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Create the Forge script for this magic card
{"name": "Rakdos Drake", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)", "power": "1", "toughness": "2"}
Name:Rakdos Drake\nManaCost:2 B\nTypes:Creature Drake\nPT:1/2\nK:Flying\nK:Unleash\nOracle:Flying\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakdos Drake", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)", "power": "1", "toughness": "2"} ### Response: Name:Rakdos Drake\nManaCost:2 B\nTypes:Creature Drake\nPT:1/2\nK:Flying\nK:Unleash\nOracle:Flying\nUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Create the Forge script for this magic card
{"name": "Jeering Homunculus", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Homunculus", "oracle_text": "When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)", "power": "0", "toughness": "4"}
Name:Jeering Homunculus\nManaCost:1 U\nTypes:Creature Homunculus\nPT:0/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGoad | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Creature | TgtPrompt$ Select target creature.\nOracle:When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jeering Homunculus", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Homunculus", "oracle_text": "When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)", "power": "0", "toughness": "4"} ### Response: Name:Jeering Homunculus\nManaCost:1 U\nTypes:Creature Homunculus\nPT:0/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGoad | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Creature | TgtPrompt$ Select target creature.\nOracle:When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Create the Forge script for this magic card
{"name": "Plated Crusher", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nHexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "7", "toughness": "6"}
Name:Plated Crusher\nManaCost:4 G G G\nTypes:Creature Beast\nPT:7/6\nK:Trample\nK:Hexproof\nOracle:Trample\nHexproof (This creature can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plated Crusher", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nHexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "7", "toughness": "6"} ### Response: Name:Plated Crusher\nManaCost:4 G G G\nTypes:Creature Beast\nPT:7/6\nK:Trample\nK:Hexproof\nOracle:Trample\nHexproof (This creature can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Whetstone", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}: Each player mills two cards."}
Name:Whetstone\nManaCost:3\nTypes:Artifact\nA:AB$ Mill | Cost$ 3 | NumCards$ 2 | Defined$ Player | SpellDescription$ Each player mills two cards.\nAI:RemoveDeck:Random\nOracle:{3}: Each player mills two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whetstone", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{3}: Each player mills two cards."} ### Response: Name:Whetstone\nManaCost:3\nTypes:Artifact\nA:AB$ Mill | Cost$ 3 | NumCards$ 2 | Defined$ Player | SpellDescription$ Each player mills two cards.\nAI:RemoveDeck:Random\nOracle:{3}: Each player mills two cards.
Create the Forge script for this magic card
{"name": "Deadlock Trap", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Deadlock Trap enters the battlefield tapped.\nWhen Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters).\n{T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn."}
Name:Deadlock Trap\nManaCost:3\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nA:AB$ Tap | Cost$ T PayEnergy<1> | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBPump | SpellDescription$ Tap target creature or planeswalker. Its activated abilities can't be activated this turn.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | KW$ HIDDEN CARDNAME's activated abilities can't be activated.\nOracle:Deadlock Trap enters the battlefield tapped.\nWhen Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters).\n{T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deadlock Trap", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Deadlock Trap enters the battlefield tapped.\nWhen Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters).\n{T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn."} ### Response: Name:Deadlock Trap\nManaCost:3\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nA:AB$ Tap | Cost$ T PayEnergy<1> | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBPump | SpellDescription$ Tap target creature or planeswalker. Its activated abilities can't be activated this turn.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | KW$ HIDDEN CARDNAME's activated abilities can't be activated.\nOracle:Deadlock Trap enters the battlefield tapped.\nWhen Deadlock Trap enters the battlefield, you get {E}{E} (two energy counters).\n{T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Create the Forge script for this magic card
{"name": "Tibalt the Chaotic", "mana_cost": "{1}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Tibalt", "oracle_text": "+1: Cast a copy of one of the following cards chosen at random\u2014Ignorant Bliss, Crack the Earth, Blazing Volley.\n\u22123: Cast a copy of one of the following cards chosen at random\u2014Seething Song, Dance with Devils, Flamebreak.\n\u22126: Cast a copy of one of the following cards chosen at random\u2014Hellion Eruption, Insurrection, Warp World.", "loyalty": "4"}
Name:Tibalt the Chaotic\nManaCost:1 R R\nTypes:Legendary Planeswalker Tibalt\nLoyalty:4\nA:AB$ Play | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | AnySupportedCard$ Names:Ignorant Bliss,Crack the Earth,Blazing Volley | RandomCopied$ True | CopyCard$ True | WithoutManaCost$ Trues | SpellDescription$ Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley.\nA:AB$ Play | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | AnySupportedCard$ Names:Seething Song,Dance with Devils,Flamebreak | RandomCopied$ True | CopyCard$ True | WithoutManaCost$ True | SpellDescription$ Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak.\nA:AB$ Play | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | AnySupportedCard$ Names:Hellion Eruption,Insurrection,Warp World | RandomCopied$ True | CopyCard$ True | WithoutManaCost$ True | SpellDescription$ Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World.\nOracle:[+1]: Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley.\n[-3]: Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak.\n[-6]: Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tibalt the Chaotic", "mana_cost": "{1}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Tibalt", "oracle_text": "+1: Cast a copy of one of the following cards chosen at random\u2014Ignorant Bliss, Crack the Earth, Blazing Volley.\n\u22123: Cast a copy of one of the following cards chosen at random\u2014Seething Song, Dance with Devils, Flamebreak.\n\u22126: Cast a copy of one of the following cards chosen at random\u2014Hellion Eruption, Insurrection, Warp World.", "loyalty": "4"} ### Response: Name:Tibalt the Chaotic\nManaCost:1 R R\nTypes:Legendary Planeswalker Tibalt\nLoyalty:4\nA:AB$ Play | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | AnySupportedCard$ Names:Ignorant Bliss,Crack the Earth,Blazing Volley | RandomCopied$ True | CopyCard$ True | WithoutManaCost$ Trues | SpellDescription$ Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley.\nA:AB$ Play | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | AnySupportedCard$ Names:Seething Song,Dance with Devils,Flamebreak | RandomCopied$ True | CopyCard$ True | WithoutManaCost$ True | SpellDescription$ Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak.\nA:AB$ Play | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | AnySupportedCard$ Names:Hellion Eruption,Insurrection,Warp World | RandomCopied$ True | CopyCard$ True | WithoutManaCost$ True | SpellDescription$ Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World.\nOracle:[+1]: Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley.\n[-3]: Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak.\n[-6]: Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World.
Create the Forge script for this magic card
{"name": "Waterkin Shaman", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.", "power": "2", "toughness": "1"}
Name:Waterkin Shaman\nManaCost:1 U\nTypes:Creature Elemental Shaman\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+withFlying | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature with flying enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nSVar:BuffedBy:Creature.withFlying\nOracle:Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Waterkin Shaman", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Waterkin Shaman\nManaCost:1 U\nTypes:Creature Elemental Shaman\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+withFlying | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature with flying enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nSVar:BuffedBy:Creature.withFlying\nOracle:Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Tangle Mantis", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Trample", "power": "3", "toughness": "4"}
Name:Tangle Mantis\nManaCost:2 G G\nTypes:Creature Insect\nPT:3/4\nK:Trample\nOracle:Trample
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tangle Mantis", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Trample", "power": "3", "toughness": "4"} ### Response: Name:Tangle Mantis\nManaCost:2 G G\nTypes:Creature Insect\nPT:3/4\nK:Trample\nOracle:Trample
Create the Forge script for this magic card
{"name": "Behold the Multiverse", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Scry 2, then draw two cards.\nForetell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
Name:Behold the Multiverse\nManaCost:3 U\nTypes:Instant\nA:SP$ Scry | Cost$ 3 U | ScryNum$ 2 | SubAbility$ DBDraw | AILogic$ BestOpportunity | SpellDescription$ Scry 2, then draw two cards.\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nK:Foretell:1 U\nOracle:Scry 2, then draw two cards.\nForetell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Behold the Multiverse", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Scry 2, then draw two cards.\nForetell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"} ### Response: Name:Behold the Multiverse\nManaCost:3 U\nTypes:Instant\nA:SP$ Scry | Cost$ 3 U | ScryNum$ 2 | SubAbility$ DBDraw | AILogic$ BestOpportunity | SpellDescription$ Scry 2, then draw two cards.\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nK:Foretell:1 U\nOracle:Scry 2, then draw two cards.\nForetell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Create the Forge script for this magic card
{"name": "Armored Guardian", "mana_cost": "{3}{W}{U}", "type_line": "Creature \u2014 Cat Soldier", "oracle_text": "{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn.\n{1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)", "power": "2", "toughness": "5"}
Name:Armored Guardian\nManaCost:3 W U\nTypes:Creature Cat Soldier\nPT:2/5\nA:AB$ Protection | Cost$ 1 W W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target creature you control gains protection from the color of your choice until end of turn.\nA:AB$ Pump | Cost$ 1 U U | Defined$ Self | KW$ Shroud | SpellDescription$ CARDNAME gains shroud until end of turn.\nOracle:{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn.\n{1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Armored Guardian", "mana_cost": "{3}{W}{U}", "type_line": "Creature \u2014 Cat Soldier", "oracle_text": "{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn.\n{1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)", "power": "2", "toughness": "5"} ### Response: Name:Armored Guardian\nManaCost:3 W U\nTypes:Creature Cat Soldier\nPT:2/5\nA:AB$ Protection | Cost$ 1 W W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target creature you control gains protection from the color of your choice until end of turn.\nA:AB$ Pump | Cost$ 1 U U | Defined$ Self | KW$ Shroud | SpellDescription$ CARDNAME gains shroud until end of turn.\nOracle:{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn.\n{1}{U}{U}: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)
Create the Forge script for this magic card
{"name": "Johann, Apprentice Sorcerer", "mana_cost": "{2}{U}{R}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "You may look at the top card of your library any time.\nOnce each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)", "power": "2", "toughness": "5"}
Name:Johann, Apprentice Sorcerer\nManaCost:2 U R\nTypes:Legendary Creature Human Wizard\nPT:2/5\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | MayPlay$ True | MayPlayLimit$ 1 | Affected$ Card.Instant+TopLibrary+YouCtrl+nonLand,Card.Sorcery+TopLibrary+YouCtrl+nonLand | AffectedZone$ Library | Description$ Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)\nDeckHints:Type$Instant|Sorcery\nOracle:You may look at the top card of your library any time.\nOnce each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Johann, Apprentice Sorcerer", "mana_cost": "{2}{U}{R}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "You may look at the top card of your library any time.\nOnce each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)", "power": "2", "toughness": "5"} ### Response: Name:Johann, Apprentice Sorcerer\nManaCost:2 U R\nTypes:Legendary Creature Human Wizard\nPT:2/5\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | MayPlay$ True | MayPlayLimit$ 1 | Affected$ Card.Instant+TopLibrary+YouCtrl+nonLand,Card.Sorcery+TopLibrary+YouCtrl+nonLand | AffectedZone$ Library | Description$ Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)\nDeckHints:Type$Instant|Sorcery\nOracle:You may look at the top card of your library any time.\nOnce each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)
Create the Forge script for this magic card
{"name": "The Hourglass Coven", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Hag Warlock", "oracle_text": "When The Hourglass Coven enters the battlefield, draft a card from The Hourglass Coven's spellbook twice, then put those cards onto the battlefield.\nOther Warlocks you control get +1/+1.", "power": "3", "toughness": "3"}
Name:The Hourglass Coven\nManaCost:4 B B\nTypes:Legendary Creature Hag Warlock\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME enters the battlefield, draft a card from CARDNAME's spellbook twice, then put those cards onto the battlefield.\nSVar:TrigDraft:DB$ Draft | DraftNum$ 2 | Spellbook$ Hag of Syphoned Breath,Hag of Dark Duress,Hag of Ceaseless Torment,Hag of Inner Weakness,Hag of Death's Legion,Hag of Scoured Thoughts,Hag of Twisted Visions,Hag of Mage's Doom,Hag of Noxious Nightmares | Zone$ Battlefield\nS:Mode$ Continuous | Affected$ Warlock.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Warlocks you control get +1/+1.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warlock\nOracle:When The Hourglass Coven enters the battlefield, draft a card from The Hourglass Coven's spellbook twice, then put those cards onto the battlefield.\nOther Warlocks you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Hourglass Coven", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Hag Warlock", "oracle_text": "When The Hourglass Coven enters the battlefield, draft a card from The Hourglass Coven's spellbook twice, then put those cards onto the battlefield.\nOther Warlocks you control get +1/+1.", "power": "3", "toughness": "3"} ### Response: Name:The Hourglass Coven\nManaCost:4 B B\nTypes:Legendary Creature Hag Warlock\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraft | TriggerDescription$ When CARDNAME enters the battlefield, draft a card from CARDNAME's spellbook twice, then put those cards onto the battlefield.\nSVar:TrigDraft:DB$ Draft | DraftNum$ 2 | Spellbook$ Hag of Syphoned Breath,Hag of Dark Duress,Hag of Ceaseless Torment,Hag of Inner Weakness,Hag of Death's Legion,Hag of Scoured Thoughts,Hag of Twisted Visions,Hag of Mage's Doom,Hag of Noxious Nightmares | Zone$ Battlefield\nS:Mode$ Continuous | Affected$ Warlock.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Warlocks you control get +1/+1.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Warlock\nOracle:When The Hourglass Coven enters the battlefield, draft a card from The Hourglass Coven's spellbook twice, then put those cards onto the battlefield.\nOther Warlocks you control get +1/+1.
Create the Forge script for this magic card
{"name": "Speedway Fanatic", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Pilot", "oracle_text": "Haste\nWhenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.", "power": "2", "toughness": "1"}
Name:Speedway Fanatic\nManaCost:1 R\nTypes:Creature Human Pilot\nPT:2/1\nK:Haste\nT:Mode$ Crewed | ValidCrew$ Card.Self | Execute$ TrigSpeedway | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME crews a Vehicle, that Vehicle gains haste until end of turn.\nSVar:TrigSpeedway:DB$ Pump | Defined$ TriggeredVehicle | KW$ Haste\nOracle:Haste\nWhenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Speedway Fanatic", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Pilot", "oracle_text": "Haste\nWhenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Speedway Fanatic\nManaCost:1 R\nTypes:Creature Human Pilot\nPT:2/1\nK:Haste\nT:Mode$ Crewed | ValidCrew$ Card.Self | Execute$ TrigSpeedway | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME crews a Vehicle, that Vehicle gains haste until end of turn.\nSVar:TrigSpeedway:DB$ Pump | Defined$ TriggeredVehicle | KW$ Haste\nOracle:Haste\nWhenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Evacuation", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Return all creatures to their owners' hands."}
Name:Evacuation\nManaCost:3 U U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 3 U U | ChangeType$ Creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all creatures to their owners' hands.\nOracle:Return all creatures to their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Evacuation", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Return all creatures to their owners' hands."} ### Response: Name:Evacuation\nManaCost:3 U U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 3 U U | ChangeType$ Creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all creatures to their owners' hands.\nOracle:Return all creatures to their owners' hands.
Create the Forge script for this magic card
{"name": "Tromp the Domains", "mana_cost": "{5}{G}", "type_line": "Sorcery", "oracle_text": "Domain \u2014 Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control."}
Name:Tromp the Domains\nManaCost:5 G\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 5 G | ValidCards$ Creature.YouCtrl | NumAtt$ +X | NumDef$ +X | KW$ Trample | SpellDescription$ Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tromp the Domains", "mana_cost": "{5}{G}", "type_line": "Sorcery", "oracle_text": "Domain \u2014 Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control."} ### Response: Name:Tromp the Domains\nManaCost:5 G\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 5 G | ValidCards$ Creature.YouCtrl | NumAtt$ +X | NumDef$ +X | KW$ Trample | SpellDescription$ Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Create the Forge script for this magic card
{"name": "Matopi Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.", "power": "3", "toughness": "3"}
Name:Matopi Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Regenerate | Cost$ 1 | RegenerationAbility$ DBImmediateTrigger | StackDescription$ SpellDescription | SpellDescription$ Regenerate CARDNAME. When it regenerates this way, put a -1/-1 counter on it.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigPutCounter | TriggerDescription$ When it regenerates this way, put a -1/-1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ EffectSource | CounterType$ M1M1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:{1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Matopi Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.", "power": "3", "toughness": "3"} ### Response: Name:Matopi Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nA:AB$ Regenerate | Cost$ 1 | RegenerationAbility$ DBImmediateTrigger | StackDescription$ SpellDescription | SpellDescription$ Regenerate CARDNAME. When it regenerates this way, put a -1/-1 counter on it.\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigPutCounter | TriggerDescription$ When it regenerates this way, put a -1/-1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ EffectSource | CounterType$ M1M1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:{1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.
Create the Forge script for this magic card
{"name": "Retreat to Valakut", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, choose one \u2014\n\u2022 Target creature gets +2/+0 until end of turn.\n\u2022 Target creature can't block this turn."}
Name:Retreat to Valakut\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigCharm | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBPump1,DBPump2\nSVar:DBPump1:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nOracle:Landfall — Whenever a land enters the battlefield under your control, choose one —\n• Target creature gets +2/+0 until end of turn.\n• Target creature can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Retreat to Valakut", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, choose one \u2014\n\u2022 Target creature gets +2/+0 until end of turn.\n\u2022 Target creature can't block this turn."} ### Response: Name:Retreat to Valakut\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigCharm | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBPump1,DBPump2\nSVar:DBPump1:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nOracle:Landfall — Whenever a land enters the battlefield under your control, choose one —\n• Target creature gets +2/+0 until end of turn.\n• Target creature can't block this turn.
Create the Forge script for this magic card
{"name": "Ichthyomorphosis", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1."}
Name:Ichthyomorphosis\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | SetPower$ 0 | SetToughness$ 1 | SetColor$ Blue | RemoveAllAbilities$ True | AddType$ Creature & Fish | RemoveCardTypes$ True | RemoveCreatureTypes$ True | Description$ Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.\nOracle:Enchant creature\nEnchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ichthyomorphosis", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1."} ### Response: Name:Ichthyomorphosis\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | SetPower$ 0 | SetToughness$ 1 | SetColor$ Blue | RemoveAllAbilities$ True | AddType$ Creature & Fish | RemoveCardTypes$ True | RemoveCreatureTypes$ True | Description$ Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.\nOracle:Enchant creature\nEnchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
Create the Forge script for this magic card
{"name": "Stormscape Master", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.\n{B}{B}, {T}: Target player loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"}
Name:Stormscape Master\nManaCost:2 U U\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Protection | Cost$ W W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target creature gains protection from the color of your choice until end of turn.\nA:AB$ LoseLife | Cost$ B B T | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|White\nOracle:{W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.\n{B}{B}, {T}: Target player loses 2 life and you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stormscape Master", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.\n{B}{B}, {T}: Target player loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"} ### Response: Name:Stormscape Master\nManaCost:2 U U\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Protection | Cost$ W W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target creature gains protection from the color of your choice until end of turn.\nA:AB$ LoseLife | Cost$ B B T | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Target player loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|White\nOracle:{W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.\n{B}{B}, {T}: Target player loses 2 life and you gain 2 life.
Create the Forge script for this magic card
{"name": "Threads of Disloyalty", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature with mana value 2 or less\nYou control enchanted creature."}
Name:Threads of Disloyalty\nManaCost:1 U U\nTypes:Enchantment Aura\nA:SP$ Attach | Cost$ 1 U U | ValidTgts$ Creature.cmcLE2 | TgtPrompt$ Select target creature with mana value 2 or less | AILogic$ GainControl\nK:Enchant creature with mana value 2 or less\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nOracle:Enchant creature with mana value 2 or less\nYou control enchanted creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Threads of Disloyalty", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature with mana value 2 or less\nYou control enchanted creature."} ### Response: Name:Threads of Disloyalty\nManaCost:1 U U\nTypes:Enchantment Aura\nA:SP$ Attach | Cost$ 1 U U | ValidTgts$ Creature.cmcLE2 | TgtPrompt$ Select target creature with mana value 2 or less | AILogic$ GainControl\nK:Enchant creature with mana value 2 or less\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nOracle:Enchant creature with mana value 2 or less\nYou control enchanted creature.
Create the Forge script for this magic card
{"name": "Ob Nixilis of the Black Oath", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Nixilis", "oracle_text": "+2: Each opponent loses 1 life. You gain life equal to the life lost this way.\n\u22122: Create a 5/5 black Demon creature token with flying. You lose 2 life.\n\u22128: You get an emblem with \"{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power.\"\nOb Nixilis of the Black Oath can be your commander.", "loyalty": "3"}
Name:Ob Nixilis of the Black Oath\nManaCost:3 B B\nTypes:Legendary Planeswalker Nixilis\nLoyalty:3\nText:CARDNAME can be your commander.\nA:AB$ LoseLife | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 1 life. You gain life equal to the life lost this way. | StackDescription$ SpellDescription\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | StackDescription$ None\nSVar:AFLifeLost:Number$0\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ b_5_5_demon_flying | TokenOwner$ You | SubAbility$ DBLoselife | SpellDescription$ Create a 5/5 black Demon creature token with flying. You lose 2 life.\nSVar:DBLoselife:DB$ LoseLife | LifeAmount$ 2\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Ob Nixilis of the Black Oath | Image$ emblem_ob_nixilis_of_the_black_oath | Stackable$ False | Abilities$ ObGainLife | Duration$ Permanent | SpellDescription$ You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power."\nSVar:ObGainLife:AB$ GainLife | Cost$ 1 B Sac<1/Creature> | ActivationZone$ Command | LifeAmount$ X | SubAbility$ DBDraw | SpellDescription$ You gain X life and draw X cards, where X is the sacrificed creature's power.\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:All\nOracle:[+2]: Each opponent loses 1 life. You gain life equal to the life lost this way.\n[-2]: Create a 5/5 black Demon creature token with flying. You lose 2 life.\n[-8]: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power."\nOb Nixilis of the Black Oath can be your commander.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ob Nixilis of the Black Oath", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Nixilis", "oracle_text": "+2: Each opponent loses 1 life. You gain life equal to the life lost this way.\n\u22122: Create a 5/5 black Demon creature token with flying. You lose 2 life.\n\u22128: You get an emblem with \"{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power.\"\nOb Nixilis of the Black Oath can be your commander.", "loyalty": "3"} ### Response: Name:Ob Nixilis of the Black Oath\nManaCost:3 B B\nTypes:Legendary Planeswalker Nixilis\nLoyalty:3\nText:CARDNAME can be your commander.\nA:AB$ LoseLife | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 1 life. You gain life equal to the life lost this way. | StackDescription$ SpellDescription\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | StackDescription$ None\nSVar:AFLifeLost:Number$0\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ b_5_5_demon_flying | TokenOwner$ You | SubAbility$ DBLoselife | SpellDescription$ Create a 5/5 black Demon creature token with flying. You lose 2 life.\nSVar:DBLoselife:DB$ LoseLife | LifeAmount$ 2\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Ob Nixilis of the Black Oath | Image$ emblem_ob_nixilis_of_the_black_oath | Stackable$ False | Abilities$ ObGainLife | Duration$ Permanent | SpellDescription$ You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power."\nSVar:ObGainLife:AB$ GainLife | Cost$ 1 B Sac<1/Creature> | ActivationZone$ Command | LifeAmount$ X | SubAbility$ DBDraw | SpellDescription$ You gain X life and draw X cards, where X is the sacrificed creature's power.\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Sacrificed$CardPower\nAI:RemoveDeck:All\nOracle:[+2]: Each opponent loses 1 life. You gain life equal to the life lost this way.\n[-2]: Create a 5/5 black Demon creature token with flying. You lose 2 life.\n[-8]: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power."\nOb Nixilis of the Black Oath can be your commander.
Create the Forge script for this magic card
{"name": "Tyranid Harridan", "mana_cost": "{4}{G}{U}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Flying, ward {4}\nShrieking Gargoyles \u2014 Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.", "power": "4", "toughness": "4"}
Name:Tyranid Harridan\nManaCost:4 G U\nTypes:Creature Tyranid\nK:Flying\nK:Ward:4\nPT:4/4\nT:Mode$ DamageDone | ValidSource$ Card.Self,Tyranid.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Shrieking Gargoyles — Whenever CARDNAME or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ u_1_1_tyranid_gargoyle_flying\nDeckHas:Type$Gargoyle & Ability$Token\nOracle:Flying, ward {4}\nShrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tyranid Harridan", "mana_cost": "{4}{G}{U}", "type_line": "Creature \u2014 Tyranid", "oracle_text": "Flying, ward {4}\nShrieking Gargoyles \u2014 Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.", "power": "4", "toughness": "4"} ### Response: Name:Tyranid Harridan\nManaCost:4 G U\nTypes:Creature Tyranid\nK:Flying\nK:Ward:4\nPT:4/4\nT:Mode$ DamageDone | ValidSource$ Card.Self,Tyranid.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Shrieking Gargoyles — Whenever CARDNAME or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ u_1_1_tyranid_gargoyle_flying\nDeckHas:Type$Gargoyle & Ability$Token\nOracle:Flying, ward {4}\nShrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.
Create the Forge script for this magic card
{"name": "Sicarian Infiltrator", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Human Soldier", "oracle_text": "Flash\nSquad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nBenediction of the Omnissiah \u2014 When Sicarian Infiltrator enters the battlefield, draw a card.", "power": "1", "toughness": "2"}
Name:Sicarian Infiltrator\nManaCost:2 U\nTypes:Artifact Creature Human Soldier\nPT:1/2\nK:Flash\nK:Squad:2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Benediction of the Omnissiah — When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHas:Ability$Token\nOracle:Flash\nSquad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nBenediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sicarian Infiltrator", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Human Soldier", "oracle_text": "Flash\nSquad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nBenediction of the Omnissiah \u2014 When Sicarian Infiltrator enters the battlefield, draw a card.", "power": "1", "toughness": "2"} ### Response: Name:Sicarian Infiltrator\nManaCost:2 U\nTypes:Artifact Creature Human Soldier\nPT:1/2\nK:Flash\nK:Squad:2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Benediction of the Omnissiah — When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHas:Ability$Token\nOracle:Flash\nSquad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nBenediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card.
Create the Forge script for this magic card
{"name": "Skyclave Pick-Axe", "mana_cost": "{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.\nLandfall \u2014 Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.\nEquip {2}{G}"}
Name:Skyclave Pick-Axe\nManaCost:G\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When When CARDNAME enters the battlefield, attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Equipped | NumAtt$ 2 | NumDef$ 2\nK:Equip:2 G\nSVar:NeedsToPlay:Creature.YouCtrl\nSVar:BuffedBy:Land\nOracle:When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.\nLandfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.\nEquip {2}{G}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyclave Pick-Axe", "mana_cost": "{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.\nLandfall \u2014 Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.\nEquip {2}{G}"} ### Response: Name:Skyclave Pick-Axe\nManaCost:G\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When When CARDNAME enters the battlefield, attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Equipped | NumAtt$ 2 | NumDef$ 2\nK:Equip:2 G\nSVar:NeedsToPlay:Creature.YouCtrl\nSVar:BuffedBy:Land\nOracle:When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.\nLandfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.\nEquip {2}{G}
Create the Forge script for this magic card
{"name": "Inflame", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Inflame deals 2 damage to each creature dealt damage this turn."}
Name:Inflame\nManaCost:R\nTypes:Instant\nA:SP$ DamageAll | Cost$ R | NumDmg$ 2 | ValidCards$ Creature.wasDealtDamageThisTurn | ValidDescription$ each creature dealt damage this turn. | SpellDescription$ CARDNAME deals 2 damage to each creature dealt damage this turn.\nOracle:Inflame deals 2 damage to each creature dealt damage this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inflame", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Inflame deals 2 damage to each creature dealt damage this turn."} ### Response: Name:Inflame\nManaCost:R\nTypes:Instant\nA:SP$ DamageAll | Cost$ R | NumDmg$ 2 | ValidCards$ Creature.wasDealtDamageThisTurn | ValidDescription$ each creature dealt damage this turn. | SpellDescription$ CARDNAME deals 2 damage to each creature dealt damage this turn.\nOracle:Inflame deals 2 damage to each creature dealt damage this turn.
Create the Forge script for this magic card
{"name": "Predator, Flagship", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "{2}: Target creature gains flying until end of turn.\n{5}, {T}: Destroy target creature with flying."}
Name:Predator, Flagship\nManaCost:5\nTypes:Legendary Artifact\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nA:AB$ Destroy | Cost$ 5 T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SpellDescription$ Destroy target creature with flying.\nOracle:{2}: Target creature gains flying until end of turn.\n{5}, {T}: Destroy target creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Predator, Flagship", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "{2}: Target creature gains flying until end of turn.\n{5}, {T}: Destroy target creature with flying."} ### Response: Name:Predator, Flagship\nManaCost:5\nTypes:Legendary Artifact\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nA:AB$ Destroy | Cost$ 5 T | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SpellDescription$ Destroy target creature with flying.\nOracle:{2}: Target creature gains flying until end of turn.\n{5}, {T}: Destroy target creature with flying.
Create the Forge script for this magic card
{"name": "Raise the Palisade", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands."}
Name:Raise the Palisade\nManaCost:4 U\nTypes:Sorcery\nA:SP$ ChooseType | Defined$ You | Type$ Creature | SubAbility$ DBReturnAll | AILogic$ MostProminentComputerControls | SpellDescription$ Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.\nSVar:DBReturnAll:DB$ ChangeZoneAll | ChangeType$ Creature.IsNotChosenType | Origin$ Battlefield | Destination$ Hand\nOracle:Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raise the Palisade", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands."} ### Response: Name:Raise the Palisade\nManaCost:4 U\nTypes:Sorcery\nA:SP$ ChooseType | Defined$ You | Type$ Creature | SubAbility$ DBReturnAll | AILogic$ MostProminentComputerControls | SpellDescription$ Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.\nSVar:DBReturnAll:DB$ ChangeZoneAll | ChangeType$ Creature.IsNotChosenType | Origin$ Battlefield | Destination$ Hand\nOracle:Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Create the Forge script for this magic card
{"name": "Ley Weaver", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.)\n{T}: Untap two target lands.", "power": "2", "toughness": "2"}
Name:Ley Weaver\nManaCost:3 G\nTypes:Creature Human Druid\nPT:2/2\nK:Partner:Lore Weaver\nA:AB$ Untap | Cost$ T | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Untap two target lands.\nDeckHints:Name$Lore Weaver\nOracle:Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.)\n{T}: Untap two target lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ley Weaver", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.)\n{T}: Untap two target lands.", "power": "2", "toughness": "2"} ### Response: Name:Ley Weaver\nManaCost:3 G\nTypes:Creature Human Druid\nPT:2/2\nK:Partner:Lore Weaver\nA:AB$ Untap | Cost$ T | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Untap two target lands.\nDeckHints:Name$Lore Weaver\nOracle:Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.)\n{T}: Untap two target lands.
Create the Forge script for this magic card
{"name": "Tolarian Winds", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Discard all the cards in your hand, then draw that many cards."}
Name:Tolarian Winds\nManaCost:1 U\nTypes:Instant\nA:SP$ Discard | Cost$ 1 U | Defined$ You | RememberDiscarded$ True | Mode$ Hand | SubAbility$ DBDraw | SpellDescription$ Discard all the cards in your hand, then draw that many cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Discard all the cards in your hand, then draw that many cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tolarian Winds", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Discard all the cards in your hand, then draw that many cards."} ### Response: Name:Tolarian Winds\nManaCost:1 U\nTypes:Instant\nA:SP$ Discard | Cost$ 1 U | Defined$ You | RememberDiscarded$ True | Mode$ Hand | SubAbility$ DBDraw | SpellDescription$ Discard all the cards in your hand, then draw that many cards.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Discard all the cards in your hand, then draw that many cards.
Create the Forge script for this magic card
{"name": "Tranquil Expanse", "mana_cost": "", "type_line": "Land", "oracle_text": "Tranquil Expanse enters the battlefield tapped.\n{T}: Add {G} or {W}."}
Name:Tranquil Expanse\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nOracle:Tranquil Expanse enters the battlefield tapped.\n{T}: Add {G} or {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tranquil Expanse", "mana_cost": "", "type_line": "Land", "oracle_text": "Tranquil Expanse enters the battlefield tapped.\n{T}: Add {G} or {W}."} ### Response: Name:Tranquil Expanse\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nOracle:Tranquil Expanse enters the battlefield tapped.\n{T}: Add {G} or {W}.
Create the Forge script for this magic card
{"name": "Unchained Berserker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)\nUnchained Berserker gets +2/+0 as long as it's attacking.", "power": "1", "toughness": "1"}
Name:Unchained Berserker\nManaCost:1 R\nTypes:Creature Human Berserker\nPT:1/1\nK:Protection from white\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddPower$ 2 | Description$ CARDNAME gets +2/+0 as long as it's attacking.\nOracle:Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)\nUnchained Berserker gets +2/+0 as long as it's attacking.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unchained Berserker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)\nUnchained Berserker gets +2/+0 as long as it's attacking.", "power": "1", "toughness": "1"} ### Response: Name:Unchained Berserker\nManaCost:1 R\nTypes:Creature Human Berserker\nPT:1/1\nK:Protection from white\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddPower$ 2 | Description$ CARDNAME gets +2/+0 as long as it's attacking.\nOracle:Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)\nUnchained Berserker gets +2/+0 as long as it's attacking.
Create the Forge script for this magic card
{"name": "Wielding the Green Dragon", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +4/+4 until end of turn."}
Name:Wielding the Green Dragon\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4 | SpellDescription$ Target creature gets +4/+4 until end of turn.\nOracle:Target creature gets +4/+4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wielding the Green Dragon", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +4/+4 until end of turn."} ### Response: Name:Wielding the Green Dragon\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4 | SpellDescription$ Target creature gets +4/+4 until end of turn.\nOracle:Target creature gets +4/+4 until end of turn.
Create the Forge script for this magic card
{"name": "Soilshaper", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.", "power": "1", "toughness": "1"}
Name:Soilshaper\nManaCost:1 G\nTypes:Creature Spirit\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Power$ 3 | Toughness$ 3 | Types$ Creature\nSVar:BuffedBy:Arcane,Spirit\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soilshaper", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.", "power": "1", "toughness": "1"} ### Response: Name:Soilshaper\nManaCost:1 G\nTypes:Creature Spirit\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Power$ 3 | Toughness$ 3 | Types$ Creature\nSVar:BuffedBy:Arcane,Spirit\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.
Create the Forge script for this magic card
{"name": "Halt Order", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target artifact spell.\nDraw a card."}
Name:Halt Order\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target Artifact spell | ValidTgts$ Artifact | SubAbility$ DBDraw | SpellDescription$ Counter target artifact spell. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target artifact spell.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Halt Order", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Counter target artifact spell.\nDraw a card."} ### Response: Name:Halt Order\nManaCost:2 U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target Artifact spell | ValidTgts$ Artifact | SubAbility$ DBDraw | SpellDescription$ Counter target artifact spell. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Counter target artifact spell.\nDraw a card.
Create the Forge script for this magic card
{"name": "Guardian of Solitude", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.", "power": "1", "toughness": "2"}
Name:Guardian of Solitude\nManaCost:1 U\nTypes:Creature Spirit\nPT:1/2\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nSVar:BuffedBy:Arcane,Spirit\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Guardian of Solitude", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Guardian of Solitude\nManaCost:1 U\nTypes:Creature Spirit\nPT:1/2\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nSVar:BuffedBy:Arcane,Spirit\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Glorfindel, Dauntless Rescuer", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn.\n\u2022 Glorfindel must be blocked this turn if able.\n\u2022 Glorfindel can't be blocked by more than one creature each combat this turn.", "power": "3", "toughness": "2"}
Name:Glorfindel, Dauntless Rescuer\nManaCost:2 G\nTypes:Legendary Creature Elf Noble\nPT:3/2\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCharm | TriggerDescription$ Whenever you scry, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBMustBeBlocked,DBEffect | AdditionalDescription$ and CARDNAME gets +1/+1 until end of turn.\nSVar:DBMustBeBlocked:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME must be blocked if able. | SubAbility$ DBPump | SpellDescription$ NICKNAME must be blocked this turn if able.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MinMaxBlocked | ExileOnMoved$ Battlefield | SubAbility$ DBPump | SpellDescription$ NICKNAME can't be blocked by more than one creature each combat this turn.\nSVar:MinMaxBlocked:Mode$ MinMaxBlocker | ValidCard$ Card.EffectSource | Max$ 1 | Description$ NICKNAME can't be blocked by more than one creature each combat this turn.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nOracle:Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn.\n• Glorfindel must be blocked this turn if able.\n• Glorfindel can't be blocked by more than one creature each combat this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glorfindel, Dauntless Rescuer", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn.\n\u2022 Glorfindel must be blocked this turn if able.\n\u2022 Glorfindel can't be blocked by more than one creature each combat this turn.", "power": "3", "toughness": "2"} ### Response: Name:Glorfindel, Dauntless Rescuer\nManaCost:2 G\nTypes:Legendary Creature Elf Noble\nPT:3/2\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCharm | TriggerDescription$ Whenever you scry, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBMustBeBlocked,DBEffect | AdditionalDescription$ and CARDNAME gets +1/+1 until end of turn.\nSVar:DBMustBeBlocked:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME must be blocked if able. | SubAbility$ DBPump | SpellDescription$ NICKNAME must be blocked this turn if able.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MinMaxBlocked | ExileOnMoved$ Battlefield | SubAbility$ DBPump | SpellDescription$ NICKNAME can't be blocked by more than one creature each combat this turn.\nSVar:MinMaxBlocked:Mode$ MinMaxBlocker | ValidCard$ Card.EffectSource | Max$ 1 | Description$ NICKNAME can't be blocked by more than one creature each combat this turn.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nOracle:Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn.\n• Glorfindel must be blocked this turn if able.\n• Glorfindel can't be blocked by more than one creature each combat this turn.
Create the Forge script for this magic card
{"name": "Resounding Wave", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Return target permanent to its owner's hand.\nCycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.)\nWhen you cycle Resounding Wave, return two target permanents to their owners' hands."}
Name:Resounding Wave\nManaCost:2 U\nTypes:Instant\nK:Cycling:5 W U B\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When you cycle CARDNAME, return up to two target permanents to their owners' hands\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | TargetMin$ 0 | TargetMax$ 2 | Origin$ Battlefield | Destination$ Hand\nOracle:Return target permanent to its owner's hand.\nCycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.)\nWhen you cycle Resounding Wave, return two target permanents to their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Resounding Wave", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Return target permanent to its owner's hand.\nCycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.)\nWhen you cycle Resounding Wave, return two target permanents to their owners' hands."} ### Response: Name:Resounding Wave\nManaCost:2 U\nTypes:Instant\nK:Cycling:5 W U B\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target permanent to its owner's hand.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When you cycle CARDNAME, return up to two target permanents to their owners' hands\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | TargetMin$ 0 | TargetMax$ 2 | Origin$ Battlefield | Destination$ Hand\nOracle:Return target permanent to its owner's hand.\nCycling {5}{W}{U}{B} ({5}{W}{U}{B}, Discard this card: Draw a card.)\nWhen you cycle Resounding Wave, return two target permanents to their owners' hands.
Create the Forge script for this magic card
{"name": "Elvish Archdruid", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Other Elf creatures you control get +1/+1.\n{T}: Add {G} for each Elf you control.", "power": "2", "toughness": "2"}
Name:Elvish Archdruid\nManaCost:1 G G\nTypes:Creature Elf Druid\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Elf+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Elf creatures you control get +1/+1.\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add {G} for each Elf you control.\nSVar:X:Count$Valid Elf.YouCtrl\nDeckHints:Type$Elf\nSVar:PlayMain1:TRUE\nOracle:Other Elf creatures you control get +1/+1.\n{T}: Add {G} for each Elf you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elvish Archdruid", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Other Elf creatures you control get +1/+1.\n{T}: Add {G} for each Elf you control.", "power": "2", "toughness": "2"} ### Response: Name:Elvish Archdruid\nManaCost:1 G G\nTypes:Creature Elf Druid\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Elf+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Elf creatures you control get +1/+1.\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add {G} for each Elf you control.\nSVar:X:Count$Valid Elf.YouCtrl\nDeckHints:Type$Elf\nSVar:PlayMain1:TRUE\nOracle:Other Elf creatures you control get +1/+1.\n{T}: Add {G} for each Elf you control.
Create the Forge script for this magic card
{"name": "Sigarda, Champion of Light", "mana_cost": "{1}{G}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying, trample\nHumans you control get +1/+1.\nCoven \u2014 Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "4", "toughness": "4"}
Name:Sigarda, Champion of Light\nManaCost:1 G W W\nTypes:Legendary Creature Angel\nPT:4/4\nK:Flying\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.Human+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Humans you control get +1/+1.\nT:Mode$ Attacks | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigDig | TriggerDescription$ Coven — Whenever NICKNAME attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.Human\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nDeckNeeds:Type$Human\nOracle:Flying, trample\nHumans you control get +1/+1\nCoven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sigarda, Champion of Light", "mana_cost": "{1}{G}{W}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying, trample\nHumans you control get +1/+1.\nCoven \u2014 Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "4", "toughness": "4"} ### Response: Name:Sigarda, Champion of Light\nManaCost:1 G W W\nTypes:Legendary Creature Angel\nPT:4/4\nK:Flying\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.Human+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Humans you control get +1/+1.\nT:Mode$ Attacks | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigDig | TriggerDescription$ Coven — Whenever NICKNAME attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.Human\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nDeckNeeds:Type$Human\nOracle:Flying, trample\nHumans you control get +1/+1\nCoven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Blade Banish", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Exile target creature with power 4 or greater."}
Name:Blade Banish\nManaCost:3 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power 4 or greater.\nOracle:Exile target creature with power 4 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blade Banish", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Exile target creature with power 4 or greater."} ### Response: Name:Blade Banish\nManaCost:3 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 W | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with power 4 or greater.\nOracle:Exile target creature with power 4 or greater.
Create the Forge script for this magic card
{"name": "Serra Disciple", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Bird Cleric", "oracle_text": "Flying, first strike\nWhenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)", "power": "1", "toughness": "1"}
Name:Serra Disciple\nManaCost:1 W\nTypes:Creature Bird Cleric\nPT:1/1\nK:Flying\nK:First Strike\nT:Mode$ SpellCast | ValidCard$ Card.Historic | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nSVar:BuffedBy:Historic\nOracle:Flying, first strike\nWhenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Serra Disciple", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Bird Cleric", "oracle_text": "Flying, first strike\nWhenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)", "power": "1", "toughness": "1"} ### Response: Name:Serra Disciple\nManaCost:1 W\nTypes:Creature Bird Cleric\nPT:1/1\nK:Flying\nK:First Strike\nT:Mode$ SpellCast | ValidCard$ Card.Historic | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nSVar:BuffedBy:Historic\nOracle:Flying, first strike\nWhenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Create the Forge script for this magic card
{"name": "Jeskai Banner", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {U}, {R}, or {W}.\n{U}{R}{W}, {T}, Sacrifice Jeskai Banner: Draw a card."}
Name:Jeskai Banner\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo U R W | SpellDescription$ Add {U}, {R}, or {W}.\nA:AB$ Draw | Cost$ U R W T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue|Red|White\nOracle:{T}: Add {U}, {R}, or {W}.\n{U}{R}{W}, {T}, Sacrifice Jeskai Banner: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jeskai Banner", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {U}, {R}, or {W}.\n{U}{R}{W}, {T}, Sacrifice Jeskai Banner: Draw a card."} ### Response: Name:Jeskai Banner\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo U R W | SpellDescription$ Add {U}, {R}, or {W}.\nA:AB$ Draw | Cost$ U R W T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue|Red|White\nOracle:{T}: Add {U}, {R}, or {W}.\n{U}{R}{W}, {T}, Sacrifice Jeskai Banner: Draw a card.
Create the Forge script for this magic card
{"name": "Saltfield Recluse", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Rebel Cleric", "oracle_text": "{T}: Target creature gets -2/-0 until end of turn.", "power": "1", "toughness": "2"}
Name:Saltfield Recluse\nManaCost:2 W\nTypes:Creature Human Rebel Cleric\nPT:1/2\nA:AB$ Pump | Cost$ T | NumAtt$ -2 | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets -2/-0 until end of turn.\nOracle:{T}: Target creature gets -2/-0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Saltfield Recluse", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Rebel Cleric", "oracle_text": "{T}: Target creature gets -2/-0 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Saltfield Recluse\nManaCost:2 W\nTypes:Creature Human Rebel Cleric\nPT:1/2\nA:AB$ Pump | Cost$ T | NumAtt$ -2 | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Target creature gets -2/-0 until end of turn.\nOracle:{T}: Target creature gets -2/-0 until end of turn.
Create the Forge script for this magic card
{"name": "Dunes of the Dead", "mana_cost": "", "type_line": "Land \u2014 Desert", "oracle_text": "{T}: Add {C}.\nWhen Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token."}
Name:Dunes of the Dead\nManaCost:no cost\nTypes:Land Desert\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ TriggeredCardController\nSVar:SacMe:1\nDeckHas:Ability$Token\nOracle:{T}: Add {C}.\nWhen Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dunes of the Dead", "mana_cost": "", "type_line": "Land \u2014 Desert", "oracle_text": "{T}: Add {C}.\nWhen Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token."} ### Response: Name:Dunes of the Dead\nManaCost:no cost\nTypes:Land Desert\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ TriggeredCardController\nSVar:SacMe:1\nDeckHas:Ability$Token\nOracle:{T}: Add {C}.\nWhen Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
Create the Forge script for this magic card
{"name": "Afiya Grove", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Afiya Grove enters the battlefield with three +1/+1 counters on it.\nAt the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.\nWhen Afiya Grove has no +1/+1 counters on it, sacrifice it."}
Name:Afiya Grove\nManaCost:1 G\nTypes:Enchantment\nK:etbCounter:P1P1:3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMoveCounter | TriggerDescription$ At the beginning of your upkeep, move a +1/+1 counter from CARDNAME onto target creature.\nSVar:TrigMoveCounter:DB$ MoveCounter | Source$ Self | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_EQ0_P1P1 | Execute$ TrigSac | TriggerDescription$ When CARDNAME has no +1/+1 counters on it, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:Afiya Grove enters the battlefield with three +1/+1 counters on it.\nAt the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.\nWhen Afiya Grove has no +1/+1 counters on it, sacrifice it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Afiya Grove", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Afiya Grove enters the battlefield with three +1/+1 counters on it.\nAt the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.\nWhen Afiya Grove has no +1/+1 counters on it, sacrifice it."} ### Response: Name:Afiya Grove\nManaCost:1 G\nTypes:Enchantment\nK:etbCounter:P1P1:3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMoveCounter | TriggerDescription$ At the beginning of your upkeep, move a +1/+1 counter from CARDNAME onto target creature.\nSVar:TrigMoveCounter:DB$ MoveCounter | Source$ Self | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_EQ0_P1P1 | Execute$ TrigSac | TriggerDescription$ When CARDNAME has no +1/+1 counters on it, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:Afiya Grove enters the battlefield with three +1/+1 counters on it.\nAt the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.\nWhen Afiya Grove has no +1/+1 counters on it, sacrifice it.
Create the Forge script for this magic card
{"name": "Reminisce", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target player shuffles their graveyard into their library."}
Name:Reminisce\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 2 U | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Library | ChangeType$ Card | Shuffle$ True | SpellDescription$ Target player shuffles their graveyard into their library.\nAI:RemoveDeck:Random\nOracle:Target player shuffles their graveyard into their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reminisce", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target player shuffles their graveyard into their library."} ### Response: Name:Reminisce\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 2 U | ValidTgts$ Player | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Library | ChangeType$ Card | Shuffle$ True | SpellDescription$ Target player shuffles their graveyard into their library.\nAI:RemoveDeck:Random\nOracle:Target player shuffles their graveyard into their library.
Create the Forge script for this magic card
{"name": "Jade Leech", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Leech", "oracle_text": "Green spells you cast cost {G} more to cast.", "power": "5", "toughness": "5"}
Name:Jade Leech\nManaCost:2 G G\nTypes:Creature Leech\nPT:5/5\nS:Mode$ RaiseCost | ValidCard$ Card.Green | Activator$ You | Type$ Spell | Cost$ G | Description$ Green spells you cast cost {G} more to cast.\nOracle:Green spells you cast cost {G} more to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jade Leech", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Leech", "oracle_text": "Green spells you cast cost {G} more to cast.", "power": "5", "toughness": "5"} ### Response: Name:Jade Leech\nManaCost:2 G G\nTypes:Creature Leech\nPT:5/5\nS:Mode$ RaiseCost | ValidCard$ Card.Green | Activator$ You | Type$ Spell | Cost$ G | Description$ Green spells you cast cost {G} more to cast.\nOracle:Green spells you cast cost {G} more to cast.
Create the Forge script for this magic card
{"name": "Tajuru Preserver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "Spells and abilities your opponents control can't cause you to sacrifice permanents.", "power": "2", "toughness": "1"}
Name:Tajuru Preserver\nManaCost:1 G\nTypes:Creature Elf Shaman\nPT:2/1\nS:Mode$ CantSacrifice | ValidCard$ Card.YouCtrl | ValidCause$ SpellAbility.OppCtrl | ForCost$ False | Description$ Spells and abilities your opponents control can't cause you to sacrifice permanents.\nOracle:Spells and abilities your opponents control can't cause you to sacrifice permanents.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tajuru Preserver", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "Spells and abilities your opponents control can't cause you to sacrifice permanents.", "power": "2", "toughness": "1"} ### Response: Name:Tajuru Preserver\nManaCost:1 G\nTypes:Creature Elf Shaman\nPT:2/1\nS:Mode$ CantSacrifice | ValidCard$ Card.YouCtrl | ValidCause$ SpellAbility.OppCtrl | ForCost$ False | Description$ Spells and abilities your opponents control can't cause you to sacrifice permanents.\nOracle:Spells and abilities your opponents control can't cause you to sacrifice permanents.
Create the Forge script for this magic card
{"name": "Silversmote Ghoul", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Vampire", "oracle_text": "At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.\n{1}{B}, Sacrifice Silversmote Ghoul: Draw a card.", "power": "3", "toughness": "1"}
Name:Silversmote Ghoul\nManaCost:2 B\nTypes:Creature Zombie Vampire\nPT:3/1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Graveyard | CheckSVar$ LifeGained | SVarCompare$ GE3 | Execute$ ReturnedBattlefield | TriggerDescription$ At the beginning of your end step, if you gained 3 or more life this turn, return CARDNAME from your graveyard to the battlefield tapped.\nSVar:ReturnedBattlefield:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.\nSVar:LifeGained:Count$LifeYouGainedThisTurn\nA:AB$ Draw | Cost$ 1 B Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHints:Ability$LifeGain\nOracle:At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.\n{1}{B}, Sacrifice Silversmote Ghoul: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silversmote Ghoul", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie Vampire", "oracle_text": "At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.\n{1}{B}, Sacrifice Silversmote Ghoul: Draw a card.", "power": "3", "toughness": "1"} ### Response: Name:Silversmote Ghoul\nManaCost:2 B\nTypes:Creature Zombie Vampire\nPT:3/1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Graveyard | CheckSVar$ LifeGained | SVarCompare$ GE3 | Execute$ ReturnedBattlefield | TriggerDescription$ At the beginning of your end step, if you gained 3 or more life this turn, return CARDNAME from your graveyard to the battlefield tapped.\nSVar:ReturnedBattlefield:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped.\nSVar:LifeGained:Count$LifeYouGainedThisTurn\nA:AB$ Draw | Cost$ 1 B Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHints:Ability$LifeGain\nOracle:At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.\n{1}{B}, Sacrifice Silversmote Ghoul: Draw a card.
Create the Forge script for this magic card
{"name": "Sunbird's Invocation", "mana_cost": "{5}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order."}
Name:Sunbird's Invocation\nManaCost:5 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromYourHand | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ PeekAndReveal | Defined$ You | PeekAmount$ X | RememberRevealed$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | ValidZone$ Library | Valid$ Card.nonLand+IsRemembered | ValidSA$ Spell.cmcLEX | WithoutManaCost$ True | Optional$ True | Amount$ 1 | ShowCards$ Card.IsRemembered | ForgetPlayed$ True | SubAbility$ DBRestRandomOrder\nSVar:DBRestRandomOrder:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sunbird's Invocation", "mana_cost": "{5}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order."} ### Response: Name:Sunbird's Invocation\nManaCost:5 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromYourHand | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ PeekAndReveal | Defined$ You | PeekAmount$ X | RememberRevealed$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | ValidZone$ Library | Valid$ Card.nonLand+IsRemembered | ValidSA$ Spell.cmcLEX | WithoutManaCost$ True | Optional$ True | Amount$ 1 | ShowCards$ Card.IsRemembered | ForgetPlayed$ True | SubAbility$ DBRestRandomOrder\nSVar:DBRestRandomOrder:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Gauntlet of Might", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Red creatures get +1/+1.\nWhenever a Mountain is tapped for mana, its controller adds an additional {R}."}
Name:Gauntlet of Might\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.Red | AddPower$ 1 | AddToughness$ 1 | Description$ Red creatures get +1/+1.\nT:Mode$ TapsForMana | ValidCard$ Mountain | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a Mountain is tapped for mana, its controller adds an additional {R}.\nSVar:TrigMana:DB$ Mana | Produced$ R | Amount$ 1 | Defined$ TriggeredCardController\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red & Type$Mountain\nOracle:Red creatures get +1/+1.\nWhenever a Mountain is tapped for mana, its controller adds an additional {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gauntlet of Might", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Red creatures get +1/+1.\nWhenever a Mountain is tapped for mana, its controller adds an additional {R}."} ### Response: Name:Gauntlet of Might\nManaCost:4\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.Red | AddPower$ 1 | AddToughness$ 1 | Description$ Red creatures get +1/+1.\nT:Mode$ TapsForMana | ValidCard$ Mountain | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a Mountain is tapped for mana, its controller adds an additional {R}.\nSVar:TrigMana:DB$ Mana | Produced$ R | Amount$ 1 | Defined$ TriggeredCardController\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red & Type$Mountain\nOracle:Red creatures get +1/+1.\nWhenever a Mountain is tapped for mana, its controller adds an additional {R}.
Create the Forge script for this magic card
{"name": "Necrogen Spellbomb", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{B}, Sacrifice Necrogen Spellbomb: Target player discards a card.\n{1}, Sacrifice Necrogen Spellbomb: Draw a card."}
Name:Necrogen Spellbomb\nManaCost:1\nTypes:Artifact\nA:AB$ Discard | Cost$ B Sac<1/CARDNAME> | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nA:AB$ Draw | Cost$ 1 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:{B}, Sacrifice Necrogen Spellbomb: Target player discards a card.\n{1}, Sacrifice Necrogen Spellbomb: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Necrogen Spellbomb", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{B}, Sacrifice Necrogen Spellbomb: Target player discards a card.\n{1}, Sacrifice Necrogen Spellbomb: Draw a card."} ### Response: Name:Necrogen Spellbomb\nManaCost:1\nTypes:Artifact\nA:AB$ Discard | Cost$ B Sac<1/CARDNAME> | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nA:AB$ Draw | Cost$ 1 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:{B}, Sacrifice Necrogen Spellbomb: Target player discards a card.\n{1}, Sacrifice Necrogen Spellbomb: Draw a card.
Create the Forge script for this magic card
{"name": "Icy Manipulator", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Tap target artifact, creature, or land."}
Name:Icy Manipulator\nManaCost:4\nTypes:Artifact\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select target artifact, creature, or land. | SpellDescription$ Tap target artifact, creature, or land.\nOracle:{1}, {T}: Tap target artifact, creature, or land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Icy Manipulator", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Tap target artifact, creature, or land."} ### Response: Name:Icy Manipulator\nManaCost:4\nTypes:Artifact\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select target artifact, creature, or land. | SpellDescription$ Tap target artifact, creature, or land.\nOracle:{1}, {T}: Tap target artifact, creature, or land.
Create the Forge script for this magic card
{"name": "Ring of Immortals", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Counter target instant or Aura spell that targets a permanent you control."}
Name:Ring of Immortals\nManaCost:5\nTypes:Artifact\nA:AB$ Counter | Cost$ 3 T | TargetType$ Spell | ValidTgts$ Instant,Aura | TargetValidTargeting$ Permanent.YouCtrl+inRealZoneBattlefield | TgtPrompt$ Select target instant or Aura spell | SpellDescription$ Counter target instant or Aura spell that targets a permanent you control.\nOracle:{3}, {T}: Counter target instant or Aura spell that targets a permanent you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ring of Immortals", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Counter target instant or Aura spell that targets a permanent you control."} ### Response: Name:Ring of Immortals\nManaCost:5\nTypes:Artifact\nA:AB$ Counter | Cost$ 3 T | TargetType$ Spell | ValidTgts$ Instant,Aura | TargetValidTargeting$ Permanent.YouCtrl+inRealZoneBattlefield | TgtPrompt$ Select target instant or Aura spell | SpellDescription$ Counter target instant or Aura spell that targets a permanent you control.\nOracle:{3}, {T}: Counter target instant or Aura spell that targets a permanent you control.
Create the Forge script for this magic card
{"name": "Whirlermaker", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying."}
Name:Whirlermaker\nManaCost:3\nTypes:Artifact\nA:AB$ Token | Cost$ 4 T | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 colorless Thopter artifact creature token with flying.\nDeckHas:Ability$Token\nOracle:{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whirlermaker", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying."} ### Response: Name:Whirlermaker\nManaCost:3\nTypes:Artifact\nA:AB$ Token | Cost$ 4 T | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 colorless Thopter artifact creature token with flying.\nDeckHas:Ability$Token\nOracle:{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Create the Forge script for this magic card
{"name": "Crazed Firecat", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Elemental Cat", "oracle_text": "When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.", "power": "4", "toughness": "4"}
Name:Crazed Firecat\nManaCost:5 R R\nTypes:Creature Elemental Cat\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlip | TriggerDescription$ When CARDNAME enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on CARDNAME for each flip you won.\nSVar:TrigFlip:DB$ FlipACoin | FlipUntilYouLose$ True | SaveNumFlipsToSVar$ X | LoseSubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Number$0\nOracle:When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crazed Firecat", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Elemental Cat", "oracle_text": "When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.", "power": "4", "toughness": "4"} ### Response: Name:Crazed Firecat\nManaCost:5 R R\nTypes:Creature Elemental Cat\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlip | TriggerDescription$ When CARDNAME enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on CARDNAME for each flip you won.\nSVar:TrigFlip:DB$ FlipACoin | FlipUntilYouLose$ True | SaveNumFlipsToSVar$ X | LoseSubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Number$0\nOracle:When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.
Create the Forge script for this magic card
{"name": "Dwarven Miner", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "{2}{R}, {T}: Destroy target nonbasic land.", "power": "1", "toughness": "2"}
Name:Dwarven Miner\nManaCost:1 R\nTypes:Creature Dwarf\nPT:1/2\nA:AB$ Destroy | Cost$ 2 R T | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land | SpellDescription$ Destroy target nonbasic land.\nOracle:{2}{R}, {T}: Destroy target nonbasic land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dwarven Miner", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "{2}{R}, {T}: Destroy target nonbasic land.", "power": "1", "toughness": "2"} ### Response: Name:Dwarven Miner\nManaCost:1 R\nTypes:Creature Dwarf\nPT:1/2\nA:AB$ Destroy | Cost$ 2 R T | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land | SpellDescription$ Destroy target nonbasic land.\nOracle:{2}{R}, {T}: Destroy target nonbasic land.
Create the Forge script for this magic card
{"name": "Sand Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.", "power": "3", "toughness": "3"}
Name:Sand Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nT:Mode$ Discarded | ValidCard$ Card.Self | ValidCause$ Card.OppCtrl | Execute$ DelTrig | TriggerDescription$ When a spell or ability an opponent controls causes you to discard CARDNAME, return CARDNAME from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return CARDNAME from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ P1P1\nSVar:DiscardMeByOpp:3\nOracle:When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sand Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.", "power": "3", "toughness": "3"} ### Response: Name:Sand Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/3\nT:Mode$ Discarded | ValidCard$ Card.Self | ValidCause$ Card.OppCtrl | Execute$ DelTrig | TriggerDescription$ When a spell or ability an opponent controls causes you to discard CARDNAME, return CARDNAME from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return CARDNAME from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ P1P1\nSVar:DiscardMeByOpp:3\nOracle:When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Plague Dogs", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Phyrexian Zombie Dog", "oracle_text": "When Plague Dogs dies, all creatures get -1/-1 until end of turn.\n{2}, Sacrifice Plague Dogs: Draw a card.", "power": "3", "toughness": "3"}
Name:Plague Dogs\nManaCost:4 B\nTypes:Creature Phyrexian Zombie Dog\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigNausea | TriggerDescription$ When CARDNAME dies, all creatures get -1/-1 until end of turn.\nSVar:TrigNausea:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ All creatures get -1/-1 until end of turn.\nA:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:When Plague Dogs dies, all creatures get -1/-1 until end of turn.\n{2}, Sacrifice Plague Dogs: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plague Dogs", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Phyrexian Zombie Dog", "oracle_text": "When Plague Dogs dies, all creatures get -1/-1 until end of turn.\n{2}, Sacrifice Plague Dogs: Draw a card.", "power": "3", "toughness": "3"} ### Response: Name:Plague Dogs\nManaCost:4 B\nTypes:Creature Phyrexian Zombie Dog\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigNausea | TriggerDescription$ When CARDNAME dies, all creatures get -1/-1 until end of turn.\nSVar:TrigNausea:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ All creatures get -1/-1 until end of turn.\nA:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nOracle:When Plague Dogs dies, all creatures get -1/-1 until end of turn.\n{2}, Sacrifice Plague Dogs: Draw a card.
Create the Forge script for this magic card
{"name": "Scarwood Treefolk", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Scarwood Treefolk enters the battlefield tapped.", "power": "3", "toughness": "5"}
Name:Scarwood Treefolk\nManaCost:3 G\nTypes:Creature Treefolk\nPT:3/5\nK:CARDNAME enters the battlefield tapped.\nOracle:Scarwood Treefolk enters the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scarwood Treefolk", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Scarwood Treefolk enters the battlefield tapped.", "power": "3", "toughness": "5"} ### Response: Name:Scarwood Treefolk\nManaCost:3 G\nTypes:Creature Treefolk\nPT:3/5\nK:CARDNAME enters the battlefield tapped.\nOracle:Scarwood Treefolk enters the battlefield tapped.
Create the Forge script for this magic card
{"name": "Goblin Firestarter", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Sacrifice Goblin Firestarter: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"}
Name:Goblin Firestarter\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only during your turn, before attackers are declared.\nOracle:Sacrifice Goblin Firestarter: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Firestarter", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Sacrifice Goblin Firestarter: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"} ### Response: Name:Goblin Firestarter\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only during your turn, before attackers are declared.\nOracle:Sacrifice Goblin Firestarter: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Create the Forge script for this magic card
{"name": "Twisted Reflection", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gets -6/-0 until end of turn.\n\u2022 Switch target creature's power and toughness until end of turn.\nEntwine {B} (Choose both if you pay the entwine cost.)"}
Name:Twisted Reflection\nManaCost:1 U\nTypes:Instant\nK:Entwine:B\nA:SP$ Charm | Cost$ 1 U | Choices$ DBCurse,DBSwitch\nSVar:DBCurse:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to get -6/-0 | NumAtt$ -6 | IsCurse$ True | SpellDescription$ Target creature gets -6/-0 until end of turn.\nSVar:DBSwitch:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch target creature's power and toughness until end of turn.\nOracle:Choose one —\n• Target creature gets -6/-0 until end of turn.\n• Switch target creature's power and toughness until end of turn.\nEntwine {B} (Choose both if you pay the entwine cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Twisted Reflection", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gets -6/-0 until end of turn.\n\u2022 Switch target creature's power and toughness until end of turn.\nEntwine {B} (Choose both if you pay the entwine cost.)"} ### Response: Name:Twisted Reflection\nManaCost:1 U\nTypes:Instant\nK:Entwine:B\nA:SP$ Charm | Cost$ 1 U | Choices$ DBCurse,DBSwitch\nSVar:DBCurse:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to get -6/-0 | NumAtt$ -6 | IsCurse$ True | SpellDescription$ Target creature gets -6/-0 until end of turn.\nSVar:DBSwitch:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch target creature's power and toughness until end of turn.\nOracle:Choose one —\n• Target creature gets -6/-0 until end of turn.\n• Switch target creature's power and toughness until end of turn.\nEntwine {B} (Choose both if you pay the entwine cost.)
Create the Forge script for this magic card
{"name": "Mirran Banesplitter", "mana_cost": "{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Flash\nWhen Mirran Banesplitter enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+0.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Mirran Banesplitter\nManaCost:R\nTypes:Artifact Equipment\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nK:Equip:3\nOracle:Flash\nWhen Mirran Banesplitter enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+0.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirran Banesplitter", "mana_cost": "{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Flash\nWhen Mirran Banesplitter enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+0.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Mirran Banesplitter\nManaCost:R\nTypes:Artifact Equipment\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nK:Equip:3\nOracle:Flash\nWhen Mirran Banesplitter enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+0.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Arctic Wolves", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Arctic Wolves enters the battlefield, draw a card.", "power": "4", "toughness": "5"}
Name:Arctic Wolves\nManaCost:3 G G\nTypes:Creature Wolf\nPT:4/5\nK:Cumulative upkeep:2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Arctic Wolves enters the battlefield, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arctic Wolves", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Arctic Wolves enters the battlefield, draw a card.", "power": "4", "toughness": "5"} ### Response: Name:Arctic Wolves\nManaCost:3 G G\nTypes:Creature Wolf\nPT:4/5\nK:Cumulative upkeep:2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nWhen Arctic Wolves enters the battlefield, draw a card.
Create the Forge script for this magic card
{"name": "Ceta Disciple", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{R}, {T}: Target creature gets +2/+0 until end of turn.\n{G}, {T}: Add one mana of any color.", "power": "1", "toughness": "1"}
Name:Ceta Disciple\nManaCost:U\nTypes:Creature Merfolk Wizard\nPT:1/1\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nA:AB$ Mana | Cost$ G T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{R}, {T}: Target creature gets +2/+0 until end of turn.\n{G}, {T}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ceta Disciple", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "{R}, {T}: Target creature gets +2/+0 until end of turn.\n{G}, {T}: Add one mana of any color.", "power": "1", "toughness": "1"} ### Response: Name:Ceta Disciple\nManaCost:U\nTypes:Creature Merfolk Wizard\nPT:1/1\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nA:AB$ Mana | Cost$ G T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{R}, {T}: Target creature gets +2/+0 until end of turn.\n{G}, {T}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Valiant Guard", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "", "power": "0", "toughness": "3"}
Name:Valiant Guard\nManaCost:W\nTypes:Creature Human Soldier\nPT:0/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Valiant Guard", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "", "power": "0", "toughness": "3"} ### Response: Name:Valiant Guard\nManaCost:W\nTypes:Creature Human Soldier\nPT:0/3\nOracle:
Create the Forge script for this magic card
{"name": "Bad River", "mana_cost": "", "type_line": "Land", "oracle_text": "Bad River enters the battlefield tapped.\n{T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle."}
Name:Bad River\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Island,Swamp | ChangeNum$ 1 | SpellDescription$ Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.\nOracle:Bad River enters the battlefield tapped.\n{T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bad River", "mana_cost": "", "type_line": "Land", "oracle_text": "Bad River enters the battlefield tapped.\n{T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle."} ### Response: Name:Bad River\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Island,Swamp | ChangeNum$ 1 | SpellDescription$ Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.\nOracle:Bad River enters the battlefield tapped.\n{T}, Sacrifice Bad River: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Center Soul", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature you control gains protection from the color of your choice until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
Name:Center Soul\nManaCost:1 W\nTypes:Instant\nK:Rebound\nA:SP$ Protection | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target creature you control gains protection from the color of your choice until end of turn.\nOracle:Target creature you control gains protection from the color of your choice until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Center Soul", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature you control gains protection from the color of your choice until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"} ### Response: Name:Center Soul\nManaCost:1 W\nTypes:Instant\nK:Rebound\nA:SP$ Protection | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor | SpellDescription$ Target creature you control gains protection from the color of your choice until end of turn.\nOracle:Target creature you control gains protection from the color of your choice until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Create the Forge script for this magic card
{"name": "Tomorrow, Azami's Familiar", "mana_cost": "{5}{U}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.", "power": "1", "toughness": "5"}
Name:Tomorrow, Azami's Familiar\nManaCost:5 U\nTypes:Legendary Creature Spirit\nPT:1/5\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Dig | Description$ If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.\nSVar:Dig:DB$ Dig | DigNum$ 3\nAI:RemoveDeck:All\nOracle:If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tomorrow, Azami's Familiar", "mana_cost": "{5}{U}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.", "power": "1", "toughness": "5"} ### Response: Name:Tomorrow, Azami's Familiar\nManaCost:5 U\nTypes:Legendary Creature Spirit\nPT:1/5\nR:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ Dig | Description$ If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.\nSVar:Dig:DB$ Dig | DigNum$ 3\nAI:RemoveDeck:All\nOracle:If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Dream Stalker", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.", "power": "1", "toughness": "5"}
Name:Dream Stalker\nManaCost:1 U\nTypes:Creature Illusion\nPT:1/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a permanent you control to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouCtrl\nAI:RemoveDeck:All\nOracle:When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dream Stalker", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.", "power": "1", "toughness": "5"} ### Response: Name:Dream Stalker\nManaCost:1 U\nTypes:Creature Illusion\nPT:1/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a permanent you control to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouCtrl\nAI:RemoveDeck:All\nOracle:When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.
Create the Forge script for this magic card
{"name": "Bontu the Glorified", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 God", "oracle_text": "Menace, indestructible\nBontu the Glorified can't attack or block unless a creature died under your control this turn.\n{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.", "power": "4", "toughness": "6"}
Name:Bontu the Glorified\nManaCost:2 B\nTypes:Legendary Creature God\nPT:4/6\nK:Menace\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack or block. | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME can't attack or block unless a creature died under your control this turn.\nA:AB$ Scry | Cost$ 1 B Sac<1/Creature.Other/another creature> | ScryNum$ 1 | SubAbility$ DBLoseLife | SpellDescription$ Scry 1. Each opponent loses 1 life and you gain 1 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.YouCtrl\nOracle:Menace, indestructible\nBontu the Glorified can't attack or block unless a creature died under your control this turn.\n{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bontu the Glorified", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 God", "oracle_text": "Menace, indestructible\nBontu the Glorified can't attack or block unless a creature died under your control this turn.\n{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.", "power": "4", "toughness": "6"} ### Response: Name:Bontu the Glorified\nManaCost:2 B\nTypes:Legendary Creature God\nPT:4/6\nK:Menace\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack or block. | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME can't attack or block unless a creature died under your control this turn.\nA:AB$ Scry | Cost$ 1 B Sac<1/Creature.Other/another creature> | ScryNum$ 1 | SubAbility$ DBLoseLife | SpellDescription$ Scry 1. Each opponent loses 1 life and you gain 1 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.YouCtrl\nOracle:Menace, indestructible\nBontu the Glorified can't attack or block unless a creature died under your control this turn.\n{1}{B}, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
Create the Forge script for this magic card
{"name": "Foresight", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Search your library for three cards, exile them, then shuffle.\nDraw a card at the beginning of the next turn's upkeep."}
Name:Foresight\nManaCost:1 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 U | Origin$ Library | Destination$ Exile | ChangeType$ Card | ChangeNum$ 3 | Mandatory$ True | SpellDescription$ Search your library for three cards, exile them, then shuffle. Draw a card at the beginning of the next turn's upkeep. | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Search your library for three cards, exile them, then shuffle.\nDraw a card at the beginning of the next turn's upkeep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Foresight", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Search your library for three cards, exile them, then shuffle.\nDraw a card at the beginning of the next turn's upkeep."} ### Response: Name:Foresight\nManaCost:1 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 U | Origin$ Library | Destination$ Exile | ChangeType$ Card | ChangeNum$ 3 | Mandatory$ True | SpellDescription$ Search your library for three cards, exile them, then shuffle. Draw a card at the beginning of the next turn's upkeep. | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Search your library for three cards, exile them, then shuffle.\nDraw a card at the beginning of the next turn's upkeep.
Create the Forge script for this magic card
{"name": "Owlbear Cub", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Bird Bear", "oracle_text": "Mama's Coming \u2014 Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.", "power": "3", "toughness": "3"}
Name:Owlbear Cub\nManaCost:2 G\nTypes:Creature Bird Bear\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Attacked$ Player.controlsLand_GE8 | Execute$ TrigDig | TriggerDescription$ Mama's Coming — Whenever CARDNAME attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 8 | ChangeNum$ 1 | Optional$ True | Reveal$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | Tapped$ True | Attacking$ DefendingPlayer | RestRandomOrder$ True\nOracle:Mama's Coming — Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Owlbear Cub", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Bird Bear", "oracle_text": "Mama's Coming \u2014 Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.", "power": "3", "toughness": "3"} ### Response: Name:Owlbear Cub\nManaCost:2 G\nTypes:Creature Bird Bear\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Attacked$ Player.controlsLand_GE8 | Execute$ TrigDig | TriggerDescription$ Mama's Coming — Whenever CARDNAME attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 8 | ChangeNum$ 1 | Optional$ True | Reveal$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | Tapped$ True | Attacking$ DefendingPlayer | RestRandomOrder$ True\nOracle:Mama's Coming — Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Farfinder", "mana_cost": "{3}", "type_line": "Creature \u2014 Fox", "oracle_text": "Vigilance\nWhen Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.", "power": "1", "toughness": "1"}
Name:Farfinder\nManaCost:3\nTypes:Creature Fox\nPT:1/1\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Vigilance\nWhen Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Farfinder", "mana_cost": "{3}", "type_line": "Creature \u2014 Fox", "oracle_text": "Vigilance\nWhen Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.", "power": "1", "toughness": "1"} ### Response: Name:Farfinder\nManaCost:3\nTypes:Creature Fox\nPT:1/1\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:Vigilance\nWhen Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Ivorytusk Fortress", "mana_cost": "{2}{W}{B}{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Untap each creature you control with a +1/+1 counter on it during each other player's untap step.", "power": "5", "toughness": "7"}
Name:Ivorytusk Fortress\nManaCost:2 W B G\nTypes:Creature Elephant\nPT:5/7\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddHiddenKeyword$ CARDNAME untaps during each other player's untap step. | Description$ Untap each creature you control with a +1/+1 counter on it during each other player's untap step.\nDeckHints:Ability$Counters\nOracle:Untap each creature you control with a +1/+1 counter on it during each other player's untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ivorytusk Fortress", "mana_cost": "{2}{W}{B}{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Untap each creature you control with a +1/+1 counter on it during each other player's untap step.", "power": "5", "toughness": "7"} ### Response: Name:Ivorytusk Fortress\nManaCost:2 W B G\nTypes:Creature Elephant\nPT:5/7\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddHiddenKeyword$ CARDNAME untaps during each other player's untap step. | Description$ Untap each creature you control with a +1/+1 counter on it during each other player's untap step.\nDeckHints:Ability$Counters\nOracle:Untap each creature you control with a +1/+1 counter on it during each other player's untap step.
Create the Forge script for this magic card
{"name": "Ogre Geargrabber", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.", "power": "4", "toughness": "4"}
Name:Ogre Geargrabber\nManaCost:4 R R\nTypes:Creature Ogre Warrior\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerDescription$ Whenever CARDNAME attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to CARDNAME. When you lose control of that Equipment, unattach it.\nSVar:TrigGainControl:DB$ GainControl | ValidTgts$ Equipment.OppCtrl | LoseControl$ EOT | TgtPrompt$ Select target Equipment an opponent controls | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Object$ ParentTarget | Defined$ Self | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ ParentTarget | Triggers$ TrigChangeController | Duration$ Permanent\nSVar:TrigChangeController:Mode$ ChangesController | ValidCard$ Card.IsRemembered | ValidOriginalController$ You | TriggerZones$ Command | Execute$ TrigUnattach | TriggerDescription$ When you lose control of that Equipment, unattach it.\nSVar:TrigUnattach:DB$ Unattach | Defined$ Remembered | SubAbility$ ExileSelf\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nOracle:Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ogre Geargrabber", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.", "power": "4", "toughness": "4"} ### Response: Name:Ogre Geargrabber\nManaCost:4 R R\nTypes:Creature Ogre Warrior\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerDescription$ Whenever CARDNAME attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to CARDNAME. When you lose control of that Equipment, unattach it.\nSVar:TrigGainControl:DB$ GainControl | ValidTgts$ Equipment.OppCtrl | LoseControl$ EOT | TgtPrompt$ Select target Equipment an opponent controls | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Object$ ParentTarget | Defined$ Self | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ ParentTarget | Triggers$ TrigChangeController | Duration$ Permanent\nSVar:TrigChangeController:Mode$ ChangesController | ValidCard$ Card.IsRemembered | ValidOriginalController$ You | TriggerZones$ Command | Execute$ TrigUnattach | TriggerDescription$ When you lose control of that Equipment, unattach it.\nSVar:TrigUnattach:DB$ Unattach | Defined$ Remembered | SubAbility$ ExileSelf\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nOracle:Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it.
Create the Forge script for this magic card
{"name": "Sarkhan, the Dragonspeaker", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Sarkhan", "oracle_text": "+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)\n\u22123: Sarkhan, the Dragonspeaker deals 4 damage to target creature.\n\u22126: You get an emblem with \"At the beginning of your draw step, draw two additional cards\" and \"At the beginning of your end step, discard your hand.\"", "loyalty": "4"}
Name:Sarkhan, the Dragonspeaker\nManaCost:3 R R\nTypes:Legendary Planeswalker Sarkhan\nLoyalty:4\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Power$ 4 | Toughness$ 4 | Types$ Creature,Legendary,Dragon | Colors$ Red | OverwriteColors$ True | RemoveCardTypes$ True | Keywords$ Flying & Indestructible & Haste | SpellDescription$ Until end of turn, CARDNAME becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)\nA:AB$ DealDamage | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature.\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Sarkhan, the Dragonspeaker | Triggers$ BODTrig,EOTTrig | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."\nSVar:BODTrig:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Command | Execute$ SarkhanDraw | TriggerDescription$ At the beginning of your draw step, draw two additional cards.\nSVar:SarkhanDraw:DB$ Draw | NumCards$ 2 | Defined$ You\nSVar:EOTTrig:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ SarkhanDiscard | TriggerDescription$ At the beginning of your end step, discard your hand.\nSVar:SarkhanDiscard:DB$ Discard | Mode$ Hand\nSVar:PlayMain1:ALWAYS\nOracle:[+1]: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)\n[-3]: Sarkhan, the Dragonspeaker deals 4 damage to target creature.\n[-6]: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sarkhan, the Dragonspeaker", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Sarkhan", "oracle_text": "+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)\n\u22123: Sarkhan, the Dragonspeaker deals 4 damage to target creature.\n\u22126: You get an emblem with \"At the beginning of your draw step, draw two additional cards\" and \"At the beginning of your end step, discard your hand.\"", "loyalty": "4"} ### Response: Name:Sarkhan, the Dragonspeaker\nManaCost:3 R R\nTypes:Legendary Planeswalker Sarkhan\nLoyalty:4\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Power$ 4 | Toughness$ 4 | Types$ Creature,Legendary,Dragon | Colors$ Red | OverwriteColors$ True | RemoveCardTypes$ True | Keywords$ Flying & Indestructible & Haste | SpellDescription$ Until end of turn, CARDNAME becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)\nA:AB$ DealDamage | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature.\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Sarkhan, the Dragonspeaker | Triggers$ BODTrig,EOTTrig | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."\nSVar:BODTrig:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Command | Execute$ SarkhanDraw | TriggerDescription$ At the beginning of your draw step, draw two additional cards.\nSVar:SarkhanDraw:DB$ Draw | NumCards$ 2 | Defined$ You\nSVar:EOTTrig:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ SarkhanDiscard | TriggerDescription$ At the beginning of your end step, discard your hand.\nSVar:SarkhanDiscard:DB$ Discard | Mode$ Hand\nSVar:PlayMain1:ALWAYS\nOracle:[+1]: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)\n[-3]: Sarkhan, the Dragonspeaker deals 4 damage to target creature.\n[-6]: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."
Create the Forge script for this magic card
{"name": "Minsc, Beloved Ranger", "mana_cost": "{R}{G}{W}", "type_line": "Legendary Creature \u2014 Human Ranger", "oracle_text": "When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.\n{X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.", "power": "3", "toughness": "3"}
Name:Minsc, Beloved Ranger\nManaCost:R G W\nTypes:Legendary Creature Human Ranger\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigMinsc | TriggerDescription$ When CARDNAME enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.\nSVar:TrigMinsc:DB$ Token | TokenAmount$ 1 | TokenScript$ boo | TokenOwner$ You\nA:AB$ Animate | Cost$ X | Power$ X | Toughness$ X | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Types$ Giant | SorcerySpeed$ True | AILogic$ SetPT | SpellDescription$ Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nOracle:When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.\n{X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minsc, Beloved Ranger", "mana_cost": "{R}{G}{W}", "type_line": "Legendary Creature \u2014 Human Ranger", "oracle_text": "When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.\n{X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.", "power": "3", "toughness": "3"} ### Response: Name:Minsc, Beloved Ranger\nManaCost:R G W\nTypes:Legendary Creature Human Ranger\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigMinsc | TriggerDescription$ When CARDNAME enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.\nSVar:TrigMinsc:DB$ Token | TokenAmount$ 1 | TokenScript$ boo | TokenOwner$ You\nA:AB$ Animate | Cost$ X | Power$ X | Toughness$ X | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Types$ Giant | SorcerySpeed$ True | AILogic$ SetPT | SpellDescription$ Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token\nOracle:When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.\n{X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "High Seas", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Red creature spells and green creature spells cost {1} more to cast."}
Name:High Seas\nManaCost:2 U\nTypes:Enchantment\nS:Mode$ RaiseCost | ValidCard$ Creature.Red,Creature.Green | Type$ Spell | Amount$ 1 | Description$ Red creature spells and green creature spells cost {1} more to cast.\nAI:RemoveDeck:Random\nOracle:Red creature spells and green creature spells cost {1} more to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "High Seas", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Red creature spells and green creature spells cost {1} more to cast."} ### Response: Name:High Seas\nManaCost:2 U\nTypes:Enchantment\nS:Mode$ RaiseCost | ValidCard$ Creature.Red,Creature.Green | Type$ Spell | Amount$ 1 | Description$ Red creature spells and green creature spells cost {1} more to cast.\nAI:RemoveDeck:Random\nOracle:Red creature spells and green creature spells cost {1} more to cast.
Create the Forge script for this magic card
{"name": "Aura Shards", "mana_cost": "{1}{G}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment."}
Name:Aura Shards\nManaCost:1 G W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDestroy | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment\nSVar:BuffedBy:Creature\nOracle:Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aura Shards", "mana_cost": "{1}{G}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment."} ### Response: Name:Aura Shards\nManaCost:1 G W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDestroy | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment\nSVar:BuffedBy:Creature\nOracle:Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
Create the Forge script for this magic card
{"name": "Crested Sunmare", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Horse", "oracle_text": "Other Horses you control have indestructible.\nAt the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.", "power": "5", "toughness": "5"}
Name:Crested Sunmare\nManaCost:3 W W\nTypes:Creature Horse\nPT:5/5\nS:Mode$ Continuous | Affected$ Horse.Other+YouCtrl | AddKeyword$ Indestructible | Description$ Other Horses you control have indestructible.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Horse\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ YouLifeGained | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_5_5_horse | TokenOwner$ You\nSVar:YouLifeGained:Count$LifeYouGainedThisTurn\nSVar:AIEvaluationModifier:70\nDeckHints:Ability$LifeGain\nOracle:Other Horses you control have indestructible.\nAt the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crested Sunmare", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Horse", "oracle_text": "Other Horses you control have indestructible.\nAt the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.", "power": "5", "toughness": "5"} ### Response: Name:Crested Sunmare\nManaCost:3 W W\nTypes:Creature Horse\nPT:5/5\nS:Mode$ Continuous | Affected$ Horse.Other+YouCtrl | AddKeyword$ Indestructible | Description$ Other Horses you control have indestructible.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Horse\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ YouLifeGained | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_5_5_horse | TokenOwner$ You\nSVar:YouLifeGained:Count$LifeYouGainedThisTurn\nSVar:AIEvaluationModifier:70\nDeckHints:Ability$LifeGain\nOracle:Other Horses you control have indestructible.\nAt the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Create the Forge script for this magic card
{"name": "Arcum's Astrolabe", "mana_cost": "{S}", "type_line": "Snow Artifact", "oracle_text": "({S} can be paid with one mana from a snow source.)\nWhen Arcum's Astrolabe enters the battlefield, draw a card.\n{1}, {T}: Add one mana of any color."}
Name:Arcum's Astrolabe\nManaCost:S\nTypes:Snow Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:({S} can be paid with one mana from a snow source.)\nWhen Arcum's Astrolabe enters the battlefield, draw a card.\n{1}, {T}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arcum's Astrolabe", "mana_cost": "{S}", "type_line": "Snow Artifact", "oracle_text": "({S} can be paid with one mana from a snow source.)\nWhen Arcum's Astrolabe enters the battlefield, draw a card.\n{1}, {T}: Add one mana of any color."} ### Response: Name:Arcum's Astrolabe\nManaCost:S\nTypes:Snow Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Mana | Cost$ 1 T | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:({S} can be paid with one mana from a snow source.)\nWhen Arcum's Astrolabe enters the battlefield, draw a card.\n{1}, {T}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Nekrataal Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Creature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay."}
Name:Nekrataal Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-4\nS:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 1 | Color$ B | Description$ Creature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay.\nAI:RemoveDeck:Random\nOracle:Hand -1, life -4\nCreature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nekrataal Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Creature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay."} ### Response: Name:Nekrataal Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-4\nS:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Creature | Type$ Spell | Activator$ You | Amount$ 1 | Color$ B | Description$ Creature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay.\nAI:RemoveDeck:Random\nOracle:Hand -1, life -4\nCreature spells you cast cost {B} less to cast. This effect reduces only the amount of colored mana you pay.
Create the Forge script for this magic card
{"name": "Leonin Bladetrap", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\n{2}, Sacrifice Leonin Bladetrap: It deals 2 damage to each attacking creature without flying."}
Name:Leonin Bladetrap\nManaCost:3\nTypes:Artifact\nK:Flash\nA:AB$ DamageAll | Cost$ 2 Sac<1/CARDNAME> | ValidCards$ Creature.attacking+withoutFlying | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to each attacking creature without flying.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\n{2}, Sacrifice Leonin Bladetrap: It deals 2 damage to each attacking creature without flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leonin Bladetrap", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\n{2}, Sacrifice Leonin Bladetrap: It deals 2 damage to each attacking creature without flying."} ### Response: Name:Leonin Bladetrap\nManaCost:3\nTypes:Artifact\nK:Flash\nA:AB$ DamageAll | Cost$ 2 Sac<1/CARDNAME> | ValidCards$ Creature.attacking+withoutFlying | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to each attacking creature without flying.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\n{2}, Sacrifice Leonin Bladetrap: It deals 2 damage to each attacking creature without flying.
Create the Forge script for this magic card
{"name": "Tainted Field", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {W} or {B}. Activate only if you control a Swamp."}
Name:Tainted Field\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | IsPresent$ Swamp.YouCtrl | SpellDescription$ Add {W} or {B}. Activate only if you control a Swamp.\nOracle:{T}: Add {C}.\n{T}: Add {W} or {B}. Activate only if you control a Swamp.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tainted Field", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {W} or {B}. Activate only if you control a Swamp."} ### Response: Name:Tainted Field\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | IsPresent$ Swamp.YouCtrl | SpellDescription$ Add {W} or {B}. Activate only if you control a Swamp.\nOracle:{T}: Add {C}.\n{T}: Add {W} or {B}. Activate only if you control a Swamp.
Create the Forge script for this magic card
{"name": "Vanishing", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)"}
Name:Vanishing\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Curse\nA:AB$ Phases | Cost$ U U | Defined$ Enchanted | SpellDescription$ Enchanted creature phases out.\nAI:RemoveDeck:All\nOracle:Enchant creature\n{U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vanishing", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\n{U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)"} ### Response: Name:Vanishing\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Curse\nA:AB$ Phases | Cost$ U U | Defined$ Enchanted | SpellDescription$ Enchanted creature phases out.\nAI:RemoveDeck:All\nOracle:Enchant creature\n{U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Create the Forge script for this magic card
{"name": "Azorius Ploy", "mana_cost": "{1}{W}{W}{U}", "type_line": "Instant", "oracle_text": "Prevent all combat damage target creature would deal this turn.\nPrevent all combat damage that would be dealt to target creature this turn."}
Name:Azorius Ploy\nManaCost:1 W W U\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature whose combat damage will be prevented | ReplacementEffects$ RPrevent1 | RememberObjects$ ThisTargetedCard | ExileOnMoved$ Battlefield | SubAbility$ DBEffect | SpellDescription$ Prevent all combat damage target creature would deal this turn.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature that will have all damage dealt to it prevented | ReplacementEffects$ RPrevent2 | RememberObjects$ ThisTargetedCard | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all combat damage that would be dealt to target creature this turn.\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage target creature would deal this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to target creature this turn.\nAI:RemoveDeck:All\nOracle:Prevent all combat damage target creature would deal this turn.\nPrevent all combat damage that would be dealt to target creature this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Azorius Ploy", "mana_cost": "{1}{W}{W}{U}", "type_line": "Instant", "oracle_text": "Prevent all combat damage target creature would deal this turn.\nPrevent all combat damage that would be dealt to target creature this turn."} ### Response: Name:Azorius Ploy\nManaCost:1 W W U\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature whose combat damage will be prevented | ReplacementEffects$ RPrevent1 | RememberObjects$ ThisTargetedCard | ExileOnMoved$ Battlefield | SubAbility$ DBEffect | SpellDescription$ Prevent all combat damage target creature would deal this turn.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature that will have all damage dealt to it prevented | ReplacementEffects$ RPrevent2 | RememberObjects$ ThisTargetedCard | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all combat damage that would be dealt to target creature this turn.\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage target creature would deal this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to target creature this turn.\nAI:RemoveDeck:All\nOracle:Prevent all combat damage target creature would deal this turn.\nPrevent all combat damage that would be dealt to target creature this turn.
Create the Forge script for this magic card
{"name": "Colossal Whale", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Whale", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWhenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)", "power": "5", "toughness": "5"}
Name:Colossal Whale\nManaCost:5 U U\nTypes:Creature Whale\nPT:5/5\nK:Islandwalk\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may exile target creature defending player controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.DefenderCtrl | TgtPrompt$ Select target creature defending player control | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWhenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Colossal Whale", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Whale", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWhenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)", "power": "5", "toughness": "5"} ### Response: Name:Colossal Whale\nManaCost:5 U U\nTypes:Creature Whale\nPT:5/5\nK:Islandwalk\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may exile target creature defending player controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.DefenderCtrl | TgtPrompt$ Select target creature defending player control | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWhenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner's control.)
Create the Forge script for this magic card
{"name": "Swallow Whole", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, tap an untapped creature you control.\nExile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost."}
Name:Swallow Whole\nManaCost:W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ W tapXType<1/Creature> | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBPutCounter | SpellDescription$ Exile target tapped creature.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Tapped | CounterType$ P1P1 | SpellDescription$ Put a +1/+1 counter on the creature tapped to cast this spell.\nDeckHas:Ability$Counters\nOracle:As an additional cost to cast this spell, tap an untapped creature you control.\nExile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swallow Whole", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, tap an untapped creature you control.\nExile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost."} ### Response: Name:Swallow Whole\nManaCost:W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ W tapXType<1/Creature> | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBPutCounter | SpellDescription$ Exile target tapped creature.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Tapped | CounterType$ P1P1 | SpellDescription$ Put a +1/+1 counter on the creature tapped to cast this spell.\nDeckHas:Ability$Counters\nOracle:As an additional cost to cast this spell, tap an untapped creature you control.\nExile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.
Create the Forge script for this magic card
{"name": "Vampire Interloper", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Scout", "oracle_text": "Flying\nVampire Interloper can't block.", "power": "2", "toughness": "1"}
Name:Vampire Interloper\nManaCost:1 B\nTypes:Creature Vampire Scout\nPT:2/1\nK:Flying\nK:CARDNAME can't block.\nOracle:Flying\nVampire Interloper can't block.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vampire Interloper", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire Scout", "oracle_text": "Flying\nVampire Interloper can't block.", "power": "2", "toughness": "1"} ### Response: Name:Vampire Interloper\nManaCost:1 B\nTypes:Creature Vampire Scout\nPT:2/1\nK:Flying\nK:CARDNAME can't block.\nOracle:Flying\nVampire Interloper can't block.
Create the Forge script for this magic card
{"name": "Gelatinous Cube", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Engulf \u2014 When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.\nDissolve \u2014 {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.", "power": "4", "toughness": "3"}
Name:Gelatinous Cube\nManaCost:2 B B\nTypes:Creature Ooze\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Engulf — When CARDNAME enters the battlefield, exile target non-Ooze creature an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.nonOoze+OppCtrl | TgtPrompt$ Select target non-Ooze creature an opponent controls | Duration$ UntilHostLeavesPlay | RememberChanged$ True\nA:AB$ ChangeZone | Cost$ X B | Origin$ Exile | Destination$ Graveyard | TgtPrompt$ Select target creature card exiled with Gelatinous Cube with mana value X | ValidTgts$ Creature.IsRemembered+ExiledWithSource+cmcEQX | SpellDescription$ Dissolve — Put target creature card with mana value X exiled with CARDNAME into its owner's graveyard.\nSVar:X:Count$xPaid\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Creature.nonOoze+OppCtrl\nOracle:Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.\nDissolve — {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gelatinous Cube", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Engulf \u2014 When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.\nDissolve \u2014 {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.", "power": "4", "toughness": "3"} ### Response: Name:Gelatinous Cube\nManaCost:2 B B\nTypes:Creature Ooze\nPT:4/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Engulf — When CARDNAME enters the battlefield, exile target non-Ooze creature an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.nonOoze+OppCtrl | TgtPrompt$ Select target non-Ooze creature an opponent controls | Duration$ UntilHostLeavesPlay | RememberChanged$ True\nA:AB$ ChangeZone | Cost$ X B | Origin$ Exile | Destination$ Graveyard | TgtPrompt$ Select target creature card exiled with Gelatinous Cube with mana value X | ValidTgts$ Creature.IsRemembered+ExiledWithSource+cmcEQX | SpellDescription$ Dissolve — Put target creature card with mana value X exiled with CARDNAME into its owner's graveyard.\nSVar:X:Count$xPaid\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Creature.nonOoze+OppCtrl\nOracle:Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.\nDissolve — {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.
Create the Forge script for this magic card
{"name": "Choice of Damnations", "mana_cost": "{5}{B}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents."}
Name:Choice of Damnations\nManaCost:5 B\nTypes:Sorcery Arcane\nA:SP$ ChooseNumber | Cost$ 5 B | ValidTgts$ Opponent | AILogic$ Damnation | Notify$ True | SubAbility$ DBChoice | SpellDescription$ Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.\nSVar:DBChoice:DB$ GenericChoice | Choices$ DBLoseLife,DBSac\nSVar:DBLoseLife:DB$ LoseLife | Defined$ ParentTarget | LifeAmount$ X | SpellDescription$ That player lose that much life.\nSVar:DBSac:DB$ Sacrifice | Defined$ ParentTarget | SacValid$ Permanent | Amount$ Y | SpellDescription$ That player sacrifices all but that many permanents.\nSVar:X:Count$ChosenNumber\nSVar:Y:SVar$W/LimitMin.0\nSVar:W:SVar$Z/Minus.X\nSVar:Z:Count$Valid Permanent.TargetedPlayerCtrl\nAI:RemoveDeck:All\nOracle:Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Choice of Damnations", "mana_cost": "{5}{B}", "type_line": "Sorcery \u2014 Arcane", "oracle_text": "Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents."} ### Response: Name:Choice of Damnations\nManaCost:5 B\nTypes:Sorcery Arcane\nA:SP$ ChooseNumber | Cost$ 5 B | ValidTgts$ Opponent | AILogic$ Damnation | Notify$ True | SubAbility$ DBChoice | SpellDescription$ Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.\nSVar:DBChoice:DB$ GenericChoice | Choices$ DBLoseLife,DBSac\nSVar:DBLoseLife:DB$ LoseLife | Defined$ ParentTarget | LifeAmount$ X | SpellDescription$ That player lose that much life.\nSVar:DBSac:DB$ Sacrifice | Defined$ ParentTarget | SacValid$ Permanent | Amount$ Y | SpellDescription$ That player sacrifices all but that many permanents.\nSVar:X:Count$ChosenNumber\nSVar:Y:SVar$W/LimitMin.0\nSVar:W:SVar$Z/Minus.X\nSVar:Z:Count$Valid Permanent.TargetedPlayerCtrl\nAI:RemoveDeck:All\nOracle:Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.
Create the Forge script for this magic card
{"name": "Lizardfolk Librarians", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Double team\nWhen Lizardfolk Librarians enters the battlefield, scry 2.", "power": "2", "toughness": "4"}
Name:Lizardfolk Librarians\nManaCost:3 U\nTypes:Creature Lizard\nPT:2/4\nK:Double team\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:Double team\When Lizardfolk Librarians enters the battlefield, scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lizardfolk Librarians", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Double team\nWhen Lizardfolk Librarians enters the battlefield, scry 2.", "power": "2", "toughness": "4"} ### Response: Name:Lizardfolk Librarians\nManaCost:3 U\nTypes:Creature Lizard\nPT:2/4\nK:Double team\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:Double team\When Lizardfolk Librarians enters the battlefield, scry 2.
Create the Forge script for this magic card
{"name": "Sulfurous Springs", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you."}
Name:Sulfurous Springs\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SubAbility$ DBPain | SpellDescription$ Add {B} or {R}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sulfurous Springs", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you."} ### Response: Name:Sulfurous Springs\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SubAbility$ DBPain | SpellDescription$ Add {B} or {R}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
Create the Forge script for this magic card
{"name": "Gridlock", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Tap X target nonland permanents."}
Name:Gridlock\nManaCost:X U\nTypes:Instant\nA:SP$ Tap | Cost$ X U | TargetMin$ X | TargetMax$ X | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select X target nonland permanents | SpellDescription$ Tap X target nonland permanents.\nSVar:X:Count$xPaid\nOracle:Tap X target nonland permanents.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gridlock", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Tap X target nonland permanents."} ### Response: Name:Gridlock\nManaCost:X U\nTypes:Instant\nA:SP$ Tap | Cost$ X U | TargetMin$ X | TargetMax$ X | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select X target nonland permanents | SpellDescription$ Tap X target nonland permanents.\nSVar:X:Count$xPaid\nOracle:Tap X target nonland permanents.
Create the Forge script for this magic card
{"name": "Memory Drain", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Scry 2."}
Name:Memory Drain\nManaCost:2 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBScry | SpellDescription$ Counter target spell. Scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Counter target spell. Scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Memory Drain", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Scry 2."} ### Response: Name:Memory Drain\nManaCost:2 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBScry | SpellDescription$ Counter target spell. Scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Counter target spell. Scry 2.
Create the Forge script for this magic card
{"name": "Rakdos, Patron of Chaos"}
Name:Rakdos, Patron of Chaos\nManaCost:4 B R\nTypes:Legendary Creature Demon\nPT:6/6\nK:Flying\nK:Trample\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigPump | TriggerDescription$ At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.\nSVar:TrigPump:DB$ Pump | IsCurse$ True | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | UnlessCost$ Sac<2/Permanent.nonLand+nonToken/nonland nontoken permanents> | UnlessPayer$ Targeted | NumCards$ 2 | Defined$ You\nDeckHas:Ability$Sacrifice\nOracle:Flying, trample\nAt the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakdos, Patron of Chaos"} ### Response: Name:Rakdos, Patron of Chaos\nManaCost:4 B R\nTypes:Legendary Creature Demon\nPT:6/6\nK:Flying\nK:Trample\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigPump | TriggerDescription$ At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.\nSVar:TrigPump:DB$ Pump | IsCurse$ True | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | UnlessCost$ Sac<2/Permanent.nonLand+nonToken/nonland nontoken permanents> | UnlessPayer$ Targeted | NumCards$ 2 | Defined$ You\nDeckHas:Ability$Sacrifice\nOracle:Flying, trample\nAt the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.
Create the Forge script for this magic card
{"name": "Archangel Elspeth", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Elspeth", "oracle_text": "+1: Create a 1/1 white Soldier creature token with lifelink.\n\u22122: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.\n\u22126: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.", "loyalty": "4"}
Name:Archangel Elspeth\nManaCost:2 W W\nTypes:Legendary Planeswalker Elspeth\nLoyalty:4\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenScript$ w_1_1_soldier_lifelink | SpellDescription$ Create a 1/1 white Soldier creature token with lifelink.\nA:AB$ PutCounter | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | CounterType$ P1P1 | CounterNum$ 2 | ValidTgts$ Creature | SubAbility$ DBAnimate | SpellDescription$ Put two +1/+1 counters on target creature.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Types$ Angel | Keywords$ Flying | Duration$ Permanent | StackDescription$ SpellDescription | SpellDescription$ It becomes an Angel in addition to its other types and gains flying.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Permanent.nonLand+YouOwn+cmcLE3 | SpellDescription$ Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.\nDeckHas:Ability$Token|LifeGain|Counters|Graveyard & Type$Soldier|Angel\nOracle:[+1]: Create a 1/1 white Soldier creature token with lifelink.\n[-2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.\n[-6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Archangel Elspeth", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Planeswalker \u2014 Elspeth", "oracle_text": "+1: Create a 1/1 white Soldier creature token with lifelink.\n\u22122: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.\n\u22126: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.", "loyalty": "4"} ### Response: Name:Archangel Elspeth\nManaCost:2 W W\nTypes:Legendary Planeswalker Elspeth\nLoyalty:4\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenScript$ w_1_1_soldier_lifelink | SpellDescription$ Create a 1/1 white Soldier creature token with lifelink.\nA:AB$ PutCounter | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | CounterType$ P1P1 | CounterNum$ 2 | ValidTgts$ Creature | SubAbility$ DBAnimate | SpellDescription$ Put two +1/+1 counters on target creature.\nSVar:DBAnimate:DB$ Animate | Defined$ Targeted | Types$ Angel | Keywords$ Flying | Duration$ Permanent | StackDescription$ SpellDescription | SpellDescription$ It becomes an Angel in addition to its other types and gains flying.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Permanent.nonLand+YouOwn+cmcLE3 | SpellDescription$ Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.\nDeckHas:Ability$Token|LifeGain|Counters|Graveyard & Type$Soldier|Angel\nOracle:[+1]: Create a 1/1 white Soldier creature token with lifelink.\n[-2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.\n[-6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Capricious Sorcerer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"}
Name:Capricious Sorcerer\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only during your turn, before attackers are declared.\nOracle:{T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Capricious Sorcerer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"} ### Response: Name:Capricious Sorcerer\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ CARDNAME deals 1 damage to any target. Activate only during your turn, before attackers are declared.\nOracle:{T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Create the Forge script for this magic card
{"name": "Giant Shark", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Shark", "oracle_text": "Giant Shark can't attack unless defending player controls an Island.\nWhenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.\nWhen you control no Islands, sacrifice Giant Shark.", "power": "4", "toughness": "4"}
Name:Giant Shark\nManaCost:5 U\nTypes:Creature Shark\nPT:4/4\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.wasDealtDamageThisTurn | ValidBlocker$ Card.Self | Execute$ TrigPumpShark | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature that has been dealt damage this turn, CARDNAME gets +2/+0 and gains trample until end of turn.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.wasDealtDamageThisTurn | Execute$ TrigPumpShark | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature that has been dealt damage this turn, CARDNAME gets +2/+0 and gains trample until end of turn.\nSVar:TrigPumpShark:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 0 | KW$ Trample\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Island.YouCtrl\nDeckHas:Keyword$Trample\nOracle:Giant Shark can't attack unless defending player controls an Island.\nWhenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.\nWhen you control no Islands, sacrifice Giant Shark.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant Shark", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Shark", "oracle_text": "Giant Shark can't attack unless defending player controls an Island.\nWhenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.\nWhen you control no Islands, sacrifice Giant Shark.", "power": "4", "toughness": "4"} ### Response: Name:Giant Shark\nManaCost:5 U\nTypes:Creature Shark\nPT:4/4\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.wasDealtDamageThisTurn | ValidBlocker$ Card.Self | Execute$ TrigPumpShark | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature that has been dealt damage this turn, CARDNAME gets +2/+0 and gains trample until end of turn.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.wasDealtDamageThisTurn | Execute$ TrigPumpShark | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature that has been dealt damage this turn, CARDNAME gets +2/+0 and gains trample until end of turn.\nSVar:TrigPumpShark:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 0 | KW$ Trample\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Island.YouCtrl\nDeckHas:Keyword$Trample\nOracle:Giant Shark can't attack unless defending player controls an Island.\nWhenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.\nWhen you control no Islands, sacrifice Giant Shark.