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Create the Forge script for this magic card
{"name": "Nahiri's Lithoforming", "mana_cost": "{X}{R}{R}", "type_line": "Sorcery", "oracle_text": "Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn."}
Name:Nahiri's Lithoforming\nManaCost:X R R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ X R R | SacValid$ Land | Amount$ X | RememberSacrificed$ True | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.\nSVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBStoreSVar | StackDescription$ None\nSVar:DBStoreSVar:DB$ StoreSVar | SVar$ XLands | Type$ CountSVar | Expression$ X | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PlayMoreLand | ReplacementEffects$ LandETB | SubAbility$ DBCleanup\nSVar:PlayMoreLand:Mode$ Continuous | Affected$ You | AdjustLandPlays$ XLands | EffectZone$ Command | Description$ You may play X additional lands this turn.\nSVar:LandETB:Event$ Moved | ValidCard$ Land.YouCtrl | Destination$ Battlefield | ReplaceWith$ ETBTapped | ReplacementResult$ Updated | Description$ Lands you control enter the battlefield tapped this turn.\nSVar:ETBTapped:DB$ Tap | ETB$ True | Defined$ ReplacedCard\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nSVar:Y:Count$RememberedSize\nSVar:XLands:Number$0\nDeckHas:Ability$Sacrifice\nAI:RemoveDeck:All\nOracle:Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nahiri's Lithoforming", "mana_cost": "{X}{R}{R}", "type_line": "Sorcery", "oracle_text": "Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn."} ### Response: Name:Nahiri's Lithoforming\nManaCost:X R R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ X R R | SacValid$ Land | Amount$ X | RememberSacrificed$ True | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.\nSVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBStoreSVar | StackDescription$ None\nSVar:DBStoreSVar:DB$ StoreSVar | SVar$ XLands | Type$ CountSVar | Expression$ X | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PlayMoreLand | ReplacementEffects$ LandETB | SubAbility$ DBCleanup\nSVar:PlayMoreLand:Mode$ Continuous | Affected$ You | AdjustLandPlays$ XLands | EffectZone$ Command | Description$ You may play X additional lands this turn.\nSVar:LandETB:Event$ Moved | ValidCard$ Land.YouCtrl | Destination$ Battlefield | ReplaceWith$ ETBTapped | ReplacementResult$ Updated | Description$ Lands you control enter the battlefield tapped this turn.\nSVar:ETBTapped:DB$ Tap | ETB$ True | Defined$ ReplacedCard\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nSVar:Y:Count$RememberedSize\nSVar:XLands:Number$0\nDeckHas:Ability$Sacrifice\nAI:RemoveDeck:All\nOracle:Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.
Create the Forge script for this magic card
{"name": "Dissatisfied Customer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Guest", "oracle_text": "Flying, haste\nWhen Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life.", "power": "2", "toughness": "1"}
Name:Dissatisfied Customer\nManaCost:2 B\nTypes:Creature Vampire Guest\nPT:2/1\nK:Flying\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiceRoll | TriggerDescription$ When CARDNAME enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life.\nSVar:TrigDiceRoll:DB$ RollDice | ResultSVar$ Result | ResultSubAbilities$ 1-3:DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ Result\nOracle:Flying, haste\nWhen Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dissatisfied Customer", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Guest", "oracle_text": "Flying, haste\nWhen Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life.", "power": "2", "toughness": "1"} ### Response: Name:Dissatisfied Customer\nManaCost:2 B\nTypes:Creature Vampire Guest\nPT:2/1\nK:Flying\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiceRoll | TriggerDescription$ When CARDNAME enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life.\nSVar:TrigDiceRoll:DB$ RollDice | ResultSVar$ Result | ResultSubAbilities$ 1-3:DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ Result\nOracle:Flying, haste\nWhen Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life.
Create the Forge script for this magic card
{"name": "Angelic Arbiter", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nEach opponent who cast a spell this turn can't attack with creatures.\nEach opponent who attacked with a creature this turn can't cast spells.", "power": "5", "toughness": "6"}
Name:Angelic Arbiter\nManaCost:5 W W\nTypes:Creature Angel\nPT:5/6\nK:Flying\nS:Mode$ CantAttack | ValidCard$ Creature.ControlledBy Opponent.castSpellThisTurn | Description$ Each opponent who cast a spell this turn can't attack with creatures.\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Opponent.attackedWithCreaturesThisTurn | Description$ Each opponent who attacked with a creature this turn can't cast spells.\nOracle:Flying\nEach opponent who cast a spell this turn can't attack with creatures.\nEach opponent who attacked with a creature this turn can't cast spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angelic Arbiter", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nEach opponent who cast a spell this turn can't attack with creatures.\nEach opponent who attacked with a creature this turn can't cast spells.", "power": "5", "toughness": "6"} ### Response: Name:Angelic Arbiter\nManaCost:5 W W\nTypes:Creature Angel\nPT:5/6\nK:Flying\nS:Mode$ CantAttack | ValidCard$ Creature.ControlledBy Opponent.castSpellThisTurn | Description$ Each opponent who cast a spell this turn can't attack with creatures.\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Opponent.attackedWithCreaturesThisTurn | Description$ Each opponent who attacked with a creature this turn can't cast spells.\nOracle:Flying\nEach opponent who cast a spell this turn can't attack with creatures.\nEach opponent who attacked with a creature this turn can't cast spells.
Create the Forge script for this magic card
{"name": "Night Dealings", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.\n{2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle."}
Name:Night Dealings\nManaCost:2 B B\nTypes:Enchantment\nT:Mode$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Player.Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a source you control deals damage to another player, put that many theft counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ THEFT | CounterNum$ Y\nA:AB$ ChangeZone | Cost$ 2 B B SubCounter<X/THEFT> | Origin$ Library | Destination$ Hand | ChangeType$ Card.nonLand+YouCtrl+cmcEQX | ChangeNum$ 1 | Reveal$ True | Shuffle$ True | SpellDescription$ Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.\nSVar:X:Count$xPaid\nSVar:Y:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.\n{2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Night Dealings", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.\n{2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle."} ### Response: Name:Night Dealings\nManaCost:2 B B\nTypes:Enchantment\nT:Mode$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Player.Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a source you control deals damage to another player, put that many theft counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ THEFT | CounterNum$ Y\nA:AB$ ChangeZone | Cost$ 2 B B SubCounter<X/THEFT> | Origin$ Library | Destination$ Hand | ChangeType$ Card.nonLand+YouCtrl+cmcEQX | ChangeNum$ 1 | Reveal$ True | Shuffle$ True | SpellDescription$ Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.\nSVar:X:Count$xPaid\nSVar:Y:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nOracle:Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.\n{2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Might of Old Krosa", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead."}
Name:Might of Old Krosa\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | AILogic$ Main1IfAble | SpellDescription$ Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.\nSVar:X:Count$IfCastInOwnMainPhase.4.2\nOracle:Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Might of Old Krosa", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead."} ### Response: Name:Might of Old Krosa\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | AILogic$ Main1IfAble | SpellDescription$ Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.\nSVar:X:Count$IfCastInOwnMainPhase.4.2\nOracle:Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
Create the Forge script for this magic card
{"name": "Unmarked Grave", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a nonlegendary card, put that card into your graveyard, then shuffle."}
Name:Unmarked Grave\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Library | Destination$ Graveyard | ChangeType$ Card.nonLegendary | ChangeNum$ 1 | SpellDescription$ Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:Random\nOracle:Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unmarked Grave", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Search your library for a nonlegendary card, put that card into your graveyard, then shuffle."} ### Response: Name:Unmarked Grave\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Library | Destination$ Graveyard | ChangeType$ Card.nonLegendary | ChangeNum$ 1 | SpellDescription$ Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:Random\nOracle:Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
Create the Forge script for this magic card
{"name": "Stolen Strategy", "mana_cost": "{4}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells."}
Name:Stolen Strategy\nManaCost:4 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:TrigExile:DB$ Dig | Defined$ Player.Opponent | DigNum$ 1 | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stolen Strategy", "mana_cost": "{4}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells."} ### Response: Name:Stolen Strategy\nManaCost:4 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.\nSVar:TrigExile:DB$ Dig | Defined$ Player.Opponent | DigNum$ 1 | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ Remembered | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
Create the Forge script for this magic card
{"name": "Flame Fusillade", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Until end of turn, permanents you control gain \"{T}: This permanent deals 1 damage to any target.\""}
Name:Flame Fusillade\nManaCost:3 R\nTypes:Sorcery\nA:SP$ AnimateAll | ValidCards$ Permanent.YouCtrl | Abilities$ ABDamage | SpellDescription$ Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target."\nSVar:ABDamage:AB$ DealDamage | Cost$ T | NumDmg$ 1 | ValidTgts$ Any | SpellDescription$ CARDNAME deals 1 damage to any target\nAI:RemoveDeck:All\nOracle:Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flame Fusillade", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Until end of turn, permanents you control gain \"{T}: This permanent deals 1 damage to any target.\""} ### Response: Name:Flame Fusillade\nManaCost:3 R\nTypes:Sorcery\nA:SP$ AnimateAll | ValidCards$ Permanent.YouCtrl | Abilities$ ABDamage | SpellDescription$ Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target."\nSVar:ABDamage:AB$ DealDamage | Cost$ T | NumDmg$ 1 | ValidTgts$ Any | SpellDescription$ CARDNAME deals 1 damage to any target\nAI:RemoveDeck:All\nOracle:Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target."
Create the Forge script for this magic card
{"name": "Knight of the Ebon Legion", "mana_cost": "{B}", "type_line": "Creature \u2014 Vampire Knight", "oracle_text": "{2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.\nAt the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)", "power": "1", "toughness": "2"}
Name:Knight of the Ebon Legion\nManaCost:B\nTypes:Creature Vampire Knight\nPT:1/2\nA:AB$ Pump | Cost$ 2 B | NumAtt$ +3 | NumDef$ +3 | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gets +3/+3 and gains deathtouch until end of turn.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE4 | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on CARDNAME. (Damage causes loss of life.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:PlayerCountDefinedRegistered$HighestLifeLostThisTurn\nDeckHas:Ability$Counters\nOracle:{2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.\nAt the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Knight of the Ebon Legion", "mana_cost": "{B}", "type_line": "Creature \u2014 Vampire Knight", "oracle_text": "{2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.\nAt the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)", "power": "1", "toughness": "2"} ### Response: Name:Knight of the Ebon Legion\nManaCost:B\nTypes:Creature Vampire Knight\nPT:1/2\nA:AB$ Pump | Cost$ 2 B | NumAtt$ +3 | NumDef$ +3 | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gets +3/+3 and gains deathtouch until end of turn.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE4 | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on CARDNAME. (Damage causes loss of life.)\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:PlayerCountDefinedRegistered$HighestLifeLostThisTurn\nDeckHas:Ability$Counters\nOracle:{2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.\nAt the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)
Create the Forge script for this magic card
{"name": "A-Elderfang Ritualist", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand.", "power": "3", "toughness": "1"}
Name:A-Elderfang Ritualist\nManaCost:1 B\nTypes:Creature Elf Cleric\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Elf.Other+YouOwn,Tyvar.Other+YouOwn | TgtPrompt$ Select another target Elf or Tyvar card from your graveyard\nSVar:SacMe:2\nDeckNeeds:Type$Elf\nDeckHas:Ability$Graveyard\nDeckHints:Type$Tyvar\nOracle:When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Elderfang Ritualist", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand.", "power": "3", "toughness": "1"} ### Response: Name:A-Elderfang Ritualist\nManaCost:1 B\nTypes:Creature Elf Cleric\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Elf.Other+YouOwn,Tyvar.Other+YouOwn | TgtPrompt$ Select another target Elf or Tyvar card from your graveyard\nSVar:SacMe:2\nDeckNeeds:Type$Elf\nDeckHas:Ability$Graveyard\nDeckHints:Type$Tyvar\nOracle:When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Macabre Mockery", "mana_cost": "{2}{B}{R}", "type_line": "Instant", "oracle_text": "Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step."}
Name:Macabre Mockery\nManaCost:2 B R\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 B R | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in an opponent's graveyard | ValidTgts$ Creature.OppCtrl | SubAbility$ DBPump | SpellDescription$ Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | KW$ Haste | AtEOT$ Sacrifice\nSVar:PlayMain1:TRUE\nOracle:Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Macabre Mockery", "mana_cost": "{2}{B}{R}", "type_line": "Instant", "oracle_text": "Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step."} ### Response: Name:Macabre Mockery\nManaCost:2 B R\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 B R | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in an opponent's graveyard | ValidTgts$ Creature.OppCtrl | SubAbility$ DBPump | SpellDescription$ Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | KW$ Haste | AtEOT$ Sacrifice\nSVar:PlayMain1:TRUE\nOracle:Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Bile Urchin", "mana_cost": "{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Bile Urchin: Target player loses 1 life.", "power": "1", "toughness": "1"}
Name:Bile Urchin\nManaCost:B\nTypes:Creature Spirit\nPT:1/1\nA:AB$ LoseLife | Cost$ Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select a player to lose 1 life | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nOracle:Sacrifice Bile Urchin: Target player loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bile Urchin", "mana_cost": "{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Bile Urchin: Target player loses 1 life.", "power": "1", "toughness": "1"} ### Response: Name:Bile Urchin\nManaCost:B\nTypes:Creature Spirit\nPT:1/1\nA:AB$ LoseLife | Cost$ Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select a player to lose 1 life | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nOracle:Sacrifice Bile Urchin: Target player loses 1 life.
Create the Forge script for this magic card
{"name": "Gore Vassal", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Phyrexian Dog", "oracle_text": "Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.", "power": "2", "toughness": "1"}
Name:Gore Vassal\nManaCost:2 W\nTypes:Creature Phyrexian Dog\nPT:2/1\nA:AB$ PutCounter | Cost$ Sac<1/CARDNAME> | CounterType$ M1M1 | CounterNum$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberTargets$ True | SubAbility$ DBRegenerate | SpellDescription$ Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.\nSVar:DBRegenerate:DB$ Regenerate | Defined$ Remembered | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardToughness\nAI:RemoveDeck:All\nOracle:Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gore Vassal", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Phyrexian Dog", "oracle_text": "Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.", "power": "2", "toughness": "1"} ### Response: Name:Gore Vassal\nManaCost:2 W\nTypes:Creature Phyrexian Dog\nPT:2/1\nA:AB$ PutCounter | Cost$ Sac<1/CARDNAME> | CounterType$ M1M1 | CounterNum$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberTargets$ True | SubAbility$ DBRegenerate | SpellDescription$ Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.\nSVar:DBRegenerate:DB$ Regenerate | Defined$ Remembered | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardToughness\nAI:RemoveDeck:All\nOracle:Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.
Create the Forge script for this magic card
{"name": "Exhaustion", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Creatures and lands target opponent controls don't untap during their next untap step."}
Name:Exhaustion\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Effect | Cost$ 2 U | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | IsCurse$ True | StaticAbilities$ DontUntap | Triggers$ RemoveEffect | RememberObjects$ Targeted | Duration$ Permanent | AILogic$ KeepOppCreatsLandsTapped | SpellDescription$ Creatures and lands target opponent controls don't untap during their next untap step.\nSVar:DontUntap:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.RememberedPlayerCtrl,Land.RememberedPlayerCtrl | AddHiddenKeyword$ This card doesn't untap during your next untap step.\nSVar:RemoveEffect:Mode$ Phase | Phase$ Untap | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Static$ True | Execute$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nOracle:Creatures and lands target opponent controls don't untap during their next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Exhaustion", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Creatures and lands target opponent controls don't untap during their next untap step."} ### Response: Name:Exhaustion\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Effect | Cost$ 2 U | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | IsCurse$ True | StaticAbilities$ DontUntap | Triggers$ RemoveEffect | RememberObjects$ Targeted | Duration$ Permanent | AILogic$ KeepOppCreatsLandsTapped | SpellDescription$ Creatures and lands target opponent controls don't untap during their next untap step.\nSVar:DontUntap:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.RememberedPlayerCtrl,Land.RememberedPlayerCtrl | AddHiddenKeyword$ This card doesn't untap during your next untap step.\nSVar:RemoveEffect:Mode$ Phase | Phase$ Untap | ValidPlayer$ Player.IsRemembered | TriggerZones$ Command | Static$ True | Execute$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nOracle:Creatures and lands target opponent controls don't untap during their next untap step.
Create the Forge script for this magic card
{"name": "Trailblazer's Torch", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Trailblazer's Torch enters the battlefield, you take the initiative.\nWhenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Trailblazer's Torch\nManaCost:4\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ AttackerBlocked | ValidCard$ Creature.EquippedBy | Execute$ TrigDamage | TriggerDescription$ Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.\nSVar:TrigDamage:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Creature.blockingEquipped | DamageSource$ TriggeredAttackerLKICopy\nK:Equip:1\nOracle:When Trailblazer's Torch enters the battlefield, you take the initiative.\nWhenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Trailblazer's Torch", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Trailblazer's Torch enters the battlefield, you take the initiative.\nWhenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Trailblazer's Torch\nManaCost:4\nTypes:Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ AttackerBlocked | ValidCard$ Creature.EquippedBy | Execute$ TrigDamage | TriggerDescription$ Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.\nSVar:TrigDamage:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Creature.blockingEquipped | DamageSource$ TriggeredAttackerLKICopy\nK:Equip:1\nOracle:When Trailblazer's Torch enters the battlefield, you take the initiative.\nWhenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Skinrender", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "When Skinrender enters the battlefield, put three -1/-1 counters on target creature.", "power": "3", "toughness": "3"}
Name:Skinrender\nManaCost:2 B B\nTypes:Creature Phyrexian Zombie\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put three -1/-1 counters on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 3\nOracle:When Skinrender enters the battlefield, put three -1/-1 counters on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skinrender", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "When Skinrender enters the battlefield, put three -1/-1 counters on target creature.", "power": "3", "toughness": "3"} ### Response: Name:Skinrender\nManaCost:2 B B\nTypes:Creature Phyrexian Zombie\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put three -1/-1 counters on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 3\nOracle:When Skinrender enters the battlefield, put three -1/-1 counters on target creature.
Create the Forge script for this magic card
{"name": "Sengir, the Dark Baron", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Noble", "oracle_text": "Flying\nWhenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.\nWhenever another player loses the game, you gain life equal to that player's life total as the turn began.\nPartner (You can have two commanders if both have partner.)", "power": "4", "toughness": "4"}
Name:Sengir, the Dark Baron\nManaCost:4 B B\nTypes:Legendary Creature Vampire Noble\nPT:4/4\nK:Flying\nK:Partner\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature dies, put two +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nT:Mode$ LosesGame | ValidPlayer$ Player.Other | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another player loses the game, you gain life equal to that player's life total as the turn began.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredPlayer$LifeStartedThisTurnWith\nDeckHas:Ability$Counters|LifeGain\nOracle:Flying\nWhenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.\nWhenever another player loses the game, you gain life equal to that player's life total as the turn began.\nPartner (You can have two commanders if both have partner.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sengir, the Dark Baron", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Noble", "oracle_text": "Flying\nWhenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.\nWhenever another player loses the game, you gain life equal to that player's life total as the turn began.\nPartner (You can have two commanders if both have partner.)", "power": "4", "toughness": "4"} ### Response: Name:Sengir, the Dark Baron\nManaCost:4 B B\nTypes:Legendary Creature Vampire Noble\nPT:4/4\nK:Flying\nK:Partner\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature dies, put two +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nT:Mode$ LosesGame | ValidPlayer$ Player.Other | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another player loses the game, you gain life equal to that player's life total as the turn began.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TriggeredPlayer$LifeStartedThisTurnWith\nDeckHas:Ability$Counters|LifeGain\nOracle:Flying\nWhenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.\nWhenever another player loses the game, you gain life equal to that player's life total as the turn began.\nPartner (You can have two commanders if both have partner.)
Create the Forge script for this magic card
{"name": "Assault Zeppelid", "mana_cost": "{2}{G}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Flying, trample", "power": "3", "toughness": "3"}
Name:Assault Zeppelid\nManaCost:2 G U\nTypes:Creature Beast\nPT:3/3\nK:Flying\nK:Trample\nOracle:Flying, trample
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Assault Zeppelid", "mana_cost": "{2}{G}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Flying, trample", "power": "3", "toughness": "3"} ### Response: Name:Assault Zeppelid\nManaCost:2 G U\nTypes:Creature Beast\nPT:3/3\nK:Flying\nK:Trample\nOracle:Flying, trample
Create the Forge script for this magic card
{"name": "Orochi Eggwatcher"}
Name:Orochi Eggwatcher\nManaCost:2 G\nTypes:Creature Snake Shaman\nPT:1/1\nA:AB$ Token | Cost$ 2 G T | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ g_1_1_snake | SubAbility$ DBFlip | SpellDescription$ Create a 1/1 green Snake creature token. If you control ten or more creatures, flip CARDNAME.\nSVar:DBFlip:DB$ SetState | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarCompare$ GE10 | Mode$ Flip\nSVar:X:Count$Valid Creature.YouCtrl\nAlternateMode:Flip\nOracle:{2}{G}, {T}: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher.\n\nALTERNATE\n\nName:Shidako, Broodmistress\nManaCost:2 G\nColors:green\nTypes:Legendary Creature Snake Shaman\nPT:3/3\nA:AB$ Pump | Cost$ G Sac<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 3 | SpellDescription$ Target creature gets +3/+3 until end of turn.\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE2\nOracle:{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orochi Eggwatcher"} ### Response: Name:Orochi Eggwatcher\nManaCost:2 G\nTypes:Creature Snake Shaman\nPT:1/1\nA:AB$ Token | Cost$ 2 G T | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ g_1_1_snake | SubAbility$ DBFlip | SpellDescription$ Create a 1/1 green Snake creature token. If you control ten or more creatures, flip CARDNAME.\nSVar:DBFlip:DB$ SetState | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarCompare$ GE10 | Mode$ Flip\nSVar:X:Count$Valid Creature.YouCtrl\nAlternateMode:Flip\nOracle:{2}{G}, {T}: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher.\n\nALTERNATE\n\nName:Shidako, Broodmistress\nManaCost:2 G\nColors:green\nTypes:Legendary Creature Snake Shaman\nPT:3/3\nA:AB$ Pump | Cost$ G Sac<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 3 | SpellDescription$ Target creature gets +3/+3 until end of turn.\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE2\nOracle:{G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.
Create the Forge script for this magic card
{"name": "Artifact Blast", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Counter target artifact spell."}
Name:Artifact Blast\nManaCost:R\nTypes:Instant\nA:SP$ Counter | Cost$ R | TargetType$ Spell | ValidTgts$ Artifact | SpellDescription$ Counter target artifact spell.\nOracle:Counter target artifact spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Artifact Blast", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Counter target artifact spell."} ### Response: Name:Artifact Blast\nManaCost:R\nTypes:Instant\nA:SP$ Counter | Cost$ R | TargetType$ Spell | ValidTgts$ Artifact | SpellDescription$ Counter target artifact spell.\nOracle:Counter target artifact spell.
Create the Forge script for this magic card
{"name": "Oasis Ritualist", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Naga Druid", "oracle_text": "{T}: Add one mana of any color.\n{T}, Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)", "power": "2", "toughness": "4"}
Name:Oasis Ritualist\nManaCost:3 G\nTypes:Creature Naga Druid\nPT:2/4\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Mana | Cost$ T Exert<1/CARDNAME> | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color. (An exerted creature won't untap during your next untap step.)\nOracle:{T}: Add one mana of any color.\n{T}, Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oasis Ritualist", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Naga Druid", "oracle_text": "{T}: Add one mana of any color.\n{T}, Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)", "power": "2", "toughness": "4"} ### Response: Name:Oasis Ritualist\nManaCost:3 G\nTypes:Creature Naga Druid\nPT:2/4\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Mana | Cost$ T Exert<1/CARDNAME> | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color. (An exerted creature won't untap during your next untap step.)\nOracle:{T}: Add one mana of any color.\n{T}, Exert Oasis Ritualist: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)
Create the Forge script for this magic card
{"name": "Endless Wurm", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nAt the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.", "power": "9", "toughness": "9"}
Name:Endless Wurm\nManaCost:3 G G\nTypes:Creature Wurm\nPT:9/9\nK:Trample\nK:UpkeepCost:Sac<1/Enchantment>\nSVar:NeedsToPlay:Enchantment.YouCtrl\nOracle:Trample\nAt the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Endless Wurm", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nAt the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.", "power": "9", "toughness": "9"} ### Response: Name:Endless Wurm\nManaCost:3 G G\nTypes:Creature Wurm\nPT:9/9\nK:Trample\nK:UpkeepCost:Sac<1/Enchantment>\nSVar:NeedsToPlay:Enchantment.YouCtrl\nOracle:Trample\nAt the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.
Create the Forge script for this magic card
{"name": "Mirror Shield", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +0/+2 and has hexproof and \"Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature.\"\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Mirror Shield\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddToughness$ 2 | AddKeyword$ Hexproof | AddTrigger$ TrigBlocks & TrigBecomeBlocked | Description$ Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."\nSVar:TrigBlocks:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.withDeathtouch | Execute$ TrigDestroyBlocker | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature.\nSVar:TrigBecomeBlocked:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.withDeathtouch | ValidBlocker$ Card.Self | Execute$ TrigDestroyAttacker | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature.\nSVar:TrigDestroyBlocker:DB$ Destroy | Defined$ TriggeredBlockerLKICopy\nSVar:TrigDestroyAttacker:DB$ Destroy | Defined$ TriggeredAttackerLKICopy\nK:Equip:2\nOracle:Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirror Shield", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +0/+2 and has hexproof and \"Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature.\"\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Mirror Shield\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddToughness$ 2 | AddKeyword$ Hexproof | AddTrigger$ TrigBlocks & TrigBecomeBlocked | Description$ Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."\nSVar:TrigBlocks:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.withDeathtouch | Execute$ TrigDestroyBlocker | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature.\nSVar:TrigBecomeBlocked:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.withDeathtouch | ValidBlocker$ Card.Self | Execute$ TrigDestroyAttacker | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature.\nSVar:TrigDestroyBlocker:DB$ Destroy | Defined$ TriggeredBlockerLKICopy\nSVar:TrigDestroyAttacker:DB$ Destroy | Defined$ TriggeredAttackerLKICopy\nK:Equip:2\nOracle:Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Enthralling Hold", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nYou can't choose an untapped creature as this spell's target as you cast it.\nYou control enchanted creature."}
Name:Enthralling Hold\nManaCost:3 U U\nTypes:Enchantment Aura\nK:Enchant creature\nS:Mode$ CantTarget | EffectZone$ Stack | ValidSource$ Spell.Self | ValidCard$ Creature.untapped | Description$ You can't choose an untapped creature as this spell's target as you cast it.\nA:SP$ Attach | Cost$ 3 U U | ValidTgts$ Creature | AILogic$ GainControl | AITgts$ Creature.tapped\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nOracle:Enchant creature\nYou can't choose an untapped creature as this spell's target as you cast it.\nYou control enchanted creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enthralling Hold", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nYou can't choose an untapped creature as this spell's target as you cast it.\nYou control enchanted creature."} ### Response: Name:Enthralling Hold\nManaCost:3 U U\nTypes:Enchantment Aura\nK:Enchant creature\nS:Mode$ CantTarget | EffectZone$ Stack | ValidSource$ Spell.Self | ValidCard$ Creature.untapped | Description$ You can't choose an untapped creature as this spell's target as you cast it.\nA:SP$ Attach | Cost$ 3 U U | ValidTgts$ Creature | AILogic$ GainControl | AITgts$ Creature.tapped\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nOracle:Enchant creature\nYou can't choose an untapped creature as this spell's target as you cast it.\nYou control enchanted creature.
Create the Forge script for this magic card
{"name": "Devouring Strossus", "mana_cost": "{5}{B}{B}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Flying, trample\nAt the beginning of your upkeep, sacrifice a creature.\nSacrifice a creature: Regenerate Devouring Strossus.", "power": "9", "toughness": "9"}
Name:Devouring Strossus\nManaCost:5 B B B\nTypes:Creature Phyrexian Horror\nPT:9/9\nK:Flying\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature\nA:AB$ Regenerate | Cost$ Sac<1/Creature> | SpellDescription$ Regenerate CARDNAME.\nAI:RemoveDeck:All\nOracle:Flying, trample\nAt the beginning of your upkeep, sacrifice a creature.\nSacrifice a creature: Regenerate Devouring Strossus.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Devouring Strossus", "mana_cost": "{5}{B}{B}{B}", "type_line": "Creature \u2014 Phyrexian Horror", "oracle_text": "Flying, trample\nAt the beginning of your upkeep, sacrifice a creature.\nSacrifice a creature: Regenerate Devouring Strossus.", "power": "9", "toughness": "9"} ### Response: Name:Devouring Strossus\nManaCost:5 B B B\nTypes:Creature Phyrexian Horror\nPT:9/9\nK:Flying\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature\nA:AB$ Regenerate | Cost$ Sac<1/Creature> | SpellDescription$ Regenerate CARDNAME.\nAI:RemoveDeck:All\nOracle:Flying, trample\nAt the beginning of your upkeep, sacrifice a creature.\nSacrifice a creature: Regenerate Devouring Strossus.
Create the Forge script for this magic card
{"name": "Rattleclaw Mystic", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{T}: Add {G}, {U}, or {R}.\nMorph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Rattleclaw Mystic is turned face up, add {G}{U}{R}.", "power": "2", "toughness": "1"}
Name:Rattleclaw Mystic\nManaCost:1 G\nTypes:Creature Human Shaman\nPT:2/1\nK:Morph:2\nA:AB$ Mana | Cost$ T | Produced$ Combo G U R | SpellDescription$ Add {G}, {U}, or {R}.\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigMana | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, add {G}{U}{R}.\nSVar:TrigMana:DB$ Mana | Produced$ G U R\nOracle:{T}: Add {G}, {U}, or {R}.\nMorph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Rattleclaw Mystic is turned face up, add {G}{U}{R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rattleclaw Mystic", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{T}: Add {G}, {U}, or {R}.\nMorph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Rattleclaw Mystic is turned face up, add {G}{U}{R}.", "power": "2", "toughness": "1"} ### Response: Name:Rattleclaw Mystic\nManaCost:1 G\nTypes:Creature Human Shaman\nPT:2/1\nK:Morph:2\nA:AB$ Mana | Cost$ T | Produced$ Combo G U R | SpellDescription$ Add {G}, {U}, or {R}.\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigMana | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, add {G}{U}{R}.\nSVar:TrigMana:DB$ Mana | Produced$ G U R\nOracle:{T}: Add {G}, {U}, or {R}.\nMorph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Rattleclaw Mystic is turned face up, add {G}{U}{R}.
Create the Forge script for this magic card
{"name": "Nahiri, Forged in Fury", "mana_cost": "{4}{R}{W}", "type_line": "Legendary Creature \u2014 Kor Artificer", "oracle_text": "Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.)\nWhenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.", "power": "5", "toughness": "4"}
Name:Nahiri, Forged in Fury\nManaCost:4 R W\nTypes:Legendary Creature Kor Artificer\nPT:5/4\nK:Affinity:Artifact.Equipment:equipment\nT:Mode$ Attacks | ValidCard$ Creature.equipped+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay,STPlay2 | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Equipment.IsRemembered | ValidAfterStack$ Spell.Equipment | AffectedZone$ Exile | Description$ You may cast Equipment spells this way without paying their mana costs.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Equipment\nOracle:Affinity for Equipment\nWhenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nahiri, Forged in Fury", "mana_cost": "{4}{R}{W}", "type_line": "Legendary Creature \u2014 Kor Artificer", "oracle_text": "Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.)\nWhenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.", "power": "5", "toughness": "4"} ### Response: Name:Nahiri, Forged in Fury\nManaCost:4 R W\nTypes:Legendary Creature Kor Artificer\nPT:5/4\nK:Affinity:Artifact.Equipment:equipment\nT:Mode$ Attacks | ValidCard$ Creature.equipped+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay,STPlay2 | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card this turn.\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Equipment.IsRemembered | ValidAfterStack$ Spell.Equipment | AffectedZone$ Exile | Description$ You may cast Equipment spells this way without paying their mana costs.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Equipment\nOracle:Affinity for Equipment\nWhenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.
Create the Forge script for this magic card
{"name": "Voyager Staff", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step."}
Name:Voyager Staff\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 Sac<1/CARDNAME> | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig | SpellDescription$ Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return exiled creatures to the battlefield. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Voyager Staff", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step."} ### Response: Name:Voyager Staff\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 Sac<1/CARDNAME> | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig | SpellDescription$ Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return exiled creatures to the battlefield. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Hydradoodle", "mana_cost": "{X}{X}{G}{G}", "type_line": "Creature \u2014 Hydra Dog", "oracle_text": "As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.\nReach, trample", "power": "0", "toughness": "0"}
Name:Hydradoodle\nManaCost:X X G G\nTypes:Creature Hydra Dog\nPT:0/0\nK:ETBReplacement:Other:RollCounters\nSVar:X:Count$xPaid\nSVar:RollCounters:DB$ RollDice | Amount$ X | ETB$ True | ResultSVar$ Result | SubAbility$ DBCounters | SpellDescription$ As CARDNAME enters the battlefield, roll X six-sided dice. CARDNAME enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.\nSVar:DBCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result | ETB$ True\nK:Reach\nK:Trample\nDeckHas:Ability$Counters\nOracle:As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.\nReach, trample
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hydradoodle", "mana_cost": "{X}{X}{G}{G}", "type_line": "Creature \u2014 Hydra Dog", "oracle_text": "As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.\nReach, trample", "power": "0", "toughness": "0"} ### Response: Name:Hydradoodle\nManaCost:X X G G\nTypes:Creature Hydra Dog\nPT:0/0\nK:ETBReplacement:Other:RollCounters\nSVar:X:Count$xPaid\nSVar:RollCounters:DB$ RollDice | Amount$ X | ETB$ True | ResultSVar$ Result | SubAbility$ DBCounters | SpellDescription$ As CARDNAME enters the battlefield, roll X six-sided dice. CARDNAME enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.\nSVar:DBCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result | ETB$ True\nK:Reach\nK:Trample\nDeckHas:Ability$Counters\nOracle:As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.\nReach, trample
Create the Forge script for this magic card
{"name": "Desperate Farmer"}
Name:Desperate Farmer\nManaCost:2 B\nTypes:Creature Human Peasant\nPT:2/2\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ When another creature you control dies, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nDeckHas:Ability$LifeGain\nAlternateMode:DoubleFaced\nOracle:Lifelink\nWhen another creature you control dies, transform Desperate Farmer.\n\nALTERNATE\n\nName:Depraved Harvester\nManaCost:no cost\nColors:black\nTypes:Creature Human Knight\nPT:4/3\nK:Lifelink\nOracle:Lifelink
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Desperate Farmer"} ### Response: Name:Desperate Farmer\nManaCost:2 B\nTypes:Creature Human Peasant\nPT:2/2\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ When another creature you control dies, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nDeckHas:Ability$LifeGain\nAlternateMode:DoubleFaced\nOracle:Lifelink\nWhen another creature you control dies, transform Desperate Farmer.\n\nALTERNATE\n\nName:Depraved Harvester\nManaCost:no cost\nColors:black\nTypes:Creature Human Knight\nPT:4/3\nK:Lifelink\nOracle:Lifelink
Create the Forge script for this magic card
{"name": "A-Alrund's Epiphany", "mana_cost": "{5}{U}{U}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one. If this spell was foretold, create two 1/1 blue Bird creature tokens with flying. Exile Alrund's Epiphany.\nForetell {5}{U}{U}"}
Name:A-Alrund's Epiphany\nManaCost:5 U U\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ 5 U U | NumTurns$ 1 | SubAbility$ DBToken | StackDescription$ None | SpellDescription$ Take an extra turn after this one. If this spell was foretold, create two 1/1 blue Bird creature tokens with flying. Exile CARDNAME.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ u_1_1_bird_flying | TokenOwner$ You | Condition$ Foretold | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nK:Foretell:5 U U\nDeckHas:Ability$Token\nOracle:Take an extra turn after this one. If this spell was foretold, create two 1/1 blue Bird creature tokens with flying. Exile Alrund's Epiphany.\nForetell {5}{U}{U}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Alrund's Epiphany", "mana_cost": "{5}{U}{U}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one. If this spell was foretold, create two 1/1 blue Bird creature tokens with flying. Exile Alrund's Epiphany.\nForetell {5}{U}{U}"} ### Response: Name:A-Alrund's Epiphany\nManaCost:5 U U\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ 5 U U | NumTurns$ 1 | SubAbility$ DBToken | StackDescription$ None | SpellDescription$ Take an extra turn after this one. If this spell was foretold, create two 1/1 blue Bird creature tokens with flying. Exile CARDNAME.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ u_1_1_bird_flying | TokenOwner$ You | Condition$ Foretold | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nK:Foretell:5 U U\nDeckHas:Ability$Token\nOracle:Take an extra turn after this one. If this spell was foretold, create two 1/1 blue Bird creature tokens with flying. Exile Alrund's Epiphany.\nForetell {5}{U}{U}
Create the Forge script for this magic card
{"name": "Surrak and Goreclaw", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Human Bear", "oracle_text": "Trample\nOther creatures you control have trample.\nWhenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.", "power": "6", "toughness": "5"}
Name:Surrak and Goreclaw\nManaCost:4 G G\nTypes:Legendary Creature Human Bear\nPT:6/5\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Trample | Description$ Other creatures you control have trample.\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | SubAbility$ DBHaste\nSVar:DBHaste:DB$ Pump | Defined$ TriggeredCardLKICopy | KW$ Haste\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:Trample\nOther creatures you control have trample.\nWhenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Surrak and Goreclaw", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Creature \u2014 Human Bear", "oracle_text": "Trample\nOther creatures you control have trample.\nWhenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.", "power": "6", "toughness": "5"} ### Response: Name:Surrak and Goreclaw\nManaCost:4 G G\nTypes:Legendary Creature Human Bear\nPT:6/5\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Trample | Description$ Other creatures you control have trample.\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | SubAbility$ DBHaste\nSVar:DBHaste:DB$ Pump | Defined$ TriggeredCardLKICopy | KW$ Haste\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Counters\nOracle:Trample\nOther creatures you control have trample.\nWhenever another nontoken creature enters the battlefield under your control, put a +1/+1 counter on it. It gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Time Spiral", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands."}
Name:Time Spiral\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ChangeType$ Card | Origin$ Hand,Graveyard | Destination$ Library | Shuffle$ True | Random$ True | SubAbility$ DBDraw | UseAllOriginZones$ True | AILogic$ Timetwister | SpellDescription$ Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile CARDNAME. You untap up to six lands.\nSVar:DBDraw:DB$ Draw | NumCards$ 7 | Defined$ Player | SubAbility$ DBChange | StackDescription$ None\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SubAbility$ DBUntap | StackDescription$ None\nSVar:DBUntap:DB$ Untap | UntapUpTo$ True | UntapType$ Land | Amount$ 6 | StackDescription$ None\nOracle:Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Time Spiral", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands."} ### Response: Name:Time Spiral\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 4 U U | ChangeType$ Card | Origin$ Hand,Graveyard | Destination$ Library | Shuffle$ True | Random$ True | SubAbility$ DBDraw | UseAllOriginZones$ True | AILogic$ Timetwister | SpellDescription$ Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile CARDNAME. You untap up to six lands.\nSVar:DBDraw:DB$ Draw | NumCards$ 7 | Defined$ Player | SubAbility$ DBChange | StackDescription$ None\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SubAbility$ DBUntap | StackDescription$ None\nSVar:DBUntap:DB$ Untap | UntapUpTo$ True | UntapType$ Land | Amount$ 6 | StackDescription$ None\nOracle:Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
Create the Forge script for this magic card
{"name": "Hunted Wumpus", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield.", "power": "6", "toughness": "6"}
Name:Hunted Wumpus\nManaCost:3 G\nTypes:Creature Beast\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each other player may put a creature card from their hand onto the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | DefinedPlayer$ Player.Other | ChangeNum$ 1\nOracle:When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hunted Wumpus", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield.", "power": "6", "toughness": "6"} ### Response: Name:Hunted Wumpus\nManaCost:3 G\nTypes:Creature Beast\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each other player may put a creature card from their hand onto the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | DefinedPlayer$ Player.Other | ChangeNum$ 1\nOracle:When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield.
Create the Forge script for this magic card
{"name": "Spontaneous Generation", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Create a 1/1 green Saproling creature token for each card in your hand."}
Name:Spontaneous Generation\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 G | TokenAmount$ X | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token for each card in your hand.\nSVar:X:Count$InYourHand\nOracle:Create a 1/1 green Saproling creature token for each card in your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spontaneous Generation", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Create a 1/1 green Saproling creature token for each card in your hand."} ### Response: Name:Spontaneous Generation\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 G | TokenAmount$ X | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token for each card in your hand.\nSVar:X:Count$InYourHand\nOracle:Create a 1/1 green Saproling creature token for each card in your hand.
Create the Forge script for this magic card
{"name": "Gilded Lotus", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{T}: Add three mana of any one color."}
Name:Gilded Lotus\nManaCost:5\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 3 | SpellDescription$ Add three mana of any one color.\nOracle:{T}: Add three mana of any one color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gilded Lotus", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{T}: Add three mana of any one color."} ### Response: Name:Gilded Lotus\nManaCost:5\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 3 | SpellDescription$ Add three mana of any one color.\nOracle:{T}: Add three mana of any one color.
Create the Forge script for this magic card
{"name": "Excavator", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)"}
Name:Excavator\nManaCost:2\nTypes:Artifact\nA:AB$ Pump | Cost$ T Sac<1/Land.Basic/basic land> | DefinedLandwalk$ Sacrificed | ValidTgts$ Creature | SpellDescription$ Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Excavator", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)"} ### Response: Name:Excavator\nManaCost:2\nTypes:Artifact\nA:AB$ Pump | Cost$ T Sac<1/Land.Basic/basic land> | DefinedLandwalk$ Sacrificed | ValidTgts$ Creature | SpellDescription$ Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)
Create the Forge script for this magic card
{"name": "Conch Horn", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library."}
Name:Conch Horn\nManaCost:2\nTypes:Artifact\nA:AB$ Draw | Cost$ 1 T Sac<1/CARDNAME> | NumCards$ 2 | SubAbility$ DBTop | SpellDescription$ Draw two cards, then put a card from your hand on top of your library.\nSVar:DBTop:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True\nOracle:{1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Conch Horn", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library."} ### Response: Name:Conch Horn\nManaCost:2\nTypes:Artifact\nA:AB$ Draw | Cost$ 1 T Sac<1/CARDNAME> | NumCards$ 2 | SubAbility$ DBTop | SpellDescription$ Draw two cards, then put a card from your hand on top of your library.\nSVar:DBTop:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True\nOracle:{1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.
Create the Forge script for this magic card
{"name": "Double Vision", "mana_cost": "{3}{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy."}
Name:Double Vision\nManaCost:3 R R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | MayChooseTarget$ True\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Double Vision", "mana_cost": "{3}{R}{R}", "type_line": "Enchantment", "oracle_text": "Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy."} ### Response: Name:Double Vision\nManaCost:3 R R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | MayChooseTarget$ True\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Olivia, Crimson Bride", "mana_cost": "{4}{B}{R}", "type_line": "Legendary Creature \u2014 Vampire Noble", "oracle_text": "Flying, haste\nWhenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains \"When you don't control a legendary Vampire, exile this creature.\"", "power": "3", "toughness": "4"}
Name:Olivia, Crimson Bride\nManaCost:4 B R\nTypes:Legendary Creature Vampire Noble\nPT:3/4\nK:Flying\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn | Tapped$ True | Attacking$ True | RememberChanged$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Duration$ Permanent | Triggers$ TrigOlivia | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:TrigOlivia:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Vampire.YouCtrl+Legendary | PresentCompare$ EQ0 | Execute$ TrigExile | TriggerDescription$ When you don't control a legendary Vampire, exile this creature.\nSVar:TrigExile:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Graveyard\nDeckHints:Type$Vampire|Legendary\nOracle:Flying, haste\nWhenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Olivia, Crimson Bride", "mana_cost": "{4}{B}{R}", "type_line": "Legendary Creature \u2014 Vampire Noble", "oracle_text": "Flying, haste\nWhenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains \"When you don't control a legendary Vampire, exile this creature.\"", "power": "3", "toughness": "4"} ### Response: Name:Olivia, Crimson Bride\nManaCost:4 B R\nTypes:Legendary Creature Vampire Noble\nPT:3/4\nK:Flying\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouOwn | Tapped$ True | Attacking$ True | RememberChanged$ True | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | Duration$ Permanent | Triggers$ TrigOlivia | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:TrigOlivia:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Vampire.YouCtrl+Legendary | PresentCompare$ EQ0 | Execute$ TrigExile | TriggerDescription$ When you don't control a legendary Vampire, exile this creature.\nSVar:TrigExile:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Graveyard\nDeckHints:Type$Vampire|Legendary\nOracle:Flying, haste\nWhenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Create the Forge script for this magic card
{"name": "Quagmire", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Creatures with swampwalk can be blocked as though they didn't have swampwalk."}
Name:Quagmire\nManaCost:2 B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.withSwampwalk | AddHiddenKeyword$ May be blocked as though it doesn't have Swampwalk. | Description$ Creatures with swampwalk can be blocked as though they didn't have swampwalk.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Creatures with swampwalk can be blocked as though they didn't have swampwalk.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quagmire", "mana_cost": "{2}{B}", "type_line": "Enchantment", "oracle_text": "Creatures with swampwalk can be blocked as though they didn't have swampwalk."} ### Response: Name:Quagmire\nManaCost:2 B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.withSwampwalk | AddHiddenKeyword$ May be blocked as though it doesn't have Swampwalk. | Description$ Creatures with swampwalk can be blocked as though they didn't have swampwalk.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Creatures with swampwalk can be blocked as though they didn't have swampwalk.
Create the Forge script for this magic card
{"name": "Ashenmoor Gouger", "mana_cost": "{B/R}{B/R}{B/R}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Ashenmoor Gouger can't block.", "power": "4", "toughness": "4"}
Name:Ashenmoor Gouger\nManaCost:BR BR BR\nTypes:Creature Elemental Warrior\nPT:4/4\nK:CARDNAME can't block.\nOracle:Ashenmoor Gouger can't block.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ashenmoor Gouger", "mana_cost": "{B/R}{B/R}{B/R}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Ashenmoor Gouger can't block.", "power": "4", "toughness": "4"} ### Response: Name:Ashenmoor Gouger\nManaCost:BR BR BR\nTypes:Creature Elemental Warrior\nPT:4/4\nK:CARDNAME can't block.\nOracle:Ashenmoor Gouger can't block.
Create the Forge script for this magic card
{"name": "Norn's Seedcore", "mana_cost": "", "type_line": "Plane \u2014 New Phyrexia", "oracle_text": "When you planeswalk to Norn's Seedcore, chaos ensues.\nWhenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order."}
Name:Norn's Seedcore\nManaCost:no cost\nTypes:Plane New Phyrexia\nT:Mode$ PlaneswalkedTo | ValidCard$ Plane.Self | Execute$ TrigChaos | TriggerDescription$ When you planeswalk to CARDNAME, chaos ensues.\nSVar:TrigChaos:DB$ ChaosEnsues\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDigUntil | TriggerDescription$ Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.\nSVar:TrigDigUntil:DB$ DigUntil | Valid$ Plane | DigZone$ PlanarDeck | RememberFound$ True | FoundDestination$ PlanarDeck | RevealedDestination$ PlanarDeck | RevealedLibraryPosition$ -1 | SubAbility$ DBPlaneswalk\nSVar:DBPlaneswalk:DB$ Planeswalk | Defined$ Remembered | DontPlaneswalkAway$ True\nOracle:When you planeswalk to Norn's Seedcore, chaos ensues.\nWhenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Norn's Seedcore", "mana_cost": "", "type_line": "Plane \u2014 New Phyrexia", "oracle_text": "When you planeswalk to Norn's Seedcore, chaos ensues.\nWhenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order."} ### Response: Name:Norn's Seedcore\nManaCost:no cost\nTypes:Plane New Phyrexia\nT:Mode$ PlaneswalkedTo | ValidCard$ Plane.Self | Execute$ TrigChaos | TriggerDescription$ When you planeswalk to CARDNAME, chaos ensues.\nSVar:TrigChaos:DB$ ChaosEnsues\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDigUntil | TriggerDescription$ Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.\nSVar:TrigDigUntil:DB$ DigUntil | Valid$ Plane | DigZone$ PlanarDeck | RememberFound$ True | FoundDestination$ PlanarDeck | RevealedDestination$ PlanarDeck | RevealedLibraryPosition$ -1 | SubAbility$ DBPlaneswalk\nSVar:DBPlaneswalk:DB$ Planeswalk | Defined$ Remembered | DontPlaneswalkAway$ True\nOracle:When you planeswalk to Norn's Seedcore, chaos ensues.\nWhenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.
Create the Forge script for this magic card
{"name": "Titanic Brawl", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it.\nTarget creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)"}
Name:Titanic Brawl\nManaCost:1 G\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | ValidTarget$ Creature.YouCtrl+counters_GE1_P1P1 | Description$ This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it.\nDeckHints:Ability$Counters\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nOracle:This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it.\nTarget creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Titanic Brawl", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it.\nTarget creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)"} ### Response: Name:Titanic Brawl\nManaCost:1 G\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | ValidTarget$ Creature.YouCtrl+counters_GE1_P1P1 | Description$ This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it.\nDeckHints:Ability$Counters\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nOracle:This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it.\nTarget creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create the Forge script for this magic card
{"name": "Emberwilde Augur", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.", "power": "2", "toughness": "1"}
Name:Emberwilde Augur\nManaCost:1 R\nTypes:Creature Goblin Shaman\nPT:2/1\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | NumDmg$ 3 | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | PlayerTurn$ True | ActivationPhases$ Upkeep | SpellDescription$ CARDNAME deals 3 damage to target player or planeswalker. Activate only during your upkeep.\nOracle:Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Emberwilde Augur", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.", "power": "2", "toughness": "1"} ### Response: Name:Emberwilde Augur\nManaCost:1 R\nTypes:Creature Goblin Shaman\nPT:2/1\nA:AB$ DealDamage | Cost$ Sac<1/CARDNAME> | NumDmg$ 3 | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | PlayerTurn$ True | ActivationPhases$ Upkeep | SpellDescription$ CARDNAME deals 3 damage to target player or planeswalker. Activate only during your upkeep.\nOracle:Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.
Create the Forge script for this magic card
{"name": "Steelfin Whale", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Whale", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nWhenever an artifact enters the battlefield under your control, untap Steelfin Whale.", "power": "3", "toughness": "4"}
Name:Steelfin Whale\nManaCost:5 U\nTypes:Creature Whale\nPT:3/4\nK:Affinity:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | IsPresent$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever an artifact enters the battlefield under your control, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:Random\nDeckNeeds:Type$Artifact\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nWhenever an artifact enters the battlefield under your control, untap Steelfin Whale.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steelfin Whale", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Whale", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nWhenever an artifact enters the battlefield under your control, untap Steelfin Whale.", "power": "3", "toughness": "4"} ### Response: Name:Steelfin Whale\nManaCost:5 U\nTypes:Creature Whale\nPT:3/4\nK:Affinity:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | IsPresent$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever an artifact enters the battlefield under your control, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nAI:RemoveDeck:Random\nDeckNeeds:Type$Artifact\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nWhenever an artifact enters the battlefield under your control, untap Steelfin Whale.
Create the Forge script for this magic card
{"name": "Banquet Guests", "mana_cost": "{X}{G}{W}", "type_line": "Creature \u2014 Halfling Citizen", "oracle_text": "Affinity for Food (This spell costs {1} less to cast for each Food you control.)\nTrample\nBanquet Guests enters the battlefield with twice X +1/+1 counters on it.\n{2}, Sacrifice a Food: Banquet Guests gains indestructible until end of turn.", "power": "0", "toughness": "0"}
Name:Banquet Guests\nManaCost:X G W\nTypes:Creature Halfling Citizen\nPT:0/0\nK:Affinity:Food\nK:Trample\nK:etbCounter:P1P1:Y\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Twice\nA:AB$ Pump | Cost$ 2 Sac<1/Food> | Defined$ Self | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn.\nDeckHints:Type$Food\nDeckHas:Ability$Counters|Sacrifice\nOracle:Affinity for Food (This spell costs {1} less to cast for each Food you control.)\nTrample\nBanquet Guests enters the battlefield with twice X +1/+1 counters on it.\n{2}, Sacrifice a Food: Banquet Guests gains indestructible until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Banquet Guests", "mana_cost": "{X}{G}{W}", "type_line": "Creature \u2014 Halfling Citizen", "oracle_text": "Affinity for Food (This spell costs {1} less to cast for each Food you control.)\nTrample\nBanquet Guests enters the battlefield with twice X +1/+1 counters on it.\n{2}, Sacrifice a Food: Banquet Guests gains indestructible until end of turn.", "power": "0", "toughness": "0"} ### Response: Name:Banquet Guests\nManaCost:X G W\nTypes:Creature Halfling Citizen\nPT:0/0\nK:Affinity:Food\nK:Trample\nK:etbCounter:P1P1:Y\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Twice\nA:AB$ Pump | Cost$ 2 Sac<1/Food> | Defined$ Self | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn.\nDeckHints:Type$Food\nDeckHas:Ability$Counters|Sacrifice\nOracle:Affinity for Food (This spell costs {1} less to cast for each Food you control.)\nTrample\nBanquet Guests enters the battlefield with twice X +1/+1 counters on it.\n{2}, Sacrifice a Food: Banquet Guests gains indestructible until end of turn.
Create the Forge script for this magic card
{"name": "Aven of Enduring Hope", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Cleric", "oracle_text": "Flying\nWhen Aven of Enduring Hope enters the battlefield, you gain 3 life.", "power": "3", "toughness": "3"}
Name:Aven of Enduring Hope\nManaCost:4 W\nTypes:Creature Bird Cleric\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:Flying\nWhen Aven of Enduring Hope enters the battlefield, you gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aven of Enduring Hope", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Bird Cleric", "oracle_text": "Flying\nWhen Aven of Enduring Hope enters the battlefield, you gain 3 life.", "power": "3", "toughness": "3"} ### Response: Name:Aven of Enduring Hope\nManaCost:4 W\nTypes:Creature Bird Cleric\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nOracle:Flying\nWhen Aven of Enduring Hope enters the battlefield, you gain 3 life.
Create the Forge script for this magic card
{"name": "Dire Fleet Interloper", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Menace\nWhen Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "2", "toughness": "2"}
Name:Dire Fleet Interloper\nManaCost:3 B\nTypes:Creature Human Pirate\nPT:2/2\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:Menace\nWhen Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dire Fleet Interloper", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Menace\nWhen Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "2", "toughness": "2"} ### Response: Name:Dire Fleet Interloper\nManaCost:3 B\nTypes:Creature Human Pirate\nPT:2/2\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:Menace\nWhen Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "A-Tyvar Kell", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Tyvar", "oracle_text": "Elves you control have \"{T}: Add {B}.\"\n+1: Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn.\n0: Create a 1/1 green Elf Warrior creature token.\n\u22127: You get an emblem with \"Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards.\"", "loyalty": "4"}
Name:A-Tyvar Kell\nManaCost:2 G G\nTypes:Legendary Planeswalker Tyvar\nLoyalty:4\nS:Mode$ Continuous | Affected$ Elf.YouCtrl | AddAbility$ Mana | Description$ Elves you control have "{T}: Add {B}."\nSVar:Mana:AB$ Mana | Cost$ T | Produced$ B | Amount$ 1 | SpellDescription$ Add {B}.\nA:AB$ PutCounter | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Elf | TgtPrompt$ Select target Elf | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBUntap | SpellDescription$ Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | KW$ Deathtouch | Defined$ Targeted\nA:AB$ Token | Cost$ AddCounter<0/LOYALTY> | TokenAmount$ 1 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create a 1/1 green Elf Warrior creature token.\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Tyvar Kell | Image$ emblem_tyvar_kell | Triggers$ TrigSpellCast | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."\nSVar:TrigSpellCast:Mode$ SpellCast | ValidCard$ Elf | ValidActivatingPlayer$ You | Execute$ EffSpellCast | TriggerDescription$ Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards.\nSVar:EffSpellCast:DB$ Animate | Defined$ TriggeredCard | Keywords$ Haste | SubAbility$ EffDraw\nSVar:EffDraw:DB$ Draw | Defined$ You | NumCards$ 2\nDeckHints:Type$Elf\nDeckHas:Ability$Counters|Token & Type$Elf|Warrior\nOracle:Elves you control have "{T}: Add {B}."\n[+1]: Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn.\n[0]: Create a 1/1 green Elf Warrior creature token.\n[-7]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Tyvar Kell", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Tyvar", "oracle_text": "Elves you control have \"{T}: Add {B}.\"\n+1: Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn.\n0: Create a 1/1 green Elf Warrior creature token.\n\u22127: You get an emblem with \"Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards.\"", "loyalty": "4"} ### Response: Name:A-Tyvar Kell\nManaCost:2 G G\nTypes:Legendary Planeswalker Tyvar\nLoyalty:4\nS:Mode$ Continuous | Affected$ Elf.YouCtrl | AddAbility$ Mana | Description$ Elves you control have "{T}: Add {B}."\nSVar:Mana:AB$ Mana | Cost$ T | Produced$ B | Amount$ 1 | SpellDescription$ Add {B}.\nA:AB$ PutCounter | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Elf | TgtPrompt$ Select target Elf | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBUntap | SpellDescription$ Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | KW$ Deathtouch | Defined$ Targeted\nA:AB$ Token | Cost$ AddCounter<0/LOYALTY> | TokenAmount$ 1 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You | Planeswalker$ True | SpellDescription$ Create a 1/1 green Elf Warrior creature token.\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Tyvar Kell | Image$ emblem_tyvar_kell | Triggers$ TrigSpellCast | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."\nSVar:TrigSpellCast:Mode$ SpellCast | ValidCard$ Elf | ValidActivatingPlayer$ You | Execute$ EffSpellCast | TriggerDescription$ Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards.\nSVar:EffSpellCast:DB$ Animate | Defined$ TriggeredCard | Keywords$ Haste | SubAbility$ EffDraw\nSVar:EffDraw:DB$ Draw | Defined$ You | NumCards$ 2\nDeckHints:Type$Elf\nDeckHas:Ability$Counters|Token & Type$Elf|Warrior\nOracle:Elves you control have "{T}: Add {B}."\n[+1]: Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn.\n[0]: Create a 1/1 green Elf Warrior creature token.\n[-7]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Create the Forge script for this magic card
{"name": "Aberrant Mind Sorcerer", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Elf Shaman", "oracle_text": "Psionic Spells \u2014 When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.\n1\u20149 | You may put that card on top of your library.\n10\u201420 | Return that card to your hand.", "power": "3", "toughness": "4"}
Name:Aberrant Mind Sorcerer\nManaCost:4 U\nTypes:Creature Human Elf Shaman\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Psionic Spells — When CARDNAME enters the battlefield, choose target instant or sorcery card in your graveyard, then ABILITY\nSVar:TrigPump:DB$ Pump | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtZone$ Graveyard | TgtPrompt$ Choose target instant or sorcery card in your graveyard | SubAbility$ DBRollDice\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:DBLibrary,10-20:DBHand | SpellDescription$ roll a d20.\nSVar:DBLibrary:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | Optional$ True | SpellDescription$ 1—9 VERT You may put that card on top of your library.\nSVar:DBHand:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Hand | SpellDescription$ 10—20 VERT Return that card to your hand.\nOracle:Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.\n1—9 | You may put that card on top of your library.\n10—20 | Return that card to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aberrant Mind Sorcerer", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Elf Shaman", "oracle_text": "Psionic Spells \u2014 When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.\n1\u20149 | You may put that card on top of your library.\n10\u201420 | Return that card to your hand.", "power": "3", "toughness": "4"} ### Response: Name:Aberrant Mind Sorcerer\nManaCost:4 U\nTypes:Creature Human Elf Shaman\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Psionic Spells — When CARDNAME enters the battlefield, choose target instant or sorcery card in your graveyard, then ABILITY\nSVar:TrigPump:DB$ Pump | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TgtZone$ Graveyard | TgtPrompt$ Choose target instant or sorcery card in your graveyard | SubAbility$ DBRollDice\nSVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:DBLibrary,10-20:DBHand | SpellDescription$ roll a d20.\nSVar:DBLibrary:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | Optional$ True | SpellDescription$ 1—9 VERT You may put that card on top of your library.\nSVar:DBHand:DB$ ChangeZone | Defined$ Targeted | Origin$ Graveyard | Destination$ Hand | SpellDescription$ 10—20 VERT Return that card to your hand.\nOracle:Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.\n1—9 | You may put that card on top of your library.\n10—20 | Return that card to your hand.
Create the Forge script for this magic card
{"name": "Spoils of the Hunt", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls."}
Name:Spoils of the Hunt\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ Treasure | SubAbility$ DBDealDamage | StackDescription$ {c:ThisTargetedCard} gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. | SpellDescription$ Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X | DamageSource$ ParentTarget | AILogic$ PowerDmg | StackDescription$ Then {c:ParentTarget} deals damage equal to its power to {c:ThisTargetedCard}.\nSVar:X:ParentTargeted$CardPower\nSVar:Treasure:Count$CastTotalManaSpent Treasure\nSVar:AIPreference:ManaFrom$Treasure\nAI:RemoveDeck:Random\nOracle:Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spoils of the Hunt", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls."} ### Response: Name:Spoils of the Hunt\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ Treasure | SubAbility$ DBDealDamage | StackDescription$ {c:ThisTargetedCard} gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. | SpellDescription$ Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X | DamageSource$ ParentTarget | AILogic$ PowerDmg | StackDescription$ Then {c:ParentTarget} deals damage equal to its power to {c:ThisTargetedCard}.\nSVar:X:ParentTargeted$CardPower\nSVar:Treasure:Count$CastTotalManaSpent Treasure\nSVar:AIPreference:ManaFrom$Treasure\nAI:RemoveDeck:Random\nOracle:Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.
Create the Forge script for this magic card
{"name": "Brilliant Halo", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+2.\nWhen Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand."}
Name:Brilliant Halo\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 2 | Description$ Enchanted creature gets +1/+2.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Enchant creature\nEnchanted creature gets +1/+2.\nWhen Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brilliant Halo", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+2.\nWhen Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand."} ### Response: Name:Brilliant Halo\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 2 | Description$ Enchanted creature gets +1/+2.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Enchant creature\nEnchanted creature gets +1/+2.\nWhen Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
Create the Forge script for this magic card
{"name": "Mirage Mockery", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Create a token that's a copy of target artifact creature you control.\n\u2022 Create a token that's a copy of target nonartifact creature you control.\nEntwine {2}{U} (Choose both if you pay the entwine cost.)"}
Name:Mirage Mockery\nManaCost:2 U\nTypes:Sorcery\nK:Entwine:2 U\nA:SP$ Charm | Choices$ DBCopy1,DBCopy2 | CharmNum$ 1\nSVar:DBCopy1:DB$ CopyPermanent | ValidTgts$ Artifact.Creature+YouCtrl | TgtPrompt$ Select target artifact creature you control | SpellDescription$ Create a token that's a copy of target artifact creature you control.\nSVar:DBCopy2:DB$ CopyPermanent | ValidTgts$ Creature.nonArtifact+YouCtrl | TgtPrompt$ Select target nonartifact creature you control | SpellDescription$ Create a token that's a copy of target nonartifact creature you control.\nDeckHas:Ability$Token\nOracle:Choose one —\n• Create a token that's a copy of target artifact creature you control.\n• Create a token that's a copy of target nonartifact creature you control.\nEntwine {2}{U} (Choose both if you pay the entwine cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mirage Mockery", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Create a token that's a copy of target artifact creature you control.\n\u2022 Create a token that's a copy of target nonartifact creature you control.\nEntwine {2}{U} (Choose both if you pay the entwine cost.)"} ### Response: Name:Mirage Mockery\nManaCost:2 U\nTypes:Sorcery\nK:Entwine:2 U\nA:SP$ Charm | Choices$ DBCopy1,DBCopy2 | CharmNum$ 1\nSVar:DBCopy1:DB$ CopyPermanent | ValidTgts$ Artifact.Creature+YouCtrl | TgtPrompt$ Select target artifact creature you control | SpellDescription$ Create a token that's a copy of target artifact creature you control.\nSVar:DBCopy2:DB$ CopyPermanent | ValidTgts$ Creature.nonArtifact+YouCtrl | TgtPrompt$ Select target nonartifact creature you control | SpellDescription$ Create a token that's a copy of target nonartifact creature you control.\nDeckHas:Ability$Token\nOracle:Choose one —\n• Create a token that's a copy of target artifact creature you control.\n• Create a token that's a copy of target nonartifact creature you control.\nEntwine {2}{U} (Choose both if you pay the entwine cost.)
Create the Forge script for this magic card
{"name": "Bonfire of the Damned", "mana_cost": "{X}{X}{R}", "type_line": "Sorcery", "oracle_text": "Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.\nMiracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)"}
Name:Bonfire of the Damned\nManaCost:X X R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X X R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select a player or planeswalker | NumDmg$ X | SubAbility$ DmgAll | DamageMap$ True | SpellDescription$ CARDNAME deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.\nSVar:DmgAll:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature.ControlledBy TargetedOrController | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nK:Miracle:X R\nSVar:X:Count$xPaid\nOracle:Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.\nMiracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bonfire of the Damned", "mana_cost": "{X}{X}{R}", "type_line": "Sorcery", "oracle_text": "Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.\nMiracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)"} ### Response: Name:Bonfire of the Damned\nManaCost:X X R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X X R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select a player or planeswalker | NumDmg$ X | SubAbility$ DmgAll | DamageMap$ True | SpellDescription$ CARDNAME deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.\nSVar:DmgAll:DB$ DamageAll | NumDmg$ X | ValidCards$ Creature.ControlledBy TargetedOrController | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nK:Miracle:X R\nSVar:X:Count$xPaid\nOracle:Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.\nMiracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Create the Forge script for this magic card
{"name": "Drag Down", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Domain \u2014 Target creature gets -1/-1 until end of turn for each basic land type among lands you control."}
Name:Drag Down\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.\nSVar:X:Count$Domain\nOracle:Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drag Down", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Domain \u2014 Target creature gets -1/-1 until end of turn for each basic land type among lands you control."} ### Response: Name:Drag Down\nManaCost:2 B\nTypes:Instant\nA:SP$ Pump | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.\nSVar:X:Count$Domain\nOracle:Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
Create the Forge script for this magic card
{"name": "Leori, Sparktouched Hunter", "mana_cost": "{U}{R}{W}", "type_line": "Legendary Creature \u2014 Elemental Cat", "oracle_text": "Flying, vigilance\nWhenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.", "power": "3", "toughness": "3"}
Name:Leori, Sparktouched Hunter\nManaCost:U R W\nTypes:Legendary Creature Elemental Cat\nPT:3/3\nK:Flying\nK:Vigilance\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.\nSVar:TrigChoose:DB$ ChooseType | Type$ Planeswalker | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | Triggers$ TrigAbilityActivated | SpellDescription$ Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.\nSVar:TrigAbilityActivated:Mode$ AbilityCast | ValidCard$ Planeswalker.ChosenType | ValidSA$ Activated | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nDeckHints:Type$Planeswalker\nOracle:Flying, vigilance\nWhenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leori, Sparktouched Hunter", "mana_cost": "{U}{R}{W}", "type_line": "Legendary Creature \u2014 Elemental Cat", "oracle_text": "Flying, vigilance\nWhenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.", "power": "3", "toughness": "3"} ### Response: Name:Leori, Sparktouched Hunter\nManaCost:U R W\nTypes:Legendary Creature Elemental Cat\nPT:3/3\nK:Flying\nK:Vigilance\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.\nSVar:TrigChoose:DB$ ChooseType | Type$ Planeswalker | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | Triggers$ TrigAbilityActivated | SpellDescription$ Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.\nSVar:TrigAbilityActivated:Mode$ AbilityCast | ValidCard$ Planeswalker.ChosenType | ValidSA$ Activated | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nDeckHints:Type$Planeswalker\nOracle:Flying, vigilance\nWhenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies.
Create the Forge script for this magic card
{"name": "Wind Drake", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying", "power": "2", "toughness": "2"}
Name:Wind Drake\nManaCost:2 U\nTypes:Creature Drake\nPT:2/2\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wind Drake", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying", "power": "2", "toughness": "2"} ### Response: Name:Wind Drake\nManaCost:2 U\nTypes:Creature Drake\nPT:2/2\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Chrome Replicator", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.", "power": "4", "toughness": "4"}
Name:Chrome Replicator\nManaCost:5\nTypes:Artifact Creature Construct\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE2 | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_4_4_a_construct | TokenOwner$ You\nSVar:X:Count$MostCardName Permanent.nonLand+nonToken+YouCtrl\nDeckHas:Ability$Token\nOracle:When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chrome Replicator", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.", "power": "4", "toughness": "4"} ### Response: Name:Chrome Replicator\nManaCost:5\nTypes:Artifact Creature Construct\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE2 | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_4_4_a_construct | TokenOwner$ You\nSVar:X:Count$MostCardName Permanent.nonLand+nonToken+YouCtrl\nDeckHas:Ability$Token\nOracle:When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.
Create the Forge script for this magic card
{"name": "Shadowstorm", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Shadowstorm deals 2 damage to each creature with shadow."}
Name:Shadowstorm\nManaCost:R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ R | NumDmg$ 2 | ValidCards$ Creature.withShadow | ValidDescription$ each creature with shadow. | SpellDescription$ CARDNAME deals 2 damage to each creature with shadow.\nAI:RemoveDeck:Random\nOracle:Shadowstorm deals 2 damage to each creature with shadow.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadowstorm", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Shadowstorm deals 2 damage to each creature with shadow."} ### Response: Name:Shadowstorm\nManaCost:R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ R | NumDmg$ 2 | ValidCards$ Creature.withShadow | ValidDescription$ each creature with shadow. | SpellDescription$ CARDNAME deals 2 damage to each creature with shadow.\nAI:RemoveDeck:Random\nOracle:Shadowstorm deals 2 damage to each creature with shadow.
Create the Forge script for this magic card
{"name": "Moradin's Disciples", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dwarf Cleric", "oracle_text": "Double team\nWhenever Moradin's Disciples attacks, tap target creature defending player controls.", "power": "2", "toughness": "3"}
Name:Moradin's Disciples\nManaCost:3 W\nTypes:Creature Dwarf Cleric\nPT:2/3\nK:Double team\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBTap | TriggerDescription$ Whenever CARDNAME attacks, tap target creature defending player controls.\nSVar:DBTap:DB$ Tap | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredDefendingPlayer | TargetMax$ 1 | TgtPrompt$ Select target creature defending player controls\nOracle:Double team\nWhenever Moradin's Disciples attacks, tap target creature defending player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Moradin's Disciples", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dwarf Cleric", "oracle_text": "Double team\nWhenever Moradin's Disciples attacks, tap target creature defending player controls.", "power": "2", "toughness": "3"} ### Response: Name:Moradin's Disciples\nManaCost:3 W\nTypes:Creature Dwarf Cleric\nPT:2/3\nK:Double team\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBTap | TriggerDescription$ Whenever CARDNAME attacks, tap target creature defending player controls.\nSVar:DBTap:DB$ Tap | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredDefendingPlayer | TargetMax$ 1 | TgtPrompt$ Select target creature defending player controls\nOracle:Double team\nWhenever Moradin's Disciples attacks, tap target creature defending player controls.
Create the Forge script for this magic card
{"name": "Ichor Shade", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Shade", "oracle_text": "At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on Ichor Shade.", "power": "2", "toughness": "3"}
Name:Ichor Shade\nManaCost:2 B\nTypes:Creature Phyrexian Shade\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature,Artifact\nDeckHints:Type$Artifact & Ability$Sacrifice\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on Ichor Shade.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ichor Shade", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian Shade", "oracle_text": "At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on Ichor Shade.", "power": "2", "toughness": "3"} ### Response: Name:Ichor Shade\nManaCost:2 B\nTypes:Creature Phyrexian Shade\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ Morbid | SVarCompare$ GE1 | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature,Artifact\nDeckHints:Type$Artifact & Ability$Sacrifice\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on Ichor Shade.
Create the Forge script for this magic card
{"name": "Feedback Bolt", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control."}
Name:Feedback Bolt\nManaCost:4 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target player or planeswalker equal to the number of artifacts you control.\nSVar:X:Count$TypeYouCtrl.Artifact\nAI:RemoveDeck:Random\nOracle:Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Feedback Bolt", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control."} ### Response: Name:Feedback Bolt\nManaCost:4 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target player or planeswalker equal to the number of artifacts you control.\nSVar:X:Count$TypeYouCtrl.Artifact\nAI:RemoveDeck:Random\nOracle:Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.
Create the Forge script for this magic card
{"name": "Sylvia Brightspear", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.)\nDouble strike\nDragons your team controls have double strike.", "power": "2", "toughness": "2"}
Name:Sylvia Brightspear\nManaCost:2 W\nTypes:Legendary Creature Human Knight\nPT:2/2\nK:Partner:Khorvath Brightflame:Khorvath\nK:Double Strike\nS:Mode$ Continuous | Affected$ Dragon.YourTeamCtrl | AddKeyword$ Double Strike | Description$ Dragons your team controls have double strike.\nDeckHints:Name$Khorvath Brightflame\nOracle:Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.)\nDouble strike\nDragons your team controls have double strike.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sylvia Brightspear", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.)\nDouble strike\nDragons your team controls have double strike.", "power": "2", "toughness": "2"} ### Response: Name:Sylvia Brightspear\nManaCost:2 W\nTypes:Legendary Creature Human Knight\nPT:2/2\nK:Partner:Khorvath Brightflame:Khorvath\nK:Double Strike\nS:Mode$ Continuous | Affected$ Dragon.YourTeamCtrl | AddKeyword$ Double Strike | Description$ Dragons your team controls have double strike.\nDeckHints:Name$Khorvath Brightflame\nOracle:Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.)\nDouble strike\nDragons your team controls have double strike.
Create the Forge script for this magic card
{"name": "Brokers Hideout", "mana_cost": "", "type_line": "Land", "oracle_text": "When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life."}
Name:Brokers Hideout\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ Self | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ DBChangeZone | SubAbility$ DBCleanup | TriggerDescription$ Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Forest+Basic,Land.Plains+Basic,Land.Island+Basic | ChangeNum$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brokers Hideout", "mana_cost": "", "type_line": "Land", "oracle_text": "When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life."} ### Response: Name:Brokers Hideout\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ Self | RememberSacrificed$ True | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | Execute$ DBChangeZone | SubAbility$ DBCleanup | TriggerDescription$ Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Forest+Basic,Land.Plains+Basic,Land.Island+Basic | ChangeNum$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|LifeGain\nOracle:When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Create the Forge script for this magic card
{"name": "Dire Fleet Ravager", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Orc Pirate Wizard", "oracle_text": "Menace, deathtouch\nWhen Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.", "power": "4", "toughness": "4"}
Name:Dire Fleet Ravager\nManaCost:3 B B\nTypes:Creature Orc Pirate Wizard\nPT:4/4\nK:Menace\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each player loses a third of their life, rounded up.\nSVar:TrigLoseLife:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ CntLife | Defined$ Player.IsRemembered\nSVar:CntLife:PlayerCountRemembered$LifeTotal/ThirdUp\nSVar:NeedsToPlayVar:MyLife GT1\nSVar:MyLife:Count$YourLifeTotal\nOracle:Menace, deathtouch\nWhen Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dire Fleet Ravager", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Orc Pirate Wizard", "oracle_text": "Menace, deathtouch\nWhen Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.", "power": "4", "toughness": "4"} ### Response: Name:Dire Fleet Ravager\nManaCost:3 B B\nTypes:Creature Orc Pirate Wizard\nPT:4/4\nK:Menace\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each player loses a third of their life, rounded up.\nSVar:TrigLoseLife:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ CntLife | Defined$ Player.IsRemembered\nSVar:CntLife:PlayerCountRemembered$LifeTotal/ThirdUp\nSVar:NeedsToPlayVar:MyLife GT1\nSVar:MyLife:Count$YourLifeTotal\nOracle:Menace, deathtouch\nWhen Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.
Create the Forge script for this magic card
{"name": "Icatian Scout", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier Scout", "oracle_text": "{1}, {T}: Target creature gains first strike until end of turn.", "power": "1", "toughness": "1"}
Name:Icatian Scout\nManaCost:W\nTypes:Creature Human Soldier Scout\nPT:1/1\nA:AB$ Pump | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike | SpellDescription$ Target creature gains first strike until end of turn.\nOracle:{1}, {T}: Target creature gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Icatian Scout", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier Scout", "oracle_text": "{1}, {T}: Target creature gains first strike until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Icatian Scout\nManaCost:W\nTypes:Creature Human Soldier Scout\nPT:1/1\nA:AB$ Pump | Cost$ 1 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike | SpellDescription$ Target creature gains first strike until end of turn.\nOracle:{1}, {T}: Target creature gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Goblin Chirurgeon", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Sacrifice a Goblin: Regenerate target creature.", "power": "0", "toughness": "2"}
Name:Goblin Chirurgeon\nManaCost:R\nTypes:Creature Goblin Shaman\nPT:0/2\nA:AB$ Regenerate | Cost$ Sac<1/Goblin> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nSVar:AIPreference:SacCost$Creature.Goblin+cmcLE1+Other\nDeckNeeds:Type$Goblin\nOracle:Sacrifice a Goblin: Regenerate target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Chirurgeon", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Sacrifice a Goblin: Regenerate target creature.", "power": "0", "toughness": "2"} ### Response: Name:Goblin Chirurgeon\nManaCost:R\nTypes:Creature Goblin Shaman\nPT:0/2\nA:AB$ Regenerate | Cost$ Sac<1/Goblin> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nSVar:AIPreference:SacCost$Creature.Goblin+cmcLE1+Other\nDeckNeeds:Type$Goblin\nOracle:Sacrifice a Goblin: Regenerate target creature.
Create the Forge script for this magic card
{"name": "Confront the Past", "mana_cost": "{X}{B}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Choose one \u2014\n\u2022 Return target planeswalker card with mana value X or less from your graveyard to the battlefield.\n\u2022 Remove twice X loyalty counters from target planeswalker an opponent controls."}
Name:Confront the Past\nManaCost:X B\nTypes:Sorcery Lesson\nA:SP$ Charm | Choices$ Return,Remove | CharmNum$ 1\nSVar:Return:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target planeswalker with mana value X | ValidTgts$ Planeswalker.YouOwn+cmcEQX | SpellDescription$ Return target planeswalker card with mana value X or less from your graveyard to the battlefield.\nSVar:Remove:DB$ RemoveCounter | ValidTgts$ Planeswalker.OppCtrl | TgtPrompt$ Select target planeswalker an opponent controls | CounterType$ LOYALTY | CounterNum$ Y | SpellDescription$ Remove twice X loyalty counters from target planeswalker an opponent controls.\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Times.2\nOracle:Choose one —\n• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.\n• Remove twice X loyalty counters from target planeswalker an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Confront the Past", "mana_cost": "{X}{B}", "type_line": "Sorcery \u2014 Lesson", "oracle_text": "Choose one \u2014\n\u2022 Return target planeswalker card with mana value X or less from your graveyard to the battlefield.\n\u2022 Remove twice X loyalty counters from target planeswalker an opponent controls."} ### Response: Name:Confront the Past\nManaCost:X B\nTypes:Sorcery Lesson\nA:SP$ Charm | Choices$ Return,Remove | CharmNum$ 1\nSVar:Return:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target planeswalker with mana value X | ValidTgts$ Planeswalker.YouOwn+cmcEQX | SpellDescription$ Return target planeswalker card with mana value X or less from your graveyard to the battlefield.\nSVar:Remove:DB$ RemoveCounter | ValidTgts$ Planeswalker.OppCtrl | TgtPrompt$ Select target planeswalker an opponent controls | CounterType$ LOYALTY | CounterNum$ Y | SpellDescription$ Remove twice X loyalty counters from target planeswalker an opponent controls.\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Times.2\nOracle:Choose one —\n• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.\n• Remove twice X loyalty counters from target planeswalker an opponent controls.
Create the Forge script for this magic card
{"name": "Tidal Influence", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Cast this spell only if no permanents named Tidal Influence are on the battlefield.\nTidal Influence enters the battlefield with a tide counter on it.\nAt the beginning of your upkeep, put a tide counter on Tidal Influence.\nAs long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.\nAs long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.\nWhenever there are four or more tide counters on Tidal Influence, remove all tide counters from it."}
Name:Tidal Influence\nManaCost:2 U\nTypes:Enchantment\nK:etbCounter:TIDE:1\nS:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | IsPresent$ Permanent.namedTidal Influence | Description$ Cast this spell only if no permanents named Tidal Influence are on the battlefield.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ DBPutCounter | TriggerDescription$ At the beginning of your upkeep, put a tide counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ TIDE | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Creature.Blue | AddPower$ -2 | IsPresent$ Card.Self+counters_EQ1_TIDE | Description$ As long as there is exactly one tide counter on CARDNAME, all blue creatures get -2/-0.\nS:Mode$ Continuous | Affected$ Creature.Blue | AddPower$ +2 | IsPresent$ Card.Self+counters_EQ3_TIDE | Description$ As long as there are exactly three tide counters on CARDNAME, all blue creatures get +2/+0.\nT:Mode$ Always | IsPresent$ Card.Self+counters_GE4_TIDE | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ Whenever there are four or more tide counters on CARDNAME, remove all tide counters from it.\nSVar:TrigRemove:DB$ RemoveCounter | CounterType$ TIDE | CounterNum$ All\nAI:RemoveDeck:Random\nOracle:Cast this spell only if no permanents named Tidal Influence are on the battlefield.\nTidal Influence enters the battlefield with a tide counter on it.\nAt the beginning of your upkeep, put a tide counter on Tidal Influence.\nAs long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.\nAs long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.\nWhenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tidal Influence", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Cast this spell only if no permanents named Tidal Influence are on the battlefield.\nTidal Influence enters the battlefield with a tide counter on it.\nAt the beginning of your upkeep, put a tide counter on Tidal Influence.\nAs long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.\nAs long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.\nWhenever there are four or more tide counters on Tidal Influence, remove all tide counters from it."} ### Response: Name:Tidal Influence\nManaCost:2 U\nTypes:Enchantment\nK:etbCounter:TIDE:1\nS:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | IsPresent$ Permanent.namedTidal Influence | Description$ Cast this spell only if no permanents named Tidal Influence are on the battlefield.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ DBPutCounter | TriggerDescription$ At the beginning of your upkeep, put a tide counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ TIDE | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Creature.Blue | AddPower$ -2 | IsPresent$ Card.Self+counters_EQ1_TIDE | Description$ As long as there is exactly one tide counter on CARDNAME, all blue creatures get -2/-0.\nS:Mode$ Continuous | Affected$ Creature.Blue | AddPower$ +2 | IsPresent$ Card.Self+counters_EQ3_TIDE | Description$ As long as there are exactly three tide counters on CARDNAME, all blue creatures get +2/+0.\nT:Mode$ Always | IsPresent$ Card.Self+counters_GE4_TIDE | TriggerZones$ Battlefield | Execute$ TrigRemove | TriggerDescription$ Whenever there are four or more tide counters on CARDNAME, remove all tide counters from it.\nSVar:TrigRemove:DB$ RemoveCounter | CounterType$ TIDE | CounterNum$ All\nAI:RemoveDeck:Random\nOracle:Cast this spell only if no permanents named Tidal Influence are on the battlefield.\nTidal Influence enters the battlefield with a tide counter on it.\nAt the beginning of your upkeep, put a tide counter on Tidal Influence.\nAs long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.\nAs long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.\nWhenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.
Create the Forge script for this magic card
{"name": "Peach Garden Oath", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "You gain 2 life for each creature you control."}
Name:Peach Garden Oath\nManaCost:W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ W | LifeAmount$ X | SpellDescription$ You gain 2 life for each creature you control.\nSVar:X:Count$TypeYouCtrl.Creature/Times.2\nOracle:You gain 2 life for each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Peach Garden Oath", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "You gain 2 life for each creature you control."} ### Response: Name:Peach Garden Oath\nManaCost:W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ W | LifeAmount$ X | SpellDescription$ You gain 2 life for each creature you control.\nSVar:X:Count$TypeYouCtrl.Creature/Times.2\nOracle:You gain 2 life for each creature you control.
Create the Forge script for this magic card
{"name": "Tsabo Tavoc", "mana_cost": "{5}{B}{R}", "type_line": "Legendary Creature \u2014 Phyrexian Horror", "oracle_text": "First strike, protection from legendary creatures\n{B}{B}, {T}: Destroy target legendary creature. It can't be regenerated.", "power": "7", "toughness": "4"}
Name:Tsabo Tavoc\nManaCost:5 B R\nTypes:Legendary Creature Phyrexian Horror\nPT:7/4\nK:First Strike\nK:Protection:Creature.Legendary:legendary creatures\nA:AB$ Destroy | Cost$ B B T | ValidTgts$ Creature.Legendary | TgtPrompt$ Select target legendary creature | NoRegen$ True | SpellDescription$ Destroy target legendary creature. It can't be regenerated.\nOracle:First strike, protection from legendary creatures\n{B}{B}, {T}: Destroy target legendary creature. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tsabo Tavoc", "mana_cost": "{5}{B}{R}", "type_line": "Legendary Creature \u2014 Phyrexian Horror", "oracle_text": "First strike, protection from legendary creatures\n{B}{B}, {T}: Destroy target legendary creature. It can't be regenerated.", "power": "7", "toughness": "4"} ### Response: Name:Tsabo Tavoc\nManaCost:5 B R\nTypes:Legendary Creature Phyrexian Horror\nPT:7/4\nK:First Strike\nK:Protection:Creature.Legendary:legendary creatures\nA:AB$ Destroy | Cost$ B B T | ValidTgts$ Creature.Legendary | TgtPrompt$ Select target legendary creature | NoRegen$ True | SpellDescription$ Destroy target legendary creature. It can't be regenerated.\nOracle:First strike, protection from legendary creatures\n{B}{B}, {T}: Destroy target legendary creature. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Bloodscale Prowler", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)", "power": "3", "toughness": "1"}
Name:Bloodscale Prowler\nManaCost:2 R\nTypes:Creature Viashino Warrior\nPT:3/1\nK:Bloodthirst:1\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodscale Prowler", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)", "power": "3", "toughness": "1"} ### Response: Name:Bloodscale Prowler\nManaCost:2 R\nTypes:Creature Viashino Warrior\nPT:3/1\nK:Bloodthirst:1\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Create the Forge script for this magic card
{"name": "Firemantle Mage", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Shaman Ally", "oracle_text": "Rally \u2014 Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)", "power": "2", "toughness": "2"}
Name:Firemantle Mage\nManaCost:2 R\nTypes:Creature Human Shaman Ally\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Menace\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nDeckHints:Type$Ally\nOracle:Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Firemantle Mage", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Shaman Ally", "oracle_text": "Rally \u2014 Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)", "power": "2", "toughness": "2"} ### Response: Name:Firemantle Mage\nManaCost:2 R\nTypes:Creature Human Shaman Ally\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Menace\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nDeckHints:Type$Ally\nOracle:Rally — Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Create the Forge script for this magic card
{"name": "Nourish", "mana_cost": "{G}{G}", "type_line": "Instant", "oracle_text": "You gain 6 life."}
Name:Nourish\nManaCost:G G\nTypes:Instant\nA:SP$ GainLife | Cost$ G G | LifeAmount$ 6 | SpellDescription$ You gain 6 life.\nOracle:You gain 6 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nourish", "mana_cost": "{G}{G}", "type_line": "Instant", "oracle_text": "You gain 6 life."} ### Response: Name:Nourish\nManaCost:G G\nTypes:Instant\nA:SP$ GainLife | Cost$ G G | LifeAmount$ 6 | SpellDescription$ You gain 6 life.\nOracle:You gain 6 life.
Create the Forge script for this magic card
{"name": "Divinity of Pride", "mana_cost": "{W/B}{W/B}{W/B}{W/B}{W/B}", "type_line": "Creature \u2014 Spirit Avatar", "oracle_text": "Flying, lifelink\nDivinity of Pride gets +4/+4 as long as you have 25 or more life.", "power": "4", "toughness": "4"}
Name:Divinity of Pride\nManaCost:WB WB WB WB WB\nTypes:Creature Spirit Avatar\nPT:4/4\nK:Flying\nK:Lifelink\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | AddToughness$ 4 | CheckSVar$ X | SVarCompare$ GE25 | Description$ CARDNAME gets +4/+4 as long as you have 25 or more life.\nSVar:X:Count$YourLifeTotal\nOracle:Flying, lifelink\nDivinity of Pride gets +4/+4 as long as you have 25 or more life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Divinity of Pride", "mana_cost": "{W/B}{W/B}{W/B}{W/B}{W/B}", "type_line": "Creature \u2014 Spirit Avatar", "oracle_text": "Flying, lifelink\nDivinity of Pride gets +4/+4 as long as you have 25 or more life.", "power": "4", "toughness": "4"} ### Response: Name:Divinity of Pride\nManaCost:WB WB WB WB WB\nTypes:Creature Spirit Avatar\nPT:4/4\nK:Flying\nK:Lifelink\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 4 | AddToughness$ 4 | CheckSVar$ X | SVarCompare$ GE25 | Description$ CARDNAME gets +4/+4 as long as you have 25 or more life.\nSVar:X:Count$YourLifeTotal\nOracle:Flying, lifelink\nDivinity of Pride gets +4/+4 as long as you have 25 or more life.
Create the Forge script for this magic card
{"name": "Air-Cult Elemental", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhirlwind \u2014 When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.", "power": "2", "toughness": "5"}
Name:Air-Cult Elemental\nManaCost:4 U U\nTypes:Creature Elemental\nPT:2/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ Whirlwind — When CARDNAME enters the battlefield, return up to one other target creature to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.Other | TargetMin$ 0 | TargetMax$ 1 | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Select up to one other target creature\nOracle:Flying\nWhirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Air-Cult Elemental", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nWhirlwind \u2014 When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.", "power": "2", "toughness": "5"} ### Response: Name:Air-Cult Elemental\nManaCost:4 U U\nTypes:Creature Elemental\nPT:2/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ Whirlwind — When CARDNAME enters the battlefield, return up to one other target creature to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.Other | TargetMin$ 0 | TargetMax$ 1 | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Select up to one other target creature\nOracle:Flying\nWhirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.
Create the Forge script for this magic card
{"name": "Deepwater Hypnotist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Inspired \u2014 Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.", "power": "2", "toughness": "1"}
Name:Deepwater Hypnotist\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:2/1\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -3 | IsCurse$ True\nOracle:Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deepwater Hypnotist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Inspired \u2014 Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Deepwater Hypnotist\nManaCost:1 U\nTypes:Creature Merfolk Wizard\nPT:2/1\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -3 | IsCurse$ True\nOracle:Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.
Create the Forge script for this magic card
{"name": "Izzet Staticaster", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nHaste\n{T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.", "power": "0", "toughness": "3"}
Name:Izzet Staticaster\nManaCost:1 U R\nTypes:Creature Human Wizard\nPT:0/3\nK:Flash\nK:Haste\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | DamageMap$ True | SubAbility$ DamageSame | SpellDescription$ CARDNAME deals 1 damage to target creature and each other creature with the same name as that creature.\nSVar:DamageSame:DB$ DamageAll | ValidCards$ Targeted.sameName+Other | ValidDescription$ each other creature with the same name as that creature. | NumDmg$ 1 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nHaste\n{T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Izzet Staticaster", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nHaste\n{T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.", "power": "0", "toughness": "3"} ### Response: Name:Izzet Staticaster\nManaCost:1 U R\nTypes:Creature Human Wizard\nPT:0/3\nK:Flash\nK:Haste\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | DamageMap$ True | SubAbility$ DamageSame | SpellDescription$ CARDNAME deals 1 damage to target creature and each other creature with the same name as that creature.\nSVar:DamageSame:DB$ DamageAll | ValidCards$ Targeted.sameName+Other | ValidDescription$ each other creature with the same name as that creature. | NumDmg$ 1 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nHaste\n{T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Create the Forge script for this magic card
{"name": "General Marhault Elsdragon", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.", "power": "4", "toughness": "4"}
Name:General Marhault Elsdragon\nManaCost:2 R G\nTypes:Legendary Creature Elf Warrior\nPT:4/4\nT:Mode$ AttackerBlocked | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +X | NumDef$ +X\nSVar:X:Count$Valid Creature.blockingTriggeredAttacker/Times.3\nOracle:Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "General Marhault Elsdragon", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.", "power": "4", "toughness": "4"} ### Response: Name:General Marhault Elsdragon\nManaCost:2 R G\nTypes:Legendary Creature Elf Warrior\nPT:4/4\nT:Mode$ AttackerBlocked | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +X | NumDef$ +X\nSVar:X:Count$Valid Creature.blockingTriggeredAttacker/Times.3\nOracle:Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.
Create the Forge script for this magic card
{"name": "Riot Ringleader", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.", "power": "2", "toughness": "2"}
Name:Riot Ringleader\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, Human creatures you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.Human+YouCtrl | NumAtt$ +1\nOracle:Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Riot Ringleader", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Riot Ringleader\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, Human creatures you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.Human+YouCtrl | NumAtt$ +1\nOracle:Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Priest of Fell Rites", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "{T}, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.\nUnearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "2", "toughness": "2"}
Name:Priest of Fell Rites\nManaCost:W B\nTypes:Creature Human Warlock\nPT:2/2\nA:AB$ ChangeZone | Cost$ T PayLife<3> Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SorcerySpeed$ True | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nK:Unearth:3 W B\nOracle:{T}, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.\nUnearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Priest of Fell Rites", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "{T}, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.\nUnearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "2", "toughness": "2"} ### Response: Name:Priest of Fell Rites\nManaCost:W B\nTypes:Creature Human Warlock\nPT:2/2\nA:AB$ ChangeZone | Cost$ T PayLife<3> Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SorcerySpeed$ True | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nK:Unearth:3 W B\nOracle:{T}, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.\nUnearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Blinding Powder", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn.\"\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Blinding Powder\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ BlindEnemies | Description$ Equipped creature has "Unattach CARDNAME: Prevent all combat damage that would be dealt to this creature this turn."\nSVar:BlindEnemies:AB$ Pump | Cost$ Unattach<OriginalHost/Blinding Powder> | Defined$ Self | KW$ Prevent all combat damage that would be dealt to CARDNAME. | SpellDescription$ Prevent all combat damage that would be dealt to CARDNAME this turn.\nK:Equip:2\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blinding Powder", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has \"Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn.\"\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Blinding Powder\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ BlindEnemies | Description$ Equipped creature has "Unattach CARDNAME: Prevent all combat damage that would be dealt to this creature this turn."\nSVar:BlindEnemies:AB$ Pump | Cost$ Unattach<OriginalHost/Blinding Powder> | Defined$ Self | KW$ Prevent all combat damage that would be dealt to CARDNAME. | SpellDescription$ Prevent all combat damage that would be dealt to CARDNAME this turn.\nK:Equip:2\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Dread Drone", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "When Dread Drone enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have \"Sacrifice this creature: Add {C}.\"", "power": "4", "toughness": "1"}
Name:Dread Drone\nManaCost:4 B\nTypes:Creature Eldrazi Drone\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:When Dread Drone enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dread Drone", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "When Dread Drone enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have \"Sacrifice this creature: Add {C}.\"", "power": "4", "toughness": "1"} ### Response: Name:Dread Drone\nManaCost:4 B\nTypes:Creature Eldrazi Drone\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:When Dread Drone enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
Create the Forge script for this magic card
{"name": "Disempower", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Put target artifact or enchantment on top of its owner's library."}
Name:Disempower\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target artifact or enchantment on top of its owner's library.\nOracle:Put target artifact or enchantment on top of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Disempower", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Put target artifact or enchantment on top of its owner's library."} ### Response: Name:Disempower\nManaCost:1 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 W | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target artifact or enchantment on top of its owner's library.\nOracle:Put target artifact or enchantment on top of its owner's library.
Create the Forge script for this magic card
{"name": "Cleansing Screech", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Cleansing Screech deals 4 damage to any target."}
Name:Cleansing Screech\nManaCost:4 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nOracle:Cleansing Screech deals 4 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cleansing Screech", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Cleansing Screech deals 4 damage to any target."} ### Response: Name:Cleansing Screech\nManaCost:4 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Any | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to any target.\nOracle:Cleansing Screech deals 4 damage to any target.
Create the Forge script for this magic card
{"name": "Tornado", "mana_cost": "{4}{G}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate only once each turn."}
Name:Tornado\nManaCost:4 G\nTypes:Enchantment\nK:Cumulative upkeep:G\nA:AB$ Destroy | Cost$ 2 G PayLife<X> | CostDesc$ {2}{G}, Pay 3 life for each velocity counter on Tornado: | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SubAbility$ Velocity | ActivationLimit$ 1 | SpellDescription$ Destroy target permanent and put a velocity counter on CARDNAME. Activate only once each turn.\nSVar:Velocity:DB$ PutCounter | Defined$ Self | CounterType$ VELOCITY | CounterNum$ 1\nSVar:X:Count$CardCounters.VELOCITY/Times.3\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tornado", "mana_cost": "{4}{G}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate only once each turn."} ### Response: Name:Tornado\nManaCost:4 G\nTypes:Enchantment\nK:Cumulative upkeep:G\nA:AB$ Destroy | Cost$ 2 G PayLife<X> | CostDesc$ {2}{G}, Pay 3 life for each velocity counter on Tornado: | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SubAbility$ Velocity | ActivationLimit$ 1 | SpellDescription$ Destroy target permanent and put a velocity counter on CARDNAME. Activate only once each turn.\nSVar:Velocity:DB$ PutCounter | Defined$ Self | CounterType$ VELOCITY | CounterNum$ 1\nSVar:X:Count$CardCounters.VELOCITY/Times.3\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate only once each turn.
Create the Forge script for this magic card
{"name": "Bound in Silence", "mana_cost": "{2}{W}", "type_line": "Tribal Enchantment \u2014 Rebel Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block."}
Name:Bound in Silence\nManaCost:2 W\nTypes:Tribal Enchantment Rebel Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.\nOracle:Enchant creature\nEnchanted creature can't attack or block.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bound in Silence", "mana_cost": "{2}{W}", "type_line": "Tribal Enchantment \u2014 Rebel Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block."} ### Response: Name:Bound in Silence\nManaCost:2 W\nTypes:Tribal Enchantment Rebel Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.\nOracle:Enchant creature\nEnchanted creature can't attack or block.
Create the Forge script for this magic card
{"name": "Butcher's Cleaver", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+0.\nAs long as equipped creature is a Human, it has lifelink.\nEquip {3}"}
Name:Butcher's Cleaver\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | Description$ Equipped creature gets +3/+0.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Human | AddKeyword$ Lifelink | Description$ As long as equipped creature is a Human, it has lifelink.\nOracle:Equipped creature gets +3/+0.\nAs long as equipped creature is a Human, it has lifelink.\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Butcher's Cleaver", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+0.\nAs long as equipped creature is a Human, it has lifelink.\nEquip {3}"} ### Response: Name:Butcher's Cleaver\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | Description$ Equipped creature gets +3/+0.\nS:Mode$ Continuous | Affected$ Card.EquippedBy+Human | AddKeyword$ Lifelink | Description$ As long as equipped creature is a Human, it has lifelink.\nOracle:Equipped creature gets +3/+0.\nAs long as equipped creature is a Human, it has lifelink.\nEquip {3}
Create the Forge script for this magic card
{"name": "Epiphany Storm", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{R}, {T}, Discard a card: Draw a card.\""}
Name:Epiphany Storm\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ UCDraw | Description$ Enchanted creature has "{R}, {T}, Discard a card: Draw a card."\nSVar:UCDraw:AB$ Draw | Cost$ R T Discard<1/Card> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature has "{R}, {T}, Discard a card: Draw a card."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Epiphany Storm", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{R}, {T}, Discard a card: Draw a card.\""} ### Response: Name:Epiphany Storm\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ UCDraw | Description$ Enchanted creature has "{R}, {T}, Discard a card: Draw a card."\nSVar:UCDraw:AB$ Draw | Cost$ R T Discard<1/Card> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature has "{R}, {T}, Discard a card: Draw a card."
Create the Forge script for this magic card
{"name": "Odric, Lunarch Marshal", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.", "power": "3", "toughness": "3"}
Name:Odric, Lunarch Marshal\nManaCost:3 W\nTypes:Legendary Creature Human Soldier\nPT:3/3\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ First Strike & Flying & Deathtouch & Double Strike & Haste & Hexproof & Indestructible & Lifelink & Menace & Reach & Skulk & Trample & Vigilance | SharedKeywordsZone$ Battlefield | SharedRestrictions$ Creature.YouCtrl\nOracle:At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Odric, Lunarch Marshal", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.", "power": "3", "toughness": "3"} ### Response: Name:Odric, Lunarch Marshal\nManaCost:3 W\nTypes:Legendary Creature Human Soldier\nPT:3/3\nT:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ First Strike & Flying & Deathtouch & Double Strike & Haste & Hexproof & Indestructible & Lifelink & Menace & Reach & Skulk & Trample & Vigilance | SharedKeywordsZone$ Battlefield | SharedRestrictions$ Creature.YouCtrl\nOracle:At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Create the Forge script for this magic card
{"name": "Torrent Sculptor"}
Name:Torrent Sculptor\nManaCost:2 U U\nTypes:Creature Merfolk Wizard\nPT:2/2\nK:Ward:2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on CARDNAME equal to half that card's mana value, rounded up.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | ChangeNum$ 1 | RememberChanged$ True | Hidden$ True | Mandatory$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost/HalfUp\nAlternateMode:Modal\nOracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nWhen Torrent Sculptor enters the battlefield, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on Torrent Sculptor equal to half that card's mana value, rounded up.\n\nALTERNATE\n\nName:Flamethrower Sonata\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Discard | Mode$ TgtChoose | SubAbility$ DBDraw | RememberDiscarded$ True | SpellDescription$ Discard a card, then draw a card.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Instant,Sorcery | Execute$ TrigDealDamage | RememberObjects$ RememberedCard | SubAbility$ DBCleanup | SpellDescription$ When you discard an instant or sorcery card this way, CARDNAME deals damage equal to that card's mana value to target creature or planeswalker you don't control.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | TgtPrompt$ Select target creature or planeswalker you don't control | NumDmg$ X\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerRemembered$CardManaCost\nOracle:Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Torrent Sculptor"} ### Response: Name:Torrent Sculptor\nManaCost:2 U U\nTypes:Creature Merfolk Wizard\nPT:2/2\nK:Ward:2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on CARDNAME equal to half that card's mana value, rounded up.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | ChangeNum$ 1 | RememberChanged$ True | Hidden$ True | Mandatory$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost/HalfUp\nAlternateMode:Modal\nOracle:Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nWhen Torrent Sculptor enters the battlefield, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on Torrent Sculptor equal to half that card's mana value, rounded up.\n\nALTERNATE\n\nName:Flamethrower Sonata\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Discard | Mode$ TgtChoose | SubAbility$ DBDraw | RememberDiscarded$ True | SpellDescription$ Discard a card, then draw a card.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBImmediateTrigger\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Instant,Sorcery | Execute$ TrigDealDamage | RememberObjects$ RememberedCard | SubAbility$ DBCleanup | SpellDescription$ When you discard an instant or sorcery card this way, CARDNAME deals damage equal to that card's mana value to target creature or planeswalker you don't control.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | TgtPrompt$ Select target creature or planeswalker you don't control | NumDmg$ X\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerRemembered$CardManaCost\nOracle:Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control.
Create the Forge script for this magic card
{"name": "No One Will Hear Your Cries", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest."}
Name:No One Will Hear Your Cries\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest.\nSVar:TrigChoose:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ ChooseCreature | SubAbility$ DBSacrificeAll\nSVar:ChooseCreature:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Creature.RememberedPlayerCtrl | ChoiceTitle$ Choose a creature | Mandatory$ True\nSVar:DBSacrificeAll:DB$ SacrificeAll | ValidCards$ Creature.nonChosenCard+OppCtrl | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "No One Will Hear Your Cries", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest."} ### Response: Name:No One Will Hear Your Cries\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest.\nSVar:TrigChoose:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ ChooseCreature | SubAbility$ DBSacrificeAll\nSVar:ChooseCreature:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Creature.RememberedPlayerCtrl | ChoiceTitle$ Choose a creature | Mandatory$ True\nSVar:DBSacrificeAll:DB$ SacrificeAll | ValidCards$ Creature.nonChosenCard+OppCtrl | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest.
Create the Forge script for this magic card
{"name": "Dragon Tyrant", "mana_cost": "{8}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, trample\nDouble strike (This creature deals both first-strike and regular combat damage.)\nAt the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}.\n{R}: Dragon Tyrant gets +1/+0 until end of turn.", "power": "6", "toughness": "6"}
Name:Dragon Tyrant\nManaCost:8 R R\nTypes:Creature Dragon\nPT:6/6\nK:Flying\nK:Trample\nK:Double Strike\nK:UpkeepCost:R R R R\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Flying, trample\nDouble strike (This creature deals both first-strike and regular combat damage.)\nAt the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}.\n{R}: Dragon Tyrant gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dragon Tyrant", "mana_cost": "{8}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, trample\nDouble strike (This creature deals both first-strike and regular combat damage.)\nAt the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}.\n{R}: Dragon Tyrant gets +1/+0 until end of turn.", "power": "6", "toughness": "6"} ### Response: Name:Dragon Tyrant\nManaCost:8 R R\nTypes:Creature Dragon\nPT:6/6\nK:Flying\nK:Trample\nK:Double Strike\nK:UpkeepCost:R R R R\nA:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Flying, trample\nDouble strike (This creature deals both first-strike and regular combat damage.)\nAt the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay {R}{R}{R}{R}.\n{R}: Dragon Tyrant gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Whirling Dervish", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Protection from black\nAt the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.", "power": "1", "toughness": "1"}
Name:Whirling Dervish\nManaCost:G G\nTypes:Creature Human Monk\nPT:1/1\nK:Protection from black\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | IsPresent$ Card.Self+dealtDamageToOppThisTurn | TriggerDescription$ At the beginning of each end step, if CARDNAME dealt damage to an opponent this turn, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Protection from black\nAt the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whirling Dervish", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Protection from black\nAt the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.", "power": "1", "toughness": "1"} ### Response: Name:Whirling Dervish\nManaCost:G G\nTypes:Creature Human Monk\nPT:1/1\nK:Protection from black\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | IsPresent$ Card.Self+dealtDamageToOppThisTurn | TriggerDescription$ At the beginning of each end step, if CARDNAME dealt damage to an opponent this turn, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Protection from black\nAt the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Mintstrosity", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "When Mintstrosity dies, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")", "power": "3", "toughness": "1"}
Name:Mintstrosity\nManaCost:1 B\nTypes:Creature Horror\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$Token|LifeGain & Type$Artifact|Food\nOracle:When Mintstrosity dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mintstrosity", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "When Mintstrosity dies, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")", "power": "3", "toughness": "1"} ### Response: Name:Mintstrosity\nManaCost:1 B\nTypes:Creature Horror\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$Token|LifeGain & Type$Artifact|Food\nOracle:When Mintstrosity dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Create the Forge script for this magic card
{"name": "Wall of Distortion", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{2}{B}, {T}: Target player discards a card. Activate only as a sorcery.", "power": "1", "toughness": "3"}
Name:Wall of Distortion\nManaCost:2 B B\nTypes:Creature Wall\nPT:1/3\nK:Defender\nA:AB$ Discard | Cost$ 2 B T | ValidTgts$ Player | SorcerySpeed$ True | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card. Activate only as a sorcery.\nOracle:Defender (This creature can't attack.)\n{2}{B}, {T}: Target player discards a card. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wall of Distortion", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{2}{B}, {T}: Target player discards a card. Activate only as a sorcery.", "power": "1", "toughness": "3"} ### Response: Name:Wall of Distortion\nManaCost:2 B B\nTypes:Creature Wall\nPT:1/3\nK:Defender\nA:AB$ Discard | Cost$ 2 B T | ValidTgts$ Player | SorcerySpeed$ True | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card. Activate only as a sorcery.\nOracle:Defender (This creature can't attack.)\n{2}{B}, {T}: Target player discards a card. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Risen Executioner", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Warrior", "oracle_text": "Risen Executioner can't block.\nOther Zombie creatures you control get +1/+1.\nYou may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.", "power": "4", "toughness": "3"}
Name:Risen Executioner\nManaCost:2 B B\nTypes:Creature Zombie Warrior\nPT:4/3\nK:CARDNAME can't block.\nS:Mode$ Continuous | Affected$ Creature.Zombie+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Zombie creatures you control get +1/+1.\nSVar:AltCost:Cost$ X 2 B B | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.\nSVar:X:Count$ValidGraveyard Creature.Other+YouOwn\nSVar:PlayMain1:TRUE\nOracle:Risen Executioner can't block.\nOther Zombie creatures you control get +1/+1.\nYou may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Risen Executioner", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Warrior", "oracle_text": "Risen Executioner can't block.\nOther Zombie creatures you control get +1/+1.\nYou may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.", "power": "4", "toughness": "3"} ### Response: Name:Risen Executioner\nManaCost:2 B B\nTypes:Creature Zombie Warrior\nPT:4/3\nK:CARDNAME can't block.\nS:Mode$ Continuous | Affected$ Creature.Zombie+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Zombie creatures you control get +1/+1.\nSVar:AltCost:Cost$ X 2 B B | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.\nSVar:X:Count$ValidGraveyard Creature.Other+YouOwn\nSVar:PlayMain1:TRUE\nOracle:Risen Executioner can't block.\nOther Zombie creatures you control get +1/+1.\nYou may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.
Create the Forge script for this magic card
{"name": "Naya Battlemage", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{R}, {T}: Target creature gets +2/+0 until end of turn.\n{W}, {T}: Tap target creature.", "power": "2", "toughness": "2"}
Name:Naya Battlemage\nManaCost:2 G\nTypes:Creature Human Shaman\nPT:2/2\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:{R}, {T}: Target creature gets +2/+0 until end of turn.\n{W}, {T}: Tap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Naya Battlemage", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{R}, {T}: Target creature gets +2/+0 until end of turn.\n{W}, {T}: Tap target creature.", "power": "2", "toughness": "2"} ### Response: Name:Naya Battlemage\nManaCost:2 G\nTypes:Creature Human Shaman\nPT:2/2\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Target creature gets +2/+0 until end of turn.\nA:AB$ Tap | Cost$ W T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:{R}, {T}: Target creature gets +2/+0 until end of turn.\n{W}, {T}: Tap target creature.
Create the Forge script for this magic card
{"name": "Luxa River Shrine", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine.\n{T}: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine."}
Name:Luxa River Shrine\nManaCost:3\nTypes:Artifact\nA:AB$ GainLife | Cost$ 1 T | LifeAmount$ 1 | SubAbility$ DBPutCounter | SpellDescription$ You gain 1 life. Put a brick counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ BRICK | CounterNum$ 1\nA:AB$ GainLife | Cost$ T | LifeAmount$ 2 | CheckSVar$ X | SVarCompare$ GE3 | SpellDescription$ You gain 2 life. Activate only if there are three or more brick counters on CARDNAME.\nSVar:X:Count$CardCounters.BRICK\nOracle:{1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine.\n{T}: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Luxa River Shrine", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine.\n{T}: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine."} ### Response: Name:Luxa River Shrine\nManaCost:3\nTypes:Artifact\nA:AB$ GainLife | Cost$ 1 T | LifeAmount$ 1 | SubAbility$ DBPutCounter | SpellDescription$ You gain 1 life. Put a brick counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ BRICK | CounterNum$ 1\nA:AB$ GainLife | Cost$ T | LifeAmount$ 2 | CheckSVar$ X | SVarCompare$ GE3 | SpellDescription$ You gain 2 life. Activate only if there are three or more brick counters on CARDNAME.\nSVar:X:Count$CardCounters.BRICK\nOracle:{1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine.\n{T}: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine.