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Create the Forge script for this magic card
{"name": "Vines of the Recluse", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)"}
Name:Vines of the Recluse\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +2 | KW$ Reach | SubAbility$ DBUntap | SpellDescription$ Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nOracle:Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vines of the Recluse", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)"} ### Response: Name:Vines of the Recluse\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +2 | KW$ Reach | SubAbility$ DBUntap | SpellDescription$ Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nOracle:Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
Create the Forge script for this magic card
{"name": "Agrus Kos, Wojek Veteran", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.", "power": "3", "toughness": "3"}
Name:Agrus Kos, Wojek Veteran\nManaCost:3 R W\nTypes:Legendary Creature Human Soldier\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.attacking+Red | NumAtt$ 2 | SubAbility$ DBPump\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.attacking+White | NumDef$ 2\nOracle:Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Agrus Kos, Wojek Veteran", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Agrus Kos, Wojek Veteran\nManaCost:3 R W\nTypes:Legendary Creature Human Soldier\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.attacking+Red | NumAtt$ 2 | SubAbility$ DBPump\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.attacking+White | NumDef$ 2\nOracle:Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Atarka Monument", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {R} or {G}.\n{4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn."}
Name:Atarka Monument\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nA:AB$ Animate | Cost$ 4 R G | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Artifact,Creature,Dragon | RemoveCreatureTypes$ True | Colors$ Red,Green | Keywords$ Flying | SpellDescription$ CARDNAME becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Green\nOracle:{T}: Add {R} or {G}.\n{4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Atarka Monument", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {R} or {G}.\n{4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn."} ### Response: Name:Atarka Monument\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nA:AB$ Animate | Cost$ 4 R G | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Artifact,Creature,Dragon | RemoveCreatureTypes$ True | Colors$ Red,Green | Keywords$ Flying | SpellDescription$ CARDNAME becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Green\nOracle:{T}: Add {R} or {G}.\n{4}{R}{G}: Atarka Monument becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.
Create the Forge script for this magic card
{"name": "Akki Battle Squad", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Goblin Samurai", "oracle_text": "Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)", "power": "6", "toughness": "6"}
Name:Akki Battle Squad\nManaCost:5 R\nTypes:Creature Goblin Samurai\nPT:6/6\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.modified+YouCtrl | Execute$ TrigUntap | TriggerZones$ Battlefield | ActivationLimit$ 1 | TriggerDescription$ Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)\nSVar:TrigUntap:DB$ UntapAll | ValidCards$ Creature.modified+YouCtrl | SubAbility$ DBAddCombat\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Akki Battle Squad", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Goblin Samurai", "oracle_text": "Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)", "power": "6", "toughness": "6"} ### Response: Name:Akki Battle Squad\nManaCost:5 R\nTypes:Creature Goblin Samurai\nPT:6/6\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.modified+YouCtrl | Execute$ TrigUntap | TriggerZones$ Battlefield | ActivationLimit$ 1 | TriggerDescription$ Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)\nSVar:TrigUntap:DB$ UntapAll | ValidCards$ Creature.modified+YouCtrl | SubAbility$ DBAddCombat\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)
Create the Forge script for this magic card
{"name": "Maze Skullbomb", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, Sacrifice Maze Skullbomb: Draw a card.\n{2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery."}
Name:Maze Skullbomb\nManaCost:1\nTypes:Artifact\nA:AB$ Draw | Cost$ 1 Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nA:AB$ Pump | Cost$ 2 G Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | TgtPrompt$ Select target creature you control | SorcerySpeed$ True | SubAbility$ DBDraw | SpellDescription$ Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.\nSVar:DBDraw:DB$ Draw\nAI:RemoveDeck:Random\nDeckHas:Color$Green & Ability$Sacrifice\nOracle:{1}, Sacrifice Maze Skullbomb: Draw a card.\n{2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Maze Skullbomb", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{1}, Sacrifice Maze Skullbomb: Draw a card.\n{2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery."} ### Response: Name:Maze Skullbomb\nManaCost:1\nTypes:Artifact\nA:AB$ Draw | Cost$ 1 Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nA:AB$ Pump | Cost$ 2 G Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | TgtPrompt$ Select target creature you control | SorcerySpeed$ True | SubAbility$ DBDraw | SpellDescription$ Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.\nSVar:DBDraw:DB$ Draw\nAI:RemoveDeck:Random\nDeckHas:Color$Green & Ability$Sacrifice\nOracle:{1}, Sacrifice Maze Skullbomb: Draw a card.\n{2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Might Beyond Reason", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Put two +1/+1 counters on target creature.\nDelirium \u2014 Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard."}
Name:Might Beyond Reason\nManaCost:3 G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 G | CounterNum$ X | CounterType$ P1P1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Put two +1/+1 counters on target creature. Delirium β€” Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.\nSVar:X:Count$Delirium.3.2\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Put two +1/+1 counters on target creature.\nDelirium β€” Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Might Beyond Reason", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Put two +1/+1 counters on target creature.\nDelirium \u2014 Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard."} ### Response: Name:Might Beyond Reason\nManaCost:3 G\nTypes:Instant\nA:SP$ PutCounter | Cost$ 3 G | CounterNum$ X | CounterType$ P1P1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Put two +1/+1 counters on target creature. Delirium β€” Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.\nSVar:X:Count$Delirium.3.2\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Put two +1/+1 counters on target creature.\nDelirium β€” Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
Create the Forge script for this magic card
{"name": "Gluntch, the Bestower", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Jellyfish", "oracle_text": "Flying\nAt the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.", "power": "0", "toughness": "5"}
Name:Gluntch, the Bestower\nManaCost:1 G W\nTypes:Legendary Creature Jellyfish\nPT:0/5\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoosePlayer1 | TriggerDescription$ At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.\nSVar:TrigChoosePlayer1:DB$ ChoosePlayer | Defined$ You | Choices$ Player | RememberChosen$ True | ChoiceTitle$ Choose a player to put two +1/+1 counters on a creature they control | SubAbility$ Counters\nSVar:Counters:DB$ PutCounter | Defined$ ChosenPlayer | Choices$ Creature.ControlledBy ChosenPlayer | ChoiceTitle$ Choose a creature you control | Chooser$ ChosenPlayer | Placer$ ChosenPlayer | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ TrigChoosePlayer2\nSVar:TrigChoosePlayer2:DB$ ChoosePlayer | Defined$ You | Choices$ Player.IsNotRemembered | RememberChosen$ True | ChoiceTitle$ Choose a player to draw a card | SubAbility$ Card\nSVar:Card:DB$ Draw | Defined$ ChosenPlayer | SubAbility$ TrigChoosePlayer3\nSVar:TrigChoosePlayer3:DB$ ChoosePlayer | ConditionCheckSVar$ X | ConditionSVarCompare$ GE3 | Defined$ You | Choices$ Player.IsNotRemembered | RememberChosen$ True | ChoiceTitle$ Choose a player to create two Treasure tokens | SubAbility$Tokens\nSVar:Tokens:DB$ Token | ConditionCheckSVar$ X | ConditionSVarCompare$ GE3 | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ ChosenPlayer | SubAbility$ CleanupFinal\nSVar:X:PlayerCountPlayers$Amount\nSVar:CleanupFinal:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters|Token|Sacrifice & Type$Treasure|Artifact\nOracle:Flying\nAt the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gluntch, the Bestower", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Jellyfish", "oracle_text": "Flying\nAt the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.", "power": "0", "toughness": "5"} ### Response: Name:Gluntch, the Bestower\nManaCost:1 G W\nTypes:Legendary Creature Jellyfish\nPT:0/5\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoosePlayer1 | TriggerDescription$ At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.\nSVar:TrigChoosePlayer1:DB$ ChoosePlayer | Defined$ You | Choices$ Player | RememberChosen$ True | ChoiceTitle$ Choose a player to put two +1/+1 counters on a creature they control | SubAbility$ Counters\nSVar:Counters:DB$ PutCounter | Defined$ ChosenPlayer | Choices$ Creature.ControlledBy ChosenPlayer | ChoiceTitle$ Choose a creature you control | Chooser$ ChosenPlayer | Placer$ ChosenPlayer | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ TrigChoosePlayer2\nSVar:TrigChoosePlayer2:DB$ ChoosePlayer | Defined$ You | Choices$ Player.IsNotRemembered | RememberChosen$ True | ChoiceTitle$ Choose a player to draw a card | SubAbility$ Card\nSVar:Card:DB$ Draw | Defined$ ChosenPlayer | SubAbility$ TrigChoosePlayer3\nSVar:TrigChoosePlayer3:DB$ ChoosePlayer | ConditionCheckSVar$ X | ConditionSVarCompare$ GE3 | Defined$ You | Choices$ Player.IsNotRemembered | RememberChosen$ True | ChoiceTitle$ Choose a player to create two Treasure tokens | SubAbility$Tokens\nSVar:Tokens:DB$ Token | ConditionCheckSVar$ X | ConditionSVarCompare$ GE3 | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ ChosenPlayer | SubAbility$ CleanupFinal\nSVar:X:PlayerCountPlayers$Amount\nSVar:CleanupFinal:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters|Token|Sacrifice & Type$Treasure|Artifact\nOracle:Flying\nAt the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.
Create the Forge script for this magic card
{"name": "Goblin Diplomats", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{T}: Each creature attacks this turn if able.", "power": "2", "toughness": "1"}
Name:Goblin Diplomats\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/1\nA:AB$ Effect | Cost$ T | StaticAbilities$ MustAttack | SpellDescription$ Each creature attacks this turn if able.\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature | Description$ Each creature attacks this turn if able.\nAI:RemoveDeck:All\nOracle:{T}: Each creature attacks this turn if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Diplomats", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{T}: Each creature attacks this turn if able.", "power": "2", "toughness": "1"} ### Response: Name:Goblin Diplomats\nManaCost:1 R\nTypes:Creature Goblin\nPT:2/1\nA:AB$ Effect | Cost$ T | StaticAbilities$ MustAttack | SpellDescription$ Each creature attacks this turn if able.\nSVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | ValidCreature$ Creature | Description$ Each creature attacks this turn if able.\nAI:RemoveDeck:All\nOracle:{T}: Each creature attacks this turn if able.
Create the Forge script for this magic card
{"name": "Battleflight Eagle", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.", "power": "2", "toughness": "2"}
Name:Battleflight Eagle\nManaCost:4 W\nTypes:Creature Bird\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 2 | KW$ Flying\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Battleflight Eagle", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Battleflight Eagle\nManaCost:4 W\nTypes:Creature Bird\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 2 | KW$ Flying\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Rakdos, the Showstopper", "mana_cost": "{4}{B}{R}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying, trample\nWhen Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.", "power": "6", "toughness": "6"}
Name:Rakdos, the Showstopper\nManaCost:4 B R\nTypes:Legendary Creature Demon\nPT:6/6\nK:Flying\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlip | TriggerDescription$ When CARDNAME enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.\nSVar:TrigFlip:DB$ RepeatEach | RepeatCards$ Creature.nonDemon+nonDevil+nonImp | Zone$ Battlefield | UseImprinted$ True | RepeatSubAbility$ DBFlip | SubAbility$ DBDestroy\nSVar:DBFlip:DB$ FlipACoin | NoCall$ True | TailsSubAbility$ DBRememberCreature\nSVar:DBRememberCreature:DB$ Pump | Defined$ Imprinted | RememberObjects$ Imprinted\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying, trample\nWhen Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakdos, the Showstopper", "mana_cost": "{4}{B}{R}", "type_line": "Legendary Creature \u2014 Demon", "oracle_text": "Flying, trample\nWhen Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.", "power": "6", "toughness": "6"} ### Response: Name:Rakdos, the Showstopper\nManaCost:4 B R\nTypes:Legendary Creature Demon\nPT:6/6\nK:Flying\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlip | TriggerDescription$ When CARDNAME enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.\nSVar:TrigFlip:DB$ RepeatEach | RepeatCards$ Creature.nonDemon+nonDevil+nonImp | Zone$ Battlefield | UseImprinted$ True | RepeatSubAbility$ DBFlip | SubAbility$ DBDestroy\nSVar:DBFlip:DB$ FlipACoin | NoCall$ True | TailsSubAbility$ DBRememberCreature\nSVar:DBRememberCreature:DB$ Pump | Defined$ Imprinted | RememberObjects$ Imprinted\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.IsRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying, trample\nWhen Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
Create the Forge script for this magic card
{"name": "Icefall", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact or land.\nRecover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)"}
Name:Icefall\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 R R | ValidTgts$ Artifact,Land | TgtPrompt$ Select target artifact or land. | SpellDescription$ Destroy target artifact or land.\nK:Recover:R R\nOracle:Destroy target artifact or land.\nRecover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Icefall", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact or land.\nRecover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)"} ### Response: Name:Icefall\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 R R | ValidTgts$ Artifact,Land | TgtPrompt$ Select target artifact or land. | SpellDescription$ Destroy target artifact or land.\nK:Recover:R R\nOracle:Destroy target artifact or land.\nRecover {R}{R} (When a creature is put into your graveyard from the battlefield, you may pay {R}{R}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Create the Forge script for this magic card
{"name": "Filigree Fracture", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. If that permanent was blue or black, draw a card."}
Name:Filigree Fracture\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | RememberLKI$ True | SubAbility$ DBDraw | SpellDescription$ Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ RememberedLKI | ConditionPresent$ Permanent.Blue,Permanent.Black | ConditionCompare$ EQ1 | ConditionDescription$ If that permanent was blue or black, | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Filigree Fracture", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment. If that permanent was blue or black, draw a card."} ### Response: Name:Filigree Fracture\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | RememberLKI$ True | SubAbility$ DBDraw | SpellDescription$ Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ RememberedLKI | ConditionPresent$ Permanent.Blue,Permanent.Black | ConditionCompare$ EQ1 | ConditionDescription$ If that permanent was blue or black, | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.
Create the Forge script for this magic card
{"name": "Nirkana Assassin", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Assassin Ally", "oracle_text": "Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)", "power": "2", "toughness": "3"}
Name:Nirkana Assassin\nManaCost:2 B\nTypes:Creature Vampire Assassin Ally\nPT:2/3\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you gain life, CARDNAME gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Deathtouch\nDeckHints:Ability$LifeGain\nOracle:Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nirkana Assassin", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Assassin Ally", "oracle_text": "Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)", "power": "2", "toughness": "3"} ### Response: Name:Nirkana Assassin\nManaCost:2 B\nTypes:Creature Vampire Assassin Ally\nPT:2/3\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you gain life, CARDNAME gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Deathtouch\nDeckHints:Ability$LifeGain\nOracle:Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Create the Forge script for this magic card
{"name": "Slayers' Stronghold", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn."}
Name:Slayers' Stronghold\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Pump | Cost$ R W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | KW$ Vigilance & Haste | SpellDescription$ Target creature gets +2/+0 and gains vigilance and haste until end of turn.\nOracle:{T}: Add {C}.\n{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slayers' Stronghold", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn."} ### Response: Name:Slayers' Stronghold\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Pump | Cost$ R W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | KW$ Vigilance & Haste | SpellDescription$ Target creature gets +2/+0 and gains vigilance and haste until end of turn.\nOracle:{T}: Add {C}.\n{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Create the Forge script for this magic card
{"name": "Teferi, Timeless Voyager", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Teferi", "oracle_text": "+1: Draw a card.\n\u22123: Put target creature on top of its owner's library.\n\u22128: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)", "loyalty": "4"}
Name:Teferi, Timeless Voyager\nManaCost:4 U U\nTypes:Legendary Planeswalker Teferi\nLoyalty:4\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | SpellDescription$ Draw a card.\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nA:AB$ Phases | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Opponent | AllValid$ Creature.TargetedPlayerCtrl | RememberValids$ True | SubAbility$ DBEffect | SpellDescription$ Each creature target opponent controls phases out.\nSVar:DBEffect:DB$ Effect | Duration$ UntilTheEndOfYourNextTurn | RememberObjects$ Remembered | StaticAbilities$ CantPhaseIn | SubAbility$ DBCleanup | SpellDescription$ Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)\nSVar:CantPhaseIn:Mode$ CantPhaseIn | ValidCard$ Card.phasedOutIsRemembered | Description$ Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:[+1]: Draw a card.\n[-3]: Put target creature on top of its owner's library.\n[-8]: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Teferi, Timeless Voyager", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Teferi", "oracle_text": "+1: Draw a card.\n\u22123: Put target creature on top of its owner's library.\n\u22128: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)", "loyalty": "4"} ### Response: Name:Teferi, Timeless Voyager\nManaCost:4 U U\nTypes:Legendary Planeswalker Teferi\nLoyalty:4\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | SpellDescription$ Draw a card.\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.\nA:AB$ Phases | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Opponent | AllValid$ Creature.TargetedPlayerCtrl | RememberValids$ True | SubAbility$ DBEffect | SpellDescription$ Each creature target opponent controls phases out.\nSVar:DBEffect:DB$ Effect | Duration$ UntilTheEndOfYourNextTurn | RememberObjects$ Remembered | StaticAbilities$ CantPhaseIn | SubAbility$ DBCleanup | SpellDescription$ Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)\nSVar:CantPhaseIn:Mode$ CantPhaseIn | ValidCard$ Card.phasedOutIsRemembered | Description$ Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:[+1]: Draw a card.\n[-3]: Put target creature on top of its owner's library.\n[-8]: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)
Create the Forge script for this magic card
{"name": "Coral Colony", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender\n{1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)", "power": "1", "toughness": "4"}
Name:Coral Colony\nManaCost:1 U\nTypes:Creature Wall\nPT:1/4\nK:Defender\nA:AB$ Mill | Cost$ 1 U T | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills X cards, where X is the number of cards you control with defender.\nSVar:X:Count$Valid Creature.withDefender+YouCtrl\nDeckHas:Ability$Mill\nDeckHints:Keyword$Defender\nOracle:Defender\n{1}{U}, {T}: Target player mills X cards, where X is the number of cards you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coral Colony", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender\n{1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)", "power": "1", "toughness": "4"} ### Response: Name:Coral Colony\nManaCost:1 U\nTypes:Creature Wall\nPT:1/4\nK:Defender\nA:AB$ Mill | Cost$ 1 U T | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills X cards, where X is the number of cards you control with defender.\nSVar:X:Count$Valid Creature.withDefender+YouCtrl\nDeckHas:Ability$Mill\nDeckHints:Keyword$Defender\nOracle:Defender\n{1}{U}, {T}: Target player mills X cards, where X is the number of cards you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)
Create the Forge script for this magic card
{"name": "Compulsion", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "{1}{U}, Discard a card: Draw a card.\n{1}{U}, Sacrifice Compulsion: Draw a card."}
Name:Compulsion\nManaCost:1 U\nTypes:Enchantment\nA:AB$ Draw | Cost$ 1 U Discard<1/Card> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ Draw | Cost$ 1 U Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:{1}{U}, Discard a card: Draw a card.\n{1}{U}, Sacrifice Compulsion: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Compulsion", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "{1}{U}, Discard a card: Draw a card.\n{1}{U}, Sacrifice Compulsion: Draw a card."} ### Response: Name:Compulsion\nManaCost:1 U\nTypes:Enchantment\nA:AB$ Draw | Cost$ 1 U Discard<1/Card> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ Draw | Cost$ 1 U Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:All\nOracle:{1}{U}, Discard a card: Draw a card.\n{1}{U}, Sacrifice Compulsion: Draw a card.
Create the Forge script for this magic card
{"name": "Auntie's Snitch", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Auntie's Snitch can't block.\nProwl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)\nWhenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.", "power": "3", "toughness": "1"}
Name:Auntie's Snitch\nManaCost:2 B\nTypes:Creature Goblin Rogue\nPT:3/1\nK:CARDNAME can't block.\nK:Prowl:1 B\nT:Mode$ DamageDone | ValidSource$ Goblin.YouCtrl,Rogue.YouCtrl | TriggerZones$ Graveyard | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ Whenever a Goblin or Rogue you control deals combat damage to a player, if CARDNAME is in your graveyard, you may return CARDNAME to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nDeckNeeds:Type$Rogue\nOracle:Auntie's Snitch can't block.\nProwl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)\nWhenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Auntie's Snitch", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Auntie's Snitch can't block.\nProwl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)\nWhenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.", "power": "3", "toughness": "1"} ### Response: Name:Auntie's Snitch\nManaCost:2 B\nTypes:Creature Goblin Rogue\nPT:3/1\nK:CARDNAME can't block.\nK:Prowl:1 B\nT:Mode$ DamageDone | ValidSource$ Goblin.YouCtrl,Rogue.YouCtrl | TriggerZones$ Graveyard | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ Whenever a Goblin or Rogue you control deals combat damage to a player, if CARDNAME is in your graveyard, you may return CARDNAME to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nDeckNeeds:Type$Rogue\nOracle:Auntie's Snitch can't block.\nProwl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)\nWhenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.
Create the Forge script for this magic card
{"name": "Saruman's Trickery", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell.\nAmass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)"}
Name:Saruman's Trickery\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | ValidTgts$ Card | SubAbility$ DBAmass | SpellDescription$ Counter target spell.\nSVar:DBAmass:DB$ Amass | Type$ Orc | Num$ 1 | SpellDescription$ Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:Counter target spell.\nAmass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Saruman's Trickery", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell.\nAmass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)"} ### Response: Name:Saruman's Trickery\nManaCost:1 U U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | ValidTgts$ Card | SubAbility$ DBAmass | SpellDescription$ Counter target spell.\nSVar:DBAmass:DB$ Amass | Type$ Orc | Num$ 1 | SpellDescription$ Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:Counter target spell.\nAmass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Create the Forge script for this magic card
{"name": "Carrionette", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "{2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard.", "power": "1", "toughness": "1"}
Name:Carrionette\nManaCost:1 B\nTypes:Creature Skeleton\nPT:1/1\nA:AB$ ChangeZone | Cost$ 2 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | UnlessCost$ 2 | UnlessPayer$ TargetedController | ActivationZone$ Graveyard | UnlessResolveSubs$ WhenNotPaid | SubAbility$ ExileME | SpellDescription$ Exile CARDNAME and target creature unless that creature's controller pays {2}. Activate only if CARDNAME is in your graveyard.\nSVar:ExileME:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ Self\nOracle:{2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Carrionette", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "{2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard.", "power": "1", "toughness": "1"} ### Response: Name:Carrionette\nManaCost:1 B\nTypes:Creature Skeleton\nPT:1/1\nA:AB$ ChangeZone | Cost$ 2 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | UnlessCost$ 2 | UnlessPayer$ TargetedController | ActivationZone$ Graveyard | UnlessResolveSubs$ WhenNotPaid | SubAbility$ ExileME | SpellDescription$ Exile CARDNAME and target creature unless that creature's controller pays {2}. Activate only if CARDNAME is in your graveyard.\nSVar:ExileME:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ Self\nOracle:{2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard.
Create the Forge script for this magic card
{"name": "Roil's Retribution", "mana_cost": "{3}{W}{W}", "type_line": "Instant", "oracle_text": "Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures."}
Name:Roil's Retribution\nManaCost:3 W W\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature to distribute damage to | NumDmg$ 5 | TargetMin$ 0 | TargetMax$ 5 | DividedAsYouChoose$ 5 | SpellDescription$ CARDNAME deals 5 damage divided as you choose among any number of target attacking or blocking creatures.\nOracle:Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Roil's Retribution", "mana_cost": "{3}{W}{W}", "type_line": "Instant", "oracle_text": "Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures."} ### Response: Name:Roil's Retribution\nManaCost:3 W W\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature to distribute damage to | NumDmg$ 5 | TargetMin$ 0 | TargetMax$ 5 | DividedAsYouChoose$ 5 | SpellDescription$ CARDNAME deals 5 damage divided as you choose among any number of target attacking or blocking creatures.\nOracle:Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.
Create the Forge script for this magic card
{"name": "Kumano's Pupils", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.", "power": "3", "toughness": "3"}
Name:Kumano's Pupils\nManaCost:4 R\nTypes:Creature Human Shaman\nPT:3/3\nR:Event$ Moved | ValidLKI$ Creature.DamagedBy | Destination$ Graveyard | ActiveZones$ Battlefield | ReplaceWith$ DBExile | Description$ If a creature dealt damage by CARDNAME this turn would die, exile it instead.\nSVar:DBExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nOracle:If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kumano's Pupils", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.", "power": "3", "toughness": "3"} ### Response: Name:Kumano's Pupils\nManaCost:4 R\nTypes:Creature Human Shaman\nPT:3/3\nR:Event$ Moved | ValidLKI$ Creature.DamagedBy | Destination$ Graveyard | ActiveZones$ Battlefield | ReplaceWith$ DBExile | Description$ If a creature dealt damage by CARDNAME this turn would die, exile it instead.\nSVar:DBExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nOracle:If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.
Create the Forge script for this magic card
{"name": "Mistfire Weaver", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Djinn Wizard", "oracle_text": "Flying\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.", "power": "3", "toughness": "1"}
Name:Mistfire Weaver\nManaCost:3 U\nTypes:Creature Djinn Wizard\nPT:3/1\nK:Flying\nK:Morph:2 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, target creature you control gains hexproof until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | KW$ Hexproof\nOracle:Flying\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mistfire Weaver", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Djinn Wizard", "oracle_text": "Flying\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.", "power": "3", "toughness": "1"} ### Response: Name:Mistfire Weaver\nManaCost:3 U\nTypes:Creature Djinn Wizard\nPT:3/1\nK:Flying\nK:Morph:2 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, target creature you control gains hexproof until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature | KW$ Hexproof\nOracle:Flying\nMorph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn.
Create the Forge script for this magic card
{"name": "Walking Ballista", "mana_cost": "{X}{X}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Walking Ballista enters the battlefield with X +1/+1 counters on it.\n{4}: Put a +1/+1 counter on Walking Ballista.\nRemove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.", "power": "0", "toughness": "0"}
Name:Walking Ballista\nManaCost:X X\nTypes:Artifact Creature Construct\nPT:0/0\nK:etbCounter:P1P1:X\nA:AB$ PutCounter | Cost$ 4 | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nA:AB$ DealDamage | AILogic$ Triskelion | Cost$ SubCounter<1/P1P1> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:X:Count$xPaid\nOracle:Walking Ballista enters the battlefield with X +1/+1 counters on it.\n{4}: Put a +1/+1 counter on Walking Ballista.\nRemove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Walking Ballista", "mana_cost": "{X}{X}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Walking Ballista enters the battlefield with X +1/+1 counters on it.\n{4}: Put a +1/+1 counter on Walking Ballista.\nRemove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.", "power": "0", "toughness": "0"} ### Response: Name:Walking Ballista\nManaCost:X X\nTypes:Artifact Creature Construct\nPT:0/0\nK:etbCounter:P1P1:X\nA:AB$ PutCounter | Cost$ 4 | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nA:AB$ DealDamage | AILogic$ Triskelion | Cost$ SubCounter<1/P1P1> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:X:Count$xPaid\nOracle:Walking Ballista enters the battlefield with X +1/+1 counters on it.\n{4}: Put a +1/+1 counter on Walking Ballista.\nRemove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Blessings of Nature", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Distribute four +1/+1 counters among any number of target creatures.\nMiracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)"}
Name:Blessings of Nature\nManaCost:4 G\nTypes:Sorcery\nK:Miracle:G\nA:SP$ PutCounter | Cost$ 4 G | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | CounterNum$ 4 | TargetMin$ 0 | TargetMax$ 4 | DividedAsYouChoose$ 4 | SpellDescription$ Distribute four +1+1 counters among any number of target creatures.\n#TODO: The AI uses this card well, but it only distributes all counters to a single creature, it seems. Might be improved.\nOracle:Distribute four +1/+1 counters among any number of target creatures.\nMiracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blessings of Nature", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Distribute four +1/+1 counters among any number of target creatures.\nMiracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)"} ### Response: Name:Blessings of Nature\nManaCost:4 G\nTypes:Sorcery\nK:Miracle:G\nA:SP$ PutCounter | Cost$ 4 G | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | CounterNum$ 4 | TargetMin$ 0 | TargetMax$ 4 | DividedAsYouChoose$ 4 | SpellDescription$ Distribute four +1+1 counters among any number of target creatures.\n#TODO: The AI uses this card well, but it only distributes all counters to a single creature, it seems. Might be improved.\nOracle:Distribute four +1/+1 counters among any number of target creatures.\nMiracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Create the Forge script for this magic card
{"name": "Volo, Itinerant Scholar", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and \"Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact.\"\n{2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal.\nChoose a Background", "power": "2", "toughness": "3"}
Name:Volo, Itinerant Scholar\nManaCost:2 U\nTypes:Legendary Creature Human Wizard\nPT:2/3\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When NICKNAME enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."\nSVar:TrigToken:DB$ Token | TokenScript$ volos_journal\nA:AB$ Pump | Cost$ 2 T | ValidTgts$ Permanent.namedVolo's Journal+YouCtrl | TgtPrompt$ Select target permanent you control named Volo's Journal | SubAbility$ DBDraw | StackDescription$ None | SpellDescription$ Draw a card for each creature type noted for target permanent you control named Volo's Journal.\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Targeted$CardNumNotedTypes\nK:Choose a Background\nDeckHas:Ability$Token & Type$Artifact\nOracle:When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."\n{2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal.\nChoose a Background
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Volo, Itinerant Scholar", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and \"Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact.\"\n{2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal.\nChoose a Background", "power": "2", "toughness": "3"} ### Response: Name:Volo, Itinerant Scholar\nManaCost:2 U\nTypes:Legendary Creature Human Wizard\nPT:2/3\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When NICKNAME enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."\nSVar:TrigToken:DB$ Token | TokenScript$ volos_journal\nA:AB$ Pump | Cost$ 2 T | ValidTgts$ Permanent.namedVolo's Journal+YouCtrl | TgtPrompt$ Select target permanent you control named Volo's Journal | SubAbility$ DBDraw | StackDescription$ None | SpellDescription$ Draw a card for each creature type noted for target permanent you control named Volo's Journal.\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Targeted$CardNumNotedTypes\nK:Choose a Background\nDeckHas:Ability$Token & Type$Artifact\nOracle:When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."\n{2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal.\nChoose a Background
Create the Forge script for this magic card
{"name": "Syr Konrad, the Grim", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.\n{1}{B}: Each player mills a card.", "power": "5", "toughness": "4"}
Name:Syr Konrad, the Grim\nManaCost:3 B B\nTypes:Legendary Creature Human Knight\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Hand,Graveyard,Exile,Stack,Library,Command | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, CARDNAME deals 1 damage to each opponent.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigDmg | Secondary$ True | TriggerDescription$ Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, CARDNAME deals 1 damage to each opponent.\nT:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Any | ValidCard$ Card.Creature+Other+YouOwn | TriggerZones$ Battlefield | Execute$ TrigDmg | Secondary$ True | TriggerDescription$ Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nA:AB$ Mill | Cost$ 1 B | NumCards$ 1 | Defined$ Player | AILogic$ EndOfOppTurn | SpellDescription$ Each player mills a card.\nOracle:Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.\n{1}{B}: Each player mills a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Syr Konrad, the Grim", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.\n{1}{B}: Each player mills a card.", "power": "5", "toughness": "4"} ### Response: Name:Syr Konrad, the Grim\nManaCost:3 B B\nTypes:Legendary Creature Human Knight\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Hand,Graveyard,Exile,Stack,Library,Command | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, CARDNAME deals 1 damage to each opponent.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigDmg | Secondary$ True | TriggerDescription$ Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, CARDNAME deals 1 damage to each opponent.\nT:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Any | ValidCard$ Card.Creature+Other+YouOwn | TriggerZones$ Battlefield | Execute$ TrigDmg | Secondary$ True | TriggerDescription$ Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDmg:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1\nA:AB$ Mill | Cost$ 1 B | NumCards$ 1 | Defined$ Player | AILogic$ EndOfOppTurn | SpellDescription$ Each player mills a card.\nOracle:Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.\n{1}{B}: Each player mills a card.
Create the Forge script for this magic card
{"name": "Stifle", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target activated or triggered ability. (Mana abilities can't be targeted.)"}
Name:Stifle\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TgtPrompt$ Choose target ability | ValidTgts$ Card,Emblem | TargetType$ Activated,Triggered | SpellDescription$ Counter target activated or triggered ability.\nAI:RemoveDeck:All\nOracle:Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stifle", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target activated or triggered ability. (Mana abilities can't be targeted.)"} ### Response: Name:Stifle\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TgtPrompt$ Choose target ability | ValidTgts$ Card,Emblem | TargetType$ Activated,Triggered | SpellDescription$ Counter target activated or triggered ability.\nAI:RemoveDeck:All\nOracle:Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Create the Forge script for this magic card
{"name": "Inspired Ultimatum", "mana_cost": "{U}{U}{R}{R}{R}{W}{W}", "type_line": "Sorcery", "oracle_text": "Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards."}
Name:Inspired Ultimatum\nManaCost:U U R R R W W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ U U R R R W W | LifeAmount$ 5 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBDamage | SpellDescription$ Target player gains 5 life, CARDNAME deals 5 damage to any target, then you draw five cards.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 5 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 5\nOracle:Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inspired Ultimatum", "mana_cost": "{U}{U}{R}{R}{R}{W}{W}", "type_line": "Sorcery", "oracle_text": "Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards."} ### Response: Name:Inspired Ultimatum\nManaCost:U U R R R W W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ U U R R R W W | LifeAmount$ 5 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBDamage | SpellDescription$ Target player gains 5 life, CARDNAME deals 5 damage to any target, then you draw five cards.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 5 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 5\nOracle:Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
Create the Forge script for this magic card
{"name": "Belligerent Brontodon", "mana_cost": "{5}{G}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Each creature you control assigns combat damage equal to its toughness rather than its power.", "power": "4", "toughness": "6"}
Name:Belligerent Brontodon\nManaCost:5 G W\nTypes:Creature Dinosaur\nPT:4/6\nS:Mode$ CombatDamageToughness | ValidCard$ Creature.YouCtrl | Description$ Each creature you control assigns combat damage equal to its toughness rather than its power.\nOracle:Each creature you control assigns combat damage equal to its toughness rather than its power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Belligerent Brontodon", "mana_cost": "{5}{G}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Each creature you control assigns combat damage equal to its toughness rather than its power.", "power": "4", "toughness": "6"} ### Response: Name:Belligerent Brontodon\nManaCost:5 G W\nTypes:Creature Dinosaur\nPT:4/6\nS:Mode$ CombatDamageToughness | ValidCard$ Creature.YouCtrl | Description$ Each creature you control assigns combat damage equal to its toughness rather than its power.\nOracle:Each creature you control assigns combat damage equal to its toughness rather than its power.
Create the Forge script for this magic card
{"name": "Sandstorm Eidolon", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.\nWhenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.", "power": "2", "toughness": "2"}
Name:Sandstorm Eidolon\nManaCost:3 R\nTypes:Creature Spirit\nPT:2/2\nA:AB$ Pump | Cost$ R Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a multicolored spell, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nAI:RemoveDeck:All\nOracle:{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.\nWhenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sandstorm Eidolon", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.\nWhenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.", "power": "2", "toughness": "2"} ### Response: Name:Sandstorm Eidolon\nManaCost:3 R\nTypes:Creature Spirit\nPT:2/2\nA:AB$ Pump | Cost$ R Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a multicolored spell, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ Self\nAI:RemoveDeck:All\nOracle:{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.\nWhenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Horncaller's Chant", "mana_cost": "{7}{G}", "type_line": "Sorcery", "oracle_text": "Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)"}
Name:Horncaller's Chant\nManaCost:7 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 7 G | TokenAmount$ 1 | TokenScript$ g_4_4_rhino_trample | TokenOwner$ You | SubAbility$ DBCopy | SpellDescription$ Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)\nSVar:DBCopy:DB$ CopyPermanent | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True\nDeckHas:Ability$Token\nDeckHints:Ability$Token\nOracle:Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Horncaller's Chant", "mana_cost": "{7}{G}", "type_line": "Sorcery", "oracle_text": "Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)"} ### Response: Name:Horncaller's Chant\nManaCost:7 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 7 G | TokenAmount$ 1 | TokenScript$ g_4_4_rhino_trample | TokenOwner$ You | SubAbility$ DBCopy | SpellDescription$ Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)\nSVar:DBCopy:DB$ CopyPermanent | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True\nDeckHas:Ability$Token\nDeckHints:Ability$Token\nOracle:Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)
Create the Forge script for this magic card
{"name": "Icatian Skirmishers", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nWhenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.", "power": "1", "toughness": "1"}
Name:Icatian Skirmishers\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:1/1\nK:First Strike\nK:Banding\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, all creatures banded with it gain first strike until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.attackersBandedWith | KW$ First Strike\nOracle:First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nWhenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Icatian Skirmishers", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nWhenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Icatian Skirmishers\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:1/1\nK:First Strike\nK:Banding\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, all creatures banded with it gain first strike until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.attackersBandedWith | KW$ First Strike\nOracle:First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nWhenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.
Create the Forge script for this magic card
{"name": "Chain to Memory", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target creature gets -4/-0 until end of turn. Scry 2."}
Name:Chain to Memory\nManaCost:U\nTypes:Instant\nA:SP$ Pump | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -4 | IsCurse$ True | SubAbility$ DBScry | SpellDescription$ Target creature gets -4/-0 until end of turn. Scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Target creature gets -4/-0 until end of turn. Scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chain to Memory", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target creature gets -4/-0 until end of turn. Scry 2."} ### Response: Name:Chain to Memory\nManaCost:U\nTypes:Instant\nA:SP$ Pump | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -4 | IsCurse$ True | SubAbility$ DBScry | SpellDescription$ Target creature gets -4/-0 until end of turn. Scry 2.\nSVar:DBScry:DB$ Scry | ScryNum$ 2\nOracle:Target creature gets -4/-0 until end of turn. Scry 2.
Create the Forge script for this magic card
{"name": "Avatar of Fury", "mana_cost": "{6}{R}{R}", "type_line": "Creature \u2014 Avatar", "oracle_text": "If an opponent controls seven or more lands, this spell costs {6} less to cast.\nFlying\n{R}: Avatar of Fury gets +1/+0 until end of turn.", "power": "6", "toughness": "6"}
Name:Avatar of Fury\nManaCost:6 R R\nTypes:Creature Avatar\nPT:6/6\nK:Flying\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ 1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GE7 | Description$ If an opponent controls seven or more lands, CARDNAME costs {6} less to cast.\nSVar:X:PlayerCountOpponents$HighestValid Land.YouCtrl\nOracle:If an opponent controls seven or more lands, this spell costs {6} less to cast.\nFlying\n{R}: Avatar of Fury gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Avatar of Fury", "mana_cost": "{6}{R}{R}", "type_line": "Creature \u2014 Avatar", "oracle_text": "If an opponent controls seven or more lands, this spell costs {6} less to cast.\nFlying\n{R}: Avatar of Fury gets +1/+0 until end of turn.", "power": "6", "toughness": "6"} ### Response: Name:Avatar of Fury\nManaCost:6 R R\nTypes:Creature Avatar\nPT:6/6\nK:Flying\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ 1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GE7 | Description$ If an opponent controls seven or more lands, CARDNAME costs {6} less to cast.\nSVar:X:PlayerCountOpponents$HighestValid Land.YouCtrl\nOracle:If an opponent controls seven or more lands, this spell costs {6} less to cast.\nFlying\n{R}: Avatar of Fury gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Avatar of Will", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Avatar", "oracle_text": "If an opponent has no cards in hand, this spell costs {6} less to cast.\nFlying", "power": "5", "toughness": "6"}
Name:Avatar of Will\nManaCost:6 U U\nTypes:Creature Avatar\nPT:5/6\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ EQ0 | Description$ If an opponent has no cards in hand, CARDNAME costs {6} less to cast.\nSVar:X:PlayerCountOpponents$LowestCardsInHand\nOracle:If an opponent has no cards in hand, this spell costs {6} less to cast.\nFlying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Avatar of Will", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Avatar", "oracle_text": "If an opponent has no cards in hand, this spell costs {6} less to cast.\nFlying", "power": "5", "toughness": "6"} ### Response: Name:Avatar of Will\nManaCost:6 U U\nTypes:Creature Avatar\nPT:5/6\nK:Flying\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 6 | EffectZone$ All | CheckSVar$ X | SVarCompare$ EQ0 | Description$ If an opponent has no cards in hand, CARDNAME costs {6} less to cast.\nSVar:X:PlayerCountOpponents$LowestCardsInHand\nOracle:If an opponent has no cards in hand, this spell costs {6} less to cast.\nFlying
Create the Forge script for this magic card
{"name": "Ertai's Familiar", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nWhen Ertai's Familiar phases out or leaves the battlefield, mill three cards.\n{U}: Until your next upkeep, Ertai's Familiar can't phase out.", "power": "2", "toughness": "2"}
Name:Ertai's Familiar\nManaCost:1 U\nTypes:Creature Illusion\nPT:2/2\nK:Phasing\nT:Mode$ PhaseOut | ValidCard$ Card.phasedOutSelf | Execute$ TrigMill | TriggerDescription$ When CARDNAME phases out or leaves the battlefield, mill three cards.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigMill | TriggerDescription$ When CARDNAME phases out or leaves the battlefield, mill three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3\nA:AB$ Effect | Cost$ U | RememberObjects$ Self | ForgetOnMoved$ Battlefield | StaticAbilities$ CantPhaseOut | Duration$ UntilYourNextUpkeep | SpellDescription$ Until your next upkeep, CARDNAME can't phase out.\nSVar:CantPhaseOut:Mode$ CantPhaseOut | ValidCard$ Card.IsRemembered | Description$ Until your next upkeep, EFFECTSOURCE can't phase out.\nDeckHas:Ability$Mill\nOracle:Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nWhen Ertai's Familiar phases out or leaves the battlefield, mill three cards.\n{U}: Until your next upkeep, Ertai's Familiar can't phase out.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ertai's Familiar", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nWhen Ertai's Familiar phases out or leaves the battlefield, mill three cards.\n{U}: Until your next upkeep, Ertai's Familiar can't phase out.", "power": "2", "toughness": "2"} ### Response: Name:Ertai's Familiar\nManaCost:1 U\nTypes:Creature Illusion\nPT:2/2\nK:Phasing\nT:Mode$ PhaseOut | ValidCard$ Card.phasedOutSelf | Execute$ TrigMill | TriggerDescription$ When CARDNAME phases out or leaves the battlefield, mill three cards.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigMill | TriggerDescription$ When CARDNAME phases out or leaves the battlefield, mill three cards.\nSVar:TrigMill:DB$ Mill | NumCards$ 3\nA:AB$ Effect | Cost$ U | RememberObjects$ Self | ForgetOnMoved$ Battlefield | StaticAbilities$ CantPhaseOut | Duration$ UntilYourNextUpkeep | SpellDescription$ Until your next upkeep, CARDNAME can't phase out.\nSVar:CantPhaseOut:Mode$ CantPhaseOut | ValidCard$ Card.IsRemembered | Description$ Until your next upkeep, EFFECTSOURCE can't phase out.\nDeckHas:Ability$Mill\nOracle:Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nWhen Ertai's Familiar phases out or leaves the battlefield, mill three cards.\n{U}: Until your next upkeep, Ertai's Familiar can't phase out.
Create the Forge script for this magic card
{"name": "Loathsome Troll", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Troll", "oracle_text": "{3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard.\n1\u20149 | Put Loathsome Troll on top of your library.\n10\u201419 | Return Loathsome Troll to your hand.\n20 | Return Loathsome Troll to the battlefield tapped.", "power": "6", "toughness": "2"}
Name:Loathsome Troll\nManaCost:3 G G\nTypes:Creature Troll\nPT:6/2\nA:AB$ RollDice | Cost$ 3 G | ActivationZone$ Graveyard | Sides$ 20 | ResultSubAbilities$ 1-9:ToLib,10-19:ToHand,20:ToField | SpellDescription$ Roll a d20. Activate only if CARDNAME is in your graveyard.\nSVar:ToLib:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Library | SpellDescription$ 1β€”9 VERT Put CARDNAME on top of your library.\nSVar:ToHand:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand | SpellDescription$ 10β€”19 VERT Return CARDNAME to your hand.\nSVar:ToField:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | SpellDescription$ 20 VERT Return CARDNAME to the battlefield tapped.\nOracle:{3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard.\n1β€”9 | Put Loathsome Troll on top of your library.\n10β€”19 | Return Loathsome Troll to your hand.\n20 | Return Loathsome Troll to the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Loathsome Troll", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Troll", "oracle_text": "{3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard.\n1\u20149 | Put Loathsome Troll on top of your library.\n10\u201419 | Return Loathsome Troll to your hand.\n20 | Return Loathsome Troll to the battlefield tapped.", "power": "6", "toughness": "2"} ### Response: Name:Loathsome Troll\nManaCost:3 G G\nTypes:Creature Troll\nPT:6/2\nA:AB$ RollDice | Cost$ 3 G | ActivationZone$ Graveyard | Sides$ 20 | ResultSubAbilities$ 1-9:ToLib,10-19:ToHand,20:ToField | SpellDescription$ Roll a d20. Activate only if CARDNAME is in your graveyard.\nSVar:ToLib:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Library | SpellDescription$ 1β€”9 VERT Put CARDNAME on top of your library.\nSVar:ToHand:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand | SpellDescription$ 10β€”19 VERT Return CARDNAME to your hand.\nSVar:ToField:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | SpellDescription$ 20 VERT Return CARDNAME to the battlefield tapped.\nOracle:{3}{G}: Roll a d20. Activate only if Loathsome Troll is in your graveyard.\n1β€”9 | Put Loathsome Troll on top of your library.\n10β€”19 | Return Loathsome Troll to your hand.\n20 | Return Loathsome Troll to the battlefield tapped.
Create the Forge script for this magic card
{"name": "Valakut Exploration", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.\nAt the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent."}
Name:Valakut Exploration\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | Duration$ Permanent | ForgetOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | Affected$ Card.IsRemembered | EffectZone$ Command | AffectedZone$ Exile | Description$ You may play this card for as long as it remains exiled.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigGraveyard | CheckSVar$ Y | SVarCompare$ GT0 | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if there are cards exiled with CARDNAME, put them into their owner's graveyard, then CARDNAME deals that much damage to each opponent.\nSVar:TrigGraveyard:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Graveyard | RememberChanged$ True | SubAbility$ DBDamageAll\nSVar:DBDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ X | SubAbility$ DBCleanup\nSVar:X:Remembered$Amount\nSVar:Y:Count$ValidExile Card.ExiledWithSource\nSVar:BuffedBy:Land\nDeckHas:Ability$Graveyard\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.\nAt the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Valakut Exploration", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.\nAt the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent."} ### Response: Name:Valakut Exploration\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | Duration$ Permanent | ForgetOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | Affected$ Card.IsRemembered | EffectZone$ Command | AffectedZone$ Exile | Description$ You may play this card for as long as it remains exiled.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigGraveyard | CheckSVar$ Y | SVarCompare$ GT0 | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if there are cards exiled with CARDNAME, put them into their owner's graveyard, then CARDNAME deals that much damage to each opponent.\nSVar:TrigGraveyard:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Graveyard | RememberChanged$ True | SubAbility$ DBDamageAll\nSVar:DBDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ X | SubAbility$ DBCleanup\nSVar:X:Remembered$Amount\nSVar:Y:Count$ValidExile Card.ExiledWithSource\nSVar:BuffedBy:Land\nDeckHas:Ability$Graveyard\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.\nAt the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.
Create the Forge script for this magic card
{"name": "Biophagus", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Tyranid Wizard", "oracle_text": "Genomic Enhancement \u2014 {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.", "power": "1", "toughness": "3"}
Name:Biophagus\nManaCost:1 G\nTypes:Creature Human Tyranid Wizard\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ Any | PrecostDesc$ Genomic Enhancement β€” | AddsCounters$ Card.Creature_P1P1_1 | SpellDescription$ Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.\nDeckHas:Ability$Counters\nOracle:Genomic Enhancement β€” {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Biophagus", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Tyranid Wizard", "oracle_text": "Genomic Enhancement \u2014 {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.", "power": "1", "toughness": "3"} ### Response: Name:Biophagus\nManaCost:1 G\nTypes:Creature Human Tyranid Wizard\nPT:1/3\nA:AB$ Mana | Cost$ T | Produced$ Any | PrecostDesc$ Genomic Enhancement β€” | AddsCounters$ Card.Creature_P1P1_1 | SpellDescription$ Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.\nDeckHas:Ability$Counters\nOracle:Genomic Enhancement β€” {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Tibalt's Rager", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "When Tibalt's Rager dies, it deals 1 damage to any target.\n{1}{R}: Tibalt's Rager gets +2/+0 until end of turn.", "power": "1", "toughness": "2"}
Name:Tibalt's Rager\nManaCost:1 R\nTypes:Creature Devil\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 1 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nA:AB$ Pump | Cost$ 1 R | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nOracle:When Tibalt's Rager dies, it deals 1 damage to any target.\n{1}{R}: Tibalt's Rager gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tibalt's Rager", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Devil", "oracle_text": "When Tibalt's Rager dies, it deals 1 damage to any target.\n{1}{R}: Tibalt's Rager gets +2/+0 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Tibalt's Rager\nManaCost:1 R\nTypes:Creature Devil\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 1 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1\nA:AB$ Pump | Cost$ 1 R | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nOracle:When Tibalt's Rager dies, it deals 1 damage to any target.\n{1}{R}: Tibalt's Rager gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Deepwood Denizen", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Vigilance\n{5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.", "power": "3", "toughness": "2"}
Name:Deepwood Denizen\nManaCost:2 G\nTypes:Creature Elf Warrior\nPT:3/2\nK:Vigilance\nA:AB$ Draw | Cost$ 5 G T | Defined$ You | NumCards$ 1 | ReduceCost$ X | SpellDescription$ Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$CardCounters.P1P1\nDeckHints:Ability$Counters\nOracle:Vigilance\n{5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deepwood Denizen", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Vigilance\n{5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.", "power": "3", "toughness": "2"} ### Response: Name:Deepwood Denizen\nManaCost:2 G\nTypes:Creature Elf Warrior\nPT:3/2\nK:Vigilance\nA:AB$ Draw | Cost$ 5 G T | Defined$ You | NumCards$ 1 | ReduceCost$ X | SpellDescription$ Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$CardCounters.P1P1\nDeckHints:Ability$Counters\nOracle:Vigilance\n{5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.
Create the Forge script for this magic card
{"name": "Timothar, Baron of Bats", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Noble", "oracle_text": "Ward\u2014Discard a card.\nWhenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains \"When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped.\"", "power": "4", "toughness": "4"}
Name:Timothar, Baron of Bats\nManaCost:4 B B\nTypes:Legendary Creature Vampire Noble\nPT:4/4\nK:Ward:Discard<1/Card>\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Vampire.Other+nonToken+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."\nSVar:TrigToken:AB$ Token | Cost$ 1 ExileAnyGrave<1/Card.TriggeredNewCard> | TokenRemembered$ ExiledCards | TokenScript$ b_1_1_bat_flying | ImprintTokens$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Imprinted | Duration$ Permanent | Triggers$ CDTrigger\nSVar:CDTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Tapped$ True | GainControl$ True\nDeckNeeds:Type$Vampire\nDeckHas:Ability$Token|Sacrifice\nOracle:Wardβ€”Discard a card.\nWhenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Timothar, Baron of Bats", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Noble", "oracle_text": "Ward\u2014Discard a card.\nWhenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains \"When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped.\"", "power": "4", "toughness": "4"} ### Response: Name:Timothar, Baron of Bats\nManaCost:4 B B\nTypes:Legendary Creature Vampire Noble\nPT:4/4\nK:Ward:Discard<1/Card>\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Vampire.Other+nonToken+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."\nSVar:TrigToken:AB$ Token | Cost$ 1 ExileAnyGrave<1/Card.TriggeredNewCard> | TokenRemembered$ ExiledCards | TokenScript$ b_1_1_bat_flying | ImprintTokens$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Imprinted | Duration$ Permanent | Triggers$ CDTrigger\nSVar:CDTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Tapped$ True | GainControl$ True\nDeckNeeds:Type$Vampire\nDeckHas:Ability$Token|Sacrifice\nOracle:Wardβ€”Discard a card.\nWhenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
Create the Forge script for this magic card
{"name": "Judge's Familiar", "mana_cost": "{W/U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nSacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.", "power": "1", "toughness": "1"}
Name:Judge's Familiar\nManaCost:WU\nTypes:Creature Bird\nPT:1/1\nK:Flying\nA:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target Instant or Sorcery Spell | UnlessCost$ 1 | SpellDescription$ Counter target instant or sorcery spell unless its controller pays {1}.\nOracle:Flying\nSacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Judge's Familiar", "mana_cost": "{W/U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nSacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.", "power": "1", "toughness": "1"} ### Response: Name:Judge's Familiar\nManaCost:WU\nTypes:Creature Bird\nPT:1/1\nK:Flying\nA:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target Instant or Sorcery Spell | UnlessCost$ 1 | SpellDescription$ Counter target instant or sorcery spell unless its controller pays {1}.\nOracle:Flying\nSacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.
Create the Forge script for this magic card
{"name": "Mishra", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "If a creature you control would deal damage, it deals double that damage instead."}
Name:Mishra\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-3\nR:Event$ DamageDone | ActiveZones$ Command | ValidSource$ Creature.YouCtrl | ReplaceWith$ DmgTwice | Description$ If a creature you control would deal damage, it deals double that damage instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nOracle:Hand +0, life -3\nIf a creature you control would deal damage, it deals double that damage instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mishra", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "If a creature you control would deal damage, it deals double that damage instead."} ### Response: Name:Mishra\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-3\nR:Event$ DamageDone | ActiveZones$ Command | ValidSource$ Creature.YouCtrl | ReplaceWith$ DmgTwice | Description$ If a creature you control would deal damage, it deals double that damage instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nOracle:Hand +0, life -3\nIf a creature you control would deal damage, it deals double that damage instead.
Create the Forge script for this magic card
{"name": "Anikthea, Hand of Erebos", "mana_cost": "{2}{W}{B}{G}", "type_line": "Legendary Enchantment Creature \u2014 Demigod", "oracle_text": "Menace\nOther enchantment creatures you control have menace.\nWhenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.", "power": "4", "toughness": "4"}
Name:Anikthea, Hand of Erebos\nManaCost:2 W B G\nTypes:Legendary Enchantment Creature Demigod\nPT:4/4\nK:Menace\nS:Mode$ Continuous | Affected$ Creature.Other+Enchantment+YouCtrl | AddKeyword$ Menace | Description$ Other enchantment creatures you control have menace.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever NICKNAME enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | Secondary$ True | TriggerDescription$ Whenever NICKNAME enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Enchantment.nonAura+YouCtrl | Origin$ Graveyard | TargetMin$ 0 | TargetMax$ 1 | Destination$ Exile | TgtPrompt$ Select up to one target non-Aura enchantment card from your graveyard | RememberChanged$ True | SubAbility$ DBCopy\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SetPower$ 3 | SetToughness$ 3 | AddTypes$ Creature & Zombie | SetColor$ Black | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Graveyard\nDeckNeeds:Type$Enchantment\nDeckHints:Ability$Graveyard|Mill\nSVar:HasAttackEffect:TRUE\nOracle:Menace\nOther enchantment creatures you control have menace.\nWhenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anikthea, Hand of Erebos", "mana_cost": "{2}{W}{B}{G}", "type_line": "Legendary Enchantment Creature \u2014 Demigod", "oracle_text": "Menace\nOther enchantment creatures you control have menace.\nWhenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.", "power": "4", "toughness": "4"} ### Response: Name:Anikthea, Hand of Erebos\nManaCost:2 W B G\nTypes:Legendary Enchantment Creature Demigod\nPT:4/4\nK:Menace\nS:Mode$ Continuous | Affected$ Creature.Other+Enchantment+YouCtrl | AddKeyword$ Menace | Description$ Other enchantment creatures you control have menace.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever NICKNAME enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | Secondary$ True | TriggerDescription$ Whenever NICKNAME enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Enchantment.nonAura+YouCtrl | Origin$ Graveyard | TargetMin$ 0 | TargetMax$ 1 | Destination$ Exile | TgtPrompt$ Select up to one target non-Aura enchantment card from your graveyard | RememberChanged$ True | SubAbility$ DBCopy\nSVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SetPower$ 3 | SetToughness$ 3 | AddTypes$ Creature & Zombie | SetColor$ Black | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Graveyard\nDeckNeeds:Type$Enchantment\nDeckHints:Ability$Graveyard|Mill\nSVar:HasAttackEffect:TRUE\nOracle:Menace\nOther enchantment creatures you control have menace.\nWhenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
Create the Forge script for this magic card
{"name": "Aerial Extortionist", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.\nWhenever another player casts a spell from anywhere other than their hand, draw a card.", "power": "4", "toughness": "3"}
Name:Aerial Extortionist\nManaCost:3 W W\nTypes:Creature Bird Soldier\nPT:4/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target nonland permanent | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ Play | ForgetOnMoved$ Exile | EffectOwner$ TargetedOwner | Duration$ Permanent\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as that card remains exiled, its owner may cast it.\nT:Mode$ SpellCast | ValidCard$ Card.wasNotCastFromTheirHand | ValidActivatingPlayer$ Player.Other | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever another player casts a spell from anywhere other than their hand, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Flying\nWhenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.\nWhenever another player casts a spell from anywhere other than their hand, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aerial Extortionist", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.\nWhenever another player casts a spell from anywhere other than their hand, draw a card.", "power": "4", "toughness": "3"} ### Response: Name:Aerial Extortionist\nManaCost:3 W W\nTypes:Creature Bird Soldier\nPT:4/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target nonland permanent | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ Play | ForgetOnMoved$ Exile | EffectOwner$ TargetedOwner | Duration$ Permanent\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as that card remains exiled, its owner may cast it.\nT:Mode$ SpellCast | ValidCard$ Card.wasNotCastFromTheirHand | ValidActivatingPlayer$ Player.Other | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever another player casts a spell from anywhere other than their hand, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Flying\nWhenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.\nWhenever another player casts a spell from anywhere other than their hand, draw a card.
Create the Forge script for this magic card
{"name": "Void Maw", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Trample\nIf another creature would die, exile it instead.\nPut a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.", "power": "4", "toughness": "5"}
Name:Void Maw\nManaCost:4 B B\nTypes:Creature Horror\nPT:4/5\nK:Trample\nR:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | Destination$ Graveyard | ValidLKI$ Creature.Other | ReplaceWith$ Exile | Description$ If another creature would die, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nA:AB$ Pump | Cost$ ExiledMoveToGrave<1/Card.ExiledWithSource/card exiled with CARDNAME> | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:Trample\nIf another creature would die, exile it instead.\nPut a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Void Maw", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Trample\nIf another creature would die, exile it instead.\nPut a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.", "power": "4", "toughness": "5"} ### Response: Name:Void Maw\nManaCost:4 B B\nTypes:Creature Horror\nPT:4/5\nK:Trample\nR:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | Destination$ Graveyard | ValidLKI$ Creature.Other | ReplaceWith$ Exile | Description$ If another creature would die, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nA:AB$ Pump | Cost$ ExiledMoveToGrave<1/Card.ExiledWithSource/card exiled with CARDNAME> | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:Trample\nIf another creature would die, exile it instead.\nPut a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Mana Cannons", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is."}
Name:Mana Cannons\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a multicolored spell, CARDNAME deals X damage to any target, where X is the number of colors that spell is.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:TriggeredCard$CardNumColors\nSVar:BuffedBy:Card.MultiColor\nAI:RemoveDeck:Random\nOracle:Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mana Cannons", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is."} ### Response: Name:Mana Cannons\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a multicolored spell, CARDNAME deals X damage to any target, where X is the number of colors that spell is.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:TriggeredCard$CardNumColors\nSVar:BuffedBy:Card.MultiColor\nAI:RemoveDeck:Random\nOracle:Whenever you cast a multicolored spell, Mana Cannons deals X damage to any target, where X is the number of colors that spell is.
Create the Forge script for this magic card
{"name": "Pia Nalaar", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.\n{1}{R}: Target artifact creature gets +1/+0 until end of turn.\n{1}, Sacrifice an artifact: Target creature can't block this turn.", "power": "2", "toughness": "2"}
Name:Pia Nalaar\nManaCost:2 R\nTypes:Legendary Creature Human Artificer\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You\nA:AB$ Pump | Cost$ 1 R | ValidTgts$ Creature.Artifact | NumAtt$ +1 | TgtPrompt$ Select target artifact creature. | SpellDescription$ Target artifact creature gets +1/+0 until end of turn.\nA:AB$ Pump | Cost$ 1 Sac<1/Artifact> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nDeckHas:Ability$Token\nOracle:When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.\n{1}{R}: Target artifact creature gets +1/+0 until end of turn.\n{1}, Sacrifice an artifact: Target creature can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pia Nalaar", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.\n{1}{R}: Target artifact creature gets +1/+0 until end of turn.\n{1}, Sacrifice an artifact: Target creature can't block this turn.", "power": "2", "toughness": "2"} ### Response: Name:Pia Nalaar\nManaCost:2 R\nTypes:Legendary Creature Human Artificer\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You\nA:AB$ Pump | Cost$ 1 R | ValidTgts$ Creature.Artifact | NumAtt$ +1 | TgtPrompt$ Select target artifact creature. | SpellDescription$ Target artifact creature gets +1/+0 until end of turn.\nA:AB$ Pump | Cost$ 1 Sac<1/Artifact> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nDeckHas:Ability$Token\nOracle:When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.\n{1}{R}: Target artifact creature gets +1/+0 until end of turn.\n{1}, Sacrifice an artifact: Target creature can't block this turn.
Create the Forge script for this magic card
{"name": "Volunteer Militia", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "", "power": "1", "toughness": "2"}
Name:Volunteer Militia\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Volunteer Militia", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "", "power": "1", "toughness": "2"} ### Response: Name:Volunteer Militia\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/2\nOracle:
Create the Forge script for this magic card
{"name": "Dromar's Cavern", "mana_cost": "", "type_line": "Land \u2014 Lair", "oracle_text": "When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.\n{T}: Add {W}, {U}, or {B}."}
Name:Dromar's Cavern\nManaCost:no cost\nTypes:Land Lair\nA:AB$ Mana | Cost$ T | Produced$ Combo W U B | SpellDescription$ Add {W}, {U}, or {B}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Return<1/Land.nonLair/non-Lair land> | UnlessPayer$ You\nSVar:NeedsToPlay:Land.nonLair+YouCtrl\nOracle:When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.\n{T}: Add {W}, {U}, or {B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dromar's Cavern", "mana_cost": "", "type_line": "Land \u2014 Lair", "oracle_text": "When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.\n{T}: Add {W}, {U}, or {B}."} ### Response: Name:Dromar's Cavern\nManaCost:no cost\nTypes:Land Lair\nA:AB$ Mana | Cost$ T | Produced$ Combo W U B | SpellDescription$ Add {W}, {U}, or {B}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Return<1/Land.nonLair/non-Lair land> | UnlessPayer$ You\nSVar:NeedsToPlay:Land.nonLair+YouCtrl\nOracle:When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.\n{T}: Add {W}, {U}, or {B}.
Create the Forge script for this magic card
{"name": "Tephraderm", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature.\nWhenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.", "power": "4", "toughness": "5"}
Name:Tephraderm\nManaCost:4 R\nTypes:Creature Beast\nPT:4/5\nT:Mode$ DamageDone | ValidSource$ Creature.inZoneBattlefield | ValidTarget$ Card.Self | Execute$ TrigDealDamage1 | TriggerDescription$ Whenever a creature deals damage to CARDNAME, CARDNAME deals that much damage to that creature.\nT:Mode$ DamageDone | ValidSource$ Instant,Sorcery | ValidTarget$ Card.Self | Execute$ TrigDealDamage2 | TriggerDescription$ Whenever a spell deals damage to CARDNAME, CARDNAME deals that much damage to that spell's controller.\nSVar:TrigDealDamage1:DB$ DealDamage | Defined$ TriggeredSourceLKICopy | NumDmg$ X\nSVar:TrigDealDamage2:DB$ DealDamage | Defined$ TriggeredSourceController | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature.\nWhenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tephraderm", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature.\nWhenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.", "power": "4", "toughness": "5"} ### Response: Name:Tephraderm\nManaCost:4 R\nTypes:Creature Beast\nPT:4/5\nT:Mode$ DamageDone | ValidSource$ Creature.inZoneBattlefield | ValidTarget$ Card.Self | Execute$ TrigDealDamage1 | TriggerDescription$ Whenever a creature deals damage to CARDNAME, CARDNAME deals that much damage to that creature.\nT:Mode$ DamageDone | ValidSource$ Instant,Sorcery | ValidTarget$ Card.Self | Execute$ TrigDealDamage2 | TriggerDescription$ Whenever a spell deals damage to CARDNAME, CARDNAME deals that much damage to that spell's controller.\nSVar:TrigDealDamage1:DB$ DealDamage | Defined$ TriggeredSourceLKICopy | NumDmg$ X\nSVar:TrigDealDamage2:DB$ DealDamage | Defined$ TriggeredSourceController | NumDmg$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature.\nWhenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.
Create the Forge script for this magic card
{"name": "Wall of Resistance", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nFlying\nAt the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.", "power": "0", "toughness": "3"}
Name:Wall of Resistance\nManaCost:1 W\nTypes:Creature Wall\nPT:0/3\nK:Flying\nK:Defender\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ TrigPutCounter | IsPresent$ Card.Self+wasDealtDamageThisTurn | TriggerDescription$ At the beginning of each end step, if CARDNAME was dealt damage this turn, put a +0/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P0P1 | CounterNum$ 1\nOracle:Defender (This creature can't attack.)\nFlying\nAt the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wall of Resistance", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nFlying\nAt the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.", "power": "0", "toughness": "3"} ### Response: Name:Wall of Resistance\nManaCost:1 W\nTypes:Creature Wall\nPT:0/3\nK:Flying\nK:Defender\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ TrigPutCounter | IsPresent$ Card.Self+wasDealtDamageThisTurn | TriggerDescription$ At the beginning of each end step, if CARDNAME was dealt damage this turn, put a +0/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P0P1 | CounterNum$ 1\nOracle:Defender (This creature can't attack.)\nFlying\nAt the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.
Create the Forge script for this magic card
{"name": "Sword of Sinew and Steel", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from black and from red.\nWhenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.\nEquip {2}"}
Name:Sword of Sinew and Steel\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfSinewAndSteelCE | AddKeyword$ Protection from black & Protection from red | Description$ Equipped creature gets +2/+2 and has protection from black and from red.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDestroyPlaneswalker | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.\nSVar:TrigDestroyPlaneswalker:DB$ Destroy | ValidTgts$ Planeswalker | TgtPrompt$ Select target planeswalker | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DestroyArtifact | SpellDescription$ Destroy up to one target planeswalker.\nSVar:DestroyArtifact:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Destroy up to one target artifact.\nSVar:SwordOfSinewAndSteelCE:SVar:MustBeBlocked:AttackingPlayerConservative\nOracle:Equipped creature gets +2/+2 and has protection from black and from red.\nWhenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sword of Sinew and Steel", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from black and from red.\nWhenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.\nEquip {2}"} ### Response: Name:Sword of Sinew and Steel\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddSVar$ SwordOfSinewAndSteelCE | AddKeyword$ Protection from black & Protection from red | Description$ Equipped creature gets +2/+2 and has protection from black and from red.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDestroyPlaneswalker | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.\nSVar:TrigDestroyPlaneswalker:DB$ Destroy | ValidTgts$ Planeswalker | TgtPrompt$ Select target planeswalker | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DestroyArtifact | SpellDescription$ Destroy up to one target planeswalker.\nSVar:DestroyArtifact:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Destroy up to one target artifact.\nSVar:SwordOfSinewAndSteelCE:SVar:MustBeBlocked:AttackingPlayerConservative\nOracle:Equipped creature gets +2/+2 and has protection from black and from red.\nWhenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.\nEquip {2}
Create the Forge script for this magic card
{"name": "Thunderstaff", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.\n{2}, {T}: Attacking creatures get +1/+0 until end of turn."}
Name:Thunderstaff\nManaCost:3\nTypes:Artifact\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature | ValidTarget$ You | IsCombat$ True | ReplaceWith$ DBReplace | PreventionEffect$ True | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 1\nA:AB$ PumpAll | Cost$ 2 T | ValidCards$ Creature.attacking | NumAtt$ +1 | SpellDescription$ Attacking creatures get +1/+0 until end of turn.\nOracle:As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.\n{2}, {T}: Attacking creatures get +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thunderstaff", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.\n{2}, {T}: Attacking creatures get +1/+0 until end of turn."} ### Response: Name:Thunderstaff\nManaCost:3\nTypes:Artifact\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature | ValidTarget$ You | IsCombat$ True | ReplaceWith$ DBReplace | PreventionEffect$ True | IsPresent$ Card.Self+untapped | Description$ As long as CARDNAME is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 1\nA:AB$ PumpAll | Cost$ 2 T | ValidCards$ Creature.attacking | NumAtt$ +1 | SpellDescription$ Attacking creatures get +1/+0 until end of turn.\nOracle:As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.\n{2}, {T}: Attacking creatures get +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Threefold Signal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "When Threefold Signal enters the battlefield, scry 3.\nEach spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.)"}
Name:Threefold Signal\nManaCost:3\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 3.\nSVar:TrigScry:DB$ Scry | ScryNum$ 3\nS:Mode$ Continuous | Affected$ Card.YouCtrl+numColorsEQ3 | AffectedZone$ Stack | AddKeyword$ Replicate:3 | Description$ Each spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.)\nAI:RemoveDeck:Random\nOracle:When Threefold Signal enters the battlefield, scry 3.\nEach spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Threefold Signal", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "When Threefold Signal enters the battlefield, scry 3.\nEach spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.)"} ### Response: Name:Threefold Signal\nManaCost:3\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 3.\nSVar:TrigScry:DB$ Scry | ScryNum$ 3\nS:Mode$ Continuous | Affected$ Card.YouCtrl+numColorsEQ3 | AffectedZone$ Stack | AddKeyword$ Replicate:3 | Description$ Each spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.)\nAI:RemoveDeck:Random\nOracle:When Threefold Signal enters the battlefield, scry 3.\nEach spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.)
Create the Forge script for this magic card
{"name": "Whip Vine", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Plant Wall", "oracle_text": "Defender; reach (This creature can block creatures with flying.)\nYou may choose not to untap Whip Vine during your untap step.\n{T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.", "power": "1", "toughness": "4"}
Name:Whip Vine\nManaCost:2 G\nTypes:Creature Plant Wall\nPT:1/4\nK:Defender\nK:Reach\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Tap | Cost$ T | ValidTgts$ Creature.withFlying+blockedBySource | TgtPrompt$ Select target creature with flying blocked by Whip Vine | RememberTapped$ True | AlwaysRemember$ True | SpellDescription$ Tap target creature with flying blocked by CARDNAME. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains tapped. | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Creature.IsRemembered | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Defender; reach (This creature can block creatures with flying.)\nYou may choose not to untap Whip Vine during your untap step.\n{T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whip Vine", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Plant Wall", "oracle_text": "Defender; reach (This creature can block creatures with flying.)\nYou may choose not to untap Whip Vine during your untap step.\n{T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.", "power": "1", "toughness": "4"} ### Response: Name:Whip Vine\nManaCost:2 G\nTypes:Creature Plant Wall\nPT:1/4\nK:Defender\nK:Reach\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Tap | Cost$ T | ValidTgts$ Creature.withFlying+blockedBySource | TgtPrompt$ Select target creature with flying blocked by Whip Vine | RememberTapped$ True | AlwaysRemember$ True | SpellDescription$ Tap target creature with flying blocked by CARDNAME. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains tapped. | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Creature.IsRemembered | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Defender; reach (This creature can block creatures with flying.)\nYou may choose not to untap Whip Vine during your untap step.\n{T}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.
Create the Forge script for this magic card
{"name": "Naya Panorama", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle."}
Name:Naya Panorama\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 1 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Mountain+Basic,Land.Forest+Basic,Land.Plains+Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.\nOracle:{T}: Add {C}.\n{1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Naya Panorama", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle."} ### Response: Name:Naya Panorama\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 1 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Mountain+Basic,Land.Forest+Basic,Land.Plains+Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.\nOracle:{T}: Add {C}.\n{1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Tempered Veteran", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it.\n{4}{W}{W}, {T}: Put a +1/+1 counter on target creature.", "power": "1", "toughness": "2"}
Name:Tempered Veteran\nManaCost:1 W\nTypes:Creature Human Knight\nPT:1/2\nA:AB$ PutCounter | Cost$ W T | CounterType$ P1P1 | CounterNum$ 1 | ValidTgts$ Creature.counters_GE1_P1P1 | TgtPrompt$ Select target creature with a +1/+1 counter | SpellDescription$ Put a +1/+1 counter on target creature with a +1/+1 counter on it.\nA:AB$ PutCounter | Cost$ 4 W W T | CounterType$ P1P1 | CounterNum$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ NoCounterOfType | SpellDescription$ Put a +1/+1 counter on target creature.\nDeckHas:Ability$Counters\nOracle:{W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it.\n{4}{W}{W}, {T}: Put a +1/+1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tempered Veteran", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "{W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it.\n{4}{W}{W}, {T}: Put a +1/+1 counter on target creature.", "power": "1", "toughness": "2"} ### Response: Name:Tempered Veteran\nManaCost:1 W\nTypes:Creature Human Knight\nPT:1/2\nA:AB$ PutCounter | Cost$ W T | CounterType$ P1P1 | CounterNum$ 1 | ValidTgts$ Creature.counters_GE1_P1P1 | TgtPrompt$ Select target creature with a +1/+1 counter | SpellDescription$ Put a +1/+1 counter on target creature with a +1/+1 counter on it.\nA:AB$ PutCounter | Cost$ 4 W W T | CounterType$ P1P1 | CounterNum$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ NoCounterOfType | SpellDescription$ Put a +1/+1 counter on target creature.\nDeckHas:Ability$Counters\nOracle:{W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it.\n{4}{W}{W}, {T}: Put a +1/+1 counter on target creature.
Create the Forge script for this magic card
{"name": "Pillardrop Rescuer", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit Cleric", "oracle_text": "Flying\nWhen Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.", "power": "2", "toughness": "2"}
Name:Pillardrop Rescuer\nManaCost:4 W\nTypes:Creature Spirit Cleric\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl+cmcLE3 | TgtPrompt$ Select target creature card with mana value 3 or less\nOracle:Flying\nWhen Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pillardrop Rescuer", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit Cleric", "oracle_text": "Flying\nWhen Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.", "power": "2", "toughness": "2"} ### Response: Name:Pillardrop Rescuer\nManaCost:4 W\nTypes:Creature Spirit Cleric\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl+cmcLE3 | TgtPrompt$ Select target creature card with mana value 3 or less\nOracle:Flying\nWhen Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Vulshok Berserker", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)", "power": "3", "toughness": "2"}
Name:Vulshok Berserker\nManaCost:3 R\nTypes:Creature Human Berserker\nPT:3/2\nK:Haste\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vulshok Berserker", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)", "power": "3", "toughness": "2"} ### Response: Name:Vulshok Berserker\nManaCost:3 R\nTypes:Creature Human Berserker\nPT:3/2\nK:Haste\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)
Create the Forge script for this magic card
{"name": "Minion of Tevesh Szat", "mana_cost": "{4}{B}{B}{B}", "type_line": "Creature \u2014 Demon Minion", "oracle_text": "At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}.\n{T}: Target creature gets +3/-2 until end of turn.", "power": "4", "toughness": "4"}
Name:Minion of Tevesh Szat\nManaCost:4 B B B\nTypes:Creature Demon Minion\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 2 damage to you unless you pay {B}{B}.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | UnlessPayer$ You | UnlessCost$ B B\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ -2 | SpellDescription$ Target creature gets +3/-2 until end of turn.\nOracle:At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}.\n{T}: Target creature gets +3/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minion of Tevesh Szat", "mana_cost": "{4}{B}{B}{B}", "type_line": "Creature \u2014 Demon Minion", "oracle_text": "At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}.\n{T}: Target creature gets +3/-2 until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Minion of Tevesh Szat\nManaCost:4 B B B\nTypes:Creature Demon Minion\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 2 damage to you unless you pay {B}{B}.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 2 | UnlessPayer$ You | UnlessCost$ B B\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ -2 | SpellDescription$ Target creature gets +3/-2 until end of turn.\nOracle:At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}.\n{T}: Target creature gets +3/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Alms Beast", "mana_cost": "{2}{W}{B}", "type_line": "Creature \u2014 Beast", "oracle_text": "Creatures blocking or blocked by Alms Beast have lifelink.", "power": "6", "toughness": "6"}
Name:Alms Beast\nManaCost:2 W B\nTypes:Creature Beast\nPT:6/6\nS:Mode$ Continuous | Affected$ Creature.blockedBySource,Creature.blockingSource | AddKeyword$ Lifelink | Description$ Creatures blocking or blocked by CARDNAME have lifelink.\nOracle:Creatures blocking or blocked by Alms Beast have lifelink.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Alms Beast", "mana_cost": "{2}{W}{B}", "type_line": "Creature \u2014 Beast", "oracle_text": "Creatures blocking or blocked by Alms Beast have lifelink.", "power": "6", "toughness": "6"} ### Response: Name:Alms Beast\nManaCost:2 W B\nTypes:Creature Beast\nPT:6/6\nS:Mode$ Continuous | Affected$ Creature.blockedBySource,Creature.blockingSource | AddKeyword$ Lifelink | Description$ Creatures blocking or blocked by CARDNAME have lifelink.\nOracle:Creatures blocking or blocked by Alms Beast have lifelink.
Create the Forge script for this magic card
{"name": "Syndicate Guildmage", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}{W}, {T}: Tap target creature with power 4 or greater.\n{4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker.", "power": "2", "toughness": "2"}
Name:Syndicate Guildmage\nManaCost:W B\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ Tap | Cost$ 1 W T | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | SpellDescription$ Tap target creature with power 4 or greater.\nA:AB$ DealDamage | Cost$ 4 B T | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target opponent or planeswalker.\nOracle:{1}{W}, {T}: Tap target creature with power 4 or greater.\n{4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Syndicate Guildmage", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}{W}, {T}: Tap target creature with power 4 or greater.\n{4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker.", "power": "2", "toughness": "2"} ### Response: Name:Syndicate Guildmage\nManaCost:W B\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ Tap | Cost$ 1 W T | ValidTgts$ Creature.powerGE4 | TgtPrompt$ Select target creature with power 4 or greater | SpellDescription$ Tap target creature with power 4 or greater.\nA:AB$ DealDamage | Cost$ 4 B T | ValidTgts$ Opponent,Planeswalker | TgtPrompt$ Select target opponent or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target opponent or planeswalker.\nOracle:{1}{W}, {T}: Tap target creature with power 4 or greater.\n{4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker.
Create the Forge script for this magic card
{"name": "Gleaming Geardrake"}
Name:Gleaming Geardrake\nManaCost:U R\nTypes:Artifact Creature Drake\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ When CARDNAME enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nT:Mode$ Sacrificed | ValidCard$ Artifact | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice an artifact, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Token|Counters & Type$Clue\nDeckHints:Ability$Sacrifice & Type$Artifact|Clue|Food|Treasure|Map\nOracle:Flying\nWhen Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gleaming Geardrake"} ### Response: Name:Gleaming Geardrake\nManaCost:U R\nTypes:Artifact Creature Drake\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ When CARDNAME enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nT:Mode$ Sacrificed | ValidCard$ Artifact | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice an artifact, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Token|Counters & Type$Clue\nDeckHints:Ability$Sacrifice & Type$Artifact|Clue|Food|Treasure|Map\nOracle:Flying\nWhen Gleaming Geardrake enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.
Create the Forge script for this magic card
{"name": "Ich-Tekik, Salvage Splicer", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Human Artificer", "oracle_text": "When Ich-Tekik, Salvage Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nWhenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control.\nPartner (You can have two commanders if both have partner.)", "power": "1", "toughness": "1"}
Name:Ich-Tekik, Salvage Splicer\nManaCost:4 G\nTypes:Legendary Creature Phyrexian Human Artificer\nPT:1/1\nK:Partner\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_3_3_a_phyrexian_golem | TokenAmount$ 1\nT:Mode$ ChangesZone | ValidCard$ Artifact | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on NICKNAME and a +1/+1 counter on each Golem you control.\nSVar:TrigCounter:DB$ PutCounterAll | ValidCards$ Card.Self,Golem.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Token|Counters\nDeckHints:Type$Golem\nDeckNeeds:Type$Artifact\nOracle:When Ich-Tekik, Salvage Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nWhenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control.\nPartner (You can have two commanders if both have partner.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ich-Tekik, Salvage Splicer", "mana_cost": "{4}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Human Artificer", "oracle_text": "When Ich-Tekik, Salvage Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nWhenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control.\nPartner (You can have two commanders if both have partner.)", "power": "1", "toughness": "1"} ### Response: Name:Ich-Tekik, Salvage Splicer\nManaCost:4 G\nTypes:Legendary Creature Phyrexian Human Artificer\nPT:1/1\nK:Partner\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ c_3_3_a_phyrexian_golem | TokenAmount$ 1\nT:Mode$ ChangesZone | ValidCard$ Artifact | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on NICKNAME and a +1/+1 counter on each Golem you control.\nSVar:TrigCounter:DB$ PutCounterAll | ValidCards$ Card.Self,Golem.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Token|Counters\nDeckHints:Type$Golem\nDeckNeeds:Type$Artifact\nOracle:When Ich-Tekik, Salvage Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nWhenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control.\nPartner (You can have two commanders if both have partner.)
Create the Forge script for this magic card
{"name": "Lord of the Nazg\u00fbl", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Wraith Noble", "oracle_text": "Flying\nWraiths you control have protection from Ring-bearers.\nWhenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.", "power": "4", "toughness": "3"}
Name:Lord of the NazgΓ»l\nManaCost:3 U B\nTypes:Legendary Creature Wraith Noble\nPT:4/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Wraith+YouCtrl | AddKeyword$ Protection:Card.IsRingbearer:Ring-bearers | Description$ Wraiths you control have protection from Ring-bearers.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_3_3_wraith_menace | TokenOwner$ You | SubAbility$ DBAnimateAll\nSVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Wraith.YouCtrl | Power$ 9 | Toughness$ 9 | ConditionPresent$ Card.Wraith+YouCtrl | ConditionCompare$ GE9\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Wraith\nOracle:Flying\nWraiths you control have protection from Ring-bearers.\nWhenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lord of the Nazg\u00fbl", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Wraith Noble", "oracle_text": "Flying\nWraiths you control have protection from Ring-bearers.\nWhenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.", "power": "4", "toughness": "3"} ### Response: Name:Lord of the NazgΓ»l\nManaCost:3 U B\nTypes:Legendary Creature Wraith Noble\nPT:4/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Wraith+YouCtrl | AddKeyword$ Protection:Card.IsRingbearer:Ring-bearers | Description$ Wraiths you control have protection from Ring-bearers.\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_3_3_wraith_menace | TokenOwner$ You | SubAbility$ DBAnimateAll\nSVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Wraith.YouCtrl | Power$ 9 | Toughness$ 9 | ConditionPresent$ Card.Wraith+YouCtrl | ConditionCompare$ GE9\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Wraith\nOracle:Flying\nWraiths you control have protection from Ring-bearers.\nWhenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.
Create the Forge script for this magic card
{"name": "Aphetto Grifter", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Tap two untapped Wizards you control: Tap target permanent.", "power": "1", "toughness": "1"}
Name:Aphetto Grifter\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Tap | Cost$ tapXType<2/Wizard> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Tap target permanent.\nAI:RemoveDeck:All\nOracle:Tap two untapped Wizards you control: Tap target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aphetto Grifter", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Tap two untapped Wizards you control: Tap target permanent.", "power": "1", "toughness": "1"} ### Response: Name:Aphetto Grifter\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Tap | Cost$ tapXType<2/Wizard> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Tap target permanent.\nAI:RemoveDeck:All\nOracle:Tap two untapped Wizards you control: Tap target permanent.
Create the Forge script for this magic card
{"name": "Faith's Shield", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target permanent you control gains protection from the color of your choice until end of turn.\nFateful hour \u2014 If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn."}
Name:Faith's Shield\nManaCost:W\nTypes:Instant\nA:SP$ Protection | Cost$ W | ConditionCheckSVar$ FatefulHour | ConditionSVarCompare$ GT5 | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | Gains$ Choice | Choices$ AnyColor | SubAbility$ DBProtection | SpellDescription$ Target permanent you control gains protection from the color of your choice until end of turn.\nSVar:DBProtection:DB$ ProtectionAll | ValidCards$ Permanent.YouCtrl | ValidPlayers$ You | Gains$ Choice | Choices$ AnyColor | ConditionCheckSVar$ FatefulHour | ConditionSVarCompare$ LE5\nSVar:FatefulHour:Count$YourLifeTotal\nAI:RemoveDeck:All\nOracle:Target permanent you control gains protection from the color of your choice until end of turn.\nFateful hour β€” If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Faith's Shield", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target permanent you control gains protection from the color of your choice until end of turn.\nFateful hour \u2014 If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn."} ### Response: Name:Faith's Shield\nManaCost:W\nTypes:Instant\nA:SP$ Protection | Cost$ W | ConditionCheckSVar$ FatefulHour | ConditionSVarCompare$ GT5 | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | Gains$ Choice | Choices$ AnyColor | SubAbility$ DBProtection | SpellDescription$ Target permanent you control gains protection from the color of your choice until end of turn.\nSVar:DBProtection:DB$ ProtectionAll | ValidCards$ Permanent.YouCtrl | ValidPlayers$ You | Gains$ Choice | Choices$ AnyColor | ConditionCheckSVar$ FatefulHour | ConditionSVarCompare$ LE5\nSVar:FatefulHour:Count$YourLifeTotal\nAI:RemoveDeck:All\nOracle:Target permanent you control gains protection from the color of your choice until end of turn.\nFateful hour β€” If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Create the Forge script for this magic card
{"name": "Surge of Strength", "mana_cost": "{R}{G}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, discard a red or green card.\nTarget creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value."}
Name:Surge of Strength\nManaCost:R G\nTypes:Instant\nA:SP$ Pump | Cost$ R G Discard<1/Card.Green;Card.Red> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | KW$ Trample | CostDesc$ As an additional cost to cast Surge of Strength, discard a red or green card. | SpellDescription$ Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, discard a red or green card.\nTarget creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Surge of Strength", "mana_cost": "{R}{G}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, discard a red or green card.\nTarget creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value."} ### Response: Name:Surge of Strength\nManaCost:R G\nTypes:Instant\nA:SP$ Pump | Cost$ R G Discard<1/Card.Green;Card.Red> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | KW$ Trample | CostDesc$ As an additional cost to cast Surge of Strength, discard a red or green card. | SpellDescription$ Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, discard a red or green card.\nTarget creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.
Create the Forge script for this magic card
{"name": "Oracle of Mul Daya", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "You may play an additional land on each of your turns.\nPlay with the top card of your library revealed.\nYou may play lands from the top of your library.", "power": "2", "toughness": "2"}
Name:Oracle of Mul Daya\nManaCost:3 G\nTypes:Creature Elf Shaman\nPT:2/2\nS:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land on each of your turns.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ Play with the top card of your library revealed.\nS:Mode$ Continuous | Affected$ Land.TopLibrary+YouCtrl | AffectedZone$ Library | MayPlay$ True | Description$ You may play lands from the top of your library.\nOracle:You may play an additional land on each of your turns.\nPlay with the top card of your library revealed.\nYou may play lands from the top of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oracle of Mul Daya", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "You may play an additional land on each of your turns.\nPlay with the top card of your library revealed.\nYou may play lands from the top of your library.", "power": "2", "toughness": "2"} ### Response: Name:Oracle of Mul Daya\nManaCost:3 G\nTypes:Creature Elf Shaman\nPT:2/2\nS:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land on each of your turns.\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ Play with the top card of your library revealed.\nS:Mode$ Continuous | Affected$ Land.TopLibrary+YouCtrl | AffectedZone$ Library | MayPlay$ True | Description$ You may play lands from the top of your library.\nOracle:You may play an additional land on each of your turns.\nPlay with the top card of your library revealed.\nYou may play lands from the top of your library.
Create the Forge script for this magic card
{"name": "Stinging Lionfish", "mana_cost": "{1}{U}", "type_line": "Enchantment Creature \u2014 Fish", "oracle_text": "Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.", "power": "2", "toughness": "1"}
Name:Stinging Lionfish\nManaCost:1 U\nTypes:Enchantment Creature Fish\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | ActivatorThisTurnCast$ EQ1 | OpponentTurn$ True | Execute$ TrigTapOrUntap | OptionalDecider$ You | TriggerDescription$ Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent\nOracle:Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stinging Lionfish", "mana_cost": "{1}{U}", "type_line": "Enchantment Creature \u2014 Fish", "oracle_text": "Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.", "power": "2", "toughness": "1"} ### Response: Name:Stinging Lionfish\nManaCost:1 U\nTypes:Enchantment Creature Fish\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | ActivatorThisTurnCast$ EQ1 | OpponentTurn$ True | Execute$ TrigTapOrUntap | OptionalDecider$ You | TriggerDescription$ Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent\nOracle:Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.
Create the Forge script for this magic card
{"name": "Carmen, Cruel Skymarcher", "mana_cost": "{3}{W}{B}", "type_line": "Legendary Creature \u2014 Vampire Soldier", "oracle_text": "Flying\nWhenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.\nWhenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.", "power": "2", "toughness": "2"}
Name:Carmen, Cruel Skymarcher\nManaCost:3 W B\nTypes:Legendary Creature Vampire Soldier\nPT:2/2\nK:Flying\nT:Mode$ Sacrificed | ValidCard$ Permanent | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player sacrifices a permanent, put a +1/+1 counter on CARDNAME and you gain 1 life.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ TrigLife\nSVar:TrigLife:DB$ GainLife | LifeAmount$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigReanimate | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME attacks, return up to one target permanent card with mana value less than or equal to NICKNAME's power from your graveyard to the battlefield.\nSVar:X:Count$CardPower\nSVar:TrigReanimate:DB$ ChangeZone | ValidTgts$ Permanent.YouOwn+cmcLEX | TgtPrompt$ Choose up to one target permanent card with mana value less than or equal to NICKNAME's power | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 1\nOracle:Flying\nWhenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.\nWhenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Carmen, Cruel Skymarcher", "mana_cost": "{3}{W}{B}", "type_line": "Legendary Creature \u2014 Vampire Soldier", "oracle_text": "Flying\nWhenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.\nWhenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.", "power": "2", "toughness": "2"} ### Response: Name:Carmen, Cruel Skymarcher\nManaCost:3 W B\nTypes:Legendary Creature Vampire Soldier\nPT:2/2\nK:Flying\nT:Mode$ Sacrificed | ValidCard$ Permanent | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player sacrifices a permanent, put a +1/+1 counter on CARDNAME and you gain 1 life.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ TrigLife\nSVar:TrigLife:DB$ GainLife | LifeAmount$ 1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigReanimate | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME attacks, return up to one target permanent card with mana value less than or equal to NICKNAME's power from your graveyard to the battlefield.\nSVar:X:Count$CardPower\nSVar:TrigReanimate:DB$ ChangeZone | ValidTgts$ Permanent.YouOwn+cmcLEX | TgtPrompt$ Choose up to one target permanent card with mana value less than or equal to NICKNAME's power | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 1\nOracle:Flying\nWhenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.\nWhenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Cyclonus, the Saboteur"}
Name:Cyclonus, the Saboteur\nManaCost:2 U B\nTypes:Legendary Artifact Creature Robot\nPT:2/5\nK:More Than Meets the Eye:5 U B\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigConnive | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, it connives. Then if NICKNAME's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)\nSVar:TrigConnive:DB$ Connive | SubAbility$ DBConvert\nSVar:DBConvert:DB$ SetState | Mode$ Transform | ConditionPresent$ Card.Self+powerGE5\nAlternateMode:DoubleFaced\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Graveyard|Discard\nOracle:More Than Meets the Eye {5}{U}{B} (You may cast this card converted for {5}{U}{B}.)\nFlying\nWhenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)\n\nALTERNATE\n\nName:Cyclonus, Cybertronian Fighter\nManaCost:no cost\nColors:black\nTypes:Legendary Artifact Vehicle\nPT:5/5\nK:Living metal\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigConvert | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)\nSVar:TrigConvert:DB$ SetState | Mode$ Transform | SubAbility$ ExtraBeginningPhase | RememberChanged$ True\nSVar:ExtraBeginningPhase:DB$ AddPhase | ExtraPhase$ Beginning | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nOracle:Living metal (As long as it's your turn, this Vehicle is also a creature.)\nFlying\nWhenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cyclonus, the Saboteur"} ### Response: Name:Cyclonus, the Saboteur\nManaCost:2 U B\nTypes:Legendary Artifact Creature Robot\nPT:2/5\nK:More Than Meets the Eye:5 U B\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigConnive | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, it connives. Then if NICKNAME's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)\nSVar:TrigConnive:DB$ Connive | SubAbility$ DBConvert\nSVar:DBConvert:DB$ SetState | Mode$ Transform | ConditionPresent$ Card.Self+powerGE5\nAlternateMode:DoubleFaced\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Graveyard|Discard\nOracle:More Than Meets the Eye {5}{U}{B} (You may cast this card converted for {5}{U}{B}.)\nFlying\nWhenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)\n\nALTERNATE\n\nName:Cyclonus, Cybertronian Fighter\nManaCost:no cost\nColors:black\nTypes:Legendary Artifact Vehicle\nPT:5/5\nK:Living metal\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigConvert | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)\nSVar:TrigConvert:DB$ SetState | Mode$ Transform | SubAbility$ ExtraBeginningPhase | RememberChanged$ True\nSVar:ExtraBeginningPhase:DB$ AddPhase | ExtraPhase$ Beginning | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nOracle:Living metal (As long as it's your turn, this Vehicle is also a creature.)\nFlying\nWhenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
Create the Forge script for this magic card
{"name": "Curious Pair"}
Name:Curious Pair\nManaCost:1 G\nTypes:Creature Human Peasant\nPT:1/3\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Treats to Share\nManaCost:G\nTypes:Sorcery Adventure\nA:SP$ Token | Cost$ G | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You | SpellDescription$ Create a Food token.\nDeckHas:Ability$Token|LifeGain\nOracle:Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Curious Pair"} ### Response: Name:Curious Pair\nManaCost:1 G\nTypes:Creature Human Peasant\nPT:1/3\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Treats to Share\nManaCost:G\nTypes:Sorcery Adventure\nA:SP$ Token | Cost$ G | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You | SpellDescription$ Create a Food token.\nDeckHas:Ability$Token|LifeGain\nOracle:Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Create the Forge script for this magic card
{"name": "Starlight", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "You gain 3 life for each black creature target opponent controls."}
Name:Starlight\nManaCost:1 W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 1 W | ValidTgts$ Opponent | Defined$ You | LifeAmount$ X | SpellDescription$ You gain 3 life for each black creature target opponent controls.\nSVar:X:Count$Valid Creature.TargetedPlayerCtrl+Black/Times.3\nAI:RemoveDeck:Random\nOracle:You gain 3 life for each black creature target opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Starlight", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "You gain 3 life for each black creature target opponent controls."} ### Response: Name:Starlight\nManaCost:1 W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 1 W | ValidTgts$ Opponent | Defined$ You | LifeAmount$ X | SpellDescription$ You gain 3 life for each black creature target opponent controls.\nSVar:X:Count$Valid Creature.TargetedPlayerCtrl+Black/Times.3\nAI:RemoveDeck:Random\nOracle:You gain 3 life for each black creature target opponent controls.
Create the Forge script for this magic card
{"name": "Sacred Fire", "mana_cost": "{R}{W}", "type_line": "Instant", "oracle_text": "Sacred Fire deals 2 damage to any target and you gain 2 life.\nFlashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Sacred Fire\nManaCost:R W\nTypes:Instant\nK:Flashback:4 R W\nA:SP$ DealDamage | Cost$ R W | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 2 damage to any target and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Sacred Fire deals 2 damage to any target and you gain 2 life.\nFlashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sacred Fire", "mana_cost": "{R}{W}", "type_line": "Instant", "oracle_text": "Sacred Fire deals 2 damage to any target and you gain 2 life.\nFlashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Sacred Fire\nManaCost:R W\nTypes:Instant\nK:Flashback:4 R W\nA:SP$ DealDamage | Cost$ R W | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 2 damage to any target and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Sacred Fire deals 2 damage to any target and you gain 2 life.\nFlashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Kaervek the Merciless", "mana_cost": "{5}{B}{R}", "type_line": "Legendary Creature \u2014 Human Shaman", "oracle_text": "Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.", "power": "5", "toughness": "4"}
Name:Kaervek the Merciless\nManaCost:5 B R\nTypes:Legendary Creature Human Shaman\nPT:5/4\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever an opponent casts a spell, CARDNAME deals damage equal to that spell's mana value to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kaervek the Merciless", "mana_cost": "{5}{B}{R}", "type_line": "Legendary Creature \u2014 Human Shaman", "oracle_text": "Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.", "power": "5", "toughness": "4"} ### Response: Name:Kaervek the Merciless\nManaCost:5 B R\nTypes:Legendary Creature Human Shaman\nPT:5/4\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever an opponent casts a spell, CARDNAME deals damage equal to that spell's mana value to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.
Create the Forge script for this magic card
{"name": "Chandra's Spitfire", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.", "power": "1", "toughness": "3"}
Name:Chandra's Spitfire\nManaCost:2 R\nTypes:Creature Elemental\nPT:1/3\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card,Emblem | CombatDamage$ False | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever an opponent is dealt noncombat damage, CARDNAME gets +3/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ +3 | NumDef$ +0 | Defined$ Self\nOracle:Flying\nWhenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chandra's Spitfire", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.", "power": "1", "toughness": "3"} ### Response: Name:Chandra's Spitfire\nManaCost:2 R\nTypes:Creature Elemental\nPT:1/3\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card,Emblem | CombatDamage$ False | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever an opponent is dealt noncombat damage, CARDNAME gets +3/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ +3 | NumDef$ +0 | Defined$ Self\nOracle:Flying\nWhenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Silkguard", "mana_cost": "{X}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on each of up to X target creatures you control.\nAuras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)"}
Name:Silkguard\nManaCost:X G\nTypes:Instant\nA:SP$ PutCounter | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to X target creatures you control | SubAbility$ DBPumpAll | SpellDescription$ Put a +1/+1 counter on each of up to X target creatures you control.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Aura.YouCtrl,Equipment.YouCtrl,Creature.modified+YouCtrl | KW$ Hexproof | SpellDescription$ Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nDeckHints:Type$Aura|Equipment\nOracle:Put a +1/+1 counter on each of up to X target creatures you control.\nAuras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silkguard", "mana_cost": "{X}{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on each of up to X target creatures you control.\nAuras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)"} ### Response: Name:Silkguard\nManaCost:X G\nTypes:Instant\nA:SP$ PutCounter | CounterNum$ 1 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to X target creatures you control | SubAbility$ DBPumpAll | SpellDescription$ Put a +1/+1 counter on each of up to X target creatures you control.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Aura.YouCtrl,Equipment.YouCtrl,Creature.modified+YouCtrl | KW$ Hexproof | SpellDescription$ Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nDeckHints:Type$Aura|Equipment\nOracle:Put a +1/+1 counter on each of up to X target creatures you control.\nAuras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
Create the Forge script for this magic card
{"name": "Barter in Blood", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player sacrifices two creatures."}
Name:Barter in Blood\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 2 B B | Amount$ 2 | SacValid$ Creature | Defined$ Player | SpellDescription$ Each player sacrifices two creatures.\nAI:RemoveDeck:All\nOracle:Each player sacrifices two creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barter in Blood", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player sacrifices two creatures."} ### Response: Name:Barter in Blood\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 2 B B | Amount$ 2 | SacValid$ Creature | Defined$ Player | SpellDescription$ Each player sacrifices two creatures.\nAI:RemoveDeck:All\nOracle:Each player sacrifices two creatures.
Create the Forge script for this magic card
{"name": "Psychomancer", "mana_cost": "{1}{B}", "type_line": "Artifact Creature \u2014 Necron Wizard", "oracle_text": "Flying\nHarbinger of Despair \u2014 Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.", "power": "1", "toughness": "1"}
Name:Psychomancer\nManaCost:1 B\nTypes:Artifact Creature Necron Wizard\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self,Artifact.YouCtrl+Other+nonToken | Execute$ TrigLoseLife | TriggerDescription$ Harbinger of Despair β€” Whenever CARDNAME or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nDeckHints:Ability$Sacrifice & Type$Artifact\nOracle:Flying\nHarbinger of Despair β€” Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Psychomancer", "mana_cost": "{1}{B}", "type_line": "Artifact Creature \u2014 Necron Wizard", "oracle_text": "Flying\nHarbinger of Despair \u2014 Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.", "power": "1", "toughness": "1"} ### Response: Name:Psychomancer\nManaCost:1 B\nTypes:Artifact Creature Necron Wizard\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self,Artifact.YouCtrl+Other+nonToken | Execute$ TrigLoseLife | TriggerDescription$ Harbinger of Despair β€” Whenever CARDNAME or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nDeckHints:Ability$Sacrifice & Type$Artifact\nOracle:Flying\nHarbinger of Despair β€” Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.
Create the Forge script for this magic card
{"name": "Makindi Sliderunner", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nLandfall \u2014 Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.", "power": "2", "toughness": "1"}
Name:Makindi Sliderunner\nManaCost:1 R\nTypes:Creature Beast\nPT:2/1\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1\nSVar:BuffedBy:Land\nOracle:Trample\nLandfall β€” Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Makindi Sliderunner", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nLandfall \u2014 Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Makindi Sliderunner\nManaCost:1 R\nTypes:Creature Beast\nPT:2/1\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1\nSVar:BuffedBy:Land\nOracle:Trample\nLandfall β€” Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Bat Whisperer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.", "power": "4", "toughness": "2"}
Name:Bat Whisperer\nManaCost:3 B\nTypes:Creature Vampire\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_bat_flying | TokenOwner$ You\nSVar:X:Count$LifeOppsLostThisTurn\nDeckHas:Ability$Token\nOracle:When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bat Whisperer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.", "power": "4", "toughness": "2"} ### Response: Name:Bat Whisperer\nManaCost:3 B\nTypes:Creature Vampire\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE1 | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_bat_flying | TokenOwner$ You\nSVar:X:Count$LifeOppsLostThisTurn\nDeckHas:Ability$Token\nOracle:When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
Create the Forge script for this magic card
{"name": "Deserted Beach", "mana_cost": "", "type_line": "Land", "oracle_text": "Deserted Beach enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {W} or {U}."}
Name:Deserted Beach\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or more other lands.\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Deserted Beach enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {W} or {U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deserted Beach", "mana_cost": "", "type_line": "Land", "oracle_text": "Deserted Beach enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {W} or {U}."} ### Response: Name:Deserted Beach\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT2 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control two or more other lands.\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Deserted Beach enters the battlefield tapped unless you control two or more other lands.\n{T}: Add {W} or {U}.
Create the Forge script for this magic card
{"name": "Torrent of Souls", "mana_cost": "{4}{B/R}", "type_line": "Sorcery", "oracle_text": "Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. (Do both if {B}{R} was spent.)"}
Name:Torrent of Souls\nManaCost:4 BR\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 BR | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose target creature card in your graveyard to return | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | ConditionManaSpent$ B | SubAbility$ RPaid | SpellDescription$ Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. (Do both if {B}{R} was spent.)\nSVar:RPaid:DB$ PumpAll | ValidTgts$ Player | TgtPrompt$ Select target player | ValidCards$ Creature | NumAtt$ 2 | KW$ Haste | ConditionManaSpent$ R\nSVar:ManaNeededToAvoidNegativeEffect:black\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. (Do both if {B}{R} was spent.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Torrent of Souls", "mana_cost": "{4}{B/R}", "type_line": "Sorcery", "oracle_text": "Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. (Do both if {B}{R} was spent.)"} ### Response: Name:Torrent of Souls\nManaCost:4 BR\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 BR | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose target creature card in your graveyard to return | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | ConditionManaSpent$ B | SubAbility$ RPaid | SpellDescription$ Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. (Do both if {B}{R} was spent.)\nSVar:RPaid:DB$ PumpAll | ValidTgts$ Player | TgtPrompt$ Select target player | ValidCards$ Creature | NumAtt$ 2 | KW$ Haste | ConditionManaSpent$ R\nSVar:ManaNeededToAvoidNegativeEffect:black\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. (Do both if {B}{R} was spent.)
Create the Forge script for this magic card
{"name": "Lotus-Eye Mystics", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.", "power": "3", "toughness": "2"}
Name:Lotus-Eye Mystics\nManaCost:3 W\nTypes:Creature Human Monk\nPT:3/2\nK:Prowess\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target enchantment card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.YouCtrl\nDeckHints:Type$Instant|Sorcery & Ability$Graveyard\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lotus-Eye Mystics", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.", "power": "3", "toughness": "2"} ### Response: Name:Lotus-Eye Mystics\nManaCost:3 W\nTypes:Creature Human Monk\nPT:3/2\nK:Prowess\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target enchantment card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.YouCtrl\nDeckHints:Type$Instant|Sorcery & Ability$Graveyard\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Glarecaster", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Bird Cleric", "oracle_text": "Flying\n{5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.", "power": "3", "toughness": "3"}
Name:Glarecaster\nManaCost:4 W W\nTypes:Creature Bird Cleric\nPT:3/3\nK:Flying\nA:AB$ Effect | Cost$ 5 W | ValidTgts$ Any | TgtPrompt$ Select any target to redirect the damage to | ReplacementEffects$ SelflessDamage | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next time damage would be dealt to CARDNAME and/or you this turn, that damage is dealt to any target instead.\nSVar:SelflessDamage:Event$ DamageDone | ValidTarget$ Creature.EffectSource,You | ReplaceWith$ SelflessDmg | DamageTarget$ Remembered | Description$ The next time damage would be dealt to EFFECTSOURCE and/or you this turn, that damage is dealt to any target instead.\nSVar:SelflessDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Remembered | VarType$ GameEntity | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nAI:RemoveDeck:All\nOracle:Flying\n{5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glarecaster", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Bird Cleric", "oracle_text": "Flying\n{5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.", "power": "3", "toughness": "3"} ### Response: Name:Glarecaster\nManaCost:4 W W\nTypes:Creature Bird Cleric\nPT:3/3\nK:Flying\nA:AB$ Effect | Cost$ 5 W | ValidTgts$ Any | TgtPrompt$ Select any target to redirect the damage to | ReplacementEffects$ SelflessDamage | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next time damage would be dealt to CARDNAME and/or you this turn, that damage is dealt to any target instead.\nSVar:SelflessDamage:Event$ DamageDone | ValidTarget$ Creature.EffectSource,You | ReplaceWith$ SelflessDmg | DamageTarget$ Remembered | Description$ The next time damage would be dealt to EFFECTSOURCE and/or you this turn, that damage is dealt to any target instead.\nSVar:SelflessDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Remembered | VarType$ GameEntity | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nAI:RemoveDeck:All\nOracle:Flying\n{5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.
Create the Forge script for this magic card
{"name": "Thraximundar", "mana_cost": "{4}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Zombie Assassin", "oracle_text": "Haste\nWhenever Thraximundar attacks, defending player sacrifices a creature.\nWhenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.", "power": "6", "toughness": "6"}
Name:Thraximundar\nManaCost:4 U B R\nTypes:Legendary Creature Zombie Assassin\nPT:6/6\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever Thraximundar attacks, defending player sacrifices a creature.\nT:Mode$ Sacrificed | ValidCard$ Creature | Execute$ TrigPutCounter | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever a player sacrifices a creature, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredDefendingPlayer | SacValid$ Creature\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Haste\nWhenever Thraximundar attacks, defending player sacrifices a creature.\nWhenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thraximundar", "mana_cost": "{4}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Zombie Assassin", "oracle_text": "Haste\nWhenever Thraximundar attacks, defending player sacrifices a creature.\nWhenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.", "power": "6", "toughness": "6"} ### Response: Name:Thraximundar\nManaCost:4 U B R\nTypes:Legendary Creature Zombie Assassin\nPT:6/6\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever Thraximundar attacks, defending player sacrifices a creature.\nT:Mode$ Sacrificed | ValidCard$ Creature | Execute$ TrigPutCounter | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever a player sacrifices a creature, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredDefendingPlayer | SacValid$ Creature\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Haste\nWhenever Thraximundar attacks, defending player sacrifices a creature.\nWhenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
Create the Forge script for this magic card
{"name": "Genesis Chamber", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token."}
Name:Genesis Chamber\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken | TriggerZones$ Battlefield | Execute$ TrigToken | IsPresent$ Card.Self+untapped | TriggerDescription$ Whenever a nontoken creature enters the battlefield, if CARDNAME is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ TriggeredCardController | TokenScript$ c_1_1_a_myr\nAI:RemoveDeck:Random\nDeckHas:Ability$Token\nOracle:Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Genesis Chamber", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token."} ### Response: Name:Genesis Chamber\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken | TriggerZones$ Battlefield | Execute$ TrigToken | IsPresent$ Card.Self+untapped | TriggerDescription$ Whenever a nontoken creature enters the battlefield, if CARDNAME is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ TriggeredCardController | TokenScript$ c_1_1_a_myr\nAI:RemoveDeck:Random\nDeckHas:Ability$Token\nOracle:Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
Create the Forge script for this magic card
{"name": "Angelic Edict", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Exile target creature or enchantment."}
Name:Angelic Edict\nManaCost:4 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 W | ValidTgts$ Creature,Enchantment | TgtPrompt$ Select target creature or enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature or enchantment.\nOracle:Exile target creature or enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angelic Edict", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Exile target creature or enchantment."} ### Response: Name:Angelic Edict\nManaCost:4 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 W | ValidTgts$ Creature,Enchantment | TgtPrompt$ Select target creature or enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature or enchantment.\nOracle:Exile target creature or enchantment.
Create the Forge script for this magic card
{"name": "Hostile Minotaur", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)", "power": "3", "toughness": "3"}
Name:Hostile Minotaur\nManaCost:3 R\nTypes:Creature Minotaur\nPT:3/3\nK:Haste\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hostile Minotaur", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)", "power": "3", "toughness": "3"} ### Response: Name:Hostile Minotaur\nManaCost:3 R\nTypes:Creature Minotaur\nPT:3/3\nK:Haste\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)
Create the Forge script for this magic card
{"name": "Orbs of Warding", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "You have hexproof. (You can't be the target of spells or abilities your opponents control.)\nIf a creature would deal damage to you, prevent 1 of that damage."}
Name:Orbs of Warding\nManaCost:5\nTypes:Artifact\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof. (You can't be the target of spells or abilities your opponents control.)\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature.inZoneBattlefield | ValidTarget$ You | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a creature would deal damage to you, prevent 1 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 1\nOracle:You have hexproof. (You can't be the target of spells or abilities your opponents control.)\nIf a creature would deal damage to you, prevent 1 of that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orbs of Warding", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "You have hexproof. (You can't be the target of spells or abilities your opponents control.)\nIf a creature would deal damage to you, prevent 1 of that damage."} ### Response: Name:Orbs of Warding\nManaCost:5\nTypes:Artifact\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof. (You can't be the target of spells or abilities your opponents control.)\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Creature.inZoneBattlefield | ValidTarget$ You | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a creature would deal damage to you, prevent 1 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 1\nOracle:You have hexproof. (You can't be the target of spells or abilities your opponents control.)\nIf a creature would deal damage to you, prevent 1 of that damage.
Create the Forge script for this magic card
{"name": "Hero's Heirloom", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1.\nAs long as equipped creature is legendary, it has trample and haste.\nEquip {2}"}
Name:Hero's Heirloom\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Legendary | AddKeyword$ Trample & Haste | Description$ As long as equipped creature is legendary, it has trample and haste.\nDeckNeeds:Type$Legendary & Type$Creature\nOracle:Equipped creature gets +2/+1.\nAs long as equipped creature is legendary, it has trample and haste.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hero's Heirloom", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1.\nAs long as equipped creature is legendary, it has trample and haste.\nEquip {2}"} ### Response: Name:Hero's Heirloom\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Legendary | AddKeyword$ Trample & Haste | Description$ As long as equipped creature is legendary, it has trample and haste.\nDeckNeeds:Type$Legendary & Type$Creature\nOracle:Equipped creature gets +2/+1.\nAs long as equipped creature is legendary, it has trample and haste.\nEquip {2}
Create the Forge script for this magic card
{"name": "Crushing Pain", "mana_cost": "{1}{R}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Crushing Pain deals 6 damage to target creature that was dealt damage this turn."}
Name:Crushing Pain\nManaCost:1 R\nTypes:Instant Arcane\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn | NumDmg$ 6 | SpellDescription$ CARDNAME deals 6 damage to target creature that was dealt damage this turn.\nOracle:Crushing Pain deals 6 damage to target creature that was dealt damage this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crushing Pain", "mana_cost": "{1}{R}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Crushing Pain deals 6 damage to target creature that was dealt damage this turn."} ### Response: Name:Crushing Pain\nManaCost:1 R\nTypes:Instant Arcane\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn | NumDmg$ 6 | SpellDescription$ CARDNAME deals 6 damage to target creature that was dealt damage this turn.\nOracle:Crushing Pain deals 6 damage to target creature that was dealt damage this turn.
Create the Forge script for this magic card
{"name": "Kytheon's Tactics", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +2/+1 until end of turn.\nSpell mastery \u2014 If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)"}
Name:Kytheon's Tactics\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +1 | SubAbility$ DBPumpAll | SpellDescription$ Creatures you control get +2/+1 until end of turn. Spell mastery β€” If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ConditionPresent$ Instant.YouOwn,Sorcery.YouOwn | ConditionZone$ Graveyard | ConditionCompare$ GE2 | ValidCards$ Creature.YouCtrl | KW$ Vigilance\nOracle:Creatures you control get +2/+1 until end of turn.\nSpell mastery β€” If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kytheon's Tactics", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +2/+1 until end of turn.\nSpell mastery \u2014 If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)"} ### Response: Name:Kytheon's Tactics\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +1 | SubAbility$ DBPumpAll | SpellDescription$ Creatures you control get +2/+1 until end of turn. Spell mastery β€” If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ConditionPresent$ Instant.YouOwn,Sorcery.YouOwn | ConditionZone$ Graveyard | ConditionCompare$ GE2 | ValidCards$ Creature.YouCtrl | KW$ Vigilance\nOracle:Creatures you control get +2/+1 until end of turn.\nSpell mastery β€” If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)
Create the Forge script for this magic card
{"name": "Glissa, the Traitor", "mana_cost": "{B}{G}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Zombie Elf", "oracle_text": "First strike, deathtouch\nWhenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.", "power": "3", "toughness": "3"}
Name:Glissa, the Traitor\nManaCost:B G G\nTypes:Legendary Creature Phyrexian Zombie Elf\nPT:3/3\nK:First Strike\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target artifact card in your graveyard\nOracle:First strike, deathtouch\nWhenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glissa, the Traitor", "mana_cost": "{B}{G}{G}", "type_line": "Legendary Creature \u2014 Phyrexian Zombie Elf", "oracle_text": "First strike, deathtouch\nWhenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.", "power": "3", "toughness": "3"} ### Response: Name:Glissa, the Traitor\nManaCost:B G G\nTypes:Legendary Creature Phyrexian Zombie Elf\nPT:3/3\nK:First Strike\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target artifact card in your graveyard\nOracle:First strike, deathtouch\nWhenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Mobilizer Mech", "mana_cost": "{1}{U}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Flying\nWhenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "3", "toughness": "4"}
Name:Mobilizer Mech\nManaCost:1 U\nTypes:Artifact Vehicle\nPT:3/4\nK:Flying\nT:Mode$ BecomesCrewed | ValidVehicle$ Card.Self | Execute$ TrigAnimate | TriggerDescription$ Whenever CARDNAME becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Vehicle.YouCtrl+Other | TgtPrompt$ Select up to one other target Vehicle you control | TargetMin$ 0 | TargetMax$ 1 | Types$ Creature,Artifact\nK:Crew:3\nOracle:Flying\nDeckHints:Type$Vehicle\nOracle:Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mobilizer Mech", "mana_cost": "{1}{U}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Flying\nWhenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "3", "toughness": "4"} ### Response: Name:Mobilizer Mech\nManaCost:1 U\nTypes:Artifact Vehicle\nPT:3/4\nK:Flying\nT:Mode$ BecomesCrewed | ValidVehicle$ Card.Self | Execute$ TrigAnimate | TriggerDescription$ Whenever CARDNAME becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Vehicle.YouCtrl+Other | TgtPrompt$ Select up to one other target Vehicle you control | TargetMin$ 0 | TargetMax$ 1 | Types$ Creature,Artifact\nK:Crew:3\nOracle:Flying\nDeckHints:Type$Vehicle\nOracle:Whenever Mobilizer Mech becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Create the Forge script for this magic card
{"name": "Martyr of Bones", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.", "power": "1", "toughness": "1"}
Name:Martyr of Bones\nManaCost:B\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ 1 Reveal<X/Card.Black> Sac<1/CARDNAME> | CostDesc$ {1}, Reveal X black cards from your hand, Sacrifice CARDNAME: | Origin$ Graveyard | TargetsFromSingleZone$ True | Destination$ Exile | TargetMin$ 0 | TargetMax$ Y | ValidTgts$ Card | SpellDescription$ Exile up to X target cards from a single graveyard.\nSVar:X:TargetedObjects$Amount\nSVar:Y:Count$ValidHand Card.Black+YouOwn\nAI:RemoveDeck:All\nOracle:{1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Martyr of Bones", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.", "power": "1", "toughness": "1"} ### Response: Name:Martyr of Bones\nManaCost:B\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ 1 Reveal<X/Card.Black> Sac<1/CARDNAME> | CostDesc$ {1}, Reveal X black cards from your hand, Sacrifice CARDNAME: | Origin$ Graveyard | TargetsFromSingleZone$ True | Destination$ Exile | TargetMin$ 0 | TargetMax$ Y | ValidTgts$ Card | SpellDescription$ Exile up to X target cards from a single graveyard.\nSVar:X:TargetedObjects$Amount\nSVar:Y:Count$ValidHand Card.Black+YouOwn\nAI:RemoveDeck:All\nOracle:{1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.