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Create the Forge script for this magic card
{"name": "Phyrexian Furnace", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Exile the bottom card of target player's graveyard.\n{1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card."}
Name:Phyrexian Furnace\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ T | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card.BottomGraveyard | Origin$ Graveyard | Destination$ Exile | SpellDescription$ Exile the bottom card of target player's graveyard.\nA:AB$ ChangeZone | Cost$ 1 Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Exile target card from a graveyard. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nAI:RemoveDeck:Random\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:{T}: Exile the bottom card of target player's graveyard.\n{1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phyrexian Furnace", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Exile the bottom card of target player's graveyard.\n{1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card."} ### Response: Name:Phyrexian Furnace\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ T | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card.BottomGraveyard | Origin$ Graveyard | Destination$ Exile | SpellDescription$ Exile the bottom card of target player's graveyard.\nA:AB$ ChangeZone | Cost$ 1 Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Exile target card from a graveyard. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nAI:RemoveDeck:Random\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:{T}: Exile the bottom card of target player's graveyard.\n{1}, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.
Create the Forge script for this magic card
{"name": "Ana Battlemage", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.)\nWhen Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards.\nWhen Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.", "power": "2", "toughness": "2"}
Name:Ana Battlemage\nManaCost:2 G\nTypes:Creature Human Wizard\nPT:2/2\nK:Kicker:2 U:1 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 1 | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards.\nSVar:TrigKicker:DB$ Discard | ValidTgts$ Player | NumCards$ 3 | Mode$ TgtChoose\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 2 | Execute$ TrigKicker2 | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.\nSVar:TrigKicker2:DB$ Tap | ValidTgts$ Creature.untapped | TgtPrompt$ Select target untapped creature | SubAbility$ DBDamage | SpellDescription$ Tap target untapped creature. That creature deals damage equal to its power to its controller.\nSVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | DamageSource$ Targeted | NumDmg$ X\nSVar:X:Targeted$CardPower\nSVar:PlayMain1:TRUE\nDeckHints:Color$Blue|Black\nOracle:Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.)\nWhen Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards.\nWhen Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ana Battlemage", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.)\nWhen Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards.\nWhen Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.", "power": "2", "toughness": "2"} ### Response: Name:Ana Battlemage\nManaCost:2 G\nTypes:Creature Human Wizard\nPT:2/2\nK:Kicker:2 U:1 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 1 | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards.\nSVar:TrigKicker:DB$ Discard | ValidTgts$ Player | NumCards$ 3 | Mode$ TgtChoose\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 2 | Execute$ TrigKicker2 | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.\nSVar:TrigKicker2:DB$ Tap | ValidTgts$ Creature.untapped | TgtPrompt$ Select target untapped creature | SubAbility$ DBDamage | SpellDescription$ Tap target untapped creature. That creature deals damage equal to its power to its controller.\nSVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | DamageSource$ Targeted | NumDmg$ X\nSVar:X:Targeted$CardPower\nSVar:PlayMain1:TRUE\nDeckHints:Color$Blue|Black\nOracle:Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.)\nWhen Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards.\nWhen Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
Create the Forge script for this magic card
{"name": "Jwari Shapeshifter", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Shapeshifter Ally", "oracle_text": "You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.", "power": "0", "toughness": "0"}
Name:Jwari Shapeshifter\nManaCost:1 U\nTypes:Creature Shapeshifter Ally\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Ally+Other | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any Ally creature on the battlefield.\nSVar:NeedsToPlay:Creature.Ally+YouCtrl\nAI:RemoveDeck:Random\nOracle:You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jwari Shapeshifter", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Shapeshifter Ally", "oracle_text": "You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.", "power": "0", "toughness": "0"} ### Response: Name:Jwari Shapeshifter\nManaCost:1 U\nTypes:Creature Shapeshifter Ally\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Ally+Other | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any Ally creature on the battlefield.\nSVar:NeedsToPlay:Creature.Ally+YouCtrl\nAI:RemoveDeck:Random\nOracle:You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.
Create the Forge script for this magic card
{"name": "Koma, Cosmos Serpent", "mana_cost": "{3}{G}{G}{U}{U}", "type_line": "Legendary Creature \u2014 Serpent", "oracle_text": "This spell can't be countered.\nAt the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.\nSacrifice another Serpent: Choose one \u2014\n\u2022 Tap target permanent. Its activated abilities can't be activated this turn.\n\u2022 Koma, Cosmos Serpent gains indestructible until end of turn.", "power": "6", "toughness": "6"}
Name:Koma, Cosmos Serpent\nManaCost:3 G G U U\nTypes:Legendary Creature Serpent\nPT:6/6\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ komas_coil | TokenOwner$ You\nA:AB$ Charm | Cost$ Sac<1/Serpent.Other/another Serpent> | Choices$ DBTap,DBPump\nSVar:DBTap:DB$ Tap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SubAbility$ DBConstrict | StackDescription$ Tap {c:Targeted}. Its activated abilities can't be activated this turn. | SpellDescription$ Tap target permanent. Its activated abilities can't be activated this turn.\nSVar:DBConstrict:DB$ Pump | Defined$ ParentTarget | KW$ HIDDEN CARDNAME's activated abilities can't be activated. | StackDescription$ None\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn.\nDeckHas:Ability$Token|Sacrifice\nOracle:This spell can't be countered.\nAt the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.\nSacrifice another Serpent: Choose one —\n• Tap target permanent. Its activated abilities can't be activated this turn.\n• Koma, Cosmos Serpent gains indestructible until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Koma, Cosmos Serpent", "mana_cost": "{3}{G}{G}{U}{U}", "type_line": "Legendary Creature \u2014 Serpent", "oracle_text": "This spell can't be countered.\nAt the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.\nSacrifice another Serpent: Choose one \u2014\n\u2022 Tap target permanent. Its activated abilities can't be activated this turn.\n\u2022 Koma, Cosmos Serpent gains indestructible until end of turn.", "power": "6", "toughness": "6"} ### Response: Name:Koma, Cosmos Serpent\nManaCost:3 G G U U\nTypes:Legendary Creature Serpent\nPT:6/6\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ komas_coil | TokenOwner$ You\nA:AB$ Charm | Cost$ Sac<1/Serpent.Other/another Serpent> | Choices$ DBTap,DBPump\nSVar:DBTap:DB$ Tap | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SubAbility$ DBConstrict | StackDescription$ Tap {c:Targeted}. Its activated abilities can't be activated this turn. | SpellDescription$ Tap target permanent. Its activated abilities can't be activated this turn.\nSVar:DBConstrict:DB$ Pump | Defined$ ParentTarget | KW$ HIDDEN CARDNAME's activated abilities can't be activated. | StackDescription$ None\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn.\nDeckHas:Ability$Token|Sacrifice\nOracle:This spell can't be countered.\nAt the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.\nSacrifice another Serpent: Choose one —\n• Tap target permanent. Its activated abilities can't be activated this turn.\n• Koma, Cosmos Serpent gains indestructible until end of turn.
Create the Forge script for this magic card
{"name": "Voice of the Blessed", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Spirit Cleric", "oracle_text": "Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.\nAs long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.\nAs long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible.", "power": "2", "toughness": "2"}
Name:Voice of the Blessed\nManaCost:W W\nTypes:Creature Spirit Cleric\nPT:2/2\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE4_P1P1 | AddKeyword$ Flying & Vigilance | Description$ As long as CARDNAME has four or more +1/+1 counters on it, it has flying and vigilance.\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE10_P1P1 | AddKeyword$ Indestructible | Description$ As long as CARDNAME has ten or more +1/+1 counters on it, it has indestructible.\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters\nOracle:Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.\nAs long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.\nAs long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Voice of the Blessed", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Spirit Cleric", "oracle_text": "Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.\nAs long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.\nAs long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible.", "power": "2", "toughness": "2"} ### Response: Name:Voice of the Blessed\nManaCost:W W\nTypes:Creature Spirit Cleric\nPT:2/2\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE4_P1P1 | AddKeyword$ Flying & Vigilance | Description$ As long as CARDNAME has four or more +1/+1 counters on it, it has flying and vigilance.\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE10_P1P1 | AddKeyword$ Indestructible | Description$ As long as CARDNAME has ten or more +1/+1 counters on it, it has indestructible.\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters\nOracle:Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.\nAs long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.\nAs long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible.
Create the Forge script for this magic card
{"name": "Crippling Fear", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn."}
Name:Crippling Fear\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ ChooseType | Cost$ 2 B B | Defined$ You | Type$ Creature | SubAbility$ DBPumpOther | AILogic$ MostProminentComputerControls | SpellDescription$ Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.\nSVar:DBPumpOther:DB$ PumpAll | ValidCards$ Creature.IsNotChosenType | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crippling Fear", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn."} ### Response: Name:Crippling Fear\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ ChooseType | Cost$ 2 B B | Defined$ You | Type$ Creature | SubAbility$ DBPumpOther | AILogic$ MostProminentComputerControls | SpellDescription$ Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.\nSVar:DBPumpOther:DB$ PumpAll | ValidCards$ Creature.IsNotChosenType | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Create the Forge script for this magic card
{"name": "Hagra Constrictor", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Snake", "oracle_text": "Hagra Constrictor enters the battlefield with two +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)", "power": "0", "toughness": "0"}
Name:Hagra Constrictor\nManaCost:2 B\nTypes:Creature Snake\nPT:0/0\nK:etbCounter:P1P1:2\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Menace | Description$ Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)\nDeckHas:Ability$Counters\nOracle:Hagra Constrictor enters the battlefield with two +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hagra Constrictor", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Snake", "oracle_text": "Hagra Constrictor enters the battlefield with two +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)", "power": "0", "toughness": "0"} ### Response: Name:Hagra Constrictor\nManaCost:2 B\nTypes:Creature Snake\nPT:0/0\nK:etbCounter:P1P1:2\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Menace | Description$ Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)\nDeckHas:Ability$Counters\nOracle:Hagra Constrictor enters the battlefield with two +1/+1 counters on it.\nEach creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)
Create the Forge script for this magic card
{"name": "Alesha, Who Smiles at Death", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "First strike\nWhenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.", "power": "3", "toughness": "2"}
Name:Alesha, Who Smiles at Death\nManaCost:2 R\nTypes:Legendary Creature Human Warrior\nPT:3/2\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.\nSVar:TrigChange:AB$ ChangeZone | Cost$ WB WB | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl+powerLE2 | Tapped$ True | Attacking$ True\nSVar:HasAttackEffect:TRUE\nDeckHints:Ability$Graveyard\nOracle:First strike\nWhenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Alesha, Who Smiles at Death", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "First strike\nWhenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.", "power": "3", "toughness": "2"} ### Response: Name:Alesha, Who Smiles at Death\nManaCost:2 R\nTypes:Legendary Creature Human Warrior\nPT:3/2\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.\nSVar:TrigChange:AB$ ChangeZone | Cost$ WB WB | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl+powerLE2 | Tapped$ True | Attacking$ True\nSVar:HasAttackEffect:TRUE\nDeckHints:Ability$Graveyard\nOracle:First strike\nWhenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Create the Forge script for this magic card
{"name": "Mishra's Groundbreaker", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)"}
Name:Mishra's Groundbreaker\nManaCost:4\nTypes:Artifact\nA:AB$ Animate | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Land | TgtPrompt$ Select target land | Power$ 3 | Toughness$ 3 | Types$ Artifact,Creature | Duration$ Permanent | SpellDescription$ Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)\nOracle:{T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mishra's Groundbreaker", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)"} ### Response: Name:Mishra's Groundbreaker\nManaCost:4\nTypes:Artifact\nA:AB$ Animate | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Land | TgtPrompt$ Select target land | Power$ 3 | Toughness$ 3 | Types$ Artifact,Creature | Duration$ Permanent | SpellDescription$ Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)\nOracle:{T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)
Create the Forge script for this magic card
{"name": "Electrostatic Bolt", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead."}
Name:Electrostatic Bolt\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R | NumDmg$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature to deal damage to | ConditionCheckSVar$ ElectrostaticCheck | ConditionSVarCompare$ EQ0 | SubAbility$ DBDamage | SpellDescription$ CARDNAME deals 2 damage to target creature. If it's an artifact creature, CARDNAME deals 4 damage to it instead.\nSVar:DBDamage:DB$ DealDamage | Defined$ Targeted | NumDmg$ 4 | ConditionCheckSVar$ ElectrostaticCheck | ConditionSVarCompare$ EQ1 | StackDescription$ If it's an artifact creature, Electrostatic Bolt deals 4 damage instead.\nSVar:ElectrostaticCheck:Targeted$Valid Creature.Artifact\nOracle:Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Electrostatic Bolt", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead."} ### Response: Name:Electrostatic Bolt\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R | NumDmg$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature to deal damage to | ConditionCheckSVar$ ElectrostaticCheck | ConditionSVarCompare$ EQ0 | SubAbility$ DBDamage | SpellDescription$ CARDNAME deals 2 damage to target creature. If it's an artifact creature, CARDNAME deals 4 damage to it instead.\nSVar:DBDamage:DB$ DealDamage | Defined$ Targeted | NumDmg$ 4 | ConditionCheckSVar$ ElectrostaticCheck | ConditionSVarCompare$ EQ1 | StackDescription$ If it's an artifact creature, Electrostatic Bolt deals 4 damage instead.\nSVar:ElectrostaticCheck:Targeted$Valid Creature.Artifact\nOracle:Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Create the Forge script for this magic card
{"name": "Wrathful Red Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.", "power": "5", "toughness": "5"}
Name:Wrathful Red Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nT:Mode$ DamageDone | Execute$ TrigDamage | ValidTarget$ Dragon.YouCtrl | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Any.nonDragon | TgtPrompt$ Select any target that isn't a Dragon\nSVar:X:TriggerCount$DamageAmount\nDeckHints:Type$Dragon\nOracle:Flying\nWhenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wrathful Red Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.", "power": "5", "toughness": "5"} ### Response: Name:Wrathful Red Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nT:Mode$ DamageDone | Execute$ TrigDamage | ValidTarget$ Dragon.YouCtrl | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Any.nonDragon | TgtPrompt$ Select any target that isn't a Dragon\nSVar:X:TriggerCount$DamageAmount\nDeckHints:Type$Dragon\nOracle:Flying\nWhenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.
Create the Forge script for this magic card
{"name": "Xun Yu, Wei Advisor", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "{T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"}
Name:Xun Yu, Wei Advisor\nManaCost:1 B B\nTypes:Legendary Creature Human Advisor\nPT:1/1\nA:AB$ Pump | Cost$ T | NumAtt$ +2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.\nOracle:{T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Xun Yu, Wei Advisor", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "{T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"} ### Response: Name:Xun Yu, Wei Advisor\nManaCost:1 B B\nTypes:Legendary Creature Human Advisor\nPT:1/1\nA:AB$ Pump | Cost$ T | NumAtt$ +2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.\nOracle:{T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.
Create the Forge script for this magic card
{"name": "Chronomaton", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}, {T}: Put a +1/+1 counter on Chronomaton.", "power": "1", "toughness": "1"}
Name:Chronomaton\nManaCost:1\nTypes:Artifact Creature Golem\nPT:1/1\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nOracle:{1}, {T}: Put a +1/+1 counter on Chronomaton.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chronomaton", "mana_cost": "{1}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}, {T}: Put a +1/+1 counter on Chronomaton.", "power": "1", "toughness": "1"} ### Response: Name:Chronomaton\nManaCost:1\nTypes:Artifact Creature Golem\nPT:1/1\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nOracle:{1}, {T}: Put a +1/+1 counter on Chronomaton.
Create the Forge script for this magic card
{"name": "Whiplash Trap", "mana_cost": "{3}{U}{U}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.\nReturn two target creatures to their owners' hands."}
Name:Whiplash Trap\nManaCost:3 U U\nTypes:Instant Trap\nSVar:AltCost:Cost$ U | CheckSVar$ CreaturesEntered | Description$ If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.\nA:SP$ ChangeZone | Cost$ 3 U U | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Choose two target creatures | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | SpellDescription$ Return two target creatures to their owners' hands.\nSVar:CreaturesEntered:PlayerCountOpponents$ConditionGE2 ThisTurnEntered_Battlefield_Creature.YouCtrl\nOracle:If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.\nReturn two target creatures to their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whiplash Trap", "mana_cost": "{3}{U}{U}", "type_line": "Instant \u2014 Trap", "oracle_text": "If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.\nReturn two target creatures to their owners' hands."} ### Response: Name:Whiplash Trap\nManaCost:3 U U\nTypes:Instant Trap\nSVar:AltCost:Cost$ U | CheckSVar$ CreaturesEntered | Description$ If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.\nA:SP$ ChangeZone | Cost$ 3 U U | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Choose two target creatures | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | SpellDescription$ Return two target creatures to their owners' hands.\nSVar:CreaturesEntered:PlayerCountOpponents$ConditionGE2 ThisTurnEntered_Battlefield_Creature.YouCtrl\nOracle:If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.\nReturn two target creatures to their owners' hands.
Create the Forge script for this magic card
{"name": "High Sentinels of Arashin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nHigh Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.\n{3}{W}: Put a +1/+1 counter on target creature.", "power": "3", "toughness": "4"}
Name:High Sentinels of Arashin\nManaCost:3 W\nTypes:Creature Bird Soldier\nPT:3/4\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each other creature you control with a +1/+1 counter on it.\nA:AB$ PutCounter | Cost$ 3 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nSVar:X:Count$Valid Creature.Other+YouCtrl+counters_GE1_P1P1\nDeckHints:Ability$Counters\nDeckHas:Ability$Counters\nOracle:Flying\nHigh Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.\n{3}{W}: Put a +1/+1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "High Sentinels of Arashin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nHigh Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.\n{3}{W}: Put a +1/+1 counter on target creature.", "power": "3", "toughness": "4"} ### Response: Name:High Sentinels of Arashin\nManaCost:3 W\nTypes:Creature Bird Soldier\nPT:3/4\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each other creature you control with a +1/+1 counter on it.\nA:AB$ PutCounter | Cost$ 3 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nSVar:X:Count$Valid Creature.Other+YouCtrl+counters_GE1_P1P1\nDeckHints:Ability$Counters\nDeckHas:Ability$Counters\nOracle:Flying\nHigh Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.\n{3}{W}: Put a +1/+1 counter on target creature.
Create the Forge script for this magic card
{"name": "Malevolent Hermit"}
Name:Malevolent Hermit\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:2/1\nK:Disturb:2 U\nA:AB$ Counter | Cost$ U Sac<1/CARDNAME> | TargetType$ Spell | ValidTgts$ Card.nonCreature | UnlessCost$ 3 | TgtPrompt$ Select target noncreature spell | SpellDescription$ Counter target noncreature spell unless its controller pays {3}.\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.\nDisturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Benevolent Geist\nManaCost:no cost\nColors:blue\nTypes:Creature Spirit Wizard\nPT:2/2\nK:Flying\nR:Event$ Counter | ValidSA$ Spell.nonCreature+YouCtrl | Layer$ CantHappen | ActiveZones$ Battlefield | Description$ Noncreature spells you control can't be countered.\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying\nNoncreature spells you control can't be countered.\nIf Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Malevolent Hermit"} ### Response: Name:Malevolent Hermit\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:2/1\nK:Disturb:2 U\nA:AB$ Counter | Cost$ U Sac<1/CARDNAME> | TargetType$ Spell | ValidTgts$ Card.nonCreature | UnlessCost$ 3 | TgtPrompt$ Select target noncreature spell | SpellDescription$ Counter target noncreature spell unless its controller pays {3}.\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.\nDisturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Benevolent Geist\nManaCost:no cost\nColors:blue\nTypes:Creature Spirit Wizard\nPT:2/2\nK:Flying\nR:Event$ Counter | ValidSA$ Spell.nonCreature+YouCtrl | Layer$ CantHappen | ActiveZones$ Battlefield | Description$ Noncreature spells you control can't be countered.\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying\nNoncreature spells you control can't be countered.\nIf Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
Create the Forge script for this magic card
{"name": "Fortified Rampart", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender", "power": "0", "toughness": "6"}
Name:Fortified Rampart\nManaCost:1 W\nTypes:Creature Wall\nPT:0/6\nK:Defender\nOracle:Defender
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fortified Rampart", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender", "power": "0", "toughness": "6"} ### Response: Name:Fortified Rampart\nManaCost:1 W\nTypes:Creature Wall\nPT:0/6\nK:Defender\nOracle:Defender
Create the Forge script for this magic card
{"name": "Oathsworn Giant", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Giant Soldier", "oracle_text": "Vigilance\nOther creatures you control get +0/+2 and have vigilance.", "power": "3", "toughness": "4"}
Name:Oathsworn Giant\nManaCost:4 W W\nTypes:Creature Giant Soldier\nPT:3/4\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddToughness$ 2 | AddKeyword$ Vigilance | Description$ Other creatures you control get +0/+2 and have vigilance.\nSVar:PlayMain1:TRUE\nOracle:Vigilance\nOther creatures you control get +0/+2 and have vigilance.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oathsworn Giant", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Giant Soldier", "oracle_text": "Vigilance\nOther creatures you control get +0/+2 and have vigilance.", "power": "3", "toughness": "4"} ### Response: Name:Oathsworn Giant\nManaCost:4 W W\nTypes:Creature Giant Soldier\nPT:3/4\nK:Vigilance\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddToughness$ 2 | AddKeyword$ Vigilance | Description$ Other creatures you control get +0/+2 and have vigilance.\nSVar:PlayMain1:TRUE\nOracle:Vigilance\nOther creatures you control get +0/+2 and have vigilance.
Create the Forge script for this magic card
{"name": "Anointed Chorister", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)\n{4}{W}: Anointed Chorister gets +3/+3 until end of turn.", "power": "1", "toughness": "1"}
Name:Anointed Chorister\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nK:Lifelink\nA:AB$ Pump | Cost$ 4 W | Defined$ Self | NumAtt$ +3 | NumDef$ +3 | SpellDescription$ CARDNAME gets +3/+3 until end of turn.\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\n{4}{W}: Anointed Chorister gets +3/+3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anointed Chorister", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)\n{4}{W}: Anointed Chorister gets +3/+3 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Anointed Chorister\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nK:Lifelink\nA:AB$ Pump | Cost$ 4 W | Defined$ Self | NumAtt$ +3 | NumDef$ +3 | SpellDescription$ CARDNAME gets +3/+3 until end of turn.\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\n{4}{W}: Anointed Chorister gets +3/+3 until end of turn.
Create the Forge script for this magic card
{"name": "Kamahl's Desire", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has first strike.\nThreshold \u2014 Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard."}
Name:Kamahl's Desire\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ First Strike | Description$ Enchanted creature has first strike.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | Condition$ Threshold | Description$ Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.\nOracle:Enchant creature\nEnchanted creature has first strike.\nThreshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kamahl's Desire", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has first strike.\nThreshold \u2014 Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard."} ### Response: Name:Kamahl's Desire\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ First Strike | Description$ Enchanted creature has first strike.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | Condition$ Threshold | Description$ Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.\nOracle:Enchant creature\nEnchanted creature has first strike.\nThreshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.
Create the Forge script for this magic card
{"name": "Elvish Promenade", "mana_cost": "{3}{G}", "type_line": "Tribal Sorcery \u2014 Elf", "oracle_text": "Create a 1/1 green Elf Warrior creature token for each Elf you control."}
Name:Elvish Promenade\nManaCost:3 G\nTypes:Tribal Sorcery Elf\nA:SP$ Token | Cost$ 3 G | TokenAmount$ X | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You | SpellDescription$ Create a 1/1 green Elf Warrior creature token for each Elf you control.\nSVar:X:Count$Valid Elf.YouCtrl\nAI:RemoveDeck:Random\nOracle:Create a 1/1 green Elf Warrior creature token for each Elf you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elvish Promenade", "mana_cost": "{3}{G}", "type_line": "Tribal Sorcery \u2014 Elf", "oracle_text": "Create a 1/1 green Elf Warrior creature token for each Elf you control."} ### Response: Name:Elvish Promenade\nManaCost:3 G\nTypes:Tribal Sorcery Elf\nA:SP$ Token | Cost$ 3 G | TokenAmount$ X | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You | SpellDescription$ Create a 1/1 green Elf Warrior creature token for each Elf you control.\nSVar:X:Count$Valid Elf.YouCtrl\nAI:RemoveDeck:Random\nOracle:Create a 1/1 green Elf Warrior creature token for each Elf you control.
Create the Forge script for this magic card
{"name": "Self-Reflection", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Create a token that's a copy of target creature you control.\nFlashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Self-Reflection\nManaCost:4 U U\nTypes:Sorcery\nK:Flashback:3 U\nA:SP$ CopyPermanent | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Create a token that's a copy of target creature you control.\nDeckHas:Ability$Token|Graveyard\nOracle:Create a token that's a copy of target creature you control.\nFlashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Self-Reflection", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Create a token that's a copy of target creature you control.\nFlashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Self-Reflection\nManaCost:4 U U\nTypes:Sorcery\nK:Flashback:3 U\nA:SP$ CopyPermanent | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Create a token that's a copy of target creature you control.\nDeckHas:Ability$Token|Graveyard\nOracle:Create a token that's a copy of target creature you control.\nFlashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Engulfing Flames", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.\nFlashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Engulfing Flames\nManaCost:R\nTypes:Instant\nK:Flashback:3 R\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SubAbility$ DB | SpellDescription$ CARDNAME deals 1 damage to target creature. It can't be regenerated this turn.\nSVar:DB:DB$ Effect | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen | IsCurse$ True | AILogic$ CantRegenerate\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nOracle:Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.\nFlashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Engulfing Flames", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.\nFlashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Engulfing Flames\nManaCost:R\nTypes:Instant\nK:Flashback:3 R\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SubAbility$ DB | SpellDescription$ CARDNAME deals 1 damage to target creature. It can't be regenerated this turn.\nSVar:DB:DB$ Effect | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen | IsCurse$ True | AILogic$ CantRegenerate\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nOracle:Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.\nFlashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Cavernous Maw", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "{T}: Add {C}.\n{2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater."}
Name:Cavernous Maw\nManaCost:no cost\nTypes:Land Cave\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Animate | Cost$ 2 | CheckSVar$ X | SVarCompare$ GE3 | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Creature,Elemental | RemoveCreatureTypes$ True | SpellDescription$ CARDNAME becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.\nSVar:X:Count$ValidGraveyard,Battlefield Cave.YouOwn+Other\nDeckHas:Type$Elemental\nDeckHints:Type$Cave & Ability$Graveyard|Mill\nOracle:{T}: Add {C}.\n{2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cavernous Maw", "mana_cost": "", "type_line": "Land \u2014 Cave", "oracle_text": "{T}: Add {C}.\n{2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater."} ### Response: Name:Cavernous Maw\nManaCost:no cost\nTypes:Land Cave\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Animate | Cost$ 2 | CheckSVar$ X | SVarCompare$ GE3 | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Creature,Elemental | RemoveCreatureTypes$ True | SpellDescription$ CARDNAME becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.\nSVar:X:Count$ValidGraveyard,Battlefield Cave.YouOwn+Other\nDeckHas:Type$Elemental\nDeckHints:Type$Cave & Ability$Graveyard|Mill\nOracle:{T}: Add {C}.\n{2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
Create the Forge script for this magic card
{"name": "Ali from Cairo", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human", "oracle_text": "Damage that would reduce your life total to less than 1 reduces it to 1 instead.", "power": "0", "toughness": "1"}
Name:Ali from Cairo\nManaCost:2 R R\nTypes:Creature Human\nPT:0/1\nR:Event$ LifeReduced | ActiveZones$ Battlefield | ValidPlayer$ You.lifeGE1 | Result$ LT1 | IsDamage$ True | ReplaceWith$ ReduceLoss | Description$ Damage that would reduce your life total to less than 1 reduces it to 1 instead.\nSVar:ReduceLoss:DB$ ReplaceEffect | VarName$ Amount | VarValue$ X\nSVar:X:ReplaceCount$Amount/LimitMax.Difference\nSVar:Difference:Count$YourLifeTotal/Minus.1\nOracle:Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ali from Cairo", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human", "oracle_text": "Damage that would reduce your life total to less than 1 reduces it to 1 instead.", "power": "0", "toughness": "1"} ### Response: Name:Ali from Cairo\nManaCost:2 R R\nTypes:Creature Human\nPT:0/1\nR:Event$ LifeReduced | ActiveZones$ Battlefield | ValidPlayer$ You.lifeGE1 | Result$ LT1 | IsDamage$ True | ReplaceWith$ ReduceLoss | Description$ Damage that would reduce your life total to less than 1 reduces it to 1 instead.\nSVar:ReduceLoss:DB$ ReplaceEffect | VarName$ Amount | VarValue$ X\nSVar:X:ReplaceCount$Amount/LimitMax.Difference\nSVar:Difference:Count$YourLifeTotal/Minus.1\nOracle:Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Create the Forge script for this magic card
{"name": "Mortus Strider", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "When Mortus Strider dies, return it to its owner's hand.", "power": "1", "toughness": "1"}
Name:Mortus Strider\nManaCost:1 U B\nTypes:Creature Skeleton\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return it to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:When Mortus Strider dies, return it to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mortus Strider", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "When Mortus Strider dies, return it to its owner's hand.", "power": "1", "toughness": "1"} ### Response: Name:Mortus Strider\nManaCost:1 U B\nTypes:Creature Skeleton\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return it to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:When Mortus Strider dies, return it to its owner's hand.
Create the Forge script for this magic card
{"name": "Skaab Wrangler", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Tap three untapped creatures you control: Tap target creature.", "power": "2", "toughness": "1"}
Name:Skaab Wrangler\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:2/1\nA:AB$ Tap | Cost$ tapXType<3/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:Tap three untapped creatures you control: Tap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skaab Wrangler", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Tap three untapped creatures you control: Tap target creature.", "power": "2", "toughness": "1"} ### Response: Name:Skaab Wrangler\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:2/1\nA:AB$ Tap | Cost$ tapXType<3/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:Tap three untapped creatures you control: Tap target creature.
Create the Forge script for this magic card
{"name": "Misinformation", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Put up to three target cards from an opponent's graveyard on top of their library in any order."}
Name:Misinformation\nManaCost:B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | TgtPrompt$ Choose target card in opponent's graveyard | ValidTgts$ Card.OppOwn | TargetMin$ 0 | TargetMax$ 3 | Chooser$ You | SpellDescription$ Put up to three target cards from an opponent's graveyard on top of their library in any order.\nAI:RemoveDeck:All\nOracle:Put up to three target cards from an opponent's graveyard on top of their library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Misinformation", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Put up to three target cards from an opponent's graveyard on top of their library in any order."} ### Response: Name:Misinformation\nManaCost:B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | TgtPrompt$ Choose target card in opponent's graveyard | ValidTgts$ Card.OppOwn | TargetMin$ 0 | TargetMax$ 3 | Chooser$ You | SpellDescription$ Put up to three target cards from an opponent's graveyard on top of their library in any order.\nAI:RemoveDeck:All\nOracle:Put up to three target cards from an opponent's graveyard on top of their library in any order.
Create the Forge script for this magic card
{"name": "Faerie Trickery", "mana_cost": "{1}{U}{U}", "type_line": "Tribal Instant \u2014 Faerie", "oracle_text": "Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."}
Name:Faerie Trickery\nManaCost:1 U U\nTypes:Tribal Instant Faerie\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target non-Faerie spell | ValidTgts$ Card.nonFaerie | Destination$ Exile | SpellDescription$ Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Faerie Trickery", "mana_cost": "{1}{U}{U}", "type_line": "Tribal Instant \u2014 Faerie", "oracle_text": "Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard."} ### Response: Name:Faerie Trickery\nManaCost:1 U U\nTypes:Tribal Instant Faerie\nA:SP$ Counter | Cost$ 1 U U | TargetType$ Spell | TgtPrompt$ Select target non-Faerie spell | ValidTgts$ Card.nonFaerie | Destination$ Exile | SpellDescription$ Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.\nOracle:Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Create the Forge script for this magic card
{"name": "Crow of Dark Tidings", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Bird", "oracle_text": "Flying\nWhen Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)", "power": "2", "toughness": "1"}
Name:Crow of Dark Tidings\nManaCost:2 B\nTypes:Creature Zombie Bird\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:Flying\nWhen Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crow of Dark Tidings", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Bird", "oracle_text": "Flying\nWhen Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)", "power": "2", "toughness": "1"} ### Response: Name:Crow of Dark Tidings\nManaCost:2 B\nTypes:Creature Zombie Bird\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:Flying\nWhen Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
Create the Forge script for this magic card
{"name": "Atraxi Warden", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Alien Eye", "oracle_text": "Flying\nWhen Atraxi Warden enters the battlefield, exile up to one target tapped creature.\nSuspend 5\u2014{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "6", "toughness": "6"}
Name:Atraxi Warden\nManaCost:4 W W\nTypes:Creature Alien Eye\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Card.Self | Execute$ DBChangeZone | TriggerDescription$When CARDNAME enters the battlefield, exile up to one target tapped creature.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.tapped | TgtPrompt$ Select up to one target tapped creature | TargetMin$ 0 | TargetMax$ 1\nK:Suspend:5:1 W\nOracle:Flying\nWhen Atraxi Warden enters the battlefield, exile up to one target tapped creature.\nSuspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Atraxi Warden", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Alien Eye", "oracle_text": "Flying\nWhen Atraxi Warden enters the battlefield, exile up to one target tapped creature.\nSuspend 5\u2014{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "6", "toughness": "6"} ### Response: Name:Atraxi Warden\nManaCost:4 W W\nTypes:Creature Alien Eye\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Card.Self | Execute$ DBChangeZone | TriggerDescription$When CARDNAME enters the battlefield, exile up to one target tapped creature.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.tapped | TgtPrompt$ Select up to one target tapped creature | TargetMin$ 0 | TargetMax$ 1\nK:Suspend:5:1 W\nOracle:Flying\nWhen Atraxi Warden enters the battlefield, exile up to one target tapped creature.\nSuspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Create the Forge script for this magic card
{"name": "Seasoned Dungeoneer", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Seasoned Dungeoneer enters the battlefield, you take the initiative.\nWhenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)", "power": "3", "toughness": "4"}
Name:Seasoned Dungeoneer\nManaCost:3 W\nTypes:Creature Human Warrior\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)\nSVar:TrigPump:DB$ Pump | KW$ Protection:Creature | TgtPrompt$ Select target attacking Cleric, Rogue, Warrior, or Wizard | ValidTgts$ Creature.attacking+Cleric,Creature.attacking+Rogue,Creature.attacking+Warrior,Creature.attacking+Wizard | SubAbility$ DBExplore\nSVar:DBExplore:DB$ Explore | Defined$ Targeted\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:When Seasoned Dungeoneer enters the battlefield, you take the initiative.\nWhenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seasoned Dungeoneer", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Seasoned Dungeoneer enters the battlefield, you take the initiative.\nWhenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)", "power": "3", "toughness": "4"} ### Response: Name:Seasoned Dungeoneer\nManaCost:3 W\nTypes:Creature Human Warrior\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)\nSVar:TrigPump:DB$ Pump | KW$ Protection:Creature | TgtPrompt$ Select target attacking Cleric, Rogue, Warrior, or Wizard | ValidTgts$ Creature.attacking+Cleric,Creature.attacking+Rogue,Creature.attacking+Warrior,Creature.attacking+Wizard | SubAbility$ DBExplore\nSVar:DBExplore:DB$ Explore | Defined$ Targeted\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Party\nDeckHints:Type$Cleric|Rogue|Warrior|Wizard\nOracle:When Seasoned Dungeoneer enters the battlefield, you take the initiative.\nWhenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Evolved Sleeper", "mana_cost": "{B}", "type_line": "Creature \u2014 Human", "oracle_text": "{B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.\n{1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.\n{1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.", "power": "1", "toughness": "1"}
Name:Evolved Sleeper\nManaCost:B\nTypes:Creature Human\nPT:1/1\nA:AB$ Animate | Cost$ B | Types$ Human,Cleric | Duration$ Permanent | Power$ 2 | Toughness$ 2 | SpellDescription$ CARDNAME becomes a Human Cleric with base power and toughness 2/2.\nA:AB$ PutCounter | Cost$ 1 B | ConditionPresent$ Card.Self+Cleric | CounterType$ Deathtouch | CounterNum$ 1 | SubAbility$ TrigAnimate | StackDescription$ SpellDescription | SpellDescription$ If CARDNAME is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.\nSVar:TrigAnimate:DB$ Animate | ConditionPresent$ Card.Self+Cleric | Types$ Phyrexian,Human,Cleric | Duration$ Permanent | Power$ 3 | Toughness$ 3\nA:AB$ PutCounter | Cost$ 1 B B | ConditionPresent$ Card.Self+Phyrexian | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ TrigDraw | StackDescription$ SpellDescription | SpellDescription$ If CARDNAME is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | ConditionPresent$ Card.Self+Phyrexian | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | ConditionPresent$ Card.Self+Phyrexian\nDeckHas:Type$Cleric|Phyrexian & Ability$Counters\nOracle:{B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.\n{1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.\n{1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Evolved Sleeper", "mana_cost": "{B}", "type_line": "Creature \u2014 Human", "oracle_text": "{B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.\n{1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.\n{1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.", "power": "1", "toughness": "1"} ### Response: Name:Evolved Sleeper\nManaCost:B\nTypes:Creature Human\nPT:1/1\nA:AB$ Animate | Cost$ B | Types$ Human,Cleric | Duration$ Permanent | Power$ 2 | Toughness$ 2 | SpellDescription$ CARDNAME becomes a Human Cleric with base power and toughness 2/2.\nA:AB$ PutCounter | Cost$ 1 B | ConditionPresent$ Card.Self+Cleric | CounterType$ Deathtouch | CounterNum$ 1 | SubAbility$ TrigAnimate | StackDescription$ SpellDescription | SpellDescription$ If CARDNAME is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.\nSVar:TrigAnimate:DB$ Animate | ConditionPresent$ Card.Self+Cleric | Types$ Phyrexian,Human,Cleric | Duration$ Permanent | Power$ 3 | Toughness$ 3\nA:AB$ PutCounter | Cost$ 1 B B | ConditionPresent$ Card.Self+Phyrexian | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ TrigDraw | StackDescription$ SpellDescription | SpellDescription$ If CARDNAME is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | ConditionPresent$ Card.Self+Phyrexian | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 | ConditionPresent$ Card.Self+Phyrexian\nDeckHas:Type$Cleric|Phyrexian & Ability$Counters\nOracle:{B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.\n{1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.\n{1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.
Create the Forge script for this magic card
{"name": "Hedge Troll", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Troll Cleric", "oracle_text": "Hedge Troll gets +1/+1 as long as you control a Plains.\n{W}: Regenerate Hedge Troll.", "power": "2", "toughness": "2"}
Name:Hedge Troll\nManaCost:2 G\nTypes:Creature Troll Cleric\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Plains.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control a Plains.\nA:AB$ Regenerate | Cost$ W | SpellDescription$ Regenerate CARDNAME.\nSVar:BuffedBy:Plains\nOracle:Hedge Troll gets +1/+1 as long as you control a Plains.\n{W}: Regenerate Hedge Troll.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hedge Troll", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Troll Cleric", "oracle_text": "Hedge Troll gets +1/+1 as long as you control a Plains.\n{W}: Regenerate Hedge Troll.", "power": "2", "toughness": "2"} ### Response: Name:Hedge Troll\nManaCost:2 G\nTypes:Creature Troll Cleric\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Plains.YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control a Plains.\nA:AB$ Regenerate | Cost$ W | SpellDescription$ Regenerate CARDNAME.\nSVar:BuffedBy:Plains\nOracle:Hedge Troll gets +1/+1 as long as you control a Plains.\n{W}: Regenerate Hedge Troll.
Create the Forge script for this magic card
{"name": "Distant Melody", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Draw a card for each permanent you control of that type."}
Name:Distant Melody\nManaCost:3 U\nTypes:Sorcery\nA:SP$ ChooseType | Cost$ 3 U | Defined$ You | Type$ Creature | SubAbility$ DBDraw | AILogic$ MostProminentComputerControls | SpellDescription$ Choose a creature type. Draw a card for each permanent you control of that type.\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Count$Valid Permanent.ChosenType+YouCtrl\nAI:RemoveDeck:Random\nSVar:NeedsToPlay:Creature\nOracle:Choose a creature type. Draw a card for each permanent you control of that type.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Distant Melody", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Draw a card for each permanent you control of that type."} ### Response: Name:Distant Melody\nManaCost:3 U\nTypes:Sorcery\nA:SP$ ChooseType | Cost$ 3 U | Defined$ You | Type$ Creature | SubAbility$ DBDraw | AILogic$ MostProminentComputerControls | SpellDescription$ Choose a creature type. Draw a card for each permanent you control of that type.\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Count$Valid Permanent.ChosenType+YouCtrl\nAI:RemoveDeck:Random\nSVar:NeedsToPlay:Creature\nOracle:Choose a creature type. Draw a card for each permanent you control of that type.
Create the Forge script for this magic card
{"name": "Mephidross Vampire", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying\nEach creature you control is a Vampire in addition to its other creature types and has \"Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature.\"", "power": "3", "toughness": "4"}
Name:Mephidross Vampire\nManaCost:4 B B\nTypes:Creature Vampire\nPT:3/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddType$ Vampire | AddTrigger$ MephidrossPutCounter | AddSVar$ MephidrossCounters | Description$ Each creature you control is a Vampire in addition to its other types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."\nSVar:MephidrossPutCounter:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | Execute$ MephidrossCounters | TriggerDescription$ Whenever CARDNAME deals damage to a creature, put a +1/+1 counter on this creature.\nSVar:MephidrossCounters:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nOracle:Flying\nEach creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mephidross Vampire", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Flying\nEach creature you control is a Vampire in addition to its other creature types and has \"Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature.\"", "power": "3", "toughness": "4"} ### Response: Name:Mephidross Vampire\nManaCost:4 B B\nTypes:Creature Vampire\nPT:3/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddType$ Vampire | AddTrigger$ MephidrossPutCounter | AddSVar$ MephidrossCounters | Description$ Each creature you control is a Vampire in addition to its other types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."\nSVar:MephidrossPutCounter:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | Execute$ MephidrossCounters | TriggerDescription$ Whenever CARDNAME deals damage to a creature, put a +1/+1 counter on this creature.\nSVar:MephidrossCounters:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1\nSVar:PlayMain1:TRUE\nOracle:Flying\nEach creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Create the Forge script for this magic card
{"name": "Brain Freeze", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target player mills three cards.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)"}
Name:Brain Freeze\nManaCost:1 U\nTypes:Instant\nA:SP$ Mill | Cost$ 1 U | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills three cards.\nK:Storm\nOracle:Target player mills three cards.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brain Freeze", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target player mills three cards.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)"} ### Response: Name:Brain Freeze\nManaCost:1 U\nTypes:Instant\nA:SP$ Mill | Cost$ 1 U | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills three cards.\nK:Storm\nOracle:Target player mills three cards.\nStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Create the Forge script for this magic card
{"name": "Urza's Factory", "mana_cost": "", "type_line": "Land \u2014 Urza's", "oracle_text": "{T}: Add {C}.\n{7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token."}
Name:Urza's Factory\nManaCost:no cost\nTypes:Land Urza's\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Token | Cost$ 7 T | TokenAmount$ 1 | TokenScript$ c_2_2_a_assembly_worker | TokenOwner$ You | SpellDescription$ Create a 2/2 colorless Assembly-Worker artifact creature token.\nDeckHas:Type$Artifact|Assembly-Worker & Ability$Token\nOracle:{T}: Add {C}.\n{7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urza's Factory", "mana_cost": "", "type_line": "Land \u2014 Urza's", "oracle_text": "{T}: Add {C}.\n{7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token."} ### Response: Name:Urza's Factory\nManaCost:no cost\nTypes:Land Urza's\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Token | Cost$ 7 T | TokenAmount$ 1 | TokenScript$ c_2_2_a_assembly_worker | TokenOwner$ You | SpellDescription$ Create a 2/2 colorless Assembly-Worker artifact creature token.\nDeckHas:Type$Artifact|Assembly-Worker & Ability$Token\nOracle:{T}: Add {C}.\n{7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token.
Create the Forge script for this magic card
{"name": "Roiling Waters", "mana_cost": "{5}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards."}
Name:Roiling Waters\nManaCost:5 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 5 U U | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.\nSVar:DBDraw:DB$ Draw | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2\nOracle:Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Roiling Waters", "mana_cost": "{5}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards."} ### Response: Name:Roiling Waters\nManaCost:5 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 5 U U | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.\nSVar:DBDraw:DB$ Draw | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2\nOracle:Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
Create the Forge script for this magic card
{"name": "Nature's Wrath", "mana_cost": "{4}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}.\nWhenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent.\nWhenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent."}
Name:Nature's Wrath\nManaCost:4 G G\nTypes:Enchantment\nK:UpkeepCost:G\nT:Mode$ ChangesZone | ValidCard$ Island,Card.Blue | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigSacrificeBlue | TriggerDescription$ Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent.\nSVar:TrigSacrificeBlue:DB$ Sacrifice | Defined$ TriggeredCardController | SacValid$ Island,Card.Blue | SacMessage$ Island or a blue permanent\nT:Mode$ ChangesZone | ValidCard$ Swamp,Card.Black | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigSacrificeBlack | TriggerDescription$ Whenever a player puts an Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.\nSVar:TrigSacrificeBlack:DB$ Sacrifice | Defined$ TriggeredCardController | SacValid$ Swamp,Card.Black | SacMessage$ Swamp or a black permanent\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}.\nWhenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent.\nWhenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nature's Wrath", "mana_cost": "{4}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}.\nWhenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent.\nWhenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent."} ### Response: Name:Nature's Wrath\nManaCost:4 G G\nTypes:Enchantment\nK:UpkeepCost:G\nT:Mode$ ChangesZone | ValidCard$ Island,Card.Blue | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigSacrificeBlue | TriggerDescription$ Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent.\nSVar:TrigSacrificeBlue:DB$ Sacrifice | Defined$ TriggeredCardController | SacValid$ Island,Card.Blue | SacMessage$ Island or a blue permanent\nT:Mode$ ChangesZone | ValidCard$ Swamp,Card.Black | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigSacrificeBlack | TriggerDescription$ Whenever a player puts an Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.\nSVar:TrigSacrificeBlack:DB$ Sacrifice | Defined$ TriggeredCardController | SacValid$ Swamp,Card.Black | SacMessage$ Swamp or a black permanent\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}.\nWhenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent.\nWhenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.
Create the Forge script for this magic card
{"name": "Bloodfire Colossus", "mana_cost": "{6}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "{R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.", "power": "6", "toughness": "6"}
Name:Bloodfire Colossus\nManaCost:6 R R\nTypes:Creature Giant\nPT:6/6\nA:AB$ DamageAll | Cost$ R Sac<1/CARDNAME> | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ 6 | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 6 damage to each creature and each player.\nOracle:{R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodfire Colossus", "mana_cost": "{6}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "{R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.", "power": "6", "toughness": "6"} ### Response: Name:Bloodfire Colossus\nManaCost:6 R R\nTypes:Creature Giant\nPT:6/6\nA:AB$ DamageAll | Cost$ R Sac<1/CARDNAME> | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ 6 | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 6 damage to each creature and each player.\nOracle:{R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.
Create the Forge script for this magic card
{"name": "Risen Sanctuary", "mana_cost": "{5}{G}{W}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Vigilance", "power": "8", "toughness": "8"}
Name:Risen Sanctuary\nManaCost:5 G W\nTypes:Creature Elemental\nPT:8/8\nK:Vigilance\nOracle:Vigilance
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Risen Sanctuary", "mana_cost": "{5}{G}{W}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Vigilance", "power": "8", "toughness": "8"} ### Response: Name:Risen Sanctuary\nManaCost:5 G W\nTypes:Creature Elemental\nPT:8/8\nK:Vigilance\nOracle:Vigilance
Create the Forge script for this magic card
{"name": "Atarka Efreet", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Efreet Shaman", "oracle_text": "Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Atarka Efreet is turned face up, it deals 1 damage to any target.", "power": "5", "toughness": "1"}
Name:Atarka Efreet\nManaCost:3 R\nTypes:Creature Efreet Shaman\nPT:5/1\nK:Megamorph:2 R\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, it deals 1 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nOracle:Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Atarka Efreet is turned face up, it deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Atarka Efreet", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Efreet Shaman", "oracle_text": "Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Atarka Efreet is turned face up, it deals 1 damage to any target.", "power": "5", "toughness": "1"} ### Response: Name:Atarka Efreet\nManaCost:3 R\nTypes:Creature Efreet Shaman\nPT:5/1\nK:Megamorph:2 R\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, it deals 1 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nOracle:Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Atarka Efreet is turned face up, it deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Hobbling Zombie", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Deathtouch\nWhen Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)", "power": "2", "toughness": "2"}
Name:Hobbling Zombie\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/2\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 2/2 black Zombie creature with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed\nDeckHas:Ability$Token\nOracle:Deathtouch\nWhen Hobbling Zombie dies, create a 2/2 black Zombie creature with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hobbling Zombie", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Deathtouch\nWhen Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)", "power": "2", "toughness": "2"} ### Response: Name:Hobbling Zombie\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/2\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 2/2 black Zombie creature with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie_decayed\nDeckHas:Ability$Token\nOracle:Deathtouch\nWhen Hobbling Zombie dies, create a 2/2 black Zombie creature with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Create the Forge script for this magic card
{"name": "Torch Slinger", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)\nWhen Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.", "power": "2", "toughness": "2"}
Name:Torch Slinger\nManaCost:2 R\nTypes:Creature Goblin Shaman\nPT:2/2\nK:Kicker:1 R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, it deals 2 damage to target creature.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2\nOracle:Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)\nWhen Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Torch Slinger", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)\nWhen Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.", "power": "2", "toughness": "2"} ### Response: Name:Torch Slinger\nManaCost:2 R\nTypes:Creature Goblin Shaman\nPT:2/2\nK:Kicker:1 R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, it deals 2 damage to target creature.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2\nOracle:Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)\nWhen Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.
Create the Forge script for this magic card
{"name": "Silumgar Butcher", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Djinn", "oracle_text": "Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.", "power": "3", "toughness": "3"}
Name:Silumgar Butcher\nManaCost:4 B\nTypes:Creature Zombie Djinn\nPT:3/3\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME exploits a creature, target creature gets -3/-3 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silumgar Butcher", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Djinn", "oracle_text": "Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Silumgar Butcher\nManaCost:4 B\nTypes:Creature Zombie Djinn\nPT:3/3\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME exploits a creature, target creature gets -3/-3 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True\nOracle:Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.
Create the Forge script for this magic card
{"name": "Tomb Hex", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -2/-2 until end of turn.\nLandfall \u2014 If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead."}
Name:Tomb Hex\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.\nSVar:X:Count$Landfall.4.2\nOracle:Target creature gets -2/-2 until end of turn.\nLandfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tomb Hex", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -2/-2 until end of turn.\nLandfall \u2014 If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead."} ### Response: Name:Tomb Hex\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.\nSVar:X:Count$Landfall.4.2\nOracle:Target creature gets -2/-2 until end of turn.\nLandfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.
Create the Forge script for this magic card
{"name": "Deathbringer Regent", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.", "power": "5", "toughness": "6"}
Name:Deathbringer Regent\nManaCost:5 B B\nTypes:Creature Dragon\nPT:5/6\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.wasCastFromYourHandByYou+Self | IsPresent$ Creature.Other | PresentCompare$ GE5 | Destination$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.StrictlyOther\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deathbringer Regent", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.", "power": "5", "toughness": "6"} ### Response: Name:Deathbringer Regent\nManaCost:5 B B\nTypes:Creature Dragon\nPT:5/6\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.wasCastFromYourHandByYou+Self | IsPresent$ Creature.Other | PresentCompare$ GE5 | Destination$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.\nSVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.StrictlyOther\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
Create the Forge script for this magic card
{"name": "Aven Wind Mage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Aven Wind Mage\nManaCost:2 U\nTypes:Creature Bird Wizard\nPT:2/2\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | ValidCard$ Card.Self | NumAtt$ 1 | NumDef$ 1\nDeckHints:Type$Instant|Sorcery\nOracle:Flying\nWhenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aven Wind Mage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Aven Wind Mage\nManaCost:2 U\nTypes:Creature Bird Wizard\nPT:2/2\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | ValidCard$ Card.Self | NumAtt$ 1 | NumDef$ 1\nDeckHints:Type$Instant|Sorcery\nOracle:Flying\nWhenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Undercity Informer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.", "power": "2", "toughness": "3"}
Name:Undercity Informer\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:2/3\nA:AB$ DigUntil | Cost$ 1 Sac<1/Creature> | ValidTgts$ Player | TgtPrompt$ Choose a player | Amount$ 1 | Valid$ Land | ValidDescription$ land | RevealedDestination$ Graveyard | SpellDescription$ Target player reveals the top card of their library until they reveal a land card, then puts those cards into their graveyard.\nOracle:{1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Undercity Informer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "{1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.", "power": "2", "toughness": "3"} ### Response: Name:Undercity Informer\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:2/3\nA:AB$ DigUntil | Cost$ 1 Sac<1/Creature> | ValidTgts$ Player | TgtPrompt$ Choose a player | Amount$ 1 | Valid$ Land | ValidDescription$ land | RevealedDestination$ Graveyard | SpellDescription$ Target player reveals the top card of their library until they reveal a land card, then puts those cards into their graveyard.\nOracle:{1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Create the Forge script for this magic card
{"name": "Belligerent Whiptail", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.", "power": "4", "toughness": "2"}
Name:Belligerent Whiptail\nManaCost:3 R\nTypes:Creature Wurm\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike | Defined$ Self\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Belligerent Whiptail", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.", "power": "4", "toughness": "2"} ### Response: Name:Belligerent Whiptail\nManaCost:3 R\nTypes:Creature Wurm\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike | Defined$ Self\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Spoils of the Vault", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards."}
Name:Spoils of the Vault\nManaCost:B\nTypes:Instant\nA:SP$ NameCard | Cost$ B | Defined$ You | SubAbility$ DBDigUntil | SpellDescription$ Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.\nSVar:DBDigUntil:DB$ DigUntil | Valid$ Card.NamedCard | FoundDestination$ Hand | RevealedDestination$ Exile | ValidDescription$ named card | RememberRevealed$ True | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spoils of the Vault", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards."} ### Response: Name:Spoils of the Vault\nManaCost:B\nTypes:Instant\nA:SP$ NameCard | Cost$ B | Defined$ You | SubAbility$ DBDigUntil | SpellDescription$ Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.\nSVar:DBDigUntil:DB$ DigUntil | Valid$ Card.NamedCard | FoundDestination$ Hand | RevealedDestination$ Exile | ValidDescription$ named card | RememberRevealed$ True | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
Create the Forge script for this magic card
{"name": "Howling Golem", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Whenever Howling Golem attacks or blocks, each player draws a card.", "power": "2", "toughness": "3"}
Name:Howling Golem\nManaCost:3\nTypes:Artifact Creature Golem\nPT:2/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, each player draws a card.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigDraw | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, each player draws a card.\nSVar:TrigDraw:DB$ Draw | Defined$ Player | NumCards$ 1 | SpellDescription$ Each player draws a card.\nOracle:Whenever Howling Golem attacks or blocks, each player draws a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Howling Golem", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Whenever Howling Golem attacks or blocks, each player draws a card.", "power": "2", "toughness": "3"} ### Response: Name:Howling Golem\nManaCost:3\nTypes:Artifact Creature Golem\nPT:2/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, each player draws a card.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigDraw | Secondary$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or blocks, each player draws a card.\nSVar:TrigDraw:DB$ Draw | Defined$ Player | NumCards$ 1 | SpellDescription$ Each player draws a card.\nOracle:Whenever Howling Golem attacks or blocks, each player draws a card.
Create the Forge script for this magic card
{"name": "Speaker of the Heavens", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Vigilance, lifelink\n{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.", "power": "1", "toughness": "1"}
Name:Speaker of the Heavens\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nK:Vigilance\nK:Lifelink\nA:AB$ Token | Cost$ T | SorcerySpeed$ True | CheckSVar$ X | SVarCompare$ GEY | TokenAmount$ 1 | TokenScript$ w_4_4_angel_flying | TokenOwner$ You | SpellDescription$ Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.\nSVar:X:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife/Plus.7\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Token\nOracle:Vigilance, lifelink\n{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Speaker of the Heavens", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Vigilance, lifelink\n{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.", "power": "1", "toughness": "1"} ### Response: Name:Speaker of the Heavens\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nK:Vigilance\nK:Lifelink\nA:AB$ Token | Cost$ T | SorcerySpeed$ True | CheckSVar$ X | SVarCompare$ GEY | TokenAmount$ 1 | TokenScript$ w_4_4_angel_flying | TokenOwner$ You | SpellDescription$ Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.\nSVar:X:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife/Plus.7\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Token\nOracle:Vigilance, lifelink\n{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
Create the Forge script for this magic card
{"name": "Orzhov Cluestone", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {W} or {B}.\n{W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card."}
Name:Orzhov Cluestone\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.\nA:AB$ Draw | Cost$ W B T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Black\nOracle:{T}: Add {W} or {B}.\n{W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orzhov Cluestone", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {W} or {B}.\n{W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card."} ### Response: Name:Orzhov Cluestone\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.\nA:AB$ Draw | Cost$ W B T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Black\nOracle:{T}: Add {W} or {B}.\n{W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card.
Create the Forge script for this magic card
{"name": "Trumpeting Carnosaur", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\nWhen Trumpeting Carnosaur enters the battlefield, discover 5.\n{2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.", "power": "7", "toughness": "6"}
Name:Trumpeting Carnosaur\nManaCost:4 R R\nTypes:Creature Dinosaur\nPT:7/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscover | TriggerDescription$ When CARDNAME enters the battlefield, discover 5.\nSVar:TrigDiscover:DB$ Discover | Num$ 5\nA:AB$ DealDamage | Cost$ 2 R Discard<1/CARDNAME> | ActivationZone$ Hand | NumDmg$ 3 | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ It deals 3 damage to target creature or planeswalker.\nDeckHas:Ability$Discard\nOracle:Trample\nWhen Trumpeting Carnosaur enters the battlefield, discover 5.\n{2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trumpeting Carnosaur", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\nWhen Trumpeting Carnosaur enters the battlefield, discover 5.\n{2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.", "power": "7", "toughness": "6"} ### Response: Name:Trumpeting Carnosaur\nManaCost:4 R R\nTypes:Creature Dinosaur\nPT:7/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscover | TriggerDescription$ When CARDNAME enters the battlefield, discover 5.\nSVar:TrigDiscover:DB$ Discover | Num$ 5\nA:AB$ DealDamage | Cost$ 2 R Discard<1/CARDNAME> | ActivationZone$ Hand | NumDmg$ 3 | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ It deals 3 damage to target creature or planeswalker.\nDeckHas:Ability$Discard\nOracle:Trample\nWhen Trumpeting Carnosaur enters the battlefield, discover 5.\n{2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.
Create the Forge script for this magic card
{"name": "Coral Reef", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "Coral Reef enters the battlefield with four polyp counters on it.\nSacrifice an Island: Put two polyp counters on Coral Reef.\n{U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature."}
Name:Coral Reef\nManaCost:U U\nTypes:Enchantment\nK:etbCounter:POLYP:4\nA:AB$ PutCounter | Cost$ Sac<1/Island> | CounterType$ POLYP | CounterNum$ 2 | SpellDescription$ Put two polyp counters on CARDNAME.\nA:AB$ PutCounter | Cost$ U tapXType<1/Creature.Blue> SubCounter<1/POLYP> | CounterType$ P0P1 | CounterNum$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | CostDesc$ {U}, Tap an untapped blue creature you control, Remove a polyp counter from CARDNAME: | SpellDescription$ Put a +0/+1 counter on target creature.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:Coral Reef enters the battlefield with four polyp counters on it.\nSacrifice an Island: Put two polyp counters on Coral Reef.\n{U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coral Reef", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "Coral Reef enters the battlefield with four polyp counters on it.\nSacrifice an Island: Put two polyp counters on Coral Reef.\n{U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature."} ### Response: Name:Coral Reef\nManaCost:U U\nTypes:Enchantment\nK:etbCounter:POLYP:4\nA:AB$ PutCounter | Cost$ Sac<1/Island> | CounterType$ POLYP | CounterNum$ 2 | SpellDescription$ Put two polyp counters on CARDNAME.\nA:AB$ PutCounter | Cost$ U tapXType<1/Creature.Blue> SubCounter<1/POLYP> | CounterType$ P0P1 | CounterNum$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | CostDesc$ {U}, Tap an untapped blue creature you control, Remove a polyp counter from CARDNAME: | SpellDescription$ Put a +0/+1 counter on target creature.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:Coral Reef enters the battlefield with four polyp counters on it.\nSacrifice an Island: Put two polyp counters on Coral Reef.\n{U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.
Create the Forge script for this magic card
{"name": "Cut Your Losses", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)\nTarget player mills half their library, rounded down."}
Name:Cut Your Losses\nManaCost:4 U U\nTypes:Sorcery\nK:Casualty:2\nA:SP$ Mill | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ X | SpellDescription$ Target player mills half their library, rounded down.\nSVar:X:TargetedPlayer$CardsInLibrary/HalfDown\nDeckHas:Ability$Sacrifice|Mill\nOracle:Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose new targets for the copy.)\nTarget player mills half their library, rounded down.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cut Your Losses", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)\nTarget player mills half their library, rounded down."} ### Response: Name:Cut Your Losses\nManaCost:4 U U\nTypes:Sorcery\nK:Casualty:2\nA:SP$ Mill | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ X | SpellDescription$ Target player mills half their library, rounded down.\nSVar:X:TargetedPlayer$CardsInLibrary/HalfDown\nDeckHas:Ability$Sacrifice|Mill\nOracle:Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose new targets for the copy.)\nTarget player mills half their library, rounded down.
Create the Forge script for this magic card
{"name": "Charming Scoundrel", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Haste\nWhen Charming Scoundrel enters the battlefield, choose one \u2014\n\u2022 Discard a card, then draw a card.\n\u2022 Create a Treasure token.\n\u2022 Create a Wicked Role token attached to target creature you control.", "power": "1", "toughness": "1"}
Name:Charming Scoundrel\nManaCost:1 R\nTypes:Creature Human Rogue\nPT:1/1\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBLoot,DBTreasure,DBToken\nSVar:DBLoot:DB$ Discard | Mode$ TgtChoose | SubAbility$ DBDraw | SpellDescription$ Discard a card, then draw a card.\nSVar:DBDraw:DB$ Draw\nSVar:DBTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_wicked | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Create a Wicked Role token attached to target creature you control.\nDeckHas:Ability$Token|Discard & Type$Aura|Enchantment|Role|Treasure\nOracle:Haste\nWhen Charming Scoundrel enters the battlefield, choose one -\n• Discard a card, then draw a card.\n• Create a Treasure token.\n• Create a Wicked Role token attached to target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Charming Scoundrel", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Haste\nWhen Charming Scoundrel enters the battlefield, choose one \u2014\n\u2022 Discard a card, then draw a card.\n\u2022 Create a Treasure token.\n\u2022 Create a Wicked Role token attached to target creature you control.", "power": "1", "toughness": "1"} ### Response: Name:Charming Scoundrel\nManaCost:1 R\nTypes:Creature Human Rogue\nPT:1/1\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBLoot,DBTreasure,DBToken\nSVar:DBLoot:DB$ Discard | Mode$ TgtChoose | SubAbility$ DBDraw | SpellDescription$ Discard a card, then draw a card.\nSVar:DBDraw:DB$ Draw\nSVar:DBTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_wicked | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SpellDescription$ Create a Wicked Role token attached to target creature you control.\nDeckHas:Ability$Token|Discard & Type$Aura|Enchantment|Role|Treasure\nOracle:Haste\nWhen Charming Scoundrel enters the battlefield, choose one -\n• Discard a card, then draw a card.\n• Create a Treasure token.\n• Create a Wicked Role token attached to target creature you control.
Create the Forge script for this magic card
{"name": "Aura of Silence", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "Artifact and enchantment spells your opponents cast cost {2} more to cast.\nSacrifice Aura of Silence: Destroy target artifact or enchantment."}
Name:Aura of Silence\nManaCost:1 W W\nTypes:Enchantment\nS:Mode$ RaiseCost | ValidCard$ Artifact,Enchantment | Activator$ Opponent | Type$ Spell | Amount$ 2 | Description$ Artifact and enchantment spells your opponents cast cost {2} more to cast.\nA:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Enchantment,Artifact | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:Artifact and enchantment spells your opponents cast cost {2} more to cast.\nSacrifice Aura of Silence: Destroy target artifact or enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aura of Silence", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "Artifact and enchantment spells your opponents cast cost {2} more to cast.\nSacrifice Aura of Silence: Destroy target artifact or enchantment."} ### Response: Name:Aura of Silence\nManaCost:1 W W\nTypes:Enchantment\nS:Mode$ RaiseCost | ValidCard$ Artifact,Enchantment | Activator$ Opponent | Type$ Spell | Amount$ 2 | Description$ Artifact and enchantment spells your opponents cast cost {2} more to cast.\nA:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Enchantment,Artifact | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nOracle:Artifact and enchantment spells your opponents cast cost {2} more to cast.\nSacrifice Aura of Silence: Destroy target artifact or enchantment.
Create the Forge script for this magic card
{"name": "Arrester's Zeal", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn.\nAddendum \u2014 If you cast this spell during your main phase, that creature gains flying until end of turn."}
Name:Arrester's Zeal\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SubAbility$ DBAddendum | AILogic$ Main1IfAble | SpellDescription$ Target creature gets +2/+2 until end of turn.\nSVar:DBAddendum:DB$ Pump | Defined$ Targeted | ConditionPlayerTurn$ True | ConditionPhases$ Main1,Main2 | ConditionDefined$ Self | ConditionPresent$ Card.wasCast | KW$ Flying | SpellDescription$ Addendum - If you cast this spell during your main phase, that creature gains flying until end of turn.\nOracle:Target creature gets +2/+2 until end of turn.\nAddendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arrester's Zeal", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn.\nAddendum \u2014 If you cast this spell during your main phase, that creature gains flying until end of turn."} ### Response: Name:Arrester's Zeal\nManaCost:W\nTypes:Instant\nA:SP$ Pump | Cost$ W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SubAbility$ DBAddendum | AILogic$ Main1IfAble | SpellDescription$ Target creature gets +2/+2 until end of turn.\nSVar:DBAddendum:DB$ Pump | Defined$ Targeted | ConditionPlayerTurn$ True | ConditionPhases$ Main1,Main2 | ConditionDefined$ Self | ConditionPresent$ Card.wasCast | KW$ Flying | SpellDescription$ Addendum - If you cast this spell during your main phase, that creature gains flying until end of turn.\nOracle:Target creature gets +2/+2 until end of turn.\nAddendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Ronom Serpent", "mana_cost": "{5}{U}", "type_line": "Snow Creature \u2014 Serpent", "oracle_text": "Ronom Serpent can't attack unless defending player controls a snow land.\nWhen you control no snow lands, sacrifice Ronom Serpent.", "power": "5", "toughness": "6"}
Name:Ronom Serpent\nManaCost:5 U\nTypes:Snow Creature Serpent\nPT:5/6\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Land.Snow | Description$ CARDNAME can't attack unless defending player controls a snow land.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Land.Snow+YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no snow lands, sacrifice Ronom Serpent.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Land.Snow+YouCtrl\nAI:RemoveDeck:Random\nOracle:Ronom Serpent can't attack unless defending player controls a snow land.\nWhen you control no snow lands, sacrifice Ronom Serpent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ronom Serpent", "mana_cost": "{5}{U}", "type_line": "Snow Creature \u2014 Serpent", "oracle_text": "Ronom Serpent can't attack unless defending player controls a snow land.\nWhen you control no snow lands, sacrifice Ronom Serpent.", "power": "5", "toughness": "6"} ### Response: Name:Ronom Serpent\nManaCost:5 U\nTypes:Snow Creature Serpent\nPT:5/6\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Land.Snow | Description$ CARDNAME can't attack unless defending player controls a snow land.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Land.Snow+YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no snow lands, sacrifice Ronom Serpent.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Land.Snow+YouCtrl\nAI:RemoveDeck:Random\nOracle:Ronom Serpent can't attack unless defending player controls a snow land.\nWhen you control no snow lands, sacrifice Ronom Serpent.
Create the Forge script for this magic card
{"name": "The Battle of Bywater", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
Name:The Battle of Bywater\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ DestroyAll | ValidCards$ Creature.powerGE3 | SubAbility$ DBFood | SpellDescription$ Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBFood:DB$ Token | TokenAmount$ X | TokenScript$ c_a_food_sac\nSVar:X:Count$Valid Creature.YouCtrl\nDeckHas:Ability$Token|LifeGain & Type$Artifact|Food\nOracle:Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Battle of Bywater", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"} ### Response: Name:The Battle of Bywater\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ DestroyAll | ValidCards$ Creature.powerGE3 | SubAbility$ DBFood | SpellDescription$ Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:DBFood:DB$ Token | TokenAmount$ X | TokenScript$ c_a_food_sac\nSVar:X:Count$Valid Creature.YouCtrl\nDeckHas:Ability$Token|LifeGain & Type$Artifact|Food\nOracle:Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Create the Forge script for this magic card
{"name": "Maeve, Insidious Singer", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Siren", "oracle_text": "{2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)", "power": "3", "toughness": "4"}
Name:Maeve, Insidious Singer\nManaCost:2 U U\nTypes:Legendary Creature Siren\nPT:3/4\nA:AB$ Goad | Cost$ 2 U | ValidTgts$ Creature | SubAbility$ DBEffect | SpellDescription$ Goad target creature.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigAttacks | RememberObjects$ Targeted | SpellDescription$ Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)\nSVar:TrigAttacks:Mode$ Attacks | ValidCard$ Creature.IsRemembered | Attacked$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)\nSVar:TrigDraw:DB$ Draw\nOracle:{2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Maeve, Insidious Singer", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Siren", "oracle_text": "{2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)", "power": "3", "toughness": "4"} ### Response: Name:Maeve, Insidious Singer\nManaCost:2 U U\nTypes:Legendary Creature Siren\nPT:3/4\nA:AB$ Goad | Cost$ 2 U | ValidTgts$ Creature | SubAbility$ DBEffect | SpellDescription$ Goad target creature.\nSVar:DBEffect:DB$ Effect | Triggers$ TrigAttacks | RememberObjects$ Targeted | SpellDescription$ Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)\nSVar:TrigAttacks:Mode$ Attacks | ValidCard$ Creature.IsRemembered | Attacked$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)\nSVar:TrigDraw:DB$ Draw\nOracle:{2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)
Create the Forge script for this magic card
{"name": "Infuse with the Elements", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Converge \u2014 Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn."}
Name:Infuse with the Elements\nManaCost:3 G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBPump | SpellDescription$ Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Trample\nSVar:X:Count$Converge\nAI:RemoveDeck:All\nOracle:Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infuse with the Elements", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Converge \u2014 Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn."} ### Response: Name:Infuse with the Elements\nManaCost:3 G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBPump | SpellDescription$ Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Trample\nSVar:X:Count$Converge\nAI:RemoveDeck:All\nOracle:Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
Create the Forge script for this magic card
{"name": "Karplusan Strider", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Yeti", "oracle_text": "Karplusan Strider can't be the target of blue or black spells.", "power": "3", "toughness": "4"}
Name:Karplusan Strider\nManaCost:3 G\nTypes:Creature Yeti\nPT:3/4\nS:Mode$ CantTarget | ValidSA$ Spell | ValidCard$ Card.Self | ValidSource$ Card.Blue,Card.Black | Description$ CARDNAME can't be the target of blue or black spells.\nOracle:Karplusan Strider can't be the target of blue or black spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karplusan Strider", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Yeti", "oracle_text": "Karplusan Strider can't be the target of blue or black spells.", "power": "3", "toughness": "4"} ### Response: Name:Karplusan Strider\nManaCost:3 G\nTypes:Creature Yeti\nPT:3/4\nS:Mode$ CantTarget | ValidSA$ Spell | ValidCard$ Card.Self | ValidSource$ Card.Blue,Card.Black | Description$ CARDNAME can't be the target of blue or black spells.\nOracle:Karplusan Strider can't be the target of blue or black spells.
Create the Forge script for this magic card
{"name": "Invasion of Alara"}
Name:Invasion of Alara\nManaCost:W U B R G\nTypes:Battle Siege\nDefense:7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.\nSVar:TrigDig:DB$ DigUntil | Defined$ You | Valid$ Card.nonLand+cmcLE4 | Amount$ 2 | FoundDestination$ Exile | RevealedDestination$ Exile | RememberRevealed$ True | ImprintFound$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Valid$ Card.IsImprinted | ValidSA$ Spell | ValidZone$ Exile | WithoutManaCost$ True | Controller$ You | Optional$ True | Amount$ 1 | SubAbility$ DBPutHand\nSVar:DBPutHand:DB$ ChangeZone | ChangeType$ Card.IsImprinted | Mandatory$ True | Hidden$ True | Chooser$ You | ChangeNum$ 1 | Origin$ Exile | Destination$ Hand | SubAbility$ DBRestRandomOrder\nSVar:DBRestRandomOrder:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Exile | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nAlternateMode:DoubleFaced\nOracle:When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.\n\nALTERNATE\n\nName:Awaken the Maelstrom\nManaCost:no cost\nTypes:Sorcery\nS:Mode$ Continuous | EffectZone$ All | Affected$ Card.Self | CharacteristicDefining$ True | SetColor$ All | Description$ CARDNAME is all colors.\nA:SP$ Draw | NumCards$ 2 | ValidTgts$ Player | SubAbility$ DBChangeZone | TgtPrompt$ Select target player | SpellDescription$ Target player draws two cards.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | SubAbility$ DBCopy | ChangeType$ Artifact | ChangeNum$ 1 | SpellDescription$ You may put an artifact card from your hand onto the battlefield.\nSVar:DBCopy:DB$ CopyPermanent | Choices$ Permanent.YouCtrl | ChoiceTitle$ Choose a permanent you control to copy | SubAbility$ DBCounter | SpellDescription$ Create a token that's a copy of a permanent you control.\nSVar:DBCounter:DB$ PutCounter | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose one, two, or three creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ 3 | ChoiceAmount$ 3 | MinChoiceAmount$ 1 | DividedAsYouChoose$ 3 | SubAbility$ DBDestroy | SpellDescription$ Distribute three +1/+1 counters among one, two, or three creatures you control.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls to destroy | SpellDescription$ Destroy target permanent an opponent controls.\nDeckHas:Ability$Counters|Token\nDeckHints:Type$Artifact\nOracle:Awaken the Maelstrom is all colors.\nTarget player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invasion of Alara"} ### Response: Name:Invasion of Alara\nManaCost:W U B R G\nTypes:Battle Siege\nDefense:7\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.\nSVar:TrigDig:DB$ DigUntil | Defined$ You | Valid$ Card.nonLand+cmcLE4 | Amount$ 2 | FoundDestination$ Exile | RevealedDestination$ Exile | RememberRevealed$ True | ImprintFound$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Valid$ Card.IsImprinted | ValidSA$ Spell | ValidZone$ Exile | WithoutManaCost$ True | Controller$ You | Optional$ True | Amount$ 1 | SubAbility$ DBPutHand\nSVar:DBPutHand:DB$ ChangeZone | ChangeType$ Card.IsImprinted | Mandatory$ True | Hidden$ True | Chooser$ You | ChangeNum$ 1 | Origin$ Exile | Destination$ Hand | SubAbility$ DBRestRandomOrder\nSVar:DBRestRandomOrder:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Exile | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nAlternateMode:DoubleFaced\nOracle:When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.\n\nALTERNATE\n\nName:Awaken the Maelstrom\nManaCost:no cost\nTypes:Sorcery\nS:Mode$ Continuous | EffectZone$ All | Affected$ Card.Self | CharacteristicDefining$ True | SetColor$ All | Description$ CARDNAME is all colors.\nA:SP$ Draw | NumCards$ 2 | ValidTgts$ Player | SubAbility$ DBChangeZone | TgtPrompt$ Select target player | SpellDescription$ Target player draws two cards.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | SubAbility$ DBCopy | ChangeType$ Artifact | ChangeNum$ 1 | SpellDescription$ You may put an artifact card from your hand onto the battlefield.\nSVar:DBCopy:DB$ CopyPermanent | Choices$ Permanent.YouCtrl | ChoiceTitle$ Choose a permanent you control to copy | SubAbility$ DBCounter | SpellDescription$ Create a token that's a copy of a permanent you control.\nSVar:DBCounter:DB$ PutCounter | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose one, two, or three creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ 3 | ChoiceAmount$ 3 | MinChoiceAmount$ 1 | DividedAsYouChoose$ 3 | SubAbility$ DBDestroy | SpellDescription$ Distribute three +1/+1 counters among one, two, or three creatures you control.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls to destroy | SpellDescription$ Destroy target permanent an opponent controls.\nDeckHas:Ability$Counters|Token\nDeckHints:Type$Artifact\nOracle:Awaken the Maelstrom is all colors.\nTarget player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.
Create the Forge script for this magic card
{"name": "Vampire Hexmage", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Vampire Shaman", "oracle_text": "First strike\nSacrifice Vampire Hexmage: Remove all counters from target permanent.", "power": "2", "toughness": "1"}
Name:Vampire Hexmage\nManaCost:B B\nTypes:Creature Vampire Shaman\nPT:2/1\nK:First Strike\nA:AB$ RemoveCounter | Cost$ Sac<1/CARDNAME> | ValidTgts$ Permanent | CounterType$ All | CounterNum$ All | SpellDescription$ Remove all counters from target permanent.\nOracle:First strike\nSacrifice Vampire Hexmage: Remove all counters from target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vampire Hexmage", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Vampire Shaman", "oracle_text": "First strike\nSacrifice Vampire Hexmage: Remove all counters from target permanent.", "power": "2", "toughness": "1"} ### Response: Name:Vampire Hexmage\nManaCost:B B\nTypes:Creature Vampire Shaman\nPT:2/1\nK:First Strike\nA:AB$ RemoveCounter | Cost$ Sac<1/CARDNAME> | ValidTgts$ Permanent | CounterType$ All | CounterNum$ All | SpellDescription$ Remove all counters from target permanent.\nOracle:First strike\nSacrifice Vampire Hexmage: Remove all counters from target permanent.
Create the Forge script for this magic card
{"name": "Ray of Ruin", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)"}
Name:Ray of Ruin\nManaCost:4 B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature,Vehicle,Land.nonBasic | TgtPrompt$ Select target creature, Vehicle, or nonbasic land. | SubAbility$ DBScry | SpellDescription$ Exile target creature, Vehicle, or nonbasic land.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SpellDescription$ Scry 1. (Look at the top card of your library. You may put that card on the bottom.)\nOracle:Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ray of Ruin", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)"} ### Response: Name:Ray of Ruin\nManaCost:4 B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature,Vehicle,Land.nonBasic | TgtPrompt$ Select target creature, Vehicle, or nonbasic land. | SubAbility$ DBScry | SpellDescription$ Exile target creature, Vehicle, or nonbasic land.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SpellDescription$ Scry 1. (Look at the top card of your library. You may put that card on the bottom.)\nOracle:Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Create the Forge script for this magic card
{"name": "Birthing Pod", "mana_cost": "{3}{G/P}", "type_line": "Artifact", "oracle_text": "({G/P} can be paid with either {G} or 2 life.)\n{1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery."}
Name:Birthing Pod\nManaCost:3 GP\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 1 GP T Sac<1/Creature> | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.cmcEQX | ChangeNum$ 1 | SorcerySpeed$ True | AILogic$ SacAndUpgrade | StackDescription$ Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. | SpellDescription$ Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.\nSVar:X:Sacrificed$CardManaCost/Plus.1\n# AI Preference is needed to make the AI consider the ability. Further constraints are defined by AILogic SacAndUpgrade.\nSVar:AIPreference:SacCost$Creature\nOracle:({G/P} can be paid with either {G} or 2 life.)\n{1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Birthing Pod", "mana_cost": "{3}{G/P}", "type_line": "Artifact", "oracle_text": "({G/P} can be paid with either {G} or 2 life.)\n{1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery."} ### Response: Name:Birthing Pod\nManaCost:3 GP\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 1 GP T Sac<1/Creature> | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.cmcEQX | ChangeNum$ 1 | SorcerySpeed$ True | AILogic$ SacAndUpgrade | StackDescription$ Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. | SpellDescription$ Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.\nSVar:X:Sacrificed$CardManaCost/Plus.1\n# AI Preference is needed to make the AI consider the ability. Further constraints are defined by AILogic SacAndUpgrade.\nSVar:AIPreference:SacCost$Creature\nOracle:({G/P} can be paid with either {G} or 2 life.)\n{1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Arctic Nishoba", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Cat Warrior", "oracle_text": "Trample\nCumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Arctic Nishoba dies, you gain 2 life for each age counter on it.", "power": "6", "toughness": "6"}
Name:Arctic Nishoba\nManaCost:5 G\nTypes:Creature Cat Warrior\nPT:6/6\nK:Trample\nK:Cumulative upkeep:GW\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGain | TriggerDescription$ When CARDNAME dies, you gain 2 life for each age counter on it.\nSVar:TrigGain:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ X\nSVar:X:TriggeredCard$CardCounters.AGE/Times.2\nOracle:Trample\nCumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Arctic Nishoba dies, you gain 2 life for each age counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arctic Nishoba", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Cat Warrior", "oracle_text": "Trample\nCumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Arctic Nishoba dies, you gain 2 life for each age counter on it.", "power": "6", "toughness": "6"} ### Response: Name:Arctic Nishoba\nManaCost:5 G\nTypes:Creature Cat Warrior\nPT:6/6\nK:Trample\nK:Cumulative upkeep:GW\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigGain | TriggerDescription$ When CARDNAME dies, you gain 2 life for each age counter on it.\nSVar:TrigGain:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ X\nSVar:X:TriggeredCard$CardCounters.AGE/Times.2\nOracle:Trample\nCumulative upkeep {G} or {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Arctic Nishoba dies, you gain 2 life for each age counter on it.
Create the Forge script for this magic card
{"name": "Siegehorn Ceratops", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)", "power": "2", "toughness": "2"}
Name:Siegehorn Ceratops\nManaCost:G W\nTypes:Creature Dinosaur\nPT:2/2\nT:Mode$ DamageDoneOnce | Execute$ TrigPutCounter | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nSVar:HasCombatEffect:TRUE\nOracle:Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Siegehorn Ceratops", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)", "power": "2", "toughness": "2"} ### Response: Name:Siegehorn Ceratops\nManaCost:G W\nTypes:Creature Dinosaur\nPT:2/2\nT:Mode$ DamageDoneOnce | Execute$ TrigPutCounter | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nSVar:HasCombatEffect:TRUE\nOracle:Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)
Create the Forge script for this magic card
{"name": "Inspired Sprite", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flash\nFlying\nWhenever you cast a Wizard spell, you may untap Inspired Sprite.\n{T}: Draw a card, then discard a card.", "power": "2", "toughness": "2"}
Name:Inspired Sprite\nManaCost:3 U\nTypes:Creature Faerie Wizard\nPT:2/2\nK:Flash\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a Wizard spell, you may untap CARDNAME.\nA:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:All\nOracle:Flash\nFlying\nWhenever you cast a Wizard spell, you may untap Inspired Sprite.\n{T}: Draw a card, then discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inspired Sprite", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flash\nFlying\nWhenever you cast a Wizard spell, you may untap Inspired Sprite.\n{T}: Draw a card, then discard a card.", "power": "2", "toughness": "2"} ### Response: Name:Inspired Sprite\nManaCost:3 U\nTypes:Creature Faerie Wizard\nPT:2/2\nK:Flash\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a Wizard spell, you may untap CARDNAME.\nA:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:All\nOracle:Flash\nFlying\nWhenever you cast a Wizard spell, you may untap Inspired Sprite.\n{T}: Draw a card, then discard a card.
Create the Forge script for this magic card
{"name": "Grotag Thrasher", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Whenever Grotag Thrasher attacks, target creature can't block this turn.", "power": "3", "toughness": "3"}
Name:Grotag Thrasher\nManaCost:4 R\nTypes:Creature Lizard\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nOracle:Whenever Grotag Thrasher attacks, target creature can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grotag Thrasher", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Whenever Grotag Thrasher attacks, target creature can't block this turn.", "power": "3", "toughness": "3"} ### Response: Name:Grotag Thrasher\nManaCost:4 R\nTypes:Creature Lizard\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nOracle:Whenever Grotag Thrasher attacks, target creature can't block this turn.
Create the Forge script for this magic card
{"name": "Tireless Tribe", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Nomad", "oracle_text": "Discard a card: Tireless Tribe gets +0/+4 until end of turn.", "power": "1", "toughness": "1"}
Name:Tireless Tribe\nManaCost:W\nTypes:Creature Human Nomad\nPT:1/1\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | NumDef$ +4 | SpellDescription$ CARDNAME gets +0/+4 until end of turn.\nDeckHas:Ability$Discard\nOracle:Discard a card: Tireless Tribe gets +0/+4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tireless Tribe", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Nomad", "oracle_text": "Discard a card: Tireless Tribe gets +0/+4 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Tireless Tribe\nManaCost:W\nTypes:Creature Human Nomad\nPT:1/1\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | NumDef$ +4 | SpellDescription$ CARDNAME gets +0/+4 until end of turn.\nDeckHas:Ability$Discard\nOracle:Discard a card: Tireless Tribe gets +0/+4 until end of turn.
Create the Forge script for this magic card
{"name": "Pestilent Cauldron"}
Name:Pestilent Cauldron\nManaCost:2 B\nTypes:Artifact\nA:AB$ Token | Cost$ T Discard<1/Card> | TokenScript$ bg_1_1_pest_lifegain | StackDescription$ SpellDescription | SpellDescription$ Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nA:AB$ Mill | Cost$ 1 T | Defined$ Opponent | NumCards$ X | SpellDescription$ Each opponent mills cards equal to the amount of life you gained this turn.\nA:AB$ ChangeZone | Cost$ 4 T | TargetMin$ 4 | TargetMax$ 4 | TargetsFromSingleZone$ True | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose four target cards from a single graveyard | ValidTgts$ Card | SubAbility$ DBDraw | StackDescription$ Exile four target cards from a single graveyard. ({c:Targeted}) | SpellDescription$ Exile four target cards from a single graveyard.\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nSVar:X:Count$LifeYouGainedThisTurn\nAlternateMode:Modal\nDeckHas:Ability$Discard|Token|LifeGain|Mill|Graveyard\nOracle:{T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\n{1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn.\n{4}, {T}: Exile four target cards from a single graveyard. Draw a card.\n\nALTERNATE\n\nName:Restorative Burst\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ ChangeZone | TargetMin$ 0 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose up to two target creature, land, and/or planeswalker cards from your graveyard | ValidTgts$ Card.Creature+YouOwn,Card.Land+YouOwn,Card.Planeswalker+YouOwn | SubAbility$ DBGainLife | StackDescription$ {p:You} returns up to two target creature, land, and/or planeswalker cards from their graveyard to their hand. ({c:Targeted}) | SpellDescription$ Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand.\nSVar:DBGainLife:DB$ GainLife | Defined$ Player | LifeAmount$ 4 | SubAbility$ DBExile | StackDescription$ SpellDescription | SpellDescription$ Each player gains 4 life.\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SpellDescription$ Exile CARDNAME.\nOracle:Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pestilent Cauldron"} ### Response: Name:Pestilent Cauldron\nManaCost:2 B\nTypes:Artifact\nA:AB$ Token | Cost$ T Discard<1/Card> | TokenScript$ bg_1_1_pest_lifegain | StackDescription$ SpellDescription | SpellDescription$ Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nA:AB$ Mill | Cost$ 1 T | Defined$ Opponent | NumCards$ X | SpellDescription$ Each opponent mills cards equal to the amount of life you gained this turn.\nA:AB$ ChangeZone | Cost$ 4 T | TargetMin$ 4 | TargetMax$ 4 | TargetsFromSingleZone$ True | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose four target cards from a single graveyard | ValidTgts$ Card | SubAbility$ DBDraw | StackDescription$ Exile four target cards from a single graveyard. ({c:Targeted}) | SpellDescription$ Exile four target cards from a single graveyard.\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nSVar:X:Count$LifeYouGainedThisTurn\nAlternateMode:Modal\nDeckHas:Ability$Discard|Token|LifeGain|Mill|Graveyard\nOracle:{T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\n{1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn.\n{4}, {T}: Exile four target cards from a single graveyard. Draw a card.\n\nALTERNATE\n\nName:Restorative Burst\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ ChangeZone | TargetMin$ 0 | TargetMax$ 2 | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose up to two target creature, land, and/or planeswalker cards from your graveyard | ValidTgts$ Card.Creature+YouOwn,Card.Land+YouOwn,Card.Planeswalker+YouOwn | SubAbility$ DBGainLife | StackDescription$ {p:You} returns up to two target creature, land, and/or planeswalker cards from their graveyard to their hand. ({c:Targeted}) | SpellDescription$ Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand.\nSVar:DBGainLife:DB$ GainLife | Defined$ Player | LifeAmount$ 4 | SubAbility$ DBExile | StackDescription$ SpellDescription | SpellDescription$ Each player gains 4 life.\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SpellDescription$ Exile CARDNAME.\nOracle:Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.
Create the Forge script for this magic card
{"name": "Noble's Purse", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Noble's Purse enters the battlefield tapped and with three coin counters on it.\n{T}, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
Name:Noble's Purse\nManaCost:2\nTypes:Artifact\nK:ETBReplacement:Other:EntersTapped\nSVar:EntersTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped and with three coin counters on it.\nSVar:DBAddCounter:DB$ PutCounter | ETB$ True | CounterType$ COIN | CounterNum$ 3\nA:AB$ Token | Cost$ T SubCounter<1/COIN> | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDeckHas:Ability$Counters|Token|Sacrifice & Type$Artifact|Treasure\nOracle:Noble's Purse enters the battlefield tapped and with three coin counters on it.\n{T}, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Noble's Purse", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Noble's Purse enters the battlefield tapped and with three coin counters on it.\n{T}, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"} ### Response: Name:Noble's Purse\nManaCost:2\nTypes:Artifact\nK:ETBReplacement:Other:EntersTapped\nSVar:EntersTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped and with three coin counters on it.\nSVar:DBAddCounter:DB$ PutCounter | ETB$ True | CounterType$ COIN | CounterNum$ 3\nA:AB$ Token | Cost$ T SubCounter<1/COIN> | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nDeckHas:Ability$Counters|Token|Sacrifice & Type$Artifact|Treasure\nOracle:Noble's Purse enters the battlefield tapped and with three coin counters on it.\n{T}, Remove a coin counter from Noble's Purse: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Pillory of the Sleepless", "mana_cost": "{1}{W}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block.\nEnchanted creature has \"At the beginning of your upkeep, you lose 1 life.\""}
Name:Pillory of the Sleepless\nManaCost:1 W B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | AddTrigger$ TriggerTheSleepless | AddSVar$ PilloryLoseLife | Description$ Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."\nSVar:TriggerTheSleepless:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ PilloryLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 1 life.\nSVar:PilloryLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nOracle:Enchant creature\nEnchanted creature can't attack or block.\nEnchanted creature has "At the beginning of your upkeep, you lose 1 life."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pillory of the Sleepless", "mana_cost": "{1}{W}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block.\nEnchanted creature has \"At the beginning of your upkeep, you lose 1 life.\""} ### Response: Name:Pillory of the Sleepless\nManaCost:1 W B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | AddTrigger$ TriggerTheSleepless | AddSVar$ PilloryLoseLife | Description$ Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."\nSVar:TriggerTheSleepless:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ PilloryLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you lose 1 life.\nSVar:PilloryLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nOracle:Enchant creature\nEnchanted creature can't attack or block.\nEnchanted creature has "At the beginning of your upkeep, you lose 1 life."
Create the Forge script for this magic card
{"name": "Castle Garenbrig", "mana_cost": "", "type_line": "Land", "oracle_text": "Castle Garenbrig enters the battlefield tapped unless you control a Forest.\n{T}: Add {G}.\n{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures."}
Name:Castle Garenbrig\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Forest.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Forest.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Mana | Cost$ 2 G G T | Produced$ G | Amount$ 6 | RestrictValid$ Spell.Creature,Activated.Creature+inZoneBattlefield | SpellDescription$ Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.\nOracle:Castle Garenbrig enters the battlefield tapped unless you control a Forest.\n{T}: Add {G}.\n{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Castle Garenbrig", "mana_cost": "", "type_line": "Land", "oracle_text": "Castle Garenbrig enters the battlefield tapped unless you control a Forest.\n{T}: Add {G}.\n{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures."} ### Response: Name:Castle Garenbrig\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Forest.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Forest.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Mana | Cost$ 2 G G T | Produced$ G | Amount$ 6 | RestrictValid$ Spell.Creature,Activated.Creature+inZoneBattlefield | SpellDescription$ Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.\nOracle:Castle Garenbrig enters the battlefield tapped unless you control a Forest.\n{T}: Add {G}.\n{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Create the Forge script for this magic card
{"name": "Join Shields", "mana_cost": "{3}{G}{W}", "type_line": "Instant", "oracle_text": "Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say \"destroy\" don't destroy them.)"}
Name:Join Shields\nManaCost:3 G W\nTypes:Instant\nA:SP$ UntapAll | Cost$ 3 G W | ValidCards$ Creature.YouCtrl | SubAbility$ DBPumpAll | SpellDescription$ Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say, destroy destroy permanents don't destroy them.)\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Hexproof & Indestructible\nOracle:Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Join Shields", "mana_cost": "{3}{G}{W}", "type_line": "Instant", "oracle_text": "Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say \"destroy\" don't destroy them.)"} ### Response: Name:Join Shields\nManaCost:3 G W\nTypes:Instant\nA:SP$ UntapAll | Cost$ 3 G W | ValidCards$ Creature.YouCtrl | SubAbility$ DBPumpAll | SpellDescription$ Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say, destroy destroy permanents don't destroy them.)\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Hexproof & Indestructible\nOracle:Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Create the Forge script for this magic card
{"name": "Planar Guide", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{3}{W}, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.", "power": "1", "toughness": "1"}
Name:Planar Guide\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ ChangeZoneAll | Cost$ 3 W Exile<1/CARDNAME> | ChangeType$ Creature | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig | SpellDescription$ Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return cards exiled by CARDNAME to the battlefield. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{3}{W}, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Planar Guide", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{3}{W}, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.", "power": "1", "toughness": "1"} ### Response: Name:Planar Guide\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nA:AB$ ChangeZoneAll | Cost$ 3 W Exile<1/CARDNAME> | ChangeType$ Creature | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig | SpellDescription$ Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return cards exiled by CARDNAME to the battlefield. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Exile | Destination$ Battlefield\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{3}{W}, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
Create the Forge script for this magic card
{"name": "Woodlot Crawler", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\nProtection from green", "power": "2", "toughness": "1"}
Name:Woodlot Crawler\nManaCost:U B\nTypes:Creature Insect\nPT:2/1\nK:Forestwalk\nK:Protection from green\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\nProtection from green
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Woodlot Crawler", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\nProtection from green", "power": "2", "toughness": "1"} ### Response: Name:Woodlot Crawler\nManaCost:U B\nTypes:Creature Insect\nPT:2/1\nK:Forestwalk\nK:Protection from green\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\nProtection from green
Create the Forge script for this magic card
{"name": "Stone-Tongue Basilisk", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Basilisk", "oracle_text": "Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.\nThreshold \u2014 As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.", "power": "4", "toughness": "5"}
Name:Stone-Tongue Basilisk\nManaCost:4 G G G\nTypes:Creature Basilisk\nPT:4/5\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ All creatures able to block CARDNAME do so. | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, all creatures able to block CARDNAME do so.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, destroy that creature at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredTargetLKICopy | TriggerDescription$ Destroy damaged creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nOracle:Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.\nThreshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stone-Tongue Basilisk", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Basilisk", "oracle_text": "Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.\nThreshold \u2014 As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.", "power": "4", "toughness": "5"} ### Response: Name:Stone-Tongue Basilisk\nManaCost:4 G G G\nTypes:Creature Basilisk\nPT:4/5\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ All creatures able to block CARDNAME do so. | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, all creatures able to block CARDNAME do so.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, destroy that creature at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredTargetLKICopy | TriggerDescription$ Destroy damaged creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nOracle:Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.\nThreshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.
Create the Forge script for this magic card
{"name": "Kari Zev's Expertise", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.\nYou may cast a spell with mana value 2 or less from your hand without paying its mana cost."}
Name:Kari Zev's Expertise\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 1 R R | ValidTgts$ Creature,Vehicle | TgtPrompt$ Select target creature or vehicle | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBCast | SpellDescription$ Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.\nSVar:DBCast:DB$ Play | ValidZone$ Hand | Valid$ Card.YouOwn+nonLand | ValidSA$ Spell.cmcLE2 | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ 1\nOracle:Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.\nYou may cast a spell with mana value 2 or less from your hand without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kari Zev's Expertise", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.\nYou may cast a spell with mana value 2 or less from your hand without paying its mana cost."} ### Response: Name:Kari Zev's Expertise\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 1 R R | ValidTgts$ Creature,Vehicle | TgtPrompt$ Select target creature or vehicle | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBCast | SpellDescription$ Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.\nSVar:DBCast:DB$ Play | ValidZone$ Hand | Valid$ Card.YouOwn+nonLand | ValidSA$ Spell.cmcLE2 | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ 1\nOracle:Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.\nYou may cast a spell with mana value 2 or less from your hand without paying its mana cost.
Create the Forge script for this magic card
{"name": "Legion Reconsecrator"}
Name:Legion Reconsecrator\nManaCost:2 B\nTypes:Creature Vampire Soldier\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature card | TargetMin$ 0 | TargetMax$ 1 | RememberChanged$ True | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | ConditionDefined$ Remembered | ConditionPresent$ Card | Conjure$ True | DefinedName$ Remembered | Zone$ Graveyard | ImprintMade$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Imprinted | Colors$ Black | Types$ Skeleton | Power$ 3 | Toughness$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.powerEQ1+YouOwn+Other,Creature.toughnessEQ1+YouOwn+Other | TgtPrompt$ Select another target creature card with power or toughness 1 | Origin$ Graveyard | Destination$ Battlefield\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Graveyard & Type$Skeleton\nOracle:Whenever Legion Reconsecrator attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types.\nWhen Legion Reconsecrator dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Legion Reconsecrator"} ### Response: Name:Legion Reconsecrator\nManaCost:2 B\nTypes:Creature Vampire Soldier\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature card | TargetMin$ 0 | TargetMax$ 1 | RememberChanged$ True | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | ConditionDefined$ Remembered | ConditionPresent$ Card | Conjure$ True | DefinedName$ Remembered | Zone$ Graveyard | ImprintMade$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Imprinted | Colors$ Black | Types$ Skeleton | Power$ 3 | Toughness$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.powerEQ1+YouOwn+Other,Creature.toughnessEQ1+YouOwn+Other | TgtPrompt$ Select another target creature card with power or toughness 1 | Origin$ Graveyard | Destination$ Battlefield\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Graveyard & Type$Skeleton\nOracle:Whenever Legion Reconsecrator attacks, exile up to one target creature card from a graveyard. If you do, conjure a duplicate of it into your graveyard. The duplicate perpetually becomes a black Skeleton with base power and toughness 3/1 in addition to its other colors and types.\nWhen Legion Reconsecrator dies, return another target creature card with power or toughness 1 from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Upheaval", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return all permanents to their owners' hands."}
Name:Upheaval\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ChangeType$ Permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all permanents to their owners' hands.\nOracle:Return all permanents to their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Upheaval", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return all permanents to their owners' hands."} ### Response: Name:Upheaval\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ChangeType$ Permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all permanents to their owners' hands.\nOracle:Return all permanents to their owners' hands.
Create the Forge script for this magic card
{"name": "Scathe Zombies", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "", "power": "2", "toughness": "2"}
Name:Scathe Zombies\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scathe Zombies", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "", "power": "2", "toughness": "2"} ### Response: Name:Scathe Zombies\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/2\nOracle:
Create the Forge script for this magic card
{"name": "Master of Pearls", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.", "power": "2", "toughness": "2"}
Name:Master of Pearls\nManaCost:1 W\nTypes:Creature Human Monk\nPT:2/2\nK:Morph:3 W W\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, creatures you control get +2/+2 until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2\nOracle:Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Master of Pearls", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Master of Pearls\nManaCost:1 W\nTypes:Creature Human Monk\nPT:2/2\nK:Morph:3 W W\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, creatures you control get +2/+2 until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2\nOracle:Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Imperial Ceratops", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Imperial Ceratops is dealt damage, you gain 2 life.", "power": "3", "toughness": "5"}
Name:Imperial Ceratops\nManaCost:4 W\nTypes:Creature Dinosaur\nPT:3/5\nT:Mode$ DamageDoneOnce | Execute$ TrigGainLife | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nSVar:HasCombatEffect:TRUE\nOracle:Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Imperial Ceratops", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Imperial Ceratops is dealt damage, you gain 2 life.", "power": "3", "toughness": "5"} ### Response: Name:Imperial Ceratops\nManaCost:4 W\nTypes:Creature Dinosaur\nPT:3/5\nT:Mode$ DamageDoneOnce | Execute$ TrigGainLife | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nSVar:HasCombatEffect:TRUE\nOracle:Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life.
Create the Forge script for this magic card
{"name": "The Bath Song", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Draw two cards, then discard a card.\nIII \u2014 Shuffle any number of target cards from your graveyard into your library. Add {U}{U}."}
Name:The Bath Song\nManaCost:3 U\nTypes:Enchantment Saga\nK:Chapter:3:DBDraw,DBDraw,DBShuffle\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard | SpellDescription$ Draw two cards, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nSVar:DBShuffle:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ X | Origin$ Graveyard | Destination$ Library | Shuffle$ True | SubAbility$ DBAdd | TgtPrompt$ Choose any target cards in your graveyard | ValidTgts$ Card.YouCtrl | SpellDescription$ Shuffle any number of target cards from your graveyard into your library. Add {U}{U}.\nSVar:DBAdd:DB$ Mana | Produced$ U | Amount$ 2\nSVar:X:Count$InYourYard\nDeckHas:Ability$Discard|Graveyard\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Draw two cards, then discard a card.\nIII — Shuffle any number of target cards from your graveyard into your library. Add {U}{U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Bath Song", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Draw two cards, then discard a card.\nIII \u2014 Shuffle any number of target cards from your graveyard into your library. Add {U}{U}."} ### Response: Name:The Bath Song\nManaCost:3 U\nTypes:Enchantment Saga\nK:Chapter:3:DBDraw,DBDraw,DBShuffle\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SubAbility$ DBDiscard | SpellDescription$ Draw two cards, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nSVar:DBShuffle:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ X | Origin$ Graveyard | Destination$ Library | Shuffle$ True | SubAbility$ DBAdd | TgtPrompt$ Choose any target cards in your graveyard | ValidTgts$ Card.YouCtrl | SpellDescription$ Shuffle any number of target cards from your graveyard into your library. Add {U}{U}.\nSVar:DBAdd:DB$ Mana | Produced$ U | Amount$ 2\nSVar:X:Count$InYourYard\nDeckHas:Ability$Discard|Graveyard\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Draw two cards, then discard a card.\nIII — Shuffle any number of target cards from your graveyard into your library. Add {U}{U}.
Create the Forge script for this magic card
{"name": "Timberland Ruins", "mana_cost": "", "type_line": "Land", "oracle_text": "Timberland Ruins enters the battlefield tapped.\n{T}: Add {G}.\n{T}, Sacrifice Timberland Ruins: Add one mana of any color."}
Name:Timberland Ruins\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nK:CARDNAME enters the battlefield tapped.\nOracle:Timberland Ruins enters the battlefield tapped.\n{T}: Add {G}.\n{T}, Sacrifice Timberland Ruins: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Timberland Ruins", "mana_cost": "", "type_line": "Land", "oracle_text": "Timberland Ruins enters the battlefield tapped.\n{T}: Add {G}.\n{T}, Sacrifice Timberland Ruins: Add one mana of any color."} ### Response: Name:Timberland Ruins\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nK:CARDNAME enters the battlefield tapped.\nOracle:Timberland Ruins enters the battlefield tapped.\n{T}: Add {G}.\n{T}, Sacrifice Timberland Ruins: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Urborg, Tomb of Yawgmoth", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "Each land is a Swamp in addition to its other land types."}
Name:Urborg, Tomb of Yawgmoth\nManaCost:no cost\nTypes:Legendary Land\nS:Mode$ Continuous | Affected$ Land | AddType$ Swamp | Description$ Each land is a Swamp in addition to its other land types.\nAI:RemoveDeck:Random\nOracle:Each land is a Swamp in addition to its other land types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urborg, Tomb of Yawgmoth", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "Each land is a Swamp in addition to its other land types."} ### Response: Name:Urborg, Tomb of Yawgmoth\nManaCost:no cost\nTypes:Legendary Land\nS:Mode$ Continuous | Affected$ Land | AddType$ Swamp | Description$ Each land is a Swamp in addition to its other land types.\nAI:RemoveDeck:Random\nOracle:Each land is a Swamp in addition to its other land types.
Create the Forge script for this magic card
{"name": "Cleric Class", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Class", "oracle_text": "(Gain the next level as a sorcery to add its ability.)\nIf you would gain life, you gain that much life plus 1 instead.\n{3}{W}: Level 2\nWhenever you gain life, put a +1/+1 counter on target creature you control.\n{4}{W}: Level 3\nWhen this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness."}
Name:Cleric Class\nManaCost:W\nTypes:Enchantment Class\nR:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ ReplaceGainLife | Description$ If you would gain life, you gain that much life plus 1 instead.\nSVar:ReplaceGainLife:DB$ ReplaceEffect | VarName$ LifeGained | VarValue$ X\nSVar:X:ReplaceCount$LifeGained/Plus.1\nK:Class:2:3 W:AddTrigger$ TriggerLife\nSVar:TriggerLife:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nK:Class:3:4 W:AddTrigger$ TriggerClassLevel\nSVar:TriggerClassLevel:Mode$ ClassLevelGained | ClassLevel$ 3 | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigReanimate | Secondary$ True | TriggerDescription$ When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to its toughness.\nSVar:TrigReanimate:DB$ ChangeZone | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature from your graveyard | Origin$ Graveyard | Destination$ Battlefield | RememberTargets$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Remembered$CardToughness\nSVar:PlayMain1:True\nDeckNeeds:Ability$LifeGain\nDeckHas:Ability$Counters|Graveyard\nOracle:(Gain the next level as a sorcery to add its ability.)\nIf you would gain life, you gain that much life plus 1 instead.\n{3}{W}: Level 2\nWhenever you gain life, put a +1/+1 counter on target creature you control.\n{4}{W}: Level 3\nWhen this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to its toughness.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cleric Class", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Class", "oracle_text": "(Gain the next level as a sorcery to add its ability.)\nIf you would gain life, you gain that much life plus 1 instead.\n{3}{W}: Level 2\nWhenever you gain life, put a +1/+1 counter on target creature you control.\n{4}{W}: Level 3\nWhen this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness."} ### Response: Name:Cleric Class\nManaCost:W\nTypes:Enchantment Class\nR:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ ReplaceGainLife | Description$ If you would gain life, you gain that much life plus 1 instead.\nSVar:ReplaceGainLife:DB$ ReplaceEffect | VarName$ LifeGained | VarValue$ X\nSVar:X:ReplaceCount$LifeGained/Plus.1\nK:Class:2:3 W:AddTrigger$ TriggerLife\nSVar:TriggerLife:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | Secondary$ True | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nK:Class:3:4 W:AddTrigger$ TriggerClassLevel\nSVar:TriggerClassLevel:Mode$ ClassLevelGained | ClassLevel$ 3 | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigReanimate | Secondary$ True | TriggerDescription$ When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to its toughness.\nSVar:TrigReanimate:DB$ ChangeZone | ValidTgts$ Creature.YouOwn | TgtPrompt$ Select target creature from your graveyard | Origin$ Graveyard | Destination$ Battlefield | RememberTargets$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Remembered$CardToughness\nSVar:PlayMain1:True\nDeckNeeds:Ability$LifeGain\nDeckHas:Ability$Counters|Graveyard\nOracle:(Gain the next level as a sorcery to add its ability.)\nIf you would gain life, you gain that much life plus 1 instead.\n{3}{W}: Level 2\nWhenever you gain life, put a +1/+1 counter on target creature you control.\n{4}{W}: Level 3\nWhen this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to its toughness.
Create the Forge script for this magic card
{"name": "Raging Battle Mouse", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Mouse", "oracle_text": "The second spell you cast each turn costs {1} less to cast.\nCelebration \u2014 At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.", "power": "2", "toughness": "1"}
Name:Raging Battle Mouse\nManaCost:1 R\nTypes:Creature Mouse\nPT:2/1\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Spell | Activator$ You | Amount$ 1 | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ1 | Description$ The second spell you cast each turn costs {1} less to cast.\nSVar:YouCastThisTurn:Count$ThisTurnCast_Card.YouCtrl\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | CheckSVar$ Celebration | SVarCompare$ GE2 | TriggerDescription$ Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1\nSVar:Celebration:Count$ThisTurnEntered_Battlefield_Permanent.nonLand+YouCtrl\nOracle:The second spell you cast each turn costs {1} less to cast.\nCelebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raging Battle Mouse", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Mouse", "oracle_text": "The second spell you cast each turn costs {1} less to cast.\nCelebration \u2014 At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Raging Battle Mouse\nManaCost:1 R\nTypes:Creature Mouse\nPT:2/1\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Spell | Activator$ You | Amount$ 1 | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ1 | Description$ The second spell you cast each turn costs {1} less to cast.\nSVar:YouCastThisTurn:Count$ThisTurnCast_Card.YouCtrl\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | CheckSVar$ Celebration | SVarCompare$ GE2 | TriggerDescription$ Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1\nSVar:Celebration:Count$ThisTurnEntered_Battlefield_Permanent.nonLand+YouCtrl\nOracle:The second spell you cast each turn costs {1} less to cast.\nCelebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Zuran Enchanter", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}{B}, {T}: Target player discards a card. Activate only during your turn.", "power": "1", "toughness": "1"}
Name:Zuran Enchanter\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Discard | Cost$ 2 B T | ValidTgts$ Player | PlayerTurn$ True | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card. Activate only during your turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:{2}{B}, {T}: Target player discards a card. Activate only during your turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zuran Enchanter", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{2}{B}, {T}: Target player discards a card. Activate only during your turn.", "power": "1", "toughness": "1"} ### Response: Name:Zuran Enchanter\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Discard | Cost$ 2 B T | ValidTgts$ Player | PlayerTurn$ True | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card. Activate only during your turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:{2}{B}, {T}: Target player discards a card. Activate only during your turn.
Create the Forge script for this magic card
{"name": "Master of Winds", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Sphinx Wizard", "oracle_text": "Flying\nWhen Master of Winds enters the battlefield, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.", "power": "1", "toughness": "4"}
Name:Master of Winds\nManaCost:2 U U\nTypes:Creature Sphinx Wizard\nPT:1/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery,Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChoose | TriggerDescription$ Whenever you cast an instant, sorcery, or Wizard spell, you may have CARDNAME's base power and toughness become 4/1 or 1/4 until end of turn.\nSVar:TrigChoose:DB$ GenericChoice | Defined$ You | Choices$ Animate41,Animate14\nSVar:Animate41:DB$ Animate | Defined$ Self | Power$ 4 | Toughness$ 1 | SpellDescription$ CARDNAME's base power and toughness become 4/1 until end of turn.\nSVar:Animate14:DB$ Animate | Defined$ Self | Power$ 1 | Toughness$ 4 | SpellDescription$ CARDNAME's base power and toughness become 1/4 until end of turn.\nSVar:BuffedBy:Instant,Sorcery,Wizard\nDeckNeeds:Type$Instant|Sorcery|Wizard\nOracle:Flying\nWhen Master of Winds enters the battlefield, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Master of Winds", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Sphinx Wizard", "oracle_text": "Flying\nWhen Master of Winds enters the battlefield, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.", "power": "1", "toughness": "4"} ### Response: Name:Master of Winds\nManaCost:2 U U\nTypes:Creature Sphinx Wizard\nPT:1/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery,Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChoose | TriggerDescription$ Whenever you cast an instant, sorcery, or Wizard spell, you may have CARDNAME's base power and toughness become 4/1 or 1/4 until end of turn.\nSVar:TrigChoose:DB$ GenericChoice | Defined$ You | Choices$ Animate41,Animate14\nSVar:Animate41:DB$ Animate | Defined$ Self | Power$ 4 | Toughness$ 1 | SpellDescription$ CARDNAME's base power and toughness become 4/1 until end of turn.\nSVar:Animate14:DB$ Animate | Defined$ Self | Power$ 1 | Toughness$ 4 | SpellDescription$ CARDNAME's base power and toughness become 1/4 until end of turn.\nSVar:BuffedBy:Instant,Sorcery,Wizard\nDeckNeeds:Type$Instant|Sorcery|Wizard\nOracle:Flying\nWhen Master of Winds enters the battlefield, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
Create the Forge script for this magic card
{"name": "Metropolis Sprite", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\n{U}: Metropolis Sprite gets +1/-1 until end of turn.", "power": "1", "toughness": "2"}
Name:Metropolis Sprite\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:1/2\nK:Flying\nA:AB$ Pump | Cost$ U | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nOracle:Flying\n{U}: Metropolis Sprite gets +1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Metropolis Sprite", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\n{U}: Metropolis Sprite gets +1/-1 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Metropolis Sprite\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:1/2\nK:Flying\nA:AB$ Pump | Cost$ U | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nOracle:Flying\n{U}: Metropolis Sprite gets +1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Keldon Raider", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.", "power": "4", "toughness": "3"}
Name:Keldon Raider\nManaCost:2 R R\nTypes:Creature Human Warrior\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, draw a card.\nSVar:TrigDiscard:AB$ Draw | NumCards$ 1 | Cost$ Discard<1/Card>\nSVar:X:Remembered$Amount\nOracle:When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Keldon Raider", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.", "power": "4", "toughness": "3"} ### Response: Name:Keldon Raider\nManaCost:2 R R\nTypes:Creature Human Warrior\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, draw a card.\nSVar:TrigDiscard:AB$ Draw | NumCards$ 1 | Cost$ Discard<1/Card>\nSVar:X:Remembered$Amount\nOracle:When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Siege Mastodon", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elephant", "oracle_text": "", "power": "3", "toughness": "5"}
Name:Siege Mastodon\nManaCost:4 W\nTypes:Creature Elephant\nPT:3/5\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Siege Mastodon", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elephant", "oracle_text": "", "power": "3", "toughness": "5"} ### Response: Name:Siege Mastodon\nManaCost:4 W\nTypes:Creature Elephant\nPT:3/5\nOracle:
Create the Forge script for this magic card
{"name": "Gylwain, Casting Director", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Human Bard", "oracle_text": "Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one \u2014\n\u2022 Create a Royal Role token attached to that creature.\n\u2022 Create a Sorcerer Role token attached to that creature.\n\u2022 Create a Monster Role token attached to that creature.", "power": "2", "toughness": "3"}
Name:Gylwain, Casting Director\nManaCost:1 G W\nTypes:Legendary Creature Human Bard\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.nonToken+Other+YouCtrl | Execute$ TrigCharm | TriggerDescription$ Whenever CARDNAME or another nontoken creature enters the battlefield under your control, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBRoyal,DBSorcerer,DBMonster\nSVar:DBRoyal:DB$ Token | TokenAmount$ 1 | TokenScript$ role_royal | TokenOwner$ You | AttachedTo$ TriggeredCard | SpellDescription$ Create a Royal Role token attached to that creature.\nSVar:DBSorcerer:DB$ Token | TokenAmount$ 1 | TokenScript$ role_sorcerer | TokenOwner$ You | AttachedTo$ TriggeredCard | SpellDescription$ Create a Sorcerer Role token attached to that creature.\nSVar:DBMonster:DB$ Token | TokenAmount$ 1 | TokenScript$ role_monster | TokenOwner$ You | AttachedTo$ TriggeredCard | SpellDescription$ Create a Monster Role token attached to that creature.\nDeckHas:Type$Aura|Role & Ability$Token\nOracle:Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one —\n• Create a Royal Role token attached to that creature.\n• Create a Sorcerer Role token attached to that creature.\n• Create a Monster Role token attached to that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gylwain, Casting Director", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Human Bard", "oracle_text": "Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one \u2014\n\u2022 Create a Royal Role token attached to that creature.\n\u2022 Create a Sorcerer Role token attached to that creature.\n\u2022 Create a Monster Role token attached to that creature.", "power": "2", "toughness": "3"} ### Response: Name:Gylwain, Casting Director\nManaCost:1 G W\nTypes:Legendary Creature Human Bard\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Creature.nonToken+Other+YouCtrl | Execute$ TrigCharm | TriggerDescription$ Whenever CARDNAME or another nontoken creature enters the battlefield under your control, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBRoyal,DBSorcerer,DBMonster\nSVar:DBRoyal:DB$ Token | TokenAmount$ 1 | TokenScript$ role_royal | TokenOwner$ You | AttachedTo$ TriggeredCard | SpellDescription$ Create a Royal Role token attached to that creature.\nSVar:DBSorcerer:DB$ Token | TokenAmount$ 1 | TokenScript$ role_sorcerer | TokenOwner$ You | AttachedTo$ TriggeredCard | SpellDescription$ Create a Sorcerer Role token attached to that creature.\nSVar:DBMonster:DB$ Token | TokenAmount$ 1 | TokenScript$ role_monster | TokenOwner$ You | AttachedTo$ TriggeredCard | SpellDescription$ Create a Monster Role token attached to that creature.\nDeckHas:Type$Aura|Role & Ability$Token\nOracle:Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one —\n• Create a Royal Role token attached to that creature.\n• Create a Sorcerer Role token attached to that creature.\n• Create a Monster Role token attached to that creature.