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Create the Forge script for this magic card
{"name": "Reign of Terror", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way."}
Name:Reign of Terror\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ GenericChoice | Cost$ 3 B B | Choices$ DestroyWhite,DestroyGreen | Defined$ You | StackDescription$ SpellDescription | SpellDescription$ Destroy all white or green creatures. They can't be regenerated. You lose 2 life for each creature that died this way.\nSVar:DestroyWhite:DB$ DestroyAll | ValidCards$ Creature.White | NoRegen$ True | RememberDestroyed$ True | SubAbility$ DBLoseLife | SpellDescription$ Destroy all white creatures\nSVar:DestroyGreen:DB$ DestroyAll | ValidCards$ Creature.Green | NoRegen$ True | RememberDestroyed$ True | SubAbility$ DBLoseLife | SpellDescription$ Destroy all green creatures\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedSize/Twice\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reign of Terror", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way."} ### Response: Name:Reign of Terror\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ GenericChoice | Cost$ 3 B B | Choices$ DestroyWhite,DestroyGreen | Defined$ You | StackDescription$ SpellDescription | SpellDescription$ Destroy all white or green creatures. They can't be regenerated. You lose 2 life for each creature that died this way.\nSVar:DestroyWhite:DB$ DestroyAll | ValidCards$ Creature.White | NoRegen$ True | RememberDestroyed$ True | SubAbility$ DBLoseLife | SpellDescription$ Destroy all white creatures\nSVar:DestroyGreen:DB$ DestroyAll | ValidCards$ Creature.Green | NoRegen$ True | RememberDestroyed$ True | SubAbility$ DBLoseLife | SpellDescription$ Destroy all green creatures\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedSize/Twice\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Create the Forge script for this magic card
{"name": "Gollum, Obsessed Stalker", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Halfling Horror", "oracle_text": "Skulk (This creature can't be blocked by creatures with greater power.)\nAt the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.", "power": "1", "toughness": "1"}
Name:Gollum, Obsessed Stalker\nManaCost:1 B\nTypes:Legendary Creature Halfling Horror\nPT:1/1\nK:Skulk\nT:Mode$ DamageDone | CombatDamage$ True | ValidSource$ Card.namedGollum; Obsessed Stalker | ValidTarget$ Player | Static$ True | Execute$ NoteDamaged\nSVar:NoteDamaged:DB$ Effect | Name$ Damaged by Gollum, Obsessed Stalker | Duration$ Permanent | EffectOwner$ TriggeredTarget | Unique$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ Opponent.HasCardsInCommand_Effect.namedDamaged by Gollum; Obsessed Stalker_GE1\nSVar:X:Count$LifeYouGainedThisTurn\nDeckNeeds:Ability$LifeGain\nOracle:Skulk (This creature can't be blocked by creatures with greater power.)\nAt the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gollum, Obsessed Stalker", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Halfling Horror", "oracle_text": "Skulk (This creature can't be blocked by creatures with greater power.)\nAt the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.", "power": "1", "toughness": "1"} ### Response: Name:Gollum, Obsessed Stalker\nManaCost:1 B\nTypes:Legendary Creature Halfling Horror\nPT:1/1\nK:Skulk\nT:Mode$ DamageDone | CombatDamage$ True | ValidSource$ Card.namedGollum; Obsessed Stalker | ValidTarget$ Player | Static$ True | Execute$ NoteDamaged\nSVar:NoteDamaged:DB$ Effect | Name$ Damaged by Gollum, Obsessed Stalker | Duration$ Permanent | EffectOwner$ TriggeredTarget | Unique$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ Opponent.HasCardsInCommand_Effect.namedDamaged by Gollum; Obsessed Stalker_GE1\nSVar:X:Count$LifeYouGainedThisTurn\nDeckNeeds:Ability$LifeGain\nOracle:Skulk (This creature can't be blocked by creatures with greater power.)\nAt the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.
Create the Forge script for this magic card
{"name": "Synthesis Pod", "mana_cost": "{3}{U/P}", "type_line": "Artifact", "oracle_text": "({U/P} can be paid with either {U} or 2 life.)\n{1}{U/P}, {T}, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost."}
Name:Synthesis Pod\nManaCost:3 UP\nTypes:Artifact\nA:AB$ DigUntil | Cost$ 1 UP T ExileFromStack<1/Card.YouCtrl/spell you control> | ValidTgts$ Opponent | Valid$ Card.cmcEQX | FoundDestination$ Exile | RevealedDestination$ Library | ImprintFound$ True | Shuffle$ True | SubAbility$ DBPlay | SpellDescription$ Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost.\nSVar:DBPlay:DB$ Play | Defined$ Imprinted | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nSVar:X:Exiled$CardManaCost/Plus.1\nAI:RemoveDeck:All\nOracle:{1}{U/P}, {T}, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Synthesis Pod", "mana_cost": "{3}{U/P}", "type_line": "Artifact", "oracle_text": "({U/P} can be paid with either {U} or 2 life.)\n{1}{U/P}, {T}, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost."} ### Response: Name:Synthesis Pod\nManaCost:3 UP\nTypes:Artifact\nA:AB$ DigUntil | Cost$ 1 UP T ExileFromStack<1/Card.YouCtrl/spell you control> | ValidTgts$ Opponent | Valid$ Card.cmcEQX | FoundDestination$ Exile | RevealedDestination$ Library | ImprintFound$ True | Shuffle$ True | SubAbility$ DBPlay | SpellDescription$ Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost.\nSVar:DBPlay:DB$ Play | Defined$ Imprinted | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nSVar:X:Exiled$CardManaCost/Plus.1\nAI:RemoveDeck:All\nOracle:{1}{U/P}, {T}, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost.
Create the Forge script for this magic card
{"name": "Razorfield Rhino", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Rhino", "oracle_text": "Metalcraft \u2014 Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.", "power": "4", "toughness": "4"}
Name:Razorfield Rhino\nManaCost:6\nTypes:Artifact Creature Rhino\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | Condition$ Metalcraft | Description$ Metalcraft β€” CARDNAME gets +2/+2 as long as you control three or more artifacts.\nSVar:BuffedBy:Artifact\nOracle:Metalcraft β€” Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Razorfield Rhino", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Rhino", "oracle_text": "Metalcraft \u2014 Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.", "power": "4", "toughness": "4"} ### Response: Name:Razorfield Rhino\nManaCost:6\nTypes:Artifact Creature Rhino\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | Condition$ Metalcraft | Description$ Metalcraft β€” CARDNAME gets +2/+2 as long as you control three or more artifacts.\nSVar:BuffedBy:Artifact\nOracle:Metalcraft β€” Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.
Create the Forge script for this magic card
{"name": "Jaya, Venerated Firemage", "mana_cost": "{4}{R}", "type_line": "Legendary Planeswalker \u2014 Jaya", "oracle_text": "If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\n\u22122: Jaya, Venerated Firemage deals 2 damage to any target.", "loyalty": "5"}
Name:Jaya, Venerated Firemage\nManaCost:4 R\nTypes:Legendary Planeswalker Jaya\nLoyalty:5\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.RedSource+Other+YouCtrl | ValidTarget$ Permanent,Player | ReplaceWith$ DmgPlus1 | Description$ If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\nSVar:DmgPlus1:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Plus.1\nSVar:PlayMain1:TRUE\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ true | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\n[-2]: Jaya, Venerated Firemage deals 2 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jaya, Venerated Firemage", "mana_cost": "{4}{R}", "type_line": "Legendary Planeswalker \u2014 Jaya", "oracle_text": "If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\n\u22122: Jaya, Venerated Firemage deals 2 damage to any target.", "loyalty": "5"} ### Response: Name:Jaya, Venerated Firemage\nManaCost:4 R\nTypes:Legendary Planeswalker Jaya\nLoyalty:5\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.RedSource+Other+YouCtrl | ValidTarget$ Permanent,Player | ReplaceWith$ DmgPlus1 | Description$ If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\nSVar:DmgPlus1:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Plus.1\nSVar:PlayMain1:TRUE\nA:AB$ DealDamage | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ true | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.\n[-2]: Jaya, Venerated Firemage deals 2 damage to any target.
Create the Forge script for this magic card
{"name": "Pendrell Mists", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "All creatures have \"At the beginning of your upkeep, sacrifice this creature unless you pay {1}.\""}
Name:Pendrell Mists\nManaCost:3 U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature | AddKeyword$ UpkeepCost:1 | Description$ All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."\nAI:RemoveDeck:Random\nOracle:All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pendrell Mists", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "All creatures have \"At the beginning of your upkeep, sacrifice this creature unless you pay {1}.\""} ### Response: Name:Pendrell Mists\nManaCost:3 U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature | AddKeyword$ UpkeepCost:1 | Description$ All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."\nAI:RemoveDeck:Random\nOracle:All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."
Create the Forge script for this magic card
{"name": "Stratozeppelid", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Flying\nStratozeppelid can block only creatures with flying.", "power": "4", "toughness": "4"}
Name:Stratozeppelid\nManaCost:4 U\nTypes:Creature Beast\nPT:4/4\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nStratozeppelid can block only creatures with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stratozeppelid", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Flying\nStratozeppelid can block only creatures with flying.", "power": "4", "toughness": "4"} ### Response: Name:Stratozeppelid\nManaCost:4 U\nTypes:Creature Beast\nPT:4/4\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nStratozeppelid can block only creatures with flying.
Create the Forge script for this magic card
{"name": "Cephalid Snitch", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Cephalid Wizard", "oracle_text": "Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.", "power": "1", "toughness": "1"}
Name:Cephalid Snitch\nManaCost:1 U\nTypes:Creature Cephalid Wizard\nPT:1/1\nA:AB$ Debuff | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Protection from black | SpellDescription$ Target creature loses protection from black until end of turn.\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cephalid Snitch", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Cephalid Wizard", "oracle_text": "Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Cephalid Snitch\nManaCost:1 U\nTypes:Creature Cephalid Wizard\nPT:1/1\nA:AB$ Debuff | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Protection from black | SpellDescription$ Target creature loses protection from black until end of turn.\nAI:RemoveDeck:Random\nAI:RemoveDeck:All\nOracle:Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.
Create the Forge script for this magic card
{"name": "Centaur Glade", "mana_cost": "{3}{G}{G}", "type_line": "Enchantment", "oracle_text": "{2}{G}{G}: Create a 3/3 green Centaur creature token."}
Name:Centaur Glade\nManaCost:3 G G\nTypes:Enchantment\nA:AB$ Token | Cost$ 2 G G | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ g_3_3_centaur | SpellDescription$ Create a 3/3 green Centaur creature token.\nSVar:NonStackingEffect:True\nOracle:{2}{G}{G}: Create a 3/3 green Centaur creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Centaur Glade", "mana_cost": "{3}{G}{G}", "type_line": "Enchantment", "oracle_text": "{2}{G}{G}: Create a 3/3 green Centaur creature token."} ### Response: Name:Centaur Glade\nManaCost:3 G G\nTypes:Enchantment\nA:AB$ Token | Cost$ 2 G G | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ g_3_3_centaur | SpellDescription$ Create a 3/3 green Centaur creature token.\nSVar:NonStackingEffect:True\nOracle:{2}{G}{G}: Create a 3/3 green Centaur creature token.
Create the Forge script for this magic card
{"name": "Liliana Vess", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Liliana", "oracle_text": "+1: Target player discards a card.\n\u22122: Search your library for a card, then shuffle and put that card on top.\n\u22128: Put all creature cards from all graveyards onto the battlefield under your control.", "loyalty": "5"}
Name:Liliana Vess\nManaCost:3 B B\nTypes:Legendary Planeswalker Liliana\nLoyalty:5\nA:AB$ Discard | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nA:AB$ ChangeZone | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, then shuffle and put that card on top.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SpellDescription$ Put all creature cards in all graveyards onto the battlefield under your control.\nOracle:[+1]: Target player discards a card.\n[-2]: Search your library for a card, then shuffle and put that card on top.\n[-8]: Put all creature cards from all graveyards onto the battlefield under your control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Liliana Vess", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Liliana", "oracle_text": "+1: Target player discards a card.\n\u22122: Search your library for a card, then shuffle and put that card on top.\n\u22128: Put all creature cards from all graveyards onto the battlefield under your control.", "loyalty": "5"} ### Response: Name:Liliana Vess\nManaCost:3 B B\nTypes:Legendary Planeswalker Liliana\nLoyalty:5\nA:AB$ Discard | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nA:AB$ ChangeZone | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, then shuffle and put that card on top.\nA:AB$ ChangeZoneAll | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SpellDescription$ Put all creature cards in all graveyards onto the battlefield under your control.\nOracle:[+1]: Target player discards a card.\n[-2]: Search your library for a card, then shuffle and put that card on top.\n[-8]: Put all creature cards from all graveyards onto the battlefield under your control.
Create the Forge script for this magic card
{"name": "Tremor", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Tremor deals 1 damage to each creature without flying."}
Name:Tremor\nManaCost:R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ R | NumDmg$ 1 | ValidCards$ Creature.withoutFlying | ValidDescription$ each creature without flying. | SpellDescription$ CARDNAME deals 1 damage to each creature without flying.\nOracle:Tremor deals 1 damage to each creature without flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tremor", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Tremor deals 1 damage to each creature without flying."} ### Response: Name:Tremor\nManaCost:R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ R | NumDmg$ 1 | ValidCards$ Creature.withoutFlying | ValidDescription$ each creature without flying. | SpellDescription$ CARDNAME deals 1 damage to each creature without flying.\nOracle:Tremor deals 1 damage to each creature without flying.
Create the Forge script for this magic card
{"name": "Giant's Skewer", "mana_cost": "{1}{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1.\nWhenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Giant's Skewer\nManaCost:1 B\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$LifeGain|Token|Food\nK:Equip:3\nOracle:Equipped creature gets +2/+1.\nWhenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant's Skewer", "mana_cost": "{1}{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+1.\nWhenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Giant's Skewer\nManaCost:1 B\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$LifeGain|Token|Food\nK:Equip:3\nOracle:Equipped creature gets +2/+1.\nWhenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "The Fall of Kroog", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control."}
Name:The Fall of Kroog\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Opponent | SubAbility$ DBDestroy | StackDescription$ SpellDescription | RememberOriginalTargets$ True | SpellDescription$ Choose target opponent. Destroy target land that player controls. CARDNAME deals 3 damage to that player and 1 damage to each creature they control.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Land.ControlledBy ParentTarget,Land.ControlledBy Remembered | TgtPrompt$ Select target land that player controls | SubAbility$ DBDealDamage\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TargetedPlayer | NumDmg$ 3 | SubAbility$ DBDamageAll | DamageMap$ True | StackDescription$ None\nSVar:DBDamageAll:DB$ DamageAll | ValidCards$ Creature.ControlledBy TargetedPlayer | NumDmg$ 1 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Fall of Kroog", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control."} ### Response: Name:The Fall of Kroog\nManaCost:4 R R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Opponent | SubAbility$ DBDestroy | StackDescription$ SpellDescription | RememberOriginalTargets$ True | SpellDescription$ Choose target opponent. Destroy target land that player controls. CARDNAME deals 3 damage to that player and 1 damage to each creature they control.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Land.ControlledBy ParentTarget,Land.ControlledBy Remembered | TgtPrompt$ Select target land that player controls | SubAbility$ DBDealDamage\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TargetedPlayer | NumDmg$ 3 | SubAbility$ DBDamageAll | DamageMap$ True | StackDescription$ None\nSVar:DBDamageAll:DB$ DamageAll | ValidCards$ Creature.ControlledBy TargetedPlayer | NumDmg$ 1 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
Create the Forge script for this magic card
{"name": "Downdraft", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "{G}: Target creature loses flying until end of turn.\nSacrifice Downdraft: It deals 2 damage to each creature with flying."}
Name:Downdraft\nManaCost:2 G\nTypes:Enchantment\nA:AB$ Debuff | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Flying | SpellDescription$ Target creature loses flying until end of turn.\nA:AB$ DamageAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.withFlying | NumDmg$ 2 | ValidDescription$ each creature with flying. | SpellDescription$ CARDNAME deals 2 damage to each creature with flying.\nOracle:{G}: Target creature loses flying until end of turn.\nSacrifice Downdraft: It deals 2 damage to each creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Downdraft", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "{G}: Target creature loses flying until end of turn.\nSacrifice Downdraft: It deals 2 damage to each creature with flying."} ### Response: Name:Downdraft\nManaCost:2 G\nTypes:Enchantment\nA:AB$ Debuff | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | Keywords$ Flying | SpellDescription$ Target creature loses flying until end of turn.\nA:AB$ DamageAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.withFlying | NumDmg$ 2 | ValidDescription$ each creature with flying. | SpellDescription$ CARDNAME deals 2 damage to each creature with flying.\nOracle:{G}: Target creature loses flying until end of turn.\nSacrifice Downdraft: It deals 2 damage to each creature with flying.
Create the Forge script for this magic card
{"name": "Black Dragon Gate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Black Dragon Gate enters the battlefield tapped.\nAs Black Dragon Gate enters the battlefield, choose a color other than black.\n{T}: Add {B} or one mana of the chosen color."}
Name:Black Dragon Gate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | Exclude$ black | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color other than black.\nA:AB$ Mana | Cost$ T | Produced$ Combo B Chosen | SpellDescription$ Add {B} or one mana of the chosen color.\nDeckHints:Type$Gate\nOracle:Black Dragon Gate enters the battlefield tapped.\nAs Black Dragon Gate enters the battlefield, choose a color other than black.\n{T}: Add {B} or one mana of the chosen color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Black Dragon Gate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Black Dragon Gate enters the battlefield tapped.\nAs Black Dragon Gate enters the battlefield, choose a color other than black.\n{T}: Add {B} or one mana of the chosen color."} ### Response: Name:Black Dragon Gate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | Exclude$ black | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color other than black.\nA:AB$ Mana | Cost$ T | Produced$ Combo B Chosen | SpellDescription$ Add {B} or one mana of the chosen color.\nDeckHints:Type$Gate\nOracle:Black Dragon Gate enters the battlefield tapped.\nAs Black Dragon Gate enters the battlefield, choose a color other than black.\n{T}: Add {B} or one mana of the chosen color.
Create the Forge script for this magic card
{"name": "Rushwood Grove", "mana_cost": "", "type_line": "Land", "oracle_text": "Rushwood Grove enters the battlefield tapped.\n{T}: Put a storage counter on Rushwood Grove.\n{T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way."}
Name:Rushwood Grove\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ PutCounter | Cost$ T | Defined$ Self | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.\nA:AB$ Mana | Cost$ T SubCounter<X/STORAGE> | Produced$ G | Amount$ X | AILogic$ ManaRitualBattery | AINoRecursiveCheck$ True | SpellDescription$ Add {G} for each storage counter removed this way.\nSVar:X:Count$xPaid\nOracle:Rushwood Grove enters the battlefield tapped.\n{T}: Put a storage counter on Rushwood Grove.\n{T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rushwood Grove", "mana_cost": "", "type_line": "Land", "oracle_text": "Rushwood Grove enters the battlefield tapped.\n{T}: Put a storage counter on Rushwood Grove.\n{T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way."} ### Response: Name:Rushwood Grove\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ PutCounter | Cost$ T | Defined$ Self | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.\nA:AB$ Mana | Cost$ T SubCounter<X/STORAGE> | Produced$ G | Amount$ X | AILogic$ ManaRitualBattery | AINoRecursiveCheck$ True | SpellDescription$ Add {G} for each storage counter removed this way.\nSVar:X:Count$xPaid\nOracle:Rushwood Grove enters the battlefield tapped.\n{T}: Put a storage counter on Rushwood Grove.\n{T}, Remove any number of storage counters from Rushwood Grove: Add {G} for each storage counter removed this way.
Create the Forge script for this magic card
{"name": "Mortarion, Daemon Primarch", "mana_cost": "{5}{B}", "type_line": "Legendary Creature \u2014 Demon Primarch", "oracle_text": "Flying\nPrimarch of the Death Guard \u2014 At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.", "power": "5", "toughness": "6"}
Name:Mortarion, Daemon Primarch\nManaCost:5 B\nTypes:Legendary Creature Demon Primarch\nPT:5/6\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Primarch of the Death Guard β€” At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.\nSVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | TokenScript$ b_2_2_astartes_warrior_menace | XMaxLimit$ LifeLost | TokenOwner$ You\nSVar:X:Count$xPaid\nSVar:LifeLost:Count$LifeYouLostThisTurn\nDeckHas:Ability$Token & Type$Astartes|Warrior\nOracle:Flying\nPrimarch of the Death Guard β€” At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mortarion, Daemon Primarch", "mana_cost": "{5}{B}", "type_line": "Legendary Creature \u2014 Demon Primarch", "oracle_text": "Flying\nPrimarch of the Death Guard \u2014 At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.", "power": "5", "toughness": "6"} ### Response: Name:Mortarion, Daemon Primarch\nManaCost:5 B\nTypes:Legendary Creature Demon Primarch\nPT:5/6\nK:Flying\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Primarch of the Death Guard β€” At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.\nSVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | TokenScript$ b_2_2_astartes_warrior_menace | XMaxLimit$ LifeLost | TokenOwner$ You\nSVar:X:Count$xPaid\nSVar:LifeLost:Count$LifeYouLostThisTurn\nDeckHas:Ability$Token & Type$Astartes|Warrior\nOracle:Flying\nPrimarch of the Death Guard β€” At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn.
Create the Forge script for this magic card
{"name": "Haunt of the Dead Marshes", "mana_cost": "{B}", "type_line": "Creature \u2014 Nightmare Elf", "oracle_text": "When Haunt of the Dead Marshes enters the battlefield, scry 1.\n{2}{B}: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.", "power": "1", "toughness": "1"}
Name:Haunt of the Dead Marshes\nManaCost:B\nTypes:Creature Nightmare Elf\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nA:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Battlefield | IsPresent$ Creature.Legendary+YouCtrl | PresentZone$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.\nSVar:DiscardMe:2\nSVar:SacMe:1\nDeckHints:Ability$Discard & Type$Creature & Type$Legendary\nDeckHas:Ability$Graveyard\nOracle:When Haunt of the Dead Marshes enters the battlefield, scry 1.\n{2}{B}: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haunt of the Dead Marshes", "mana_cost": "{B}", "type_line": "Creature \u2014 Nightmare Elf", "oracle_text": "When Haunt of the Dead Marshes enters the battlefield, scry 1.\n{2}{B}: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.", "power": "1", "toughness": "1"} ### Response: Name:Haunt of the Dead Marshes\nManaCost:B\nTypes:Creature Nightmare Elf\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nA:AB$ ChangeZone | Cost$ 2 B | Origin$ Graveyard | Destination$ Battlefield | IsPresent$ Creature.Legendary+YouCtrl | PresentZone$ Battlefield | Tapped$ True | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.\nSVar:DiscardMe:2\nSVar:SacMe:1\nDeckHints:Ability$Discard & Type$Creature & Type$Legendary\nDeckHas:Ability$Graveyard\nOracle:When Haunt of the Dead Marshes enters the battlefield, scry 1.\n{2}{B}: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.
Create the Forge script for this magic card
{"name": "Sea-Dasher Octopus", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Octopus", "oracle_text": "Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlash\nWhenever this creature deals combat damage to a player, draw a card.", "power": "2", "toughness": "2"}
Name:Sea-Dasher Octopus\nManaCost:1 U U\nTypes:Creature Octopus\nPT:2/2\nK:Mutate:1 U\nK:Flash\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlash\nWhenever this creature deals combat damage to a player, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sea-Dasher Octopus", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Octopus", "oracle_text": "Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlash\nWhenever this creature deals combat damage to a player, draw a card.", "power": "2", "toughness": "2"} ### Response: Name:Sea-Dasher Octopus\nManaCost:1 U U\nTypes:Creature Octopus\nPT:2/2\nK:Mutate:1 U\nK:Flash\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)\nFlash\nWhenever this creature deals combat damage to a player, draw a card.
Create the Forge script for this magic card
{"name": "Joraga Treespeaker", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/2\n{T}: Add {G}{G}.\nLEVEL 5+\n1/4\nElves you control have \"{T}: Add {G}{G}.\"", "power": "1", "toughness": "1"}
Name:Joraga Treespeaker\nManaCost:G\nTypes:Creature Elf Druid\nPT:1/1\nK:Level up:1 G\nSVar:maxLevel:5\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 2 | AddAbility$ ABMana | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/2 {T}: Add {G}{G}.\nSVar:ABMana:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add {G}{G}.\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 4 | IsPresent$ Card.Self+counters_GE5_LEVEL\nS:Mode$ Continuous | Affected$ Elf.YouCtrl | AddAbility$ ABMana | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G}."\nDeckHints:Type$Elf\nOracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/2\n{T}: Add {G}{G}.\nLEVEL 5+\n1/4\nElves you control have "{T}: Add {G}{G}."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Joraga Treespeaker", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/2\n{T}: Add {G}{G}.\nLEVEL 5+\n1/4\nElves you control have \"{T}: Add {G}{G}.\"", "power": "1", "toughness": "1"} ### Response: Name:Joraga Treespeaker\nManaCost:G\nTypes:Creature Elf Druid\nPT:1/1\nK:Level up:1 G\nSVar:maxLevel:5\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 2 | AddAbility$ ABMana | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/2 {T}: Add {G}{G}.\nSVar:ABMana:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add {G}{G}.\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 4 | IsPresent$ Card.Self+counters_GE5_LEVEL\nS:Mode$ Continuous | Affected$ Elf.YouCtrl | AddAbility$ ABMana | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G}."\nDeckHints:Type$Elf\nOracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/2\n{T}: Add {G}{G}.\nLEVEL 5+\n1/4\nElves you control have "{T}: Add {G}{G}."
Create the Forge script for this magic card
{"name": "Plargg and Nassari", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Creature \u2014 Orc Efreet", "oracle_text": "At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.", "power": "5", "toughness": "4"}
Name:Plargg and Nassari\nManaCost:3 R R\nTypes:Legendary Creature Orc Efreet\nPT:5/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDigUntil | TriggerDescription$ At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent choses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.\nSVar:TrigDigUntil:DB$ DigUntil | Defined$ Player | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBChoosePlayer | StackDescription$ SpellDescription\nSVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | ChoiceTitle$ Choose an opponent | SubAbility$ OppPickOne\nSVar:OppPickOne:DB$ ChooseCard | Defined$ ChosenPlayer | Amount$ 1 | Mandatory$ True | ChoiceTitle$ Choose a nonland card among the cards exiled (that can't be played) | Choices$ Card.IsRemembered+nonLand | ChoiceZone$ Exile | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered.!ChosenCard | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | Amount$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent choses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plargg and Nassari", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Creature \u2014 Orc Efreet", "oracle_text": "At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.", "power": "5", "toughness": "4"} ### Response: Name:Plargg and Nassari\nManaCost:3 R R\nTypes:Legendary Creature Orc Efreet\nPT:5/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDigUntil | TriggerDescription$ At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent choses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.\nSVar:TrigDigUntil:DB$ DigUntil | Defined$ Player | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBChoosePlayer | StackDescription$ SpellDescription\nSVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Opponent | ChoiceTitle$ Choose an opponent | SubAbility$ OppPickOne\nSVar:OppPickOne:DB$ ChooseCard | Defined$ ChosenPlayer | Amount$ 1 | Mandatory$ True | ChoiceTitle$ Choose a nonland card among the cards exiled (that can't be played) | Choices$ Card.IsRemembered+nonLand | ChoiceZone$ Exile | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered.!ChosenCard | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | Amount$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent choses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
Create the Forge script for this magic card
{"name": "Infernal Scarring", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+0 and has \"When this creature dies, draw a card.\""}
Name:Infernal Scarring\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddTrigger$ TrigDraw | AddSVar$ InfernalDraw | Description$ Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."\nSVar:TrigDraw:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ InfernalDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, draw a card.\nSVar:InfernalDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController\nSVar:PlayMain1:TRUE\nOracle:Enchant creature\nEnchanted creature gets +2/+0 and has "When this creature dies, draw a card."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infernal Scarring", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+0 and has \"When this creature dies, draw a card.\""} ### Response: Name:Infernal Scarring\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddTrigger$ TrigDraw | AddSVar$ InfernalDraw | Description$ Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."\nSVar:TrigDraw:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ InfernalDraw | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, draw a card.\nSVar:InfernalDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController\nSVar:PlayMain1:TRUE\nOracle:Enchant creature\nEnchanted creature gets +2/+0 and has "When this creature dies, draw a card."
Create the Forge script for this magic card
{"name": "Wurmskin Forger", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.", "power": "2", "toughness": "2"}
Name:Wurmskin Forger\nManaCost:5 G G\nTypes:Creature Elf Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | CounterNum$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3\nSVar:PlayMain1:TRUE\nOracle:When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wurmskin Forger", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.", "power": "2", "toughness": "2"} ### Response: Name:Wurmskin Forger\nManaCost:5 G G\nTypes:Creature Elf Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | CounterNum$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3\nSVar:PlayMain1:TRUE\nOracle:When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures.
Create the Forge script for this magic card
{"name": "Pact of the Titan", "mana_cost": "{0}", "type_line": "Instant", "oracle_text": "Create a 4/4 red Giant creature token.\nAt the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game."}
Name:Pact of the Titan\nManaCost:0\nColors:red\nTypes:Instant\nA:SP$ Token | Cost$ 0 | TokenAmount$ 1 | TokenScript$ r_4_4_giant | TokenOwner$ You | SubAbility$ DBDelTrig | SpellDescription$ Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseGame | TriggerDescription$ At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.\nSVar:TrigLoseGame:DB$ LosesGame | UnlessCost$ 4 R | UnlessPayer$ You | Defined$ You\nSVar:NeedsToPlayVar:NumLands GE5\nSVar:NumLands:Count$Valid Land.YouCtrl\nAI:RemoveDeck:All\nOracle:Create a 4/4 red Giant creature token.\nAt the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pact of the Titan", "mana_cost": "{0}", "type_line": "Instant", "oracle_text": "Create a 4/4 red Giant creature token.\nAt the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game."} ### Response: Name:Pact of the Titan\nManaCost:0\nColors:red\nTypes:Instant\nA:SP$ Token | Cost$ 0 | TokenAmount$ 1 | TokenScript$ r_4_4_giant | TokenOwner$ You | SubAbility$ DBDelTrig | SpellDescription$ Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.\nSVar:DBDelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseGame | TriggerDescription$ At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.\nSVar:TrigLoseGame:DB$ LosesGame | UnlessCost$ 4 R | UnlessPayer$ You | Defined$ You\nSVar:NeedsToPlayVar:NumLands GE5\nSVar:NumLands:Count$Valid Land.YouCtrl\nAI:RemoveDeck:All\nOracle:Create a 4/4 red Giant creature token.\nAt the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
Create the Forge script for this magic card
{"name": "Dromoka Monument", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {G} or {W}.\n{4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn."}
Name:Dromoka Monument\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nA:AB$ Animate | Cost$ 4 G W | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Artifact,Creature,Dragon | RemoveCreatureTypes$ True | Colors$ Green,White | Keywords$ Flying | SpellDescription$ CARDNAME becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Green|White\nOracle:{T}: Add {G} or {W}.\n{4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dromoka Monument", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {G} or {W}.\n{4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn."} ### Response: Name:Dromoka Monument\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nA:AB$ Animate | Cost$ 4 G W | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Artifact,Creature,Dragon | RemoveCreatureTypes$ True | Colors$ Green,White | Keywords$ Flying | SpellDescription$ CARDNAME becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Green|White\nOracle:{T}: Add {G} or {W}.\n{4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.
Create the Forge script for this magic card
{"name": "Onakke Javelineer", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Ogre Spirit", "oracle_text": "Reach\n{T}: Onakke Javelineer deals 2 damage to target player or battle.", "power": "5", "toughness": "4"}
Name:Onakke Javelineer\nManaCost:4 R\nTypes:Creature Ogre Spirit\nPT:5/4\nK:Reach\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Player,Battle | TgtPrompt$ Select target player or battle | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target player or battle.\nOracle:Reach\n{T}: Onakke Javelineer deals 2 damage to target player or battle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Onakke Javelineer", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Ogre Spirit", "oracle_text": "Reach\n{T}: Onakke Javelineer deals 2 damage to target player or battle.", "power": "5", "toughness": "4"} ### Response: Name:Onakke Javelineer\nManaCost:4 R\nTypes:Creature Ogre Spirit\nPT:5/4\nK:Reach\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Player,Battle | TgtPrompt$ Select target player or battle | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target player or battle.\nOracle:Reach\n{T}: Onakke Javelineer deals 2 damage to target player or battle.
Create the Forge script for this magic card
{"name": "Momir Vig, Simic Visionary Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{X}, Discard a card: Create a token that's a copy of a creature card with mana value X chosen at random. Activate only as a sorcery and only once each turn."}
Name:Momir Vig, Simic Visionary Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+4\nA:AB$ CopyPermanent | Cost$ X Discard<1/Card> | AILogic$ MomirAvatar | ActivationZone$ Command | NumCopies$ 1 | ValidSupportedCopy$ Creature.cmcEQX | RandomCopied$ True | RandomNum$ 1 | SorcerySpeed$ True | ActivationLimit$ 1 | SpellDescription$ Create a token that's a copy of a creature card with mana value X chosen at random. Activate only as a sorcery and only once each turn. | StackDescription$ SpellDescription\nSVar:X:Count$xPaid\nOracle:Hand +0, life +4\n{X}, Discard a card: Create a token that's a copy of a creature card with mana value X chosen at random. Activate only as a sorcery and only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Momir Vig, Simic Visionary Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{X}, Discard a card: Create a token that's a copy of a creature card with mana value X chosen at random. Activate only as a sorcery and only once each turn."} ### Response: Name:Momir Vig, Simic Visionary Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+4\nA:AB$ CopyPermanent | Cost$ X Discard<1/Card> | AILogic$ MomirAvatar | ActivationZone$ Command | NumCopies$ 1 | ValidSupportedCopy$ Creature.cmcEQX | RandomCopied$ True | RandomNum$ 1 | SorcerySpeed$ True | ActivationLimit$ 1 | SpellDescription$ Create a token that's a copy of a creature card with mana value X chosen at random. Activate only as a sorcery and only once each turn. | StackDescription$ SpellDescription\nSVar:X:Count$xPaid\nOracle:Hand +0, life +4\n{X}, Discard a card: Create a token that's a copy of a creature card with mana value X chosen at random. Activate only as a sorcery and only once each turn.
Create the Forge script for this magic card
{"name": "Preacher of the Schism", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "Deathtouch\nWhenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.\nWhenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.", "power": "2", "toughness": "4"}
Name:Preacher of the Schism\nManaCost:2 B\nTypes:Creature Vampire Cleric\nPT:2/4\nK:Deathtouch\nT:Mode$ Attacks | ValidCard$ Card.Self | Attacked$ Player.withMostLife | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink\nT:Mode$ Attacks | ValidCard$ Card.Self | NoResolvingCheck$ True | CheckDefinedPlayer$ You.withMostLife | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Deathtouch\nWhenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.\nWhenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Preacher of the Schism", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "Deathtouch\nWhenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.\nWhenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.", "power": "2", "toughness": "4"} ### Response: Name:Preacher of the Schism\nManaCost:2 B\nTypes:Creature Vampire Cleric\nPT:2/4\nK:Deathtouch\nT:Mode$ Attacks | ValidCard$ Card.Self | Attacked$ Player.withMostLife | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink\nT:Mode$ Attacks | ValidCard$ Card.Self | NoResolvingCheck$ True | CheckDefinedPlayer$ You.withMostLife | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Deathtouch\nWhenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.\nWhenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
Create the Forge script for this magic card
{"name": "Invoke the Winds", "mana_cost": "{1}{U}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Gain control of target artifact or creature. Untap it."}
Name:Invoke the Winds\nManaCost:1 U U U U\nTypes:Sorcery\nA:SP$ GainControl | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | SubAbility$ DBUntap | SpellDescription$ Gain control of target artifact or creature.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SpellDescription$ Untap it.\nOracle:Gain control of target artifact or creature. Untap it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invoke the Winds", "mana_cost": "{1}{U}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Gain control of target artifact or creature. Untap it."} ### Response: Name:Invoke the Winds\nManaCost:1 U U U U\nTypes:Sorcery\nA:SP$ GainControl | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | SubAbility$ DBUntap | SpellDescription$ Gain control of target artifact or creature.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SpellDescription$ Untap it.\nOracle:Gain control of target artifact or creature. Untap it.
Create the Forge script for this magic card
{"name": "Monastery Flock", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Defender, flying\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "0", "toughness": "5"}
Name:Monastery Flock\nManaCost:2 U\nTypes:Creature Bird\nPT:0/5\nK:Defender\nK:Flying\nK:Morph:U\nOracle:Defender, flying\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Monastery Flock", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Defender, flying\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "0", "toughness": "5"} ### Response: Name:Monastery Flock\nManaCost:2 U\nTypes:Creature Bird\nPT:0/5\nK:Defender\nK:Flying\nK:Morph:U\nOracle:Defender, flying\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Mox Opal", "mana_cost": "{0}", "type_line": "Legendary Artifact", "oracle_text": "Metalcraft \u2014 {T}: Add one mana of any color. Activate only if you control three or more artifacts."}
Name:Mox Opal\nManaCost:0\nTypes:Legendary Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | Activation$ Metalcraft | PrecostDesc$ Metalcraft β€” | SpellDescription$ Add one mana of any color. Activate only if you control three or more artifacts.\nAI:RemoveDeck:Random\nOracle:Metalcraft β€” {T}: Add one mana of any color. Activate only if you control three or more artifacts.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mox Opal", "mana_cost": "{0}", "type_line": "Legendary Artifact", "oracle_text": "Metalcraft \u2014 {T}: Add one mana of any color. Activate only if you control three or more artifacts."} ### Response: Name:Mox Opal\nManaCost:0\nTypes:Legendary Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | Activation$ Metalcraft | PrecostDesc$ Metalcraft β€” | SpellDescription$ Add one mana of any color. Activate only if you control three or more artifacts.\nAI:RemoveDeck:Random\nOracle:Metalcraft β€” {T}: Add one mana of any color. Activate only if you control three or more artifacts.
Create the Forge script for this magic card
{"name": "Ramosian Greatsword", "mana_cost": "{4}{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nEquipped creature gets +3/+1 and has trample.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Ramosian Greatsword\nManaCost:4 R\nTypes:Artifact Equipment\nK:Convoke\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Equipped creature gets +3/+1 and has trample.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)\nEquipped creature gets +3/+1 and has trample.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ramosian Greatsword", "mana_cost": "{4}{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nEquipped creature gets +3/+1 and has trample.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Ramosian Greatsword\nManaCost:4 R\nTypes:Artifact Equipment\nK:Convoke\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Equipped creature gets +3/+1 and has trample.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)\nEquipped creature gets +3/+1 and has trample.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Toxic Nim", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{B}: Regenerate Toxic Nim.", "power": "4", "toughness": "1"}
Name:Toxic Nim\nManaCost:4 B B\nTypes:Creature Phyrexian Zombie\nPT:4/1\nK:Infect\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{B}: Regenerate Toxic Nim.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Toxic Nim", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{B}: Regenerate Toxic Nim.", "power": "4", "toughness": "1"} ### Response: Name:Toxic Nim\nManaCost:4 B B\nTypes:Creature Phyrexian Zombie\nPT:4/1\nK:Infect\nA:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{B}: Regenerate Toxic Nim.
Create the Forge script for this magic card
{"name": "Wheel of Torture", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand."}
Name:Wheel of Torture\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each opponent's upkeep, CARDNAME deals X damage to that player, where X is 3 minus the number of cards in their hand.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:TriggeredPlayer$CardsInHand/NMinus.3\nOracle:At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wheel of Torture", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand."} ### Response: Name:Wheel of Torture\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each opponent's upkeep, CARDNAME deals X damage to that player, where X is 3 minus the number of cards in their hand.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X\nSVar:X:TriggeredPlayer$CardsInHand/NMinus.3\nOracle:At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand.
Create the Forge script for this magic card
{"name": "Metamorphic Wurm", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elephant Wurm", "oracle_text": "Threshold \u2014 Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.", "power": "3", "toughness": "3"}
Name:Metamorphic Wurm\nManaCost:3 G G\nTypes:Creature Elephant Wurm\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | AddToughness$ 4 | Condition$ Threshold | Description$ Threshold β€” CARDNAME gets +4/+4 as long as seven or more cards are in your graveyard.\nOracle:Threshold β€” Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Metamorphic Wurm", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elephant Wurm", "oracle_text": "Threshold \u2014 Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.", "power": "3", "toughness": "3"} ### Response: Name:Metamorphic Wurm\nManaCost:3 G G\nTypes:Creature Elephant Wurm\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | AddToughness$ 4 | Condition$ Threshold | Description$ Threshold β€” CARDNAME gets +4/+4 as long as seven or more cards are in your graveyard.\nOracle:Threshold β€” Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.
Create the Forge script for this magic card
{"name": "Veldrane of Sengir", "mana_cost": "{5}{B}{B}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "{1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)", "power": "5", "toughness": "5"}
Name:Veldrane of Sengir\nManaCost:5 B B\nTypes:Legendary Creature Human Rogue\nPT:5/5\nA:AB$ Pump | Cost$ 1 B B | Defined$ Self | NumAtt$ -3 | KW$ Forestwalk | SpellDescription$ CARDNAME gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)\nOracle:{1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Veldrane of Sengir", "mana_cost": "{5}{B}{B}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "{1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)", "power": "5", "toughness": "5"} ### Response: Name:Veldrane of Sengir\nManaCost:5 B B\nTypes:Legendary Creature Human Rogue\nPT:5/5\nA:AB$ Pump | Cost$ 1 B B | Defined$ Self | NumAtt$ -3 | KW$ Forestwalk | SpellDescription$ CARDNAME gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)\nOracle:{1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Create the Forge script for this magic card
{"name": "Bonecaller Cleric", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{3}{B}, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.", "power": "2", "toughness": "1"}
Name:Bonecaller Cleric\nManaCost:1 B\nTypes:Creature Human Cleric\nPT:2/1\nA:AB$ ChangeZone | Cost$ 3 B Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SorcerySpeed$ True | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nDeckHas:Ability$Sacrifice|Graveyard\nOracle:{3}{B}, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bonecaller Cleric", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{3}{B}, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.", "power": "2", "toughness": "1"} ### Response: Name:Bonecaller Cleric\nManaCost:1 B\nTypes:Creature Human Cleric\nPT:2/1\nA:AB$ ChangeZone | Cost$ 3 B Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SorcerySpeed$ True | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nDeckHas:Ability$Sacrifice|Graveyard\nOracle:{3}{B}, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Scourge Wolf", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Wolf Horror", "oracle_text": "First strike\nDelirium \u2014 Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.", "power": "2", "toughness": "2"}
Name:Scourge Wolf\nManaCost:R R\nTypes:Creature Wolf Horror\nPT:2/2\nK:First Strike\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | Condition$ Delirium | Description$ Delirium β€” CARDNAME has double strike as long as there are four or more card types among cards in your graveyard.\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:First strike\nDelirium β€” Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scourge Wolf", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Wolf Horror", "oracle_text": "First strike\nDelirium \u2014 Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.", "power": "2", "toughness": "2"} ### Response: Name:Scourge Wolf\nManaCost:R R\nTypes:Creature Wolf Horror\nPT:2/2\nK:First Strike\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | Condition$ Delirium | Description$ Delirium β€” CARDNAME has double strike as long as there are four or more card types among cards in your graveyard.\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:First strike\nDelirium β€” Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.
Create the Forge script for this magic card
{"name": "Shadow Lance", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has first strike.\n{1}{B}: Enchanted creature gets +2/+2 until end of turn."}
Name:Shadow Lance\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ First Strike | Description$ Enchanted creature has first strike.\nA:AB$ Pump | Cost$ 1 B | Defined$ Enchanted | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Enchanted creature gets +2/+2 until end of turn.\nOracle:Enchant creature\nEnchanted creature has first strike.\n{1}{B}: Enchanted creature gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadow Lance", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has first strike.\n{1}{B}: Enchanted creature gets +2/+2 until end of turn."} ### Response: Name:Shadow Lance\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ First Strike | Description$ Enchanted creature has first strike.\nA:AB$ Pump | Cost$ 1 B | Defined$ Enchanted | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Enchanted creature gets +2/+2 until end of turn.\nOracle:Enchant creature\nEnchanted creature has first strike.\n{1}{B}: Enchanted creature gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Defiant Elf", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Trample", "power": "1", "toughness": "1"}
Name:Defiant Elf\nManaCost:G\nTypes:Creature Elf\nPT:1/1\nK:Trample\nOracle:Trample
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Defiant Elf", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Trample", "power": "1", "toughness": "1"} ### Response: Name:Defiant Elf\nManaCost:G\nTypes:Creature Elf\nPT:1/1\nK:Trample\nOracle:Trample
Create the Forge script for this magic card
{"name": "Skyway Robber", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Bird Rogue", "oracle_text": "Flying\nEscape\u2014{3}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nSkyway Robber escapes with \"Whenever Skyway Robber deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with Skyway Robber without paying its mana cost.\"", "power": "3", "toughness": "3"}
Name:Skyway Robber\nManaCost:3 U\nTypes:Creature Bird Rogue\nPT:3/3\nK:Flying\nK:Escape:3 U ExileFromGrave<5/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Artifact.YouOwn+Other+inZoneGraveyard,Instant.YouOwn+Other+inZoneGraveyard,Sorcery.YouOwn+Other+inZoneGraveyard\nK:ETBReplacement:Other:DBAnimate:Mandatory::Card.Self+escaped\nSVar:DBAnimate:DB$ Animate | Triggers$ DamageTrig | Duration$ Permanent | SpellDescription$ CARDNAME escapes with "Whenever CARDNAME deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with CARDNAME without paying its mana cost."\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCast | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with CARDNAME without paying its mana cost.\nSVar:TrigCast:DB$ Play | ValidZone$ Exile | Valid$ Artifact.ExiledWithSource,Instant.ExiledWithSource,Sorcery.ExiledWithSource | ValidSA$ Spell | Controller$ You | WithoutManaCost$ True | Amount$ 1 | Optional$ True\nDeckHas:Ability$Graveyard\nDeckHints:Type$Artifact|Instant|Sorcery\nOracle:Flying\nEscapeβ€”{3}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nSkyway Robber escapes with "Whenever Skyway Robber deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with Skyway Robber without paying its mana cost."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyway Robber", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Bird Rogue", "oracle_text": "Flying\nEscape\u2014{3}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nSkyway Robber escapes with \"Whenever Skyway Robber deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with Skyway Robber without paying its mana cost.\"", "power": "3", "toughness": "3"} ### Response: Name:Skyway Robber\nManaCost:3 U\nTypes:Creature Bird Rogue\nPT:3/3\nK:Flying\nK:Escape:3 U ExileFromGrave<5/Card.Other/other>\nSVar:AIPreference:ExileFromGraveCost$Artifact.YouOwn+Other+inZoneGraveyard,Instant.YouOwn+Other+inZoneGraveyard,Sorcery.YouOwn+Other+inZoneGraveyard\nK:ETBReplacement:Other:DBAnimate:Mandatory::Card.Self+escaped\nSVar:DBAnimate:DB$ Animate | Triggers$ DamageTrig | Duration$ Permanent | SpellDescription$ CARDNAME escapes with "Whenever CARDNAME deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with CARDNAME without paying its mana cost."\nSVar:DamageTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCast | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with CARDNAME without paying its mana cost.\nSVar:TrigCast:DB$ Play | ValidZone$ Exile | Valid$ Artifact.ExiledWithSource,Instant.ExiledWithSource,Sorcery.ExiledWithSource | ValidSA$ Spell | Controller$ You | WithoutManaCost$ True | Amount$ 1 | Optional$ True\nDeckHas:Ability$Graveyard\nDeckHints:Type$Artifact|Instant|Sorcery\nOracle:Flying\nEscapeβ€”{3}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nSkyway Robber escapes with "Whenever Skyway Robber deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with Skyway Robber without paying its mana cost."
Create the Forge script for this magic card
{"name": "Hovermyr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "Flying, vigilance", "power": "1", "toughness": "2"}
Name:Hovermyr\nManaCost:2\nTypes:Artifact Creature Myr\nPT:1/2\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hovermyr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "Flying, vigilance", "power": "1", "toughness": "2"} ### Response: Name:Hovermyr\nManaCost:2\nTypes:Artifact Creature Myr\nPT:1/2\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
Create the Forge script for this magic card
{"name": "Ignition Team", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.\n{2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.", "power": "0", "toughness": "0"}
Name:Ignition Team\nManaCost:5 R R\nTypes:Creature Goblin Warrior\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.\nSVar:X:Count$Valid Land.tapped\nA:AB$ Animate | Cost$ 2 R SubCounter<1/P1P1> | ValidTgts$ Land | Power$ 4 | Toughness$ 4 | Types$ Creature,Elemental | Colors$ Red | SpellDescription$ Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.\nAI:RemoveDeck:All\nOracle:Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.\n{2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ignition Team", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.\n{2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.", "power": "0", "toughness": "0"} ### Response: Name:Ignition Team\nManaCost:5 R R\nTypes:Creature Goblin Warrior\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.\nSVar:X:Count$Valid Land.tapped\nA:AB$ Animate | Cost$ 2 R SubCounter<1/P1P1> | ValidTgts$ Land | Power$ 4 | Toughness$ 4 | Types$ Creature,Elemental | Colors$ Red | SpellDescription$ Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.\nAI:RemoveDeck:All\nOracle:Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.\n{2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.
Create the Forge script for this magic card
{"name": "Blade Sliver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures get +1/+0.", "power": "2", "toughness": "2"}
Name:Blade Sliver\nManaCost:2 R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddPower$ 1 | Description$ All Sliver creatures get +1/+0.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures get +1/+0.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blade Sliver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures get +1/+0.", "power": "2", "toughness": "2"} ### Response: Name:Blade Sliver\nManaCost:2 R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddPower$ 1 | Description$ All Sliver creatures get +1/+0.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures get +1/+0.
Create the Forge script for this magic card
{"name": "Infernal Tribute", "mana_cost": "{B}{B}{B}", "type_line": "Enchantment", "oracle_text": "{2}, Sacrifice a nontoken permanent: Draw a card."}
Name:Infernal Tribute\nManaCost:B B B\nTypes:Enchantment\nA:AB$ Draw | Cost$ 2 Sac<1/Permanent.nonToken/nontoken permanent> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:{2}, Sacrifice a nontoken permanent: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infernal Tribute", "mana_cost": "{B}{B}{B}", "type_line": "Enchantment", "oracle_text": "{2}, Sacrifice a nontoken permanent: Draw a card."} ### Response: Name:Infernal Tribute\nManaCost:B B B\nTypes:Enchantment\nA:AB$ Draw | Cost$ 2 Sac<1/Permanent.nonToken/nontoken permanent> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nSVar:NonStackingEffect:True\nOracle:{2}, Sacrifice a nontoken permanent: Draw a card.
Create the Forge script for this magic card
{"name": "There and Back Again", "mana_cost": "{3}{R}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.\nII \u2014 Search your library for a Mountain card, put it onto the battlefield, then shuffle.\nIII \u2014 Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and \"When this creature dies, create fourteen Treasure tokens.\""}
Name:There and Back Again\nManaCost:3 R R\nTypes:Enchantment Saga\nK:Chapter:3:DBCantBlock,DBSearch,DBToken\nSVar:DBCantBlock:DB$ Pump | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose target creature | KW$ HIDDEN CARDNAME can't block. | SubAbility$ TrigTempt | IsCurse$ True | Duration$ UntilLoseControlOfHost | SpellDescription$ Up to one target creature can't block for as long as you control CARDNAME. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Mountain | SpellDescription$ Search your library for a Mountain card, put it onto the battlefield, then shuffle.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ smaug | SpellDescription$ Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."\nDeckHas:Ability$Token\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI β€” Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.\nII β€” Search your library for a Mountain card, put it onto the battlefield, then shuffle.\nIII β€” Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "There and Back Again", "mana_cost": "{3}{R}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.\nII \u2014 Search your library for a Mountain card, put it onto the battlefield, then shuffle.\nIII \u2014 Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and \"When this creature dies, create fourteen Treasure tokens.\""} ### Response: Name:There and Back Again\nManaCost:3 R R\nTypes:Enchantment Saga\nK:Chapter:3:DBCantBlock,DBSearch,DBToken\nSVar:DBCantBlock:DB$ Pump | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Choose target creature | KW$ HIDDEN CARDNAME can't block. | SubAbility$ TrigTempt | IsCurse$ True | Duration$ UntilLoseControlOfHost | SpellDescription$ Up to one target creature can't block for as long as you control CARDNAME. The Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Mountain | SpellDescription$ Search your library for a Mountain card, put it onto the battlefield, then shuffle.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ smaug | SpellDescription$ Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."\nDeckHas:Ability$Token\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI β€” Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.\nII β€” Search your library for a Mountain card, put it onto the battlefield, then shuffle.\nIII β€” Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."
Create the Forge script for this magic card
{"name": "Sadistic Sacrament", "mana_cost": "{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Kicker {7} (You may pay an additional {7} as you cast this spell.)\nSearch target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles."}
Name:Sadistic Sacrament\nManaCost:B B B\nTypes:Sorcery\nK:Kicker:7\nA:SP$ ChangeZone | Cost$ B B B | Origin$ Library | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | ChangeNum$ X | IsCurse$ True | Chooser$ You | Shuffle$ True | SpellDescription$ Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.\nSVar:X:Count$Kicked.15.3\nOracle:Kicker {7} (You may pay an additional {7} as you cast this spell.)\nSearch target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sadistic Sacrament", "mana_cost": "{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Kicker {7} (You may pay an additional {7} as you cast this spell.)\nSearch target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles."} ### Response: Name:Sadistic Sacrament\nManaCost:B B B\nTypes:Sorcery\nK:Kicker:7\nA:SP$ ChangeZone | Cost$ B B B | Origin$ Library | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | ChangeNum$ X | IsCurse$ True | Chooser$ You | Shuffle$ True | SpellDescription$ Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.\nSVar:X:Count$Kicked.15.3\nOracle:Kicker {7} (You may pay an additional {7} as you cast this spell.)\nSearch target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.
Create the Forge script for this magic card
{"name": "A-Glittermonger", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Rogue", "oracle_text": "{T}: Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "4"}
Name:A-Glittermonger\nManaCost:3 G\nTypes:Creature Elf Rogue\nPT:2/4\nA:AB$ Token | Cost$ T | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nOracle:{T}: Create a Treasure token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Glittermonger", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Rogue", "oracle_text": "{T}: Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "2", "toughness": "4"} ### Response: Name:A-Glittermonger\nManaCost:3 G\nTypes:Creature Elf Rogue\nPT:2/4\nA:AB$ Token | Cost$ T | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token.\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nOracle:{T}: Create a Treasure token.
Create the Forge script for this magic card
{"name": "Blue Dragon", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nLightning Breath \u2014 When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.", "power": "5", "toughness": "5"}
Name:Blue Dragon\nManaCost:5 U U\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Lightning Breath β€” When CARDNAME enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls (-3/-0) | NumAtt$ -3 | Duration$ UntilYourNextTurn | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose up to one other target creature an opponent controls (-2/-0) | TargetMin$ 0 | TargetMax$ 1 | NumAtt$ -2 | TargetUnique$ True | Duration$ UntilYourNextTurn | SubAbility$ DBPump2\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose up to one other target creature an opponent controls (-1/-0) | TargetMin$ 0 | TargetMax$ 1 | NumAtt$ -1 | TargetUnique$ True | Duration$ UntilYourNextTurn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:TRUE\nOracle:Flying\nLightning Breath β€” When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blue Dragon", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nLightning Breath \u2014 When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.", "power": "5", "toughness": "5"} ### Response: Name:Blue Dragon\nManaCost:5 U U\nTypes:Creature Dragon\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Lightning Breath β€” When CARDNAME enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls (-3/-0) | NumAtt$ -3 | Duration$ UntilYourNextTurn | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose up to one other target creature an opponent controls (-2/-0) | TargetMin$ 0 | TargetMax$ 1 | NumAtt$ -2 | TargetUnique$ True | Duration$ UntilYourNextTurn | SubAbility$ DBPump2\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose up to one other target creature an opponent controls (-1/-0) | TargetMin$ 0 | TargetMax$ 1 | NumAtt$ -1 | TargetUnique$ True | Duration$ UntilYourNextTurn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:PlayMain1:TRUE\nOracle:Flying\nLightning Breath β€” When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.
Create the Forge script for this magic card
{"name": "Bushwhack", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n\u2022 Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)"}
Name:Bushwhack\nManaCost:G\nTypes:Sorcery\nA:SP$ Charm | Choices$ FetchBasic,Fight\nSVar:FetchBasic:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeTypeDesc$ basic land | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:Fight:DB$ Pump | AILogic$ Fight | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nOracle:Choose one β€”\nβ€’ Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nβ€’ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bushwhack", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\n\u2022 Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)"} ### Response: Name:Bushwhack\nManaCost:G\nTypes:Sorcery\nA:SP$ Charm | Choices$ FetchBasic,Fight\nSVar:FetchBasic:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeTypeDesc$ basic land | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:Fight:DB$ Pump | AILogic$ Fight | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nOracle:Choose one β€”\nβ€’ Search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nβ€’ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create the Forge script for this magic card
{"name": "Nevermaker", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.\nEvoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "2", "toughness": "3"}
Name:Nevermaker\nManaCost:3 U\nTypes:Creature Elemental\nPT:2/3\nK:Flying\nK:Evoke:3 U\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When CARDNAME leaves the battlefield, put target nonland permanent on top of its owner's library.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0\nSVar:NeedsToPlayEvoked:Card.nonLand+OppCtrl\nOracle:Flying\nWhen Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.\nEvoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nevermaker", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhen Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.\nEvoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "2", "toughness": "3"} ### Response: Name:Nevermaker\nManaCost:3 U\nTypes:Creature Elemental\nPT:2/3\nK:Flying\nK:Evoke:3 U\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When CARDNAME leaves the battlefield, put target nonland permanent on top of its owner's library.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0\nSVar:NeedsToPlayEvoked:Card.nonLand+OppCtrl\nOracle:Flying\nWhen Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.\nEvoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Create the Forge script for this magic card
{"name": "Sonic Seizure", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, discard a card at random.\nSonic Seizure deals 3 damage to any target."}
Name:Sonic Seizure\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R Discard<1/Random> | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:As an additional cost to cast this spell, discard a card at random.\nSonic Seizure deals 3 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sonic Seizure", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, discard a card at random.\nSonic Seizure deals 3 damage to any target."} ### Response: Name:Sonic Seizure\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R Discard<1/Random> | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:As an additional cost to cast this spell, discard a card at random.\nSonic Seizure deals 3 damage to any target.
Create the Forge script for this magic card
{"name": "Drag Under", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Return target creature to its owner's hand.\nDraw a card."}
Name:Drag Under\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target creature to its owner's hand. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Return target creature to its owner's hand.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drag Under", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Return target creature to its owner's hand.\nDraw a card."} ### Response: Name:Drag Under\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target creature to its owner's hand. Draw a card.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Return target creature to its owner's hand.\nDraw a card.
Create the Forge script for this magic card
{"name": "Overabundance", "mana_cost": "{1}{R}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player."}
Name:Overabundance\nManaCost:1 R G\nTypes:Enchantment\nT:Mode$ TapsForMana | ValidCard$ Land | Execute$ TrigDmg | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and CARDNAME deals 1 damage to the player.\nSVar:TrigDmg:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 1 | SubAbility$ DBMana\nSVar:DBMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredActivator\nAI:RemoveDeck:Random\nOracle:Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Overabundance", "mana_cost": "{1}{R}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player."} ### Response: Name:Overabundance\nManaCost:1 R G\nTypes:Enchantment\nT:Mode$ TapsForMana | ValidCard$ Land | Execute$ TrigDmg | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and CARDNAME deals 1 damage to the player.\nSVar:TrigDmg:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 1 | SubAbility$ DBMana\nSVar:DBMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredActivator\nAI:RemoveDeck:Random\nOracle:Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.
Create the Forge script for this magic card
{"name": "Gearsmith Guardian", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Gearsmith Guardian gets +2/+0 as long as you control a blue creature.", "power": "3", "toughness": "5"}
Name:Gearsmith Guardian\nManaCost:5\nTypes:Artifact Creature Construct\nPT:3/5\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | IsPresent$ Creature.YouCtrl+Blue | Description$ CARDNAME gets +2/+0 as long as you control a blue creature.\nSVar:BuffedBy:Creature.Blue\nDeckHints:Color$Blue\nOracle:Gearsmith Guardian gets +2/+0 as long as you control a blue creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gearsmith Guardian", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Gearsmith Guardian gets +2/+0 as long as you control a blue creature.", "power": "3", "toughness": "5"} ### Response: Name:Gearsmith Guardian\nManaCost:5\nTypes:Artifact Creature Construct\nPT:3/5\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | IsPresent$ Creature.YouCtrl+Blue | Description$ CARDNAME gets +2/+0 as long as you control a blue creature.\nSVar:BuffedBy:Creature.Blue\nDeckHints:Color$Blue\nOracle:Gearsmith Guardian gets +2/+0 as long as you control a blue creature.
Create the Forge script for this magic card
{"name": "Alibou, Ancient Witness", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Artifact Creature \u2014 Golem", "oracle_text": "Other artifact creatures you control have haste.\nWhenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.", "power": "4", "toughness": "5"}
Name:Alibou, Ancient Witness\nManaCost:3 R W\nTypes:Legendary Artifact Creature Golem\nPT:4/5\nS:Mode$ Continuous | Affected$ Creature.Artifact+Other+YouCtrl | AddKeyword$ Haste | Description$ Other artifact creatures you control have haste.\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.Artifact+YouCtrl | Execute$ DBDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more artifact creatures you control attack, CARDNAME deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | Defined$ You | ScryNum$ X\nSVar:X:Count$Valid Artifact.YouCtrl+tapped\nSVar:PlayMain1:TRUE\nDeckHints:Type$Artifact\nOracle:Other artifact creatures you control have haste.\nWhenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Alibou, Ancient Witness", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Artifact Creature \u2014 Golem", "oracle_text": "Other artifact creatures you control have haste.\nWhenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.", "power": "4", "toughness": "5"} ### Response: Name:Alibou, Ancient Witness\nManaCost:3 R W\nTypes:Legendary Artifact Creature Golem\nPT:4/5\nS:Mode$ Continuous | Affected$ Creature.Artifact+Other+YouCtrl | AddKeyword$ Haste | Description$ Other artifact creatures you control have haste.\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.Artifact+YouCtrl | Execute$ DBDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more artifact creatures you control attack, CARDNAME deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | Defined$ You | ScryNum$ X\nSVar:X:Count$Valid Artifact.YouCtrl+tapped\nSVar:PlayMain1:TRUE\nDeckHints:Type$Artifact\nOracle:Other artifact creatures you control have haste.\nWhenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Create the Forge script for this magic card
{"name": "Keensight Mentor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control.\n{1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance.", "power": "1", "toughness": "4"}
Name:Keensight Mentor\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a vigilance counter on target non-Human creature you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.nonHuman+YouCtrl | TgtPrompt$ Select target non-Human creature you control | CounterType$ Vigilance | CounterNum$ 1\nSVar:PlayMain1:TRUE\nA:AB$ PutCounterAll | Cost$ 1 W T | ValidCards$ Creature.YouCtrl+withVigilance | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on each creature you control with vigilance.\nDeckHas:Ability$Counters\nOracle:When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control.\n{1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Keensight Mentor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control.\n{1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance.", "power": "1", "toughness": "4"} ### Response: Name:Keensight Mentor\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a vigilance counter on target non-Human creature you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.nonHuman+YouCtrl | TgtPrompt$ Select target non-Human creature you control | CounterType$ Vigilance | CounterNum$ 1\nSVar:PlayMain1:TRUE\nA:AB$ PutCounterAll | Cost$ 1 W T | ValidCards$ Creature.YouCtrl+withVigilance | CounterType$ P1P1 | CounterNum$ 1 | StackDescription$ SpellDescription | SpellDescription$ Put a +1/+1 counter on each creature you control with vigilance.\nDeckHas:Ability$Counters\nOracle:When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control.\n{1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance.
Create the Forge script for this magic card
{"name": "Sigil of the New Dawn", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand."}
Name:Sigil of the New Dawn\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouOwn | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ 1 W | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sigil of the New Dawn", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand."} ### Response: Name:Sigil of the New Dawn\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouOwn | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ 1 W | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.
Create the Forge script for this magic card
{"name": "Ashnod's Harvester", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Whenever Ashnod's Harvester attacks, exile target card from a graveyard.\nUnearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "1"}
Name:Ashnod's Harvester\nManaCost:2\nTypes:Artifact Creature Construct\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, exile target card from a graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | Mandatory$ True\nK:Unearth:1 B\nDeckHas:Ability$Graveyard\nDeckHints:Color$Black\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Ashnod's Harvester attacks, exile target card from a graveyard.\nUnearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ashnod's Harvester", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Whenever Ashnod's Harvester attacks, exile target card from a graveyard.\nUnearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "1"} ### Response: Name:Ashnod's Harvester\nManaCost:2\nTypes:Artifact Creature Construct\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME attacks, exile target card from a graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | Mandatory$ True\nK:Unearth:1 B\nDeckHas:Ability$Graveyard\nDeckHints:Color$Black\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Ashnod's Harvester attacks, exile target card from a graveyard.\nUnearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Donal, Herald of Wings", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)", "power": "3", "toughness": "3"}
Name:Donal, Herald of Wings\nManaCost:2 U U\nTypes:Legendary Creature Human Wizard\nPT:3/3\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Creature.withFlying+nonLegendary | ValidActivatingPlayer$ You | ResolvedLimit$ 1 | Execute$ TrigCopy | OptionalDecider$ You | TriggerDescription$ Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | SetPower$ 1 | SetToughness$ 1 | AddTypes$ Spirit\nDeckHas:Ability$Token\nDeckHints:Keyword$Flying\nSVar:BuffedBy:Creature.withFlying\nOracle:Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Donal, Herald of Wings", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)", "power": "3", "toughness": "3"} ### Response: Name:Donal, Herald of Wings\nManaCost:2 U U\nTypes:Legendary Creature Human Wizard\nPT:3/3\nT:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Creature.withFlying+nonLegendary | ValidActivatingPlayer$ You | ResolvedLimit$ 1 | Execute$ TrigCopy | OptionalDecider$ You | TriggerDescription$ Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | SetPower$ 1 | SetToughness$ 1 | AddTypes$ Spirit\nDeckHas:Ability$Token\nDeckHints:Keyword$Flying\nSVar:BuffedBy:Creature.withFlying\nOracle:Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)
Create the Forge script for this magic card
{"name": "Prophetic Ravings", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has haste and \"{T}, Discard a card: Draw a card.\""}
Name:Prophetic Ravings\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Haste | AddAbility$ ProphetDraw | Description$ Enchanted creature has haste and "{T}, Discard a card: Draw a card."\nSVar:ProphetDraw:AB$ Draw | Cost$ T Discard<1/Card> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingAttachEffect:True\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature has haste and "{T}, Discard a card: Draw a card."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prophetic Ravings", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has haste and \"{T}, Discard a card: Draw a card.\""} ### Response: Name:Prophetic Ravings\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Haste | AddAbility$ ProphetDraw | Description$ Enchanted creature has haste and "{T}, Discard a card: Draw a card."\nSVar:ProphetDraw:AB$ Draw | Cost$ T Discard<1/Card> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:NonStackingAttachEffect:True\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature has haste and "{T}, Discard a card: Draw a card."
Create the Forge script for this magic card
{"name": "Hour of Promise", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens."}
Name:Hour of Promise\nManaCost:4 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 G | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land | ChangeNum$ 2 | SubAbility$ DBToken | SpellDescription$ Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.\nSVar:DBToken:DB$ Token | ConditionPresent$ Desert.YouCtrl | ConditionCompare$ GE3 | TokenAmount$ 2 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nDeckHints:Type$Desert\nOracle:Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hour of Promise", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens."} ### Response: Name:Hour of Promise\nManaCost:4 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 G | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land | ChangeNum$ 2 | SubAbility$ DBToken | SpellDescription$ Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.\nSVar:DBToken:DB$ Token | ConditionPresent$ Desert.YouCtrl | ConditionCompare$ GE3 | TokenAmount$ 2 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nDeckHints:Type$Desert\nOracle:Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Create the Forge script for this magic card
{"name": "Dermoplasm", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Flying\nMorph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.", "power": "1", "toughness": "1"}
Name:Dermoplasm\nManaCost:2 U\nTypes:Creature Shapeshifter\nPT:1/1\nK:Flying\nK:Morph:2 U U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDermoplasmChangeZone | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return CARDNAME to its owner's hand.\nSVar:TrigDermoplasmChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.withMorph,Creature.withMegamorph | RememberChanged$ True | SubAbility$ DBDermoplasmBounce\nSVar:DBDermoplasmBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Creature.withMorph,Creature.withMegamorph | ConditionCompare$ GE1 | SubAbility$ DBDermoplasmCleanup\nSVar:DBDermoplasmCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nMorph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dermoplasm", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Flying\nMorph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.", "power": "1", "toughness": "1"} ### Response: Name:Dermoplasm\nManaCost:2 U\nTypes:Creature Shapeshifter\nPT:1/1\nK:Flying\nK:Morph:2 U U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDermoplasmChangeZone | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, you may put a creature card with morph from your hand onto the battlefield face up. If you do, return CARDNAME to its owner's hand.\nSVar:TrigDermoplasmChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.withMorph,Creature.withMegamorph | RememberChanged$ True | SubAbility$ DBDermoplasmBounce\nSVar:DBDermoplasmBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Creature.withMorph,Creature.withMegamorph | ConditionCompare$ GE1 | SubAbility$ DBDermoplasmCleanup\nSVar:DBDermoplasmCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nMorph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.
Create the Forge script for this magic card
{"name": "Reap and Sow", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy target land.\n\u2022 Search your library for a land card, put that card onto the battlefield, then shuffle.\nEntwine {1}{G} (Choose both if you pay the entwine cost.)"}
Name:Reap and Sow\nManaCost:3 G\nTypes:Sorcery\nK:Entwine:1 G\nA:SP$ Charm | Cost$ 3 G | Choices$ DBDestroyLand,DBChange | CharmNum$ 1\nSVar:DBDestroyLand:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nSVar:DBChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | SpellDescription$ Search your library for a land card, put that card onto the battlefield, then shuffle.\nOracle:Choose one β€”\nβ€’ Destroy target land.\nβ€’ Search your library for a land card, put that card onto the battlefield, then shuffle.\nEntwine {1}{G} (Choose both if you pay the entwine cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reap and Sow", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy target land.\n\u2022 Search your library for a land card, put that card onto the battlefield, then shuffle.\nEntwine {1}{G} (Choose both if you pay the entwine cost.)"} ### Response: Name:Reap and Sow\nManaCost:3 G\nTypes:Sorcery\nK:Entwine:1 G\nA:SP$ Charm | Cost$ 3 G | Choices$ DBDestroyLand,DBChange | CharmNum$ 1\nSVar:DBDestroyLand:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nSVar:DBChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | SpellDescription$ Search your library for a land card, put that card onto the battlefield, then shuffle.\nOracle:Choose one β€”\nβ€’ Destroy target land.\nβ€’ Search your library for a land card, put that card onto the battlefield, then shuffle.\nEntwine {1}{G} (Choose both if you pay the entwine cost.)
Create the Forge script for this magic card
{"name": "Hour of Reckoning", "mana_cost": "{4}{W}{W}{W}", "type_line": "Sorcery", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDestroy all nontoken creatures."}
Name:Hour of Reckoning\nManaCost:4 W W W\nTypes:Sorcery\nK:Convoke\nA:SP$ DestroyAll | Cost$ 4 W W W | ValidCards$ Creature.nonToken | SpellDescription$ Destroy all nontoken creatures.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDestroy all nontoken creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hour of Reckoning", "mana_cost": "{4}{W}{W}{W}", "type_line": "Sorcery", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDestroy all nontoken creatures."} ### Response: Name:Hour of Reckoning\nManaCost:4 W W W\nTypes:Sorcery\nK:Convoke\nA:SP$ DestroyAll | Cost$ 4 W W W | ValidCards$ Creature.nonToken | SpellDescription$ Destroy all nontoken creatures.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDestroy all nontoken creatures.
Create the Forge script for this magic card
{"name": "Fortifying Provisions", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +0/+1.\nWhen Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
Name:Fortifying Provisions\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | Description$ Creatures you control get +0/+1.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token|LifeGain|Food\nOracle:Creatures you control get +0/+1.\nWhen Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fortifying Provisions", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +0/+1.\nWhen Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"} ### Response: Name:Fortifying Provisions\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | Description$ Creatures you control get +0/+1.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token|LifeGain|Food\nOracle:Creatures you control get +0/+1.\nWhen Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Create the Forge script for this magic card
{"name": "Phyrexian Etchings", "mana_cost": "{B}{B}{B}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your end step, draw a card for each age counter on Phyrexian Etchings.\nWhen Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it."}
Name:Phyrexian Etchings\nManaCost:B B B\nTypes:Enchantment\nK:Cumulative upkeep:B\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, draw a card for each age counter on CARDNAME.\nSVar:TrigDraw:DB$ Draw | NumCards$ X\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLoseLife | ValidCard$ Card.Self | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ Y\nSVar:X:Count$CardCounters.AGE\nSVar:Y:TriggeredCard$CardCounters.AGE/Times.2\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your end step, draw a card for each age counter on Phyrexian Etchings.\nWhen Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phyrexian Etchings", "mana_cost": "{B}{B}{B}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your end step, draw a card for each age counter on Phyrexian Etchings.\nWhen Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it."} ### Response: Name:Phyrexian Etchings\nManaCost:B B B\nTypes:Enchantment\nK:Cumulative upkeep:B\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, draw a card for each age counter on CARDNAME.\nSVar:TrigDraw:DB$ Draw | NumCards$ X\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLoseLife | ValidCard$ Card.Self | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ Y\nSVar:X:Count$CardCounters.AGE\nSVar:Y:TriggeredCard$CardCounters.AGE/Times.2\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of your end step, draw a card for each age counter on Phyrexian Etchings.\nWhen Phyrexian Etchings is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
Create the Forge script for this magic card
{"name": "Myriad Construct", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Kicker {3}\nIf Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.\nWhen Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.", "power": "4", "toughness": "4"}
Name:Myriad Construct\nManaCost:4\nTypes:Artifact Creature Construct\nPT:4/4\nK:Kicker:3\nR:Event$ Moved | ValidCard$ Card.Self+kicked | Destination$ Battlefield | ReplaceWith$ DBPutCounter | ReplacementResult$ Updated | Description$ If CARDNAME was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.\nSVar:DBPutCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Count$Valid Land.nonBasic+OppCtrl\nSVar:NeedsToPlayKicked:Land.nonBasic+OppCtrl\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | ValidSource$ Spell | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.\nSVar:TrigSac:DB$ Destroy | Defined$ Self | Sacrifice$ True | RememberLKI$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ Y | TokenScript$ c_1_1_a_construct | TokenOwner$ You | SubAbility$ DBCleanup\nSVar:Y:RememberedLKI$CardPower\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Counters\nOracle:Kicker {3}\nIf Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.\nWhen Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Myriad Construct", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Kicker {3}\nIf Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.\nWhen Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.", "power": "4", "toughness": "4"} ### Response: Name:Myriad Construct\nManaCost:4\nTypes:Artifact Creature Construct\nPT:4/4\nK:Kicker:3\nR:Event$ Moved | ValidCard$ Card.Self+kicked | Destination$ Battlefield | ReplaceWith$ DBPutCounter | ReplacementResult$ Updated | Description$ If CARDNAME was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.\nSVar:DBPutCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Count$Valid Land.nonBasic+OppCtrl\nSVar:NeedsToPlayKicked:Land.nonBasic+OppCtrl\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | ValidSource$ Spell | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.\nSVar:TrigSac:DB$ Destroy | Defined$ Self | Sacrifice$ True | RememberLKI$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ Y | TokenScript$ c_1_1_a_construct | TokenOwner$ You | SubAbility$ DBCleanup\nSVar:Y:RememberedLKI$CardPower\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|Counters\nOracle:Kicker {3}\nIf Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.\nWhen Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
Create the Forge script for this magic card
{"name": "Guardian's Magemark", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nCreatures you control that are enchanted get +1/+1."}
Name:Guardian's Magemark\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nK:Flash\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.enchanted+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control that are enchanted get +1/+1.\nOracle:Flash\nEnchant creature\nCreatures you control that are enchanted get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Guardian's Magemark", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nCreatures you control that are enchanted get +1/+1."} ### Response: Name:Guardian's Magemark\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nK:Flash\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.enchanted+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control that are enchanted get +1/+1.\nOracle:Flash\nEnchant creature\nCreatures you control that are enchanted get +1/+1.
Create the Forge script for this magic card
{"name": "Tidy Conclusion", "mana_cost": "{3}{B}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature. You gain 1 life for each artifact you control."}
Name:Tidy Conclusion\nManaCost:3 B B\nTypes:Instant\nA:SP$ Destroy | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBGainLife | SpellDescription$ Destroy target creature. You gain 1 life for each artifact you control.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Artifact.YouCtrl\nOracle:Destroy target creature. You gain 1 life for each artifact you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tidy Conclusion", "mana_cost": "{3}{B}{B}", "type_line": "Instant", "oracle_text": "Destroy target creature. You gain 1 life for each artifact you control."} ### Response: Name:Tidy Conclusion\nManaCost:3 B B\nTypes:Instant\nA:SP$ Destroy | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBGainLife | SpellDescription$ Destroy target creature. You gain 1 life for each artifact you control.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Artifact.YouCtrl\nOracle:Destroy target creature. You gain 1 life for each artifact you control.
Create the Forge script for this magic card
{"name": "Icon of Ancestry", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "As Icon of Ancestry enters the battlefield, choose a creature type.\nCreatures you control of the chosen type get +1/+1.\n{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order."}
Name:Icon of Ancestry\nManaCost:3\nTypes:Artifact\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nS:Mode$ Continuous | Affected$ Creature.ChosenType+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control of the chosen type get +1/+1.\nSVar:PlayMain1:TRUE\nA:AB$ Dig | Cost$ 3 T | DigNum$ 3 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.ChosenType | ForceRevealToController$ True | DestinationZone$ Hand | RestRandomOrder$ True | SpellDescription$ Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nOracle:As Icon of Ancestry enters the battlefield, choose a creature type.\nCreatures you control of the chosen type get +1/+1.\n{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Icon of Ancestry", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "As Icon of Ancestry enters the battlefield, choose a creature type.\nCreatures you control of the chosen type get +1/+1.\n{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order."} ### Response: Name:Icon of Ancestry\nManaCost:3\nTypes:Artifact\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nS:Mode$ Continuous | Affected$ Creature.ChosenType+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control of the chosen type get +1/+1.\nSVar:PlayMain1:TRUE\nA:AB$ Dig | Cost$ 3 T | DigNum$ 3 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.ChosenType | ForceRevealToController$ True | DestinationZone$ Hand | RestRandomOrder$ True | SpellDescription$ Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nOracle:As Icon of Ancestry enters the battlefield, choose a creature type.\nCreatures you control of the chosen type get +1/+1.\n{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Near-Death Experience", "mana_cost": "{2}{W}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you have exactly 1 life, you win the game."}
Name:Near-Death Experience\nManaCost:2 W W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | LifeTotal$ You | LifeAmount$ EQ1 | TriggerZones$ Battlefield | Execute$ TrigWin | TriggerDescription$ At the beginning of your upkeep, if you have exactly 1 life, you win the game.\nSVar:TrigWin:DB$ WinsGame | Defined$ You\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Near-Death Experience", "mana_cost": "{2}{W}{W}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you have exactly 1 life, you win the game."} ### Response: Name:Near-Death Experience\nManaCost:2 W W W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | LifeTotal$ You | LifeAmount$ EQ1 | TriggerZones$ Battlefield | Execute$ TrigWin | TriggerDescription$ At the beginning of your upkeep, if you have exactly 1 life, you win the game.\nSVar:TrigWin:DB$ WinsGame | Defined$ You\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Create the Forge script for this magic card
{"name": "Nessian Wilds Ravager", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.)\nWhen Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)", "power": "6", "toughness": "6"}
Name:Nessian Wilds Ravager\nManaCost:4 G G\nTypes:Creature Hydra\nPT:6/6\nK:Tribute:6\nSVar:TrigNotTribute:DB$ Fight | Optional$ True | Defined$ Self | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | SpellDescription$ When CARDNAME enters the battlefield, if tribute wasn't paid, you may have CARDNAME fight another target creature.\nSVar:TributeAILogic:Never\nDeckHas:Ability$Counters\nOracle:Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.)\nWhen Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nessian Wilds Ravager", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.)\nWhen Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)", "power": "6", "toughness": "6"} ### Response: Name:Nessian Wilds Ravager\nManaCost:4 G G\nTypes:Creature Hydra\nPT:6/6\nK:Tribute:6\nSVar:TrigNotTribute:DB$ Fight | Optional$ True | Defined$ Self | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | SpellDescription$ When CARDNAME enters the battlefield, if tribute wasn't paid, you may have CARDNAME fight another target creature.\nSVar:TributeAILogic:Never\nDeckHas:Ability$Counters\nOracle:Tribute 6 (As this creature enters the battlefield, an opponent of your choice may put six +1/+1 counters on it.)\nWhen Nessian Wilds Ravager enters the battlefield, if tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)
Create the Forge script for this magic card
{"name": "Delney, Streetwise Lookout"}
Name:Delney, Streetwise Lookout\nManaCost:2 W\nTypes:Legendary Creature Human Scout\nPT:2/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.YouCtrl+powerLE2 | ValidBlocker$ Creature.powerGE3 | Description$ Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.\nS:Mode$ Panharmonicon | ValidCard$ Creature.YouCtrl+powerLE2 | Description$ If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.\nSVar:PlayMain1:TRUE\nOracle:Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.\nIf an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Delney, Streetwise Lookout"} ### Response: Name:Delney, Streetwise Lookout\nManaCost:2 W\nTypes:Legendary Creature Human Scout\nPT:2/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.YouCtrl+powerLE2 | ValidBlocker$ Creature.powerGE3 | Description$ Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.\nS:Mode$ Panharmonicon | ValidCard$ Creature.YouCtrl+powerLE2 | Description$ If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.\nSVar:PlayMain1:TRUE\nOracle:Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.\nIf an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.
Create the Forge script for this magic card
{"name": "Cheeky House-Mouse"}
Name:Cheeky House-Mouse\nManaCost:W\nTypes:Creature Mouse\nPT:2/1\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Squeak By\nManaCost:W\nTypes:Sorcery Adventure\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DBUnblockable | SpellDescription$ Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | ValidBlocker$ Creature.powerGE3 | Description$ This creature can't be blocked by creatures with power 3 or greater this turn.\nOracle:Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cheeky House-Mouse"} ### Response: Name:Cheeky House-Mouse\nManaCost:W\nTypes:Creature Mouse\nPT:2/1\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Squeak By\nManaCost:W\nTypes:Sorcery Adventure\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DBUnblockable | SpellDescription$ Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | ValidBlocker$ Creature.powerGE3 | Description$ This creature can't be blocked by creatures with power 3 or greater this turn.\nOracle:Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.
Create the Forge script for this magic card
{"name": "Sulfur Elemental", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flash\nSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nWhite creatures get +1/-1.", "power": "3", "toughness": "2"}
Name:Sulfur Elemental\nManaCost:2 R\nTypes:Creature Elemental\nPT:3/2\nK:Flash\nK:Split second\nS:Mode$ Continuous | Affected$ Creature.White | AddPower$ 1 | AddToughness$ -1 | Description$ White creatures get +1/-1.\nOracle:Flash\nSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nWhite creatures get +1/-1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sulfur Elemental", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flash\nSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nWhite creatures get +1/-1.", "power": "3", "toughness": "2"} ### Response: Name:Sulfur Elemental\nManaCost:2 R\nTypes:Creature Elemental\nPT:3/2\nK:Flash\nK:Split second\nS:Mode$ Continuous | Affected$ Creature.White | AddPower$ 1 | AddToughness$ -1 | Description$ White creatures get +1/-1.\nOracle:Flash\nSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nWhite creatures get +1/-1.
Create the Forge script for this magic card
{"name": "Cathedral of War", "mana_cost": "", "type_line": "Land", "oracle_text": "Cathedral of War enters the battlefield tapped.\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\n{T}: Add {C}."}
Name:Cathedral of War\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nK:Exalted\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:Cathedral of War enters the battlefield tapped.\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\n{T}: Add {C}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cathedral of War", "mana_cost": "", "type_line": "Land", "oracle_text": "Cathedral of War enters the battlefield tapped.\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\n{T}: Add {C}."} ### Response: Name:Cathedral of War\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nK:Exalted\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:Cathedral of War enters the battlefield tapped.\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\n{T}: Add {C}.
Create the Forge script for this magic card
{"name": "Arcus Acolyte", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Human Cleric Archer", "oracle_text": "Reach, lifelink\nOutlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach other creature you control without a +1/+1 counter on it has outlast {G/W}.", "power": "2", "toughness": "2"}
Name:Arcus Acolyte\nManaCost:G W\nTypes:Creature Human Cleric Archer\nPT:2/2\nK:Reach\nK:Lifelink\nK:Outlast:GW\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Other+counters_LT1_P1P1 | AddKeyword$ Outlast:GW | Description$ Each other creature you control without a +1/+1 counter on it has outlast {G/W}.\nDeckHas:Ability$Counters\nOracle:Reach, lifelink\nOutlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach other creature you control without a +1/+1 counter on it has outlast {G/W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arcus Acolyte", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Human Cleric Archer", "oracle_text": "Reach, lifelink\nOutlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach other creature you control without a +1/+1 counter on it has outlast {G/W}.", "power": "2", "toughness": "2"} ### Response: Name:Arcus Acolyte\nManaCost:G W\nTypes:Creature Human Cleric Archer\nPT:2/2\nK:Reach\nK:Lifelink\nK:Outlast:GW\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Other+counters_LT1_P1P1 | AddKeyword$ Outlast:GW | Description$ Each other creature you control without a +1/+1 counter on it has outlast {G/W}.\nDeckHas:Ability$Counters\nOracle:Reach, lifelink\nOutlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach other creature you control without a +1/+1 counter on it has outlast {G/W}.
Create the Forge script for this magic card
{"name": "Vivien of the Arkbow", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Vivien", "oracle_text": "+2: Put two +1/+1 counters on up to one target creature.\n\u22123: Target creature you control deals damage equal to its power to target creature you don't control.\n\u22129: Creatures you control get +4/+4 and gain trample until end of turn.", "loyalty": "5"}
Name:Vivien of the Arkbow\nManaCost:4 G G\nTypes:Legendary Planeswalker Vivien\nLoyalty:5\nA:AB$ PutCounter | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | CounterNum$ 2 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | AIActivateLast$ True | SpellDescription$ Put two +1/+1 counters on up to one target creature.\nA:AB$ Pump | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ TailDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control.\nSVar:TailDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nA:AB$ PumpAll | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | NumAtt$ +4 | NumDef$ +4 | KW$ Trample | SpellDescription$ Creatures you control get +4/+4 and gain trample until end of turn.\nDeckHas:Ability$Token\nOracle:[+2]: Put two +1/+1 counters on up to one target creature.\n[-3]: Target creature you control deals damage equal to its power to target creature you don't control.\n[-9]: Creatures you control get +4/+4 and gain trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vivien of the Arkbow", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Vivien", "oracle_text": "+2: Put two +1/+1 counters on up to one target creature.\n\u22123: Target creature you control deals damage equal to its power to target creature you don't control.\n\u22129: Creatures you control get +4/+4 and gain trample until end of turn.", "loyalty": "5"} ### Response: Name:Vivien of the Arkbow\nManaCost:4 G G\nTypes:Legendary Planeswalker Vivien\nLoyalty:5\nA:AB$ PutCounter | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | CounterNum$ 2 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | AIActivateLast$ True | SpellDescription$ Put two +1/+1 counters on up to one target creature.\nA:AB$ Pump | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ TailDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control.\nSVar:TailDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nA:AB$ PumpAll | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | NumAtt$ +4 | NumDef$ +4 | KW$ Trample | SpellDescription$ Creatures you control get +4/+4 and gain trample until end of turn.\nDeckHas:Ability$Token\nOracle:[+2]: Put two +1/+1 counters on up to one target creature.\n[-3]: Target creature you control deals damage equal to its power to target creature you don't control.\n[-9]: Creatures you control get +4/+4 and gain trample until end of turn.
Create the Forge script for this magic card
{"name": "Ill-Gotten Inheritance", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.\n{5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life."}
Name:Ill-Gotten Inheritance\nManaCost:3 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 1 damage to each opponent and you gain 1 life.\nSVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 1 | SubAbility$ DBGainOneLife\nSVar:DBGainOneLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ DealDamage | Cost$ 5 B Sac<1/CARDNAME> | ValidTgts$ Opponent | NumDmg$ 4 | SubAbility$ DBGainFourLife | SpellDescription$ CARDNAME deals 4 damage to target opponent and you gain 4 life.\nSVar:DBGainFourLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.\n{5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ill-Gotten Inheritance", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.\n{5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life."} ### Response: Name:Ill-Gotten Inheritance\nManaCost:3 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 1 damage to each opponent and you gain 1 life.\nSVar:TrigDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 1 | SubAbility$ DBGainOneLife\nSVar:DBGainOneLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ DealDamage | Cost$ 5 B Sac<1/CARDNAME> | ValidTgts$ Opponent | NumDmg$ 4 | SubAbility$ DBGainFourLife | SpellDescription$ CARDNAME deals 4 damage to target opponent and you gain 4 life.\nSVar:DBGainFourLife:DB$ GainLife | Defined$ You | LifeAmount$ 4\nOracle:At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.\n{5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.
Create the Forge script for this magic card
{"name": "Oboro Breezecaller", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Moonfolk Wizard", "oracle_text": "Flying\n{2}, Return a land you control to its owner's hand: Untap target land.", "power": "1", "toughness": "1"}
Name:Oboro Breezecaller\nManaCost:1 U\nTypes:Creature Moonfolk Wizard\nPT:1/1\nK:Flying\nA:AB$ Untap | Cost$ 2 Return<1/Land> | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Untap target land.\nAI:RemoveDeck:All\nOracle:Flying\n{2}, Return a land you control to its owner's hand: Untap target land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oboro Breezecaller", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Moonfolk Wizard", "oracle_text": "Flying\n{2}, Return a land you control to its owner's hand: Untap target land.", "power": "1", "toughness": "1"} ### Response: Name:Oboro Breezecaller\nManaCost:1 U\nTypes:Creature Moonfolk Wizard\nPT:1/1\nK:Flying\nA:AB$ Untap | Cost$ 2 Return<1/Land> | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Untap target land.\nAI:RemoveDeck:All\nOracle:Flying\n{2}, Return a land you control to its owner's hand: Untap target land.
Create the Forge script for this magic card
{"name": "Harsh Judgment", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "As Harsh Judgment enters the battlefield, choose a color.\nIf an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead."}
Name:Harsh Judgment\nManaCost:2 W W\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nR:Event$ DamageDone | ValidTarget$ You | ActiveZones$ Battlefield | ValidSource$ Instant.ChosenColor,Sorcery.ChosenColor | DamageTarget$ ReplacedSourceController | ReplaceWith$ HarshDmg | Description$ If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.\nSVar:HarshDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ ReplacedSourceController | VarType$ Player\nAI:RemoveDeck:Random\nOracle:As Harsh Judgment enters the battlefield, choose a color.\nIf an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harsh Judgment", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "As Harsh Judgment enters the battlefield, choose a color.\nIf an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead."} ### Response: Name:Harsh Judgment\nManaCost:2 W W\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInHumanDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nR:Event$ DamageDone | ValidTarget$ You | ActiveZones$ Battlefield | ValidSource$ Instant.ChosenColor,Sorcery.ChosenColor | DamageTarget$ ReplacedSourceController | ReplaceWith$ HarshDmg | Description$ If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.\nSVar:HarshDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ ReplacedSourceController | VarType$ Player\nAI:RemoveDeck:Random\nOracle:As Harsh Judgment enters the battlefield, choose a color.\nIf an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
Create the Forge script for this magic card
{"name": "Goblin Roughrider", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Knight", "oracle_text": "", "power": "3", "toughness": "2"}
Name:Goblin Roughrider\nManaCost:2 R\nTypes:Creature Goblin Knight\nPT:3/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Roughrider", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Knight", "oracle_text": "", "power": "3", "toughness": "2"} ### Response: Name:Goblin Roughrider\nManaCost:2 R\nTypes:Creature Goblin Knight\nPT:3/2\nOracle:
Create the Forge script for this magic card
{"name": "War Barge", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)"}
Name:War Barge\nManaCost:4\nTypes:Artifact\nA:AB$ Pump | Cost$ 3 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Islandwalk | SubAbility$ DelTrig | SpellDescription$ Target creature gains islandwalk until end of turn. When CARDNAME leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigDestroy | ThisTurn$ True | RememberObjects$ Targeted | TriggerDescription$ When CARDNAME leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI | NoRegen$ True\nDeckHas:Keyword$Islandwalk\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "War Barge", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)"} ### Response: Name:War Barge\nManaCost:4\nTypes:Artifact\nA:AB$ Pump | Cost$ 3 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Islandwalk | SubAbility$ DelTrig | SpellDescription$ Target creature gains islandwalk until end of turn. When CARDNAME leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigDestroy | ThisTurn$ True | RememberObjects$ Targeted | TriggerDescription$ When CARDNAME leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI | NoRegen$ True\nDeckHas:Keyword$Islandwalk\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)
Create the Forge script for this magic card
{"name": "Elvish Piper", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "{G}, {T}: You may put a creature card from your hand onto the battlefield.", "power": "1", "toughness": "1"}
Name:Elvish Piper\nManaCost:3 G\nTypes:Creature Elf Shaman\nPT:1/1\nA:AB$ ChangeZone | Cost$ G T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | SpellDescription$ You may put a creature card from your hand onto the battlefield.\nOracle:{G}, {T}: You may put a creature card from your hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elvish Piper", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "{G}, {T}: You may put a creature card from your hand onto the battlefield.", "power": "1", "toughness": "1"} ### Response: Name:Elvish Piper\nManaCost:3 G\nTypes:Creature Elf Shaman\nPT:1/1\nA:AB$ ChangeZone | Cost$ G T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | SpellDescription$ You may put a creature card from your hand onto the battlefield.\nOracle:{G}, {T}: You may put a creature card from your hand onto the battlefield.
Create the Forge script for this magic card
{"name": "Acquisition Octopus", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Equipment Octopus", "oracle_text": "Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.\nReconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)", "power": "2", "toughness": "2"}
Name:Acquisition Octopus\nManaCost:2 U\nTypes:Artifact Creature Equipment Octopus\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self,Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME or equipped creature deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw\nK:Reconfigure:2\nOracle:Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.\nReconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Acquisition Octopus", "mana_cost": "{2}{U}", "type_line": "Artifact Creature \u2014 Equipment Octopus", "oracle_text": "Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.\nReconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)", "power": "2", "toughness": "2"} ### Response: Name:Acquisition Octopus\nManaCost:2 U\nTypes:Artifact Creature Equipment Octopus\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.Self,Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME or equipped creature deals combat damage to a player, draw a card.\nSVar:TrigDraw:DB$ Draw\nK:Reconfigure:2\nOracle:Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.\nReconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Create the Forge script for this magic card
{"name": "Giant Cockroach", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "", "power": "4", "toughness": "2"}
Name:Giant Cockroach\nManaCost:3 B\nTypes:Creature Insect\nPT:4/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant Cockroach", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "", "power": "4", "toughness": "2"} ### Response: Name:Giant Cockroach\nManaCost:3 B\nTypes:Creature Insect\nPT:4/2\nOracle:
Create the Forge script for this magic card
{"name": "Avid Reclaimer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life.", "power": "2", "toughness": "2"}
Name:Avid Reclaimer\nManaCost:2 G\nTypes:Creature Human Druid\nPT:2/2\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SubAbility$ DBGainLife | SpellDescription$ Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | ConditionPresent$ Planeswalker.Nissa+YouCtrl | ConditionCompare$ GE1 | LifeAmount$ 2\nOracle:{T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Avid Reclaimer", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life.", "power": "2", "toughness": "2"} ### Response: Name:Avid Reclaimer\nManaCost:2 G\nTypes:Creature Human Druid\nPT:2/2\nA:AB$ Mana | Cost$ T | Produced$ Combo G U | SubAbility$ DBGainLife | SpellDescription$ Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | ConditionPresent$ Planeswalker.Nissa+YouCtrl | ConditionCompare$ GE1 | LifeAmount$ 2\nOracle:{T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life.
Create the Forge script for this magic card
{"name": "Cursed Land", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nAt the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player."}
Name:Cursed Land\nManaCost:2 B B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 B B | ValidTgts$ Land | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted land's controller, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1\nOracle:Enchant land\nAt the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cursed Land", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nAt the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player."} ### Response: Name:Cursed Land\nManaCost:2 B B\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 B B | ValidTgts$ Land | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted land's controller, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1\nOracle:Enchant land\nAt the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.
Create the Forge script for this magic card
{"name": "Tribal Golem", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and \"{B}: Regenerate Tribal Golem\" as long as you control a Zombie.", "power": "4", "toughness": "4"}
Name:Tribal Golem\nManaCost:6\nTypes:Artifact Creature Golem\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Trample | IsPresent$ Beast.YouCtrl | Description$ CARDNAME has trample as long as you control a Beast,\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Goblin.YouCtrl | Description$ CARDNAME has haste as long as you control a Goblin,\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | IsPresent$ Soldier.YouCtrl | Description$ CARDNAME has first strike as long as you control a Soldier,\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | IsPresent$ Wizard.YouCtrl | Description$ CARDNAME has flying as long as you control a Wizard,\nS:Mode$ Continuous | Affected$ Card.Self | AddAbility$ Regen | IsPresent$ Zombie.YouCtrl | Description$ CARDNAME has "{B}: Regenerate CARDNAME" as long as you control a Zombie.\nSVar:Regen:AB$Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nSVar:BuffedBy:Beast,Goblin,Soldier,Wizard,Zombie\nOracle:Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tribal Golem", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and \"{B}: Regenerate Tribal Golem\" as long as you control a Zombie.", "power": "4", "toughness": "4"} ### Response: Name:Tribal Golem\nManaCost:6\nTypes:Artifact Creature Golem\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Trample | IsPresent$ Beast.YouCtrl | Description$ CARDNAME has trample as long as you control a Beast,\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Goblin.YouCtrl | Description$ CARDNAME has haste as long as you control a Goblin,\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | IsPresent$ Soldier.YouCtrl | Description$ CARDNAME has first strike as long as you control a Soldier,\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Flying | IsPresent$ Wizard.YouCtrl | Description$ CARDNAME has flying as long as you control a Wizard,\nS:Mode$ Continuous | Affected$ Card.Self | AddAbility$ Regen | IsPresent$ Zombie.YouCtrl | Description$ CARDNAME has "{B}: Regenerate CARDNAME" as long as you control a Zombie.\nSVar:Regen:AB$Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.\nSVar:BuffedBy:Beast,Goblin,Soldier,Wizard,Zombie\nOracle:Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie.
Create the Forge script for this magic card
{"name": "Mount Doom", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}, Pay 1 life: Add {B} or {R}.\n{1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent.\n{5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery."}
Name:Mount Doom\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T PayLife<1> | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nA:AB$ DealDamage | Cost$ 1 B R T | Defined$ Opponent | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each opponent.\nA:AB$ ChooseCard | Cost$ 5 B R T Sac<1/CARDNAME> Sac<1/Artifact.Legendary/legendary artifact> | Defined$ You | Amount$ 2 | Choices$ Creature | ChoiceTitle$ Choose up to two creatures | SorcerySpeed$ True | AILogic$ Duneblast | SubAbility$ DBDestroyAll | StackDescription$ {p:You} chooses up to two creatures. Destroy the rest. | SpellDescription$ Choose up to two creatures, then destroy the rest. Activate only as a sorcery.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.nonChosenCard | StackDescription$ None\nDeckNeeds:Type$Legendary & Type$Artifact\nOracle:{T}, Pay 1 life: Add {B} or {R}.\n{1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent.\n{5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mount Doom", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}, Pay 1 life: Add {B} or {R}.\n{1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent.\n{5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery."} ### Response: Name:Mount Doom\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T PayLife<1> | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nA:AB$ DealDamage | Cost$ 1 B R T | Defined$ Opponent | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each opponent.\nA:AB$ ChooseCard | Cost$ 5 B R T Sac<1/CARDNAME> Sac<1/Artifact.Legendary/legendary artifact> | Defined$ You | Amount$ 2 | Choices$ Creature | ChoiceTitle$ Choose up to two creatures | SorcerySpeed$ True | AILogic$ Duneblast | SubAbility$ DBDestroyAll | StackDescription$ {p:You} chooses up to two creatures. Destroy the rest. | SpellDescription$ Choose up to two creatures, then destroy the rest. Activate only as a sorcery.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.nonChosenCard | StackDescription$ None\nDeckNeeds:Type$Legendary & Type$Artifact\nOracle:{T}, Pay 1 life: Add {B} or {R}.\n{1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent.\n{5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Kangee's Lieutenant", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.\nEncore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "1", "toughness": "1"}
Name:Kangee's Lieutenant\nManaCost:2 W\nTypes:Creature Bird Soldier\nPT:1/1\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, attacking creatures with flying get +1/+1 until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.attacking+withFlying | NumAtt$ 1 | NumDef$ 1\nK:Encore:5 W\nDeckHas:Ability$Token\nDeckHints:Keyword$Flying\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.\nEncore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kangee's Lieutenant", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nWhenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.\nEncore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "1", "toughness": "1"} ### Response: Name:Kangee's Lieutenant\nManaCost:2 W\nTypes:Creature Bird Soldier\nPT:1/1\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, attacking creatures with flying get +1/+1 until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.attacking+withFlying | NumAtt$ 1 | NumDef$ 1\nK:Encore:5 W\nDeckHas:Ability$Token\nDeckHints:Keyword$Flying\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.\nEncore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Create the Forge script for this magic card
{"name": "Soaring Show-Off", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Flying\nWhen Soaring Show-Off enters the battlefield, each player draws a card.", "power": "2", "toughness": "2"}
Name:Soaring Show-Off\nManaCost:2 U\nTypes:Creature Bird Warrior\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, each player draws a card.\nSVar:TrigDraw:DB$ Draw | Defined$ Player | NumCards$ 1\nOracle:Flying\nWhen Soaring Show-Off enters the battlefield, each player draws a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soaring Show-Off", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird Warrior", "oracle_text": "Flying\nWhen Soaring Show-Off enters the battlefield, each player draws a card.", "power": "2", "toughness": "2"} ### Response: Name:Soaring Show-Off\nManaCost:2 U\nTypes:Creature Bird Warrior\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, each player draws a card.\nSVar:TrigDraw:DB$ Draw | Defined$ Player | NumCards$ 1\nOracle:Flying\nWhen Soaring Show-Off enters the battlefield, each player draws a card.
Create the Forge script for this magic card
{"name": "Meeting of Minds", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDraw two cards."}
Name:Meeting of Minds\nManaCost:3 U\nTypes:Instant\nK:Convoke\nA:SP$ Draw | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDraw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Meeting of Minds", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDraw two cards."} ### Response: Name:Meeting of Minds\nManaCost:3 U\nTypes:Instant\nK:Convoke\nA:SP$ Draw | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDraw two cards.
Create the Forge script for this magic card
{"name": "Lifecraft Cavalry", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Trample\nRevolt \u2014 Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.", "power": "4", "toughness": "4"}
Name:Lifecraft Cavalry\nManaCost:4 G\nTypes:Creature Elf Warrior\nPT:4/4\nK:Trample\nK:etbCounter:P1P1:2:CheckSVar$ Revolt:Revolt β€” CARDNAME enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.\nSVar:Revolt:Count$Revolt.1.0\nOracle:Trample\nRevolt β€” Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lifecraft Cavalry", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Trample\nRevolt \u2014 Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.", "power": "4", "toughness": "4"} ### Response: Name:Lifecraft Cavalry\nManaCost:4 G\nTypes:Creature Elf Warrior\nPT:4/4\nK:Trample\nK:etbCounter:P1P1:2:CheckSVar$ Revolt:Revolt β€” CARDNAME enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.\nSVar:Revolt:Count$Revolt.1.0\nOracle:Trample\nRevolt β€” Lifecraft Cavalry enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
Create the Forge script for this magic card
{"name": "Vaevictis Asmadi, the Dire", "mana_cost": "{3}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying\nWhenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.", "power": "6", "toughness": "6"}
Name:Vaevictis Asmadi, the Dire\nManaCost:3 B R G\nTypes:Legendary Creature Elder Dragon\nPT:6/6\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTarget | TriggerDescription$ Whenever CARDNAME attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.\nSVar:TrigTarget:DB$ Pump | ValidTgts$ Permanent | TgtPrompt$ Select target permanent a player controls to be sacrificed. | TargetMin$ OneEach | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SubAbility$ DBSacrificeAll | AILogic$ SacOneEach\nSVar:DBSacrificeAll:DB$ SacrificeAll | Defined$ Targeted | RememberSacrificed$ True | SubAbility$ DBRepeatEach\nSVar:DBRepeatEach:DB$ RepeatEach | DefinedCards$ Remembered | UseImprinted$ True | RepeatSubAbility$ DBDig | SubAbility$ DBCleanup\nSVar:DBDig:DB$ Dig | Defined$ ImprintedController | DigNum$ 1 | Reveal$ True | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition2$ 0 | ChangeNum$ All | ChangeValid$ Permanent\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:OneEach:PlayerCountPlayers$Amount\nOracle:Flying\nWhenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vaevictis Asmadi, the Dire", "mana_cost": "{3}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying\nWhenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.", "power": "6", "toughness": "6"} ### Response: Name:Vaevictis Asmadi, the Dire\nManaCost:3 B R G\nTypes:Legendary Creature Elder Dragon\nPT:6/6\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTarget | TriggerDescription$ Whenever CARDNAME attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.\nSVar:TrigTarget:DB$ Pump | ValidTgts$ Permanent | TgtPrompt$ Select target permanent a player controls to be sacrificed. | TargetMin$ OneEach | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SubAbility$ DBSacrificeAll | AILogic$ SacOneEach\nSVar:DBSacrificeAll:DB$ SacrificeAll | Defined$ Targeted | RememberSacrificed$ True | SubAbility$ DBRepeatEach\nSVar:DBRepeatEach:DB$ RepeatEach | DefinedCards$ Remembered | UseImprinted$ True | RepeatSubAbility$ DBDig | SubAbility$ DBCleanup\nSVar:DBDig:DB$ Dig | Defined$ ImprintedController | DigNum$ 1 | Reveal$ True | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition2$ 0 | ChangeNum$ All | ChangeValid$ Permanent\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:OneEach:PlayerCountPlayers$Amount\nOracle:Flying\nWhenever Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
Create the Forge script for this magic card
{"name": "Urza's Engine", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Juggernaut", "oracle_text": "Trample\n{3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.", "power": "1", "toughness": "5"}
Name:Urza's Engine\nManaCost:5\nTypes:Artifact Creature Juggernaut\nPT:1/5\nK:Trample\nA:AB$ Pump | Cost$ 3 | Defined$ Self | KW$ Banding | SpellDescription$ CARDNAME gains banding until end of turn.\nA:AB$ PumpAll | Cost$ 3 | ValidCards$ Creature.attackersBandedWith | KW$ Trample | SpellDescription$ Attacking creatures banded with Urza's Engine gain trample until end of turn.\nOracle:Trample\n{3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urza's Engine", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Juggernaut", "oracle_text": "Trample\n{3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.", "power": "1", "toughness": "5"} ### Response: Name:Urza's Engine\nManaCost:5\nTypes:Artifact Creature Juggernaut\nPT:1/5\nK:Trample\nA:AB$ Pump | Cost$ 3 | Defined$ Self | KW$ Banding | SpellDescription$ CARDNAME gains banding until end of turn.\nA:AB$ PumpAll | Cost$ 3 | ValidCards$ Creature.attackersBandedWith | KW$ Trample | SpellDescription$ Attacking creatures banded with Urza's Engine gain trample until end of turn.\nOracle:Trample\n{3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\n{3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.
Create the Forge script for this magic card
{"name": "Camouflage", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Cast this spell only during your declare attackers step.\nThis turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)"}
Name:Camouflage\nManaCost:G\nTypes:Instant\nA:SP$ Effect | Cost$ G | ReplacementEffects$ RDeclareBlocker | ActivationPhases$ Declare Attackers | PlayerTurn$ True | AILogic$ Evasion | SpellDescription$ Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)\nSVar:RDeclareBlocker:Event$ DeclareBlocker | ValidPlayer$ Opponent | ReplaceWith$ DBCamouflage | Description$ This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)\nSVar:DBCamouflage:DB$ Camouflage | Defined$ ReplacedPlayer | Defender$ ReplacedDefendingPlayer | AILogic$ BestBlocker\nAI:RemoveDeck:All\nOracle:Cast this spell only during your declare attackers step.\nThis turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Camouflage", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Cast this spell only during your declare attackers step.\nThis turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)"} ### Response: Name:Camouflage\nManaCost:G\nTypes:Instant\nA:SP$ Effect | Cost$ G | ReplacementEffects$ RDeclareBlocker | ActivationPhases$ Declare Attackers | PlayerTurn$ True | AILogic$ Evasion | SpellDescription$ Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)\nSVar:RDeclareBlocker:Event$ DeclareBlocker | ValidPlayer$ Opponent | ReplaceWith$ DBCamouflage | Description$ This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)\nSVar:DBCamouflage:DB$ Camouflage | Defined$ ReplacedPlayer | Defender$ ReplacedDefendingPlayer | AILogic$ BestBlocker\nAI:RemoveDeck:All\nOracle:Cast this spell only during your declare attackers step.\nThis turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
Create the Forge script for this magic card
{"name": "Reborn Hope", "mana_cost": "{G}{W}", "type_line": "Sorcery", "oracle_text": "Return target multicolored card from your graveyard to your hand."}
Name:Reborn Hope\nManaCost:G W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G W | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target multicolored card in your graveyard | ValidTgts$ Card.MultiColor+YouCtrl | SpellDescription$ Return target multicolored card from your graveyard to your hand.\nAI:RemoveDeck:Random\nOracle:Return target multicolored card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reborn Hope", "mana_cost": "{G}{W}", "type_line": "Sorcery", "oracle_text": "Return target multicolored card from your graveyard to your hand."} ### Response: Name:Reborn Hope\nManaCost:G W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G W | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target multicolored card in your graveyard | ValidTgts$ Card.MultiColor+YouCtrl | SpellDescription$ Return target multicolored card from your graveyard to your hand.\nAI:RemoveDeck:Random\nOracle:Return target multicolored card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Yuan Shao, the Indecisive", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nEach creature you control can't be blocked by more than one creature.", "power": "2", "toughness": "3"}
Name:Yuan Shao, the Indecisive\nManaCost:4 R\nTypes:Legendary Creature Human Soldier\nPT:2/3\nK:Horsemanship\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.YouCtrl | Max$ 1 | Description$ Each creature you control can't be blocked by more than one creature.\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nEach creature you control can't be blocked by more than one creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yuan Shao, the Indecisive", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nEach creature you control can't be blocked by more than one creature.", "power": "2", "toughness": "3"} ### Response: Name:Yuan Shao, the Indecisive\nManaCost:4 R\nTypes:Legendary Creature Human Soldier\nPT:2/3\nK:Horsemanship\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.YouCtrl | Max$ 1 | Description$ Each creature you control can't be blocked by more than one creature.\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nEach creature you control can't be blocked by more than one creature.