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Create the Forge script for this magic card
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{"name": "Ambush Paratrooper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flash\nFlying\n{5}: Creatures you control get +1/+1 until end of turn.", "power": "1", "toughness": "2"}
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Name:Ambush Paratrooper\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:1/2\nK:Flash\nK:Flying\nA:AB$ PumpAll | Cost$ 5 | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nOracle:Flash\nFlying\n{5}: Creatures you control get +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ambush Paratrooper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flash\nFlying\n{5}: Creatures you control get +1/+1 until end of turn.", "power": "1", "toughness": "2"}
### Response: Name:Ambush Paratrooper\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:1/2\nK:Flash\nK:Flying\nA:AB$ PumpAll | Cost$ 5 | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nOracle:Flash\nFlying\n{5}: Creatures you control get +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Jaspera Sentinel", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Rogue", "oracle_text": "Reach\n{T}, Tap an untapped creature you control: Add one mana of any color.", "power": "1", "toughness": "2"}
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Name:Jaspera Sentinel\nManaCost:G\nTypes:Creature Elf Rogue\nPT:1/2\nK:Reach\nA:AB$ Mana | Cost$ T tapXType<1/Creature> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Reach\n{T}, Tap an untapped creature you control: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jaspera Sentinel", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Rogue", "oracle_text": "Reach\n{T}, Tap an untapped creature you control: Add one mana of any color.", "power": "1", "toughness": "2"}
### Response: Name:Jaspera Sentinel\nManaCost:G\nTypes:Creature Elf Rogue\nPT:1/2\nK:Reach\nA:AB$ Mana | Cost$ T tapXType<1/Creature> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Reach\n{T}, Tap an untapped creature you control: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Thalia and The Gitrog Monster", "mana_cost": "{1}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Human Frog Horror", "oracle_text": "First strike, deathtouch\nYou may play an additional land on each of your turns.\nCreatures and nonbasic lands your opponents control enter the battlefield tapped.\nWhenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.", "power": "4", "toughness": "4"}
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Name:Thalia and The Gitrog Monster\nManaCost:1 W B G\nTypes:Legendary Creature Human Frog Horror\nPT:4/4\nK:First Strike\nK:Deathtouch\nS:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land on each of your turns.\nR:Event$ Moved | ValidCard$ Creature.OppCtrl,Land.nonBasic+OppCtrl | Destination$ Battlefield | ReplaceWith$ ETBTapped | ReplacementResult$ Updated | ActiveZones$ Battlefield | Description$ Creatures and nonbasic lands your opponents control enter the battlefield tapped.\nSVar:ETBTapped:DB$ Tap | ETB$ True | Defined$ ReplacedCard\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks, sacrifice a creature or land, then draw a card.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Land,Creature | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice\nOracle:First strike, deathtouch\nYou may play an additional land on each of your turns.\nCreatures and nonbasic lands your opponents control enter the battlefield tapped.\nWhenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thalia and The Gitrog Monster", "mana_cost": "{1}{W}{B}{G}", "type_line": "Legendary Creature \u2014 Human Frog Horror", "oracle_text": "First strike, deathtouch\nYou may play an additional land on each of your turns.\nCreatures and nonbasic lands your opponents control enter the battlefield tapped.\nWhenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.", "power": "4", "toughness": "4"}
### Response: Name:Thalia and The Gitrog Monster\nManaCost:1 W B G\nTypes:Legendary Creature Human Frog Horror\nPT:4/4\nK:First Strike\nK:Deathtouch\nS:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land on each of your turns.\nR:Event$ Moved | ValidCard$ Creature.OppCtrl,Land.nonBasic+OppCtrl | Destination$ Battlefield | ReplaceWith$ ETBTapped | ReplacementResult$ Updated | ActiveZones$ Battlefield | Description$ Creatures and nonbasic lands your opponents control enter the battlefield tapped.\nSVar:ETBTapped:DB$ Tap | ETB$ True | Defined$ ReplacedCard\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks, sacrifice a creature or land, then draw a card.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Land,Creature | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice\nOracle:First strike, deathtouch\nYou may play an additional land on each of your turns.\nCreatures and nonbasic lands your opponents control enter the battlefield tapped.\nWhenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.
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Create the Forge script for this magic card
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{"name": "Shinka, the Bloodsoaked Keep", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {R}.\n{R}, {T}: Target legendary creature gains first strike until end of turn."}
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Name:Shinka, the Bloodsoaked Keep\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature.Legendary | TgtPrompt$ Select target legendary creature | KW$ First Strike | SpellDescription$ Target legendary creature gains first strike until end of turn.\nDeckHints:Type$Legendary\nOracle:{T}: Add {R}.\n{R}, {T}: Target legendary creature gains first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shinka, the Bloodsoaked Keep", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {R}.\n{R}, {T}: Target legendary creature gains first strike until end of turn."}
### Response: Name:Shinka, the Bloodsoaked Keep\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nA:AB$ Pump | Cost$ R T | ValidTgts$ Creature.Legendary | TgtPrompt$ Select target legendary creature | KW$ First Strike | SpellDescription$ Target legendary creature gains first strike until end of turn.\nDeckHints:Type$Legendary\nOracle:{T}: Add {R}.\n{R}, {T}: Target legendary creature gains first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Recycle", "mana_cost": "{4}{G}{G}", "type_line": "Enchantment", "oracle_text": "Skip your draw step.\nWhenever you play a card, draw a card.\nYour maximum hand size is two."}
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Name:Recycle\nManaCost:4 G G\nTypes:Enchantment\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ 2 | Description$ Your maximum hand size is 2.\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you play a card, draw a card.\nT:Mode$ LandPlayed | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ Whenever you play a card, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Skip your draw step.\nWhenever you play a card, draw a card.\nYour maximum hand size is two.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Recycle", "mana_cost": "{4}{G}{G}", "type_line": "Enchantment", "oracle_text": "Skip your draw step.\nWhenever you play a card, draw a card.\nYour maximum hand size is two."}
### Response: Name:Recycle\nManaCost:4 G G\nTypes:Enchantment\nR:Event$ BeginPhase | ActiveZones$ Battlefield | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ 2 | Description$ Your maximum hand size is 2.\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you play a card, draw a card.\nT:Mode$ LandPlayed | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ Whenever you play a card, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:Random\nOracle:Skip your draw step.\nWhenever you play a card, draw a card.\nYour maximum hand size is two.
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Create the Forge script for this magic card
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{"name": "Hedgewitch's Mask", "mana_cost": "{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nEquipped creature can't be blocked by creatures with power 4 or greater.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Hedgewitch's Mask\nManaCost:W\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy | ValidBlocker$ Creature.powerGE4 | Description$ Equipped creature can't be blocked by creatures with power 4 or greater.\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nOracle:Equipped creature gets +1/+1.\nEquipped creature can't be blocked by creatures with power 4 or greater.\nEquip {2}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hedgewitch's Mask", "mana_cost": "{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1.\nEquipped creature can't be blocked by creatures with power 4 or greater.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Hedgewitch's Mask\nManaCost:W\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy | ValidBlocker$ Creature.powerGE4 | Description$ Equipped creature can't be blocked by creatures with power 4 or greater.\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.\nOracle:Equipped creature gets +1/+1.\nEquipped creature can't be blocked by creatures with power 4 or greater.\nEquip {2}
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Create the Forge script for this magic card
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{"name": "New Benalia", "mana_cost": "", "type_line": "Land", "oracle_text": "New Benalia enters the battlefield tapped.\nWhen New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{T}: Add {W}."}
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Name:New Benalia\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nOracle:New Benalia enters the battlefield tapped.\nWhen New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{T}: Add {W}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "New Benalia", "mana_cost": "", "type_line": "Land", "oracle_text": "New Benalia enters the battlefield tapped.\nWhen New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{T}: Add {W}."}
### Response: Name:New Benalia\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nOracle:New Benalia enters the battlefield tapped.\nWhen New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{T}: Add {W}.
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Create the Forge script for this magic card
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{"name": "Hagra Sharpshooter", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Assassin Ally", "oracle_text": "{4}{B}: Target creature gets -1/-1 until end of turn.", "power": "2", "toughness": "2"}
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Name:Hagra Sharpshooter\nManaCost:2 B\nTypes:Creature Human Assassin Ally\nPT:2/2\nA:AB$ Pump | Cost$ 4 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nOracle:{4}{B}: Target creature gets -1/-1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hagra Sharpshooter", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Assassin Ally", "oracle_text": "{4}{B}: Target creature gets -1/-1 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Hagra Sharpshooter\nManaCost:2 B\nTypes:Creature Human Assassin Ally\nPT:2/2\nA:AB$ Pump | Cost$ 4 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.\nOracle:{4}{B}: Target creature gets -1/-1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Francisco, Fowl Marauder", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Bird Pirate", "oracle_text": "Flying\nFrancisco, Fowl Marauder can't block.\nWhenever one or more Pirates you control deal damage to a player, Francisco explores.\nPartner (You can have two commanders if both have partner.)", "power": "0", "toughness": "1"}
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Name:Francisco, Fowl Marauder\nManaCost:1 B\nTypes:Legendary Creature Bird Pirate\nPT:0/1\nK:Flying\nK:Partner\nS:Mode$ CantBlockBy | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block.\nT:Mode$ DamageDoneOnce | ValidSource$ Pirate.YouCtrl | ValidTarget$ Player | Execute$ TrigExplore | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more Pirates you control deal damage to a player, NICKNAME explores.\nSVar:TrigExplore:DB$ Explore\nDeckHints:Type$Pirate\nDeckHas:Ability$Counters|Graveyard\nOracle:Flying\nFrancisco, Fowl Marauder can't block.\nWhenever one or more Pirates you control deal damage to a player, Francisco explores.\nPartner (You can have two commanders if they both have partner.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Francisco, Fowl Marauder", "mana_cost": "{1}{B}", "type_line": "Legendary Creature \u2014 Bird Pirate", "oracle_text": "Flying\nFrancisco, Fowl Marauder can't block.\nWhenever one or more Pirates you control deal damage to a player, Francisco explores.\nPartner (You can have two commanders if both have partner.)", "power": "0", "toughness": "1"}
### Response: Name:Francisco, Fowl Marauder\nManaCost:1 B\nTypes:Legendary Creature Bird Pirate\nPT:0/1\nK:Flying\nK:Partner\nS:Mode$ CantBlockBy | ValidBlocker$ Creature.Self | Description$ CARDNAME can't block.\nT:Mode$ DamageDoneOnce | ValidSource$ Pirate.YouCtrl | ValidTarget$ Player | Execute$ TrigExplore | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more Pirates you control deal damage to a player, NICKNAME explores.\nSVar:TrigExplore:DB$ Explore\nDeckHints:Type$Pirate\nDeckHas:Ability$Counters|Graveyard\nOracle:Flying\nFrancisco, Fowl Marauder can't block.\nWhenever one or more Pirates you control deal damage to a player, Francisco explores.\nPartner (You can have two commanders if they both have partner.)
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Create the Forge script for this magic card
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{"name": "Necron Deathmark", "mana_cost": "{3}{B}{B}", "type_line": "Artifact Creature \u2014 Necron", "oracle_text": "Flash\nSynaptic Disintegrator \u2014 When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards.", "power": "5", "toughness": "3"}
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Name:Necron Deathmark\nManaCost:3 B B\nTypes:Artifact Creature Necron\nPT:5/3\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Synaptic Disintegrator — When CARDNAME enters the battlefield, destroy up to one target creature and target player mills three cards.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | ValidTgts$ Player | NumCards$ 3\nDeckHas:Ability$Mill\nOracle:Flash\nSynaptic Disintegrator — When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Necron Deathmark", "mana_cost": "{3}{B}{B}", "type_line": "Artifact Creature \u2014 Necron", "oracle_text": "Flash\nSynaptic Disintegrator \u2014 When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards.", "power": "5", "toughness": "3"}
### Response: Name:Necron Deathmark\nManaCost:3 B B\nTypes:Artifact Creature Necron\nPT:5/3\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Synaptic Disintegrator — When CARDNAME enters the battlefield, destroy up to one target creature and target player mills three cards.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | ValidTgts$ Player | NumCards$ 3\nDeckHas:Ability$Mill\nOracle:Flash\nSynaptic Disintegrator — When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards.
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Create the Forge script for this magic card
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{"name": "Wilson, Bear Comrade", "mana_cost": "{1}{G}", "type_line": "Legendary Creature \u2014 Bear Warrior", "oracle_text": "Reach, trample\nWard {2}\nSpecialize {4}", "power": "2", "toughness": "2"}
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Name:Wilson, Bear Comrade\nManaCost:1 G\nTypes:Legendary Creature Bear Warrior\nPT:2/2\nK:Reach\nK:Ward:2\nK:Trample\nK:Specialize:4\nAlternateMode:Specialize\nOracle:Reach, trample\nWard {2}\nSpecialize {4}.\n\nSPECIALIZE:WHITE\n\nName:Wilson, Urbane Bear\nManaCost:1 G W\nTypes:Legendary Creature Bear Warrior\nPT:3/4\nK:Reach\nK:Trample\nK:Lifelink\nK:Ward:2\nA:AB$ Pump | Cost$ 1 G W ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBEffect | SorcerySpeed$ True | SpellDescription$ Target creature you control perpetually gains lifelink. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualLifelink | RememberObjects$ Targeted | Name$ Wilson, Urbane Bear's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:PerpetualLifelink:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ Lifelink | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature perpetually gains lifelink.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$LifeGain\nOracle:Reach, trample, lifelink\nWard {2}\n{1}{G}{W}, Exile Wilson, Urbane Bear from your graveyard: Target creature you control perpetually gains lifelink. Activate only as a sorcery.\n\nSPECIALIZE:BLUE\n\nName:Wilson, Subtle Bear\nManaCost:1 G U\nTypes:Legendary Creature Bear Warrior\nPT:3/4\nK:Reach\nK:Trample\nK:Ward:2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nA:AB$ Pump | Cost$ 1 G U ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBEffect | SorcerySpeed$ True | SpellDescription$ Target creature you control perpetually gains "This creature can't be blocked." Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualUnblockable | RememberObjects$ Targeted | Name$ Wilson, Subtle Bear's Perpetual Effect | Duration$ Permanent\nSVar:PerpetualUnblockable:Mode$ Continuous | Affected$ Card.IsRemembered | AddStaticAbility$ Unblockable | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature perpetually gains "This creature can't be blocked."\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ This creature can't be blocked.\nDeckHas:Ability$Graveyard\nOracle:Reach, trample\nWard {2}\nWilson, Subtle Bear can't be blocked.\n{1}{G}{U}, Exile Wilson from your graveyard: Target creature you control perpetually gains "This creature can't be blocked." Activate only as a sorcery.\n\nSPECIALIZE:BLACK\n\nName:Wilson, Fearsome Bear\nManaCost:1 B G\nTypes:Legendary Creature Bear Warrior\nPT:4/4\nK:Menace\nK:Reach\nK:Trample\nK:Ward:2\nA:AB$ Pump | Cost$ 1 B G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBEffect | SorcerySpeed$ True | SpellDescription$ Target creature you control perpetually gains menace. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualMenace | Name$ Wilson, Fearsome Bear's Perpetual Effect | RememberObjects$ Targeted | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:PerpetualMenace:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ Menace | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature perpetually gains menace.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Keyword$Menace\nOracle:Menace, reach, trample\nWard {2}\n{1}{B}{G}, Exile Wilson, Fearsome Bear from your graveyard: Target creature you control perpetually gains menace. Activate only as a sorcery.\n\nSPECIALIZE:RED\n\nName:Wilson, Ardent Bear\nManaCost:1 R G\nTypes:Legendary Creature Bear Warrior\nPT:2/3\nK:Double Strike\nK:Reach\nK:Trample\nK:Ward:2\nA:AB$ Pump | Cost$ 1 R G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBEffect | SorcerySpeed$ True | SpellDescription$ Target creature you control perpetually gains double strike. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualDoubleStrike | RememberObjects$ Targeted | Name$ Wilson, Ardent Bear's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:PerpetualDoubleStrike:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ Double Strike | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature perpetually gains double strike.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Keyword$DoubleStrike\nOracle:Double strike, reach, trample\nWard {2}\n{1}{B}{G}, Exile Wilson, Ardent Bear from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery.\n\nSPECIALIZE:GREEN\n\nName:Wilson, Majestic Bear\nManaCost:1 G G\nTypes:Legendary Creature Bear Warrior\nPT:5/5\nK:Reach\nK:Trample\nK:Ward:2\nA:AB$ Pump | Cost$ 1 G G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBEffect | SorcerySpeed$ True | SpellDescription$ Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualPump | RememberObjects$ Targeted | Name$ Wilson, Majestic Bear's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:PerpetualPump:Mode$ Continuous | Affected$ Card.IsRemembered | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Reach & Trample & Ward:2 | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature perpetually gets +1/+1 and gains reach, trample, and ward {2}.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Reach, trample\nWard {2}\n{1}{G}{G}, Exile Wilson, Majestic Bear from your graveyard: Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wilson, Bear Comrade", "mana_cost": "{1}{G}", "type_line": "Legendary Creature \u2014 Bear Warrior", "oracle_text": "Reach, trample\nWard {2}\nSpecialize {4}", "power": "2", "toughness": "2"}
### Response: Name:Wilson, Bear Comrade\nManaCost:1 G\nTypes:Legendary Creature Bear Warrior\nPT:2/2\nK:Reach\nK:Ward:2\nK:Trample\nK:Specialize:4\nAlternateMode:Specialize\nOracle:Reach, trample\nWard {2}\nSpecialize {4}.\n\nSPECIALIZE:WHITE\n\nName:Wilson, Urbane Bear\nManaCost:1 G W\nTypes:Legendary Creature Bear Warrior\nPT:3/4\nK:Reach\nK:Trample\nK:Lifelink\nK:Ward:2\nA:AB$ Pump | Cost$ 1 G W ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBEffect | SorcerySpeed$ True | SpellDescription$ Target creature you control perpetually gains lifelink. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualLifelink | RememberObjects$ Targeted | Name$ Wilson, Urbane Bear's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:PerpetualLifelink:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ Lifelink | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature perpetually gains lifelink.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$LifeGain\nOracle:Reach, trample, lifelink\nWard {2}\n{1}{G}{W}, Exile Wilson, Urbane Bear from your graveyard: Target creature you control perpetually gains lifelink. Activate only as a sorcery.\n\nSPECIALIZE:BLUE\n\nName:Wilson, Subtle Bear\nManaCost:1 G U\nTypes:Legendary Creature Bear Warrior\nPT:3/4\nK:Reach\nK:Trample\nK:Ward:2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nA:AB$ Pump | Cost$ 1 G U ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBEffect | SorcerySpeed$ True | SpellDescription$ Target creature you control perpetually gains "This creature can't be blocked." Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualUnblockable | RememberObjects$ Targeted | Name$ Wilson, Subtle Bear's Perpetual Effect | Duration$ Permanent\nSVar:PerpetualUnblockable:Mode$ Continuous | Affected$ Card.IsRemembered | AddStaticAbility$ Unblockable | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature perpetually gains "This creature can't be blocked."\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ This creature can't be blocked.\nDeckHas:Ability$Graveyard\nOracle:Reach, trample\nWard {2}\nWilson, Subtle Bear can't be blocked.\n{1}{G}{U}, Exile Wilson from your graveyard: Target creature you control perpetually gains "This creature can't be blocked." Activate only as a sorcery.\n\nSPECIALIZE:BLACK\n\nName:Wilson, Fearsome Bear\nManaCost:1 B G\nTypes:Legendary Creature Bear Warrior\nPT:4/4\nK:Menace\nK:Reach\nK:Trample\nK:Ward:2\nA:AB$ Pump | Cost$ 1 B G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBEffect | SorcerySpeed$ True | SpellDescription$ Target creature you control perpetually gains menace. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualMenace | Name$ Wilson, Fearsome Bear's Perpetual Effect | RememberObjects$ Targeted | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:PerpetualMenace:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ Menace | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature perpetually gains menace.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Keyword$Menace\nOracle:Menace, reach, trample\nWard {2}\n{1}{B}{G}, Exile Wilson, Fearsome Bear from your graveyard: Target creature you control perpetually gains menace. Activate only as a sorcery.\n\nSPECIALIZE:RED\n\nName:Wilson, Ardent Bear\nManaCost:1 R G\nTypes:Legendary Creature Bear Warrior\nPT:2/3\nK:Double Strike\nK:Reach\nK:Trample\nK:Ward:2\nA:AB$ Pump | Cost$ 1 R G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBEffect | SorcerySpeed$ True | SpellDescription$ Target creature you control perpetually gains double strike. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualDoubleStrike | RememberObjects$ Targeted | Name$ Wilson, Ardent Bear's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:PerpetualDoubleStrike:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ Double Strike | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature perpetually gains double strike.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Keyword$DoubleStrike\nOracle:Double strike, reach, trample\nWard {2}\n{1}{B}{G}, Exile Wilson, Ardent Bear from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery.\n\nSPECIALIZE:GREEN\n\nName:Wilson, Majestic Bear\nManaCost:1 G G\nTypes:Legendary Creature Bear Warrior\nPT:5/5\nK:Reach\nK:Trample\nK:Ward:2\nA:AB$ Pump | Cost$ 1 G G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBEffect | SorcerySpeed$ True | SpellDescription$ Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ PerpetualPump | RememberObjects$ Targeted | Name$ Wilson, Majestic Bear's Perpetual Effect | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:PerpetualPump:Mode$ Continuous | Affected$ Card.IsRemembered | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Reach & Trample & Ward:2 | EffectZone$ Command | AffectedZone$ Battlefield,Hand,Graveyard,Exile,Stack,Library,Command | Description$ This creature perpetually gets +1/+1 and gains reach, trample, and ward {2}.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Reach, trample\nWard {2}\n{1}{G}{G}, Exile Wilson, Majestic Bear from your graveyard: Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Shard of the Void Dragon", "mana_cost": "{4}{B}{B}{B}", "type_line": "Creature \u2014 C'tan", "oracle_text": "Flying\nSpear of the Void Dragon \u2014 Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent.\nMatter Absorption \u2014 Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon.", "power": "7", "toughness": "7"}
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Name:Shard of the Void Dragon\nManaCost:4 B B B\nTypes:Creature C'tan\nPT:7/7\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerZones$ Battlefield | TriggerDescription$ Sphere of the Void Dragon — Whenever CARDNAME attacks, each opponent sacrifices a nonland permanent.\nSVar:DBSacrifice:DB$ Sacrifice | Amount$ 1 | SacValid$ Permanent.nonLand | Defined$ Opponent\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Artifact | Execute$ TrigCounter | TriggerDescription$ Matter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice|Counters\nDeckHints:Type$Artifact|Clue|Treasure\nOracle:Flying\nSphere of the Void Dragon — Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent.\nMatter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shard of the Void Dragon", "mana_cost": "{4}{B}{B}{B}", "type_line": "Creature \u2014 C'tan", "oracle_text": "Flying\nSpear of the Void Dragon \u2014 Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent.\nMatter Absorption \u2014 Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon.", "power": "7", "toughness": "7"}
### Response: Name:Shard of the Void Dragon\nManaCost:4 B B B\nTypes:Creature C'tan\nPT:7/7\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DBSacrifice | TriggerZones$ Battlefield | TriggerDescription$ Sphere of the Void Dragon — Whenever CARDNAME attacks, each opponent sacrifices a nonland permanent.\nSVar:DBSacrifice:DB$ Sacrifice | Amount$ 1 | SacValid$ Permanent.nonLand | Defined$ Opponent\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Artifact | Execute$ TrigCounter | TriggerDescription$ Matter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice|Counters\nDeckHints:Type$Artifact|Clue|Treasure\nOracle:Flying\nSphere of the Void Dragon — Whenever Shard of the Void Dragon attacks, each opponent sacrifices a nonland permanent.\nMatter Absorption — Whenever an artifact is put into a graveyard from the battlefield or is put into exile from the battlefield, put two +1/+1 counters on Shard of the Void Dragon.
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Create the Forge script for this magic card
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{"name": "Daunting Defender", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.", "power": "3", "toughness": "3"}
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Name:Daunting Defender\nManaCost:4 W\nTypes:Creature Human Cleric\nPT:3/3\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Creature.Cleric+YouCtrl | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 1\nOracle:If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Daunting Defender", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.", "power": "3", "toughness": "3"}
### Response: Name:Daunting Defender\nManaCost:4 W\nTypes:Creature Human Cleric\nPT:3/3\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Creature.Cleric+YouCtrl | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 1\nOracle:If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
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Create the Forge script for this magic card
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{"name": "Defiant Falcon", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Rebel Bird", "oracle_text": "Flying\n{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.", "power": "1", "toughness": "1"}
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Name:Defiant Falcon\nManaCost:1 W\nTypes:Creature Rebel Bird\nPT:1/1\nK:Flying\nA:AB$ ChangeZone | Cost$ 4 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Rebel+cmcLE3 | ChangeNum$ 1 | SpellDescription$ Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.\nOracle:Flying\n{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Defiant Falcon", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Rebel Bird", "oracle_text": "Flying\n{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.", "power": "1", "toughness": "1"}
### Response: Name:Defiant Falcon\nManaCost:1 W\nTypes:Creature Rebel Bird\nPT:1/1\nK:Flying\nA:AB$ ChangeZone | Cost$ 4 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Rebel+cmcLE3 | ChangeNum$ 1 | SpellDescription$ Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.\nOracle:Flying\n{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Corpse Connoisseur", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.\nUnearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "3"}
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Name:Corpse Connoisseur\nManaCost:4 B\nTypes:Creature Zombie Wizard\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeType$ Creature | ChangeNum$ 1 | ShuffleNonMandatory$ True\nK:Unearth:3 B\nAI:RemoveDeck:Random\nOracle:When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.\nUnearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Corpse Connoisseur", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.\nUnearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "3"}
### Response: Name:Corpse Connoisseur\nManaCost:4 B\nTypes:Creature Zombie Wizard\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeType$ Creature | ChangeNum$ 1 | ShuffleNonMandatory$ True\nK:Unearth:3 B\nAI:RemoveDeck:Random\nOracle:When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.\nUnearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Pardic Miner", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "Sacrifice Pardic Miner: Target player can't play lands this turn.", "power": "1", "toughness": "1"}
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Name:Pardic Miner\nManaCost:1 R\nTypes:Creature Dwarf\nPT:1/1\nA:AB$ Effect | Cost$ Sac<1/CARDNAME> | ValidTgts$ Player | Name$ Pardic Miner Effect | StaticAbilities$ STCantPlayLand | RememberObjects$ Targeted | AILogic$ BeginningOfOppTurn | SpellDescription$ Target player can't play lands this turn.\nSVar:STCantPlayLand:Mode$ CantPlayLand | EffectZone$ Command | Player$ Player.IsRemembered | Description$ Target player can't play land cards this turn.\nAI:RemoveDeck:All\nOracle:Sacrifice Pardic Miner: Target player can't play lands this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pardic Miner", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dwarf", "oracle_text": "Sacrifice Pardic Miner: Target player can't play lands this turn.", "power": "1", "toughness": "1"}
### Response: Name:Pardic Miner\nManaCost:1 R\nTypes:Creature Dwarf\nPT:1/1\nA:AB$ Effect | Cost$ Sac<1/CARDNAME> | ValidTgts$ Player | Name$ Pardic Miner Effect | StaticAbilities$ STCantPlayLand | RememberObjects$ Targeted | AILogic$ BeginningOfOppTurn | SpellDescription$ Target player can't play lands this turn.\nSVar:STCantPlayLand:Mode$ CantPlayLand | EffectZone$ Command | Player$ Player.IsRemembered | Description$ Target player can't play land cards this turn.\nAI:RemoveDeck:All\nOracle:Sacrifice Pardic Miner: Target player can't play lands this turn.
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Create the Forge script for this magic card
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{"name": "Leonin Battlemage", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Cat Wizard", "oracle_text": "{T}: Target creature gets +1/+1 until end of turn.\nWhenever you cast a spell, you may untap Leonin Battlemage.", "power": "2", "toughness": "3"}
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Name:Leonin Battlemage\nManaCost:3 W\nTypes:Creature Cat Wizard\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a spell, you may untap CARDNAME.\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:{T}: Target creature gets +1/+1 until end of turn.\nWhenever you cast a spell, you may untap Leonin Battlemage.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leonin Battlemage", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Cat Wizard", "oracle_text": "{T}: Target creature gets +1/+1 until end of turn.\nWhenever you cast a spell, you may untap Leonin Battlemage.", "power": "2", "toughness": "3"}
### Response: Name:Leonin Battlemage\nManaCost:3 W\nTypes:Creature Cat Wizard\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a spell, you may untap CARDNAME.\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:{T}: Target creature gets +1/+1 until end of turn.\nWhenever you cast a spell, you may untap Leonin Battlemage.
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Create the Forge script for this magic card
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{"name": "Advocate of the Beast", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.", "power": "2", "toughness": "3"}
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Name:Advocate of the Beast\nManaCost:2 G\nTypes:Creature Elf Shaman\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Beast+YouCtrl | TgtPrompt$ Select target Beast creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Name$Marauding Maulhorn\nOracle:At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Advocate of the Beast", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.", "power": "2", "toughness": "3"}
### Response: Name:Advocate of the Beast\nManaCost:2 G\nTypes:Creature Elf Shaman\nPT:2/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.Beast+YouCtrl | TgtPrompt$ Select target Beast creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Name$Marauding Maulhorn\nOracle:At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
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Create the Forge script for this magic card
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{"name": "Brambleweft Behemoth", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "6", "toughness": "6"}
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Name:Brambleweft Behemoth\nManaCost:4 G G\nTypes:Creature Elemental\nPT:6/6\nK:Trample\nDeckHints:Name$Nissa's Encouragement|Nissa, Genesis Mage|Forest\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brambleweft Behemoth", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "6", "toughness": "6"}
### Response: Name:Brambleweft Behemoth\nManaCost:4 G G\nTypes:Creature Elemental\nPT:6/6\nK:Trample\nDeckHints:Name$Nissa's Encouragement|Nissa, Genesis Mage|Forest\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Create the Forge script for this magic card
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{"name": "Rapacious One", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Trample\nWhenever Rapacious One deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have \"Sacrifice this creature: Add {C}.\"", "power": "5", "toughness": "4"}
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Name:Rapacious One\nManaCost:5 R\nTypes:Creature Eldrazi Drone\nPT:5/4\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You\nSVar:X:TriggerCount$DamageAmount\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:Trample\nWhenever Rapacious One deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rapacious One", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Trample\nWhenever Rapacious One deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have \"Sacrifice this creature: Add {C}.\"", "power": "5", "toughness": "4"}
### Response: Name:Rapacious One\nManaCost:5 R\nTypes:Creature Eldrazi Drone\nPT:5/4\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You\nSVar:X:TriggerCount$DamageAmount\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:Trample\nWhenever Rapacious One deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
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Create the Forge script for this magic card
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{"name": "Sequestered Stash", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{4}, {T}, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library."}
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Name:Sequestered Stash\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mill | Cost$ 4 T Sac<1/CARDNAME> | Defined$ You | NumCards$ 5 | SubAbility$ DBChangeZone | SpellDescription$ Mill five cards.\nSVar:DBChangeZone:DB$ ChangeZone | ChangeType$ Artifact.YouOwn | Origin$ Graveyard | Destination$ Library | Hidden$ True | StackDescription$ SpellDescription | SpellDescription$ Then you may put an artifact card from your graveyard on top of your library.\nDeckHints:Type$Artifact\nDeckHas:Ability$Graveyard|Mill|Sacrifice\nOracle:{T}: Add {C}.\n{4}, {T}, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sequestered Stash", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{4}, {T}, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library."}
### Response: Name:Sequestered Stash\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mill | Cost$ 4 T Sac<1/CARDNAME> | Defined$ You | NumCards$ 5 | SubAbility$ DBChangeZone | SpellDescription$ Mill five cards.\nSVar:DBChangeZone:DB$ ChangeZone | ChangeType$ Artifact.YouOwn | Origin$ Graveyard | Destination$ Library | Hidden$ True | StackDescription$ SpellDescription | SpellDescription$ Then you may put an artifact card from your graveyard on top of your library.\nDeckHints:Type$Artifact\nDeckHas:Ability$Graveyard|Mill|Sacrifice\nOracle:{T}: Add {C}.\n{4}, {T}, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.
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Create the Forge script for this magic card
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{"name": "Pompeii", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "When you planeswalk to Pompeii and at the beginning of your upkeep, put an eruption counter on it.\nWhenever you roll a blank on the planar die, scry 2. Then put an eruption counter on Pompeii.\nWhen chaos ensues, Pompeii deals damage to each creature and each player equal to the number of eruption counters on Pompeii. Each player sacrifices a land. Then planeswalk."}
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Name:Pompeii\nManaCost:no cost\nTypes:Plane Earth\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, put an eruption counter on it.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, put an eruption counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ ERUPTION | CounterNum$ 1\nT:Mode$ PlanarDice | Result$ Blank | Execute$ TrigScry | TriggerZones$ Command | TriggerDescription$ Whenever you roll a blank on the planar die, scry 2. Then put an eruption counter on CARDNAME.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ TrigPutCounter\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDamageAll | TriggerDescription$ When chaos ensues, CARDNAME deals damage to each creature and each player equal to the number of eruption counters on CARDNAME. Each player sacrifices a land. Then planeswalk.\nSVar:TrigDamageAll:DB$ DamageAll | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ X | SubAbility$ DBSacLand\nSVar:DBSacLand:DB$ Sacrifice | SacValid$ Land | Defined$ Player | SubAbility$ DBPlaneswalk\nSVar:DBPlaneswalk:DB$ Planeswalk\nSVar:X:Count$CardCounters.ERUPTION\nDeckHas:Ability$Counters|Sacrifice\nOracle:When you planeswalk to Pompeii and at the beginning of your upkeep, put an eruption counter on it.\nWhenever you roll a blank on the planar die, scry 2. Then put an eruption counter on Pompeii.\nWhen chaos ensues, Pompeii deals damage to each creature and each player equal to the number of eruption counters on Pompeii. Each player sacrifices a land. Then planeswalk.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pompeii", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "When you planeswalk to Pompeii and at the beginning of your upkeep, put an eruption counter on it.\nWhenever you roll a blank on the planar die, scry 2. Then put an eruption counter on Pompeii.\nWhen chaos ensues, Pompeii deals damage to each creature and each player equal to the number of eruption counters on Pompeii. Each player sacrifices a land. Then planeswalk."}
### Response: Name:Pompeii\nManaCost:no cost\nTypes:Plane Earth\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, put an eruption counter on it.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, put an eruption counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ ERUPTION | CounterNum$ 1\nT:Mode$ PlanarDice | Result$ Blank | Execute$ TrigScry | TriggerZones$ Command | TriggerDescription$ Whenever you roll a blank on the planar die, scry 2. Then put an eruption counter on CARDNAME.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ TrigPutCounter\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDamageAll | TriggerDescription$ When chaos ensues, CARDNAME deals damage to each creature and each player equal to the number of eruption counters on CARDNAME. Each player sacrifices a land. Then planeswalk.\nSVar:TrigDamageAll:DB$ DamageAll | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ X | SubAbility$ DBSacLand\nSVar:DBSacLand:DB$ Sacrifice | SacValid$ Land | Defined$ Player | SubAbility$ DBPlaneswalk\nSVar:DBPlaneswalk:DB$ Planeswalk\nSVar:X:Count$CardCounters.ERUPTION\nDeckHas:Ability$Counters|Sacrifice\nOracle:When you planeswalk to Pompeii and at the beginning of your upkeep, put an eruption counter on it.\nWhenever you roll a blank on the planar die, scry 2. Then put an eruption counter on Pompeii.\nWhen chaos ensues, Pompeii deals damage to each creature and each player equal to the number of eruption counters on Pompeii. Each player sacrifices a land. Then planeswalk.
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Create the Forge script for this magic card
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{"name": "Metathran Aerostat", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Metathran", "oracle_text": "Flying\n{X}{U}: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.", "power": "2", "toughness": "2"}
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Name:Metathran Aerostat\nManaCost:2 U U\nTypes:Creature Metathran\nPT:2/2\nK:Flying\nA:AB$ ChangeZone | Cost$ X U | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.cmcEQX | ChangeNum$ 1 | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ You may put a creature card with mana value X from your hand onto the battlefield. If you do, return CARDNAME to its owner's hand.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ1 | SubAbility$ Cleanup\nSVar:X:Count$xPaid\nSVar:Cleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Flying\n{X}{U}: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Metathran Aerostat", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Metathran", "oracle_text": "Flying\n{X}{U}: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.", "power": "2", "toughness": "2"}
### Response: Name:Metathran Aerostat\nManaCost:2 U U\nTypes:Creature Metathran\nPT:2/2\nK:Flying\nA:AB$ ChangeZone | Cost$ X U | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.cmcEQX | ChangeNum$ 1 | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ You may put a creature card with mana value X from your hand onto the battlefield. If you do, return CARDNAME to its owner's hand.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ1 | SubAbility$ Cleanup\nSVar:X:Count$xPaid\nSVar:Cleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Flying\n{X}{U}: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Emperor's Vanguard", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "4", "toughness": "3"}
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Name:Emperor's Vanguard\nManaCost:3 G\nTypes:Creature Human Scout\nPT:4/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExplore | TriggerZones$ Battlefield | TriggerController$ TriggeredSourceController | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Emperor's Vanguard", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "4", "toughness": "3"}
### Response: Name:Emperor's Vanguard\nManaCost:3 G\nTypes:Creature Human Scout\nPT:4/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExplore | TriggerZones$ Battlefield | TriggerController$ TriggeredSourceController | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Markov Crusader", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire Knight", "oracle_text": "Lifelink\nMarkov Crusader has haste as long as you control another Vampire.", "power": "4", "toughness": "3"}
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Name:Markov Crusader\nManaCost:4 B\nTypes:Creature Vampire Knight\nPT:4/3\nK:Lifelink\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Permanent.YouCtrl+Vampire+Other | Description$ Markov Crusader has haste as long as you control another Vampire.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Vampire\nDeckHints:Type$Vampire\nOracle:Lifelink\nMarkov Crusader has haste as long as you control another Vampire.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Markov Crusader", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Vampire Knight", "oracle_text": "Lifelink\nMarkov Crusader has haste as long as you control another Vampire.", "power": "4", "toughness": "3"}
### Response: Name:Markov Crusader\nManaCost:4 B\nTypes:Creature Vampire Knight\nPT:4/3\nK:Lifelink\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Permanent.YouCtrl+Vampire+Other | Description$ Markov Crusader has haste as long as you control another Vampire.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Vampire\nDeckHints:Type$Vampire\nOracle:Lifelink\nMarkov Crusader has haste as long as you control another Vampire.
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Create the Forge script for this magic card
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{"name": "Abomination of Gudul", "mana_cost": "{3}{B}{G}{U}", "type_line": "Creature \u2014 Horror", "oracle_text": "Flying\nWhenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.\nMorph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "3", "toughness": "4"}
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Name:Abomination of Gudul\nManaCost:3 B G U\nTypes:Creature Horror\nPT:3/4\nK:Flying\nK:Morph:2 B G U\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | Cost$ Draw<1/You>\nOracle:Flying\nWhenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.\nMorph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Abomination of Gudul", "mana_cost": "{3}{B}{G}{U}", "type_line": "Creature \u2014 Horror", "oracle_text": "Flying\nWhenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.\nMorph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "3", "toughness": "4"}
### Response: Name:Abomination of Gudul\nManaCost:3 B G U\nTypes:Creature Horror\nPT:3/4\nK:Flying\nK:Morph:2 B G U\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | Cost$ Draw<1/You>\nOracle:Flying\nWhenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.\nMorph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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Create the Forge script for this magic card
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{"name": "Guardians of Koilos", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)", "power": "4", "toughness": "4"}
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Name:Guardians of Koilos\nManaCost:5\nTypes:Artifact Creature Construct\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.Historic+YouCtrl+Other | TgtPrompt$ Select another historic permanent you control.\nOracle:When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Guardians of Koilos", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)", "power": "4", "toughness": "4"}
### Response: Name:Guardians of Koilos\nManaCost:5\nTypes:Artifact Creature Construct\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.Historic+YouCtrl+Other | TgtPrompt$ Select another historic permanent you control.\nOracle:When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
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Create the Forge script for this magic card
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{"name": "Topplegeist", "mana_cost": "{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Topplegeist enters the battlefield, tap target creature an opponent controls.\nDelirium \u2014 At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.", "power": "1", "toughness": "1"}
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Name:Topplegeist\nManaCost:W\nTypes:Creature Spirit\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Delirium$ True | Execute$ TripTapOpp | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.\nSVar:TripTapOpp:DB$ Tap | ValidTgts$ Creature.ActivePlayerCtrl | TgtPrompt$ Choose target creature the active player controls.\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Flying\nWhen Topplegeist enters the battlefield, tap target creature an opponent controls.\nDelirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Topplegeist", "mana_cost": "{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Topplegeist enters the battlefield, tap target creature an opponent controls.\nDelirium \u2014 At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.", "power": "1", "toughness": "1"}
### Response: Name:Topplegeist\nManaCost:W\nTypes:Creature Spirit\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Delirium$ True | Execute$ TripTapOpp | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.\nSVar:TripTapOpp:DB$ Tap | ValidTgts$ Creature.ActivePlayerCtrl | TgtPrompt$ Choose target creature the active player controls.\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Graveyard|Discard\nDeckHas:Ability$Delirium\nOracle:Flying\nWhen Topplegeist enters the battlefield, tap target creature an opponent controls.\nDelirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
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Create the Forge script for this magic card
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{"name": "Tiana, Ship's Caretaker", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Creature \u2014 Angel Artificer", "oracle_text": "Flying, first strike\nWhenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.", "power": "3", "toughness": "3"}
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Name:Tiana, Ship's Caretaker\nManaCost:3 R W\nTypes:Legendary Creature Angel Artificer\nPT:3/3\nK:Flying\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Equipment.YouCtrl,Aura.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ DelayedTrig | TriggerDescription$ Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.\nSVar:DelayedTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | RememberObjects$ TriggeredNewCardLKICopy | TriggerDescription$ Return that card to its owner's hand at the beginning of the next end step.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ DelayTriggerRememberedLKI\nOracle:Flying, first strike\nWhenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tiana, Ship's Caretaker", "mana_cost": "{3}{R}{W}", "type_line": "Legendary Creature \u2014 Angel Artificer", "oracle_text": "Flying, first strike\nWhenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.", "power": "3", "toughness": "3"}
### Response: Name:Tiana, Ship's Caretaker\nManaCost:3 R W\nTypes:Legendary Creature Angel Artificer\nPT:3/3\nK:Flying\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Equipment.YouCtrl,Aura.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ DelayedTrig | TriggerDescription$ Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.\nSVar:DelayedTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | RememberObjects$ TriggeredNewCardLKICopy | TriggerDescription$ Return that card to its owner's hand at the beginning of the next end step.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ DelayTriggerRememberedLKI\nOracle:Flying, first strike\nWhenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Spidersilk Armor", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)"}
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Name:Spidersilk Armor\nManaCost:2 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | AddKeyword$ Reach | Description$ Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)\nSVar:PlayMain1:TRUE\nOracle:Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spidersilk Armor", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)"}
### Response: Name:Spidersilk Armor\nManaCost:2 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | AddKeyword$ Reach | Description$ Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)\nSVar:PlayMain1:TRUE\nOracle:Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
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Create the Forge script for this magic card
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{"name": "Branded Brawlers", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Branded Brawlers can't attack if defending player controls an untapped land.\nBranded Brawlers can't block if you control an untapped land.", "power": "2", "toughness": "2"}
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Name:Branded Brawlers\nManaCost:R\nTypes:Creature Human Soldier\nPT:2/2\nS:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Land.untapped | Description$ CARDNAME can't attack if defending player controls an untapped land.\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | IsPresent$ Land.YouCtrl+untapped | Description$ CARDNAME can't block if you control an untapped land.\nOracle:Branded Brawlers can't attack if defending player controls an untapped land.\nBranded Brawlers can't block if you control an untapped land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Branded Brawlers", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Branded Brawlers can't attack if defending player controls an untapped land.\nBranded Brawlers can't block if you control an untapped land.", "power": "2", "toughness": "2"}
### Response: Name:Branded Brawlers\nManaCost:R\nTypes:Creature Human Soldier\nPT:2/2\nS:Mode$ CantAttack | ValidCard$ Card.Self | IfDefenderControls$ Land.untapped | Description$ CARDNAME can't attack if defending player controls an untapped land.\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't block. | IsPresent$ Land.YouCtrl+untapped | Description$ CARDNAME can't block if you control an untapped land.\nOracle:Branded Brawlers can't attack if defending player controls an untapped land.\nBranded Brawlers can't block if you control an untapped land.
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Create the Forge script for this magic card
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{"name": "Shrine of Piercing Vision", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.\n{T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order."}
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Name:Shrine of Piercing Vision\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | TriggerDescription$ At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | Secondary$ True | TriggerDescription$ At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on CARDNAME.\nSVar:TrigAddCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1\nA:AB$ Dig | Cost$ T Sac<1/CARDNAME> | DigNum$ X | SpellDescription$ Look at the top X cards of your library, where X is the number of charge counters on CARDNAME. Put one of those cards into your hand and the rest on the bottom of your library in any order.\nSVar:X:Count$CardCounters.CHARGE\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.\n{T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shrine of Piercing Vision", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.\n{T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order."}
### Response: Name:Shrine of Piercing Vision\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | TriggerDescription$ At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | Secondary$ True | TriggerDescription$ At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on CARDNAME.\nSVar:TrigAddCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1\nA:AB$ Dig | Cost$ T Sac<1/CARDNAME> | DigNum$ X | SpellDescription$ Look at the top X cards of your library, where X is the number of charge counters on CARDNAME. Put one of those cards into your hand and the rest on the bottom of your library in any order.\nSVar:X:Count$CardCounters.CHARGE\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.\n{T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order.
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Create the Forge script for this magic card
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{"name": "Rhox Oracle", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Rhino Monk", "oracle_text": "When Rhox Oracle enters the battlefield, draw a card.", "power": "4", "toughness": "2"}
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Name:Rhox Oracle\nManaCost:4 G\nTypes:Creature Rhino Monk\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Rhox Oracle enters the battlefield, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rhox Oracle", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Rhino Monk", "oracle_text": "When Rhox Oracle enters the battlefield, draw a card.", "power": "4", "toughness": "2"}
### Response: Name:Rhox Oracle\nManaCost:4 G\nTypes:Creature Rhino Monk\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Rhox Oracle enters the battlefield, draw a card.
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Create the Forge script for this magic card
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{"name": "The Great Aerie", "mana_cost": "", "type_line": "Plane \u2014 Tarkir", "oracle_text": "When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)\nWhenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other."}
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Name:The Great Aerie\nManaCost:no cost\nTypes:Plane Tarkir\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigBolster | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)\nSVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 3 | CounterType$ P1P1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.\nSVar:RolledChaos:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose up to one target creature you control | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBEachDamage\nSVar:DBEachDamage:DB$ EachDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose up to one target creature an opponent controls | TargetMin$ 0 | TargetMax$ 1 | ToEachOther$ Targeted | NumDmg$ Count$CardToughness\nDeckHas:Ability$Counters\nOracle:When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)\nWhenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Great Aerie", "mana_cost": "", "type_line": "Plane \u2014 Tarkir", "oracle_text": "When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)\nWhenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other."}
### Response: Name:The Great Aerie\nManaCost:no cost\nTypes:Plane Tarkir\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigBolster | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME or at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)\nSVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 3 | CounterType$ P1P1\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.\nSVar:RolledChaos:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose up to one target creature you control | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBEachDamage\nSVar:DBEachDamage:DB$ EachDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose up to one target creature an opponent controls | TargetMin$ 0 | TargetMax$ 1 | ToEachOther$ Targeted | NumDmg$ Count$CardToughness\nDeckHas:Ability$Counters\nOracle:When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)\nWhenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
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Create the Forge script for this magic card
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{"name": "Survivor of the Unseen", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Draw two cards, then put a card from your hand on top of your library.", "power": "2", "toughness": "1"}
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Name:Survivor of the Unseen\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/1\nK:Cumulative upkeep:2\nA:AB$ Draw | Cost$ T | NumCards$ 2 | SubAbility$ DBTop | SpellDescription$ Draw two cards, then put a card from your hand on top of your library.\nSVar:DBTop:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Draw two cards, then put a card from your hand on top of your library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Survivor of the Unseen", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Draw two cards, then put a card from your hand on top of your library.", "power": "2", "toughness": "1"}
### Response: Name:Survivor of the Unseen\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/1\nK:Cumulative upkeep:2\nA:AB$ Draw | Cost$ T | NumCards$ 2 | SubAbility$ DBTop | SpellDescription$ Draw two cards, then put a card from your hand on top of your library.\nSVar:DBTop:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\n{T}: Draw two cards, then put a card from your hand on top of your library.
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Create the Forge script for this magic card
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{"name": "Scatter the Seeds", "mana_cost": "{3}{G}{G}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCreate three 1/1 green Saproling creature tokens."}
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Name:Scatter the Seeds\nManaCost:3 G G\nTypes:Instant\nK:Convoke\nA:SP$ Token | Cost$ 3 G G | TokenAmount$ 3 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create three 1/1 green Saproling creature tokens.\nDeckHas:Ability$Token\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCreate three 1/1 green Saproling creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scatter the Seeds", "mana_cost": "{3}{G}{G}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCreate three 1/1 green Saproling creature tokens."}
### Response: Name:Scatter the Seeds\nManaCost:3 G G\nTypes:Instant\nK:Convoke\nA:SP$ Token | Cost$ 3 G G | TokenAmount$ 3 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create three 1/1 green Saproling creature tokens.\nDeckHas:Ability$Token\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nCreate three 1/1 green Saproling creature tokens.
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Create the Forge script for this magic card
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{"name": "Regal Caracal", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Other Cats you control get +1/+1 and have lifelink.\nWhen Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.", "power": "3", "toughness": "3"}
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Name:Regal Caracal\nManaCost:3 W W\nTypes:Creature Cat\nPT:3/3\nS:Mode$ Continuous | Affected$ Cat.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ Other Cats you control get +1/+1 and have lifelink.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_cat_lifelink | TokenOwner$ You\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Cat\nDeckHas:Ability$Token\nOracle:Other Cats you control get +1/+1 and have lifelink.\nWhen Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Regal Caracal", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Other Cats you control get +1/+1 and have lifelink.\nWhen Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.", "power": "3", "toughness": "3"}
### Response: Name:Regal Caracal\nManaCost:3 W W\nTypes:Creature Cat\nPT:3/3\nS:Mode$ Continuous | Affected$ Cat.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ Other Cats you control get +1/+1 and have lifelink.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_cat_lifelink | TokenOwner$ You\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Cat\nDeckHas:Ability$Token\nOracle:Other Cats you control get +1/+1 and have lifelink.\nWhen Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.
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Create the Forge script for this magic card
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{"name": "Ash Zealot", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "First strike, haste\nWhenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.", "power": "2", "toughness": "2"}
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Name:Ash Zealot\nManaCost:R R\nTypes:Creature Human Warrior\nPT:2/2\nK:First Strike\nK:Haste\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromGraveyard | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell from a graveyard, CARDNAME deals 3 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 3\nOracle:First strike, haste\nWhenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ash Zealot", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "First strike, haste\nWhenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.", "power": "2", "toughness": "2"}
### Response: Name:Ash Zealot\nManaCost:R R\nTypes:Creature Human Warrior\nPT:2/2\nK:First Strike\nK:Haste\nT:Mode$ SpellCast | ValidCard$ Card.wasCastFromGraveyard | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a spell from a graveyard, CARDNAME deals 3 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 3\nOracle:First strike, haste\nWhenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
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Create the Forge script for this magic card
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{"name": "Beloved Beggar"}
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Name:Beloved Beggar\nManaCost:1 W\nTypes:Creature Human Peasant\nPT:0/4\nK:Disturb:4 W W\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:Disturb {4}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Generous Soul\nManaCost:no cost\nColors:white\nTypes:Creature Spirit\nPT:4/4\nK:Flying\nK:Vigilance\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying, vigilance\nIf Generous Soul would be put into a graveyard from anywhere, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Beloved Beggar"}
### Response: Name:Beloved Beggar\nManaCost:1 W\nTypes:Creature Human Peasant\nPT:0/4\nK:Disturb:4 W W\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:Disturb {4}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Generous Soul\nManaCost:no cost\nColors:white\nTypes:Creature Spirit\nPT:4/4\nK:Flying\nK:Vigilance\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Flying, vigilance\nIf Generous Soul would be put into a graveyard from anywhere, exile it instead.
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Create the Forge script for this magic card
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{"name": "Veil of Assimilation", "mana_cost": "{1}{W}", "type_line": "Artifact", "oracle_text": "Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn."}
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Name:Veil of Assimilation\nManaCost:1 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Artifact.YouCtrl+Other | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Vigilance\nDeckHints:Type$Artifact\nOracle:Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Veil of Assimilation", "mana_cost": "{1}{W}", "type_line": "Artifact", "oracle_text": "Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn."}
### Response: Name:Veil of Assimilation\nManaCost:1 W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Artifact.YouCtrl+Other | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Vigilance\nDeckHints:Type$Artifact\nOracle:Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.
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Create the Forge script for this magic card
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{"name": "Vampire of the Dire Moon", "mana_cost": "{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "1", "toughness": "1"}
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Name:Vampire of the Dire Moon\nManaCost:B\nTypes:Creature Vampire\nPT:1/1\nK:Deathtouch\nK:Lifelink\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vampire of the Dire Moon", "mana_cost": "{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "1", "toughness": "1"}
### Response: Name:Vampire of the Dire Moon\nManaCost:B\nTypes:Creature Vampire\nPT:1/1\nK:Deathtouch\nK:Lifelink\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nLifelink (Damage dealt by this creature also causes you to gain that much life.)
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Create the Forge script for this magic card
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{"name": "Cenn's Heir", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.", "power": "1", "toughness": "1"}
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Name:Cenn's Heir\nManaCost:1 W\nTypes:Creature Kithkin Soldier\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X\nSVar:X:Count$Valid Kithkin.attacking+Other\nOracle:Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cenn's Heir", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.", "power": "1", "toughness": "1"}
### Response: Name:Cenn's Heir\nManaCost:1 W\nTypes:Creature Kithkin Soldier\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X\nSVar:X:Count$Valid Kithkin.attacking+Other\nOracle:Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.
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Create the Forge script for this magic card
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{"name": "Gempalm Incinerator", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)\nWhen you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.", "power": "2", "toughness": "1"}
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Name:Gempalm Incinerator\nManaCost:2 R\nTypes:Creature Goblin\nPT:2/1\nK:Cycling:1 R\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X\nSVar:X:Count$Valid Goblin\nOracle:Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)\nWhen you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gempalm Incinerator", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)\nWhen you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.", "power": "2", "toughness": "1"}
### Response: Name:Gempalm Incinerator\nManaCost:2 R\nTypes:Creature Goblin\nPT:2/1\nK:Cycling:1 R\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X\nSVar:X:Count$Valid Goblin\nOracle:Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)\nWhen you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
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Create the Forge script for this magic card
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{"name": "Deep Freeze", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types."}
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Name:Deep Freeze\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | SetPower$ 0 | SetToughness$ 4 | AddType$ Wall | AddColor$ Blue | RemoveAllAbilities$ True | AddKeyword$ Defender | Description$ Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deep Freeze", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types."}
### Response: Name:Deep Freeze\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | SetPower$ 0 | SetToughness$ 4 | AddType$ Wall | AddColor$ Blue | RemoveAllAbilities$ True | AddKeyword$ Defender | Description$ Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
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Create the Forge script for this magic card
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{"name": "Kykar, Wind's Fury", "mana_cost": "{1}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.\nSacrifice a Spirit: Add {R}.", "power": "3", "toughness": "3"}
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Name:Kykar, Wind's Fury\nManaCost:1 U R W\nTypes:Legendary Creature Bird Wizard\nPT:3/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:BuffedBy:Card.nonCreature+nonLand\nDeckHas:Ability$Counters\nA:AB$ Mana | Cost$ Sac<1/Spirit> | Produced$ R | SpellDescription$ Add {R}.\nOracle:Flying\nWhenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.\nSacrifice a Spirit: Add {R}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kykar, Wind's Fury", "mana_cost": "{1}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Bird Wizard", "oracle_text": "Flying\nWhenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.\nSacrifice a Spirit: Add {R}.", "power": "3", "toughness": "3"}
### Response: Name:Kykar, Wind's Fury\nManaCost:1 U R W\nTypes:Legendary Creature Bird Wizard\nPT:3/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nSVar:BuffedBy:Card.nonCreature+nonLand\nDeckHas:Ability$Counters\nA:AB$ Mana | Cost$ Sac<1/Spirit> | Produced$ R | SpellDescription$ Add {R}.\nOracle:Flying\nWhenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.\nSacrifice a Spirit: Add {R}.
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Create the Forge script for this magic card
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{"name": "Tezzeret, Artifice Master", "mana_cost": "{3}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "+1: Create a 1/1 colorless Thopter artifact creature token with flying.\n0: Draw a card. If you control three or more artifacts, draw two cards instead.\n\u22129: You get an emblem with \"At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle.\"", "loyalty": "5"}
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Name:Tezzeret, Artifice Master\nManaCost:3 U U\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:5\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | SpellDescription$ Create a 1/1 colorless Thopter artifact creature token with flying.\nA:AB$ Draw | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Defined$ You | NumCards$ X | SpellDescription$ Draw a card. If you control three or more artifacts, draw two cards instead.\nSVar:X:Count$Metalcraft.2.1\nA:AB$ Effect | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Tezzeret, Artifice Master | Image$ emblem_tezzeret_artifice_master | Duration$ Permanent | Triggers$ EffT | SpellDescription$ You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."\nSVar:EffT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ EffTrigTutor | TriggerDescription$ At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle.\nSVar:EffTrigTutor:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Permanent | ChangeNum$ 1\nDeckHas:Ability$Token\nOracle:[+1]: Create a 1/1 colorless Thopter artifact creature token with flying.\n[0]: Draw a card. If you control three or more artifacts, draw two cards instead.\n[-9]: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tezzeret, Artifice Master", "mana_cost": "{3}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "+1: Create a 1/1 colorless Thopter artifact creature token with flying.\n0: Draw a card. If you control three or more artifacts, draw two cards instead.\n\u22129: You get an emblem with \"At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle.\"", "loyalty": "5"}
### Response: Name:Tezzeret, Artifice Master\nManaCost:3 U U\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:5\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | SpellDescription$ Create a 1/1 colorless Thopter artifact creature token with flying.\nA:AB$ Draw | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Defined$ You | NumCards$ X | SpellDescription$ Draw a card. If you control three or more artifacts, draw two cards instead.\nSVar:X:Count$Metalcraft.2.1\nA:AB$ Effect | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Tezzeret, Artifice Master | Image$ emblem_tezzeret_artifice_master | Duration$ Permanent | Triggers$ EffT | SpellDescription$ You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."\nSVar:EffT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ EffTrigTutor | TriggerDescription$ At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle.\nSVar:EffTrigTutor:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Permanent | ChangeNum$ 1\nDeckHas:Ability$Token\nOracle:[+1]: Create a 1/1 colorless Thopter artifact creature token with flying.\n[0]: Draw a card. If you control three or more artifacts, draw two cards instead.\n[-9]: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
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Create the Forge script for this magic card
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{"name": "Blink of an Eye", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nReturn target nonland permanent to its owner's hand. If this spell was kicked, draw a card."}
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Name:Blink of an Eye\nManaCost:1 U\nTypes:Instant\nK:Kicker:1 U\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Condition$ Kicked | ConditionDescription$ If this spell was kicked\nOracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nReturn target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blink of an Eye", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nReturn target nonland permanent to its owner's hand. If this spell was kicked, draw a card."}
### Response: Name:Blink of an Eye\nManaCost:1 U\nTypes:Instant\nK:Kicker:1 U\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Condition$ Kicked | ConditionDescription$ If this spell was kicked\nOracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nReturn target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
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Create the Forge script for this magic card
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{"name": "Aquamoeba", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Elemental Beast", "oracle_text": "Discard a card: Switch Aquamoeba's power and toughness until end of turn.", "power": "1", "toughness": "3"}
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Name:Aquamoeba\nManaCost:1 U\nTypes:Creature Elemental Beast\nPT:1/3\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | AILogic$ SwitchPT | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch CARDNAME's power and toughness until end of turn.\nAI:RemoveDeck:All\nOracle:Discard a card: Switch Aquamoeba's power and toughness until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aquamoeba", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Elemental Beast", "oracle_text": "Discard a card: Switch Aquamoeba's power and toughness until end of turn.", "power": "1", "toughness": "3"}
### Response: Name:Aquamoeba\nManaCost:1 U\nTypes:Creature Elemental Beast\nPT:1/3\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | AILogic$ SwitchPT | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch CARDNAME's power and toughness until end of turn.\nAI:RemoveDeck:All\nOracle:Discard a card: Switch Aquamoeba's power and toughness until end of turn.
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Create the Forge script for this magic card
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{"name": "Melt Through", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Melt Through deals 2 damage to any target. If it's a creature, it perpetually gains \"As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps.\""}
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Name:Melt Through\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBAnimate | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:DBAnimate:DB$ Animate | ConditionDefined$ Targeted | ConditionPresent$ Creature | Defined$ Targeted | staticAbilities$ PerpetualEffect | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps."\nSVar:PerpetualEffect:Mode$ NoCleanupDamage | ValidCard$ Card.Self+inZoneBattlefield | Description$ As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps.\nOracle:Melt Through deals 2 damage to any target. If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Melt Through", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Melt Through deals 2 damage to any target. If it's a creature, it perpetually gains \"As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps.\""}
### Response: Name:Melt Through\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBAnimate | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:DBAnimate:DB$ Animate | ConditionDefined$ Targeted | ConditionPresent$ Creature | Defined$ Targeted | staticAbilities$ PerpetualEffect | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps."\nSVar:PerpetualEffect:Mode$ NoCleanupDamage | ValidCard$ Card.Self+inZoneBattlefield | Description$ As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps.\nOracle:Melt Through deals 2 damage to any target. If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps."
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Create the Forge script for this magic card
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{"name": "Demon Bolt", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Demon Bolt deals 4 damage to target creature or planeswalker.\nForetell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
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Name:Demon Bolt\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker. | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature or planeswalker.\nK:Foretell:R\nOracle:Demon Bolt deals 4 damage to target creature or planeswalker.\nForetell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Demon Bolt", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Demon Bolt deals 4 damage to target creature or planeswalker.\nForetell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
### Response: Name:Demon Bolt\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker. | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature or planeswalker.\nK:Foretell:R\nOracle:Demon Bolt deals 4 damage to target creature or planeswalker.\nForetell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Create the Forge script for this magic card
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{"name": "Zirilan of the Claw", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Creature \u2014 Viashino Shaman", "oracle_text": "{1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.", "power": "3", "toughness": "4"}
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Name:Zirilan of the Claw\nManaCost:3 R R\nTypes:Legendary Creature Viashino Shaman\nPT:3/4\nA:AB$ ChangeZone | Cost$ 1 R R T | Origin$ Library | Destination$ Battlefield | ChangeType$ Dragon | ChangeNum$ 1 | Shuffle$ True | SubAbility$ DBPump | RememberChanged$ True | AILogic$ BeforeCombat | SpellDescription$ Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.\nSVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Haste | AtEOT$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Dragon\nOracle:{1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zirilan of the Claw", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Creature \u2014 Viashino Shaman", "oracle_text": "{1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.", "power": "3", "toughness": "4"}
### Response: Name:Zirilan of the Claw\nManaCost:3 R R\nTypes:Legendary Creature Viashino Shaman\nPT:3/4\nA:AB$ ChangeZone | Cost$ 1 R R T | Origin$ Library | Destination$ Battlefield | ChangeType$ Dragon | ChangeNum$ 1 | Shuffle$ True | SubAbility$ DBPump | RememberChanged$ True | AILogic$ BeforeCombat | SpellDescription$ Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.\nSVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ Haste | AtEOT$ Exile | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckNeeds:Type$Dragon\nOracle:{1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Danitha, New Benalia's Light", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Vigilance, trample, lifelink\nOnce during each of your turns, you may cast an Aura or Equipment spell from your graveyard.", "power": "2", "toughness": "2"}
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Name:Danitha, New Benalia's Light\nManaCost:1 G W\nTypes:Legendary Creature Human Knight\nPT:2/2\nK:Vigilance\nK:Trample\nK:Lifelink\nS:Mode$ Continuous | Affected$ Aura.YouOwn,Equipment.YouOwn | Condition$ PlayerTurn | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Battlefield | AffectedZone$ Graveyard | Description$ Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard.\nDeckHints:Type$Aura|Equipment\nDeckHas:Ability$Graveyard|LifeGain\nOracle:Vigilance, trample, lifelink\nOnce during each of your turns, you may cast an Aura or Equipment spell from your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Danitha, New Benalia's Light", "mana_cost": "{1}{G}{W}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Vigilance, trample, lifelink\nOnce during each of your turns, you may cast an Aura or Equipment spell from your graveyard.", "power": "2", "toughness": "2"}
### Response: Name:Danitha, New Benalia's Light\nManaCost:1 G W\nTypes:Legendary Creature Human Knight\nPT:2/2\nK:Vigilance\nK:Trample\nK:Lifelink\nS:Mode$ Continuous | Affected$ Aura.YouOwn,Equipment.YouOwn | Condition$ PlayerTurn | MayPlay$ True | MayPlayLimit$ 1 | EffectZone$ Battlefield | AffectedZone$ Graveyard | Description$ Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard.\nDeckHints:Type$Aura|Equipment\nDeckHas:Ability$Graveyard|LifeGain\nOracle:Vigilance, trample, lifelink\nOnce during each of your turns, you may cast an Aura or Equipment spell from your graveyard.
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Create the Forge script for this magic card
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{"name": "Early Frost", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Tap up to three target lands."}
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Name:Early Frost\nManaCost:1 U\nTypes:Instant\nA:SP$ Tap | Cost$ 1 U | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Choose target land | ValidTgts$ Land | SpellDescription$ Tap up to three target lands.\nAI:RemoveDeck:Random\nOracle:Tap up to three target lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Early Frost", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Tap up to three target lands."}
### Response: Name:Early Frost\nManaCost:1 U\nTypes:Instant\nA:SP$ Tap | Cost$ 1 U | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Choose target land | ValidTgts$ Land | SpellDescription$ Tap up to three target lands.\nAI:RemoveDeck:Random\nOracle:Tap up to three target lands.
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Create the Forge script for this magic card
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{"name": "Urabrask's Anointer", "mana_cost": "{3}{R}", "type_line": "Artifact Creature \u2014 Phyrexian Wizard", "oracle_text": "When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.", "power": "4", "toughness": "2"}
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Name:Urabrask's Anointer\nManaCost:3 R\nTypes:Artifact Creature Phyrexian Wizard\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$Valid Permanent.YouCtrl+counters_GE1_OIL\nAI:RemoveDeck:Random\nDeckNeeds:Ability$Counters\nOracle:When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Urabrask's Anointer", "mana_cost": "{3}{R}", "type_line": "Artifact Creature \u2014 Phyrexian Wizard", "oracle_text": "When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.", "power": "4", "toughness": "2"}
### Response: Name:Urabrask's Anointer\nManaCost:3 R\nTypes:Artifact Creature Phyrexian Wizard\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$Valid Permanent.YouCtrl+counters_GE1_OIL\nAI:RemoveDeck:Random\nDeckNeeds:Ability$Counters\nOracle:When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
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Create the Forge script for this magic card
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{"name": "Swashbuckler's Whip", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has reach, \"{2}, {T}: Tap target artifact or creature,\" and \"{8}, {T}: Discover 10.\" (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nEquip {1}"}
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Name:Swashbuckler's Whip\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Reach | AddAbility$ ABTap & ABDiscover | Description$ Equipped creature has reach, "{2}, {T}: Tap target artifact or creature," and "{8}, {T}: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:ABTap:AB$ Tap | Cost$ 2 T | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | SpellDescription$ Tap target artifact or creature.\nSVar:ABDiscover:AB$ Discover | Cost$ 8 T | Num$ 10 | SpellDescription$ Discover 10.\nK:Equip:1\nOracle:Equipped creature has reach, "{2}, {T}: Tap target artifact or creature," and "{8}, {T}: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nEquip {1}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Swashbuckler's Whip", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has reach, \"{2}, {T}: Tap target artifact or creature,\" and \"{8}, {T}: Discover 10.\" (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nEquip {1}"}
### Response: Name:Swashbuckler's Whip\nManaCost:1\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Reach | AddAbility$ ABTap & ABDiscover | Description$ Equipped creature has reach, "{2}, {T}: Tap target artifact or creature," and "{8}, {T}: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:ABTap:AB$ Tap | Cost$ 2 T | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | SpellDescription$ Tap target artifact or creature.\nSVar:ABDiscover:AB$ Discover | Cost$ 8 T | Num$ 10 | SpellDescription$ Discover 10.\nK:Equip:1\nOracle:Equipped creature has reach, "{2}, {T}: Tap target artifact or creature," and "{8}, {T}: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nEquip {1}
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Create the Forge script for this magic card
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{"name": "Marchesa's Emissary", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)", "power": "2", "toughness": "2"}
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Name:Marchesa's Emissary\nManaCost:3 U\nTypes:Creature Human Rogue\nPT:2/2\nK:Hexproof\nK:Dethrone\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Marchesa's Emissary", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)", "power": "2", "toughness": "2"}
### Response: Name:Marchesa's Emissary\nManaCost:3 U\nTypes:Creature Human Rogue\nPT:2/2\nK:Hexproof\nK:Dethrone\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Kragma Warcaller", "mana_cost": "{3}{B}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Minotaur creatures you control have haste.\nWhenever a Minotaur you control attacks, it gets +2/+0 until end of turn.", "power": "2", "toughness": "3"}
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Name:Kragma Warcaller\nManaCost:3 B R\nTypes:Creature Minotaur Warrior\nPT:2/3\nS:Mode$ Continuous | Affected$ Creature.Minotaur+YouCtrl | AddKeyword$ Haste | Description$ Minotaur Creatures you control have haste.\nT:Mode$ Attacks | ValidCard$ Minotaur.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +2\nSVar:BuffedBy:Minotaur\nSVar:PlayMain1:TRUE\nOracle:Minotaur creatures you control have haste.\nWhenever a Minotaur you control attacks, it gets +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kragma Warcaller", "mana_cost": "{3}{B}{R}", "type_line": "Creature \u2014 Minotaur Warrior", "oracle_text": "Minotaur creatures you control have haste.\nWhenever a Minotaur you control attacks, it gets +2/+0 until end of turn.", "power": "2", "toughness": "3"}
### Response: Name:Kragma Warcaller\nManaCost:3 B R\nTypes:Creature Minotaur Warrior\nPT:2/3\nS:Mode$ Continuous | Affected$ Creature.Minotaur+YouCtrl | AddKeyword$ Haste | Description$ Minotaur Creatures you control have haste.\nT:Mode$ Attacks | ValidCard$ Minotaur.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +2\nSVar:BuffedBy:Minotaur\nSVar:PlayMain1:TRUE\nOracle:Minotaur creatures you control have haste.\nWhenever a Minotaur you control attacks, it gets +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Chaotic Transformation", "mana_cost": "{5}{R}", "type_line": "Sorcery", "oracle_text": "Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles."}
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Name:Chaotic Transformation\nManaCost:5 R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Artifact | Imprint$ True | TgtPrompt$ Select up to one target artifact | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ Creature | IsCurse$ True | StackDescription$ None | SpellDescription$ Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land.\nSVar:Creature:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | IsCurse$ True | SubAbility$ Enchantment | StackDescription$ None\nSVar:Enchantment:DB$ Pump | ValidTgts$ Enchantment | TgtPrompt$ Select up to one target enchantment | TargetMin$ 0 | TargetMax$ 1 | IsCurse$ True | SubAbility$ Planeswalker | StackDescription$ None\nSVar:Planeswalker:DB$ Pump | ValidTgts$ Planeswalker | TgtPrompt$ Select up to one target planeswalker | TargetMin$ 0 | TargetMax$ 1 | IsCurse$ True | SubAbility$ Land | StackDescription$ None\nSVar:Land:DB$ Pump | ValidTgts$ Land | TgtPrompt$ Select up to one target land | TargetMin$ 0 | TargetMax$ 1 | IsCurse$ True | SubAbility$ DBExile | StackDescription$ None\nSVar:DBExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ Targeted | SubAbility$ DBRepeatPlayer | Imprint$ True\nSVar:DBRepeatPlayer:DB$ RepeatEach | RepeatPlayers$ ImprintedController | RepeatSubAbility$ DBRepeatCard | SubAbility$ DBCleanup | SpellDescription$ For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.\nSVar:DBRepeatCard:DB$ RepeatEach | DefinedCards$ ImprintedLKI.RememberedPlayerCtrl | ChooseOrder$ RememberedPlayer | RepeatSubAbility$ DBDigUntil\nSVar:DBDigUntil:DB$ DigUntil | Valid$ Card.sharesCardTypeWith RememberedLKI | FoundDestination$ Battlefield | Defined$ RememberedController | Shuffle$ True | RevealedDestination$ Library | RevealedLibraryPosition$ -1\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nOracle:Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chaotic Transformation", "mana_cost": "{5}{R}", "type_line": "Sorcery", "oracle_text": "Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles."}
### Response: Name:Chaotic Transformation\nManaCost:5 R\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Artifact | Imprint$ True | TgtPrompt$ Select up to one target artifact | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ Creature | IsCurse$ True | StackDescription$ None | SpellDescription$ Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land.\nSVar:Creature:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | IsCurse$ True | SubAbility$ Enchantment | StackDescription$ None\nSVar:Enchantment:DB$ Pump | ValidTgts$ Enchantment | TgtPrompt$ Select up to one target enchantment | TargetMin$ 0 | TargetMax$ 1 | IsCurse$ True | SubAbility$ Planeswalker | StackDescription$ None\nSVar:Planeswalker:DB$ Pump | ValidTgts$ Planeswalker | TgtPrompt$ Select up to one target planeswalker | TargetMin$ 0 | TargetMax$ 1 | IsCurse$ True | SubAbility$ Land | StackDescription$ None\nSVar:Land:DB$ Pump | ValidTgts$ Land | TgtPrompt$ Select up to one target land | TargetMin$ 0 | TargetMax$ 1 | IsCurse$ True | SubAbility$ DBExile | StackDescription$ None\nSVar:DBExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ Targeted | SubAbility$ DBRepeatPlayer | Imprint$ True\nSVar:DBRepeatPlayer:DB$ RepeatEach | RepeatPlayers$ ImprintedController | RepeatSubAbility$ DBRepeatCard | SubAbility$ DBCleanup | SpellDescription$ For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.\nSVar:DBRepeatCard:DB$ RepeatEach | DefinedCards$ ImprintedLKI.RememberedPlayerCtrl | ChooseOrder$ RememberedPlayer | RepeatSubAbility$ DBDigUntil\nSVar:DBDigUntil:DB$ DigUntil | Valid$ Card.sharesCardTypeWith RememberedLKI | FoundDestination$ Battlefield | Defined$ RememberedController | Shuffle$ True | RevealedDestination$ Library | RevealedLibraryPosition$ -1\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nOracle:Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.
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Create the Forge script for this magic card
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{"name": "Sylvan Library", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library."}
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Name:Sylvan Library\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.\nSVar:TrigDraw:AB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.YouOwn+DrawnThisTurn | Cost$ Draw<2/You> | Amount$ 2 | RememberChosen$ True | Mandatory$ True | AILogic$ Worst | SubAbility$ DBPayOrReturn | NoReveal$ True\nSVar:DBPayOrReturn:DB$ RepeatEach | UseImprinted$ True | RepeatCards$ Card.IsRemembered | Zone$ Hand | RepeatSubAbility$ DBReplace | SubAbility$ DBCleanup | NoReveal$ True | ChooseOrder$ True\nSVar:DBReplace:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeType$ Card.IsImprinted | UnlessCost$ PayLife<4> | Mandatory$ True | StackDescription$ Put {c:Imprinted} on top of your library | UnlessPayer$ TriggeredPlayer | SubAbility$ DBCleanup | NoReveal$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sylvan Library", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library."}
### Response: Name:Sylvan Library\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.\nSVar:TrigDraw:AB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.YouOwn+DrawnThisTurn | Cost$ Draw<2/You> | Amount$ 2 | RememberChosen$ True | Mandatory$ True | AILogic$ Worst | SubAbility$ DBPayOrReturn | NoReveal$ True\nSVar:DBPayOrReturn:DB$ RepeatEach | UseImprinted$ True | RepeatCards$ Card.IsRemembered | Zone$ Hand | RepeatSubAbility$ DBReplace | SubAbility$ DBCleanup | NoReveal$ True | ChooseOrder$ True\nSVar:DBReplace:DB$ ChangeZone | Origin$ Hand | Destination$ Library | ChangeType$ Card.IsImprinted | UnlessCost$ PayLife<4> | Mandatory$ True | StackDescription$ Put {c:Imprinted} on top of your library | UnlessPayer$ TriggeredPlayer | SubAbility$ DBCleanup | NoReveal$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
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Create the Forge script for this magic card
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{"name": "Snapback", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "You may exile a blue card from your hand rather than pay this spell's mana cost.\nReturn target creature to its owner's hand."}
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Name:Snapback\nManaCost:1 U\nTypes:Instant\nSVar:AltCost:Cost$ ExileFromHand<1/Card.Blue+Other> | Description$ You may exile a blue card from your hand rather than pay this spell's mana cost.\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nOracle:You may exile a blue card from your hand rather than pay this spell's mana cost.\nReturn target creature to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Snapback", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "You may exile a blue card from your hand rather than pay this spell's mana cost.\nReturn target creature to its owner's hand."}
### Response: Name:Snapback\nManaCost:1 U\nTypes:Instant\nSVar:AltCost:Cost$ ExileFromHand<1/Card.Blue+Other> | Description$ You may exile a blue card from your hand rather than pay this spell's mana cost.\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nOracle:You may exile a blue card from your hand rather than pay this spell's mana cost.\nReturn target creature to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Chandra, Torch of Defiance", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.\n+1: Add {R}{R}.\n\u22123: Chandra, Torch of Defiance deals 4 damage to target creature.\n\u22127: You get an emblem with \"Whenever you cast a spell, this emblem deals 5 damage to any target.\"", "loyalty": "4"}
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Name:Chandra, Torch of Defiance\nManaCost:2 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:4\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Imprint$ True | SubAbility$ DBPlay | AILogic$ ExileAndPlayOrDealDamage | SpellDescription$ Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.\nSVar:DBPlay:DB$ Play | Valid$ Card.IsImprinted | ValidSA$ Spell | ValidZone$ Exile | Controller$ You | Optional$ True | Amount$ All | RememberPlayed$ True | ShowCardToActivator$ True | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ R | Amount$ 2 | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R}{R}.\nA:AB$ DealDamage | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature.\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Chandra, Torch of Defiance | Image$ emblem_chandra_torch_of_defiance | Triggers$ TrigSpellCast | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."\nSVar:TrigSpellCast:Mode$ SpellCast | ValidActivatingPlayer$ You | Execute$ EffSpellCast | TriggerDescription$ Whenever you cast a spell, this emblem deals 5 damage to any target.\nSVar:EffSpellCast:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 5\nOracle:[+1]: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.\n[+1]: Add {R}{R}.\n[-3]: Chandra, Torch of Defiance deals 4 damage to target creature.\n[-7]: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chandra, Torch of Defiance", "mana_cost": "{2}{R}{R}", "type_line": "Legendary Planeswalker \u2014 Chandra", "oracle_text": "+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.\n+1: Add {R}{R}.\n\u22123: Chandra, Torch of Defiance deals 4 damage to target creature.\n\u22127: You get an emblem with \"Whenever you cast a spell, this emblem deals 5 damage to any target.\"", "loyalty": "4"}
### Response: Name:Chandra, Torch of Defiance\nManaCost:2 R R\nTypes:Legendary Planeswalker Chandra\nLoyalty:4\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | Imprint$ True | SubAbility$ DBPlay | AILogic$ ExileAndPlayOrDealDamage | SpellDescription$ Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.\nSVar:DBPlay:DB$ Play | Valid$ Card.IsImprinted | ValidSA$ Spell | ValidZone$ Exile | Controller$ You | Optional$ True | Amount$ All | RememberPlayed$ True | ShowCardToActivator$ True | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ R | Amount$ 2 | AILogic$ ManaRitual | AINoRecursiveCheck$ True | SpellDescription$ Add {R}{R}.\nA:AB$ DealDamage | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature.\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Chandra, Torch of Defiance | Image$ emblem_chandra_torch_of_defiance | Triggers$ TrigSpellCast | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."\nSVar:TrigSpellCast:Mode$ SpellCast | ValidActivatingPlayer$ You | Execute$ EffSpellCast | TriggerDescription$ Whenever you cast a spell, this emblem deals 5 damage to any target.\nSVar:EffSpellCast:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 5\nOracle:[+1]: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.\n[+1]: Add {R}{R}.\n[-3]: Chandra, Torch of Defiance deals 4 damage to target creature.\n[-7]: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
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Create the Forge script for this magic card
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{"name": "Getaway Car", "mana_cost": "{3}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Haste\nWhenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.\nCrew 1", "power": "4", "toughness": "3"}
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Name:Getaway Car\nManaCost:3\nTypes:Artifact Vehicle\nPT:4/3\nK:Haste\nT:Mode$ BecomesCrewed | ValidVehicle$ Card.Self | Execute$ RememberCrew | Static$ True\nSVar:RememberCrew:DB$ PumpAll | ValidCards$ Creature.TriggeredCrew | RememberPumped$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever CARDNAME attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.\nT:Mode$ Blocks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigReturn | TriggerDescription$ Whenever CARDNAME attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.IsRemembered | TargetMin$ 0 | TargetMax$ 1 | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Select up to one target creature to return to its owner's hand\nK:Crew:1\nSVar:HasAttackEffect:TRUE\nSVar:HasBlockEffect:TRUE\nOracle:Haste\nWhenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.\nCrew 1
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Getaway Car", "mana_cost": "{3}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Haste\nWhenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.\nCrew 1", "power": "4", "toughness": "3"}
### Response: Name:Getaway Car\nManaCost:3\nTypes:Artifact Vehicle\nPT:4/3\nK:Haste\nT:Mode$ BecomesCrewed | ValidVehicle$ Card.Self | Execute$ RememberCrew | Static$ True\nSVar:RememberCrew:DB$ PumpAll | ValidCards$ Creature.TriggeredCrew | RememberPumped$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever CARDNAME attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.\nT:Mode$ Blocks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigReturn | TriggerDescription$ Whenever CARDNAME attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.IsRemembered | TargetMin$ 0 | TargetMax$ 1 | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Select up to one target creature to return to its owner's hand\nK:Crew:1\nSVar:HasAttackEffect:TRUE\nSVar:HasBlockEffect:TRUE\nOracle:Haste\nWhenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.\nCrew 1
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Create the Forge script for this magic card
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{"name": "Silver Wyvern", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\n{U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.", "power": "4", "toughness": "3"}
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Name:Silver Wyvern\nManaCost:3 U U\nTypes:Creature Drake\nPT:4/3\nK:Flying\nA:AB$ ChangeTargets | Cost$ U | TargetType$ SpellAbility.numTargets EQ1+IsTargeting Self | ValidTgts$ Card,Emblem | TgtPrompt$ Select target spell or ability that targets only CARDNAME | TargetRestriction$ Creature | SpellDescription$ Change the target of target spell or ability that targets only CARDNAME. The new target must be a creature.\nAI:RemoveDeck:All\nOracle:Flying\n{U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silver Wyvern", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\n{U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.", "power": "4", "toughness": "3"}
### Response: Name:Silver Wyvern\nManaCost:3 U U\nTypes:Creature Drake\nPT:4/3\nK:Flying\nA:AB$ ChangeTargets | Cost$ U | TargetType$ SpellAbility.numTargets EQ1+IsTargeting Self | ValidTgts$ Card,Emblem | TgtPrompt$ Select target spell or ability that targets only CARDNAME | TargetRestriction$ Creature | SpellDescription$ Change the target of target spell or ability that targets only CARDNAME. The new target must be a creature.\nAI:RemoveDeck:All\nOracle:Flying\n{U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.
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Create the Forge script for this magic card
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{"name": "Thraben Valiant", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance", "power": "2", "toughness": "1"}
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Name:Thraben Valiant\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/1\nK:Vigilance\nOracle:Vigilance
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thraben Valiant", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Vigilance", "power": "2", "toughness": "1"}
### Response: Name:Thraben Valiant\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/1\nK:Vigilance\nOracle:Vigilance
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Create the Forge script for this magic card
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{"name": "Sultai Banner", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}, {G}, or {U}.\n{B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card."}
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Name:Sultai Banner\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B G U | SpellDescription$ Add {B}, {G}, or {U}.\nA:AB$ Draw | Cost$ B G U T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Green|Blue\nOracle:{T}: Add {B}, {G}, or {U}.\n{B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sultai Banner", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B}, {G}, or {U}.\n{B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card."}
### Response: Name:Sultai Banner\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B G U | SpellDescription$ Add {B}, {G}, or {U}.\nA:AB$ Draw | Cost$ B G U T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Green|Blue\nOracle:{T}: Add {B}, {G}, or {U}.\n{B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card.
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Create the Forge script for this magic card
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{"name": "Thunderscape Battlemage", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.)\nWhen Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards.\nWhen Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.", "power": "2", "toughness": "2"}
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Name:Thunderscape Battlemage\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:2/2\nK:Kicker:1 B:G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 1 | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards.\nSVar:TrigKicker:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 2 | Mode$ TgtChoose\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 2 | Execute$ TrigKicker2 | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.\nSVar:TrigKicker2:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment\nSVar:PlayMain1:TRUE\nDeckHints:Color$Black|Green\nOracle:Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.)\nWhen Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards.\nWhen Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thunderscape Battlemage", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.)\nWhen Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards.\nWhen Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.", "power": "2", "toughness": "2"}
### Response: Name:Thunderscape Battlemage\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:2/2\nK:Kicker:1 B:G\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 1 | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards.\nSVar:TrigKicker:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 2 | Mode$ TgtChoose\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 2 | Execute$ TrigKicker2 | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.\nSVar:TrigKicker2:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment\nSVar:PlayMain1:TRUE\nDeckHints:Color$Black|Green\nOracle:Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.)\nWhen Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards.\nWhen Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment.
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Create the Forge script for this magic card
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{"name": "Queza, Augur of Agonies", "mana_cost": "{1}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Cephalid Advisor", "oracle_text": "Whenever you draw a card, target opponent loses 1 life and you gain 1 life.", "power": "3", "toughness": "4"}
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Name:Queza, Augur of Agonies\nManaCost:1 W U B\nTypes:Legendary Creature Cephalid Advisor\nPT:3/4\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you draw a card, target opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Queza, Augur of Agonies", "mana_cost": "{1}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Cephalid Advisor", "oracle_text": "Whenever you draw a card, target opponent loses 1 life and you gain 1 life.", "power": "3", "toughness": "4"}
### Response: Name:Queza, Augur of Agonies\nManaCost:1 W U B\nTypes:Legendary Creature Cephalid Advisor\nPT:3/4\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you draw a card, target opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
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Create the Forge script for this magic card
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{"name": "Thunderblust", "mana_cost": "{2}{R}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Haste\nThunderblust has trample as long as it has a -1/-1 counter on it.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "7", "toughness": "2"}
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Name:Thunderblust\nManaCost:2 R R R\nTypes:Creature Elemental\nPT:7/2\nK:Haste\nK:Persist\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_M1M1 | AddKeyword$ Trample | Description$ CARDNAME has trample as long as it has a -1/-1 counter on it.\nSVar:PlayMain1:TRUE\nOracle:Haste\nThunderblust has trample as long as it has a -1/-1 counter on it.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thunderblust", "mana_cost": "{2}{R}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Haste\nThunderblust has trample as long as it has a -1/-1 counter on it.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "7", "toughness": "2"}
### Response: Name:Thunderblust\nManaCost:2 R R R\nTypes:Creature Elemental\nPT:7/2\nK:Haste\nK:Persist\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_M1M1 | AddKeyword$ Trample | Description$ CARDNAME has trample as long as it has a -1/-1 counter on it.\nSVar:PlayMain1:TRUE\nOracle:Haste\nThunderblust has trample as long as it has a -1/-1 counter on it.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Vulturous Zombie", "mana_cost": "{3}{B}{G}", "type_line": "Creature \u2014 Plant Zombie", "oracle_text": "Flying\nWhenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.", "power": "3", "toughness": "3"}
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Name:Vulturous Zombie\nManaCost:3 B G\nTypes:Creature Plant Zombie\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+OppOwn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nWhenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vulturous Zombie", "mana_cost": "{3}{B}{G}", "type_line": "Creature \u2014 Plant Zombie", "oracle_text": "Flying\nWhenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.", "power": "3", "toughness": "3"}
### Response: Name:Vulturous Zombie\nManaCost:3 B G\nTypes:Creature Plant Zombie\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+OppOwn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nWhenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
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Create the Forge script for this magic card
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{"name": "Dreamscape Artist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.", "power": "1", "toughness": "1"}
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Name:Dreamscape Artist\nManaCost:1 U\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ ChangeZone | Cost$ 2 U T Discard<1/Card> Sac<1/Land> | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.\nOracle:{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dreamscape Artist", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.", "power": "1", "toughness": "1"}
### Response: Name:Dreamscape Artist\nManaCost:1 U\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ ChangeZone | Cost$ 2 U T Discard<1/Card> Sac<1/Land> | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.\nOracle:{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Third Path Savant", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{7}: Draw two cards.", "power": "2", "toughness": "3"}
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Name:Third Path Savant\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nA:AB$ Draw | Cost$ 7 | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:{7}: Draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Third Path Savant", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{7}: Draw two cards.", "power": "2", "toughness": "3"}
### Response: Name:Third Path Savant\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nA:AB$ Draw | Cost$ 7 | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:{7}: Draw two cards.
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Create the Forge script for this magic card
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{"name": "Tempest Owl", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.)\nFlying\nWhen Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.", "power": "1", "toughness": "2"}
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Name:Tempest Owl\nManaCost:1 U\nTypes:Creature Bird\nPT:1/2\nK:Flying\nK:Kicker:4 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, tap up to three target permanents.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Select up to three target permanents | ValidTgts$ Permanent\nOracle:Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.)\nFlying\nWhen Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tempest Owl", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.)\nFlying\nWhen Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.", "power": "1", "toughness": "2"}
### Response: Name:Tempest Owl\nManaCost:1 U\nTypes:Creature Bird\nPT:1/2\nK:Flying\nK:Kicker:4 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, tap up to three target permanents.\nSVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Select up to three target permanents | ValidTgts$ Permanent\nOracle:Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.)\nFlying\nWhen Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.
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Create the Forge script for this magic card
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{"name": "Spell Pierce", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target noncreature spell unless its controller pays {2}."}
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Name:Spell Pierce\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | TgtPrompt$ Select target noncreature spell | ValidTgts$ Card.nonCreature | UnlessCost$ 2 | SpellDescription$ Counter target noncreature spell unless its controller pays {2}.\nOracle:Counter target noncreature spell unless its controller pays {2}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spell Pierce", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target noncreature spell unless its controller pays {2}."}
### Response: Name:Spell Pierce\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | TgtPrompt$ Select target noncreature spell | ValidTgts$ Card.nonCreature | UnlessCost$ 2 | SpellDescription$ Counter target noncreature spell unless its controller pays {2}.\nOracle:Counter target noncreature spell unless its controller pays {2}.
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Create the Forge script for this magic card
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{"name": "Wilt", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Wilt\nManaCost:1 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nK:Cycling:2\nOracle:Destroy target artifact or enchantment.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wilt", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Wilt\nManaCost:1 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.\nK:Cycling:2\nOracle:Destroy target artifact or enchantment.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Teferi's Talent", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant planeswalker\nEnchanted planeswalker has \"[\u221212]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'\"\nWhenever you draw a card, put a loyalty counter on enchanted planeswalker."}
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Name:Teferi's Talent\nManaCost:3 U U\nTypes:Enchantment Aura\nK:Enchant planeswalker\nA:SP$ Attach | AILogic$ Pump | ValidTgts$ Planeswalker\nS:Mode$ Continuous | Affected$ Planeswalker.EnchantedBy | AddAbility$ TeferiUlt | Description$ Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"\nSVar:TeferiUlt:AB$ Effect | Cost$ SubCounter<12/LOYALTY> | Planeswalker$ True | Name$ Emblem - Teferi, Temporal Archmage | StaticAbilities$ InstantPlaneswalkers | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."\nSVar:InstantPlaneswalkers:Mode$ CastWithFlash | ValidCard$ Planeswalker.YouCtrl | ValidSA$ Activated.Loyalty | Caster$ You | Description$ You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw a card, put a loyalty counter on enchanted planeswalker.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ LOYALTY | CounterNum$ 1\nDeckNeeds:Type$Planeswalker\nOracle:Enchant planeswalker\nEnchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"\nWhenever you draw a card, put a loyalty counter on enchanted planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teferi's Talent", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant planeswalker\nEnchanted planeswalker has \"[\u221212]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'\"\nWhenever you draw a card, put a loyalty counter on enchanted planeswalker."}
### Response: Name:Teferi's Talent\nManaCost:3 U U\nTypes:Enchantment Aura\nK:Enchant planeswalker\nA:SP$ Attach | AILogic$ Pump | ValidTgts$ Planeswalker\nS:Mode$ Continuous | Affected$ Planeswalker.EnchantedBy | AddAbility$ TeferiUlt | Description$ Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"\nSVar:TeferiUlt:AB$ Effect | Cost$ SubCounter<12/LOYALTY> | Planeswalker$ True | Name$ Emblem - Teferi, Temporal Archmage | StaticAbilities$ InstantPlaneswalkers | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."\nSVar:InstantPlaneswalkers:Mode$ CastWithFlash | ValidCard$ Planeswalker.YouCtrl | ValidSA$ Activated.Loyalty | Caster$ You | Description$ You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw a card, put a loyalty counter on enchanted planeswalker.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ LOYALTY | CounterNum$ 1\nDeckNeeds:Type$Planeswalker\nOracle:Enchant planeswalker\nEnchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"\nWhenever you draw a card, put a loyalty counter on enchanted planeswalker.
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Create the Forge script for this magic card
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{"name": "Hag of Ceaseless Torment", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.", "power": "2", "toughness": "2"}
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Name:Hag of Ceaseless Torment\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.\nSVar:TrigChoose:DB$ GenericChoice | Defined$ Opponent | TempRemember$ Chooser | Choices$ SacNonland,Discard | FallbackAbility$ LoseLifeFallback | AILogic$ PayUnlessCost\nSVar:SacNonland:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3 | UnlessCost$ Sac<1/Permanent.nonLand/nonland permanent> | UnlessPayer$ Remembered | SpellDescription$ You lose 3 life unless you sacrifice a nonland permanent\nSVar:Discard:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3 | UnlessCost$ Discard<1/Card> | UnlessPayer$ Remembered | SpellDescription$ You lose 3 life unless you discard a card\nSVar:LoseLifeFallback:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3\nDeckHas:Ability$Sacrifice|Discard\nOracle:At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hag of Ceaseless Torment", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.", "power": "2", "toughness": "2"}
### Response: Name:Hag of Ceaseless Torment\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.\nSVar:TrigChoose:DB$ GenericChoice | Defined$ Opponent | TempRemember$ Chooser | Choices$ SacNonland,Discard | FallbackAbility$ LoseLifeFallback | AILogic$ PayUnlessCost\nSVar:SacNonland:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3 | UnlessCost$ Sac<1/Permanent.nonLand/nonland permanent> | UnlessPayer$ Remembered | SpellDescription$ You lose 3 life unless you sacrifice a nonland permanent\nSVar:Discard:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3 | UnlessCost$ Discard<1/Card> | UnlessPayer$ Remembered | SpellDescription$ You lose 3 life unless you discard a card\nSVar:LoseLifeFallback:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 3\nDeckHas:Ability$Sacrifice|Discard\nOracle:At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
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Create the Forge script for this magic card
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{"name": "Erithizon", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.", "power": "4", "toughness": "4"}
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Name:Erithizon\nManaCost:2 G G\nTypes:Creature Beast\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on target creature of defending player's choice.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | TargetingPlayer$ TriggeredDefendingPlayer\nAI:RemoveDeck:Random\nOracle:Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Erithizon", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.", "power": "4", "toughness": "4"}
### Response: Name:Erithizon\nManaCost:2 G G\nTypes:Creature Beast\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on target creature of defending player's choice.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | TargetingPlayer$ TriggeredDefendingPlayer\nAI:RemoveDeck:Random\nOracle:Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.
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Create the Forge script for this magic card
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{"name": "Molder Slug", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Slug Beast", "oracle_text": "At the beginning of each player's upkeep, that player sacrifices an artifact.", "power": "4", "toughness": "6"}
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Name:Molder Slug\nManaCost:3 G G\nTypes:Creature Slug Beast\nPT:4/6\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices an artifact.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Artifact | Defined$ TriggeredPlayer | SpellDescription$ Sacrifice an artifact.\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player sacrifices an artifact.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Molder Slug", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Slug Beast", "oracle_text": "At the beginning of each player's upkeep, that player sacrifices an artifact.", "power": "4", "toughness": "6"}
### Response: Name:Molder Slug\nManaCost:3 G G\nTypes:Creature Slug Beast\nPT:4/6\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices an artifact.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Artifact | Defined$ TriggeredPlayer | SpellDescription$ Sacrifice an artifact.\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player sacrifices an artifact.
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Create the Forge script for this magic card
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{"name": "Crown of Empires", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires."}
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Name:Crown of Empires\nManaCost:2\nTypes:Artifact\nA:AB$ Tap | Cost$ 3 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | ConditionCheckSVar$ M12Complete | ConditionSVarCompare$ EQ0 | SubAbility$ DBControl | SpellDescription$ Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.\nSVar:DBControl:DB$ GainControl | Defined$ Targeted | ConditionCheckSVar$ M12Complete\nAI:RemoveDeck:Random\nDeckHints:Name$Scepter of Empires|Throne of Empires\nSVar:M12Complete:Count$Compare AllM12Empires GT0.1.0\nSVar:AllM12Empires:SVar$X/Times.Y\nSVar:X:Count$Valid Artifact.namedScepter of Empires+YouCtrl\nSVar:Y:Count$Valid Artifact.namedThrone of Empires+YouCtrl\nOracle:{3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crown of Empires", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires."}
### Response: Name:Crown of Empires\nManaCost:2\nTypes:Artifact\nA:AB$ Tap | Cost$ 3 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | ConditionCheckSVar$ M12Complete | ConditionSVarCompare$ EQ0 | SubAbility$ DBControl | SpellDescription$ Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.\nSVar:DBControl:DB$ GainControl | Defined$ Targeted | ConditionCheckSVar$ M12Complete\nAI:RemoveDeck:Random\nDeckHints:Name$Scepter of Empires|Throne of Empires\nSVar:M12Complete:Count$Compare AllM12Empires GT0.1.0\nSVar:AllM12Empires:SVar$X/Times.Y\nSVar:X:Count$Valid Artifact.namedScepter of Empires+YouCtrl\nSVar:Y:Count$Valid Artifact.namedThrone of Empires+YouCtrl\nOracle:{3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.
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Create the Forge script for this magic card
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{"name": "Gilt-Leaf Palace", "mana_cost": "", "type_line": "Land", "oracle_text": "As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.\n{T}: Add {B} or {G}."}
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Name:Gilt-Leaf Palace\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo G B | SpellDescription$ Add {G} or {B}.\nAI:RemoveDeck:Random\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ Reveal<1/Elf> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may reveal an Elf card from your hand. If you don't, CARDNAME enters the battlefield tapped.\nOracle:As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.\n{T}: Add {B} or {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gilt-Leaf Palace", "mana_cost": "", "type_line": "Land", "oracle_text": "As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.\n{T}: Add {B} or {G}."}
### Response: Name:Gilt-Leaf Palace\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Combo G B | SpellDescription$ Add {G} or {B}.\nAI:RemoveDeck:Random\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ Reveal<1/Elf> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may reveal an Elf card from your hand. If you don't, CARDNAME enters the battlefield tapped.\nOracle:As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.\n{T}: Add {B} or {G}.
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Create the Forge script for this magic card
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{"name": "Nantuko Elder", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect Druid", "oracle_text": "{T}: Add {C}{G}.", "power": "1", "toughness": "2"}
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Name:Nantuko Elder\nManaCost:2 G\nTypes:Creature Insect Druid\nPT:1/2\nA:AB$ Mana | Cost$ T | Produced$ C G | SpellDescription$ Add {C}{G}.\nOracle:{T}: Add {C}{G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nantuko Elder", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Insect Druid", "oracle_text": "{T}: Add {C}{G}.", "power": "1", "toughness": "2"}
### Response: Name:Nantuko Elder\nManaCost:2 G\nTypes:Creature Insect Druid\nPT:1/2\nA:AB$ Mana | Cost$ T | Produced$ C G | SpellDescription$ Add {C}{G}.\nOracle:{T}: Add {C}{G}.
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Create the Forge script for this magic card
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{"name": "Path of Bravery", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.\nWhenever one or more creatures you control attack, you gain life equal to the number of attacking creatures."}
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Name:Path of Bravery\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | CheckSVar$ X | SVarCompare$ GEY | Description$ As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.\nSVar:X:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife\nSVar:Z:Count$Valid Creature.attacking+YouCtrl\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Z\nSVar:PlayMain1:TRUE\nOracle:As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.\nWhenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Path of Bravery", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.\nWhenever one or more creatures you control attack, you gain life equal to the number of attacking creatures."}
### Response: Name:Path of Bravery\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | CheckSVar$ X | SVarCompare$ GEY | Description$ As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.\nSVar:X:Count$YourLifeTotal\nSVar:Y:Count$YourStartingLife\nSVar:Z:Count$Valid Creature.attacking+YouCtrl\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Z\nSVar:PlayMain1:TRUE\nOracle:As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.\nWhenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
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Create the Forge script for this magic card
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{"name": "Candles' Glow", "mana_cost": "{1}{W}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.\nSplice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"}
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Name:Candles' Glow\nManaCost:1 W\nTypes:Instant Arcane\nK:Splice:Arcane:1 W\nA:SP$ PreventDamage | Cost$ 1 W | ValidTgts$ Any | Amount$ 3 | PreventionSubAbility$ GlowOfLife | ShieldEffectTarget$ You | SpellDescription$ Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.\nSVar:GlowOfLife:DB$ GainLife | Defined$ ShieldEffectTarget | LifeAmount$ PreventedDamage | SpellDescription$ You gain life equal to the damage prevented this way.\nDeckHints:Type$Arcane\nOracle:Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.\nSplice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Candles' Glow", "mana_cost": "{1}{W}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.\nSplice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)"}
### Response: Name:Candles' Glow\nManaCost:1 W\nTypes:Instant Arcane\nK:Splice:Arcane:1 W\nA:SP$ PreventDamage | Cost$ 1 W | ValidTgts$ Any | Amount$ 3 | PreventionSubAbility$ GlowOfLife | ShieldEffectTarget$ You | SpellDescription$ Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.\nSVar:GlowOfLife:DB$ GainLife | Defined$ ShieldEffectTarget | LifeAmount$ PreventedDamage | SpellDescription$ You gain life equal to the damage prevented this way.\nDeckHints:Type$Arcane\nOracle:Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.\nSplice onto Arcane {1}{W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Create the Forge script for this magic card
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{"name": "Consuming Ferocity", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant non-Wall creature\nEnchanted creature gets +1/+0.\nAt the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated."}
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Name:Consuming Ferocity\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant non-Wall creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature.nonWall | TgtPrompt$ Select target non-Wall creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | Description$ Enchanted creature gets +1/+0.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ P1P0 | CounterNum$ 1 | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | Defined$ TriggeredPlayer | DamageSource$ Enchanted | NumDmg$ X | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE3 | SubAbility$ DBDes\nSVar:DBDes:DB$ Destroy | Defined$ Enchanted | NoRegen$ True | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE3\nSVar:Y:Count$Valid Creature.EnchantedBy$CardCounters.P1P0\nSVar:X:Enchanted$CardPower\nAI:RemoveDeck:All\nOracle:Enchant non-Wall creature\nEnchanted creature gets +1/+0.\nAt the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Consuming Ferocity", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant non-Wall creature\nEnchanted creature gets +1/+0.\nAt the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated."}
### Response: Name:Consuming Ferocity\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant non-Wall creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature.nonWall | TgtPrompt$ Select target non-Wall creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | Description$ Enchanted creature gets +1/+0.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ P1P0 | CounterNum$ 1 | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | Defined$ TriggeredPlayer | DamageSource$ Enchanted | NumDmg$ X | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE3 | SubAbility$ DBDes\nSVar:DBDes:DB$ Destroy | Defined$ Enchanted | NoRegen$ True | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE3\nSVar:Y:Count$Valid Creature.EnchantedBy$CardCounters.P1P0\nSVar:X:Enchanted$CardPower\nAI:RemoveDeck:All\nOracle:Enchant non-Wall creature\nEnchanted creature gets +1/+0.\nAt the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
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Create the Forge script for this magic card
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{"name": "Stone Rain", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land."}
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Name:Stone Rain\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 R | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nOracle:Destroy target land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stone Rain", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land."}
### Response: Name:Stone Rain\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 R | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nOracle:Destroy target land.
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Create the Forge script for this magic card
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{"name": "Thalakos Scout", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Thalakos Soldier Scout", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nDiscard a card: Return Thalakos Scout to its owner's hand.", "power": "2", "toughness": "1"}
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Name:Thalakos Scout\nManaCost:2 U\nTypes:Creature Thalakos Soldier Scout\nPT:2/1\nK:Shadow\nA:AB$ ChangeZone | Cost$ Discard<1/Card> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nDiscard a card: Return Thalakos Scout to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thalakos Scout", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Thalakos Soldier Scout", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\nDiscard a card: Return Thalakos Scout to its owner's hand.", "power": "2", "toughness": "1"}
### Response: Name:Thalakos Scout\nManaCost:2 U\nTypes:Creature Thalakos Soldier Scout\nPT:2/1\nK:Shadow\nA:AB$ ChangeZone | Cost$ Discard<1/Card> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\nDiscard a card: Return Thalakos Scout to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Darksteel Reactor", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Indestructible (Effects that say \"destroy\" don't destroy this artifact.)\nAt the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.\nWhen Darksteel Reactor has twenty or more charge counters on it, you win the game."}
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Name:Darksteel Reactor\nManaCost:4\nTypes:Artifact\nK:Indestructible\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GEX_CHARGE+YouCtrl | PresentCompare$ GE1 | Execute$ TrigWinGame | TriggerDescription$ When CARDNAME has twenty or more charge counters on it, you win the game.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1 | Defined$ Self\nSVar:TrigWinGame:DB$ WinsGame | Defined$ You\nSVar:X:Number$20\nOracle:Indestructible (Effects that say "destroy" don't destroy this artifact.)\nAt the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.\nWhen Darksteel Reactor has twenty or more charge counters on it, you win the game.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Darksteel Reactor", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Indestructible (Effects that say \"destroy\" don't destroy this artifact.)\nAt the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.\nWhen Darksteel Reactor has twenty or more charge counters on it, you win the game."}
### Response: Name:Darksteel Reactor\nManaCost:4\nTypes:Artifact\nK:Indestructible\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GEX_CHARGE+YouCtrl | PresentCompare$ GE1 | Execute$ TrigWinGame | TriggerDescription$ When CARDNAME has twenty or more charge counters on it, you win the game.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1 | Defined$ Self\nSVar:TrigWinGame:DB$ WinsGame | Defined$ You\nSVar:X:Number$20\nOracle:Indestructible (Effects that say "destroy" don't destroy this artifact.)\nAt the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.\nWhen Darksteel Reactor has twenty or more charge counters on it, you win the game.
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Create the Forge script for this magic card
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{"name": "Tangled Islet", "mana_cost": "", "type_line": "Land \u2014 Forest Island", "oracle_text": "({T}: Add {G} or {U}.)\nTangled Islet enters the battlefield tapped."}
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Name:Tangled Islet\nManaCost:no cost\nTypes:Land Forest Island\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {G} or {U}.)\nTangled Islet enters the battlefield tapped.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tangled Islet", "mana_cost": "", "type_line": "Land \u2014 Forest Island", "oracle_text": "({T}: Add {G} or {U}.)\nTangled Islet enters the battlefield tapped."}
### Response: Name:Tangled Islet\nManaCost:no cost\nTypes:Land Forest Island\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {G} or {U}.)\nTangled Islet enters the battlefield tapped.
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Create the Forge script for this magic card
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{"name": "Banshee", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{X}, {T}: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.", "power": "0", "toughness": "1"}
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Name:Banshee\nManaCost:2 B B\nTypes:Creature Spirit\nPT:0/1\nA:AB$ DealDamage | Cost$ X T | ValidTgts$ Any | NumDmg$ HalfXDown | SubAbility$ DBDamage | SpellDescription$ CARDNAME deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.\nSVar:DBDamage:DB$ DealDamage | Defined$ You | NumDmg$ HalfXUp\nSVar:X:Count$xPaid\nSVar:HalfXDown:Count$xPaid/HalfDown\nSVar:HalfXUp:Count$xPaid/HalfUp\nAI:RemoveDeck:All\nOracle:{X}, {T}: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Banshee", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{X}, {T}: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.", "power": "0", "toughness": "1"}
### Response: Name:Banshee\nManaCost:2 B B\nTypes:Creature Spirit\nPT:0/1\nA:AB$ DealDamage | Cost$ X T | ValidTgts$ Any | NumDmg$ HalfXDown | SubAbility$ DBDamage | SpellDescription$ CARDNAME deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.\nSVar:DBDamage:DB$ DealDamage | Defined$ You | NumDmg$ HalfXUp\nSVar:X:Count$xPaid\nSVar:HalfXDown:Count$xPaid/HalfDown\nSVar:HalfXUp:Count$xPaid/HalfUp\nAI:RemoveDeck:All\nOracle:{X}, {T}: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
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Create the Forge script for this magic card
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{"name": "Thunder Strike", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)"}
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Name:Thunder Strike\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | KW$ First Strike | SpellDescription$ Target creature gets +2/+0 and gains first strike until end of turn.\nOracle:Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thunder Strike", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)"}
### Response: Name:Thunder Strike\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | KW$ First Strike | SpellDescription$ Target creature gets +2/+0 and gains first strike until end of turn.\nOracle:Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
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Create the Forge script for this magic card
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{"name": "Cateran Slaver", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Horror Mercenary", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{5}, {T}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.", "power": "5", "toughness": "5"}
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Name:Cateran Slaver\nManaCost:4 B B\nTypes:Creature Horror Mercenary\nPT:5/5\nK:Swampwalk\nA:AB$ ChangeZone | Cost$ 5 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Mercenary+cmcLE5 | ChangeNum$ 1 | SpellDescription$ Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{5}, {T}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cateran Slaver", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Horror Mercenary", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{5}, {T}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.", "power": "5", "toughness": "5"}
### Response: Name:Cateran Slaver\nManaCost:4 B B\nTypes:Creature Horror Mercenary\nPT:5/5\nK:Swampwalk\nA:AB$ ChangeZone | Cost$ 5 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Mercenary+cmcLE5 | ChangeNum$ 1 | SpellDescription$ Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\n{5}, {T}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Bounding Wolf", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "Flash\nReach", "power": "3", "toughness": "2"}
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Name:Bounding Wolf\nManaCost:2 G\nTypes:Creature Wolf\nPT:3/2\nK:Flash\nK:Reach\nOracle:Flash\nReach
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bounding Wolf", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Wolf", "oracle_text": "Flash\nReach", "power": "3", "toughness": "2"}
### Response: Name:Bounding Wolf\nManaCost:2 G\nTypes:Creature Wolf\nPT:3/2\nK:Flash\nK:Reach\nOracle:Flash\nReach
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Create the Forge script for this magic card
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{"name": "Decomposition", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant black creature\nEnchanted creature has \"Cumulative upkeep\u2014Pay 1 life.\" (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)\nWhen enchanted creature dies, its controller loses 2 life."}
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Name:Decomposition\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant black creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature.Black | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Cumulative upkeep:PayLife<1>:Pay 1 life. | Description$ Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)\nT:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, its controller loses 2 life.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2\nAI:RemoveDeck:Random\nOracle:Enchant black creature\nEnchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)\nWhen enchanted creature dies, its controller loses 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Decomposition", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant black creature\nEnchanted creature has \"Cumulative upkeep\u2014Pay 1 life.\" (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)\nWhen enchanted creature dies, its controller loses 2 life."}
### Response: Name:Decomposition\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant black creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature.Black | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Cumulative upkeep:PayLife<1>:Pay 1 life. | Description$ Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)\nT:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigLose | TriggerDescription$ When enchanted creature dies, its controller loses 2 life.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2\nAI:RemoveDeck:Random\nOracle:Enchant black creature\nEnchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)\nWhen enchanted creature dies, its controller loses 2 life.
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Create the Forge script for this magic card
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{"name": "Lotus Blossom", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.\n{T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom."}
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Name:Lotus Blossom\nManaCost:2\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ During your upkeep, you may put a petal counter on CARDNAME.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | Amount$ X | SpellDescription$ Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ PETAL | CounterNum$ 1\nSVar:X:Count$CardCounters.PETAL\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.\n{T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lotus Blossom", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.\n{T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom."}
### Response: Name:Lotus Blossom\nManaCost:2\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ During your upkeep, you may put a petal counter on CARDNAME.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | Amount$ X | SpellDescription$ Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ PETAL | CounterNum$ 1\nSVar:X:Count$CardCounters.PETAL\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.\n{T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.
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Create the Forge script for this magic card
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{"name": "Ranar the Ever-Watchful", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Spirit Warrior", "oracle_text": "Flying, vigilance\nThe first card you foretell each turn costs {0} to foretell.\nWhenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "3"}
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Name:Ranar the Ever-Watchful\nManaCost:2 W U\nTypes:Legendary Creature Spirit Warrior\nPT:2/3\nK:Flying\nK:Vigilance\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Foretell | Amount$ 2 | FirstForetell$ True | Activator$ You | Description$ The first card you foretell each turn costs {0} to foretell.\nT:Mode$ ChangesZoneAll | Origin$ Hand | Destination$ Exile | ValidCards$ Card.YouOwn | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.\nT:Mode$ ChangesZoneAll | ValidCause$ SpellAbility.YouCtrl | Origin$ Battlefield | Destination$ Exile | Execute$ TrigToken | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Flying, vigilance\nThe first card you foretell each turn costs {0} to foretell.\nWhenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ranar the Ever-Watchful", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Spirit Warrior", "oracle_text": "Flying, vigilance\nThe first card you foretell each turn costs {0} to foretell.\nWhenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "3"}
### Response: Name:Ranar the Ever-Watchful\nManaCost:2 W U\nTypes:Legendary Creature Spirit Warrior\nPT:2/3\nK:Flying\nK:Vigilance\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Foretell | Amount$ 2 | FirstForetell$ True | Activator$ You | Description$ The first card you foretell each turn costs {0} to foretell.\nT:Mode$ ChangesZoneAll | Origin$ Hand | Destination$ Exile | ValidCards$ Card.YouOwn | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.\nT:Mode$ ChangesZoneAll | ValidCause$ SpellAbility.YouCtrl | Origin$ Battlefield | Destination$ Exile | Execute$ TrigToken | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Flying, vigilance\nThe first card you foretell each turn costs {0} to foretell.\nWhenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
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Create the Forge script for this magic card
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{"name": "Seedpod Caretaker", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Phyrexian Cleric", "oracle_text": "When Seedpod Caretaker enters the battlefield, choose one \u2014\n\u2022 Put a +1/+1 counter on target artifact or creature you control.\n\u2022 Transform target Incubator token you control.", "power": "2", "toughness": "2"}
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Name:Seedpod Caretaker\nManaCost:2 W\nTypes:Creature Phyrexian Cleric\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ P1P1,Transform\nSVar:P1P1:DB$ PutCounter | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl | TgtPrompt$ Select target artifact or creature you control | CounterType$ P1P1 | SpellDescription$ Put a +1/+1 counter on target artifact or creature you control.\nSVar:Transform:DB$ SetState | ValidTgts$ Incubator.token+YouCtrl | TgtPrompt$ Select target Incubator token you control | Mode$ Transform | SpellDescription$ Transform target Incubator token you control.\nDeckHas:Ability$Counters\nDeckHints:Ability$Token & Type$Artifact\nOracle:When Seedpod Caretaker enters the battlefield, choose one —\n• Put a +1/+1 counter on target artifact or creature you control.\n• Transform target Incubator token you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seedpod Caretaker", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Phyrexian Cleric", "oracle_text": "When Seedpod Caretaker enters the battlefield, choose one \u2014\n\u2022 Put a +1/+1 counter on target artifact or creature you control.\n\u2022 Transform target Incubator token you control.", "power": "2", "toughness": "2"}
### Response: Name:Seedpod Caretaker\nManaCost:2 W\nTypes:Creature Phyrexian Cleric\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ P1P1,Transform\nSVar:P1P1:DB$ PutCounter | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl | TgtPrompt$ Select target artifact or creature you control | CounterType$ P1P1 | SpellDescription$ Put a +1/+1 counter on target artifact or creature you control.\nSVar:Transform:DB$ SetState | ValidTgts$ Incubator.token+YouCtrl | TgtPrompt$ Select target Incubator token you control | Mode$ Transform | SpellDescription$ Transform target Incubator token you control.\nDeckHas:Ability$Counters\nDeckHints:Ability$Token & Type$Artifact\nOracle:When Seedpod Caretaker enters the battlefield, choose one —\n• Put a +1/+1 counter on target artifact or creature you control.\n• Transform target Incubator token you control.
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Create the Forge script for this magic card
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{"name": "Discordant Piper", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Satyr", "oracle_text": "When Discordant Piper dies, create a 0/1 white Goat creature token.", "power": "2", "toughness": "1"}
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Name:Discordant Piper\nManaCost:1 B\nTypes:Creature Zombie Satyr\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 0/1 white Goat creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_0_1_goat | TokenOwner$ You\nSVar:SacMe:1\nDeckHas:Ability$Token\nOracle:When Discordant Piper dies, create a 0/1 white Goat creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Discordant Piper", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Satyr", "oracle_text": "When Discordant Piper dies, create a 0/1 white Goat creature token.", "power": "2", "toughness": "1"}
### Response: Name:Discordant Piper\nManaCost:1 B\nTypes:Creature Zombie Satyr\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 0/1 white Goat creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_0_1_goat | TokenOwner$ You\nSVar:SacMe:1\nDeckHas:Ability$Token\nOracle:When Discordant Piper dies, create a 0/1 white Goat creature token.
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Create the Forge script for this magic card
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{"name": "Repentant Blacksmith", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human", "oracle_text": "Protection from red", "power": "1", "toughness": "2"}
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Name:Repentant Blacksmith\nManaCost:1 W\nTypes:Creature Human\nPT:1/2\nK:Protection from red\nOracle:Protection from red
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Repentant Blacksmith", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human", "oracle_text": "Protection from red", "power": "1", "toughness": "2"}
### Response: Name:Repentant Blacksmith\nManaCost:1 W\nTypes:Creature Human\nPT:1/2\nK:Protection from red\nOracle:Protection from red
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Create the Forge script for this magic card
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{"name": "Battlegrowth", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature."}
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Name:Battlegrowth\nManaCost:G\nTypes:Instant\nA:SP$ PutCounter | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nOracle:Put a +1/+1 counter on target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Battlegrowth", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on target creature."}
### Response: Name:Battlegrowth\nManaCost:G\nTypes:Instant\nA:SP$ PutCounter | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature.\nOracle:Put a +1/+1 counter on target creature.
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Create the Forge script for this magic card
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{"name": "Sunbird Standard"}
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Name:Sunbird Standard\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nK:Craft:5 XMin1 ExileCtrlOrGrave<X/Permanent.Other/permanent>\nSVar:X:Count$xPaid\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:All\nOracle:{T}: Add one mana of any color.\nCraft with one or more {5} ({5}, Exile this artifact, Exile one or more other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Sunbird Effigy\nManaCost:no cost\nTypes:Artifact Creature Bird Construct\nPT:*/*\nK:Flying\nK:Vigilance\nK:Haste\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of colors among the exiled cards used to craft it.\nSVar:X:Count$ColorsDefined ExiledWith\nA:AB$ Mana | Cost$ T | Produced$ Special EachColorAmongDefined_ExiledWith | SpellDescription$ For each color among the exiled cards used to craft CARDNAME, add one mana of that color.\nOracle:Flying, vigilance, haste\nSunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.\n{T}: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sunbird Standard"}
### Response: Name:Sunbird Standard\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nK:Craft:5 XMin1 ExileCtrlOrGrave<X/Permanent.Other/permanent>\nSVar:X:Count$xPaid\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:All\nOracle:{T}: Add one mana of any color.\nCraft with one or more {5} ({5}, Exile this artifact, Exile one or more other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Sunbird Effigy\nManaCost:no cost\nTypes:Artifact Creature Bird Construct\nPT:*/*\nK:Flying\nK:Vigilance\nK:Haste\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of colors among the exiled cards used to craft it.\nSVar:X:Count$ColorsDefined ExiledWith\nA:AB$ Mana | Cost$ T | Produced$ Special EachColorAmongDefined_ExiledWith | SpellDescription$ For each color among the exiled cards used to craft CARDNAME, add one mana of that color.\nOracle:Flying, vigilance, haste\nSunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.\n{T}: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color.
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