your library face down. (You can't look at it.)\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | ExileFaceDown$ True | NoReveal$ True\nA:AB$ ChangeZoneAll | Cost$ R Discard<0/Hand> Sac<1/CARDNAME> | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Hand | AILogic$ DiscardAllAndRetExiled.minAdv2 | SpellDescription$ Put all cards exiled with CARDNAME into their owners' hands.\nDeckNeeds:Color$Red\nAI:RemoveDeck:Random\nOracle:Haste\nWhenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)\n{R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
Create the Forge script for this magic card
{"name": "Murasa Sproutling", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Plant Elemental", "oracle_text": "Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)\nWhen Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand.", "power": "3", "toughness": "3"}
Name:Murasa Sproutling\nManaCost:2 G\nTypes:Creature Plant Elemental\nPT:3/3\nK:Kicker:1 G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target card with a kicker ability | ValidTgts$ Card.withKicker+YouOwn,Card.withMultikicker+YouOwn\nDeckHas:Ability$Graveyard\nOracle:Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)\nWhen Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Murasa Sproutling", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Plant Elemental", "oracle_text": "Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)\nWhen Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand.", "power": "3", "toughness": "3"} ### Response: Name:Murasa Sproutling\nManaCost:2 G\nTypes:Creature Plant Elemental\nPT:3/3\nK:Kicker:1 G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target card with a kicker ability | ValidTgts$ Card.withKicker+YouOwn,Card.withMultikicker+YouOwn\nDeckHas:Ability$Graveyard\nOracle:Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)\nWhen Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Anje's Ravager", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Vampire Berserker", "oracle_text": "Anje's Ravager attacks each combat if able.\nWhenever Anje's Ravager attacks, discard your hand, then draw three cards.\nMadness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "3", "toughness": "3"}
Name:Anje's Ravager\nManaCost:2 R\nTypes:Creature Vampire Berserker\nPT:3/3\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, discard your hand, then draw three cards.\nSVar:TrigDiscard:DB$ Discard | Mode$ Hand | Defined$ You | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 3\nK:Madness:1 R\nDeckHints:Ability$Discard\nOracle:Anje's Ravager attacks each combat if able.\nWhenever Anje's Ravager attacks, discard your hand, then draw three cards.\nMadness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anje's Ravager", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Vampire Berserker", "oracle_text": "Anje's Ravager attacks each combat if able.\nWhenever Anje's Ravager attacks, discard your hand, then draw three cards.\nMadness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "3", "toughness": "3"} ### Response: Name:Anje's Ravager\nManaCost:2 R\nTypes:Creature Vampire Berserker\nPT:3/3\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, discard your hand, then draw three cards.\nSVar:TrigDiscard:DB$ Discard | Mode$ Hand | Defined$ You | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 3\nK:Madness:1 R\nDeckHints:Ability$Discard\nOracle:Anje's Ravager attacks each combat if able.\nWhenever Anje's Ravager attacks, discard your hand, then draw three cards.\nMadness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Pinion Feast", "mana_cost": "{4}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)"}
Name:Pinion Feast\nManaCost:4 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 4 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SubAbility$ DBBolster | SpellDescription$ Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)\nSVar:DBBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 2 | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pinion Feast", "mana_cost": "{4}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)"} ### Response: Name:Pinion Feast\nManaCost:4 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 4 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SubAbility$ DBBolster | SpellDescription$ Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)\nSVar:DBBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 2 | CounterType$ P1P1\nDeckHas:Ability$Counters\nOracle:Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Create the Forge script for this magic card
{"name": "Caller of Gales", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{1}{U}, {T}: Target creature gains flying until end of turn.", "power": "1", "toughness": "1"}
Name:Caller of Gales\nManaCost:U\nTypes:Creature Merfolk Wizard\nPT:1/1\nA:AB$ Pump | Cost$ 1 U T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:{1}{U}, {T}: Target creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Caller of Gales", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{1}{U}, {T}: Target creature gains flying until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Caller of Gales\nManaCost:U\nTypes:Creature Merfolk Wizard\nPT:1/1\nA:AB$ Pump | Cost$ 1 U T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:{1}{U}, {T}: Target creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Scour from Existence", "mana_cost": "{7}", "type_line": "Instant", "oracle_text": "Exile target permanent."}
Name:Scour from Existence\nManaCost:7\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 7 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target permanent.\nOracle:Exile target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scour from Existence", "mana_cost": "{7}", "type_line": "Instant", "oracle_text": "Exile target permanent."} ### Response: Name:Scour from Existence\nManaCost:7\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 7 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target permanent.\nOracle:Exile target permanent.
Create the Forge script for this magic card
{"name": "Incriminate", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures controlled by the same player. That player sacrifices one of them."}
Name:Incriminate\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Choose two target creatures controlled by the same player | TargetMin$ 2 | TargetMax$ 2 | TargetUnique$ True | TargetsWithSameController$ True | IsCurse$ True | SubAbility$ DBChooseSac | StackDescription$ SpellDescription | SpellDescription$ Choose two target creatures controlled by the same player. That player sacrifices one of them.\nSVar:DBChooseSac:DB$ ChooseCard | DefinedCards$ Targeted | Defined$ TargetedController | ChoiceTitle$ Choose one to sacrifice | SubAbility$ DBSac | StackDescription$ None | AILogic$ WorstCard\nSVar:DBSac:DB$ Destroy | Defined$ ChosenCard | Sacrifice$ True | StackDescription$ None\nOracle:Choose two target creatures controlled by the same player. That player sacrifices one of them.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Incriminate", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Choose two target creatures controlled by the same player. That player sacrifices one of them."} ### Response: Name:Incriminate\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Choose two target creatures controlled by the same player | TargetMin$ 2 | TargetMax$ 2 | TargetUnique$ True | TargetsWithSameController$ True | IsCurse$ True | SubAbility$ DBChooseSac | StackDescription$ SpellDescription | SpellDescription$ Choose two target creatures controlled by the same player. That player sacrifices one of them.\nSVar:DBChooseSac:DB$ ChooseCard | DefinedCards$ Targeted | Defined$ TargetedController | ChoiceTitle$ Choose one to sacrifice | SubAbility$ DBSac | StackDescription$ None | AILogic$ WorstCard\nSVar:DBSac:DB$ Destroy | Defined$ ChosenCard | Sacrifice$ True | StackDescription$ None\nOracle:Choose two target creatures controlled by the same player. That player sacrifices one of them.
Create the Forge script for this magic card
{"name": "Dungrove Elder", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nDungrove Elder's power and toughness are each equal to the number of Forests you control.", "power": "*", "toughness": "*"}
Name:Dungrove Elder\nManaCost:2 G\nTypes:Creature Treefolk\nPT:*/*\nK:Hexproof\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Forests you control.\nSVar:X:Count$Valid Forest.YouCtrl\nSVar:NeedsToPlayVar:X GE2\nSVar:BuffedBy:Forest\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nDungrove Elder's power and toughness are each equal to the number of Forests you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dungrove Elder", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nDungrove Elder's power and toughness are each equal to the number of Forests you control.", "power": "*", "toughness": "*"} ### Response: Name:Dungrove Elder\nManaCost:2 G\nTypes:Creature Treefolk\nPT:*/*\nK:Hexproof\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Forests you control.\nSVar:X:Count$Valid Forest.YouCtrl\nSVar:NeedsToPlayVar:X GE2\nSVar:BuffedBy:Forest\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nDungrove Elder's power and toughness are each equal to the number of Forests you control.
Create the Forge script for this magic card
{"name": "Heliod, the Radiant Dawn"}
Name:Heliod, the Radiant Dawn\nManaCost:2 W W\nTypes:Legendary Enchantment Creature God\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.YouCtrl+nonGod\nA:AB$ SetState | Cost$ 3 UP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery.\nDeckHas:Type$Enchantment\nAlternateMode:DoubleFaced\nOracle:When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.\n{3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)\n\nALTERNATE\n\nName:Heliod, the Warped Eclipse\nManaCost:no cost\nColors:white,blue\nTypes:Legendary Enchantment Creature Phyrexian God\nPT:4/6\nS:Mode$ CastWithFlash | ValidCard$ Card | ValidSA$ Spell | Caster$ You | Description$ You may cast spells as though they had flash.\nS:Mode$ ReduceCost | Type$ Spell | Activator$ You | Amount$ X | Description$ Spells you cast cost {1} less to cast for each card your opponents have drawn this turn.\nSVar:X:PlayerCountOpponents$CardsDrawn\nSVar:NonStackingEffect:True\nOracle:You may cast spells as though they had flash.\nSpells you cast cost {1} less to cast for each card your opponents have drawn this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heliod, the Radiant Dawn"} ### Response: Name:Heliod, the Radiant Dawn\nManaCost:2 W W\nTypes:Legendary Enchantment Creature God\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.YouCtrl+nonGod\nA:AB$ SetState | Cost$ 3 UP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery.\nDeckHas:Type$Enchantment\nAlternateMode:DoubleFaced\nOracle:When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.\n{3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)\n\nALTERNATE\n\nName:Heliod, the Warped Eclipse\nManaCost:no cost\nColors:white,blue\nTypes:Legendary Enchantment Creature Phyrexian God\nPT:4/6\nS:Mode$ CastWithFlash | ValidCard$ Card | ValidSA$ Spell | Caster$ You | Description$ You may cast spells as though they had flash.\nS:Mode$ ReduceCost | Type$ Spell | Activator$ You | Amount$ X | Description$ Spells you cast cost {1} less to cast for each card your opponents have drawn this turn.\nSVar:X:PlayerCountOpponents$CardsDrawn\nSVar:NonStackingEffect:True\nOracle:You may cast spells as though they had flash.\nSpells you cast cost {1} less to cast for each card your opponents have drawn this turn.
Create the Forge script for this magic card
{"name": "Toralf's Disciple", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Haste\nWhenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, then shuffle.", "power": "3", "toughness": "3"}
Name:Toralf's Disciple\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:3/3\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ Whenever CARDNAME attacks, conjure four cards named Lightning Bolt into your library, then shuffle.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Lightning Bolt | Zone$ Library | Amount$ 4\nDeckHas:Type$Instant\nOracle:Haste\nWhenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Toralf's Disciple", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Haste\nWhenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, then shuffle.", "power": "3", "toughness": "3"} ### Response: Name:Toralf's Disciple\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:3/3\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ Whenever CARDNAME attacks, conjure four cards named Lightning Bolt into your library, then shuffle.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Name$ Lightning Bolt | Zone$ Library | Amount$ 4\nDeckHas:Type$Instant\nOracle:Haste\nWhenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, then shuffle.
Create the Forge script for this magic card
{"name": "Charging War Boar", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)\nAs long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)", "power": "3", "toughness": "1"}
Name:Charging War Boar\nManaCost:1 R G\nTypes:Creature Boar\nPT:3/1\nK:Haste\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Trample | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Planeswalker.Domri+YouCtrl | Description$ As long as you control a Domri planeswalker, CARDNAME gets +1/+1 and has trample.\nSVar:BuffedBy:Domri\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)\nAs long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Charging War Boar", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Boar", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)\nAs long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)", "power": "3", "toughness": "1"} ### Response: Name:Charging War Boar\nManaCost:1 R G\nTypes:Creature Boar\nPT:3/1\nK:Haste\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Trample | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Planeswalker.Domri+YouCtrl | Description$ As long as you control a Domri planeswalker, CARDNAME gets +1/+1 and has trample.\nSVar:BuffedBy:Domri\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)\nAs long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)
Create the Forge script for this magic card
{"name": "Dispense Justice", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target player sacrifices an attacking creature.\nMetalcraft \u2014 That player sacrifices two attacking creatures instead if you control three or more artifacts."}
Name:Dispense Justice\nManaCost:2 W\nTypes:Instant\nA:SP$ Sacrifice | Cost$ 2 W | ValidTgts$ Player | SacValid$ Creature.attacking | SacMessage$ Attacking Creature | Amount$ X | SpellDescription$ Target player sacrifices an attacking creature. Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.\nSVar:X:Count$Metalcraft.2.1\nOracle:Target player sacrifices an attacking creature.\nMetalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dispense Justice", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target player sacrifices an attacking creature.\nMetalcraft \u2014 That player sacrifices two attacking creatures instead if you control three or more artifacts."} ### Response: Name:Dispense Justice\nManaCost:2 W\nTypes:Instant\nA:SP$ Sacrifice | Cost$ 2 W | ValidTgts$ Player | SacValid$ Creature.attacking | SacMessage$ Attacking Creature | Amount$ X | SpellDescription$ Target player sacrifices an attacking creature. Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.\nSVar:X:Count$Metalcraft.2.1\nOracle:Target player sacrifices an attacking creature.\nMetalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.
Create the Forge script for this magic card
{"name": "Mythos of Vadrok", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated."}
Name:Mythos of Vadrok\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 R R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select any number of target creatures or planeswalkers to distribute damage to | NumDmg$ 5 | TargetMin$ 0 | TargetMax$ 5 | DividedAsYouChoose$ 5 | SubAbility$ DBPump | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | Duration$ UntilYourNextTurn | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | ConditionManaSpent$ W U | StackDescription$ None\nOracle:Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mythos of Vadrok", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated."} ### Response: Name:Mythos of Vadrok\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 R R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select any number of target creatures or planeswalkers to distribute damage to | NumDmg$ 5 | TargetMin$ 0 | TargetMax$ 5 | DividedAsYouChoose$ 5 | SubAbility$ DBPump | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | Duration$ UntilYourNextTurn | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | ConditionManaSpent$ W U | StackDescription$ None\nOracle:Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.
Create the Forge script for this magic card
{"name": "Matsu-Tribe Birdstalker", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Snake Warrior Archer", "oracle_text": "Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\n{G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)", "power": "2", "toughness": "2"}
Name:Matsu-Tribe Birdstalker\nManaCost:2 G G\nTypes:Creature Snake Warrior Archer\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nA:AB$ Pump | Cost$ G | KW$ Reach | Defined$ Self | SpellDescription$ CARDNAME gains reach until end of turn. (It can block creatures with flying.)\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\n{G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Matsu-Tribe Birdstalker", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Snake Warrior Archer", "oracle_text": "Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\n{G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)", "power": "2", "toughness": "2"} ### Response: Name:Matsu-Tribe Birdstalker\nManaCost:2 G G\nTypes:Creature Snake Warrior Archer\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nA:AB$ Pump | Cost$ G | KW$ Reach | Defined$ Self | SpellDescription$ CARDNAME gains reach until end of turn. (It can block creatures with flying.)\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\n{G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)
Create the Forge script for this magic card
{"name": "Bitter Chill", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Bitter Chill enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.\nWhen Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card."}
Name:Bitter Chill\nManaCost:1 U\nTypes:Enchantment Aura\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ KeepTapped\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature.\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card.\nSVar:TrigDraw:AB$ Scry | Cost$ 1 | ScryNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nSVar:SacMe:2\nOracle:Enchant creature\nWhen Bitter Chill enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.\nWhen Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bitter Chill", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Bitter Chill enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.\nWhen Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card."} ### Response: Name:Bitter Chill\nManaCost:1 U\nTypes:Enchantment Aura\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ KeepTapped\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature.\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card.\nSVar:TrigDraw:AB$ Scry | Cost$ 1 | ScryNum$ 1 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nSVar:SacMe:2\nOracle:Enchant creature\nWhen Bitter Chill enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.\nWhen Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card.
Create the Forge script for this magic card
{"name": "Terraformer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}: Choose a basic land type. Each land you control becomes that type until end of turn.", "power": "2", "toughness": "2"}
Name:Terraformer\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ ChooseType | Cost$ 1 | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Choose a basic land type. Each land you control becomes that type until end of turn.\nSVar:DBAnimate:DB$ AnimateAll | ValidCards$ Land.YouCtrl | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True\nAI:RemoveDeck:All\nOracle:{1}: Choose a basic land type. Each land you control becomes that type until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Terraformer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}: Choose a basic land type. Each land you control becomes that type until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Terraformer\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ ChooseType | Cost$ 1 | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Choose a basic land type. Each land you control becomes that type until end of turn.\nSVar:DBAnimate:DB$ AnimateAll | ValidCards$ Land.YouCtrl | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True\nAI:RemoveDeck:All\nOracle:{1}: Choose a basic land type. Each land you control becomes that type until end of turn.
Create the Forge script for this magic card
{"name": "Fates' Reversal", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)"}
Name:Fates' Reversal\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouOwn | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBVenture | SpellDescription$ Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)\nSVar:DBVenture:DB$ Venture\nDeckHints:Ability$Graveyard\nOracle:Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fates' Reversal", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)"} ### Response: Name:Fates' Reversal\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouOwn | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBVenture | SpellDescription$ Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)\nSVar:DBVenture:DB$ Venture\nDeckHints:Ability$Graveyard\nOracle:Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)
Create the Forge script for this magic card
{"name": "Dark Betrayal", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Destroy target black creature."}
Name:Dark Betrayal\nManaCost:B\nTypes:Instant\nA:SP$ Destroy | Cost$ B | ValidTgts$ Creature.Black | TgtPrompt$ Select target black creature | SpellDescription$ Destroy target black creature.\nAI:RemoveDeck:Random\nOracle:Destroy target black creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dark Betrayal", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Destroy target black creature."} ### Response: Name:Dark Betrayal\nManaCost:B\nTypes:Instant\nA:SP$ Destroy | Cost$ B | ValidTgts$ Creature.Black | TgtPrompt$ Select target black creature | SpellDescription$ Destroy target black creature.\nAI:RemoveDeck:Random\nOracle:Destroy target black creature.
Create the Forge script for this magic card
{"name": "Sell-Sword Brute", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Mercenary", "oracle_text": "When Sell-Sword Brute dies, it deals 2 damage to you.", "power": "2", "toughness": "2"}
Name:Sell-Sword Brute\nManaCost:1 R\nTypes:Creature Human Mercenary\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 2 damage to you.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 2\nOracle:When Sell-Sword Brute dies, it deals 2 damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sell-Sword Brute", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Mercenary", "oracle_text": "When Sell-Sword Brute dies, it deals 2 damage to you.", "power": "2", "toughness": "2"} ### Response: Name:Sell-Sword Brute\nManaCost:1 R\nTypes:Creature Human Mercenary\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 2 damage to you.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 2\nOracle:When Sell-Sword Brute dies, it deals 2 damage to you.
Create the Forge script for this magic card
{"name": "Demon's Horn", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a black spell, you may gain 1 life."}
Name:Demon's Horn\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Black | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a black spell, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:Whenever a player casts a black spell, you may gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Demon's Horn", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a black spell, you may gain 1 life."} ### Response: Name:Demon's Horn\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Black | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a black spell, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:Whenever a player casts a black spell, you may gain 1 life.
Create the Forge script for this magic card
{"name": "Azra Bladeseeker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Azra Warrior", "oracle_text": "When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.", "power": "3", "toughness": "2"}
Name:Azra Bladeseeker\nManaCost:2 R\nTypes:Creature Azra Warrior\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExploration | TriggerDescription$ When CARDNAME enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.\nSVar:TrigExploration:DB$ RepeatEach | RepeatPlayers$ Player.YourTeam | RepeatSubAbility$ DBDiscardToDraw\nSVar:DBDiscardToDraw:DB$ Draw | Defined$ Player.IsRemembered | UnlessCost$ Discard<1/Card> | UnlessPayer$ Player.IsRemembered | UnlessSwitched$ True\nOracle:When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Azra Bladeseeker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Azra Warrior", "oracle_text": "When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.", "power": "3", "toughness": "2"} ### Response: Name:Azra Bladeseeker\nManaCost:2 R\nTypes:Creature Azra Warrior\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExploration | TriggerDescription$ When CARDNAME enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.\nSVar:TrigExploration:DB$ RepeatEach | RepeatPlayers$ Player.YourTeam | RepeatSubAbility$ DBDiscardToDraw\nSVar:DBDiscardToDraw:DB$ Draw | Defined$ Player.IsRemembered | UnlessCost$ Discard<1/Card> | UnlessPayer$ Player.IsRemembered | UnlessSwitched$ True\nOracle:When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.
Create the Forge script for this magic card
{"name": "Dragon-Style Twins", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Double strike\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "3", "toughness": "3"}
Name:Dragon-Style Twins\nManaCost:3 R R\nTypes:Creature Human Monk\nPT:3/3\nK:Double Strike\nK:Prowess\nOracle:Double strike\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dragon-Style Twins", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Double strike\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "3", "toughness": "3"} ### Response: Name:Dragon-Style Twins\nManaCost:3 R R\nTypes:Creature Human Monk\nPT:3/3\nK:Double Strike\nK:Prowess\nOracle:Double strike\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Create the Forge script for this magic card
{"name": "Mirran Mettle", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn.\nMetalcraft \u2014 That creature gets +4/+4 until end of turn instead if you control three or more artifacts."}
Name:Mirran Mettle\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +2/+2 until end of turn. Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.\nSVar:X:Count$Metalcraft.4.2\nOracle:Target creature gets +2/+2 until end of turn.\nMetalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirran Mettle", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn.\nMetalcraft \u2014 That creature gets +4/+4 until end of turn instead if you control three or more artifacts."} ### Response: Name:Mirran Mettle\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +2/+2 until end of turn. Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.\nSVar:X:Count$Metalcraft.4.2\nOracle:Target creature gets +2/+2 until end of turn.\nMetalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.
Create the Forge script for this magic card
{"name": "Tangleclaw Werewolf"}
Name:Tangleclaw Werewolf\nManaCost:2 G G\nTypes:Creature Werewolf Horror\nPT:2/4\nS:Mode$ Continuous | Affected$ Card.Self | CanBlockAmount$ 1 | Description$ CARDNAME can block an additional creature each combat.\nA:AB$ SetState | Cost$ 6 G | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nAlternateMode:DoubleFaced\nOracle:Tangleclaw Werewolf can block an additional creature each combat.\n{6}{G}: Transform Tangleclaw Werewolf.\n\nALTERNATE\n\nName:Fibrous Entangler\nManaCost:no cost\nTypes:Creature Eldrazi Werewolf\nPT:4/6\nK:Vigilance\nK:CARDNAME must be blocked if able.\nS:Mode$ Continuous | Affected$ Card.Self | CanBlockAmount$ 1 | Description$ CARDNAME can block an additional creature each combat.\nOracle:Vigilance\nFibrous Entangler must be blocked if able.\nFibrous Entangler can block an additional creature each combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tangleclaw Werewolf"} ### Response: Name:Tangleclaw Werewolf\nManaCost:2 G G\nTypes:Creature Werewolf Horror\nPT:2/4\nS:Mode$ Continuous | Affected$ Card.Self | CanBlockAmount$ 1 | Description$ CARDNAME can block an additional creature each combat.\nA:AB$ SetState | Cost$ 6 G | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nAlternateMode:DoubleFaced\nOracle:Tangleclaw Werewolf can block an additional creature each combat.\n{6}{G}: Transform Tangleclaw Werewolf.\n\nALTERNATE\n\nName:Fibrous Entangler\nManaCost:no cost\nTypes:Creature Eldrazi Werewolf\nPT:4/6\nK:Vigilance\nK:CARDNAME must be blocked if able.\nS:Mode$ Continuous | Affected$ Card.Self | CanBlockAmount$ 1 | Description$ CARDNAME can block an additional creature each combat.\nOracle:Vigilance\nFibrous Entangler must be blocked if able.\nFibrous Entangler can block an additional creature each combat.
Create the Forge script for this magic card
{"name": "Underrealm Lich", "mana_cost": "{3}{B}{G}", "type_line": "Creature \u2014 Zombie Elf Shaman", "oracle_text": "If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.\nPay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.", "power": "4", "toughness": "3"}
Name:Underrealm Lich\nManaCost:3 B G\nTypes:Creature Zombie Elf Shaman\nPT:4/3\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Dig | Description$ If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.\nSVar:Dig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | ChangeValid$ Card | DestinationZone2$ Graveyard | NoReveal$ True\nA:AB$ Pump | Cost$ PayLife<4> | Defined$ Self | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ CARDNAME gains indestructible until end of turn. Tap it.\nSVar:DBTap:DB$ Tap | Defined$ Self\nOracle:If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.\nPay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Underrealm Lich", "mana_cost": "{3}{B}{G}", "type_line": "Creature \u2014 Zombie Elf Shaman", "oracle_text": "If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.\nPay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.", "power": "4", "toughness": "3"} ### Response: Name:Underrealm Lich\nManaCost:3 B G\nTypes:Creature Zombie Elf Shaman\nPT:4/3\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Dig | Description$ If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.\nSVar:Dig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | ChangeValid$ Card | DestinationZone2$ Graveyard | NoReveal$ True\nA:AB$ Pump | Cost$ PayLife<4> | Defined$ Self | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ CARDNAME gains indestructible until end of turn. Tap it.\nSVar:DBTap:DB$ Tap | Defined$ Self\nOracle:If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.\nPay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
Create the Forge script for this magic card
{"name": "Inkshield", "mana_cost": "{3}{W}{B}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying."}
Name:Inkshield\nManaCost:3 W B\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.\nSVar:RPrevent:Event$ DamageDone | ValidTarget$ You | PreventionEffect$ True | ReplaceWith$ Token | IsCombat$ True | ActiveZones$ Command | ValidTarget$ You | Description$ Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.\nSVar:Token:DB$ Token | TokenAmount$ X | TokenScript$ wb_2_1_inkling_flying\nSVar:X:ReplaceCount$DamageAmount\nDeckHas:Ability$Token\nOracle:Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inkshield", "mana_cost": "{3}{W}{B}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying."} ### Response: Name:Inkshield\nManaCost:3 W B\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.\nSVar:RPrevent:Event$ DamageDone | ValidTarget$ You | PreventionEffect$ True | ReplaceWith$ Token | IsCombat$ True | ActiveZones$ Command | ValidTarget$ You | Description$ Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.\nSVar:Token:DB$ Token | TokenAmount$ X | TokenScript$ wb_2_1_inkling_flying\nSVar:X:ReplaceCount$DamageAmount\nDeckHas:Ability$Token\nOracle:Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Create the Forge script for this magic card
{"name": "Fell Beast's Shriek", "mana_cost": "{U}{R}", "type_line": "Sorcery", "oracle_text": "Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSplice onto instant or sorcery {2}{U}{R} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"}
Name:Fell Beast's Shriek\nManaCost:U R\nTypes:Sorcery\nK:Splice:Instant,Sorcery:2 U R\nA:SP$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBChoose | SubAbility$ DBTapAll | SpellDescription$ Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSVar:DBChoose:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Creature.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True\nSVar:DBTapAll:DB$ TapAll | ValidCards$ Creature.IsRemembered | SubAbility$ DBGoad\nSVar:DBGoad:DB$ Goad | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Instant|Sorcery\nOracle:Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSplice onto instant or sorcery {2}{U}{R} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fell Beast's Shriek", "mana_cost": "{U}{R}", "type_line": "Sorcery", "oracle_text": "Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSplice onto instant or sorcery {2}{U}{R} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"} ### Response: Name:Fell Beast's Shriek\nManaCost:U R\nTypes:Sorcery\nK:Splice:Instant,Sorcery:2 U R\nA:SP$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBChoose | SubAbility$ DBTapAll | SpellDescription$ Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSVar:DBChoose:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Creature.RememberedPlayerCtrl | Mandatory$ True | RememberChosen$ True\nSVar:DBTapAll:DB$ TapAll | ValidCards$ Creature.IsRemembered | SubAbility$ DBGoad\nSVar:DBGoad:DB$ Goad | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Instant|Sorcery\nOracle:Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSplice onto instant or sorcery {2}{U}{R} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Create the Forge script for this magic card
{"name": "Demonspine Whip", "mana_cost": "{B}{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "{X}: Equipped creature gets +X/+0 until end of turn.\nEquip {1}"}
Name:Demonspine Whip\nManaCost:B R\nTypes:Artifact Equipment\nK:Equip:1\nA:AB$ Pump | Cost$ X | Defined$ Equipped | NumAtt$ +X | SpellDescription$ Equipped creature gets +X/+0 until end of turn.\nSVar:X:Count$xPaid\nOracle:{X}: Equipped creature gets +X/+0 until end of turn.\nEquip {1}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Demonspine Whip", "mana_cost": "{B}{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "{X}: Equipped creature gets +X/+0 until end of turn.\nEquip {1}"} ### Response: Name:Demonspine Whip\nManaCost:B R\nTypes:Artifact Equipment\nK:Equip:1\nA:AB$ Pump | Cost$ X | Defined$ Equipped | NumAtt$ +X | SpellDescription$ Equipped creature gets +X/+0 until end of turn.\nSVar:X:Count$xPaid\nOracle:{X}: Equipped creature gets +X/+0 until end of turn.\nEquip {1}
Create the Forge script for this magic card
{"name": "Demonmail Hauberk", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +4/+2.\nEquip\u2014Sacrifice a creature."}
Name:Demonmail Hauberk\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:Sac<1/Creature>\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ 4 | AddToughness$ 2 | Description$ Equipped creature gets +4/+2.\nAI:RemoveDeck:All\nOracle:Equipped creature gets +4/+2.\nEquip—Sacrifice a creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Demonmail Hauberk", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +4/+2.\nEquip\u2014Sacrifice a creature."} ### Response: Name:Demonmail Hauberk\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:Sac<1/Creature>\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ 4 | AddToughness$ 2 | Description$ Equipped creature gets +4/+2.\nAI:RemoveDeck:All\nOracle:Equipped creature gets +4/+2.\nEquip—Sacrifice a creature.
Create the Forge script for this magic card
{"name": "Spectra Ward", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)"}
Name:Spectra Ward\nManaCost:3 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Protection:Card.nonColorless:all colors:Aura | Description$ Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove auras.\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spectra Ward", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)"} ### Response: Name:Spectra Ward\nManaCost:3 W W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Protection:Card.nonColorless:all colors:Aura | Description$ Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove auras.\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Create the Forge script for this magic card
{"name": "Golem Artisan", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{2}: Target artifact creature gets +1/+1 until end of turn.\n{2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.", "power": "3", "toughness": "3"}
Name:Golem Artisan\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.Artifact | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target artifact creature gets +1/+1 until end of turn. | TgtPrompt$ Select target artifact creature\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature | KWChoice$ Flying,Trample,Haste | StackDescription$ {c:Targeted} gains your choice of flying, trample, or haste until end of turn. | SpellDescription$ Target artifact creature gains your choice of flying, trample, or haste until end of turn.\nOracle:{2}: Target artifact creature gets +1/+1 until end of turn.\n{2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Golem Artisan", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{2}: Target artifact creature gets +1/+1 until end of turn.\n{2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Golem Artisan\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.Artifact | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target artifact creature gets +1/+1 until end of turn. | TgtPrompt$ Select target artifact creature\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature | KWChoice$ Flying,Trample,Haste | StackDescription$ {c:Targeted} gains your choice of flying, trample, or haste until end of turn. | SpellDescription$ Target artifact creature gains your choice of flying, trample, or haste until end of turn.\nOracle:{2}: Target artifact creature gets +1/+1 until end of turn.\n{2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn.
Create the Forge script for this magic card
{"name": "Kotose, the Silent Spider", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Human Ninja", "oracle_text": "When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.", "power": "4", "toughness": "4"}
Name:Kotose, the Silent Spider\nManaCost:3 U B\nTypes:Legendary Creature Human Ninja\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control NICKNAME, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card.nonBasic+OppOwn | TgtPrompt$ Select target card other than a basic land in an opponent's graveyard | RememberChanged$ True | SubAbility$ ExileYard | StackDescription$ None\nSVar:ExileYard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | DefinedPlayer$ TargetedController | ChangeType$ Remembered.sameName | ChangeNum$ NumInYard | Chooser$ You | Hidden$ True | RememberChanged$ True | SubAbility$ ExileHand | StackDescription$ None\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ TargetedController | ChangeType$ Remembered.sameName | ChangeNum$ NumInHand | Chooser$ You | RememberChanged$ True | SubAbility$ ExileLib | StackDescription$ None\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ TargetedController | ChangeType$ Remembered.sameName | ChangeNum$ NumInLib | Chooser$ You | Search$ True | Shuffle$ True | RememberChanged$ True | SubAbility$ DBEffect | StackDescription$ None\nSVar:NumInYard:TargetedController$CardsInGraveyard\nSVar:NumInHand:TargetedController$CardsInHand\nSVar:NumInLib:TargetedController$CardsInLibrary\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay | Triggers$ TrigLandPlayed,TrigCast | Duration$ UntilLoseControlOfHost | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | MayPlayLimit$ 1 | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as you control EFFECTSOURCE, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.\nSVar:TrigLandPlayed:Mode$ LandPlayed | ValidCard$ Land.IsRemembered | Static$ True | TriggerZones$ Command | Execute$ TrigRemoveSelf\nSVar:TrigCast:Mode$ SpellCast | ValidCard$ Card.IsRemembered | Static$ True | TriggerZones$ Command | Execute$ TrigRemoveSelf\nSVar:TrigRemoveSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NeedsToPlayVar:Check GE1\nSVar:Check:Count$ValidGraveyard Card.OppOwn\nOracle:When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kotose, the Silent Spider", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Human Ninja", "oracle_text": "When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.", "power": "4", "toughness": "4"} ### Response: Name:Kotose, the Silent Spider\nManaCost:3 U B\nTypes:Legendary Creature Human Ninja\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control NICKNAME, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card.nonBasic+OppOwn | TgtPrompt$ Select target card other than a basic land in an opponent's graveyard | RememberChanged$ True | SubAbility$ ExileYard | StackDescription$ None\nSVar:ExileYard:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | DefinedPlayer$ TargetedController | ChangeType$ Remembered.sameName | ChangeNum$ NumInYard | Chooser$ You | Hidden$ True | RememberChanged$ True | SubAbility$ ExileHand | StackDescription$ None\nSVar:ExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | DefinedPlayer$ TargetedController | ChangeType$ Remembered.sameName | ChangeNum$ NumInHand | Chooser$ You | RememberChanged$ True | SubAbility$ ExileLib | StackDescription$ None\nSVar:ExileLib:DB$ ChangeZone | Origin$ Library | Destination$ Exile | DefinedPlayer$ TargetedController | ChangeType$ Remembered.sameName | ChangeNum$ NumInLib | Chooser$ You | Search$ True | Shuffle$ True | RememberChanged$ True | SubAbility$ DBEffect | StackDescription$ None\nSVar:NumInYard:TargetedController$CardsInGraveyard\nSVar:NumInHand:TargetedController$CardsInHand\nSVar:NumInLib:TargetedController$CardsInLibrary\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay | Triggers$ TrigLandPlayed,TrigCast | Duration$ UntilLoseControlOfHost | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | MayPlayLimit$ 1 | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as you control EFFECTSOURCE, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.\nSVar:TrigLandPlayed:Mode$ LandPlayed | ValidCard$ Land.IsRemembered | Static$ True | TriggerZones$ Command | Execute$ TrigRemoveSelf\nSVar:TrigCast:Mode$ SpellCast | ValidCard$ Card.IsRemembered | Static$ True | TriggerZones$ Command | Execute$ TrigRemoveSelf\nSVar:TrigRemoveSelf:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:NeedsToPlayVar:Check GE1\nSVar:Check:Count$ValidGraveyard Card.OppOwn\nOracle:When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.
Create the Forge script for this magic card
{"name": "Custodi Squire", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit Cleric", "oracle_text": "Flying\nWill of the council \u2014 When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.", "power": "3", "toughness": "3"}
Name:Custodi Squire\nManaCost:4 W\nTypes:Creature Spirit Cleric\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigVote | TriggerDescription$ Will of the Council — When CARDNAME enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for the most votes to your hand.\nSVar:TrigVote:DB$ Vote | Defined$ Player | VoteSubAbility$ DBReturn | Zone$ Graveyard | VoteCard$ Creature.YouOwn,Enchantment.YouOwn,Arifact.YouOwn | VoteMessage$ for an artifact, creature, or enchantment card in your graveyard | AILogic$ Judgment\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Hand\nOracle:Flying\nWill of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Custodi Squire", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit Cleric", "oracle_text": "Flying\nWill of the council \u2014 When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.", "power": "3", "toughness": "3"} ### Response: Name:Custodi Squire\nManaCost:4 W\nTypes:Creature Spirit Cleric\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigVote | TriggerDescription$ Will of the Council — When CARDNAME enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for the most votes to your hand.\nSVar:TrigVote:DB$ Vote | Defined$ Player | VoteSubAbility$ DBReturn | Zone$ Graveyard | VoteCard$ Creature.YouOwn,Enchantment.YouOwn,Arifact.YouOwn | VoteMessage$ for an artifact, creature, or enchantment card in your graveyard | AILogic$ Judgment\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Hand\nOracle:Flying\nWill of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
Create the Forge script for this magic card
{"name": "Escape Protocol", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control."}
Name:Escape Protocol\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ Cycled | ValidCard$ Card.YouOwn | Execute$ TrigImmediateTrig | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigExile | TriggerDescription$ When you do, exile target creature or artifact you control, then return it to the battlefield under its owner's control.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl,Artifact.YouCtrl | TgtPrompt$ Select target creature or artifact you control | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Escape Protocol", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control."} ### Response: Name:Escape Protocol\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ Cycled | ValidCard$ Card.YouOwn | Execute$ TrigImmediateTrig | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigExile | TriggerDescription$ When you do, exile target creature or artifact you control, then return it to the battlefield under its owner's control.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl,Artifact.YouCtrl | TgtPrompt$ Select target creature or artifact you control | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
Create the Forge script for this magic card
{"name": "Ingenious Thief", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Flying\nWhen Ingenious Thief enters the battlefield, look at target player's hand.", "power": "1", "toughness": "1"}
Name:Ingenious Thief\nManaCost:1 U\nTypes:Creature Human Rogue\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters the battlefield, look at target player's hand.\nSVar:TrigPeek:DB$ RevealHand | ValidTgts$ Player | TgtPrompt$ Select target player | Look$ True\nOracle:Flying\nWhen Ingenious Thief enters the battlefield, look at target player's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ingenious Thief", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Flying\nWhen Ingenious Thief enters the battlefield, look at target player's hand.", "power": "1", "toughness": "1"} ### Response: Name:Ingenious Thief\nManaCost:1 U\nTypes:Creature Human Rogue\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters the battlefield, look at target player's hand.\nSVar:TrigPeek:DB$ RevealHand | ValidTgts$ Player | TgtPrompt$ Select target player | Look$ True\nOracle:Flying\nWhen Ingenious Thief enters the battlefield, look at target player's hand.
Create the Forge script for this magic card
{"name": "Sworn Companions", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 white Soldier creature tokens with lifelink."}
Name:Sworn Companions\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 W | TokenAmount$ 2 | TokenScript$ w_1_1_soldier_lifelink | SpellDescription$ Create two 1/1 white Soldier creature tokens with lifelink.\nDeckHas:Ability$Token|LifeGain\nOracle:Create two 1/1 white Soldier creature tokens with lifelink.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sworn Companions", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 white Soldier creature tokens with lifelink."} ### Response: Name:Sworn Companions\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 W | TokenAmount$ 2 | TokenScript$ w_1_1_soldier_lifelink | SpellDescription$ Create two 1/1 white Soldier creature tokens with lifelink.\nDeckHas:Ability$Token|LifeGain\nOracle:Create two 1/1 white Soldier creature tokens with lifelink.
Create the Forge script for this magic card
{"name": "Solphim, Mayhem Dominus", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Creature \u2014 Phyrexian Horror", "oracle_text": "If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.\n{1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ({R/P} can be paid with either {R} or 2 life.)", "power": "5", "toughness": "4"}
Name:Solphim, Mayhem Dominus\nManaCost:2 R R\nTypes:Legendary Creature Phyrexian Horror\nPT:5/4\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Permanent.OppCtrl,Opponent | IsCombat$ False | ReplaceWith$ DmgTwice | Description$ If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nA:AB$ PutCounter | Cost$ 1 RP RP Discard<2/Card> | Defined$ Self | CounterType$ Indestructible | CounterNum$ 1 | SpellDescription$ Put an indestructible counter on CARDNAME. ({R/P} can be paid with either {R} or 2 life.)\nDeckHas:Ability$Discard|Counters\nOracle:If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.\n{1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ({R/P} can be paid with either {R} or 2 life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Solphim, Mayhem Dominus", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Creature \u2014 Phyrexian Horror", "oracle_text": "If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.\n{1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ({R/P} can be paid with either {R} or 2 life.)", "power": "5", "toughness": "4"} ### Response: Name:Solphim, Mayhem Dominus\nManaCost:2 R R\nTypes:Legendary Creature Phyrexian Horror\nPT:5/4\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Permanent.OppCtrl,Opponent | IsCombat$ False | ReplaceWith$ DmgTwice | Description$ If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nA:AB$ PutCounter | Cost$ 1 RP RP Discard<2/Card> | Defined$ Self | CounterType$ Indestructible | CounterNum$ 1 | SpellDescription$ Put an indestructible counter on CARDNAME. ({R/P} can be paid with either {R} or 2 life.)\nDeckHas:Ability$Discard|Counters\nOracle:If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.\n{1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ({R/P} can be paid with either {R} or 2 life.)
Create the Forge script for this magic card
{"name": "Sun-Collared Raptor", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\n{2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn.", "power": "1", "toughness": "2"}
Name:Sun-Collared Raptor\nManaCost:1 R\nTypes:Creature Dinosaur\nPT:1/2\nK:Trample\nA:AB$ Pump | Cost$ 2 R | Defined$ Self | NumAtt$ +3 | SpellDescription$ CARDNAME gets +3/+0 until end of turn.\nOracle:Trample\n{2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sun-Collared Raptor", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\n{2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Sun-Collared Raptor\nManaCost:1 R\nTypes:Creature Dinosaur\nPT:1/2\nK:Trample\nA:AB$ Pump | Cost$ 2 R | Defined$ Self | NumAtt$ +3 | SpellDescription$ CARDNAME gets +3/+0 until end of turn.\nOracle:Trample\n{2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Vilespawn Spider", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach\nAt the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.)\n{2}{G}{U}, {T}, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.", "power": "2", "toughness": "3"}
Name:Vilespawn Spider\nManaCost:G U\nTypes:Creature Spider\nPT:2/3\nK:Reach\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 1\nA:AB$ Token | Cost$ 2 G U T Sac<1/CARDNAME> | TokenScript$ g_1_1_insect | TokenAmount$ X | SorcerySpeed$ True | AICheckSVar$ X | AISVarCompare$ GE4 | StackDescription$ {p:You} creates a 1/1 green Insect creature token for each creature card in their graveyard. | SpellDescription$ Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.\nSVar:X:Count$TypeInYourYard.Creature\nDeckHas:Ability$Mill|Token|Sacrifice\nDeckHints:Ability$Discard\nOracle:Reach\nAt the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.)\n{2}{G}{U}, {T}, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vilespawn Spider", "mana_cost": "{G}{U}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach\nAt the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.)\n{2}{G}{U}, {T}, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.", "power": "2", "toughness": "3"} ### Response: Name:Vilespawn Spider\nManaCost:G U\nTypes:Creature Spider\nPT:2/3\nK:Reach\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 1\nA:AB$ Token | Cost$ 2 G U T Sac<1/CARDNAME> | TokenScript$ g_1_1_insect | TokenAmount$ X | SorcerySpeed$ True | AICheckSVar$ X | AISVarCompare$ GE4 | StackDescription$ {p:You} creates a 1/1 green Insect creature token for each creature card in their graveyard. | SpellDescription$ Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.\nSVar:X:Count$TypeInYourYard.Creature\nDeckHas:Ability$Mill|Token|Sacrifice\nDeckHints:Ability$Discard\nOracle:Reach\nAt the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.)\n{2}{G}{U}, {T}, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Fury Sliver", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have double strike.", "power": "3", "toughness": "3"}
Name:Fury Sliver\nManaCost:5 R\nTypes:Creature Sliver\nPT:3/3\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Double Strike | Description$ All Sliver creatures have double strike.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have double strike.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fury Sliver", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have double strike.", "power": "3", "toughness": "3"} ### Response: Name:Fury Sliver\nManaCost:5 R\nTypes:Creature Sliver\nPT:3/3\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Double Strike | Description$ All Sliver creatures have double strike.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have double strike.
Create the Forge script for this magic card
{"name": "Wizard's Spellbook", "mana_cost": "{5}{U}{U}", "type_line": "Artifact", "oracle_text": "{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.\n1\u20149 | Copy that card. You may cast the copy.\n10\u201419 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.\n20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs."}
Name:Wizard's Spellbook\nManaCost:5 U U\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ T | SorcerySpeed$ True | Origin$ Graveyard | Destination$ Exile | Mandatory$ True | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target instant or sorcery card in a graveyard | RememberChanged$ True | SubAbility$ DBRollDice | SpellDescription$ Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:PlayCopy,10-19:PlayCost1,20:PlayAny\nSVar:PlayCopy:DB$ Play | Valid$ Card.IsRemembered | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | CopyCard$ True | Optional$ True | SubAbility$ DBCleanup | SpellDescription$ 1—9 VERT Copy that card. You may cast the copy.\nSVar:PlayCost1:DB$ Play | Valid$ Card.IsRemembered | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | CopyCard$ True | Optional$ True | PlayCost$ 1 | SubAbility$ DBCleanup | SpellDescription$ 10—19 VERT Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.\nSVar:PlayAny:DB$ Play | Valid$ Card.ExiledWithSource | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | CopyCard$ True | Optional$ True | WithoutManaCost$ True | SubAbility$ DBCleanup | SpellDescription$ 20 VERT Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard\nOracle:{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.\n1—9 | Copy that card. You may cast the copy.\n10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.\n20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wizard's Spellbook", "mana_cost": "{5}{U}{U}", "type_line": "Artifact", "oracle_text": "{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.\n1\u20149 | Copy that card. You may cast the copy.\n10\u201419 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.\n20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs."} ### Response: Name:Wizard's Spellbook\nManaCost:5 U U\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ T | SorcerySpeed$ True | Origin$ Graveyard | Destination$ Exile | Mandatory$ True | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target instant or sorcery card in a graveyard | RememberChanged$ True | SubAbility$ DBRollDice | SpellDescription$ Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:PlayCopy,10-19:PlayCost1,20:PlayAny\nSVar:PlayCopy:DB$ Play | Valid$ Card.IsRemembered | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | CopyCard$ True | Optional$ True | SubAbility$ DBCleanup | SpellDescription$ 1—9 VERT Copy that card. You may cast the copy.\nSVar:PlayCost1:DB$ Play | Valid$ Card.IsRemembered | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | CopyCard$ True | Optional$ True | PlayCost$ 1 | SubAbility$ DBCleanup | SpellDescription$ 10—19 VERT Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.\nSVar:PlayAny:DB$ Play | Valid$ Card.ExiledWithSource | ValidSA$ Spell | ValidZone$ Exile | Amount$ All | CopyCard$ True | Optional$ True | WithoutManaCost$ True | SubAbility$ DBCleanup | SpellDescription$ 20 VERT Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard\nOracle:{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.\n1—9 | Copy that card. You may cast the copy.\n10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.\n20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.
Create the Forge script for this magic card
{"name": "Icatian Javelineers", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Icatian Javelineers enters the battlefield with a javelin counter on it.\n{T}, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.", "power": "1", "toughness": "1"}
Name:Icatian Javelineers\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nK:etbCounter:JAVELIN:1\nA:AB$ DealDamage | Cost$ T SubCounter<1/JAVELIN> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Icatian Javelineers enters the battlefield with a javelin counter on it.\n{T}, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Icatian Javelineers", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Icatian Javelineers enters the battlefield with a javelin counter on it.\n{T}, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.", "power": "1", "toughness": "1"} ### Response: Name:Icatian Javelineers\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nK:etbCounter:JAVELIN:1\nA:AB$ DealDamage | Cost$ T SubCounter<1/JAVELIN> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Icatian Javelineers enters the battlefield with a javelin counter on it.\n{T}, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Cursed Courtier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Noble", "oracle_text": "Lifelink\nWhen Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)", "power": "3", "toughness": "3"}
Name:Cursed Courtier\nManaCost:2 W\nTypes:Creature Human Noble\nPT:3/3\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_cursed | AttachedTo$ Self\nDeckHas:Ability$Token|LifeGain & Type$Aura|Enchantment|Role\nOracle:Lifelink\nWhen Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cursed Courtier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Noble", "oracle_text": "Lifelink\nWhen Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)", "power": "3", "toughness": "3"} ### Response: Name:Cursed Courtier\nManaCost:2 W\nTypes:Creature Human Noble\nPT:3/3\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_cursed | AttachedTo$ Self\nDeckHas:Ability$Token|LifeGain & Type$Aura|Enchantment|Role\nOracle:Lifelink\nWhen Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)
Create the Forge script for this magic card
{"name": "Bloodcrazed Hoplite", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.\nWhenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.", "power": "2", "toughness": "1"}
Name:Bloodcrazed Hoplite\nManaCost:1 B\nTypes:Creature Human Soldier\nPT:2/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ CounterAdded | ValidCard$ Card.Self | TriggerZones$ Battlefield | CounterType$ P1P1 | Execute$ FathomDraw | TriggerDescription$ Whenever a +1/+1 counter is put on CARDNAME, remove a +1/+1 counter from target creature an opponent controls.\nSVar:FathomDraw:DB$ RemoveCounter | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | CounterType$ P1P1 | CounterNum$ 1\nOracle:Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.\nWhenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodcrazed Hoplite", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.\nWhenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.", "power": "2", "toughness": "1"} ### Response: Name:Bloodcrazed Hoplite\nManaCost:1 B\nTypes:Creature Human Soldier\nPT:2/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ CounterAdded | ValidCard$ Card.Self | TriggerZones$ Battlefield | CounterType$ P1P1 | Execute$ FathomDraw | TriggerDescription$ Whenever a +1/+1 counter is put on CARDNAME, remove a +1/+1 counter from target creature an opponent controls.\nSVar:FathomDraw:DB$ RemoveCounter | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | CounterType$ P1P1 | CounterNum$ 1\nOracle:Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.\nWhenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
Create the Forge script for this magic card
{"name": "Prizefight", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nCreate a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
Name:Prizefight\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nOracle:Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nCreate a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prizefight", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nCreate a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"} ### Response: Name:Prizefight\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nOracle:Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nCreate a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Gisa and Geralf", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "When Gisa and Geralf enters the battlefield, mill four cards.\nOnce during each of your turns, you may cast a Zombie creature spell from your graveyard.", "power": "4", "toughness": "4"}
Name:Gisa and Geralf\nManaCost:2 U B\nTypes:Legendary Creature Human Wizard\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You\nS:Mode$ Continuous | Affected$ Zombie.YouCtrl | Condition$ PlayerTurn | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Battlefield | AffectedZone$ Graveyard | Description$ During each of your turns, you may cast a Zombie creature spell from your graveyard.\nDeckHints:Type$Zombie\nDeckHas:Ability$Graveyard|Mill\nOracle:When Gisa and Geralf enters the battlefield, mill four cards.\nDuring each of your turns, you may cast a Zombie creature spell from your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gisa and Geralf", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "When Gisa and Geralf enters the battlefield, mill four cards.\nOnce during each of your turns, you may cast a Zombie creature spell from your graveyard.", "power": "4", "toughness": "4"} ### Response: Name:Gisa and Geralf\nManaCost:2 U B\nTypes:Legendary Creature Human Wizard\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You\nS:Mode$ Continuous | Affected$ Zombie.YouCtrl | Condition$ PlayerTurn | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Battlefield | AffectedZone$ Graveyard | Description$ During each of your turns, you may cast a Zombie creature spell from your graveyard.\nDeckHints:Type$Zombie\nDeckHas:Ability$Graveyard|Mill\nOracle:When Gisa and Geralf enters the battlefield, mill four cards.\nDuring each of your turns, you may cast a Zombie creature spell from your graveyard.
Create the Forge script for this magic card
{"name": "Goblin Fireleaper", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "{1}{R}: Goblin Fireleaper gets +1/+0 until end of turn.\nWhen Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls.", "power": "1", "toughness": "1"}
Name:Goblin Fireleaper\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:1/1\nA:AB$ Pump | Cost$ 1 R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals damage equal to its power to target creature an opponent controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X\nSVar:X:Count$CardPower\nOracle:{1}{R}: Goblin Fireleaper gets +1/+0 until end of turn.\nWhen Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Fireleaper", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "{1}{R}: Goblin Fireleaper gets +1/+0 until end of turn.\nWhen Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls.", "power": "1", "toughness": "1"} ### Response: Name:Goblin Fireleaper\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:1/1\nA:AB$ Pump | Cost$ 1 R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals damage equal to its power to target creature an opponent controls.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X\nSVar:X:Count$CardPower\nOracle:{1}{R}: Goblin Fireleaper gets +1/+0 until end of turn.\nWhen Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls.
Create the Forge script for this magic card
{"name": "Standing Troops", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance", "power": "1", "toughness": "4"}
Name:Standing Troops\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:1/4\nK:Vigilance\nOracle:Vigilance
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Standing Troops", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance", "power": "1", "toughness": "4"} ### Response: Name:Standing Troops\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:1/4\nK:Vigilance\nOracle:Vigilance
Create the Forge script for this magic card
{"name": "Wood Elves", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.", "power": "1", "toughness": "1"}
Name:Wood Elves\nManaCost:2 G\nTypes:Creature Elf Scout\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Forest | ChangeNum$ 1\nOracle:When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wood Elves", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.", "power": "1", "toughness": "1"} ### Response: Name:Wood Elves\nManaCost:2 G\nTypes:Creature Elf Scout\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Forest | ChangeNum$ 1\nOracle:When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Sentinel of the Nameless City", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Merfolk Warrior Scout", "oracle_text": "Vigilance\nWhenever Sentinel of the Nameless City enters the battlefield or attacks, create a Map token. (It's an artifact with \"{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.\")", "power": "3", "toughness": "4"}
Name:Sentinel of the Nameless City\nManaCost:2 G\nTypes:Creature Merfolk Warrior Scout\nPT:3/4\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_map_sac_explore\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token|Counters|Sacrifice & Type$Artifact|Map\nOracle:Vigilance\nWhenever Sentinel of the Nameless City enters the battlefield or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sentinel of the Nameless City", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Merfolk Warrior Scout", "oracle_text": "Vigilance\nWhenever Sentinel of the Nameless City enters the battlefield or attacks, create a Map token. (It's an artifact with \"{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.\")", "power": "3", "toughness": "4"} ### Response: Name:Sentinel of the Nameless City\nManaCost:2 G\nTypes:Creature Merfolk Warrior Scout\nPT:3/4\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_map_sac_explore\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token|Counters|Sacrifice & Type$Artifact|Map\nOracle:Vigilance\nWhenever Sentinel of the Nameless City enters the battlefield or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Create the Forge script for this magic card
{"name": "Radiating Lightning", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls."}
Name:Radiating Lightning\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Player | NumDmg$ 3 | SubAbility$ DmgAll | DamageMap$ True | SpellDescription$ CARDNAME deals 3 damage to target player and 1 damage to each creature that player controls.\nSVar:DmgAll:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature.TargetedPlayerCtrl | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Radiating Lightning", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls."} ### Response: Name:Radiating Lightning\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Player | NumDmg$ 3 | SubAbility$ DmgAll | DamageMap$ True | SpellDescription$ CARDNAME deals 3 damage to target player and 1 damage to each creature that player controls.\nSVar:DmgAll:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature.TargetedPlayerCtrl | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Create the Forge script for this magic card
{"name": "Westgate Regent", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying\nWard\u2014Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)\nWhenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it.", "power": "4", "toughness": "4"}
Name:Westgate Regent\nManaCost:3 B B\nTypes:Creature Vampire\nPT:4/4\nK:Flying\nK:Ward:Discard<1/Card>\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigPutCounter | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put that many +1/+1 counters on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nSVar:X:TriggerCount$DamageAmount\nDeckHas:Ability$Counters\nOracle:Flying\nWard—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)\nWhenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Westgate Regent", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying\nWard\u2014Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)\nWhenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it.", "power": "4", "toughness": "4"} ### Response: Name:Westgate Regent\nManaCost:3 B B\nTypes:Creature Vampire\nPT:4/4\nK:Flying\nK:Ward:Discard<1/Card>\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigPutCounter | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put that many +1/+1 counters on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nSVar:X:TriggerCount$DamageAmount\nDeckHas:Ability$Counters\nOracle:Flying\nWard—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)\nWhenever Westgate Regent deals combat damage to a player, put that many +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Consul's Lieutenant", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\nRenown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.", "power": "2", "toughness": "1"}
Name:Consul's Lieutenant\nManaCost:W W\nTypes:Creature Human Soldier\nPT:2/1\nK:First Strike\nK:Renown:1\nT:Mode$ Attacks | ValidCard$ Card.Self | IsPresent$ Card.Self+IsRenowned | TriggerZones$ Battlefield | Execute$ TrigPumpAttack | TriggerDescription$ Whenever CARDNAME attacks, if it's renowned, other attacking creatures get +1/+1 until end of turn.\nSVar:TrigPumpAttack:DB$ PumpAll | ValidCards$ Creature.attacking+Other+YouCtrl | NumAtt$ 1 | NumDef$ 1\nDeckHas:Ability$Counters\nOracle:First strike\nRenown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Consul's Lieutenant", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\nRenown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Consul's Lieutenant\nManaCost:W W\nTypes:Creature Human Soldier\nPT:2/1\nK:First Strike\nK:Renown:1\nT:Mode$ Attacks | ValidCard$ Card.Self | IsPresent$ Card.Self+IsRenowned | TriggerZones$ Battlefield | Execute$ TrigPumpAttack | TriggerDescription$ Whenever CARDNAME attacks, if it's renowned, other attacking creatures get +1/+1 until end of turn.\nSVar:TrigPumpAttack:DB$ PumpAll | ValidCards$ Creature.attacking+Other+YouCtrl | NumAtt$ 1 | NumDef$ 1\nDeckHas:Ability$Counters\nOracle:First strike\nRenown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Kavu Runner", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Kavu Runner has haste as long as no opponent controls a white or blue creature.", "power": "3", "toughness": "3"}
Name:Kavu Runner\nManaCost:3 R\nTypes:Creature Kavu\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Creature.White+OppCtrl,Creature.Blue+OppCtrl | PresentCompare$ EQ0 | Description$ CARDNAME has haste as long as no opponent controls a white or blue creature.\nSVar:AntiBuffedBy:Creature.White,Creature.Blue\nOracle:Kavu Runner has haste as long as no opponent controls a white or blue creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kavu Runner", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "Kavu Runner has haste as long as no opponent controls a white or blue creature.", "power": "3", "toughness": "3"} ### Response: Name:Kavu Runner\nManaCost:3 R\nTypes:Creature Kavu\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Creature.White+OppCtrl,Creature.Blue+OppCtrl | PresentCompare$ EQ0 | Description$ CARDNAME has haste as long as no opponent controls a white or blue creature.\nSVar:AntiBuffedBy:Creature.White,Creature.Blue\nOracle:Kavu Runner has haste as long as no opponent controls a white or blue creature.
Create the Forge script for this magic card
{"name": "Release to Memory", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token."}
Name:Release to Memory\nManaCost:3 W\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 3 W | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | IsCurse$ True | RememberChanged$ True | SubAbility$ DBToken | SpellDescription$ Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.\nSVar:DBToken:DB$ Token | TokenScript$ c_1_1_spirit | TokenAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Creature\nDeckHas:Ability$Token & Type$Spirit\nOracle:Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Release to Memory", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token."} ### Response: Name:Release to Memory\nManaCost:3 W\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 3 W | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | IsCurse$ True | RememberChanged$ True | SubAbility$ DBToken | SpellDescription$ Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.\nSVar:DBToken:DB$ Token | TokenScript$ c_1_1_spirit | TokenAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Creature\nDeckHas:Ability$Token & Type$Spirit\nOracle:Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
Create the Forge script for this magic card
{"name": "Drunau Corpse Trawler", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.\n{2}{B}: Target Zombie gains deathtouch until end of turn.", "power": "1", "toughness": "1"}
Name:Drunau Corpse Trawler\nManaCost:3 U\nTypes:Creature Zombie\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nA:AB$ Pump | Cost$ 2 B | ValidTgts$ Zombie | TgtPrompt$ Select target Zombie | KW$ Deathtouch | SpellDescription$ Target Zombie gains deathtouch until end of turn.\nDeckHints:Type$Zombie\nOracle:When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.\n{2}{B}: Target Zombie gains deathtouch until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drunau Corpse Trawler", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.\n{2}{B}: Target Zombie gains deathtouch until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Drunau Corpse Trawler\nManaCost:3 U\nTypes:Creature Zombie\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nA:AB$ Pump | Cost$ 2 B | ValidTgts$ Zombie | TgtPrompt$ Select target Zombie | KW$ Deathtouch | SpellDescription$ Target Zombie gains deathtouch until end of turn.\nDeckHints:Type$Zombie\nOracle:When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.\n{2}{B}: Target Zombie gains deathtouch until end of turn.
Create the Forge script for this magic card
{"name": "Titan of Industry", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Reach, trample\nWhen Titan of Industry enters the battlefield, choose two \u2014\n\u2022 Destroy target artifact or enchantment.\n\u2022 Target player gains 5 life.\n\u2022 Create a 4/4 green Rhino Warrior creature token.\n\u2022 Put a shield counter on a creature you control.", "power": "7", "toughness": "7"}
Name:Titan of Industry\nManaCost:4 G G G\nTypes:Creature Elemental\nPT:7/7\nK:Reach\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ Destroy,GainLife,Token,PutCounter | CharmNum$ 2\nSVar:Destroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nSVar:GainLife:DB$ GainLife | LifeAmount$ 5 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player gains 5 life.\nSVar:Token:DB$ Token | TokenScript$ g_4_4_rhino_warrior | SpellDescription$ Create a 4/4 green Rhino Warrior creature token.\nSVar:PutCounter:DB$ PutCounter | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose a creature you control | CounterType$ SHIELD | SpellDescription$ Put a shield counter on a creature you control.\nDeckHas:Ability$LifeGain|Token|Counters & Type$Rhino|Warrior\nOracle:Reach, trample\nWhen Titan of Industry enters the battlefield, choose two —\n• Destroy target artifact or enchantment.\n• Target player gains 5 life.\n• Create a 4/4 green Rhino Warrior creature token.\n• Put a shield counter on a creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Titan of Industry", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Reach, trample\nWhen Titan of Industry enters the battlefield, choose two \u2014\n\u2022 Destroy target artifact or enchantment.\n\u2022 Target player gains 5 life.\n\u2022 Create a 4/4 green Rhino Warrior creature token.\n\u2022 Put a shield counter on a creature you control.", "power": "7", "toughness": "7"} ### Response: Name:Titan of Industry\nManaCost:4 G G G\nTypes:Creature Elemental\nPT:7/7\nK:Reach\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ Destroy,GainLife,Token,PutCounter | CharmNum$ 2\nSVar:Destroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nSVar:GainLife:DB$ GainLife | LifeAmount$ 5 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player gains 5 life.\nSVar:Token:DB$ Token | TokenScript$ g_4_4_rhino_warrior | SpellDescription$ Create a 4/4 green Rhino Warrior creature token.\nSVar:PutCounter:DB$ PutCounter | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose a creature you control | CounterType$ SHIELD | SpellDescription$ Put a shield counter on a creature you control.\nDeckHas:Ability$LifeGain|Token|Counters & Type$Rhino|Warrior\nOracle:Reach, trample\nWhen Titan of Industry enters the battlefield, choose two —\n• Destroy target artifact or enchantment.\n• Target player gains 5 life.\n• Create a 4/4 green Rhino Warrior creature token.\n• Put a shield counter on a creature you control.
Create the Forge script for this magic card
{"name": "Tin Street Cadet", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token.", "power": "1", "toughness": "1"}
Name:Tin Street Cadet\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME becomes blocked, create a 1/1 red Goblin creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_goblin | TokenAmount$ 1\nOracle:Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tin Street Cadet", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token.", "power": "1", "toughness": "1"} ### Response: Name:Tin Street Cadet\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME becomes blocked, create a 1/1 red Goblin creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ r_1_1_goblin | TokenAmount$ 1\nOracle:Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token.
Create the Forge script for this magic card
{"name": "Murderous Spoils", "mana_cost": "{5}{B}", "type_line": "Instant", "oracle_text": "Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.)"}
Name:Murderous Spoils\nManaCost:5 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 5 B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target non-black creature | SubAbility$ StealEquip | NoRegen$ True | SpellDescription$ Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.)\nSVar:StealEquip:DB$ GainControl | Defined$ AttachedTo Targeted.Equipment\nOracle:Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Murderous Spoils", "mana_cost": "{5}{B}", "type_line": "Instant", "oracle_text": "Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.)"} ### Response: Name:Murderous Spoils\nManaCost:5 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 5 B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target non-black creature | SubAbility$ StealEquip | NoRegen$ True | SpellDescription$ Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that was attached to it. (This effect lasts indefinitely.)\nSVar:StealEquip:DB$ GainControl | Defined$ AttachedTo Targeted.Equipment\nOracle:Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.)
Create the Forge script for this magic card
{"name": "Take Down", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Take Down deals 4 damage to target creature with flying.\n\u2022 Take Down deals 1 damage to each creature with flying."}
Name:Take Down\nManaCost:G\nTypes:Sorcery\nA:SP$ Charm | Cost$ G | Choices$ DBDealDamage,DBDamageAll | CharmNum$ 1\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature with flying.\nSVar:DBDamageAll:DB$ DamageAll | ValidCards$ Creature.withFlying | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each creature with flying.\nOracle:Choose one —\n• Take Down deals 4 damage to target creature with flying.\n• Take Down deals 1 damage to each creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Take Down", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Take Down deals 4 damage to target creature with flying.\n\u2022 Take Down deals 1 damage to each creature with flying."} ### Response: Name:Take Down\nManaCost:G\nTypes:Sorcery\nA:SP$ Charm | Cost$ G | Choices$ DBDealDamage,DBDamageAll | CharmNum$ 1\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature with flying.\nSVar:DBDamageAll:DB$ DamageAll | ValidCards$ Creature.withFlying | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each creature with flying.\nOracle:Choose one —\n• Take Down deals 4 damage to target creature with flying.\n• Take Down deals 1 damage to each creature with flying.
Create the Forge script for this magic card
{"name": "Reflecting Mirror", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the mana value of that spell."}
Name:Reflecting Mirror\nManaCost:4\nTypes:Artifact\nA:AB$ ChangeTargets | Cost$ X T | TargetType$ Spell.singleTarget+IsTargeting You | ValidTgts$ Card | TgtPrompt$ Select target spell with a single target targeting you | TargetRestriction$ Player | SpellDescription$ Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the mana value of that spell.\nAI:RemoveDeck:All\nSVar:X:Targeted$CardManaCost/Twice\nOracle:{X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the mana value of that spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reflecting Mirror", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the mana value of that spell."} ### Response: Name:Reflecting Mirror\nManaCost:4\nTypes:Artifact\nA:AB$ ChangeTargets | Cost$ X T | TargetType$ Spell.singleTarget+IsTargeting You | ValidTgts$ Card | TgtPrompt$ Select target spell with a single target targeting you | TargetRestriction$ Player | SpellDescription$ Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the mana value of that spell.\nAI:RemoveDeck:All\nSVar:X:Targeted$CardManaCost/Twice\nOracle:{X}, {T}: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the mana value of that spell.
Create the Forge script for this magic card
{"name": "Relic Barrier", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Tap target artifact."}
Name:Relic Barrier\nManaCost:2\nTypes:Artifact\nA:AB$ Tap | Cost$ T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Tap target artifact.\nAI:RemoveDeck:Random\nOracle:{T}: Tap target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Relic Barrier", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Tap target artifact."} ### Response: Name:Relic Barrier\nManaCost:2\nTypes:Artifact\nA:AB$ Tap | Cost$ T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Tap target artifact.\nAI:RemoveDeck:Random\nOracle:{T}: Tap target artifact.
Create the Forge script for this magic card
{"name": "Blanchwood Treefolk", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "", "power": "4", "toughness": "5"}
Name:Blanchwood Treefolk\nManaCost:4 G\nTypes:Creature Treefolk\nPT:4/5\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blanchwood Treefolk", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "", "power": "4", "toughness": "5"} ### Response: Name:Blanchwood Treefolk\nManaCost:4 G\nTypes:Creature Treefolk\nPT:4/5\nOracle:
Create the Forge script for this magic card
{"name": "Fleshwrither", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.)", "power": "3", "toughness": "3"}
Name:Fleshwrither\nManaCost:2 B B\nTypes:Creature Horror\nPT:3/3\nK:Transfigure:1 B B\nOracle:Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fleshwrither", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.)", "power": "3", "toughness": "3"} ### Response: Name:Fleshwrither\nManaCost:2 B B\nTypes:Creature Horror\nPT:3/3\nK:Transfigure:1 B B\nOracle:Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure only as a sorcery.)
Create the Forge script for this magic card
{"name": "Surging Might", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2.\nRipple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)"}
Name:Surging Might\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nK:Ripple:4\nOracle:Enchant creature\nEnchanted creature gets +2/+2.\nRipple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Surging Might", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2.\nRipple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)"} ### Response: Name:Surging Might\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nK:Ripple:4\nOracle:Enchant creature\nEnchanted creature gets +2/+2.\nRipple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Stronghold Confessor", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nMenace (This creature can't be blocked except by two or more creatures.)\nIf Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.", "power": "1", "toughness": "1"}
Name:Stronghold Confessor\nManaCost:B\nTypes:Creature Human Cleric\nPT:1/1\nK:Menace\nK:Kicker:3\nK:etbCounter:P1P1:2:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with two +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nDeckHas:Ability$Counters\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nMenace (This creature can't be blocked except by two or more creatures.)\nIf Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stronghold Confessor", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nMenace (This creature can't be blocked except by two or more creatures.)\nIf Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.", "power": "1", "toughness": "1"} ### Response: Name:Stronghold Confessor\nManaCost:B\nTypes:Creature Human Cleric\nPT:1/1\nK:Menace\nK:Kicker:3\nK:etbCounter:P1P1:2:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with two +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nDeckHas:Ability$Counters\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nMenace (This creature can't be blocked except by two or more creatures.)\nIf Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Mightstone", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Attacking creatures get +1/+0."}
Name:Mightstone\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.attacking | AddPower$ 1 | Description$ Attacking creatures get +1/+0.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Attacking creatures get +1/+0.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mightstone", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Attacking creatures get +1/+0."} ### Response: Name:Mightstone\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.attacking | AddPower$ 1 | Description$ Attacking creatures get +1/+0.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Attacking creatures get +1/+0.
Create the Forge script for this magic card
{"name": "Invoke the Divine", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. You gain 4 life."}
Name:Invoke the Divine\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ NaturalLife | SpellDescription$ Destroy target artifact or enchantment. You gain 4 life.\nSVar:NaturalLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nDeckHas:Ability$LifeGain\nOracle:Destroy target artifact or enchantment. You gain 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invoke the Divine", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. You gain 4 life."} ### Response: Name:Invoke the Divine\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ NaturalLife | SpellDescription$ Destroy target artifact or enchantment. You gain 4 life.\nSVar:NaturalLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nDeckHas:Ability$LifeGain\nOracle:Destroy target artifact or enchantment. You gain 4 life.